Full Code of 1139618418/WaveView for AI

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Repository: 1139618418/WaveView
Branch: master
Commit: 72d11e5f3a1d
Files: 21
Total size: 17.2 KB

Directory structure:
gitextract_9h_ubifj/

├── .gitignore
├── README.md
├── app/
│   ├── .gitignore
│   ├── build.gradle
│   ├── proguard-rules.pro
│   └── src/
│       └── main/
│           ├── AndroidManifest.xml
│           ├── java/
│           │   └── me/
│           │       └── happy/
│           │           └── demo/
│           │               ├── WaveActivity.java
│           │               └── view/
│           │                   └── wave/
│           │                       └── WaveView3.java
│           └── res/
│               ├── layout/
│               │   └── activity_wave.xml
│               ├── values/
│               │   ├── colors.xml
│               │   ├── dimens.xml
│               │   ├── strings.xml
│               │   └── styles.xml
│               └── values-w820dp/
│                   └── dimens.xml
├── build.gradle
├── gradle/
│   └── wrapper/
│       ├── gradle-wrapper.jar
│       └── gradle-wrapper.properties
├── gradle.properties
├── gradlew
├── gradlew.bat
└── settings.gradle

================================================
FILE CONTENTS
================================================

================================================
FILE: .gitignore
================================================
*.iml
.gradle
/local.properties
/.idea/workspace.xml
/.idea/libraries
.DS_Store
/build
/captures
.externalNativeBuild


================================================
FILE: README.md
================================================
# WaveView
An interesting water ripple effect of the interface!<br>
![](https://github.com/1139618418/WaveView/blob/master/art/wave_view.gif)


================================================
FILE: app/.gitignore
================================================
/build


================================================
FILE: app/build.gradle
================================================
apply plugin: 'com.android.application'

android {
    compileSdkVersion 24
    buildToolsVersion "24.0.3"
    defaultConfig {
        applicationId "me.happy.demo"
        minSdkVersion 14
        targetSdkVersion 24
        versionCode 1
        versionName "1.0"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
    }
}

dependencies {
    compile fileTree(include: ['*.jar'], dir: 'libs')
    compile 'com.android.support:appcompat-v7:24.2.1'
    compile 'com.android.support:design:24.2.1'
}


================================================
FILE: app/proguard-rules.pro
================================================
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in D:\sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
#   http://developer.android.com/guide/developing/tools/proguard.html

# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
#   public *;
#}


================================================
FILE: app/src/main/AndroidManifest.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
    package="me.happy.demo">

    <uses-permission android:name="android.permission.INTERNET" />

    <application
        android:allowBackup="true"
        android:icon="@mipmap/ic_launcher"
        android:label="@string/app_name"
        android:supportsRtl="true"
        android:theme="@style/AppTheme">
        <activity android:name=".WaveActivity">
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />

                <category android:name="android.intent.category.LAUNCHER" />
            </intent-filter>
        </activity>
    </application>

</manifest>

================================================
FILE: app/src/main/java/me/happy/demo/WaveActivity.java
================================================
package me.happy.demo;

import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.Gravity;
import android.view.View;
import android.view.ViewGroup;
import android.widget.FrameLayout;
import android.widget.ImageView;

import me.happy.demo.view.wave.WaveView3;

public class WaveActivity extends AppCompatActivity {

    private ImageView imageView;
    private WaveView3 waveView3;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_wave);
        imageView = (ImageView) findViewById(R.id.image);
        waveView3 = (WaveView3) findViewById(R.id.wave_view);

        final FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(-2,-2);
        lp.gravity = Gravity.BOTTOM|Gravity.CENTER;
        waveView3.setOnWaveAnimationListener(new WaveView3.OnWaveAnimationListener() {
            @Override
            public void OnWaveAnimation(float y) {
                lp.setMargins(0,0,0,(int)y+2);
                imageView.setLayoutParams(lp);
            }
        });
    }
}


================================================
FILE: app/src/main/java/me/happy/demo/view/wave/WaveView3.java
================================================
package me.happy.demo.view.wave;

import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.DrawFilter;
import android.graphics.Paint;
import android.graphics.PaintFlagsDrawFilter;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.View;

/**
 * Created by Administrator on 2016/11/30.
 */

public class WaveView3 extends View {

    private Path  mAbovePath,mBelowWavePath;
    private Paint mAboveWavePaint,mBelowWavePaint;

    private DrawFilter mDrawFilter;

    private float φ;

    private OnWaveAnimationListener mWaveAnimationListener;

    public WaveView3(Context context, AttributeSet attrs) {
        super(context, attrs);
        //初始化路径
        mAbovePath = new Path();
        mBelowWavePath = new Path();
        //初始化画笔
        mAboveWavePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mAboveWavePaint.setAntiAlias(true);
        mAboveWavePaint.setStyle(Paint.Style.FILL);
        mAboveWavePaint.setColor(Color.WHITE);

        mBelowWavePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mBelowWavePaint.setAntiAlias(true);
        mBelowWavePaint.setStyle(Paint.Style.FILL);
        mBelowWavePaint.setColor(Color.WHITE);
        mBelowWavePaint.setAlpha(80);
        //画布抗锯齿
        mDrawFilter = new PaintFlagsDrawFilter(0, Paint.ANTI_ALIAS_FLAG | Paint.FILTER_BITMAP_FLAG);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        canvas.setDrawFilter(mDrawFilter);

        mAbovePath.reset();
        mBelowWavePath.reset();

        φ-=0.1f;

        float y,y2;

        double ω = 2*Math.PI / getWidth();

        mAbovePath.moveTo(getLeft(),getBottom());
        mBelowWavePath.moveTo(getLeft(),getBottom());
        for (float x = 0; x <= getWidth(); x += 20) {
            /**
             *  y=Asin(ωx+φ)+k
             *  A—振幅越大,波形在y轴上最大与最小值的差值越大
             *  ω—角速度, 控制正弦周期(单位角度内震动的次数)
             *  φ—初相,反映在坐标系上则为图像的左右移动。这里通过不断改变φ,达到波浪移动效果
             *  k—偏距,反映在坐标系上则为图像的上移或下移。
             */
            y = (float) (8 * Math.cos(ω * x + φ) +8);
            y2 = (float) (8 * Math.sin(ω * x + φ));
            mAbovePath.lineTo(x, y);
            mBelowWavePath.lineTo(x, y2);
            //回调 把y坐标的值传出去(在activity里面接收让小机器人随波浪一起摇摆)
            mWaveAnimationListener.OnWaveAnimation(y);
        }
        mAbovePath.lineTo(getRight(),getBottom());
        mBelowWavePath.lineTo(getRight(),getBottom());

        canvas.drawPath(mAbovePath,mAboveWavePaint);
        canvas.drawPath(mBelowWavePath,mBelowWavePaint);

        postInvalidateDelayed(20);

    }

    public void setOnWaveAnimationListener(OnWaveAnimationListener l){
        this.mWaveAnimationListener = l;
    }

    public interface OnWaveAnimationListener{
        void OnWaveAnimation(float y);
    }

}




================================================
FILE: app/src/main/res/layout/activity_wave.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    android:background="#ffffff"
    android:orientation="vertical">

    <FrameLayout
        android:layout_width="match_parent"
        android:layout_height="200dp"
        android:background="#FF3366">

        <me.happy.demo.view.wave.WaveView3
            android:id="@+id/wave_view"
            android:layout_width="match_parent"
            android:layout_height="15dp"
            android:layout_gravity="bottom" />

        <ImageView
            android:id="@+id/image"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:layout_gravity="bottom|center"
            android:background="@mipmap/ic_launcher" />

    </FrameLayout>

    <LinearLayout
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:gravity="center"
        android:orientation="vertical">

        <TextView
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:text="其他内容"
            android:textSize="24sp" />

    </LinearLayout>

</LinearLayout>

================================================
FILE: app/src/main/res/values/colors.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
    <color name="colorPrimary">#3F51B5</color>
    <color name="colorPrimaryDark">#303F9F</color>
    <color name="colorAccent">#FF4081</color>
</resources>


================================================
FILE: app/src/main/res/values/dimens.xml
================================================
<resources>
    <!-- Default screen margins, per the Android Design guidelines. -->
    <dimen name="activity_horizontal_margin">16dp</dimen>
    <dimen name="activity_vertical_margin">16dp</dimen>
</resources>


================================================
FILE: app/src/main/res/values/strings.xml
================================================
<resources>
    <string name="app_name">Demo</string>
</resources>


================================================
FILE: app/src/main/res/values/styles.xml
================================================
<resources>

    <!-- Base application theme. -->
    <style name="AppTheme" parent="Theme.AppCompat.Light.NoActionBar">
        <!-- Customize your theme here. -->
        <item name="colorPrimary">@color/colorPrimary</item>
        <item name="colorPrimaryDark">@color/colorPrimaryDark</item>
        <item name="colorAccent">@color/colorAccent</item>
    </style>

</resources>

================================================
FILE: app/src/main/res/values-w820dp/dimens.xml
================================================
<resources>
    <!-- Example customization of dimensions originally defined in res/values/dimens.xml
         (such as screen margins) for screens with more than 820dp of available width. This
         would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
    <dimen name="activity_horizontal_margin">64dp</dimen>
</resources>


================================================
FILE: build.gradle
================================================
// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    repositories {
        jcenter()
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:2.2.2'

        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
    }
}

allprojects {
    repositories {
        jcenter()
    }
}

task clean(type: Delete) {
    delete rootProject.buildDir
}


================================================
FILE: gradle/wrapper/gradle-wrapper.properties
================================================
#Mon Dec 28 10:00:20 PST 2015
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip


================================================
FILE: gradle.properties
================================================
# Project-wide Gradle settings.

# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.

# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html

# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m

# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true


================================================
FILE: gradlew
================================================
#!/usr/bin/env bash

##############################################################################
##
##  Gradle start up script for UN*X
##
##############################################################################

# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""

APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`

# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"

warn ( ) {
    echo "$*"
}

die ( ) {
    echo
    echo "$*"
    echo
    exit 1
}

# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
  CYGWIN* )
    cygwin=true
    ;;
  Darwin* )
    darwin=true
    ;;
  MINGW* )
    msys=true
    ;;
esac

# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
    ls=`ls -ld "$PRG"`
    link=`expr "$ls" : '.*-> \(.*\)$'`
    if expr "$link" : '/.*' > /dev/null; then
        PRG="$link"
    else
        PRG=`dirname "$PRG"`"/$link"
    fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null

CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar

# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
        # IBM's JDK on AIX uses strange locations for the executables
        JAVACMD="$JAVA_HOME/jre/sh/java"
    else
        JAVACMD="$JAVA_HOME/bin/java"
    fi
    if [ ! -x "$JAVACMD" ] ; then
        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME

Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
    fi
else
    JAVACMD="java"
    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.

Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi

# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
    MAX_FD_LIMIT=`ulimit -H -n`
    if [ $? -eq 0 ] ; then
        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
            MAX_FD="$MAX_FD_LIMIT"
        fi
        ulimit -n $MAX_FD
        if [ $? -ne 0 ] ; then
            warn "Could not set maximum file descriptor limit: $MAX_FD"
        fi
    else
        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
    fi
fi

# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi

# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
    JAVACMD=`cygpath --unix "$JAVACMD"`

    # We build the pattern for arguments to be converted via cygpath
    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
    SEP=""
    for dir in $ROOTDIRSRAW ; do
        ROOTDIRS="$ROOTDIRS$SEP$dir"
        SEP="|"
    done
    OURCYGPATTERN="(^($ROOTDIRS))"
    # Add a user-defined pattern to the cygpath arguments
    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
    fi
    # Now convert the arguments - kludge to limit ourselves to /bin/sh
    i=0
    for arg in "$@" ; do
        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option

        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
        else
            eval `echo args$i`="\"$arg\""
        fi
        i=$((i+1))
    done
    case $i in
        (0) set -- ;;
        (1) set -- "$args0" ;;
        (2) set -- "$args0" "$args1" ;;
        (3) set -- "$args0" "$args1" "$args2" ;;
        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
    esac
fi

# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
    JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"

exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"


================================================
FILE: gradlew.bat
================================================
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem  Gradle startup script for Windows
@rem
@rem ##########################################################################

@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal

@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=

set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%

@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome

set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init

echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.

goto fail

:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe

if exist "%JAVA_EXE%" goto init

echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.

goto fail

:init
@rem Get command-line arguments, handling Windowz variants

if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args

:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2

:win9xME_args_slurp
if "x%~1" == "x" goto execute

set CMD_LINE_ARGS=%*
goto execute

:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$

:execute
@rem Setup the command line

set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar

@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%

:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd

:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1

:mainEnd
if "%OS%"=="Windows_NT" endlocal

:omega


================================================
FILE: settings.gradle
================================================
include ':app'
Download .txt
gitextract_9h_ubifj/

├── .gitignore
├── README.md
├── app/
│   ├── .gitignore
│   ├── build.gradle
│   ├── proguard-rules.pro
│   └── src/
│       └── main/
│           ├── AndroidManifest.xml
│           ├── java/
│           │   └── me/
│           │       └── happy/
│           │           └── demo/
│           │               ├── WaveActivity.java
│           │               └── view/
│           │                   └── wave/
│           │                       └── WaveView3.java
│           └── res/
│               ├── layout/
│               │   └── activity_wave.xml
│               ├── values/
│               │   ├── colors.xml
│               │   ├── dimens.xml
│               │   ├── strings.xml
│               │   └── styles.xml
│               └── values-w820dp/
│                   └── dimens.xml
├── build.gradle
├── gradle/
│   └── wrapper/
│       ├── gradle-wrapper.jar
│       └── gradle-wrapper.properties
├── gradle.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
Download .txt
SYMBOL INDEX (8 symbols across 2 files)

FILE: app/src/main/java/me/happy/demo/WaveActivity.java
  class WaveActivity (line 14) | public class WaveActivity extends AppCompatActivity {
    method onCreate (line 19) | @Override

FILE: app/src/main/java/me/happy/demo/view/wave/WaveView3.java
  class WaveView3 (line 17) | public class WaveView3 extends View {
    method WaveView3 (line 28) | public WaveView3(Context context, AttributeSet attrs) {
    method onDraw (line 48) | @Override
    method setOnWaveAnimationListener (line 89) | public void setOnWaveAnimationListener(OnWaveAnimationListener l){
    type OnWaveAnimationListener (line 93) | public interface OnWaveAnimationListener{
      method OnWaveAnimation (line 94) | void OnWaveAnimation(float y);
Condensed preview — 21 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (20K chars).
[
  {
    "path": ".gitignore",
    "chars": 118,
    "preview": "*.iml\n.gradle\n/local.properties\n/.idea/workspace.xml\n/.idea/libraries\n.DS_Store\n/build\n/captures\n.externalNativeBuild\n"
  },
  {
    "path": "README.md",
    "chars": 142,
    "preview": "# WaveView\nAn interesting water ripple effect of the interface!<br>\n![](https://github.com/1139618418/WaveView/blob/mast"
  },
  {
    "path": "app/.gitignore",
    "chars": 7,
    "preview": "/build\n"
  },
  {
    "path": "app/build.gradle",
    "chars": 709,
    "preview": "apply plugin: 'com.android.application'\n\nandroid {\n    compileSdkVersion 24\n    buildToolsVersion \"24.0.3\"\n    defaultCo"
  },
  {
    "path": "app/proguard-rules.pro",
    "chars": 637,
    "preview": "# Add project specific ProGuard rules here.\n# By default, the flags in this file are appended to flags specified\n# in D:"
  },
  {
    "path": "app/src/main/AndroidManifest.xml",
    "chars": 721,
    "preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n    package="
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    "path": "app/src/main/java/me/happy/demo/view/wave/WaveView3.java",
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// ... and 1 more files (download for full content)

About this extraction

This page contains the full source code of the 1139618418/WaveView GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 21 files (17.2 KB), approximately 5.3k tokens, and a symbol index with 8 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.

Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.

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