SYMBOL INDEX (198 symbols across 43 files) FILE: hello_2pads/hello_2pads.c type Gun_Position (line 32) | typedef struct type Controller_Data (line 38) | typedef struct type Controller_Buffer (line 52) | typedef struct function init (line 58) | void init(void) function display (line 81) | void display(void) function get_digital_direction (line 91) | void get_digital_direction( Controller_Data *c, int buttondata ) // get ... function read_controller (line 104) | void read_controller( Controller_Data *c, unsigned char *buf, int port )... function main (line 150) | int main(void) FILE: hello_bs/hello_bs.c function init (line 60) | void init(void) function display (line 79) | void display(void) function main (line 87) | int main(void) FILE: hello_cd/hello_cd.c function init (line 50) | void init(void) function display (line 69) | void display(void) function main (line 77) | int main(void) FILE: hello_cdda/hello_cdda.c function init (line 31) | void init(void) function display (line 50) | void display(void) function main (line 58) | int main(void) FILE: hello_cube/hello_cube.c function init (line 38) | void init(){ function display (line 68) | void display(void){ function main (line 77) | int main() { FILE: hello_cubetex/hello_cubetex.c function init (line 59) | void init(){ function display (line 100) | void display(void){ function LoadTexture (line 117) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ // This part is ... function main (line 131) | int main() { FILE: hello_cubetex_stp/cubetex.c type RGB_PIX (line 128) | typedef struct RGB_PIX { type PIXEL (line 133) | typedef struct PIXEL { type CLUT (line 140) | typedef struct CLUT { type TIM_FILE_CLUT (line 147) | typedef struct TIM_FILE_CLUT{ type TIM_FILE (line 154) | typedef struct TIM_FILE{ FILE: hello_cubetex_stp/hello_cubetex_stp.c function init (line 39) | void init(){ function display (line 69) | void display(void){ function LoadTexture (line 78) | void LoadTexture(TIM_FILE * tim, TIM_IMAGE * tparam){ // This part i... function main (line 88) | int main() { FILE: hello_font/hello_font.c function LoadTexture (line 31) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ function FntColor (line 42) | void FntColor(CVECTOR fgcol, CVECTOR bgcol ) function init (line 57) | void init(void) function display (line 81) | void display(void) function main (line 89) | int main(void) FILE: hello_fx/cubetex.c type RGB_PIX (line 128) | typedef struct RGB_PIX { type PIXEL (line 133) | typedef struct PIXEL { type CLUT (line 140) | typedef struct CLUT { type TIM_FILE_CLUT (line 147) | typedef struct TIM_FILE_CLUT{ type TIM_FILE (line 154) | typedef struct TIM_FILE{ FILE: hello_fx/hello_fx.c function init (line 70) | void init(){ function display (line 108) | void display(void){ function LoadTexture (line 117) | void LoadTexture(TIM_FILE * tim, TIM_IMAGE * tparam){ // This part i... function main (line 127) | int main() { FILE: hello_gte_opti/hello_gte_opti.c function init (line 51) | void init(void) function display (line 78) | void display(void) function main (line 94) | int main(void) FILE: hello_light/hello_light.c function init (line 68) | void init(){ function display (line 107) | void display(void){ function main (line 116) | int main() { FILE: hello_mod/hello_mod.c type PLAYBACK (line 32) | enum PLAYBACK { type PLAYBACK (line 40) | enum PLAYBACK function FntColor (line 48) | void FntColor(CVECTOR fgcol, CVECTOR bgcol ) function init (line 61) | void init(void) function display (line 89) | void display(void) function checkPad (line 98) | void checkPad(void) function main (line 238) | int main() { FILE: hello_mod/src/mod.c type SpuVoiceVolume (line 4) | typedef struct SpuVoiceVolume { function muteSPUvoices (line 10) | static void muteSPUvoices() { function restoreSPUvoices (line 19) | static void restoreSPUvoices() { function loadMod (line 27) | void loadMod() { function processMusic (line 33) | static long processMusic() { function startMusic (line 41) | void startMusic() { function pauseMusic (line 50) | void pauseMusic() { function resumeMusic (line 55) | void resumeMusic() { function stopMusic (line 60) | void stopMusic() { FILE: hello_multi_vag/hello_multi_vag.c type VAGsound (line 40) | typedef struct VAGsound { type VAGhdr (line 46) | typedef struct VAGhdr { // All the values in this header ... function initGraph (line 96) | void initGraph(void) function display (line 119) | void display(void) function initSnd (line 128) | void initSnd(void){ function u_long (line 137) | u_long sendVAGtoSPU(unsigned int VAG_data_size, u_char *VAG_data){ function setVoiceAttr (line 144) | void setVoiceAttr(unsigned int pitch, long channel, unsigned long soundA... function u_long (line 175) | u_long setSPUtransfer(VAGsound * sound){ function playSFX (line 192) | void playSFX(VAGsound * sound){ function main (line 203) | int main(void) FILE: hello_multi_xa/hello_multi_xa.c type XAsound (line 44) | typedef struct XAsound { type XAbank (line 54) | typedef struct XAbank { function init (line 88) | void init(void) function display (line 107) | void display(void) function spuSetup (line 116) | void spuSetup(SpuCommonAttr * spuSettings) function XAsetup (line 134) | void XAsetup() function main (line 147) | int main(void) FILE: hello_ovl_exec/common.h type OverlayNumber (line 38) | enum OverlayNumber { type OverlayNumber (line 44) | enum OverlayNumber FILE: hello_ovl_exec/hello_ovl_exec.c type Overlay (line 17) | typedef struct Overlay { type OverlayNumber (line 34) | enum OverlayNumber type OverlayNumber (line 35) | enum OverlayNumber function init (line 49) | void init(void) function display (line 74) | void display(void) function clearVRAM (line 87) | void clearVRAM(void) function preInitOvl (line 92) | void preInitOvl(Overlay * overlay) function postInitOvl (line 101) | void postInitOvl(Overlay * overlay) function loadOverlayAndStart (line 113) | int loadOverlayAndStart(Overlay * overlay) function EmptyPrimBuf (line 133) | void EmptyPrimBuf(char primbuff[2][32768], char ** nextpri) function EmptyOTag (line 142) | void EmptyOTag(u_long ot[2][OTLEN]) function main (line 151) | int main(void) FILE: hello_ovl_exec/hello_ovl_world/hello_ovl_world.c function ovl_main_hello (line 3) | int ovl_main_hello(void) FILE: hello_ovl_exec/hello_ovl_world/hello_world.c function init (line 12) | void init(void) function display (line 35) | void display(void) function main (line 48) | int main(void) FILE: hello_ovl_exec/hello_poly/hello_ovl_poly.c function ovl_main_poly (line 4) | int ovl_main_poly(void) FILE: hello_ovl_exec/hello_poly/hello_poly.c function init (line 11) | void init(void) function display (line 42) | void display(void) function main (line 55) | int main(void) FILE: hello_ovl_exec/hello_tile/hello_ovl_tile.c function ovl_main_tile (line 3) | int ovl_main_tile(void) FILE: hello_ovl_exec/hello_tile/hello_tile.c function init (line 11) | void init(void) function display (line 34) | void display(void) function main (line 49) | int main(void) FILE: hello_pad/hello_pad.c function init (line 26) | void init(void) function display (line 49) | void display(void) function main (line 59) | int main(void) FILE: hello_poly/hello_poly.c function init (line 28) | void init(void) function display (line 53) | void display(void) function main (line 63) | int main(void) FILE: hello_poly_ft/hello_poly_ft.c function LoadTexture (line 46) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ // This part is ... function init (line 59) | void init(void) function display (line 97) | void display(void) function main (line 113) | int main(void) FILE: hello_poly_fun/hello_poly_fun.c type polygon (line 28) | struct polygon function init (line 45) | void init(void) function display (line 73) | void display(void) function pivotPoint (line 83) | void pivotPoint(SVECTOR VertPos[3],short width,short height, SVECTOR piv... function main (line 98) | int main(void) FILE: hello_poly_gt/hello_poly_gt.c function LoadTexture (line 32) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ // This part is ... function init (line 42) | void init(void) function display (line 69) | void display(void) function main (line 79) | int main(void) FILE: hello_poly_gt_tw/hello_poly_gt_tw.c function LoadTexture (line 32) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ // This part is ... function init (line 42) | void init(void) function display (line 69) | void display(void) function main (line 79) | int main(void) FILE: hello_poly_inline/hello_poly_inline.c function init (line 41) | void init(void) function display (line 69) | void display(void) function main (line 85) | int main(void) FILE: hello_poly_stp/hello_poly_stp.c type RGB_PIX (line 29) | typedef struct RGB_PIX { type PIXEL (line 35) | typedef struct PIXEL { type CLUT (line 44) | typedef struct CLUT { type TIM_FILE_CLUT (line 52) | typedef struct TIM_FILE_CLUT{ type TIM_FILE (line 61) | typedef struct TIM_FILE{ function LoadTexture (line 95) | void LoadTexture(TIM_FILE * tim, TIM_IMAGE * tparam){ // This part i... function init (line 105) | void init(void) function display (line 132) | void display(void) function main (line 142) | int main(void) FILE: hello_sio/hello_sio.c function init (line 42) | void init(){ function display (line 68) | void display(void){ function main (line 75) | int main() { FILE: hello_sprt/hello_sprt.c function LoadTexture (line 42) | void LoadTexture(u_long * tim, TIM_IMAGE * tparam){ // This part is ... function init (line 52) | void init(void) function display (line 75) | void display(void) function main (line 85) | int main(void) FILE: hello_spu_readback/hello_spu_readback.c function init (line 78) | void init(void) function display (line 106) | void display(void) function initPrimitives (line 117) | void initPrimitives(void) function terminate (line 166) | void terminate(void) function printDataInfo (line 199) | void printDataInfo(void) function eachIRQ (line 209) | void eachIRQ (void) function eachDMA (line 216) | void eachDMA (void) function findSampleMaxVolume (line 228) | void findSampleMaxVolume(void) function main (line 289) | int main(void) FILE: hello_str/hello_str.c function init (line 63) | void init(void) function display (line 91) | void display(void) function main (line 100) | int main() { function strCheckRGB24 (line 235) | static void strCheckRGB24() { FILE: hello_strplay/hello_strplay.c function init (line 40) | void init(void) function display (line 68) | void display(void) function main (line 77) | void main() { function strCheckRGB24 (line 93) | static void strCheckRGB24() { FILE: hello_strplay/strplay.c type STRFILE (line 65) | typedef struct { type STRENV (line 73) | typedef struct { function PlayStr (line 106) | int PlayStr(int xres, int yres, int xpos, int ypos, STRFILE *str) { function strDoPlayback (line 132) | static void strDoPlayback(STRFILE *str) { function strCallback (line 239) | static void strCallback() { function strNextVlc (line 289) | static void strNextVlc(STRENV *strEnv) { function u_long (line 317) | static u_long *strNext(STRENV *strEnv) { function strSync (line 362) | static void strSync(STRENV *strEnv, int mode) { function strKickCD (line 387) | static void strKickCD(CdlLOC *loc) { FILE: hello_tile/hello_tile.c function init (line 24) | void init(void) function display (line 47) | void display(void) function main (line 60) | int main(void) FILE: hello_vag/hello_vag.c type VAGhdr (line 46) | typedef struct VAGheader{ // All the values in this header must be... function initGraph (line 76) | void initGraph(void) function display (line 99) | void display(void) function initSnd (line 108) | void initSnd(void){ function u_long (line 116) | u_long sendVAGtoRAM(unsigned int VAG_data_size, unsigned char *VAG_data){ function setVoiceAttr (line 123) | void setVoiceAttr(unsigned int pitch, long channel, unsigned long soundA... function playSFX (line 154) | void playSFX(void){ function main (line 157) | int main(void) FILE: hello_world/hello_world.c function init (line 20) | void init(void) function display (line 43) | void display(void) function main (line 51) | int main(void) FILE: hello_xa/hello_xa.c type XA_TRACK (line 36) | typedef struct { function init (line 54) | void init(void) function display (line 73) | void display(void) function main (line 82) | int main(void)