SYMBOL INDEX (1119 symbols across 181 files) FILE: Portal/Assets/PortalCamera.cs class PortalCamera (line 5) | public class PortalCamera : MonoBehaviour { method Update (line 12) | void Update () { FILE: Portal/Assets/PortalTeleporter.cs class PortalTeleporter (line 5) | public class PortalTeleporter : MonoBehaviour { method Update (line 13) | void Update () { method OnTriggerEnter (line 35) | void OnTriggerEnter (Collider other) method OnTriggerExit (line 43) | void OnTriggerExit (Collider other) FILE: Portal/Assets/PortalTextureSetup.cs class PortalTextureSetup (line 5) | public class PortalTextureSetup : MonoBehaviour { method Start (line 14) | void Start () { FILE: Portal/Assets/PostProcessing/Editor/Attributes/PostProcessingModelEditorAttribute.cs class PostProcessingModelEditorAttribute (line 5) | public class PostProcessingModelEditorAttribute : Attribute method PostProcessingModelEditorAttribute (line 10) | public PostProcessingModelEditorAttribute(Type type, bool alwaysEnable... FILE: Portal/Assets/PostProcessing/Editor/Models/AmbientOcclusionModelEditor.cs class AmbientOcclusionModelEditor (line 7) | [PostProcessingModelEditor(typeof(AmbientOcclusionModel))] method OnEnable (line 18) | public override void OnEnable() method OnInspectorGUI (line 29) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/AntialiasingModelEditor.cs class AntialiasingModelEditor (line 9) | [PostProcessingModelEditor(typeof(AntialiasingModel))] method OnEnable (line 27) | public override void OnEnable() method OnInspectorGUI (line 39) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/BloomModelEditor.cs class BloomModelEditor (line 8) | [PostProcessingModelEditor(typeof(BloomModel))] type BloomSettings (line 11) | struct BloomSettings type LensDirtSettings (line 20) | struct LensDirtSettings method OnEnable (line 29) | public override void OnEnable() method OnInspectorGUI (line 47) | public override void OnInspectorGUI() method ResponseFunction (line 86) | float ResponseFunction(float x) method PointInRect (line 94) | Vector3 PointInRect(float x, float y) method DrawLine (line 102) | void DrawLine(float x1, float y1, float x2, float y2, float grayscale) method DrawRect (line 111) | void DrawRect(float x1, float y1, float x2, float y2, float fill, floa... method PrepareGraph (line 126) | public void PrepareGraph() method DrawGraph (line 140) | public void DrawGraph() FILE: Portal/Assets/PostProcessing/Editor/Models/BuiltinDebugViewsEditor.cs class BuiltinDebugViewsEditor (line 8) | [PostProcessingModelEditor(typeof(BuiltinDebugViewsModel), alwaysEnabled... type DepthSettings (line 11) | struct DepthSettings type MotionVectorsSettings (line 16) | struct MotionVectorsSettings method OnEnable (line 30) | public override void OnEnable() method OnInspectorGUI (line 50) | public override void OnInspectorGUI() method CheckActiveEffect (line 100) | void CheckActiveEffect(bool expr, string name) FILE: Portal/Assets/PostProcessing/Editor/Models/ChromaticAberrationEditor.cs class ChromaticaAberrationModelEditor (line 5) | [PostProcessingModelEditor(typeof(ChromaticAberrationModel))] FILE: Portal/Assets/PostProcessing/Editor/Models/ColorGradingModelEditor.cs class ColorGradingModelEditor (line 13) | [PostProcessingModelEditor(typeof(ColorGradingModel))] type TonemappingSettings (line 23) | struct TonemappingSettings type BasicSettings (line 34) | struct BasicSettings type ChannelMixerSettings (line 44) | struct ChannelMixerSettings type ColorWheelsSettings (line 50) | struct ColorWheelsSettings type CurvesSettings (line 66) | struct CurvesSettings method OnEnable (line 103) | public override void OnEnable() method AddCurve (line 184) | void AddCurve(SerializedProperty prop, Color color, uint minPointCount... method OnDisable (line 197) | public override void OnDisable() method OnInspectorGUI (line 202) | public override void OnInspectorGUI() method DoGUIFor (line 215) | void DoGUIFor(string title, Action func) method DoTonemappingGUI (line 223) | void DoTonemappingGUI() method DrawNeutralTonemappingCurve (line 242) | void DrawNeutralTonemappingCurve() method DrawLine (line 330) | void DrawLine(float x1, float y1, float x2, float y2, float grayscale) method PointInRect (line 338) | Vector3 PointInRect(float x, float y) method NeutralCurve (line 345) | float NeutralCurve(float x, float a, float b, float c, float d, float ... method NeutralTonemap (line 350) | float NeutralTonemap(float x, float a, float b, float c, float d, floa... method DoBasicGUI (line 365) | void DoBasicGUI() method DoChannelMixerGUI (line 375) | void DoChannelMixerGUI() method DoColorWheelsGUI (line 404) | void DoColorWheelsGUI() method WheelSetTitle (line 430) | static void WheelSetTitle(Rect position, string label) method ResetVisibleCurves (line 439) | void ResetVisibleCurves() method SetCurveVisible (line 449) | void SetCurveVisible(SerializedProperty prop) method SpecialToggle (line 456) | bool SpecialToggle(bool value, string name, out bool rightClicked) method DoCurvesGUI (line 468) | void DoCurvesGUI() method DrawBackgroundTexture (line 656) | void DrawBackgroundTexture(Rect rect, int pass) FILE: Portal/Assets/PostProcessing/Editor/Models/DefaultPostFxModelEditor.cs class DefaultPostFxModelEditor (line 5) | public class DefaultPostFxModelEditor : PostProcessingModelEditor method OnEnable (line 9) | public override void OnEnable() method OnInspectorGUI (line 16) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/DepthOfFieldModelEditor.cs class DepthOfFieldModelEditor (line 7) | [PostProcessingModelEditor(typeof(DepthOfFieldModel))] method OnEnable (line 16) | public override void OnEnable() method OnInspectorGUI (line 25) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/DitheringModelEditor.cs class DitheringModelEditor (line 5) | [PostProcessingModelEditor(typeof(DitheringModel))] method OnInspectorGUI (line 8) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/EyeAdaptationModelEditor.cs class EyeAdaptationModelEditor (line 8) | [PostProcessingModelEditor(typeof(EyeAdaptationModel))] method OnEnable (line 23) | public override void OnEnable() method OnInspectorGUI (line 38) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/FogModelEditor.cs class FogModelEditor (line 7) | [PostProcessingModelEditor(typeof(FogModel))] method OnEnable (line 12) | public override void OnEnable() method OnInspectorGUI (line 17) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/GrainModelEditor.cs class GrainModelEditor (line 7) | [PostProcessingModelEditor(typeof(GrainModel))] method OnEnable (line 15) | public override void OnEnable() method OnInspectorGUI (line 23) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/MotionBlurModelEditor.cs class MotionBlurModelEditor (line 8) | [PostProcessingModelEditor(typeof(MotionBlurModel))] class GraphDrawer (line 17) | class GraphDrawer method GraphDrawer (line 31) | public GraphDrawer() method DrawShutterGraph (line 50) | public void DrawShutterGraph(float angle) method DrawBlendingGraph (line 94) | public void DrawBlendingGraph(float strength) method BlendingWeight (line 120) | float BlendingWeight(float strength, float time) method DrawDisc (line 129) | void DrawDisc(Vector2 center, float radius, Color fill) method DrawArc (line 136) | void DrawArc(Vector2 center, float radius, float angle, Color fill) method DrawRect (line 148) | void DrawRect(Vector2 origin, Vector2 size, Color color) method OnEnable (line 163) | public override void OnEnable() method OnInspectorGUI (line 170) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/ScreenSpaceReflectionModelEditor.cs class ScreenSpaceReflectionModelEditor (line 8) | [PostProcessingModelEditor(typeof(ScreenSpaceReflectionModel))] type IntensitySettings (line 11) | struct IntensitySettings type ReflectionSettings (line 19) | struct ReflectionSettings type ScreenEdgeMask (line 31) | struct ScreenEdgeMask method OnEnable (line 40) | public override void OnEnable() method OnInspectorGUI (line 68) | public override void OnInspectorGUI() FILE: Portal/Assets/PostProcessing/Editor/Models/UserLutModelEditor.cs class UserLutModelEditor (line 8) | [PostProcessingModelEditor(typeof(UserLutModel))] method OnEnable (line 14) | public override void OnEnable() method OnInspectorGUI (line 20) | public override void OnInspectorGUI() method SetLUTImportSettings (line 71) | void SetLUTImportSettings(TextureImporter importer) FILE: Portal/Assets/PostProcessing/Editor/Models/VignetteModelEditor.cs class VignetteModelEditor (line 9) | [PostProcessingModelEditor(typeof(VignetteModel))] method OnEnable (line 22) | public override void OnEnable() method OnInspectorGUI (line 35) | public override void OnInspectorGUI() method SetMaskImportSettings (line 99) | void SetMaskImportSettings(TextureImporter importer) FILE: Portal/Assets/PostProcessing/Editor/Monitors/HistogramMonitor.cs class HistogramMonitor (line 9) | public class HistogramMonitor : PostProcessingMonitor method HistogramMonitor (line 19) | public HistogramMonitor() method Dispose (line 24) | public override void Dispose() method IsSupported (line 37) | public override bool IsSupported() method GetMonitorTitle (line 42) | public override GUIContent GetMonitorTitle() method OnMonitorSettings (line 47) | public override void OnMonitorSettings() method OnMonitorGUI (line 66) | public override void OnMonitorGUI(Rect r) method OnFrameData (line 241) | public override void OnFrameData(RenderTexture source) method CreateBuffer (line 260) | void CreateBuffer(int width, int height) method ComputeHistogram (line 265) | void ComputeHistogram(RenderTexture source) FILE: Portal/Assets/PostProcessing/Editor/Monitors/ParadeMonitor.cs class ParadeMonitor (line 7) | public class ParadeMonitor : PostProcessingMonitor method ParadeMonitor (line 17) | public ParadeMonitor() method Dispose (line 22) | public override void Dispose() method IsSupported (line 35) | public override bool IsSupported() method GetMonitorTitle (line 40) | public override GUIContent GetMonitorTitle() method OnMonitorSettings (line 45) | public override void OnMonitorSettings() method OnMonitorGUI (line 64) | public override void OnMonitorGUI(Rect r) method OnFrameData (line 185) | public override void OnFrameData(RenderTexture source) method CreateBuffer (line 204) | void CreateBuffer(int width, int height) method ComputeWaveform (line 209) | void ComputeWaveform(RenderTexture source) FILE: Portal/Assets/PostProcessing/Editor/Monitors/VectorscopeMonitor.cs class VectorscopeMonitor (line 7) | public class VectorscopeMonitor : PostProcessingMonitor method VectorscopeMonitor (line 17) | public VectorscopeMonitor() method Dispose (line 22) | public override void Dispose() method IsSupported (line 35) | public override bool IsSupported() method GetMonitorTitle (line 40) | public override GUIContent GetMonitorTitle() method OnMonitorSettings (line 45) | public override void OnMonitorSettings() method OnMonitorGUI (line 67) | public override void OnMonitorGUI(Rect r) method OnFrameData (line 173) | public override void OnFrameData(RenderTexture source) method CreateBuffer (line 192) | void CreateBuffer(int width, int height) method ComputeVectorscope (line 197) | void ComputeVectorscope(RenderTexture source) FILE: Portal/Assets/PostProcessing/Editor/Monitors/WaveformMonitor.cs class WaveformMonitor (line 7) | public class WaveformMonitor : PostProcessingMonitor method WaveformMonitor (line 17) | public WaveformMonitor() method Dispose (line 22) | public override void Dispose() method IsSupported (line 35) | public override bool IsSupported() method GetMonitorTitle (line 40) | public override GUIContent GetMonitorTitle() method OnMonitorSettings (line 45) | public override void OnMonitorSettings() method OnMonitorGUI (line 96) | public override void OnMonitorGUI(Rect r) method OnFrameData (line 208) | public override void OnFrameData(RenderTexture source) method CreateBuffer (line 227) | void CreateBuffer(int width, int height) method ComputeWaveform (line 232) | void ComputeWaveform(RenderTexture source) FILE: Portal/Assets/PostProcessing/Editor/PostProcessingBehaviourEditor.cs class PostProcessingBehaviourEditor (line 7) | [CustomEditor(typeof(PostProcessingBehaviour))] method OnEnable (line 12) | public void OnEnable() method OnInspectorGUI (line 17) | public override void OnInspectorGUI() method FindSetting (line 26) | SerializedProperty FindSetting(Expression> ... FILE: Portal/Assets/PostProcessing/Editor/PostProcessingFactory.cs class PostProcessingFactory (line 8) | public class PostProcessingFactory method MenuCreatePostProcessingProfile (line 10) | [MenuItem("Assets/Create/Post-Processing Profile", priority = 201)] method CreatePostProcessingProfileAtPath (line 17) | internal static PostProcessingProfile CreatePostProcessingProfileAtPat... class DoCreatePostProcessingProfile (line 27) | class DoCreatePostProcessingProfile : EndNameEditAction method Action (line 29) | public override void Action(int instanceId, string pathName, string re... FILE: Portal/Assets/PostProcessing/Editor/PostProcessingInspector.cs class PostProcessingInspector (line 11) | [CustomEditor(typeof(PostProcessingProfile))] method OnEnable (line 33) | void OnEnable() method OnDisable (line 117) | void OnDisable() method OnFrameEnd (line 139) | void OnFrameEnd(RenderTexture source) method OnInspectorGUI (line 150) | public override void OnInspectorGUI() method GetPreviewTitle (line 178) | public override GUIContent GetPreviewTitle() method HasPreviewGUI (line 183) | public override bool HasPreviewGUI() method OnPreviewSettings (line 188) | public override void OnPreviewSettings() method OnInteractivePreviewGUI (line 200) | public override void OnInteractivePreviewGUI(Rect r, GUIStyle background) FILE: Portal/Assets/PostProcessing/Editor/PostProcessingModelEditor.cs class PostProcessingModelEditor (line 8) | public class PostProcessingModelEditor method OnPreEnable (line 20) | internal void OnPreEnable() method OnEnable (line 28) | public virtual void OnEnable() method OnDisable (line 31) | public virtual void OnDisable() method OnGUI (line 34) | internal void OnGUI() method Reset (line 53) | void Reset() method OnInspectorGUI (line 61) | public virtual void OnInspectorGUI() method Repaint (line 64) | public void Repaint() method FindSetting (line 69) | protected SerializedProperty FindSetting(Expression(SerializedProperty... FILE: Portal/Assets/PostProcessing/Editor/PostProcessingMonitor.cs class PostProcessingMonitor (line 8) | public abstract class PostProcessingMonitor : IDisposable method Init (line 13) | public void Init(MonitorSettings monitorSettings, PostProcessingInspec... method IsSupported (line 19) | public abstract bool IsSupported(); method GetMonitorTitle (line 21) | public abstract GUIContent GetMonitorTitle(); method OnMonitorSettings (line 23) | public virtual void OnMonitorSettings() method OnMonitorGUI (line 26) | public abstract void OnMonitorGUI(Rect r); method OnFrameData (line 28) | public virtual void OnFrameData(RenderTexture source) method Dispose (line 31) | public virtual void Dispose() FILE: Portal/Assets/PostProcessing/Editor/PropertyDrawers/GetSetDrawer.cs class GetSetDrawer (line 6) | [CustomPropertyDrawer(typeof(GetSetAttribute))] method OnGUI (line 9) | public override void OnGUI(Rect position, SerializedProperty property,... FILE: Portal/Assets/PostProcessing/Editor/PropertyDrawers/MinDrawer.cs class MinDrawer (line 6) | [CustomPropertyDrawer(typeof(MinAttribute))] method OnGUI (line 9) | public override void OnGUI(Rect position, SerializedProperty property,... FILE: Portal/Assets/PostProcessing/Editor/PropertyDrawers/TrackballGroupDrawer.cs class TrackballGroupDrawer (line 8) | [CustomPropertyDrawer(typeof(TrackballGroupAttribute))] method OnGUI (line 31) | public override void OnGUI(Rect position, SerializedProperty property,... method OnWheelGUI (line 52) | void OnWheelGUI(Rect position, int size, SerializedProperty property) method TryGetDisplayValue (line 157) | bool TryGetDisplayValue(Color color, SerializedProperty property, out ... method GetInput (line 184) | Vector3 GetInput(Rect bounds, Vector3 hsv, float radius) method GetWheelHueSaturation (line 229) | void GetWheelHueSaturation(float x, float y, float radius, out float h... method GetPropertyHeight (line 239) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: Portal/Assets/PostProcessing/Editor/Utils/CurveEditor.cs class CurveEditor (line 7) | public sealed class CurveEditor type EditMode (line 11) | enum EditMode type Tangent (line 18) | enum Tangent type Settings (line 26) | public struct Settings type CurveState (line 50) | public struct CurveState type Selection (line 84) | public struct Selection method Selection (line 90) | public Selection(SerializedProperty curve, int keyframeIndex, Keyfra... type MenuAction (line 98) | internal struct MenuAction method MenuAction (line 104) | internal MenuAction(SerializedProperty curve) method MenuAction (line 111) | internal MenuAction(SerializedProperty curve, int index) method MenuAction (line 118) | internal MenuAction(SerializedProperty curve, Vector3 position) method CurveEditor (line 143) | public CurveEditor() method CurveEditor (line 147) | public CurveEditor(Settings settings) method Add (line 156) | public void Add(params SerializedProperty[] curves) method Add (line 162) | public void Add(SerializedProperty curve) method Add (line 167) | public void Add(SerializedProperty curve, CurveState state) method Remove (line 180) | public void Remove(SerializedProperty curve) method RemoveAll (line 185) | public void RemoveAll() method GetCurveState (line 190) | public CurveState GetCurveState(SerializedProperty curve) method SetCurveState (line 199) | public void SetCurveState(SerializedProperty curve, CurveState state) method GetSelection (line 207) | public Selection GetSelection() method SetKeyframe (line 223) | public void SetKeyframe(SerializedProperty curve, int keyframeIndex, K... method OnGUI (line 230) | public bool OnGUI(Rect rect) method OnCurveGUI (line 254) | void OnCurveGUI(Rect rect, SerializedProperty curve, CurveState state) method OnGeneralUI (line 497) | void OnGeneralUI(Rect rect) method SaveCurve (line 604) | void SaveCurve(SerializedProperty prop, AnimationCurve curve) method Invalidate (line 609) | void Invalidate() method SelectKeyframe (line 618) | void SelectKeyframe(SerializedProperty curve, int keyframeIndex) method ContextMenuAddKey (line 625) | void ContextMenuAddKey(Vector3 hit, bool createOnCurve) method EditCreateKeyframe (line 654) | void EditCreateKeyframe(AnimationCurve curve, Vector3 position, bool c... method EditDeleteKeyframe (line 668) | void EditDeleteKeyframe(AnimationCurve curve, int keyframeIndex) method AddKeyframe (line 673) | void AddKeyframe(AnimationCurve curve, Keyframe newValue) method RemoveKeyframe (line 679) | void RemoveKeyframe(AnimationCurve curve, int keyframeIndex) method SetKeyframe (line 685) | void SetKeyframe(AnimationCurve curve, int keyframeIndex, Keyframe new... method EditMoveKeyframe (line 699) | void EditMoveKeyframe(AnimationCurve curve, Keyframe[] keys, int keyfr... method EditMoveTangent (line 707) | void EditMoveTangent(AnimationCurve curve, Keyframe[] keys, int keyfra... method CurveToCanvas (line 744) | Vector3 CurveToCanvas(Keyframe keyframe) method CurveToCanvas (line 749) | Vector3 CurveToCanvas(Vector3 position) method CanvasToCurve (line 758) | Vector3 CanvasToCurve(Vector3 position) method CurveTangentToCanvas (line 769) | Vector3 CurveTangentToCanvas(float tangent) method BezierSegment (line 781) | Vector3[] BezierSegment(Keyframe start, Keyframe end) method HardSegment (line 797) | Vector3[] HardSegment(Keyframe start, Keyframe end) method ProjectTangent (line 808) | float ProjectTangent(float inPosition, float inValue, float inTangent,... method EvaluateTangent (line 813) | float EvaluateTangent(AnimationCurve curve, float time) FILE: Portal/Assets/PostProcessing/Editor/Utils/EditorGUIHelper.cs class EditorGUIHelper (line 10) | public static class EditorGUIHelper method EditorGUIHelper (line 12) | static EditorGUIHelper() method GetContent (line 21) | public static GUIContent GetContent(string textAndTooltip) method Header (line 44) | public static bool Header(string title, SerializedProperty group, Acti... method Header (line 90) | public static bool Header(string title, SerializedProperty group, Seri... method CopySettings (line 160) | static void CopySettings(SerializedProperty settings) method CanPaste (line 168) | static bool CanPaste(SerializedProperty settings) method PasteSettings (line 184) | static void PasteSettings(SerializedProperty settings) FILE: Portal/Assets/PostProcessing/Editor/Utils/EditorResources.cs class EditorResources (line 7) | static class EditorResources method Load (line 29) | internal static T Load(string name) method SearchForEditorResourcesPath (line 35) | static bool SearchForEditorResourcesPath(out string path) FILE: Portal/Assets/PostProcessing/Editor/Utils/FxStyles.cs class FxStyles (line 5) | public static class FxStyles method FxStyles (line 34) | static FxStyles() FILE: Portal/Assets/PostProcessing/Editor/Utils/ReflectionUtils.cs class ReflectionUtils (line 9) | public static class ReflectionUtils method GetFieldInfoFromPath (line 13) | public static FieldInfo GetFieldInfoFromPath(object source, string path) method GetFieldPath (line 39) | public static string GetFieldPath(Expression jitteredFunc) method Render (line 83) | public void Render(RenderTexture source, RenderTexture destination) method GetHaltonValue (line 122) | float GetHaltonValue(int index, int radix) method GenerateRandomOffset (line 138) | Vector2 GenerateRandomOffset() method GetPerspectiveProjectionMatrix (line 152) | Matrix4x4 GetPerspectiveProjectionMatrix(Vector2 offset) method GetOrthographicProjectionMatrix (line 190) | Matrix4x4 GetOrthographicProjectionMatrix(Vector2 offset) method OnDisable (line 206) | public override void OnDisable() FILE: Portal/Assets/PostProcessing/Runtime/Components/UserLutComponent.cs class UserLutComponent (line 3) | public sealed class UserLutComponent : PostProcessingComponentRenderText... class Uniforms (line 5) | static class Uniforms method Prepare (line 24) | public override void Prepare(Material uberMaterial) method OnGUI (line 32) | public void OnGUI() FILE: Portal/Assets/PostProcessing/Runtime/Components/VignetteComponent.cs class VignetteComponent (line 3) | public sealed class VignetteComponent : PostProcessingComponentRenderTex... class Uniforms (line 5) | static class Uniforms method Prepare (line 23) | public override void Prepare(Material uberMaterial) FILE: Portal/Assets/PostProcessing/Runtime/Models/AmbientOcclusionModel.cs class AmbientOcclusionModel (line 5) | [Serializable] type SampleCount (line 8) | public enum SampleCount type Settings (line 16) | [Serializable] method Reset (line 66) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/AntialiasingModel.cs class AntialiasingModel (line 5) | [Serializable] type Method (line 8) | public enum Method type FxaaPreset (line 18) | public enum FxaaPreset type FxaaQualitySettings (line 27) | [Serializable] type FxaaConsoleSettings (line 86) | [Serializable] type FxaaSettings (line 154) | [Serializable] type TaaSettings (line 173) | [Serializable] type Settings (line 208) | [Serializable] method Reset (line 237) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/BloomModel.cs class BloomModel (line 5) | [Serializable] type BloomSettings (line 8) | [Serializable] type LensDirtSettings (line 48) | [Serializable] type Settings (line 70) | [Serializable] method Reset (line 97) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/BuiltinDebugViewsModel.cs class BuiltinDebugViewsModel (line 5) | [Serializable] type DepthSettings (line 8) | [Serializable] type MotionVectorsSettings (line 26) | [Serializable] type Mode (line 66) | public enum Mode type Settings (line 82) | [Serializable] method Reset (line 123) | public override void Reset() method IsModeActive (line 128) | public bool IsModeActive(Mode mode) FILE: Portal/Assets/PostProcessing/Runtime/Models/ChromaticAberrationModel.cs class ChromaticAberrationModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 38) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/ColorGradingModel.cs class ColorGradingModel (line 5) | [Serializable] type Tonemapper (line 8) | public enum Tonemapper type TonemappingSettings (line 23) | [Serializable] type BasicSettings (line 67) | [Serializable] type ChannelMixerSettings (line 107) | [Serializable] type LogWheelsSettings (line 132) | [Serializable] type LinearWheelsSettings (line 158) | [Serializable] type ColorWheelMode (line 184) | public enum ColorWheelMode type ColorWheelsSettings (line 190) | [Serializable] type CurvesSettings (line 215) | [Serializable] type Settings (line 260) | [Serializable] method Reset (line 300) | public override void Reset() method OnValidate (line 306) | public override void OnValidate() FILE: Portal/Assets/PostProcessing/Runtime/Models/DepthOfFieldModel.cs class DepthOfFieldModel (line 5) | [Serializable] type KernelSize (line 8) | public enum KernelSize type Settings (line 16) | [Serializable] method Reset (line 58) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/DitheringModel.cs class DitheringModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 25) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/EyeAdaptationModel.cs class EyeAdaptationModel (line 5) | [Serializable] type EyeAdaptationType (line 8) | public enum EyeAdaptationType type Settings (line 14) | [Serializable] method Reset (line 83) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/FogModel.cs class FogModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 34) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/GrainModel.cs class GrainModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 46) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/MotionBlurModel.cs class MotionBlurModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 42) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/ScreenSpaceReflectionModel.cs class ScreenSpaceReflectionModel (line 5) | [Serializable] type SSRResolution (line 8) | public enum SSRResolution type SSRReflectionBlendType (line 14) | public enum SSRReflectionBlendType type IntensitySettings (line 20) | [Serializable] type ReflectionSettings (line 40) | [Serializable] type ScreenEdgeMask (line 76) | [Serializable] type Settings (line 84) | [Serializable] method Reset (line 135) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/UserLutModel.cs class UserLutModel (line 5) | [Serializable] type Settings (line 8) | [Serializable] method Reset (line 38) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/Models/VignetteModel.cs class VignetteModel (line 5) | [Serializable] type Mode (line 8) | public enum Mode type Settings (line 14) | [Serializable] method Reset (line 73) | public override void Reset() FILE: Portal/Assets/PostProcessing/Runtime/PostProcessingBehaviour.cs class PostProcessingBehaviour (line 9) | #if UNITY_5_4_OR_NEWER method OnEnable (line 52) | void OnEnable() method OnPreCull (line 89) | void OnPreCull() method OnPreRender (line 160) | void OnPreRender() method OnPostRender (line 175) | void OnPostRender() method OnRenderImage (line 185) | void OnRenderImage(RenderTexture source, RenderTexture destination) method OnGUI (line 297) | void OnGUI() method OnDisable (line 313) | void OnDisable() method ResetTemporalEffects (line 336) | public void ResetTemporalEffects() method CheckObservers (line 348) | void CheckObservers() method DisableComponents (line 380) | void DisableComponents() method AddCommandBuffer (line 395) | CommandBuffer AddCommandBuffer(CameraEvent evt, string name) method RemoveCommandBuffer (line 405) | void RemoveCommandBuffer() method GetCommandBuffer (line 419) | CommandBuffer GetCommandBuffer(CameraEvent evt, string name) method TryExecuteCommandBuffer (line 439) | void TryExecuteCommandBuffer(PostProcessingComponentCommandBuffer(PostProcessingComponentRenderTexture... method AddComponent (line 461) | T AddComponent(T component) FILE: Portal/Assets/PostProcessing/Runtime/PostProcessingComponent.cs class PostProcessingComponentBase (line 5) | public abstract class PostProcessingComponentBase method GetCameraFlags (line 9) | public virtual DepthTextureMode GetCameraFlags() method OnEnable (line 16) | public virtual void OnEnable() method OnDisable (line 19) | public virtual void OnDisable() method GetModel (line 22) | public abstract PostProcessingModel GetModel(); class PostProcessingComponent (line 25) | public abstract class PostProcessingComponent : PostProcessingCompone... method Init (line 30) | public virtual void Init(PostProcessingContext pcontext, T pmodel) method GetModel (line 36) | public override PostProcessingModel GetModel() class PostProcessingComponentCommandBuffer (line 42) | public abstract class PostProcessingComponentCommandBuffer : PostProc... method GetCameraEvent (line 45) | public abstract CameraEvent GetCameraEvent(); method GetName (line 47) | public abstract string GetName(); method PopulateCommandBuffer (line 49) | public abstract void PopulateCommandBuffer(CommandBuffer cb); class PostProcessingComponentRenderTexture (line 52) | public abstract class PostProcessingComponentRenderTexture : PostProc... method Prepare (line 55) | public virtual void Prepare(Material material) FILE: Portal/Assets/PostProcessing/Runtime/PostProcessingContext.cs class PostProcessingContext (line 3) | public class PostProcessingContext method Interrupt (line 13) | public void Interrupt() method Reset (line 18) | public PostProcessingContext Reset() FILE: Portal/Assets/PostProcessing/Runtime/PostProcessingModel.cs class PostProcessingModel (line 5) | [Serializable] method Reset (line 22) | public abstract void Reset(); method OnValidate (line 24) | public virtual void OnValidate() FILE: Portal/Assets/PostProcessing/Runtime/PostProcessingProfile.cs class PostProcessingProfile (line 5) | public class PostProcessingProfile : ScriptableObject class MonitorSettings (line 27) | [Serializable] type HistogramMode (line 38) | public enum HistogramMode FILE: Portal/Assets/PostProcessing/Runtime/Utils/ColorGradingCurve.cs class ColorGradingCurve (line 7) | [Serializable] method ColorGradingCurve (line 23) | public ColorGradingCurve(AnimationCurve curve, float zeroValue, bool l... method Cache (line 31) | public void Cache() method Evaluate (line 53) | public float Evaluate(float t) FILE: Portal/Assets/PostProcessing/Runtime/Utils/GraphicsUtils.cs class GraphicsUtils (line 5) | public static class GraphicsUtils method Blit (line 77) | public static void Blit(Material material, int pass) method ClearAndBlit (line 97) | public static void ClearAndBlit(Texture source, RenderTexture destinat... method Destroy (line 124) | public static void Destroy(UnityObject obj) method Dispose (line 139) | public static void Dispose() FILE: Portal/Assets/PostProcessing/Runtime/Utils/MaterialFactory.cs class MaterialFactory (line 8) | public sealed class MaterialFactory : IDisposable method MaterialFactory (line 12) | public MaterialFactory() method Get (line 17) | public Material Get(string shaderName) method Dispose (line 40) | public void Dispose() FILE: Portal/Assets/PostProcessing/Runtime/Utils/RenderTextureFactory.cs class RenderTextureFactory (line 6) | public sealed class RenderTextureFactory : IDisposable method RenderTextureFactory (line 10) | public RenderTextureFactory() method Get (line 15) | public RenderTexture Get(RenderTexture baseRenderTexture) method Get (line 28) | public RenderTexture Get(int width, int height, int depthBuffer = 0, R... method Release (line 38) | public void Release(RenderTexture rt) method ReleaseAll (line 50) | public void ReleaseAll() method Dispose (line 59) | public void Dispose() FILE: Portal/Assets/PostProcessing/Utilities/CustomMotionTexture/ExampleWheelController.cs class ExampleWheelController (line 3) | public class ExampleWheelController : MonoBehaviour class Uniforms (line 10) | static class Uniforms method Start (line 15) | void Start() method Update (line 21) | void Update() FILE: Portal/Assets/Standard Assets/2D/Scripts/Camera2DFollow.cs class Camera2DFollow (line 6) | public class Camera2DFollow : MonoBehaviour method Start (line 20) | private void Start() method Update (line 29) | private void Update() FILE: Portal/Assets/Standard Assets/2D/Scripts/CameraFollow.cs class CameraFollow (line 7) | public class CameraFollow : MonoBehaviour method Awake (line 19) | private void Awake() method CheckXMargin (line 26) | private bool CheckXMargin() method CheckYMargin (line 33) | private bool CheckYMargin() method Update (line 40) | private void Update() method TrackPlayer (line 46) | private void TrackPlayer() FILE: Portal/Assets/Standard Assets/2D/Scripts/Platformer2DUserControl.cs class Platformer2DUserControl (line 7) | [RequireComponent(typeof (PlatformerCharacter2D))] method Awake (line 14) | private void Awake() method Update (line 20) | private void Update() method FixedUpdate (line 30) | private void FixedUpdate() FILE: Portal/Assets/Standard Assets/2D/Scripts/PlatformerCharacter2D.cs class PlatformerCharacter2D (line 6) | public class PlatformerCharacter2D : MonoBehaviour method Awake (line 23) | private void Awake() method FixedUpdate (line 33) | private void FixedUpdate() method Move (line 52) | public void Move(float move, bool crouch, bool jump) method Flip (line 103) | private void Flip() FILE: Portal/Assets/Standard Assets/2D/Scripts/Restarter.cs class Restarter (line 7) | public class Restarter : MonoBehaviour method OnTriggerEnter2D (line 9) | private void OnTriggerEnter2D(Collider2D other) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/AbstractTargetFollower.cs class AbstractTargetFollower (line 6) | public abstract class AbstractTargetFollower : MonoBehaviour type UpdateType (line 8) | public enum UpdateType // The available methods of updating are: method Start (line 22) | protected virtual void Start() method FixedUpdate (line 35) | private void FixedUpdate() method LateUpdate (line 50) | private void LateUpdate() method ManualUpdate (line 65) | public void ManualUpdate() method FollowTarget (line 79) | protected abstract void FollowTarget(float deltaTime); method FindAndTargetPlayer (line 82) | public void FindAndTargetPlayer() method SetTarget (line 93) | public virtual void SetTarget(Transform newTransform) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/AutoCam.cs class AutoCam (line 9) | [ExecuteInEditMode] method FollowTarget (line 27) | protected override void FollowTarget(float deltaTime) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs class FreeLookCam (line 7) | public class FreeLookCam : PivotBasedCameraRig method Awake (line 31) | protected override void Awake() method Update (line 44) | protected void Update() method OnDisable (line 55) | private void OnDisable() method FollowTarget (line 62) | protected override void FollowTarget(float deltaTime) method HandleRotationMovement (line 70) | private void HandleRotationMovement() FILE: Portal/Assets/Standard Assets/Cameras/Scripts/HandHeldCam.cs class HandHeldCam (line 6) | public class HandHeldCam : LookatTarget method FollowTarget (line 14) | protected override void FollowTarget(float deltaTime) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/LookatTarget.cs class LookatTarget (line 6) | public class LookatTarget : AbstractTargetFollower method Start (line 32) | protected override void Start() method FollowTarget (line 39) | protected override void FollowTarget(float deltaTime) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/PivotBasedCameraRig.cs class PivotBasedCameraRig (line 7) | public abstract class PivotBasedCameraRig : AbstractTargetFollower method Awake (line 21) | protected virtual void Awake() FILE: Portal/Assets/Standard Assets/Cameras/Scripts/ProtectCameraFromWallClip.cs class ProtectCameraFromWallClip (line 7) | public class ProtectCameraFromWallClip : MonoBehaviour method Start (line 27) | private void Start() method LateUpdate (line 40) | private void LateUpdate() class RayHitComparer (line 116) | public class RayHitComparer : IComparer method Compare (line 118) | public int Compare(object x, object y) FILE: Portal/Assets/Standard Assets/Cameras/Scripts/TargetFieldOfView.cs class TargetFieldOfView (line 7) | public class TargetFieldOfView : AbstractTargetFollower method Start (line 24) | protected override void Start() method FollowTarget (line 34) | protected override void FollowTarget(float deltaTime) method SetTarget (line 44) | public override void SetTarget(Transform newTransform) method MaxBoundsExtent (line 51) | public static float MaxBoundsExtent(Transform obj, bool includeEffects) FILE: Portal/Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/FirstPersonController.cs class FirstPersonController (line 9) | [RequireComponent(typeof (CharacterController))] method Start (line 46) | private void Start() method Update (line 62) | private void Update() method PlayLandingSound (line 87) | private void PlayLandingSound() method FixedUpdate (line 95) | private void FixedUpdate() method PlayJumpSound (line 137) | private void PlayJumpSound() method ProgressStepCycle (line 144) | private void ProgressStepCycle(float speed) method PlayFootStepAudio (line 163) | private void PlayFootStepAudio() method UpdateCameraPosition (line 180) | private void UpdateCameraPosition(float speed) method GetInput (line 204) | private void GetInput(out float speed) method RotateView (line 237) | private void RotateView() method OnControllerColliderHit (line 243) | private void OnControllerColliderHit(ControllerColliderHit hit) FILE: Portal/Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/HeadBob.cs class HeadBob (line 7) | public class HeadBob : MonoBehaviour method Start (line 21) | private void Start() method Update (line 29) | private void Update() FILE: Portal/Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/MouseLook.cs class MouseLook (line 7) | [Serializable] method Init (line 24) | public void Init(Transform character, Transform camera) method LookRotation (line 31) | public void LookRotation(Transform character, Transform camera) method SetCursorLock (line 58) | public void SetCursorLock(bool value) method UpdateCursorLock (line 68) | public void UpdateCursorLock() method InternalLockUpdate (line 75) | private void InternalLockUpdate() method ClampRotationAroundXAxis (line 98) | Quaternion ClampRotationAroundXAxis(Quaternion q) FILE: Portal/Assets/Standard Assets/Characters/FirstPersonCharacter/Scripts/RigidbodyFirstPersonController.cs class RigidbodyFirstPersonController (line 7) | [RequireComponent(typeof (Rigidbody))] class MovementSettings (line 11) | [Serializable] method UpdateDesiredTargetSpeed (line 27) | public void UpdateDesiredTargetSpeed(Vector2 input) class AdvancedSettings (line 68) | [Serializable] method Start (line 121) | private void Start() method Update (line 129) | private void Update() method FixedUpdate (line 140) | private void FixedUpdate() method SlopeMultiplier (line 190) | private float SlopeMultiplier() method StickToGroundHelper (line 197) | private void StickToGroundHelper() method GetInput (line 212) | private Vector2 GetInput() method RotateView (line 225) | private void RotateView() method GroundCheck (line 244) | private void GroundCheck() FILE: Portal/Assets/Standard Assets/Characters/RollerBall/Scripts/Ball.cs class Ball (line 6) | public class Ball : MonoBehaviour method Start (line 17) | private void Start() method Move (line 25) | public void Move(Vector3 moveDirection, bool jump) FILE: Portal/Assets/Standard Assets/Characters/RollerBall/Scripts/BallUserControl.cs class BallUserControl (line 7) | public class BallUserControl : MonoBehaviour method Awake (line 19) | private void Awake() method Update (line 39) | private void Update() method FixedUpdate (line 62) | private void FixedUpdate() FILE: Portal/Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs class AICharacterControl (line 6) | [RequireComponent(typeof (UnityEngine.AI.NavMeshAgent))] method Start (line 15) | private void Start() method Update (line 26) | private void Update() method SetTarget (line 38) | public void SetTarget(Transform target) FILE: Portal/Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonCharacter.cs class ThirdPersonCharacter (line 5) | [RequireComponent(typeof(Rigidbody))] method Start (line 33) | void Start() method Move (line 46) | public void Move(Vector3 move, bool crouch, bool jump) method ScaleCapsuleForCrouching (line 79) | void ScaleCapsuleForCrouching(bool crouch) method PreventStandingInLowHeadroom (line 103) | void PreventStandingInLowHeadroom() method UpdateAnimator (line 118) | void UpdateAnimator(Vector3 move) method HandleAirborneMovement (line 156) | void HandleAirborneMovement() method HandleGroundedMovement (line 166) | void HandleGroundedMovement(bool crouch, bool jump) method ApplyExtraTurnRotation (line 179) | void ApplyExtraTurnRotation() method OnAnimatorMove (line 187) | public void OnAnimatorMove() method CheckGroundStatus (line 202) | void CheckGroundStatus() FILE: Portal/Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs class ThirdPersonUserControl (line 7) | [RequireComponent(typeof (ThirdPersonCharacter))] method Start (line 17) | private void Start() method Update (line 36) | private void Update() method FixedUpdate (line 46) | private void FixedUpdate() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs class AxisTouchButton (line 7) | public class AxisTouchButton : MonoBehaviour, IPointerDownHandler, IPoin... method OnEnable (line 19) | void OnEnable() method FindPairedButton (line 34) | void FindPairedButton() method OnDisable (line 52) | void OnDisable() method OnPointerDown (line 59) | public void OnPointerDown(PointerEventData data) method OnPointerUp (line 70) | public void OnPointerUp(PointerEventData data) FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs class ButtonHandler (line 6) | public class ButtonHandler : MonoBehaviour method OnEnable (line 11) | void OnEnable() method SetDownState (line 16) | public void SetDownState() method SetUpState (line 22) | public void SetUpState() method SetAxisPositiveState (line 28) | public void SetAxisPositiveState() method SetAxisNeutralState (line 34) | public void SetAxisNeutralState() method SetAxisNegativeState (line 40) | public void SetAxisNegativeState() method Update (line 45) | public void Update() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs class CrossPlatformInputManager (line 7) | public static class CrossPlatformInputManager type ActiveInputMethod (line 9) | public enum ActiveInputMethod method CrossPlatformInputManager (line 22) | static CrossPlatformInputManager() method SwitchActiveInputMethod (line 33) | public static void SwitchActiveInputMethod(ActiveInputMethod activeInp... method AxisExists (line 47) | public static bool AxisExists(string name) method ButtonExists (line 52) | public static bool ButtonExists(string name) method RegisterVirtualAxis (line 57) | public static void RegisterVirtualAxis(VirtualAxis axis) method RegisterVirtualButton (line 63) | public static void RegisterVirtualButton(VirtualButton button) method UnRegisterVirtualAxis (line 69) | public static void UnRegisterVirtualAxis(string name) method UnRegisterVirtualButton (line 79) | public static void UnRegisterVirtualButton(string name) method VirtualAxisReference (line 86) | public static VirtualAxis VirtualAxisReference(string name) method GetAxis (line 93) | public static float GetAxis(string name) method GetAxisRaw (line 99) | public static float GetAxisRaw(string name) method GetAxis (line 106) | private static float GetAxis(string name, bool raw) method GetButton (line 113) | public static bool GetButton(string name) method GetButtonDown (line 119) | public static bool GetButtonDown(string name) method GetButtonUp (line 125) | public static bool GetButtonUp(string name) method SetButtonDown (line 131) | public static void SetButtonDown(string name) method SetButtonUp (line 137) | public static void SetButtonUp(string name) method SetAxisPositive (line 143) | public static void SetAxisPositive(string name) method SetAxisNegative (line 149) | public static void SetAxisNegative(string name) method SetAxisZero (line 155) | public static void SetAxisZero(string name) method SetAxis (line 161) | public static void SetAxis(string name, float value) method SetVirtualMousePositionX (line 173) | public static void SetVirtualMousePositionX(float f) method SetVirtualMousePositionY (line 179) | public static void SetVirtualMousePositionY(float f) method SetVirtualMousePositionZ (line 185) | public static void SetVirtualMousePositionZ(float f) class VirtualAxis (line 194) | public class VirtualAxis method VirtualAxis (line 201) | public VirtualAxis(string name) method VirtualAxis (line 207) | public VirtualAxis(string name, bool matchToInputSettings) method Remove (line 215) | public void Remove() method Update (line 222) | public void Update(float value) class VirtualButton (line 243) | public class VirtualButton method VirtualButton (line 253) | public VirtualButton(string name) method VirtualButton (line 259) | public VirtualButton(string name, bool matchToInputSettings) method Pressed (line 267) | public void Pressed() method Released (line 279) | public void Released() method Remove (line 287) | public void Remove() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs class InputAxisScrollbar (line 6) | public class InputAxisScrollbar : MonoBehaviour method Update (line 10) | void Update() { } method HandleInput (line 12) | public void HandleInput(float value) FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs class Joystick (line 7) | public class Joystick : MonoBehaviour, IPointerDownHandler, IPointerUpHa... type AxisOption (line 9) | public enum AxisOption method OnEnable (line 28) | void OnEnable() method Start (line 33) | void Start() method UpdateVirtualAxes (line 38) | void UpdateVirtualAxes(Vector3 value) method CreateVirtualAxes (line 54) | void CreateVirtualAxes() method OnDrag (line 74) | public void OnDrag(PointerEventData data) method OnPointerUp (line 96) | public void OnPointerUp(PointerEventData data) method OnPointerDown (line 103) | public void OnPointerDown(PointerEventData data) { } method OnDisable (line 105) | void OnDisable() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs class MobileControlRig (line 10) | [ExecuteInEditMode] method OnEnable (line 24) | void OnEnable() method Start (line 38) | private void Start() method OnEnable (line 58) | private void OnEnable() method OnDisable (line 64) | private void OnDisable() method Update (line 70) | private void Update() method CheckEnableControlRig (line 77) | private void CheckEnableControlRig() method EnableControlRig (line 87) | private void EnableControlRig(bool enabled) method OnActiveBuildTargetChanged (line 96) | public void OnActiveBuildTargetChanged(BuildTarget previousTarget, Bui... FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs class MobileInput (line 6) | public class MobileInput : VirtualInput method AddButton (line 8) | private void AddButton(string name) method AddAxes (line 15) | private void AddAxes(string name) method GetAxis (line 22) | public override float GetAxis(string name, bool raw) method SetButtonDown (line 32) | public override void SetButtonDown(string name) method SetButtonUp (line 42) | public override void SetButtonUp(string name) method SetAxisPositive (line 52) | public override void SetAxisPositive(string name) method SetAxisNegative (line 62) | public override void SetAxisNegative(string name) method SetAxisZero (line 72) | public override void SetAxisZero(string name) method SetAxis (line 82) | public override void SetAxis(string name, float value) method GetButtonDown (line 92) | public override bool GetButtonDown(string name) method GetButtonUp (line 104) | public override bool GetButtonUp(string name) method GetButton (line 116) | public override bool GetButton(string name) method MousePosition (line 128) | public override Vector3 MousePosition() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs class StandaloneInput (line 6) | public class StandaloneInput : VirtualInput method GetAxis (line 8) | public override float GetAxis(string name, bool raw) method GetButton (line 14) | public override bool GetButton(string name) method GetButtonDown (line 20) | public override bool GetButtonDown(string name) method GetButtonUp (line 26) | public override bool GetButtonUp(string name) method SetButtonDown (line 32) | public override void SetButtonDown(string name) method SetButtonUp (line 39) | public override void SetButtonUp(string name) method SetAxisPositive (line 46) | public override void SetAxisPositive(string name) method SetAxisNegative (line 53) | public override void SetAxisNegative(string name) method SetAxisZero (line 60) | public override void SetAxisZero(string name) method SetAxis (line 67) | public override void SetAxis(string name, float value) method MousePosition (line 74) | public override Vector3 MousePosition() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs class TiltInput (line 10) | public class TiltInput : MonoBehaviour type AxisOptions (line 13) | public enum AxisOptions class AxisMapping (line 20) | [Serializable] type MappingType (line 23) | public enum MappingType method OnEnable (line 46) | private void OnEnable() method Update (line 56) | private void Update() method OnDisable (line 93) | private void OnDisable() class TiltInputAxisStylePropertyDrawer (line 104) | [CustomPropertyDrawer(typeof (TiltInput.AxisMapping))] method OnGUI (line 107) | public override void OnGUI(Rect position, SerializedProperty property,... FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs class TouchPad (line 8) | [RequireComponent(typeof(Image))] type AxisOption (line 12) | public enum AxisOption type ControlStyle (line 20) | public enum ControlStyle method OnEnable (line 54) | void OnEnable() method Start (line 59) | void Start() method CreateVirtualAxes (line 67) | void CreateVirtualAxes() method UpdateVirtualAxes (line 86) | void UpdateVirtualAxes(Vector3 value) method OnPointerDown (line 101) | public void OnPointerDown(PointerEventData data) method Update (line 111) | void Update() method OnPointerUp (line 140) | public void OnPointerUp(PointerEventData data) method OnDisable (line 147) | void OnDisable() FILE: Portal/Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs class VirtualInput (line 8) | public abstract class VirtualInput method AxisExists (line 22) | public bool AxisExists(string name) method ButtonExists (line 27) | public bool ButtonExists(string name) method RegisterVirtualAxis (line 33) | public void RegisterVirtualAxis(CrossPlatformInputManager.VirtualAxis ... method RegisterVirtualButton (line 54) | public void RegisterVirtualButton(CrossPlatformInputManager.VirtualBut... method UnRegisterVirtualAxis (line 75) | public void UnRegisterVirtualAxis(string name) method UnRegisterVirtualButton (line 85) | public void UnRegisterVirtualButton(string name) method VirtualAxisReference (line 96) | public CrossPlatformInputManager.VirtualAxis VirtualAxisReference(stri... method SetVirtualMousePositionX (line 102) | public void SetVirtualMousePositionX(float f) method SetVirtualMousePositionY (line 108) | public void SetVirtualMousePositionY(float f) method SetVirtualMousePositionZ (line 114) | public void SetVirtualMousePositionZ(float f) method GetAxis (line 120) | public abstract float GetAxis(string name, bool raw); method GetButton (line 122) | public abstract bool GetButton(string name); method GetButtonDown (line 123) | public abstract bool GetButtonDown(string name); method GetButtonUp (line 124) | public abstract bool GetButtonUp(string name); method SetButtonDown (line 126) | public abstract void SetButtonDown(string name); method SetButtonUp (line 127) | public abstract void SetButtonUp(string name); method SetAxisPositive (line 128) | public abstract void SetAxisPositive(string name); method SetAxisNegative (line 129) | public abstract void SetAxisNegative(string name); method SetAxisZero (line 130) | public abstract void SetAxisZero(string name); method SetAxis (line 131) | public abstract void SetAxis(string name, float value); method MousePosition (line 132) | public abstract Vector3 MousePosition(); FILE: Portal/Assets/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs class CrossPlatformInitialize (line 7) | [InitializeOnLoad] method CrossPlatformInitialize (line 16) | static CrossPlatformInitialize() method Enable (line 27) | [MenuItem("Mobile Input/Enable")] method EnableValidate (line 51) | [MenuItem("Mobile Input/Enable", true)] method Disable (line 59) | [MenuItem("Mobile Input/Disable")] method DisableValidate (line 75) | [MenuItem("Mobile Input/Disable", true)] method SetEnabled (line 99) | private static void SetEnabled(string defineName, bool enable, bool mo... method GetDefinesList (line 130) | private static List GetDefinesList(BuildTargetGroup group) FILE: Portal/Assets/Standard Assets/Editor/Water/Water4/GerstnerDisplaceEditor.cs class GerstnerDisplaceEditor (line 8) | [CustomEditor(typeof(GerstnerDisplace))] method OnEnable (line 13) | public void OnEnable() method OnInspectorGUI (line 18) | public override void OnInspectorGUI() FILE: Portal/Assets/Standard Assets/Editor/Water/Water4/PlanarReflectionEditor.cs class PlanarReflectionEditor (line 7) | [CustomEditor(typeof(PlanarReflection))] method OnEnable (line 21) | public void OnEnable() method OnInspectorGUI (line 30) | public override void OnInspectorGUI() FILE: Portal/Assets/Standard Assets/Editor/Water/Water4/SpecularLightingEditor.cs class SpecularLightingEditor (line 6) | [CustomEditor(typeof(SpecularLighting))] method OnEnable (line 12) | public void OnEnable() method OnInspectorGUI (line 18) | public override void OnInspectorGUI() FILE: Portal/Assets/Standard Assets/Editor/Water/Water4/WaterBaseEditor.cs class WaterBaseEditor (line 7) | [CustomEditor(typeof(WaterBase))] method OnEnable (line 21) | public void OnEnable() method OnInspectorGUI (line 29) | public override void OnInspectorGUI() FILE: Portal/Assets/Standard Assets/Editor/Water/Water4/WaterEditorUtility.cs class WaterEditorUtility (line 4) | class WaterEditorUtility method GetMaterialFloat (line 8) | public static float GetMaterialFloat(System.String name, Material mat) { method SetMaterialFloat (line 11) | public static void SetMaterialFloat(System.String name, float f, Mater... method GetMaterialColor (line 15) | public static Color GetMaterialColor(System.String name, Material mat) { method SetMaterialColor (line 18) | public static void SetMaterialColor(System.String name, Color color, M... method GetMaterialVector (line 21) | public static Vector4 GetMaterialVector(System.String name, Material m... method SetMaterialVector (line 24) | public static void SetMaterialVector(System.String name, Vector4 vecto... method GetMaterialTexture (line 27) | public static Texture GetMaterialTexture(System.String theName, Materi... method SetMaterialTexture (line 30) | public static void SetMaterialTexture(System.String theName, Texture p... method LocateValidWaterMaterial (line 34) | public static Material LocateValidWaterMaterial(Transform parent) method CurveGui (line 46) | public static void CurveGui (System.String name, SerializedObject serO... FILE: Portal/Assets/Standard Assets/Environment/Water (Basic)/Scripts/WaterBasic.cs class WaterBasic (line 6) | [ExecuteInEditMode] method Update (line 9) | void Update() FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/Displace.cs class Displace (line 6) | [ExecuteInEditMode] method Awake (line 10) | public void Awake() method OnEnable (line 23) | public void OnEnable() method OnDisable (line 30) | public void OnDisable() FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/GerstnerDisplace.cs class GerstnerDisplace (line 6) | [ExecuteInEditMode] FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/MeshContainer.cs class MeshContainer (line 6) | public class MeshContainer method MeshContainer (line 13) | public MeshContainer(Mesh m) method Update (line 21) | public void Update() FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs class PlanarReflection (line 7) | [ExecuteInEditMode] method Start (line 24) | public void Start() method CreateReflectionCameraFor (line 30) | Camera CreateReflectionCameraFor(Camera cam) method SetStandardCameraParameter (line 59) | void SetStandardCameraParameter(Camera cam, LayerMask mask) method CreateTextureFor (line 67) | RenderTexture CreateTextureFor(Camera cam) method RenderHelpCameras (line 76) | public void RenderHelpCameras(Camera currentCam) method LateUpdate (line 103) | public void LateUpdate() method WaterTileBeingRendered (line 112) | public void WaterTileBeingRendered(Transform tr, Camera currentCam) method OnEnable (line 123) | public void OnEnable() method OnDisable (line 130) | public void OnDisable() method RenderReflectionFor (line 137) | void RenderReflectionFor(Camera cam, Camera reflectCamera) method SaneCameraSettings (line 206) | void SaneCameraSettings(Camera helperCam) method CalculateObliqueMatrix (line 215) | static Matrix4x4 CalculateObliqueMatrix(Matrix4x4 projection, Vector4 ... method CalculateReflectionMatrix (line 234) | static Matrix4x4 CalculateReflectionMatrix(Matrix4x4 reflectionMat, Ve... method Sgn (line 260) | static float Sgn(float a) method CameraSpacePlane (line 274) | Vector4 CameraSpacePlane(Camera cam, Vector3 pos, Vector3 normal, floa... FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/SpecularLighting.cs class SpecularLighting (line 6) | [RequireComponent(typeof(WaterBase))] method Start (line 14) | public void Start() method Update (line 20) | public void Update() FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs class Water (line 7) | [ExecuteInEditMode] // Make water live-update even when not in play mode type WaterMode (line 10) | public enum WaterMode method OnWillRenderObject (line 40) | public void OnWillRenderObject() method OnDisable (line 170) | void OnDisable() method Update (line 197) | void Update() method UpdateCameraModes (line 226) | void UpdateCameraModes(Camera src, Camera dest) method CreateWaterObjects (line 262) | void CreateWaterObjects(Camera currentCamera, out Camera reflectionCam... method GetWaterMode (line 334) | WaterMode GetWaterMode() method FindHardwareWaterSupport (line 343) | WaterMode FindHardwareWaterSupport() method CameraSpacePlane (line 370) | Vector4 CameraSpacePlane(Camera cam, Vector3 pos, Vector3 normal, floa... method CalculateReflectionMatrix (line 380) | static void CalculateReflectionMatrix(ref Matrix4x4 reflectionMat, Vec... FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/WaterBase.cs type WaterQuality (line 6) | public enum WaterQuality class WaterBase (line 13) | [ExecuteInEditMode] method UpdateShader (line 21) | public void UpdateShader() method WaterTileBeingRendered (line 61) | public void WaterTileBeingRendered(Transform tr, Camera currentCam) method Update (line 70) | public void Update() FILE: Portal/Assets/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs class WaterTile (line 6) | [ExecuteInEditMode] method Start (line 13) | public void Start() method AcquireComponents (line 19) | void AcquireComponents() method Update (line 48) | public void Update() method OnWillRenderObject (line 55) | public void OnWillRenderObject() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs class AfterburnerPhysicsForce (line 6) | [RequireComponent(typeof (SphereCollider))] method OnEnable (line 18) | private void OnEnable() method FixedUpdate (line 24) | private void FixedUpdate() method OnDrawGizmosSelected (line 46) | private void OnDrawGizmosSelected() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs class ExplosionFireAndDebris (line 8) | public class ExplosionFireAndDebris : MonoBehaviour method Start (line 16) | private IEnumerator Start() method AddFire (line 62) | private void AddFire(Transform t, Vector3 pos, Vector3 normal) FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs class ExplosionPhysicsForce (line 8) | public class ExplosionPhysicsForce : MonoBehaviour method Start (line 13) | private IEnumerator Start() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/Explosive.cs class Explosive (line 8) | public class Explosive : MonoBehaviour method Start (line 21) | private void Start() method OnCollisionEnter (line 27) | private IEnumerator OnCollisionEnter(Collision col) method Reset (line 60) | public void Reset() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs class ExtinguishableParticleSystem (line 7) | public class ExtinguishableParticleSystem : MonoBehaviour method Start (line 14) | private void Start() method Extinguish (line 20) | public void Extinguish() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/FireLight.cs class FireLight (line 7) | public class FireLight : MonoBehaviour method Start (line 14) | private void Start() method Update (line 21) | private void Update() method Extinguish (line 34) | public void Extinguish() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/Hose.cs class Hose (line 7) | public class Hose : MonoBehaviour method Update (line 19) | private void Update() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs class ParticleSystemMultiplier (line 6) | public class ParticleSystemMultiplier : MonoBehaviour method Start (line 13) | private void Start() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs class SmokeParticles (line 7) | public class SmokeParticles : MonoBehaviour method Start (line 12) | private void Start() FILE: Portal/Assets/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs class WaterHoseParticles (line 7) | public class WaterHoseParticles : MonoBehaviour method Start (line 17) | private void Start() method OnParticleCollision (line 23) | private void OnParticleCollision(GameObject other) FILE: Portal/Assets/Standard Assets/Utility/ActivateTrigger.cs class ActivateTrigger (line 7) | public class ActivateTrigger : MonoBehaviour type Mode (line 11) | public enum Mode method DoActivateTrigger (line 28) | private void DoActivateTrigger() method OnTriggerEnter (line 90) | private void OnTriggerEnter(Collider other) FILE: Portal/Assets/Standard Assets/Utility/AlphaButtonClickMask.cs class AlphaButtonClickMask (line 5) | public class AlphaButtonClickMask : MonoBehaviour, ICanvasRaycastFilter method Start (line 9) | public void Start() method IsRaycastLocationValid (line 39) | public bool IsRaycastLocationValid(Vector2 sp, Camera eventCamera) FILE: Portal/Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs class AutoMobileShaderSwitch (line 10) | public class AutoMobileShaderSwitch : MonoBehaviour method OnEnable (line 15) | private void OnEnable() class ReplacementDefinition (line 69) | [Serializable] class ReplacementList (line 76) | [Serializable] class ReplacementListDrawer (line 87) | [CustomPropertyDrawer(typeof (AutoMobileShaderSwitch.ReplacementList))] method OnGUI (line 93) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 191) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: Portal/Assets/Standard Assets/Utility/AutoMoveAndRotate.cs class AutoMoveAndRotate (line 6) | public class AutoMoveAndRotate : MonoBehaviour method Start (line 14) | private void Start() method Update (line 21) | private void Update() class Vector3andSpace (line 34) | [Serializable] FILE: Portal/Assets/Standard Assets/Utility/CameraRefocus.cs class CameraRefocus (line 6) | public class CameraRefocus method CameraRefocus (line 16) | public CameraRefocus(Camera camera, Transform parent, Vector3 origCame... method ChangeCamera (line 24) | public void ChangeCamera(Camera camera) method ChangeParent (line 30) | public void ChangeParent(Transform parent) method GetFocusPoint (line 36) | public void GetFocusPoint() method SetFocusPoint (line 50) | public void SetFocusPoint() FILE: Portal/Assets/Standard Assets/Utility/CurveControlledBob.cs class CurveControlledBob (line 7) | [Serializable] method Setup (line 24) | public void Setup(Camera camera, float bobBaseInterval) method DoHeadBob (line 34) | public Vector3 DoHeadBob(float speed) FILE: Portal/Assets/Standard Assets/Utility/DragRigidbody.cs class DragRigidbody (line 7) | public class DragRigidbody : MonoBehaviour method Update (line 19) | private void Update() method DragObject (line 64) | private IEnumerator DragObject(float distance) method FindCamera (line 86) | private Camera FindCamera() FILE: Portal/Assets/Standard Assets/Utility/DynamicShadowSettings.cs class DynamicShadowSettings (line 6) | public class DynamicShadowSettings : MonoBehaviour method Start (line 22) | private void Start() method Update (line 29) | private void Update() FILE: Portal/Assets/Standard Assets/Utility/EventSystemChecker.cs class EventSystemChecker (line 6) | public class EventSystemChecker : MonoBehaviour method Awake (line 11) | void Awake () FILE: Portal/Assets/Standard Assets/Utility/FOVKick.cs class FOVKick (line 7) | [Serializable] method Setup (line 18) | public void Setup(Camera camera) method CheckStatus (line 27) | private void CheckStatus(Camera camera) method ChangeCamera (line 42) | public void ChangeCamera(Camera camera) method FOVKickUp (line 48) | public IEnumerator FOVKickUp() method FOVKickDown (line 60) | public IEnumerator FOVKickDown() FILE: Portal/Assets/Standard Assets/Utility/FPSCounter.cs class FPSCounter (line 7) | [RequireComponent(typeof (Text))] method Start (line 18) | private void Start() method Update (line 25) | private void Update() FILE: Portal/Assets/Standard Assets/Utility/FollowTarget.cs class FollowTarget (line 7) | public class FollowTarget : MonoBehaviour method LateUpdate (line 13) | private void LateUpdate() FILE: Portal/Assets/Standard Assets/Utility/LerpControlledBob.cs class LerpControlledBob (line 7) | [Serializable] method Offset (line 17) | public float Offset() method DoBobCycle (line 23) | public IEnumerator DoBobCycle() FILE: Portal/Assets/Standard Assets/Utility/ObjectResetter.cs class ObjectResetter (line 8) | public class ObjectResetter : MonoBehaviour method Start (line 17) | private void Start() method DelayedReset (line 27) | public void DelayedReset(float delay) method ResetCoroutine (line 33) | public IEnumerator ResetCoroutine(float delay) FILE: Portal/Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs class ParticleSystemDestroyer (line 8) | public class ParticleSystemDestroyer : MonoBehaviour method Start (line 21) | private IEnumerator Start() method Stop (line 56) | public void Stop() FILE: Portal/Assets/Standard Assets/Utility/PlatformSpecificContent.cs class PlatformSpecificContent (line 9) | #if UNITY_EDITOR type BuildTargetGroup (line 18) | private enum BuildTargetGroup method OnEnable (line 30) | void OnEnable() method OnEnable (line 46) | private void OnEnable() method OnDisable (line 52) | private void OnDisable() method OnActiveBuildTargetChanged (line 57) | public void OnActiveBuildTargetChanged(BuildTarget previousTarget, Bui... method Update (line 62) | private void Update() method CheckEnableContent (line 69) | private void CheckEnableContent() method EnableContent (line 93) | private void EnableContent(bool enabled) FILE: Portal/Assets/Standard Assets/Utility/SimpleMouseRotator.cs class SimpleMouseRotator (line 7) | public class SimpleMouseRotator : MonoBehaviour method Start (line 32) | private void Start() method Update (line 38) | private void Update() FILE: Portal/Assets/Standard Assets/Utility/SmoothFollow.cs class SmoothFollow (line 5) | public class SmoothFollow : MonoBehaviour method Start (line 24) | void Start() { } method LateUpdate (line 27) | void LateUpdate() FILE: Portal/Assets/Standard Assets/Utility/TimedObjectActivator.cs class TimedObjectActivator (line 11) | public class TimedObjectActivator : MonoBehaviour type Action (line 13) | public enum Action class Entry (line 23) | [Serializable] class Entries (line 32) | [Serializable] method Awake (line 42) | private void Awake() method Activate (line 66) | private IEnumerator Activate(Entry entry) method Deactivate (line 73) | private IEnumerator Deactivate(Entry entry) method ReloadLevel (line 80) | private IEnumerator ReloadLevel(Entry entry) class EntriesDrawer (line 92) | [CustomPropertyDrawer(typeof (TimedObjectActivator.Entries))] method OnGUI (line 99) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 208) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: Portal/Assets/Standard Assets/Utility/TimedObjectDestructor.cs class TimedObjectDestructor (line 6) | public class TimedObjectDestructor : MonoBehaviour method Awake (line 12) | private void Awake() method DestroyNow (line 18) | private void DestroyNow() FILE: Portal/Assets/Standard Assets/Utility/WaypointCircuit.cs class WaypointCircuit (line 11) | public class WaypointCircuit : MonoBehaviour method Awake (line 40) | private void Awake() method GetRoutePoint (line 50) | public RoutePoint GetRoutePoint(float dist) method GetRoutePosition (line 60) | public Vector3 GetRoutePosition(float dist) method CatmullRom (line 119) | private Vector3 CatmullRom(Vector3 p0, Vector3 p1, Vector3 p2, Vector3... method CachePositionsAndDistances (line 129) | private void CachePositionsAndDistances() method OnDrawGizmos (line 153) | private void OnDrawGizmos() method OnDrawGizmosSelected (line 159) | private void OnDrawGizmosSelected() method DrawGizmos (line 165) | private void DrawGizmos(bool selected) class WaypointList (line 200) | [Serializable] type RoutePoint (line 207) | public struct RoutePoint method RoutePoint (line 213) | public RoutePoint(Vector3 position, Vector3 direction) class WaypointListDrawer (line 225) | [CustomPropertyDrawer(typeof (WaypointCircuit.WaypointList))] method OnGUI (line 232) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 366) | public override float GetPropertyHeight(SerializedProperty property, G... class TransformNameComparer (line 375) | public class TransformNameComparer : IComparer method Compare (line 377) | public int Compare(object x, object y) FILE: Portal/Assets/Standard Assets/Utility/WaypointProgressTracker.cs class WaypointProgressTracker (line 6) | public class WaypointProgressTracker : MonoBehaviour type ProgressStyle (line 34) | public enum ProgressStyle method Start (line 53) | private void Start() method Reset (line 71) | public void Reset() method Update (line 83) | private void Update() method OnDrawGizmos (line 140) | private void OnDrawGizmos() FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAiControl.cs class AeroplaneAiControl (line 7) | [RequireComponent(typeof (AeroplaneController))] method Awake (line 28) | private void Awake() method Reset (line 39) | public void Reset() method FixedUpdate (line 46) | private void FixedUpdate() method SetTarget (line 112) | public void SetTarget(Transform target) FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneAudio.cs class AeroplaneAudio (line 6) | public class AeroplaneAudio : MonoBehaviour class AdvancedSetttings (line 9) | [Serializable] method Awake (line 38) | private void Awake() method Update (line 75) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneControlSurfaceAnimator.cs class AeroplaneControlSurfaceAnimator (line 6) | public class AeroplaneControlSurfaceAnimator : MonoBehaviour method Start (line 14) | private void Start() method Update (line 27) | private void Update() method RotateSurface (line 76) | private void RotateSurface(ControlSurface surface, Quaternion rotation) class ControlSurface (line 89) | [Serializable] type Type (line 92) | public enum Type // Flaps differ in position and rotation and are re... FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneController.cs class AeroplaneController (line 6) | [RequireComponent(typeof (Rigidbody))] method Start (line 46) | private void Start() method Move (line 63) | public void Move(float rollInput, float pitchInput, float yawInput, fl... method ClampInputs (line 94) | private void ClampInputs() method CalculateRollAndPitchAngles (line 104) | private void CalculateRollAndPitchAngles() method AutoLevel (line 125) | private void AutoLevel() method CalculateForwardSpeed (line 145) | private void CalculateForwardSpeed() method ControlThrottle (line 153) | private void ControlThrottle() method CalculateDrag (line 169) | private void CalculateDrag() method CaluclateAerodynamicEffect (line 180) | private void CaluclateAerodynamicEffect() method CalculateLinearForces (line 206) | private void CalculateLinearForces() method CalculateTorque (line 227) | private void CalculateTorque() method CalculateAltitude (line 246) | private void CalculateAltitude() method Immobilize (line 257) | public void Immobilize() method Reset (line 264) | public void Reset() FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplanePropellerAnimator.cs class AeroplanePropellerAnimator (line 6) | public class AeroplanePropellerAnimator : MonoBehaviour method Awake (line 22) | private void Awake() method Update (line 35) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl2Axis.cs class AeroplaneUserControl2Axis (line 7) | [RequireComponent(typeof (AeroplaneController))] method Awake (line 18) | private void Awake() method FixedUpdate (line 25) | private void FixedUpdate() method AdjustInputForMobileControls (line 42) | private void AdjustInputForMobileControls(ref float roll, ref float pi... FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/AeroplaneUserControl4Axis.cs class AeroplaneUserControl4Axis (line 7) | [RequireComponent(typeof (AeroplaneController))] method Awake (line 21) | private void Awake() method FixedUpdate (line 28) | private void FixedUpdate() method AdjustInputForMobileControls (line 44) | private void AdjustInputForMobileControls(ref float roll, ref float pi... FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/JetParticleEffect.cs class JetParticleEffect (line 6) | [RequireComponent(typeof (ParticleSystem))] method Start (line 20) | private void Start() method Update (line 36) | private void Update() method FindAeroplaneParent (line 46) | private AeroplaneController FindAeroplaneParent() FILE: Portal/Assets/Standard Assets/Vehicles/Aircraft/Scripts/LandingGear.cs class LandingGear (line 6) | public class LandingGear : MonoBehaviour type GearState (line 9) | private enum GearState method Start (line 30) | private void Start() method Update (line 39) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/BrakeLight.cs class BrakeLight (line 6) | public class BrakeLight : MonoBehaviour method Start (line 13) | private void Start() method Update (line 19) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/CarAIControl.cs class CarAIControl (line 7) | [RequireComponent(typeof (CarController))] type BrakeCondition (line 10) | public enum BrakeCondition method Awake (line 49) | private void Awake() method FixedUpdate (line 61) | private void FixedUpdate() method OnCollisionStay (line 182) | private void OnCollisionStay(Collision col) method SetTarget (line 215) | public void SetTarget(Transform target) FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/CarAudio.cs class CarAudio (line 7) | [RequireComponent(typeof (CarController))] type EngineAudioOptions (line 26) | public enum EngineAudioOptions // Options for the engine audio method StartSound (line 53) | private void StartSound() method StopSound (line 74) | private void StopSound() method Update (line 87) | private void Update() method SetUpEngineAudioSource (line 160) | private AudioSource SetUpEngineAudioSource(AudioClip clip) method ULerp (line 179) | private static float ULerp(float from, float to, float value) FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/CarController.cs type CarDriveType (line 6) | internal enum CarDriveType type SpeedType (line 13) | internal enum SpeedType class CarController (line 19) | public class CarController : MonoBehaviour method Start (line 59) | private void Start() method GearChanging (line 75) | private void GearChanging() method CurveFactor (line 94) | private static float CurveFactor(float factor) method ULerp (line 101) | private static float ULerp(float from, float to, float value) method CalculateGearFactor (line 107) | private void CalculateGearFactor() method CalculateRevs (line 117) | private void CalculateRevs() method Move (line 129) | public void Move(float steering, float accel, float footbrake, float h... method CapSpeed (line 175) | private void CapSpeed() method ApplyDrive (line 196) | private void ApplyDrive(float accel, float footbrake) method SteerHelper (line 237) | private void SteerHelper() method AddDownForce (line 259) | private void AddDownForce() method CheckForWheelSpin (line 271) | private void CheckForWheelSpin() method TractionControl (line 304) | private void TractionControl() method AdjustTorque (line 338) | private void AdjustTorque(float forwardSlip) method AnySkidSoundPlaying (line 355) | private bool AnySkidSoundPlaying() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/CarSelfRighting.cs class CarSelfRighting (line 6) | public class CarSelfRighting : MonoBehaviour method Start (line 16) | private void Start() method Update (line 22) | private void Update() method RightCar (line 38) | private void RightCar() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/CarUserControl.cs class CarUserControl (line 7) | [RequireComponent(typeof (CarController))] method Awake (line 13) | private void Awake() method FixedUpdate (line 20) | private void FixedUpdate() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/Mudguard.cs class Mudguard (line 9) | public class Mudguard : MonoBehaviour method Start (line 16) | private void Start() method Update (line 22) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/SkidTrail.cs class SkidTrail (line 7) | public class SkidTrail : MonoBehaviour method Start (line 12) | private IEnumerator Start() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/Suspension.cs class Suspension (line 8) | public class Suspension : MonoBehaviour method Start (line 17) | private void Start() method Update (line 24) | private void Update() FILE: Portal/Assets/Standard Assets/Vehicles/Car/Scripts/WheelEffects.cs class WheelEffects (line 6) | [RequireComponent(typeof (AudioSource))] method Start (line 21) | private void Start() method EmitTyreSmoke (line 45) | public void EmitTyreSmoke() method PlayAudio (line 56) | public void PlayAudio() method StopAudio (line 63) | public void StopAudio() method StartSkidTrail (line 70) | public IEnumerator StartSkidTrail() method EndSkidTrail (line 83) | public void EndSkidTrail()