SYMBOL INDEX (32 symbols across 2 files) FILE: Assets/Book-Page Curl/scripts/AutoFlip.cs class AutoFlip (line 3) | [RequireComponent(typeof(Book))] method Start (line 14) | void Start () { method PageFlipped (line 21) | void PageFlipped() method StartFlipping (line 25) | public void StartFlipping() method FlipRightPage (line 29) | public void FlipRightPage() method FlipLeftPage (line 42) | public void FlipLeftPage() method FlipToEnd (line 55) | IEnumerator FlipToEnd() method FlipRTL (line 96) | IEnumerator FlipRTL(float xc, float xl, float h, float frameTime, floa... method FlipLTR (line 111) | IEnumerator FlipLTR(float xc, float xl, float h, float frameTime, floa... FILE: Assets/Book-Page Curl/scripts/Book.cs type FlipMode (line 9) | public enum FlipMode class Book (line 14) | [ExecuteInEditMode] method Start (line 70) | void Start() method CalcCurlCriticalPoints (line 99) | private void CalcCurlCriticalPoints() method transformPoint (line 111) | public Vector3 transformPoint(Vector3 mouseScreenPos) method Update (line 139) | void Update() method UpdateBook (line 146) | public void UpdateBook() method UpdateBookLTRToPoint (line 154) | public void UpdateBookLTRToPoint(Vector3 followLocation) method UpdateBookRTLToPoint (line 191) | public void UpdateBookRTLToPoint(Vector3 followLocation) method CalcClipAngle (line 227) | private float CalcClipAngle(Vector3 c,Vector3 bookCorner,out Vector3 t1) method normalizeT1X (line 245) | private float normalizeT1X(float t1,Vector3 corner,Vector3 sb) method Calc_C_Position (line 253) | private Vector3 Calc_C_Position(Vector3 followLocation) method DragRightPageToPoint (line 277) | public void DragRightPageToPoint(Vector3 point) method OnMouseDragRightPage (line 306) | public void OnMouseDragRightPage() method DragLeftPageToPoint (line 312) | public void DragLeftPageToPoint(Vector3 point) method OnMouseDragLeftPage (line 340) | public void OnMouseDragLeftPage() method OnMouseRelease (line 346) | public void OnMouseRelease() method ReleasePage (line 351) | public void ReleasePage() method UpdateSprites (line 367) | void UpdateSprites() method TweenForward (line 372) | public void TweenForward() method Flip (line 379) | void Flip() method TweenBack (line 398) | public void TweenBack() method TweenTo (line 432) | public IEnumerator TweenTo(Vector3 to, float duration, System.Action o...