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Repository: Deweh/CyberCAT-SimpleGUI
Branch: master
Commit: c1fd00305e7d
Files: 126
Total size: 5.3 MB
Directory structure:
gitextract_3njdqp94/
├── .gitattributes
├── .gitignore
├── .gitmodules
├── CP2077SaveEditor/
│ ├── AppearancePreset.cs
│ ├── CP2077SaveEditor.csproj
│ ├── CP2077SaveEditor.csproj.DotSettings
│ ├── Global.cs
│ ├── ModSupport/
│ │ ├── CustomMapMarkers/
│ │ │ ├── CustomMappinData.cs
│ │ │ └── CustomMarkerSystem.cs
│ │ ├── CyberarmCycle/
│ │ │ └── SLastUsedCyberarm.cs
│ │ ├── CyberwareMeshExt/
│ │ │ ├── CyberwareMeshSystem.cs
│ │ │ └── MeshToggle.cs
│ │ ├── Edgerunning/
│ │ │ └── EdgerunningSystem.cs
│ │ ├── EnhancedCraft/
│ │ │ ├── CustomCraftNameDataPS.cs
│ │ │ ├── DamageTypeStatsPS.cs
│ │ │ ├── EnhancedCraftHelper.cs
│ │ │ └── EnhancedCraftSystem.cs
│ │ ├── EquipmentEx/
│ │ │ ├── OutfitPart.cs
│ │ │ ├── OutfitSet.cs
│ │ │ ├── OutfitState.cs
│ │ │ ├── OutfitSystem.cs
│ │ │ ├── ViewManager.cs
│ │ │ ├── ViewState.cs
│ │ │ └── WardrobeItemSource.cs
│ │ ├── ExtraWardrobeSlots/
│ │ │ ├── ClothingSetExtra.cs
│ │ │ ├── WardrobeSystemExtra.cs
│ │ │ └── gameWardrobeClothingSetIndexExtra.cs
│ │ ├── MarkToSell/
│ │ │ └── MarkToSellSystem.cs
│ │ ├── ModManager.cs
│ │ ├── QuickhackLoadouts/
│ │ │ ├── QuickhackLoadout.cs
│ │ │ └── QuickhackLoadoutSystem.cs
│ │ ├── RandomRadio/
│ │ │ ├── RRPlayListMode.cs
│ │ │ ├── SongStorage.cs
│ │ │ ├── SongWrapper.cs
│ │ │ └── Songs.cs
│ │ ├── VirtualAtelier/
│ │ │ └── VirtualAtelierStoresManager.cs
│ │ └── VirtualCarDealer/
│ │ └── PurchasableVehicleSystem.cs
│ ├── Program.cs
│ ├── Properties/
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── Resources/
│ │ ├── AppearanceValues.json
│ │ ├── Facts.json
│ │ ├── FastTravel.json
│ │ ├── FemaleDefault.preset
│ │ ├── ItemClasses.json
│ │ ├── MaleDefault.preset
│ │ ├── ModifierGroups.json
│ │ ├── Mods.json
│ │ └── Vehicles.json
│ ├── Utils/
│ │ ├── AppearanceHelper.cs
│ │ ├── AppearanceHelper2.cs
│ │ ├── Controls.cs
│ │ ├── Extensions.cs
│ │ ├── IGameControl.cs
│ │ ├── LegacyPresetHelper.cs
│ │ ├── PresetDto.cs
│ │ ├── ResourceHelper.cs
│ │ ├── SaveFileHelper.cs
│ │ └── TypeExtensions.cs
│ └── Views/
│ ├── AddFact.Designer.cs
│ ├── AddFact.cs
│ ├── AddFact.resx
│ ├── AddItem.Designer.cs
│ ├── AddItem.cs
│ ├── AddItem.resx
│ ├── AddStat.Designer.cs
│ ├── AddStat.cs
│ ├── AddStat.resx
│ ├── AdvancedAppearanceDialog.Designer.cs
│ ├── AdvancedAppearanceDialog.cs
│ ├── AdvancedAppearanceDialog.resx
│ ├── Controls/
│ │ ├── AppearanceControl.Designer.cs
│ │ ├── AppearanceControl.cs
│ │ ├── AppearanceControl.resx
│ │ ├── ExtrasControl.Designer.cs
│ │ ├── ExtrasControl.cs
│ │ ├── ExtrasControl.resx
│ │ ├── InventoryControl.Designer.cs
│ │ ├── InventoryControl.cs
│ │ ├── InventoryControl.resx
│ │ ├── PlayerStatsControl.Designer.cs
│ │ ├── PlayerStatsControl.cs
│ │ ├── PlayerStatsControl.resx
│ │ ├── QuestFactsControl.Designer.cs
│ │ ├── QuestFactsControl.cs
│ │ ├── QuestFactsControl.resx
│ │ ├── ScrollMenuControl.Designer.cs
│ │ ├── ScrollMenuControl.cs
│ │ ├── ScrollMenuControl.resx
│ │ ├── StatsControl.Designer.cs
│ │ ├── StatsControl.cs
│ │ ├── StatsControl.resx
│ │ ├── VehiclesControl.Designer.cs
│ │ ├── VehiclesControl.cs
│ │ └── VehiclesControl.resx
│ ├── Form2.Designer.cs
│ ├── Form2.cs
│ ├── Form2.resx
│ ├── ItemDetails.Designer.cs
│ ├── ItemDetails.cs
│ ├── ItemDetails.resx
│ ├── ModNodeDetails.Designer.cs
│ ├── ModNodeDetails.cs
│ ├── ModNodeDetails.resx
│ ├── StatDetails.Designer.cs
│ ├── StatDetails.cs
│ ├── StatDetails.resx
│ ├── StatsForm.Designer.cs
│ ├── StatsForm.cs
│ ├── StatsForm.resx
│ ├── WrongDefaultDialog.Designer.cs
│ ├── WrongDefaultDialog.cs
│ └── WrongDefaultDialog.resx
├── CP2077SaveEditor.code-workspace
├── CP2077SaveEditor.sln
├── LICENSE
├── README.md
├── ResourceGenerator/
│ ├── Program.cs
│ └── ResourceGenerator.csproj
├── config.json
├── licenses/
│ ├── CyberCAT.Core.LICENSE.txt
│ ├── K4os.Compression.LZ4.LICENSE.txt
│ └── LICENSE.txt
└── previews/
└── info.txt
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitattributes
================================================
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FILE: .gitignore
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================================================
FILE: .gitmodules
================================================
[submodule "WolvenKit"]
path = WolvenKit
url = https://github.com/WolvenKit/WolvenKit.git
branch = develop
================================================
FILE: CP2077SaveEditor/AppearancePreset.cs
================================================
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Reflection;
using System.Threading.Tasks;
namespace CP2077SaveEditor
{
public static class AppearancePreset
{
public static readonly string[] IgnoredProperties = new[]
{
nameof(AppearanceHelper.SuppressBodyGenderPrompt),
nameof(AppearanceHelper.NailColor),
nameof(AppearanceHelper.PubicHairColor)
};
public static byte[] Save(AppearanceHelper data)
{
byte[] saveBytes;
using (var ms = new MemoryStream())
{
using (var bw = new BinaryWriter(ms, Encoding.ASCII))
{
bw.Write(new byte[] { 0x5, 0x7 });
foreach (PropertyInfo prop in data.GetType().GetProperties())
{
if (!IgnoredProperties.Contains(prop.Name))
{
object value = prop.GetValue(data);
if (value is string)
{
var strList = (List<string>)typeof(AppearanceValueLists).GetProperty(prop.Name + "s").GetValue(null, null);
value = strList.IndexOf((string)value);
}
else if (value.GetType().IsEnum)
{
value = (int)value;
}
if ((int)value < 0)
{
bw.Write((byte)0xFF);
}
else
{
bw.Write(Convert.ToByte(value));
}
}
else
{
bw.Write((byte)0xFF);
}
}
saveBytes = ms.ToArray();
}
}
return saveBytes;
}
public static void Load(byte[] data, AppearanceHelper helper)
{
using (var ms = new MemoryStream(data))
{
using (var br = new BinaryReader(ms, Encoding.ASCII))
{
if (br.ReadByte() != 0x5 || br.ReadByte() != 0x7)
{
throw new Exception("Invalid appearance preset.");
}
var props = helper.GetType().GetProperties();
int i = 0;
while (br.BaseStream.Position != br.BaseStream.Length)
{
if (i > (props.Count() - 1))
{
break;
}
int value = Convert.ToInt32(br.ReadByte());
if (value == 255 || IgnoredProperties.Contains(props[i].Name))
{
i++;
continue;
}
if(props[i].PropertyType == typeof(string))
{
var strList = (List<string>)typeof(AppearanceValueLists).GetProperty(props[i].Name + "s").GetValue(null, null);
if (value < strList.Count())
{
props[i].SetValue(helper, strList[value]);
}
else
{
throw new Exception("Invalid appearance preset: bad string index.");
}
}
else if (props[i].PropertyType.IsEnum)
{
if (Enum.IsDefined(props[i].PropertyType, value))
{
props[i].SetValue(helper, value);
}
else
{
throw new Exception("Invalid appearance preset: bad enum.");
}
}
else
{
props[i].SetValue(helper, value);
}
i++;
}
}
}
}
}
}
================================================
FILE: CP2077SaveEditor/CP2077SaveEditor.csproj
================================================
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows7.0</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<ApplicationIcon>icon.ico</ApplicationIcon>
<Platforms>x64</Platforms>
</PropertyGroup>
<ItemGroup>
<Resource Include="Resources\*" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\WolvenKit\WolvenKit.Common\WolvenKit.Common.csproj" />
<ProjectReference Include="..\WolvenKit\WolvenKit.Core\WolvenKit.Core.csproj" />
<ProjectReference Include="..\WolvenKit\WolvenKit.RED4\WolvenKit.RED4.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>
================================================
FILE: CP2077SaveEditor/CP2077SaveEditor.csproj.DotSettings
================================================
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Ccustommapmarkers/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Cedgerunning/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Cenhancedcraft/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Cextrawardrobeslots/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Cmarktosell/@EntryIndexedValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=modsupport_005Cnewfolder/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary>
================================================
FILE: CP2077SaveEditor/Global.cs
================================================
namespace CP2077SaveEditor;
public static class Global
{
public static bool IsDebug = false;
public static bool PSDataEnabled = true;
public static bool StatsSystemEnabled = true;
}
================================================
FILE: CP2077SaveEditor/ModSupport/CustomMapMarkers/CustomMappinData.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("CustomMarkers.System.CustomMappinData")]
public class CustomMappinData : RedBaseClass
{
[RED("position")]
public Vector4 Position
{
get => GetPropertyValue<Vector4>();
set => SetPropertyValue<Vector4>(value);
}
[RED("description")]
public CName Description
{
get => GetPropertyValue<CName>();
set => SetPropertyValue<CName>(value);
}
[RED("type")]
public CName Type
{
get => GetPropertyValue<CName>();
set => SetPropertyValue<CName>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/CustomMapMarkers/CustomMarkerSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("CustomMarkers.System.CustomMarkerSystem")]
public class CustomMarkerSystem : gameScriptableSystem
{
[RED("mappins")]
public CArray<CHandle<CustomMappinData>> Mappins
{
get => GetPropertyValue<CArray<CHandle<CustomMappinData>>>();
set => SetPropertyValue<CArray<CHandle<CustomMappinData>>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/CyberarmCycle/SLastUsedCyberarm.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class SLastUsedCyberarm : IScriptable
{
[RED("meleeware")]
public gameItemID MeleeWare
{
get => GetPropertyValue<gameItemID>();
set => SetPropertyValue<gameItemID>(value);
}
[RED("launcher")]
public gameItemID Launcher
{
get => GetPropertyValue<gameItemID>();
set => SetPropertyValue<gameItemID>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/CyberwareMeshExt/CyberwareMeshSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport.CyberwareMeshExt;
[RED("CyberwareMeshExt.CyberwareMeshSystem")]
public class CyberwareMeshSystem : gameScriptableSystem
{
[RED("isInitialized")]
public CBool IsInitialized
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
[RED("meshToggles")]
public CArray<MeshToggle> MeshToggles
{
get => GetPropertyValue<CArray<MeshToggle>>();
set => SetPropertyValue<CArray<MeshToggle>>(value);
}
[RED("editedItems")]
public CArray<TweakDBID> EditedItems
{
get => GetPropertyValue<CArray<TweakDBID>>();
set => SetPropertyValue<CArray<TweakDBID>>(value);
}
[RED("fppHiddenItems")]
public CArray<gameItemID> FppHiddenItems
{
get => GetPropertyValue<CArray<gameItemID>>();
set => SetPropertyValue<CArray<gameItemID>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/CyberwareMeshExt/MeshToggle.cs
================================================
using WolvenKit.RED4.Types;
using static WolvenKit.RED4.Types.Enums;
namespace CP2077SaveEditor.ModSupport.CyberwareMeshExt;
[RED("CyberwareMeshExt.MeshToggle")]
public class MeshToggle : IScriptable
{
[RED("equipArea")]
public CEnum<gamedataEquipmentArea> EquipArea
{
get => GetPropertyValue<CEnum<gamedataEquipmentArea>>();
set => SetPropertyValue<CEnum<gamedataEquipmentArea>>(value);
}
[RED("is_toggled")]
public CBool IsToggled
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
[RED("interactDelayID")]
public gameDelayID InteractDelayID
{
get => GetPropertyValue<gameDelayID>();
set => SetPropertyValue<gameDelayID>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/Edgerunning/EdgerunningSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("Edgerunning.System.EdgerunningSystem")]
public class EdgerunningSystem : gameScriptableSystem
{
[RED("currentHumanityDamage")]
public CInt32 CurrentHumanityDamage
{
get => GetPropertyValue<CInt32>();
set => SetPropertyValue<CInt32>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/CustomCraftNameDataPS.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EnhancedCraft.Common.CustomCraftNameDataPS")]
public class CustomCraftNameDataPS : RedBaseClass
{
[RED("id")]
public CUInt64 Id
{
get => GetPropertyValue<CUInt64>();
set => SetPropertyValue<CUInt64>(value);
}
[RED("name")]
public CName Name
{
get => GetPropertyValue<CName>();
set => SetPropertyValue<CName>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/DamageTypeStatsPS.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EnhancedCraft.Common.DamageTypeStatsPS")]
public class DamageTypeStatsPS : RedBaseClass
{
[RED("id")]
public CUInt64 Id
{
get => GetPropertyValue<CUInt64>();
set => SetPropertyValue<CUInt64>(value);
}
[RED("type")]
public CInt32 Type
{
get => GetPropertyValue<CInt32>();
set => SetPropertyValue<CInt32>(value);
}
[RED("damage")]
public CFloat Damage
{
get => GetPropertyValue<CFloat>();
set => SetPropertyValue<CFloat>(value);
}
[RED("minDamage")]
public CFloat MinDamage
{
get => GetPropertyValue<CFloat>();
set => SetPropertyValue<CFloat>(value);
}
[RED("maxDamage")]
public CFloat MaxDamage
{
get => GetPropertyValue<CFloat>();
set => SetPropertyValue<CFloat>(value);
}
[RED("percentDamage")]
public CFloat PercentDamage
{
get => GetPropertyValue<CFloat>();
set => SetPropertyValue<CFloat>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/EnhancedCraftHelper.cs
================================================
using System.IO;
using WolvenKit.RED4.Save;
using WolvenKit.RED4.Save.Classes;
using WolvenKit.RED4.TweakDB;
namespace CP2077SaveEditor.ModSupport;
public static class EnhancedCraftHelper
{
public static bool IsInstalled(SaveFileHelper save)
{
return save.GetScriptableSystem<EnhancedCraftSystem>() != null;
}
public static void ParseTweaks()
{
using var fh = File.OpenRead(@"C:\Games\GOG Galaxy\Cyberpunk 2077\r6\cache\tweakdb.bin");
using var reader = new TweakDBReader(fh);
if (reader.ReadFile(out var tweakDb) != WolvenKit.RED4.TweakDB.EFileReadErrorCodes.NoError)
{
return;
}
LoadWeaponVariants(@"C:\Games\GOG Galaxy\Cyberpunk 2077\r6\tweaks\EnhancedCraft\WeaponVariants.yaml", tweakDb);
LoadClothesVariants(@"C:\Games\GOG Galaxy\Cyberpunk 2077\r6\tweaks\EnhancedCraft\ClothesVariants.yaml", tweakDb);
}
private static void LoadWeaponVariants(string path, TweakDB tweakDb)
{
/*var visualTagList = new Dictionary<string, string>();
foreach (var (id, value) in tweakDb.Flats)
{
if (id.ResolvedText.EndsWith(".visualTags") && value is CArray<CName> { Count: > 0 } visualTags)
{
var stringName = id.ResolvedText.Substring(0, id.ResolvedText.Length - ".visualTags".Length);
visualTagList.Add(stringName, visualTags[0]);
}
}
using var sr = File.OpenText(path);
var deserializer = new DeserializerBuilder()
.Build();
var tmp = deserializer.Deserialize<Dictionary<string, object>>(sr);
foreach (var kvp in tmp)
{
if (kvp.Key.EndsWith(".weaponVariants"))
{
var stringName = kvp.Key.Substring(0, kvp.Key.Length - ".weaponVariants".Length);
foreach (var o in (IList<object>)kvp.Value)
{
var variantName = ((string)o).Substring(2, ((string)o).Length - 3);
if (visualTagList.TryGetValue(variantName, out var visualTag))
{
var newRecordId = stringName + "_" + visualTag;
Form2.TweakDbStringHelper.AddRecordHash(newRecordId);
}
}
}
}*/
}
private static void LoadClothesVariants(string path, TweakDB tweakDb)
{
/*var appearanceNames = new Dictionary<string, string>();
foreach (var (id, value) in tweakDb.Flats)
{
if (id.ResolvedText.EndsWith(".appearanceName") && value is CName cName)
{
var stringName = id.ResolvedText.Substring(0, id.ResolvedText.Length - ".appearanceName".Length);
appearanceNames.Add(stringName, cName);
}
}
using var sr = File.OpenText(path);
var deserializer = new DeserializerBuilder()
.Build();
var tmp = deserializer.Deserialize<Dictionary<string, object>>(sr);
foreach (var kvp in tmp)
{
if (kvp.Key.EndsWith(".clothesVariants"))
{
var stringName = kvp.Key.Substring(0, kvp.Key.Length - ".clothesVariants".Length);
foreach (var o in (IList<object>)kvp.Value)
{
var variantName = ((string)o).Substring(2, ((string)o).Length - 3);
if (appearanceNames.TryGetValue(variantName, out var appearanceName))
{
if (appearanceName.EndsWith('_'))
{
appearanceName = appearanceName.Substring(0, appearanceName.Length - 1);
}
var newRecordId = stringName + "_" + appearanceName;
Form2.TweakDbStringHelper.AddRecordHash(newRecordId);
}
}
}
}*/
}
public static string GetName(SaveFileHelper save, ItemData itemData)
{
var nameRecords = save.GetScriptableSystem<EnhancedCraftSystem>().NameRecords;
if (nameRecords == null)
{
return null;
}
var itemId = InventoryHelper.GetItemIdHash(itemData.ItemInfo.ItemId.Id, itemData.ItemInfo.ItemId.RngSeed);
foreach (var nameRecord in nameRecords)
{
if (nameRecord.Chunk.Id == itemId)
{
return nameRecord.Chunk.Name;
}
}
return null;
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/EnhancedCraftSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EnhancedCraft.System.EnhancedCraftSystem")]
public class EnhancedCraftSystem : gameScriptableSystem
{
[RED("nameRecords")]
public CArray<CHandle<CustomCraftNameDataPS>> NameRecords
{
get => GetPropertyValue<CArray<CHandle<CustomCraftNameDataPS>>>();
set => SetPropertyValue<CArray<CHandle<CustomCraftNameDataPS>>>(value);
}
[RED("damageRecords")]
public CArray<CHandle<DamageTypeStatsPS>> DamageRecords
{
get => GetPropertyValue<CArray<CHandle<DamageTypeStatsPS>>>();
set => SetPropertyValue<CArray<CHandle<DamageTypeStatsPS>>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitPart.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.OutfitPart")]
public class OutfitPart : gameScriptableSystem
{
[RED("itemID")]
public gameItemID ItemID
{
get => GetPropertyValue<gameItemID>();
set => SetPropertyValue<gameItemID>(value);
}
[RED("slotID")]
public TweakDBID SlotID
{
get => GetPropertyValue<TweakDBID>();
set => SetPropertyValue<TweakDBID>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSet.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.OutfitSet")]
public class OutfitSet : gameScriptableSystem
{
[RED("name")]
public CName Name
{
get => GetPropertyValue<CName>();
set => SetPropertyValue<CName>(value);
}
[RED("parts")]
public CArray<CHandle<OutfitPart>> Parts
{
get => GetPropertyValue<CArray<CHandle<OutfitPart>>>();
set => SetPropertyValue<CArray<CHandle<OutfitPart>>>(value);
}
[RED("timestamp")]
public CFloat Timestamp
{
get => GetPropertyValue<CFloat>();
set => SetPropertyValue<CFloat>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitState.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.OutfitState")]
public class OutfitState : gameScriptableSystem
{
[RED("disabled")]
public CBool Disabled
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
[RED("active")]
public CBool Active
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
[RED("parts")]
public CArray<CHandle<OutfitPart>> Parts
{
get => GetPropertyValue<CArray<CHandle<OutfitPart>>>();
set => SetPropertyValue<CArray<CHandle<OutfitPart>>>(value);
}
[RED("outfits")]
public CArray<CHandle<OutfitSet>> Outfits
{
get => GetPropertyValue<CArray<CHandle<OutfitSet>>>();
set => SetPropertyValue<CArray<CHandle<OutfitSet>>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.OutfitSystem")]
public class OutfitSystem : gameScriptableSystem
{
[RED("state")]
public CHandle<OutfitState> State
{
get => GetPropertyValue<CHandle<OutfitState>>();
set => SetPropertyValue<CHandle<OutfitState>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/ViewManager.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.ViewManager")]
public class ViewManager : gameScriptableSystem
{
[RED("state")]
public CHandle<ViewState> State
{
get => GetPropertyValue<CHandle<ViewState>>();
set => SetPropertyValue<CHandle<ViewState>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/ViewState.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.ViewState")]
public class ViewState : gameScriptableSystem
{
[RED("itemSource")]
public CEnum<WardrobeItemSource> ItemSource
{
get => GetPropertyValue<CEnum<WardrobeItemSource>>();
set => SetPropertyValue<CEnum<WardrobeItemSource>>(value);
}
[RED("collapsedSlots")]
public CArray<TweakDBID> CollapsedSlots
{
get => GetPropertyValue<CArray<TweakDBID>>();
set => SetPropertyValue<CArray<TweakDBID>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/WardrobeItemSource.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("EquipmentEx.WardrobeItemSource")]
public enum WardrobeItemSource
{
WardrobeStore = 0,
InventoryAndStash = 1,
InventoryOnly = 2
}
================================================
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/ClothingSetExtra.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class ClothingSetExtra : IScriptable
{
[RED("setID")]
public CEnum<gameWardrobeClothingSetIndexExtra> SetID
{
get => GetPropertyValue<CEnum<gameWardrobeClothingSetIndexExtra>>();
set => SetPropertyValue<CEnum<gameWardrobeClothingSetIndexExtra>>(value);
}
[RED("clothingList")]
public CArray<gameSSlotVisualInfo> ClothingList
{
get => GetPropertyValue<CArray<gameSSlotVisualInfo>>();
set => SetPropertyValue<CArray<gameSSlotVisualInfo>>(value);
}
[RED("iconID")]
public TweakDBID IconID
{
get => GetPropertyValue<TweakDBID>();
set => SetPropertyValue<TweakDBID>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/WardrobeSystemExtra.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class WardrobeSystemExtra : gameScriptableSystem
{
[RED("activeSetIndex")]
public CEnum<gameWardrobeClothingSetIndexExtra> ActiveSetIndex
{
get => GetPropertyValue<CEnum<gameWardrobeClothingSetIndexExtra>>();
set => SetPropertyValue<CEnum<gameWardrobeClothingSetIndexExtra>>(value);
}
[RED("clothingSets")]
public CArray<CHandle<ClothingSetExtra>> ClothingSets
{
get => GetPropertyValue<CArray<CHandle<ClothingSetExtra>>>();
set => SetPropertyValue<CArray<CHandle<ClothingSetExtra>>>(value);
}
[RED("blacklist")]
public CArray<gameItemID> Blacklist
{
get => GetPropertyValue<CArray<gameItemID>>();
set => SetPropertyValue<CArray<gameItemID>>(value);
}
public WardrobeSystemExtra()
{
ActiveSetIndex = gameWardrobeClothingSetIndexExtra.INVALID;
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/gameWardrobeClothingSetIndexExtra.cs
================================================
namespace CP2077SaveEditor.ModSupport;
public enum gameWardrobeClothingSetIndexExtra
{
Slot1 = 0,
Slot2 = 1,
Slot3 = 2,
Slot4 = 3,
Slot5 = 4,
Slot6 = 5,
Slot7 = 6,
Slot8 = 7,
Slot9 = 8,
Slot10 = 9,
Slot11 = 10,
Slot12 = 11,
Slot13 = 12,
Slot14 = 13,
COUNT = 14,
INVALID = 15
}
================================================
FILE: CP2077SaveEditor/ModSupport/MarkToSell/MarkToSellSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("MarkToSell.System.MarkToSellSystem")]
public class MarkToSellSystem : gameScriptableSystem
{
[RED("markers")]
public CArray<CUInt64> Markers
{
get => GetPropertyValue<CArray<CUInt64>>();
set => SetPropertyValue<CArray<CUInt64>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/ModManager.cs
================================================
using CP2077SaveEditor.ModSupport.CyberwareMeshExt;
using CP2077SaveEditor.ModSupport.VirtualAtelier;
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public static class ModManager
{
private static bool _isLoaded;
public static void LoadTypes()
{
if (_isLoaded)
{
return;
}
// CustomMapMarkers
RedReflection.AddRedType(typeof(CustomMappinData));
RedReflection.AddRedType(typeof(CustomMarkerSystem));
// EnhancedCraft
RedReflection.AddRedType(typeof(CustomCraftNameDataPS));
RedReflection.AddRedType(typeof(DamageTypeStatsPS));
RedReflection.AddRedType(typeof(EnhancedCraftSystem));
// ExtraWardrobeSlots
RedReflection.AddEnumType(typeof(gameWardrobeClothingSetIndexExtra));
RedReflection.AddRedType(typeof(ClothingSetExtra));
RedReflection.AddRedType(typeof(WardrobeSystemExtra));
// Edgerunning
RedReflection.AddRedType(typeof(EdgerunningSystem));
// MarkToSell
RedReflection.AddRedType(typeof(MarkToSellSystem));
// Equipment-EX
RedReflection.AddEnumType(typeof(WardrobeItemSource));
RedReflection.AddRedType(typeof(OutfitPart));
RedReflection.AddRedType(typeof(OutfitSet));
RedReflection.AddRedType(typeof(OutfitState));
RedReflection.AddRedType(typeof(OutfitSystem));
RedReflection.AddRedType(typeof(ViewManager));
RedReflection.AddRedType(typeof(ViewState));
// QuickhackLoadouts
RedReflection.AddRedType(typeof(QuickhackLoadout));
RedReflection.AddRedType(typeof(QuickhackLoadoutSystem));
// CyberarmCycle
RedReflection.AddRedType(typeof(SLastUsedCyberarm));
// RandomRadio
RedReflection.AddEnumType(typeof(RRPlayListMode));
RedReflection.AddRedType(typeof(SongStorage));
RedReflection.AddRedType(typeof(SongWrapper));
RedReflection.AddRedType(typeof(Songs));
// VirtualAtelier
RedReflection.AddRedType(typeof(VirtualAtelierStoresManager));
// VirtualCarDealer
RedReflection.AddRedType(typeof(PurchasableVehicleSystem));
// CyberwareMeshExt
RedReflection.AddRedType(typeof(MeshToggle));
RedReflection.AddRedType(typeof(CyberwareMeshSystem));
_isLoaded = true;
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadout.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("QuickhackLoadouts.QuickhackLoadout")]
public class QuickhackLoadout : IScriptable
{
[RED("quickhacks")]
public CArray<TweakDBID> Quickhacks
{
get => GetPropertyValue<CArray<TweakDBID>>();
set => SetPropertyValue<CArray<TweakDBID>>(value);
}
[RED("name")]
public CName Name
{
get => GetPropertyValue<CName>();
set => SetPropertyValue<CName>(value);
}
[RED("saved")]
public CBool Saved
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadoutSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("QuickhackLoadouts.QuickhackLoadoutSystem")]
public class QuickhackLoadoutSystem : gameScriptableSystem
{
[RED("quickhackLoadouts")]
public CArray<CHandle<QuickhackLoadout>> QuickhackLoadouts
{
get => GetPropertyValue<CArray<CHandle<QuickhackLoadout>>>();
set => SetPropertyValue<CArray<CHandle<QuickhackLoadout>>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/RandomRadio/RRPlayListMode.cs
================================================
namespace CP2077SaveEditor.ModSupport;
public enum RRPlayListMode
{
Off,
On,
Forced
}
================================================
FILE: CP2077SaveEditor/ModSupport/RandomRadio/SongStorage.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class SongStorage : IScriptable
{
[RED("mode")]
public CEnum<RRPlayListMode> Mode
{
get => GetPropertyValue<CEnum<RRPlayListMode>>();
set => SetPropertyValue<CEnum<RRPlayListMode>>(value);
}
[RED("beenPlayed")]
public CBool BeenPlayed
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/RandomRadio/SongWrapper.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class SongWrapper : IScriptable
{
[RED("mode")]
public CEnum<RRPlayListMode> Mode
{
get => GetPropertyValue<CEnum<RRPlayListMode>>();
set => SetPropertyValue<CEnum<RRPlayListMode>>(value);
}
[RED("beenPlayed")]
public CBool BeenPlayed
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/RandomRadio/Songs.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
public class Songs : gameScriptableSystem
{
[RED("_songs")]
public CArray<SongStorage> _Songs
{
get => GetPropertyValue<CArray<SongStorage>>();
set => SetPropertyValue<CArray<SongStorage>>(value);
}
[RED("lastRequestedSongIndex")]
public CInt32 LastRequestedSongIndex
{
get => GetPropertyValue<CInt32>();
set => SetPropertyValue<CInt32>(value);
}
[RED("newsWasPlaying")]
public CBool NewsWasPlaying
{
get => GetPropertyValue<CBool>();
set => SetPropertyValue<CBool>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/VirtualAtelier/VirtualAtelierStoresManager.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport.VirtualAtelier;
[RED("VirtualAtelier.Systems.VirtualAtelierStoresManager")]
public class VirtualAtelierStoresManager : gameScriptableSystem
{
[RED("bookmarked")]
public CArray<CName> Bookmarked
{
get => GetPropertyValue<CArray<CName>>();
set => SetPropertyValue<CArray<CName>>(value);
}
[RED("prevStores")]
public CArray<CName> PrevStores
{
get => GetPropertyValue<CArray<CName>>();
set => SetPropertyValue<CArray<CName>>(value);
}
}
================================================
FILE: CP2077SaveEditor/ModSupport/VirtualCarDealer/PurchasableVehicleSystem.cs
================================================
using WolvenKit.RED4.Types;
namespace CP2077SaveEditor.ModSupport;
[RED("CarDealer.System.PurchasableVehicleSystem")]
public class PurchasableVehicleSystem : gameScriptableSystem
{
[RED("soldVehicles")]
public CArray<TweakDBID> SoldVehicles
{
get => GetPropertyValue<CArray<TweakDBID>>();
set => SetPropertyValue<CArray<TweakDBID>>(value);
}
}
================================================
FILE: CP2077SaveEditor/Program.cs
================================================
using System;
using System.Windows.Forms;
using CP2077SaveEditor.Views;
namespace CP2077SaveEditor
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form2());
}
}
}
================================================
FILE: CP2077SaveEditor/Properties/Resources.Designer.cs
================================================
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CP2077SaveEditor.Properties {
using System;
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CP2077SaveEditor.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {
/// "EyeColors":
/// [
/// "01_blood_gradient_black",
/// "02_blood_gradient_blue",
/// "03_blood_gradient_brown",
/// "04_blood_gradient_green",
/// "05_blood_gradient_grey",
/// "06_blood_gradient_light_blue",
/// "07_blood_gradient_red",
/// "08_blood_gradient_violet",
/// "09_blood_gradient_yellow",
/// "10_gradient_black",
/// "11_gradient_blue",
/// "12_gradient_brown",
/// "13_gradient_green",
/// "14_gradient_grey",
/// "15_gradient_light_blue",
/// "16_gradient_red",
/// "17_gradient_violet",
/// "18_gradient_yellow", [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string AppearanceValues {
get {
return ResourceManager.GetString("AppearanceValues", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap corpo {
get {
object obj = ResourceManager.GetObject("corpo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {
/// "321819": "sq024_claire_pose_low",
/// "367985": "sts_ep1_13_dolls_chat_end",
/// "381979": "web_smugglers_cache_treasures",
/// "452843": "q001_takedown_scene_finished",
/// "457750": "CYB-644974",
/// "490938": "ma_wat_nid_22_psycho_killed",
/// "591985": "mq017_kirk_briefing_ended",
/// "1060532": "q302_caliente_ronald_lookat_loop",
/// "1061235": "q114_training_hit",
/// "1283730": "q302_msg_ronald_sts_ep1_12",
/// "1340607": "q302_corruption_started",
/// "1404642": "sq021_done_drawer3",
/// "1759124": "cs_pa [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string Facts {
get {
return ResourceManager.GetString("Facts", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die [{"IsEP1":false,"MarkerRef":"#bls_bls_dataterm_01","PointRecord":"FastTravelPoints.bls_nth_dataterm_01"},{"IsEP1":false,"MarkerRef":"#bls_bls_dataterm_02","PointRecord":"FastTravelPoints.bls_nth_dataterm_02"},{"IsEP1":false,"MarkerRef":"#bls_bls_dataterm_new_03","PointRecord":"FastTravelPoints.bls_nth_dataterm_03"},{"IsEP1":false,"MarkerRef":"#bls_bls_dataterm_04","PointRecord":"FastTravelPoints.bls_nth_dataterm_04"},{"IsEP1":false,"MarkerRef":"#bls_bls_dataterm_05","PointRecord":"FastTravelPoints.bls_nth_d [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string FastTravel {
get {
return ResourceManager.GetString("FastTravel", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {"DataExists":1,"Unknown1":0,"IsBrainGenderMale":0,"Preset":{"$type":"gameuiCharacterCustomizationPreset","armsGroups":[{"$type":"gameuiCustomizationGroup","customization":[{"$type":"gameuiCustomizationAppearance","censorFlag":"0","censorFlagAction":"Activate","definition":"holstered_arms_data_female","name":"holstered_data","resource":{"DepotPath":13328453398705956150,"Flags":"Soft"}},{"$type":"gameuiCustomizationAppearance","censorFlag":"0","censorFlagAction":"Activate","definition":"a0_000_pwa_base__nail [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string FemaleDefaultPreset {
get {
return ResourceManager.GetString("FemaleDefaultPreset", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {
/// "37647373161": {
/// "Type": "Gadget",
/// "IsSingleInstance": true,
/// "IsItemPlus": 0,
/// "SlotParts": []
/// },
/// "40557222671": {
/// "Type": "Clothing",
/// "IsSingleInstance": false,
/// "IsItemPlus": 0,
/// "SlotParts": []
/// },
/// "40707698935": {
/// "Type": "Clothing",
/// "IsSingleInstance": false,
/// "IsItemPlus": 0,
/// "SlotParts": []
/// },
/// "42366033259": {
/// "Type": "Item",
/// "IsSingleInstance": true,
/// "IsItemPlus": 0,
/// "SlotParts": []
/// },
/// "4294350027 [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string ItemClasses {
get {
return ResourceManager.GetString("ItemClasses", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {"DataExists":1,"Unknown1":0,"IsBrainGenderMale":1,"Preset":{"$type":"gameuiCharacterCustomizationPreset","armsGroups":[{"$type":"gameuiCustomizationGroup","customization":[{"$type":"gameuiCustomizationAppearance","censorFlag":"0","censorFlagAction":"Activate","definition":"holstered_arms_data_male","name":"holstered_data","resource":{"DepotPath":13328453398705956150,"Flags":"Soft"}},{"$type":"gameuiCustomizationAppearance","censorFlag":"0","censorFlagAction":"Activate","definition":"a0_000_pma_base__nails_ [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string MaleDefaultPreset {
get {
return ResourceManager.GetString("MaleDefaultPreset", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {
/// "40732117": "ModifierGroups.IntelligenceCyberwareSpecialized",
/// "57002797": "ModifierGroups.ReflexesCyberwareAdvancedDriverUpdate",
/// "218059473": "ModifierGroups.TechnicalAbilityCyberwareAdvanced",
/// "918553329": "ModifierGroups.CoolCyberwareAdvancedDriverUpdate",
/// "1084646515": "ModifierGroups.ReflexesCyberwareSimple",
/// "1184438707": "ModifierGroups.SimpleCyberwareModifiers",
/// "1186551102": "ModifierGroups.IntelligenceCyberwareSimple",
/// "1222084776": "ModifierGroups.BodyCyberwareSimple",
/// [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string ModifierGroups {
get {
return ResourceManager.GetString("ModifierGroups", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die {
/// "Clothing": {
/// "178600545795": [
/// 163246605411,
/// 133869180885,
/// 133887710156,
/// 133985117844,
/// 138324646011,
/// 134143601343,
/// 134256022043,
/// 134304077314,
/// 134428744233,
/// 134676177754,
/// 134691596099,
/// 136034267959,
/// 136133527151,
/// 118999678073,
/// 136186757750,
/// 136404677344,
/// 136452765433,
/// 136822457249,
/// 136837908408,
/// 145924706992
/// ],
/// "176301629369": [
/// 163246605411, [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string Mods {
get {
return ResourceManager.GetString("Mods", resourceCulture);
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap nomad {
get {
object obj = ResourceManager.GetObject("nomad", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap player_stats {
get {
object obj = ResourceManager.GetObject("player_stats", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Ressource vom Typ System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap streetkid {
get {
object obj = ResourceManager.GetObject("streetkid", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Sucht eine lokalisierte Zeichenfolge, die [
/// "Vehicle.v_sport1_herrera_outlaw_heist_player",
/// "Vehicle.v_sport1_herrera_outlaw_heist_player",
/// "Vehicle.v_sport1_herrera_outlaw_player",
/// "Vehicle.v_sport1_herrera_riptide_player",
/// "Vehicle.v_sport1_quadra_sport_r7_mrhands",
/// "Vehicle.v_sport1_quadra_sport_r7_netrunner",
/// "Vehicle.v_sport1_quadra_sport_r7_player",
/// "Vehicle.v_sport1_quadra_sport_r7_player_02",
/// "Vehicle.v_sport1_quadra_sport_r7_player_02",
/// "Vehicle.v_sport1_quadra_turbo_player",
/// "Vehicle.v_sport1_quadra_turbo_ [Rest der Zeichenfolge wurde abgeschnitten]"; ähnelt.
/// </summary>
internal static string Vehicles {
get {
return ResourceManager.GetString("Vehicles", resourceCulture);
}
}
}
}
================================================
FILE: CP2077SaveEditor/Properties/Resources.resx
================================================
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="ItemClasses" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ItemClasses.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;utf-8</value>
</data>
<data name="player_stats" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\player_stats.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="corpo" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\corpo.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="nomad" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\nomad.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="streetkid" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\streetkid.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Mods" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Mods.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="AppearanceValues" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\AppearanceValues.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="FemaleDefaultPreset" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\FemaleDefault.preset;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="MaleDefaultPreset" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\MaleDefault.preset;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="Facts" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Facts.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="Vehicles" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Vehicles.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;Windows-1252</value>
</data>
<data name="FastTravel" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\FastTravel.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;iso-8859-1</value>
</data>
<data name="ModifierGroups" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\ModifierGroups.json;System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089;iso-8859-1</value>
</data>
</root>
================================================
FILE: CP2077SaveEditor/Properties/Settings.Designer.cs
================================================
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CP2077SaveEditor.Properties
{
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
{
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default
{
get
{
return defaultInstance;
}
}
}
}
================================================
FILE: CP2077SaveEditor/Properties/Settings.settings
================================================
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>
================================================
FILE: CP2077SaveEditor/Resources/AppearanceValues.json
================================================
{
"EyeColors":
[
"01_blood_gradient_black",
"02_blood_gradient_blue",
"03_blood_gradient_brown",
"04_blood_gradient_green",
"05_blood_gradient_grey",
"06_blood_gradient_light_blue",
"07_blood_gradient_red",
"08_blood_gradient_violet",
"09_blood_gradient_yellow",
"10_gradient_black",
"11_gradient_blue",
"12_gradient_brown",
"13_gradient_green",
"14_gradient_grey",
"15_gradient_light_blue",
"16_gradient_red",
"17_gradient_violet",
"18_gradient_yellow",
"19_multilayer_arasaka",
"20_multilayer_arasaka_black",
"21_multilayer_black",
"22_multilayer_cpu",
"23_multilayer_cpu_black",
"24_multilayer_heart",
"25_multilayer_heart_black",
"26_multilayer_lizzard",
"27_multilayer_lizzard_black",
"28_multilayer_ring",
"29_multilayer_ring_black",
"30_multilayer_skull",
"31_multilayer_skull_black",
"32_multilayer_spider",
"33_multilayer_spider_black",
"34_multilayer_spiral",
"35_multilayer_spiral_black",
"36_multilayer_target",
"37_multilayer_target_black",
"38_multilayer_x_sign",
"39_multilayer_x_sign_black"
],
"HairColors":
[
"01_blonde_platinum",
"02_red_merlot",
"03_ginger_copper",
"04_teal_ombre",
"05_brown_liquorice",
"06_black_carbon",
"07_blonde_golden",
"08_blonde_dishwater",
"09_blue_sapphire",
"10_brown_ombre",
"11_red_apple",
"12_gray_gunmetal",
"13_ginger_strawberry",
"14_teal_ash",
"15_pink_magenta",
"16_pink_rose",
"17_blue_steel",
"18_blue_red_ombre",
"19_cold_white",
"20_cyberpunk_yellow",
"21_goblin_green",
"22_liliac",
"23_mermaid_aquamarine",
"24_purple_ombre"
],
"HairStyles":
{
"Shaved": 0,
"Male 01": 3802598531712108471,
"Male 02": 5984812588040213129,
"Male 03": 3969157183659188110,
"Male 04": 8293982515479886033,
"Male 05": 489179940800955688,
"Male 06": 17869284528227924120,
"Male 07": 9218839545645238688,
"Male 08": 14289422152790764376,
"Male 09": 12576467769371085804,
"Male 10": 17460733649327649186,
"Male 11": 15034475787780468953,
"Male 12": 7355532851366951590,
"Male 13": 11759469743560328903,
"Male 14": 3500425191302231725,
"Male 15": 14755788215633871742,
"Male 16": 7952981898860355650,
"Male 17": 857523826547037375,
"Male 18": 17141579411644195796,
"Male 19": 1121964340534844884,
"Male 20": 461744041584344406,
"Male 21": 2434503660913347015,
"Male 22": 16116482572126189143,
"Male 23": 18135273991035451833,
"Male 24": 13835054743291901821,
"Male 25": 18435178321397900179,
"Male 26": 13051344561829540069,
"Male 27": 15144581694894271057,
"Male 28": 14260035752771986116,
"Male 29": 1520767952230012292,
"Male 30": 9237935399756595345,
"Male 31": 9052256069229423275,
"Male 32": 5946009589643927403,
"Male 33": 9777151791735243921,
"Male 34": 8758217030184948795,
"Male 35": 2532987429439665884,
"Male 36": 1897484312860791060,
"Male 37": 10223079924578982696,
"Male 38": 15380579400599425026,
"Male 39": 8108350922912711797,
"Male 40": 1410987323630131519,
"Male 41": 4762515926581328866,
"Male 42": 12179453570759739970,
"Male 43": 5468051974831330333,
"Male 44": 7105525477971969379,
"Male 45": 12481191580187593977,
"Male 46": 810798181137086439,
"Male 47": 16481170075582872121,
"Male 48": 3790120532532078843,
"Male 49": 16755832752131979972,
"Male 50": 14190071853299527910,
"Male Cyberware 01": 3193126659632984912,
"Male Cyberware 02": 2711695556693403762,
"Male Cyberware 03": 8077077694560108531,
"Male Cyberware 04": 8558528788042821498,
"Male Cyberware 06": 10151447752399298461,
"Male Cyberware 07": 14146331280528460133,
"Male Cyberware 11": 2525214030151063586,
"Male Cyberware 12": 1574689700818477035,
"Male Cyberware 13": 3439730828189983232,
"Male Cyberware 14": 472844682346494662,
"Male Cyberware 15": 5291991935028799427,
"Male Cyberware 16": 7827442881411885927,
"Male Cyberware 18": 11062719282117975337,
"Male Cyberware 21": 9367046656195816192,
"Male Cyberware 23": 6371717876834530050,
"Male Cyberware 26": 11983061162530479902,
"Male Cyberware 28": 1441950230710471801,
"Male Cyberware 31": 1983242398427798164,
"Male Cyberware 32": 9175791755780537428,
"Male Cyberware 34": 8832930520707144708,
"Male Cyberware 35": 18346933583721327505,
"Male Cyberware 38": 17723442777358732839,
"Male Cyberware 44": 10238804349539627084,
"Male Cyberware 46": 2032332839341177632,
"Male Cyberware 47": 2936235092035376258,
"Male Cyberware 48": 11712517553553725380,
"Male Cyberware 49": 7498304541924791417,
"Male Cyberware 50": 8194838332887686699,
"Female 01": 7895661997983415896,
"Female 02": 2138553866577869977,
"Female 03": 3573962092730198331,
"Female 04": 8306576006584102334,
"Female 05": 5244001766329150055,
"Female 06": 16600726011468265684,
"Female 07": 4709032773623455240,
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"Female 09": 1339934139401427872,
"Female 10": 4574931173449399679,
"Female 11": 8676620230388101395,
"Female 12": 4192740736844276411,
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"Female 18": 550988250001886050,
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"Female 27": 2143643901400169955,
"Female 28": 4054574856092288545,
"Female 29": 15965401536589295058,
"Female 30": 3425656365097010801,
"Female 31": 1785014510742544425,
"Female 32": 9199715406902566223,
"Female 33": 2242269653113487715,
"Female 34": 7193495838579079509,
"Female 35": 430711508673768473,
"Female 36": 15823294402219948458,
"Female 37": 1761403049000576133,
"Female 38": 12891515563028073728,
"Female 39": 7660207581790130567,
"Female 40": 7523171571540666925,
"Female 41": 511428328348230951,
"Female 42": 16959439613607031294,
"Female 43": 12886673466887913320,
"Female 44": 12128725647876312441,
"Female 45": 2066024323674718419,
"Female 46": 8200604261333023293,
"Female 47": 7579236807100935251,
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}
================================================
FILE: CP2077SaveEditor/Resources/Facts.json
================================================
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gitextract_3njdqp94/
├── .gitattributes
├── .gitignore
├── .gitmodules
├── CP2077SaveEditor/
│ ├── AppearancePreset.cs
│ ├── CP2077SaveEditor.csproj
│ ├── CP2077SaveEditor.csproj.DotSettings
│ ├── Global.cs
│ ├── ModSupport/
│ │ ├── CustomMapMarkers/
│ │ │ ├── CustomMappinData.cs
│ │ │ └── CustomMarkerSystem.cs
│ │ ├── CyberarmCycle/
│ │ │ └── SLastUsedCyberarm.cs
│ │ ├── CyberwareMeshExt/
│ │ │ ├── CyberwareMeshSystem.cs
│ │ │ └── MeshToggle.cs
│ │ ├── Edgerunning/
│ │ │ └── EdgerunningSystem.cs
│ │ ├── EnhancedCraft/
│ │ │ ├── CustomCraftNameDataPS.cs
│ │ │ ├── DamageTypeStatsPS.cs
│ │ │ ├── EnhancedCraftHelper.cs
│ │ │ └── EnhancedCraftSystem.cs
│ │ ├── EquipmentEx/
│ │ │ ├── OutfitPart.cs
│ │ │ ├── OutfitSet.cs
│ │ │ ├── OutfitState.cs
│ │ │ ├── OutfitSystem.cs
│ │ │ ├── ViewManager.cs
│ │ │ ├── ViewState.cs
│ │ │ └── WardrobeItemSource.cs
│ │ ├── ExtraWardrobeSlots/
│ │ │ ├── ClothingSetExtra.cs
│ │ │ ├── WardrobeSystemExtra.cs
│ │ │ └── gameWardrobeClothingSetIndexExtra.cs
│ │ ├── MarkToSell/
│ │ │ └── MarkToSellSystem.cs
│ │ ├── ModManager.cs
│ │ ├── QuickhackLoadouts/
│ │ │ ├── QuickhackLoadout.cs
│ │ │ └── QuickhackLoadoutSystem.cs
│ │ ├── RandomRadio/
│ │ │ ├── RRPlayListMode.cs
│ │ │ ├── SongStorage.cs
│ │ │ ├── SongWrapper.cs
│ │ │ └── Songs.cs
│ │ ├── VirtualAtelier/
│ │ │ └── VirtualAtelierStoresManager.cs
│ │ └── VirtualCarDealer/
│ │ └── PurchasableVehicleSystem.cs
│ ├── Program.cs
│ ├── Properties/
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ └── Settings.settings
│ ├── Resources/
│ │ ├── AppearanceValues.json
│ │ ├── Facts.json
│ │ ├── FastTravel.json
│ │ ├── FemaleDefault.preset
│ │ ├── ItemClasses.json
│ │ ├── MaleDefault.preset
│ │ ├── ModifierGroups.json
│ │ ├── Mods.json
│ │ └── Vehicles.json
│ ├── Utils/
│ │ ├── AppearanceHelper.cs
│ │ ├── AppearanceHelper2.cs
│ │ ├── Controls.cs
│ │ ├── Extensions.cs
│ │ ├── IGameControl.cs
│ │ ├── LegacyPresetHelper.cs
│ │ ├── PresetDto.cs
│ │ ├── ResourceHelper.cs
│ │ ├── SaveFileHelper.cs
│ │ └── TypeExtensions.cs
│ └── Views/
│ ├── AddFact.Designer.cs
│ ├── AddFact.cs
│ ├── AddFact.resx
│ ├── AddItem.Designer.cs
│ ├── AddItem.cs
│ ├── AddItem.resx
│ ├── AddStat.Designer.cs
│ ├── AddStat.cs
│ ├── AddStat.resx
│ ├── AdvancedAppearanceDialog.Designer.cs
│ ├── AdvancedAppearanceDialog.cs
│ ├── AdvancedAppearanceDialog.resx
│ ├── Controls/
│ │ ├── AppearanceControl.Designer.cs
│ │ ├── AppearanceControl.cs
│ │ ├── AppearanceControl.resx
│ │ ├── ExtrasControl.Designer.cs
│ │ ├── ExtrasControl.cs
│ │ ├── ExtrasControl.resx
│ │ ├── InventoryControl.Designer.cs
│ │ ├── InventoryControl.cs
│ │ ├── InventoryControl.resx
│ │ ├── PlayerStatsControl.Designer.cs
│ │ ├── PlayerStatsControl.cs
│ │ ├── PlayerStatsControl.resx
│ │ ├── QuestFactsControl.Designer.cs
│ │ ├── QuestFactsControl.cs
│ │ ├── QuestFactsControl.resx
│ │ ├── ScrollMenuControl.Designer.cs
│ │ ├── ScrollMenuControl.cs
│ │ ├── ScrollMenuControl.resx
│ │ ├── StatsControl.Designer.cs
│ │ ├── StatsControl.cs
│ │ ├── StatsControl.resx
│ │ ├── VehiclesControl.Designer.cs
│ │ ├── VehiclesControl.cs
│ │ └── VehiclesControl.resx
│ ├── Form2.Designer.cs
│ ├── Form2.cs
│ ├── Form2.resx
│ ├── ItemDetails.Designer.cs
│ ├── ItemDetails.cs
│ ├── ItemDetails.resx
│ ├── ModNodeDetails.Designer.cs
│ ├── ModNodeDetails.cs
│ ├── ModNodeDetails.resx
│ ├── StatDetails.Designer.cs
│ ├── StatDetails.cs
│ ├── StatDetails.resx
│ ├── StatsForm.Designer.cs
│ ├── StatsForm.cs
│ ├── StatsForm.resx
│ ├── WrongDefaultDialog.Designer.cs
│ ├── WrongDefaultDialog.cs
│ └── WrongDefaultDialog.resx
├── CP2077SaveEditor.code-workspace
├── CP2077SaveEditor.sln
├── LICENSE
├── README.md
├── ResourceGenerator/
│ ├── Program.cs
│ └── ResourceGenerator.csproj
├── config.json
├── licenses/
│ ├── CyberCAT.Core.LICENSE.txt
│ ├── K4os.Compression.LZ4.LICENSE.txt
│ └── LICENSE.txt
└── previews/
└── info.txt
SYMBOL INDEX (422 symbols across 82 files)
FILE: CP2077SaveEditor/AppearancePreset.cs
class AppearancePreset (line 11) | public static class AppearancePreset
method Save (line 20) | public static byte[] Save(AppearanceHelper data)
method Load (line 67) | public static void Load(byte[] data, AppearanceHelper helper)
FILE: CP2077SaveEditor/Global.cs
class Global (line 3) | public static class Global
FILE: CP2077SaveEditor/ModSupport/CustomMapMarkers/CustomMappinData.cs
class CustomMappinData (line 5) | [RED("CustomMarkers.System.CustomMappinData")]
FILE: CP2077SaveEditor/ModSupport/CustomMapMarkers/CustomMarkerSystem.cs
class CustomMarkerSystem (line 5) | [RED("CustomMarkers.System.CustomMarkerSystem")]
FILE: CP2077SaveEditor/ModSupport/CyberarmCycle/SLastUsedCyberarm.cs
class SLastUsedCyberarm (line 5) | public class SLastUsedCyberarm : IScriptable
FILE: CP2077SaveEditor/ModSupport/CyberwareMeshExt/CyberwareMeshSystem.cs
class CyberwareMeshSystem (line 5) | [RED("CyberwareMeshExt.CyberwareMeshSystem")]
FILE: CP2077SaveEditor/ModSupport/CyberwareMeshExt/MeshToggle.cs
class MeshToggle (line 6) | [RED("CyberwareMeshExt.MeshToggle")]
FILE: CP2077SaveEditor/ModSupport/Edgerunning/EdgerunningSystem.cs
class EdgerunningSystem (line 5) | [RED("Edgerunning.System.EdgerunningSystem")]
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/CustomCraftNameDataPS.cs
class CustomCraftNameDataPS (line 5) | [RED("EnhancedCraft.Common.CustomCraftNameDataPS")]
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/DamageTypeStatsPS.cs
class DamageTypeStatsPS (line 5) | [RED("EnhancedCraft.Common.DamageTypeStatsPS")]
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/EnhancedCraftHelper.cs
class EnhancedCraftHelper (line 8) | public static class EnhancedCraftHelper
method IsInstalled (line 10) | public static bool IsInstalled(SaveFileHelper save)
method ParseTweaks (line 15) | public static void ParseTweaks()
method LoadWeaponVariants (line 29) | private static void LoadWeaponVariants(string path, TweakDB tweakDb)
method LoadClothesVariants (line 66) | private static void LoadClothesVariants(string path, TweakDB tweakDb)
method GetName (line 108) | public static string GetName(SaveFileHelper save, ItemData itemData)
FILE: CP2077SaveEditor/ModSupport/EnhancedCraft/EnhancedCraftSystem.cs
class EnhancedCraftSystem (line 5) | [RED("EnhancedCraft.System.EnhancedCraftSystem")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitPart.cs
class OutfitPart (line 5) | [RED("EquipmentEx.OutfitPart")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSet.cs
class OutfitSet (line 5) | [RED("EquipmentEx.OutfitSet")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitState.cs
class OutfitState (line 5) | [RED("EquipmentEx.OutfitState")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSystem.cs
class OutfitSystem (line 5) | [RED("EquipmentEx.OutfitSystem")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/ViewManager.cs
class ViewManager (line 5) | [RED("EquipmentEx.ViewManager")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/ViewState.cs
class ViewState (line 5) | [RED("EquipmentEx.ViewState")]
FILE: CP2077SaveEditor/ModSupport/EquipmentEx/WardrobeItemSource.cs
type WardrobeItemSource (line 5) | [RED("EquipmentEx.WardrobeItemSource")]
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/ClothingSetExtra.cs
class ClothingSetExtra (line 5) | public class ClothingSetExtra : IScriptable
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/WardrobeSystemExtra.cs
class WardrobeSystemExtra (line 5) | public class WardrobeSystemExtra : gameScriptableSystem
method WardrobeSystemExtra (line 28) | public WardrobeSystemExtra()
FILE: CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/gameWardrobeClothingSetIndexExtra.cs
type gameWardrobeClothingSetIndexExtra (line 3) | public enum gameWardrobeClothingSetIndexExtra
FILE: CP2077SaveEditor/ModSupport/MarkToSell/MarkToSellSystem.cs
class MarkToSellSystem (line 5) | [RED("MarkToSell.System.MarkToSellSystem")]
FILE: CP2077SaveEditor/ModSupport/ModManager.cs
class ModManager (line 7) | public static class ModManager
method LoadTypes (line 11) | public static void LoadTypes()
FILE: CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadout.cs
class QuickhackLoadout (line 5) | [RED("QuickhackLoadouts.QuickhackLoadout")]
FILE: CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadoutSystem.cs
class QuickhackLoadoutSystem (line 5) | [RED("QuickhackLoadouts.QuickhackLoadoutSystem")]
FILE: CP2077SaveEditor/ModSupport/RandomRadio/RRPlayListMode.cs
type RRPlayListMode (line 3) | public enum RRPlayListMode
FILE: CP2077SaveEditor/ModSupport/RandomRadio/SongStorage.cs
class SongStorage (line 5) | public class SongStorage : IScriptable
FILE: CP2077SaveEditor/ModSupport/RandomRadio/SongWrapper.cs
class SongWrapper (line 5) | public class SongWrapper : IScriptable
FILE: CP2077SaveEditor/ModSupport/RandomRadio/Songs.cs
class Songs (line 5) | public class Songs : gameScriptableSystem
FILE: CP2077SaveEditor/ModSupport/VirtualAtelier/VirtualAtelierStoresManager.cs
class VirtualAtelierStoresManager (line 5) | [RED("VirtualAtelier.Systems.VirtualAtelierStoresManager")]
FILE: CP2077SaveEditor/ModSupport/VirtualCarDealer/PurchasableVehicleSystem.cs
class PurchasableVehicleSystem (line 5) | [RED("CarDealer.System.PurchasableVehicleSystem")]
FILE: CP2077SaveEditor/Program.cs
class Program (line 7) | static class Program
method Main (line 12) | [STAThread]
FILE: CP2077SaveEditor/Properties/Resources.Designer.cs
class Resources (line 22) | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resource...
method Resources (line 31) | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Mic...
FILE: CP2077SaveEditor/Properties/Settings.Designer.cs
class Settings (line 14) | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
FILE: CP2077SaveEditor/Utils/AppearanceHelper.cs
class AppearanceHelper (line 17) | public class AppearanceHelper
type CustomizationGroupType (line 19) | public enum CustomizationGroupType
type CustomizationAppearanceField (line 25) | public enum CustomizationAppearanceField
type CustomizationMorphField (line 32) | public enum CustomizationMorphField
type CustomizationField (line 38) | public enum CustomizationField
method AppearanceHelper (line 47) | public AppearanceHelper(SaveFileHelper _saveFile)
method GetEntries (line 1339) | public List<gameuiCensorshipInfo> GetEntries(CArray<gameuiCustomizatio...
method GetEntries (line 1355) | public List<gameuiCensorshipInfo> GetEntries(string searchString)
method SetAllEntries (line 1368) | public void SetAllEntries(CustomizationGroupType entryType, string sea...
method SetAllEntries (line 1377) | public void SetAllEntries(List<gameuiCensorshipInfo> entries, Action<g...
method SetAllEntries (line 1385) | public void SetAllEntries(List<object> entries, Action<object> entries...
method GetAllEntries (line 1393) | public List<gameuiCensorshipInfo> GetAllEntries(CustomizationGroupType...
method EnumerateAllEntries (line 1404) | public void EnumerateAllEntries(Action<gameuiCensorshipInfo> entryAction)
method RemoveEntry (line 1446) | public void RemoveEntry(gameuiCensorshipInfo entry)
method RemoveEntries (line 1503) | public void RemoveEntries(List<gameuiCensorshipInfo> entries)
method CreateEntry (line 1511) | public void CreateEntry(gameuiCensorshipInfo entry, CName[] groupNames...
method SetValue (line 1526) | public void SetValue(CustomizationField field, string searchString, ob...
method GetValue (line 1563) | public string GetValue(CArray<gameuiCustomizationGroup> customizationG...
method GetValue (line 1601) | public string GetValue(string searchString)
method SetConcatedValue (line 1614) | public void SetConcatedValue(string searchString, string newValue, int...
method GetConcatedValue (line 1657) | public string GetConcatedValue(string searchString, int position = -1)
method SetFacialValue (line 1673) | public void SetFacialValue(string fieldName, int fieldNum, int value)
method GetFacialValue (line 1720) | public int GetFacialValue(string fieldName)
method SetCustomizationAppearance (line 1746) | public void SetCustomizationAppearance(string searchString,
method SetAllValues (line 1796) | public void SetAllValues(gameuiCharacterCustomizationPresetWrapper new...
method StringToLocation (line 1833) | public CustomizationGroupLocation StringToLocation(string searchString)
method CompareMainListAppearanceEntries (line 1911) | public bool CompareMainListAppearanceEntries(string entry1, string ent...
method UlongToResource (line 1916) | public static CResourceReference<appearanceAppearanceResource> UlongTo...
type AppearanceGender (line 1922) | public enum AppearanceGender
class CustomizationGroupLocation (line 1928) | public class CustomizationGroupLocation
method CustomizationGroupLocation (line 1935) | public CustomizationGroupLocation(){}
method CustomizationGroupLocation (line 1937) | public CustomizationGroupLocation(CArray<gameuiCustomizationGroup> gro...
class AppearanceValueLists (line 1946) | public static class AppearanceValueLists
method AppearanceValueLists (line 1978) | static AppearanceValueLists()
FILE: CP2077SaveEditor/Utils/AppearanceHelper2.cs
class AppearanceHelper2 (line 14) | public class AppearanceHelper2
method AppearanceHelper2 (line 19) | public AppearanceHelper2(SaveFileHelper saveFileHelper)
method GetValue (line 139) | private object? GetValue([CallerMemberName] string? callerMemberName =...
method GetAppearance (line 174) | private gameuiCustomizationAppearance? GetAppearance(CArray<gameuiCust...
method SetValue (line 208) | private void SetValue(object value, [CallerMemberName] string? callerM...
FILE: CP2077SaveEditor/Utils/Controls.cs
class ModernButton (line 12) | [DefaultEvent("Click")]
method OnCreateControl (line 68) | protected override void OnCreateControl()
method TextMouseEnter (line 82) | private void TextMouseEnter(object sender, EventArgs e)
method TextMouseLeave (line 88) | private void TextMouseLeave(object sender, EventArgs e)
method TextMouseDown (line 94) | private void TextMouseDown(object sender, EventArgs e)
method TextMouseUp (line 102) | private void TextMouseUp(object sender, EventArgs e)
class ModernValuePicker (line 109) | public class ModernValuePicker : Panel
method ModernValuePicker (line 261) | public ModernValuePicker()
method OnPaint (line 269) | protected override void OnPaint(PaintEventArgs e)
method OnMouseMove (line 292) | protected override void OnMouseMove(MouseEventArgs e)
method OnMouseLeave (line 317) | protected override void OnMouseLeave(EventArgs e)
method OnMouseDown (line 325) | protected override void OnMouseDown(MouseEventArgs e)
method OnMouseUp (line 340) | protected override void OnMouseUp(MouseEventArgs e)
method OnEnabledChanged (line 363) | protected override void OnEnabledChanged(EventArgs e)
method OnDoubleClick (line 375) | protected override void OnDoubleClick(EventArgs e)
method entryBox_IndexChanged (line 418) | private void entryBox_IndexChanged(object sender, EventArgs e)
method entryBox_KeyDown (line 427) | private void entryBox_KeyDown(object sender, KeyEventArgs e)
method entryBox_ApplyValue (line 436) | private void entryBox_ApplyValue(object sender)
type PickerValueType (line 465) | public enum PickerValueType
FILE: CP2077SaveEditor/Utils/Extensions.cs
class Extensions (line 7) | public static class Extensions
method InvokeIfRequired (line 9) | public static void InvokeIfRequired(this ContainerControl control, Act...
method Contains (line 21) | public static bool Contains(this CName value, string search)
method Split (line 31) | public static string[] Split(this CName value, string separator, Strin...
FILE: CP2077SaveEditor/Utils/IGameControl.cs
type IGameControl (line 3) | public interface IGameControl
FILE: CP2077SaveEditor/Utils/LegacyPresetHelper.cs
class LegacyPresetHelper (line 8) | public class LegacyPresetHelper
method Convert (line 10) | public static gameuiCharacterCustomizationPresetWrapper Convert(string...
method ConvertGroupArray (line 46) | private static CArray<gameuiCustomizationGroup> ConvertGroupArray(Json...
FILE: CP2077SaveEditor/Utils/PresetDto.cs
class PresetDto (line 5) | public class PresetDto
FILE: CP2077SaveEditor/Utils/ResourceHelper.cs
class ItemRecord (line 6) | public class ItemRecord
class SlotPartRecord (line 14) | public class SlotPartRecord
class FastTravelRecord (line 20) | public class FastTravelRecord
type ModifierGroup (line 26) | public record ModifierGroup(string Name, uint CRC, List<string> StatTypes);
class ResourceHelper (line 28) | public static class ResourceHelper
FILE: CP2077SaveEditor/Utils/SaveFileHelper.cs
class SaveFileHelper (line 14) | public class SaveFileHelper
method SaveFileHelper (line 23) | public SaveFileHelper() : base()
method GetAppearanceContainer (line 28) | public gameuiCharacterCustomizationPresetWrapper GetAppearanceContainer()
method SetAppearanceContainer (line 33) | public void SetAppearanceContainer(gameuiCharacterCustomizationPresetW...
method GetInventoriesContainer (line 38) | public Inventory GetInventoriesContainer()
method GetFactsContainer (line 43) | public NodeEntry GetFactsContainer()
method GetStatsContainer (line 48) | public gameStatsStateMapStructure GetStatsContainer()
method GetScriptableContainer (line 53) | public RedPackage GetScriptableContainer()
method GetScriptableSystem (line 58) | public T GetScriptableSystem<T>() where T : gameScriptableSystem
method GetPlayerDevelopmentData (line 63) | public PlayerDevelopmentData GetPlayerDevelopmentData()
method GetPSDataContainer (line 69) | public PersistencySystem2 GetPSDataContainer()
method GetGodModeSystem (line 74) | public RedPackage GetGodModeSystem()
method GetSystem (line 79) | public T GetSystem<T>()
method GetEquippedItems (line 84) | public Dictionary<gameItemID, string> GetEquippedItems()
method GetEquipAreas (line 112) | public CArray<gameSEquipArea> GetEquipAreas()
method GetEquipSlotsFromID (line 118) | public List<gameSEquipSlot> GetEquipSlotsFromID(gameItemID id)
method GetStatsFromEntityId (line 137) | public gameSavedStatsData GetStatsFromEntityId(ulong hash)
method GetStatsFromItemId (line 142) | public gameSavedStatsData GetStatsFromItemId(gameItemID itemId)
method GetStatsFromStatsObjectId (line 147) | public gameSavedStatsData GetStatsFromStatsObjectId(gameStatsObjectID id)
method SetConstantStat (line 157) | public void SetConstantStat(gamedataStatType stat, float value, gameSa...
method AddStat (line 185) | public gameStatModifierData_Deprecated AddStat(Type statType, gameSave...
method CreateUniqueSeed (line 205) | public uint CreateUniqueSeed(gameStatsStateMapStructure statsMap = null)
method CreateStatDataFromEntityId (line 221) | public gameSavedStatsData CreateStatDataFromEntityId(ulong id)
method CreateStatData (line 256) | public gameSavedStatsData CreateStatData(gameItemID gameItemId)
method GetKnownFacts (line 317) | public List<FactsTable.FactEntry> GetKnownFacts()
method SetFactByName (line 341) | public bool SetFactByName(string factName, uint factValue)
method AddFactByName (line 356) | public bool AddFactByName(string factName, uint factValue)
method AddFactByHash (line 368) | public void AddFactByHash(uint factHash, uint factValue)
method GetInventory (line 377) | public SubInventory GetInventory(ulong id)
method GetNextUniqueCounter (line 382) | public ushort GetNextUniqueCounter()
FILE: CP2077SaveEditor/Utils/TypeExtensions.cs
class ListViewExtensions (line 10) | public static class ListViewExtensions
method RetrieveDefaultVirtualItem (line 12) | public static void RetrieveDefaultVirtualItem(object sender, RetrieveV...
method DefaultColumnClick (line 17) | private static void DefaultColumnClick(object sender, ColumnClickEvent...
method SetVirtualItems (line 22) | public static void SetVirtualItems(this ListView targetView, List<List...
method RemoveVirtualItem (line 40) | public static void RemoveVirtualItem(this ListView targetView, ListVie...
method SelectedVirtualItems (line 47) | public static List<ListViewItem> SelectedVirtualItems(this ListView ta...
method SortVirtualItems (line 57) | public static void SortVirtualItems(this ListView targetView, int colu...
method GetVirtualInfo (line 116) | public static VirtualInfo GetVirtualInfo(this ListView targetView)
class VirtualInfo (line 121) | public class VirtualInfo
method VirtualInfo (line 127) | public VirtualInfo() { }
method VirtualInfo (line 129) | public VirtualInfo(List<ListViewItem> _items)
class StringExtensions (line 136) | public static class StringExtensions
method LastOrIndex (line 138) | public static string LastOrIndex(this string[] arr, int position)
class ControlExtensions (line 151) | public static class ControlExtensions
method SendMessage (line 153) | [DllImport("user32.dll")]
method SuspendDrawing (line 158) | public static void SuspendDrawing(this Control parent)
method ResumeDrawing (line 163) | public static void ResumeDrawing(this Control parent)
class NumericUpDownExtensions (line 170) | public static class NumericUpDownExtensions
method SetValue (line 172) | public static void SetValue(this NumericUpDown numericUpDown, decimal ...
FILE: CP2077SaveEditor/Views/AddFact.Designer.cs
class AddFact (line 4) | partial class AddFact
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/AddFact.cs
class AddFact (line 9) | public partial class AddFact : Form
method AddFact (line 14) | public AddFact()
method LoadFactDialog (line 19) | public void LoadFactDialog(Action<string> callback, object _saveFile)
method addFactButton_Click (line 27) | private void addFactButton_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/AddItem.Designer.cs
class AddItem (line 3) | partial class AddItem
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/AddItem.cs
class AddItem (line 11) | public partial class AddItem : Form
method AddItem (line 21) | public AddItem()
method LoadDialog (line 26) | public void LoadDialog(SubInventory inventory, SaveFileHelper activeSa...
method RefreshItems (line 35) | private void RefreshItems()
method cb_Items_SelectedIndexChanged (line 50) | private void cb_Items_SelectedIndexChanged(object sender, EventArgs e)
method btn_Add_Click (line 74) | private void btn_Add_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/AddStat.Designer.cs
class AddStat (line 4) | partial class AddStat
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/AddStat.cs
class AddStat (line 6) | public partial class AddStat : Form
method AddStat (line 10) | public AddStat()
method addButton_Click (line 15) | private void addButton_Click(object sender, EventArgs e)
method LoadAddDialog (line 21) | public void LoadAddDialog(Action<string> callback)
FILE: CP2077SaveEditor/Views/AdvancedAppearanceDialog.Designer.cs
class AdvancedAppearanceDialog (line 4) | partial class AdvancedAppearanceDialog
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/AdvancedAppearanceDialog.cs
class AdvancedAppearanceDialog (line 10) | public partial class AdvancedAppearanceDialog : Form
method AdvancedAppearanceDialog (line 18) | public AdvancedAppearanceDialog(gameuiCharacterCustomizationPresetWrap...
method AdvancedAppearanceDialog_Load (line 29) | private void AdvancedAppearanceDialog_Load(object sender, EventArgs e)
method optionsBox_SelectedIndexChanged (line 58) | private void optionsBox_SelectedIndexChanged(object sender, EventArgs e)
method inputBox_TextChanged (line 78) | private void inputBox_TextChanged(object sender, EventArgs e)
method applyButton_Click (line 83) | private void applyButton_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/AppearanceControl.Designer.cs
class AppearanceControl (line 3) | partial class AppearanceControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/AppearanceControl.cs
class AppearanceControl (line 16) | public partial class AppearanceControl : UserControl, IGameControl
method AppearanceControl (line 26) | public AppearanceControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 70) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method Init (line 81) | private void Init()
method AppearanceOptionMouseEnter (line 87) | private void AppearanceOptionMouseEnter(object sender, EventArgs e)
method AppearanceOptionChanged (line 95) | private void AppearanceOptionChanged(ModernValuePicker sender)
method advancedAppearanceButton_Click (line 114) | private void advancedAppearanceButton_Click(object sender, EventArgs e)
method saveAppearButton_Click (line 121) | private void saveAppearButton_Click(object sender, EventArgs e)
method loadAppearButton_Click (line 132) | private void loadAppearButton_Click(object sender, EventArgs e)
method SetAppearanceImage (line 195) | private void SetAppearanceImage(string name, string value)
method RefreshAppearanceValues (line 226) | public void RefreshAppearanceValues()
method GetAppearanceValue (line 285) | private object GetAppearanceValue(ModernValuePicker picker)
method SetAppearanceValue (line 290) | private void SetAppearanceValue(ModernValuePicker picker, object value)
FILE: CP2077SaveEditor/Views/Controls/ExtrasControl.Designer.cs
class ExtrasControl (line 3) | partial class ExtrasControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/ExtrasControl.cs
class ExtrasControl (line 10) | public partial class ExtrasControl : UserControl, IGameControl
method ExtrasControl (line 14) | public ExtrasControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 24) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method Init (line 35) | private void Init()
method btn_UnlockAll_Click (line 41) | private void btn_UnlockAll_Click(object sender, EventArgs e)
method btn_MakeVulnerable_Click (line 58) | private void btn_MakeVulnerable_Click(object sender, EventArgs e)
method btn_ClearBlacklist_Click (line 82) | private void btn_ClearBlacklist_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/InventoryControl.Designer.cs
class InventoryControl (line 3) | partial class InventoryControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/InventoryControl.cs
class InventoryControl (line 15) | public partial class InventoryControl : UserControl, IGameControl
type Operation (line 17) | private enum Operation
method InventoryControl (line 46) | public InventoryControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 56) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method moneyUpDown_ValueChanged (line 67) | private void moneyUpDown_ValueChanged(object sender, EventArgs e)
method clearQuestFlagsButton_Click (line 76) | private void clearQuestFlagsButton_Click(object sender, EventArgs e)
method debloatButton_Click (line 88) | private void debloatButton_Click(object sender, EventArgs e)
method debloatWorker_DoWork (line 104) | private void debloatWorker_DoWork(object sender, System.ComponentModel...
method debloatWorker_RunWorkerCompleted (line 148) | private void debloatWorker_RunWorkerCompleted(object sender, System.Co...
method debloatTimer_Tick (line 160) | private void debloatTimer_Tick(object sender, EventArgs e)
method containersListBox_SelectedIndexChanged (line 165) | private void containersListBox_SelectedIndexChanged(object sender, Eve...
method RefreshInventories (line 177) | private void RefreshInventories()
method RefreshInventory (line 198) | public bool RefreshInventory()
method RefreshInventory (line 211) | public bool RefreshInventory(string search, int searchField)
method inventorySearchBox_TextChanged (line 328) | private void inventorySearchBox_TextChanged(object sender, EventArgs e)
method inventoryListView_MouseDown (line 365) | private void inventoryListView_MouseDown(object sender, MouseEventArgs e)
method CutItem (line 427) | private void CutItem(object sender, EventArgs e)
method CopyItem (line 447) | private void CopyItem(object sender, EventArgs e)
method PasteItem (line 458) | private void PasteItem(object sender, EventArgs e)
method EquipInventoryItem (line 486) | private void EquipInventoryItem(object sender, EventArgs e)
method UnequipInventoryItem (line 495) | private void UnequipInventoryItem(object sender, EventArgs e)
method DeleteInventoryItem (line 510) | private void DeleteInventoryItem(object sender = null, EventArgs e = n...
method inventoryListView_DoubleClick (line 535) | private void inventoryListView_DoubleClick(object sender, EventArgs e)
method inventoryListView_KeyDown (line 544) | private void inventoryListView_KeyDown(object sender, KeyEventArgs e)
method SearchBoxGotFocus (line 552) | private void SearchBoxGotFocus(object sender, EventArgs e)
method SearchBoxLostFocus (line 561) | private void SearchBoxLostFocus(object sender, EventArgs e)
method btn_AddItem_Click (line 570) | private void btn_AddItem_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/PlayerStatsControl.Designer.cs
class PlayerStatsControl (line 3) | partial class PlayerStatsControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/PlayerStatsControl.cs
class PlayerStatsControl (line 14) | public partial class PlayerStatsControl : UserControl, IGameControl
method PlayerStatsControl (line 21) | public PlayerStatsControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 85) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method Init (line 96) | private void Init()
method PlayerStatChanged (line 158) | private void PlayerStatChanged(object sender, EventArgs e)
method GetPlayerStats (line 236) | private gameSavedStatsData GetPlayerStats()
method additionalPlayerStatsButton_Click (line 304) | private void additionalPlayerStatsButton_Click(object sender, EventArg...
method lifePathBox_SelectedIndexChanged (line 315) | private void lifePathBox_SelectedIndexChanged(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/QuestFactsControl.Designer.cs
class QuestFactsControl (line 3) | partial class QuestFactsControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/QuestFactsControl.cs
class QuestFactsControl (line 14) | public partial class QuestFactsControl : UserControl, IGameControl
method QuestFactsControl (line 18) | public QuestFactsControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 28) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method factsListView_AfterLabelEdit (line 39) | private void factsListView_AfterLabelEdit(object sender, LabelEditEven...
method factsListView_MouseUp (line 49) | private void factsListView_MouseUp(object sender, EventArgs e)
method factsListView_KeyDown (line 57) | private void factsListView_KeyDown(object sender, KeyEventArgs e)
method SearchBoxGotFocus (line 67) | private void SearchBoxGotFocus(object sender, EventArgs e)
method SearchBoxLostFocus (line 76) | private void SearchBoxLostFocus(object sender, EventArgs e)
method RefreshFacts (line 85) | private void RefreshFacts()
method RefreshFacts (line 90) | private void RefreshFacts(string search)
method factsSearchBox_TextChanged (line 114) | private void factsSearchBox_TextChanged(object sender, EventArgs e)
method addFactButton_Click (line 122) | private void addFactButton_Click(object sender, EventArgs e)
method factsSaveButton_Click (line 128) | private void factsSaveButton_Click(object sender, EventArgs e)
method enableSecretEndingButton_Click (line 148) | private void enableSecretEndingButton_Click(object sender, EventArgs e)
method makeAllRomanceableButton_Click (line 155) | private void makeAllRomanceableButton_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/ScrollMenuControl.Designer.cs
class ScrollMenuControl (line 3) | partial class ScrollMenuControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/ScrollMenuControl.cs
class ScrollMenuControl (line 8) | public partial class ScrollMenuControl : UserControl
method ScrollMenuControl (line 12) | public ScrollMenuControl()
method AddButton (line 17) | public void AddButton(string text, EventHandler eventHandler)
method Scroll (line 38) | private void Scroll(int offset)
method btn_ScrollUp_Click (line 61) | private void btn_ScrollUp_Click(object sender, EventArgs e)
method pnl_Menu_MouseWheel (line 66) | private void pnl_Menu_MouseWheel(object sender, MouseEventArgs eventArgs)
method btn_ScrollDown_Click (line 79) | private void btn_ScrollDown_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/StatsControl.Designer.cs
class StatsControl (line 3) | partial class StatsControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/StatsControl.cs
class StatsControl (line 12) | public partial class StatsControl : UserControl
method StatsControl (line 16) | public StatsControl()
method InitInactiveStatsMenuStatTypes (line 26) | private void InitInactiveStatsMenuStatTypes()
method InitModifierGroups (line 31) | private void InitModifierGroups()
method ModifierGroup_AfterSelect (line 39) | private void ModifierGroup_AfterSelect(object sender, TreeViewEventArg...
method Init (line 58) | public void Init(gameSavedStatsData gameSavedStatsData)
method ReloadData (line 65) | private bool ReloadData()
method lv_Modifiers_DoubleClick (line 232) | private void lv_Modifiers_DoubleClick(object sender, EventArgs e)
method lv_Modifiers_KeyDown (line 241) | private void lv_Modifiers_KeyDown(object sender, KeyEventArgs e)
method btn_ModifierDelete_Click (line 253) | private void btn_ModifierDelete_Click(object sender, EventArgs e)
method btn_ModifierAddCurve_Click (line 262) | private void btn_ModifierAddCurve_Click(object sender, EventArgs e)
method btn_ModifierAddCombined_Click (line 276) | private void btn_ModifierAddCombined_Click(object sender, EventArgs e)
method btn_ModifierAddConstant_Click (line 290) | private void btn_ModifierAddConstant_Click(object sender, EventArgs e)
method btn_ForcedModifierDelete_Click (line 304) | private void btn_ForcedModifierDelete_Click(object sender, EventArgs e)
method btn_ForcedModifierAddCurve_Click (line 313) | private void btn_ForcedModifierAddCurve_Click(object sender, EventArgs e)
method btn_ForcedModifierAddCombined_Click (line 327) | private void btn_ForcedModifierAddCombined_Click(object sender, EventA...
method btn_ForcedModifierAddConstant_Click (line 341) | private void btn_ForcedModifierAddConstant_Click(object sender, EventA...
method btn_InactiveStatsCreate_Click (line 355) | private void btn_InactiveStatsCreate_Click(object sender, EventArgs e)
method btn_ForcedModifiersCreate_Click (line 361) | private void btn_ForcedModifiersCreate_Click(object sender, EventArgs e)
method btn_ModifiersCreate_Click (line 373) | private void btn_ModifiersCreate_Click(object sender, EventArgs e)
method btn_InactiveStatsDelete_Click (line 385) | private void btn_InactiveStatsDelete_Click(object sender, EventArgs e)
method btn_InactiveStatsAdd_Click (line 394) | private void btn_InactiveStatsAdd_Click(object sender, EventArgs e)
method btn_ModifierGroupCreate_Click (line 403) | private void btn_ModifierGroupCreate_Click(object sender, EventArgs e)
method btn_ModifierGroupDelete_Click (line 415) | private void btn_ModifierGroupDelete_Click(object sender, EventArgs e)
method btn_ModifierGroupAddNode_Click (line 433) | private void btn_ModifierGroupAddNode_Click(object sender, EventArgs e)
method btn_ModifierGroupAddStat_Click (line 440) | private void btn_ModifierGroupAddStat_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/Controls/VehiclesControl.Designer.cs
class VehiclesControl (line 3) | partial class VehiclesControl
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Controls/VehiclesControl.cs
class VehiclesControl (line 13) | public partial class VehiclesControl : UserControl, IGameControl
method VehiclesControl (line 17) | public VehiclesControl(Form2 parentForm)
method OnParentFormPropertyChanged (line 27) | private void OnParentFormPropertyChanged(object sender, PropertyChange...
method vehiclesListView_DoubleClick (line 38) | private void vehiclesListView_DoubleClick(object sender, EventArgs e)
method Init (line 84) | private void Init()
FILE: CP2077SaveEditor/Views/Form2.Designer.cs
class Form2 (line 5) | partial class Form2
method Dispose (line 16) | protected override void Dispose(bool disposing)
method InitializeComponent (line 31) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/Form2.cs
class Form2 (line 21) | public partial class Form2 : Form, INotifyPropertyChanged
method Form2 (line 32) | public Form2()
method Form2_Load (line 68) | private async void Form2_Load(object sender, EventArgs e)
method RegisterControl (line 87) | private void RegisterControl(UserControl userControl, bool isLandingPa...
method SwitchPanel (line 103) | private void SwitchPanel(UserControl userControl)
method openSaveButton_Click (line 123) | private void openSaveButton_Click(object sender, EventArgs e)
method Init (line 134) | private async Task Init()
method LoadSave (line 150) | private async void LoadSave(string savePath)
method SetStatus (line 242) | internal void SetStatus(string message)
method OnPropertyChanged (line 249) | protected virtual void OnPropertyChanged([CallerMemberName] string pro...
method SetField (line 254) | protected bool SetField<T>(ref T field, T value, [CallerMemberName] st...
method saveChangesButton_Click (line 262) | private async void saveChangesButton_Click(object sender, EventArgs e)
method Form2_FormClosing (line 360) | private void Form2_FormClosing(object sender, FormClosingEventArgs e)
FILE: CP2077SaveEditor/Views/ItemDetails.Designer.cs
class ItemDetails (line 4) | partial class ItemDetails
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/ItemDetails.cs
class ItemDetails (line 11) | public partial class ItemDetails : Form
method ItemDetails (line 19) | public ItemDetails()
method IterativeBuildModTree (line 41) | private void IterativeBuildModTree(ItemSlotPart nodeData, TreeNode roo...
method IterativeDeleteModNode (line 54) | private void IterativeDeleteModNode(ItemSlotPart targetNode, ItemSlotP...
method ReloadData (line 73) | public bool ReloadData()
method LoadItem (line 149) | public void LoadItem(ItemData item, object _saveFile, Func<bool> callb...
method LoadStatsOnly (line 159) | public void LoadStatsOnly(uint seed, object _saveFile, string name)
method pasteLegendaryIdButton_Click (line 198) | private void pasteLegendaryIdButton_Click(object sender, EventArgs e)
method applyButton_Click (line 218) | private void applyButton_Click(object sender, EventArgs e)
method closeButton_Click (line 262) | private void closeButton_Click(object sender, EventArgs e)
method modsTreeView_DoubleClick (line 267) | private void modsTreeView_DoubleClick(object sender, TreeNodeMouseClic...
method modsTreeView_KeyDown (line 273) | private void modsTreeView_KeyDown(object sender, KeyEventArgs e)
method deleteModNodeButton_Click (line 299) | private void deleteModNodeButton_Click(object sender, EventArgs e)
method newModNodeButton_Click (line 325) | private void newModNodeButton_Click(object sender, EventArgs e)
method infuseLegendaryComponentsButton_Click (line 349) | private void infuseLegendaryComponentsButton_Click(object sender, Even...
method ApplyableControlChanged (line 379) | private void ApplyableControlChanged(object sender, EventArgs e)
method createStatDataButton_Click (line 384) | private void createStatDataButton_Click(object sender, EventArgs e)
method txt_LootItemName_TextChanged (line 393) | private void txt_LootItemName_TextChanged(object sender, EventArgs e)
method txt_LootItemId_TextChanged (line 407) | private void txt_LootItemId_TextChanged(object sender, EventArgs e)
method btn_MaxLevel_Click (line 421) | private void btn_MaxLevel_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/ModNodeDetails.Designer.cs
class ModNodeDetails (line 4) | partial class ModNodeDetails
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/ModNodeDetails.cs
class ModNodeDetails (line 8) | public partial class ModNodeDetails : Form
method ModNodeDetails (line 16) | public ModNodeDetails()
method txt_AttachmentName_TextChanged (line 21) | private void txt_AttachmentName_TextChanged(object sender, EventArgs e)
method txt_AttachmentId_TextChanged (line 35) | private void txt_AttachmentId_TextChanged(object sender, EventArgs e)
method txt_ModName_TextChanged (line 49) | private void txt_ModName_TextChanged(object sender, EventArgs e)
method txt_ModId_TextChanged (line 63) | private void txt_ModId_TextChanged(object sender, EventArgs e)
method txt_LootItemName_TextChanged (line 77) | private void txt_LootItemName_TextChanged(object sender, EventArgs e)
method txt_LootItemId_TextChanged (line 91) | private void txt_LootItemId_TextChanged(object sender, EventArgs e)
method LoadNode (line 105) | public void LoadNode(ItemSlotPart node, Func<bool> callback, object sa...
method applyCloseButton_Click (line 140) | private void applyCloseButton_Click(object sender, EventArgs e)
method resolvedItemLabel_LinkClicked (line 169) | private void resolvedItemLabel_LinkClicked(object sender, LinkLabelLin...
method btn_MaxLevel_Click (line 183) | private void btn_MaxLevel_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/StatDetails.Designer.cs
class StatDetails (line 4) | partial class StatDetails
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/StatDetails.cs
class StatDetails (line 10) | public partial class StatDetails : Form
method StatDetails (line 15) | public StatDetails()
method PopulateStatTypes (line 25) | private void PopulateStatTypes(object sender, EventArgs e)
method LoadStat (line 31) | public void LoadStat(gameStatModifierData_Deprecated stat, Func<bool> ...
method applyCloseButton_Click (line 72) | private void applyCloseButton_Click(object sender, EventArgs e)
FILE: CP2077SaveEditor/Views/StatsForm.Designer.cs
class StatsForm (line 3) | partial class StatsForm
method Dispose (line 14) | protected override void Dispose(bool disposing)
method InitializeComponent (line 29) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/StatsForm.cs
class StatsForm (line 14) | public partial class StatsForm : Form
method StatsForm (line 16) | public StatsForm()
method Init (line 21) | public void Init(string title, gameSavedStatsData gameSavedStatsData)
FILE: CP2077SaveEditor/Views/WrongDefaultDialog.Designer.cs
class WrongDefaultDialog (line 4) | partial class WrongDefaultDialog
method Dispose (line 15) | protected override void Dispose(bool disposing)
method InitializeComponent (line 30) | private void InitializeComponent()
FILE: CP2077SaveEditor/Views/WrongDefaultDialog.cs
class WrongDefaultDialog (line 6) | public partial class WrongDefaultDialog : Form
method WrongDefaultDialog (line 8) | public WrongDefaultDialog(string className, string prop, object value)
method continueButton_Click (line 18) | private void continueButton_Click(object sender, EventArgs e)
method cancelButton_Click (line 24) | private void cancelButton_Click(object sender, EventArgs e)
FILE: ResourceGenerator/Program.cs
class Program (line 12) | internal class Program
method Main (line 16) | static void Main(string[] args)
method GenerateTweakFiles (line 22) | private static void GenerateTweakFiles(string tweakPath)
type ModifierGroup (line 41) | private record ModifierGroup(string Name, uint CRC, List<string> StatT...
method GenerateModifierGroupsHash (line 43) | private static void GenerateModifierGroupsHash(TweakDB tweakDb)
type RootSlot (line 79) | private record RootSlot(string Slot, string Item);
method Test (line 81) | private static void Test(TweakDB tweakDb)
method GenerateModList (line 120) | private static void GenerateModList(TweakDB tweakDb)
method GenerateVehicles (line 184) | private static void GenerateVehicles(TweakDB tweakDb)
type SlotPartRecord (line 211) | public record SlotPartRecord(ulong ItemPartPreset, ulong Slot);
type ItemRecord (line 212) | public record ItemRecord(string Type, bool IsSingleInstance, int IsIte...
method GenerateItemClasses (line 214) | private static void GenerateItemClasses(TweakDB tweakDb)
class ItemRecord2 (line 270) | public class ItemRecord2
method GenerateItemClasses2 (line 281) | private static void GenerateItemClasses2(TweakDB tweakDb)
method LoadFile (line 349) | private static T? LoadFile<T>(string archivePath, CName filePath) wher...
method GenerateAppearanceValues (line 378) | private static void GenerateAppearanceValues(string archivePath)
Condensed preview — 126 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (6,004K chars).
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"path": "CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSet.cs",
"chars": 656,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.OutfitSet\")]\npublic class Outfit"
},
{
"path": "CP2077SaveEditor/ModSupport/EquipmentEx/OutfitState.cs",
"chars": 870,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.OutfitState\")]\npublic class Outf"
},
{
"path": "CP2077SaveEditor/ModSupport/EquipmentEx/OutfitSystem.cs",
"chars": 344,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.OutfitSystem\")]\npublic class Out"
},
{
"path": "CP2077SaveEditor/ModSupport/EquipmentEx/ViewManager.cs",
"chars": 336,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.ViewManager\")]\npublic class View"
},
{
"path": "CP2077SaveEditor/ModSupport/EquipmentEx/ViewState.cs",
"chars": 561,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.ViewState\")]\npublic class ViewSt"
},
{
"path": "CP2077SaveEditor/ModSupport/EquipmentEx/WardrobeItemSource.cs",
"chars": 216,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"EquipmentEx.WardrobeItemSource\")]\npublic enu"
},
{
"path": "CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/ClothingSetExtra.cs",
"chars": 747,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\npublic class ClothingSetExtra : IScriptable\n{\n "
},
{
"path": "CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/WardrobeSystemExtra.cs",
"chars": 942,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\npublic class WardrobeSystemExtra : gameScriptableS"
},
{
"path": "CP2077SaveEditor/ModSupport/ExtraWardrobeSlots/gameWardrobeClothingSetIndexExtra.cs",
"chars": 342,
"preview": "namespace CP2077SaveEditor.ModSupport;\n\npublic enum gameWardrobeClothingSetIndexExtra\n{\n Slot1 = 0,\n Slot2 = 1,\n "
},
{
"path": "CP2077SaveEditor/ModSupport/MarkToSell/MarkToSellSystem.cs",
"chars": 347,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"MarkToSell.System.MarkToSellSystem\")]\npublic"
},
{
"path": "CP2077SaveEditor/ModSupport/ModManager.cs",
"chars": 2385,
"preview": "using CP2077SaveEditor.ModSupport.CyberwareMeshExt;\nusing CP2077SaveEditor.ModSupport.VirtualAtelier;\nusing WolvenKit.R"
},
{
"path": "CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadout.cs",
"chars": 636,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"QuickhackLoadouts.QuickhackLoadout\")]\npublic"
},
{
"path": "CP2077SaveEditor/ModSupport/QuickhackLoadouts/QuickhackLoadoutSystem.cs",
"chars": 433,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"QuickhackLoadouts.QuickhackLoadoutSystem\")]\n"
},
{
"path": "CP2077SaveEditor/ModSupport/RandomRadio/RRPlayListMode.cs",
"chars": 99,
"preview": "namespace CP2077SaveEditor.ModSupport;\n\npublic enum RRPlayListMode\n{\n Off,\n On,\n Forced\n}"
},
{
"path": "CP2077SaveEditor/ModSupport/RandomRadio/SongStorage.cs",
"chars": 455,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\npublic class SongStorage : IScriptable\n{\n [RED("
},
{
"path": "CP2077SaveEditor/ModSupport/RandomRadio/SongWrapper.cs",
"chars": 455,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\npublic class SongWrapper : IScriptable\n{\n [RED("
},
{
"path": "CP2077SaveEditor/ModSupport/RandomRadio/Songs.cs",
"chars": 645,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\npublic class Songs : gameScriptableSystem\n{\n [R"
},
{
"path": "CP2077SaveEditor/ModSupport/VirtualAtelier/VirtualAtelierStoresManager.cs",
"chars": 567,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport.VirtualAtelier;\n\n[RED(\"VirtualAtelier.Systems.Virtua"
},
{
"path": "CP2077SaveEditor/ModSupport/VirtualCarDealer/PurchasableVehicleSystem.cs",
"chars": 378,
"preview": "using WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.ModSupport;\n\n[RED(\"CarDealer.System.PurchasableVehicleSystem\")]"
},
{
"path": "CP2077SaveEditor/Program.cs",
"chars": 462,
"preview": "using System;\nusing System.Windows.Forms;\nusing CP2077SaveEditor.Views;\n\nnamespace CP2077SaveEditor\n{\n static class "
},
{
"path": "CP2077SaveEditor/Properties/Resources.Designer.cs",
"chars": 15343,
"preview": "//------------------------------------------------------------------------------\r\n// <auto-generated>\r\n// Dieser Co"
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{
"path": "CP2077SaveEditor/Properties/Resources.resx",
"chars": 9037,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!-- \n Microsoft ResX Schema \n \n Version 2.0\n \n The prim"
},
{
"path": "CP2077SaveEditor/Properties/Settings.Designer.cs",
"chars": 1070,
"preview": "//------------------------------------------------------------------------------\n// <auto-generated>\n// This code w"
},
{
"path": "CP2077SaveEditor/Properties/Settings.settings",
"chars": 240,
"preview": "<?xml version='1.0' encoding='utf-8'?>\n<SettingsFile xmlns=\"http://schemas.microsoft.com/VisualStudio/2004/01/settings\""
},
{
"path": "CP2077SaveEditor/Resources/AppearanceValues.json",
"chars": 13437,
"preview": "{\n\t\"EyeColors\":\n\t[\n\t\t\"01_blood_gradient_black\",\n\t\t\"02_blood_gradient_blue\",\n\t\t\"03_blood_gradient_brown\",\n\t\t\"04_blood_gra"
},
{
"path": "CP2077SaveEditor/Resources/Facts.json",
"chars": 846311,
"preview": "{\n \"1349741533\": \" holo_anthony_calls_v_reset_counter\",\n \"2357536991\": \" q000_done\",\n \"1584186482\": \" q306_03_mech_do"
},
{
"path": "CP2077SaveEditor/Resources/FastTravel.json",
"chars": 24496,
"preview": "[{\"IsEP1\":false,\"MarkerRef\":\"#bls_bls_dataterm_01\",\"PointRecord\":\"FastTravelPoints.bls_nth_dataterm_01\"},{\"IsEP1\":false,"
},
{
"path": "CP2077SaveEditor/Resources/FemaleDefault.preset",
"chars": 27482,
"preview": "{\"DataExists\":1,\"Unknown1\":0,\"IsBrainGenderMale\":0,\"Preset\":{\"$type\":\"gameuiCharacterCustomizationPreset\",\"armsGroups\":["
},
{
"path": "CP2077SaveEditor/Resources/ItemClasses.json",
"chars": 1885034,
"preview": "{\n \"37647373161\": {\n \"Type\": \"Gadget\",\n \"IsSingleInstance\": true,\n \"IsItemPlus\": 0,\n \"SlotParts\": []\n },\n "
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{
"path": "CP2077SaveEditor/Resources/MaleDefault.preset",
"chars": 19599,
"preview": "{\"DataExists\":1,\"Unknown1\":0,\"IsBrainGenderMale\":1,\"Preset\":{\"$type\":\"gameuiCharacterCustomizationPreset\",\"armsGroups\":["
},
{
"path": "CP2077SaveEditor/Resources/ModifierGroups.json",
"chars": 14589,
"preview": "[\n {\n \"Name\": \"AdvancedCyberwareModifiers\",\n \"CRC\": 3418179403,\n \"StatTypes\": [\n \"ADSSpeedPercentBonusMod"
},
{
"path": "CP2077SaveEditor/Resources/Mods.json",
"chars": 71769,
"preview": "{\n \"Clothing\": {\n \"178600545795\": [\n 163246605411,\n 133869180885,\n 133887710156,\n 133985117844,\n"
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{
"path": "CP2077SaveEditor/Resources/Vehicles.json",
"chars": 5242,
"preview": "[\n \"Vehicle.v_sport1_herrera_outlaw_player\",\n \"Vehicle.v_sport1_quadra_turbo_player\",\n \"Vehicle.v_sport1_quadra_turbo"
},
{
"path": "CP2077SaveEditor/Utils/AppearanceHelper.cs",
"chars": 76635,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing System.Text.Json;"
},
{
"path": "CP2077SaveEditor/Utils/AppearanceHelper2.cs",
"chars": 6312,
"preview": "#nullable enable\nusing System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing "
},
{
"path": "CP2077SaveEditor/Utils/Controls.cs",
"chars": 14795,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing System.Text;\nusin"
},
{
"path": "CP2077SaveEditor/Utils/Extensions.cs",
"chars": 935,
"preview": "using System;\nusing System.Windows.Forms;\nusing WolvenKit.RED4.Types;\n\nnamespace CP2077SaveEditor.Utils;\n\npublic static"
},
{
"path": "CP2077SaveEditor/Utils/IGameControl.cs",
"chars": 112,
"preview": "namespace CP2077SaveEditor.Utils;\n\npublic interface IGameControl\n{\n public string GameControlName { get; }\n}"
},
{
"path": "CP2077SaveEditor/Utils/LegacyPresetHelper.cs",
"chars": 3645,
"preview": "using System;\nusing System.Text.Json.Nodes;\nusing WolvenKit.RED4.Save;\nusing WolvenKit.RED4.Types;\n\nnamespace CP2077Sav"
},
{
"path": "CP2077SaveEditor/Utils/PresetDto.cs",
"chars": 252,
"preview": "using WolvenKit.RED4.Save;\n\nnamespace CP2077SaveEditor.Utils;\n\npublic class PresetDto\n{\n public string JsonVersion {"
},
{
"path": "CP2077SaveEditor/Utils/ResourceHelper.cs",
"chars": 1124,
"preview": "using System.Collections.Generic;\nusing System.Text.Json;\n\nnamespace CP2077SaveEditor.Utils;\n\npublic class ItemRecord\n{"
},
{
"path": "CP2077SaveEditor/Utils/SaveFileHelper.cs",
"chars": 13934,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text.Json;\nusing CP2077SaveEditor.Utils"
},
{
"path": "CP2077SaveEditor/Utils/TypeExtensions.cs",
"chars": 5918,
"preview": "using System;\nusing System.Collections;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Runtime.Inter"
},
{
"path": "CP2077SaveEditor/Views/AddFact.Designer.cs",
"chars": 6070,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class AddFact\n {\n /// <summary>\n /// Required designer varia"
},
{
"path": "CP2077SaveEditor/Views/AddFact.cs",
"chars": 1683,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Text.Json;\nusing System.Windows.Forms;\n"
},
{
"path": "CP2077SaveEditor/Views/AddFact.resx",
"chars": 5696,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!-- \n Microsoft ResX Schema \n \n Version 2.0\n \n The prim"
},
{
"path": "CP2077SaveEditor/Views/AddItem.Designer.cs",
"chars": 4823,
"preview": "namespace CP2077SaveEditor.Views\n{\n partial class AddItem\n {\n /// <summary>\n /// Required designer "
},
{
"path": "CP2077SaveEditor/Views/AddItem.cs",
"chars": 6456,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Windows.Forms;\nusing CP2077SaveEditor.U"
},
{
"path": "CP2077SaveEditor/Views/AddItem.resx",
"chars": 5633,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/AddStat.Designer.cs",
"chars": 4022,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class AddStat\n {\n /// <summary>\n /// Required designer varia"
},
{
"path": "CP2077SaveEditor/Views/AddStat.cs",
"chars": 601,
"preview": "using System;\nusing System.Windows.Forms;\n\nnamespace CP2077SaveEditor\n{\n public partial class AddStat : Form\n {\n "
},
{
"path": "CP2077SaveEditor/Views/AddStat.resx",
"chars": 343168,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!-- \n Microsoft ResX Schema \n \n Version 2.0\n \n The prim"
},
{
"path": "CP2077SaveEditor/Views/AdvancedAppearanceDialog.Designer.cs",
"chars": 6703,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class AdvancedAppearanceDialog\n {\n /// <summary>\n /// Requir"
},
{
"path": "CP2077SaveEditor/Views/AdvancedAppearanceDialog.cs",
"chars": 3416,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Windows.Forms;\nusing WolvenKit.RED4.Sav"
},
{
"path": "CP2077SaveEditor/Views/AdvancedAppearanceDialog.resx",
"chars": 2755,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/Controls/AppearanceControl.Designer.cs",
"chars": 7743,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class AppearanceControl\n {\n /// <summary> \n //"
},
{
"path": "CP2077SaveEditor/Views/Controls/AppearanceControl.cs",
"chars": 11547,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.IO;\nusing System.Linq;\nusing "
},
{
"path": "CP2077SaveEditor/Views/Controls/AppearanceControl.resx",
"chars": 2755,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/Controls/ExtrasControl.Designer.cs",
"chars": 6596,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class ExtrasControl\n {\n /// <summary> \n /// Er"
},
{
"path": "CP2077SaveEditor/Views/Controls/ExtrasControl.cs",
"chars": 2858,
"preview": "using System;\nusing System.ComponentModel;\nusing System.Windows.Forms;\nusing CP2077SaveEditor.ModSupport;\nusing CP2077S"
},
{
"path": "CP2077SaveEditor/Views/Controls/ExtrasControl.resx",
"chars": 5632,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/Controls/InventoryControl.Designer.cs",
"chars": 13836,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class InventoryControl\n {\n /// <summary> \n ///"
},
{
"path": "CP2077SaveEditor/Views/Controls/InventoryControl.cs",
"chars": 21832,
"preview": "using CP2077SaveEditor.Extensions;\nusing CP2077SaveEditor.Utils;\nusing System;\nusing System.Collections.Generic;\nusing "
},
{
"path": "CP2077SaveEditor/Views/Controls/InventoryControl.resx",
"chars": 6028,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/Controls/PlayerStatsControl.Designer.cs",
"chars": 25216,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class PlayerStatsControl\n {\n /// <summary> \n /"
},
{
"path": "CP2077SaveEditor/Views/Controls/PlayerStatsControl.cs",
"chars": 13314,
"preview": "using CP2077SaveEditor.Extensions;\nusing CP2077SaveEditor.Utils;\nusing System;\nusing System.Collections.Generic;\nusing "
},
{
"path": "CP2077SaveEditor/Views/Controls/PlayerStatsControl.resx",
"chars": 5632,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/Controls/QuestFactsControl.Designer.cs",
"chars": 10730,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class QuestFactsControl\n {\n /// <summary> \n //"
},
{
"path": "CP2077SaveEditor/Views/Controls/QuestFactsControl.cs",
"chars": 5971,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Drawing;\nusing System.IO;\nusi"
},
{
"path": "CP2077SaveEditor/Views/Controls/QuestFactsControl.resx",
"chars": 2755,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/Controls/ScrollMenuControl.Designer.cs",
"chars": 5152,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class ScrollMenuControl\n {\n /// <summary> \n //"
},
{
"path": "CP2077SaveEditor/Views/Controls/ScrollMenuControl.cs",
"chars": 2309,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Drawing;\nusing System.Windows.Forms;\n\nnamespace CP2077Save"
},
{
"path": "CP2077SaveEditor/Views/Controls/ScrollMenuControl.resx",
"chars": 2755,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/Controls/StatsControl.Designer.cs",
"chars": 48590,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class StatsControl\n {\n /// <summary> \n /// Erf"
},
{
"path": "CP2077SaveEditor/Views/Controls/StatsControl.cs",
"chars": 16936,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Windows.Forms;\nusing CP2077SaveEditor.U"
},
{
"path": "CP2077SaveEditor/Views/Controls/StatsControl.resx",
"chars": 5632,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/Controls/VehiclesControl.Designer.cs",
"chars": 3061,
"preview": "namespace CP2077SaveEditor.Views.Controls\n{\n partial class VehiclesControl\n {\n /// <summary> \n /// "
},
{
"path": "CP2077SaveEditor/Views/Controls/VehiclesControl.cs",
"chars": 4437,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Linq;\nusing System.Text.Json;"
},
{
"path": "CP2077SaveEditor/Views/Controls/VehiclesControl.resx",
"chars": 2755,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/Form2.Designer.cs",
"chars": 7954,
"preview": "using CP2077SaveEditor.Properties;\n\nnamespace CP2077SaveEditor.Views\n{\n partial class Form2\n {\n /// <summa"
},
{
"path": "CP2077SaveEditor/Views/Form2.cs",
"chars": 13192,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.IO;\nusing System.Runtime.Comp"
},
{
"path": "CP2077SaveEditor/Views/Form2.resx",
"chars": 343296,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema\n\n Version 2.0\n\n The primary goals "
},
{
"path": "CP2077SaveEditor/Views/ItemDetails.Designer.cs",
"chars": 26898,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class ItemDetails\n {\n /// <summary>\n /// Required designer v"
},
{
"path": "CP2077SaveEditor/Views/ItemDetails.cs",
"chars": 16524,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Windows.Forms;\nusing WolvenKit.RED4.Archive.Buffer;\nusing "
},
{
"path": "CP2077SaveEditor/Views/ItemDetails.resx",
"chars": 343104,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/ModNodeDetails.Designer.cs",
"chars": 15610,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class ModNodeDetails\n {\n /// <summary>\n /// Required designe"
},
{
"path": "CP2077SaveEditor/Views/ModNodeDetails.cs",
"chars": 6149,
"preview": "using System;\nusing System.Windows.Forms;\nusing CP2077SaveEditor.Views;\nusing WolvenKit.RED4.Save.Classes;\n\nnamespace C"
},
{
"path": "CP2077SaveEditor/Views/ModNodeDetails.resx",
"chars": 340227,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor/Views/StatDetails.Designer.cs",
"chars": 24900,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class StatDetails\n {\n /// <summary>\n /// Required designer v"
},
{
"path": "CP2077SaveEditor/Views/StatDetails.cs",
"chars": 6579,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Windows.Forms;\nusing WolvenKit.RED4.Typ"
},
{
"path": "CP2077SaveEditor/Views/StatDetails.resx",
"chars": 343168,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!-- \n Microsoft ResX Schema \n \n Version 2.0\n \n The prim"
},
{
"path": "CP2077SaveEditor/Views/StatsForm.Designer.cs",
"chars": 2139,
"preview": "namespace CP2077SaveEditor.Views\n{\n partial class StatsForm\n {\n /// <summary>\n /// Required designe"
},
{
"path": "CP2077SaveEditor/Views/StatsForm.cs",
"chars": 621,
"preview": "using System;\nusing System.Collections.Generic;\nusing System.ComponentModel;\nusing System.Data;\nusing System.Drawing;\nu"
},
{
"path": "CP2077SaveEditor/Views/StatsForm.resx",
"chars": 5632,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<root>\n <!--\n Microsoft ResX Schema \n\n Version 2.0\n\n The primary goals"
},
{
"path": "CP2077SaveEditor/Views/WrongDefaultDialog.Designer.cs",
"chars": 6103,
"preview": "\nnamespace CP2077SaveEditor\n{\n partial class WrongDefaultDialog\n {\n /// <summary>\n /// Required des"
},
{
"path": "CP2077SaveEditor/Views/WrongDefaultDialog.cs",
"chars": 942,
"preview": "using System;\nusing System.Windows.Forms;\n\nnamespace CP2077SaveEditor\n{\n public partial class WrongDefaultDialog : F"
},
{
"path": "CP2077SaveEditor/Views/WrongDefaultDialog.resx",
"chars": 340248,
"preview": "<root>\n <xsd:schema id=\"root\" xmlns=\"\" xmlns:xsd=\"http://www.w3.org/2001/XMLSchema\" xmlns:msdata=\"urn:schemas-microsof"
},
{
"path": "CP2077SaveEditor.code-workspace",
"chars": 769,
"preview": "{\n\t\"folders\": [\n\t\t{\n\t\t\t\"path\": \".\"\n\t\t}\n\t],\n\t\"tasks\":{\n\t\t\"version\": \"2.0.0\",\n\t\t\"tasks\": [\n\t\t\t{\n\t\t\t\t\"label\": \"run\",\n\t\t\t\t\"t"
},
{
"path": "CP2077SaveEditor.sln",
"chars": 2956,
"preview": "\nMicrosoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 17\nVisualStudioVersion = 17.0.3201"
},
{
"path": "LICENSE",
"chars": 1066,
"preview": "MIT License\n\nCopyright (c) 2021 DeweySalt\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\n"
},
{
"path": "README.md",
"chars": 1983,
"preview": "# CyberCAT-SimpleGUI\n\nA simplified offshoot of SirBitesalot's CyberCAT.\n\n## Features\n\n**Feature** "
},
{
"path": "ResourceGenerator/Program.cs",
"chars": 15385,
"preview": "using System.Text.Json;\nusing WolvenKit.Common.Services;\nusing WolvenKit.Core.CRC;\nusing WolvenKit.RED4.Archive.IO;\nusi"
},
{
"path": "ResourceGenerator/ResourceGenerator.csproj",
"chars": 560,
"preview": "<Project Sdk=\"Microsoft.NET.Sdk\">\n\n <PropertyGroup>\n <OutputType>Exe</OutputType>\n <TargetFramework>net8.0</Targ"
},
{
"path": "config.json",
"chars": 48,
"preview": "{\n \"SaveButtonPosition\":0,\n \"EnablePSData\":1\n}"
},
{
"path": "licenses/CyberCAT.Core.LICENSE.txt",
"chars": 1069,
"preview": "MIT License\n\nCopyright (c) 2020 Mathies Föls\n\nPermission is hereby granted, free of charge, to any person obtaining a c"
},
{
"path": "licenses/K4os.Compression.LZ4.LICENSE.txt",
"chars": 1073,
"preview": "MIT License\n\nCopyright (c) 2017 Milosz Krajewski\n\nPermission is hereby granted, free of charge, to any person obtaining"
},
{
"path": "licenses/LICENSE.txt",
"chars": 1066,
"preview": "MIT License\n\nCopyright (c) 2021 DeweySalt\n\nPermission is hereby granted, free of charge, to any person obtaining a copy\n"
},
{
"path": "previews/info.txt",
"chars": 100,
"preview": "base:\n\nx - 905\ny - 162\nheight - 1156\nwidth - 1116\n\nbody:\n\nx - 1009\ny - 120\nheight - 1240\nwidth - 770"
}
]
About this extraction
This page contains the full source code of the Deweh/CyberCAT-SimpleGUI GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 126 files (5.3 MB), approximately 1.4M tokens, and a symbol index with 422 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.