Repository: FeiGeChuanShu/ncnn_paddleocr
Branch: main
Commit: 3e66eb7df5d8
Files: 29
Total size: 318.6 KB
Directory structure:
gitextract_zxhxyjoe/
├── README.md
├── app/
│ ├── build.gradle
│ └── src/
│ └── main/
│ ├── AndroidManifest.xml
│ ├── assets/
│ │ ├── ch_PP-OCRv3_det.param
│ │ ├── ch_PP-OCRv3_rec.param
│ │ ├── cls-sim-op.param
│ │ ├── det-sim-op.param
│ │ ├── paddleocr_keys.txt
│ │ ├── pdocrv2.0_det-op.param
│ │ ├── pdocrv2.0_rec-op.param
│ │ └── rec-sim-op.param
│ ├── java/
│ │ └── com/
│ │ └── tencent/
│ │ └── paddleocrncnn/
│ │ ├── MainActivity.java
│ │ └── PaddleOCRNcnn.java
│ ├── jni/
│ │ ├── CMakeLists.txt
│ │ ├── clipper.cpp
│ │ ├── clipper.hpp
│ │ ├── common.cpp
│ │ ├── common.h
│ │ └── paddleocr_ncnn.cpp
│ └── res/
│ ├── layout/
│ │ └── main.xml
│ ├── values/
│ │ └── strings.xml
│ └── xml/
│ └── file_paths.xml
├── build.gradle
├── gradle/
│ └── wrapper/
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradlew
├── gradlew.bat
├── local.properties
└── settings.gradle
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FILE CONTENTS
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FILE: README.md
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# ncnn_paddleocr
This is a sample paddleocr ncnn android project, it depends on ncnn library and opencv
https://github.com/Tencent/ncnn
https://github.com/nihui/opencv-mobile
convert paddleocr light model to ncnn,you can use it by ncnn.
the infer code you can use chineseocr_lite project.
PS:if you use angle model plz change the input shape dstHeight from 32 to 48
# model support
## text detection
1.mv3dbnet-sim-op(paddleocr_mobile)
2.pdocrv2.0_det-op(PP-OCRv2)
3.ch_PP-OCRv3_det(PP-OCRv3)
4.ch_PP-OCRv4_det(PP-OCRv4) [model](https://github.com/FeiGeChuanShu/ncnn_ppstructure)
## text angle cls
1.angle-sim-op
## text recognition
1.mv3rec-sim-op(paddleocr_mobile)
2.pdocrv2.0_rec-op(PP-OCRv2)
3.ch_PP-OCRv3_rec(PP-OCRv3)
4.ch_PP-OCRv4_rec(PP-OCRv4) [model](https://github.com/FeiGeChuanShu/ncnn_ppstructure)
## how to build and run
### step1
https://github.com/Tencent/ncnn/releases
* Download ncnn-YYYYMMDD-android-vulkan.zip or build ncnn for android yourself
* Extract ncnn-YYYYMMDD-android-vulkan.zip into **app/src/main/jni** and change the **ncnn_DIR** path to yours in **app/src/main/jni/CMakeLists.txt**
### step2
https://github.com/nihui/opencv-mobile
* Download opencv-mobile-XYZ-android.zip
* Extract opencv-mobile-XYZ-android.zip into **app/src/main/jni** and change the **OpenCV_DIR** path to yours in **app/src/main/jni/CMakeLists.txt**
### step3
* Open this project with Android Studio, build it and enjoy!
## screenshot

1.https://github.com/DayBreak-u/chineseocr_lite/tree/onnx/cpp_projects/OcrLiteNcnn
2.https://github.com/frotms/PaddleOCR2Pytorch
3.https://github.com/PaddlePaddle/PaddleOCR#PP-OCRv2
4.https://github.com/nihui/ncnn-android-yolov5
5.https://github.com/PaddlePaddle/PaddleOCR/blob/release/2.5
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FILE: app/build.gradle
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apply plugin: 'com.android.application'
android {
compileSdkVersion 24
buildToolsVersion "29.0.2"
defaultConfig {
applicationId "com.tencent.paddleocrncnn"
archivesBaseName = "$applicationId"
ndk {
moduleName "ncnn"
abiFilters "armeabi-v7a", "arm64-v8a"
}
minSdkVersion 24
}
externalNativeBuild {
cmake {
version "3.10.2"
path file('src/main/jni/CMakeLists.txt')
}
}
dependencies {
implementation 'com.android.support:support-v4:24.0.0'
}
}
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FILE: app/src/main/AndroidManifest.xml
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FILE: app/src/main/assets/ch_PP-OCRv3_det.param
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7767517
153 185
Input x 0 1 input
Convolution Conv_0 1 1 input hardswish_0.tmp_0 0=8 1=3 3=2 4=1 5=1 6=216 9=6 -23310=2,1.666667e-01,5.000000e-01
Split splitncnn_0 1 2 hardswish_0.tmp_0 hardswish_0.tmp_0_splitncnn_0 hardswish_0.tmp_0_splitncnn_1
Convolution Conv_1 1 1 hardswish_0.tmp_0_splitncnn_1 relu_0.tmp_0 0=8 1=1 5=1 6=64 9=1
ConvolutionDepthWise Conv_2 1 1 relu_0.tmp_0 relu_1.tmp_0 0=8 1=3 4=1 5=1 6=72 7=8 9=1
Convolution Conv_3 1 1 relu_1.tmp_0 conv2d_213.tmp_0 0=8 1=1 5=1 6=64
BinaryOp Add_1 2 1 hardswish_0.tmp_0_splitncnn_0 conv2d_213.tmp_0 elementwise_add_0
Convolution Conv_4 1 1 elementwise_add_0 relu_2.tmp_0 0=32 1=1 5=1 6=256 9=1
ConvolutionDepthWise Conv_5 1 1 relu_2.tmp_0 relu_3.tmp_0 0=32 1=3 3=2 4=1 5=1 6=288 7=32 9=1
Convolution Conv_6 1 1 relu_3.tmp_0 conv2d_215.tmp_0 0=16 1=1 5=1 6=512
Split splitncnn_1 1 2 conv2d_215.tmp_0 conv2d_215.tmp_0_splitncnn_0 conv2d_215.tmp_0_splitncnn_1
Convolution Conv_7 1 1 conv2d_215.tmp_0_splitncnn_1 relu_4.tmp_0 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_8 1 1 relu_4.tmp_0 relu_5.tmp_0 0=40 1=3 4=1 5=1 6=360 7=40 9=1
Convolution Conv_9 1 1 relu_5.tmp_0 conv2d_217.tmp_0 0=16 1=1 5=1 6=640
BinaryOp Add_2 2 1 conv2d_215.tmp_0_splitncnn_0 conv2d_217.tmp_0 elementwise_add_1
Split splitncnn_2 1 2 elementwise_add_1 elementwise_add_1_splitncnn_0 elementwise_add_1_splitncnn_1
Convolution Conv_10 1 1 elementwise_add_1_splitncnn_1 relu_6.tmp_0 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_11 1 1 relu_6.tmp_0 relu_7.tmp_0 0=40 1=5 3=2 4=2 5=1 6=1000 7=40 9=1
Convolution Conv_12 1 1 relu_7.tmp_0 conv2d_219.tmp_0 0=24 1=1 5=1 6=960
Split splitncnn_3 1 2 conv2d_219.tmp_0 conv2d_219.tmp_0_splitncnn_0 conv2d_219.tmp_0_splitncnn_1
Convolution Conv_13 1 1 conv2d_219.tmp_0_splitncnn_1 relu_8.tmp_0 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_14 1 1 relu_8.tmp_0 relu_9.tmp_0 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_15 1 1 relu_9.tmp_0 conv2d_221.tmp_0 0=24 1=1 5=1 6=1536
BinaryOp Add_3 2 1 conv2d_219.tmp_0_splitncnn_0 conv2d_221.tmp_0 elementwise_add_2
Split splitncnn_4 1 2 elementwise_add_2 elementwise_add_2_splitncnn_0 elementwise_add_2_splitncnn_1
Convolution Conv_16 1 1 elementwise_add_2_splitncnn_1 relu_10.tmp_0 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_17 1 1 relu_10.tmp_0 relu_11.tmp_0 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_18 1 1 relu_11.tmp_0 conv2d_223.tmp_0 0=24 1=1 5=1 6=1536
BinaryOp Add_4 2 1 elementwise_add_2_splitncnn_0 conv2d_223.tmp_0 elementwise_add_3
Split splitncnn_5 1 2 elementwise_add_3 elementwise_add_3_splitncnn_0 elementwise_add_3_splitncnn_1
Convolution Conv_19 1 1 elementwise_add_3_splitncnn_1 hardswish_1.tmp_0 0=120 1=1 5=1 6=2880 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_20 1 1 hardswish_1.tmp_0 hardswish_2.tmp_0 0=120 1=3 3=2 4=1 5=1 6=1080 7=120 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_21 1 1 hardswish_2.tmp_0 conv2d_225.tmp_0 0=40 1=1 5=1 6=4800
Split splitncnn_6 1 2 conv2d_225.tmp_0 conv2d_225.tmp_0_splitncnn_0 conv2d_225.tmp_0_splitncnn_1
Convolution Conv_22 1 1 conv2d_225.tmp_0_splitncnn_1 hardswish_3.tmp_0 0=104 1=1 5=1 6=4160 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_23 1 1 hardswish_3.tmp_0 hardswish_4.tmp_0 0=104 1=3 4=1 5=1 6=936 7=104 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_24 1 1 hardswish_4.tmp_0 conv2d_227.tmp_0 0=40 1=1 5=1 6=4160
BinaryOp Add_9 2 1 conv2d_225.tmp_0_splitncnn_0 conv2d_227.tmp_0 elementwise_add_4
Split splitncnn_7 1 2 elementwise_add_4 elementwise_add_4_splitncnn_0 elementwise_add_4_splitncnn_1
Convolution Conv_25 1 1 elementwise_add_4_splitncnn_1 hardswish_5.tmp_0 0=96 1=1 5=1 6=3840 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_26 1 1 hardswish_5.tmp_0 hardswish_6.tmp_0 0=96 1=3 4=1 5=1 6=864 7=96 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_27 1 1 hardswish_6.tmp_0 conv2d_229.tmp_0 0=40 1=1 5=1 6=3840
BinaryOp Add_12 2 1 elementwise_add_4_splitncnn_0 conv2d_229.tmp_0 elementwise_add_5
Split splitncnn_8 1 2 elementwise_add_5 elementwise_add_5_splitncnn_0 elementwise_add_5_splitncnn_1
Convolution Conv_28 1 1 elementwise_add_5_splitncnn_1 hardswish_7.tmp_0 0=96 1=1 5=1 6=3840 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_29 1 1 hardswish_7.tmp_0 hardswish_8.tmp_0 0=96 1=3 4=1 5=1 6=864 7=96 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_30 1 1 hardswish_8.tmp_0 conv2d_231.tmp_0 0=40 1=1 5=1 6=3840
BinaryOp Add_15 2 1 elementwise_add_5_splitncnn_0 conv2d_231.tmp_0 elementwise_add_6
Convolution Conv_31 1 1 elementwise_add_6 hardswish_9.tmp_0 0=240 1=1 5=1 6=9600 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_32 1 1 hardswish_9.tmp_0 hardswish_10.tmp_0 0=240 1=3 4=1 5=1 6=2160 7=240 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_33 1 1 hardswish_10.tmp_0 conv2d_233.tmp_0 0=56 1=1 5=1 6=13440
Split splitncnn_9 1 2 conv2d_233.tmp_0 conv2d_233.tmp_0_splitncnn_0 conv2d_233.tmp_0_splitncnn_1
Convolution Conv_34 1 1 conv2d_233.tmp_0_splitncnn_1 hardswish_11.tmp_0 0=336 1=1 5=1 6=18816 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_35 1 1 hardswish_11.tmp_0 hardswish_12.tmp_0 0=336 1=3 4=1 5=1 6=3024 7=336 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_36 1 1 hardswish_12.tmp_0 conv2d_235.tmp_0 0=56 1=1 5=1 6=18816
BinaryOp Add_20 2 1 conv2d_233.tmp_0_splitncnn_0 conv2d_235.tmp_0 elementwise_add_7
Split splitncnn_10 1 2 elementwise_add_7 elementwise_add_7_splitncnn_0 elementwise_add_7_splitncnn_1
Convolution Conv_37 1 1 elementwise_add_7_splitncnn_1 hardswish_13.tmp_0 0=336 1=1 5=1 6=18816 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_38 1 1 hardswish_13.tmp_0 hardswish_14.tmp_0 0=336 1=5 3=2 4=2 5=1 6=8400 7=336 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_39 1 1 hardswish_14.tmp_0 conv2d_237.tmp_0 0=80 1=1 5=1 6=26880
Split splitncnn_11 1 2 conv2d_237.tmp_0 conv2d_237.tmp_0_splitncnn_0 conv2d_237.tmp_0_splitncnn_1
Convolution Conv_40 1 1 conv2d_237.tmp_0_splitncnn_1 hardswish_15.tmp_0 0=480 1=1 5=1 6=38400 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_41 1 1 hardswish_15.tmp_0 hardswish_16.tmp_0 0=480 1=5 4=2 5=1 6=12000 7=480 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_42 1 1 hardswish_16.tmp_0 conv2d_239.tmp_0 0=80 1=1 5=1 6=38400
BinaryOp Add_25 2 1 conv2d_237.tmp_0_splitncnn_0 conv2d_239.tmp_0 elementwise_add_8
Split splitncnn_12 1 2 elementwise_add_8 elementwise_add_8_splitncnn_0 elementwise_add_8_splitncnn_1
Convolution Conv_43 1 1 elementwise_add_8_splitncnn_1 hardswish_17.tmp_0 0=480 1=1 5=1 6=38400 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_44 1 1 hardswish_17.tmp_0 hardswish_18.tmp_0 0=480 1=5 4=2 5=1 6=12000 7=480 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_45 1 1 hardswish_18.tmp_0 conv2d_241.tmp_0 0=80 1=1 5=1 6=38400
BinaryOp Add_28 2 1 elementwise_add_8_splitncnn_0 conv2d_241.tmp_0 elementwise_add_9
Convolution Conv_46 1 1 elementwise_add_9 hardswish_19.tmp_0 0=480 1=1 5=1 6=38400 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_47 1 1 hardswish_19.tmp_0 conv2d_243.tmp_0 0=96 1=1 6=46080
Split splitncnn_13 1 3 conv2d_243.tmp_0 conv2d_243.tmp_0_splitncnn_0 conv2d_243.tmp_0_splitncnn_1 conv2d_243.tmp_0_splitncnn_2
Pooling GlobalAveragePool_0 1 1 conv2d_243.tmp_0_splitncnn_2 pool2d_0.tmp_0 0=1 4=1
InnerProduct Conv_48 1 1 pool2d_0.tmp_0 relu_12.tmp_0 0=24 1=1 2=2304 9=1
InnerProduct Conv_49 1 1 relu_12.tmp_0 conv2d_245.tmp_0 0=96 1=1 2=2304
HardSigmoid HardSigmoid_0 1 1 conv2d_245.tmp_0 hardsigmoid_0.tmp_0
BinaryOp Mul_20 2 1 conv2d_243.tmp_0_splitncnn_1 hardsigmoid_0.tmp_0 tmp_0 0=2
BinaryOp Add_32 2 1 conv2d_243.tmp_0_splitncnn_0 tmp_0 tmp_1
Split splitncnn_14 1 2 tmp_1 tmp_1_splitncnn_0 tmp_1_splitncnn_1
Convolution Conv_50 1 1 elementwise_add_7_splitncnn_0 conv2d_246.tmp_0 0=96 1=1 6=5376
Split splitncnn_15 1 3 conv2d_246.tmp_0 conv2d_246.tmp_0_splitncnn_0 conv2d_246.tmp_0_splitncnn_1 conv2d_246.tmp_0_splitncnn_2
Pooling GlobalAveragePool_1 1 1 conv2d_246.tmp_0_splitncnn_2 pool2d_1.tmp_0 0=1 4=1
InnerProduct Conv_51 1 1 pool2d_1.tmp_0 relu_13.tmp_0 0=24 1=1 2=2304 9=1
InnerProduct Conv_52 1 1 relu_13.tmp_0 conv2d_248.tmp_0 0=96 1=1 2=2304
HardSigmoid HardSigmoid_1 1 1 conv2d_248.tmp_0 hardsigmoid_1.tmp_0
BinaryOp Mul_21 2 1 conv2d_246.tmp_0_splitncnn_1 hardsigmoid_1.tmp_0 tmp_2 0=2
BinaryOp Add_35 2 1 conv2d_246.tmp_0_splitncnn_0 tmp_2 tmp_3
Convolution Conv_53 1 1 elementwise_add_3_splitncnn_0 conv2d_249.tmp_0 0=96 1=1 6=2304
Split splitncnn_16 1 3 conv2d_249.tmp_0 conv2d_249.tmp_0_splitncnn_0 conv2d_249.tmp_0_splitncnn_1 conv2d_249.tmp_0_splitncnn_2
Pooling GlobalAveragePool_2 1 1 conv2d_249.tmp_0_splitncnn_2 pool2d_2.tmp_0 0=1 4=1
InnerProduct Conv_54 1 1 pool2d_2.tmp_0 relu_14.tmp_0 0=24 1=1 2=2304 9=1
InnerProduct Conv_55 1 1 relu_14.tmp_0 conv2d_251.tmp_0 0=96 1=1 2=2304
HardSigmoid HardSigmoid_2 1 1 conv2d_251.tmp_0 hardsigmoid_2.tmp_0
BinaryOp Mul_22 2 1 conv2d_249.tmp_0_splitncnn_1 hardsigmoid_2.tmp_0 tmp_4 0=2
BinaryOp Add_38 2 1 conv2d_249.tmp_0_splitncnn_0 tmp_4 tmp_5
Convolution Conv_56 1 1 elementwise_add_1_splitncnn_0 conv2d_252.tmp_0 0=96 1=1 6=1536
Split splitncnn_17 1 3 conv2d_252.tmp_0 conv2d_252.tmp_0_splitncnn_0 conv2d_252.tmp_0_splitncnn_1 conv2d_252.tmp_0_splitncnn_2
Pooling GlobalAveragePool_3 1 1 conv2d_252.tmp_0_splitncnn_2 pool2d_3.tmp_0 0=1 4=1
InnerProduct Conv_57 1 1 pool2d_3.tmp_0 relu_15.tmp_0 0=24 1=1 2=2304 9=1
InnerProduct Conv_58 1 1 relu_15.tmp_0 conv2d_254.tmp_0 0=96 1=1 2=2304
HardSigmoid HardSigmoid_3 1 1 conv2d_254.tmp_0 hardsigmoid_3.tmp_0
BinaryOp Mul_23 2 1 conv2d_252.tmp_0_splitncnn_1 hardsigmoid_3.tmp_0 tmp_6 0=2
BinaryOp Add_41 2 1 conv2d_252.tmp_0_splitncnn_0 tmp_6 tmp_7
Interp Resize_0 1 1 tmp_1_splitncnn_1 nearest_interp_v2_0.tmp_0 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_42 2 1 tmp_3 nearest_interp_v2_0.tmp_0 tmp_8
Split splitncnn_18 1 2 tmp_8 tmp_8_splitncnn_0 tmp_8_splitncnn_1
Interp Resize_1 1 1 tmp_8_splitncnn_1 nearest_interp_v2_1.tmp_0 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_43 2 1 tmp_5 nearest_interp_v2_1.tmp_0 tmp_9
Split splitncnn_19 1 2 tmp_9 tmp_9_splitncnn_0 tmp_9_splitncnn_1
Interp Resize_2 1 1 tmp_9_splitncnn_1 nearest_interp_v2_2.tmp_0 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_44 2 1 tmp_7 nearest_interp_v2_2.tmp_0 tmp_10
Convolution Conv_59 1 1 tmp_1_splitncnn_0 conv2d_255.tmp_0 0=24 1=3 4=1 6=20736
Split splitncnn_20 1 3 conv2d_255.tmp_0 conv2d_255.tmp_0_splitncnn_0 conv2d_255.tmp_0_splitncnn_1 conv2d_255.tmp_0_splitncnn_2
Pooling GlobalAveragePool_4 1 1 conv2d_255.tmp_0_splitncnn_2 pool2d_4.tmp_0 0=1 4=1
InnerProduct Conv_60 1 1 pool2d_4.tmp_0 relu_16.tmp_0 0=6 1=1 2=144 9=1
InnerProduct Conv_61 1 1 relu_16.tmp_0 conv2d_257.tmp_0 0=24 1=1 2=144
HardSigmoid HardSigmoid_4 1 1 conv2d_257.tmp_0 hardsigmoid_4.tmp_0
BinaryOp Mul_24 2 1 conv2d_255.tmp_0_splitncnn_1 hardsigmoid_4.tmp_0 tmp_11 0=2
BinaryOp Add_47 2 1 conv2d_255.tmp_0_splitncnn_0 tmp_11 tmp_12
Convolution Conv_62 1 1 tmp_8_splitncnn_0 conv2d_258.tmp_0 0=24 1=3 4=1 6=20736
Split splitncnn_21 1 3 conv2d_258.tmp_0 conv2d_258.tmp_0_splitncnn_0 conv2d_258.tmp_0_splitncnn_1 conv2d_258.tmp_0_splitncnn_2
Pooling GlobalAveragePool_5 1 1 conv2d_258.tmp_0_splitncnn_2 pool2d_5.tmp_0 0=1 4=1
InnerProduct Conv_63 1 1 pool2d_5.tmp_0 relu_17.tmp_0 0=6 1=1 2=144 9=1
InnerProduct Conv_64 1 1 relu_17.tmp_0 conv2d_260.tmp_0 0=24 1=1 2=144
HardSigmoid HardSigmoid_5 1 1 conv2d_260.tmp_0 hardsigmoid_5.tmp_0
BinaryOp Mul_25 2 1 conv2d_258.tmp_0_splitncnn_1 hardsigmoid_5.tmp_0 tmp_13 0=2
BinaryOp Add_50 2 1 conv2d_258.tmp_0_splitncnn_0 tmp_13 tmp_14
Convolution Conv_65 1 1 tmp_9_splitncnn_0 conv2d_261.tmp_0 0=24 1=3 4=1 6=20736
Split splitncnn_22 1 3 conv2d_261.tmp_0 conv2d_261.tmp_0_splitncnn_0 conv2d_261.tmp_0_splitncnn_1 conv2d_261.tmp_0_splitncnn_2
Pooling GlobalAveragePool_6 1 1 conv2d_261.tmp_0_splitncnn_2 pool2d_6.tmp_0 0=1 4=1
InnerProduct Conv_66 1 1 pool2d_6.tmp_0 relu_18.tmp_0 0=6 1=1 2=144 9=1
InnerProduct Conv_67 1 1 relu_18.tmp_0 conv2d_263.tmp_0 0=24 1=1 2=144
HardSigmoid HardSigmoid_6 1 1 conv2d_263.tmp_0 hardsigmoid_6.tmp_0
BinaryOp Mul_26 2 1 conv2d_261.tmp_0_splitncnn_1 hardsigmoid_6.tmp_0 tmp_15 0=2
BinaryOp Add_53 2 1 conv2d_261.tmp_0_splitncnn_0 tmp_15 tmp_16
Convolution Conv_68 1 1 tmp_10 conv2d_264.tmp_0 0=24 1=3 4=1 6=20736
Split splitncnn_23 1 3 conv2d_264.tmp_0 conv2d_264.tmp_0_splitncnn_0 conv2d_264.tmp_0_splitncnn_1 conv2d_264.tmp_0_splitncnn_2
Pooling GlobalAveragePool_7 1 1 conv2d_264.tmp_0_splitncnn_2 pool2d_7.tmp_0 0=1 4=1
InnerProduct Conv_69 1 1 pool2d_7.tmp_0 relu_19.tmp_0 0=6 1=1 2=144 9=1
InnerProduct Conv_70 1 1 relu_19.tmp_0 conv2d_266.tmp_0 0=24 1=1 2=144
HardSigmoid HardSigmoid_7 1 1 conv2d_266.tmp_0 hardsigmoid_7.tmp_0
BinaryOp Mul_27 2 1 conv2d_264.tmp_0_splitncnn_1 hardsigmoid_7.tmp_0 tmp_17 0=2
BinaryOp Add_56 2 1 conv2d_264.tmp_0_splitncnn_0 tmp_17 tmp_18
Interp Resize_3 1 1 tmp_12 nearest_interp_v2_3.tmp_0 0=1 1=8.000000e+00 2=8.000000e+00
Interp Resize_4 1 1 tmp_14 nearest_interp_v2_4.tmp_0 0=1 1=4.000000e+00 2=4.000000e+00
Interp Resize_5 1 1 tmp_16 nearest_interp_v2_5.tmp_0 0=1 1=2.000000e+00 2=2.000000e+00
Concat Concat_0 4 1 nearest_interp_v2_3.tmp_0 nearest_interp_v2_4.tmp_0 nearest_interp_v2_5.tmp_0 tmp_18 concat_0.tmp_0
Convolution Conv_71 1 1 concat_0.tmp_0 batch_norm_47.tmp_4 0=24 1=3 4=1 5=1 6=20736 9=1
Deconvolution ConvTranspose_0 1 1 batch_norm_47.tmp_4 elementwise_add_10.tmp_0 0=24 1=2 3=2 5=1 6=2304
BatchNorm BatchNormalization_48 1 1 elementwise_add_10.tmp_0 batch_norm_48.tmp_3 0=24
ReLU Relu_21 1 1 batch_norm_48.tmp_3 batch_norm_48.tmp_4
Deconvolution ConvTranspose_1 1 1 batch_norm_48.tmp_4 output 0=1 1=2 3=2 5=1 6=96 9=4
================================================
FILE: app/src/main/assets/ch_PP-OCRv3_rec.param
================================================
7767517
116 127
Input input 0 1 input
Convolution Conv_0 1 1 input batch_norm_27.tmp_4 0=16 1=3 3=2 4=1 5=1 6=432 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_1 1 1 batch_norm_27.tmp_4 batch_norm_28.tmp_4 0=16 1=3 4=1 5=1 6=144 7=16 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_2 1 1 batch_norm_28.tmp_4 batch_norm_29.tmp_4 0=32 1=1 5=1 6=512 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_3 1 1 batch_norm_29.tmp_4 batch_norm_30.tmp_4 0=32 1=3 4=1 5=1 6=288 7=32 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_4 1 1 batch_norm_30.tmp_4 batch_norm_31.tmp_4 0=64 1=1 5=1 6=2048 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_5 1 1 batch_norm_31.tmp_4 batch_norm_32.tmp_4 0=64 1=3 4=1 5=1 6=576 7=64 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_6 1 1 batch_norm_32.tmp_4 batch_norm_33.tmp_4 0=64 1=1 5=1 6=4096 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_7 1 1 batch_norm_33.tmp_4 batch_norm_34.tmp_4 0=64 1=3 13=2 4=1 5=1 6=576 7=64 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_8 1 1 batch_norm_34.tmp_4 batch_norm_35.tmp_4 0=128 1=1 5=1 6=8192 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_9 1 1 batch_norm_35.tmp_4 batch_norm_36.tmp_4 0=128 1=3 4=1 5=1 6=1152 7=128 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_10 1 1 batch_norm_36.tmp_4 batch_norm_37.tmp_4 0=128 1=1 5=1 6=16384 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_11 1 1 batch_norm_37.tmp_4 batch_norm_38.tmp_4 0=128 1=3 13=2 4=1 5=1 6=1152 7=128 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_12 1 1 batch_norm_38.tmp_4 batch_norm_39.tmp_4 0=256 1=1 5=1 6=32768 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_13 1 1 batch_norm_39.tmp_4 batch_norm_40.tmp_4 0=256 1=5 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_14 1 1 batch_norm_40.tmp_4 batch_norm_41.tmp_4 0=256 1=1 5=1 6=65536 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_15 1 1 batch_norm_41.tmp_4 batch_norm_42.tmp_4 0=256 1=5 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_16 1 1 batch_norm_42.tmp_4 batch_norm_43.tmp_4 0=256 1=1 5=1 6=65536 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_17 1 1 batch_norm_43.tmp_4 batch_norm_44.tmp_4 0=256 1=5 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_18 1 1 batch_norm_44.tmp_4 batch_norm_45.tmp_4 0=256 1=1 5=1 6=65536 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_19 1 1 batch_norm_45.tmp_4 batch_norm_46.tmp_4 0=256 1=5 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_20 1 1 batch_norm_46.tmp_4 batch_norm_47.tmp_4 0=256 1=1 5=1 6=65536 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_21 1 1 batch_norm_47.tmp_4 batch_norm_48.tmp_4 0=256 1=5 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Convolution Conv_22 1 1 batch_norm_48.tmp_4 batch_norm_49.tmp_4 0=256 1=1 5=1 6=65536 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_23 1 1 batch_norm_49.tmp_4 batch_norm_50.tmp_4 0=256 1=5 13=2 4=2 5=1 6=6400 7=256 9=6 -23310=2,1.666667e-01,5.000000e-01
Split splitncnn_0 1 2 batch_norm_50.tmp_4 batch_norm_50.tmp_4_splitncnn_0 batch_norm_50.tmp_4_splitncnn_1
Pooling GlobalAveragePool_0 1 1 batch_norm_50.tmp_4_splitncnn_1 pool2d_3.tmp_0 0=1 4=1
InnerProduct Conv_24 1 1 pool2d_3.tmp_0 relu_2.tmp_0 0=64 1=1 2=16384 9=1
InnerProduct Conv_25 1 1 relu_2.tmp_0 conv2d_110.tmp_0 0=256 1=1 2=16384
HardSigmoid HardSigmoid_0 1 1 conv2d_110.tmp_0 hardsigmoid_2.tmp_0 0=1.666667e-01
BinaryOp Mul_24 2 1 batch_norm_50.tmp_4_splitncnn_0 hardsigmoid_2.tmp_0 elementwise_mul_2 0=2
Convolution Conv_26 1 1 elementwise_mul_2 batch_norm_51.tmp_4 0=512 1=1 5=1 6=131072 9=6 -23310=2,1.666667e-01,5.000000e-01
ConvolutionDepthWise Conv_27 1 1 batch_norm_51.tmp_4 batch_norm_52.tmp_4 0=512 1=5 3=2 13=1 4=2 5=1 6=12800 7=512 9=6 -23310=2,1.666667e-01,5.000000e-01
Split splitncnn_1 1 2 batch_norm_52.tmp_4 batch_norm_52.tmp_4_splitncnn_0 batch_norm_52.tmp_4_splitncnn_1
Pooling GlobalAveragePool_1 1 1 batch_norm_52.tmp_4_splitncnn_1 pool2d_4.tmp_0 0=1 4=1
InnerProduct Conv_28 1 1 pool2d_4.tmp_0 relu_3.tmp_0 0=128 1=1 2=65536 9=1
InnerProduct Conv_29 1 1 relu_3.tmp_0 conv2d_113.tmp_0 0=512 1=1 2=65536
HardSigmoid HardSigmoid_1 1 1 conv2d_113.tmp_0 hardsigmoid_3.tmp_0 0=1.666667e-01
BinaryOp Mul_27 2 1 batch_norm_52.tmp_4_splitncnn_0 hardsigmoid_3.tmp_0 elementwise_mul_3 0=2
Convolution Conv_30 1 1 elementwise_mul_3 batch_norm_53.tmp_4 0=512 1=1 5=1 6=262144 9=6 -23310=2,1.666667e-01,5.000000e-01
Pooling AveragePool_0 1 1 batch_norm_53.tmp_4 pool2d_5.tmp_0 0=1 1=2 2=2 5=1
Split splitncnn_2 1 2 pool2d_5.tmp_0 pool2d_5.tmp_0_splitncnn_0 pool2d_5.tmp_0_splitncnn_1
Convolution Conv_31 1 1 pool2d_5.tmp_0_splitncnn_1 conv2d_115.tmp_0 0=64 1=3 4=1 5=1 6=294912
Swish Mul_29 1 1 conv2d_115.tmp_0 swish_21.tmp_0
Convolution Conv_32 1 1 swish_21.tmp_0 conv2d_116.tmp_0 0=120 1=1 5=1 6=7680
Swish Mul_30 1 1 conv2d_116.tmp_0 swish_22.tmp_0
Reshape Reshape_4 1 1 swish_22.tmp_0 flatten_1.tmp_0 0=-1 1=120
Permute Transpose_0 1 1 flatten_1.tmp_0 transpose_9.tmp_0 0=1
Split splitncnn_3 1 2 transpose_9.tmp_0 transpose_9.tmp_0_splitncnn_0 transpose_9.tmp_0_splitncnn_1
LayerNorm Add_32 1 1 transpose_9.tmp_0_splitncnn_1 layer_norm_15.tmp_2 0=120 1=1.000000e-05
InnerProduct MatMul_0 1 1 layer_norm_15.tmp_2 linear_35.tmp_1 0=360 1=1 2=43200
Reshape Reshape_7 1 1 linear_35.tmp_1 reshape2_5.tmp_0 0=15 1=8 2=-1 11=3
Permute Transpose_1 1 1 reshape2_5.tmp_0 transpose_10.tmp_0 0=8
Split splitncnn_4 1 3 transpose_10.tmp_0 transpose_10.tmp_0_splitncnn_0 transpose_10.tmp_0_splitncnn_1 transpose_10.tmp_0_splitncnn_2
Crop Slice_2 1 1 transpose_10.tmp_0_splitncnn_2 Slice_2 -23309=1,0 -23310=1,1 -23311=1,0
Reshape Squeeze_0 1 1 Slice_2 transpose_10.tmp_0_slice_0 0=15 1=-1 2=8
BinaryOp Mul_32 1 1 transpose_10.tmp_0_slice_0 Mul_32 0=2 1=1 2=2.581989e-01
Crop Slice_3 1 1 transpose_10.tmp_0_splitncnn_1 Slice_3 -23309=1,1 -23310=1,2 -23311=1,0
Reshape Squeeze_1 1 1 Slice_3 transpose_10.tmp_0_slice_1 0=15 1=-1 2=8
Crop Slice_4 1 1 transpose_10.tmp_0_splitncnn_0 Slice_4 -23309=1,2 -23310=1,3 -23311=1,0
Reshape Squeeze_2 1 1 Slice_4 transpose_10.tmp_0_slice_2 0=15 1=-1 2=8
Permute Transpose_2 1 1 transpose_10.tmp_0_slice_1 transpose_11.tmp_0 0=1
MatMul MatMul_1 2 1 Mul_32 transpose_11.tmp_0 matmul_v2_4.tmp_0
Softmax Softmax_0 1 1 matmul_v2_4.tmp_0 softmax_3.tmp_0 0=-1 1=1
MatMul MatMul_2 2 1 softmax_3.tmp_0 transpose_10.tmp_0_slice_2 matmul_v2_5.tmp_0
Permute Transpose_3 1 1 matmul_v2_5.tmp_0 transpose_12.tmp_0 0=2
Reshape Reshape_8 1 1 transpose_12.tmp_0 reshape2_6.tmp_0 0=120 1=-1
InnerProduct MatMul_3 1 1 reshape2_6.tmp_0 linear_36.tmp_1 0=120 1=1 2=14400
BinaryOp Add_36 2 1 transpose_9.tmp_0_splitncnn_0 linear_36.tmp_1 tmp_7
Split splitncnn_5 1 2 tmp_7 tmp_7_splitncnn_0 tmp_7_splitncnn_1
LayerNorm Add_38 1 1 tmp_7_splitncnn_1 layer_norm_16.tmp_2 0=120 1=1.000000e-05
InnerProduct MatMul_4 1 1 layer_norm_16.tmp_2 linear_37.tmp_1 0=240 1=1 2=28800
Swish Mul_34 1 1 linear_37.tmp_1 swish_23.tmp_0
InnerProduct MatMul_5 1 1 swish_23.tmp_0 linear_38.tmp_1 0=120 1=1 2=28800
BinaryOp Add_41 2 1 tmp_7_splitncnn_0 linear_38.tmp_1 tmp_8
Split splitncnn_6 1 2 tmp_8 tmp_8_splitncnn_0 tmp_8_splitncnn_1
LayerNorm Add_43 1 1 tmp_8_splitncnn_1 layer_norm_17.tmp_2 0=120 1=1.000000e-05
InnerProduct MatMul_6 1 1 layer_norm_17.tmp_2 linear_39.tmp_1 0=360 1=1 2=43200
Reshape Reshape_13 1 1 linear_39.tmp_1 reshape2_7.tmp_0 0=15 1=8 2=-1 11=3
Permute Transpose_4 1 1 reshape2_7.tmp_0 transpose_13.tmp_0 0=8
Split splitncnn_7 1 3 transpose_13.tmp_0 transpose_13.tmp_0_splitncnn_0 transpose_13.tmp_0_splitncnn_1 transpose_13.tmp_0_splitncnn_2
Crop Slice_7 1 1 transpose_13.tmp_0_splitncnn_2 Slice_7 -23309=1,0 -23310=1,1 -23311=1,0
Reshape Squeeze_3 1 1 Slice_7 transpose_13.tmp_0_slice_0 0=15 1=-1 2=8
BinaryOp Mul_36 1 1 transpose_13.tmp_0_slice_0 Mul_36 0=2 1=1 2=2.581989e-01
Crop Slice_8 1 1 transpose_13.tmp_0_splitncnn_1 Slice_8 -23309=1,1 -23310=1,2 -23311=1,0
Reshape Squeeze_4 1 1 Slice_8 transpose_13.tmp_0_slice_1 0=15 1=-1 2=8
Crop Slice_9 1 1 transpose_13.tmp_0_splitncnn_0 Slice_9 -23309=1,2 -23310=1,3 -23311=1,0
Reshape Squeeze_5 1 1 Slice_9 transpose_13.tmp_0_slice_2 0=15 1=-1 2=8
Permute Transpose_5 1 1 transpose_13.tmp_0_slice_1 transpose_14.tmp_0 0=1
MatMul MatMul_7 2 1 Mul_36 transpose_14.tmp_0 matmul_v2_6.tmp_0
Softmax Softmax_1 1 1 matmul_v2_6.tmp_0 softmax_4.tmp_0 0=2 1=1
MatMul MatMul_8 2 1 softmax_4.tmp_0 transpose_13.tmp_0_slice_2 matmul_v2_7.tmp_0
Permute Transpose_6 1 1 matmul_v2_7.tmp_0 transpose_15.tmp_0 0=2
Reshape Reshape_14 1 1 transpose_15.tmp_0 reshape2_8.tmp_0 0=120 1=-1
InnerProduct MatMul_9 1 1 reshape2_8.tmp_0 linear_40.tmp_1 0=120 1=1 2=14400
BinaryOp Add_47 2 1 tmp_8_splitncnn_0 linear_40.tmp_1 tmp_10
Split splitncnn_8 1 2 tmp_10 tmp_10_splitncnn_0 tmp_10_splitncnn_1
LayerNorm Add_49 1 1 tmp_10_splitncnn_1 layer_norm_18.tmp_2 0=120 1=1.000000e-05
InnerProduct MatMul_10 1 1 layer_norm_18.tmp_2 linear_41.tmp_1 0=240 1=1 2=28800
Swish Mul_38 1 1 linear_41.tmp_1 swish_24.tmp_0
InnerProduct MatMul_11 1 1 swish_24.tmp_0 linear_42.tmp_1 0=120 1=1 2=28800
BinaryOp Add_52 2 1 tmp_10_splitncnn_0 linear_42.tmp_1 tmp_11
LayerNorm Add_54 1 1 tmp_11 layer_norm_19.tmp_2 0=120 1=1.000000e-06
Reshape Reshape_19 1 1 layer_norm_19.tmp_2 reshape2_9.tmp_0 0=120 1=-1 2=1
Permute Transpose_7 1 1 reshape2_9.tmp_0 transpose_16.tmp_0 0=4
Convolution Conv_33 1 1 transpose_16.tmp_0 conv2d_117.tmp_0 0=512 1=1 5=1 6=61440
Swish Mul_40 1 1 conv2d_117.tmp_0 swish_25.tmp_0
Concat Concat_1 2 1 pool2d_5.tmp_0_splitncnn_0 swish_25.tmp_0 concat_1.tmp_0
Convolution Conv_34 1 1 concat_1.tmp_0 conv2d_118.tmp_0 0=64 1=3 4=1 5=1 6=589824
Swish Mul_41 1 1 conv2d_118.tmp_0 swish_26.tmp_0
Convolution Conv_35 1 1 swish_26.tmp_0 conv2d_119.tmp_0 0=64 1=1 5=1 6=4096
Swish Mul_42 1 1 conv2d_119.tmp_0 swish_27.tmp_0
Permute Transpose_8 1 1 swish_27.tmp_0 squeeze_1.tmp_0 0=3
Squeeze Squeeze_6 1 1 squeeze_1.tmp_0 transpose_17.tmp_0 -23303=1,0
InnerProduct MatMul_12 1 1 transpose_17.tmp_0 linear_43.tmp_1 0=6625 1=1 2=424000
Softmax Softmax_2 1 1 linear_43.tmp_1 out 0=-1 1=1
================================================
FILE: app/src/main/assets/cls-sim-op.param
================================================
7767517
135 151
Input input 0 1 input
Convolution Conv_0 1 1 input 250 0=8 1=3 3=2 4=1 5=1 6=216
HardSwish Div_9 1 1 250 258 0=1.666667e-01
Convolution Conv_10 1 1 258 261 0=8 1=1 5=1 6=64 9=1
ConvolutionDepthWise Conv_13 1 1 261 264 0=8 1=3 13=2 4=1 5=1 6=72 7=8 9=1
Split splitncnn_0 1 2 264 264_splitncnn_0 264_splitncnn_1
Pooling GlobalAveragePool_16 1 1 264_splitncnn_1 265 0=1 4=1
InnerProduct Conv_17 1 1 265 267 0=2 1=1 2=16 9=1
InnerProduct Conv_19 1 1 267 268 0=8 1=1 2=16
BinaryOp Mul_21 1 1 268 270 0=2 1=1 2=1.200000e+00
HardSigmoid Div_28 1 1 270 277 0=1.666667e-01
BinaryOp Mul_29 2 1 264_splitncnn_0 277 278 0=2
Convolution Conv_30 1 1 278 280 0=8 1=1 5=1 6=64
Convolution Conv_32 1 1 280 283 0=24 1=1 5=1 6=192 9=1
ConvolutionDepthWise Conv_35 1 1 283 286 0=24 1=3 13=2 4=1 5=1 6=216 7=24 9=1
Convolution Conv_38 1 1 286 288 0=8 1=1 5=1 6=192
Split splitncnn_1 1 2 288 288_splitncnn_0 288_splitncnn_1
Convolution Conv_40 1 1 288_splitncnn_1 291 0=32 1=1 5=1 6=256 9=1
ConvolutionDepthWise Conv_43 1 1 291 294 0=32 1=3 4=1 5=1 6=288 7=32 9=1
Convolution Conv_46 1 1 294 296 0=8 1=1 5=1 6=256
BinaryOp Add_48 2 1 288_splitncnn_0 296 297
Convolution Conv_49 1 1 297 299 0=32 1=1 5=1 6=256
HardSwish Div_58 1 1 299 307 0=1.666667e-01
ConvolutionDepthWise Conv_59 1 1 307 309 0=32 1=5 13=2 4=2 5=1 6=800 7=32
HardSwish Div_68 1 1 309 317 0=1.666667e-01
Split splitncnn_2 1 2 317 317_splitncnn_0 317_splitncnn_1
Pooling GlobalAveragePool_69 1 1 317_splitncnn_1 318 0=1 4=1
InnerProduct Conv_70 1 1 318 320 0=8 1=1 2=256 9=1
InnerProduct Conv_72 1 1 320 321 0=32 1=1 2=256
BinaryOp Mul_74 1 1 321 323 0=2 1=1 2=1.200000e+00
HardSigmoid Div_81 1 1 323 330 0=1.666667e-01
BinaryOp Mul_82 2 1 317_splitncnn_0 330 331 0=2
Convolution Conv_83 1 1 331 333 0=16 1=1 5=1 6=512
Split splitncnn_3 1 2 333 333_splitncnn_0 333_splitncnn_1
Convolution Conv_85 1 1 333_splitncnn_1 335 0=88 1=1 5=1 6=1408
HardSwish Div_94 1 1 335 343 0=1.666667e-01
ConvolutionDepthWise Conv_95 1 1 343 345 0=88 1=5 4=2 5=1 6=2200 7=88
HardSwish Div_104 1 1 345 353 0=1.666667e-01
Split splitncnn_4 1 2 353 353_splitncnn_0 353_splitncnn_1
Pooling GlobalAveragePool_105 1 1 353_splitncnn_1 354 0=1 4=1
InnerProduct Conv_106 1 1 354 356 0=22 1=1 2=1936 9=1
InnerProduct Conv_108 1 1 356 357 0=88 1=1 2=1936
BinaryOp Mul_110 1 1 357 359 0=2 1=1 2=1.200000e+00
HardSigmoid Div_117 1 1 359 366 0=1.666667e-01
BinaryOp Mul_118 2 1 353_splitncnn_0 366 367 0=2
Convolution Conv_119 1 1 367 369 0=16 1=1 5=1 6=1408
BinaryOp Add_121 2 1 333_splitncnn_0 369 370
Split splitncnn_5 1 2 370 370_splitncnn_0 370_splitncnn_1
Convolution Conv_122 1 1 370_splitncnn_1 372 0=88 1=1 5=1 6=1408
HardSwish Div_131 1 1 372 380 0=1.666667e-01
ConvolutionDepthWise Conv_132 1 1 380 382 0=88 1=5 4=2 5=1 6=2200 7=88
HardSwish Div_141 1 1 382 390 0=1.666667e-01
Split splitncnn_6 1 2 390 390_splitncnn_0 390_splitncnn_1
Pooling GlobalAveragePool_142 1 1 390_splitncnn_1 391 0=1 4=1
InnerProduct Conv_143 1 1 391 393 0=22 1=1 2=1936 9=1
InnerProduct Conv_145 1 1 393 394 0=88 1=1 2=1936
BinaryOp Mul_147 1 1 394 396 0=2 1=1 2=1.200000e+00
HardSigmoid Div_154 1 1 396 403 0=1.666667e-01
BinaryOp Mul_155 2 1 390_splitncnn_0 403 404 0=2
Convolution Conv_156 1 1 404 406 0=16 1=1 5=1 6=1408
BinaryOp Add_158 2 1 370_splitncnn_0 406 407
Split splitncnn_7 1 2 407 407_splitncnn_0 407_splitncnn_1
Convolution Conv_159 1 1 407_splitncnn_1 409 0=40 1=1 5=1 6=640
HardSwish Div_168 1 1 409 417 0=1.666667e-01
ConvolutionDepthWise Conv_169 1 1 417 419 0=40 1=5 4=2 5=1 6=1000 7=40
HardSwish Div_178 1 1 419 427 0=1.666667e-01
Split splitncnn_8 1 2 427 427_splitncnn_0 427_splitncnn_1
Pooling GlobalAveragePool_179 1 1 427_splitncnn_1 428 0=1 4=1
InnerProduct Conv_180 1 1 428 430 0=10 1=1 2=400 9=1
InnerProduct Conv_182 1 1 430 431 0=40 1=1 2=400
BinaryOp Mul_184 1 1 431 433 0=2 1=1 2=1.200000e+00
HardSigmoid Div_191 1 1 433 440 0=1.666667e-01
BinaryOp Mul_192 2 1 427_splitncnn_0 440 441 0=2
Convolution Conv_193 1 1 441 443 0=16 1=1 5=1 6=640
BinaryOp Add_195 2 1 407_splitncnn_0 443 444
Split splitncnn_9 1 2 444 444_splitncnn_0 444_splitncnn_1
Convolution Conv_196 1 1 444_splitncnn_1 446 0=48 1=1 5=1 6=768
HardSwish Div_205 1 1 446 454 0=1.666667e-01
ConvolutionDepthWise Conv_206 1 1 454 456 0=48 1=5 4=2 5=1 6=1200 7=48
HardSwish Div_215 1 1 456 464 0=1.666667e-01
Split splitncnn_10 1 2 464 464_splitncnn_0 464_splitncnn_1
Pooling GlobalAveragePool_216 1 1 464_splitncnn_1 465 0=1 4=1
InnerProduct Conv_217 1 1 465 467 0=12 1=1 2=576 9=1
InnerProduct Conv_219 1 1 467 468 0=48 1=1 2=576
BinaryOp Mul_221 1 1 468 470 0=2 1=1 2=1.200000e+00
HardSigmoid Div_228 1 1 470 477 0=1.666667e-01
BinaryOp Mul_229 2 1 464_splitncnn_0 477 478 0=2
Convolution Conv_230 1 1 478 480 0=16 1=1 5=1 6=768
BinaryOp Add_232 2 1 444_splitncnn_0 480 481
Convolution Conv_233 1 1 481 483 0=104 1=1 5=1 6=1664
HardSwish Div_242 1 1 483 491 0=1.666667e-01
ConvolutionDepthWise Conv_243 1 1 491 493 0=104 1=5 13=2 4=2 5=1 6=2600 7=104
HardSwish Div_252 1 1 493 501 0=1.666667e-01
Split splitncnn_11 1 2 501 501_splitncnn_0 501_splitncnn_1
Pooling GlobalAveragePool_253 1 1 501_splitncnn_1 502 0=1 4=1
InnerProduct Conv_254 1 1 502 504 0=26 1=1 2=2704 9=1
InnerProduct Conv_256 1 1 504 505 0=104 1=1 2=2704
BinaryOp Mul_258 1 1 505 507 0=2 1=1 2=1.200000e+00
HardSigmoid Div_265 1 1 507 514 0=1.666667e-01
BinaryOp Mul_266 2 1 501_splitncnn_0 514 515 0=2
Convolution Conv_267 1 1 515 517 0=32 1=1 5=1 6=3328
Split splitncnn_12 1 2 517 517_splitncnn_0 517_splitncnn_1
Convolution Conv_269 1 1 517_splitncnn_1 519 0=200 1=1 5=1 6=6400
HardSwish Div_278 1 1 519 527 0=1.666667e-01
ConvolutionDepthWise Conv_279 1 1 527 529 0=200 1=5 4=2 5=1 6=5000 7=200
HardSwish Div_288 1 1 529 537 0=1.666667e-01
Split splitncnn_13 1 2 537 537_splitncnn_0 537_splitncnn_1
Pooling GlobalAveragePool_289 1 1 537_splitncnn_1 538 0=1 4=1
InnerProduct Conv_290 1 1 538 540 0=50 1=1 2=10000 9=1
InnerProduct Conv_292 1 1 540 541 0=200 1=1 2=10000
BinaryOp Mul_294 1 1 541 543 0=2 1=1 2=1.200000e+00
HardSigmoid Div_301 1 1 543 550 0=1.666667e-01
BinaryOp Mul_302 2 1 537_splitncnn_0 550 551 0=2
Convolution Conv_303 1 1 551 553 0=32 1=1 5=1 6=6400
BinaryOp Add_305 2 1 517_splitncnn_0 553 554
Split splitncnn_14 1 2 554 554_splitncnn_0 554_splitncnn_1
Convolution Conv_306 1 1 554_splitncnn_1 556 0=200 1=1 5=1 6=6400
HardSwish Div_315 1 1 556 564 0=1.666667e-01
ConvolutionDepthWise Conv_316 1 1 564 566 0=200 1=5 4=2 5=1 6=5000 7=200
HardSwish Div_325 1 1 566 574 0=1.666667e-01
Split splitncnn_15 1 2 574 574_splitncnn_0 574_splitncnn_1
Pooling GlobalAveragePool_326 1 1 574_splitncnn_1 575 0=1 4=1
InnerProduct Conv_327 1 1 575 577 0=50 1=1 2=10000 9=1
InnerProduct Conv_329 1 1 577 578 0=200 1=1 2=10000
BinaryOp Mul_331 1 1 578 580 0=2 1=1 2=1.200000e+00
HardSigmoid Div_338 1 1 580 587 0=1.666667e-01
BinaryOp Mul_339 2 1 574_splitncnn_0 587 588 0=2
Convolution Conv_340 1 1 588 590 0=32 1=1 5=1 6=6400
BinaryOp Add_342 2 1 554_splitncnn_0 590 591
Convolution Conv_343 1 1 591 593 0=200 1=1 5=1 6=6400
HardSwish Div_352 1 1 593 601 0=1.666667e-01
Pooling MaxPool_353 1 1 601 602 1=2 2=2 5=1
Pooling GlobalAveragePool_354 1 1 602 613 0=1 4=1
InnerProduct Gemm_365 1 1 613 614 0=2 1=1 2=400
Softmax Softmax_366 1 1 614 out
================================================
FILE: app/src/main/assets/det-sim-op.param
================================================
7767517
115 131
Input input 0 1 input0
Convolution Conv_0 1 1 input0 322 0=8 1=3 3=2 4=1 5=1 6=216
HardSwish Div_9 1 1 322 330 0=1.666667e-01
Split splitncnn_0 1 2 330 330_splitncnn_0 330_splitncnn_1
Convolution Conv_10 1 1 330_splitncnn_1 333 0=8 1=1 5=1 6=64 9=1
ConvolutionDepthWise Conv_13 1 1 333 336 0=8 1=3 4=1 5=1 6=72 7=8 9=1
Convolution Conv_16 1 1 336 338 0=8 1=1 5=1 6=64
BinaryOp Add_18 2 1 330_splitncnn_0 338 339
Convolution Conv_19 1 1 339 342 0=32 1=1 5=1 6=256 9=1
ConvolutionDepthWise Conv_22 1 1 342 345 0=32 1=3 3=2 4=1 5=1 6=288 7=32 9=1
Convolution Conv_25 1 1 345 347 0=16 1=1 5=1 6=512
Split splitncnn_1 1 2 347 347_splitncnn_0 347_splitncnn_1
Convolution Conv_27 1 1 347_splitncnn_1 350 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_30 1 1 350 353 0=40 1=3 4=1 5=1 6=360 7=40 9=1
Convolution Conv_33 1 1 353 355 0=16 1=1 5=1 6=640
BinaryOp Add_35 2 1 347_splitncnn_0 355 356
Split splitncnn_2 1 2 356 356_splitncnn_0 356_splitncnn_1
Convolution Conv_36 1 1 356_splitncnn_1 359 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_39 1 1 359 362 0=40 1=5 3=2 4=2 5=1 6=1000 7=40 9=1
Convolution Conv_42 1 1 362 364 0=24 1=1 5=1 6=960
Split splitncnn_3 1 2 364 364_splitncnn_0 364_splitncnn_1
Convolution Conv_44 1 1 364_splitncnn_1 367 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_47 1 1 367 370 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_50 1 1 370 372 0=24 1=1 5=1 6=1536
BinaryOp Add_52 2 1 364_splitncnn_0 372 373
Split splitncnn_4 1 2 373 373_splitncnn_0 373_splitncnn_1
Convolution Conv_53 1 1 373_splitncnn_1 376 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_56 1 1 376 379 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_59 1 1 379 381 0=24 1=1 5=1 6=1536
BinaryOp Add_61 2 1 373_splitncnn_0 381 382
Split splitncnn_5 1 2 382 382_splitncnn_0 382_splitncnn_1
Convolution Conv_62 1 1 382_splitncnn_1 384 0=120 1=1 5=1 6=2880
HardSwish Div_71 1 1 384 392 0=1.666667e-01
ConvolutionDepthWise Conv_72 1 1 392 394 0=120 1=3 3=2 4=1 5=1 6=1080 7=120
HardSwish Div_81 1 1 394 402 0=1.666667e-01
Convolution Conv_82 1 1 402 404 0=40 1=1 5=1 6=4800
Split splitncnn_6 1 2 404 404_splitncnn_0 404_splitncnn_1
Convolution Conv_84 1 1 404_splitncnn_1 406 0=104 1=1 5=1 6=4160
HardSwish Div_93 1 1 406 414 0=1.666667e-01
ConvolutionDepthWise Conv_94 1 1 414 416 0=104 1=3 4=1 5=1 6=936 7=104
HardSwish Div_103 1 1 416 424 0=1.666667e-01
Convolution Conv_104 1 1 424 426 0=40 1=1 5=1 6=4160
BinaryOp Add_106 2 1 404_splitncnn_0 426 427
Split splitncnn_7 1 2 427 427_splitncnn_0 427_splitncnn_1
Convolution Conv_107 1 1 427_splitncnn_1 429 0=96 1=1 5=1 6=3840
HardSwish Div_116 1 1 429 437 0=1.666667e-01
ConvolutionDepthWise Conv_117 1 1 437 439 0=96 1=3 4=1 5=1 6=864 7=96
HardSwish Div_126 1 1 439 447 0=1.666667e-01
Convolution Conv_127 1 1 447 449 0=40 1=1 5=1 6=3840
BinaryOp Add_129 2 1 427_splitncnn_0 449 450
Split splitncnn_8 1 2 450 450_splitncnn_0 450_splitncnn_1
Convolution Conv_130 1 1 450_splitncnn_1 452 0=96 1=1 5=1 6=3840
HardSwish Div_139 1 1 452 460 0=1.666667e-01
ConvolutionDepthWise Conv_140 1 1 460 462 0=96 1=3 4=1 5=1 6=864 7=96
HardSwish Div_149 1 1 462 470 0=1.666667e-01
Convolution Conv_150 1 1 470 472 0=40 1=1 5=1 6=3840
BinaryOp Add_152 2 1 450_splitncnn_0 472 473
Convolution Conv_153 1 1 473 475 0=240 1=1 5=1 6=9600
HardSwish Div_162 1 1 475 483 0=1.666667e-01
ConvolutionDepthWise Conv_163 1 1 483 485 0=240 1=3 4=1 5=1 6=2160 7=240
HardSwish Div_172 1 1 485 493 0=1.666667e-01
Convolution Conv_173 1 1 493 495 0=56 1=1 5=1 6=13440
Split splitncnn_9 1 2 495 495_splitncnn_0 495_splitncnn_1
Convolution Conv_175 1 1 495_splitncnn_1 497 0=336 1=1 5=1 6=18816
HardSwish Div_184 1 1 497 505 0=1.666667e-01
ConvolutionDepthWise Conv_185 1 1 505 507 0=336 1=3 4=1 5=1 6=3024 7=336
HardSwish Div_194 1 1 507 515 0=1.666667e-01
Convolution Conv_195 1 1 515 517 0=56 1=1 5=1 6=18816
BinaryOp Add_197 2 1 495_splitncnn_0 517 518
Split splitncnn_10 1 2 518 518_splitncnn_0 518_splitncnn_1
Convolution Conv_198 1 1 518_splitncnn_1 520 0=336 1=1 5=1 6=18816
HardSwish Div_207 1 1 520 528 0=1.666667e-01
ConvolutionDepthWise Conv_208 1 1 528 530 0=336 1=5 3=2 4=2 5=1 6=8400 7=336
HardSwish Div_217 1 1 530 538 0=1.666667e-01
Convolution Conv_218 1 1 538 540 0=80 1=1 5=1 6=26880
Split splitncnn_11 1 2 540 540_splitncnn_0 540_splitncnn_1
Convolution Conv_220 1 1 540_splitncnn_1 542 0=480 1=1 5=1 6=38400
HardSwish Div_229 1 1 542 550 0=1.666667e-01
ConvolutionDepthWise Conv_230 1 1 550 552 0=480 1=5 4=2 5=1 6=12000 7=480
HardSwish Div_239 1 1 552 560 0=1.666667e-01
Convolution Conv_240 1 1 560 562 0=80 1=1 5=1 6=38400
BinaryOp Add_242 2 1 540_splitncnn_0 562 563
Split splitncnn_12 1 2 563 563_splitncnn_0 563_splitncnn_1
Convolution Conv_243 1 1 563_splitncnn_1 565 0=480 1=1 5=1 6=38400
HardSwish Div_252 1 1 565 573 0=1.666667e-01
ConvolutionDepthWise Conv_253 1 1 573 575 0=480 1=5 4=2 5=1 6=12000 7=480
HardSwish Div_262 1 1 575 583 0=1.666667e-01
Convolution Conv_263 1 1 583 585 0=80 1=1 5=1 6=38400
BinaryOp Add_265 2 1 563_splitncnn_0 585 586
Convolution Conv_266 1 1 586 588 0=480 1=1 5=1 6=38400
HardSwish Div_275 1 1 588 596 0=1.666667e-01
Convolution Conv_276 1 1 596 597 0=96 1=1 6=46080
Split splitncnn_13 1 2 597 597_splitncnn_0 597_splitncnn_1
Convolution Conv_277 1 1 518_splitncnn_0 598 0=96 1=1 6=5376
Convolution Conv_278 1 1 382_splitncnn_0 599 0=96 1=1 6=2304
Convolution Conv_279 1 1 356_splitncnn_0 600 0=96 1=1 6=1536
Interp Resize_281 1 1 597_splitncnn_1 610 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_282 2 1 598 610 611
Split splitncnn_14 1 2 611 611_splitncnn_0 611_splitncnn_1
Interp Resize_284 1 1 611_splitncnn_1 621 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_285 2 1 599 621 622
Split splitncnn_15 1 2 622 622_splitncnn_0 622_splitncnn_1
Interp Resize_287 1 1 622_splitncnn_1 632 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_288 2 1 600 632 633
Convolution Conv_289 1 1 597_splitncnn_0 634 0=24 1=3 4=1 6=20736
Convolution Conv_290 1 1 611_splitncnn_0 635 0=24 1=3 4=1 6=20736
Convolution Conv_291 1 1 622_splitncnn_0 636 0=24 1=3 4=1 6=20736
Convolution Conv_292 1 1 633 637 0=24 1=3 4=1 6=20736
Interp Resize_294 1 1 634 647 0=1 1=8.000000e+00 2=8.000000e+00
Interp Resize_296 1 1 635 657 0=1 1=4.000000e+00 2=4.000000e+00
Interp Resize_298 1 1 636 667 0=1 1=2.000000e+00 2=2.000000e+00
Concat Concat_299 4 1 647 657 667 637 668
Convolution Conv_300 1 1 668 671 0=24 1=3 4=1 5=1 6=20736 9=1
Deconvolution ConvTranspose_303 1 1 671 674 0=24 1=2 3=2 5=1 6=2304 9=1
Deconvolution ConvTranspose_306 1 1 674 out1 0=1 1=2 3=2 5=1 6=96 9=4
================================================
FILE: app/src/main/assets/paddleocr_keys.txt
================================================
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================================================
FILE: app/src/main/assets/pdocrv2.0_det-op.param
================================================
7767517
115 131
Input input 0 1 input0
Convolution Conv_0 1 1 input0 647 0=8 1=3 3=2 4=1 5=1 6=216
HardSwish Div_8 1 1 647 330 0=1.666667e-01
Split splitncnn_0 1 2 330 330_splitncnn_0 330_splitncnn_1
Convolution Conv_9 1 1 330_splitncnn_1 333 0=8 1=1 5=1 6=64 9=1
ConvolutionDepthWise Conv_11 1 1 333 336 0=8 1=3 4=1 5=1 6=72 7=8 9=1
Convolution Conv_13 1 1 336 656 0=8 1=1 5=1 6=64
BinaryOp Add_14 2 1 330_splitncnn_0 656 339
Convolution Conv_15 1 1 339 342 0=32 1=1 5=1 6=256 9=1
ConvolutionDepthWise Conv_17 1 1 342 345 0=32 1=3 3=2 4=1 5=1 6=288 7=32 9=1
Convolution Conv_19 1 1 345 665 0=16 1=1 5=1 6=512
Split splitncnn_1 1 2 665 665_splitncnn_0 665_splitncnn_1
Convolution Conv_20 1 1 665_splitncnn_1 350 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_22 1 1 350 353 0=40 1=3 4=1 5=1 6=360 7=40 9=1
Convolution Conv_24 1 1 353 674 0=16 1=1 5=1 6=640
BinaryOp Add_25 2 1 665_splitncnn_0 674 356
Split splitncnn_2 1 2 356 356_splitncnn_0 356_splitncnn_1
Convolution Conv_26 1 1 356_splitncnn_1 359 0=40 1=1 5=1 6=640 9=1
ConvolutionDepthWise Conv_28 1 1 359 362 0=40 1=5 3=2 4=2 5=1 6=1000 7=40 9=1
Convolution Conv_30 1 1 362 683 0=24 1=1 5=1 6=960
Split splitncnn_3 1 2 683 683_splitncnn_0 683_splitncnn_1
Convolution Conv_31 1 1 683_splitncnn_1 367 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_33 1 1 367 370 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_35 1 1 370 692 0=24 1=1 5=1 6=1536
BinaryOp Add_36 2 1 683_splitncnn_0 692 373
Split splitncnn_4 1 2 373 373_splitncnn_0 373_splitncnn_1
Convolution Conv_37 1 1 373_splitncnn_1 376 0=64 1=1 5=1 6=1536 9=1
ConvolutionDepthWise Conv_39 1 1 376 379 0=64 1=5 4=2 5=1 6=1600 7=64 9=1
Convolution Conv_41 1 1 379 701 0=24 1=1 5=1 6=1536
BinaryOp Add_42 2 1 373_splitncnn_0 701 382
Split splitncnn_5 1 2 382 382_splitncnn_0 382_splitncnn_1
Convolution Conv_43 1 1 382_splitncnn_1 704 0=120 1=1 5=1 6=2880
HardSwish Div_51 1 1 704 392 0=1.666667e-01
ConvolutionDepthWise Conv_52 1 1 392 707 0=120 1=3 3=2 4=1 5=1 6=1080 7=120
HardSwish Div_60 1 1 707 402 0=1.666667e-01
Convolution Conv_61 1 1 402 710 0=40 1=1 5=1 6=4800
Split splitncnn_6 1 2 710 710_splitncnn_0 710_splitncnn_1
Convolution Conv_62 1 1 710_splitncnn_1 713 0=104 1=1 5=1 6=4160
HardSwish Div_70 1 1 713 414 0=1.666667e-01
ConvolutionDepthWise Conv_71 1 1 414 716 0=104 1=3 4=1 5=1 6=936 7=104
HardSwish Div_79 1 1 716 424 0=1.666667e-01
Convolution Conv_80 1 1 424 719 0=40 1=1 5=1 6=4160
BinaryOp Add_81 2 1 710_splitncnn_0 719 427
Split splitncnn_7 1 2 427 427_splitncnn_0 427_splitncnn_1
Convolution Conv_82 1 1 427_splitncnn_1 722 0=96 1=1 5=1 6=3840
HardSwish Div_90 1 1 722 437 0=1.666667e-01
ConvolutionDepthWise Conv_91 1 1 437 725 0=96 1=3 4=1 5=1 6=864 7=96
HardSwish Div_99 1 1 725 447 0=1.666667e-01
Convolution Conv_100 1 1 447 728 0=40 1=1 5=1 6=3840
BinaryOp Add_101 2 1 427_splitncnn_0 728 450
Split splitncnn_8 1 2 450 450_splitncnn_0 450_splitncnn_1
Convolution Conv_102 1 1 450_splitncnn_1 731 0=96 1=1 5=1 6=3840
HardSwish Div_110 1 1 731 460 0=1.666667e-01
ConvolutionDepthWise Conv_111 1 1 460 734 0=96 1=3 4=1 5=1 6=864 7=96
HardSwish Div_119 1 1 734 470 0=1.666667e-01
Convolution Conv_120 1 1 470 737 0=40 1=1 5=1 6=3840
BinaryOp Add_121 2 1 450_splitncnn_0 737 473
Convolution Conv_122 1 1 473 740 0=240 1=1 5=1 6=9600
HardSwish Div_130 1 1 740 483 0=1.666667e-01
ConvolutionDepthWise Conv_131 1 1 483 743 0=240 1=3 4=1 5=1 6=2160 7=240
HardSwish Div_139 1 1 743 493 0=1.666667e-01
Convolution Conv_140 1 1 493 746 0=56 1=1 5=1 6=13440
Split splitncnn_9 1 2 746 746_splitncnn_0 746_splitncnn_1
Convolution Conv_141 1 1 746_splitncnn_1 749 0=336 1=1 5=1 6=18816
HardSwish Div_149 1 1 749 505 0=1.666667e-01
ConvolutionDepthWise Conv_150 1 1 505 752 0=336 1=3 4=1 5=1 6=3024 7=336
HardSwish Div_158 1 1 752 515 0=1.666667e-01
Convolution Conv_159 1 1 515 755 0=56 1=1 5=1 6=18816
BinaryOp Add_160 2 1 746_splitncnn_0 755 518
Split splitncnn_10 1 2 518 518_splitncnn_0 518_splitncnn_1
Convolution Conv_161 1 1 518_splitncnn_1 758 0=336 1=1 5=1 6=18816
HardSwish Div_169 1 1 758 528 0=1.666667e-01
ConvolutionDepthWise Conv_170 1 1 528 761 0=336 1=5 3=2 4=2 5=1 6=8400 7=336
HardSwish Div_178 1 1 761 538 0=1.666667e-01
Convolution Conv_179 1 1 538 764 0=80 1=1 5=1 6=26880
Split splitncnn_11 1 2 764 764_splitncnn_0 764_splitncnn_1
Convolution Conv_180 1 1 764_splitncnn_1 767 0=480 1=1 5=1 6=38400
HardSwish Div_188 1 1 767 550 0=1.666667e-01
ConvolutionDepthWise Conv_189 1 1 550 770 0=480 1=5 4=2 5=1 6=12000 7=480
HardSwish Div_197 1 1 770 560 0=1.666667e-01
Convolution Conv_198 1 1 560 773 0=80 1=1 5=1 6=38400
BinaryOp Add_199 2 1 764_splitncnn_0 773 563
Split splitncnn_12 1 2 563 563_splitncnn_0 563_splitncnn_1
Convolution Conv_200 1 1 563_splitncnn_1 776 0=480 1=1 5=1 6=38400
HardSwish Div_208 1 1 776 573 0=1.666667e-01
ConvolutionDepthWise Conv_209 1 1 573 779 0=480 1=5 4=2 5=1 6=12000 7=480
HardSwish Div_217 1 1 779 583 0=1.666667e-01
Convolution Conv_218 1 1 583 782 0=80 1=1 5=1 6=38400
BinaryOp Add_219 2 1 563_splitncnn_0 782 586
Convolution Conv_220 1 1 586 785 0=480 1=1 5=1 6=38400
HardSwish Div_228 1 1 785 596 0=1.666667e-01
Convolution Conv_229 1 1 596 597 0=96 1=1 6=46080
Split splitncnn_13 1 2 597 597_splitncnn_0 597_splitncnn_1
Convolution Conv_230 1 1 518_splitncnn_0 598 0=96 1=1 6=5376
Convolution Conv_231 1 1 382_splitncnn_0 599 0=96 1=1 6=2304
Convolution Conv_232 1 1 356_splitncnn_0 600 0=96 1=1 6=1536
Interp Resize_234 1 1 597_splitncnn_1 605 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_235 2 1 598 605 606
Split splitncnn_14 1 2 606 606_splitncnn_0 606_splitncnn_1
Interp Resize_237 1 1 606_splitncnn_1 611 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_238 2 1 599 611 612
Split splitncnn_15 1 2 612 612_splitncnn_0 612_splitncnn_1
Interp Resize_240 1 1 612_splitncnn_1 617 0=1 1=2.000000e+00 2=2.000000e+00
BinaryOp Add_241 2 1 600 617 618
Convolution Conv_242 1 1 597_splitncnn_0 619 0=24 1=3 4=1 6=20736
Convolution Conv_243 1 1 606_splitncnn_0 620 0=24 1=3 4=1 6=20736
Convolution Conv_244 1 1 612_splitncnn_0 621 0=24 1=3 4=1 6=20736
Convolution Conv_245 1 1 618 622 0=24 1=3 4=1 6=20736
Interp Resize_247 1 1 619 627 0=1 1=8.000000e+00 2=8.000000e+00
Interp Resize_249 1 1 620 632 0=1 1=4.000000e+00 2=4.000000e+00
Interp Resize_251 1 1 621 637 0=1 1=2.000000e+00 2=2.000000e+00
Concat Concat_252 4 1 627 632 637 622 638
Convolution Conv_253 1 1 638 641 0=24 1=3 4=1 5=1 6=20736 9=1
Deconvolution ConvTranspose_255 1 1 641 644 0=24 1=2 3=2 5=1 6=2304 9=1
Deconvolution ConvTranspose_258 1 1 644 out1 0=1 1=2 3=2 5=1 6=96 9=4
================================================
FILE: app/src/main/assets/pdocrv2.0_rec-op.param
================================================
7767517
75 77
Input input 0 1 input
Convolution Conv_0 1 1 input 779 0=16 1=3 3=2 4=1 5=1 6=432
HardSwish Div_8 1 1 779 200 0=1.666667e-01
ConvolutionDepthWise Conv_9 1 1 200 782 0=16 1=3 4=1 5=1 6=144 7=16
HardSwish Div_17 1 1 782 210 0=1.666667e-01
Convolution Conv_18 1 1 210 785 0=32 1=1 5=1 6=512
HardSwish Div_26 1 1 785 220 0=1.666667e-01
ConvolutionDepthWise Conv_27 1 1 220 788 0=32 1=3 4=1 5=1 6=288 7=32
HardSwish Div_35 1 1 788 230 0=1.666667e-01
Convolution Conv_36 1 1 230 791 0=64 1=1 5=1 6=2048
HardSwish Div_44 1 1 791 240 0=1.666667e-01
ConvolutionDepthWise Conv_45 1 1 240 794 0=64 1=3 4=1 5=1 6=576 7=64
HardSwish Div_53 1 1 794 250 0=1.666667e-01
Convolution Conv_54 1 1 250 797 0=64 1=1 5=1 6=4096
HardSwish Div_62 1 1 797 260 0=1.666667e-01
ConvolutionDepthWise Conv_63 1 1 260 800 0=64 1=3 13=2 4=1 5=1 6=576 7=64
HardSwish Div_71 1 1 800 270 0=1.666667e-01
Convolution Conv_72 1 1 270 803 0=128 1=1 5=1 6=8192
HardSwish Div_80 1 1 803 280 0=1.666667e-01
ConvolutionDepthWise Conv_81 1 1 280 806 0=128 1=3 4=1 5=1 6=1152 7=128
HardSwish Div_89 1 1 806 290 0=1.666667e-01
Convolution Conv_90 1 1 290 809 0=128 1=1 5=1 6=16384
HardSwish Div_98 1 1 809 300 0=1.666667e-01
ConvolutionDepthWise Conv_99 1 1 300 812 0=128 1=3 13=2 4=1 5=1 6=1152 7=128
HardSwish Div_107 1 1 812 310 0=1.666667e-01
Convolution Conv_108 1 1 310 815 0=256 1=1 5=1 6=32768
HardSwish Div_116 1 1 815 320 0=1.666667e-01
ConvolutionDepthWise Conv_117 1 1 320 818 0=256 1=5 4=2 5=1 6=6400 7=256
HardSwish Div_125 1 1 818 330 0=1.666667e-01
Convolution Conv_126 1 1 330 821 0=256 1=1 5=1 6=65536
HardSwish Div_134 1 1 821 340 0=1.666667e-01
ConvolutionDepthWise Conv_135 1 1 340 824 0=256 1=5 4=2 5=1 6=6400 7=256
HardSwish Div_143 1 1 824 350 0=1.666667e-01
Convolution Conv_144 1 1 350 827 0=256 1=1 5=1 6=65536
HardSwish Div_152 1 1 827 360 0=1.666667e-01
ConvolutionDepthWise Conv_153 1 1 360 830 0=256 1=5 4=2 5=1 6=6400 7=256
HardSwish Div_161 1 1 830 370 0=1.666667e-01
Convolution Conv_162 1 1 370 833 0=256 1=1 5=1 6=65536
HardSwish Div_170 1 1 833 380 0=1.666667e-01
ConvolutionDepthWise Conv_171 1 1 380 836 0=256 1=5 4=2 5=1 6=6400 7=256
HardSwish Div_179 1 1 836 390 0=1.666667e-01
Convolution Conv_180 1 1 390 839 0=256 1=1 5=1 6=65536
HardSwish Div_188 1 1 839 400 0=1.666667e-01
ConvolutionDepthWise Conv_189 1 1 400 842 0=256 1=5 4=2 5=1 6=6400 7=256
HardSwish Div_197 1 1 842 410 0=1.666667e-01
Convolution Conv_198 1 1 410 845 0=256 1=1 5=1 6=65536
HardSwish Div_206 1 1 845 420 0=1.666667e-01
ConvolutionDepthWise Conv_207 1 1 420 848 0=256 1=5 13=2 4=2 5=1 6=6400 7=256
HardSwish Div_215 1 1 848 430 0=1.666667e-01
Split splitncnn_0 1 2 430 430_splitncnn_0 430_splitncnn_1
Pooling GlobalAveragePool_216 1 1 430_splitncnn_1 431 0=1 4=1
InnerProduct Conv_217 1 1 431 433 0=64 1=1 2=16384 9=1
InnerProduct Conv_219 1 1 433 434 0=256 1=1 2=16384
HardSigmoid Div_226 1 1 434 441 0=1.666667e-01
BinaryOp Mul_227 2 1 430_splitncnn_0 441 442 0=2
Convolution Conv_228 1 1 442 851 0=512 1=1 5=1 6=131072
HardSwish Div_236 1 1 851 452 0=1.666667e-01
ConvolutionDepthWise Conv_237 1 1 452 854 0=512 1=5 4=2 5=1 6=12800 7=512
HardSwish Div_245 1 1 854 462 0=1.666667e-01
Split splitncnn_1 1 2 462 462_splitncnn_0 462_splitncnn_1
Pooling GlobalAveragePool_246 1 1 462_splitncnn_1 463 0=1 4=1
InnerProduct Conv_247 1 1 463 465 0=128 1=1 2=65536 9=1
InnerProduct Conv_249 1 1 465 466 0=512 1=1 2=65536
HardSigmoid Div_256 1 1 466 473 0=1.666667e-01
BinaryOp Mul_257 2 1 462_splitncnn_0 473 474 0=2
Convolution Conv_258 1 1 474 857 0=512 1=1 5=1 6=262144
HardSwish Div_266 1 1 857 484 0=1.666667e-01
Pooling MaxPool_267 1 1 484 485 1=2 2=2 5=1
Reshape Reshape_281 1 1 485 499 0=-1 1=512
Permute Transpose_289 1 1 499 511 0=1
LSTM LSTM_298 1 1 511 641 0=64 1=262144 2=2
LSTM LSTM_310 1 1 641 771 0=64 1=65536 2=2
InnerProduct MatMul_315 1 1 771 774 0=96 1=1 2=12288
InnerProduct MatMul_317 1 1 774 777 0=6625 1=1 2=636000
Softmax Softmax_319 1 1 777 out 0=1 1=1
================================================
FILE: app/src/main/assets/rec-sim-op.param
================================================
7767517
138 154
Input input 0 1 input
Convolution Conv_0 1 1 input 266 0=8 1=3 3=2 4=1 5=1 6=216
HardSwish Div_9 1 1 266 274 0=1.666667e-01
Convolution Conv_10 1 1 274 277 0=8 1=1 5=1 6=64 9=1
ConvolutionDepthWise Conv_13 1 1 277 280 0=8 1=3 4=1 5=1 6=72 7=8 9=1
Split splitncnn_0 1 2 280 280_splitncnn_0 280_splitncnn_1
Pooling GlobalAveragePool_16 1 1 280_splitncnn_1 281 0=1 4=1
InnerProduct Conv_17 1 1 281 283 0=2 1=1 2=16 9=1
InnerProduct Conv_19 1 1 283 284 0=8 1=1 2=16
BinaryOp Mul_21 1 1 284 286 0=2 1=1 2=1.200000e+00
HardSigmoid Div_28 1 1 286 293 0=1.666667e-01
BinaryOp Mul_29 2 1 280_splitncnn_0 293 294 0=2
Convolution Conv_30 1 1 294 296 0=8 1=1 5=1 6=64
Convolution Conv_32 1 1 296 299 0=40 1=1 5=1 6=320 9=1
ConvolutionDepthWise Conv_35 1 1 299 302 0=40 1=3 13=2 4=1 5=1 6=360 7=40 9=1
Convolution Conv_38 1 1 302 304 0=16 1=1 5=1 6=640
Split splitncnn_1 1 2 304 304_splitncnn_0 304_splitncnn_1
Convolution Conv_40 1 1 304_splitncnn_1 307 0=48 1=1 5=1 6=768 9=1
ConvolutionDepthWise Conv_43 1 1 307 310 0=48 1=3 4=1 5=1 6=432 7=48 9=1
Convolution Conv_46 1 1 310 312 0=16 1=1 5=1 6=768
BinaryOp Add_48 2 1 304_splitncnn_0 312 313
Convolution Conv_49 1 1 313 315 0=48 1=1 5=1 6=768
HardSwish Div_58 1 1 315 323 0=1.666667e-01
ConvolutionDepthWise Conv_59 1 1 323 325 0=48 1=5 13=2 4=2 5=1 6=1200 7=48
HardSwish Div_68 1 1 325 333 0=1.666667e-01
Split splitncnn_2 1 2 333 333_splitncnn_0 333_splitncnn_1
Pooling GlobalAveragePool_69 1 1 333_splitncnn_1 334 0=1 4=1
InnerProduct Conv_70 1 1 334 336 0=12 1=1 2=576 9=1
InnerProduct Conv_72 1 1 336 337 0=48 1=1 2=576
BinaryOp Mul_74 1 1 337 339 0=2 1=1 2=1.200000e+00
HardSigmoid Div_81 1 1 339 346 0=1.666667e-01
BinaryOp Mul_82 2 1 333_splitncnn_0 346 347 0=2
Convolution Conv_83 1 1 347 349 0=24 1=1 5=1 6=1152
Split splitncnn_3 1 2 349 349_splitncnn_0 349_splitncnn_1
Convolution Conv_85 1 1 349_splitncnn_1 351 0=120 1=1 5=1 6=2880
HardSwish Div_94 1 1 351 359 0=1.666667e-01
ConvolutionDepthWise Conv_95 1 1 359 361 0=120 1=5 4=2 5=1 6=3000 7=120
HardSwish Div_104 1 1 361 369 0=1.666667e-01
Split splitncnn_4 1 2 369 369_splitncnn_0 369_splitncnn_1
Pooling GlobalAveragePool_105 1 1 369_splitncnn_1 370 0=1 4=1
InnerProduct Conv_106 1 1 370 372 0=30 1=1 2=3600 9=1
InnerProduct Conv_108 1 1 372 373 0=120 1=1 2=3600
BinaryOp Mul_110 1 1 373 375 0=2 1=1 2=1.200000e+00
HardSigmoid Div_117 1 1 375 382 0=1.666667e-01
BinaryOp Mul_118 2 1 369_splitncnn_0 382 383 0=2
Convolution Conv_119 1 1 383 385 0=24 1=1 5=1 6=2880
BinaryOp Add_121 2 1 349_splitncnn_0 385 386
Split splitncnn_5 1 2 386 386_splitncnn_0 386_splitncnn_1
Convolution Conv_122 1 1 386_splitncnn_1 388 0=120 1=1 5=1 6=2880
HardSwish Div_131 1 1 388 396 0=1.666667e-01
ConvolutionDepthWise Conv_132 1 1 396 398 0=120 1=5 4=2 5=1 6=3000 7=120
HardSwish Div_141 1 1 398 406 0=1.666667e-01
Split splitncnn_6 1 2 406 406_splitncnn_0 406_splitncnn_1
Pooling GlobalAveragePool_142 1 1 406_splitncnn_1 407 0=1 4=1
InnerProduct Conv_143 1 1 407 409 0=30 1=1 2=3600 9=1
InnerProduct Conv_145 1 1 409 410 0=120 1=1 2=3600
BinaryOp Mul_147 1 1 410 412 0=2 1=1 2=1.200000e+00
HardSigmoid Div_154 1 1 412 419 0=1.666667e-01
BinaryOp Mul_155 2 1 406_splitncnn_0 419 420 0=2
Convolution Conv_156 1 1 420 422 0=24 1=1 5=1 6=2880
BinaryOp Add_158 2 1 386_splitncnn_0 422 423
Split splitncnn_7 1 2 423 423_splitncnn_0 423_splitncnn_1
Convolution Conv_159 1 1 423_splitncnn_1 425 0=64 1=1 5=1 6=1536
HardSwish Div_168 1 1 425 433 0=1.666667e-01
ConvolutionDepthWise Conv_169 1 1 433 435 0=64 1=5 4=2 5=1 6=1600 7=64
HardSwish Div_178 1 1 435 443 0=1.666667e-01
Split splitncnn_8 1 2 443 443_splitncnn_0 443_splitncnn_1
Pooling GlobalAveragePool_179 1 1 443_splitncnn_1 444 0=1 4=1
InnerProduct Conv_180 1 1 444 446 0=16 1=1 2=1024 9=1
InnerProduct Conv_182 1 1 446 447 0=64 1=1 2=1024
BinaryOp Mul_184 1 1 447 449 0=2 1=1 2=1.200000e+00
HardSigmoid Div_191 1 1 449 456 0=1.666667e-01
BinaryOp Mul_192 2 1 443_splitncnn_0 456 457 0=2
Convolution Conv_193 1 1 457 459 0=24 1=1 5=1 6=1536
BinaryOp Add_195 2 1 423_splitncnn_0 459 460
Split splitncnn_9 1 2 460 460_splitncnn_0 460_splitncnn_1
Convolution Conv_196 1 1 460_splitncnn_1 462 0=72 1=1 5=1 6=1728
HardSwish Div_205 1 1 462 470 0=1.666667e-01
ConvolutionDepthWise Conv_206 1 1 470 472 0=72 1=5 4=2 5=1 6=1800 7=72
HardSwish Div_215 1 1 472 480 0=1.666667e-01
Split splitncnn_10 1 2 480 480_splitncnn_0 480_splitncnn_1
Pooling GlobalAveragePool_216 1 1 480_splitncnn_1 481 0=1 4=1
InnerProduct Conv_217 1 1 481 483 0=18 1=1 2=1296 9=1
InnerProduct Conv_219 1 1 483 484 0=72 1=1 2=1296
BinaryOp Mul_221 1 1 484 486 0=2 1=1 2=1.200000e+00
HardSigmoid Div_228 1 1 486 493 0=1.666667e-01
BinaryOp Mul_229 2 1 480_splitncnn_0 493 494 0=2
Convolution Conv_230 1 1 494 496 0=24 1=1 5=1 6=1728
BinaryOp Add_232 2 1 460_splitncnn_0 496 497
Convolution Conv_233 1 1 497 499 0=144 1=1 5=1 6=3456
HardSwish Div_242 1 1 499 507 0=1.666667e-01
ConvolutionDepthWise Conv_243 1 1 507 509 0=144 1=5 13=2 4=2 5=1 6=3600 7=144
HardSwish Div_252 1 1 509 517 0=1.666667e-01
Split splitncnn_11 1 2 517 517_splitncnn_0 517_splitncnn_1
Pooling GlobalAveragePool_253 1 1 517_splitncnn_1 518 0=1 4=1
InnerProduct Conv_254 1 1 518 520 0=36 1=1 2=5184 9=1
InnerProduct Conv_256 1 1 520 521 0=144 1=1 2=5184
BinaryOp Mul_258 1 1 521 523 0=2 1=1 2=1.200000e+00
HardSigmoid Div_265 1 1 523 530 0=1.666667e-01
BinaryOp Mul_266 2 1 517_splitncnn_0 530 531 0=2
Convolution Conv_267 1 1 531 533 0=48 1=1 5=1 6=6912
Split splitncnn_12 1 2 533 533_splitncnn_0 533_splitncnn_1
Convolution Conv_269 1 1 533_splitncnn_1 535 0=288 1=1 5=1 6=13824
HardSwish Div_278 1 1 535 543 0=1.666667e-01
ConvolutionDepthWise Conv_279 1 1 543 545 0=288 1=5 4=2 5=1 6=7200 7=288
HardSwish Div_288 1 1 545 553 0=1.666667e-01
Split splitncnn_13 1 2 553 553_splitncnn_0 553_splitncnn_1
Pooling GlobalAveragePool_289 1 1 553_splitncnn_1 554 0=1 4=1
InnerProduct Conv_290 1 1 554 556 0=72 1=1 2=20736 9=1
InnerProduct Conv_292 1 1 556 557 0=288 1=1 2=20736
BinaryOp Mul_294 1 1 557 559 0=2 1=1 2=1.200000e+00
HardSigmoid Div_301 1 1 559 566 0=1.666667e-01
BinaryOp Mul_302 2 1 553_splitncnn_0 566 567 0=2
Convolution Conv_303 1 1 567 569 0=48 1=1 5=1 6=13824
BinaryOp Add_305 2 1 533_splitncnn_0 569 570
Split splitncnn_14 1 2 570 570_splitncnn_0 570_splitncnn_1
Convolution Conv_306 1 1 570_splitncnn_1 572 0=288 1=1 5=1 6=13824
HardSwish Div_315 1 1 572 580 0=1.666667e-01
ConvolutionDepthWise Conv_316 1 1 580 582 0=288 1=5 4=2 5=1 6=7200 7=288
HardSwish Div_325 1 1 582 590 0=1.666667e-01
Split splitncnn_15 1 2 590 590_splitncnn_0 590_splitncnn_1
Pooling GlobalAveragePool_326 1 1 590_splitncnn_1 591 0=1 4=1
InnerProduct Conv_327 1 1 591 593 0=72 1=1 2=20736 9=1
InnerProduct Conv_329 1 1 593 594 0=288 1=1 2=20736
BinaryOp Mul_331 1 1 594 596 0=2 1=1 2=1.200000e+00
HardSigmoid Div_338 1 1 596 603 0=1.666667e-01
BinaryOp Mul_339 2 1 590_splitncnn_0 603 604 0=2
Convolution Conv_340 1 1 604 606 0=48 1=1 5=1 6=13824
BinaryOp Add_342 2 1 570_splitncnn_0 606 607
Convolution Conv_343 1 1 607 609 0=288 1=1 5=1 6=13824
HardSwish Div_352 1 1 609 617 0=1.666667e-01
Pooling MaxPool_353 1 1 617 618 1=2 2=2 5=1
Reshape Squeeze_354 1 1 618 619 0=-1 1=288
Permute Transpose_362 1 1 619 631 0=1
LSTM LSTM_371 1 1 631 761 0=48 1=110592 2=2
LSTM LSTM_383 1 1 761 891 0=48 1=36864 2=2
InnerProduct MatMul_388 1 1 891 894 0=6625 1=1 2=636000
Softmax Softmax_390 1 1 894 out 0=1 1=1
================================================
FILE: app/src/main/java/com/tencent/paddleocrncnn/MainActivity.java
================================================
// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
package com.tencent.paddleocrncnn;
import android.os.Build;
import android.Manifest;
import android.os.Environment;
import android.app.Activity;
import android.content.Intent;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.media.ExifInterface;
import android.graphics.Matrix;
import android.net.Uri;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.ImageView;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.io.File;
import android.support.v4.app.ActivityCompat;
import android.support.v4.content.ContextCompat;
import android.support.v4.content.FileProvider;
import android.provider.MediaStore;
import android.content.pm.PackageManager;
public class MainActivity extends Activity
{
private static final int TAKE_PHOTO = 1;
private static final int SELECT_IMAGE = 2;
private ImageView imageView;
//private Bitmap bitmap = null;
private Bitmap yourSelectedImage = null;
private final String filePath = Environment.getExternalStorageDirectory() + File.separator + "output_image.jpg";
private Uri imageUri;
private PaddleOCRNcnn paddleocrncnn = new PaddleOCRNcnn();
@Override
public void onRequestPermissionsResult(int requestCode, String[] permissions, int[] grantResults) {
super.onRequestPermissionsResult(requestCode, permissions, grantResults);
if (grantResults != null && grantResults.length != 0 && grantResults[0] == PackageManager.PERMISSION_GRANTED) {
switch (requestCode) {
case 1: {
requestCamera();
}
break;
}
}
}
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
boolean ret_init = paddleocrncnn.Init(getAssets());
if (!ret_init)
{
Log.e("MainActivity", "paddleocrncnn Init failed");
}
imageView = (ImageView) findViewById(R.id.imageView);
Button buttonImage = (Button) findViewById(R.id.buttonImage);
buttonImage.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
Intent i = new Intent(Intent.ACTION_PICK);
i.setType("image/*");
startActivityForResult(i, SELECT_IMAGE);
}
});
Button buttonCamera = (Button) findViewById(R.id.buttonCamera);
buttonCamera.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
requestPermission();
}
});
Button buttonDetect = (Button) findViewById(R.id.buttonDetect);
buttonDetect.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
if (yourSelectedImage == null)
return;
Bitmap bitmap = yourSelectedImage.copy(Bitmap.Config.ARGB_8888, true);
PaddleOCRNcnn.Obj[] objects = paddleocrncnn.Detect(bitmap, false);
showObjects(objects);
}
});
Button buttonDetectGPU = (Button) findViewById(R.id.buttonDetectGPU);
buttonDetectGPU.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View arg0) {
if (yourSelectedImage == null)
return;
Bitmap bitmap = yourSelectedImage.copy(Bitmap.Config.ARGB_8888, true);
PaddleOCRNcnn.Obj[] objects = paddleocrncnn.Detect(bitmap, true);
showObjects(objects);
}
});
}
private void requestPermission() {
if (ContextCompat.checkSelfPermission(this, Manifest.permission.WRITE_EXTERNAL_STORAGE) != PackageManager.PERMISSION_GRANTED) {
ActivityCompat.requestPermissions(this, new String[]{Manifest.permission.WRITE_EXTERNAL_STORAGE, Manifest.permission.CAMERA}, 1);
} else {
requestCamera();
}
}
private void requestCamera() {
File outputImage = new File(filePath);
try
{
if (!outputImage.getParentFile().exists()) {
outputImage.getParentFile().mkdirs();
}
if (outputImage.exists()) {
outputImage.delete();
}
outputImage.createNewFile();
if (Build.VERSION.SDK_INT >= 24) {
imageUri = FileProvider.getUriForFile(this,
"com.tencent.paddleocrncnn.fileprovider", outputImage);
} else {
imageUri = Uri.fromFile(outputImage);
}
Intent intent = new Intent("android.media.action.IMAGE_CAPTURE");
intent.putExtra(MediaStore.EXTRA_OUTPUT, imageUri);
startActivityForResult(intent, TAKE_PHOTO);
} catch (IOException e) {
e.printStackTrace();
}
}
private void showObjects(PaddleOCRNcnn.Obj[] objects)
{
if (objects == null)
{
imageView.setImageBitmap(yourSelectedImage);
return;
}
// draw objects on bitmap
Bitmap rgba = yourSelectedImage.copy(Bitmap.Config.ARGB_8888, true);
final int[] colors = new int[] {
Color.rgb( 54, 67, 244),
Color.rgb( 99, 30, 233),
Color.rgb(176, 39, 156),
Color.rgb(183, 58, 103),
Color.rgb(181, 81, 63),
Color.rgb(243, 150, 33),
Color.rgb(244, 169, 3),
Color.rgb(212, 188, 0),
Color.rgb(136, 150, 0),
Color.rgb( 80, 175, 76),
Color.rgb( 74, 195, 139),
Color.rgb( 57, 220, 205),
Color.rgb( 59, 235, 255),
Color.rgb( 7, 193, 255),
Color.rgb( 0, 152, 255),
Color.rgb( 34, 87, 255),
Color.rgb( 72, 85, 121),
Color.rgb(158, 158, 158),
Color.rgb(139, 125, 96)
};
Canvas canvas = new Canvas(rgba);
Paint paint = new Paint();
paint.setStyle(Paint.Style.STROKE);
paint.setStrokeWidth(4);
Paint textbgpaint = new Paint();
textbgpaint.setColor(Color.WHITE);
textbgpaint.setStyle(Paint.Style.FILL);
Paint textpaint = new Paint();
textpaint.setColor(Color.BLACK);
textpaint.setTextSize(56);
textpaint.setTextAlign(Paint.Align.LEFT);
for (int i = 0; i < objects.length; i++)
{
paint.setColor(colors[i % 19]);
//canvas.drawRect(objects[i].x, objects[i].y, objects[i].x + objects[i].w, objects[i].y + objects[i].h, paint);
canvas.drawLine(objects[i].x0,objects[i].y0,objects[i].x1,objects[i].y1,paint);
canvas.drawLine(objects[i].x1,objects[i].y1,objects[i].x2,objects[i].y2,paint);
canvas.drawLine(objects[i].x2,objects[i].y2,objects[i].x3,objects[i].y3,paint);
canvas.drawLine(objects[i].x3,objects[i].y3,objects[i].x0,objects[i].y0,paint);
// draw filled text inside image
{
String text = objects[i].label;// + " = " + String.format("%.1f", objects[i].prob * 100) + "%";
float text_width = textpaint.measureText(text);
float text_height = - textpaint.ascent() + textpaint.descent();
float x = objects[i].x0;
float y = objects[i].y0 - text_height;
if (y < 0)
y = 0;
if (x + text_width > rgba.getWidth())
x = rgba.getWidth() - text_width;
canvas.drawRect(x, y, x + text_width, y + text_height, textbgpaint);
canvas.drawText(text, x, y - textpaint.ascent(), textpaint);
}
}
imageView.setImageBitmap(rgba);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
switch (requestCode) {
case TAKE_PHOTO:
if (resultCode == RESULT_OK) {
try {
yourSelectedImage = BitmapFactory.decodeStream(getContentResolver().openInputStream(imageUri));
imageView.setImageBitmap(yourSelectedImage);
} catch (FileNotFoundException e) {
e.printStackTrace();
Log.e("MainActivity", "FileNotFoundException");
}
}
break;
case SELECT_IMAGE:
if (resultCode == RESULT_OK && null != data) {
Uri selectedImage = data.getData();
try {
if (requestCode == SELECT_IMAGE) {
yourSelectedImage = decodeUri(selectedImage);
imageView.setImageBitmap(yourSelectedImage);
}
}
catch (FileNotFoundException e) {
Log.e("MainActivity", "FileNotFoundException");
return;
}
}
default:
break;
}
}
private Bitmap decodeUri(Uri selectedImage) throws FileNotFoundException
{
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(getContentResolver().openInputStream(selectedImage), null, o);
// The new size we want to scale to
final int REQUIRED_SIZE = 640;
// Find the correct scale value. It should be the power of 2.
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp / 2 < REQUIRED_SIZE
|| height_tmp / 2 < REQUIRED_SIZE) {
break;
}
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap bitmap = BitmapFactory.decodeStream(getContentResolver().openInputStream(selectedImage), null, o2);
// Rotate according to EXIF
int rotate = 0;
try
{
ExifInterface exif = new ExifInterface(getContentResolver().openInputStream(selectedImage));
int orientation = exif.getAttributeInt(ExifInterface.TAG_ORIENTATION, ExifInterface.ORIENTATION_NORMAL);
switch (orientation) {
case ExifInterface.ORIENTATION_ROTATE_270:
rotate = 270;
break;
case ExifInterface.ORIENTATION_ROTATE_180:
rotate = 180;
break;
case ExifInterface.ORIENTATION_ROTATE_90:
rotate = 90;
break;
}
}
catch (IOException e)
{
Log.e("MainActivity", "ExifInterface IOException");
}
Matrix matrix = new Matrix();
matrix.postRotate(rotate);
return Bitmap.createBitmap(bitmap, 0, 0, bitmap.getWidth(), bitmap.getHeight(), matrix, true);
}
}
================================================
FILE: app/src/main/java/com/tencent/paddleocrncnn/PaddleOCRNcnn.java
================================================
// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
package com.tencent.paddleocrncnn;
import android.content.res.AssetManager;
import android.graphics.Bitmap;
public class PaddleOCRNcnn
{
public native boolean Init(AssetManager mgr);
public class Obj
{
public float x0;
public float y0;
public float x1;
public float y1;
public float x2;
public float y2;
public float x3;
public float y3;
public String label;
public float prob;
}
public native Obj[] Detect(Bitmap bitmap, boolean use_gpu);
static {
System.loadLibrary("paddleocrncnn");
}
}
================================================
FILE: app/src/main/jni/CMakeLists.txt
================================================
project(paddleocrncnn)
cmake_minimum_required(VERSION 3.4.1)
set(OpenCV_DIR ${CMAKE_SOURCE_DIR}/opencv-mobile-4.5.1-android/sdk/native/jni)
find_package(OpenCV REQUIRED core imgproc)
set(ncnn_DIR ${CMAKE_SOURCE_DIR}/ncnn-20210720-android-vulkan/${ANDROID_ABI}/lib/cmake/ncnn)
find_package(ncnn REQUIRED)
add_library(paddleocrncnn SHARED paddleocr_ncnn.cpp common.cpp clipper.cpp)
target_link_libraries(paddleocrncnn ncnn ${OpenCV_LIBS} jnigraphics)
================================================
FILE: app/src/main/jni/clipper.cpp
================================================
/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 6.4.2 *
* Date : 27 February 2017 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2017 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
/*******************************************************************************
* *
* This is a translation of the Delphi Clipper library and the naming style *
* used has retained a Delphi flavour. *
* *
*******************************************************************************/
#include "clipper.hpp"
#include
#include
#include
#include
#include
#include
#include
#include
namespace ClipperLib {
static double const pi = 3.141592653589793238;
static double const two_pi = pi *2;
static double const def_arc_tolerance = 0.25;
enum Direction { dRightToLeft, dLeftToRight };
static int const Unassigned = -1; //edge not currently 'owning' a solution
static int const Skip = -2; //edge that would otherwise close a path
#define HORIZONTAL (-1.0E+40)
#define TOLERANCE (1.0e-20)
#define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE))
struct TEdge {
IntPoint Bot;
IntPoint Curr; //current (updated for every new scanbeam)
IntPoint Top;
double Dx;
PolyType PolyTyp;
EdgeSide Side; //side only refers to current side of solution poly
int WindDelta; //1 or -1 depending on winding direction
int WindCnt;
int WindCnt2; //winding count of the opposite polytype
int OutIdx;
TEdge *Next;
TEdge *Prev;
TEdge *NextInLML;
TEdge *NextInAEL;
TEdge *PrevInAEL;
TEdge *NextInSEL;
TEdge *PrevInSEL;
};
struct IntersectNode {
TEdge *Edge1;
TEdge *Edge2;
IntPoint Pt;
};
struct LocalMinimum {
cInt Y;
TEdge *LeftBound;
TEdge *RightBound;
};
struct OutPt;
//OutRec: contains a path in the clipping solution. Edges in the AEL will
//carry a pointer to an OutRec when they are part of the clipping solution.
struct OutRec {
int Idx;
bool IsHole;
bool IsOpen;
OutRec *FirstLeft; //see comments in clipper.pas
PolyNode *PolyNd;
OutPt *Pts;
OutPt *BottomPt;
};
struct OutPt {
int Idx;
IntPoint Pt;
OutPt *Next;
OutPt *Prev;
};
struct Join {
OutPt *OutPt1;
OutPt *OutPt2;
IntPoint OffPt;
};
struct LocMinSorter
{
inline bool operator()(const LocalMinimum& locMin1, const LocalMinimum& locMin2)
{
return locMin2.Y < locMin1.Y;
}
};
//------------------------------------------------------------------------------
//------------------------------------------------------------------------------
inline cInt Round(double val)
{
if ((val < 0)) return static_cast(val - 0.5);
else return static_cast(val + 0.5);
}
//------------------------------------------------------------------------------
inline cInt Abs(cInt val)
{
return val < 0 ? -val : val;
}
//------------------------------------------------------------------------------
// PolyTree methods ...
//------------------------------------------------------------------------------
void PolyTree::Clear()
{
for (PolyNodes::size_type i = 0; i < AllNodes.size(); ++i)
delete AllNodes[i];
AllNodes.resize(0);
Childs.resize(0);
}
//------------------------------------------------------------------------------
PolyNode* PolyTree::GetFirst() const
{
if (!Childs.empty())
return Childs[0];
else
return 0;
}
//------------------------------------------------------------------------------
int PolyTree::Total() const
{
int result = (int)AllNodes.size();
//with negative offsets, ignore the hidden outer polygon ...
if (result > 0 && Childs[0] != AllNodes[0]) result--;
return result;
}
//------------------------------------------------------------------------------
// PolyNode methods ...
//------------------------------------------------------------------------------
PolyNode::PolyNode(): Parent(0), Index(0), m_IsOpen(false)
{
}
//------------------------------------------------------------------------------
int PolyNode::ChildCount() const
{
return (int)Childs.size();
}
//------------------------------------------------------------------------------
void PolyNode::AddChild(PolyNode& child)
{
unsigned cnt = (unsigned)Childs.size();
Childs.push_back(&child);
child.Parent = this;
child.Index = cnt;
}
//------------------------------------------------------------------------------
PolyNode* PolyNode::GetNext() const
{
if (!Childs.empty())
return Childs[0];
else
return GetNextSiblingUp();
}
//------------------------------------------------------------------------------
PolyNode* PolyNode::GetNextSiblingUp() const
{
if (!Parent) //protects against PolyTree.GetNextSiblingUp()
return 0;
else if (Index == Parent->Childs.size() - 1)
return Parent->GetNextSiblingUp();
else
return Parent->Childs[Index + 1];
}
//------------------------------------------------------------------------------
bool PolyNode::IsHole() const
{
bool result = true;
PolyNode* node = Parent;
while (node)
{
result = !result;
node = node->Parent;
}
return result;
}
//------------------------------------------------------------------------------
bool PolyNode::IsOpen() const
{
return m_IsOpen;
}
//------------------------------------------------------------------------------
#ifndef use_int32
//------------------------------------------------------------------------------
// Int128 class (enables safe math on signed 64bit integers)
// eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1
// Int128 val2((long64)9223372036854775807);
// Int128 val3 = val1 * val2;
// val3.AsString => "85070591730234615847396907784232501249" (8.5e+37)
//------------------------------------------------------------------------------
class Int128
{
public:
ulong64 lo;
long64 hi;
Int128(long64 _lo = 0)
{
lo = (ulong64)_lo;
if (_lo < 0) hi = -1; else hi = 0;
}
Int128(const Int128 &val): lo(val.lo), hi(val.hi){}
Int128(const long64& _hi, const ulong64& _lo): lo(_lo), hi(_hi){}
Int128& operator = (const long64 &val)
{
lo = (ulong64)val;
if (val < 0) hi = -1; else hi = 0;
return *this;
}
bool operator == (const Int128 &val) const
{return (hi == val.hi && lo == val.lo);}
bool operator != (const Int128 &val) const
{ return !(*this == val);}
bool operator > (const Int128 &val) const
{
if (hi != val.hi)
return hi > val.hi;
else
return lo > val.lo;
}
bool operator < (const Int128 &val) const
{
if (hi != val.hi)
return hi < val.hi;
else
return lo < val.lo;
}
bool operator >= (const Int128 &val) const
{ return !(*this < val);}
bool operator <= (const Int128 &val) const
{ return !(*this > val);}
Int128& operator += (const Int128 &rhs)
{
hi += rhs.hi;
lo += rhs.lo;
if (lo < rhs.lo) hi++;
return *this;
}
Int128 operator + (const Int128 &rhs) const
{
Int128 result(*this);
result+= rhs;
return result;
}
Int128& operator -= (const Int128 &rhs)
{
*this += -rhs;
return *this;
}
Int128 operator - (const Int128 &rhs) const
{
Int128 result(*this);
result -= rhs;
return result;
}
Int128 operator-() const //unary negation
{
if (lo == 0)
return Int128(-hi, 0);
else
return Int128(~hi, ~lo + 1);
}
operator double() const
{
const double shift64 = 18446744073709551616.0; //2^64
if (hi < 0)
{
if (lo == 0) return (double)hi * shift64;
else return -(double)(~lo + ~hi * shift64);
}
else
return (double)(lo + hi * shift64);
}
};
//------------------------------------------------------------------------------
Int128 Int128Mul (long64 lhs, long64 rhs)
{
bool negate = (lhs < 0) != (rhs < 0);
if (lhs < 0) lhs = -lhs;
ulong64 int1Hi = ulong64(lhs) >> 32;
ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF);
if (rhs < 0) rhs = -rhs;
ulong64 int2Hi = ulong64(rhs) >> 32;
ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF);
//nb: see comments in clipper.pas
ulong64 a = int1Hi * int2Hi;
ulong64 b = int1Lo * int2Lo;
ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi;
Int128 tmp;
tmp.hi = long64(a + (c >> 32));
tmp.lo = long64(c << 32);
tmp.lo += long64(b);
if (tmp.lo < b) tmp.hi++;
if (negate) tmp = -tmp;
return tmp;
};
#endif
//------------------------------------------------------------------------------
// Miscellaneous global functions
//------------------------------------------------------------------------------
bool Orientation(const Path &poly)
{
return Area(poly) >= 0;
}
//------------------------------------------------------------------------------
double Area(const Path &poly)
{
int size = (int)poly.size();
if (size < 3) return 0;
double a = 0;
for (int i = 0, j = size -1; i < size; ++i)
{
a += ((double)poly[j].X + poly[i].X) * ((double)poly[j].Y - poly[i].Y);
j = i;
}
return -a * 0.5;
}
//------------------------------------------------------------------------------
double Area(const OutPt *op)
{
const OutPt *startOp = op;
if (!op) return 0;
double a = 0;
do {
a += (double)(op->Prev->Pt.X + op->Pt.X) * (double)(op->Prev->Pt.Y - op->Pt.Y);
op = op->Next;
} while (op != startOp);
return a * 0.5;
}
//------------------------------------------------------------------------------
double Area(const OutRec &outRec)
{
return Area(outRec.Pts);
}
//------------------------------------------------------------------------------
bool PointIsVertex(const IntPoint &Pt, OutPt *pp)
{
OutPt *pp2 = pp;
do
{
if (pp2->Pt == Pt) return true;
pp2 = pp2->Next;
}
while (pp2 != pp);
return false;
}
//------------------------------------------------------------------------------
//See "The Point in Polygon Problem for Arbitrary Polygons" by Hormann & Agathos
//http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.5498&rep=rep1&type=pdf
int PointInPolygon(const IntPoint &pt, const Path &path)
{
//returns 0 if false, +1 if true, -1 if pt ON polygon boundary
int result = 0;
size_t cnt = path.size();
if (cnt < 3) return 0;
IntPoint ip = path[0];
for(size_t i = 1; i <= cnt; ++i)
{
IntPoint ipNext = (i == cnt ? path[0] : path[i]);
if (ipNext.Y == pt.Y)
{
if ((ipNext.X == pt.X) || (ip.Y == pt.Y &&
((ipNext.X > pt.X) == (ip.X < pt.X)))) return -1;
}
if ((ip.Y < pt.Y) != (ipNext.Y < pt.Y))
{
if (ip.X >= pt.X)
{
if (ipNext.X > pt.X) result = 1 - result;
else
{
double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
(double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
if (!d) return -1;
if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
}
} else
{
if (ipNext.X > pt.X)
{
double d = (double)(ip.X - pt.X) * (ipNext.Y - pt.Y) -
(double)(ipNext.X - pt.X) * (ip.Y - pt.Y);
if (!d) return -1;
if ((d > 0) == (ipNext.Y > ip.Y)) result = 1 - result;
}
}
}
ip = ipNext;
}
return result;
}
//------------------------------------------------------------------------------
int PointInPolygon (const IntPoint &pt, OutPt *op)
{
//returns 0 if false, +1 if true, -1 if pt ON polygon boundary
int result = 0;
OutPt* startOp = op;
for(;;)
{
if (op->Next->Pt.Y == pt.Y)
{
if ((op->Next->Pt.X == pt.X) || (op->Pt.Y == pt.Y &&
((op->Next->Pt.X > pt.X) == (op->Pt.X < pt.X)))) return -1;
}
if ((op->Pt.Y < pt.Y) != (op->Next->Pt.Y < pt.Y))
{
if (op->Pt.X >= pt.X)
{
if (op->Next->Pt.X > pt.X) result = 1 - result;
else
{
double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
(double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
if (!d) return -1;
if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
}
} else
{
if (op->Next->Pt.X > pt.X)
{
double d = (double)(op->Pt.X - pt.X) * (op->Next->Pt.Y - pt.Y) -
(double)(op->Next->Pt.X - pt.X) * (op->Pt.Y - pt.Y);
if (!d) return -1;
if ((d > 0) == (op->Next->Pt.Y > op->Pt.Y)) result = 1 - result;
}
}
}
op = op->Next;
if (startOp == op) break;
}
return result;
}
//------------------------------------------------------------------------------
bool Poly2ContainsPoly1(OutPt *OutPt1, OutPt *OutPt2)
{
OutPt* op = OutPt1;
do
{
//nb: PointInPolygon returns 0 if false, +1 if true, -1 if pt on polygon
int res = PointInPolygon(op->Pt, OutPt2);
if (res >= 0) return res > 0;
op = op->Next;
}
while (op != OutPt1);
return true;
}
//----------------------------------------------------------------------
bool SlopesEqual(const TEdge &e1, const TEdge &e2, bool UseFullInt64Range)
{
#ifndef use_int32
if (UseFullInt64Range)
return Int128Mul(e1.Top.Y - e1.Bot.Y, e2.Top.X - e2.Bot.X) ==
Int128Mul(e1.Top.X - e1.Bot.X, e2.Top.Y - e2.Bot.Y);
else
#endif
return (e1.Top.Y - e1.Bot.Y) * (e2.Top.X - e2.Bot.X) ==
(e1.Top.X - e1.Bot.X) * (e2.Top.Y - e2.Bot.Y);
}
//------------------------------------------------------------------------------
bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
const IntPoint pt3, bool UseFullInt64Range)
{
#ifndef use_int32
if (UseFullInt64Range)
return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y);
else
#endif
return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y);
}
//------------------------------------------------------------------------------
bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range)
{
#ifndef use_int32
if (UseFullInt64Range)
return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y);
else
#endif
return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y);
}
//------------------------------------------------------------------------------
inline bool IsHorizontal(TEdge &e)
{
return e.Dx == HORIZONTAL;
}
//------------------------------------------------------------------------------
inline double GetDx(const IntPoint pt1, const IntPoint pt2)
{
return (pt1.Y == pt2.Y) ?
HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y);
}
//---------------------------------------------------------------------------
inline void SetDx(TEdge &e)
{
cInt dy = (e.Top.Y - e.Bot.Y);
if (dy == 0) e.Dx = HORIZONTAL;
else e.Dx = (double)(e.Top.X - e.Bot.X) / dy;
}
//---------------------------------------------------------------------------
inline void SwapSides(TEdge &Edge1, TEdge &Edge2)
{
EdgeSide Side = Edge1.Side;
Edge1.Side = Edge2.Side;
Edge2.Side = Side;
}
//------------------------------------------------------------------------------
inline void SwapPolyIndexes(TEdge &Edge1, TEdge &Edge2)
{
int OutIdx = Edge1.OutIdx;
Edge1.OutIdx = Edge2.OutIdx;
Edge2.OutIdx = OutIdx;
}
//------------------------------------------------------------------------------
inline cInt TopX(TEdge &edge, const cInt currentY)
{
return ( currentY == edge.Top.Y ) ?
edge.Top.X : edge.Bot.X + Round(edge.Dx *(currentY - edge.Bot.Y));
}
//------------------------------------------------------------------------------
void IntersectPoint(TEdge &Edge1, TEdge &Edge2, IntPoint &ip)
{
#ifdef use_xyz
ip.Z = 0;
#endif
double b1, b2;
if (Edge1.Dx == Edge2.Dx)
{
ip.Y = Edge1.Curr.Y;
ip.X = TopX(Edge1, ip.Y);
return;
}
else if (Edge1.Dx == 0)
{
ip.X = Edge1.Bot.X;
if (IsHorizontal(Edge2))
ip.Y = Edge2.Bot.Y;
else
{
b2 = Edge2.Bot.Y - (Edge2.Bot.X / Edge2.Dx);
ip.Y = Round(ip.X / Edge2.Dx + b2);
}
}
else if (Edge2.Dx == 0)
{
ip.X = Edge2.Bot.X;
if (IsHorizontal(Edge1))
ip.Y = Edge1.Bot.Y;
else
{
b1 = Edge1.Bot.Y - (Edge1.Bot.X / Edge1.Dx);
ip.Y = Round(ip.X / Edge1.Dx + b1);
}
}
else
{
b1 = Edge1.Bot.X - Edge1.Bot.Y * Edge1.Dx;
b2 = Edge2.Bot.X - Edge2.Bot.Y * Edge2.Dx;
double q = (b2-b1) / (Edge1.Dx - Edge2.Dx);
ip.Y = Round(q);
if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
ip.X = Round(Edge1.Dx * q + b1);
else
ip.X = Round(Edge2.Dx * q + b2);
}
if (ip.Y < Edge1.Top.Y || ip.Y < Edge2.Top.Y)
{
if (Edge1.Top.Y > Edge2.Top.Y)
ip.Y = Edge1.Top.Y;
else
ip.Y = Edge2.Top.Y;
if (std::fabs(Edge1.Dx) < std::fabs(Edge2.Dx))
ip.X = TopX(Edge1, ip.Y);
else
ip.X = TopX(Edge2, ip.Y);
}
//finally, don't allow 'ip' to be BELOW curr.Y (ie bottom of scanbeam) ...
if (ip.Y > Edge1.Curr.Y)
{
ip.Y = Edge1.Curr.Y;
//use the more vertical edge to derive X ...
if (std::fabs(Edge1.Dx) > std::fabs(Edge2.Dx))
ip.X = TopX(Edge2, ip.Y); else
ip.X = TopX(Edge1, ip.Y);
}
}
//------------------------------------------------------------------------------
void ReversePolyPtLinks(OutPt *pp)
{
if (!pp) return;
OutPt *pp1, *pp2;
pp1 = pp;
do {
pp2 = pp1->Next;
pp1->Next = pp1->Prev;
pp1->Prev = pp2;
pp1 = pp2;
} while( pp1 != pp );
}
//------------------------------------------------------------------------------
void DisposeOutPts(OutPt*& pp)
{
if (pp == 0) return;
pp->Prev->Next = 0;
while( pp )
{
OutPt *tmpPp = pp;
pp = pp->Next;
delete tmpPp;
}
}
//------------------------------------------------------------------------------
inline void InitEdge(TEdge* e, TEdge* eNext, TEdge* ePrev, const IntPoint& Pt)
{
std::memset(e, 0, sizeof(TEdge));
e->Next = eNext;
e->Prev = ePrev;
e->Curr = Pt;
e->OutIdx = Unassigned;
}
//------------------------------------------------------------------------------
void InitEdge2(TEdge& e, PolyType Pt)
{
if (e.Curr.Y >= e.Next->Curr.Y)
{
e.Bot = e.Curr;
e.Top = e.Next->Curr;
} else
{
e.Top = e.Curr;
e.Bot = e.Next->Curr;
}
SetDx(e);
e.PolyTyp = Pt;
}
//------------------------------------------------------------------------------
TEdge* RemoveEdge(TEdge* e)
{
//removes e from double_linked_list (but without removing from memory)
e->Prev->Next = e->Next;
e->Next->Prev = e->Prev;
TEdge* result = e->Next;
e->Prev = 0; //flag as removed (see ClipperBase.Clear)
return result;
}
//------------------------------------------------------------------------------
inline void ReverseHorizontal(TEdge &e)
{
//swap horizontal edges' Top and Bottom x's so they follow the natural
//progression of the bounds - ie so their xbots will align with the
//adjoining lower edge. [Helpful in the ProcessHorizontal() method.]
std::swap(e.Top.X, e.Bot.X);
#ifdef use_xyz
std::swap(e.Top.Z, e.Bot.Z);
#endif
}
//------------------------------------------------------------------------------
void SwapPoints(IntPoint &pt1, IntPoint &pt2)
{
IntPoint tmp = pt1;
pt1 = pt2;
pt2 = tmp;
}
//------------------------------------------------------------------------------
bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a,
IntPoint pt2b, IntPoint &pt1, IntPoint &pt2)
{
//precondition: segments are Collinear.
if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y))
{
if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b);
if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b);
if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a;
if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b;
return pt1.X < pt2.X;
} else
{
if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b);
if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b);
if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a;
if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b;
return pt1.Y > pt2.Y;
}
}
//------------------------------------------------------------------------------
bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2)
{
OutPt *p = btmPt1->Prev;
while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Prev;
double dx1p = std::fabs(GetDx(btmPt1->Pt, p->Pt));
p = btmPt1->Next;
while ((p->Pt == btmPt1->Pt) && (p != btmPt1)) p = p->Next;
double dx1n = std::fabs(GetDx(btmPt1->Pt, p->Pt));
p = btmPt2->Prev;
while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Prev;
double dx2p = std::fabs(GetDx(btmPt2->Pt, p->Pt));
p = btmPt2->Next;
while ((p->Pt == btmPt2->Pt) && (p != btmPt2)) p = p->Next;
double dx2n = std::fabs(GetDx(btmPt2->Pt, p->Pt));
if (std::max(dx1p, dx1n) == std::max(dx2p, dx2n) &&
std::min(dx1p, dx1n) == std::min(dx2p, dx2n))
return Area(btmPt1) > 0; //if otherwise identical use orientation
else
return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n);
}
//------------------------------------------------------------------------------
OutPt* GetBottomPt(OutPt *pp)
{
OutPt* dups = 0;
OutPt* p = pp->Next;
while (p != pp)
{
if (p->Pt.Y > pp->Pt.Y)
{
pp = p;
dups = 0;
}
else if (p->Pt.Y == pp->Pt.Y && p->Pt.X <= pp->Pt.X)
{
if (p->Pt.X < pp->Pt.X)
{
dups = 0;
pp = p;
} else
{
if (p->Next != pp && p->Prev != pp) dups = p;
}
}
p = p->Next;
}
if (dups)
{
//there appears to be at least 2 vertices at BottomPt so ...
while (dups != p)
{
if (!FirstIsBottomPt(p, dups)) pp = dups;
dups = dups->Next;
while (dups->Pt != pp->Pt) dups = dups->Next;
}
}
return pp;
}
//------------------------------------------------------------------------------
bool Pt2IsBetweenPt1AndPt3(const IntPoint pt1,
const IntPoint pt2, const IntPoint pt3)
{
if ((pt1 == pt3) || (pt1 == pt2) || (pt3 == pt2))
return false;
else if (pt1.X != pt3.X)
return (pt2.X > pt1.X) == (pt2.X < pt3.X);
else
return (pt2.Y > pt1.Y) == (pt2.Y < pt3.Y);
}
//------------------------------------------------------------------------------
bool HorzSegmentsOverlap(cInt seg1a, cInt seg1b, cInt seg2a, cInt seg2b)
{
if (seg1a > seg1b) std::swap(seg1a, seg1b);
if (seg2a > seg2b) std::swap(seg2a, seg2b);
return (seg1a < seg2b) && (seg2a < seg1b);
}
//------------------------------------------------------------------------------
// ClipperBase class methods ...
//------------------------------------------------------------------------------
ClipperBase::ClipperBase() //constructor
{
m_CurrentLM = m_MinimaList.begin(); //begin() == end() here
m_UseFullRange = false;
}
//------------------------------------------------------------------------------
ClipperBase::~ClipperBase() //destructor
{
Clear();
}
//------------------------------------------------------------------------------
void RangeTest(const IntPoint& Pt, bool& useFullRange)
{
if (useFullRange)
{
if (Pt.X > hiRange || Pt.Y > hiRange || -Pt.X > hiRange || -Pt.Y > hiRange)
return;//throw clipperException("Coordinate outside allowed range");
}
else if (Pt.X > loRange|| Pt.Y > loRange || -Pt.X > loRange || -Pt.Y > loRange)
{
useFullRange = true;
RangeTest(Pt, useFullRange);
}
}
//------------------------------------------------------------------------------
TEdge* FindNextLocMin(TEdge* E)
{
for (;;)
{
while (E->Bot != E->Prev->Bot || E->Curr == E->Top) E = E->Next;
if (!IsHorizontal(*E) && !IsHorizontal(*E->Prev)) break;
while (IsHorizontal(*E->Prev)) E = E->Prev;
TEdge* E2 = E;
while (IsHorizontal(*E)) E = E->Next;
if (E->Top.Y == E->Prev->Bot.Y) continue; //ie just an intermediate horz.
if (E2->Prev->Bot.X < E->Bot.X) E = E2;
break;
}
return E;
}
//------------------------------------------------------------------------------
TEdge* ClipperBase::ProcessBound(TEdge* E, bool NextIsForward)
{
TEdge *Result = E;
TEdge *Horz = 0;
if (E->OutIdx == Skip)
{
//if edges still remain in the current bound beyond the skip edge then
//create another LocMin and call ProcessBound once more
if (NextIsForward)
{
while (E->Top.Y == E->Next->Bot.Y) E = E->Next;
//don't include top horizontals when parsing a bound a second time,
//they will be contained in the opposite bound ...
while (E != Result && IsHorizontal(*E)) E = E->Prev;
}
else
{
while (E->Top.Y == E->Prev->Bot.Y) E = E->Prev;
while (E != Result && IsHorizontal(*E)) E = E->Next;
}
if (E == Result)
{
if (NextIsForward) Result = E->Next;
else Result = E->Prev;
}
else
{
//there are more edges in the bound beyond result starting with E
if (NextIsForward)
E = Result->Next;
else
E = Result->Prev;
MinimaList::value_type locMin;
locMin.Y = E->Bot.Y;
locMin.LeftBound = 0;
locMin.RightBound = E;
E->WindDelta = 0;
Result = ProcessBound(E, NextIsForward);
m_MinimaList.push_back(locMin);
}
return Result;
}
TEdge *EStart;
if (IsHorizontal(*E))
{
//We need to be careful with open paths because this may not be a
//true local minima (ie E may be following a skip edge).
//Also, consecutive horz. edges may start heading left before going right.
if (NextIsForward)
EStart = E->Prev;
else
EStart = E->Next;
if (IsHorizontal(*EStart)) //ie an adjoining horizontal skip edge
{
if (EStart->Bot.X != E->Bot.X && EStart->Top.X != E->Bot.X)
ReverseHorizontal(*E);
}
else if (EStart->Bot.X != E->Bot.X)
ReverseHorizontal(*E);
}
EStart = E;
if (NextIsForward)
{
while (Result->Top.Y == Result->Next->Bot.Y && Result->Next->OutIdx != Skip)
Result = Result->Next;
if (IsHorizontal(*Result) && Result->Next->OutIdx != Skip)
{
//nb: at the top of a bound, horizontals are added to the bound
//only when the preceding edge attaches to the horizontal's left vertex
//unless a Skip edge is encountered when that becomes the top divide
Horz = Result;
while (IsHorizontal(*Horz->Prev)) Horz = Horz->Prev;
if (Horz->Prev->Top.X > Result->Next->Top.X) Result = Horz->Prev;
}
while (E != Result)
{
E->NextInLML = E->Next;
if (IsHorizontal(*E) && E != EStart &&
E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
E = E->Next;
}
if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Prev->Top.X)
ReverseHorizontal(*E);
Result = Result->Next; //move to the edge just beyond current bound
} else
{
while (Result->Top.Y == Result->Prev->Bot.Y && Result->Prev->OutIdx != Skip)
Result = Result->Prev;
if (IsHorizontal(*Result) && Result->Prev->OutIdx != Skip)
{
Horz = Result;
while (IsHorizontal(*Horz->Next)) Horz = Horz->Next;
if (Horz->Next->Top.X == Result->Prev->Top.X ||
Horz->Next->Top.X > Result->Prev->Top.X) Result = Horz->Next;
}
while (E != Result)
{
E->NextInLML = E->Prev;
if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
ReverseHorizontal(*E);
E = E->Prev;
}
if (IsHorizontal(*E) && E != EStart && E->Bot.X != E->Next->Top.X)
ReverseHorizontal(*E);
Result = Result->Prev; //move to the edge just beyond current bound
}
return Result;
}
//------------------------------------------------------------------------------
bool ClipperBase::AddPath(const Path &pg, PolyType PolyTyp, bool Closed)
{
#ifdef use_lines
if (!Closed && PolyTyp == ptClip)
return false;//throw clipperException("AddPath: Open paths must be subject.");
#else
if (!Closed)
throw clipperException("AddPath: Open paths have been disabled.");
#endif
int highI = (int)pg.size() -1;
if (Closed) while (highI > 0 && (pg[highI] == pg[0])) --highI;
while (highI > 0 && (pg[highI] == pg[highI -1])) --highI;
if ((Closed && highI < 2) || (!Closed && highI < 1)) return false;
//create a new edge array ...
TEdge *edges = new TEdge [highI +1];
bool IsFlat = true;
//1. Basic (first) edge initialization ...
//try
{
edges[1].Curr = pg[1];
RangeTest(pg[0], m_UseFullRange);
RangeTest(pg[highI], m_UseFullRange);
InitEdge(&edges[0], &edges[1], &edges[highI], pg[0]);
InitEdge(&edges[highI], &edges[0], &edges[highI-1], pg[highI]);
for (int i = highI - 1; i >= 1; --i)
{
RangeTest(pg[i], m_UseFullRange);
InitEdge(&edges[i], &edges[i+1], &edges[i-1], pg[i]);
}
}
//catch(...)
//{
// delete [] edges;
// return false;//throw; //range test fails
//}
TEdge *eStart = &edges[0];
//2. Remove duplicate vertices, and (when closed) collinear edges ...
TEdge *E = eStart, *eLoopStop = eStart;
for (;;)
{
//nb: allows matching start and end points when not Closed ...
if (E->Curr == E->Next->Curr && (Closed || E->Next != eStart))
{
if (E == E->Next) break;
if (E == eStart) eStart = E->Next;
E = RemoveEdge(E);
eLoopStop = E;
continue;
}
if (E->Prev == E->Next)
break; //only two vertices
else if (Closed &&
SlopesEqual(E->Prev->Curr, E->Curr, E->Next->Curr, m_UseFullRange) &&
(!m_PreserveCollinear ||
!Pt2IsBetweenPt1AndPt3(E->Prev->Curr, E->Curr, E->Next->Curr)))
{
//Collinear edges are allowed for open paths but in closed paths
//the default is to merge adjacent collinear edges into a single edge.
//However, if the PreserveCollinear property is enabled, only overlapping
//collinear edges (ie spikes) will be removed from closed paths.
if (E == eStart) eStart = E->Next;
E = RemoveEdge(E);
E = E->Prev;
eLoopStop = E;
continue;
}
E = E->Next;
if ((E == eLoopStop) || (!Closed && E->Next == eStart)) break;
}
if ((!Closed && (E == E->Next)) || (Closed && (E->Prev == E->Next)))
{
delete [] edges;
return false;
}
if (!Closed)
{
m_HasOpenPaths = true;
eStart->Prev->OutIdx = Skip;
}
//3. Do second stage of edge initialization ...
E = eStart;
do
{
InitEdge2(*E, PolyTyp);
E = E->Next;
if (IsFlat && E->Curr.Y != eStart->Curr.Y) IsFlat = false;
}
while (E != eStart);
//4. Finally, add edge bounds to LocalMinima list ...
//Totally flat paths must be handled differently when adding them
//to LocalMinima list to avoid endless loops etc ...
if (IsFlat)
{
if (Closed)
{
delete [] edges;
return false;
}
E->Prev->OutIdx = Skip;
MinimaList::value_type locMin;
locMin.Y = E->Bot.Y;
locMin.LeftBound = 0;
locMin.RightBound = E;
locMin.RightBound->Side = esRight;
locMin.RightBound->WindDelta = 0;
for (;;)
{
if (E->Bot.X != E->Prev->Top.X) ReverseHorizontal(*E);
if (E->Next->OutIdx == Skip) break;
E->NextInLML = E->Next;
E = E->Next;
}
m_MinimaList.push_back(locMin);
m_edges.push_back(edges);
return true;
}
m_edges.push_back(edges);
bool leftBoundIsForward;
TEdge* EMin = 0;
//workaround to avoid an endless loop in the while loop below when
//open paths have matching start and end points ...
if (E->Prev->Bot == E->Prev->Top) E = E->Next;
for (;;)
{
E = FindNextLocMin(E);
if (E == EMin) break;
else if (!EMin) EMin = E;
//E and E.Prev now share a local minima (left aligned if horizontal).
//Compare their slopes to find which starts which bound ...
MinimaList::value_type locMin;
locMin.Y = E->Bot.Y;
if (E->Dx < E->Prev->Dx)
{
locMin.LeftBound = E->Prev;
locMin.RightBound = E;
leftBoundIsForward = false; //Q.nextInLML = Q.prev
} else
{
locMin.LeftBound = E;
locMin.RightBound = E->Prev;
leftBoundIsForward = true; //Q.nextInLML = Q.next
}
if (!Closed) locMin.LeftBound->WindDelta = 0;
else if (locMin.LeftBound->Next == locMin.RightBound)
locMin.LeftBound->WindDelta = -1;
else locMin.LeftBound->WindDelta = 1;
locMin.RightBound->WindDelta = -locMin.LeftBound->WindDelta;
E = ProcessBound(locMin.LeftBound, leftBoundIsForward);
if (E->OutIdx == Skip) E = ProcessBound(E, leftBoundIsForward);
TEdge* E2 = ProcessBound(locMin.RightBound, !leftBoundIsForward);
if (E2->OutIdx == Skip) E2 = ProcessBound(E2, !leftBoundIsForward);
if (locMin.LeftBound->OutIdx == Skip)
locMin.LeftBound = 0;
else if (locMin.RightBound->OutIdx == Skip)
locMin.RightBound = 0;
m_MinimaList.push_back(locMin);
if (!leftBoundIsForward) E = E2;
}
return true;
}
//------------------------------------------------------------------------------
bool ClipperBase::AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed)
{
bool result = false;
for (Paths::size_type i = 0; i < ppg.size(); ++i)
if (AddPath(ppg[i], PolyTyp, Closed)) result = true;
return result;
}
//------------------------------------------------------------------------------
void ClipperBase::Clear()
{
DisposeLocalMinimaList();
for (EdgeList::size_type i = 0; i < m_edges.size(); ++i)
{
TEdge* edges = m_edges[i];
delete [] edges;
}
m_edges.clear();
m_UseFullRange = false;
m_HasOpenPaths = false;
}
//------------------------------------------------------------------------------
void ClipperBase::Reset()
{
m_CurrentLM = m_MinimaList.begin();
if (m_CurrentLM == m_MinimaList.end()) return; //ie nothing to process
std::sort(m_MinimaList.begin(), m_MinimaList.end(), LocMinSorter());
m_Scanbeam = ScanbeamList(); //clears/resets priority_queue
//reset all edges ...
for (MinimaList::iterator lm = m_MinimaList.begin(); lm != m_MinimaList.end(); ++lm)
{
InsertScanbeam(lm->Y);
TEdge* e = lm->LeftBound;
if (e)
{
e->Curr = e->Bot;
e->Side = esLeft;
e->OutIdx = Unassigned;
}
e = lm->RightBound;
if (e)
{
e->Curr = e->Bot;
e->Side = esRight;
e->OutIdx = Unassigned;
}
}
m_ActiveEdges = 0;
m_CurrentLM = m_MinimaList.begin();
}
//------------------------------------------------------------------------------
void ClipperBase::DisposeLocalMinimaList()
{
m_MinimaList.clear();
m_CurrentLM = m_MinimaList.begin();
}
//------------------------------------------------------------------------------
bool ClipperBase::PopLocalMinima(cInt Y, const LocalMinimum *&locMin)
{
if (m_CurrentLM == m_MinimaList.end() || (*m_CurrentLM).Y != Y) return false;
locMin = &(*m_CurrentLM);
++m_CurrentLM;
return true;
}
//------------------------------------------------------------------------------
IntRect ClipperBase::GetBounds()
{
IntRect result;
MinimaList::iterator lm = m_MinimaList.begin();
if (lm == m_MinimaList.end())
{
result.left = result.top = result.right = result.bottom = 0;
return result;
}
result.left = lm->LeftBound->Bot.X;
result.top = lm->LeftBound->Bot.Y;
result.right = lm->LeftBound->Bot.X;
result.bottom = lm->LeftBound->Bot.Y;
while (lm != m_MinimaList.end())
{
//todo - needs fixing for open paths
result.bottom = std::max(result.bottom, lm->LeftBound->Bot.Y);
TEdge* e = lm->LeftBound;
for (;;) {
TEdge* bottomE = e;
while (e->NextInLML)
{
if (e->Bot.X < result.left) result.left = e->Bot.X;
if (e->Bot.X > result.right) result.right = e->Bot.X;
e = e->NextInLML;
}
result.left = std::min(result.left, e->Bot.X);
result.right = std::max(result.right, e->Bot.X);
result.left = std::min(result.left, e->Top.X);
result.right = std::max(result.right, e->Top.X);
result.top = std::min(result.top, e->Top.Y);
if (bottomE == lm->LeftBound) e = lm->RightBound;
else break;
}
++lm;
}
return result;
}
//------------------------------------------------------------------------------
void ClipperBase::InsertScanbeam(const cInt Y)
{
m_Scanbeam.push(Y);
}
//------------------------------------------------------------------------------
bool ClipperBase::PopScanbeam(cInt &Y)
{
if (m_Scanbeam.empty()) return false;
Y = m_Scanbeam.top();
m_Scanbeam.pop();
while (!m_Scanbeam.empty() && Y == m_Scanbeam.top()) { m_Scanbeam.pop(); } // Pop duplicates.
return true;
}
//------------------------------------------------------------------------------
void ClipperBase::DisposeAllOutRecs(){
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
DisposeOutRec(i);
m_PolyOuts.clear();
}
//------------------------------------------------------------------------------
void ClipperBase::DisposeOutRec(PolyOutList::size_type index)
{
OutRec *outRec = m_PolyOuts[index];
if (outRec->Pts) DisposeOutPts(outRec->Pts);
delete outRec;
m_PolyOuts[index] = 0;
}
//------------------------------------------------------------------------------
void ClipperBase::DeleteFromAEL(TEdge *e)
{
TEdge* AelPrev = e->PrevInAEL;
TEdge* AelNext = e->NextInAEL;
if (!AelPrev && !AelNext && (e != m_ActiveEdges)) return; //already deleted
if (AelPrev) AelPrev->NextInAEL = AelNext;
else m_ActiveEdges = AelNext;
if (AelNext) AelNext->PrevInAEL = AelPrev;
e->NextInAEL = 0;
e->PrevInAEL = 0;
}
//------------------------------------------------------------------------------
OutRec* ClipperBase::CreateOutRec()
{
OutRec* result = new OutRec;
result->IsHole = false;
result->IsOpen = false;
result->FirstLeft = 0;
result->Pts = 0;
result->BottomPt = 0;
result->PolyNd = 0;
m_PolyOuts.push_back(result);
result->Idx = (int)m_PolyOuts.size() - 1;
return result;
}
//------------------------------------------------------------------------------
void ClipperBase::SwapPositionsInAEL(TEdge *Edge1, TEdge *Edge2)
{
//check that one or other edge hasn't already been removed from AEL ...
if (Edge1->NextInAEL == Edge1->PrevInAEL ||
Edge2->NextInAEL == Edge2->PrevInAEL) return;
if (Edge1->NextInAEL == Edge2)
{
TEdge* Next = Edge2->NextInAEL;
if (Next) Next->PrevInAEL = Edge1;
TEdge* Prev = Edge1->PrevInAEL;
if (Prev) Prev->NextInAEL = Edge2;
Edge2->PrevInAEL = Prev;
Edge2->NextInAEL = Edge1;
Edge1->PrevInAEL = Edge2;
Edge1->NextInAEL = Next;
}
else if (Edge2->NextInAEL == Edge1)
{
TEdge* Next = Edge1->NextInAEL;
if (Next) Next->PrevInAEL = Edge2;
TEdge* Prev = Edge2->PrevInAEL;
if (Prev) Prev->NextInAEL = Edge1;
Edge1->PrevInAEL = Prev;
Edge1->NextInAEL = Edge2;
Edge2->PrevInAEL = Edge1;
Edge2->NextInAEL = Next;
}
else
{
TEdge* Next = Edge1->NextInAEL;
TEdge* Prev = Edge1->PrevInAEL;
Edge1->NextInAEL = Edge2->NextInAEL;
if (Edge1->NextInAEL) Edge1->NextInAEL->PrevInAEL = Edge1;
Edge1->PrevInAEL = Edge2->PrevInAEL;
if (Edge1->PrevInAEL) Edge1->PrevInAEL->NextInAEL = Edge1;
Edge2->NextInAEL = Next;
if (Edge2->NextInAEL) Edge2->NextInAEL->PrevInAEL = Edge2;
Edge2->PrevInAEL = Prev;
if (Edge2->PrevInAEL) Edge2->PrevInAEL->NextInAEL = Edge2;
}
if (!Edge1->PrevInAEL) m_ActiveEdges = Edge1;
else if (!Edge2->PrevInAEL) m_ActiveEdges = Edge2;
}
//------------------------------------------------------------------------------
void ClipperBase::UpdateEdgeIntoAEL(TEdge *&e)
{
if (!e->NextInLML)
return;//throw clipperException("UpdateEdgeIntoAEL: invalid call");
e->NextInLML->OutIdx = e->OutIdx;
TEdge* AelPrev = e->PrevInAEL;
TEdge* AelNext = e->NextInAEL;
if (AelPrev) AelPrev->NextInAEL = e->NextInLML;
else m_ActiveEdges = e->NextInLML;
if (AelNext) AelNext->PrevInAEL = e->NextInLML;
e->NextInLML->Side = e->Side;
e->NextInLML->WindDelta = e->WindDelta;
e->NextInLML->WindCnt = e->WindCnt;
e->NextInLML->WindCnt2 = e->WindCnt2;
e = e->NextInLML;
e->Curr = e->Bot;
e->PrevInAEL = AelPrev;
e->NextInAEL = AelNext;
if (!IsHorizontal(*e)) InsertScanbeam(e->Top.Y);
}
//------------------------------------------------------------------------------
bool ClipperBase::LocalMinimaPending()
{
return (m_CurrentLM != m_MinimaList.end());
}
//------------------------------------------------------------------------------
// TClipper methods ...
//------------------------------------------------------------------------------
Clipper::Clipper(int initOptions) : ClipperBase() //constructor
{
m_ExecuteLocked = false;
m_UseFullRange = false;
m_ReverseOutput = ((initOptions & ioReverseSolution) != 0);
m_StrictSimple = ((initOptions & ioStrictlySimple) != 0);
m_PreserveCollinear = ((initOptions & ioPreserveCollinear) != 0);
m_HasOpenPaths = false;
#ifdef use_xyz
m_ZFill = 0;
#endif
}
//------------------------------------------------------------------------------
#ifdef use_xyz
void Clipper::ZFillFunction(ZFillCallback zFillFunc)
{
m_ZFill = zFillFunc;
}
//------------------------------------------------------------------------------
#endif
bool Clipper::Execute(ClipType clipType, Paths &solution, PolyFillType fillType)
{
return Execute(clipType, solution, fillType, fillType);
}
//------------------------------------------------------------------------------
bool Clipper::Execute(ClipType clipType, PolyTree &polytree, PolyFillType fillType)
{
return Execute(clipType, polytree, fillType, fillType);
}
//------------------------------------------------------------------------------
bool Clipper::Execute(ClipType clipType, Paths &solution,
PolyFillType subjFillType, PolyFillType clipFillType)
{
if( m_ExecuteLocked ) return false;
if (m_HasOpenPaths)
return false;//throw clipperException("Error: PolyTree struct is needed for open path clipping.");
m_ExecuteLocked = true;
solution.resize(0);
m_SubjFillType = subjFillType;
m_ClipFillType = clipFillType;
m_ClipType = clipType;
m_UsingPolyTree = false;
bool succeeded = ExecuteInternal();
if (succeeded) BuildResult(solution);
DisposeAllOutRecs();
m_ExecuteLocked = false;
return succeeded;
}
//------------------------------------------------------------------------------
bool Clipper::Execute(ClipType clipType, PolyTree& polytree,
PolyFillType subjFillType, PolyFillType clipFillType)
{
if( m_ExecuteLocked ) return false;
m_ExecuteLocked = true;
m_SubjFillType = subjFillType;
m_ClipFillType = clipFillType;
m_ClipType = clipType;
m_UsingPolyTree = true;
bool succeeded = ExecuteInternal();
if (succeeded) BuildResult2(polytree);
DisposeAllOutRecs();
m_ExecuteLocked = false;
return succeeded;
}
//------------------------------------------------------------------------------
void Clipper::FixHoleLinkage(OutRec &outrec)
{
//skip OutRecs that (a) contain outermost polygons or
//(b) already have the correct owner/child linkage ...
if (!outrec.FirstLeft ||
(outrec.IsHole != outrec.FirstLeft->IsHole &&
outrec.FirstLeft->Pts)) return;
OutRec* orfl = outrec.FirstLeft;
while (orfl && ((orfl->IsHole == outrec.IsHole) || !orfl->Pts))
orfl = orfl->FirstLeft;
outrec.FirstLeft = orfl;
}
//------------------------------------------------------------------------------
bool Clipper::ExecuteInternal()
{
bool succeeded = true;
//try
{
Reset();
m_Maxima = MaximaList();
m_SortedEdges = 0;
succeeded = true;
cInt botY, topY;
if (!PopScanbeam(botY)) return false;
InsertLocalMinimaIntoAEL(botY);
while (PopScanbeam(topY) || LocalMinimaPending())
{
ProcessHorizontals();
ClearGhostJoins();
if (!ProcessIntersections(topY))
{
succeeded = false;
break;
}
ProcessEdgesAtTopOfScanbeam(topY);
botY = topY;
InsertLocalMinimaIntoAEL(botY);
}
}
//catch(...)
//{
// succeeded = false;
//}
if (succeeded)
{
//fix orientations ...
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
OutRec *outRec = m_PolyOuts[i];
if (!outRec->Pts || outRec->IsOpen) continue;
if ((outRec->IsHole ^ m_ReverseOutput) == (Area(*outRec) > 0))
ReversePolyPtLinks(outRec->Pts);
}
if (!m_Joins.empty()) JoinCommonEdges();
//unfortunately FixupOutPolygon() must be done after JoinCommonEdges()
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
OutRec *outRec = m_PolyOuts[i];
if (!outRec->Pts) continue;
if (outRec->IsOpen)
FixupOutPolyline(*outRec);
else
FixupOutPolygon(*outRec);
}
if (m_StrictSimple) DoSimplePolygons();
}
ClearJoins();
ClearGhostJoins();
return succeeded;
}
//------------------------------------------------------------------------------
void Clipper::SetWindingCount(TEdge &edge)
{
TEdge *e = edge.PrevInAEL;
//find the edge of the same polytype that immediately preceeds 'edge' in AEL
while (e && ((e->PolyTyp != edge.PolyTyp) || (e->WindDelta == 0))) e = e->PrevInAEL;
if (!e)
{
if (edge.WindDelta == 0)
{
PolyFillType pft = (edge.PolyTyp == ptSubject ? m_SubjFillType : m_ClipFillType);
edge.WindCnt = (pft == pftNegative ? -1 : 1);
}
else
edge.WindCnt = edge.WindDelta;
edge.WindCnt2 = 0;
e = m_ActiveEdges; //ie get ready to calc WindCnt2
}
else if (edge.WindDelta == 0 && m_ClipType != ctUnion)
{
edge.WindCnt = 1;
edge.WindCnt2 = e->WindCnt2;
e = e->NextInAEL; //ie get ready to calc WindCnt2
}
else if (IsEvenOddFillType(edge))
{
//EvenOdd filling ...
if (edge.WindDelta == 0)
{
//are we inside a subj polygon ...
bool Inside = true;
TEdge *e2 = e->PrevInAEL;
while (e2)
{
if (e2->PolyTyp == e->PolyTyp && e2->WindDelta != 0)
Inside = !Inside;
e2 = e2->PrevInAEL;
}
edge.WindCnt = (Inside ? 0 : 1);
}
else
{
edge.WindCnt = edge.WindDelta;
}
edge.WindCnt2 = e->WindCnt2;
e = e->NextInAEL; //ie get ready to calc WindCnt2
}
else
{
//nonZero, Positive or Negative filling ...
if (e->WindCnt * e->WindDelta < 0)
{
//prev edge is 'decreasing' WindCount (WC) toward zero
//so we're outside the previous polygon ...
if (Abs(e->WindCnt) > 1)
{
//outside prev poly but still inside another.
//when reversing direction of prev poly use the same WC
if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
//otherwise continue to 'decrease' WC ...
else edge.WindCnt = e->WindCnt + edge.WindDelta;
}
else
//now outside all polys of same polytype so set own WC ...
edge.WindCnt = (edge.WindDelta == 0 ? 1 : edge.WindDelta);
} else
{
//prev edge is 'increasing' WindCount (WC) away from zero
//so we're inside the previous polygon ...
if (edge.WindDelta == 0)
edge.WindCnt = (e->WindCnt < 0 ? e->WindCnt - 1 : e->WindCnt + 1);
//if wind direction is reversing prev then use same WC
else if (e->WindDelta * edge.WindDelta < 0) edge.WindCnt = e->WindCnt;
//otherwise add to WC ...
else edge.WindCnt = e->WindCnt + edge.WindDelta;
}
edge.WindCnt2 = e->WindCnt2;
e = e->NextInAEL; //ie get ready to calc WindCnt2
}
//update WindCnt2 ...
if (IsEvenOddAltFillType(edge))
{
//EvenOdd filling ...
while (e != &edge)
{
if (e->WindDelta != 0)
edge.WindCnt2 = (edge.WindCnt2 == 0 ? 1 : 0);
e = e->NextInAEL;
}
} else
{
//nonZero, Positive or Negative filling ...
while ( e != &edge )
{
edge.WindCnt2 += e->WindDelta;
e = e->NextInAEL;
}
}
}
//------------------------------------------------------------------------------
bool Clipper::IsEvenOddFillType(const TEdge& edge) const
{
if (edge.PolyTyp == ptSubject)
return m_SubjFillType == pftEvenOdd; else
return m_ClipFillType == pftEvenOdd;
}
//------------------------------------------------------------------------------
bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const
{
if (edge.PolyTyp == ptSubject)
return m_ClipFillType == pftEvenOdd; else
return m_SubjFillType == pftEvenOdd;
}
//------------------------------------------------------------------------------
bool Clipper::IsContributing(const TEdge& edge) const
{
PolyFillType pft, pft2;
if (edge.PolyTyp == ptSubject)
{
pft = m_SubjFillType;
pft2 = m_ClipFillType;
} else
{
pft = m_ClipFillType;
pft2 = m_SubjFillType;
}
switch(pft)
{
case pftEvenOdd:
//return false if a subj line has been flagged as inside a subj polygon
if (edge.WindDelta == 0 && edge.WindCnt != 1) return false;
break;
case pftNonZero:
if (Abs(edge.WindCnt) != 1) return false;
break;
case pftPositive:
if (edge.WindCnt != 1) return false;
break;
default: //pftNegative
if (edge.WindCnt != -1) return false;
}
switch(m_ClipType)
{
case ctIntersection:
switch(pft2)
{
case pftEvenOdd:
case pftNonZero:
return (edge.WindCnt2 != 0);
case pftPositive:
return (edge.WindCnt2 > 0);
default:
return (edge.WindCnt2 < 0);
}
break;
case ctUnion:
switch(pft2)
{
case pftEvenOdd:
case pftNonZero:
return (edge.WindCnt2 == 0);
case pftPositive:
return (edge.WindCnt2 <= 0);
default:
return (edge.WindCnt2 >= 0);
}
break;
case ctDifference:
if (edge.PolyTyp == ptSubject)
switch(pft2)
{
case pftEvenOdd:
case pftNonZero:
return (edge.WindCnt2 == 0);
case pftPositive:
return (edge.WindCnt2 <= 0);
default:
return (edge.WindCnt2 >= 0);
}
else
switch(pft2)
{
case pftEvenOdd:
case pftNonZero:
return (edge.WindCnt2 != 0);
case pftPositive:
return (edge.WindCnt2 > 0);
default:
return (edge.WindCnt2 < 0);
}
break;
case ctXor:
if (edge.WindDelta == 0) //XOr always contributing unless open
switch(pft2)
{
case pftEvenOdd:
case pftNonZero:
return (edge.WindCnt2 == 0);
case pftPositive:
return (edge.WindCnt2 <= 0);
default:
return (edge.WindCnt2 >= 0);
}
else
return true;
break;
default:
return true;
}
}
//------------------------------------------------------------------------------
OutPt* Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
{
OutPt* result;
TEdge *e, *prevE;
if (IsHorizontal(*e2) || ( e1->Dx > e2->Dx ))
{
result = AddOutPt(e1, Pt);
e2->OutIdx = e1->OutIdx;
e1->Side = esLeft;
e2->Side = esRight;
e = e1;
if (e->PrevInAEL == e2)
prevE = e2->PrevInAEL;
else
prevE = e->PrevInAEL;
} else
{
result = AddOutPt(e2, Pt);
e1->OutIdx = e2->OutIdx;
e1->Side = esRight;
e2->Side = esLeft;
e = e2;
if (e->PrevInAEL == e1)
prevE = e1->PrevInAEL;
else
prevE = e->PrevInAEL;
}
if (prevE && prevE->OutIdx >= 0 && prevE->Top.Y < Pt.Y && e->Top.Y < Pt.Y)
{
cInt xPrev = TopX(*prevE, Pt.Y);
cInt xE = TopX(*e, Pt.Y);
if (xPrev == xE && (e->WindDelta != 0) && (prevE->WindDelta != 0) &&
SlopesEqual(IntPoint(xPrev, Pt.Y), prevE->Top, IntPoint(xE, Pt.Y), e->Top, m_UseFullRange))
{
OutPt* outPt = AddOutPt(prevE, Pt);
AddJoin(result, outPt, e->Top);
}
}
return result;
}
//------------------------------------------------------------------------------
void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &Pt)
{
AddOutPt( e1, Pt );
if (e2->WindDelta == 0) AddOutPt(e2, Pt);
if( e1->OutIdx == e2->OutIdx )
{
e1->OutIdx = Unassigned;
e2->OutIdx = Unassigned;
}
else if (e1->OutIdx < e2->OutIdx)
AppendPolygon(e1, e2);
else
AppendPolygon(e2, e1);
}
//------------------------------------------------------------------------------
void Clipper::AddEdgeToSEL(TEdge *edge)
{
//SEL pointers in PEdge are reused to build a list of horizontal edges.
//However, we don't need to worry about order with horizontal edge processing.
if( !m_SortedEdges )
{
m_SortedEdges = edge;
edge->PrevInSEL = 0;
edge->NextInSEL = 0;
}
else
{
edge->NextInSEL = m_SortedEdges;
edge->PrevInSEL = 0;
m_SortedEdges->PrevInSEL = edge;
m_SortedEdges = edge;
}
}
//------------------------------------------------------------------------------
bool Clipper::PopEdgeFromSEL(TEdge *&edge)
{
if (!m_SortedEdges) return false;
edge = m_SortedEdges;
DeleteFromSEL(m_SortedEdges);
return true;
}
//------------------------------------------------------------------------------
void Clipper::CopyAELToSEL()
{
TEdge* e = m_ActiveEdges;
m_SortedEdges = e;
while ( e )
{
e->PrevInSEL = e->PrevInAEL;
e->NextInSEL = e->NextInAEL;
e = e->NextInAEL;
}
}
//------------------------------------------------------------------------------
void Clipper::AddJoin(OutPt *op1, OutPt *op2, const IntPoint OffPt)
{
Join* j = new Join;
j->OutPt1 = op1;
j->OutPt2 = op2;
j->OffPt = OffPt;
m_Joins.push_back(j);
}
//------------------------------------------------------------------------------
void Clipper::ClearJoins()
{
for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
delete m_Joins[i];
m_Joins.resize(0);
}
//------------------------------------------------------------------------------
void Clipper::ClearGhostJoins()
{
for (JoinList::size_type i = 0; i < m_GhostJoins.size(); i++)
delete m_GhostJoins[i];
m_GhostJoins.resize(0);
}
//------------------------------------------------------------------------------
void Clipper::AddGhostJoin(OutPt *op, const IntPoint OffPt)
{
Join* j = new Join;
j->OutPt1 = op;
j->OutPt2 = 0;
j->OffPt = OffPt;
m_GhostJoins.push_back(j);
}
//------------------------------------------------------------------------------
void Clipper::InsertLocalMinimaIntoAEL(const cInt botY)
{
const LocalMinimum *lm;
while (PopLocalMinima(botY, lm))
{
TEdge* lb = lm->LeftBound;
TEdge* rb = lm->RightBound;
OutPt *Op1 = 0;
if (!lb)
{
//nb: don't insert LB into either AEL or SEL
InsertEdgeIntoAEL(rb, 0);
SetWindingCount(*rb);
if (IsContributing(*rb))
Op1 = AddOutPt(rb, rb->Bot);
}
else if (!rb)
{
InsertEdgeIntoAEL(lb, 0);
SetWindingCount(*lb);
if (IsContributing(*lb))
Op1 = AddOutPt(lb, lb->Bot);
InsertScanbeam(lb->Top.Y);
}
else
{
InsertEdgeIntoAEL(lb, 0);
InsertEdgeIntoAEL(rb, lb);
SetWindingCount( *lb );
rb->WindCnt = lb->WindCnt;
rb->WindCnt2 = lb->WindCnt2;
if (IsContributing(*lb))
Op1 = AddLocalMinPoly(lb, rb, lb->Bot);
InsertScanbeam(lb->Top.Y);
}
if (rb)
{
if (IsHorizontal(*rb))
{
AddEdgeToSEL(rb);
if (rb->NextInLML)
InsertScanbeam(rb->NextInLML->Top.Y);
}
else InsertScanbeam( rb->Top.Y );
}
if (!lb || !rb) continue;
//if any output polygons share an edge, they'll need joining later ...
if (Op1 && IsHorizontal(*rb) &&
m_GhostJoins.size() > 0 && (rb->WindDelta != 0))
{
for (JoinList::size_type i = 0; i < m_GhostJoins.size(); ++i)
{
Join* jr = m_GhostJoins[i];
//if the horizontal Rb and a 'ghost' horizontal overlap, then convert
//the 'ghost' join to a real join ready for later ...
if (HorzSegmentsOverlap(jr->OutPt1->Pt.X, jr->OffPt.X, rb->Bot.X, rb->Top.X))
AddJoin(jr->OutPt1, Op1, jr->OffPt);
}
}
if (lb->OutIdx >= 0 && lb->PrevInAEL &&
lb->PrevInAEL->Curr.X == lb->Bot.X &&
lb->PrevInAEL->OutIdx >= 0 &&
SlopesEqual(lb->PrevInAEL->Bot, lb->PrevInAEL->Top, lb->Curr, lb->Top, m_UseFullRange) &&
(lb->WindDelta != 0) && (lb->PrevInAEL->WindDelta != 0))
{
OutPt *Op2 = AddOutPt(lb->PrevInAEL, lb->Bot);
AddJoin(Op1, Op2, lb->Top);
}
if(lb->NextInAEL != rb)
{
if (rb->OutIdx >= 0 && rb->PrevInAEL->OutIdx >= 0 &&
SlopesEqual(rb->PrevInAEL->Curr, rb->PrevInAEL->Top, rb->Curr, rb->Top, m_UseFullRange) &&
(rb->WindDelta != 0) && (rb->PrevInAEL->WindDelta != 0))
{
OutPt *Op2 = AddOutPt(rb->PrevInAEL, rb->Bot);
AddJoin(Op1, Op2, rb->Top);
}
TEdge* e = lb->NextInAEL;
if (e)
{
while( e != rb )
{
//nb: For calculating winding counts etc, IntersectEdges() assumes
//that param1 will be to the Right of param2 ABOVE the intersection ...
IntersectEdges(rb , e , lb->Curr); //order important here
e = e->NextInAEL;
}
}
}
}
}
//------------------------------------------------------------------------------
void Clipper::DeleteFromSEL(TEdge *e)
{
TEdge* SelPrev = e->PrevInSEL;
TEdge* SelNext = e->NextInSEL;
if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted
if( SelPrev ) SelPrev->NextInSEL = SelNext;
else m_SortedEdges = SelNext;
if( SelNext ) SelNext->PrevInSEL = SelPrev;
e->NextInSEL = 0;
e->PrevInSEL = 0;
}
//------------------------------------------------------------------------------
#ifdef use_xyz
void Clipper::SetZ(IntPoint& pt, TEdge& e1, TEdge& e2)
{
if (pt.Z != 0 || !m_ZFill) return;
else if (pt == e1.Bot) pt.Z = e1.Bot.Z;
else if (pt == e1.Top) pt.Z = e1.Top.Z;
else if (pt == e2.Bot) pt.Z = e2.Bot.Z;
else if (pt == e2.Top) pt.Z = e2.Top.Z;
else (*m_ZFill)(e1.Bot, e1.Top, e2.Bot, e2.Top, pt);
}
//------------------------------------------------------------------------------
#endif
void Clipper::IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &Pt)
{
bool e1Contributing = ( e1->OutIdx >= 0 );
bool e2Contributing = ( e2->OutIdx >= 0 );
#ifdef use_xyz
SetZ(Pt, *e1, *e2);
#endif
#ifdef use_lines
//if either edge is on an OPEN path ...
if (e1->WindDelta == 0 || e2->WindDelta == 0)
{
//ignore subject-subject open path intersections UNLESS they
//are both open paths, AND they are both 'contributing maximas' ...
if (e1->WindDelta == 0 && e2->WindDelta == 0) return;
//if intersecting a subj line with a subj poly ...
else if (e1->PolyTyp == e2->PolyTyp &&
e1->WindDelta != e2->WindDelta && m_ClipType == ctUnion)
{
if (e1->WindDelta == 0)
{
if (e2Contributing)
{
AddOutPt(e1, Pt);
if (e1Contributing) e1->OutIdx = Unassigned;
}
}
else
{
if (e1Contributing)
{
AddOutPt(e2, Pt);
if (e2Contributing) e2->OutIdx = Unassigned;
}
}
}
else if (e1->PolyTyp != e2->PolyTyp)
{
//toggle subj open path OutIdx on/off when Abs(clip.WndCnt) == 1 ...
if ((e1->WindDelta == 0) && abs(e2->WindCnt) == 1 &&
(m_ClipType != ctUnion || e2->WindCnt2 == 0))
{
AddOutPt(e1, Pt);
if (e1Contributing) e1->OutIdx = Unassigned;
}
else if ((e2->WindDelta == 0) && (abs(e1->WindCnt) == 1) &&
(m_ClipType != ctUnion || e1->WindCnt2 == 0))
{
AddOutPt(e2, Pt);
if (e2Contributing) e2->OutIdx = Unassigned;
}
}
return;
}
#endif
//update winding counts...
//assumes that e1 will be to the Right of e2 ABOVE the intersection
if ( e1->PolyTyp == e2->PolyTyp )
{
if ( IsEvenOddFillType( *e1) )
{
int oldE1WindCnt = e1->WindCnt;
e1->WindCnt = e2->WindCnt;
e2->WindCnt = oldE1WindCnt;
} else
{
if (e1->WindCnt + e2->WindDelta == 0 ) e1->WindCnt = -e1->WindCnt;
else e1->WindCnt += e2->WindDelta;
if ( e2->WindCnt - e1->WindDelta == 0 ) e2->WindCnt = -e2->WindCnt;
else e2->WindCnt -= e1->WindDelta;
}
} else
{
if (!IsEvenOddFillType(*e2)) e1->WindCnt2 += e2->WindDelta;
else e1->WindCnt2 = ( e1->WindCnt2 == 0 ) ? 1 : 0;
if (!IsEvenOddFillType(*e1)) e2->WindCnt2 -= e1->WindDelta;
else e2->WindCnt2 = ( e2->WindCnt2 == 0 ) ? 1 : 0;
}
PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2;
if (e1->PolyTyp == ptSubject)
{
e1FillType = m_SubjFillType;
e1FillType2 = m_ClipFillType;
} else
{
e1FillType = m_ClipFillType;
e1FillType2 = m_SubjFillType;
}
if (e2->PolyTyp == ptSubject)
{
e2FillType = m_SubjFillType;
e2FillType2 = m_ClipFillType;
} else
{
e2FillType = m_ClipFillType;
e2FillType2 = m_SubjFillType;
}
cInt e1Wc, e2Wc;
switch (e1FillType)
{
case pftPositive: e1Wc = e1->WindCnt; break;
case pftNegative: e1Wc = -e1->WindCnt; break;
default: e1Wc = Abs(e1->WindCnt);
}
switch(e2FillType)
{
case pftPositive: e2Wc = e2->WindCnt; break;
case pftNegative: e2Wc = -e2->WindCnt; break;
default: e2Wc = Abs(e2->WindCnt);
}
if ( e1Contributing && e2Contributing )
{
if ((e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) ||
(e1->PolyTyp != e2->PolyTyp && m_ClipType != ctXor) )
{
AddLocalMaxPoly(e1, e2, Pt);
}
else
{
AddOutPt(e1, Pt);
AddOutPt(e2, Pt);
SwapSides( *e1 , *e2 );
SwapPolyIndexes( *e1 , *e2 );
}
}
else if ( e1Contributing )
{
if (e2Wc == 0 || e2Wc == 1)
{
AddOutPt(e1, Pt);
SwapSides(*e1, *e2);
SwapPolyIndexes(*e1, *e2);
}
}
else if ( e2Contributing )
{
if (e1Wc == 0 || e1Wc == 1)
{
AddOutPt(e2, Pt);
SwapSides(*e1, *e2);
SwapPolyIndexes(*e1, *e2);
}
}
else if ( (e1Wc == 0 || e1Wc == 1) && (e2Wc == 0 || e2Wc == 1))
{
//neither edge is currently contributing ...
cInt e1Wc2, e2Wc2;
switch (e1FillType2)
{
case pftPositive: e1Wc2 = e1->WindCnt2; break;
case pftNegative : e1Wc2 = -e1->WindCnt2; break;
default: e1Wc2 = Abs(e1->WindCnt2);
}
switch (e2FillType2)
{
case pftPositive: e2Wc2 = e2->WindCnt2; break;
case pftNegative: e2Wc2 = -e2->WindCnt2; break;
default: e2Wc2 = Abs(e2->WindCnt2);
}
if (e1->PolyTyp != e2->PolyTyp)
{
AddLocalMinPoly(e1, e2, Pt);
}
else if (e1Wc == 1 && e2Wc == 1)
switch( m_ClipType ) {
case ctIntersection:
if (e1Wc2 > 0 && e2Wc2 > 0)
AddLocalMinPoly(e1, e2, Pt);
break;
case ctUnion:
if ( e1Wc2 <= 0 && e2Wc2 <= 0 )
AddLocalMinPoly(e1, e2, Pt);
break;
case ctDifference:
if (((e1->PolyTyp == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
((e1->PolyTyp == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
AddLocalMinPoly(e1, e2, Pt);
break;
case ctXor:
AddLocalMinPoly(e1, e2, Pt);
}
else
SwapSides( *e1, *e2 );
}
}
//------------------------------------------------------------------------------
void Clipper::SetHoleState(TEdge *e, OutRec *outrec)
{
TEdge *e2 = e->PrevInAEL;
TEdge *eTmp = 0;
while (e2)
{
if (e2->OutIdx >= 0 && e2->WindDelta != 0)
{
if (!eTmp) eTmp = e2;
else if (eTmp->OutIdx == e2->OutIdx) eTmp = 0;
}
e2 = e2->PrevInAEL;
}
if (!eTmp)
{
outrec->FirstLeft = 0;
outrec->IsHole = false;
}
else
{
outrec->FirstLeft = m_PolyOuts[eTmp->OutIdx];
outrec->IsHole = !outrec->FirstLeft->IsHole;
}
}
//------------------------------------------------------------------------------
OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2)
{
//work out which polygon fragment has the correct hole state ...
if (!outRec1->BottomPt)
outRec1->BottomPt = GetBottomPt(outRec1->Pts);
if (!outRec2->BottomPt)
outRec2->BottomPt = GetBottomPt(outRec2->Pts);
OutPt *OutPt1 = outRec1->BottomPt;
OutPt *OutPt2 = outRec2->BottomPt;
if (OutPt1->Pt.Y > OutPt2->Pt.Y) return outRec1;
else if (OutPt1->Pt.Y < OutPt2->Pt.Y) return outRec2;
else if (OutPt1->Pt.X < OutPt2->Pt.X) return outRec1;
else if (OutPt1->Pt.X > OutPt2->Pt.X) return outRec2;
else if (OutPt1->Next == OutPt1) return outRec2;
else if (OutPt2->Next == OutPt2) return outRec1;
else if (FirstIsBottomPt(OutPt1, OutPt2)) return outRec1;
else return outRec2;
}
//------------------------------------------------------------------------------
bool OutRec1RightOfOutRec2(OutRec* outRec1, OutRec* outRec2)
{
do
{
outRec1 = outRec1->FirstLeft;
if (outRec1 == outRec2) return true;
} while (outRec1);
return false;
}
//------------------------------------------------------------------------------
OutRec* Clipper::GetOutRec(int Idx)
{
OutRec* outrec = m_PolyOuts[Idx];
while (outrec != m_PolyOuts[outrec->Idx])
outrec = m_PolyOuts[outrec->Idx];
return outrec;
}
//------------------------------------------------------------------------------
void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
{
//get the start and ends of both output polygons ...
OutRec *outRec1 = m_PolyOuts[e1->OutIdx];
OutRec *outRec2 = m_PolyOuts[e2->OutIdx];
OutRec *holeStateRec;
if (OutRec1RightOfOutRec2(outRec1, outRec2))
holeStateRec = outRec2;
else if (OutRec1RightOfOutRec2(outRec2, outRec1))
holeStateRec = outRec1;
else
holeStateRec = GetLowermostRec(outRec1, outRec2);
//get the start and ends of both output polygons and
//join e2 poly onto e1 poly and delete pointers to e2 ...
OutPt* p1_lft = outRec1->Pts;
OutPt* p1_rt = p1_lft->Prev;
OutPt* p2_lft = outRec2->Pts;
OutPt* p2_rt = p2_lft->Prev;
//join e2 poly onto e1 poly and delete pointers to e2 ...
if( e1->Side == esLeft )
{
if( e2->Side == esLeft )
{
//z y x a b c
ReversePolyPtLinks(p2_lft);
p2_lft->Next = p1_lft;
p1_lft->Prev = p2_lft;
p1_rt->Next = p2_rt;
p2_rt->Prev = p1_rt;
outRec1->Pts = p2_rt;
} else
{
//x y z a b c
p2_rt->Next = p1_lft;
p1_lft->Prev = p2_rt;
p2_lft->Prev = p1_rt;
p1_rt->Next = p2_lft;
outRec1->Pts = p2_lft;
}
} else
{
if( e2->Side == esRight )
{
//a b c z y x
ReversePolyPtLinks(p2_lft);
p1_rt->Next = p2_rt;
p2_rt->Prev = p1_rt;
p2_lft->Next = p1_lft;
p1_lft->Prev = p2_lft;
} else
{
//a b c x y z
p1_rt->Next = p2_lft;
p2_lft->Prev = p1_rt;
p1_lft->Prev = p2_rt;
p2_rt->Next = p1_lft;
}
}
outRec1->BottomPt = 0;
if (holeStateRec == outRec2)
{
if (outRec2->FirstLeft != outRec1)
outRec1->FirstLeft = outRec2->FirstLeft;
outRec1->IsHole = outRec2->IsHole;
}
outRec2->Pts = 0;
outRec2->BottomPt = 0;
outRec2->FirstLeft = outRec1;
int OKIdx = e1->OutIdx;
int ObsoleteIdx = e2->OutIdx;
e1->OutIdx = Unassigned; //nb: safe because we only get here via AddLocalMaxPoly
e2->OutIdx = Unassigned;
TEdge* e = m_ActiveEdges;
while( e )
{
if( e->OutIdx == ObsoleteIdx )
{
e->OutIdx = OKIdx;
e->Side = e1->Side;
break;
}
e = e->NextInAEL;
}
outRec2->Idx = outRec1->Idx;
}
//------------------------------------------------------------------------------
OutPt* Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
{
if( e->OutIdx < 0 )
{
OutRec *outRec = CreateOutRec();
outRec->IsOpen = (e->WindDelta == 0);
OutPt* newOp = new OutPt;
outRec->Pts = newOp;
newOp->Idx = outRec->Idx;
newOp->Pt = pt;
newOp->Next = newOp;
newOp->Prev = newOp;
if (!outRec->IsOpen)
SetHoleState(e, outRec);
e->OutIdx = outRec->Idx;
return newOp;
} else
{
OutRec *outRec = m_PolyOuts[e->OutIdx];
//OutRec.Pts is the 'Left-most' point & OutRec.Pts.Prev is the 'Right-most'
OutPt* op = outRec->Pts;
bool ToFront = (e->Side == esLeft);
if (ToFront && (pt == op->Pt)) return op;
else if (!ToFront && (pt == op->Prev->Pt)) return op->Prev;
OutPt* newOp = new OutPt;
newOp->Idx = outRec->Idx;
newOp->Pt = pt;
newOp->Next = op;
newOp->Prev = op->Prev;
newOp->Prev->Next = newOp;
op->Prev = newOp;
if (ToFront) outRec->Pts = newOp;
return newOp;
}
}
//------------------------------------------------------------------------------
OutPt* Clipper::GetLastOutPt(TEdge *e)
{
OutRec *outRec = m_PolyOuts[e->OutIdx];
if (e->Side == esLeft)
return outRec->Pts;
else
return outRec->Pts->Prev;
}
//------------------------------------------------------------------------------
void Clipper::ProcessHorizontals()
{
TEdge* horzEdge;
while (PopEdgeFromSEL(horzEdge))
ProcessHorizontal(horzEdge);
}
//------------------------------------------------------------------------------
inline bool IsMinima(TEdge *e)
{
return e && (e->Prev->NextInLML != e) && (e->Next->NextInLML != e);
}
//------------------------------------------------------------------------------
inline bool IsMaxima(TEdge *e, const cInt Y)
{
return e && e->Top.Y == Y && !e->NextInLML;
}
//------------------------------------------------------------------------------
inline bool IsIntermediate(TEdge *e, const cInt Y)
{
return e->Top.Y == Y && e->NextInLML;
}
//------------------------------------------------------------------------------
TEdge *GetMaximaPair(TEdge *e)
{
if ((e->Next->Top == e->Top) && !e->Next->NextInLML)
return e->Next;
else if ((e->Prev->Top == e->Top) && !e->Prev->NextInLML)
return e->Prev;
else return 0;
}
//------------------------------------------------------------------------------
TEdge *GetMaximaPairEx(TEdge *e)
{
//as GetMaximaPair() but returns 0 if MaxPair isn't in AEL (unless it's horizontal)
TEdge* result = GetMaximaPair(e);
if (result && (result->OutIdx == Skip ||
(result->NextInAEL == result->PrevInAEL && !IsHorizontal(*result)))) return 0;
return result;
}
//------------------------------------------------------------------------------
void Clipper::SwapPositionsInSEL(TEdge *Edge1, TEdge *Edge2)
{
if( !( Edge1->NextInSEL ) && !( Edge1->PrevInSEL ) ) return;
if( !( Edge2->NextInSEL ) && !( Edge2->PrevInSEL ) ) return;
if( Edge1->NextInSEL == Edge2 )
{
TEdge* Next = Edge2->NextInSEL;
if( Next ) Next->PrevInSEL = Edge1;
TEdge* Prev = Edge1->PrevInSEL;
if( Prev ) Prev->NextInSEL = Edge2;
Edge2->PrevInSEL = Prev;
Edge2->NextInSEL = Edge1;
Edge1->PrevInSEL = Edge2;
Edge1->NextInSEL = Next;
}
else if( Edge2->NextInSEL == Edge1 )
{
TEdge* Next = Edge1->NextInSEL;
if( Next ) Next->PrevInSEL = Edge2;
TEdge* Prev = Edge2->PrevInSEL;
if( Prev ) Prev->NextInSEL = Edge1;
Edge1->PrevInSEL = Prev;
Edge1->NextInSEL = Edge2;
Edge2->PrevInSEL = Edge1;
Edge2->NextInSEL = Next;
}
else
{
TEdge* Next = Edge1->NextInSEL;
TEdge* Prev = Edge1->PrevInSEL;
Edge1->NextInSEL = Edge2->NextInSEL;
if( Edge1->NextInSEL ) Edge1->NextInSEL->PrevInSEL = Edge1;
Edge1->PrevInSEL = Edge2->PrevInSEL;
if( Edge1->PrevInSEL ) Edge1->PrevInSEL->NextInSEL = Edge1;
Edge2->NextInSEL = Next;
if( Edge2->NextInSEL ) Edge2->NextInSEL->PrevInSEL = Edge2;
Edge2->PrevInSEL = Prev;
if( Edge2->PrevInSEL ) Edge2->PrevInSEL->NextInSEL = Edge2;
}
if( !Edge1->PrevInSEL ) m_SortedEdges = Edge1;
else if( !Edge2->PrevInSEL ) m_SortedEdges = Edge2;
}
//------------------------------------------------------------------------------
TEdge* GetNextInAEL(TEdge *e, Direction dir)
{
return dir == dLeftToRight ? e->NextInAEL : e->PrevInAEL;
}
//------------------------------------------------------------------------------
void GetHorzDirection(TEdge& HorzEdge, Direction& Dir, cInt& Left, cInt& Right)
{
if (HorzEdge.Bot.X < HorzEdge.Top.X)
{
Left = HorzEdge.Bot.X;
Right = HorzEdge.Top.X;
Dir = dLeftToRight;
} else
{
Left = HorzEdge.Top.X;
Right = HorzEdge.Bot.X;
Dir = dRightToLeft;
}
}
//------------------------------------------------------------------------
/*******************************************************************************
* Notes: Horizontal edges (HEs) at scanline intersections (ie at the Top or *
* Bottom of a scanbeam) are processed as if layered. The order in which HEs *
* are processed doesn't matter. HEs intersect with other HE Bot.Xs only [#] *
* (or they could intersect with Top.Xs only, ie EITHER Bot.Xs OR Top.Xs), *
* and with other non-horizontal edges [*]. Once these intersections are *
* processed, intermediate HEs then 'promote' the Edge above (NextInLML) into *
* the AEL. These 'promoted' edges may in turn intersect [%] with other HEs. *
*******************************************************************************/
void Clipper::ProcessHorizontal(TEdge *horzEdge)
{
Direction dir;
cInt horzLeft, horzRight;
bool IsOpen = (horzEdge->WindDelta == 0);
GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
TEdge* eLastHorz = horzEdge, *eMaxPair = 0;
while (eLastHorz->NextInLML && IsHorizontal(*eLastHorz->NextInLML))
eLastHorz = eLastHorz->NextInLML;
if (!eLastHorz->NextInLML)
eMaxPair = GetMaximaPair(eLastHorz);
MaximaList::const_iterator maxIt;
MaximaList::const_reverse_iterator maxRit;
if (m_Maxima.size() > 0)
{
//get the first maxima in range (X) ...
if (dir == dLeftToRight)
{
maxIt = m_Maxima.begin();
while (maxIt != m_Maxima.end() && *maxIt <= horzEdge->Bot.X) maxIt++;
if (maxIt != m_Maxima.end() && *maxIt >= eLastHorz->Top.X)
maxIt = m_Maxima.end();
}
else
{
maxRit = m_Maxima.rbegin();
while (maxRit != m_Maxima.rend() && *maxRit > horzEdge->Bot.X) maxRit++;
if (maxRit != m_Maxima.rend() && *maxRit <= eLastHorz->Top.X)
maxRit = m_Maxima.rend();
}
}
OutPt* op1 = 0;
for (;;) //loop through consec. horizontal edges
{
bool IsLastHorz = (horzEdge == eLastHorz);
TEdge* e = GetNextInAEL(horzEdge, dir);
while(e)
{
//this code block inserts extra coords into horizontal edges (in output
//polygons) whereever maxima touch these horizontal edges. This helps
//'simplifying' polygons (ie if the Simplify property is set).
if (m_Maxima.size() > 0)
{
if (dir == dLeftToRight)
{
while (maxIt != m_Maxima.end() && *maxIt < e->Curr.X)
{
if (horzEdge->OutIdx >= 0 && !IsOpen)
AddOutPt(horzEdge, IntPoint(*maxIt, horzEdge->Bot.Y));
maxIt++;
}
}
else
{
while (maxRit != m_Maxima.rend() && *maxRit > e->Curr.X)
{
if (horzEdge->OutIdx >= 0 && !IsOpen)
AddOutPt(horzEdge, IntPoint(*maxRit, horzEdge->Bot.Y));
maxRit++;
}
}
};
if ((dir == dLeftToRight && e->Curr.X > horzRight) ||
(dir == dRightToLeft && e->Curr.X < horzLeft)) break;
//Also break if we've got to the end of an intermediate horizontal edge ...
//nb: Smaller Dx's are to the right of larger Dx's ABOVE the horizontal.
if (e->Curr.X == horzEdge->Top.X && horzEdge->NextInLML &&
e->Dx < horzEdge->NextInLML->Dx) break;
if (horzEdge->OutIdx >= 0 && !IsOpen) //note: may be done multiple times
{
#ifdef use_xyz
if (dir == dLeftToRight) SetZ(e->Curr, *horzEdge, *e);
else SetZ(e->Curr, *e, *horzEdge);
#endif
op1 = AddOutPt(horzEdge, e->Curr);
TEdge* eNextHorz = m_SortedEdges;
while (eNextHorz)
{
if (eNextHorz->OutIdx >= 0 &&
HorzSegmentsOverlap(horzEdge->Bot.X,
horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
{
OutPt* op2 = GetLastOutPt(eNextHorz);
AddJoin(op2, op1, eNextHorz->Top);
}
eNextHorz = eNextHorz->NextInSEL;
}
AddGhostJoin(op1, horzEdge->Bot);
}
//OK, so far we're still in range of the horizontal Edge but make sure
//we're at the last of consec. horizontals when matching with eMaxPair
if(e == eMaxPair && IsLastHorz)
{
if (horzEdge->OutIdx >= 0)
AddLocalMaxPoly(horzEdge, eMaxPair, horzEdge->Top);
DeleteFromAEL(horzEdge);
DeleteFromAEL(eMaxPair);
return;
}
if(dir == dLeftToRight)
{
IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
IntersectEdges(horzEdge, e, Pt);
}
else
{
IntPoint Pt = IntPoint(e->Curr.X, horzEdge->Curr.Y);
IntersectEdges( e, horzEdge, Pt);
}
TEdge* eNext = GetNextInAEL(e, dir);
SwapPositionsInAEL( horzEdge, e );
e = eNext;
} //end while(e)
//Break out of loop if HorzEdge.NextInLML is not also horizontal ...
if (!horzEdge->NextInLML || !IsHorizontal(*horzEdge->NextInLML)) break;
UpdateEdgeIntoAEL(horzEdge);
if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Bot);
GetHorzDirection(*horzEdge, dir, horzLeft, horzRight);
} //end for (;;)
if (horzEdge->OutIdx >= 0 && !op1)
{
op1 = GetLastOutPt(horzEdge);
TEdge* eNextHorz = m_SortedEdges;
while (eNextHorz)
{
if (eNextHorz->OutIdx >= 0 &&
HorzSegmentsOverlap(horzEdge->Bot.X,
horzEdge->Top.X, eNextHorz->Bot.X, eNextHorz->Top.X))
{
OutPt* op2 = GetLastOutPt(eNextHorz);
AddJoin(op2, op1, eNextHorz->Top);
}
eNextHorz = eNextHorz->NextInSEL;
}
AddGhostJoin(op1, horzEdge->Top);
}
if (horzEdge->NextInLML)
{
if(horzEdge->OutIdx >= 0)
{
op1 = AddOutPt( horzEdge, horzEdge->Top);
UpdateEdgeIntoAEL(horzEdge);
if (horzEdge->WindDelta == 0) return;
//nb: HorzEdge is no longer horizontal here
TEdge* ePrev = horzEdge->PrevInAEL;
TEdge* eNext = horzEdge->NextInAEL;
if (ePrev && ePrev->Curr.X == horzEdge->Bot.X &&
ePrev->Curr.Y == horzEdge->Bot.Y && ePrev->WindDelta != 0 &&
(ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
SlopesEqual(*horzEdge, *ePrev, m_UseFullRange)))
{
OutPt* op2 = AddOutPt(ePrev, horzEdge->Bot);
AddJoin(op1, op2, horzEdge->Top);
}
else if (eNext && eNext->Curr.X == horzEdge->Bot.X &&
eNext->Curr.Y == horzEdge->Bot.Y && eNext->WindDelta != 0 &&
eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
SlopesEqual(*horzEdge, *eNext, m_UseFullRange))
{
OutPt* op2 = AddOutPt(eNext, horzEdge->Bot);
AddJoin(op1, op2, horzEdge->Top);
}
}
else
UpdateEdgeIntoAEL(horzEdge);
}
else
{
if (horzEdge->OutIdx >= 0) AddOutPt(horzEdge, horzEdge->Top);
DeleteFromAEL(horzEdge);
}
}
//------------------------------------------------------------------------------
bool Clipper::ProcessIntersections(const cInt topY)
{
if( !m_ActiveEdges ) return true;
//try
{
BuildIntersectList(topY);
size_t IlSize = m_IntersectList.size();
if (IlSize == 0) return true;
if (IlSize == 1 || FixupIntersectionOrder()) ProcessIntersectList();
else return false;
}
//catch(...)
//{
// m_SortedEdges = 0;
// DisposeIntersectNodes();
// throw clipperException("ProcessIntersections error");
//}
m_SortedEdges = 0;
return true;
}
//------------------------------------------------------------------------------
void Clipper::DisposeIntersectNodes()
{
for (size_t i = 0; i < m_IntersectList.size(); ++i )
delete m_IntersectList[i];
m_IntersectList.clear();
}
//------------------------------------------------------------------------------
void Clipper::BuildIntersectList(const cInt topY)
{
if ( !m_ActiveEdges ) return;
//prepare for sorting ...
TEdge* e = m_ActiveEdges;
m_SortedEdges = e;
while( e )
{
e->PrevInSEL = e->PrevInAEL;
e->NextInSEL = e->NextInAEL;
e->Curr.X = TopX( *e, topY );
e = e->NextInAEL;
}
//bubblesort ...
bool isModified;
do
{
isModified = false;
e = m_SortedEdges;
while( e->NextInSEL )
{
TEdge *eNext = e->NextInSEL;
IntPoint Pt;
if(e->Curr.X > eNext->Curr.X)
{
IntersectPoint(*e, *eNext, Pt);
if (Pt.Y < topY) Pt = IntPoint(TopX(*e, topY), topY);
IntersectNode * newNode = new IntersectNode;
newNode->Edge1 = e;
newNode->Edge2 = eNext;
newNode->Pt = Pt;
m_IntersectList.push_back(newNode);
SwapPositionsInSEL(e, eNext);
isModified = true;
}
else
e = eNext;
}
if( e->PrevInSEL ) e->PrevInSEL->NextInSEL = 0;
else break;
}
while ( isModified );
m_SortedEdges = 0; //important
}
//------------------------------------------------------------------------------
void Clipper::ProcessIntersectList()
{
for (size_t i = 0; i < m_IntersectList.size(); ++i)
{
IntersectNode* iNode = m_IntersectList[i];
{
IntersectEdges( iNode->Edge1, iNode->Edge2, iNode->Pt);
SwapPositionsInAEL( iNode->Edge1 , iNode->Edge2 );
}
delete iNode;
}
m_IntersectList.clear();
}
//------------------------------------------------------------------------------
bool IntersectListSort(IntersectNode* node1, IntersectNode* node2)
{
return node2->Pt.Y < node1->Pt.Y;
}
//------------------------------------------------------------------------------
inline bool EdgesAdjacent(const IntersectNode &inode)
{
return (inode.Edge1->NextInSEL == inode.Edge2) ||
(inode.Edge1->PrevInSEL == inode.Edge2);
}
//------------------------------------------------------------------------------
bool Clipper::FixupIntersectionOrder()
{
//pre-condition: intersections are sorted Bottom-most first.
//Now it's crucial that intersections are made only between adjacent edges,
//so to ensure this the order of intersections may need adjusting ...
CopyAELToSEL();
std::sort(m_IntersectList.begin(), m_IntersectList.end(), IntersectListSort);
size_t cnt = m_IntersectList.size();
for (size_t i = 0; i < cnt; ++i)
{
if (!EdgesAdjacent(*m_IntersectList[i]))
{
size_t j = i + 1;
while (j < cnt && !EdgesAdjacent(*m_IntersectList[j])) j++;
if (j == cnt) return false;
std::swap(m_IntersectList[i], m_IntersectList[j]);
}
SwapPositionsInSEL(m_IntersectList[i]->Edge1, m_IntersectList[i]->Edge2);
}
return true;
}
//------------------------------------------------------------------------------
void Clipper::DoMaxima(TEdge *e)
{
TEdge* eMaxPair = GetMaximaPairEx(e);
if (!eMaxPair)
{
if (e->OutIdx >= 0)
AddOutPt(e, e->Top);
DeleteFromAEL(e);
return;
}
TEdge* eNext = e->NextInAEL;
while(eNext && eNext != eMaxPair)
{
IntersectEdges(e, eNext, e->Top);
SwapPositionsInAEL(e, eNext);
eNext = e->NextInAEL;
}
if(e->OutIdx == Unassigned && eMaxPair->OutIdx == Unassigned)
{
DeleteFromAEL(e);
DeleteFromAEL(eMaxPair);
}
else if( e->OutIdx >= 0 && eMaxPair->OutIdx >= 0 )
{
if (e->OutIdx >= 0) AddLocalMaxPoly(e, eMaxPair, e->Top);
DeleteFromAEL(e);
DeleteFromAEL(eMaxPair);
}
#ifdef use_lines
else if (e->WindDelta == 0)
{
if (e->OutIdx >= 0)
{
AddOutPt(e, e->Top);
e->OutIdx = Unassigned;
}
DeleteFromAEL(e);
if (eMaxPair->OutIdx >= 0)
{
AddOutPt(eMaxPair, e->Top);
eMaxPair->OutIdx = Unassigned;
}
DeleteFromAEL(eMaxPair);
}
#endif
else return;//throw clipperException("DoMaxima error");
}
//------------------------------------------------------------------------------
void Clipper::ProcessEdgesAtTopOfScanbeam(const cInt topY)
{
TEdge* e = m_ActiveEdges;
while( e )
{
//1. process maxima, treating them as if they're 'bent' horizontal edges,
// but exclude maxima with horizontal edges. nb: e can't be a horizontal.
bool IsMaximaEdge = IsMaxima(e, topY);
if(IsMaximaEdge)
{
TEdge* eMaxPair = GetMaximaPairEx(e);
IsMaximaEdge = (!eMaxPair || !IsHorizontal(*eMaxPair));
}
if(IsMaximaEdge)
{
if (m_StrictSimple) m_Maxima.push_back(e->Top.X);
TEdge* ePrev = e->PrevInAEL;
DoMaxima(e);
if( !ePrev ) e = m_ActiveEdges;
else e = ePrev->NextInAEL;
}
else
{
//2. promote horizontal edges, otherwise update Curr.X and Curr.Y ...
if (IsIntermediate(e, topY) && IsHorizontal(*e->NextInLML))
{
UpdateEdgeIntoAEL(e);
if (e->OutIdx >= 0)
AddOutPt(e, e->Bot);
AddEdgeToSEL(e);
}
else
{
e->Curr.X = TopX( *e, topY );
e->Curr.Y = topY;
#ifdef use_xyz
e->Curr.Z = topY == e->Top.Y ? e->Top.Z : (topY == e->Bot.Y ? e->Bot.Z : 0);
#endif
}
//When StrictlySimple and 'e' is being touched by another edge, then
//make sure both edges have a vertex here ...
if (m_StrictSimple)
{
TEdge* ePrev = e->PrevInAEL;
if ((e->OutIdx >= 0) && (e->WindDelta != 0) && ePrev && (ePrev->OutIdx >= 0) &&
(ePrev->Curr.X == e->Curr.X) && (ePrev->WindDelta != 0))
{
IntPoint pt = e->Curr;
#ifdef use_xyz
SetZ(pt, *ePrev, *e);
#endif
OutPt* op = AddOutPt(ePrev, pt);
OutPt* op2 = AddOutPt(e, pt);
AddJoin(op, op2, pt); //StrictlySimple (type-3) join
}
}
e = e->NextInAEL;
}
}
//3. Process horizontals at the Top of the scanbeam ...
m_Maxima.sort();
ProcessHorizontals();
m_Maxima.clear();
//4. Promote intermediate vertices ...
e = m_ActiveEdges;
while(e)
{
if(IsIntermediate(e, topY))
{
OutPt* op = 0;
if( e->OutIdx >= 0 )
op = AddOutPt(e, e->Top);
UpdateEdgeIntoAEL(e);
//if output polygons share an edge, they'll need joining later ...
TEdge* ePrev = e->PrevInAEL;
TEdge* eNext = e->NextInAEL;
if (ePrev && ePrev->Curr.X == e->Bot.X &&
ePrev->Curr.Y == e->Bot.Y && op &&
ePrev->OutIdx >= 0 && ePrev->Curr.Y > ePrev->Top.Y &&
SlopesEqual(e->Curr, e->Top, ePrev->Curr, ePrev->Top, m_UseFullRange) &&
(e->WindDelta != 0) && (ePrev->WindDelta != 0))
{
OutPt* op2 = AddOutPt(ePrev, e->Bot);
AddJoin(op, op2, e->Top);
}
else if (eNext && eNext->Curr.X == e->Bot.X &&
eNext->Curr.Y == e->Bot.Y && op &&
eNext->OutIdx >= 0 && eNext->Curr.Y > eNext->Top.Y &&
SlopesEqual(e->Curr, e->Top, eNext->Curr, eNext->Top, m_UseFullRange) &&
(e->WindDelta != 0) && (eNext->WindDelta != 0))
{
OutPt* op2 = AddOutPt(eNext, e->Bot);
AddJoin(op, op2, e->Top);
}
}
e = e->NextInAEL;
}
}
//------------------------------------------------------------------------------
void Clipper::FixupOutPolyline(OutRec &outrec)
{
OutPt *pp = outrec.Pts;
OutPt *lastPP = pp->Prev;
while (pp != lastPP)
{
pp = pp->Next;
if (pp->Pt == pp->Prev->Pt)
{
if (pp == lastPP) lastPP = pp->Prev;
OutPt *tmpPP = pp->Prev;
tmpPP->Next = pp->Next;
pp->Next->Prev = tmpPP;
delete pp;
pp = tmpPP;
}
}
if (pp == pp->Prev)
{
DisposeOutPts(pp);
outrec.Pts = 0;
return;
}
}
//------------------------------------------------------------------------------
void Clipper::FixupOutPolygon(OutRec &outrec)
{
//FixupOutPolygon() - removes duplicate points and simplifies consecutive
//parallel edges by removing the middle vertex.
OutPt *lastOK = 0;
outrec.BottomPt = 0;
OutPt *pp = outrec.Pts;
bool preserveCol = m_PreserveCollinear || m_StrictSimple;
for (;;)
{
if (pp->Prev == pp || pp->Prev == pp->Next)
{
DisposeOutPts(pp);
outrec.Pts = 0;
return;
}
//test for duplicate points and collinear edges ...
if ((pp->Pt == pp->Next->Pt) || (pp->Pt == pp->Prev->Pt) ||
(SlopesEqual(pp->Prev->Pt, pp->Pt, pp->Next->Pt, m_UseFullRange) &&
(!preserveCol || !Pt2IsBetweenPt1AndPt3(pp->Prev->Pt, pp->Pt, pp->Next->Pt))))
{
lastOK = 0;
OutPt *tmp = pp;
pp->Prev->Next = pp->Next;
pp->Next->Prev = pp->Prev;
pp = pp->Prev;
delete tmp;
}
else if (pp == lastOK) break;
else
{
if (!lastOK) lastOK = pp;
pp = pp->Next;
}
}
outrec.Pts = pp;
}
//------------------------------------------------------------------------------
int PointCount(OutPt *Pts)
{
if (!Pts) return 0;
int result = 0;
OutPt* p = Pts;
do
{
result++;
p = p->Next;
}
while (p != Pts);
return result;
}
//------------------------------------------------------------------------------
void Clipper::BuildResult(Paths &polys)
{
polys.reserve(m_PolyOuts.size());
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
if (!m_PolyOuts[i]->Pts) continue;
Path pg;
OutPt* p = m_PolyOuts[i]->Pts->Prev;
int cnt = PointCount(p);
if (cnt < 2) continue;
pg.reserve(cnt);
for (int i = 0; i < cnt; ++i)
{
pg.push_back(p->Pt);
p = p->Prev;
}
polys.push_back(pg);
}
}
//------------------------------------------------------------------------------
void Clipper::BuildResult2(PolyTree& polytree)
{
polytree.Clear();
polytree.AllNodes.reserve(m_PolyOuts.size());
//add each output polygon/contour to polytree ...
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
{
OutRec* outRec = m_PolyOuts[i];
int cnt = PointCount(outRec->Pts);
if ((outRec->IsOpen && cnt < 2) || (!outRec->IsOpen && cnt < 3)) continue;
FixHoleLinkage(*outRec);
PolyNode* pn = new PolyNode();
//nb: polytree takes ownership of all the PolyNodes
polytree.AllNodes.push_back(pn);
outRec->PolyNd = pn;
pn->Parent = 0;
pn->Index = 0;
pn->Contour.reserve(cnt);
OutPt *op = outRec->Pts->Prev;
for (int j = 0; j < cnt; j++)
{
pn->Contour.push_back(op->Pt);
op = op->Prev;
}
}
//fixup PolyNode links etc ...
polytree.Childs.reserve(m_PolyOuts.size());
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); i++)
{
OutRec* outRec = m_PolyOuts[i];
if (!outRec->PolyNd) continue;
if (outRec->IsOpen)
{
outRec->PolyNd->m_IsOpen = true;
polytree.AddChild(*outRec->PolyNd);
}
else if (outRec->FirstLeft && outRec->FirstLeft->PolyNd)
outRec->FirstLeft->PolyNd->AddChild(*outRec->PolyNd);
else
polytree.AddChild(*outRec->PolyNd);
}
}
//------------------------------------------------------------------------------
void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2)
{
//just swap the contents (because fIntersectNodes is a single-linked-list)
IntersectNode inode = int1; //gets a copy of Int1
int1.Edge1 = int2.Edge1;
int1.Edge2 = int2.Edge2;
int1.Pt = int2.Pt;
int2.Edge1 = inode.Edge1;
int2.Edge2 = inode.Edge2;
int2.Pt = inode.Pt;
}
//------------------------------------------------------------------------------
inline bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2)
{
if (e2.Curr.X == e1.Curr.X)
{
if (e2.Top.Y > e1.Top.Y)
return e2.Top.X < TopX(e1, e2.Top.Y);
else return e1.Top.X > TopX(e2, e1.Top.Y);
}
else return e2.Curr.X < e1.Curr.X;
}
//------------------------------------------------------------------------------
bool GetOverlap(const cInt a1, const cInt a2, const cInt b1, const cInt b2,
cInt& Left, cInt& Right)
{
if (a1 < a2)
{
if (b1 < b2) {Left = std::max(a1,b1); Right = std::min(a2,b2);}
else {Left = std::max(a1,b2); Right = std::min(a2,b1);}
}
else
{
if (b1 < b2) {Left = std::max(a2,b1); Right = std::min(a1,b2);}
else {Left = std::max(a2,b2); Right = std::min(a1,b1);}
}
return Left < Right;
}
//------------------------------------------------------------------------------
inline void UpdateOutPtIdxs(OutRec& outrec)
{
OutPt* op = outrec.Pts;
do
{
op->Idx = outrec.Idx;
op = op->Prev;
}
while(op != outrec.Pts);
}
//------------------------------------------------------------------------------
void Clipper::InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge)
{
if(!m_ActiveEdges)
{
edge->PrevInAEL = 0;
edge->NextInAEL = 0;
m_ActiveEdges = edge;
}
else if(!startEdge && E2InsertsBeforeE1(*m_ActiveEdges, *edge))
{
edge->PrevInAEL = 0;
edge->NextInAEL = m_ActiveEdges;
m_ActiveEdges->PrevInAEL = edge;
m_ActiveEdges = edge;
}
else
{
if(!startEdge) startEdge = m_ActiveEdges;
while(startEdge->NextInAEL &&
!E2InsertsBeforeE1(*startEdge->NextInAEL , *edge))
startEdge = startEdge->NextInAEL;
edge->NextInAEL = startEdge->NextInAEL;
if(startEdge->NextInAEL) startEdge->NextInAEL->PrevInAEL = edge;
edge->PrevInAEL = startEdge;
startEdge->NextInAEL = edge;
}
}
//----------------------------------------------------------------------
OutPt* DupOutPt(OutPt* outPt, bool InsertAfter)
{
OutPt* result = new OutPt;
result->Pt = outPt->Pt;
result->Idx = outPt->Idx;
if (InsertAfter)
{
result->Next = outPt->Next;
result->Prev = outPt;
outPt->Next->Prev = result;
outPt->Next = result;
}
else
{
result->Prev = outPt->Prev;
result->Next = outPt;
outPt->Prev->Next = result;
outPt->Prev = result;
}
return result;
}
//------------------------------------------------------------------------------
bool JoinHorz(OutPt* op1, OutPt* op1b, OutPt* op2, OutPt* op2b,
const IntPoint Pt, bool DiscardLeft)
{
Direction Dir1 = (op1->Pt.X > op1b->Pt.X ? dRightToLeft : dLeftToRight);
Direction Dir2 = (op2->Pt.X > op2b->Pt.X ? dRightToLeft : dLeftToRight);
if (Dir1 == Dir2) return false;
//When DiscardLeft, we want Op1b to be on the Left of Op1, otherwise we
//want Op1b to be on the Right. (And likewise with Op2 and Op2b.)
//So, to facilitate this while inserting Op1b and Op2b ...
//when DiscardLeft, make sure we're AT or RIGHT of Pt before adding Op1b,
//otherwise make sure we're AT or LEFT of Pt. (Likewise with Op2b.)
if (Dir1 == dLeftToRight)
{
while (op1->Next->Pt.X <= Pt.X &&
op1->Next->Pt.X >= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
op1 = op1->Next;
if (DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
op1b = DupOutPt(op1, !DiscardLeft);
if (op1b->Pt != Pt)
{
op1 = op1b;
op1->Pt = Pt;
op1b = DupOutPt(op1, !DiscardLeft);
}
}
else
{
while (op1->Next->Pt.X >= Pt.X &&
op1->Next->Pt.X <= op1->Pt.X && op1->Next->Pt.Y == Pt.Y)
op1 = op1->Next;
if (!DiscardLeft && (op1->Pt.X != Pt.X)) op1 = op1->Next;
op1b = DupOutPt(op1, DiscardLeft);
if (op1b->Pt != Pt)
{
op1 = op1b;
op1->Pt = Pt;
op1b = DupOutPt(op1, DiscardLeft);
}
}
if (Dir2 == dLeftToRight)
{
while (op2->Next->Pt.X <= Pt.X &&
op2->Next->Pt.X >= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
op2 = op2->Next;
if (DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
op2b = DupOutPt(op2, !DiscardLeft);
if (op2b->Pt != Pt)
{
op2 = op2b;
op2->Pt = Pt;
op2b = DupOutPt(op2, !DiscardLeft);
};
} else
{
while (op2->Next->Pt.X >= Pt.X &&
op2->Next->Pt.X <= op2->Pt.X && op2->Next->Pt.Y == Pt.Y)
op2 = op2->Next;
if (!DiscardLeft && (op2->Pt.X != Pt.X)) op2 = op2->Next;
op2b = DupOutPt(op2, DiscardLeft);
if (op2b->Pt != Pt)
{
op2 = op2b;
op2->Pt = Pt;
op2b = DupOutPt(op2, DiscardLeft);
};
};
if ((Dir1 == dLeftToRight) == DiscardLeft)
{
op1->Prev = op2;
op2->Next = op1;
op1b->Next = op2b;
op2b->Prev = op1b;
}
else
{
op1->Next = op2;
op2->Prev = op1;
op1b->Prev = op2b;
op2b->Next = op1b;
}
return true;
}
//------------------------------------------------------------------------------
bool Clipper::JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2)
{
OutPt *op1 = j->OutPt1, *op1b;
OutPt *op2 = j->OutPt2, *op2b;
//There are 3 kinds of joins for output polygons ...
//1. Horizontal joins where Join.OutPt1 & Join.OutPt2 are vertices anywhere
//along (horizontal) collinear edges (& Join.OffPt is on the same horizontal).
//2. Non-horizontal joins where Join.OutPt1 & Join.OutPt2 are at the same
//location at the Bottom of the overlapping segment (& Join.OffPt is above).
//3. StrictSimple joins where edges touch but are not collinear and where
//Join.OutPt1, Join.OutPt2 & Join.OffPt all share the same point.
bool isHorizontal = (j->OutPt1->Pt.Y == j->OffPt.Y);
if (isHorizontal && (j->OffPt == j->OutPt1->Pt) &&
(j->OffPt == j->OutPt2->Pt))
{
//Strictly Simple join ...
if (outRec1 != outRec2) return false;
op1b = j->OutPt1->Next;
while (op1b != op1 && (op1b->Pt == j->OffPt))
op1b = op1b->Next;
bool reverse1 = (op1b->Pt.Y > j->OffPt.Y);
op2b = j->OutPt2->Next;
while (op2b != op2 && (op2b->Pt == j->OffPt))
op2b = op2b->Next;
bool reverse2 = (op2b->Pt.Y > j->OffPt.Y);
if (reverse1 == reverse2) return false;
if (reverse1)
{
op1b = DupOutPt(op1, false);
op2b = DupOutPt(op2, true);
op1->Prev = op2;
op2->Next = op1;
op1b->Next = op2b;
op2b->Prev = op1b;
j->OutPt1 = op1;
j->OutPt2 = op1b;
return true;
} else
{
op1b = DupOutPt(op1, true);
op2b = DupOutPt(op2, false);
op1->Next = op2;
op2->Prev = op1;
op1b->Prev = op2b;
op2b->Next = op1b;
j->OutPt1 = op1;
j->OutPt2 = op1b;
return true;
}
}
else if (isHorizontal)
{
//treat horizontal joins differently to non-horizontal joins since with
//them we're not yet sure where the overlapping is. OutPt1.Pt & OutPt2.Pt
//may be anywhere along the horizontal edge.
op1b = op1;
while (op1->Prev->Pt.Y == op1->Pt.Y && op1->Prev != op1b && op1->Prev != op2)
op1 = op1->Prev;
while (op1b->Next->Pt.Y == op1b->Pt.Y && op1b->Next != op1 && op1b->Next != op2)
op1b = op1b->Next;
if (op1b->Next == op1 || op1b->Next == op2) return false; //a flat 'polygon'
op2b = op2;
while (op2->Prev->Pt.Y == op2->Pt.Y && op2->Prev != op2b && op2->Prev != op1b)
op2 = op2->Prev;
while (op2b->Next->Pt.Y == op2b->Pt.Y && op2b->Next != op2 && op2b->Next != op1)
op2b = op2b->Next;
if (op2b->Next == op2 || op2b->Next == op1) return false; //a flat 'polygon'
cInt Left, Right;
//Op1 --> Op1b & Op2 --> Op2b are the extremites of the horizontal edges
if (!GetOverlap(op1->Pt.X, op1b->Pt.X, op2->Pt.X, op2b->Pt.X, Left, Right))
return false;
//DiscardLeftSide: when overlapping edges are joined, a spike will created
//which needs to be cleaned up. However, we don't want Op1 or Op2 caught up
//on the discard Side as either may still be needed for other joins ...
IntPoint Pt;
bool DiscardLeftSide;
if (op1->Pt.X >= Left && op1->Pt.X <= Right)
{
Pt = op1->Pt; DiscardLeftSide = (op1->Pt.X > op1b->Pt.X);
}
else if (op2->Pt.X >= Left&& op2->Pt.X <= Right)
{
Pt = op2->Pt; DiscardLeftSide = (op2->Pt.X > op2b->Pt.X);
}
else if (op1b->Pt.X >= Left && op1b->Pt.X <= Right)
{
Pt = op1b->Pt; DiscardLeftSide = op1b->Pt.X > op1->Pt.X;
}
else
{
Pt = op2b->Pt; DiscardLeftSide = (op2b->Pt.X > op2->Pt.X);
}
j->OutPt1 = op1; j->OutPt2 = op2;
return JoinHorz(op1, op1b, op2, op2b, Pt, DiscardLeftSide);
} else
{
//nb: For non-horizontal joins ...
// 1. Jr.OutPt1.Pt.Y == Jr.OutPt2.Pt.Y
// 2. Jr.OutPt1.Pt > Jr.OffPt.Y
//make sure the polygons are correctly oriented ...
op1b = op1->Next;
while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Next;
bool Reverse1 = ((op1b->Pt.Y > op1->Pt.Y) ||
!SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange));
if (Reverse1)
{
op1b = op1->Prev;
while ((op1b->Pt == op1->Pt) && (op1b != op1)) op1b = op1b->Prev;
if ((op1b->Pt.Y > op1->Pt.Y) ||
!SlopesEqual(op1->Pt, op1b->Pt, j->OffPt, m_UseFullRange)) return false;
};
op2b = op2->Next;
while ((op2b->Pt == op2->Pt) && (op2b != op2))op2b = op2b->Next;
bool Reverse2 = ((op2b->Pt.Y > op2->Pt.Y) ||
!SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange));
if (Reverse2)
{
op2b = op2->Prev;
while ((op2b->Pt == op2->Pt) && (op2b != op2)) op2b = op2b->Prev;
if ((op2b->Pt.Y > op2->Pt.Y) ||
!SlopesEqual(op2->Pt, op2b->Pt, j->OffPt, m_UseFullRange)) return false;
}
if ((op1b == op1) || (op2b == op2) || (op1b == op2b) ||
((outRec1 == outRec2) && (Reverse1 == Reverse2))) return false;
if (Reverse1)
{
op1b = DupOutPt(op1, false);
op2b = DupOutPt(op2, true);
op1->Prev = op2;
op2->Next = op1;
op1b->Next = op2b;
op2b->Prev = op1b;
j->OutPt1 = op1;
j->OutPt2 = op1b;
return true;
} else
{
op1b = DupOutPt(op1, true);
op2b = DupOutPt(op2, false);
op1->Next = op2;
op2->Prev = op1;
op1b->Prev = op2b;
op2b->Next = op1b;
j->OutPt1 = op1;
j->OutPt2 = op1b;
return true;
}
}
}
//----------------------------------------------------------------------
static OutRec* ParseFirstLeft(OutRec* FirstLeft)
{
while (FirstLeft && !FirstLeft->Pts)
FirstLeft = FirstLeft->FirstLeft;
return FirstLeft;
}
//------------------------------------------------------------------------------
void Clipper::FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec)
{
//tests if NewOutRec contains the polygon before reassigning FirstLeft
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
OutRec* outRec = m_PolyOuts[i];
OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
if (outRec->Pts && firstLeft == OldOutRec)
{
if (Poly2ContainsPoly1(outRec->Pts, NewOutRec->Pts))
outRec->FirstLeft = NewOutRec;
}
}
}
//----------------------------------------------------------------------
void Clipper::FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec)
{
//A polygon has split into two such that one is now the inner of the other.
//It's possible that these polygons now wrap around other polygons, so check
//every polygon that's also contained by OuterOutRec's FirstLeft container
//(including 0) to see if they've become inner to the new inner polygon ...
OutRec* orfl = OuterOutRec->FirstLeft;
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
OutRec* outRec = m_PolyOuts[i];
if (!outRec->Pts || outRec == OuterOutRec || outRec == InnerOutRec)
continue;
OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
if (firstLeft != orfl && firstLeft != InnerOutRec && firstLeft != OuterOutRec)
continue;
if (Poly2ContainsPoly1(outRec->Pts, InnerOutRec->Pts))
outRec->FirstLeft = InnerOutRec;
else if (Poly2ContainsPoly1(outRec->Pts, OuterOutRec->Pts))
outRec->FirstLeft = OuterOutRec;
else if (outRec->FirstLeft == InnerOutRec || outRec->FirstLeft == OuterOutRec)
outRec->FirstLeft = orfl;
}
}
//----------------------------------------------------------------------
void Clipper::FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec)
{
//reassigns FirstLeft WITHOUT testing if NewOutRec contains the polygon
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
{
OutRec* outRec = m_PolyOuts[i];
OutRec* firstLeft = ParseFirstLeft(outRec->FirstLeft);
if (outRec->Pts && firstLeft == OldOutRec)
outRec->FirstLeft = NewOutRec;
}
}
//----------------------------------------------------------------------
void Clipper::JoinCommonEdges()
{
for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
{
Join* join = m_Joins[i];
OutRec *outRec1 = GetOutRec(join->OutPt1->Idx);
OutRec *outRec2 = GetOutRec(join->OutPt2->Idx);
if (!outRec1->Pts || !outRec2->Pts) continue;
if (outRec1->IsOpen || outRec2->IsOpen) continue;
//get the polygon fragment with the correct hole state (FirstLeft)
//before calling JoinPoints() ...
OutRec *holeStateRec;
if (outRec1 == outRec2) holeStateRec = outRec1;
else if (OutRec1RightOfOutRec2(outRec1, outRec2)) holeStateRec = outRec2;
else if (OutRec1RightOfOutRec2(outRec2, outRec1)) holeStateRec = outRec1;
else holeStateRec = GetLowermostRec(outRec1, outRec2);
if (!JoinPoints(join, outRec1, outRec2)) continue;
if (outRec1 == outRec2)
{
//instead of joining two polygons, we've just created a new one by
//splitting one polygon into two.
outRec1->Pts = join->OutPt1;
outRec1->BottomPt = 0;
outRec2 = CreateOutRec();
outRec2->Pts = join->OutPt2;
//update all OutRec2.Pts Idx's ...
UpdateOutPtIdxs(*outRec2);
if (Poly2ContainsPoly1(outRec2->Pts, outRec1->Pts))
{
//outRec1 contains outRec2 ...
outRec2->IsHole = !outRec1->IsHole;
outRec2->FirstLeft = outRec1;
if (m_UsingPolyTree) FixupFirstLefts2(outRec2, outRec1);
if ((outRec2->IsHole ^ m_ReverseOutput) == (Area(*outRec2) > 0))
ReversePolyPtLinks(outRec2->Pts);
} else if (Poly2ContainsPoly1(outRec1->Pts, outRec2->Pts))
{
//outRec2 contains outRec1 ...
outRec2->IsHole = outRec1->IsHole;
outRec1->IsHole = !outRec2->IsHole;
outRec2->FirstLeft = outRec1->FirstLeft;
outRec1->FirstLeft = outRec2;
if (m_UsingPolyTree) FixupFirstLefts2(outRec1, outRec2);
if ((outRec1->IsHole ^ m_ReverseOutput) == (Area(*outRec1) > 0))
ReversePolyPtLinks(outRec1->Pts);
}
else
{
//the 2 polygons are completely separate ...
outRec2->IsHole = outRec1->IsHole;
outRec2->FirstLeft = outRec1->FirstLeft;
//fixup FirstLeft pointers that may need reassigning to OutRec2
if (m_UsingPolyTree) FixupFirstLefts1(outRec1, outRec2);
}
} else
{
//joined 2 polygons together ...
outRec2->Pts = 0;
outRec2->BottomPt = 0;
outRec2->Idx = outRec1->Idx;
outRec1->IsHole = holeStateRec->IsHole;
if (holeStateRec == outRec2)
outRec1->FirstLeft = outRec2->FirstLeft;
outRec2->FirstLeft = outRec1;
if (m_UsingPolyTree) FixupFirstLefts3(outRec2, outRec1);
}
}
}
//------------------------------------------------------------------------------
// ClipperOffset support functions ...
//------------------------------------------------------------------------------
DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2)
{
if(pt2.X == pt1.X && pt2.Y == pt1.Y)
return DoublePoint(0, 0);
double Dx = (double)(pt2.X - pt1.X);
double dy = (double)(pt2.Y - pt1.Y);
double f = 1 *1.0/ std::sqrt( Dx*Dx + dy*dy );
Dx *= f;
dy *= f;
return DoublePoint(dy, -Dx);
}
//------------------------------------------------------------------------------
// ClipperOffset class
//------------------------------------------------------------------------------
ClipperOffset::ClipperOffset(double miterLimit, double arcTolerance)
{
this->MiterLimit = miterLimit;
this->ArcTolerance = arcTolerance;
m_lowest.X = -1;
}
//------------------------------------------------------------------------------
ClipperOffset::~ClipperOffset()
{
Clear();
}
//------------------------------------------------------------------------------
void ClipperOffset::Clear()
{
for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
delete m_polyNodes.Childs[i];
m_polyNodes.Childs.clear();
m_lowest.X = -1;
}
//------------------------------------------------------------------------------
void ClipperOffset::AddPath(const Path& path, JoinType joinType, EndType endType)
{
int highI = (int)path.size() - 1;
if (highI < 0) return;
PolyNode* newNode = new PolyNode();
newNode->m_jointype = joinType;
newNode->m_endtype = endType;
//strip duplicate points from path and also get index to the lowest point ...
if (endType == etClosedLine || endType == etClosedPolygon)
while (highI > 0 && path[0] == path[highI]) highI--;
newNode->Contour.reserve(highI + 1);
newNode->Contour.push_back(path[0]);
int j = 0, k = 0;
for (int i = 1; i <= highI; i++)
if (newNode->Contour[j] != path[i])
{
j++;
newNode->Contour.push_back(path[i]);
if (path[i].Y > newNode->Contour[k].Y ||
(path[i].Y == newNode->Contour[k].Y &&
path[i].X < newNode->Contour[k].X)) k = j;
}
if (endType == etClosedPolygon && j < 2)
{
delete newNode;
return;
}
m_polyNodes.AddChild(*newNode);
//if this path's lowest pt is lower than all the others then update m_lowest
if (endType != etClosedPolygon) return;
if (m_lowest.X < 0)
m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
else
{
IntPoint ip = m_polyNodes.Childs[(int)m_lowest.X]->Contour[(int)m_lowest.Y];
if (newNode->Contour[k].Y > ip.Y ||
(newNode->Contour[k].Y == ip.Y &&
newNode->Contour[k].X < ip.X))
m_lowest = IntPoint(m_polyNodes.ChildCount() - 1, k);
}
}
//------------------------------------------------------------------------------
void ClipperOffset::AddPaths(const Paths& paths, JoinType joinType, EndType endType)
{
for (Paths::size_type i = 0; i < paths.size(); ++i)
AddPath(paths[i], joinType, endType);
}
//------------------------------------------------------------------------------
void ClipperOffset::FixOrientations()
{
//fixup orientations of all closed paths if the orientation of the
//closed path with the lowermost vertex is wrong ...
if (m_lowest.X >= 0 &&
!Orientation(m_polyNodes.Childs[(int)m_lowest.X]->Contour))
{
for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
{
PolyNode& node = *m_polyNodes.Childs[i];
if (node.m_endtype == etClosedPolygon ||
(node.m_endtype == etClosedLine && Orientation(node.Contour)))
ReversePath(node.Contour);
}
} else
{
for (int i = 0; i < m_polyNodes.ChildCount(); ++i)
{
PolyNode& node = *m_polyNodes.Childs[i];
if (node.m_endtype == etClosedLine && !Orientation(node.Contour))
ReversePath(node.Contour);
}
}
}
//------------------------------------------------------------------------------
void ClipperOffset::Execute(Paths& solution, double delta)
{
solution.clear();
FixOrientations();
DoOffset(delta);
//now clean up 'corners' ...
Clipper clpr;
clpr.AddPaths(m_destPolys, ptSubject, true);
if (delta > 0)
{
clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
}
else
{
IntRect r = clpr.GetBounds();
Path outer(4);
outer[0] = IntPoint(r.left - 10, r.bottom + 10);
outer[1] = IntPoint(r.right + 10, r.bottom + 10);
outer[2] = IntPoint(r.right + 10, r.top - 10);
outer[3] = IntPoint(r.left - 10, r.top - 10);
clpr.AddPath(outer, ptSubject, true);
clpr.ReverseSolution(true);
clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
if (solution.size() > 0) solution.erase(solution.begin());
}
}
//------------------------------------------------------------------------------
void ClipperOffset::Execute(PolyTree& solution, double delta)
{
solution.Clear();
FixOrientations();
DoOffset(delta);
//now clean up 'corners' ...
Clipper clpr;
clpr.AddPaths(m_destPolys, ptSubject, true);
if (delta > 0)
{
clpr.Execute(ctUnion, solution, pftPositive, pftPositive);
}
else
{
IntRect r = clpr.GetBounds();
Path outer(4);
outer[0] = IntPoint(r.left - 10, r.bottom + 10);
outer[1] = IntPoint(r.right + 10, r.bottom + 10);
outer[2] = IntPoint(r.right + 10, r.top - 10);
outer[3] = IntPoint(r.left - 10, r.top - 10);
clpr.AddPath(outer, ptSubject, true);
clpr.ReverseSolution(true);
clpr.Execute(ctUnion, solution, pftNegative, pftNegative);
//remove the outer PolyNode rectangle ...
if (solution.ChildCount() == 1 && solution.Childs[0]->ChildCount() > 0)
{
PolyNode* outerNode = solution.Childs[0];
solution.Childs.reserve(outerNode->ChildCount());
solution.Childs[0] = outerNode->Childs[0];
solution.Childs[0]->Parent = outerNode->Parent;
for (int i = 1; i < outerNode->ChildCount(); ++i)
solution.AddChild(*outerNode->Childs[i]);
}
else
solution.Clear();
}
}
//------------------------------------------------------------------------------
void ClipperOffset::DoOffset(double delta)
{
m_destPolys.clear();
m_delta = delta;
//if Zero offset, just copy any CLOSED polygons to m_p and return ...
if (NEAR_ZERO(delta))
{
m_destPolys.reserve(m_polyNodes.ChildCount());
for (int i = 0; i < m_polyNodes.ChildCount(); i++)
{
PolyNode& node = *m_polyNodes.Childs[i];
if (node.m_endtype == etClosedPolygon)
m_destPolys.push_back(node.Contour);
}
return;
}
//see offset_triginometry3.svg in the documentation folder ...
if (MiterLimit > 2) m_miterLim = 2/(MiterLimit * MiterLimit);
else m_miterLim = 0.5;
double y;
if (ArcTolerance <= 0.0) y = def_arc_tolerance;
else if (ArcTolerance > std::fabs(delta) * def_arc_tolerance)
y = std::fabs(delta) * def_arc_tolerance;
else y = ArcTolerance;
//see offset_triginometry2.svg in the documentation folder ...
double steps = pi / std::acos(1 - y / std::fabs(delta));
if (steps > std::fabs(delta) * pi)
steps = std::fabs(delta) * pi; //ie excessive precision check
m_sin = std::sin(two_pi / steps);
m_cos = std::cos(two_pi / steps);
m_StepsPerRad = steps / two_pi;
if (delta < 0.0) m_sin = -m_sin;
m_destPolys.reserve(m_polyNodes.ChildCount() * 2);
for (int i = 0; i < m_polyNodes.ChildCount(); i++)
{
PolyNode& node = *m_polyNodes.Childs[i];
m_srcPoly = node.Contour;
int len = (int)m_srcPoly.size();
if (len == 0 || (delta <= 0 && (len < 3 || node.m_endtype != etClosedPolygon)))
continue;
m_destPoly.clear();
if (len == 1)
{
if (node.m_jointype == jtRound)
{
double X = 1.0, Y = 0.0;
for (cInt j = 1; j <= steps; j++)
{
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[0].X + X * delta),
Round(m_srcPoly[0].Y + Y * delta)));
double X2 = X;
X = X * m_cos - m_sin * Y;
Y = X2 * m_sin + Y * m_cos;
}
}
else
{
double X = -1.0, Y = -1.0;
for (int j = 0; j < 4; ++j)
{
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[0].X + X * delta),
Round(m_srcPoly[0].Y + Y * delta)));
if (X < 0) X = 1;
else if (Y < 0) Y = 1;
else X = -1;
}
}
m_destPolys.push_back(m_destPoly);
continue;
}
//build m_normals ...
m_normals.clear();
m_normals.reserve(len);
for (int j = 0; j < len - 1; ++j)
m_normals.push_back(GetUnitNormal(m_srcPoly[j], m_srcPoly[j + 1]));
if (node.m_endtype == etClosedLine || node.m_endtype == etClosedPolygon)
m_normals.push_back(GetUnitNormal(m_srcPoly[len - 1], m_srcPoly[0]));
else
m_normals.push_back(DoublePoint(m_normals[len - 2]));
if (node.m_endtype == etClosedPolygon)
{
int k = len - 1;
for (int j = 0; j < len; ++j)
OffsetPoint(j, k, node.m_jointype);
m_destPolys.push_back(m_destPoly);
}
else if (node.m_endtype == etClosedLine)
{
int k = len - 1;
for (int j = 0; j < len; ++j)
OffsetPoint(j, k, node.m_jointype);
m_destPolys.push_back(m_destPoly);
m_destPoly.clear();
//re-build m_normals ...
DoublePoint n = m_normals[len -1];
for (int j = len - 1; j > 0; j--)
m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
m_normals[0] = DoublePoint(-n.X, -n.Y);
k = 0;
for (int j = len - 1; j >= 0; j--)
OffsetPoint(j, k, node.m_jointype);
m_destPolys.push_back(m_destPoly);
}
else
{
int k = 0;
for (int j = 1; j < len - 1; ++j)
OffsetPoint(j, k, node.m_jointype);
IntPoint pt1;
if (node.m_endtype == etOpenButt)
{
int j = len - 1;
pt1 = IntPoint((cInt)Round(m_srcPoly[j].X + m_normals[j].X *
delta), (cInt)Round(m_srcPoly[j].Y + m_normals[j].Y * delta));
m_destPoly.push_back(pt1);
pt1 = IntPoint((cInt)Round(m_srcPoly[j].X - m_normals[j].X *
delta), (cInt)Round(m_srcPoly[j].Y - m_normals[j].Y * delta));
m_destPoly.push_back(pt1);
}
else
{
int j = len - 1;
k = len - 2;
m_sinA = 0;
m_normals[j] = DoublePoint(-m_normals[j].X, -m_normals[j].Y);
if (node.m_endtype == etOpenSquare)
DoSquare(j, k);
else
DoRound(j, k);
}
//re-build m_normals ...
for (int j = len - 1; j > 0; j--)
m_normals[j] = DoublePoint(-m_normals[j - 1].X, -m_normals[j - 1].Y);
m_normals[0] = DoublePoint(-m_normals[1].X, -m_normals[1].Y);
k = len - 1;
for (int j = k - 1; j > 0; --j) OffsetPoint(j, k, node.m_jointype);
if (node.m_endtype == etOpenButt)
{
pt1 = IntPoint((cInt)Round(m_srcPoly[0].X - m_normals[0].X * delta),
(cInt)Round(m_srcPoly[0].Y - m_normals[0].Y * delta));
m_destPoly.push_back(pt1);
pt1 = IntPoint((cInt)Round(m_srcPoly[0].X + m_normals[0].X * delta),
(cInt)Round(m_srcPoly[0].Y + m_normals[0].Y * delta));
m_destPoly.push_back(pt1);
}
else
{
k = 1;
m_sinA = 0;
if (node.m_endtype == etOpenSquare)
DoSquare(0, 1);
else
DoRound(0, 1);
}
m_destPolys.push_back(m_destPoly);
}
}
}
//------------------------------------------------------------------------------
void ClipperOffset::OffsetPoint(int j, int& k, JoinType jointype)
{
//cross product ...
m_sinA = (m_normals[k].X * m_normals[j].Y - m_normals[j].X * m_normals[k].Y);
if (std::fabs(m_sinA * m_delta) < 1.0)
{
//dot product ...
double cosA = (m_normals[k].X * m_normals[j].X + m_normals[j].Y * m_normals[k].Y );
if (cosA > 0) // angle => 0 degrees
{
m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
return;
}
//else angle => 180 degrees
}
else if (m_sinA > 1.0) m_sinA = 1.0;
else if (m_sinA < -1.0) m_sinA = -1.0;
if (m_sinA * m_delta < 0)
{
m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[k].X * m_delta),
Round(m_srcPoly[j].Y + m_normals[k].Y * m_delta)));
m_destPoly.push_back(m_srcPoly[j]);
m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
}
else
switch (jointype)
{
case jtMiter:
{
double r = 1 + (m_normals[j].X * m_normals[k].X +
m_normals[j].Y * m_normals[k].Y);
if (r >= m_miterLim) DoMiter(j, k, r); else DoSquare(j, k);
break;
}
case jtSquare: DoSquare(j, k); break;
case jtRound: DoRound(j, k); break;
}
k = j;
}
//------------------------------------------------------------------------------
void ClipperOffset::DoSquare(int j, int k)
{
double dx = std::tan(std::atan2(m_sinA,
m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y) / 4);
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[j].X + m_delta * (m_normals[k].X - m_normals[k].Y * dx)),
Round(m_srcPoly[j].Y + m_delta * (m_normals[k].Y + m_normals[k].X * dx))));
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[j].X + m_delta * (m_normals[j].X + m_normals[j].Y * dx)),
Round(m_srcPoly[j].Y + m_delta * (m_normals[j].Y - m_normals[j].X * dx))));
}
//------------------------------------------------------------------------------
void ClipperOffset::DoMiter(int j, int k, double r)
{
double q = m_delta / r;
m_destPoly.push_back(IntPoint(Round(m_srcPoly[j].X + (m_normals[k].X + m_normals[j].X) * q),
Round(m_srcPoly[j].Y + (m_normals[k].Y + m_normals[j].Y) * q)));
}
//------------------------------------------------------------------------------
void ClipperOffset::DoRound(int j, int k)
{
double a = std::atan2(m_sinA,
m_normals[k].X * m_normals[j].X + m_normals[k].Y * m_normals[j].Y);
int steps = std::max((int)Round(m_StepsPerRad * std::fabs(a)), 1);
double X = m_normals[k].X, Y = m_normals[k].Y, X2;
for (int i = 0; i < steps; ++i)
{
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[j].X + X * m_delta),
Round(m_srcPoly[j].Y + Y * m_delta)));
X2 = X;
X = X * m_cos - m_sin * Y;
Y = X2 * m_sin + Y * m_cos;
}
m_destPoly.push_back(IntPoint(
Round(m_srcPoly[j].X + m_normals[j].X * m_delta),
Round(m_srcPoly[j].Y + m_normals[j].Y * m_delta)));
}
//------------------------------------------------------------------------------
// Miscellaneous public functions
//------------------------------------------------------------------------------
void Clipper::DoSimplePolygons()
{
PolyOutList::size_type i = 0;
while (i < m_PolyOuts.size())
{
OutRec* outrec = m_PolyOuts[i++];
OutPt* op = outrec->Pts;
if (!op || outrec->IsOpen) continue;
do //for each Pt in Polygon until duplicate found do ...
{
OutPt* op2 = op->Next;
while (op2 != outrec->Pts)
{
if ((op->Pt == op2->Pt) && op2->Next != op && op2->Prev != op)
{
//split the polygon into two ...
OutPt* op3 = op->Prev;
OutPt* op4 = op2->Prev;
op->Prev = op4;
op4->Next = op;
op2->Prev = op3;
op3->Next = op2;
outrec->Pts = op;
OutRec* outrec2 = CreateOutRec();
outrec2->Pts = op2;
UpdateOutPtIdxs(*outrec2);
if (Poly2ContainsPoly1(outrec2->Pts, outrec->Pts))
{
//OutRec2 is contained by OutRec1 ...
outrec2->IsHole = !outrec->IsHole;
outrec2->FirstLeft = outrec;
if (m_UsingPolyTree) FixupFirstLefts2(outrec2, outrec);
}
else
if (Poly2ContainsPoly1(outrec->Pts, outrec2->Pts))
{
//OutRec1 is contained by OutRec2 ...
outrec2->IsHole = outrec->IsHole;
outrec->IsHole = !outrec2->IsHole;
outrec2->FirstLeft = outrec->FirstLeft;
outrec->FirstLeft = outrec2;
if (m_UsingPolyTree) FixupFirstLefts2(outrec, outrec2);
}
else
{
//the 2 polygons are separate ...
outrec2->IsHole = outrec->IsHole;
outrec2->FirstLeft = outrec->FirstLeft;
if (m_UsingPolyTree) FixupFirstLefts1(outrec, outrec2);
}
op2 = op; //ie get ready for the Next iteration
}
op2 = op2->Next;
}
op = op->Next;
}
while (op != outrec->Pts);
}
}
//------------------------------------------------------------------------------
void ReversePath(Path& p)
{
std::reverse(p.begin(), p.end());
}
//------------------------------------------------------------------------------
void ReversePaths(Paths& p)
{
for (Paths::size_type i = 0; i < p.size(); ++i)
ReversePath(p[i]);
}
//------------------------------------------------------------------------------
void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType)
{
Clipper c;
c.StrictlySimple(true);
c.AddPath(in_poly, ptSubject, true);
c.Execute(ctUnion, out_polys, fillType, fillType);
}
//------------------------------------------------------------------------------
void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType)
{
Clipper c;
c.StrictlySimple(true);
c.AddPaths(in_polys, ptSubject, true);
c.Execute(ctUnion, out_polys, fillType, fillType);
}
//------------------------------------------------------------------------------
void SimplifyPolygons(Paths &polys, PolyFillType fillType)
{
SimplifyPolygons(polys, polys, fillType);
}
//------------------------------------------------------------------------------
inline double DistanceSqrd(const IntPoint& pt1, const IntPoint& pt2)
{
double Dx = ((double)pt1.X - pt2.X);
double dy = ((double)pt1.Y - pt2.Y);
return (Dx*Dx + dy*dy);
}
//------------------------------------------------------------------------------
double DistanceFromLineSqrd(
const IntPoint& pt, const IntPoint& ln1, const IntPoint& ln2)
{
//The equation of a line in general form (Ax + By + C = 0)
//given 2 points (x?y? & (x?y? is ...
//(y?- y?x + (x?- x?y + (y?- y?x?- (x?- x?y?= 0
//A = (y?- y?; B = (x?- x?; C = (y?- y?x?- (x?- x?y?
//perpendicular distance of point (x?y? = (Ax?+ By?+ C)/Sqrt(A?+ B?
//see http://en.wikipedia.org/wiki/Perpendicular_distance
double A = double(ln1.Y - ln2.Y);
double B = double(ln2.X - ln1.X);
double C = A * ln1.X + B * ln1.Y;
C = A * pt.X + B * pt.Y - C;
return (C * C) / (A * A + B * B);
}
//---------------------------------------------------------------------------
bool SlopesNearCollinear(const IntPoint& pt1,
const IntPoint& pt2, const IntPoint& pt3, double distSqrd)
{
//this function is more accurate when the point that's geometrically
//between the other 2 points is the one that's tested for distance.
//ie makes it more likely to pick up 'spikes' ...
if (Abs(pt1.X - pt2.X) > Abs(pt1.Y - pt2.Y))
{
if ((pt1.X > pt2.X) == (pt1.X < pt3.X))
return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
else if ((pt2.X > pt1.X) == (pt2.X < pt3.X))
return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
else
return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
}
else
{
if ((pt1.Y > pt2.Y) == (pt1.Y < pt3.Y))
return DistanceFromLineSqrd(pt1, pt2, pt3) < distSqrd;
else if ((pt2.Y > pt1.Y) == (pt2.Y < pt3.Y))
return DistanceFromLineSqrd(pt2, pt1, pt3) < distSqrd;
else
return DistanceFromLineSqrd(pt3, pt1, pt2) < distSqrd;
}
}
//------------------------------------------------------------------------------
bool PointsAreClose(IntPoint pt1, IntPoint pt2, double distSqrd)
{
double Dx = (double)pt1.X - pt2.X;
double dy = (double)pt1.Y - pt2.Y;
return ((Dx * Dx) + (dy * dy) <= distSqrd);
}
//------------------------------------------------------------------------------
OutPt* ExcludeOp(OutPt* op)
{
OutPt* result = op->Prev;
result->Next = op->Next;
op->Next->Prev = result;
result->Idx = 0;
return result;
}
//------------------------------------------------------------------------------
void CleanPolygon(const Path& in_poly, Path& out_poly, double distance)
{
//distance = proximity in units/pixels below which vertices
//will be stripped. Default ~= sqrt(2).
size_t size = in_poly.size();
if (size == 0)
{
out_poly.clear();
return;
}
OutPt* outPts = new OutPt[size];
for (size_t i = 0; i < size; ++i)
{
outPts[i].Pt = in_poly[i];
outPts[i].Next = &outPts[(i + 1) % size];
outPts[i].Next->Prev = &outPts[i];
outPts[i].Idx = 0;
}
double distSqrd = distance * distance;
OutPt* op = &outPts[0];
while (op->Idx == 0 && op->Next != op->Prev)
{
if (PointsAreClose(op->Pt, op->Prev->Pt, distSqrd))
{
op = ExcludeOp(op);
size--;
}
else if (PointsAreClose(op->Prev->Pt, op->Next->Pt, distSqrd))
{
ExcludeOp(op->Next);
op = ExcludeOp(op);
size -= 2;
}
else if (SlopesNearCollinear(op->Prev->Pt, op->Pt, op->Next->Pt, distSqrd))
{
op = ExcludeOp(op);
size--;
}
else
{
op->Idx = 1;
op = op->Next;
}
}
if (size < 3) size = 0;
out_poly.resize(size);
for (size_t i = 0; i < size; ++i)
{
out_poly[i] = op->Pt;
op = op->Next;
}
delete [] outPts;
}
//------------------------------------------------------------------------------
void CleanPolygon(Path& poly, double distance)
{
CleanPolygon(poly, poly, distance);
}
//------------------------------------------------------------------------------
void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance)
{
out_polys.resize(in_polys.size());
for (Paths::size_type i = 0; i < in_polys.size(); ++i)
CleanPolygon(in_polys[i], out_polys[i], distance);
}
//------------------------------------------------------------------------------
void CleanPolygons(Paths& polys, double distance)
{
CleanPolygons(polys, polys, distance);
}
//------------------------------------------------------------------------------
void Minkowski(const Path& poly, const Path& path,
Paths& solution, bool isSum, bool isClosed)
{
int delta = (isClosed ? 1 : 0);
size_t polyCnt = poly.size();
size_t pathCnt = path.size();
Paths pp;
pp.reserve(pathCnt);
if (isSum)
for (size_t i = 0; i < pathCnt; ++i)
{
Path p;
p.reserve(polyCnt);
for (size_t j = 0; j < poly.size(); ++j)
p.push_back(IntPoint(path[i].X + poly[j].X, path[i].Y + poly[j].Y));
pp.push_back(p);
}
else
for (size_t i = 0; i < pathCnt; ++i)
{
Path p;
p.reserve(polyCnt);
for (size_t j = 0; j < poly.size(); ++j)
p.push_back(IntPoint(path[i].X - poly[j].X, path[i].Y - poly[j].Y));
pp.push_back(p);
}
solution.clear();
solution.reserve((pathCnt + delta) * (polyCnt + 1));
for (size_t i = 0; i < pathCnt - 1 + delta; ++i)
for (size_t j = 0; j < polyCnt; ++j)
{
Path quad;
quad.reserve(4);
quad.push_back(pp[i % pathCnt][j % polyCnt]);
quad.push_back(pp[(i + 1) % pathCnt][j % polyCnt]);
quad.push_back(pp[(i + 1) % pathCnt][(j + 1) % polyCnt]);
quad.push_back(pp[i % pathCnt][(j + 1) % polyCnt]);
if (!Orientation(quad)) ReversePath(quad);
solution.push_back(quad);
}
}
//------------------------------------------------------------------------------
void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed)
{
Minkowski(pattern, path, solution, true, pathIsClosed);
Clipper c;
c.AddPaths(solution, ptSubject, true);
c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
}
//------------------------------------------------------------------------------
void TranslatePath(const Path& input, Path& output, const IntPoint delta)
{
//precondition: input != output
output.resize(input.size());
for (size_t i = 0; i < input.size(); ++i)
output[i] = IntPoint(input[i].X + delta.X, input[i].Y + delta.Y);
}
//------------------------------------------------------------------------------
void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed)
{
Clipper c;
for (size_t i = 0; i < paths.size(); ++i)
{
Paths tmp;
Minkowski(pattern, paths[i], tmp, true, pathIsClosed);
c.AddPaths(tmp, ptSubject, true);
if (pathIsClosed)
{
Path tmp2;
TranslatePath(paths[i], tmp2, pattern[0]);
c.AddPath(tmp2, ptClip, true);
}
}
c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
}
//------------------------------------------------------------------------------
void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution)
{
Minkowski(poly1, poly2, solution, false, true);
Clipper c;
c.AddPaths(solution, ptSubject, true);
c.Execute(ctUnion, solution, pftNonZero, pftNonZero);
}
//------------------------------------------------------------------------------
enum NodeType {ntAny, ntOpen, ntClosed};
void AddPolyNodeToPaths(const PolyNode& polynode, NodeType nodetype, Paths& paths)
{
bool match = true;
if (nodetype == ntClosed) match = !polynode.IsOpen();
else if (nodetype == ntOpen) return;
if (!polynode.Contour.empty() && match)
paths.push_back(polynode.Contour);
for (int i = 0; i < polynode.ChildCount(); ++i)
AddPolyNodeToPaths(*polynode.Childs[i], nodetype, paths);
}
//------------------------------------------------------------------------------
void PolyTreeToPaths(const PolyTree& polytree, Paths& paths)
{
paths.resize(0);
paths.reserve(polytree.Total());
AddPolyNodeToPaths(polytree, ntAny, paths);
}
//------------------------------------------------------------------------------
void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths)
{
paths.resize(0);
paths.reserve(polytree.Total());
AddPolyNodeToPaths(polytree, ntClosed, paths);
}
//------------------------------------------------------------------------------
void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths)
{
paths.resize(0);
paths.reserve(polytree.Total());
//Open paths are top level only, so ...
for (int i = 0; i < polytree.ChildCount(); ++i)
if (polytree.Childs[i]->IsOpen())
paths.push_back(polytree.Childs[i]->Contour);
}
//------------------------------------------------------------------------------
std::ostream& operator <<(std::ostream &s, const IntPoint &p)
{
s << "(" << p.X << "," << p.Y << ")";
return s;
}
//------------------------------------------------------------------------------
std::ostream& operator <<(std::ostream &s, const Path &p)
{
if (p.empty()) return s;
Path::size_type last = p.size() -1;
for (Path::size_type i = 0; i < last; i++)
s << "(" << p[i].X << "," << p[i].Y << "), ";
s << "(" << p[last].X << "," << p[last].Y << ")\n";
return s;
}
//------------------------------------------------------------------------------
std::ostream& operator <<(std::ostream &s, const Paths &p)
{
for (Paths::size_type i = 0; i < p.size(); i++)
s << p[i];
s << "\n";
return s;
}
//------------------------------------------------------------------------------
} //ClipperLib namespace
================================================
FILE: app/src/main/jni/clipper.hpp
================================================
/*******************************************************************************
* *
* Author : Angus Johnson *
* Version : 6.4.2 *
* Date : 27 February 2017 *
* Website : http://www.angusj.com *
* Copyright : Angus Johnson 2010-2017 *
* *
* License: *
* Use, modification & distribution is subject to Boost Software License Ver 1. *
* http://www.boost.org/LICENSE_1_0.txt *
* *
* Attributions: *
* The code in this library is an extension of Bala Vatti's clipping algorithm: *
* "A generic solution to polygon clipping" *
* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
* http://portal.acm.org/citation.cfm?id=129906 *
* *
* Computer graphics and geometric modeling: implementation and algorithms *
* By Max K. Agoston *
* Springer; 1 edition (January 4, 2005) *
* http://books.google.com/books?q=vatti+clipping+agoston *
* *
* See also: *
* "Polygon Offsetting by Computing Winding Numbers" *
* Paper no. DETC2005-85513 pp. 565-575 *
* ASME 2005 International Design Engineering Technical Conferences *
* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
* September 24-28, 2005 , Long Beach, California, USA *
* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
* *
*******************************************************************************/
#ifndef clipper_hpp
#define clipper_hpp
#define CLIPPER_VERSION "6.4.2"
//use_int32: When enabled 32bit ints are used instead of 64bit ints. This
//improve performance but coordinate values are limited to the range +/- 46340
//#define use_int32
//use_xyz: adds a Z member to IntPoint. Adds a minor cost to perfomance.
//#define use_xyz
//use_lines: Enables line clipping. Adds a very minor cost to performance.
#define use_lines
//use_deprecated: Enables temporary support for the obsolete functions
//#define use_deprecated
#include
#include
#include
#include
#include
#include
#include
#include
#include
namespace ClipperLib {
enum ClipType { ctIntersection, ctUnion, ctDifference, ctXor };
enum PolyType { ptSubject, ptClip };
//By far the most widely used winding rules for polygon filling are
//EvenOdd & NonZero (GDI, GDI+, XLib, OpenGL, Cairo, AGG, Quartz, SVG, Gr32)
//Others rules include Positive, Negative and ABS_GTR_EQ_TWO (only in OpenGL)
//see http://glprogramming.com/red/chapter11.html
enum PolyFillType { pftEvenOdd, pftNonZero, pftPositive, pftNegative };
#ifdef use_int32
typedef int cInt;
static cInt const loRange = 0x7FFF;
static cInt const hiRange = 0x7FFF;
#else
typedef signed long long cInt;
static cInt const loRange = 0x3FFFFFFF;
static cInt const hiRange = 0x3FFFFFFFFFFFFFFFLL;
typedef signed long long long64; //used by Int128 class
typedef unsigned long long ulong64;
#endif
struct IntPoint {
cInt X;
cInt Y;
#ifdef use_xyz
cInt Z;
IntPoint(cInt x = 0, cInt y = 0, cInt z = 0): X(x), Y(y), Z(z) {};
#else
IntPoint(cInt x = 0, cInt y = 0): X(x), Y(y) {};
#endif
friend inline bool operator== (const IntPoint& a, const IntPoint& b)
{
return a.X == b.X && a.Y == b.Y;
}
friend inline bool operator!= (const IntPoint& a, const IntPoint& b)
{
return a.X != b.X || a.Y != b.Y;
}
};
//------------------------------------------------------------------------------
typedef std::vector< IntPoint > Path;
typedef std::vector< Path > Paths;
inline Path& operator <<(Path& poly, const IntPoint& p) {poly.push_back(p); return poly;}
inline Paths& operator <<(Paths& polys, const Path& p) {polys.push_back(p); return polys;}
std::ostream& operator <<(std::ostream &s, const IntPoint &p);
std::ostream& operator <<(std::ostream &s, const Path &p);
std::ostream& operator <<(std::ostream &s, const Paths &p);
struct DoublePoint
{
double X;
double Y;
DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
DoublePoint(IntPoint ip) : X((double)ip.X), Y((double)ip.Y) {}
};
//------------------------------------------------------------------------------
#ifdef use_xyz
typedef void (*ZFillCallback)(IntPoint& e1bot, IntPoint& e1top, IntPoint& e2bot, IntPoint& e2top, IntPoint& pt);
#endif
enum InitOptions {ioReverseSolution = 1, ioStrictlySimple = 2, ioPreserveCollinear = 4};
enum JoinType {jtSquare, jtRound, jtMiter};
enum EndType {etClosedPolygon, etClosedLine, etOpenButt, etOpenSquare, etOpenRound};
class PolyNode;
typedef std::vector< PolyNode* > PolyNodes;
class PolyNode
{
public:
PolyNode();
virtual ~PolyNode(){};
Path Contour;
PolyNodes Childs;
PolyNode* Parent;
PolyNode* GetNext() const;
bool IsHole() const;
bool IsOpen() const;
int ChildCount() const;
private:
//PolyNode& operator =(PolyNode& other);
unsigned Index; //node index in Parent.Childs
bool m_IsOpen;
JoinType m_jointype;
EndType m_endtype;
PolyNode* GetNextSiblingUp() const;
void AddChild(PolyNode& child);
friend class Clipper; //to access Index
friend class ClipperOffset;
};
class PolyTree: public PolyNode
{
public:
~PolyTree(){ Clear(); };
PolyNode* GetFirst() const;
void Clear();
int Total() const;
private:
//PolyTree& operator =(PolyTree& other);
PolyNodes AllNodes;
friend class Clipper; //to access AllNodes
};
bool Orientation(const Path &poly);
double Area(const Path &poly);
int PointInPolygon(const IntPoint &pt, const Path &path);
void SimplifyPolygon(const Path &in_poly, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(const Paths &in_polys, Paths &out_polys, PolyFillType fillType = pftEvenOdd);
void SimplifyPolygons(Paths &polys, PolyFillType fillType = pftEvenOdd);
void CleanPolygon(const Path& in_poly, Path& out_poly, double distance = 1.415);
void CleanPolygon(Path& poly, double distance = 1.415);
void CleanPolygons(const Paths& in_polys, Paths& out_polys, double distance = 1.415);
void CleanPolygons(Paths& polys, double distance = 1.415);
void MinkowskiSum(const Path& pattern, const Path& path, Paths& solution, bool pathIsClosed);
void MinkowskiSum(const Path& pattern, const Paths& paths, Paths& solution, bool pathIsClosed);
void MinkowskiDiff(const Path& poly1, const Path& poly2, Paths& solution);
void PolyTreeToPaths(const PolyTree& polytree, Paths& paths);
void ClosedPathsFromPolyTree(const PolyTree& polytree, Paths& paths);
void OpenPathsFromPolyTree(PolyTree& polytree, Paths& paths);
void ReversePath(Path& p);
void ReversePaths(Paths& p);
struct IntRect { cInt left; cInt top; cInt right; cInt bottom; };
//enums that are used internally ...
enum EdgeSide { esLeft = 1, esRight = 2};
//forward declarations (for stuff used internally) ...
struct TEdge;
struct IntersectNode;
struct LocalMinimum;
struct OutPt;
struct OutRec;
struct Join;
typedef std::vector < OutRec* > PolyOutList;
typedef std::vector < TEdge* > EdgeList;
typedef std::vector < Join* > JoinList;
typedef std::vector < IntersectNode* > IntersectList;
//------------------------------------------------------------------------------
//ClipperBase is the ancestor to the Clipper class. It should not be
//instantiated directly. This class simply abstracts the conversion of sets of
//polygon coordinates into edge objects that are stored in a LocalMinima list.
class ClipperBase
{
public:
ClipperBase();
virtual ~ClipperBase();
virtual bool AddPath(const Path &pg, PolyType PolyTyp, bool Closed);
bool AddPaths(const Paths &ppg, PolyType PolyTyp, bool Closed);
virtual void Clear();
IntRect GetBounds();
bool PreserveCollinear() {return m_PreserveCollinear;};
void PreserveCollinear(bool value) {m_PreserveCollinear = value;};
protected:
void DisposeLocalMinimaList();
TEdge* AddBoundsToLML(TEdge *e, bool IsClosed);
virtual void Reset();
TEdge* ProcessBound(TEdge* E, bool IsClockwise);
void InsertScanbeam(const cInt Y);
bool PopScanbeam(cInt &Y);
bool LocalMinimaPending();
bool PopLocalMinima(cInt Y, const LocalMinimum *&locMin);
OutRec* CreateOutRec();
void DisposeAllOutRecs();
void DisposeOutRec(PolyOutList::size_type index);
void SwapPositionsInAEL(TEdge *edge1, TEdge *edge2);
void DeleteFromAEL(TEdge *e);
void UpdateEdgeIntoAEL(TEdge *&e);
typedef std::vector MinimaList;
MinimaList::iterator m_CurrentLM;
MinimaList m_MinimaList;
bool m_UseFullRange;
EdgeList m_edges;
bool m_PreserveCollinear;
bool m_HasOpenPaths;
PolyOutList m_PolyOuts;
TEdge *m_ActiveEdges;
typedef std::priority_queue ScanbeamList;
ScanbeamList m_Scanbeam;
};
//------------------------------------------------------------------------------
class Clipper : public virtual ClipperBase
{
public:
Clipper(int initOptions = 0);
bool Execute(ClipType clipType,
Paths &solution,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType,
Paths &solution,
PolyFillType subjFillType,
PolyFillType clipFillType);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType fillType = pftEvenOdd);
bool Execute(ClipType clipType,
PolyTree &polytree,
PolyFillType subjFillType,
PolyFillType clipFillType);
bool ReverseSolution() { return m_ReverseOutput; };
void ReverseSolution(bool value) {m_ReverseOutput = value;};
bool StrictlySimple() {return m_StrictSimple;};
void StrictlySimple(bool value) {m_StrictSimple = value;};
//set the callback function for z value filling on intersections (otherwise Z is 0)
#ifdef use_xyz
void ZFillFunction(ZFillCallback zFillFunc);
#endif
protected:
virtual bool ExecuteInternal();
private:
JoinList m_Joins;
JoinList m_GhostJoins;
IntersectList m_IntersectList;
ClipType m_ClipType;
typedef std::list MaximaList;
MaximaList m_Maxima;
TEdge *m_SortedEdges;
bool m_ExecuteLocked;
PolyFillType m_ClipFillType;
PolyFillType m_SubjFillType;
bool m_ReverseOutput;
bool m_UsingPolyTree;
bool m_StrictSimple;
#ifdef use_xyz
ZFillCallback m_ZFill; //custom callback
#endif
void SetWindingCount(TEdge& edge);
bool IsEvenOddFillType(const TEdge& edge) const;
bool IsEvenOddAltFillType(const TEdge& edge) const;
void InsertLocalMinimaIntoAEL(const cInt botY);
void InsertEdgeIntoAEL(TEdge *edge, TEdge* startEdge);
void AddEdgeToSEL(TEdge *edge);
bool PopEdgeFromSEL(TEdge *&edge);
void CopyAELToSEL();
void DeleteFromSEL(TEdge *e);
void SwapPositionsInSEL(TEdge *edge1, TEdge *edge2);
bool IsContributing(const TEdge& edge) const;
bool IsTopHorz(const cInt XPos);
void DoMaxima(TEdge *e);
void ProcessHorizontals();
void ProcessHorizontal(TEdge *horzEdge);
void AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutPt* AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt);
OutRec* GetOutRec(int idx);
void AppendPolygon(TEdge *e1, TEdge *e2);
void IntersectEdges(TEdge *e1, TEdge *e2, IntPoint &pt);
OutPt* AddOutPt(TEdge *e, const IntPoint &pt);
OutPt* GetLastOutPt(TEdge *e);
bool ProcessIntersections(const cInt topY);
void BuildIntersectList(const cInt topY);
void ProcessIntersectList();
void ProcessEdgesAtTopOfScanbeam(const cInt topY);
void BuildResult(Paths& polys);
void BuildResult2(PolyTree& polytree);
void SetHoleState(TEdge *e, OutRec *outrec);
void DisposeIntersectNodes();
bool FixupIntersectionOrder();
void FixupOutPolygon(OutRec &outrec);
void FixupOutPolyline(OutRec &outrec);
bool IsHole(TEdge *e);
bool FindOwnerFromSplitRecs(OutRec &outRec, OutRec *&currOrfl);
void FixHoleLinkage(OutRec &outrec);
void AddJoin(OutPt *op1, OutPt *op2, const IntPoint offPt);
void ClearJoins();
void ClearGhostJoins();
void AddGhostJoin(OutPt *op, const IntPoint offPt);
bool JoinPoints(Join *j, OutRec* outRec1, OutRec* outRec2);
void JoinCommonEdges();
void DoSimplePolygons();
void FixupFirstLefts1(OutRec* OldOutRec, OutRec* NewOutRec);
void FixupFirstLefts2(OutRec* InnerOutRec, OutRec* OuterOutRec);
void FixupFirstLefts3(OutRec* OldOutRec, OutRec* NewOutRec);
#ifdef use_xyz
void SetZ(IntPoint& pt, TEdge& e1, TEdge& e2);
#endif
};
//------------------------------------------------------------------------------
class ClipperOffset
{
public:
ClipperOffset(double miterLimit = 2.0, double roundPrecision = 0.25);
~ClipperOffset();
void AddPath(const Path& path, JoinType joinType, EndType endType);
void AddPaths(const Paths& paths, JoinType joinType, EndType endType);
void Execute(Paths& solution, double delta);
void Execute(PolyTree& solution, double delta);
void Clear();
double MiterLimit;
double ArcTolerance;
private:
Paths m_destPolys;
Path m_srcPoly;
Path m_destPoly;
std::vector m_normals;
double m_delta, m_sinA, m_sin, m_cos;
double m_miterLim, m_StepsPerRad;
IntPoint m_lowest;
PolyNode m_polyNodes;
void FixOrientations();
void DoOffset(double delta);
void OffsetPoint(int j, int& k, JoinType jointype);
void DoSquare(int j, int k);
void DoMiter(int j, int k, double r);
void DoRound(int j, int k);
};
//------------------------------------------------------------------------------
class clipperException : public std::exception
{
public:
clipperException(const char* description): m_descr(description) {}
virtual ~clipperException() throw() {}
virtual const char* what() const throw() {return m_descr.c_str();}
private:
std::string m_descr;
};
//------------------------------------------------------------------------------
} //ClipperLib namespace
#endif //clipper_hpp
================================================
FILE: app/src/main/jni/common.cpp
================================================
#include "common.h"
#include
#include
bool cvPointCompare(const cv::Point& a, const cv::Point& b) {
return a.x < b.x;
}
bool compareBoxWidth(const TextBox &a, const TextBox& b)
{
return abs(a.boxPoint[0].x-a.boxPoint[1].x)>abs(b.boxPoint[0].x-b.boxPoint[1].x);
}
std::vector getMinBoxes(const std::vector& inVec, float& minSideLen, float& allEdgeSize) {
std::vector minBoxVec;
cv::RotatedRect textRect = cv::minAreaRect(inVec);
cv::Mat boxPoints2f;
cv::boxPoints(textRect, boxPoints2f);
float* p1 = (float*)boxPoints2f.data;
std::vector tmpVec;
for (int i = 0; i < 4; ++i, p1 += 2) {
tmpVec.emplace_back(int(p1[0]), int(p1[1]));
}
std::sort(tmpVec.begin(), tmpVec.end(), cvPointCompare);
minBoxVec.clear();
int index1, index2, index3, index4;
if (tmpVec[1].y > tmpVec[0].y) {
index1 = 0;
index4 = 1;
}
else {
index1 = 1;
index4 = 0;
}
if (tmpVec[3].y > tmpVec[2].y) {
index2 = 2;
index3 = 3;
}
else {
index2 = 3;
index3 = 2;
}
minBoxVec.clear();
minBoxVec.push_back(tmpVec[index1]);
minBoxVec.push_back(tmpVec[index2]);
minBoxVec.push_back(tmpVec[index3]);
minBoxVec.push_back(tmpVec[index4]);
minSideLen = (std::min)(textRect.size.width, textRect.size.height);
allEdgeSize = 2.f * (textRect.size.width + textRect.size.height);
return minBoxVec;
}
float boxScoreFast(const cv::Mat & inMat, const std::vector & inBox) {
std::vector box = inBox;
int width = inMat.cols;
int height = inMat.rows;
int maxX = -1, minX = 1000000, maxY = -1, minY = 1000000;
for (int i = 0; i < box.size(); ++i) {
if (maxX < box[i].x)
maxX = box[i].x;
if (minX > box[i].x)
minX = box[i].x;
if (maxY < box[i].y)
maxY = box[i].y;
if (minY > box[i].y)
minY = box[i].y;
}
maxX = (std::min)((std::max)(maxX, 0), width - 1);
minX = (std::max)((std::min)(minX, width - 1), 0);
maxY = (std::min)((std::max)(maxY, 0), height - 1);
minY = (std::max)((std::min)(minY, height - 1), 0);
for (int i = 0; i < box.size(); ++i) {
box[i].x = box[i].x - minX;
box[i].y = box[i].y - minY;
}
std::vector> maskBox;
maskBox.push_back(box);
cv::Mat maskMat(maxY - minY + 1, maxX - minX + 1, CV_8UC1, cv::Scalar(0, 0, 0));
cv::fillPoly(maskMat, maskBox, cv::Scalar(1, 1, 1), 1);
return cv::mean(inMat(cv::Rect(cv::Point(minX, minY), cv::Point(maxX + 1, maxY + 1))).clone(),
maskMat).val[0];
}
std::vector unClip(const std::vector & inBox, float perimeter, float unClipRatio) {
std::vector outBox;
ClipperLib::Path poly;
for (int i = 0; i < inBox.size(); ++i) {
poly.push_back(ClipperLib::IntPoint(inBox[i].x, inBox[i].y));
}
double distance = unClipRatio * ClipperLib::Area(poly) / (double)perimeter;
ClipperLib::ClipperOffset clipperOffset;
clipperOffset.AddPath(poly, ClipperLib::JoinType::jtRound, ClipperLib::EndType::etClosedPolygon);
ClipperLib::Paths polys;
polys.push_back(poly);
clipperOffset.Execute(polys, distance);
outBox.clear();
std::vector rsVec;
for (int i = 0; i < polys.size(); ++i) {
ClipperLib::Path tmpPoly = polys[i];
for (int j = 0; j < tmpPoly.size(); ++j) {
outBox.emplace_back(tmpPoly[j].X, tmpPoly[j].Y);
}
}
return outBox;
}
cv::Mat getRotateCropImage(const cv::Mat& src, std::vector box) {
cv::Mat image;
src.copyTo(image);
std::vector points = box;
int collectX[4] = { box[0].x, box[1].x, box[2].x, box[3].x };
int collectY[4] = { box[0].y, box[1].y, box[2].y, box[3].y };
int left = int(*std::min_element(collectX, collectX + 4));
int right = int(*std::max_element(collectX, collectX + 4));
int top = int(*std::min_element(collectY, collectY + 4));
int bottom = int(*std::max_element(collectY, collectY + 4));
cv::Mat imgCrop;
image(cv::Rect(left, top, right - left, bottom - top)).copyTo(imgCrop);
for (int i = 0; i < points.size(); i++) {
points[i].x -= left;
points[i].y -= top;
}
int imgCropWidth = int(sqrt(pow(points[0].x - points[1].x, 2) +
pow(points[0].y - points[1].y, 2)));
int imgCropHeight = int(sqrt(pow(points[0].x - points[3].x, 2) +
pow(points[0].y - points[3].y, 2)));
cv::Point2f ptsDst[4];
ptsDst[0] = cv::Point2f(0., 0.);
ptsDst[1] = cv::Point2f(imgCropWidth, 0.);
ptsDst[2] = cv::Point2f(imgCropWidth, imgCropHeight);
ptsDst[3] = cv::Point2f(0.f, imgCropHeight);
cv::Point2f ptsSrc[4];
ptsSrc[0] = cv::Point2f(points[0].x, points[0].y);
ptsSrc[1] = cv::Point2f(points[1].x, points[1].y);
ptsSrc[2] = cv::Point2f(points[2].x, points[2].y);
ptsSrc[3] = cv::Point2f(points[3].x, points[3].y);
cv::Mat M = cv::getPerspectiveTransform(ptsSrc, ptsDst);
cv::Mat partImg;
cv::warpPerspective(imgCrop, partImg, M,
cv::Size(imgCropWidth, imgCropHeight),
cv::BORDER_REPLICATE);
if (float(partImg.rows) >= float(partImg.cols) * 1.5) {
cv::Mat srcCopy = cv::Mat(partImg.rows, partImg.cols, partImg.depth());
cv::transpose(partImg, srcCopy);
cv::flip(srcCopy, srcCopy, 0);
return srcCopy;
}
else {
return partImg;
}
}
std::vector getPartImages(const cv::Mat& src, std::vector& textBoxes)
{
std::sort(textBoxes.begin(),textBoxes.end(),compareBoxWidth);
std::vector partImages;
if(textBoxes.size() > 0)
{
for (int i = 0; i < textBoxes.size(); ++i)
{
cv::Mat partImg = getRotateCropImage(src, textBoxes[i].boxPoint);
partImages.emplace_back(partImg);
}
}
return partImages;
}
cv::Mat matRotateClockWise180(cv::Mat src) {
flip(src, src, 0);
flip(src, src, 1);
return src;
}
cv::Mat makePadding(cv::Mat& src, const int padding) {
if (padding <= 0) return src;
cv::Scalar paddingScalar = { 255, 255, 255 };
cv::Mat paddingSrc;
cv::copyMakeBorder(src, paddingSrc, padding, padding, padding, padding, cv::BORDER_ISOLATED, paddingScalar);
return paddingSrc;
}
================================================
FILE: app/src/main/jni/common.h
================================================
#ifndef __COMMON_H_
#define __COMMON_H_
#include
#include
#include "clipper.hpp"
#include
struct TextBox {
std::vector boxPoint;
float score;
std::string text;
};
struct TextLine {
std::string text;
std::vector charScores;
};
struct Angle {
int index;
float score;
};
std::vector getMinBoxes(const std::vector& inVec, float& minSideLen, float& allEdgeSize);
float boxScoreFast(const cv::Mat& inMat, const std::vector& inBox);
std::vector unClip(const std::vector& inBox, float perimeter, float unClipRatio);
cv::Mat getRotateCropImage(const cv::Mat& src, std::vector box);
std::vector getPartImages(const cv::Mat& src, std::vector& textBoxes);
cv::Mat matRotateClockWise180(cv::Mat src);
cv::Mat makePadding(cv::Mat& src, const int padding);
#endif
================================================
FILE: app/src/main/jni/paddleocr_ncnn.cpp
================================================
// Tencent is pleased to support the open source community by making ncnn available.
//
// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed
// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied. See the License for the
// specific language governing permissions and limitations under the License.
#include
#include
#include
#include
#include
#include
#include
// ncnn
#include "layer.h"
#include "net.h"
#include "benchmark.h"
#include "common.h"
static ncnn::UnlockedPoolAllocator g_blob_pool_allocator;
static ncnn::PoolAllocator g_workspace_pool_allocator;
const int dstHeight = 32;//when use PP-OCRv3 it should be 48
ncnn::Net dbNet;
ncnn::Net crnnNet;
std::vector keys;
char *readKeysFromAssets(AAssetManager *mgr)
{
if (mgr == NULL) {
return NULL;
}
char *buffer;
AAsset *asset = AAssetManager_open(mgr, "paddleocr_keys.txt", AASSET_MODE_UNKNOWN);
if (asset == NULL) {
return NULL;
}
off_t bufferSize = AAsset_getLength(asset);
buffer = (char *) malloc(bufferSize + 1);
buffer[bufferSize] = 0;
int numBytesRead = AAsset_read(asset, buffer, bufferSize);
AAsset_close(asset);
return buffer;
}
std::vector findRsBoxes(const cv::Mat& fMapMat, const cv::Mat& norfMapMat,
const float boxScoreThresh, const float unClipRatio)
{
float minArea = 3;
std::vector rsBoxes;
rsBoxes.clear();
std::vector> contours;
cv::findContours(norfMapMat, contours, cv::RETR_LIST, cv::CHAIN_APPROX_SIMPLE);
for (int i = 0; i < contours.size(); ++i)
{
float minSideLen, perimeter;
std::vector minBox = getMinBoxes(contours[i], minSideLen, perimeter);
if (minSideLen < minArea)
continue;
float score = boxScoreFast(fMapMat, contours[i]);
if (score < boxScoreThresh)
continue;
//---use clipper start---
std::vector clipBox = unClip(minBox, perimeter, unClipRatio);
std::vector clipMinBox = getMinBoxes(clipBox, minSideLen, perimeter);
//---use clipper end---
if (minSideLen < minArea + 2)
continue;
for (int j = 0; j < clipMinBox.size(); ++j)
{
clipMinBox[j].x = (clipMinBox[j].x / 1.0);
clipMinBox[j].x = (std::min)((std::max)(clipMinBox[j].x, 0), norfMapMat.cols);
clipMinBox[j].y = (clipMinBox[j].y / 1.0);
clipMinBox[j].y = (std::min)((std::max)(clipMinBox[j].y, 0), norfMapMat.rows);
}
rsBoxes.emplace_back(TextBox{ clipMinBox, score });
}
reverse(rsBoxes.begin(), rsBoxes.end());
return rsBoxes;
}
std::vector getTextBoxes(const cv::Mat & src, float boxScoreThresh, float boxThresh, float unClipRatio)
{
int width = src.cols;
int height = src.rows;
int target_size = 640;
// pad to multiple of 32
int w = width;
int h = height;
float scale = 1.f;
if (w > h)
{
scale = (float)target_size / w;
w = target_size;
h = h * scale;
}
else
{
scale = (float)target_size / h;
h = target_size;
w = w * scale;
}
ncnn::Mat input = ncnn::Mat::from_pixels_resize(src.data, ncnn::Mat::PIXEL_RGB, width, height, w, h);
// pad to target_size rectangle
int wpad = (w + 31) / 32 * 32 - w;
int hpad = (h + 31) / 32 * 32 - h;
ncnn::Mat in_pad;
ncnn::copy_make_border(input, in_pad, hpad / 2, hpad - hpad / 2, wpad / 2, wpad - wpad / 2, ncnn::BORDER_CONSTANT, 0.f);
const float meanValues[3] = { 0.485 * 255, 0.456 * 255, 0.406 * 255 };
const float normValues[3] = { 1.0 / 0.229 / 255.0, 1.0 / 0.224 / 255.0, 1.0 / 0.225 / 255.0 };
in_pad.substract_mean_normalize(meanValues, normValues);
ncnn::Extractor extractor = dbNet.create_extractor();
extractor.input("input0", in_pad);
ncnn::Mat out;
extractor.extract("out1", out);
cv::Mat fMapMat(in_pad.h, in_pad.w, CV_32FC1, (float*)out.data);
cv::Mat norfMapMat;
norfMapMat = fMapMat > boxThresh;
cv::dilate(norfMapMat, norfMapMat, cv::Mat(), cv::Point(-1, -1), 1);
std::vector result = findRsBoxes(fMapMat, norfMapMat, boxScoreThresh, 2.0f);
for(int i = 0; i < result.size(); i++)
{
for(int j = 0; j < result[i].boxPoint.size(); j++)
{
float x = (result[i].boxPoint[j].x-(wpad/2))/scale;
float y = (result[i].boxPoint[j].y-(hpad/2))/scale;
x = std::max(std::min(x,(float)(width-1)),0.f);
y = std::max(std::min(y,(float)(height-1)),0.f);
result[i].boxPoint[j].x = x;
result[i].boxPoint[j].y = y;
}
}
return result;
}
template
inline static size_t argmax(ForwardIterator first, ForwardIterator last) {
return std::distance(first, std::max_element(first, last));
}
TextLine scoreToTextLine(const std::vector& outputData, int h, int w)
{
int keySize = keys.size();
std::string strRes;
std::vector scores;
int lastIndex = 0;
int maxIndex;
float maxValue;
for (int i = 0; i < h; i++)
{
maxIndex = 0;
maxValue = -1000.f;
maxIndex = int(argmax(outputData.begin()+i*w, outputData.begin()+i*w+w));
maxValue = float(*std::max_element(outputData.begin()+i*w, outputData.begin()+i*w+w));// / partition;
if (maxIndex > 0 && maxIndex < keySize && (!(i > 0 && maxIndex == lastIndex))) {
scores.emplace_back(maxValue);
strRes.append(keys[maxIndex - 1]);
}
lastIndex = maxIndex;
}
return { strRes, scores };
}
TextLine getTextLine(const cv::Mat & src)
{
float scale = (float)dstHeight / (float)src.rows;
int dstWidth = int((float)src.cols * scale);
cv::Mat srcResize;
cv::resize(src, srcResize, cv::Size(dstWidth, dstHeight));
//if you use PP-OCRv3 you should change PIXEL_RGB to PIXEL_RGB2BGR
ncnn::Mat input = ncnn::Mat::from_pixels(srcResize.data, ncnn::Mat::PIXEL_RGB,srcResize.cols, srcResize.rows);
const float mean_vals[3] = { 127.5, 127.5, 127.5 };
const float norm_vals[3] = { 1.0 / 127.5, 1.0 / 127.5, 1.0 / 127.5 };
input.substract_mean_normalize(mean_vals, norm_vals);
ncnn::Extractor extractor = crnnNet.create_extractor();
//extractor.set_num_threads(2);
extractor.input("input", input);
ncnn::Mat out;
extractor.extract("out", out);
float* floatArray = (float*)out.data;
std::vector outputData(floatArray, floatArray + out.h * out.w);
TextLine res = scoreToTextLine(outputData, out.h, out.w);
return res;
}
std::vector getTextLines(std::vector & partImg) {
int size = partImg.size();
std::vector textLines(size);
for (int i = 0; i < size; ++i)
{
TextLine textLine = getTextLine(partImg[i]);
textLines[i] = textLine;
}
return textLines;
}
extern "C" {
// FIXME DeleteGlobalRef is missing for objCls
static jclass objCls = NULL;
static jmethodID constructortorId;
static jfieldID x0Id;
static jfieldID y0Id;
static jfieldID x1Id;
static jfieldID y1Id;
static jfieldID x2Id;
static jfieldID y2Id;
static jfieldID x3Id;
static jfieldID y3Id;
static jfieldID labelId;
static jfieldID probId;
JNIEXPORT jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
__android_log_print(ANDROID_LOG_DEBUG, "PaddleOCRNcnn", "JNI_OnLoad");
ncnn::create_gpu_instance();
return JNI_VERSION_1_4;
}
JNIEXPORT void JNI_OnUnload(JavaVM* vm, void* reserved)
{
__android_log_print(ANDROID_LOG_DEBUG, "PaddleOCRNcnn", "JNI_OnUnload");
ncnn::destroy_gpu_instance();
}
// public native boolean Init(AssetManager mgr);
JNIEXPORT jboolean JNICALL Java_com_tencent_paddleocrncnn_PaddleOCRNcnn_Init(JNIEnv* env, jobject thiz, jobject assetManager)
{
ncnn::Option opt;
opt.lightmode = true;
opt.num_threads = 4;
opt.blob_allocator = &g_blob_pool_allocator;
opt.workspace_allocator = &g_workspace_pool_allocator;
opt.use_packing_layout = true;
// use vulkan compute
if (ncnn::get_gpu_count() != 0)
opt.use_vulkan_compute = true;
AAssetManager* mgr = AAssetManager_fromJava(env, assetManager);
dbNet.opt = opt;
crnnNet.opt = opt;
// init param
{
int ret = dbNet.load_param(mgr, "pdocrv2.0_det-op.param");
if (ret != 0)
{
__android_log_print(ANDROID_LOG_WARN, "PaddleocrNcnn", "load_dbNet_param failed");
return JNI_FALSE;
}
ret = crnnNet.load_param(mgr, "pdocrv2.0_rec-op.param");
if (ret != 0)
{
__android_log_print(ANDROID_LOG_WARN, "PaddleocrNcnn", "load_crnnNet_param failed");
return JNI_FALSE;
}
}
// init bin
{
int ret = dbNet.load_model(mgr, "pdocrv2.0_det-op.bin");
if (ret != 0)
{
__android_log_print(ANDROID_LOG_WARN, "PaddleocrNcnn", "load_dbNet_model failed");
return JNI_FALSE;
}
ret = crnnNet.load_model(mgr, "pdocrv2.0_rec-op.bin");
if (ret != 0)
{
__android_log_print(ANDROID_LOG_WARN, "PaddleocrNcnn", "load_crnnNet_model failed");
return JNI_FALSE;
}
}
//load keys
char *buffer = readKeysFromAssets(mgr);
if (buffer != NULL) {
std::istringstream inStr(buffer);
std::string line;
int size = 0;
while (getline(inStr, line)) {
keys.emplace_back(line);
size++;
}
free(buffer);
} else {
return false;
}
// init jni glue
jclass localObjCls = env->FindClass("com/tencent/paddleocrncnn/PaddleOCRNcnn$Obj");
objCls = reinterpret_cast(env->NewGlobalRef(localObjCls));
constructortorId = env->GetMethodID(objCls, "", "(Lcom/tencent/paddleocrncnn/PaddleOCRNcnn;)V");
x0Id = env->GetFieldID(objCls, "x0", "F");
y0Id = env->GetFieldID(objCls, "y0", "F");
x1Id = env->GetFieldID(objCls, "x1", "F");
y1Id = env->GetFieldID(objCls, "y1", "F");
x2Id = env->GetFieldID(objCls, "x2", "F");
y2Id = env->GetFieldID(objCls, "y2", "F");
x3Id = env->GetFieldID(objCls, "x3", "F");
y3Id = env->GetFieldID(objCls, "y3", "F");
labelId = env->GetFieldID(objCls, "label", "Ljava/lang/String;");
probId = env->GetFieldID(objCls, "prob", "F");
return JNI_TRUE;
}
// public native Obj[] Detect(Bitmap bitmap, boolean use_gpu);
JNIEXPORT jobjectArray JNICALL Java_com_tencent_paddleocrncnn_PaddleOCRNcnn_Detect(JNIEnv* env, jobject thiz, jobject bitmap, jboolean use_gpu)
{
if (use_gpu == JNI_TRUE && ncnn::get_gpu_count() == 0)
{
return NULL;
//return env->NewStringUTF("no vulkan capable gpu");
}
AndroidBitmapInfo info;
AndroidBitmap_getInfo(env, bitmap, &info);
const int width = info.width;
const int height = info.height;
if (info.format != ANDROID_BITMAP_FORMAT_RGBA_8888)
return NULL;
ncnn::Mat in = ncnn::Mat::from_android_bitmap(env, bitmap, ncnn::Mat::PIXEL_RGB);
cv::Mat rgb = cv::Mat::zeros(in.h,in.w,CV_8UC3);
in.to_pixels(rgb.data, ncnn::Mat::PIXEL_RGB);
std::vector objects;
objects = getTextBoxes(rgb, 0.4, 0.3, 2.0);
std::vector partImages = getPartImages(rgb, objects);
std::vector textLines = getTextLines(partImages);
if(textLines.size() > 0)
{
for(int i = 0; i < textLines.size(); i++)
objects[i].text = textLines[i].text;
}
// objects to Obj[]
jobjectArray jObjArray = env->NewObjectArray(objects.size(), objCls, NULL);
for (size_t i=0; iNewObject(objCls, constructortorId, thiz);
float x0 = objects[i].boxPoint[0].x;
float y0 = objects[i].boxPoint[0].y;
float x1 = objects[i].boxPoint[1].x;
float y1 = objects[i].boxPoint[1].y;
float x2 = objects[i].boxPoint[2].x;
float y2 = objects[i].boxPoint[2].y;
float x3 = objects[i].boxPoint[3].x;
float y3 = objects[i].boxPoint[3].y;
env->SetFloatField(jObj, x0Id, x0);
env->SetFloatField(jObj, y0Id, y0);
env->SetFloatField(jObj, x1Id, x1);
env->SetFloatField(jObj, y1Id, y1);
env->SetFloatField(jObj, x2Id, x2);
env->SetFloatField(jObj, y2Id, y2);
env->SetFloatField(jObj, x3Id, x3);
env->SetFloatField(jObj, y3Id, y3);
env->SetObjectField(jObj, labelId, env->NewStringUTF(objects[i].text.c_str()));
env->SetFloatField(jObj, probId, objects[i].score);
env->SetObjectArrayElement(jObjArray, i, jObj);
}
return jObjArray;
}
}
================================================
FILE: app/src/main/res/layout/main.xml
================================================
================================================
FILE: app/src/main/res/values/strings.xml
================================================
paddleocr_ncnn
================================================
FILE: app/src/main/res/xml/file_paths.xml
================================================
================================================
FILE: build.gradle
================================================
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
}
}
allprojects {
repositories {
jcenter()
google()
}
}
================================================
FILE: gradle/wrapper/gradle-wrapper.properties
================================================
#Sun Aug 25 10:34:48 CST 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.4.1-all.zip
================================================
FILE: gradlew
================================================
#!/usr/bin/env sh
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
================================================
FILE: gradlew.bat
================================================
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
================================================
FILE: local.properties
================================================
## This file must *NOT* be checked into Version Control Systems,
# as it contains information specific to your local configuration.
#
# Location of the SDK. This is only used by Gradle.
# For customization when using a Version Control System, please read the
# header note.
#Wed Sep 15 14:52:33 CST 2021
sdk.dir=D\:\\Android
================================================
FILE: settings.gradle
================================================
include ':app'