SYMBOL INDEX (3827 symbols across 475 files) FILE: scatterer/CelestialBodySortableByDistance.cs class celestialBodySortableByDistance (line 5) | public class celestialBodySortableByDistance : IEquatable GetPackedTexturesScaleAndOffsets(List process) method OnDestroy (line 587) | public void OnDestroy() method ReleaseTextures (line 592) | void ReleaseTextures() method SaveAsHalf (line 605) | void SaveAsHalf(RenderTexture rtex, string fileName) FILE: scatterer/Effects/Proland/Atmosphere/SkyNode.cs class SkyNode (line 13) | public class SkyNode: MonoBehaviour method Init (line 124) | public void Init () method InitSkySphere (line 202) | void InitSkySphere () method InitScaledScattering (line 223) | public void InitScaledScattering () method OnPreRender (line 243) | public void OnPreRender() method UpdateGraphicsUniforms (line 253) | public void UpdateGraphicsUniforms() method UpdateNode (line 299) | public void UpdateNode () method SwitchEffectsScaled (line 363) | public void SwitchEffectsScaled() method SwitchEffectsLocal (line 375) | public void SwitchEffectsLocal() method SetUniforms (line 387) | public void SetUniforms (Material mat) method UpdateEclipseAndRingUniforms (line 421) | private void UpdateEclipseAndRingUniforms(Material mat) method SetOceanUniforms (line 437) | public void SetOceanUniforms (Material mat) method InitPostprocessMaterialUniforms (line 457) | public void InitPostprocessMaterialUniforms (Material mat) method UpdatePostProcessMaterialUniforms (line 523) | public void UpdatePostProcessMaterialUniforms (Material mat) method InitUniforms (line 562) | public void InitUniforms (Material mat) method InitGodraysUniforms (line 606) | private void InitGodraysUniforms(Material mat) method InitEclipseAndRingUniforms (line 625) | private void InitEclipseAndRingUniforms(Material mat) method TogglePostProcessing (line 646) | public void TogglePostProcessing() method InitOrRequestPrecomputedAtmo (line 651) | void InitOrRequestPrecomputedAtmo () method LoadPrecomputedAtmo (line 678) | private void LoadPrecomputedAtmo(string atlasPath) method ApplyAtmoFromUI (line 700) | public void ApplyAtmoFromUI(Vector4 inBETA_R, Vector4 inBETA_MSca, flo... method ReinitAllMaterials (line 724) | void ReinitAllMaterials() method InitOceanMaterialUniforms (line 762) | public void InitOceanMaterialUniforms() method OnDestroy (line 779) | public void OnDestroy() method LoadFromConfigNode (line 854) | public bool LoadFromConfigNode () method SaveToConfigNode (line 916) | public void SaveToConfigNode () method DisableStockSky (line 944) | void DisableStockSky () method DelayedTweakStockPlanet (line 958) | IEnumerator DelayedTweakStockPlanet() method CheckOnDemandUnload (line 988) | IEnumerator CheckOnDemandUnload() method TweakStockAtmosphere (line 1001) | public void TweakStockAtmosphere () //move to utils/scaledUtils etc method TweakStockScaledTexture (line 1074) | public void TweakStockScaledTexture () //move to utils/scaledUtils etc method RestoreStockScaledTexture (line 1122) | public void RestoreStockScaledTexture () //move to utils/scaledUtils etc method TweakScaledMesh (line 1143) | public void TweakScaledMesh() //move to utils/scaledUtils etc method InterpolateVariables (line 1172) | public void InterpolateVariables () method UpdateLightExtinctions (line 1211) | void UpdateLightExtinctions () method UpdateSunflareExtinctions (line 1237) | void UpdateSunflareExtinctions () method UpdateEclipseCasters (line 1261) | void UpdateEclipseCasters () method InitKopernicusRings (line 1288) | void InitKopernicusRings () method InitEVEClouds (line 1332) | public void InitEVEClouds() method UpdateEVECloudMaterials (line 1376) | void UpdateEVECloudMaterials () method TogglePreserveCloudColors (line 1403) | public void TogglePreserveCloudColors() method SetCelestialBodyName (line 1408) | public void SetCelestialBodyName(string name) { method SetParentScaledTransform (line 1412) | public void SetParentScaledTransform(Transform parentTransform) { method SetParentLocalTransform (line 1416) | public void SetParentLocalTransform(Transform parentTransform) { method ReInitMaterialUniformsOnRenderTexturesLoss (line 1421) | public void ReInitMaterialUniformsOnRenderTexturesLoss() method SetUnderwater (line 1429) | public void SetUnderwater(bool value) FILE: scatterer/Effects/Proland/Atmosphere/Utils/AtmospherePQS.cs class AtmospherePQS (line 13) | public class AtmospherePQS : PQSMod method OnSphereActive (line 17) | public override void OnSphereActive() method OnQuadCreate (line 21) | public override void OnQuadCreate(PQ quad) method OnQuadDestroy (line 28) | public override void OnQuadDestroy(PQ quad) method Apply (line 35) | public void Apply(PQS pqs) method Cleanup (line 55) | public void Cleanup() FILE: scatterer/Effects/Proland/Atmosphere/Utils/AtmosphereProjectorContainer.cs class AtmosphereProjectorContainer (line 6) | public class AtmosphereProjectorContainer : GenericLocalAtmosphereContainer method AtmosphereProjectorContainer (line 10) | public AtmosphereProjectorContainer (Material atmosphereMaterial, Tran... method UpdateContainer (line 33) | public override void UpdateContainer () method Cleanup (line 40) | public override void Cleanup () FILE: scatterer/Effects/Proland/Atmosphere/Utils/AtmosphereUtils.cs class AtmosphereUtils (line 15) | public static class AtmosphereUtils method Limit (line 17) | private static float Limit(float r, float mu, float Rg, float Rt) method OpticalDepth (line 37) | private static float OpticalDepth(float H, float r, float mu, float d,... method OpticalDepthToBoundaries (line 48) | private static float OpticalDepthToBoundaries(float H, float r, float ... method AnalyticTransmittance (line 58) | private static Color AnalyticTransmittance(float r, float mu, float Rt... method GetTransmittanceUV (line 67) | private static Vector2 GetTransmittanceUV(float r, float mu, float Rt,... method getOzoneExtinction (line 77) | public static Color getOzoneExtinction(float r, float mu, float Rt, fl... method remapUVToAtlas (line 93) | private static Vector2 remapUVToAtlas(Vector2 uv, Vector2 oldTexDimens... method getExtinction (line 110) | public static Color getExtinction(Vector3 camera, Vector3 viewdir, flo... method Hdr (line 135) | public static Color Hdr(Color L, float exposure) { method SimpleSkyirradiance (line 143) | public static Color SimpleSkyirradiance(Vector3 worldP, Vector3 worldS... method SkyIrradiance (line 165) | private static Color SkyIrradiance(float r, float muS, float Rt, float... method Irradiance (line 170) | private static Color Irradiance(float r, float muS, float Rt, float Rg... method GetIrradianceUV (line 176) | private static Vector2 GetIrradianceUV(float r, float muS, float Rt, f... method getEclipseShadow (line 183) | public static float getEclipseShadow(Vector3 worldPos, Vector3 worldLi... method smoothstep (line 204) | public static float smoothstep(float a, float b, float x) FILE: scatterer/Effects/Proland/Atmosphere/Utils/GenericLocalAtmosphereContainer.cs class GenericLocalAtmosphereContainer (line 13) | public abstract class GenericLocalAtmosphereContainer method GenericLocalAtmosphereContainer (line 22) | public GenericLocalAtmosphereContainer (Material atmosphereMaterial, T... method SetActivated (line 28) | public void SetActivated (bool pEnabled) method SetInScaledSpace (line 33) | public void SetInScaledSpace (bool pInScaledSpace) method SetUnderwater (line 38) | public void SetUnderwater (bool pUnderwater) method UpdateContainer (line 43) | public abstract void UpdateContainer (); method Cleanup (line 45) | public abstract void Cleanup (); FILE: scatterer/Effects/Proland/Atmosphere/Utils/ScaledScatteringContainer.cs class ScaledScatteringContainer (line 9) | public class ScaledScatteringContainer method ScaledScatteringContainer (line 19) | public ScaledScatteringContainer(Mesh planetMesh, Material material, T... method ApplyNewMesh (line 58) | public void ApplyNewMesh(Mesh planetMesh) method SwitchLocalMode (line 65) | public void SwitchLocalMode() method SwitchScaledMode (line 77) | public void SwitchScaledMode() method Cleanup (line 90) | public void Cleanup() class ScaledScatteringScreenCopy (line 106) | public class ScaledScatteringScreenCopy : MonoBehaviour method OnWillRenderObject (line 108) | void OnWillRenderObject() FILE: scatterer/Effects/Proland/Atmosphere/Utils/ScreenSpaceScatteringContainer.cs class ScreenSpaceScattering (line 17) | public class ScreenSpaceScattering : MonoBehaviour method Init (line 28) | public void Init(bool inQuarterRes) method SetActive (line 45) | public void SetActive(bool active) method OnWillRenderObject (line 50) | void OnWillRenderObject() method OnDestroy (line 90) | public void OnDestroy() class ScatteringCommandBuffer (line 102) | public class ScatteringCommandBuffer : MonoBehaviour method Initialize (line 121) | public void Initialize(bool inHasOcean, bool quarterRes) method SetupQuarterResCommandBuffer (line 154) | void SetupQuarterResCommandBuffer(int width, int height) method GetRenderDimensions (line 184) | void GetRenderDimensions(out int width, out int height) method CreateRenderTextures (line 198) | void CreateRenderTextures (int width, int height) method EnableForThisFrame (line 239) | public void EnableForThisFrame() method OnPreRender (line 264) | void OnPreRender() method OnPostRender (line 269) | void OnPostRender() method OnDestroy (line 280) | public void OnDestroy () class ScreenSpaceScatteringContainer (line 307) | public class ScreenSpaceScatteringContainer : GenericLocalAtmosphereCont... method ScreenSpaceScatteringContainer (line 311) | public ScreenSpaceScatteringContainer (Material atmosphereMaterial, Tr... method UpdateContainer (line 339) | public override void UpdateContainer () method Cleanup (line 346) | public override void Cleanup () FILE: scatterer/Effects/Proland/Atmosphere/Utils/SkySphereContainer.cs class SkySphereContainer (line 9) | public class SkySphereContainer method SkySphereContainer (line 21) | public SkySphereContainer(float size, Material material, Transform inP... method SwitchLocalMode (line 59) | public void SwitchLocalMode() method SwitchScaledMode (line 74) | public void SwitchScaledMode() method Resize (line 93) | public void Resize(float size) method Cleanup (line 105) | public void Cleanup() class SkySphereScreenCopy (line 120) | public class SkySphereScreenCopy : MonoBehaviour method Init (line 123) | public void Init(Material material) method OnWillRenderObject (line 128) | void OnWillRenderObject() FILE: scatterer/Effects/Proland/Ocean/Caustics/CausticsLightRaysRenderer.cs class CausticsLightRaysRenderer (line 10) | public class CausticsLightRaysRenderer : MonoBehaviour method CausticsLightRaysRenderer (line 21) | public CausticsLightRaysRenderer () method Init (line 26) | public bool Init(string causticsTexturePath,Vector2 causticsLayer1Scal... method OnWillRenderObject (line 69) | public void OnWillRenderObject() method OnDestroy (line 101) | public void OnDestroy () class CausticsLightRaysCameraScript (line 114) | public class CausticsLightRaysCameraScript : MonoBehaviour method CausticsLightRaysCameraScript (line 128) | public CausticsLightRaysCameraScript () method Init (line 133) | public void Init(OceanNode oceanNodeIn) method EnableForThisFrame (line 206) | public void EnableForThisFrame() method OnPostRender (line 226) | public void OnPostRender() method CleanUp (line 235) | public void CleanUp() FILE: scatterer/Effects/Proland/Ocean/Caustics/CausticsShadowMaskModulate.cs class CausticsShadowMaskModulate (line 14) | public class CausticsShadowMaskModulate : MonoBehaviour method CausticsShadowMaskModulate (line 23) | public CausticsShadowMaskModulate () method Init (line 27) | public bool Init(string causticsTexturePath,Vector2 causticsLayer1Scal... method AddCommandBuffer (line 73) | public void AddCommandBuffer() method UpdateCaustics (line 79) | public void UpdateCaustics() method RemoveCommandBuffer (line 97) | public void RemoveCommandBuffer () method OnDestroy (line 104) | public void OnDestroy () FILE: scatterer/Effects/Proland/Ocean/FourierCPU.cs class FourierCPU (line 7) | public class FourierCPU method FourierCPU (line 14) | public FourierCPU(int size) method FFT (line 28) | Vector4 FFT(Vector2 w, Vector4 input1, Vector4 input2) method FFT (line 39) | Vector2 FFT(Vector2 w, Vector2 input1, Vector2 input2) method PeformFFT (line 47) | public int PeformFFT(int startIdx, Vector4[,] data0, Vector4[,] data1,... method PeformFFT (line 110) | public int PeformFFT(int startIdx, Vector4[,] data0, Vector4[,] data1) method PeformFFT (line 173) | public int PeformFFT(int startIdx, Vector4[,] data0) FILE: scatterer/Effects/Proland/Ocean/FourierGPU.cs class FourierGPU (line 7) | public class FourierGPU method FourierGPU (line 19) | public FourierGPU(int size) method BitReverse (line 50) | int BitReverse(int i) method Make1DTex (line 66) | Texture2D Make1DTex(int i) method ComputeButterflyLookupTable (line 74) | void ComputeButterflyLookupTable() method PeformFFT (line 115) | public int PeformFFT(RenderTexture[] data0, RenderTexture[] data1) method PeformFFT (line 159) | public int PeformFFT(RenderTexture[] data0, RenderTexture[] data1, Ren... FILE: scatterer/Effects/Proland/Ocean/GPUWaveInteractionHandler.cs class GPUWaveInteractionHandler (line 8) | public class GPUWaveInteractionHandler method GPUWaveInteractionHandler (line 27) | public GPUWaveInteractionHandler(float inMaxWaveInteractionShipAltitud... method SetMaterialProperties (line 72) | public void SetMaterialProperties(Vector4 choppyness, Vector4 gridSize... method UpdateInteractions (line 82) | public float UpdateInteractions(double cameraHeight, float waterHeight... method UpdateHeights (line 88) | private float UpdateHeights(double cameraHeight, float waterHeightAtCa... method UpdateRecoveryButton (line 107) | private void UpdateRecoveryButton() method BuildPartsPositionsList (line 133) | void BuildPartsPositionsList(List positionsList, List positionsList, double cameraHeigh... method ApplyWaterLevelHeights (line 163) | float ApplyWaterLevelHeights(float waterHeightAtCameraPosition) method RequestAsyncWaterLevelHeights (line 195) | void RequestAsyncWaterLevelHeights(List positionsList) method OnCompletePartHeightsReadback (line 214) | void OnCompletePartHeightsReadback(AsyncGPUReadbackRequest request) method ForcePauseMenuSaving (line 229) | public void ForcePauseMenuSaving() method UnPause (line 243) | public void UnPause() method Cleanup (line 248) | public void Cleanup() FILE: scatterer/Effects/Proland/Ocean/OceanCameraUpdateHook.cs class OceanCameraUpdateHook (line 6) | public class OceanCameraUpdateHook : MonoBehaviour method OnWillRenderObject (line 14) | public void OnWillRenderObject() method updateCameraSpecificUniforms (line 44) | public void updateCameraSpecificUniforms (Material oceanMaterial, Came... method OnDestroy (line 260) | public void OnDestroy() FILE: scatterer/Effects/Proland/Ocean/OceanFFTcpu.cs class OceanFFTcpu (line 43) | public class OceanFFTcpu: OceanNode { method GetMaxSlopeVariance (line 99) | public override float GetMaxSlopeVariance() { method Init (line 126) | public override void Init(ProlandManager manager) method GetSlopeVariances (line 206) | Vector2 GetSlopeVariances(Vector2 k, float A, float B, float C, float ... method ComputeVariance (line 217) | Vector2 ComputeVariance(float slopeVarianceDelta, float[] inSpectrum01... method InitWaveSpectrum (line 251) | protected virtual void InitWaveSpectrum(float t) { method InitWaveSpectrumCPU (line 271) | void InitWaveSpectrumCPU(float time) method UpdateNode (line 368) | public override void UpdateNode() { method FixedUpdate (line 459) | public void FixedUpdate() method OnDestroy (line 485) | public override void OnDestroy() method CreateRenderTextures (line 509) | protected virtual void CreateRenderTextures() { method CreateBuffer (line 556) | protected void CreateBuffer(ref RenderTexture[] tex, RenderTextureForm... method CreateMap (line 567) | protected void CreateMap(ref RenderTexture map, RenderTextureFormat fo... method sqr (line 577) | float sqr(float x) { method omega (line 581) | float omega(float k) { method Spectrum (line 585) | float Spectrum(float kx, float ky, bool omnispectrum) { method GetSpectrumSample (line 638) | Vector2 GetSpectrumSample(float i, float j, float lengthScale, float k... method GetSlopeVariance (line 658) | float GetSlopeVariance(float kx, float ky, Vector2 spectrumSample) { method GenerateWavesSpectrum (line 666) | void GenerateWavesSpectrum() { method CreateWTable (line 800) | void CreateWTable() { method CreateWTableForCPU (line 840) | void CreateWTableForCPU() method GetSpectrum (line 873) | Vector2 GetSpectrum(float t, float w, float s0x, float s0y, float s0cx... method COMPLEX (line 880) | Vector2 COMPLEX(Vector2 z) method onThreadsDone (line 885) | public virtual void onThreadsDone() method CommitResults (line 890) | void CommitResults(ref Vector4[,] data, ref Vector4[,] output) method RunThreaded (line 906) | void RunThreaded(object o) method RunThreaded1 (line 922) | void RunThreaded1(object o) method RunThreaded2 (line 931) | void RunThreaded2(object o) method RunThreaded3 (line 942) | void RunThreaded3(object o) method RunThreaded4 (line 953) | void RunThreaded4(object o) method RunThreaded5 (line 965) | void RunThreaded5(object o) method ComputeButterflyLookupTable (line 977) | void ComputeButterflyLookupTable() method BitReverse (line 1026) | int BitReverse(int i) method OnGUI (line 1042) | void OnGUI(){ method Index (line 1052) | public void Index(double x, int sx, out int ix0, out int ix1) method GetUsingBilinearFiltering (line 1078) | public void GetUsingBilinearFiltering(float x, float y, float[] v, Vec... method SampleHeight (line 1128) | public float SampleHeight(Vector3 worldPos) method SampleDisplacement (line 1163) | public Vector2 SampleDisplacement(Vector3 worldPos) method findHeight (line 1201) | public float findHeight(Vector3 worldPos, float precision) FILE: scatterer/Effects/Proland/Ocean/OceanFFTgpu.cs class OceanFFTgpu (line 36) | public class OceanFFTgpu: OceanNode { method GetMaxSlopeVariance (line 87) | public override float GetMaxSlopeVariance() method Awake (line 102) | public void Awake() method Init (line 107) | public override void Init(ProlandManager manager) method GetSlopeVariances (line 170) | Vector2 GetSlopeVariances(Vector2 k, float A, float B, float C, float ... method ComputeVariance (line 180) | Vector2 ComputeVariance(float slopeVarianceDelta, float[] inSpectrum01... method InitWaveSpectrum (line 214) | protected virtual void InitWaveSpectrum(float t) method UpdateNode (line 236) | public override void UpdateNode() method OnDestroy (line 288) | public override void OnDestroy() method CreateRenderTextures (line 317) | protected virtual void CreateRenderTextures() method CreateBuffer (line 376) | protected void CreateBuffer(ref RenderTexture[] tex, RenderTextureForm... method CreateMap (line 389) | protected void CreateMap(ref RenderTexture map, RenderTextureFormat fo... method sqr (line 399) | float sqr(float x) { method omega (line 403) | float omega(float k) method Spectrum (line 408) | float Spectrum(float kx, float ky, bool omnispectrum) method GetSpectrumSample (line 465) | Vector2 GetSpectrumSample(float i, float j, float lengthScale, float k... method GetSlopeVariance (line 486) | float GetSlopeVariance(float kx, float ky, Vector2 spectrumSample) method GenerateWavesSpectrum (line 495) | void GenerateWavesSpectrum() method CreateWTable (line 638) | void CreateWTable() method GetSpectrum (line 674) | Vector2 GetSpectrum(float t, float w, float s0x, float s0y, float s0cx... method COMPLEX (line 681) | Vector2 COMPLEX(Vector2 z) method BitReverse (line 686) | int BitReverse(int i) method FixedUpdate (line 703) | public void FixedUpdate() FILE: scatterer/Effects/Proland/Ocean/OceanNode.cs class OceanNode (line 43) | public abstract class OceanNode: MonoBehaviour method GetMaxSlopeVariance (line 112) | public abstract float GetMaxSlopeVariance (); method Init (line 141) | public virtual void Init (ProlandManager manager) method UpdateNode (line 217) | public virtual void UpdateNode () method updateNonCameraSpecificUniforms (line 242) | public void updateNonCameraSpecificUniforms (Material oceanMaterial) method OnPreCull (line 257) | public void OnPreCull() method CreateProjectedGridMeshes (line 265) | void CreateProjectedGridMeshes (bool use32BitIndexMesh) method InitOceanMaterial (line 324) | void InitOceanMaterial () method InitUnderwaterMaterial (line 379) | void InitUnderwaterMaterial () method toggleUnderwaterMode (line 392) | void toggleUnderwaterMode() method OnDestroy (line 414) | public virtual void OnDestroy () method applyUnderwaterDimming (line 459) | public void applyUnderwaterDimming () //called OnPostRender of scaledS... method saveToConfigNode (line 478) | public void saveToConfigNode () method loadFromConfigNode (line 507) | public void loadFromConfigNode () method setWaterMeshrenderersEnabled (line 546) | public void setWaterMeshrenderersEnabled (bool enabled) FILE: scatterer/Effects/Proland/Ocean/OceanRenderingHook.cs class OceanRenderingHook (line 7) | public class OceanRenderingHook : MonoBehaviour method OceanRenderingHook (line 11) | public OceanRenderingHook () method OnWillRenderObject (line 22) | void OnWillRenderObject() method OnDestroy (line 64) | public void OnDestroy () class OceanCommandBuffer (line 74) | public class OceanCommandBuffer : MonoBehaviour method Initialize (line 90) | public void Initialize() method RecreateCommandBuffer (line 105) | private void RecreateCommandBuffer() method EnableForThisFrame (line 165) | public void EnableForThisFrame() method OnPostRender (line 179) | void OnPostRender() method OnDestroy (line 188) | public void OnDestroy () FILE: scatterer/Effects/Proland/Ocean/OceanWhiteCaps.cs class OceanWhiteCaps (line 8) | public class OceanWhiteCaps: OceanFFTgpu { method Init (line 20) | public override void Init(ProlandManager manager) method CreateRenderTextures (line 43) | protected override void CreateRenderTextures() method OnDestroy (line 61) | public override void OnDestroy() method InitWaveSpectrum (line 76) | protected override void InitWaveSpectrum(float t) method UpdateNode (line 86) | public override void UpdateNode() { FILE: scatterer/Effects/Proland/Ocean/UnderwaterDimmingHook.cs class UnderwaterDimmingHook (line 5) | public class UnderwaterDimmingHook : MonoBehaviour method OnPostRender (line 9) | public void OnPostRender() FILE: scatterer/Effects/Proland/Ocean/Utils/CBUtility.cs class CBUtility (line 8) | static public class CBUtility method CreateArgBuffer (line 11) | public static ComputeBuffer CreateArgBuffer(int vertexCountPerInstance... method GetVertexCountPerInstance (line 20) | public static int GetVertexCountPerInstance(ComputeBuffer buffer) method ReadFromRenderTexture (line 43) | public static void ReadFromRenderTexture(RenderTexture tex, int channe... method ReadSingleFromRenderTexture (line 97) | public static void ReadSingleFromRenderTexture(RenderTexture tex, floa... method WriteIntoRenderTexture (line 153) | public static void WriteIntoRenderTexture(RenderTexture tex, int chann... method WriteIntoRenderTexture (line 207) | public static void WriteIntoRenderTexture(RenderTexture tex, int chann... method LoadRawFile (line 267) | private static void LoadRawFile(string path, float[] map, int size) FILE: scatterer/Effects/Proland/Ocean/Utils/FakeOceanPQS.cs class FakeOceanPQS (line 10) | public class FakeOceanPQS : PQSMod method StopSphereCoroutine (line 15) | IEnumerator StopSphereCoroutine() method OnSphereStarted (line 27) | public override void OnSphereStarted() method Apply (line 36) | public void Apply(PQS pqs) method Remove (line 58) | public void Remove() FILE: scatterer/Effects/Proland/Ocean/Utils/OceanUtils.cs class OceanUtils (line 15) | public static class OceanUtils method removeStockOceansIfNotDone (line 19) | public static void removeStockOceansIfNotDone() method removeStockOceans (line 28) | private static void removeStockOceans() method restoreOceansIfNeeded (line 68) | public static void restoreOceansIfNeeded() FILE: scatterer/Effects/Proland/Ocean/Utils/RTUtility.cs class RTUtility (line 6) | static public class RTUtility method MultiTargetBlit (line 8) | static public void MultiTargetBlit(RenderTexture[] des, Material mat, ... method MultiTargetBlit (line 32) | static public void MultiTargetBlit(RenderBuffer[] des_rb, RenderBuffer... method Swap (line 51) | static public void Swap(RenderTexture[] texs) method ClearColor (line 58) | static public void ClearColor(RenderTexture[] texs) FILE: scatterer/Effects/Proland/Ocean/Utils/WriteFloat.cs class WriteFloat (line 33) | public class WriteFloat method WriteFloat (line 62) | public WriteFloat(int w, int h) method Resize (line 98) | public void Resize(int w, int h) method WriteIntoRenderTexture (line 117) | public void WriteIntoRenderTexture(RenderTexture tex, int channels, fl... method WriteIntoRenderTexture (line 155) | public void WriteIntoRenderTexture(RenderTexture tex, int channels, st... method WriteIntoRenderTexture16bit (line 199) | public void WriteIntoRenderTexture16bit(RenderTexture tex, int channel... method Write (line 236) | void Write(int w, int h, int c, float min, float max, RenderTexture te... method EncodeFloatRGBA (line 283) | float[] EncodeFloatRGBA(float val) method LoadData (line 308) | void LoadData(float[] data, Color[] map, int size, ref float min, ref ... method LoadRawFile (line 327) | bool LoadRawFile(string path, Color[] map, int size, ref float min, re... method LoadRawFile16 (line 374) | bool LoadRawFile16(string path, Color[] map, int size, ref float min, ... method PackData (line 420) | void PackData(Color[] map, int size, float min, float max, float[] data) method OnDestroy (line 436) | public void OnDestroy () FILE: scatterer/Effects/Proland/ProlandManager.cs class ProlandManager (line 21) | public class ProlandManager: MonoBehaviour method Init (line 53) | public void Init(ScattererCelestialBody scattererBody) method findLight (line 121) | Light findLight (string sunCelestialBody) method findScaledLight (line 131) | Light findScaledLight (string sunCelestialBody) method FindEclipseCasters (line 141) | void FindEclipseCasters (ScattererCelestialBody scattererBody) method FindPlanetShineSources (line 156) | void FindPlanetShineSources (ScattererCelestialBody scattererBody) method InitSkyAndOceanNodes (line 175) | void InitSkyAndOceanNodes () method Update (line 200) | public void Update() method FindSecondarySuns (line 215) | void FindSecondarySuns (ScattererCelestialBody scattererBody) method InitSecondarySuns (line 229) | void InitSecondarySuns () method UpdateSecondarySuns (line 245) | void UpdateSecondarySuns () method OnDestroy (line 269) | public void OnDestroy() method reBuildOcean (line 286) | public void reBuildOcean() method getDirectionToMainSun (line 306) | public Vector3 getDirectionToMainSun() method getDirectionToCelestialBody (line 316) | public Vector3 getDirectionToCelestialBody(CelestialBody target) method GetRadius (line 321) | public double GetRadius() { method GetOceanNode (line 325) | public OceanFFTgpu GetOceanNode() { method GetSkyNode (line 329) | public SkyNode GetSkyNode() { method getIntensityModulatedSunColor (line 333) | public Color getIntensityModulatedSunColor() FILE: scatterer/Effects/ScattererCelestialBodiesManager.cs class ScattererCelestialBodiesManager (line 9) | public class ScattererCelestialBodiesManager method ScattererCelestialBodiesManager (line 19) | public ScattererCelestialBodiesManager () method Init (line 23) | public void Init() method Update (line 28) | public void Update() method UpdateProlandManagers (line 33) | void UpdateProlandManagers () method findCelestialBodies (line 71) | void findCelestialBodies() method loadEffectsForBody (line 111) | void loadEffectsForBody (ScattererCelestialBody scattererCelestialBody) method updateBody (line 156) | ScattererCelestialBody updateBody (ScattererCelestialBody scattererCel... method unloadEffectsForBody (line 167) | void unloadEffectsForBody(ScattererCelestialBody scattererCelestialBody) method Cleanup (line 176) | public void Cleanup() FILE: scatterer/Effects/SunFlare/SunFlare.cs class SunFlare (line 20) | public class SunFlare : MonoBehaviour method start (line 59) | public void start() method updateProperties (line 132) | public void updateProperties() method Update (line 235) | public void Update() method ClearExtinction (line 265) | public void ClearExtinction() method OnDestroy (line 276) | public void OnDestroy() method Configure (line 297) | public void Configure(CelestialBody source, string sourceName, Transfo... method LoadSettings (line 305) | public void LoadSettings () method LoadSettingsFromConfigNode (line 310) | void LoadSettingsFromConfigNode (ConfigNode node) method ApplyFromUI (line 343) | public void ApplyFromUI(ConfigNode node) method ApplySunflareConfig (line 350) | void ApplySunflareConfig () method ApplySyntaxV1FlareConfig (line 368) | void ApplySyntaxV1FlareConfig () method ApplySyntaxV2FlareConfig (line 423) | void ApplySyntaxV2FlareConfig () method SetGhostParameters (line 478) | void SetGhostParameters (string shaderParam1, string shaderParam2, Gho... method LoadAndSetTexture (line 494) | void LoadAndSetTexture (string textureName, string path) FILE: scatterer/Effects/SunFlare/SunflareCameraHook.cs class SunflareCameraHook (line 16) | public class SunflareCameraHook : MonoBehaviour method SunflareCameraHook (line 21) | public SunflareCameraHook () method OnPreRender (line 25) | public void OnPreRender() method OnPostRender (line 35) | public void OnPostRender() FILE: scatterer/Effects/SunFlare/SunflareManager.cs class SunflareManager (line 9) | public class SunflareManager : MonoBehaviour method SunflareManager (line 13) | public SunflareManager () method Init (line 17) | public void Init() method InitCoroutine (line 23) | IEnumerator InitCoroutine() method UpdateFlares (line 54) | public void UpdateFlares() method OnDestroy (line 62) | public void OnDestroy() method DisableStockSunflares (line 75) | void DisableStockSunflares () method ReenableStockSunflares (line 90) | void ReenableStockSunflares () FILE: scatterer/Effects/SunFlare/SunflareSettingsV1.cs class SunflareSettingsV1 (line 10) | public class SunflareSettingsV1 method SunflareSettingsV1 (line 46) | public SunflareSettingsV1 () FILE: scatterer/Effects/SunFlare/SunflareSettingsV2.cs class SunflareSettingsV2 (line 10) | public class SunflareSettingsV2 method SunflareSettingsV2 (line 18) | public SunflareSettingsV2 () method Load (line 22) | public void Load(ConfigNode node) class FlareSettings (line 40) | public class FlareSettings method Load (line 47) | public void Load(ConfigNode node) class GhostSettings (line 57) | public class GhostSettings method Load (line 63) | public void Load(ConfigNode node) class GhostInstanceSettings (line 71) | public class GhostInstanceSettings FILE: scatterer/Effects/SunlightModulator/SunlightModulator.cs class SunlightModulatorsManager (line 6) | public class SunlightModulatorsManager method ModulateByAttenuation (line 8) | public void ModulateByAttenuation(Light light, float inAttenuation) method ModulateByColor (line 13) | public void ModulateByColor(Light light, Color inColor) method GetLastModulateColor (line 18) | public Color GetLastModulateColor(Light light) method GetOriginalLightColor (line 23) | public Color GetOriginalLightColor(Light light) method FindOrCreateModulator (line 28) | private SunlightModulator FindOrCreateModulator(Light light) method Cleanup (line 44) | public void Cleanup() class SunlightModulator (line 53) | public class SunlightModulator : MonoBehaviour method Init (line 64) | public void Init(Light light) method OnPreCull (line 73) | public void OnPreCull() //added to scaledSpaceCamera, called before an... method storeOriginalColor (line 78) | private void storeOriginalColor() //may not be necessary every frame? method getOriginalColor (line 87) | public Color getOriginalColor() method ModulateByAttenuation (line 92) | public void ModulateByAttenuation(float inAttenuation) //called by sky... method ModulateByColor (line 98) | public void ModulateByColor(Color inColor) method applyColorModulation (line 104) | public void applyColorModulation() //called by hook on farCamera onPr... method restoreOriginalColor (line 114) | public void restoreOriginalColor() //called by hook on nearCamera/IVA... method OnDestroy (line 123) | public void OnDestroy() FILE: scatterer/Effects/SunlightModulator/SunlightModulatorPostRenderHook.cs class SunlightModulatorPostRenderHook (line 15) | public class SunlightModulatorPostRenderHook : MonoBehaviour method SunlightModulatorPostRenderHook (line 19) | public SunlightModulatorPostRenderHook () method Init (line 23) | public void Init(SunlightModulator target) method OnPostRender (line 28) | public void OnPostRender() method OnDestroy (line 33) | public void OnDestroy() FILE: scatterer/Effects/SunlightModulator/SunlightModulatorPreRenderHook.cs class SunlightModulatorPreRenderHook (line 15) | public class SunlightModulatorPreRenderHook : MonoBehaviour method SunlightModulatorPreRenderHook (line 19) | public SunlightModulatorPreRenderHook () method Init (line 23) | public void Init(SunlightModulator target) method OnPreCull (line 28) | public void OnPreCull() //needs to be onPreCull, onPreRender is too late method OnDestroy (line 33) | public void OnDestroy() FILE: scatterer/Effects/Tonemapping/HableCurve.cs class HableCurve (line 15) | public class HableCurve class Segment (line 17) | class Segment method Eval (line 26) | public float Eval(float x) type DirectParams (line 40) | struct DirectParams method HableCurve (line 76) | public HableCurve() method Eval (line 89) | public float Eval(float x) method Exp2 (line 104) | public static float Exp2(float x) method Init (line 124) | public void Init(float toeStrength, float toeLength, float shoulderStr... method SetMaterialParams (line 177) | public void SetMaterialParams(Material mat) method InitSegments (line 200) | void InitSegments(DirectParams srcParams) method SolveAB (line 316) | void SolveAB(out float lnA, out float B, float x0, float y0, float m) method AsSlopeIntercept (line 323) | void AsSlopeIntercept(out float m, out float b, float x0, float x1, fl... method EvalDerivativeLinearGamma (line 338) | float EvalDerivativeLinearGamma(float m, float b, float g, float x) class Uniforms (line 347) | public class Uniforms method Uniforms (line 351) | internal Uniforms(HableCurve parent) FILE: scatterer/GUI/AtmoGUI.cs class AtmoGUI (line 15) | public class AtmoGUI method AtmoGUI (line 41) | public AtmoGUI () method drawAtmoGUI (line 45) | public void drawAtmoGUI(int selectedPlanet) method generate (line 209) | void generate() method loadSettingsForPlanet (line 230) | public void loadSettingsForPlanet(int selectedPlanet) method GUIvector3NoButton (line 259) | public void GUIvector3NoButton (string label, ref Vector3 target) FILE: scatterer/GUI/ConfigPointGUI.cs class ConfigPointGUI (line 6) | public class ConfigPointGUI method ConfigPointGUI (line 44) | public ConfigPointGUI () method DrawConfigPointGUI (line 48) | public void DrawConfigPointGUI (int selectedPlanet) method loadSettingsForPlanet (line 273) | public void loadSettingsForPlanet(int selectedPlanet) method getSettingsFromSkynode (line 283) | public void getSettingsFromSkynode (int selectedPlanet) method loadConfigPoint (line 324) | public void loadConfigPoint (int point, int selectedPlanet) method GUIfloat (line 342) | public void GUIfloat (string label, ref float local, ref float target) method GUIColorNoButton (line 354) | public void GUIColorNoButton (string label, ref Color target) FILE: scatterer/GUI/GUIhandler.cs class GUIhandler (line 6) | public class GUIhandler: MonoBehaviour type PlanetSettingsTabs (line 18) | enum PlanetSettingsTabs method GUIhandler (line 32) | public GUIhandler () method Init (line 36) | public void Init() method UpdateGUIvisible (line 48) | public void UpdateGUIvisible() method DrawGui (line 63) | public void DrawGui() method DrawScattererWindow (line 73) | public void DrawScattererWindow (int windowId) method DrawPlanetSelectionHeader (line 160) | void DrawPlanetSelectionHeader () method DrawSharedFooterGUI (line 201) | void DrawSharedFooterGUI () method LoadPlanet (line 252) | public void LoadPlanet(int planetIndex) FILE: scatterer/GUI/MainOptionsGUI.cs class MainOptionsGUI (line 7) | public class MainOptionsGUI type MainMenuTabs (line 9) | enum MainMenuTabs type IndividualSettingsTabs (line 15) | enum IndividualSettingsTabs method MainOptionsGUI (line 33) | public MainOptionsGUI () method DrawOptionsMenu (line 37) | public void DrawOptionsMenu () method DrawQualityPresets (line 77) | void DrawQualityPresets () method InitPresets (line 105) | private void InitPresets() method DrawIndividualSettings (line 119) | void DrawIndividualSettings () method GUIvector3NoButton (line 406) | public void GUIvector3NoButton (string label, ref Vector3 target) FILE: scatterer/GUI/ModularGUI/AbstractGUIModule.cs class AbstractGUIModule (line 15) | public abstract class AbstractGUIModule method AbstractGUIModule (line 19) | public AbstractGUIModule () method RenderGUI (line 23) | public abstract void RenderGUI (); FILE: scatterer/GUI/ModularGUI/GUIModuleBool.cs class GUIModuleBool (line 13) | public class GUIModuleBool : AbstractGUIModule method GUIModuleBool (line 21) | public GUIModuleBool (string label, object targetObject, string fieldN... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleFloat.cs class GUIModuleFloat (line 13) | public class GUIModuleFloat : AbstractGUIModule method GUIModuleFloat (line 21) | public GUIModuleFloat (string label, object targetObject, string field... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleInt.cs class GUIModuleInt (line 13) | public class GUIModuleInt : AbstractGUIModule method GUIModuleInt (line 21) | public GUIModuleInt (string label, object targetObject, string fieldName) method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleLabel.cs class GUIModuleLabel (line 13) | public class GUIModuleLabel : AbstractGUIModule method GUIModuleLabel (line 17) | public GUIModuleLabel (string label) method RenderGUI (line 22) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleString.cs class GUIModuleString (line 13) | public class GUIModuleString : AbstractGUIModule method GUIModuleString (line 21) | public GUIModuleString (string label, object targetObject, string fiel... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleVector2.cs class GUIModuleVector2 (line 13) | public class GUIModuleVector2 : AbstractGUIModule method GUIModuleVector2 (line 21) | public GUIModuleVector2 (string label, object targetObject, string fie... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleVector3.cs class GUIModuleVector3 (line 13) | public class GUIModuleVector3 : AbstractGUIModule method GUIModuleVector3 (line 21) | public GUIModuleVector3 (string label, object targetObject, string fie... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/GUIModuleVector4.cs class GUIModuleVector4 (line 13) | public class GUIModuleVector4 : AbstractGUIModule method GUIModuleVector4 (line 21) | public GUIModuleVector4 (string label, object targetObject, string fie... method RenderGUI (line 32) | public override void RenderGUI() FILE: scatterer/GUI/ModularGUI/ModularGUI.cs class ModularGUI (line 17) | public class ModularGUI method ModularGUI (line 22) | public ModularGUI () method RenderGUI (line 27) | public void RenderGUI() method AddModule (line 35) | public void AddModule(AbstractGUIModule module) method ClearModules (line 40) | public void ClearModules() FILE: scatterer/GUI/OceanGUI.cs class OceanGUI (line 15) | public class OceanGUI method OceanGUI (line 20) | public OceanGUI () method buildOceanGUI (line 24) | public void buildOceanGUI(int selectedPlanet) method drawOceanGUI (line 79) | public void drawOceanGUI (int selectedPlanet) FILE: scatterer/GUI/SunflareGUI.cs class SunflareGUI (line 15) | public class SunflareGUI method SunflareGUI (line 25) | public SunflareGUI () method InitSunflareGUI (line 29) | public void InitSunflareGUI() method DrawSunflareGUI (line 39) | public void DrawSunflareGUI() FILE: scatterer/GUI/ToolbarButton.cs class ToolbarButton (line 8) | [KSPAddon(KSPAddon.Startup.EveryScene, false)] method Awake (line 23) | private void Awake() method Start (line 43) | void Start() method AddToolbarButton (line 52) | void AddToolbarButton() method ShowToolbarGUI (line 64) | public void ShowToolbarGUI() method HideToolbarGUI (line 69) | public void HideToolbarGUI() method OnDestroy (line 74) | void OnDestroy () method Dummy (line 80) | void Dummy() method MouseIsInRect (line 83) | public static bool MouseIsInRect(Rect rect) method MouseGUIPos (line 88) | public static Vector2 MouseGUIPos() FILE: scatterer/OldShaders/scattererShaders/Assets/Editor/ExportAssetBundle.cs class CreateAssetBundles (line 11) | public class CreateAssetBundles method BuildAllAssetBundles (line 13) | [MenuItem ("Assets/Build AssetBundles for release")] method BuildOpenGL (line 22) | [MenuItem ("Assets/Build AssetBundles for local openGL")] method BuildDx11 (line 31) | [MenuItem ("Assets/Build AssetBundles for local dx11")] method BuildBundles (line 41) | static void BuildBundles (BuildTarget[] platforms, string[] platformExts) FILE: scatterer/OldShaders/scattererShaders/Assets/Editor/KSPCurveEditor.cs class KSPCurveEditor (line 12) | public class KSPCurveEditor : EditorWindow method Init (line 14) | [MenuItem("KSP/Curve Editor")] method OnGUI (line 27) | void OnGUI() method HashAnimationCurve (line 136) | static float HashAnimationCurve(AnimationCurve c) method Update (line 148) | void Update() method CurveToString (line 181) | string CurveToString() method StringToCurve (line 198) | void StringToCurve(string data) method UpdateCurve (line 232) | void UpdateCurve() class FloatString4 (line 270) | public class FloatString4 : IComparable method CompareTo (line 276) | public int CompareTo(FloatString4 other) method FloatString4 (line 282) | public FloatString4() method FloatString4 (line 289) | public FloatString4(float x, float y, float z = 0, float w = 0, bool t... method UpdateFloats (line 296) | public void UpdateFloats() method UpdateStrings (line 306) | public void UpdateStrings() FILE: scatterer/OldShaders/scattererShaders/Assets/Shaders/Ocean/Caustics/ModulateShadowMask.cs class ModulateShadowMask (line 6) | public class ModulateShadowMask : MonoBehaviour method ModulateShadowMask (line 16) | public ModulateShadowMask () method Awake (line 21) | public void Awake() method Update (line 36) | public void Update() method OnDestroy (line 42) | public void OnDestroy () FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Bootstrap.cs class Bootstrap (line 7) | [InitializeOnLoad] method Bootstrap (line 12) | static Bootstrap() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabAnalytics.cs class CollabAnalytics (line 5) | internal static class CollabAnalytics type CollabUserActionAnalyticsEvent (line 7) | [Serializable] method SendUserAction (line 14) | public static void SendUserAction(string category, string action) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabHistoryWindow.cs class CollabHistoryWindow (line 20) | internal class CollabHistoryWindow : EditorWindow, ICollabHistoryWindow method ShowHistoryWindow (line 32) | [MenuItem("Window/Asset Management/Collab History", false, 1)] method ValidateShowHistoryWindow (line 38) | [MenuItem("Window/Asset Management/Collab History", true)] method CollabHistoryWindow (line 55) | public CollabHistoryWindow() method OnEnable (line 60) | public void OnEnable() method OnDisable (line 72) | public void OnDisable() method AddStyleSheetPath (line 93) | private void AddStyleSheetPath(VisualElement root, string path) method SetupGUI (line 103) | public void SetupGUI() method UpdateState (line 182) | public void UpdateState(HistoryState state, bool force) method UpdateRevisions (line 202) | public void UpdateRevisions(IEnumerable datas, string ti... method UpdateHistoryView (line 304) | void UpdateHistoryView(VisualElement history) method NoSeatClick (line 308) | void NoSeatClick() method SignInClick (line 325) | void SignInClick() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarButton.cs class CollabToolbarButton (line 11) | internal class CollabToolbarButton : SubToolbar, IDisposable type CollabToolbarState (line 14) | enum CollabToolbarState class CollabToolbarContent (line 27) | private class CollabToolbarContent method CollabToolbarContent (line 58) | public CollabToolbarContent(CollabToolbarState state, string iconNam... method CollabToolbarButton (line 98) | public CollabToolbarButton() method OnUnityConnectUserStateChanged (line 118) | void OnUnityConnectUserStateChanged(UserInfo state) method OnUnityConnectStateChanged (line 123) | void OnUnityConnectStateChanged(ConnectInfo state) method OnGUI (line 128) | public override void OnGUI(Rect rect) method GUIToScreenRect (line 133) | Rect GUIToScreenRect(Rect guiRect) method ShowPopup (line 141) | void ShowPopup(Rect rect) method DoCollabDropDown (line 156) | void DoCollabDropDown(Rect rect) method OnCollabStateChanged (line 186) | public void OnCollabStateChanged(CollabInfo info) method UpdateCollabToolbarState (line 191) | public void UpdateCollabToolbarState() method ReserveRight (line 264) | void ReserveRight(float width, ref Rect pos) method ReserveBottom (line 269) | void ReserveBottom(float height, ref Rect pos) method GetCollabButton (line 274) | ButtonWithAnimatedIconRotation GetCollabButton() method Dispose (line 287) | public void Dispose() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/CollabToolbarWindow.cs class WebViewStatic (line 8) | [InitializeOnLoad] method GetWebView (line 14) | static public WebView GetWebView() method SetWebView (line 19) | static public void SetWebView(WebView webView) class CollabToolbarWindow (line 25) | [InitializeOnLoad] method CloseToolbar (line 44) | public static void CloseToolbar() method ShowToolbarWindow (line 50) | [MenuItem("Window/Asset Management/Collab Toolbar", false /*IsValidate... method ValidateShowToolbarWindow (line 62) | [MenuItem("Window/Asset Management/Collab Toolbar", true /*IsValidateF... method IsVisible (line 68) | public static bool IsVisible() method ShowCenteredAtPosition (line 73) | public static bool ShowCenteredAtPosition(Rect buttonRect) method OnReceiveTitle (line 99) | public void OnReceiveTitle(string title) method OnInitScripting (line 104) | public new void OnInitScripting() method OnEnable (line 109) | public override void OnEnable() method OnDisable (line 118) | internal new void OnDisable() method OnDestroy (line 131) | public new void OnDestroy() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Presenters/CollabHistoryPresenter.cs class CollabHistoryPresenter (line 7) | internal class CollabHistoryPresenter method CollabHistoryPresenter (line 25) | public CollabHistoryPresenter(ICollabHistoryWindow window, ICollabHist... method OnWindowEnabled (line 35) | public void OnWindowEnabled() method OnWindowDisabled (line 67) | public void OnWindowDisabled() method OnConnectStateChanged (line 76) | private void OnConnectStateChanged(ConnectInfo state) method OnCollabStateChanged (line 83) | private void OnCollabStateChanged(CollabInfo state) method OnCollabRevisionUpdated (line 104) | private void OnCollabRevisionUpdated(CollabInfo state) method OnCollabJobsCompleted (line 109) | private void OnCollabJobsCompleted(CollabInfo state) method OnCollabError (line 114) | private void OnCollabError() method OnCollabErrorCleared (line 120) | private void OnCollabErrorCleared() method OnPlayModeStateChanged (line 128) | private void OnPlayModeStateChanged(PlayModeStateChange stateChange) method RecalculateState (line 144) | private HistoryState RecalculateState() method UpdateBuildServiceStatus (line 165) | public void UpdateBuildServiceStatus() method ShowBuildForCommit (line 176) | public void ShowBuildForCommit(string revisionID) method ShowServicePage (line 181) | public void ShowServicePage() method OnUpdatePage (line 186) | public void OnUpdatePage(int page) method OnFetchRevisions (line 194) | private void OnFetchRevisions(RevisionsResult data) method OnRestore (line 210) | private void OnRestore(string revisionId, bool updatetorevision) method OnGoBack (line 216) | private void OnGoBack(string revisionId, bool updatetorevision) method OnUpdate (line 222) | private void OnUpdate(string revisionId, bool updatetorevision) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/BuildStatusButton.cs class BuildStatusButton (line 14) | internal class BuildStatusButton : Button method BuildStatusButton (line 21) | public BuildStatusButton(Action clickEvent) : base(clickEvent) method BuildStatusButton (line 29) | public BuildStatusButton(Action clickEvent, BuildState state, int fail... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/CollabHistoryDropDown.cs class CollabHistoryDropDown (line 14) | internal class CollabHistoryDropDown : VisualElement method CollabHistoryDropDown (line 21) | public CollabHistoryDropDown(ICollection changes, int chan... method ToggleDropdown (line 45) | private void ToggleDropdown() method ToggleText (line 61) | private string ToggleText(bool open) method ShowAllClick (line 68) | private void ShowAllClick() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/CollabHistoryDropDownItem.cs class CollabHistoryDropDownItem (line 15) | internal class CollabHistoryDropDownItem : VisualElement method CollabHistoryDropDownItem (line 17) | public CollabHistoryDropDownItem(string path, string action) method GetIconElement (line 39) | private Image GetIconElement(string action, string fileName, bool isFo... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/CollabHistoryItem.cs class CollabHistoryItem (line 17) | internal class CollabHistoryItem : VisualElement method CollabHistoryItem (line 52) | public CollabHistoryItem(RevisionData data) method SetUpCallbacks (line 121) | public static void SetUpCallbacks(RevisionAction Restore, RevisionActi... method SetInProgressStatus (line 128) | public void SetInProgressStatus(string revisionIdInProgress) method ShowBuildForCommit (line 145) | void ShowBuildForCommit() method ShowServicePage (line 154) | void ShowServicePage() method Restore (line 163) | void Restore() method GoBackTo (line 172) | void GoBackTo() method UpdateTo (line 181) | void UpdateTo() method UpdateTimeAgo (line 190) | void UpdateTimeAgo() method ShouldTruncateDescription (line 195) | bool ShouldTruncateDescription(string description) method GetTruncatedDescription (line 200) | string GetTruncatedDescription(string description) method ToggleDescription (line 211) | void ToggleDescription() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/CollabHistoryItemFactory.cs class CollabHistoryItemFactory (line 17) | internal class CollabHistoryItemFactory : ICollabHistoryItemFactory method GenerateElements (line 21) | public IEnumerable GenerateElements(IEnumerable GenerateElements(IEnumerable revsR... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/PagedListView.cs type IPagerData (line 13) | internal interface IPagerData class PagerElement (line 20) | internal class PagerElement : VisualElement method PagerElement (line 27) | public PagerElement(IPagerData dataSource) method OnPageDownClicked (line 47) | void OnPageDownClicked() method OnPageUpClicked (line 53) | void OnPageUpClicked() method Refresh (line 59) | public void Refresh() method UpdateControls (line 64) | void UpdateControls() type PagerLocation (line 75) | internal enum PagerLocation class PagedListView (line 81) | internal class PagedListView : VisualElement, IPagerData method PagedListView (line 120) | public PagedListView() method LayoutItems (line 134) | void LayoutItems() method UpdatePager (line 143) | void UpdatePager() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Editor/Collab/Views/StatusView.cs class StatusView (line 14) | internal class StatusView : VisualElement method StatusView (line 63) | public StatusView() method UpdateButton (line 78) | private void UpdateButton() method InternalCallaback (line 83) | private void InternalCallaback() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.collab-proxy@1.2.16/Tests/Editor/HistoryTests.cs class HistoryTests (line 12) | [TestFixture] method SetUp (line 19) | [SetUp] method TearDown (line 27) | [TearDown] method CollabHistoryPresenter_OnUpdatePage__PropagatesRevisionResult (line 32) | [Test] method CollabHistoryPresenter_OnUpdatePage__RevisionNumberingIsInOrder (line 51) | [Test] method CollabHistoryPresenter_OnUpdatePage__RevisionNumberingChangesForMorePages (line 75) | [Test] method CollabHistoryPresenter_OnUpdatePage__ObtainedIsCalculated (line 101) | [Test] method CollabHistoryPresenter_OnUpdatePage__CurrentIsCalculated (line 120) | [Test] method CollabHistoryPresenter_OnUpdatePage__InProgressIsCalculated (line 142) | [Test] method CollabHistoryPresenter_OnUpdatePage__EnabledIsCalculated (line 164) | [Test] method CollabHistoryPresenter_OnUpdatePage__DisabledIsCalculated (line 182) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasNoneWhenNotTip (line 200) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateTipHasNoneWhenEnabled (line 219) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasConfigureWhenTip (line 238) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasConfigureWhenZeroBuildStatus (line 257) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasNoneWhenZeroBuildStatuses (line 276) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasSuccessWhenCompleteAndSucceeded (line 295) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasInProgress (line 321) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasFailure (line 347) | [Test] method CollabHistoryPresenter_OnUpdatePage__BuildStateHasFailureWhenAnyBuildsFail (line 373) | [Test] method CollabHistoryPresenter_OnUpdatePage__ChangesPropagateThrough (line 401) | [Test] method CollabHistoryPresenter_OnUpdatePage__ChangesTotalIsCalculated (line 421) | [Test] method CollabHistoryPresenter_OnUpdatePage__ChangesTruncatedIsCalculated (line 438) | [Test] method CollabHistoryPresenter_OnUpdatePage__OnlyKeeps10ChangeActions (line 458) | [Test] method CollabHistoryPresenter_OnUpdatePage__DeduplicatesMetaFiles (line 477) | [Test] method CollabHistoryPresenter_OnUpdatePage__FolderMetaFilesAreCounted (line 506) | [Test] method GenerateChangeActions (line 533) | private static ChangeAction[] GenerateChangeActions(int count) class TestRevisionsService (line 542) | internal class TestRevisionsService : IRevisionsService method GetRevisions (line 550) | public void GetRevisions(int offset, int count) class TestHistoryWindow (line 559) | internal class TestHistoryWindow : ICollabHistoryWindow method UpdateState (line 574) | public void UpdateState(HistoryState state, bool force) method UpdateRevisions (line 578) | public void UpdateRevisions(IEnumerable items, string ti... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/Discovery.cs type IDiscovery (line 12) | public interface IDiscovery method PathCallback (line 14) | CodeEditor.Installation[] PathCallback(); class Discovery (line 17) | public class Discovery : IDiscovery method PathCallback (line 19) | public CodeEditor.Installation[] PathCallback() class RiderPathLocator (line 36) | public static class RiderPathLocator method GetAllRiderPaths (line 39) | [UsedImplicitly] // Used in com.unity.ide.rider method GetAllFoundInfos (line 72) | internal static RiderInfo[] GetAllFoundInfos(OperatingSystemFamilyRide... method GetAllFoundPaths (line 100) | internal static string[] GetAllFoundPaths(OperatingSystemFamilyRider o... method CollectAllRiderPathsLinux (line 106) | private static RiderInfo[] CollectAllRiderPathsLinux() method CollectRiderInfosMac (line 146) | private static RiderInfo[] CollectRiderInfosMac() method GetBuildNumber (line 170) | internal static string GetBuildNumber(string path) method CollectRiderInfosWindows (line 181) | private static RiderInfo[] CollectRiderInfosWindows() method GetRelativePathToBuildTxt (line 202) | private static string GetRelativePathToBuildTxt() method CollectPathsFromRegistry (line 215) | private static void CollectPathsFromRegistry(string registryKey, List<... method CollectPathsFromToolbox (line 235) | private static string[] CollectPathsFromToolbox(string toolboxRiderRoo... method GetExecutablePaths (line 292) | private static string[] GetExecutablePaths(string dirName, string sear... class ToolboxHistory (line 308) | [Serializable] method GetLatestBuildFromJson (line 313) | [CanBeNull] class ItemNode (line 333) | [Serializable] class BuildNode (line 339) | [Serializable] class ToolboxInstallData (line 346) | [Serializable] method GetLatestBuildFromJson (line 352) | [CanBeNull] class ActiveApplication (line 375) | [Serializable] type RiderInfo (line 384) | public struct RiderInfo method RiderInfo (line 390) | public RiderInfo(string path, bool isToolbox) class Logger (line 402) | private static class Logger method Warn (line 404) | internal static void Warn(string message, Exception e = null) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/EditorPluginInterop.cs class EditorPluginInterop (line 10) | public static class EditorPluginInterop method DisableSyncSolutionOnceCallBack (line 14) | private static void DisableSyncSolutionOnceCallBack() method OpenFileDllImplementation (line 55) | public static bool OpenFileDllImplementation(string path, int line, in... method GetEditorPluginAssembly (line 86) | public static Assembly GetEditorPluginAssembly() method EditorPluginIsLoadedFromAssets (line 93) | public static bool EditorPluginIsLoadedFromAssets() method InitEntryPoint (line 104) | internal static void InitEntryPoint() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/LoggingLevel.cs type LoggingLevel (line 3) | public enum LoggingLevel FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/PluginSettings.cs class PluginSettings (line 8) | public class PluginSettings method RiderPreferencesItem (line 53) | [SettingsProvider] method LinkButton (line 138) | private static void LinkButton(string caption, string url) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/ProjectGeneration.cs type IGenerator (line 18) | public interface IGenerator method SyncIfNeeded (line 20) | bool SyncIfNeeded(IEnumerable affectedFiles, IEnumerable GetAllAssemblies(Func shouldFileBe... method GetAllAssetPaths (line 32) | IEnumerable GetAllAssetPaths(); method FindForAssetPath (line 33) | UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPa... type TestSettings (line 36) | public struct TestSettings class AssemblyNameProvider (line 42) | class AssemblyNameProvider : IAssemblyNameProvider method GetAssemblyNameFromScriptPath (line 44) | public string GetAssemblyNameFromScriptPath(string path) method GetAllAssemblies (line 49) | public IEnumerable GetAllAssemblies(Func shoul... method GetAllAssetPaths (line 55) | public IEnumerable GetAllAssetPaths() method FindForAssetPath (line 60) | public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string ... class ProjectGeneration (line 67) | public class ProjectGeneration : IGenerator type ScriptingLanguage (line 69) | enum ScriptingLanguage method GenerateAll (line 124) | public void GenerateAll(bool generateAll) method ProjectGeneration (line 139) | public ProjectGeneration() : this(Directory.GetParent(Application.data... method ProjectGeneration (line 143) | public ProjectGeneration(string tempDirectory) : this(tempDirectory, n... method ProjectGeneration (line 147) | public ProjectGeneration(string tempDirectory, IAssemblyNameProvider a... method SyncIfNeeded (line 167) | public bool SyncIfNeeded(IEnumerable affectedFiles, IEnumerabl... method HasFilesBeenModified (line 180) | bool HasFilesBeenModified(IEnumerable affectedFiles, IEnumerab... method ShouldSyncOnReimportedAsset (line 185) | static bool ShouldSyncOnReimportedAsset(string asset) method Sync (line 190) | public void Sync() method HasSolutionBeenGenerated (line 204) | public bool HasSolutionBeenGenerated() method SetupProjectSupportedExtensions (line 209) | void SetupProjectSupportedExtensions() method ShouldFileBePartOfSolution (line 214) | bool ShouldFileBePartOfSolution(string file) method IsSupportedExtension (line 234) | bool IsSupportedExtension(string extension) method ScriptingLanguageFor (line 244) | static ScriptingLanguage ScriptingLanguageFor(Assembly island) method GetExtensionOfSourceFiles (line 249) | static string GetExtensionOfSourceFiles(string[] files) method GetExtensionOfSourceFile (line 254) | static string GetExtensionOfSourceFile(string file) method ScriptingLanguageFor (line 261) | static ScriptingLanguage ScriptingLanguageFor(string extension) method GenerateAndWriteSolutionAndProjects (line 268) | public void GenerateAndWriteSolutionAndProjects(Type[] types) method ParseResponseFileData (line 287) | IEnumerable ParseResponseFileData(Assembly assembly) method GenerateAllAssetProjectParts (line 314) | Dictionary GenerateAllAssetProjectParts() method IsInternalizedPackagePath (line 358) | bool IsInternalizedPackagePath(string file) method SyncProject (line 375) | void SyncProject( method SyncProjectFileIfNotChanged (line 386) | void SyncProjectFileIfNotChanged(string path, string newContents, Type... method SyncSolutionFileIfNotChanged (line 396) | void SyncSolutionFileIfNotChanged(string path, string newContents, Typ... method SafeGetTypes (line 403) | static List SafeGetTypes(System.Reflection.Assembly a) method OnGeneratedCSProjectFiles (line 423) | static void OnGeneratedCSProjectFiles(Type[] types) method GetAssetPostprocessorTypes (line 440) | public static Type[] GetAssetPostprocessorTypes() method OnPreGeneratingCSProjectFiles (line 445) | static bool OnPreGeneratingCSProjectFiles(Type[] types) method OnGeneratedCSProject (line 469) | static string OnGeneratedCSProject(string path, string content, Type[]... method OnGeneratedSlnSolution (line 492) | static string OnGeneratedSlnSolution(string path, string content, Type... method SyncFileIfNotChanged (line 515) | void SyncFileIfNotChanged(string filename, string newContents) method ProjectText (line 535) | string ProjectText(Assembly assembly, method AppendReference (line 625) | static void AppendReference(string fullReference, StringBuilder projec... method ProjectFile (line 636) | public string ProjectFile(Assembly assembly) method SolutionFile (line 641) | public string SolutionFile() method ProjectHeader (line 646) | string ProjectHeader( method GetSolutionText (line 680) | static string GetSolutionText() method GetProjectFooterTemplate (line 702) | static string GetProjectFooterTemplate() method GetProjectHeaderTemplate (line 718) | static string GetProjectHeaderTemplate() method SyncSolution (line 799) | void SyncSolution(IEnumerable islands, Type[] types) method SolutionText (line 804) | string SolutionText(IEnumerable islands) method RelevantIslandsForMode (line 816) | static IEnumerable RelevantIslandsForMode(IEnumerable islands) method GetProjectActiveConfigurations (line 840) | string GetProjectActiveConfigurations(string projectGuid) method EscapedRelativePathFor (line 847) | string EscapedRelativePathFor(string file) method SkipPathPrefix (line 865) | static string SkipPathPrefix(string path, string prefix) method NormalizePath (line 872) | static string NormalizePath(string path) method ProjectGuid (line 880) | string ProjectGuid(string assembly) method SolutionGuid (line 885) | string SolutionGuid(Assembly island) method ProjectFooter (line 890) | static string ProjectFooter() method GetProjectExtension (line 895) | static string GetProjectExtension() class SolutionGuidGenerator (line 901) | public static class SolutionGuidGenerator method GuidForProject (line 903) | public static string GuidForProject(string projectName) method GuidForSolution (line 908) | public static string GuidForSolution(string projectName, string source... method ComputeGuidHashFor (line 917) | static string ComputeGuidHashFor(string input) method HashAsGuid (line 923) | static string HashAsGuid(string hash) method HashToString (line 930) | static string HashToString(byte[] bs) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/RiderInitializer.cs class RiderInitializer (line 9) | internal class RiderInitializer method Initialize (line 11) | public void Initialize(string editorPath) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/RiderScriptEditor.cs class RiderScriptEditor (line 13) | [InitializeOnLoad] method RiderScriptEditor (line 20) | static RiderScriptEditor() method InitProjectFilesWatcher (line 53) | private static void InitProjectFilesWatcher() method OnChanged (line 72) | private static void OnChanged(object sender, FileSystemEventArgs e) method GetEditorRealPath (line 79) | private static string GetEditorRealPath(string path) method RiderScriptEditor (line 114) | public RiderScriptEditor(IDiscovery discovery, IGenerator projectGener... method SupportsExtension (line 145) | private static bool SupportsExtension(string path) method OnGUI (line 153) | public void OnGUI() method SyncIfNeeded (line 170) | public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, s... method SyncAll (line 177) | public void SyncAll() method Initialize (line 187) | public void Initialize(string editorInstallationPath) // is called eac... method OpenProject (line 192) | public bool OpenProject(string path, int line, int column) method OpenOSXApp (line 234) | private bool OpenOSXApp(string path, int line, int column) method GetSolutionFile (line 255) | private string GetSolutionFile(string path) method IsUnityScript (line 271) | static bool IsUnityScript(string path) method GetBaseUnityDeveloperFolder (line 288) | static string GetBaseUnityDeveloperFolder() method TryGetInstallationForPath (line 293) | public bool TryGetInstallationForPath(string editorPath, out CodeEdito... method IsRiderInstallation (line 310) | public static bool IsRiderInstallation(string path) method ShouldLoadEditorPlugin (line 325) | public static bool ShouldLoadEditorPlugin(string path) method CreateSolutionIfDoesntExist (line 336) | public void CreateSolutionIfDoesntExist() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.rider@1.1.0/Rider/Editor/RiderScriptEditorData.cs class RiderScriptEditorData (line 6) | public class RiderScriptEditorData:ScriptableSingleton GetAssemblies(Func shouldFileBePar... method GetAllAssetPaths (line 13) | IEnumerable GetAllAssetPaths(); method FindForAssetPath (line 14) | UnityEditor.PackageManager.PackageInfo FindForAssetPath(string assetPa... method ParseResponseFile (line 15) | ResponseFileData ParseResponseFile(string responseFilePath, string pro... class AssemblyNameProvider (line 18) | internal class AssemblyNameProvider : IAssemblyNameProvider method GetAssemblyNameFromScriptPath (line 20) | public string GetAssemblyNameFromScriptPath(string path) method GetAssemblies (line 25) | public IEnumerable GetAssemblies(Func shouldFi... method GetAllAssetPaths (line 31) | public IEnumerable GetAllAssetPaths() method FindForAssetPath (line 36) | public UnityEditor.PackageManager.PackageInfo FindForAssetPath(string ... method ParseResponseFile (line 41) | public ResponseFileData ParseResponseFile(string responseFilePath, str... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/ProjectGeneration/FileIO.cs type IFileIO (line 6) | public interface IFileIO method Exists (line 8) | bool Exists(string fileName); method ReadAllText (line 10) | string ReadAllText(string fileName); method WriteAllText (line 11) | void WriteAllText(string fileName, string content); method CreateDirectory (line 13) | void CreateDirectory(string pathName); class FileIOProvider (line 16) | class FileIOProvider : IFileIO method Exists (line 18) | public bool Exists(string fileName) method ReadAllText (line 23) | public string ReadAllText(string fileName) method WriteAllText (line 28) | public void WriteAllText(string fileName, string content) method CreateDirectory (line 33) | public void CreateDirectory(string pathName) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/ProjectGeneration/GUIDGenerator.cs type IGUIDGenerator (line 3) | public interface IGUIDGenerator method ProjectGuid (line 5) | string ProjectGuid(string projectName, string assemblyName); method SolutionGuid (line 6) | string SolutionGuid(string projectName, string extension); class GUIDProvider (line 9) | class GUIDProvider : IGUIDGenerator method ProjectGuid (line 11) | public string ProjectGuid(string projectName, string assemblyName) method SolutionGuid (line 16) | public string SolutionGuid(string projectName, string extension) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/ProjectGeneration/ProjectGeneration.cs type IGenerator (line 17) | public interface IGenerator method SyncIfNeeded (line 19) | bool SyncIfNeeded(IEnumerable affectedFiles, IEnumerable affectedFiles, IEnumerabl... method HasFilesBeenModified (line 193) | bool HasFilesBeenModified(IEnumerable affectedFiles, IEnumerab... method ShouldSyncOnReimportedAsset (line 198) | static bool ShouldSyncOnReimportedAsset(string asset) method Sync (line 203) | public void Sync() method SolutionExists (line 209) | public bool SolutionExists() method SetupProjectSupportedExtensions (line 214) | void SetupProjectSupportedExtensions() method ShouldFileBePartOfSolution (line 219) | bool ShouldFileBePartOfSolution(string file) method IsSupportedExtension (line 239) | bool IsSupportedExtension(string extension) method ScriptingLanguageFor (line 249) | static ScriptingLanguage ScriptingLanguageFor(Assembly island) method GetExtensionOfSourceFiles (line 254) | static string GetExtensionOfSourceFiles(string[] files) method GetExtensionOfSourceFile (line 259) | static string GetExtensionOfSourceFile(string file) method ScriptingLanguageFor (line 266) | static ScriptingLanguage ScriptingLanguageFor(string extension) method GenerateAndWriteSolutionAndProjects (line 273) | public void GenerateAndWriteSolutionAndProjects() method ParseResponseFileData (line 292) | IEnumerable ParseResponseFileData(Assembly assembly) method GenerateAllAssetProjectParts (line 317) | Dictionary GenerateAllAssetProjectParts() method IsInternalizedPackagePath (line 361) | bool IsInternalizedPackagePath(string file) method SyncProject (line 378) | void SyncProject( method SyncProjectFileIfNotChanged (line 387) | void SyncProjectFileIfNotChanged(string path, string newContents) method SyncSolutionFileIfNotChanged (line 392) | void SyncSolutionFileIfNotChanged(string path, string newContents) method SyncFileIfNotChanged (line 397) | void SyncFileIfNotChanged(string filename, string newContents) method ProjectText (line 412) | string ProjectText( method AppendReference (line 492) | static void AppendReference(string fullReference, StringBuilder projec... method ProjectFile (line 503) | public string ProjectFile(Assembly assembly) method SolutionFile (line 515) | public string SolutionFile() method ProjectHeader (line 520) | string ProjectHeader( method GetSolutionText (line 551) | static string GetSolutionText() method GetProjectFooterTemplate (line 556) | static string GetProjectFooterTemplate() method GetProjectHeaderTemplate (line 561) | static string GetProjectHeaderTemplate() method SyncSolution (line 627) | void SyncSolution(IEnumerable islands) method SolutionText (line 632) | string SolutionText(IEnumerable islands) method RelevantIslandsForMode (line 643) | static IEnumerable RelevantIslandsForMode(IEnumerable islands) method GetProjectActiveConfigurations (line 669) | string GetProjectActiveConfigurations(string projectGuid) method EscapedRelativePathFor (line 676) | string EscapedRelativePathFor(string file) method SkipPathPrefix (line 694) | static string SkipPathPrefix(string path, string prefix) method NormalizePath (line 701) | static string NormalizePath(string path) method ProjectGuid (line 708) | string ProjectGuid(string assembly) method SolutionGuid (line 713) | string SolutionGuid(Assembly island) method ProjectFooter (line 718) | static string ProjectFooter() method GetProjectExtension (line 723) | static string GetProjectExtension() method WriteVSCodeSettingsFiles (line 728) | void WriteVSCodeSettingsFiles() class SolutionGuidGenerator (line 742) | public static class SolutionGuidGenerator method GuidForProject (line 744) | public static string GuidForProject(string projectName) method GuidForSolution (line 749) | public static string GuidForSolution(string projectName, string source... method ComputeGuidHashFor (line 759) | static string ComputeGuidHashFor(string input) method HashAsGuid (line 765) | static string HashAsGuid(string hash) method HashToString (line 771) | static string HashToString(byte[] bs) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/Utility.cs class Utility (line 3) | public static class Utility method FileNameWithoutExtension (line 5) | public static string FileNameWithoutExtension(string path) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/VSCodeDiscovery.cs type IDiscovery (line 9) | public interface IDiscovery method PathCallback (line 11) | CodeEditor.Installation[] PathCallback(); class VSCodeDiscovery (line 14) | public class VSCodeDiscovery : IDiscovery method PathCallback (line 18) | public CodeEditor.Installation[] PathCallback() method FindInstallationPaths (line 29) | void FindInstallationPaths() method GetProgramFiles (line 99) | static string GetProgramFiles() method GetLocalAppData (line 104) | static string GetLocalAppData() method GetLongestCommonPrefix (line 110) | static string GetLongestCommonPrefix(List paths) method VSCodeExists (line 128) | static bool VSCodeExists(string path) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.ide.vscode@1.1.3/Editor/VSCodeScriptEditor.cs method TryGetInstallationForPath (line 70) | public bool TryGetInstallationForPath(string editorPath, out CodeEditor.... method OnGUI (line 108) | public void OnGUI() method CreateIfDoesntExist (line 129) | public void CreateIfDoesntExist() method SyncIfNeeded (line 137) | public void SyncIfNeeded(string[] addedFiles, string[] deletedFiles, str... method SyncAll (line 142) | public void SyncAll() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/CallbacksDelegator.cs class CallbacksDelegator (line 11) | internal class CallbacksDelegator method CallbacksDelegator (line 29) | public CallbacksDelegator(Func callbacksProvider, ITestA... method RunStarted (line 35) | public void RunStarted(ITest testsToRun) method RunStartedRemotely (line 41) | public void RunStartedRemotely(byte[] testsToRunData) method RunFinished (line 48) | public void RunFinished(ITestResult testResults) method RunFinishedRemotely (line 54) | public void RunFinishedRemotely(byte[] testResultsData) method RunFailed (line 61) | public void RunFailed(string failureMessage) method TestStarted (line 69) | public void TestStarted(ITest test) method TestStartedRemotely (line 75) | public void TestStartedRemotely(byte[] testStartedData) method TestFinished (line 83) | public void TestFinished(ITestResult result) method TestFinishedRemotely (line 89) | public void TestFinishedRemotely(byte[] testResultsData) method TryInvokeAllCallbacks (line 96) | private void TryInvokeAllCallbacks(Action callbackAction) method Deserialize (line 111) | private static T Deserialize(byte[] data) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/CallbacksDelegatorListener.cs class CallbacksDelegatorListener (line 6) | internal class CallbacksDelegatorListener : ScriptableObject, ITestRunne... method RunStarted (line 8) | public void RunStarted(NUnit.Framework.Interfaces.ITest testsToRun) method RunFinished (line 13) | public void RunFinished(NUnit.Framework.Interfaces.ITestResult testRes... method TestStarted (line 18) | public void TestStarted(NUnit.Framework.Interfaces.ITest test) method TestFinished (line 23) | public void TestFinished(NUnit.Framework.Interfaces.ITestResult result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/CallbacksHolder.cs class CallbacksHolder (line 6) | internal class CallbacksHolder : ScriptableSingleton method Add (line 9) | public void Add(ICallbacks callback, int priority) method Remove (line 14) | public void Remove(ICallbacks callback) method GetAll (line 19) | public ICallbacks[] GetAll() method Clear (line 24) | public void Clear() type CallbackWithPriority (line 29) | private struct CallbackWithPriority method CallbackWithPriority (line 33) | public CallbackWithPriority(ICallbacks callback, int priority) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ExecutionSettings.cs class ExecutionSettings (line 3) | internal class ExecutionSettings FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/Filter.cs class Filter (line 7) | [Serializable] method ToTestRunnerFilter (line 23) | internal TestRunnerFilter ToTestRunnerFilter() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ICallbacks.cs type ICallbacks (line 3) | internal interface ICallbacks method RunStarted (line 5) | void RunStarted(ITestAdaptor testsToRun); method RunFinished (line 6) | void RunFinished(ITestResultAdaptor result); method TestStarted (line 7) | void TestStarted(ITestAdaptor test); method TestFinished (line 8) | void TestFinished(ITestResultAdaptor result); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ITestAdaptor.cs type ITestAdaptor (line 6) | internal interface ITestAdaptor FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ITestAdaptorFactory.cs type ITestAdaptorFactory (line 7) | internal interface ITestAdaptorFactory method Create (line 9) | ITestAdaptor Create(ITest test); method Create (line 10) | ITestAdaptor Create(RemoteTestData testData); method Create (line 11) | ITestResultAdaptor Create(ITestResult testResult); method Create (line 12) | ITestResultAdaptor Create(RemoteTestResultData testResult, RemoteTestR... method BuildTree (line 13) | ITestAdaptor BuildTree(RemoteTestResultDataWithTestData data); method BuildTreeAsync (line 14) | IEnumerator BuildTreeAsync(RemoteTestResultDataWithTestD... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ITestResultAdaptor.cs type ITestResultAdaptor (line 7) | internal interface ITestResultAdaptor method ToXml (line 84) | TNode ToXml(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ITestRunSettings.cs type ITestRunSettings (line 5) | internal interface ITestRunSettings : IDisposable method Apply (line 7) | void Apply(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/ITestRunnerApi.cs type ITestRunnerApi (line 5) | interface ITestRunnerApi method Execute (line 7) | void Execute(ExecutionSettings executionSettings); method RegisterCallbacks (line 8) | void RegisterCallbacks(T testCallbacks, int priority = 0) where T :... method UnregisterCallbacks (line 9) | void UnregisterCallbacks(T testCallbacks) where T : ICallbacks; method RetrieveTestList (line 10) | void RetrieveTestList(ExecutionSettings executionSettings, Action allTests) method GetFullPath (line 101) | private static string GetFullPath(ITest test) method GetIndexedTestCaseName (line 108) | private static string GetIndexedTestCaseName(string fullName, int index) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestAdaptorFactory.cs class TestAdaptorFactory (line 8) | internal class TestAdaptorFactory : ITestAdaptorFactory method Create (line 10) | public ITestAdaptor Create(ITest test) method Create (line 15) | public ITestAdaptor Create(RemoteTestData testData) method Create (line 20) | public ITestResultAdaptor Create(ITestResult testResult) method Create (line 25) | public ITestResultAdaptor Create(RemoteTestResultData testResult, Remo... method BuildTree (line 30) | public ITestAdaptor BuildTree(RemoteTestResultDataWithTestData data) method BuildTreeAsync (line 42) | public IEnumerator BuildTreeAsync(RemoteTestResultDataWi... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestLauncherFactory.cs class TestLauncherFactory (line 7) | internal class TestLauncherFactory method GetLauncher (line 9) | internal TestLauncherBase GetLauncher(ExecutionSettings executionSetti... method GetEditModeLauncher (line 22) | static TestLauncherBase GetEditModeLauncher(Filter filter) method GetPlayModeLauncher (line 27) | static TestLauncherBase GetPlayModeLauncher(PlaymodeTestsControllerSet... method GetEditModeLauncherForProvidedAssemblies (line 42) | static TestLauncherBase GetEditModeLauncherForProvidedAssemblies(Filte... method GetPlayModeLauncher (line 47) | static TestLauncherBase GetPlayModeLauncher(PlaymodeTestsControllerSet... method GetPlayerLauncher (line 52) | static TestLauncherBase GetPlayerLauncher(PlaymodeTestsControllerSetti... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestMode.cs type TestMode (line 5) | [Flags] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestResultAdaptor.cs class TestResultAdaptor (line 9) | internal class TestResultAdaptor : ITestResultAdaptor method TestResultAdaptor (line 13) | internal TestResultAdaptor(ITestResult result) method TestResultAdaptor (line 36) | internal TestResultAdaptor(RemoteTestResultData result, RemoteTestResu... method ToXml (line 77) | public TNode ToXml() method ParseTestStatus (line 82) | private static TestStatus ParseTestStatus(NUnit.Framework.Interfaces.T... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestRunData.cs class TestRunData (line 6) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestRunnerApi.cs class TestRunnerApi (line 11) | internal class TestRunnerApi : ScriptableObject, ITestRunnerApi method Execute (line 13) | public void Execute(ExecutionSettings executionSettings) method RegisterCallbacks (line 28) | public void RegisterCallbacks(T testCallbacks, int priority = 0) wh... method UnregisterCallbacks (line 38) | public void UnregisterCallbacks(T testCallbacks) where T : ICallbacks method RetrieveTestList (line 48) | public void RetrieveTestList(ExecutionSettings executionSettings, Acti... method ParseTestMode (line 71) | private static TestPlatform ParseTestMode(TestMode testmode) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/Api/TestStatus.cs type TestStatus (line 3) | internal enum TestStatus FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineParser/CommandLineOption.cs class CommandLineOption (line 6) | internal class CommandLineOption : ICommandLineOption method CommandLineOption (line 10) | public CommandLineOption(string argName, Action action) method CommandLineOption (line 16) | public CommandLineOption(string argName, Action action) method CommandLineOption (line 22) | public CommandLineOption(string argName, Action action) method ApplyValue (line 30) | public void ApplyValue(string value) method SplitStringToArray (line 35) | static string[] SplitStringToArray(string value) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineParser/CommandLineOptionSet.cs class CommandLineOptionSet (line 5) | internal class CommandLineOptionSet method CommandLineOptionSet (line 9) | public CommandLineOptionSet(params ICommandLineOption[] options) method Parse (line 14) | public void Parse(string[] args) method ApplyValueToMatchingOptions (line 38) | private void ApplyValueToMatchingOptions(string argName, string value) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineParser/ICommandLineOption.cs type ICommandLineOption (line 3) | interface ICommandLineOption method ApplyValue (line 6) | void ApplyValue(string value); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/Executer.cs class Executer (line 9) | internal class Executer method Executer (line 18) | public Executer(ITestRunnerApi testRunnerApi, ISettingsBuilder setting... method InitializeAndExecuteRun (line 28) | internal void InitializeAndExecuteRun(string[] commandLineArgs) method BuildExecutionSettings (line 55) | internal ExecutionSettings BuildExecutionSettings(string[] commandLine... type ReturnCodes (line 60) | internal enum ReturnCodes method SetUpCallbacks (line 68) | internal void SetUpCallbacks(ExecutionSettings executionSettings) method ExitOnCompileErrors (line 85) | internal void ExitOnCompileErrors() method HandleSetupException (line 95) | void HandleSetupException(SetupException exception) class ExceptionHandling (line 102) | private class ExceptionHandling method ExceptionHandling (line 107) | public ExceptionHandling(SetupException.ExceptionType exceptionType,... method ExecutionSettingsToString (line 122) | private static string ExecutionSettingsToString(Api.ExecutionSettings ... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/ExecutionSettings.cs class ExecutionSettings (line 5) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/ExitCallbacks.cs class ExitCallbacks (line 7) | [Serializable] method RunFinished (line 14) | public void RunFinished(ITestResultAdaptor testResults) method TestStarted (line 28) | public void TestStarted(ITestAdaptor test) method TestFinished (line 36) | public void TestFinished(ITestResultAdaptor result) method RunStarted (line 44) | public void RunStarted(ITestAdaptor testsToRun) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/ISettingsBuilder.cs type ISettingsBuilder (line 5) | interface ISettingsBuilder method BuildApiExecutionSettings (line 7) | Api.ExecutionSettings BuildApiExecutionSettings(string[] commandLineAr... method BuildExecutionSettings (line 8) | ExecutionSettings BuildExecutionSettings(string[] commandLineArgs); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/LogSavingCallbacks.cs class LogSavingCallbacks (line 8) | [Serializable] method RunStarted (line 11) | public void RunStarted(ITestAdaptor testsToRun) method RunFinished (line 16) | public virtual void RunFinished(ITestResultAdaptor testResults) method TestStarted (line 21) | public void TestStarted(ITestAdaptor test) method TestFinished (line 25) | public void TestFinished(ITestResultAdaptor result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/LogWriter.cs class LogWriter (line 10) | internal class LogWriter : IDisposable method LogWriter (line 17) | internal LogWriter(string logsDirectory, string deviceID, DeploymentTa... method WriteLogToFile (line 27) | private void WriteLogToFile(string id, string logLine) method Stop (line 51) | public void Stop() method Dispose (line 60) | public void Dispose() method CreateLogFile (line 65) | private StreamWriter CreateLogFile(string path) method GetLogFilePath (line 85) | private string GetLogFilePath(string lgosDirectory, string deviceID, s... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/ResultsSavingCallbacks.cs class ResultsSavingCallbacks (line 9) | [Serializable] method ResultsSavingCallbacks (line 15) | public ResultsSavingCallbacks() method RunStarted (line 20) | public void RunStarted(ITestAdaptor testsToRun) method RunFinished (line 24) | public virtual void RunFinished(ITestResultAdaptor testResults) method TestStarted (line 35) | public void TestStarted(ITestAdaptor test) method TestFinished (line 39) | public void TestFinished(ITestResultAdaptor result) method GetDefaultResultFilePath (line 43) | private static string GetDefaultResultFilePath() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/ResultsWriter.cs class ResultsWriter (line 10) | internal class ResultsWriter method WriteResultToFile (line 32) | public void WriteResultToFile(ITestResultAdaptor result, string filePath) method CreateDirectory (line 55) | void CreateDirectory(string filePath) method WriteResultToStream (line 60) | public void WriteResultToStream(ITestResultAdaptor result, StreamWrite... method WriteResultsToXml (line 72) | void WriteResultsToXml(ITestResultAdaptor result, XmlWriter xmlWriter) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/RunData.cs class RunData (line 3) | internal class RunData : ScriptableSingleton FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/RunSettings.cs class RunSettings (line 5) | internal class RunSettings : ITestRunSettings method RunSettings (line 8) | public RunSettings(ITestSettings testSettings) method Apply (line 13) | public void Apply() method Dispose (line 21) | public void Dispose() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/SettingsBuilder.cs class SettingsBuilder (line 9) | internal class SettingsBuilder : ISettingsBuilder method SettingsBuilder (line 16) | public SettingsBuilder(ITestSettingsDeserializer testSettingsDeseriali... method BuildApiExecutionSettings (line 25) | public Api.ExecutionSettings BuildApiExecutionSettings(string[] comman... method BuildExecutionSettings (line 79) | public ExecutionSettings BuildExecutionSettings(string[] commandLineArgs) method DisplayQuitWarningIfQuitIsGiven (line 98) | void DisplayQuitWarningIfQuitIsGiven(bool quitIsGiven) method CheckForScriptCompilationErrors (line 106) | void CheckForScriptCompilationErrors() method LogParametersForRun (line 114) | void LogParametersForRun(string testPlatform, string[] testFilters, st... method GetTestSettings (line 131) | ITestSettings GetTestSettings(string testSettingsFilePath) method SetFilterAndGetBuildTarget (line 146) | static BuildTarget? SetFilterAndGetBuildTarget(string testPlatform, Fi... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/SetupException.cs class SetupException (line 5) | internal class SetupException : Exception method SetupException (line 10) | public SetupException(ExceptionType type, params object[] details) type ExceptionType (line 16) | public enum ExceptionType FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/TestStarter.cs class TestStarter (line 9) | [InitializeOnLoad] method TestStarter (line 12) | static TestStarter() method UpdateWatch (line 35) | static void UpdateWatch() method ShouldRunTests (line 51) | static bool ShouldRunTests() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/CommandLineTest/TimeoutCallbacks.cs class TimeoutCallbacks (line 8) | internal class TimeoutCallbacks : ScriptableObject, ICallbacks method Init (line 19) | public void Init(Func delayedCallbac... method RunFinished (line 26) | public void RunFinished(ITestResultAdaptor result) method RunStarted (line 34) | public void RunStarted(ITestAdaptor testsToRun) method TestFinished (line 39) | public void TestFinished(ITestResultAdaptor result) method TestStarted (line 44) | public void TestStarted(ITestAdaptor test) method ResetToTimeout (line 49) | private void ResetToTimeout(double timeoutValue) method TimeoutReached (line 67) | private void TimeoutReached() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/AssetsDatabaseHelper.cs class AssetsDatabaseHelper (line 3) | internal class AssetsDatabaseHelper : IAssetsDatabaseHelper method OpenAssetInItsDefaultExternalEditor (line 5) | public void OpenAssetInItsDefaultExternalEditor(string assetPath, int ... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/GuiHelper.cs class GuiHelper (line 11) | internal class GuiHelper : IGuiHelper method GuiHelper (line 13) | public GuiHelper(IMonoCecilHelper monoCecilHelper, IAssetsDatabaseHelp... method OpenScriptInExternalEditor (line 22) | public void OpenScriptInExternalEditor(Type type, MethodInfo method) method GetFileOpenInfo (line 41) | public IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method) method FilePathToAssetsRelativeAndUnified (line 63) | public string FilePathToAssetsRelativeAndUnified(string filePath) method OpenScriptInExternalEditor (line 74) | public bool OpenScriptInExternalEditor(string stacktrace) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/IAssetsDatabaseHelper.cs type IAssetsDatabaseHelper (line 3) | internal interface IAssetsDatabaseHelper method OpenAssetInItsDefaultExternalEditor (line 5) | void OpenAssetInItsDefaultExternalEditor(string assetPath, int line); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/IGuiHelper.cs type IGuiHelper (line 6) | internal interface IGuiHelper method OpenScriptInExternalEditor (line 8) | bool OpenScriptInExternalEditor(string stacktrace); method OpenScriptInExternalEditor (line 9) | void OpenScriptInExternalEditor(Type type, MethodInfo method); method GetFileOpenInfo (line 10) | IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method); method FilePathToAssetsRelativeAndUnified (line 11) | string FilePathToAssetsRelativeAndUnified(string filePath); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListBuilder/RenderingOptions.cs class RenderingOptions (line 3) | internal class RenderingOptions FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListBuilder/ResultSummarizer.cs class ResultSummarizer (line 14) | internal class ResultSummarizer method ResultSummarizer (line 28) | public ResultSummarizer(IEnumerable results) method Summarize (line 124) | public void Summarize(TestRunnerResult result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListBuilder/TestFilterSettings.cs class TestFilterSettings (line 8) | internal class TestFilterSettings method TestFilterSettings (line 27) | public TestFilterSettings(string prefsKey) method Load (line 35) | public void Load() method Save (line 45) | public void Save() method UpdateCounters (line 55) | public void UpdateCounters(IEnumerable results) method GetSelectedCategories (line 65) | public string[] GetSelectedCategories() method OnGUI (line 73) | public void OnGUI() method BuildRenderingOptions (line 93) | public RenderingOptions BuildRenderingOptions() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListBuilder/TestTreeViewBuilder.cs class TestTreeViewBuilder (line 11) | internal class TestTreeViewBuilder method TestTreeViewBuilder (line 25) | public TestTreeViewBuilder(ITestAdaptor tests, List ... method BuildTreeView (line 33) | public TreeViewItem BuildTreeView(TestFilterSettings settings, bool sc... method IsFilteredOutByUIFilter (line 40) | private bool IsFilteredOutByUIFilter(ITestAdaptor test, TestRunnerResu... method ParseTestTree (line 53) | private void ParseTestTree(int depth, TreeViewItem rootItem, ITestAdap... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListGuiHelper.cs class TestListGUIHelper (line 10) | internal class TestListGUIHelper method MenuItemAddFolderAndAsmDefForTesting (line 22) | [MenuItem("Assets/Create/Testing/Tests Assembly Folder", false, 83)] method MenuItemAddFolderAndAsmDefForTestingWithValidation (line 28) | [MenuItem("Assets/Create/Testing/Tests Assembly Folder", true, 83)] method AddFolderAndAsmDefForTesting (line 34) | public static void AddFolderAndAsmDefForTesting(bool isEditorOnly = fa... method SelectedFolderContainsTestAssembly (line 40) | public static bool SelectedFolderContainsTestAssembly() method AddTest (line 51) | [MenuItem("Assets/Create/Testing/C# Test Script", false, 83)] method CanAddScriptAndItWillCompile (line 64) | [MenuItem("Assets/Create/Testing/C# Test Script", true, 83)] method CanAddEditModeTestScriptAndItWillCompile (line 70) | public static bool CanAddEditModeTestScriptAndItWillCompile() method CanAddPlayModeTestScriptAndItWillCompile (line 83) | public static bool CanAddPlayModeTestScriptAndItWillCompile() method GetActiveFolderPath (line 103) | public static string GetActiveFolderPath() method GetTheNearestCustomScriptAssembly (line 119) | private static CustomScriptAssembly GetTheNearestCustomScriptAssembly() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListTreeView/Icons.cs class Icons (line 5) | internal static class Icons method Icons (line 14) | static Icons() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListTreeView/TestListTreeViewDataSource.cs class TestListTreeViewDataSource (line 10) | internal class TestListTreeViewDataSource : TreeViewDataSource method TestListTreeViewDataSource (line 16) | public TestListTreeViewDataSource(TreeViewController testListTree, Tes... method FetchData (line 24) | public override void FetchData() method IsRenamingItemAllowed (line 45) | public override bool IsRenamingItemAllowed(TreeViewItem item) method ExpandTreeOnCreation (line 50) | public void ExpandTreeOnCreation() method IsExpandable (line 55) | public override bool IsExpandable(TreeViewItem item) method Search (line 62) | protected override List Search(TreeViewItem rootItem, st... method SearchTestTree (line 76) | protected void SearchTestTree(TreeViewItem item, string search, IList<... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListTreeView/TestListTreeViewGUI.cs class TestListTreeViewGUI (line 5) | internal class TestListTreeViewGUI : TreeViewGUI method TestListTreeViewGUI (line 7) | public TestListTreeViewGUI(TreeViewController testListTree) : base(tes... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestListTreeView/TestTreeViewItem.cs class TestTreeViewItem (line 10) | internal sealed class TestTreeViewItem : TreeViewItem method TestTreeViewItem (line 24) | public TestTreeViewItem(ITestAdaptor test, int depth, TreeViewItem par... method GetId (line 42) | private static int GetId(ITestAdaptor test) method SetResult (line 47) | public void SetResult(TestRunnerResult testResult) method GetResultText (line 54) | public string GetResultText() method ResultUpdated (line 85) | private void ResultUpdated(TestRunnerResult testResult) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestRunnerResult.cs class TestRunnerResult (line 9) | [Serializable] method TestRunnerResult (line 37) | internal TestRunnerResult(ITestAdaptor test) method TestRunnerResult (line 64) | internal TestRunnerResult(ITestResultAdaptor testResult) : this(testRe... method Update (line 82) | public void Update(TestRunnerResult result) method SetResultChangedCallback (line 99) | public void SetResultChangedCallback(Action resultUp... type ResultStatus (line 104) | [Serializable] method ParseNUnitResultStatus (line 114) | private static ResultStatus ParseNUnitResultStatus(TestStatus status) method ToString (line 131) | public override string ToString() method Clear (line 142) | public void Clear() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/TestRunnerUIFilter.cs class TestRunnerUIFilter (line 9) | [Serializable] method UpdateCounters (line 68) | public void UpdateCounters(List resultList) method Draw (line 104) | public void Draw() method GetMaxWidth (line 147) | private static int GetMaxWidth(int count) method Clear (line 154) | public void Clear() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/Views/EditModeTestListGUI.cs class EditModeTestListGUI (line 10) | [Serializable] method RenderNoTestsInfo (line 18) | public override void RenderNoTestsInfo() method PrintHeadPanel (line 50) | public override void PrintHeadPanel() method RunTests (line 56) | protected override void RunTests(TestRunnerFilter filter) method IsBusy (line 83) | protected override bool IsBusy() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/Views/PlayModeTestListGUI.cs class PlayModeTestListGUI (line 13) | [Serializable] method PrintHeadPanel (line 20) | public override void PrintHeadPanel() method RenderNoTestsInfo (line 34) | public override void RenderNoTestsInfo() method RunTests (line 67) | protected override void RunTests(TestRunnerFilter filter) method RunTestsInPlayer (line 92) | protected void RunTestsInPlayer(TestRunnerFilter filter) method IsBusy (line 101) | protected override bool IsBusy() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/GUI/Views/TestListGUIBase.cs class TestListGUI (line 12) | internal abstract class TestListGUI method TestListGUI (line 42) | protected TestListGUI() method PrintHeadPanel (line 56) | public virtual void PrintHeadPanel() method DrawFilters (line 97) | protected void DrawFilters() method HasTreeData (line 104) | public bool HasTreeData() method RenderTestList (line 109) | public virtual void RenderTestList() method RenderNoTestsInfo (line 145) | public virtual void RenderNoTestsInfo() method RenderDetails (line 150) | public void RenderDetails() method Reload (line 162) | public void Reload() method Repaint (line 171) | public void Repaint() method Init (line 184) | public void Init(TestRunnerWindow window, ITestAdaptor rootTest) method UpdateResult (line 224) | public void UpdateResult(TestRunnerResult result) method UpdateQueuedResults (line 247) | private void UpdateQueuedResults() method TestSelectionCallback (line 263) | internal void TestSelectionCallback(int[] selected) method TestDoubleClickCallback (line 284) | protected virtual void TestDoubleClickCallback(int id) method RunTests (line 293) | protected virtual void RunTests(TestRunnerFilter filter) method TestContextClickCallback (line 298) | protected virtual void TestContextClickCallback(int id) method GetSelectedTestsAsFilter (line 369) | private TestRunnerFilter GetSelectedTestsAsFilter(IEnumerable sel... method GetSelectedTest (line 411) | private TestTreeViewItem GetSelectedTest() method RebuildUIFilter (line 426) | public void RebuildUIFilter() method RepaintIfProjectPathChanged (line 435) | public void RepaintIfProjectPathChanged() method IsBusy (line 447) | protected abstract bool IsBusy(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/NUnitExtension/Attributes/AssetPipelineIgnore.cs class AssetPipelineIgnore (line 11) | internal static class AssetPipelineIgnore type AssetPipelineBackend (line 13) | internal enum AssetPipelineBackend class IgnoreInV1 (line 22) | internal class IgnoreInV1 : AssetPipelineIgnoreAttribute method IgnoreInV1 (line 24) | public IgnoreInV1(string ignoreReason) : base(AssetPipelineBackend.V... class IgnoreInV2 (line 30) | internal class IgnoreInV2 : AssetPipelineIgnoreAttribute method IgnoreInV2 (line 32) | public IgnoreInV2(string ignoreReason) : base(AssetPipelineBackend.V... class AssetPipelineIgnoreAttribute (line 35) | [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | A... method AssetPipelineIgnoreAttribute (line 46) | public AssetPipelineIgnoreAttribute(AssetPipelineBackend backend, st... method ApplyToTest (line 52) | public void ApplyToTest(Test test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/NUnitExtension/TestRunnerStateSerializer.cs class TestRunnerStateSerializer (line 12) | [Serializable] method ShouldRestore (line 44) | public bool ShouldRestore() method SaveContext (line 49) | public void SaveContext() method RestoreContext (line 81) | public void RestoreContext() method CanRestoreFromScriptableObject (line 98) | public bool CanRestoreFromScriptableObject(Type requestedType) method RestoreScriptableObjectInstance (line 107) | public ScriptableObject RestoreScriptableObjectInstance() method CanRestoreFromJson (line 121) | public bool CanRestoreFromJson(Type requestedType) method RestoreClassFromJson (line 130) | public void RestoreClassFromJson(ref object instance) method OnPlayModeStateChanged (line 142) | private void OnPlayModeStateChanged(PlayModeStateChange state) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/RequireApiProfileAttribute.cs class RequireApiProfileAttribute (line 9) | [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | Att... method RequireApiProfileAttribute (line 14) | public RequireApiProfileAttribute(params ApiCompatibilityLevel[] apiPr... method ApplyToTest (line 19) | void IApplyToTest.ApplyToTest(Test test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/RequirePlatformSupportAttribute.cs class RequirePlatformSupportAttribute (line 9) | [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | Att... method RequirePlatformSupportAttribute (line 12) | public RequirePlatformSupportAttribute(params BuildTarget[] platforms) method ApplyToTest (line 19) | void IApplyToTest.ApplyToTest(Test test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestBuildAssemblyFilter.cs class TestBuildAssemblyFilter (line 6) | internal class TestBuildAssemblyFilter : IFilterBuildAssemblies method OnFilterAssemblies (line 12) | public string[] OnFilterAssemblies(BuildOptions buildOptions, string[]... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/AttributeFinderBase.cs class AttributeFinderBase (line 10) | internal abstract class AttributeFinderBase method Search (line 12) | public abstract IEnumerable Search(ITest tests, ITestFilter filt... method AttributeFinderBase (line 18) | protected AttributeFinderBase(Func typeSelector) method Search (line 23) | public override IEnumerable Search(ITest tests, ITestFilter filt... method GetMatchingTests (line 35) | private static void GetMatchingTests(ITest tests, ITestFilter filter, ... method IsTestEnabledOnPlatform (line 54) | private static bool IsTestEnabledOnPlatform(ITest test, RuntimePlatfor... method GetTypesFromPrebuildAttributes (line 77) | private IEnumerable GetTypesFromPrebuildAttributes(IEnumerable GetTypesFromInterface(IEnumerable : AttributeFinderBas... method Search (line 12) | public abstract IEnumerable Search(ITest tests, ITestFilter filt... method AttributeFinderBase (line 18) | protected AttributeFinderBase(Func typeSelector) method Search (line 23) | public override IEnumerable Search(ITest tests, ITestFilter filt... method GetMatchingTests (line 35) | private static void GetMatchingTests(ITest tests, ITestFilter filter, ... method IsTestEnabledOnPlatform (line 54) | private static bool IsTestEnabledOnPlatform(ITest test, RuntimePlatfor... method GetTypesFromPrebuildAttributes (line 77) | private IEnumerable GetTypesFromPrebuildAttributes(IEnumerable GetTypesFromInterface(IEnumerable() where T : ScriptableObject, ITestRunnerL... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/EditModeLauncherContextSettings.cs class EditModeLauncherContextSettings (line 6) | internal class EditModeLauncherContextSettings : IDisposable method EditModeLauncherContextSettings (line 10) | public EditModeLauncherContextSettings() method Dispose (line 15) | public void Dispose() method SetupProjectParameters (line 20) | private void SetupProjectParameters() method CleanupProjectParameters (line 26) | private void CleanupProjectParameters() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/AndroidPlatformSetup.cs class AndroidPlatformSetup (line 7) | internal class AndroidPlatformSetup : IPlatformSetup method Setup (line 14) | public void Setup() method PostBuildAction (line 30) | public void PostBuildAction() method PostSuccessfulBuildAction (line 35) | public void PostSuccessfulBuildAction() method CleanUp (line 56) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/ApplePlatformSetup.cs class ApplePlatformSetup (line 7) | [Serializable] method ApplePlatformSetup (line 13) | public ApplePlatformSetup(BuildTarget buildTarget) method Setup (line 17) | public void Setup() method PostBuildAction (line 24) | public void PostBuildAction() method PostSuccessfulBuildAction (line 30) | public void PostSuccessfulBuildAction() method CleanUp (line 34) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/IPlatformSetup.cs type IPlatformSetup (line 3) | internal interface IPlatformSetup method Setup (line 5) | void Setup(); method PostBuildAction (line 6) | void PostBuildAction(); method PostSuccessfulBuildAction (line 7) | void PostSuccessfulBuildAction(); method CleanUp (line 8) | void CleanUp(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/LuminPlatformSetup.cs class LuminPlatformSetup (line 7) | internal class LuminPlatformSetup : IPlatformSetup method Setup (line 12) | public void Setup() method PostBuildAction (line 16) | public void PostBuildAction() method PostSuccessfulBuildAction (line 20) | public void PostSuccessfulBuildAction() method CleanUp (line 42) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/PlatformSpecificSetup.cs class PlatformSpecificSetup (line 7) | [Serializable] method PlatformSpecificSetup (line 33) | public PlatformSpecificSetup() method PlatformSpecificSetup (line 37) | public PlatformSpecificSetup(BuildTarget target) method Setup (line 42) | public void Setup() method PostBuildAction (line 54) | public void PostBuildAction() method PostSuccessfulBuildAction (line 66) | public void PostSuccessfulBuildAction() method CleanUp (line 78) | public void CleanUp() method GetSetup (line 90) | private IDictionary GetSetup() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/SwitchPlatformSetup.cs class SwitchPlatformSetup (line 3) | internal class SwitchPlatformSetup : IPlatformSetup method Setup (line 5) | public void Setup() method PostBuildAction (line 21) | public void PostBuildAction() method PostSuccessfulBuildAction (line 25) | public void PostSuccessfulBuildAction() method CleanUp (line 29) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/UwpPlatformSetup.cs class UwpPlatformSetup (line 5) | internal class UwpPlatformSetup : IPlatformSetup method Setup (line 11) | public void Setup() method PostBuildAction (line 34) | public void PostBuildAction() method PostSuccessfulBuildAction (line 38) | public void PostSuccessfulBuildAction() method CleanUp (line 42) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlatformSetup/XboxOnePlatformSetup.cs class XboxOnePlatformSetup (line 3) | internal class XboxOnePlatformSetup : IPlatformSetup method Setup (line 9) | public void Setup() method PostBuildAction (line 24) | public void PostBuildAction() method PostSuccessfulBuildAction (line 28) | public void PostSuccessfulBuildAction() method CleanUp (line 32) | public void CleanUp() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlayerLauncher.cs class TestLaunchFailedException (line 15) | internal class TestLaunchFailedException : Exception method TestLaunchFailedException (line 17) | public TestLaunchFailedException() {} method TestLaunchFailedException (line 18) | public TestLaunchFailedException(string message) : base(message) {} class PlayerLauncher (line 21) | [Serializable] method PlayerLauncher (line 29) | public PlayerLauncher(PlaymodeTestsControllerSettings settings, BuildT... method Run (line 41) | public override void Run() method PrepareScene (line 86) | public Scene PrepareScene(string sceneName) method BuildAndRunPlayer (line 97) | private static bool BuildAndRunPlayer(PlayerLauncherBuildOptions build... method GetBuildOptions (line 121) | private PlayerLauncherBuildOptions GetBuildOptions(Scene scene) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherBuildOptions.cs class PlayerLauncherBuildOptions (line 5) | internal class PlayerLauncherBuildOptions method ToString (line 10) | public override string ToString() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlayerLauncherContextSettings.cs class PlayerLauncherContextSettings (line 7) | internal class PlayerLauncherContextSettings : IDisposable method PlayerLauncherContextSettings (line 26) | public PlayerLauncherContextSettings(ITestRunSettings overloadSettings) method Dispose (line 37) | public void Dispose() method SetupProjectParameters (line 51) | private void SetupProjectParameters() method CleanupProjectParameters (line 87) | private void CleanupProjectParameters() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PlaymodeLauncher.cs class PlaymodeLauncher (line 12) | internal class PlaymodeLauncher : RuntimeTestLauncherBase method PlaymodeLauncher (line 23) | public PlaymodeLauncher(PlaymodeTestsControllerSettings settings) method Run (line 28) | public override void Run() method UpdateCallback (line 61) | public void UpdateCallback() class BackgroundWatcher (line 90) | [InitializeOnLoad] method BackgroundWatcher (line 93) | static BackgroundWatcher() method OnPlayModeStateChanged (line 98) | private static void OnPlayModeStateChanged(PlayModeStateChange state) method ReopenOriginalScene (line 119) | protected static void ReopenOriginalScene(PlaymodeTestsController runner) method AddEventHandler (line 124) | public void AddEventHandler() where T : ScriptableObject, ITestRunn... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PostbuildCleanupAttributeFinder.cs class PostbuildCleanupAttributeFinder (line 5) | internal class PostbuildCleanupAttributeFinder : AttributeFinderBase attribute... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/PrebuildSetupAttributeFinder.cs class PrebuildSetupAttributeFinder (line 5) | internal class PrebuildSetupAttributeFinder : AttributeFinderBase attribute.... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/RemotePlayerLogController.cs class RemotePlayerLogController (line 9) | [Serializable] method SetBuildTarget (line 18) | public void SetBuildTarget(BuildTarget buildTarget) method SetLogsDirectory (line 23) | public void SetLogsDirectory(string dir) method StartLogWriters (line 28) | public void StartLogWriters() method StopLogWriters (line 42) | public void StopLogWriters() method GetDeploymentTargetLoggers (line 53) | private Dictionary GetDeploymentTarget... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/RemotePlayerTestController.cs class RemoteTestRunController (line 12) | [Serializable] method Init (line 24) | public void Init(BuildTarget buildTarget) method DelegateEditorConnectionEvents (line 37) | private void DelegateEditorConnectionEvents() method RunStarted (line 47) | private void RunStarted(MessageEventArgs messageEventArgs) method RunFinished (line 53) | private void RunFinished(MessageEventArgs messageEventArgs) method TestStarted (line 61) | private void TestStarted(MessageEventArgs messageEventArgs) method TestFinished (line 66) | private void TestFinished(MessageEventArgs messageEventArgs) method PostBuildAction (line 71) | public void PostBuildAction() method PostSuccessfulBuildAction (line 76) | public void PostSuccessfulBuildAction() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/RemoteTestResultReciever.cs class RemoteTestResultReciever (line 9) | [Serializable] method RunStarted (line 12) | public void RunStarted(MessageEventArgs messageEventArgs) method RunFinished (line 16) | public void RunFinished(MessageEventArgs messageEventArgs) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/RuntimeTestLauncherBase.cs class RuntimeTestLauncherBase (line 16) | internal abstract class RuntimeTestLauncherBase : TestLauncherBase method CreateBootstrapScene (line 18) | protected Scene CreateBootstrapScene(string sceneName, Action(this PlaymodeTestsCo... method AddEventHandlerScriptableObject (line 72) | internal static T AddEventHandlerScriptableObject(this PlaymodeTest... method AddEventHandlerScriptableObject (line 79) | internal static void AddEventHandlerScriptableObject(this PlaymodeTest... method SetListeners (line 84) | private static void SetListeners(PlaymodeTestsController controller, I... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestLaunchers/TestLauncherBase.cs class TestLauncherBase (line 8) | internal abstract class TestLauncherBase method Run (line 10) | public abstract void Run(); method ExecutePreBuildSetupMethods (line 17) | protected bool ExecutePreBuildSetupMethods(ITest tests, ITestFilter te... method ExecutePostBuildCleanupMethods (line 24) | public void ExecutePostBuildCleanupMethods(ITest tests, ITestFilter te... method ExecutePostBuildCleanupMethods (line 29) | public static void ExecutePostBuildCleanupMethods(ITest tests, ITestFi... method ExecuteMethods (line 36) | private static bool ExecuteMethods(ITest tests, ITestFilter testRun... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestResultSerializer.cs class TestResultSerializer (line 10) | [Serializable] method MakeFromTestResult (line 36) | public static TestResultSerializer MakeFromTestResult(ITestResult result) method RestoreTestResult (line 52) | public void RestoreTestResult(TestResult result) method IsPassed (line 66) | public bool IsPassed() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/EditModeRunnerCallback.cs class EditModeRunnerCallback (line 13) | internal class EditModeRunnerCallback : ScriptableObject, ITestRunnerLis... method OnDestroy (line 31) | public void OnDestroy() method RunStarted (line 36) | public void RunStarted(ITest testsToRun) method OnEnable (line 46) | public void OnEnable() method Setup (line 54) | private void Setup() method BeforeAssemblyReload (line 63) | private void BeforeAssemblyReload() method DisplayProgressBar (line 72) | private void DisplayProgressBar() method LogReceived (line 85) | private static void LogReceived(string message, string stacktrace, Log... method WaitForExitPlaymode (line 91) | private static void WaitForExitPlaymode(PlayModeStateChange state) method RunFinished (line 104) | public void RunFinished(ITestResult result) method CleanUp (line 125) | private void CleanUp() method TestStarted (line 137) | public void TestStarted(ITest test) method TestFinished (line 153) | public void TestFinished(ITestResult result) method PerformUndo (line 161) | private static void PerformUndo(int undoGroup) method GetTestsExpectedToRun (line 171) | private static List GetTestsExpectedToRun(ITest test, ITestFil... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallback.cs class RerunCallback (line 8) | internal class RerunCallback : ScriptableObject, ICallbacks method RunFinished (line 13) | public void RunFinished(ITestResultAdaptor result) method WaitForExitPlaymode (line 45) | private static void WaitForExitPlaymode(PlayModeStateChange state) method ExecuteTestRunnerAPI (line 53) | private static void ExecuteTestRunnerAPI() method TestStarted (line 71) | public void TestStarted(ITestAdaptor test) method TestFinished (line 75) | public void TestFinished(ITestResultAdaptor result) method RunStarted (line 79) | public void RunStarted(ITestAdaptor testsToRun) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallbackData.cs class RerunCallbackData (line 7) | internal class RerunCallbackData : ScriptableSingleton FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/RerunCallbackInitializer.cs class RerunCallbackInitializer (line 6) | [InitializeOnLoad] method RerunCallbackInitializer (line 9) | static RerunCallbackInitializer() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/TestRunnerCallback.cs class TestRunnerCallback (line 7) | internal class TestRunnerCallback : ScriptableObject, ITestRunnerListener method RunStarted (line 9) | public void RunStarted(ITest testsToRun) method OnPlayModeStateChanged (line 14) | private void OnPlayModeStateChanged(PlayModeStateChange state) method RunFinished (line 24) | public void RunFinished(ITestResult testResults) method TestStarted (line 29) | public void TestStarted(ITest testName) method TestFinished (line 33) | public void TestFinished(ITestResult test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Callbacks/WindowResultUpdater.cs class WindowResultUpdater (line 5) | internal class WindowResultUpdater : ICallbacks method RunStarted (line 7) | public void RunStarted(ITestAdaptor testsToRun) method RunFinished (line 11) | public void RunFinished(ITestResultAdaptor testResults) method TestStarted (line 19) | public void TestStarted(ITestAdaptor testName) method TestFinished (line 23) | public void TestFinished(ITestResultAdaptor test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/EditModePCHelper.cs class EditModePcHelper (line 7) | internal class EditModePcHelper : TestCommandPcHelper method SetEnumeratorPC (line 9) | public override void SetEnumeratorPC(IEnumerator enumerator, int pc) method GetEnumeratorPC (line 14) | public override int GetEnumeratorPC(IEnumerator enumerator) method GetPCFieldInfo (line 23) | private FieldInfo GetPCFieldInfo(IEnumerator enumerator) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/EditModeRunner.cs type IUnityTestAssemblyRunnerFactory (line 18) | internal interface IUnityTestAssemblyRunnerFactory method Create (line 20) | IUnityTestAssemblyRunner Create(TestPlatform testPlatform, WorkItemFac... class UnityTestAssemblyRunnerFactory (line 23) | internal class UnityTestAssemblyRunnerFactory : IUnityTestAssemblyRunner... method Create (line 25) | public IUnityTestAssemblyRunner Create(TestPlatform testPlatform, Work... class EditModeRunner (line 31) | [Serializable] method Init (line 93) | public void Init(TestRunnerFilter filter, TestPlatform platform) method InitRunner (line 102) | private void InitRunner() method OnEnable (line 116) | public void OnEnable() method TestStartedEvent (line 136) | public void TestStartedEvent(ITest test) method TestFinishedEvent (line 141) | public void TestFinishedEvent(ITestResult testResult) method Run (line 147) | public void Run() method OnBeforeAssemblyReload (line 190) | private void OnBeforeAssemblyReload() method MoveNextAndUpdateYieldObject (line 221) | private bool MoveNextAndUpdateYieldObject() method TestConsumer (line 254) | private void TestConsumer() method CompleteTestRun (line 275) | private void CompleteTestRun() method OnRestoringTest (line 288) | private void OnRestoringTest() method IsCancelled (line 297) | private static bool IsCancelled() method InvokeDelegator (line 302) | private void InvokeDelegator() method CompilationFailureWatch (line 345) | private void CompilationFailureWatch() method PrepareForDomainReload (line 359) | private void PrepareForDomainReload() method AddEventHandler (line 368) | public T AddEventHandler() where T : ScriptableObject, ITestRunnerL... method AddListeners (line 379) | private void AddListeners(ITestRunnerListener eventHandler) method Dispose (line 387) | public void Dispose() method OnRunCancel (line 406) | public void OnRunCancel() method GetLoadedTests (line 413) | public ITest GetLoadedTests() method GetFilter (line 418) | public ITestFilter GetFilter() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/EditmodeWorkItemFactory.cs class EditmodeWorkItemFactory (line 7) | internal class EditmodeWorkItemFactory : WorkItemFactory method Create (line 9) | protected override UnityWorkItem Create(TestMethod method, ITestFilter... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/EditorEnumeratorTestWorkItem.cs class EditorEnumeratorTestWorkItem (line 13) | internal class EditorEnumeratorTestWorkItem : UnityWorkItem method EditorEnumeratorTestWorkItem (line 17) | public EditorEnumeratorTestWorkItem(TestMethod test, ITestFilter filter) method FindFirstIEnumerableTestMethodCommand (line 25) | private static IEnumerableTestMethodCommand FindFirstIEnumerableTestMe... method PerformWork (line 45) | protected override IEnumerable PerformWork() method IsCancelledRun (line 176) | private bool IsCancelledRun() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/EnumeratorStepHelper.cs class EnumeratorStepHelper (line 6) | internal class EnumeratorStepHelper method SetEnumeratorPC (line 10) | public static void SetEnumeratorPC(int pc) method GetEnumeratorPC (line 22) | public static int GetEnumeratorPC(IEnumerator enumerator) method UpdateEnumeratorPcIfNeeded (line 31) | public static bool UpdateEnumeratorPcIfNeeded(IEnumerator enumerator) method GetPCFieldInfo (line 42) | private static FieldInfo GetPCFieldInfo(IEnumerator enumerator) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Messages/EnterPlayMode.cs class EnterPlayMode (line 7) | public class EnterPlayMode : IEditModeTestYieldInstruction method EnterPlayMode (line 12) | public EnterPlayMode(bool expectDomainReload = true) method Perform (line 17) | public IEnumerator Perform() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Messages/ExitPlayMode.cs class ExitPlayMode (line 7) | public class ExitPlayMode : IEditModeTestYieldInstruction method ExitPlayMode (line 12) | public ExitPlayMode() method Perform (line 18) | public IEnumerator Perform() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Messages/RecompileScripts.cs class RecompileScripts (line 7) | internal class RecompileScripts : IEditModeTestYieldInstruction method RecompileScripts (line 9) | public RecompileScripts() : this(true) method RecompileScripts (line 13) | public RecompileScripts(bool expectScriptCompilation) : this(expectScr... method RecompileScripts (line 17) | public RecompileScripts(bool expectScriptCompilation, bool expectScrip... method Perform (line 30) | public IEnumerator Perform() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Messages/WaitForDomainReload.cs class WaitForDomainReload (line 7) | internal class WaitForDomainReload : IEditModeTestYieldInstruction method WaitForDomainReload (line 9) | public WaitForDomainReload() method Perform (line 17) | public IEnumerator Perform() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/TestFileCleanupVerifier.cs class TestFileCleanupVerifier (line 9) | [Serializable] method RegisterExistingFiles (line 39) | public void RegisterExistingFiles() method VerifyNoNewFilesAdded (line 50) | public void VerifyNoNewFilesAdded() method LogWarningForFilesIfAny (line 62) | void LogWarningForFilesIfAny(IEnumerable filePaths) method LogAction (line 81) | private void LogAction(object obj) method GetAllFilesInAssetsDirectory (line 93) | private IEnumerable GetAllFilesInAssetsDirectory() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/CachingTestListProvider.cs class CachingTestListProvider (line 9) | internal class CachingTestListProvider method CachingTestListProvider (line 14) | public CachingTestListProvider(ITestListProvider innerTestListProvider... method GetTestListAsync (line 21) | public IEnumerator GetTestListAsync(TestPlatform platform) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/EditorAssembliesProxy.cs class EditorAssembliesProxy (line 6) | internal class EditorAssembliesProxy : IEditorAssembliesProxy FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/EditorAssemblyWrapper.cs class EditorAssemblyWrapper (line 6) | internal class EditorAssemblyWrapper : AssemblyWrapper method EditorAssemblyWrapper (line 8) | public EditorAssemblyWrapper(Assembly assembly) method GetReferencedAssemblies (line 11) | public override AssemblyName[] GetReferencedAssemblies() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/EditorCompilationInterfaceProxy.cs class EditorCompilationInterfaceProxy (line 5) | internal class EditorCompilationInterfaceProxy : IEditorCompilationInter... method GetAllEditorScriptAssemblies (line 7) | public ScriptAssembly[] GetAllEditorScriptAssemblies() method GetAllPrecompiledAssemblies (line 12) | public PrecompiledAssembly[] GetAllPrecompiledAssemblies() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/EditorLoadedTestAssemblyProvider.cs class EditorLoadedTestAssemblyProvider (line 10) | internal class EditorLoadedTestAssemblyProvider method EditorLoadedTestAssemblyProvider (line 20) | public EditorLoadedTestAssemblyProvider(IEditorCompilationInterfacePro... method GetAssembliesGroupedByType (line 27) | public List GetAssembliesGroupedByType(TestPlatform ... method GetAssembliesGroupedByTypeAsync (line 37) | public IEnumerator> GetAssembliesGroupedByTypeA... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/IEditorAssembliesProxy.cs type IEditorAssembliesProxy (line 5) | internal interface IEditorAssembliesProxy FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/IEditorCompilationInterfaceProxy.cs type IEditorCompilationInterfaceProxy (line 5) | internal interface IEditorCompilationInterfaceProxy method GetAllEditorScriptAssemblies (line 7) | ScriptAssembly[] GetAllEditorScriptAssemblies(); method GetAllPrecompiledAssemblies (line 8) | PrecompiledAssembly[] GetAllPrecompiledAssemblies(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/ITestListCache.cs type ITestListCache (line 8) | interface ITestListCache method CacheTest (line 10) | void CacheTest(TestPlatform platform, ITest test); method GetTestFromCacheAsync (line 11) | IEnumerator GetTestFromCacheAsync(TestPlatform platform); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/ITestListCacheData.cs type ITestListCacheData (line 7) | interface ITestListCacheData FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/ITestListProvider.cs type ITestListProvider (line 7) | interface ITestListProvider method GetTestListAsync (line 9) | IEnumerator GetTestListAsync(TestPlatform platform); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/TestListCache.cs class TestListCache (line 9) | internal class TestListCache : ITestListCache method TestListCache (line 15) | public TestListCache(ITestAdaptorFactory testAdaptorFactory, IRemoteTe... method CacheTest (line 22) | public void CacheTest(TestPlatform platform, ITest test) method GetTestFromCacheAsync (line 38) | public IEnumerator GetTestFromCacheAsync(TestPlatform pl... method ScriptReloaded (line 57) | [Callbacks.DidReloadScripts] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunner/Utils/TestListCacheData.cs class TestListCacheData (line 8) | internal class TestListCacheData : ScriptableSingleton GetTestListAsync(TestPlatform platform) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunnerWindow.cs class TestRunnerWindow (line 9) | [Serializable] class Styles (line 12) | internal static class Styles method Styles (line 17) | static Styles() type TestRunnerMenuLabels (line 46) | private enum TestRunnerMenuLabels method ShowPlaymodeTestsRunnerWindowCodeBased (line 64) | [MenuItem("Window/General/Test Runner", false, 201, false)] method TestRunnerWindow (line 83) | static TestRunnerWindow() method InitBackgroundRunners (line 88) | private static void InitBackgroundRunners() method CompilationCallback (line 94) | [DidReloadScripts] method OnPlayModeStateChanged (line 100) | private static void OnPlayModeStateChanged(PlayModeStateChange state) method OnDestroy (line 110) | public void OnDestroy() method OnEnable (line 119) | private void OnEnable() method Enable (line 129) | private void Enable() method SelectTestListGUI (line 144) | private void SelectTestListGUI(int testTypeToolbarIndex) method StartRetrieveTestList (line 164) | private void StartRetrieveTestList() method OnGUI (line 176) | public void OnGUI() method AddItemsToMenu (line 232) | public void AddItemsToMenu(GenericMenu menu) method RebuildUIFilter (line 257) | public void RebuildUIFilter() method UpdateWindow (line 265) | public static void UpdateWindow() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestRunnerWindowSettings.cs class TestRunnerWindowSettings (line 3) | internal class TestRunnerWindowSettings method TestRunnerWindowSettings (line 9) | public TestRunnerWindowSettings(string prefsKey) method ToggleVerticalSplit (line 15) | public void ToggleVerticalSplit() method Save (line 21) | private void Save() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestSettings/ITestSettings.cs type ITestSettings (line 5) | internal interface ITestSettings : IDisposable method SetupProjectParameters (line 20) | void SetupProjectParameters(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestSettings/ITestSettingsDeserializer.cs type ITestSettingsDeserializer (line 3) | interface ITestSettingsDeserializer method GetSettingsFromJsonFile (line 5) | ITestSettings GetSettingsFromJsonFile(string jsonFilePath); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestSettings/TestSettings.cs class TestSettings (line 5) | internal class TestSettings : ITestSettings method Dispose (line 103) | public void Dispose() method SetupProjectParameters (line 116) | public void SetupProjectParameters() class TestSetting (line 124) | private abstract class TestSetting method Setup (line 126) | public abstract void Setup(TestSettings settings); method Cleanup (line 127) | public abstract void Cleanup(); method TestSetting (line 137) | public TestSetting(Func getFromSettings, Func ge... method Setup (line 144) | public override void Setup(TestSettings settings) method Cleanup (line 154) | public override void Cleanup() class TestSetting (line 130) | private class TestSetting : TestSetting method Setup (line 126) | public abstract void Setup(TestSettings settings); method Cleanup (line 127) | public abstract void Cleanup(); method TestSetting (line 137) | public TestSetting(Func getFromSettings, Func ge... method Setup (line 144) | public override void Setup(TestSettings settings) method Cleanup (line 154) | public override void Cleanup() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/TestSettings/TestSettingsDeserializer.cs class TestSettingsDeserializer (line 12) | internal class TestSettingsDeserializer : ITestSettingsDeserializer method TestSettingsDeserializer (line 28) | public TestSettingsDeserializer(Func testSettingsFactory) method GetSettingsFromJsonFile (line 33) | public ITestSettings GetSettingsFromJsonFile(string jsonFilePath) class SettingsMap (line 64) | private abstract class SettingsMap method SettingsMap (line 68) | protected SettingsMap(string key, Type type) method ApplyToSettings (line 74) | public abstract void ApplyToSettings(ITestSettings settings, object ... method SettingsMap (line 80) | public SettingsMap(string key, Action setter) : ba... method ApplyToSettings (line 85) | public override void ApplyToSettings(ITestSettings settings, object ... class SettingsMap (line 77) | private class SettingsMap : SettingsMap method SettingsMap (line 68) | protected SettingsMap(string key, Type type) method ApplyToSettings (line 74) | public abstract void ApplyToSettings(ITestSettings settings, object ... method SettingsMap (line 80) | public SettingsMap(string key, Action setter) : ba... method ApplyToSettings (line 85) | public override void ApplyToSettings(ITestSettings settings, object ... method SetEnumValue (line 91) | private static void SetEnumValue(string key, object value, Type type, ... method TryGetEnum (line 105) | private static bool TryGetEnum(string value, Type type, out object enu... method SetValue (line 119) | private static void SetValue(string key, object value, Type type, Acti... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/AssemblyCompilationErrorsMessage.cs class AssemblyCompilationErrorsMessage (line 3) | internal class AssemblyCompilationErrorsMessage : Message method AssemblyCompilationErrorsMessage (line 8) | public AssemblyCompilationErrorsMessage() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/ITestRunnerApiMapper.cs type ITestRunnerApiMapper (line 6) | interface ITestRunnerApiMapper method GetRunStateFromResultNunitXml (line 8) | string GetRunStateFromResultNunitXml(ITestResultAdaptor result); method GetTestStateFromResult (line 9) | TestState GetTestStateFromResult(ITestResultAdaptor result); method FlattenTestNames (line 10) | List FlattenTestNames(ITestAdaptor testsToRun); method MapTestToTestPlanMessage (line 11) | TestPlanMessage MapTestToTestPlanMessage(ITestAdaptor testsToRun); method MapTestToTestStartedMessage (line 12) | TestStartedMessage MapTestToTestStartedMessage(ITestAdaptor test); method TestResultToTestFinishedMessage (line 13) | TestFinishedMessage TestResultToTestFinishedMessage(ITestResultAdaptor... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/IUtpLogger.cs type IUtpLogger (line 3) | interface IUtpLogger method Log (line 5) | void Log(Message msg); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/IUtpMessageReporter.cs type IUtpMessageReporter (line 7) | internal interface IUtpMessageReporter method ReportAssemblyCompilationErrors (line 9) | void ReportAssemblyCompilationErrors(string assembly, IEnumerable FlattenTestNames(ITestAdaptor test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/TestStartedMessage.cs class TestStartedMessage (line 3) | internal class TestStartedMessage : Message method TestStartedMessage (line 8) | public TestStartedMessage() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/TestState.cs type TestState (line 4) | internal enum TestState FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/UnityTestProtocolListener.cs class UnityTestProtocolListener (line 6) | internal class UnityTestProtocolListener : ScriptableObject, ICallbacks method UnityTestProtocolListener (line 10) | public UnityTestProtocolListener() method RunStarted (line 15) | public void RunStarted(ITestAdaptor testsToRun) method RunFinished (line 20) | public void RunFinished(ITestResultAdaptor testResults) method TestStarted (line 25) | public void TestStarted(ITestAdaptor test) method TestFinished (line 30) | public void TestFinished(ITestResultAdaptor result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/UnityTestProtocolStarter.cs class UnityTestProtocolStarter (line 10) | [InitializeOnLoad] method UnityTestProtocolStarter (line 13) | static UnityTestProtocolStarter() method OnAssemblyCompilationFinished (line 25) | public static void OnAssemblyCompilationFinished(string assembly, Comp... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/UtpDebuglogger.cs class UtpDebugLogger (line 5) | class UtpDebugLogger : IUtpLogger method Log (line 7) | public void Log(Message msg) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEditor.TestRunner/UnityTestProtocol/UtpMessageReporter.cs class UtpMessageReporter (line 8) | internal class UtpMessageReporter : IUtpMessageReporter method UtpMessageReporter (line 13) | public UtpMessageReporter(IUtpLogger utpLogger) method ReportAssemblyCompilationErrors (line 19) | public void ReportAssemblyCompilationErrors(string assembly, IEnumerab... method ReportTestRunStarted (line 30) | public void ReportTestRunStarted(ITestAdaptor testsToRun) method ReportTestStarted (line 37) | public void ReportTestStarted(ITestAdaptor test) method ReportTestFinished (line 47) | public void ReportTestFinished(ITestResultAdaptor result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/AllocatingGCMemoryConstraint.cs class AllocatingGCMemoryConstraint (line 8) | public class AllocatingGCMemoryConstraint : Constraint class AllocatingGCMemoryResult (line 10) | private class AllocatingGCMemoryResult : ConstraintResult method AllocatingGCMemoryResult (line 13) | public AllocatingGCMemoryResult(IConstraint constraint, object actua... method WriteMessageTo (line 18) | public override void WriteMessageTo(MessageWriter writer) method ApplyTo (line 27) | private ConstraintResult ApplyTo(Action action, object original) method ApplyTo (line 57) | public override ConstraintResult ApplyTo(object obj) method ApplyTo (line 70) | public override ConstraintResult ApplyTo(ActualValueDelegate<... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs class ConstraintExtensions (line 5) | public static class ConstraintExtensions method AllocatingGCMemory (line 7) | public static AllocatingGCMemoryConstraint AllocatingGCMemory(this Con... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs class InvalidSignatureException (line 6) | internal class InvalidSignatureException : ResultStateException method InvalidSignatureException (line 8) | public InvalidSignatureException(string message) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/Is.cs class Is (line 3) | public class Is : NUnit.Framework.Is method AllocatingGCMemory (line 5) | public static AllocatingGCMemoryConstraint AllocatingGCMemory() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/LogAssert.cs class LogAssert (line 7) | public static class LogAssert method Expect (line 9) | public static void Expect(LogType type, string message) method Expect (line 14) | public static void Expect(LogType type, Regex message) method NoUnexpectedReceived (line 19) | public static void NoUnexpectedReceived() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs type ILogScope (line 6) | internal interface ILogScope : IDisposable FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs class LogEvent (line 3) | internal class LogEvent method ToString (line 13) | public override string ToString() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs class LogMatch (line 6) | [Serializable] method Matches (line 78) | public bool Matches(LogEvent log) method ToString (line 95) | public override string ToString() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/LogScope/LogScope.cs class LogScope (line 7) | internal class LogScope : IDisposable method HasCurrentLogScope (line 35) | internal static bool HasCurrentLogScope() method LogScope (line 40) | public LogScope() method Activate (line 49) | private void Activate() method Deactivate (line 57) | private void Deactivate() method RegisterScope (line 64) | private static void RegisterScope(LogScope logScope) method UnregisterScope (line 69) | private static void UnregisterScope(LogScope logScope) method AddLog (line 74) | public void AddLog(string message, string stacktrace, LogType type) method IsAllLogsHandled (line 129) | public bool IsAllLogsHandled() method GetUnhandledLog (line 137) | public LogEvent GetUnhandledLog() method IsNUnitResultStateException (line 145) | private static bool IsNUnitResultStateException(string stacktrace, Log... method IsFailingLog (line 153) | private static bool IsFailingLog(LogType type) method Dispose (line 166) | public void Dispose() method Dispose (line 172) | protected virtual void Dispose(bool disposing) method AnyFailingLogs (line 187) | internal bool AnyFailingLogs() method ProcessExpectedLogs (line 193) | internal void ProcessExpectedLogs() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs class UnexpectedLogMessageException (line 7) | internal class UnexpectedLogMessageException : ResultStateException method UnexpectedLogMessageException (line 11) | public UnexpectedLogMessageException(LogMatch log) method BuildMessage (line 17) | private static string BuildMessage(LogMatch log) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs class UnhandledLogMessageException (line 8) | internal class UnhandledLogMessageException : ResultStateException method UnhandledLogMessageException (line 13) | public UnhandledLogMessageException(LogEvent log) method BuildMessage (line 20) | private static string BuildMessage(LogEvent log) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs class UnityTestTimeoutException (line 6) | internal class UnityTestTimeoutException : ResultStateException method UnityTestTimeoutException (line 8) | public UnityTestTimeoutException(int timeout) method BuildMessage (line 13) | private static string BuildMessage(int timeout) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/ActionDelegator.cs class ActionDelegator (line 15) | internal class ActionDelegator : BaseDelegator method Delegate (line 18) | public object Delegate(Action action) method Delegate (line 23) | public object Delegate(Func action) method AssertState (line 41) | private void AssertState() method HasAction (line 49) | public bool HasAction() method Execute (line 54) | public void Execute(LogScope logScope) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs class TestEnumerator (line 9) | internal class TestEnumerator method TestEnumerator (line 16) | public TestEnumerator(ITestExecutionContext context, IEnumerator testE... method Execute (line 22) | public IEnumerator Execute() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs class UnityCombinatorialStrategy (line 8) | internal class UnityCombinatorialStrategy : CombinatorialStrategy, IComb... method GetTestCases (line 10) | public new IEnumerable GetTestCases(IEnumerable[] sources) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs class UnityPlatformAttribute (line 10) | [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | Att... method UnityPlatformAttribute (line 18) | public UnityPlatformAttribute() method UnityPlatformAttribute (line 24) | public UnityPlatformAttribute(params RuntimePlatform[] include) method ApplyToTest (line 30) | public void ApplyToTest(Test test) method IsPlatformSupported (line 40) | internal bool IsPlatformSupported(RuntimePlatform testTargetPlatform) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs class UnitySetUpAttribute (line 6) | [AttributeUsage(AttributeTargets.Method)] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs class UnityTearDownAttribute (line 6) | [AttributeUsage(AttributeTargets.Method)] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs class UnityTestAttribute (line 11) | [AttributeUsage(AttributeTargets.Method)] method UnityTestAttribute (line 14) | public UnityTestAttribute() : base(new UnityCombinatorialStrategy(), n... method BuildFrom (line 18) | TestMethod ISimpleTestBuilder.BuildFrom(IMethodInfo method, Test suite) method Wrap (line 33) | public TestCommand Wrap(TestCommand command) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs class BaseDelegator (line 7) | internal abstract class BaseDelegator method HandleResult (line 17) | protected object HandleResult() method WaitForSignal (line 31) | protected void WaitForSignal() method Abort (line 44) | public void Abort() method SetCurrentTestContext (line 49) | protected void SetCurrentTestContext() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs class BeforeAfterTestCommandBase (line 14) | internal abstract class BeforeAfterTestCommandBase : DelegatingTestCo... method BeforeAfterTestCommandBase (line 19) | protected BeforeAfterTestCommandBase(TestCommand innerCommand, string ... method InvokeBefore (line 31) | protected abstract IEnumerator InvokeBefore(T action, Test test, Unity... method InvokeAfter (line 33) | protected abstract IEnumerator InvokeAfter(T action, Test test, UnityT... method GetState (line 35) | protected abstract BeforeAfterTestCommandState GetState(UnityTestExecu... method ExecuteEnumerable (line 37) | public IEnumerable ExecuteEnumerable(ITestExecutionContext context) method Execute (line 172) | public override TestResult Execute(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs class BeforeAfterTestCommandState (line 6) | internal class BeforeAfterTestCommandState : ScriptableObject method Reset (line 20) | public void Reset() method StoreTestResult (line 35) | public void StoreTestResult(TestResult result) method ApplyTestResult (line 44) | public void ApplyTestResult(TestResult result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs class EnumerableApplyChangesToContextCommand (line 11) | internal class EnumerableApplyChangesToContextCommand : ApplyChangesToCo... method EnumerableApplyChangesToContextCommand (line 13) | public EnumerableApplyChangesToContextCommand(TestCommand innerCommand... method ExecuteEnumerable (line 16) | public IEnumerable ExecuteEnumerable(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs class EnumerableSetUpTearDownCommand (line 11) | internal class EnumerableSetUpTearDownCommand : BeforeAfterTestCommandBa... method EnumerableSetUpTearDownCommand (line 13) | public EnumerableSetUpTearDownCommand(TestCommand innerCommand) method GetMethodsWithAttributeFromFixture (line 23) | private static MethodInfo[] GetMethodsWithAttributeFromFixture(Type fi... method InvokeBefore (line 29) | protected override IEnumerator InvokeBefore(MethodInfo action, Test te... method InvokeAfter (line 34) | protected override IEnumerator InvokeAfter(MethodInfo action, Test tes... method GetState (line 39) | protected override BeforeAfterTestCommandState GetState(UnityTestExecu... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs class EnumerableTestMethodCommand (line 14) | internal class EnumerableTestMethodCommand : TestCommand, IEnumerableTes... method EnumerableTestMethodCommand (line 18) | public EnumerableTestMethodCommand(TestMethod testMethod) method ExecuteEnumerable (line 24) | public IEnumerable ExecuteEnumerable(ITestExecutionContext context) method ExecuteEnumerableAndRecordExceptions (line 52) | private static IEnumerator ExecuteEnumerableAndRecordExceptions(IEnume... method Execute (line 81) | public override TestResult Execute(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs class ImmediateEnumerableCommand (line 9) | internal class ImmediateEnumerableCommand : DelegatingTestCommand method ImmediateEnumerableCommand (line 11) | public ImmediateEnumerableCommand(TestCommand innerCommand) method Execute (line 14) | public override TestResult Execute(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs class OuterUnityTestActionCommand (line 10) | internal class OuterUnityTestActionCommand : BeforeAfterTestCommandBase<... method OuterUnityTestActionCommand (line 12) | public OuterUnityTestActionCommand(TestCommand innerCommand) method GetUnityTestActionsFromMethod (line 22) | private static IOuterUnityTestAction[] GetUnityTestActionsFromMethod(M... method InvokeBefore (line 34) | protected override IEnumerator InvokeBefore(IOuterUnityTestAction acti... method InvokeAfter (line 39) | protected override IEnumerator InvokeAfter(IOuterUnityTestAction actio... method GetState (line 44) | protected override BeforeAfterTestCommandState GetState(UnityTestExecu... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs class SetUpTearDownCommand (line 13) | internal class SetUpTearDownCommand : BeforeAfterTestCommandBase method TestActionCommand (line 14) | public TestActionCommand(TestCommand innerCommand) method GetTestActionsFromMethod (line 24) | private static ITestAction[] GetTestActionsFromMethod(MethodInfo method) method InvokeBefore (line 36) | protected override IEnumerator InvokeBefore(ITestAction action, Test t... method InvokeAfter (line 42) | protected override IEnumerator InvokeAfter(ITestAction action, Test te... method GetState (line 48) | protected override BeforeAfterTestCommandState GetState(UnityTestExecu... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs class TestCommandPcHelper (line 6) | internal class TestCommandPcHelper method SetEnumeratorPC (line 8) | public virtual void SetEnumeratorPC(IEnumerator enumerator, int pc) method GetEnumeratorPC (line 13) | public virtual int GetEnumeratorPC(IEnumerator enumerator) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs class ConstructDelegator (line 14) | internal class ConstructDelegator method ConstructDelegator (line 26) | public ConstructDelegator(IStateSerializer stateSerializer) method HandleResult (line 31) | protected object HandleResult() method SetCurrentTestContext (line 45) | protected void SetCurrentTestContext() method Delegate (line 54) | public object Delegate(Type type, object[] arguments) method AssertState (line 70) | private void AssertState() method HasAction (line 78) | public bool HasAction() method Execute (line 83) | public void Execute(LogScope logScope) method DestroyCurrentTestObjectIfExists (line 134) | public void DestroyCurrentTestObjectIfExists() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs class AssemblyNameFilter (line 7) | internal class AssemblyNameFilter : ValueMatchFilter method AssemblyNameFilter (line 9) | public AssemblyNameFilter(string assemblyName) : base(assemblyName) {} method Match (line 11) | public override bool Match(ITest test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs class CategoryFilterExtended (line 9) | internal class CategoryFilterExtended : CategoryFilter method CategoryFilterExtended (line 13) | public CategoryFilterExtended(string name) : base(name) method Match (line 17) | public override bool Match(ITest test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs type IStateSerializer (line 5) | internal interface IStateSerializer method RestoreScriptableObjectInstance (line 7) | ScriptableObject RestoreScriptableObjectInstance(); method RestoreClassFromJson (line 8) | void RestoreClassFromJson(ref object instance); method CanRestoreFromJson (line 9) | bool CanRestoreFromJson(Type requestedType); method CanRestoreFromScriptableObject (line 10) | bool CanRestoreFromScriptableObject(Type requestedType); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs class CompositeWorkItem (line 16) | internal class CompositeWorkItem : UnityWorkItem method CompositeWorkItem (line 30) | public CompositeWorkItem(TestSuite suite, ITestFilter childFilter, Wor... method PerformWork (line 39) | protected override IEnumerable PerformWork() method CheckForCancellation (line 119) | private bool CheckForCancellation() method InitializeSetUpAndTearDownCommands (line 130) | private void InitializeSetUpAndTearDownCommands() method PerformOneTimeSetUp (line 156) | private void PerformOneTimeSetUp() method RunChildren (line 178) | private IEnumerable RunChildren() method CreateChildWorkItems (line 219) | private void CreateChildWorkItems() class UnityWorkItemOrderComparer (line 245) | private class UnityWorkItemOrderComparer : IComparer method Compare (line 247) | public int Compare(UnityWorkItem x, UnityWorkItem y) method SortChildren (line 262) | private void SortChildren() method SkipFixture (line 267) | private void SkipFixture(ResultState resultState, string message, stri... method SkipChildren (line 273) | private void SkipChildren(TestSuite suite, ResultState resultState, st... method PerformOneTimeTearDown (line 292) | private void PerformOneTimeTearDown() method GetSkipReason (line 297) | private string GetSkipReason() method GetProviderStackTrace (line 302) | private string GetProviderStackTrace() method CountDownChildTest (line 307) | private void CountDownChildTest() method Cancel (line 326) | public override void Cancel(bool force) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs class CoroutineTestWorkItem (line 11) | internal class CoroutineTestWorkItem : UnityWorkItem method CoroutineTestWorkItem (line 29) | public CoroutineTestWorkItem(TestMethod test, ITestFilter filter) method PerformWork (line 37) | protected override IEnumerable PerformWork() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs class EditModeTestCallbacks (line 14) | internal class EditModeTestCallbacks class DefaultTestWorkItem (line 19) | internal class DefaultTestWorkItem : UnityWorkItem method DefaultTestWorkItem (line 23) | public DefaultTestWorkItem(TestMethod test, ITestFilter filter) method BuildTestCommand (line 31) | private static TestCommand BuildTestCommand(TestMethod test) method PerformWork (line 70) | protected override IEnumerable PerformWork() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs class FailCommand (line 8) | internal class FailCommand : TestCommand method FailCommand (line 13) | public FailCommand(Test test, ResultState resultState, string message) method Execute (line 20) | public override TestResult Execute(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs type IEnumerableTestMethodCommand (line 6) | internal interface IEnumerableTestMethodCommand method ExecuteEnumerable (line 8) | IEnumerable ExecuteEnumerable(ITestExecutionContext context); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/PlaymodeWorkItemFactory.cs class PlaymodeWorkItemFactory (line 6) | internal class PlaymodeWorkItemFactory : WorkItemFactory method Create (line 8) | protected override UnityWorkItem Create(TestMethod method, ITestFilter... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs class RestoreTestContextAfterDomainReload (line 3) | internal class RestoreTestContextAfterDomainReload {} FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs class UnityLogCheckDelegatingCommand (line 11) | internal class UnityLogCheckDelegatingCommand : DelegatingTestCommand, I... method UnityLogCheckDelegatingCommand (line 13) | public UnityLogCheckDelegatingCommand(TestCommand innerCommand) method Execute (line 16) | public override TestResult Execute(ITestExecutionContext context) method ExecuteEnumerable (line 43) | public IEnumerable ExecuteEnumerable(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs type IUnityTestAssemblyRunner (line 11) | internal interface IUnityTestAssemblyRunner method GetCurrentContext (line 19) | UnityTestExecutionContext GetCurrentContext(); method Load (line 20) | ITest Load(Assembly[] assemblies, IDictionary settings); method Run (line 21) | IEnumerable Run(ITestListener listener, ITestFilter filter); method StopRun (line 22) | void StopRun(); class UnityTestAssemblyRunner (line 25) | internal class UnityTestAssemblyRunner : IUnityTestAssemblyRunner method GetCurrentContext (line 32) | public UnityTestExecutionContext GetCurrentContext() method UnityTestAssemblyRunner (line 59) | public UnityTestAssemblyRunner(UnityTestAssemblyBuilder builder, WorkI... method Load (line 66) | public ITest Load(Assembly[] assemblies, IDictionary s... method Run (line 76) | public IEnumerable Run(ITestListener listener, ITestFilter filter) method StopRun (line 88) | public void StopRun() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs class UnityTestExecutionContext (line 14) | internal class UnityTestExecutionContext : ITestExecutionContext method UnityTestExecutionContext (line 70) | public UnityTestExecutionContext() method UnityTestExecutionContext (line 76) | public UnityTestExecutionContext(UnityTestExecutionContext other) method IncrementAssertCount (line 118) | public void IncrementAssertCount() method AddFormatter (line 123) | public void AddFormatter(ValueFormatterFactory formatterFactory) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs class UnityWorkItem (line 13) | internal abstract class UnityWorkItem method UnityWorkItem (line 32) | protected UnityWorkItem(Test test, WorkItemFactory factory) method ShouldRestore (line 43) | protected static bool ShouldRestore(ITest loadedTest) method ShouldExecuteStartEvent (line 48) | protected bool ShouldExecuteStartEvent() method PerformWork (line 53) | protected abstract IEnumerable PerformWork(); method InitializeContext (line 55) | public void InitializeContext(UnityTestExecutionContext context) method Execute (line 67) | public virtual IEnumerable Execute() method WorkItemComplete (line 85) | protected void WorkItemComplete() method Cancel (line 107) | public virtual void Cancel(bool force) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs class UnityWorkItemDataHolder (line 5) | internal class UnityWorkItemDataHolder FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs class WorkItemFactory (line 7) | internal abstract class WorkItemFactory method Create (line 9) | public UnityWorkItem Create(ITest loadedTest, ITestFilter filter) method Create (line 26) | protected abstract UnityWorkItem Create(TestMethod method, ITestFilter... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs class TestExtensions (line 9) | internal static class TestExtensions method GetTestCategories (line 11) | private static IEnumerable GetTestCategories(this ITest test) method HasCategory (line 25) | public static bool HasCategory(this ITest test, string[] categoryFilter) method GetAllCategoriesFromTest (line 31) | public static List GetAllCategoriesFromTest(this ITest test) method ParseForNameDuplicates (line 41) | public static void ParseForNameDuplicates(this ITest test) method GetChildIndex (line 62) | public static int GetChildIndex(this ITest test) method HasChildIndex (line 68) | public static bool HasChildIndex(this ITest test) method GetAncestorPath (line 74) | static string GetAncestorPath(ITest test) method GetUniqueName (line 88) | public static string GetUniqueName(this ITest test) method GetFullName (line 104) | public static string GetFullName(ITest test) method GetSkipReason (line 114) | public static string GetSkipReason(this ITest test) method GetParentId (line 122) | public static string GetParentId(this ITest test) method GetParentUniqueName (line 130) | public static string GetParentUniqueName(this ITest test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs class TestResultExtensions (line 8) | internal static class TestResultExtensions method RecordPrefixedException (line 10) | public static void RecordPrefixedException(this TestResult testResult,... method RecordPrefixedError (line 53) | public static void RecordPrefixedError(this TestResult testResult, str... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs class UnityTestAssemblyBuilder (line 11) | internal class UnityTestAssemblyBuilder : DefaultTestAssemblyBuilder method UnityTestAssemblyBuilder (line 14) | public UnityTestAssemblyBuilder() method Build (line 19) | public ITest Build(Assembly[] assemblies, IDictionary ... method BuildAsync (line 29) | public IEnumerator BuildAsync(Assembly[] assemblies, IDictionar... method GetNUnitTestBuilderSettings (line 45) | public static Dictionary GetNUnitTestBuilderSettings(T... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs class PlayModeRunnerCallback (line 6) | [AddComponentMenu("")] method RunFinished (line 11) | public void RunFinished(ITestResult testResults) method TestFinished (line 22) | public void TestFinished(ITestResult result) method OnGUI (line 26) | public void OnGUI() method RunStarted (line 32) | public void RunStarted(ITest testsToRun) method TestStarted (line 37) | public void TestStarted(ITest test) method LogRecieved (line 41) | private void LogRecieved(string message, string stacktrace, LogType type) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs class RemoteTestResultSender (line 12) | [AddComponentMenu("")] class QueueData (line 15) | private class QueueData method Start (line 25) | public void Start() method EditorProccessedTheResult (line 31) | private void EditorProccessedTheResult(MessageEventArgs arg0) method SerializeObject (line 49) | private byte[] SerializeObject(object objectToSerialize) method RunStarted (line 54) | public void RunStarted(ITest testsToRun) method RunFinished (line 67) | public void RunFinished(ITestResult testResults) method TestStarted (line 76) | public void TestStarted(ITest test) method TestFinished (line 89) | public void TestFinished(ITestResult result) method SendDataRoutine (line 103) | public IEnumerator SendDataRoutine() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs class TestResultRenderer (line 8) | internal class TestResultRenderer class Styles (line 10) | private static class Styles method Styles (line 16) | static Styles() method TestResultRenderer (line 37) | public TestResultRenderer(ITestResult testResults) method GetFailedTests (line 43) | private void GetFailedTests(ITestResult testResults) method ShowResults (line 61) | public void ShowResults() method Draw (line 67) | public void Draw() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs class TestResultRendererCallback (line 5) | internal class TestResultRendererCallback : MonoBehaviour, ITestRunnerLi... method RunStarted (line 8) | public void RunStarted(ITest testsToRun) method RunFinished (line 12) | public void RunFinished(ITestResult testResults) method OnGUI (line 22) | public void OnGUI() method TestStarted (line 28) | public void TestStarted(ITest test) method TestFinished (line 32) | public void TestFinished(ITestResult result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs type ITestRunnerListener (line 7) | internal interface ITestRunnerListener method RunStarted (line 9) | void RunStarted(ITest testsToRun); method RunFinished (line 10) | void RunFinished(ITestResult testResults); method TestStarted (line 11) | void TestStarted(ITest test); method TestFinished (line 12) | void TestFinished(ITestResult result); class TestFinishedEvent (line 15) | [Serializable] class TestStartedEvent (line 18) | [Serializable] class RunFinishedEvent (line 21) | [Serializable] class RunStartedEvent (line 24) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs type IEditModeTestYieldInstruction (line 5) | public interface IEditModeTestYieldInstruction method Perform (line 10) | IEnumerator Perform(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs class PlaymodeTestsController (line 13) | [Serializable] method Start (line 49) | public IEnumerator Start() method IsControllerOnScene (line 57) | internal static bool IsControllerOnScene() method GetController (line 62) | internal static PlaymodeTestsController GetController() method TestRunnerCorotine (line 67) | public IEnumerator TestRunnerCorotine() method Run (line 83) | public IEnumerator Run() method Cleanup (line 107) | public void Cleanup() method TryCleanup (line 120) | public static void TryCleanup() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs class PlaymodeTestsControllerSettings (line 7) | [Serializable] method CreateRunnerSettings (line 16) | public static PlaymodeTestsControllerSettings CreateRunnerSettings(Tes... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs type IRemoteTestResultDataFactory (line 6) | internal interface IRemoteTestResultDataFactory method CreateFromTestResult (line 8) | RemoteTestResultDataWithTestData CreateFromTestResult(ITestResult resu... method CreateFromTest (line 9) | RemoteTestResultDataWithTestData CreateFromTest(ITest test); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs class PlayerConnectionMessageIds (line 5) | internal static class PlayerConnectionMessageIds FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestData.cs class RemoteTestData (line 9) | [Serializable] method RemoteTestData (line 30) | internal RemoteTestData(ITest test) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs class RemoteTestResultData (line 8) | [Serializable] method RemoteTestResultData (line 31) | internal RemoteTestResultData(ITestResult result) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs class RemoteTestResultDataFactory (line 8) | internal class RemoteTestResultDataFactory : IRemoteTestResultDataFactory method CreateFromTestResult (line 10) | public RemoteTestResultDataWithTestData CreateFromTestResult(ITestResu... method CreateFromTest (line 21) | public RemoteTestResultDataWithTestData CreateFromTest(ITest test) method CreateTestDataList (line 35) | private RemoteTestData[] CreateTestDataList(ITest test) method CreateTestResultDataList (line 43) | private static RemoteTestResultData[] CreateTestResultDataList(ITestRe... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs class RemoteTestResultDataWithTestData (line 9) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs class TestEnumeratorWrapper (line 10) | internal class TestEnumeratorWrapper method TestEnumeratorWrapper (line 14) | public TestEnumeratorWrapper(TestMethod testMethod) method GetEnumerator (line 19) | public IEnumerator GetEnumerator(ITestExecutionContext context) method HandleEnumerableTest (line 34) | private IEnumerator HandleEnumerableTest(ITestExecutionContext context) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs class TestListenerWrapper (line 5) | internal class TestListenerWrapper : ITestListener method TestListenerWrapper (line 10) | public TestListenerWrapper(TestStartedEvent testStartedEvent, TestFini... method TestStarted (line 16) | public void TestStarted(ITest test) method TestFinished (line 21) | public void TestFinished(ITestResult result) method TestOutput (line 26) | public void TestOutput(TestOutput output) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/TestPlatform.cs type TestPlatform (line 5) | [Flags] class TestPlatformEnumExtensions (line 14) | internal static class TestPlatformEnumExtensions method IsFlagIncluded (line 16) | public static bool IsFlagIncluded(this TestPlatform flags, TestPlatfor... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/TestRunner/TestRunnerFilter.cs class TestRunnerFilter (line 13) | [Serializable] method AssemblyNameFromPath (line 24) | public static string AssemblyNameFromPath(string path) method CategoryMatches (line 32) | private bool CategoryMatches(IEnumerable categories) method IDMatchesAssembly (line 46) | private bool IDMatchesAssembly(string id) method NameMatches (line 73) | private bool NameMatches(string name) method AreOptionalFiltersEmpty (line 94) | private bool AreOptionalFiltersEmpty() method NameMatchesExactly (line 105) | private bool NameMatchesExactly(string name) method ClearAncestors (line 121) | private static void ClearAncestors(IEnumerable newRe... method ClearResults (line 136) | public void ClearResults(List newResultList) method BuildNUnitFilter (line 151) | public ITestFilter BuildNUnitFilter() type IClearableResult (line 187) | internal interface IClearableResult method Clear (line 194) | void Clear(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs class AssemblyLoadProxy (line 5) | internal class AssemblyLoadProxy : IAssemblyLoadProxy method Load (line 7) | public IAssemblyWrapper Load(string assemblyString) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs class AssemblyWrapper (line 6) | internal class AssemblyWrapper : IAssemblyWrapper method AssemblyWrapper (line 8) | public AssemblyWrapper(Assembly assembly) method GetReferencedAssemblies (line 24) | public virtual AssemblyName[] GetReferencedAssemblies() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs type IAssemblyLoadProxy (line 3) | internal interface IAssemblyLoadProxy method Load (line 5) | IAssemblyWrapper Load(string assemblyString); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs type IAssemblyWrapper (line 5) | internal interface IAssemblyWrapper method GetReferencedAssemblies (line 9) | AssemblyName[] GetReferencedAssemblies(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs type IScriptingRuntimeProxy (line 3) | internal interface IScriptingRuntimeProxy method GetAllUserAssemblies (line 5) | string[] GetAllUserAssemblies(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/ITestAssemblyProvider.cs type ITestAssemblyProvider (line 5) | internal interface ITestAssemblyProvider method GetTestsWithNUnit (line 7) | ITest GetTestsWithNUnit(); method GetUserAssemblies (line 8) | IAssemblyWrapper[] GetUserAssemblies(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs class PlayerTestAssemblyProvider (line 9) | internal class PlayerTestAssemblyProvider method PlayerTestAssemblyProvider (line 17) | internal PlayerTestAssemblyProvider(IAssemblyLoadProxy assemblyLoadPro... method GetTestsWithNUnit (line 24) | public ITest GetTestsWithNUnit() method GetUserAssemblies (line 29) | public List GetUserAssemblies() method BuildTests (line 34) | protected static ITest BuildTests(TestPlatform testPlatform, IAssembly... method LoadAssemblies (line 41) | private void LoadAssemblies() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs class ScriptingRuntimeProxy (line 3) | internal class ScriptingRuntimeProxy : IScriptingRuntimeProxy method GetAllUserAssemblies (line 5) | public string[] GetAllUserAssemblies() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/AttributeHelper.cs class AttributeHelper (line 7) | internal static class AttributeHelper method GetTargetClassFromName (line 9) | internal static Type GetTargetClassFromName(string targetClassName, Ty... method ValidateTargetClass (line 31) | private static void ValidateTargetClass(Type targetClass, Type attribu... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs class ColorEqualityComparer (line 5) | public class ColorEqualityComparer : IEqualityComparer method ColorEqualityComparer (line 14) | private ColorEqualityComparer() : this(k_DefaultError) method ColorEqualityComparer (line 18) | public ColorEqualityComparer(float error) method Equals (line 23) | public bool Equals(Color expected, Color actual) method GetHashCode (line 31) | public int GetHashCode(Color color) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/CoroutineRunner.cs class CoroutineRunner (line 8) | internal class CoroutineRunner method CoroutineRunner (line 20) | public CoroutineRunner(MonoBehaviour playmodeTestsController, UnityTes... method HandleEnumerableTest (line 26) | public IEnumerator HandleEnumerableTest(IEnumerator testEnumerator) method StopAllRunningCoroutines (line 56) | private void StopAllRunningCoroutines() method ExMethod (line 69) | private IEnumerator ExMethod(IEnumerator e, int timeout) method StartTimer (line 84) | private IEnumerator StartTimer(IEnumerator coroutineToBeKilled, int ti... method HasFailedWithTimeout (line 93) | public bool HasFailedWithTimeout() method GetDefaultTimeout (line 98) | public int GetDefaultTimeout() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs class FloatEqualityComparer (line 5) | public class FloatEqualityComparer : IEqualityComparer method FloatEqualityComparer (line 13) | private FloatEqualityComparer() : this(k_DefaultError) {} method FloatEqualityComparer (line 15) | public FloatEqualityComparer(float allowedError) method Equals (line 20) | public bool Equals(float expected, float actual) method GetHashCode (line 25) | public int GetHashCode(float value) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs type IOuterUnityTestAction (line 9) | public interface IOuterUnityTestAction method BeforeTest (line 13) | IEnumerator BeforeTest(ITest test); method AfterTest (line 17) | IEnumerator AfterTest(ITest test); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs type IPostBuildCleanup (line 3) | public interface IPostBuildCleanup method Cleanup (line 5) | void Cleanup(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs type IPrebuildSetup (line 3) | public interface IPrebuildSetup method Setup (line 5) | void Setup(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs type IMonoBehaviourTest (line 3) | public interface IMonoBehaviourTest FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs class MonoBehaviourTest (line 3) | public class MonoBehaviourTest : CustomYieldInstruction where T : Mon... method MonoBehaviourTest (line 8) | public MonoBehaviourTest(bool dontDestroyOnLoad = true) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs class PostBuildCleanupAttribute (line 5) | [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] method PostBuildCleanupAttribute (line 8) | public PostBuildCleanupAttribute(Type targetClass) method PostBuildCleanupAttribute (line 13) | public PostBuildCleanupAttribute(string targetClassName) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs class PrebuildSetupAttribute (line 5) | [AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)] method PrebuildSetupAttribute (line 8) | public PrebuildSetupAttribute(Type targetClass) method PrebuildSetupAttribute (line 13) | public PrebuildSetupAttribute(string targetClassName) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs class QuaternionEqualityComparer (line 5) | public class QuaternionEqualityComparer : IEqualityComparer method QuaternionEqualityComparer (line 14) | private QuaternionEqualityComparer() : this(k_DefaultError) {} method QuaternionEqualityComparer (line 16) | public QuaternionEqualityComparer(float allowedError) method Equals (line 21) | public bool Equals(Quaternion expected, Quaternion actual) method GetHashCode (line 26) | public int GetHashCode(Quaternion quaternion) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/StacktraceFilter.cs class StackTraceFilter (line 6) | internal static class StackTraceFilter method Filter (line 22) | public static string Filter(string inputStackTrace) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Utils.cs class Utils (line 5) | public static class Utils method AreFloatsEqual (line 7) | public static bool AreFloatsEqual(float expected, float actual, float ... method AreFloatsEqualAbsoluteError (line 21) | public static bool AreFloatsEqualAbsoluteError(float expected, float a... method CreatePrimitive (line 31) | public static GameObject CreatePrimitive(PrimitiveType type) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs class Vector2ComparerWithEqualsOperator (line 5) | public class Vector2ComparerWithEqualsOperator : IEqualityComparer method Vector2ComparerWithEqualsOperator (line 10) | private Vector2ComparerWithEqualsOperator() {} method Equals (line 12) | public bool Equals(Vector2 expected, Vector2 actual) method GetHashCode (line 17) | public int GetHashCode(Vector2 vec2) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs class Vector2EqualityComparer (line 5) | public class Vector2EqualityComparer : IEqualityComparer method Vector2EqualityComparer (line 13) | private Vector2EqualityComparer() : this(k_DefaultError) method Vector2EqualityComparer (line 17) | public Vector2EqualityComparer(float error) method Equals (line 22) | public bool Equals(Vector2 expected, Vector2 actual) method GetHashCode (line 28) | public int GetHashCode(Vector2 vec2) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs class Vector3ComparerWithEqualsOperator (line 5) | public class Vector3ComparerWithEqualsOperator : IEqualityComparer method Vector3ComparerWithEqualsOperator (line 10) | private Vector3ComparerWithEqualsOperator() {} method Equals (line 12) | public bool Equals(Vector3 expected, Vector3 actual) method GetHashCode (line 17) | public int GetHashCode(Vector3 vec3) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs class Vector3EqualityComparer (line 6) | public class Vector3EqualityComparer : IEqualityComparer method Vector3EqualityComparer (line 14) | private Vector3EqualityComparer() : this(k_DefaultError) {} method Vector3EqualityComparer (line 15) | public Vector3EqualityComparer(float allowedError) method Equals (line 20) | public bool Equals(Vector3 expected, Vector3 actual) method GetHashCode (line 27) | public int GetHashCode(Vector3 vec3) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs class Vector4ComparerWithEqualsOperator (line 5) | public class Vector4ComparerWithEqualsOperator : IEqualityComparer method Vector4ComparerWithEqualsOperator (line 10) | private Vector4ComparerWithEqualsOperator() {} method Equals (line 12) | public bool Equals(Vector4 expected, Vector4 actual) method GetHashCode (line 17) | public int GetHashCode(Vector4 vec4) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.test-framework@1.0.13/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs class Vector4EqualityComparer (line 5) | public class Vector4EqualityComparer : IEqualityComparer method Vector4EqualityComparer (line 13) | private Vector4EqualityComparer() : this(k_DefaultError) {} method Vector4EqualityComparer (line 14) | public Vector4EqualityComparer(float allowedError) method Equals (line 19) | public bool Equals(Vector4 expected, Vector4 actual) method GetHashCode (line 27) | public int GetHashCode(Vector4 vec4) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/DropdownOptionListDrawer.cs class DropdownOptionListDrawer (line 8) | [CustomPropertyDrawer(typeof(TMP_Dropdown.OptionDataList), true)] method Init (line 13) | private void Init(SerializedProperty property) method OnGUI (line 26) | public override void OnGUI(Rect position, SerializedProperty property,... method DrawHeader (line 33) | private void DrawHeader(Rect rect) method DrawOptionData (line 38) | private void DrawOptionData(Rect rect, int index, bool isActive, bool ... method GetPropertyHeight (line 53) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/GlyphMetricsPropertyDrawer.cs class GlyphMetricsPropertyDrawer (line 10) | [CustomPropertyDrawer(typeof(GlyphMetrics))] method OnGUI (line 13) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 47) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/GlyphRectPropertyDrawer.cs class GlyphRectPropertyDrawer (line 10) | [CustomPropertyDrawer(typeof(GlyphRect))] method OnGUI (line 13) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 39) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_BaseEditorPanel.cs class TMP_BaseEditorPanel (line 6) | public abstract class TMP_BaseEditorPanel : Editor type Foldout (line 71) | protected struct Foldout method OnEnable (line 160) | protected virtual void OnEnable() method OnDisable (line 239) | protected virtual void OnDisable() method OnInspectorGUI (line 249) | public override void OnInspectorGUI() method OnSceneGUI (line 275) | public void OnSceneGUI() method DrawTextInput (line 346) | protected void DrawTextInput() method DrawMainSettings (line 404) | protected void DrawMainSettings() method DrawFont (line 426) | void DrawFont() method DrawColor (line 679) | void DrawColor() method DrawSpacing (line 808) | void DrawSpacing() method DrawAlignment (line 848) | void DrawAlignment() method DrawWrappingOverflow (line 865) | void DrawWrappingOverflow() method DrawExtraSettings (line 928) | protected abstract void DrawExtraSettings(); method DrawMargins (line 930) | protected void DrawMargins() method DrawGeometrySorting (line 942) | protected void DrawGeometrySorting() method DrawRichText (line 954) | protected void DrawRichText() method DrawParsing (line 963) | protected void DrawParsing() method DrawTextureMapping (line 979) | protected void DrawTextureMapping() method DrawKerning (line 1004) | protected void DrawKerning() method DrawPadding (line 1015) | protected void DrawPadding() method GetMaterialPresets (line 1030) | protected GUIContent[] GetMaterialPresets() method DrawMarginProperty (line 1052) | protected void DrawMarginProperty(SerializedProperty property, GUICont... method DrawPropertySlider (line 1102) | protected void DrawPropertySlider(GUIContent label, SerializedProperty... method IsMixSelectionTypes (line 1110) | protected abstract bool IsMixSelectionTypes(); method OnUndoRedo (line 1113) | protected abstract void OnUndoRedo(); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_BaseShaderGUI.cs class TMP_BaseShaderGUI (line 7) | public abstract class TMP_BaseShaderGUI : ShaderGUI class ShaderFeature (line 11) | protected class ShaderFeature method ReadState (line 35) | public void ReadState(Material material) method SetActive (line 49) | public void SetActive(bool active, Material material) method DoPopup (line 55) | public void DoPopup(MaterialEditor editor, Material material) method SetStateKeywords (line 67) | void SetStateKeywords(Material material) method TMP_BaseShaderGUI (line 110) | static TMP_BaseShaderGUI() method PrepareGUI (line 126) | void PrepareGUI() method OnGUI (line 143) | public override void OnGUI(MaterialEditor materialEditor, MaterialProp... method DoGUI (line 166) | protected abstract void DoGUI(); method BeginPanel (line 170) | protected bool BeginPanel(string panel, bool expanded) method BeginPanel (line 191) | protected bool BeginPanel(string panel, ShaderFeature feature, bool ex... method EndPanel (line 230) | public void EndPanel() method BeginProperty (line 237) | MaterialProperty BeginProperty(string name) method EndProperty (line 247) | bool EndProperty() method DoPopup (line 254) | protected void DoPopup(string name, string label, GUIContent[] options) method DoCubeMap (line 265) | protected void DoCubeMap(string name, string label) method DoTexture2D (line 270) | protected void DoTexture2D(string name, string label, bool withTilingO... method DoTexture (line 275) | void DoTexture(string name, string label, System.Type type, bool withT... method DoTilingOffset (line 305) | void DoTilingOffset(Rect rect, MaterialProperty property) method DoUVSpeed (line 353) | protected void DoUVSpeed(Rect rect, string[] names) method DoToggle (line 372) | protected void DoToggle(string name, string label) method DoFloat (line 383) | protected void DoFloat(string name, string label) method DoColor (line 396) | protected void DoColor(string name, string label) method DoFloat (line 407) | void DoFloat(Rect rect, string name, string label) method DoSlider (line 418) | protected void DoSlider(string name, string label) method DoVector3 (line 432) | protected void DoVector3(string name, string label) method DoVector (line 443) | protected void DoVector(string name, string label, GUIContent[] subLab... method DoDragAndDropBegin (line 469) | void DoDragAndDropBegin() method DoDragAndDropEnd (line 474) | void DoDragAndDropEnd() method PerformDrop (line 498) | void PerformDrop(Material droppedMaterial) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_BitmapShaderGUI.cs class TMP_BitmapShaderGUI (line 6) | public class TMP_BitmapShaderGUI : TMP_BaseShaderGUI method DoGUI (line 10) | protected override void DoGUI() method DoFacePanel (line 29) | void DoFacePanel() method DoDebugPanel (line 48) | void DoDebugPanel() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_CharacterPropertyDrawer.cs class TMP_CharacterPropertyDrawer (line 10) | [CustomPropertyDrawer(typeof(TMP_Character))] method OnGUI (line 21) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 155) | public override float GetPropertyHeight(SerializedProperty property, G... method DrawGlyph (line 160) | void DrawGlyph(Rect position, SerializedProperty property) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_ColorGradientAssetMenu.cs class TMP_ColorGradientAssetMenu (line 11) | public static class TMP_ColorGradientAssetMenu method CreateColorGradient (line 13) | [MenuItem("Assets/Create/TextMeshPro/Color Gradient", false, 115)] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_ColorGradientEditor.cs class TMP_ColorGradientEditor (line 8) | [CustomEditor(typeof(TMP_ColorGradient))] method OnEnable (line 17) | void OnEnable() method OnInspectorGUI (line 26) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_DropdownEditor.cs class DropdownEditor (line 8) | [CustomEditor(typeof(TMP_Dropdown), true)] method OnEnable (line 21) | protected override void OnEnable() method OnInspectorGUI (line 34) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_EditorCoroutine.cs class TMP_EditorCoroutine (line 13) | public class TMP_EditorCoroutine method TMP_EditorCoroutine (line 23) | TMP_EditorCoroutine(IEnumerator routine) method StartCoroutine (line 34) | public static TMP_EditorCoroutine StartCoroutine(IEnumerator routine) method Start (line 62) | void Start() method Stop (line 71) | public void Stop() method EditorUpdate (line 83) | void EditorUpdate() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_EditorPanel.cs class TMP_EditorPanel (line 7) | [CustomEditor(typeof(TextMeshPro), true), CanEditMultipleObjects] method OnEnable (line 21) | protected override void OnEnable() method DrawExtraSettings (line 32) | protected override void DrawExtraSettings() method DrawSortingLayer (line 61) | protected void DrawSortingLayer() method DrawOrthographicMode (line 101) | protected void DrawOrthographicMode() method DrawVolumetricSetup (line 109) | protected void DrawVolumetricSetup() method IsMixSelectionTypes (line 123) | protected override bool IsMixSelectionTypes() method OnUndoRedo (line 137) | protected override void OnUndoRedo() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_EditorUtility.cs class TMP_EditorUtility (line 12) | public static class TMP_EditorUtility method GetGameview (line 53) | private static void GetGameview() method RepaintAll (line 61) | public static void RepaintAll() method CreateAsset (line 83) | public static T CreateAsset(string name) where T : ScriptableObject method FindMaterialReferences (line 110) | public static Material[] FindMaterialReferences(TMP_FontAsset fontAsset) method FindMatchingFontAsset (line 142) | public static TMP_FontAsset FindMatchingFontAsset(Material mat) method GetPackageRelativePath (line 160) | private static string GetPackageRelativePath() method GetPackageFullPath (line 193) | private static string GetPackageFullPath() method ValidateLocation (line 232) | private static string ValidateLocation(string[] paths, string projectP... method GetDecimalCharacterSequence (line 254) | public static string GetDecimalCharacterSequence(int[] characterSet) method GetUnicodeCharacterSequence (line 297) | public static string GetUnicodeCharacterSequence(int[] characterSet) method DrawBox (line 341) | public static void DrawBox(Rect rect, float thickness, Color color) method GetHorizontalAlignmentGridValue (line 355) | public static int GetHorizontalAlignmentGridValue(int value) method GetVerticalAlignmentGridValue (line 378) | public static int GetVerticalAlignmentGridValue(int value) method DrawColorProperty (line 396) | public static void DrawColorProperty(Rect rect, SerializedProperty pro... method EditorToggle (line 426) | public static bool EditorToggle(Rect position, bool value, GUIContent ... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_FontAssetEditor.cs class FontWeightDrawer (line 13) | [CustomPropertyDrawer(typeof(TMP_FontWeightPair))] method OnGUI (line 16) | public override void OnGUI(Rect position, SerializedProperty property,... class TMP_FontAssetEditor (line 43) | [CustomEditor(typeof(TMP_FontAsset))] type UI_PanelState (line 46) | private struct UI_PanelState type AtlasSettings (line 58) | private struct AtlasSettings type Warning (line 111) | private struct Warning method OnEnable (line 197) | public void OnEnable() method OnDisable (line 265) | public void OnDisable() method OnInspectorGUI (line 279) | public override void OnInspectorGUI() method CleanFallbackFontAssetTable (line 1279) | void CleanFallbackFontAssetTable() method SavedAtlasGenerationSettings (line 1307) | void SavedAtlasGenerationSettings() method RestoreAtlasGenerationSettings (line 1316) | void RestoreAtlasGenerationSettings() method UpdateFontAssetCreationSettings (line 1326) | void UpdateFontAssetCreationSettings() method UpdateCharacterData (line 1336) | void UpdateCharacterData(SerializedProperty property, int index) method UpdateGlyphData (line 1358) | void UpdateGlyphData(SerializedProperty property, int index) method DisplayPageNavigation (line 1374) | void DisplayPageNavigation(ref int currentPage, int arraySize, int ite... method AddNewGlyph (line 1413) | bool AddNewGlyph(int srcIndex, int dstGlyphID) method RemoveGlyphFromList (line 1448) | void RemoveGlyphFromList(int index) method AddNewCharacter (line 1474) | bool AddNewCharacter(int srcIndex, int dstGlyphID) method RemoveCharacterFromList (line 1505) | void RemoveCharacterFromList(int index) method DoSelectionCheck (line 1519) | private bool DoSelectionCheck(Rect selectionArea) method GetValueRecord (line 1538) | TMP_GlyphValueRecord GetValueRecord(SerializedProperty property) method RemoveAdjustmentPairFromList (line 1549) | void RemoveAdjustmentPairFromList(int index) method CopyGlyphSerializedProperty (line 1566) | void CopyGlyphSerializedProperty(SerializedProperty srcGlyph, ref Seri... method CopyCharacterSerializedProperty (line 1595) | void CopyCharacterSerializedProperty(SerializedProperty source, ref Se... method SearchGlyphTable (line 1613) | void SearchGlyphTable (string searchPattern, ref List searchResults) method SearchCharacterTable (line 1644) | void SearchCharacterTable(string searchPattern, ref List searchRe... method SearchKerningTable (line 1673) | void SearchKerningTable(string searchPattern, ref List searchResu... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_FontAsset_CreationMenu.cs class TMP_FontAsset_CreationMenu (line 14) | public static class TMP_FontAsset_CreationMenu method CreateFontAsset (line 105) | [MenuItem("Assets/Create/TextMeshPro/Font Asset #%F12", false, 100)] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPairAdjustmentRecordPropertyDrawer.cs class TMP_GlyphPairAdjustmentRecordPropertyDrawer (line 12) | [CustomPropertyDrawer(typeof(TMP_GlyphPairAdjustmentRecord))] method OnGUI (line 24) | public override void OnGUI(Rect position, SerializedProperty property,... method ValidateInput (line 248) | bool ValidateInput(string source) method GetUnicodeCharacter (line 303) | uint GetUnicodeCharacter (string source) method DrawGlyph (line 317) | void DrawGlyph(uint glyphIndex, Rect position, SerializedProperty prop... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_GlyphPropertyDrawer.cs class TMP_GlyphPropertyDrawer (line 11) | [CustomPropertyDrawer(typeof(Glyph))] method OnGUI (line 14) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 47) | public override float GetPropertyHeight(SerializedProperty property, G... method DrawGlyph (line 52) | void DrawGlyph(Rect position, SerializedProperty property) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_InputFieldEditor.cs class TMP_InputFieldEditor (line 10) | [CanEditMultipleObjects] type m_foldout (line 14) | private struct m_foldout method OnEnable (line 63) | protected override void OnEnable() method OnDisable (line 110) | protected override void OnDisable() method OnInspectorGUI (line 116) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_MeshRendererEditor.cs class TMP_MeshRendererEditor (line 14) | [CanEditMultipleObjects] method OnEnable (line 20) | void OnEnable() method OnInspectorGUI (line 26) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_PackageUtilities.cs type AssetConversionRecord (line 18) | [System.Serializable] class AssetConversionData (line 31) | [System.Serializable] class TMP_ProjectConversionUtility (line 38) | public class TMP_ProjectConversionUtility : EditorWindow method ShowConverterWindow (line 41) | [MenuItem("Window/TextMeshPro/Project Files GUID Remapping Tool", fals... type AssetModificationRecord (line 84) | struct AssetModificationRecord type AssetFileRecord (line 90) | struct AssetFileRecord method AssetFileRecord (line 95) | public AssetFileRecord(string filePath, string metaFilePath) method OnEnable (line 122) | void OnEnable() method OnGUI (line 131) | void OnGUI() method OnInspectorUpdate (line 215) | void OnInspectorUpdate() method SetEditorWindowSize (line 224) | void SetEditorWindowSize() method ShouldIgnoreFile (line 239) | private static bool ShouldIgnoreFile(string filePath) method ScanProjectFiles (line 253) | private IEnumerator ScanProjectFiles() method ScanProjectFileAsync (line 335) | static void ScanProjectFileAsync(AssetFileRecord fileRecord) method ResetScanProcess (line 403) | private static void ResetScanProcess() method UpdateProjectFiles (line 416) | private static void UpdateProjectFiles() method CheckProjectSerializationAndSourceControlModes (line 447) | private static bool CheckProjectSerializationAndSourceControlModes() class TMP_PackageUtilities (line 461) | public class TMP_PackageUtilities : Editor type SaveAssetDialogueOptions (line 464) | enum SaveAssetDialogueOptions { Unset = 0, Save = 1, SaveAll = 2, DoNo... type AssetRemappingRecord (line 469) | struct AssetRemappingRecord type AssetModificationRecord (line 476) | struct AssetModificationRecord method GenerateNewPackageGUIDs_Menu (line 484) | public static void GenerateNewPackageGUIDs_Menu() method ImportProjectResourcesMenu (line 493) | [MenuItem("Window/TextMeshPro/Import TMP Essential Resources", false, ... method ImportExamplesContentMenu (line 503) | [MenuItem("Window/TextMeshPro/Import TMP Examples and Extras", false, ... method ConvertProjectGUIDsMenu (line 512) | public static void ConvertProjectGUIDsMenu() method ConvertGUIDFromSourceToDLLMenu (line 522) | public static void ConvertGUIDFromSourceToDLLMenu() method ConvertGUIDFromDllToSourceMenu (line 532) | public static void ConvertGUIDFromDllToSourceMenu() method ExtractPackageGUIDMenu (line 542) | public static void ExtractPackageGUIDMenu() method GetVersionInfo (line 548) | private static void GetVersionInfo() method ImportExtraContent (line 558) | private static void ImportExtraContent() method ImportProjectResources (line 569) | private static void ImportProjectResources() method GenerateNewPackageGUIDs (line 580) | private static void GenerateNewPackageGUIDs() method ExtractPackageGUIDs (line 676) | private static void ExtractPackageGUIDs() method ConvertProjectGUIDsToUPM (line 743) | private static void ConvertProjectGUIDsToUPM() method GenerateUniqueGUID (line 868) | private static string GenerateUniqueGUID() method SetProjectSerializationAndSourceControlModes (line 893) | private static void SetProjectSerializationAndSourceControlModes() method RestoreProjectSerializationAndSourceControlModes (line 909) | private static void RestoreProjectSerializationAndSourceControlModes() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_PostBuildProcessHandler.cs class TMP_PostBuildProcessHandler (line 9) | public class TMP_PostBuildProcessHandler method OnPostprocessBuild (line 11) | [PostProcessBuildAttribute(10000)] method GetEssentialProjectResourcesPath (line 25) | private static string GetEssentialProjectResourcesPath() method ValidateLocation (line 47) | private static string ValidateLocation(string[] paths, string projectP... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_ProjectTextSettings.cs class TMP_ProjectTextSettings (line 7) | public static class TMP_ProjectTextSettings method SelectProjectTextSettings (line 10) | [MenuItem("Edit/Project Settings/TextMeshPro Settings", false, 309)] method ON_RESOURCES_LOADED (line 29) | static void ON_RESOURCES_LOADED() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_ResourcesLoader.cs class TMP_ResourcesLoader (line 9) | class TMP_ResourcesLoader method LoadTextMeshProResources (line 15) | public static void LoadTextMeshProResources() method TMP_ResourcesLoader (line 22) | static TMP_ResourcesLoader() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SDFShaderGUI.cs class TMP_SDFShaderGUI (line 6) | public class TMP_SDFShaderGUI : TMP_BaseShaderGUI method TMP_SDFShaderGUI (line 16) | static TMP_SDFShaderGUI() method DoGUI (line 59) | protected override void DoGUI() method DoFacePanel (line 183) | void DoFacePanel() method DoOutlinePanel (line 210) | void DoOutlinePanel() method DoUnderlayPanel (line 236) | void DoUnderlayPanel() method DoBevelPanel (line 255) | void DoBevelPanel() method DoLocalLightingPanel (line 268) | void DoLocalLightingPanel() method DoSurfaceLightingPanel (line 281) | void DoSurfaceLightingPanel() method DoBumpMapPanel (line 289) | void DoBumpMapPanel() method DoEnvMapPanel (line 299) | void DoEnvMapPanel() method DoGlowPanel (line 310) | void DoGlowPanel() method DoDebugPanel (line 322) | void DoDebugPanel() method DoMaskSubgroup (line 399) | void DoMaskSubgroup() method DoMaskTexSubgroup (line 429) | void DoMaskTexSubgroup() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SerializedPropertyHolder.cs class TMP_SerializedPropertyHolder (line 6) | class TMP_SerializedPropertyHolder : ScriptableObject FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SettingsEditor.cs class TMP_SettingsEditor (line 10) | [CustomEditor(typeof(TMP_Settings))] class Styles (line 13) | internal class Styles method OnEnable (line 94) | public void OnEnable() method OnInspectorGUI (line 146) | public override void OnInspectorGUI() class TMP_ResourceImporterProvider (line 296) | class TMP_ResourceImporterProvider : SettingsProvider method TMP_ResourceImporterProvider (line 300) | public TMP_ResourceImporterProvider() method OnGUI (line 305) | public override void OnGUI(string searchContext) method OnDeactivate (line 314) | public override void OnDeactivate() method GetTMPSettings (line 320) | static UnityEngine.Object GetTMPSettings() method CreateTMPSettingsProvider (line 325) | [SettingsProviderGroup] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SpriteAssetEditor.cs class TMP_SpriteAssetEditor (line 13) | [CustomEditor(typeof(TMP_SpriteAsset))] type UI_PanelState (line 16) | struct UI_PanelState method OnEnable (line 56) | public void OnEnable() method OnInspectorGUI (line 82) | public override void OnInspectorGUI() method DisplayPageNavigation (line 617) | void DisplayPageNavigation(ref int currentPage, int arraySize, int ite... method UpdateGlobalProperty (line 661) | void UpdateGlobalProperty(string property, float value) method DoSelectionCheck (line 685) | private bool DoSelectionCheck(Rect selectionArea) method SwapCharacterElements (line 709) | void SwapCharacterElements(int selectedIndex, int newIndex) method MoveCharacterToIndex (line 722) | void MoveCharacterToIndex(int selectedIndex, int newIndex) method SwapGlyphElements (line 743) | void SwapGlyphElements(int selectedIndex, int newIndex) method MoveGlyphToIndex (line 756) | void MoveGlyphToIndex(int selectedIndex, int newIndex) method CopyCharacterSerializedProperty (line 778) | void CopyCharacterSerializedProperty(SerializedProperty source, ref Se... method CopyGlyphSerializedProperty (line 787) | void CopyGlyphSerializedProperty(SerializedProperty srcGlyph, ref Seri... method SearchCharacterTable (line 823) | void SearchCharacterTable(string searchPattern, ref List searchRe... method SearchGlyphTable (line 859) | void SearchGlyphTable(string searchPattern, ref List searchResults) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SpriteAssetImporter.cs class TMP_SpriteAssetImporter (line 10) | public class TMP_SpriteAssetImporter : EditorWindow method ShowFontAtlasCreatorWindow (line 13) | [MenuItem("Window/TextMeshPro/Sprite Importer", false, 2026)] method OnEnable (line 31) | void OnEnable() method OnGUI (line 37) | public void OnGUI() method DrawEditorPanel (line 43) | void DrawEditorPanel() method CreateSpriteInfoList (line 120) | List CreateSpriteInfoList(TexturePacker.SpriteDataObject s... method SaveSpriteAsset (line 169) | void SaveSpriteAsset(string filePath) method AddDefaultMaterial (line 207) | static void AddDefaultMaterial(TMP_SpriteAsset spriteAsset) method SetEditorWindowSize (line 222) | void SetEditorWindowSize() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SpriteAssetMenu.cs class TMP_SpriteAssetMenu (line 13) | public static class TMP_SpriteAssetMenu method CopyTexture (line 16) | [MenuItem("CONTEXT/TMP_SpriteAsset/Add Default Material", false, 2200)] method UpdateSpriteAsset (line 30) | [MenuItem("CONTEXT/TMP_SpriteAsset/Update Sprite Asset", false, 2100)] method CreateSpriteAsset (line 121) | [MenuItem("Assets/Create/TextMeshPro/Sprite Asset", false, 110)] method PopulateSpriteTables (line 203) | private static void PopulateSpriteTables(Texture source, ref List UpdateSpriteInfo(TMP_SpriteAsset sprit... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SpriteCharacterPropertyDrawer.cs class TMP_SpriteCharacterPropertyDrawer (line 10) | [CustomPropertyDrawer(typeof(TMP_SpriteCharacter))] method OnGUI (line 15) | public override void OnGUI(Rect position, SerializedProperty property,... method GetPropertyHeight (line 162) | public override float GetPropertyHeight(SerializedProperty property, G... method DrawSpriteGlyph (line 168) | void DrawSpriteGlyph(Rect position, SerializedProperty property) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SpriteGlyphPropertyDrawer.cs class TMP_SpriteGlyphPropertyDrawer (line 10) | [CustomPropertyDrawer(typeof(TMP_SpriteGlyph))] method OnGUI (line 13) | public override void OnGUI(Rect position, SerializedProperty property,... method DrawGlyph (line 49) | void DrawGlyph(Rect position, SerializedProperty property) method GetPropertyHeight (line 87) | public override float GetPropertyHeight(SerializedProperty property, G... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_StyleAssetMenu.cs class TMP_StyleAssetMenu (line 10) | public static class TMP_StyleAssetMenu method CreateTextMeshProObjectPerform (line 13) | [MenuItem("Assets/Create/TextMeshPro/Style Sheet", false, 120)] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_StyleSheetEditor.cs class StyleDrawer (line 8) | [CustomPropertyDrawer(typeof(TMP_Style))] method GetPropertyHeight (line 13) | public override float GetPropertyHeight(SerializedProperty property, G... method OnGUI (line 18) | public override void OnGUI(Rect position, SerializedProperty property,... class TMP_StyleEditor (line 106) | [CustomEditor(typeof(TMP_StyleSheet)), CanEditMultipleObjects] method OnEnable (line 119) | void OnEnable() method OnInspectorGUI (line 125) | public override void OnInspectorGUI() method DoSelectionCheck (line 258) | static bool DoSelectionCheck(Rect selectionArea) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SubMeshUI_Editor.cs class TMP_SubMeshUI_Editor (line 7) | [CustomEditor(typeof(TMP_SubMeshUI)), CanEditMultipleObjects] type m_foldout (line 10) | private struct m_foldout method OnEnable (line 29) | public void OnEnable() method OnDisable (line 48) | public void OnDisable() method OnInspectorGUI (line 60) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_SubMesh_Editor.cs class TMP_SubMesh_Editor (line 7) | [CustomEditor(typeof(TMP_SubMesh)), CanEditMultipleObjects] type m_foldout (line 10) | private struct m_foldout method OnEnable (line 25) | public void OnEnable() method OnInspectorGUI (line 36) | public override void OnInspectorGUI() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_TextAlignmentDrawer.cs class TMP_TextAlignmentDrawer (line 7) | [CustomPropertyDrawer(typeof(TextAlignmentOptions))] method GetPropertyHeight (line 17) | public override float GetPropertyHeight(SerializedProperty property, G... method OnGUI (line 22) | public override void OnGUI(Rect position, SerializedProperty property,... method DoHorizontalAligmentControl (line 47) | static int DoHorizontalAligmentControl(Rect position, SerializedProper... method DoVerticalAligmentControl (line 83) | static int DoVerticalAligmentControl(Rect position, SerializedProperty... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UIStyleManager.cs class TMP_UIStyleManager (line 9) | public static class TMP_UIStyleManager method TMP_UIStyleManager (line 42) | static TMP_UIStyleManager() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMP_UiEditorPanel.cs class TMP_UiEditorPanel (line 8) | [CustomEditor(typeof(TextMeshProUGUI), true), CanEditMultipleObjects] method OnEnable (line 15) | protected override void OnEnable() method DrawExtraSettings (line 21) | protected override void DrawExtraSettings() method DrawRaycastTarget (line 46) | protected void DrawRaycastTarget() method IsMixSelectionTypes (line 62) | protected override bool IsMixSelectionTypes() method OnUndoRedo (line 75) | protected override void OnUndoRedo() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_ContextMenus.cs class TMP_ContextMenus (line 10) | public class TMP_ContextMenus : Editor method CopyTexture (line 20) | [MenuItem("CONTEXT/Texture/Copy", false, 2000)] method SelectMaterial (line 28) | [MenuItem("CONTEXT/Material/Select Material", false, 500)] method DuplicateMaterial (line 40) | [MenuItem("CONTEXT/Material/Create Material Preset", false)] method CopyMaterialProperties (line 94) | [MenuItem("CONTEXT/Material/Copy Material Properties", false)] method PasteMaterialProperties (line 115) | [MenuItem("CONTEXT/Material/Paste Material Properties", false)] method ResetSettings (line 156) | [MenuItem("CONTEXT/Material/Reset", false, 2100)] method CopyAtlas (line 223) | [MenuItem("CONTEXT/Material/Copy Atlas", false, 2000)] method PasteAtlas (line 234) | [MenuItem("CONTEXT/Material/Paste Atlas", false, 2001)] method ExtractAtlas (line 262) | [MenuItem("CONTEXT/TMP_FontAsset/Extract Atlas", false, 2100)] method RegenerateFontAsset (line 295) | [MenuItem("CONTEXT/TMP_FontAsset/Update Atlas Texture...", false, 2000)] method ClearFontAssetData (line 311) | [MenuItem("CONTEXT/TMP_FontAsset/Reset", false, 100)] method CreateFontAsset (line 327) | [MenuItem("CONTEXT/TrueTypeFontImporter/Create TMP Font Asset...", fal... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_CreateObjectMenu.cs class TMPro_CreateObjectMenu (line 12) | public static class TMPro_CreateObjectMenu method CreateTextMeshProObjectPerform (line 19) | [MenuItem("GameObject/3D Object/Text - TextMeshPro", false, 30)] method CreateTextMeshProGuiObjectPerform (line 48) | [MenuItem("GameObject/UI/Text - TextMeshPro", false, 2001)] method AddButton (line 62) | [MenuItem("GameObject/UI/Button - TextMeshPro", false, 2031)] method AddTextMeshProInputField (line 76) | [MenuItem("GameObject/UI/Input Field - TextMeshPro", false, 2037)] method AddDropdown (line 84) | [MenuItem("GameObject/UI/Dropdown - TextMeshPro", false, 2036)] method GetStandardResources (line 105) | static private TMP_DefaultControls.Resources GetStandardResources() method SetPositionVisibleinSceneView (line 121) | private static void SetPositionVisibleinSceneView(RectTransform canvas... method PlaceUIElementRoot (line 166) | private static void PlaceUIElementRoot(GameObject element, MenuCommand... method CreateNewUI (line 216) | static public GameObject CreateNewUI() method CreateEventSystem (line 248) | private static void CreateEventSystem(bool select) method CreateEventSystem (line 254) | private static void CreateEventSystem(bool select, GameObject parent) method GetOrCreateCanvasGameObject (line 275) | static public GameObject GetOrCreateCanvasGameObject() method IsValidCanvas (line 295) | static bool IsValidCanvas(Canvas canvas) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_EditorShaderUtilities.cs class EditorShaderUtilities (line 10) | public static class EditorShaderUtilities method CopyMaterialProperties (line 18) | public static void CopyMaterialProperties(Material source, Material de... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs class TMPro_FontAssetCreatorWindow (line 15) | public class TMPro_FontAssetCreatorWindow : EditorWindow method ShowFontAtlasCreatorWindow (line 17) | [MenuItem("Window/TextMeshPro/Font Asset Creator", false, 2025)] method ShowFontAtlasCreatorWindow (line 29) | public static void ShowFontAtlasCreatorWindow(Font sourceFontFile) method ShowFontAtlasCreatorWindow (line 48) | public static void ShowFontAtlasCreatorWindow(TMP_FontAsset fontAsset) class FontAssetCreationSettingsContainer (line 86) | [System.Serializable] type FontPackingModes (line 111) | enum FontPackingModes { Fast = 0, Optimum = 4 }; method OnEnable (line 173) | public void OnEnable() method OnDisable (line 204) | public void OnDisable() method ON_RESOURCES_LOADED (line 234) | void ON_RESOURCES_LOADED() method CheckEssentialResources (line 242) | void CheckEssentialResources() method OnGUI (line 254) | public void OnGUI() method Update (line 266) | public void Update() method ParseNumberSequence (line 309) | static uint[] ParseNumberSequence(string sequence) method ParseHexNumberSequence (line 345) | static uint[] ParseHexNumberSequence(string sequence) method DrawControls (line 376) | void DrawControls() method ClearGeneratedData (line 1081) | void ClearGeneratedData() method UpdateRenderFeedbackWindow (line 1103) | void UpdateRenderFeedbackWindow() method CreateFontAtlasTexture (line 1159) | void CreateFontAtlasTexture() method SaveNewFontAsset (line 1193) | void SaveNewFontAsset(Object sourceObject) method SaveNewFontAssetWithSameName (line 1225) | void SaveNewFontAssetWithSameName(Object sourceObject) method Save_Bitmap_FontAsset (line 1248) | void Save_Bitmap_FontAsset(string filePath) method Save_SDF_FontAsset (line 1401) | void Save_SDF_FontAsset(string filePath) method SaveFontCreationSettings (line 1580) | FontAssetCreationSettings SaveFontCreationSettings() method LoadFontCreationSettings (line 1609) | void LoadFontCreationSettings(FontAssetCreationSettings settings) method SaveCreationSettingsToEditorPrefs (line 1633) | void SaveCreationSettingsToEditorPrefs(FontAssetCreationSettings setti... method DrawPreview (line 1657) | void DrawPreview() method CheckForLegacyGlyphRenderMode (line 1688) | void CheckForLegacyGlyphRenderMode() method GetKerningTable (line 1717) | public TMP_FontFeatureTable GetKerningTable() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_SortingLayerHelper.cs class SortingLayerHelper (line 32) | public static class SortingLayerHelper method SortingLayerHelper (line 38) | static SortingLayerHelper() method GetSortingLayerNameFromID (line 61) | public static string GetSortingLayerNameFromID(int id) method GetSortingLayerIDForName (line 81) | public static int GetSortingLayerIDForName(string name) method GetSortingLayerIDForIndex (line 95) | public static int GetSortingLayerIDForIndex(int index) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TextContainerEditor.cs class TMPro_TextContainerEditor (line 8) | [CustomEditor(typeof(TextContainer)), CanEditMultipleObjects] method OnEnable (line 33) | void OnEnable() method OnDisable (line 55) | void OnDisable() method OnInspectorGUI (line 66) | public override void OnInspectorGUI() method DrawDimensionProperty (line 97) | private void DrawDimensionProperty(SerializedProperty property, string... method DrawMaginProperty (line 133) | private void DrawMaginProperty(SerializedProperty property, string label) method GetAnchorPosition (line 195) | Vector2 GetAnchorPosition(int index) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Editor/TMPro_TexturePostProcessor.cs class TMPro_TexturePostProcessor (line 9) | public class TMPro_TexturePostProcessor : AssetPostprocessor method OnPostprocessTexture (line 12) | void OnPostprocessTexture(Texture2D texture) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/FastAction.cs class FastAction (line 8) | public class FastAction method Add (line 15) | public void Add(System.Action rhs) method Remove (line 22) | public void Remove(System.Action rhs) method Call (line 31) | public void Call() method Add (line 50) | public void Add(System.Action rhs) method Remove (line 57) | public void Remove(System.Action rhs) method Call (line 66) | public void Call(A a) method Add (line 85) | public void Add(System.Action rhs) method Remove (line 92) | public void Remove(System.Action rhs) method Call (line 101) | public void Call(A a, B b) method Add (line 120) | public void Add(System.Action rhs) method Remove (line 127) | public void Remove(System.Action rhs) method Call (line 136) | public void Call(A a, B b, C c) class FastAction (line 43) | public class FastAction method Add (line 15) | public void Add(System.Action rhs) method Remove (line 22) | public void Remove(System.Action rhs) method Call (line 31) | public void Call() method Add (line 50) | public void Add(System.Action rhs) method Remove (line 57) | public void Remove(System.Action rhs) method Call (line 66) | public void Call(A a) method Add (line 85) | public void Add(System.Action rhs) method Remove (line 92) | public void Remove(System.Action rhs) method Call (line 101) | public void Call(A a, B b) method Add (line 120) | public void Add(System.Action rhs) method Remove (line 127) | public void Remove(System.Action rhs) method Call (line 136) | public void Call(A a, B b, C c) class FastAction (line 78) | public class FastAction method Add (line 15) | public void Add(System.Action rhs) method Remove (line 22) | public void Remove(System.Action rhs) method Call (line 31) | public void Call() method Add (line 50) | public void Add(System.Action rhs) method Remove (line 57) | public void Remove(System.Action rhs) method Call (line 66) | public void Call(A a) method Add (line 85) | public void Add(System.Action rhs) method Remove (line 92) | public void Remove(System.Action rhs) method Call (line 101) | public void Call(A a, B b) method Add (line 120) | public void Add(System.Action rhs) method Remove (line 127) | public void Remove(System.Action rhs) method Call (line 136) | public void Call(A a, B b, C c) class FastAction (line 113) | public class FastAction method Add (line 15) | public void Add(System.Action rhs) method Remove (line 22) | public void Remove(System.Action rhs) method Call (line 31) | public void Call() method Add (line 50) | public void Add(System.Action rhs) method Remove (line 57) | public void Remove(System.Action rhs) method Call (line 66) | public void Call(A a) method Add (line 85) | public void Add(System.Action rhs) method Remove (line 92) | public void Remove(System.Action rhs) method Call (line 101) | public void Call(A a, B b) method Add (line 120) | public void Add(System.Action rhs) method Remove (line 127) | public void Remove(System.Action rhs) method Call (line 136) | public void Call(A a, B b, C c) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/MaterialReferenceManager.cs class MaterialReferenceManager (line 9) | public class MaterialReferenceManager method AddFontAsset (line 39) | public static void AddFontAsset(TMP_FontAsset fontAsset) method AddFontAssetInternal (line 48) | private void AddFontAssetInternal(TMP_FontAsset fontAsset) method AddSpriteAsset (line 66) | public static void AddSpriteAsset(TMP_SpriteAsset spriteAsset) method AddSpriteAssetInternal (line 76) | private void AddSpriteAssetInternal(TMP_SpriteAsset spriteAsset) method AddSpriteAsset (line 92) | public static void AddSpriteAsset(int hashCode, TMP_SpriteAsset sprite... method AddSpriteAssetInternal (line 102) | private void AddSpriteAssetInternal(int hashCode, TMP_SpriteAsset spri... method AddFontMaterial (line 122) | public static void AddFontMaterial(int hashCode, Material material) method AddFontMaterialInternal (line 132) | private void AddFontMaterialInternal(int hashCode, Material material) method AddColorGradientPreset (line 145) | public static void AddColorGradientPreset(int hashCode, TMP_ColorGradi... method AddColorGradientPreset_Internal (line 155) | private void AddColorGradientPreset_Internal(int hashCode, TMP_ColorGr... method Contains (line 247) | public bool Contains(TMP_FontAsset font) method Contains (line 261) | public bool Contains(TMP_SpriteAsset sprite) method TryGetFontAsset (line 277) | public static bool TryGetFontAsset(int hashCode, out TMP_FontAsset fon... method TryGetFontAssetInternal (line 288) | private bool TryGetFontAssetInternal(int hashCode, out TMP_FontAsset f... method TryGetSpriteAsset (line 308) | public static bool TryGetSpriteAsset(int hashCode, out TMP_SpriteAsset... method TryGetSpriteAssetInternal (line 319) | private bool TryGetSpriteAssetInternal(int hashCode, out TMP_SpriteAss... method TryGetColorGradientPreset (line 338) | public static bool TryGetColorGradientPreset(int hashCode, out TMP_Col... method TryGetColorGradientPresetInternal (line 349) | private bool TryGetColorGradientPresetInternal(int hashCode, out TMP_C... method TryGetMaterial (line 368) | public static bool TryGetMaterial(int hashCode, out Material material) method TryGetMaterialInternal (line 379) | private bool TryGetMaterialInternal(int hashCode, out Material material) type MaterialReference (line 517) | public struct MaterialReference method MaterialReference (line 539) | public MaterialReference(int index, TMP_FontAsset fontAsset, TMP_Sprit... method Contains (line 559) | public static bool Contains(MaterialReference[] materialReferences, TM... method AddMaterialReference (line 581) | public static int AddMaterialReference(Material material, TMP_FontAsse... method AddMaterialReference (line 617) | public static int AddMaterialReference(Material material, TMP_SpriteAs... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Asset.cs class TMP_Asset (line 7) | [System.Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Character.cs class TMP_Character (line 9) | [Serializable] method TMP_Character (line 15) | public TMP_Character() method TMP_Character (line 26) | public TMP_Character(uint unicode, Glyph glyph) method TMP_Character (line 41) | internal TMP_Character(uint unicode, uint glyphIndex) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_CharacterInfo.cs type TMP_Vertex (line 6) | public struct TMP_Vertex type TMP_CharacterInfo (line 21) | public struct TMP_CharacterInfo FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ColorGradient.cs type ColorMode (line 6) | public enum ColorMode class TMP_ColorGradient (line 14) | [System.Serializable] method TMP_ColorGradient (line 30) | public TMP_ColorGradient() method TMP_ColorGradient (line 43) | public TMP_ColorGradient(Color color) method TMP_ColorGradient (line 59) | public TMP_ColorGradient(Color color0, Color color1, Color color2, Col... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_CoroutineTween.cs type ITweenValue (line 12) | internal interface ITweenValue method TweenValue (line 14) | void TweenValue(float floatPercentage); method ValidTarget (line 17) | bool ValidTarget(); type ColorTween (line 23) | internal struct ColorTween : ITweenValue type ColorTweenMode (line 25) | public enum ColorTweenMode class ColorTweenCallback (line 32) | public class ColorTweenCallback : UnityEvent { } method TweenValue (line 72) | public void TweenValue(float floatPercentage) method AddOnChangedCallback (line 92) | public void AddOnChangedCallback(UnityAction callback) method GetIgnoreTimescale (line 100) | public bool GetIgnoreTimescale() method GetDuration (line 105) | public float GetDuration() method ValidTarget (line 110) | public bool ValidTarget() type FloatTween (line 119) | internal struct FloatTween : ITweenValue class FloatTweenCallback (line 121) | public class FloatTweenCallback : UnityEvent { } method TweenValue (line 154) | public void TweenValue(float floatPercentage) method AddOnChangedCallback (line 163) | public void AddOnChangedCallback(UnityAction callback) method GetIgnoreTimescale (line 171) | public bool GetIgnoreTimescale() method GetDuration (line 176) | public float GetDuration() method ValidTarget (line 181) | public bool ValidTarget() class TweenRunner (line 190) | internal class TweenRunner where T : struct, ITweenValue method Start (line 196) | private static IEnumerator Start(T tweenInfo) method Init (line 212) | public void Init(MonoBehaviour coroutineContainer) method StartTween (line 217) | public void StartTween(T info) method StopTween (line 237) | public void StopTween() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_DefaultControls.cs class TMP_DefaultControls (line 9) | public static class TMP_DefaultControls type Resources (line 11) | public struct Resources method CreateUIElementRoot (line 33) | private static GameObject CreateUIElementRoot(string name, Vector2 size) method CreateUIObject (line 41) | static GameObject CreateUIObject(string name, GameObject parent) method SetDefaultTextValues (line 49) | private static void SetDefaultTextValues(TMP_Text lbl) method SetDefaultColorTransitionValues (line 58) | private static void SetDefaultColorTransitionValues(Selectable slider) method SetParentAndAlign (line 66) | private static void SetParentAndAlign(GameObject child, GameObject par... method SetLayerRecursively (line 75) | private static void SetLayerRecursively(GameObject go, int layer) method CreateScrollbar (line 85) | public static GameObject CreateScrollbar(Resources resources) method CreateButton (line 119) | public static GameObject CreateButton(Resources resources) method CreateText (line 148) | public static GameObject CreateText(Resources resources) method CreateInputField (line 160) | public static GameObject CreateInputField(Resources resources) method CreateDropdown (line 228) | public static GameObject CreateDropdown(Resources resources) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Dropdown.cs class TMP_Dropdown (line 12) | [AddComponentMenu("UI/Dropdown - TextMeshPro", 35)] class DropdownItem (line 24) | protected internal class DropdownItem : MonoBehaviour, IPointerEnterHa... method OnPointerEnter (line 40) | public virtual void OnPointerEnter(PointerEventData eventData) method OnCancel (line 45) | public virtual void OnCancel(BaseEventData eventData) class OptionData (line 53) | [Serializable] method OptionData (line 74) | public OptionData() { } method OptionData (line 76) | public OptionData(string text) method OptionData (line 81) | public OptionData(Sprite image) method OptionData (line 91) | public OptionData(string text, Sprite image) class OptionDataList (line 98) | [Serializable] method OptionDataList (line 116) | public OptionDataList() class DropdownEvent (line 122) | [Serializable] method SetValueWithoutNotify (line 397) | public void SetValueWithoutNotify(int input) method SetValue (line 402) | void SetValue(int value, bool sendCallback = true) method TMP_Dropdown (line 420) | protected TMP_Dropdown() { } method Awake (line 422) | protected override void Awake() method Start (line 439) | protected override void Start() method OnValidate (line 447) | protected override void OnValidate() method OnDisable (line 458) | protected override void OnDisable() method RefreshShownValue (line 474) | public void RefreshShownValue() method AddOptions (line 506) | public void AddOptions(List options) method AddOptions (line 547) | public void AddOptions(List options) method AddOptions (line 562) | public void AddOptions(List options) method ClearOptions (line 573) | public void ClearOptions() method SetupTemplate (line 580) | private void SetupTemplate() method GetOrAddComponent (line 639) | private static T GetOrAddComponent(GameObject go) where T : Component method OnPointerClick (line 651) | public virtual void OnPointerClick(PointerEventData eventData) method OnSubmit (line 660) | public virtual void OnSubmit(BaseEventData eventData) method OnCancel (line 672) | public virtual void OnCancel(BaseEventData eventData) method Show (line 687) | public void Show() method CreateBlocker (line 847) | protected virtual GameObject CreateBlocker(Canvas rootCanvas) method DestroyBlocker (line 887) | protected virtual void DestroyBlocker(GameObject blocker) method CreateDropdownList (line 900) | protected virtual GameObject CreateDropdownList(GameObject template) method DestroyDropdownList (line 912) | protected virtual void DestroyDropdownList(GameObject dropdownList) method CreateItem (line 926) | protected virtual DropdownItem CreateItem(DropdownItem itemTemplate) method DestroyItem (line 939) | protected virtual void DestroyItem(DropdownItem item) { } method AddItem (line 942) | private DropdownItem AddItem(OptionData data, bool selected, DropdownI... method AlphaFadeList (line 969) | private void AlphaFadeList(float duration, float alpha) method AlphaFadeList (line 975) | private void AlphaFadeList(float duration, float start, float end) method SetAlpha (line 986) | private void SetAlpha(float alpha) method Hide (line 997) | public void Hide() method DelayedDestroyDropdownList (line 1013) | private IEnumerator DelayedDestroyDropdownList(float delay) method ImmediateDestroyDropdownList (line 1019) | private void ImmediateDestroyDropdownList() method OnSelectItem (line 1034) | private void OnSelectItem(Toggle toggle) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_EditorResourceManager.cs class TMP_EditorResourceManager (line 10) | public class TMP_EditorResourceManager method TMP_EditorResourceManager (line 37) | private TMP_EditorResourceManager() method OnCameraPostRender (line 43) | void OnCameraPostRender(Camera cam) method RegisterResourceForReimport (line 56) | internal static void RegisterResourceForReimport(Object obj) method InternalRegisterResourceForReimport (line 61) | private void InternalRegisterResourceForReimport(Object obj) method RegisterResourceForUpdate (line 78) | internal static void RegisterResourceForUpdate(Object obj) method InternalRegisterResourceForUpdate (line 83) | private void InternalRegisterResourceForUpdate(Object obj) method DoUpdates (line 97) | void DoUpdates() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_FontAsset.cs type AtlasPopulationMode (line 14) | public enum AtlasPopulationMode class TMP_FontAsset (line 21) | [Serializable] method CreateFontAsset (line 379) | public static TMP_FontAsset CreateFontAsset(Font font) method CreateFontAsset (line 395) | public static TMP_FontAsset CreateFontAsset(Font font, int samplingPoi... method Awake (line 481) | void Awake() method OnValidate (line 492) | void OnValidate() method InitializeDictionaryLookupTables (line 516) | internal void InitializeDictionaryLookupTables() method ReadFontAssetDefinition (line 598) | public void ReadFontAssetDefinition() method SortCharacterTable (line 683) | internal void SortCharacterTable() method SortGlyphTable (line 692) | internal void SortGlyphTable() method SortGlyphAndCharacterTables (line 701) | internal void SortGlyphAndCharacterTables() method HasCharacter (line 713) | public bool HasCharacter(int character) method HasCharacter (line 730) | public bool HasCharacter(char character) method HasCharacter (line 748) | public bool HasCharacter(char character, bool searchFallbacks) method HasCharacter_Internal (line 817) | bool HasCharacter_Internal(char character, bool searchFallbacks) method HasCharacters (line 854) | public bool HasCharacters(string text, out List missingCharacters) method HasCharacters (line 882) | public bool HasCharacters(string text) method GetCharacters (line 902) | public static string GetCharacters(TMP_FontAsset fontAsset) method GetCharactersArray (line 920) | public static int[] GetCharactersArray(TMP_FontAsset fontAsset) method TryAddCharacters (line 979) | public bool TryAddCharacters(uint[] unicodes) method TryAddCharacters (line 990) | public bool TryAddCharacters(uint[] unicodes, out uint[] missingUnicodes) method TryAddCharacters (line 1127) | public bool TryAddCharacters(string characters) method TryAddCharacters (line 1139) | public bool TryAddCharacters(string characters, out string missingChar... method TryAddCharacter_Internal (line 1269) | internal bool TryAddCharacter_Internal(uint unicode) method AddCharacter_Internal (line 1338) | internal TMP_Character AddCharacter_Internal(uint unicode, Glyph glyph) method TryAddCharacterInternal (line 1406) | internal bool TryAddCharacterInternal(uint unicode, out TMP_Character ... method GetGlyphIndex (line 1505) | internal uint GetGlyphIndex(uint unicode) method UpdateAtlasTexture (line 1515) | internal void UpdateAtlasTexture() method UpdateGlyphAdjustmentRecords (line 1587) | internal void UpdateGlyphAdjustmentRecords(uint unicode, uint glyphIndex) method ClearFontAssetData (line 1642) | public void ClearFontAssetData(bool setAtlasSizeToZero = false) method UpgradeFontAsset (line 1733) | private void UpgradeFontAsset() method UpgradeGlyphAdjustmentTableToFontFeatureTable (line 1905) | void UpgradeGlyphAdjustmentTableToFontFeatureTable() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_FontAssetCommon.cs class FaceInfo_Legacy (line 16) | [Serializable] class TMP_Glyph (line 51) | [Serializable] method Clone (line 59) | public static TMP_Glyph Clone(TMP_Glyph source) type FontAssetCreationSettings (line 79) | [Serializable] method FontAssetCreationSettings (line 99) | internal FontAssetCreationSettings(string sourceFontFileGUID, int poin... type TMP_FontWeightPair (line 124) | [Serializable] type KerningPairKey (line 132) | public struct KerningPairKey method KerningPairKey (line 138) | public KerningPairKey(uint ascii_left, uint ascii_right) type GlyphValueRecord_Legacy (line 149) | [Serializable] method GlyphValueRecord_Legacy (line 157) | internal GlyphValueRecord_Legacy(UnityEngine.TextCore.LowLevel.GlyphVa... class KerningPair (line 177) | [Serializable] method KerningPair (line 240) | public KerningPair() method KerningPair (line 249) | public KerningPair(uint left, uint right, float offset) method KerningPair (line 256) | public KerningPair(uint firstGlyph, GlyphValueRecord_Legacy firstGlyph... method ConvertLegacyKerningData (line 264) | internal void ConvertLegacyKerningData() class KerningTable (line 272) | [Serializable] method KerningTable (line 277) | public KerningTable() method AddKerningPair (line 283) | public void AddKerningPair() method AddKerningPair (line 307) | public int AddKerningPair(uint first, uint second, float offset) method AddGlyphPairAdjustmentRecord (line 329) | public int AddGlyphPairAdjustmentRecord(uint first, GlyphValueRecord_L... method RemoveKerningPair (line 343) | public void RemoveKerningPair(int left, int right) method RemoveKerningPair (line 352) | public void RemoveKerningPair(int index) method SortKerningPairs (line 358) | public void SortKerningPairs() class TMP_FontUtilities (line 367) | public static class TMP_FontUtilities method SearchForCharacter (line 378) | public static TMP_FontAsset SearchForCharacter(TMP_FontAsset font, uin... method SearchForCharacter (line 396) | public static TMP_FontAsset SearchForCharacter(List fon... method SearchForCharacterInternal (line 402) | private static TMP_FontAsset SearchForCharacterInternal(TMP_FontAsset ... method SearchForCharacterInternal (line 438) | private static TMP_FontAsset SearchForCharacterInternal(List(ref T currentValue, T newValu... method SetStruct (line 4131) | public static bool SetStruct(ref T currentValue, T newValue) where ... method SetClass (line 4140) | public static bool SetClass(ref T currentValue, T newValue) where T... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_InputValidator.cs class TMP_InputValidator (line 10) | [System.Serializable] method Validate (line 13) | public abstract char Validate(ref string text, ref int pos, char ch); FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_LineInfo.cs type TMP_LineInfo (line 7) | public struct TMP_LineInfo FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ListPool.cs class TMP_ListPool (line 6) | internal static class TMP_ListPool method Get (line 11) | public static List Get() method Release (line 16) | public static void Release(List toRelease) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_MaterialManager.cs class TMP_MaterialManager (line 12) | public static class TMP_MaterialManager method TMP_MaterialManager (line 22) | static TMP_MaterialManager() method OnPreRender (line 29) | static void OnPreRender(Camera cam) method OnPreRenderCanvas (line 39) | static void OnPreRenderCanvas() method GetStencilMaterial (line 55) | public static Material GetStencilMaterial(Material baseMaterial, int s... method ReleaseStencilMaterial (line 123) | public static void ReleaseStencilMaterial(Material stencilMaterial) method GetBaseMaterial (line 152) | public static Material GetBaseMaterial(Material stencilMaterial) method SetStencil (line 171) | public static Material SetStencil(Material material, int stencilID) method AddMaskingMaterial (line 184) | public static void AddMaskingMaterial(Material baseMaterial, Material ... method RemoveStencilMaterial (line 208) | public static void RemoveStencilMaterial(Material stencilMaterial) method ReleaseBaseMaterial (line 225) | public static void ReleaseBaseMaterial(Material baseMaterial) method ClearMaterials (line 255) | public static void ClearMaterials() method GetStencilID (line 279) | public static int GetStencilID(GameObject obj) method GetMaterialForRendering (line 316) | public static Material GetMaterialForRendering(MaskableGraphic graphic... method FindRootSortOverrideCanvas (line 333) | private static Transform FindRootSortOverrideCanvas(Transform start) method GetFallbackMaterial (line 361) | public static Material GetFallbackMaterial (Material sourceMaterial, M... method AddFallbackMaterialReference (line 421) | public static void AddFallbackMaterialReference(Material targetMaterial) method RemoveFallbackMaterialReference (line 443) | public static void RemoveFallbackMaterialReference(Material targetMate... method CleanupFallbackMaterials (line 466) | public static void CleanupFallbackMaterials() method ReleaseFallbackMaterial (line 495) | public static void ReleaseFallbackMaterial(Material fallackMaterial) class FallbackMaterial (line 522) | private class FallbackMaterial class MaskingMaterial (line 532) | private class MaskingMaterial method CopyMaterialPresetProperties (line 546) | public static void CopyMaterialPresetProperties(Material source, Mater... method ListMaterials (line 579) | public static void ListMaterials() method ListFallbackMaterials (line 603) | public static void ListFallbackMaterials() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_MeshInfo.cs type VertexSortingOrder (line 10) | public enum VertexSortingOrder { Normal, Reverse }; type TMP_MeshInfo (line 15) | public struct TMP_MeshInfo method TMP_MeshInfo (line 41) | public TMP_MeshInfo(Mesh mesh, int size) method TMP_MeshInfo (line 114) | public TMP_MeshInfo(Mesh mesh, int size, bool isVolumetric) method ResizeMeshInfo (line 233) | public void ResizeMeshInfo(int size) method ResizeMeshInfo (line 303) | public void ResizeMeshInfo(int size, bool isVolumetric) method Clear (line 430) | public void Clear() method Clear (line 445) | public void Clear(bool uploadChanges) method ClearUnusedVertices (line 463) | public void ClearUnusedVertices() method ClearUnusedVertices (line 476) | public void ClearUnusedVertices(int startIndex) method ClearUnusedVertices (line 489) | public void ClearUnusedVertices(int startIndex, bool updateMesh) method SortGeometry (line 501) | public void SortGeometry (VertexSortingOrder order) method SortGeometry (line 531) | public void SortGeometry(IList sortingOrder) method SwapVertexData (line 563) | public void SwapVertexData(int src, int dst) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ObjectPool.cs class TMP_ObjectPool (line 9) | internal class TMP_ObjectPool where T : new() method TMP_ObjectPool (line 19) | public TMP_ObjectPool(UnityAction actionOnGet, UnityAction actio... method Get (line 25) | public T Get() method Release (line 42) | public void Release(T element) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_PackageResourceImporter.cs class TMP_PackageResourceImporter (line 11) | [System.Serializable] method TMP_PackageResourceImporter (line 18) | public TMP_PackageResourceImporter() { } method OnDestroy (line 20) | public void OnDestroy() method OnGUI (line 24) | public void OnGUI() method RegisterResourceImportCallback (line 77) | internal void RegisterResourceImportCallback() method ImportCallback (line 86) | void ImportCallback(string packageName) method GetPackageFullPath (line 108) | static string GetPackageFullPath() method ValidateLocation (line 141) | static string ValidateLocation(string[] paths, string projectPath) class TMP_PackageResourceImporterWindow (line 158) | public class TMP_PackageResourceImporterWindow : EditorWindow method ShowPackageImporterWindow (line 163) | public static void ShowPackageImporterWindow() method OnEnable (line 170) | void OnEnable() method OnDestroy (line 182) | void OnDestroy() method OnGUI (line 187) | void OnGUI() method OnInspectorUpdate (line 192) | void OnInspectorUpdate() method SetEditorWindowSize (line 200) | void SetEditorWindowSize() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_RichTextTagStack.cs type TMP_FontStyleStack (line 6) | public struct TMP_FontStyleStack method Clear (line 22) | public void Clear() method Add (line 36) | public byte Add(FontStyles style) method Remove (line 66) | public byte Remove(FontStyles style) type TMP_RichTextTagStack (line 123) | public struct TMP_RichTextTagStack method TMP_RichTextTagStack (line 138) | public TMP_RichTextTagStack(T[] tagStack) method TMP_RichTextTagStack (line 151) | public TMP_RichTextTagStack(int capacity) method Clear (line 164) | public void Clear() method SetDefault (line 174) | public void SetDefault(T item) method Add (line 185) | public void Add(T item) method Remove (line 199) | public T Remove() method Push (line 213) | public void Push(T item) method Pop (line 228) | public T Pop() method Peek (line 244) | public T Peek() method CurrentItem (line 257) | public T CurrentItem() method PreviousItem (line 270) | public T PreviousItem() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_RichTextTagsCommon.cs type RichTextTag (line 10) | enum RichTextTag : uint type TagValueType (line 83) | public enum TagValueType type TagUnitType (line 91) | public enum TagUnitType type UnicodeCharacter (line 101) | enum UnicodeCharacter : uint FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ScrollbarEventHandler.cs class TMP_ScrollbarEventHandler (line 10) | public class TMP_ScrollbarEventHandler : MonoBehaviour, IPointerClickHan... method OnPointerClick (line 14) | public void OnPointerClick(PointerEventData eventData) method OnSelect (line 19) | public void OnSelect(BaseEventData eventData) method OnDeselect (line 25) | public void OnDeselect(BaseEventData eventData) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_SelectionCaret.cs class TMP_SelectionCaret (line 10) | public class TMP_SelectionCaret : MaskableGraphic method Cull (line 18) | public override void Cull(Rect clipRect, bool validRect) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Settings.cs class TMP_Settings (line 10) | [System.Serializable] method LoadDefaultSettings (line 331) | public static TMP_Settings LoadDefaultSettings() method GetSettings (line 349) | public static TMP_Settings GetSettings() method GetFontAsset (line 361) | public static TMP_FontAsset GetFontAsset() method GetSpriteAsset (line 373) | public static TMP_SpriteAsset GetSpriteAsset() method GetStyleSheet (line 385) | public static TMP_StyleSheet GetStyleSheet() method LoadLinebreakingRules (line 393) | public static void LoadLinebreakingRules() method GetCharacters (line 412) | private static Dictionary GetCharacters(TextAsset file) class LineBreakingTable (line 434) | public class LineBreakingTable FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_ShaderUtilities.cs class ShaderUtilities (line 8) | public static class ShaderUtilities method ShaderUtilities (line 126) | static ShaderUtilities() method GetShaderPropertyIDs (line 134) | public static void GetShaderPropertyIDs() method UpdateShaderRatios (line 218) | public static void UpdateShaderRatios(Material mat) method GetFontExtent (line 288) | public static Vector4 GetFontExtent(Material material) method IsMaskingEnabled (line 310) | public static bool IsMaskingEnabled(Material material) method GetPadding (line 323) | public static float GetPadding(Material material, bool enableExtraPadd... method GetPadding (line 446) | public static float GetPadding(Material[] materials, bool enableExtraP... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_Sprite.cs class TMP_Sprite (line 11) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_SpriteAnimator.cs class TMP_SpriteAnimator (line 8) | [DisallowMultipleComponent] method Awake (line 17) | void Awake() method OnEnable (line 25) | void OnEnable() method OnDisable (line 31) | void OnDisable() method StopAllAnimations (line 37) | public void StopAllAnimations() method DoSpriteAnimation (line 45) | public void DoSpriteAnimation(int currentCharacter, TMP_SpriteAsset sp... method DoSpriteAnimationInternal (line 56) | IEnumerator DoSpriteAnimationInternal(int currentCharacter, TMP_Sprite... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_SpriteAsset.cs class TMP_SpriteAsset (line 10) | public class TMP_SpriteAsset : TMP_Asset method Awake (line 71) | void Awake() method OnValidate (line 83) | void OnValidate() method GetDefaultSpriteMaterial (line 98) | Material GetDefaultSpriteMaterial() method UpdateLookupTables (line 123) | public void UpdateLookupTables() method GetSpriteIndexFromHashcode (line 183) | public int GetSpriteIndexFromHashcode(int hashCode) method GetSpriteIndexFromUnicode (line 200) | public int GetSpriteIndexFromUnicode (uint unicode) method GetSpriteIndexFromName (line 217) | public int GetSpriteIndexFromName (string name) method SearchForSpriteByUnicode (line 240) | public static TMP_SpriteAsset SearchForSpriteByUnicode(TMP_SpriteAsset... method SearchForSpriteByUnicodeInternal (line 281) | private static TMP_SpriteAsset SearchForSpriteByUnicodeInternal(List(ref T[] array) method AddFloatToCharArray (line 3339) | protected void AddFloatToCharArray(double number, ref int index, int p... method AddIntToCharArray (line 3377) | protected void AddIntToCharArray(double number, ref int index, int pre... method SetArraySizes (line 3412) | protected virtual int SetArraySizes(UnicodeChar[] chars) { return 0; } method GenerateTextMesh (line 3418) | protected virtual void GenerateTextMesh() { } method GetPreferredValues (line 3425) | public Vector2 GetPreferredValues() method GetPreferredValues (line 3447) | public Vector2 GetPreferredValues(float width, float height) method GetPreferredValues (line 3472) | public Vector2 GetPreferredValues(string text) method GetPreferredValues (line 3496) | public Vector2 GetPreferredValues(string text, float width, float height) method GetPreferredWidth (line 3519) | protected float GetPreferredWidth() method GetPreferredWidth (line 3555) | protected float GetPreferredWidth(Vector2 margin) method GetPreferredHeight (line 3577) | protected float GetPreferredHeight() method GetPreferredHeight (line 3612) | protected float GetPreferredHeight(Vector2 margin) method GetRenderedValues (line 3634) | public Vector2 GetRenderedValues() method GetRenderedValues (line 3644) | public Vector2 GetRenderedValues(bool onlyVisibleCharacters) method GetRenderedWidth (line 3654) | protected float GetRenderedWidth() method GetRenderedWidth (line 3663) | protected float GetRenderedWidth(bool onlyVisibleCharacters) method GetRenderedHeight (line 3672) | protected float GetRenderedHeight() method GetRenderedHeight (line 3681) | protected float GetRenderedHeight(bool onlyVisibleCharacters) method CalculatePreferredValues (line 3691) | protected virtual Vector2 CalculatePreferredValues(float defaultFontSi... method GetCompoundBounds (line 4441) | protected virtual Bounds GetCompoundBounds() { return new Bounds(); } method GetTextBounds (line 4448) | protected Bounds GetTextBounds() method GetTextBounds (line 4480) | protected Bounds GetTextBounds(bool onlyVisibleCharacters) method AdjustLineOffset (line 4515) | protected virtual void AdjustLineOffset(int startIndex, int endIndex, ... method ResizeLineExtents (line 4522) | protected void ResizeLineExtents(int size) method GetTextInfo (line 4555) | public virtual TMP_TextInfo GetTextInfo(string text) { return null; } method ComputeMarginSize (line 4561) | public virtual void ComputeMarginSize() { } method SaveWordWrappingState (line 4621) | protected void SaveWordWrappingState(ref WordWrapState state, int inde... method RestoreWordWrappingState (line 4699) | protected int RestoreWordWrappingState(ref WordWrapState state) method SaveGlyphVertexInfo (line 4780) | protected virtual void SaveGlyphVertexInfo(float padding, float style_... method SaveSpriteVertexInfo (line 4897) | protected virtual void SaveSpriteVertexInfo(Color32 vertexColor) method FillCharacterVertexBuffers (line 4988) | protected virtual void FillCharacterVertexBuffers(int i, int index_X4) method FillCharacterVertexBuffers (line 5039) | protected virtual void FillCharacterVertexBuffers(int i, int index_X4,... method FillSpriteVertexBuffers (line 5123) | protected virtual void FillSpriteVertexBuffers(int i, int index_X4) method DrawUnderlineMesh (line 5178) | protected virtual void DrawUnderlineMesh(Vector3 start, Vector3 end, r... method DrawTextHighlight (line 5327) | protected virtual void DrawTextHighlight(Vector3 start, Vector3 end, r... method LoadDefaultSettings (line 5407) | protected void LoadDefaultSettings() method GetSpecialCharacters (line 5441) | protected void GetSpecialCharacters(TMP_FontAsset fontAsset) method ReplaceTagWithCharacter (line 5476) | protected void ReplaceTagWithCharacter(int[] chars, int insertionIndex... method GetFontAssetForWeight (line 5505) | protected TMP_FontAsset GetFontAssetForWeight(int fontWeight) method SetActiveSubMeshes (line 5526) | protected virtual void SetActiveSubMeshes(bool state) { } method ClearSubMeshObjects (line 5532) | protected virtual void ClearSubMeshObjects() { } method ClearMesh (line 5538) | public virtual void ClearMesh() { } method ClearMesh (line 5544) | public virtual void ClearMesh(bool uploadGeometry) { } method GetParsedText (line 5551) | public virtual string GetParsedText() method PackUV (line 5597) | protected Vector2 PackUV(float x, float y, float scale) method PackUV (line 5617) | protected float PackUV(float x, float y) method InternalUpdate (line 5629) | internal virtual void InternalUpdate() { } method HexToInt (line 5670) | protected int HexToInt(char hex) method GetUTF16 (line 5706) | protected int GetUTF16(string text, int i) method GetUTF16 (line 5721) | protected int GetUTF16(StringBuilder text, int i) method GetUTF32 (line 5737) | protected int GetUTF32(string text, int i) method GetUTF32 (line 5756) | protected int GetUTF32(StringBuilder text, int i) method HexCharsToColor (line 5777) | protected Color32 HexCharsToColor(char[] hexChars, int tagCount) method HexCharsToColor (line 5859) | protected Color32 HexCharsToColor(char[] hexChars, int startIndex, int... method GetAttributeParameters (line 5891) | int GetAttributeParameters(char[] chars, int startIndex, int length, r... method ConvertToFloat (line 5917) | protected float ConvertToFloat(char[] chars, int startIndex, int length) method ConvertToFloat (line 5931) | protected float ConvertToFloat(char[] chars, int startIndex, int lengt... method ValidateHtmlTag (line 6001) | protected bool ValidateHtmlTag(UnicodeChar[] chars, int startIndex, ou... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement.cs type TextElementType (line 7) | public enum TextElementType : byte class TMP_TextElement (line 16) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextElement_Legacy.cs class TMP_TextElement_Legacy (line 12) | [Serializable] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextInfo.cs class TMP_TextInfo (line 12) | [Serializable] method TMP_TextInfo (line 40) | public TMP_TextInfo() method TMP_TextInfo (line 52) | public TMP_TextInfo(TMP_Text textComponent) method Clear (line 73) | public void Clear() method ClearMeshInfo (line 93) | public void ClearMeshInfo(bool updateMesh) method ClearAllMeshInfo (line 103) | public void ClearAllMeshInfo() method ResetVertexLayout (line 113) | public void ResetVertexLayout(bool isVolumetric) method ClearUnusedVertices (line 124) | public void ClearUnusedVertices(MaterialReference[] materials) method ClearLineInfo (line 137) | public void ClearLineInfo() method CopyMeshInfoVertexData (line 167) | public TMP_MeshInfo[] CopyMeshInfoVertexData() method Resize (line 228) | public static void Resize (ref T[] array, int size) method Resize (line 244) | public static void Resize(ref T[] array, int size, bool isBlockAllo... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextParsingUtilities.cs class TMP_TextParsingUtilities (line 7) | public class TMP_TextParsingUtilities method TMP_TextParsingUtilities (line 14) | static TMP_TextParsingUtilities() { } method GetHashCode (line 29) | public static uint GetHashCode(string s) method GetHashCodeCaseSensitive (line 39) | public static int GetHashCodeCaseSensitive(string s) method ToLowerASCIIFast (line 65) | public static char ToLowerASCIIFast(char c) method ToUpperASCIIFast (line 78) | public static char ToUpperASCIIFast(char c) method ToUpperASCIIFast (line 91) | public static uint ToUpperASCIIFast(uint c) method ToLowerASCIIFast (line 104) | public static uint ToLowerASCIIFast(uint c) method IsHighSurrogate (line 119) | public static bool IsHighSurrogate(uint c) method IsLowSurrogate (line 130) | public static bool IsLowSurrogate(uint c) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_TextUtilities.cs type CaretPosition (line 7) | public enum CaretPosition { None, Left, Right } type CaretInfo (line 12) | public struct CaretInfo method CaretInfo (line 17) | public CaretInfo(int index, CaretPosition position) class TMP_TextUtilities (line 24) | public static class TMP_TextUtilities method GetCursorIndexFromPosition (line 71) | public static int GetCursorIndexFromPosition(TMP_Text textComponent, V... method GetCursorIndexFromPosition (line 142) | public static int GetCursorIndexFromPosition(TMP_Text textComponent, V... method FindNearestLine (line 188) | public static int FindNearestLine(TMP_Text text, Vector3 position, Cam... method FindNearestCharacterOnLine (line 235) | public static int FindNearestCharacterOnLine(TMP_Text text, Vector3 po... method IsIntersectingRectTransform (line 293) | public static bool IsIntersectingRectTransform(RectTransform rectTrans... method FindIntersectingCharacter (line 319) | public static int FindIntersectingCharacter(TMP_Text text, Vector3 pos... method FindNearestCharacter (line 391) | public static int FindNearestCharacter(TMP_Text text, Vector3 position... method FindIntersectingWord (line 559) | public static int FindIntersectingWord(TMP_Text text, Vector3 position... method FindNearestWord (line 936) | public static int FindNearestWord(TMP_Text text, Vector3 position, Cam... method FindIntersectingLine (line 1311) | public static int FindIntersectingLine(TMP_Text text, Vector3 position... method FindIntersectingLink (line 1346) | public static int FindIntersectingLink(TMP_Text text, Vector3 position... method FindNearestLink (line 1639) | public static int FindNearestLink(TMP_Text text, Vector3 position, Cam... method PointIntersectRectangle (line 2012) | private static bool PointIntersectRectangle(Vector3 m, Vector3 a, Vect... method ScreenPointToWorldPointInRectangle (line 2034) | public static bool ScreenPointToWorldPointInRectangle(Transform transf... type LineSegment (line 2048) | private struct LineSegment method LineSegment (line 2053) | public LineSegment(Vector3 p1, Vector3 p2) method IntersectLinePlane (line 2069) | private static bool IntersectLinePlane(LineSegment line, Vector3 point... method DistanceToLine (line 2104) | public static float DistanceToLine(Vector3 a, Vector3 b, Vector3 point) method ToLowerFast (line 2177) | public static char ToLowerFast(char c) method ToUpperFast (line 2188) | public static char ToUpperFast(char c) method GetSimpleHashCode (line 2200) | public static int GetSimpleHashCode(string s) method GetSimpleHashCodeLowercase (line 2214) | public static uint GetSimpleHashCodeLowercase(string s) method HexToInt (line 2230) | public static int HexToInt(char hex) method StringHexToInt (line 2266) | public static int StringHexToInt(string s) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_UpdateManager.cs class TMP_UpdateManager (line 15) | public class TMP_UpdateManager method TMP_UpdateManager (line 48) | protected TMP_UpdateManager() method RegisterTextObjectForUpdate (line 64) | internal static void RegisterTextObjectForUpdate(TMP_Text textObject) method InternalRegisterTextObjectForUpdate (line 69) | private void InternalRegisterTextObjectForUpdate(TMP_Text textObject) method RegisterTextElementForLayoutRebuild (line 87) | public static void RegisterTextElementForLayoutRebuild(TMP_Text element) method InternalRegisterTextElementForLayoutRebuild (line 92) | private bool InternalRegisterTextElementForLayoutRebuild(TMP_Text elem... method RegisterTextElementForGraphicRebuild (line 110) | public static void RegisterTextElementForGraphicRebuild(TMP_Text element) method InternalRegisterTextElementForGraphicRebuild (line 115) | private bool InternalRegisterTextElementForGraphicRebuild(TMP_Text ele... method OnBeginFrameRendering (line 134) | void OnBeginFrameRendering(ScriptableRenderContext renderContext, Came... method OnBeginFrameRendering (line 136) | void OnBeginFrameRendering(Camera[] cameras) method OnCameraPreCull (line 151) | void OnCameraPreCull(Camera cam) method DoRebuilds (line 164) | void DoRebuilds() method UnRegisterTextObjectForUpdate (line 198) | internal static void UnRegisterTextObjectForUpdate(TMP_Text textObject) method UnRegisterTextElementForRebuild (line 207) | public static void UnRegisterTextElementForRebuild(TMP_Text element) method InternalUnRegisterTextElementForGraphicRebuild (line 214) | private void InternalUnRegisterTextElementForGraphicRebuild(TMP_Text e... method InternalUnRegisterTextElementForLayoutRebuild (line 222) | private void InternalUnRegisterTextElementForLayoutRebuild(TMP_Text el... method InternalUnRegisterTextObjectForUpdate (line 230) | private void InternalUnRegisterTextObjectForUpdate(TMP_Text textObject) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMP_UpdateRegistery.cs class TMP_UpdateRegistry (line 13) | public class TMP_UpdateRegistry method TMP_UpdateRegistry (line 43) | protected TMP_UpdateRegistry() method RegisterCanvasElementForLayoutRebuild (line 54) | public static void RegisterCanvasElementForLayoutRebuild(ICanvasElemen... method InternalRegisterCanvasElementForLayoutRebuild (line 59) | private bool InternalRegisterCanvasElementForLayoutRebuild(ICanvasElem... method RegisterCanvasElementForGraphicRebuild (line 77) | public static void RegisterCanvasElementForGraphicRebuild(ICanvasEleme... method InternalRegisterCanvasElementForGraphicRebuild (line 82) | private bool InternalRegisterCanvasElementForGraphicRebuild(ICanvasEle... method PerformUpdateForCanvasRendererObjects (line 99) | private void PerformUpdateForCanvasRendererObjects() method PerformUpdateForMeshRendererObjects (line 141) | private void PerformUpdateForMeshRendererObjects() method UnRegisterCanvasElementForRebuild (line 152) | public static void UnRegisterCanvasElementForRebuild(ICanvasElement el... method InternalUnRegisterCanvasElementForLayoutRebuild (line 159) | private void InternalUnRegisterCanvasElementForLayoutRebuild(ICanvasEl... method InternalUnRegisterCanvasElementForGraphicRebuild (line 169) | private void InternalUnRegisterCanvasElementForGraphicRebuild(ICanvasE... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_EventManager.cs type Compute_DistanceTransform_EventTypes (line 7) | public enum Compute_DistanceTransform_EventTypes { Processing, Completed }; class TMPro_EventManager (line 10) | public static class TMPro_EventManager method ON_PRE_RENDER_OBJECT_CHANGED (line 50) | public static void ON_PRE_RENDER_OBJECT_CHANGED() method ON_MATERIAL_PROPERTY_CHANGED (line 55) | public static void ON_MATERIAL_PROPERTY_CHANGED(bool isChanged, Materi... method ON_FONT_PROPERTY_CHANGED (line 60) | public static void ON_FONT_PROPERTY_CHANGED(bool isChanged, TMP_FontAs... method ON_SPRITE_ASSET_PROPERTY_CHANGED (line 65) | public static void ON_SPRITE_ASSET_PROPERTY_CHANGED(bool isChanged, Ob... method ON_TEXTMESHPRO_PROPERTY_CHANGED (line 70) | public static void ON_TEXTMESHPRO_PROPERTY_CHANGED(bool isChanged, Tex... method ON_DRAG_AND_DROP_MATERIAL_CHANGED (line 75) | public static void ON_DRAG_AND_DROP_MATERIAL_CHANGED(GameObject sender... method ON_TEXT_STYLE_PROPERTY_CHANGED (line 80) | public static void ON_TEXT_STYLE_PROPERTY_CHANGED(bool isChanged) method ON_COLOR_GRAIDENT_PROPERTY_CHANGED (line 85) | public static void ON_COLOR_GRAIDENT_PROPERTY_CHANGED(TMP_ColorGradien... method ON_TEXT_CHANGED (line 91) | public static void ON_TEXT_CHANGED(Object obj) method ON_TMP_SETTINGS_CHANGED (line 96) | public static void ON_TMP_SETTINGS_CHANGED() method ON_RESOURCES_LOADED (line 101) | public static void ON_RESOURCES_LOADED() method ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED (line 106) | public static void ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(bool isChanged... method ON_COMPUTE_DT_EVENT (line 122) | public static void ON_COMPUTE_DT_EVENT(object Sender, Compute_DT_Event... class Compute_DT_EventArgs (line 129) | public class Compute_DT_EventArgs method Compute_DT_EventArgs (line 136) | public Compute_DT_EventArgs(Compute_DistanceTransform_EventTypes type,... method Compute_DT_EventArgs (line 142) | public Compute_DT_EventArgs(Compute_DistanceTransform_EventTypes type,... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_ExtensionMethods.cs class TMPro_ExtensionMethods (line 8) | public static class TMPro_ExtensionMethods method ArrayToString (line 11) | public static string ArrayToString(this char[] chars) method IntToString (line 23) | public static string IntToString(this int[] unicodes) method IntToString (line 35) | public static string IntToString(this int[] unicodes, int start, int l... method FindInstanceID (line 55) | public static int FindInstanceID (this List list, T target) whe... method Compare (line 68) | public static bool Compare(this Color32 a, Color32 b) method CompareRGB (line 73) | public static bool CompareRGB(this Color32 a, Color32 b) method Compare (line 78) | public static bool Compare(this Color a, Color b) method CompareRGB (line 84) | public static bool CompareRGB(this Color a, Color b) method Multiply (line 90) | public static Color32 Multiply (this Color32 c1, Color32 c2) method Tint (line 101) | public static Color32 Tint (this Color32 c1, Color32 c2) method Tint (line 111) | public static Color32 Tint(this Color32 c1, float tint) method Compare (line 122) | public static bool Compare(this Vector3 v1, Vector3 v2, int accuracy) method Compare (line 131) | public static bool Compare(this Quaternion q1, Quaternion q2, int accu... class TMP_Math (line 206) | public static class TMP_Math method Approximately (line 219) | public static bool Approximately(float a, float b) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_MeshUtilities.cs type TMP_VertexDataUpdateFlags (line 11) | public enum TMP_VertexDataUpdateFlags type VertexGradient (line 71) | [Serializable] method VertexGradient (line 79) | public VertexGradient (Color color) method VertexGradient (line 94) | public VertexGradient(Color color0, Color color1, Color color2, Color ... type TMP_PageInfo (line 104) | public struct TMP_PageInfo type TMP_LinkInfo (line 118) | public struct TMP_LinkInfo method SetLinkID (line 132) | internal void SetLinkID(char[] text, int startIndex, int length) method GetLinkText (line 145) | public string GetLinkText() method GetLinkID (line 162) | public string GetLinkID() type TMP_WordInfo (line 177) | public struct TMP_WordInfo method GetWord (line 192) | public string GetWord() type TMP_SpriteInfo (line 207) | public struct TMP_SpriteInfo type Extents (line 221) | public struct Extents method Extents (line 226) | public Extents(Vector2 min, Vector2 max) method ToString (line 232) | public override string ToString() type Mesh_Extents (line 240) | [Serializable] method Mesh_Extents (line 247) | public Mesh_Extents(Vector2 min, Vector2 max) method ToString (line 253) | public override string ToString() type WordWrapState (line 263) | public struct WordWrapState type TagAttribute (line 339) | public struct TagAttribute type RichTextTagAttribute (line 347) | public struct RichTextTagAttribute FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_Private.cs class TextMeshPro (line 15) | public partial class TextMeshPro method Awake (line 67) | protected override void Awake() method OnEnable (line 161) | protected override void OnEnable() method OnDisable (line 199) | protected override void OnDisable() method OnDestroy (line 215) | protected override void OnDestroy() method Reset (line 244) | protected override void Reset() method OnValidate (line 259) | protected override void OnValidate() method ON_RESOURCES_LOADED (line 292) | void ON_RESOURCES_LOADED() method ON_MATERIAL_PROPERTY_CHANGED (line 305) | void ON_MATERIAL_PROPERTY_CHANGED(bool isChanged, Material mat) method ON_FONT_PROPERTY_CHANGED (line 344) | void ON_FONT_PROPERTY_CHANGED(bool isChanged, TMP_FontAsset font) method ON_TEXTMESHPRO_PROPERTY_CHANGED (line 361) | void ON_TEXTMESHPRO_PROPERTY_CHANGED(bool isChanged, TextMeshPro obj) method ON_DRAG_AND_DROP_MATERIAL (line 377) | void ON_DRAG_AND_DROP_MATERIAL(GameObject obj, Material currentMateria... method ON_TEXT_STYLE_CHANGED (line 402) | void ON_TEXT_STYLE_CHANGED(bool isChanged) method ON_COLOR_GRADIENT_CHANGED (line 414) | void ON_COLOR_GRADIENT_CHANGED(TMP_ColorGradient gradient) method ON_TMP_SETTINGS_CHANGED (line 427) | void ON_TMP_SETTINGS_CHANGED() method LoadFontAsset (line 438) | protected override void LoadFontAsset() method UpdateEnvMapMatrix (line 519) | void UpdateEnvMapMatrix() method SetMask (line 533) | void SetMask(MaskingTypes maskType) method SetMaskCoordinates (line 562) | void SetMaskCoordinates(Vector4 coords) method SetMaskCoordinates (line 568) | void SetMaskCoordinates(Vector4 coords, float softX, float softY) method EnableMasking (line 578) | void EnableMasking() method DisableMasking (line 593) | void DisableMasking() method UpdateMask (line 607) | void UpdateMask() method GetMaterial (line 682) | protected override Material GetMaterial(Material mat) method GetMaterials (line 708) | protected override Material[] GetMaterials(Material[] mats) method SetSharedMaterial (line 733) | protected override void SetSharedMaterial(Material mat) method GetSharedMaterials (line 752) | protected override Material[] GetSharedMaterials() method SetSharedMaterials (line 776) | protected override void SetSharedMaterials(Material[] materials) method SetOutlineThickness (line 815) | protected override void SetOutlineThickness(float thickness) method SetFaceColor (line 830) | protected override void SetFaceColor(Color32 color) method SetOutlineColor (line 842) | protected override void SetOutlineColor(Color32 color) method CreateMaterialInstance (line 855) | void CreateMaterialInstance() method SetShaderDepth (line 868) | protected override void SetShaderDepth() method SetCulling (line 893) | protected override void SetCulling() method SetPerspectiveCorrection (line 927) | void SetPerspectiveCorrection() method GetPaddingForMaterial (line 940) | protected override float GetPaddingForMaterial(Material mat) method GetPaddingForMaterial (line 954) | protected override float GetPaddingForMaterial() method SetArraySizes (line 969) | protected override int SetArraySizes(UnicodeChar[] chars) method ComputeMarginSize (line 1424) | public override void ComputeMarginSize() method OnDidApplyAnimationProperties (line 1439) | protected override void OnDidApplyAnimationProperties() method OnTransformParentChanged (line 1449) | protected override void OnTransformParentChanged() method OnRectTransformDimensionsChange (line 1459) | protected override void OnRectTransformDimensionsChange() method InternalUpdate (line 1472) | internal override void InternalUpdate() method OnPreRenderObject (line 1501) | void OnPreRenderObject() method GenerateTextMesh (line 1557) | protected override void GenerateTextMesh() method GetTextContainerLocalCorners (line 3862) | protected override Vector3[] GetTextContainerLocalCorners() method SetMeshFilters (line 3875) | void SetMeshFilters(bool state) method SetActiveSubMeshes (line 3903) | protected override void SetActiveSubMeshes(bool state) method ClearSubMeshObjects (line 3916) | protected override void ClearSubMeshObjects() method GetCompoundBounds (line 3930) | protected override Bounds GetCompoundBounds() method UpdateSDFScale (line 3994) | void UpdateSDFScale(float scaleDelta) method AdjustLineOffset (line 4025) | protected override void AdjustLineOffset(int startIndex, int endIndex,... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs class TextMeshProUGUI (line 17) | public partial class TextMeshProUGUI method Awake (line 73) | protected override void Awake() method OnEnable (line 153) | protected override void OnEnable() method OnDisable (line 201) | protected override void OnDisable() method OnDestroy (line 231) | protected override void OnDestroy() method Reset (line 267) | protected override void Reset() method OnValidate (line 283) | protected override void OnValidate() method ON_RESOURCES_LOADED (line 322) | void ON_RESOURCES_LOADED() method ON_MATERIAL_PROPERTY_CHANGED (line 335) | void ON_MATERIAL_PROPERTY_CHANGED(bool isChanged, Material mat) method ON_FONT_PROPERTY_CHANGED (line 414) | void ON_FONT_PROPERTY_CHANGED(bool isChanged, TMP_FontAsset font) method ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED (line 431) | void ON_TEXTMESHPRO_UGUI_PROPERTY_CHANGED(bool isChanged, TextMeshProU... method ON_DRAG_AND_DROP_MATERIAL (line 448) | void ON_DRAG_AND_DROP_MATERIAL(GameObject obj, Material currentMateria... method ON_TEXT_STYLE_CHANGED (line 474) | void ON_TEXT_STYLE_CHANGED(bool isChanged) method ON_COLOR_GRADIENT_CHANGED (line 486) | void ON_COLOR_GRADIENT_CHANGED(TMP_ColorGradient gradient) method ON_TMP_SETTINGS_CHANGED (line 499) | void ON_TMP_SETTINGS_CHANGED() method LoadFontAsset (line 510) | protected override void LoadFontAsset() method GetCanvas (line 572) | private Canvas GetCanvas() method UpdateEnvMapMatrix (line 600) | void UpdateEnvMapMatrix() method EnableMasking (line 614) | void EnableMasking() method DisableMasking (line 655) | void DisableMasking() method UpdateMask (line 702) | void UpdateMask() method GetMaterial (line 745) | protected override Material GetMaterial(Material mat) method GetMaterials (line 775) | protected override Material[] GetMaterials(Material[] mats) method SetSharedMaterial (line 800) | protected override void SetSharedMaterial(Material mat) method GetSharedMaterials (line 819) | protected override Material[] GetSharedMaterials() method SetSharedMaterials (line 843) | protected override void SetSharedMaterials(Material[] materials) method SetOutlineThickness (line 880) | protected override void SetOutlineThickness(float thickness) method SetFaceColor (line 902) | protected override void SetFaceColor(Color32 color) method SetOutlineColor (line 916) | protected override void SetOutlineColor(Color32 color) method SetShaderDepth (line 930) | protected override void SetShaderDepth() method SetCulling (line 948) | protected override void SetCulling() method SetPerspectiveCorrection (line 988) | void SetPerspectiveCorrection() method GetPaddingForMaterial (line 1001) | protected override float GetPaddingForMaterial(Material mat) method GetPaddingForMaterial (line 1015) | protected override float GetPaddingForMaterial() method SetMeshArrays (line 1027) | void SetMeshArrays(int size) method SetArraySizes (line 1036) | protected override int SetArraySizes(UnicodeChar[] chars) method ComputeMarginSize (line 1505) | public override void ComputeMarginSize() method OnDidApplyAnimationProperties (line 1523) | protected override void OnDidApplyAnimationProperties() method OnCanvasHierarchyChanged (line 1532) | protected override void OnCanvasHierarchyChanged() method OnTransformParentChanged (line 1539) | protected override void OnTransformParentChanged() method OnRectTransformDimensionsChange (line 1552) | protected override void OnRectTransformDimensionsChange() method InternalUpdate (line 1572) | internal override void InternalUpdate() method OnPreRenderCanvas (line 1600) | void OnPreRenderCanvas() method GenerateTextMesh (line 1665) | protected override void GenerateTextMesh() method GetTextContainerLocalCorners (line 4128) | protected override Vector3[] GetTextContainerLocalCorners() method SetActiveSubMeshes (line 4142) | protected override void SetActiveSubMeshes(bool state) method GetCompoundBounds (line 4156) | protected override Bounds GetCompoundBounds() method UpdateSDFScale (line 4251) | void UpdateSDFScale(float scaleDelta) method AdjustLineOffset (line 4288) | protected override void AdjustLineOffset(int startIndex, int endIndex,... FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextContainer.cs type TextContainerAnchors (line 9) | public enum TextContainerAnchors { TopLeft = 0, Top = 1, TopRight = 2, L... class TextContainer (line 12) | [RequireComponent(typeof(RectTransform))] method Awake (line 168) | protected override void Awake() method OnEnable (line 179) | protected override void OnEnable() method OnDisable (line 190) | protected override void OnDisable() method OnContainerChanged (line 199) | void OnContainerChanged() method OnValidate (line 224) | protected override void OnValidate() method OnRectTransformDimensionsChange (line 247) | protected override void OnRectTransformDimensionsChange() method SetRect (line 262) | private void SetRect(Vector2 size) method UpdateCorners (line 268) | private void UpdateCorners() method GetPivot (line 304) | Vector2 GetPivot(TextContainerAnchors anchor) method GetAnchorPosition (line 344) | TextContainerAnchors GetAnchorPosition(Vector2 pivot) FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshPro.cs class TextMeshPro (line 10) | [DisallowMultipleComponent] method SetMask (line 140) | public void SetMask(MaskingTypes type, Vector4 maskCoords) method SetMask (line 154) | public void SetMask(MaskingTypes type, Vector4 maskCoords, float softn... method SetVerticesDirty (line 165) | public override void SetVerticesDirty() method SetLayoutDirty (line 180) | public override void SetLayoutDirty() method SetMaterialDirty (line 198) | public override void SetMaterialDirty() method SetAllDirty (line 214) | public override void SetAllDirty() method Rebuild (line 228) | public override void Rebuild(CanvasUpdate update) method UpdateMaterial (line 256) | protected override void UpdateMaterial() method UpdateMeshPadding (line 277) | public override void UpdateMeshPadding() method ForceMeshUpdate (line 296) | public override void ForceMeshUpdate() method ForceMeshUpdate (line 308) | public override void ForceMeshUpdate(bool ignoreInactive) method GetTextInfo (line 321) | public override TMP_TextInfo GetTextInfo(string text) method ClearMesh (line 341) | public override void ClearMesh(bool updateMesh) method UpdateGeometry (line 361) | public override void UpdateGeometry(Mesh mesh, int index) method UpdateVertexData (line 370) | public override void UpdateVertexData(TMP_VertexDataUpdateFlags flags) method UpdateVertexData (line 414) | public override void UpdateVertexData() method UpdateFontAsset (line 444) | public void UpdateFontAsset() method CalculateLayoutInputHorizontal (line 453) | public void CalculateLayoutInputHorizontal() method CalculateLayoutInputVertical (line 503) | public void CalculateLayoutInputVertical() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshProUGUI.cs class TextMeshProUGUI (line 16) | [DisallowMultipleComponent] method CalculateLayoutInputHorizontal (line 83) | public void CalculateLayoutInputHorizontal() method CalculateLayoutInputVertical (line 105) | public void CalculateLayoutInputVertical() method SetVerticesDirty (line 126) | public override void SetVerticesDirty() method SetLayoutDirty (line 142) | public override void SetLayoutDirty() method SetMaterialDirty (line 163) | public override void SetMaterialDirty() method SetAllDirty (line 181) | public override void SetAllDirty() method Rebuild (line 196) | public override void Rebuild(CanvasUpdate update) method UpdateSubObjectPivot (line 225) | private void UpdateSubObjectPivot() method GetModifiedMaterial (line 242) | public override Material GetModifiedMaterial(Material baseMaterial) method UpdateMaterial (line 272) | protected override void UpdateMaterial() method RecalculateClipping (line 332) | public override void RecalculateClipping() method RecalculateMasking (line 343) | public override void RecalculateMasking() method Cull (line 356) | public override void Cull(Rect clipRect, bool validRect) method UpdateMeshPadding (line 424) | public override void UpdateMeshPadding() method InternalCrossFadeColor (line 447) | protected override void InternalCrossFadeColor(Color targetColor, floa... method InternalCrossFadeAlpha (line 464) | protected override void InternalCrossFadeAlpha(float alpha, float dura... method ForceMeshUpdate (line 478) | public override void ForceMeshUpdate() method ForceMeshUpdate (line 491) | public override void ForceMeshUpdate(bool ignoreInactive) method GetTextInfo (line 504) | public override TMP_TextInfo GetTextInfo(string text) method ClearMesh (line 526) | public override void ClearMesh() method UpdateGeometry (line 550) | public override void UpdateGeometry(Mesh mesh, int index) method UpdateVertexData (line 568) | public override void UpdateVertexData(TMP_VertexDataUpdateFlags flags) method UpdateVertexData (line 615) | public override void UpdateVertexData() method UpdateFontAsset (line 650) | public void UpdateFontAsset() FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Tests/Editor/TMP_EditorTests.cs class TMP_EditorTests (line 11) | [Category("Text Parsing & Layout")] method Setup (line 60) | [OneTimeSetUp] method InternalResourceCheck (line 80) | [Test] method TextParsing_TextInfoTest_WordWrappingDisabled (line 95) | [Test] method TextParsing_TextInfoTest_WordWrappingEnabled (line 120) | [Test] method TextParsing_TextInfoTest_TopJustifiedAlignment (line 145) | [Test] method TextParsing_TextInfoTest_RichText (line 168) | [Test] FILE: scatterer/OldShaders/scattererShaders/Library/PackageCache/com.unity.textmeshpro@2.0.1/Tests/Runtime/TMP_RuntimeTests.cs class TMP_RuntimeTests (line 10) | [Category("Text Parsing & Layout")] method Setup (line 58) | [OneTimeSetUp] method TestCases_Parsing_TextInfo_WordWrapDisabled (line 77) | public static IEnumerable TestCases_Parsing_TextInfo_WordWra... method Parsing_TextInfo_WordWrapDisabled (line 86) | [Test, TestCaseSource("TestCases_Parsing_TextInfo_WordWrapDisabled")] method TestCases_Parsing_TextInfo_WordWrapEnabled (line 106) | public static IEnumerable TestCases_Parsing_TextInfo_WordWra... method Parsing_TextInfo_WordWrapEnabled (line 115) | [Test, TestCaseSource("TestCases_Parsing_TextInfo_WordWrapEnabled")] method TestCases_Parsing_TextInfo_AlignmentTopJustified (line 135) | public static IEnumerable TestCases_Parsing_TextInfo_Alignme... method Parsing_TextInfo_AlignmentTopJustified (line 142) | [Test, TestCaseSource("TestCases_Parsing_TextInfo_AlignmentTopJustifie... method TestCases_Parsing_TextInfo_RichText (line 162) | public static IEnumerable TestCases_Parsing_TextInfo_RichText() method Parsing_TextInfo_RichText (line 168) | [Test, TestCaseSource("TestCases_Parsing_TextInfo_RichText")] FILE: scatterer/Scatterer.cs class Scatterer (line 11) | [KSPAddon(KSPAddon.Startup.EveryScene, false)] method Awake (line 55) | void Awake () method DelayedInit (line 115) | IEnumerator DelayedInit() method Init (line 124) | void Init() method Update (line 254) | void Update() method OnDestroy (line 291) | void OnDestroy () method OnGUI (line 386) | void OnGUI () method LoadSettings (line 391) | public void LoadSettings () method SaveSettings (line 408) | public void SaveSettings () method SetupMainCameras (line 414) | void SetupMainCameras() method SetShadows (line 463) | void SetShadows() method SetShadowsForLight (line 527) | public void SetShadowsForLight (Light light) method DisableCustomShadowResForLight (line 556) | public void DisableCustomShadowResForLight (Light light) method FindSunlights (line 564) | void FindSunlights () method TriggerOnCloudReapplied (line 585) | public void TriggerOnCloudReapplied() method DelayedOnCloudsReapplied (line 593) | IEnumerator DelayedOnCloudsReapplied() method OnRenderTexturesLost (line 602) | public void OnRenderTexturesLost() method AddReflectionProbeFixer (line 618) | public void AddReflectionProbeFixer() method AddTAAToInternalCamera (line 639) | public void AddTAAToInternalCamera(CameraManager.CameraMode cameraMode) method SMAAOnCameraChange (line 657) | public void SMAAOnCameraChange(CameraManager.CameraMode cameraMode) FILE: scatterer/Utilities/Camera/DepthPrePassMerger.cs class DepthPrePassMerger (line 18) | public class DepthPrePassMerger : MonoBehaviour method DepthPrePassMerger (line 24) | public DepthPrePassMerger () method OnDestroy (line 44) | public void OnDestroy() FILE: scatterer/Utilities/Camera/DepthToDistanceCommandBuffer.cs class DepthToDistanceCommandBuffer (line 6) | public class DepthToDistanceCommandBuffer : MonoBehaviour method Init (line 16) | private void Init() method OnPostRender (line 47) | public void OnPostRender() method OnDestroy (line 67) | public void OnDestroy() FILE: scatterer/Utilities/Camera/DisableAmbientLight.cs class DisableAmbientLight (line 6) | public class DisableAmbientLight : MonoBehaviour method Awake (line 10) | private void Awake() method OnPreRender (line 15) | public void OnPreRender() method OnPostRender (line 21) | public void OnPostRender() method RestoreLight (line 26) | public void RestoreLight() method OnDestroy (line 31) | public void OnDestroy() FILE: scatterer/Utilities/Camera/DisableEffectsChecker.cs class DisableEffectsChecker (line 19) | public class DisableEffectsChecker : MonoBehaviour method DisableEffectsChecker (line 24) | public DisableEffectsChecker () method OnWillRenderObject (line 28) | public void OnWillRenderObject() method OnDestroy (line 53) | public void OnDestroy() FILE: scatterer/Utilities/Camera/DisableEffectsForReflectionsCamera.cs class DisableEffectsForReflectionsCamera (line 18) | public class DisableEffectsForReflectionsCamera : MonoBehaviour method DisableEffectsForReflectionsCamera (line 22) | public DisableEffectsForReflectionsCamera () method OnPreCull (line 28) | public void OnPreCull() method OnPostRender (line 42) | public void OnPostRender() FILE: scatterer/Utilities/Camera/ReflectionProbeChecker.cs class ReflectionProbeChecker (line 15) | public class ReflectionProbeChecker : MonoBehaviour method ReflectionProbeChecker (line 19) | public ReflectionProbeChecker () method OnUpdate (line 23) | public void OnUpdate() method OnWillRenderObject (line 28) | public void OnWillRenderObject() method OnDestroy (line 59) | public void OnDestroy() FILE: scatterer/Utilities/Camera/ReflectionProbeFixer.cs class ReflectionProbeFixer (line 19) | public class ReflectionProbeFixer : MonoBehaviour method ReflectionProbeFixer (line 27) | public ReflectionProbeFixer () method Awake (line 31) | public void Awake() method OnPreCull (line 48) | public void OnPreCull() method OnDestroy (line 86) | public void OnDestroy() FILE: scatterer/Utilities/Camera/ScreenCopyCommandBuffer.cs class ScreenCopyCommandBuffer (line 16) | public class ScreenCopyCommandBuffer : MonoBehaviour method EnableScreenCopyForFrame (line 20) | public static void EnableScreenCopyForFrame(Camera cam) method ScreenCopyCommandBuffer (line 48) | public ScreenCopyCommandBuffer () method Initialize (line 52) | public void Initialize() method Reinit (line 71) | private void Reinit() method EnableScreenCopyForFrame (line 89) | public void EnableScreenCopyForFrame() method OnPostRender (line 101) | void OnPostRender() method OnDestroy (line 117) | public void OnDestroy () FILE: scatterer/Utilities/Camera/TweakShadowCascades.cs class TweakShadowCascades (line 17) | public class TweakShadowCascades : MonoBehaviour method TweakShadowCascades (line 21) | public TweakShadowCascades() method Init (line 26) | public void Init(Vector3 inputSplit) method OnPreRender (line 35) | public void OnPreRender() method OnPostRender (line 40) | public void OnPostRender() method OnDestroy (line 45) | public void OnDestroy() FILE: scatterer/Utilities/Camera/WireFrame.cs class Wireframe (line 7) | public class Wireframe : MonoBehaviour { method Start (line 10) | void Start () { method Update (line 15) | void Update () { method OnPreRender (line 19) | void OnPreRender() method OnPostRender (line 24) | void OnPostRender() { FILE: scatterer/Utilities/Dx12UnifiedCamera.cs class Dx12UnifiedCamera (line 8) | [KSPAddon(KSPAddon.Startup.Instantly, false)] method Start (line 11) | public void Start() FILE: scatterer/Utilities/EVE/EVEReflectionHandler.cs type EVECloudLayer (line 9) | public struct EVECloudLayer class EVEReflectionHandler (line 18) | public class EVEReflectionHandler method EVEReflectionHandler (line 27) | public EVEReflectionHandler () method Start (line 31) | public void Start() method MapEVEClouds (line 36) | public void MapEVEClouds() method Map2DLayer (line 74) | private void Map2DLayer(ref EVECloudLayer cloudLayer, object cloudObje... method MapParticleVolumetrics (line 136) | private void MapParticleVolumetrics(ref EVECloudLayer cloudLayer, obje... method invokeClouds2dReassign (line 165) | public void invokeClouds2dReassign(string celestialBodyName) method GetEVETypeAndInstance (line 196) | private bool GetEVETypeAndInstance(ref Type type, ref object instance) method GetOnApplyEvent (line 227) | private void GetOnApplyEvent(ref Type EVEType) method OnCloudsReapplied (line 244) | public void OnCloudsReapplied() method CleanUp (line 259) | public void CleanUp() FILE: scatterer/Utilities/Math/MathUtility.cs class MathUtility (line 4) | public class MathUtility method Safe_Acos (line 10) | public static double Safe_Acos(double r) method Safe_Asin (line 15) | public static double Safe_Asin(double r) method Safe_Acos (line 20) | public static float Safe_Acos(float r) method Safe_Asin (line 25) | public static float Safe_Asin(float r) method IsFinite (line 30) | public static bool IsFinite(float f) method IsFinite (line 35) | public static bool IsFinite(double f) method HorizontalFovToVerticalFov (line 40) | public static double HorizontalFovToVerticalFov(double hfov, double sc... method VerticalFovToHorizontalFov (line 45) | public static double VerticalFovToHorizontalFov(double vfov, double sc... method ResetGRandom (line 53) | public static void ResetGRandom() { method GRandom (line 57) | public static float GRandom(float mean, float stdDeviation) FILE: scatterer/Utilities/Math/Matrix3x3.cs class Matrix3x3 (line 4) | public class Matrix3x3 method Matrix3x3 (line 12) | public Matrix3x3() {} method Matrix3x3 (line 14) | public Matrix3x3(float m00, float m01, float m02, method Matrix3x3 (line 24) | public Matrix3x3(float[,] m) method Matrix3x3 (line 29) | public Matrix3x3(Matrix3x3 m) method ToString (line 95) | public override string ToString() method Transpose (line 102) | public Matrix3x3 Transpose() method Determinant (line 113) | private float Determinant() method Inverse (line 125) | public bool Inverse(ref Matrix3x3 mInv, float tolerance) method Inverse (line 156) | public Matrix3x3 Inverse(float tolerance) method GetColumn (line 163) | public Vector3d2 GetColumn(int iCol) method SetColumn (line 168) | public void SetColumn(int iCol, Vector3 v) method GetRow (line 175) | public Vector3d2 GetRow(int iRow) method SetRow (line 180) | public void SetRow(int iRow, Vector3 v) method ToMatrix4x4 (line 187) | public Matrix4x4 ToMatrix4x4() method Rotate (line 198) | static public Matrix3x3 Rotate(Vector3 rotation) method Identity (line 207) | static public Matrix3x3 Identity() FILE: scatterer/Utilities/Math/Matrix3x3d.cs class Matrix3x3d (line 4) | public class Matrix3x3d method Matrix3x3d (line 12) | public Matrix3x3d() {} method Matrix3x3d (line 14) | public Matrix3x3d(double m00, double m01, double m02, method Matrix3x3d (line 24) | public Matrix3x3d(double[,] m) method Matrix3x3d (line 29) | public Matrix3x3d(Matrix3x3d m) method ToString (line 95) | public override string ToString() method Transpose (line 102) | public Matrix3x3d Transpose() method Determinant (line 113) | private double Determinant() method Inverse (line 125) | public bool Inverse(ref Matrix3x3d mInv, double tolerance) method Inverse (line 156) | public Matrix3x3d Inverse(double tolerance) method GetColumn (line 163) | public Vector3d2 GetColumn(int iCol) method SetColumn (line 168) | public void SetColumn(int iCol, Vector3d2 v) method GetRow (line 175) | public Vector3d2 GetRow(int iRow) method SetRow (line 180) | public void SetRow(int iRow, Vector3d2 v) method ToMatrix4x4d (line 187) | public Matrix4x4d ToMatrix4x4d() method ToMatrix4x4 (line 195) | public Matrix4x4 ToMatrix4x4() method Identity (line 206) | static public Matrix3x3d Identity() FILE: scatterer/Utilities/Math/Matrix4x4d.cs class Matrix4x4d (line 6) | public class Matrix4x4d method Matrix4x4d (line 14) | public Matrix4x4d() {} method Matrix4x4d (line 16) | public Matrix4x4d(double m00, double m01, double m02, double m03, method Matrix4x4d (line 28) | public Matrix4x4d(Matrix4x4 mat) method Matrix4x4d (line 37) | public Matrix4x4d(double[,] m) method Matrix4x4d (line 42) | public Matrix4x4d(Matrix4x4d m) method ToString (line 146) | public override string ToString() method Transpose (line 154) | public Matrix4x4d Transpose() method MINOR (line 165) | private double MINOR(int r0, int r1, int r2, int c0, int c1, int c2) method Determinant (line 172) | private double Determinant() method Adjoint (line 180) | private Matrix4x4d Adjoint() method Inverse (line 204) | public Matrix4x4d Inverse() method GetColumn (line 209) | public Vector4d GetColumn(int iCol) method SetColumn (line 214) | public void SetColumn(int iCol, Vector4d v) method GetRow (line 222) | public Vector4d GetRow(int iRow) method SetRow (line 227) | public void SetRow(int iRow, Vector4d v) method ToMatrix4x4 (line 235) | public Matrix4x4 ToMatrix4x4() method ToMatrix3x3d (line 247) | public Matrix3x3d ToMatrix3x3d() method ToMatrix4x4d (line 260) | static public Matrix4x4d ToMatrix4x4d(Matrix4x4 matf) method Translate (line 272) | static public Matrix4x4d Translate(Vector3d2 v) method Translate (line 280) | static public Matrix4x4d Translate(Vector3 v) method Scale (line 288) | static public Matrix4x4d Scale(Vector3d2 v) method Scale (line 296) | static public Matrix4x4d Scale(Vector3 v) method RotateX (line 304) | static public Matrix4x4d RotateX(double angle) method RotateY (line 315) | static public Matrix4x4d RotateY(double angle) method RotateZ (line 326) | static public Matrix4x4d RotateZ(double angle) method Rotate (line 337) | static public Matrix4x4d Rotate(Vector3 rotation) method Rotate (line 346) | static public Matrix4x4d Rotate(Vector3d2 rotation) method Perspective (line 355) | static public Matrix4x4d Perspective(double fovy, double aspect, doub... method Ortho (line 364) | static public Matrix4x4d Ortho(double xRight, double xLeft, double yT... method Identity (line 376) | static public Matrix4x4d Identity() FILE: scatterer/Utilities/Math/Quat.cs class Quat (line 4) | public class Quat { method Quat (line 12) | public Quat() {} method Quat (line 14) | public Quat(double x, double y, double z, double w) method Quat (line 22) | public Quat(double[] v) method Quat (line 30) | public Quat(Quat q) method Quat (line 38) | public Quat(Quaternion q) method Quat (line 46) | public Quat(Vector3d2 axis, double angle) method Quat (line 58) | public Quat(Vector3 axis, float angle) method Quat (line 70) | public Quat(Vector3d2 to, Vector3d2 _from) method ToMatrix3x3 (line 122) | public Matrix3x3 ToMatrix3x3() method ToMatrix3x3d (line 142) | public Matrix3x3d ToMatrix3x3d() method ToMatrix4x4d (line 162) | public Matrix4x4d ToMatrix4x4d() method Inverse (line 183) | public Quat Inverse() method Length (line 188) | double Length() method Normalize (line 194) | public void Normalize() method Normalized (line 203) | public Quat Normalized() method Slerp (line 209) | public Quat Slerp(Quat _from, Quat to, double t) FILE: scatterer/Utilities/Math/Vector2d.cs class Vector2d (line 3) | public class Vector2d method Vector2d (line 11) | public Vector2d() method Vector2d (line 17) | public Vector2d(double v) method Vector2d (line 23) | public Vector2d(double x, double y) method Vector2d (line 29) | public Vector2d(Vector2d v) method Vector2d (line 35) | public Vector2d(double[] v) method ToString (line 80) | public override string ToString() method Magnitude (line 85) | public double Magnitude() method SqrMagnitude (line 90) | public double SqrMagnitude() method Dot (line 95) | public double Dot(Vector2d v) method Normalize (line 100) | public void Normalize() method Normalized (line 107) | public Vector2d Normalized() method Normalized (line 113) | public Vector2d Normalized(double l) method Cross (line 120) | public double Cross(Vector2d v) method Cross (line 125) | static public double Cross(Vector2d u, Vector2d v) method ToVector2 (line 130) | public Vector2 ToVector2() FILE: scatterer/Utilities/Math/Vector2i.cs class Vector2i (line 4) | public class Vector2i method Vector2i (line 8) | public Vector2i() {} method Vector2i (line 10) | public Vector2i(int x, int y) method Vector2i (line 16) | public Vector2i(Vector2 v) FILE: scatterer/Utilities/Math/Vector3d2.cs class Vector3d2 (line 4) | public class Vector3d2 method Vector3d2 (line 12) | public Vector3d2() method Vector3d2 (line 19) | public Vector3d2(double v) method Vector3d2 (line 26) | public Vector3d2(double x, double y, double z) method Vector3d2 (line 33) | public Vector3d2(Vector2d v, double z) method Vector3d2 (line 40) | public Vector3d2(Vector3d2 v) method Vector3d2 (line 47) | public Vector3d2(Vector3 v) method Vector3d2 (line 54) | public Vector3d2(Vector2 v, double z) method Vector3d2 (line 61) | public Vector3d2(double[] v) method ToString (line 107) | public override string ToString() method Magnitude (line 112) | public double Magnitude() method SqrMagnitude (line 117) | public double SqrMagnitude() method Dot (line 122) | public double Dot(Vector3d2 v) method Normalize (line 127) | public void Normalize() method Normalized (line 135) | public Vector3d2 Normalized() method Normalized (line 141) | public Vector3d2 Normalized(double l) method Normalized (line 148) | public Vector3d2 Normalized(ref double previousLength) method Cross (line 155) | public Vector3d2 Cross(Vector3d2 v) method XY (line 160) | public Vector2d XY() method ToVector3 (line 165) | public Vector3 ToVector3() method UnitX (line 170) | public static Vector3d2 UnitX() { method UnitY (line 173) | public static Vector3d2 UnitY() { method UnitZ (line 177) | public static Vector3d2 UnitZ() { method Zero (line 181) | public static Vector3d2 Zero() { FILE: scatterer/Utilities/Math/Vector4d.cs class Vector4d (line 3) | public class Vector4d method Vector4d (line 11) | public Vector4d() method Vector4d (line 19) | public Vector4d(double v) method Vector4d (line 27) | public Vector4d(double x, double y, double z, double w) method Vector4d (line 35) | public Vector4d(Vector2d v, double z, double w) method Vector4d (line 43) | public Vector4d(Vector3d2 v, double w) method Vector4d (line 51) | public Vector4d(Vector4d v) method Vector4d (line 59) | public Vector4d(Vector4 v) method Vector4d (line 67) | public Vector4d(Vector3 v, double w) method Vector4d (line 75) | public Vector4d(double[] v) method ToString (line 122) | public override string ToString() { method ToVector4 (line 126) | public Vector4 ToVector4() { method XYZ (line 130) | public Vector3d2 XYZ() { method XYZ0 (line 134) | public Vector4d XYZ0() { method Magnitude (line 138) | public double Magnitude() { method SqrMagnitude (line 142) | public double SqrMagnitude() { method Dot (line 146) | public double Dot(Vector3d2 v) { method Dot (line 150) | public double Dot(Vector4d v) { method Normalize (line 154) | public void Normalize() method Normalized (line 163) | public Vector4d Normalized() method UnitX (line 169) | public static Vector4d UnitX() { method UnitY (line 172) | public static Vector4d UnitY() { method UnitZ (line 176) | public static Vector4d UnitZ() { method UnitW (line 180) | public static Vector4d UnitW() { method Zero (line 184) | public static Vector4d Zero() { FILE: scatterer/Utilities/Misc/IcoSphere.cs class IcoSphere (line 8) | public static class IcoSphere type TriangleIndices (line 10) | private struct TriangleIndices method TriangleIndices (line 16) | public TriangleIndices(int v1, int v2, int v3) method getMiddlePoint (line 25) | private static int getMiddlePoint(int p1, int p2, ref List ve... method CreateIcoSphereMesh (line 60) | public static Mesh CreateIcoSphereMesh() FILE: scatterer/Utilities/Misc/MeshFactory.cs class MeshFactory (line 8) | public static class MeshFactory type PLANE (line 10) | public enum PLANE { XY, XZ, YZ }; method MakePlane (line 12) | public static Mesh MakePlane(int w, int h, PLANE plane, bool _01, bool... method MakePlaneWithFrustumIndexes (line 106) | public static Mesh MakePlaneWithFrustumIndexes() //basically the same ... method MakePlane32BitIndexFormat (line 150) | public static Mesh MakePlane32BitIndexFormat(int w, int h, PLANE plane... FILE: scatterer/Utilities/Misc/PlanetSecondaryLightUpdater.cs class PlanetSecondaryLightUpdater (line 17) | public class PlanetSecondaryLightUpdater : MonoBehaviour method PlanetSecondaryLightUpdater (line 21) | public PlanetSecondaryLightUpdater () method Init (line 25) | public void Init(Material inSourceMaterial, Material inTargetMaterial) method UpdateCoroutine (line 34) | IEnumerator UpdateCoroutine() method OnDestroy (line 50) | public void OnDestroy() FILE: scatterer/Utilities/Misc/Utils.cs class Utils (line 15) | public static class Utils method LogDebug (line 46) | public static void LogDebug(string log) method LogInfo (line 51) | public static void LogInfo(string log) method LogError (line 56) | public static void LogError(string log) method GetMainMenuObject (line 61) | public static GameObject GetMainMenuObject(CelestialBody celestialBody) method GetScaledTransform (line 75) | public static Transform GetScaledTransform (string body) method FixKopernicusRingsRenderQueue (line 80) | public static void FixKopernicusRingsRenderQueue () method FixSunsCoronaRenderQueue (line 92) | public static void FixSunsCoronaRenderQueue () method CreateTexture (line 114) | public static RenderTexture CreateTexture(string name, int width, int ... method getEarliestLocalCamera (line 129) | public static Camera getEarliestLocalCamera() method IsPowerOfTwo (line 135) | public static bool IsPowerOfTwo(int x) method EnableOrDisableShaderKeywords (line 141) | public static void EnableOrDisableShaderKeywords(Material mat, string ... method LoadDDSTexture (line 159) | public static Texture2D LoadDDSTexture(byte[] data, string name) method SetToneMapping (line 222) | public static void SetToneMapping(Material mat) FILE: scatterer/Utilities/Occlusion/ShadowMapCopier.cs class ShadowMapCopier (line 17) | public class ShadowMapCopier : MonoBehaviour method RequestShadowMapCopy (line 25) | public static void RequestShadowMapCopy(Light light) method ShadowMapCopier (line 39) | public ShadowMapCopier () method Init (line 43) | public void Init (Light light) method RecreateForSceneChange (line 50) | public void RecreateForSceneChange(GameScenes scene) method DelayedRecreateForSceneChange (line 56) | IEnumerator DelayedRecreateForSceneChange() method CreateTextureCopyCB (line 66) | private void CreateTextureCopyCB() method CreateCopyCascadeCBs (line 74) | private void CreateCopyCascadeCBs() method CreateCopyCascadeCB (line 82) | private CommandBuffer CreateCopyCascadeCB(RenderTexture targetRt, floa... method Disable (line 96) | public void Disable() method Enable (line 103) | public void Enable () method OnPreRender (line 113) | public void OnPreRender() method RequestShadowMapCopy (line 119) | private void RequestShadowMapCopy() method OnDestroy (line 125) | public void OnDestroy () class ShadowMapCopy (line 131) | public static class ShadowMapCopy method CreateTexture (line 157) | private static void CreateTexture() FILE: scatterer/Utilities/Occlusion/ShadowMapRetrieveCommandBuffer.cs class ShadowMapRetrieveCommandBuffer (line 9) | public class ShadowMapRetrieveCommandBuffer : MonoBehaviour method Start (line 15) | public void Start () method OnDestroy (line 27) | public void OnDestroy () FILE: scatterer/Utilities/Occlusion/ShadowMaskCopyCommandBuffer.cs class ShadowMaskCopyCommandBuffer (line 9) | public class ShadowMaskCopyCommandBuffer : MonoBehaviour method ShadowMaskCopyCommandBuffer (line 15) | public ShadowMaskCopyCommandBuffer () method OnDestroy (line 27) | public void OnDestroy () FILE: scatterer/Utilities/Occlusion/ShadowMaskModulateCommandBuffer.cs class ShadowMaskModulateCommandBuffer (line 9) | public class ShadowMaskModulateCommandBuffer : MonoBehaviour method ShadowMaskModulateCommandBuffer (line 16) | public ShadowMaskModulateCommandBuffer () method OnDestroy (line 32) | public void OnDestroy () FILE: scatterer/Utilities/Occlusion/ShadowRemoveFadeCommandBuffer.cs class ShadowRemoveFadeCommandBuffer (line 7) | public class ShadowRemoveFadeCommandBuffer : MonoBehaviour method Awake (line 12) | private void Awake () method OnDestroy (line 25) | public void OnDestroy () FILE: scatterer/Utilities/ReflectionUtils.cs class ReflectionUtils (line 4) | public static class ReflectionUtils method getType (line 6) | internal static Type getType(string name) FILE: scatterer/Utilities/Shader/ShaderProperties.cs class ShaderProperties (line 12) | [KSPAddon(KSPAddon.Startup.Instantly, true)] method Awake (line 426) | private void Awake() FILE: scatterer/Utilities/Shader/ShaderReplacer.cs class ShaderReplacer (line 9) | public class ShaderReplacer method ShaderReplacer (line 22) | private ShaderReplacer() method Init (line 41) | private void Init() method LoadAssetBundle (line 51) | public void LoadAssetBundle() method replaceEVEshaders (line 95) | public void replaceEVEshaders() method ReplaceOrAddShader (line 141) | public void ReplaceOrAddShader(string shadername, Dictionary shader... method getType (line 185) | internal static Type getType(string name) FILE: scatterer/Utilities/Textures/RenderTextureUtils.cs type FlipFlop (line 11) | public struct FlipFlop method FlipFlop (line 13) | public FlipFlop(T flip, T flop) class RenderTextureUtils (line 33) | public static class RenderTextureUtils method CreateFlipFlopRT (line 35) | public static FlipFlop CreateFlipFlopRT(int width, int ... method ReleaseFlipFlopRT (line 42) | public static void ReleaseFlipFlopRT(ref FlipFlop flipF... method ResizeRT (line 54) | public static void ResizeRT(RenderTexture rt, int newWidth, int newHei... method ResizeFlipFlopRT (line 65) | public static void ResizeFlipFlopRT(ref FlipFlop flipFl... method CreateRenderTexture (line 71) | public static RenderTexture CreateRenderTexture(int width, int height,... FILE: scatterer/Utilities/Textures/VRUtils.cs class VRUtils (line 7) | public static class VRUtils method VREnabled (line 9) | public static bool VREnabled() method GetEyeTextureResolution (line 14) | public static void GetEyeTextureResolution(out int width, out int height) method CreateVRFlipFlopRT (line 20) | public static FlipFlop> CreateVRFlipFlopRT(boo... method ReleaseVRFlipFlopRT (line 27) | public static void ReleaseVRFlipFlopRT(ref FlipFlop