[
  {
    "path": ".gitignore",
    "content": "# Miscellaneous\n*.class\n*.log\n*.pyc\n*.swp\n.DS_Store\n.atom/\n.buildlog/\n.history\n.svn/\n\n# IntelliJ related\n*.iml\n*.ipr\n*.iws\n.idea/\n\n# The .vscode folder contains launch configuration and tasks you configure in\n# VS Code which you may wish to be included in version control, so this line\n# is commented out by default.\n#.vscode/\n\n# Flutter/Dart/Pub related\n**/doc/api/\n.dart_tool/\n.flutter-plugins\n.flutter-plugins-dependencies\n.packages\n.pub-cache/\n.pub/\n/build/\n\n# Web related\nlib/generated_plugin_registrant.dart\n\n# Symbolication related\napp.*.symbols\n\n# Obfuscation related\napp.*.map.json\n\n# Exceptions to above rules.\n!/packages/flutter_tools/test/data/dart_dependencies_test/**/.packages\n"
  },
  {
    "path": ".metadata",
    "content": "# This file tracks properties of this Flutter project.\n# Used by Flutter tool to assess capabilities and perform upgrades etc.\n#\n# This file should be version controlled and should not be manually edited.\n\nversion:\n  revision: 8af6b2f038c1172e61d418869363a28dffec3cb4\n  channel: stable\n\nproject_type: app\n"
  },
  {
    "path": "README.md",
    "content": "# Flutter Speech to Text App Tutorial | Voice Recognition\n\n[YouTube Tutorial](https://youtu.be/wDWoD1AaLu8)"
  },
  {
    "path": "android/.gitignore",
    "content": "gradle-wrapper.jar\n/.gradle\n/captures/\n/gradlew\n/gradlew.bat\n/local.properties\nGeneratedPluginRegistrant.java\n"
  },
  {
    "path": "android/app/build.gradle",
    "content": "def localProperties = new Properties()\ndef localPropertiesFile = rootProject.file('local.properties')\nif (localPropertiesFile.exists()) {\n    localPropertiesFile.withReader('UTF-8') { reader ->\n        localProperties.load(reader)\n    }\n}\n\ndef flutterRoot = localProperties.getProperty('flutter.sdk')\nif (flutterRoot == null) {\n    throw new GradleException(\"Flutter SDK not found. Define location with flutter.sdk in the local.properties file.\")\n}\n\ndef flutterVersionCode = localProperties.getProperty('flutter.versionCode')\nif (flutterVersionCode == null) {\n    flutterVersionCode = '1'\n}\n\ndef flutterVersionName = localProperties.getProperty('flutter.versionName')\nif (flutterVersionName == null) {\n    flutterVersionName = '1.0'\n}\n\napply plugin: 'com.android.application'\napply plugin: 'kotlin-android'\napply from: \"$flutterRoot/packages/flutter_tools/gradle/flutter.gradle\"\n\nandroid {\n    compileSdkVersion 28\n\n    sourceSets {\n        main.java.srcDirs += 'src/main/kotlin'\n    }\n\n    lintOptions {\n        disable 'InvalidPackage'\n    }\n\n    defaultConfig {\n        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).\n        applicationId \"com.example.flutter_voice\"\n        minSdkVersion 21\n        targetSdkVersion 28\n        versionCode flutterVersionCode.toInteger()\n        versionName flutterVersionName\n    }\n\n    buildTypes {\n        release {\n            // TODO: Add your own signing config for the release build.\n            // Signing with the debug keys for now, so `flutter run --release` works.\n            signingConfig signingConfigs.debug\n        }\n    }\n}\n\nflutter {\n    source '../..'\n}\n\ndependencies {\n    implementation \"org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version\"\n}\n"
  },
  {
    "path": "android/app/src/debug/AndroidManifest.xml",
    "content": "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n    package=\"com.example.flutter_voice\">\n    <!-- Flutter needs it to communicate with the running application\n         to allow setting breakpoints, to provide hot reload, etc.\n    -->\n    <uses-permission android:name=\"android.permission.INTERNET\"/>\n</manifest>\n"
  },
  {
    "path": "android/app/src/main/AndroidManifest.xml",
    "content": "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n    package=\"com.example.flutter_voice\">\n    <!-- io.flutter.app.FlutterApplication is an android.app.Application that\n         calls FlutterMain.startInitialization(this); in its onCreate method.\n         In most cases you can leave this as-is, but you if you want to provide\n         additional functionality it is fine to subclass or reimplement\n         FlutterApplication and put your custom class here. -->\n    <uses-permission android:name=\"android.permission.RECORD_AUDIO\"/>\n    <uses-permission android:name=\"android.permission.INTERNET\"/>\n    <application\n        android:name=\"io.flutter.app.FlutterApplication\"\n        android:label=\"flutter_voice\"\n        android:icon=\"@mipmap/ic_launcher\">\n        <activity\n            android:name=\".MainActivity\"\n            android:launchMode=\"singleTop\"\n            android:theme=\"@style/LaunchTheme\"\n            android:configChanges=\"orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode\"\n            android:hardwareAccelerated=\"true\"\n            android:windowSoftInputMode=\"adjustResize\">\n            <!-- Specifies an Android theme to apply to this Activity as soon as\n                 the Android process has started. This theme is visible to the user\n                 while the Flutter UI initializes. After that, this theme continues\n                 to determine the Window background behind the Flutter UI. -->\n            <meta-data\n              android:name=\"io.flutter.embedding.android.NormalTheme\"\n              android:resource=\"@style/NormalTheme\"\n              />\n            <!-- Displays an Android View that continues showing the launch screen\n                 Drawable until Flutter paints its first frame, then this splash\n                 screen fades out. A splash screen is useful to avoid any visual\n                 gap between the end of Android's launch screen and the painting of\n                 Flutter's first frame. -->\n            <meta-data\n              android:name=\"io.flutter.embedding.android.SplashScreenDrawable\"\n              android:resource=\"@drawable/launch_background\"\n              />\n            <intent-filter>\n                <action android:name=\"android.intent.action.MAIN\"/>\n                <category android:name=\"android.intent.category.LAUNCHER\"/>\n            </intent-filter>\n        </activity>\n        <!-- Don't delete the meta-data below.\n             This is used by the Flutter tool to generate GeneratedPluginRegistrant.java -->\n        <meta-data\n            android:name=\"flutterEmbedding\"\n            android:value=\"2\" />\n    </application>\n</manifest>\n"
  },
  {
    "path": "android/app/src/main/kotlin/com/example/flutter_voice/MainActivity.kt",
    "content": "package com.example.flutter_voice\n\nimport io.flutter.embedding.android.FlutterActivity\n\nclass MainActivity: FlutterActivity() {\n}\n"
  },
  {
    "path": "android/app/src/main/res/drawable/launch_background.xml",
    "content": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<!-- Modify this file to customize your launch splash screen -->\n<layer-list xmlns:android=\"http://schemas.android.com/apk/res/android\">\n    <item android:drawable=\"@android:color/white\" />\n\n    <!-- You can insert your own image assets here -->\n    <!-- <item>\n        <bitmap\n            android:gravity=\"center\"\n            android:src=\"@mipmap/launch_image\" />\n    </item> -->\n</layer-list>\n"
  },
  {
    "path": "android/app/src/main/res/values/styles.xml",
    "content": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<resources>\n    <!-- Theme applied to the Android Window while the process is starting -->\n    <style name=\"LaunchTheme\" parent=\"@android:style/Theme.Black.NoTitleBar\">\n        <!-- Show a splash screen on the activity. Automatically removed when\n             Flutter draws its first frame -->\n        <item name=\"android:windowBackground\">@drawable/launch_background</item>\n    </style>\n    <!-- Theme applied to the Android Window as soon as the process has started.\n         This theme determines the color of the Android Window while your\n         Flutter UI initializes, as well as behind your Flutter UI while its\n         running.\n         \n         This Theme is only used starting with V2 of Flutter's Android embedding. -->\n    <style name=\"NormalTheme\" parent=\"@android:style/Theme.Black.NoTitleBar\">\n        <item name=\"android:windowBackground\">@android:color/white</item>\n    </style>\n</resources>\n"
  },
  {
    "path": "android/app/src/profile/AndroidManifest.xml",
    "content": "<manifest xmlns:android=\"http://schemas.android.com/apk/res/android\"\n    package=\"com.example.flutter_voice\">\n    <!-- Flutter needs it to communicate with the running application\n         to allow setting breakpoints, to provide hot reload, etc.\n    -->\n    <uses-permission android:name=\"android.permission.INTERNET\"/>\n</manifest>\n"
  },
  {
    "path": "android/build.gradle",
    "content": "buildscript {\n    ext.kotlin_version = '1.3.50'\n    repositories {\n        google()\n        jcenter()\n    }\n\n    dependencies {\n        classpath 'com.android.tools.build:gradle:3.5.0'\n        classpath \"org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version\"\n    }\n}\n\nallprojects {\n    repositories {\n        google()\n        jcenter()\n    }\n}\n\nrootProject.buildDir = '../build'\nsubprojects {\n    project.buildDir = \"${rootProject.buildDir}/${project.name}\"\n}\nsubprojects {\n    project.evaluationDependsOn(':app')\n}\n\ntask clean(type: Delete) {\n    delete rootProject.buildDir\n}\n"
  },
  {
    "path": "android/gradle/wrapper/gradle-wrapper.properties",
    "content": "#Fri Jun 23 08:50:38 CEST 2017\ndistributionBase=GRADLE_USER_HOME\ndistributionPath=wrapper/dists\nzipStoreBase=GRADLE_USER_HOME\nzipStorePath=wrapper/dists\ndistributionUrl=https\\://services.gradle.org/distributions/gradle-5.6.2-all.zip\n"
  },
  {
    "path": "android/gradle.properties",
    "content": "org.gradle.jvmargs=-Xmx1536M\nandroid.enableR8=true\nandroid.useAndroidX=true\nandroid.enableJetifier=true\n"
  },
  {
    "path": "android/settings.gradle",
    "content": "// Copyright 2014 The Flutter Authors. All rights reserved.\n// Use of this source code is governed by a BSD-style license that can be\n// found in the LICENSE file.\n\ninclude ':app'\n\ndef localPropertiesFile = new File(rootProject.projectDir, \"local.properties\")\ndef properties = new Properties()\n\nassert localPropertiesFile.exists()\nlocalPropertiesFile.withReader(\"UTF-8\") { reader -> properties.load(reader) }\n\ndef flutterSdkPath = properties.getProperty(\"flutter.sdk\")\nassert flutterSdkPath != null, \"flutter.sdk not set in local.properties\"\napply from: \"$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle\"\n"
  },
  {
    "path": "ios/.gitignore",
    "content": "*.mode1v3\n*.mode2v3\n*.moved-aside\n*.pbxuser\n*.perspectivev3\n**/*sync/\n.sconsign.dblite\n.tags*\n**/.vagrant/\n**/DerivedData/\nIcon?\n**/Pods/\n**/.symlinks/\nprofile\nxcuserdata\n**/.generated/\nFlutter/App.framework\nFlutter/Flutter.framework\nFlutter/Flutter.podspec\nFlutter/Generated.xcconfig\nFlutter/app.flx\nFlutter/app.zip\nFlutter/flutter_assets/\nFlutter/flutter_export_environment.sh\nServiceDefinitions.json\nRunner/GeneratedPluginRegistrant.*\n\n# Exceptions to above rules.\n!default.mode1v3\n!default.mode2v3\n!default.pbxuser\n!default.perspectivev3\n"
  },
  {
    "path": "ios/Flutter/AppFrameworkInfo.plist",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n<plist version=\"1.0\">\n<dict>\n  <key>CFBundleDevelopmentRegion</key>\n  <string>$(DEVELOPMENT_LANGUAGE)</string>\n  <key>CFBundleExecutable</key>\n  <string>App</string>\n  <key>CFBundleIdentifier</key>\n  <string>io.flutter.flutter.app</string>\n  <key>CFBundleInfoDictionaryVersion</key>\n  <string>6.0</string>\n  <key>CFBundleName</key>\n  <string>App</string>\n  <key>CFBundlePackageType</key>\n  <string>FMWK</string>\n  <key>CFBundleShortVersionString</key>\n  <string>1.0</string>\n  <key>CFBundleSignature</key>\n  <string>????</string>\n  <key>CFBundleVersion</key>\n  <string>1.0</string>\n  <key>MinimumOSVersion</key>\n  <string>8.0</string>\n</dict>\n</plist>\n"
  },
  {
    "path": "ios/Flutter/Debug.xcconfig",
    "content": "#include \"Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig\"\n#include \"Generated.xcconfig\"\n"
  },
  {
    "path": "ios/Flutter/Release.xcconfig",
    "content": "#include \"Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig\"\n#include \"Generated.xcconfig\"\n"
  },
  {
    "path": "ios/Podfile",
    "content": "# Uncomment this line to define a global platform for your project\n# platform :ios, '9.0'\n\n# CocoaPods analytics sends network stats synchronously affecting flutter build latency.\nENV['COCOAPODS_DISABLE_STATS'] = 'true'\n\nproject 'Runner', {\n  'Debug' => :debug,\n  'Profile' => :release,\n  'Release' => :release,\n}\n\ndef parse_KV_file(file, separator='=')\n  file_abs_path = File.expand_path(file)\n  if !File.exists? file_abs_path\n    return [];\n  end\n  generated_key_values = {}\n  skip_line_start_symbols = [\"#\", \"/\"]\n  File.foreach(file_abs_path) do |line|\n    next if skip_line_start_symbols.any? { |symbol| line =~ /^\\s*#{symbol}/ }\n    plugin = line.split(pattern=separator)\n    if plugin.length == 2\n      podname = plugin[0].strip()\n      path = plugin[1].strip()\n      podpath = File.expand_path(\"#{path}\", file_abs_path)\n      generated_key_values[podname] = podpath\n    else\n      puts \"Invalid plugin specification: #{line}\"\n    end\n  end\n  generated_key_values\nend\n\ntarget 'Runner' do\n  use_frameworks!\n  use_modular_headers!\n\n  # Flutter Pod\n\n  copied_flutter_dir = File.join(__dir__, 'Flutter')\n  copied_framework_path = File.join(copied_flutter_dir, 'Flutter.framework')\n  copied_podspec_path = File.join(copied_flutter_dir, 'Flutter.podspec')\n  unless File.exist?(copied_framework_path) && File.exist?(copied_podspec_path)\n    # Copy Flutter.framework and Flutter.podspec to Flutter/ to have something to link against if the xcode backend script has not run yet.\n    # That script will copy the correct debug/profile/release version of the framework based on the currently selected Xcode configuration.\n    # CocoaPods will not embed the framework on pod install (before any build phases can generate) if the dylib does not exist.\n\n    generated_xcode_build_settings_path = File.join(copied_flutter_dir, 'Generated.xcconfig')\n    unless File.exist?(generated_xcode_build_settings_path)\n      raise \"Generated.xcconfig must exist. If you're running pod install manually, make sure flutter pub get is executed first\"\n    end\n    generated_xcode_build_settings = parse_KV_file(generated_xcode_build_settings_path)\n    cached_framework_dir = generated_xcode_build_settings['FLUTTER_FRAMEWORK_DIR'];\n\n    unless File.exist?(copied_framework_path)\n      FileUtils.cp_r(File.join(cached_framework_dir, 'Flutter.framework'), copied_flutter_dir)\n    end\n    unless File.exist?(copied_podspec_path)\n      FileUtils.cp(File.join(cached_framework_dir, 'Flutter.podspec'), copied_flutter_dir)\n    end\n  end\n\n  # Keep pod path relative so it can be checked into Podfile.lock.\n  pod 'Flutter', :path => 'Flutter'\n\n  # Plugin Pods\n\n  # Prepare symlinks folder. We use symlinks to avoid having Podfile.lock\n  # referring to absolute paths on developers' machines.\n  system('rm -rf .symlinks')\n  system('mkdir -p .symlinks/plugins')\n  plugin_pods = parse_KV_file('../.flutter-plugins')\n  plugin_pods.each do |name, path|\n    symlink = File.join('.symlinks', 'plugins', name)\n    File.symlink(path, symlink)\n    pod name, :path => File.join(symlink, 'ios')\n  end\nend\n\npost_install do |installer|\n  installer.pods_project.targets.each do |target|\n    target.build_configurations.each do |config|\n      config.build_settings['ENABLE_BITCODE'] = 'NO'\n    end\n  end\nend\n"
  },
  {
    "path": "ios/Runner/AppDelegate.swift",
    "content": "import UIKit\nimport Flutter\n\n@UIApplicationMain\n@objc class AppDelegate: FlutterAppDelegate {\n  override func application(\n    _ application: UIApplication,\n    didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?\n  ) -> Bool {\n    GeneratedPluginRegistrant.register(with: self)\n    return super.application(application, didFinishLaunchingWithOptions: launchOptions)\n  }\n}\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json",
    "content": "{\n  \"images\" : [\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-20x20@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-20x20@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-29x29@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-40x40@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-40x40@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"60x60\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-60x60@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"60x60\",\n      \"idiom\" : \"iphone\",\n      \"filename\" : \"Icon-App-60x60@3x.png\",\n      \"scale\" : \"3x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-20x20@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"20x20\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-20x20@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-29x29@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"29x29\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-29x29@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-40x40@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"40x40\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-40x40@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"76x76\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-76x76@1x.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"size\" : \"76x76\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-76x76@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"83.5x83.5\",\n      \"idiom\" : \"ipad\",\n      \"filename\" : \"Icon-App-83.5x83.5@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"size\" : \"1024x1024\",\n      \"idiom\" : \"ios-marketing\",\n      \"filename\" : \"Icon-App-1024x1024@1x.png\",\n      \"scale\" : \"1x\"\n    }\n  ],\n  \"info\" : {\n    \"version\" : 1,\n    \"author\" : \"xcode\"\n  }\n}\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json",
    "content": "{\n  \"images\" : [\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage.png\",\n      \"scale\" : \"1x\"\n    },\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage@2x.png\",\n      \"scale\" : \"2x\"\n    },\n    {\n      \"idiom\" : \"universal\",\n      \"filename\" : \"LaunchImage@3x.png\",\n      \"scale\" : \"3x\"\n    }\n  ],\n  \"info\" : {\n    \"version\" : 1,\n    \"author\" : \"xcode\"\n  }\n}\n"
  },
  {
    "path": "ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md",
    "content": "# Launch Screen Assets\n\nYou can customize the launch screen with your own desired assets by replacing the image files in this directory.\n\nYou can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images."
  },
  {
    "path": "ios/Runner/Base.lproj/LaunchScreen.storyboard",
    "content": "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>\n<document type=\"com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB\" version=\"3.0\" toolsVersion=\"12121\" systemVersion=\"16G29\" targetRuntime=\"iOS.CocoaTouch\" propertyAccessControl=\"none\" useAutolayout=\"YES\" launchScreen=\"YES\" colorMatched=\"YES\" initialViewController=\"01J-lp-oVM\">\n    <dependencies>\n        <deployment identifier=\"iOS\"/>\n        <plugIn identifier=\"com.apple.InterfaceBuilder.IBCocoaTouchPlugin\" version=\"12089\"/>\n    </dependencies>\n    <scenes>\n        <!--View Controller-->\n        <scene sceneID=\"EHf-IW-A2E\">\n            <objects>\n                <viewController id=\"01J-lp-oVM\" sceneMemberID=\"viewController\">\n                    <layoutGuides>\n                        <viewControllerLayoutGuide type=\"top\" id=\"Ydg-fD-yQy\"/>\n                        <viewControllerLayoutGuide type=\"bottom\" id=\"xbc-2k-c8Z\"/>\n                    </layoutGuides>\n                    <view key=\"view\" contentMode=\"scaleToFill\" id=\"Ze5-6b-2t3\">\n                        <autoresizingMask key=\"autoresizingMask\" widthSizable=\"YES\" heightSizable=\"YES\"/>\n                        <subviews>\n                            <imageView opaque=\"NO\" clipsSubviews=\"YES\" multipleTouchEnabled=\"YES\" contentMode=\"center\" image=\"LaunchImage\" translatesAutoresizingMaskIntoConstraints=\"NO\" id=\"YRO-k0-Ey4\">\n                            </imageView>\n                        </subviews>\n                        <color key=\"backgroundColor\" red=\"1\" green=\"1\" blue=\"1\" alpha=\"1\" colorSpace=\"custom\" customColorSpace=\"sRGB\"/>\n                        <constraints>\n                            <constraint firstItem=\"YRO-k0-Ey4\" firstAttribute=\"centerX\" secondItem=\"Ze5-6b-2t3\" secondAttribute=\"centerX\" id=\"1a2-6s-vTC\"/>\n                            <constraint firstItem=\"YRO-k0-Ey4\" firstAttribute=\"centerY\" secondItem=\"Ze5-6b-2t3\" secondAttribute=\"centerY\" id=\"4X2-HB-R7a\"/>\n                        </constraints>\n                    </view>\n                </viewController>\n                <placeholder placeholderIdentifier=\"IBFirstResponder\" id=\"iYj-Kq-Ea1\" userLabel=\"First Responder\" sceneMemberID=\"firstResponder\"/>\n            </objects>\n            <point key=\"canvasLocation\" x=\"53\" y=\"375\"/>\n        </scene>\n    </scenes>\n    <resources>\n        <image name=\"LaunchImage\" width=\"168\" height=\"185\"/>\n    </resources>\n</document>\n"
  },
  {
    "path": "ios/Runner/Base.lproj/Main.storyboard",
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  {
    "path": "lib/main.dart",
    "content": "import 'package:avatar_glow/avatar_glow.dart';\nimport 'package:flutter/material.dart';\nimport 'package:highlight_text/highlight_text.dart';\nimport 'package:speech_to_text/speech_to_text.dart' as stt;\n\nvoid main() {\n  runApp(MyApp());\n}\n\nclass MyApp extends StatelessWidget {\n  @override\n  Widget build(BuildContext context) {\n    return MaterialApp(\n      title: 'Flutter Voice',\n      debugShowCheckedModeBanner: false,\n      theme: ThemeData(\n        primarySwatch: Colors.red,\n        visualDensity: VisualDensity.adaptivePlatformDensity,\n      ),\n      home: SpeechScreen(),\n    );\n  }\n}\n\nclass SpeechScreen extends StatefulWidget {\n  @override\n  _SpeechScreenState createState() => _SpeechScreenState();\n}\n\nclass _SpeechScreenState extends State<SpeechScreen> {\n  final Map<String, HighlightedWord> _highlights = {\n    'flutter': HighlightedWord(\n      onTap: () => print('flutter'),\n      textStyle: const TextStyle(\n        color: Colors.blue,\n        fontWeight: FontWeight.bold,\n      ),\n    ),\n    'voice': HighlightedWord(\n      onTap: () => print('voice'),\n      textStyle: const TextStyle(\n        color: Colors.green,\n        fontWeight: FontWeight.bold,\n      ),\n    ),\n    'subscribe': HighlightedWord(\n      onTap: () => print('subscribe'),\n      textStyle: const TextStyle(\n        color: Colors.red,\n        fontWeight: FontWeight.bold,\n      ),\n    ),\n    'like': HighlightedWord(\n      onTap: () => print('like'),\n      textStyle: const TextStyle(\n        color: Colors.blueAccent,\n        fontWeight: FontWeight.bold,\n      ),\n    ),\n    'comment': HighlightedWord(\n      onTap: () => print('comment'),\n      textStyle: const TextStyle(\n        color: Colors.green,\n        fontWeight: FontWeight.bold,\n      ),\n    ),\n  };\n\n  stt.SpeechToText _speech;\n  bool _isListening = false;\n  String _text = 'Press the button and start speaking';\n  double _confidence = 1.0;\n\n  @override\n  void initState() {\n    super.initState();\n    _speech = stt.SpeechToText();\n  }\n\n  @override\n  Widget build(BuildContext context) {\n    return Scaffold(\n      appBar: AppBar(\n        title: Text('Confidence: ${(_confidence * 100.0).toStringAsFixed(1)}%'),\n      ),\n      floatingActionButtonLocation: FloatingActionButtonLocation.centerFloat,\n      floatingActionButton: AvatarGlow(\n        animate: _isListening,\n        glowColor: Theme.of(context).primaryColor,\n        endRadius: 75.0,\n        duration: const Duration(milliseconds: 2000),\n        repeatPauseDuration: const Duration(milliseconds: 100),\n        repeat: true,\n        child: FloatingActionButton(\n          onPressed: _listen,\n          child: Icon(_isListening ? Icons.mic : Icons.mic_none),\n        ),\n      ),\n      body: SingleChildScrollView(\n        reverse: true,\n        child: Container(\n          padding: const EdgeInsets.fromLTRB(30.0, 30.0, 30.0, 150.0),\n          child: TextHighlight(\n            text: _text,\n            words: _highlights,\n            textStyle: const TextStyle(\n              fontSize: 32.0,\n              color: Colors.black,\n              fontWeight: FontWeight.w400,\n            ),\n          ),\n        ),\n      ),\n    );\n  }\n\n  void _listen() async {\n    if (!_isListening) {\n      bool available = await _speech.initialize(\n        onStatus: (val) => print('onStatus: $val'),\n        onError: (val) => print('onError: $val'),\n      );\n      if (available) {\n        setState(() => _isListening = true);\n        _speech.listen(\n          onResult: (val) => setState(() {\n            _text = val.recognizedWords;\n            if (val.hasConfidenceRating && val.confidence > 0) {\n              _confidence = val.confidence;\n            }\n          }),\n        );\n      }\n    } else {\n      setState(() => _isListening = false);\n      _speech.stop();\n    }\n  }\n}\n"
  },
  {
    "path": "pubspec.yaml",
    "content": "name: flutter_voice\ndescription: A new Flutter project.\n\n# The following line prevents the package from being accidentally published to\n# pub.dev using `pub publish`. This is preferred for private packages.\npublish_to: 'none' # Remove this line if you wish to publish to pub.dev\n\n# The following defines the version and build number for your application.\n# A version number is three numbers separated by dots, like 1.2.43\n# followed by an optional build number separated by a +.\n# Both the version and the builder number may be overridden in flutter\n# build by specifying --build-name and --build-number, respectively.\n# In Android, build-name is used as versionName while build-number used as versionCode.\n# Read more about Android versioning at https://developer.android.com/studio/publish/versioning\n# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.\n# Read more about iOS versioning at\n# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html\nversion: 1.0.0+1\n\nenvironment:\n  sdk: \">=2.7.0 <3.0.0\"\n\ndependencies:\n  flutter:\n    sdk: flutter\n\n\n  # The following adds the Cupertino Icons font to your application.\n  # Use with the CupertinoIcons class for iOS style icons.\n  cupertino_icons: ^0.1.3\n  speech_to_text: ^2.3.0\n  highlight_text: ^0.7.2\n  avatar_glow: ^1.2.0\n\ndev_dependencies:\n  flutter_test:\n    sdk: flutter\n\n# For information on the generic Dart part of this file, see the\n# following page: https://dart.dev/tools/pub/pubspec\n\n# The following section is specific to Flutter.\nflutter:\n\n  # The following line ensures that the Material Icons font is\n  # included with your application, so that you can use the icons in\n  # the material Icons class.\n  uses-material-design: true\n\n  # To add assets to your application, add an assets section, like this:\n  # assets:\n  #   - images/a_dot_burr.jpeg\n  #   - images/a_dot_ham.jpeg\n\n  # An image asset can refer to one or more resolution-specific \"variants\", see\n  # https://flutter.dev/assets-and-images/#resolution-aware.\n\n  # For details regarding adding assets from package dependencies, see\n  # https://flutter.dev/assets-and-images/#from-packages\n\n  # To add custom fonts to your application, add a fonts section here,\n  # in this \"flutter\" section. Each entry in this list should have a\n  # \"family\" key with the font family name, and a \"fonts\" key with a\n  # list giving the asset and other descriptors for the font. For\n  # example:\n  # fonts:\n  #   - family: Schyler\n  #     fonts:\n  #       - asset: fonts/Schyler-Regular.ttf\n  #       - asset: fonts/Schyler-Italic.ttf\n  #         style: italic\n  #   - family: Trajan Pro\n  #     fonts:\n  #       - asset: fonts/TrajanPro.ttf\n  #       - asset: fonts/TrajanPro_Bold.ttf\n  #         weight: 700\n  #\n  # For details regarding fonts from package dependencies,\n  # see https://flutter.dev/custom-fonts/#from-packages\n"
  },
  {
    "path": "test/widget_test.dart",
    "content": "// This is a basic Flutter widget test.\n//\n// To perform an interaction with a widget in your test, use the WidgetTester\n// utility that Flutter provides. For example, you can send tap and scroll\n// gestures. You can also use WidgetTester to find child widgets in the widget\n// tree, read text, and verify that the values of widget properties are correct.\n\nimport 'package:flutter/material.dart';\nimport 'package:flutter_test/flutter_test.dart';\n\nimport 'package:flutter_voice/main.dart';\n\nvoid main() {\n  testWidgets('Counter increments smoke test', (WidgetTester tester) async {\n    // Build our app and trigger a frame.\n    await tester.pumpWidget(MyApp());\n\n    // Verify that our counter starts at 0.\n    expect(find.text('0'), findsOneWidget);\n    expect(find.text('1'), findsNothing);\n\n    // Tap the '+' icon and trigger a frame.\n    await tester.tap(find.byIcon(Icons.add));\n    await tester.pump();\n\n    // Verify that our counter has incremented.\n    expect(find.text('0'), findsNothing);\n    expect(find.text('1'), findsOneWidget);\n  });\n}\n"
  }
]