Repository: MobileNativeFoundation/set-simulator-location Branch: main Commit: b40a1e86b8dc Files: 19 Total size: 20.7 KB Directory structure: gitextract_jedpsxcx/ ├── .gitignore ├── .travis.yml ├── CODEOWNERS ├── CONTRIBUTING.md ├── LICENSE ├── Makefile ├── Package.swift ├── README.md ├── sources/ │ ├── cli.swift │ ├── coordinate+extension.swift │ ├── coordinate.swift │ ├── errors.swift │ ├── main.swift │ ├── notification.swift │ ├── query.swift │ ├── result.swift │ ├── simulators.swift │ └── stderr.swift └── xcodeproj.xcconfig ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitignore ================================================ .build .DS_Store Project.xcodeproj set-simulator-location .swiftpm/ ================================================ FILE: .travis.yml ================================================ language: objective-c osx_image: xcode11.5 install: true script: - make ================================================ FILE: CODEOWNERS ================================================ * @keith ================================================ FILE: CONTRIBUTING.md ================================================ ## Code of conduct This project is governed by [Lyft's code of conduct](https://github.com/lyft/code-of-conduct). 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END OF TERMS AND CONDITIONS ================================================ FILE: Makefile ================================================ EXECUTABLE = set-simulator-location ARCHIVE = $(EXECUTABLE).tar.gz PREFIX ?= /usr/local/bin SRCS = $(wildcard sources/*.swift) $(EXECUTABLE): $(SRCS) swiftc \ -warnings-as-errors \ -O -whole-module-optimization \ -o $(EXECUTABLE) \ -sdk $(shell xcrun --sdk macosx --show-sdk-path) \ -target x86_64-macosx10.10 \ $(SRCS) .PHONY: install install: $(EXECUTABLE) install $(EXECUTABLE) "$(PREFIX)" .PHONY: archive archive: $(EXECUTABLE) tar --create --preserve-permissions --gzip --file $(ARCHIVE) $(EXECUTABLE) @shasum -a 256 $(EXECUTABLE) @shasum -a 256 $(ARCHIVE) .PHONY: xcode xcode: swift package generate-xcodeproj \ --xcconfig-overrides xcodeproj.xcconfig \ --output Project.xcodeproj .PHONY: clean clean: rm -rf $(EXECUTABLE) $(ARCHIVE) .PHONY: uninstall uninstall: rm "$(PREFIX)/$(EXECUTABLE)" ================================================ FILE: Package.swift ================================================ // swift-tools-version:5.2 import PackageDescription let package = Package( name: "set-simulator-location", products: [ .executable( name: "set-simulator-location", targets: [ "set-simulator-location" ] ) ], targets: [ .target( name: "set-simulator-location", path: "sources" ), ] ) ================================================ FILE: README.md ================================================ # set-simulator-location NOTE: As of Xcode 14 you can use `xcrun simctl location` to do most of this instead, including setting specific routes. Use that if possible (it does not currently support searching for locations). This is a simple CLI for easily setting the location of the currently running iOS Simulator. ## Usage Set a specific latitude and longitude: ```sh $ set-simulator-location -c 37.7765 -122.3918 ``` Or using place search: ```sh $ set-simulator-location -q Lyft HQ San Francisco ``` By default the location is set on all booted simulators. If you'd like to change it for only one of the booted simulators you can pass `-s` followed by the simulator's display name: ```sh $ set-simulator-location -q Lyft HQ San Francisco -s iPhone X ``` NOTE: If you have multiple booted simulators with the same name, the location will be set on all of them. ## Installation With [`homebrew`](http://brew.sh/): ```sh $ brew install lyft/formulae/set-simulator-location ``` With [`Mint`](https://github.com/yonaskolb/Mint): ```sh $ mint install lyft/set-simulator-location ``` With a precompiled release: 1. Download the latest release from [here](https://github.com/lyft/set-simulator-location/releases/) 1. Install it some place in your `$PATH` Manually: ```sh $ make install ``` I have submitted [a Radar](http://www.openradar.me/30789939) to have this behavior added to `simctl`. ### Development To work on `set-simulator-location` you can make your changes and run `make` to build from the command line. If you'd prefer to work in Xcode you can run `make xcode` to generate a project using SwiftPM. ================================================ FILE: sources/cli.swift ================================================ import Foundation func consumeArgument(name: String, from arguments: inout ArraySlice) -> String? { guard let argumentIndex = arguments.firstIndex(of: name) else { return nil } let value = arguments.suffix(from: argumentIndex).dropFirst().joined(separator: " ") if value.isEmpty { exitWithUsage() } arguments = arguments.prefix(upTo: argumentIndex) return value } func createUUID(from string: String) throws -> UUID { if let uuid = UUID(uuidString: string) { return uuid } throw CommandLineError.invalidUUID(string: string) } ================================================ FILE: sources/coordinate+extension.swift ================================================ import CoreLocation extension CLLocationCoordinate2D { var isValid: Bool { return CLLocationCoordinate2DIsValid(self) && !(self.latitude == 0.0 && self.longitude == 0.0) } } ================================================ FILE: sources/coordinate.swift ================================================ import CoreLocation func coordinate(from arguments: [String]) -> Result { if arguments.count != 2 { return .failure("Incorrect number of arguments, expected 2 got \(arguments.count)") } guard let latitude = arguments.first.flatMap(Double.init), let longitude = arguments.last.flatMap(Double.init) else { return .failure("Expected 2 numbers, got '\(arguments[0])' and '\(arguments[1])'") } return .success(CLLocationCoordinate2D(latitude: latitude, longitude: longitude)) } ================================================ FILE: sources/errors.swift ================================================ import Foundation enum CommandLineError: Error, CustomStringConvertible { case invalidUUID(string: String) var description: String { switch self { case .invalidUUID(let string): return "The UUID '\(string)' is invalid" } } } enum SimulatorFetchError: Error, CustomStringConvertible { case simctlFailed case failedToReadOutput case noBootedSimulators case noMatchingSimulators(name: String) case noMatchingUDID(udid: UUID) var description: String { switch self { case .simctlFailed: return "Running `simctl list` failed" case .failedToReadOutput: return "Failed to read output from simctl" case .noBootedSimulators: return "No simulators are currently booted" case .noMatchingSimulators(let name): return "No booted simulators named '\(name)'" case .noMatchingUDID(let udid): return "No booted simulators with udid: \(udid.uuidString)" } } } ================================================ FILE: sources/main.swift ================================================ import Foundation var arguments = CommandLine.arguments.dropFirst() let deviceUUID = try consumeArgument(name: "-u", from: &arguments).map(createUUID) let deviceName = consumeArgument(name: "-s", from: &arguments) guard let flag = arguments.popFirst() else { exitWithUsage() } let commands = [ "-c": coordinate, "-q": findLocation, ] guard let command = commands[flag] else { exitWithUsage() } switch command(Array(arguments)) { case .success(let coordinate) where coordinate.isValid: do { let bootedSimulators = try getBootedSimulators() let simulators = try deviceUUID.map { try getSimulators(with: $0, from: bootedSimulators) } ?? deviceName.map { try getSimulators(named: $0, from: bootedSimulators) } ?? bootedSimulators postNotification(for: coordinate, to: simulators.map { $0.udid.uuidString }) print("Setting location to \(coordinate.latitude) \(coordinate.longitude)") } catch let error as SimulatorFetchError { exitWithUsage(error: error.description) } case .success(let coordinate): exitWithUsage(error: "Coordinate: \(coordinate) is invalid") case .failure(let error): exitWithUsage(error: error) } ================================================ FILE: sources/notification.swift ================================================ import CoreLocation import Foundation private let kNotificationName = "com.apple.iphonesimulator.simulateLocation" func postNotification(for coordinate: CLLocationCoordinate2D, to simulators: [String]) { let userInfo: [AnyHashable: Any] = [ "simulateLocationLatitude": coordinate.latitude, "simulateLocationLongitude": coordinate.longitude, "simulateLocationDevices": simulators, ] let notification = Notification(name: Notification.Name(rawValue: kNotificationName), object: nil, userInfo: userInfo) DistributedNotificationCenter.default().post(notification) } ================================================ FILE: sources/query.swift ================================================ import CoreLocation import Foundation import MapKit func findLocation(from arguments: [String]) -> Result { if arguments.isEmpty { return .failure("No arguments passed for location search") } let query = arguments.joined(separator: " ") let request = MKLocalSearch.Request() request.naturalLanguageQuery = query let search = MKLocalSearch(request: request) let (response, error) = search.perform() guard let placemark = response?.mapItems.first?.placemark else { return .failure("No locations found for '\(query)'") } guard let coordinate = placemark.location?.coordinate else { return .failure("No coordinate found for '\(placemark.name ?? "")'") } if let error = error { return .failure(error.localizedDescription) } return .success(coordinate) } private extension MKLocalSearch { func perform() -> (Response?, Error?) { var result: (Response?, Error?)? self.start { response, error in result = (response, error) } while result == nil { RunLoop.main.run(until: Date(timeIntervalSinceNow: 1)) } return result! } } ================================================ FILE: sources/result.swift ================================================ enum Result{ case success(T) case failure(String) } extension Result: CustomStringConvertible { var description: String { switch self { case .success(let value): return String(describing: value) case .failure(let error): return error } } } ================================================ FILE: sources/simulators.swift ================================================ import Foundation struct Simulators: Codable { private let devices: [String: [Simulator]] var bootedSimulators: [Simulator] { return self.devices.flatMap { $1 }.filter { $0.isBooted } } } struct Simulator: Codable { private let state: String fileprivate let name: String let udid: UUID var isBooted: Bool { return self.state == "Booted" } } func getSimulators(named name: String, from simulators: [Simulator]) throws -> [Simulator] { let matchingSimulators = simulators.filter { $0.name.lowercased() == name.lowercased() } if matchingSimulators.isEmpty { throw SimulatorFetchError.noMatchingSimulators(name: name) } return matchingSimulators } func getSimulators(with uuid: UUID, from simulators: [Simulator]) throws -> [Simulator] { let matchingSimulators = simulators.filter { $0.udid == uuid } if matchingSimulators.isEmpty { throw SimulatorFetchError.noMatchingUDID(udid: uuid) } return matchingSimulators } func getBootedSimulators() throws -> [Simulator] { let task = Process() task.launchPath = "/usr/bin/xcrun" task.arguments = ["simctl", "list", "-j", "devices"] let pipe = Pipe() task.standardOutput = pipe task.launch() let data = pipe.fileHandleForReading.readDataToEndOfFile() task.waitUntilExit() pipe.fileHandleForReading.closeFile() if task.terminationStatus != 0 { throw SimulatorFetchError.simctlFailed } do { return try JSONDecoder().decode(Simulators.self, from: data).bootedSimulators } catch { throw SimulatorFetchError.failedToReadOutput } } ================================================ FILE: sources/stderr.swift ================================================ import Darwin var stderrStream = STDErrOutputStream() struct STDErrOutputStream: TextOutputStream { func write(_ string: String) { fputs(string, stderr) } } func exitWithUsage(error: String? = nil) -> Never { if let error = error { print(error, terminator: "\n\n", to: &stderrStream) } print("Usage: set-simulator-location [-c 0 0|-q San Francisco] [-s Simulator Name|-u Simulator udid]", to: &stderrStream) exit(EXIT_FAILURE) } ================================================ FILE: xcodeproj.xcconfig ================================================ SUPPORTED_PLATFORMS = macosx