Repository: Ramotion/folding-cell
Branch: master
Commit: 620eda3030ff
Files: 68
Total size: 386.6 KB
Directory structure:
gitextract_zzqwrinj/
├── .gitignore
├── .swift-version
├── .travis.yml
├── CHANGELOG.md
├── CONTRIBUTING.md
├── FoldingCell/
│ ├── FoldingCell/
│ │ ├── FoldingCell.h
│ │ ├── FoldingCell.swift
│ │ └── Info.plist
│ ├── FoldingCell-Demo/
│ │ ├── AppDelegate.swift
│ │ ├── Assets.xcassets/
│ │ │ ├── AppIcon.appiconset/
│ │ │ │ └── Contents.json
│ │ │ ├── Contents.json
│ │ │ ├── arrow.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── background.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── burger.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── dots.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── image.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── photo.imageset/
│ │ │ │ └── Contents.json
│ │ │ └── stars.imageset/
│ │ │ └── Contents.json
│ │ ├── Base.lproj/
│ │ │ ├── LaunchScreen.storyboard
│ │ │ └── Main.storyboard
│ │ ├── DemoCell.swift
│ │ ├── Info.plist
│ │ └── TableViewController.swift
│ ├── FoldingCell-DemoObjc/
│ │ ├── AppDelegate.h
│ │ ├── AppDelegate.m
│ │ ├── Assets.xcassets/
│ │ │ ├── AppIcon.appiconset/
│ │ │ │ └── Contents.json
│ │ │ ├── Contents.json
│ │ │ ├── arrow.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── background.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── burger.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── dots.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── image.imageset/
│ │ │ │ └── Contents.json
│ │ │ ├── photo.imageset/
│ │ │ │ └── Contents.json
│ │ │ └── stars.imageset/
│ │ │ └── Contents.json
│ │ ├── Base.lproj/
│ │ │ ├── LaunchScreen.storyboard
│ │ │ └── Main.storyboard
│ │ ├── Info.plist
│ │ ├── TableViewController.h
│ │ ├── TableViewController.m
│ │ └── main.m
│ ├── FoldingCell.xcodeproj/
│ │ ├── project.pbxproj
│ │ ├── project.xcworkspace/
│ │ │ ├── contents.xcworkspacedata
│ │ │ └── xcshareddata/
│ │ │ └── IDEWorkspaceChecks.plist
│ │ └── xcshareddata/
│ │ └── xcschemes/
│ │ └── FoldingCell.xcscheme
│ └── FoldingCellDemoTests/
│ ├── FoldingCellDemoTests.swift
│ ├── Info.plist
│ └── RotationViewTests.swift
├── FoldingCell.podspec
├── LICENSE
├── Package.swift
├── README.md
└── docs/
├── Classes/
│ └── FoldingCell.html
├── Classes.html
├── css/
│ ├── highlight.css
│ └── jazzy.css
├── docsets/
│ ├── FoldingCell.docset/
│ │ └── Contents/
│ │ ├── Info.plist
│ │ └── Resources/
│ │ ├── Documents/
│ │ │ ├── Classes/
│ │ │ │ └── FoldingCell.html
│ │ │ ├── Classes.html
│ │ │ ├── css/
│ │ │ │ ├── highlight.css
│ │ │ │ └── jazzy.css
│ │ │ ├── index.html
│ │ │ ├── js/
│ │ │ │ └── jazzy.js
│ │ │ └── undocumented.txt
│ │ └── docSet.dsidx
│ └── FoldingCell.tgz
├── index.html
├── js/
│ └── jazzy.js
└── undocumented.txt
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitignore
================================================
# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
# CocoaPods
#
# We recommend against adding the Pods directory to your .gitignore. However
# you should judge for yourself, the pros and cons are mentioned at:
# http://guides.cocoapods.org/using/using-cocoapods.html#should-i-ignore-the-pods-directory-in-source-control
#
# Pods/
# Carthage
#
# Add this line if you want to avoid checking in source code from Carthage dependencies.
# Carthage/Checkouts
Carthage/Build
================================================
FILE: .swift-version
================================================
4.2
================================================
FILE: .travis.yml
================================================
osx_image: xcode10.2
language: objective-c
xcode_project: FoldingCell/FoldingCell.xcodeproj
xcode_scheme: FoldingCell
xcode_sdk: iphonesimulator12.2
# whitelist
branches:
only:
- master
================================================
FILE: CHANGELOG.md
================================================
================================================
FILE: CONTRIBUTING.md
================================================
# Contributing to a Project
Now that you’ve found the material for understanding the project, here is how you can take action.
### Create an Issue
If you find a bug in a project you’re using (and you don’t know how to fix it), have trouble following the documentation or have a question about the project – create an issue! There’s nothing to it and whatever issue you’re having, you’re likely not the only one, so others will find your issue helpful, too. For more information on how issues work, check out our Issues guide.
#### Issues Pro Tips
Check existing issues for your issue. Duplicating an issue is slower for both parties so search through open and closed issues to see if what you’re running into has been addressed already.
Be clear about what your problem is: what was the expected outcome, what happened instead? Detail how someone else can recreate the problem.
Link to demos recreating the problem on things like JSFiddle or CodePen.
Include system details like what the browser, library or operating system you’re using and its version.
Paste error output or logs in your issue or in a Gist. If pasting them in the issue, wrap it in three backticks: ``` so that it renders nicely.
### Pull Request
If you’re able to patch the bug or add the feature yourself – fantastic, make a pull request with the code! Be sure you’ve read any documents on contributing, understand the license and have signed a CLA if required. Once you’ve submitted a pull request the maintainer(s) can compare your branch to the existing one and decide whether or not to incorporate (pull in) your changes.
#### Pull Request Pro Tips
Fork the repository and clone it locally. Connect your local to the original ‘upstream’ repository by adding it as a remote. Pull in changes from ‘upstream’ often so that you stay up to date so that when you submit your pull request, merge conflicts will be less likely. See more detailed instructions here.
Create a branch for your edits.
Be clear about what problem is occurring and how someone can recreate that problem or why your feature will help. Then be equally as clear about the steps you took to make your changes.
It’s best to test. Run your changes against any existing tests if they exist and create new ones when needed. Whether tests exist or not, make sure your changes don’t break the existing project.
Include screenshots of the before and after if your changes include differences in HTML/CSS. Drag and drop the images into the body of your pull request.
Contribute in the style of the project to the best of your abilities. This may mean using indents, semi colons or comments differently than you would in your own repository, but makes it easier for the maintainer to merge, others to understand and maintain in the future.
#### Open Pull Requests
Once you’ve opened a pull request a discussion will start around your proposed changes. Other contributors and users may chime in, but ultimately the decision is made by the maintainer(s). You may be asked to make some changes to your pull request, if so, add more commits to your branch and push them – they’ll automatically go into the existing pull request.
If your pull request is merged – great! If it is not, no sweat, it may not be what the project maintainer had in mind, or they were already working on it. This happens, so our recommendation is to take any feedback you’ve received and go forth and pull request again – or create your own open source project.
================================================
FILE: FoldingCell/FoldingCell/FoldingCell.h
================================================
//
// FoldingCell.h
// FoldingCell
//
// Created by Alex K. on 02/06/16.
// Copyright © 2016 Alex K. All rights reserved.
//
#import
//! Project version number for FoldingCell.
FOUNDATION_EXPORT double FoldingCellVersionNumber;
//! Project version string for FoldingCell.
FOUNDATION_EXPORT const unsigned char FoldingCellVersionString[];
// In this header, you should import all the public headers of your framework using statements like #import
================================================
FILE: FoldingCell/FoldingCell/FoldingCell.swift
================================================
//
// FoldingCell.swift
//
// Copyright (c) 21/12/15. Ramotion Inc. (http://ramotion.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
/// UITableViewCell with folding animation
open class FoldingCell: UITableViewCell {
@objc open var isUnfolded = false
/// UIView is displayed when cell open
@IBOutlet open var containerView: UIView!
@IBOutlet open var containerViewTop: NSLayoutConstraint!
/// UIView whitch display when cell close
@IBOutlet open var foregroundView: RotatedView!
@IBOutlet open var foregroundViewTop: NSLayoutConstraint!
var animationView: UIView?
/// the number of folding elements. Default 2
@IBInspectable open var itemCount: NSInteger = 2
/// The color of the back cell
@IBInspectable open var backViewColor: UIColor = UIColor.brown
var animationItemViews: [RotatedView]?
/**
Folding animation types
- Open: Open direction
- Close: Close direction
*/
@objc public enum AnimationType : Int {
case open
case close
}
// MARK: Life Cycle
open override func awakeFromNib() {
super.awakeFromNib()
commonInit()
}
/**
Call this method in methods init(style: UITableViewCellStyle, reuseIdentifier: String?) after creating Views
*/
@objc open func commonInit() {
configureDefaultState()
selectionStyle = .none
containerView.layer.cornerRadius = foregroundView.layer.cornerRadius
containerView.layer.masksToBounds = true
}
// MARK: configure
private func configureDefaultState() {
guard let foregroundViewTop = self.foregroundViewTop,
let containerViewTop = self.containerViewTop else {
fatalError("set foregroundViewTop or containerViewTop outlets in storyboard")
}
containerViewTop.constant = foregroundViewTop.constant
containerView.alpha = 0
if let height = (foregroundView.constraints.filter { $0.firstAttribute == .height && $0.secondItem == nil }).first?.constant {
foregroundView.layer.anchorPoint = CGPoint(x: 0.5, y: 1)
foregroundViewTop.constant += height / 2
}
foregroundView.layer.transform = foregroundView.transform3d()
createAnimationView()
contentView.bringSubviewToFront(foregroundView)
}
private func createAnimationItemView() -> [RotatedView] {
var items = [RotatedView]()
items.append(foregroundView)
var rotatedViews = [RotatedView]()
animationView?.subviews
.lazy
.compactMap({ $0 as? RotatedView })
.sorted(by: { $0.tag < $1.tag })
.forEach { itemView in
rotatedViews.append(itemView)
if let backView = itemView.backView {
rotatedViews.append(backView)
}
}
items.append(contentsOf: rotatedViews)
return items
}
func configureAnimationItems(_ animationType: AnimationType) {
if animationType == .open {
animationView?.subviews
.lazy
.compactMap { $0 as? RotatedView }
.forEach { $0.alpha = 0 }
} else {
animationView?.subviews
.lazy
.compactMap { $0 as? RotatedView }
.forEach {
$0.alpha = animationType == .open ? 0 : 1
if animationType != .open { $0.backView?.alpha = 0 }
}
}
}
func createAnimationView() {
animationView = UIView(frame: containerView.frame)
animationView?.layer.cornerRadius = foregroundView.layer.cornerRadius
animationView?.backgroundColor = .clear
animationView?.translatesAutoresizingMaskIntoConstraints = false
animationView?.alpha = 0
guard let animationView = self.animationView else { return }
self.contentView.addSubview(animationView)
// copy constraints from containerView
var newConstraints = [NSLayoutConstraint]()
for constraint in self.contentView.constraints {
if let item = constraint.firstItem as? UIView, item == containerView {
let newConstraint = NSLayoutConstraint(item: animationView, attribute: constraint.firstAttribute,
relatedBy: constraint.relation, toItem: constraint.secondItem, attribute: constraint.secondAttribute,
multiplier: constraint.multiplier, constant: constraint.constant)
newConstraints.append(newConstraint)
} else if let firstItem = constraint.firstItem as? UIView, let secondItem: UIView = constraint.secondItem as? UIView, secondItem == containerView {
let newConstraint = NSLayoutConstraint(item: firstItem, attribute: constraint.firstAttribute,
relatedBy: constraint.relation, toItem: animationView, attribute: constraint.secondAttribute,
multiplier: constraint.multiplier, constant: constraint.constant)
newConstraints.append(newConstraint)
}
}
self.contentView.addConstraints(newConstraints)
for constraint in containerView.constraints { // added height constraint
if constraint.firstAttribute == .height, let item: UIView = constraint.firstItem as? UIView, item == containerView {
let newConstraint = NSLayoutConstraint(item: animationView, attribute: constraint.firstAttribute,
relatedBy: constraint.relation, toItem: nil, attribute: constraint.secondAttribute,
multiplier: constraint.multiplier, constant: constraint.constant)
animationView.addConstraint(newConstraint)
}
}
}
func addImageItemsToAnimationView() {
containerView.alpha = 1
let containerViewSize = containerView.bounds.size
let foregroundViewSize = foregroundView.bounds.size
// added first item
var image = containerView.takeSnapshot(CGRect(x: 0, y: 0, width: containerViewSize.width, height: foregroundViewSize.height))
var imageView = UIImageView(image: image)
imageView.tag = 0
imageView.layer.cornerRadius = foregroundView.layer.cornerRadius
animationView?.addSubview(imageView)
// added secod item
image = containerView.takeSnapshot(CGRect(x: 0, y: foregroundViewSize.height, width: containerViewSize.width, height: foregroundViewSize.height))
imageView = UIImageView(image: image)
let rotatedView = RotatedView(frame: imageView.frame)
rotatedView.tag = 1
rotatedView.layer.anchorPoint = CGPoint(x: 0.5, y: 0)
rotatedView.layer.transform = rotatedView.transform3d()
rotatedView.addSubview(imageView)
animationView?.addSubview(rotatedView)
rotatedView.frame = CGRect(x: imageView.frame.origin.x, y: foregroundViewSize.height, width: containerViewSize.width, height: foregroundViewSize.height)
// added other views
let itemHeight = (containerViewSize.height - 2 * foregroundViewSize.height) / CGFloat(itemCount - 2)
if itemCount == 2 {
// decrease containerView height or increase itemCount
assert(containerViewSize.height - 2 * foregroundViewSize.height == 0, "contanerView.height too high")
} else {
// decrease containerView height or increase itemCount
assert(containerViewSize.height - 2 * foregroundViewSize.height >= itemHeight, "contanerView.height too high")
}
var yPosition = 2 * foregroundViewSize.height
var tag = 2
for _ in 2 ..< itemCount {
image = containerView.takeSnapshot(CGRect(x: 0, y: yPosition, width: containerViewSize.width, height: itemHeight))
imageView = UIImageView(image: image)
let rotatedView = RotatedView(frame: imageView.frame)
rotatedView.addSubview(imageView)
rotatedView.layer.anchorPoint = CGPoint(x: 0.5, y: 0)
rotatedView.layer.transform = rotatedView.transform3d()
animationView?.addSubview(rotatedView)
rotatedView.frame = CGRect(x: 0, y: yPosition, width: rotatedView.bounds.size.width, height: itemHeight)
rotatedView.tag = tag
yPosition += itemHeight
tag += 1
}
containerView.alpha = 0
if let animationView = self.animationView {
// added back view
var previuosView: RotatedView?
for case let container as RotatedView in animationView.subviews.sorted(by: { $0.tag < $1.tag })
where container.tag > 0 && container.tag < animationView.subviews.count {
previuosView?.addBackView(container.bounds.size.height, color: backViewColor)
previuosView = container
}
}
animationItemViews = createAnimationItemView()
}
fileprivate func removeImageItemsFromAnimationView() {
guard let animationView = self.animationView else {
return
}
animationView.subviews.forEach({ $0.removeFromSuperview() })
}
// MARK: public
/// Unfold cell.
///
/// - Parameters:
/// - value: unfold = true; collapse = false.
/// - animated: animate changes.
/// - completion: A block object to be executed when the animation sequence ends.
@objc open func unfold(_ value: Bool, animated: Bool = true, completion: (() -> Void)? = nil) {
if animated {
value ? openAnimation(completion) : closeAnimation(completion)
} else {
foregroundView.alpha = value ? 0 : 1
containerView.alpha = value ? 1 : 0
}
}
@objc open func isAnimating() -> Bool {
return animationView?.alpha == 1 ? true : false
}
// MARK: Animations
@objc open dynamic func animationDuration(_ itemIndex: NSInteger, type: AnimationType) -> TimeInterval {
return type == .close ? durationsForCollapsedState[itemIndex] : durationsForExpandedState[itemIndex]
}
@objc open var durationsForExpandedState: [TimeInterval] = []
@objc open var durationsForCollapsedState: [TimeInterval] = []
func durationSequence(_ type: AnimationType) -> [TimeInterval] {
var durations = [TimeInterval]()
for i in 0 ..< itemCount - 1 {
let duration = animationDuration(i, type: type)
durations.append(TimeInterval(duration / 2.0))
durations.append(TimeInterval(duration / 2.0))
}
return durations
}
func openAnimation(_ completion: (() -> Void)?) {
isUnfolded = true
removeImageItemsFromAnimationView()
addImageItemsToAnimationView()
animationView?.alpha = 1
containerView.alpha = 0
let durations = durationSequence(.open)
var delay: TimeInterval = 0
var timing = convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn)
var from: CGFloat = 0.0
var to: CGFloat = -CGFloat.pi / 2
var hidden = true
configureAnimationItems(.open)
guard let animationItemViews = self.animationItemViews else {
return
}
for index in 0 ..< animationItemViews.count {
let animatedView = animationItemViews[index]
animatedView.foldingAnimation(timing, from: from, to: to, duration: durations[index], delay: delay, hidden: hidden)
from = from == 0.0 ? CGFloat.pi / 2 : 0.0
to = to == 0.0 ? -CGFloat.pi / 2 : 0.0
timing = timing == convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn) ? convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeOut) : convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn)
hidden = !hidden
delay += durations[index]
}
let firstItemView = animationView?.subviews.filter { $0.tag == 0 }.first
firstItemView?.layer.masksToBounds = true
DispatchQueue.main.asyncAfter(deadline: .now() + durations[0], execute: {
firstItemView?.layer.cornerRadius = 0
})
DispatchQueue.main.asyncAfter(deadline: .now() + delay) {
self.animationView?.alpha = 0
self.containerView.alpha = 1
completion?()
}
}
func closeAnimation(_ completion: (() -> Void)?) {
isUnfolded = false
removeImageItemsFromAnimationView()
addImageItemsToAnimationView()
guard let animationItemViews = self.animationItemViews else {
fatalError()
}
animationView?.alpha = 1
containerView.alpha = 0
let durations: [TimeInterval] = durationSequence(.close).reversed()
var delay: TimeInterval = 0
var timing = convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn)
var from: CGFloat = 0.0
var to: CGFloat = CGFloat.pi / 2
var hidden = true
configureAnimationItems(.close)
if durations.count < animationItemViews.count {
fatalError("wrong override func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval")
}
for index in 0 ..< animationItemViews.count {
let animatedView = animationItemViews.reversed()[index]
animatedView.foldingAnimation(timing, from: from, to: to, duration: durations[index], delay: delay, hidden: hidden)
to = to == 0.0 ? CGFloat.pi / 2 : 0.0
from = from == 0.0 ? -CGFloat.pi / 2 : 0.0
timing = timing == convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn) ? convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeOut) : convertFromCAMediaTimingFunctionName(CAMediaTimingFunctionName.easeIn)
hidden = !hidden
delay += durations[index]
}
DispatchQueue.main.asyncAfter(deadline: .now() + delay, execute: {
self.animationView?.alpha = 0
completion?()
})
let firstItemView = animationView?.subviews.filter { $0.tag == 0 }.first
firstItemView?.layer.cornerRadius = 0
firstItemView?.layer.masksToBounds = true
if let durationFirst = durations.first {
DispatchQueue.main.asyncAfter(deadline: .now() + delay - durationFirst * 2, execute: {
firstItemView?.layer.cornerRadius = self.foregroundView.layer.cornerRadius
firstItemView?.setNeedsDisplay()
firstItemView?.setNeedsLayout()
})
}
}
}
// MARK: RotatedView
open class RotatedView: UIView {
private enum Const {
static let rotationX = "rotation.x"
static let transformRotationX = "transform.rotation.x"
}
var hiddenAfterAnimation = false
var backView: RotatedView?
func addBackView(_ height: CGFloat, color: UIColor) {
let view = RotatedView(frame: CGRect.zero)
view.backgroundColor = color
view.layer.anchorPoint = CGPoint(x: 0.5, y: 1)
view.layer.transform = view.transform3d()
view.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(view)
backView = view
view.addConstraint(NSLayoutConstraint(item: view, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .height,
multiplier: 1, constant: height))
self.addConstraints([
NSLayoutConstraint(item: view, attribute: .top, relatedBy: .equal, toItem: self, attribute: .top, multiplier: 1,
constant: self.bounds.size.height - height + height / 2),
NSLayoutConstraint(item: view, attribute: .leading, relatedBy: .equal, toItem: self, attribute: .leading,
multiplier: 1, constant: 0),
NSLayoutConstraint(item: view, attribute: .trailing, relatedBy: .equal, toItem: self, attribute: .trailing,
multiplier: 1, constant: 0),
])
}
}
extension RotatedView: CAAnimationDelegate {
func rotatedX(_ angle: CGFloat) {
var allTransofrom = CATransform3DIdentity
let rotateTransform = CATransform3DMakeRotation(angle, 1, 0, 0)
allTransofrom = CATransform3DConcat(allTransofrom, rotateTransform)
allTransofrom = CATransform3DConcat(allTransofrom, transform3d())
self.layer.transform = allTransofrom
}
func transform3d() -> CATransform3D {
var transform = CATransform3DIdentity
transform.m34 = 2.5 / -2000
return transform
}
// MARK: animations
func foldingAnimation(_ timing: String, from: CGFloat, to: CGFloat, duration: TimeInterval, delay: TimeInterval, hidden: Bool) {
let rotateAnimation = CABasicAnimation(keyPath: Const.transformRotationX)
rotateAnimation.timingFunction = CAMediaTimingFunction(name: convertToCAMediaTimingFunctionName(timing))
rotateAnimation.fromValue = from
rotateAnimation.toValue = to
rotateAnimation.duration = duration
rotateAnimation.delegate = self
rotateAnimation.fillMode = CAMediaTimingFillMode.forwards
rotateAnimation.isRemovedOnCompletion = false
rotateAnimation.beginTime = CACurrentMediaTime() + delay
self.hiddenAfterAnimation = hidden
self.layer.add(rotateAnimation, forKey: Const.rotationX)
}
public func animationDidStart(_: CAAnimation) {
self.layer.shouldRasterize = true
self.alpha = 1
}
public func animationDidStop(_: CAAnimation, finished _: Bool) {
if hiddenAfterAnimation {
self.alpha = 0
}
self.layer.removeAllAnimations()
self.layer.shouldRasterize = false
self.rotatedX(CGFloat(0))
}
}
// MARK: UIView + extension
private extension UIView {
func takeSnapshot(_ frame: CGRect) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(frame.size, false, 0)
guard let context = UIGraphicsGetCurrentContext() else { return nil }
context.translateBy(x: frame.origin.x * -1, y: frame.origin.y * -1)
layer.render(in: context)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
}
// Helper function inserted by Swift 4.2 migrator.
fileprivate func convertFromCAMediaTimingFunctionName(_ input: CAMediaTimingFunctionName) -> String {
return input.rawValue
}
// Helper function inserted by Swift 4.2 migrator.
fileprivate func convertToCAMediaTimingFunctionName(_ input: String) -> CAMediaTimingFunctionName {
return CAMediaTimingFunctionName(rawValue: input)
}
================================================
FILE: FoldingCell/FoldingCell/Info.plist
================================================
CFBundleDevelopmentRegion
en
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
$(PRODUCT_NAME)
CFBundlePackageType
FMWK
CFBundleShortVersionString
1.0
CFBundleSignature
????
CFBundleVersion
$(CURRENT_PROJECT_VERSION)
NSPrincipalClass
UILaunchStoryboardName
LaunchScreen
UIMainStoryboardFile
Main
================================================
FILE: FoldingCell/FoldingCell-Demo/AppDelegate.swift
================================================
//
// AppDelegate.swift
//
// Copyright (c) 21/12/15. Ramotion Inc. (http://ramotion.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
return true
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/AppIcon.appiconset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
},
{
"idiom" : "ios-marketing",
"size" : "1024x1024",
"scale" : "1x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/Contents.json
================================================
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/arrow.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "arrow.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/background.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "background.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/burger.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "burger.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/dots.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "dots.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/image.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "image.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/photo.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "photo.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Assets.xcassets/stars.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "stars.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Base.lproj/LaunchScreen.storyboard
================================================
================================================
FILE: FoldingCell/FoldingCell-Demo/Base.lproj/Main.storyboard
================================================
OpenSans-Light
OpenSans
OpenSans-Semibold
================================================
FILE: FoldingCell/FoldingCell-Demo/DemoCell.swift
================================================
//
// DemoCell.swift
// FoldingCell
//
// Created by Alex K. on 25/12/15.
// Copyright © 2015 Alex K. All rights reserved.
//
import FoldingCell
import UIKit
class DemoCell: FoldingCell {
@IBOutlet var closeNumberLabel: UILabel!
@IBOutlet var openNumberLabel: UILabel!
var number: Int = 0 {
didSet {
closeNumberLabel.text = String(number)
openNumberLabel.text = String(number)
}
}
override func awakeFromNib() {
foregroundView.layer.cornerRadius = 10
foregroundView.layer.masksToBounds = true
super.awakeFromNib()
}
override func animationDuration(_ itemIndex: NSInteger, type _: FoldingCell.AnimationType) -> TimeInterval {
let durations = [0.26, 0.2, 0.2]
return durations[itemIndex]
}
}
// MARK: - Actions ⚡️
extension DemoCell {
@IBAction func buttonHandler(_: AnyObject) {
print("tap")
}
}
================================================
FILE: FoldingCell/FoldingCell-Demo/Info.plist
================================================
CFBundleDevelopmentRegion
en
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
$(PRODUCT_NAME)
CFBundlePackageType
APPL
CFBundleShortVersionString
1.0
CFBundleVersion
1
LSRequiresIPhoneOS
UILaunchStoryboardName
LaunchScreen
UIMainStoryboardFile
Main
UIRequiredDeviceCapabilities
armv7
UISupportedInterfaceOrientations
UIInterfaceOrientationPortrait
UIInterfaceOrientationLandscapeLeft
UIInterfaceOrientationLandscapeRight
================================================
FILE: FoldingCell/FoldingCell-Demo/TableViewController.swift
================================================
//
// TableViewController.swift
//
// Copyright (c) 21/12/15. Ramotion Inc. (http://ramotion.com)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
import FoldingCell
import UIKit
class TableViewController: UITableViewController {
enum Const {
static let closeCellHeight: CGFloat = 179
static let openCellHeight: CGFloat = 488
static let rowsCount = 10
}
var cellHeights: [CGFloat] = []
// MARK: Life Cycle
override func viewDidLoad() {
super.viewDidLoad()
setup()
}
// MARK: Helpers
private func setup() {
cellHeights = Array(repeating: Const.closeCellHeight, count: Const.rowsCount)
tableView.estimatedRowHeight = Const.closeCellHeight
tableView.rowHeight = UITableView.automaticDimension
tableView.backgroundColor = UIColor(patternImage: #imageLiteral(resourceName: "background"))
if #available(iOS 10.0, *) {
tableView.refreshControl = UIRefreshControl()
tableView.refreshControl?.addTarget(self, action: #selector(refreshHandler), for: .valueChanged)
}
}
// MARK: Actions
@objc func refreshHandler() {
let deadlineTime = DispatchTime.now() + .seconds(1)
DispatchQueue.main.asyncAfter(deadline: deadlineTime, execute: { [weak self] in
if #available(iOS 10.0, *) {
self?.tableView.refreshControl?.endRefreshing()
}
self?.tableView.reloadData()
})
}
}
// MARK: - TableView
extension TableViewController {
override func tableView(_: UITableView, numberOfRowsInSection _: Int) -> Int {
return 10
}
override func tableView(_: UITableView, willDisplay cell: UITableViewCell, forRowAt indexPath: IndexPath) {
guard case let cell as DemoCell = cell else {
return
}
cell.backgroundColor = .clear
if cellHeights[indexPath.row] == Const.closeCellHeight {
cell.unfold(false, animated: false, completion: nil)
} else {
cell.unfold(true, animated: false, completion: nil)
}
cell.number = indexPath.row
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "FoldingCell", for: indexPath) as! FoldingCell
let durations: [TimeInterval] = [0.26, 0.2, 0.2]
cell.durationsForExpandedState = durations
cell.durationsForCollapsedState = durations
return cell
}
override func tableView(_: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return cellHeights[indexPath.row]
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let cell = tableView.cellForRow(at: indexPath) as! FoldingCell
if cell.isAnimating() {
return
}
var duration = 0.0
let cellIsCollapsed = cellHeights[indexPath.row] == Const.closeCellHeight
if cellIsCollapsed {
cellHeights[indexPath.row] = Const.openCellHeight
cell.unfold(true, animated: true, completion: nil)
duration = 0.5
} else {
cellHeights[indexPath.row] = Const.closeCellHeight
cell.unfold(false, animated: true, completion: nil)
duration = 0.8
}
UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: { () -> Void in
tableView.beginUpdates()
tableView.endUpdates()
// fix https://github.com/Ramotion/folding-cell/issues/169
if cell.frame.maxY > tableView.frame.maxY {
tableView.scrollToRow(at: indexPath, at: UITableView.ScrollPosition.bottom, animated: true)
}
}, completion: nil)
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/AppDelegate.h
================================================
//
// AppDelegate.h
// DemoApp-Objc
//
// Created by Abdurahim Jauzee on 30/05/2017.
// Copyright © 2017 Abdurahim Jauzee. All rights reserved.
//
#import
@interface AppDelegate : UIResponder
@property (strong, nonatomic) UIWindow *window;
@end
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/AppDelegate.m
================================================
//
// AppDelegate.m
// DemoApp-Objc
//
// Created by Abdurahim Jauzee on 30/05/2017.
// Copyright © 2017 Abdurahim Jauzee. All rights reserved.
//
#import "AppDelegate.h"
@interface AppDelegate ()
@end
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
return YES;
}
@end
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/AppIcon.appiconset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "20x20",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "3x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/Contents.json
================================================
{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/arrow.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "arrow.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/background.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "background.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/burger.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "burger.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/dots.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "dots.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/image.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "image.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/photo.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "photo.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Assets.xcassets/stars.imageset/Contents.json
================================================
{
"images" : [
{
"idiom" : "iphone"
},
{
"idiom" : "iphone",
"scale" : "1x"
},
{
"idiom" : "iphone",
"filename" : "stars.pdf",
"scale" : "2x"
},
{
"idiom" : "iphone",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Base.lproj/LaunchScreen.storyboard
================================================
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Base.lproj/Main.storyboard
================================================
OpenSans-Light
OpenSans
OpenSans-Semibold
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/Info.plist
================================================
CFBundleDevelopmentRegion
en
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
$(PRODUCT_NAME)
CFBundlePackageType
APPL
CFBundleShortVersionString
1.0
CFBundleVersion
1
LSRequiresIPhoneOS
UILaunchStoryboardName
LaunchScreen
UIMainStoryboardFile
Main
UIRequiredDeviceCapabilities
armv7
UIRequiresFullScreen
UIStatusBarHidden
UISupportedInterfaceOrientations
UIInterfaceOrientationPortrait
UIInterfaceOrientationLandscapeLeft
UIInterfaceOrientationLandscapeRight
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/TableViewController.h
================================================
//
// TableViewController.h
// folding-cell-test
//
// Created by Abdurahim Jauzee on 30/05/2017.
// Copyright © 2017 Abdurahim Jauzee. All rights reserved.
//
#import
@interface TableViewController : UITableViewController
@end
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/TableViewController.m
================================================
//
// TableViewController.m
// folding-cell-test
//
// Created by Abdurahim Jauzee on 30/05/2017.
// Copyright © 2017 Abdurahim Jauzee. All rights reserved.
//
#import "TableViewController.h"
#import
@interface TableViewController ()
@property (atomic) float kCloseCellHeight;
@property (atomic) float kOpenCellHeight;
@property (atomic) int kRowsCount;
@property (atomic) NSMutableArray* cellHeights;
@end
@implementation TableViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.kCloseCellHeight = 179;
self.kOpenCellHeight = 488;
self.kRowsCount = 10;
self.cellHeights = [NSMutableArray array];
for (int i = 0; i < 10; i++) {
[self.cellHeights addObject:[NSNumber numberWithFloat:self.kCloseCellHeight]];
}
self.tableView.estimatedRowHeight = self.kCloseCellHeight;
self.tableView.rowHeight = UITableViewAutomaticDimension;
UIImage *patternImage = [UIImage imageNamed:@"background"];
UIColor *patternColor = [UIColor colorWithPatternImage:patternImage];
self.tableView.backgroundColor = patternColor;
self.tableView.contentInset = UIEdgeInsetsMake(16, 0, 0, 0);
}
- (void) viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
[self.tableView reloadData];
}
#pragma mark - TableView
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return self.kRowsCount;
}
- (void) tableView:(UITableView *)tableView willDisplayCell:(UITableViewCell *)cell forRowAtIndexPath:(NSIndexPath *)indexPath {
cell.backgroundColor = [UIColor clearColor];
NSNumber *height = [self.cellHeights objectAtIndex:indexPath.row];
bool cellIsCollapsed = height.floatValue == self.kCloseCellHeight;
if (cellIsCollapsed) {
[(FoldingCell *)cell unfold:NO animated:NO completion:nil];
//[(FoldingCell *) cell selectedAnimation:false animated:false completion: nil];
} else {
[(FoldingCell *)cell unfold:YES animated:NO completion:nil];
//[(FoldingCell *) cell selectedAnimation:true animated:false completion: nil];
}
UIView *backgroundTopView = [cell viewWithTag:11];
CALayer *backgroundTopViewLayer = backgroundTopView.layer;
backgroundTopViewLayer.cornerRadius = 10;
backgroundTopViewLayer.masksToBounds = YES;
UILabel *closeNumberlabel = [cell viewWithTag:12];
UILabel *openNumberLabel = [cell viewWithTag:13];
NSString *text = [NSString stringWithFormat:@"%ld", (long)indexPath.row];
closeNumberlabel.text = text;
openNumberLabel.text = text;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
FoldingCell *cell = [tableView dequeueReusableCellWithIdentifier:@"FoldingCell"];
cell.backgroundColor = [UIColor clearColor];
CALayer *layer = ((FoldingCell *) cell).foregroundView.layer;
layer.cornerRadius = 10;
layer.masksToBounds = YES;
NSArray *durations = @[@0.26, @0.2, @0.2];
[cell setDurationsForExpandedState:durations];
[cell setDurationsForCollapsedState:durations];
return cell;
}
- (CGFloat) tableView:(UITableView *)tableView heightForRowAtIndexPath:(NSIndexPath *)indexPath {
NSNumber *height = self.cellHeights[indexPath.row];
return height.floatValue;
}
- (void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
FoldingCell *cell = [tableView cellForRowAtIndexPath:indexPath];
if (cell.isAnimating) {
return;
}
double duration = 0;
NSNumber *height = [self.cellHeights objectAtIndex:indexPath.row];
bool cellIsCollapsed = height.floatValue == self.kCloseCellHeight;
if (cellIsCollapsed) {
[self.cellHeights setObject:[NSNumber numberWithFloat:self.kOpenCellHeight] atIndexedSubscript:indexPath.row];
//[cell selectedAnimation:true animated:true completion: nil];
[cell unfold:YES animated:YES completion:nil];
duration = 0.5;
} else {
[self.cellHeights setObject:[NSNumber numberWithFloat:self.kCloseCellHeight] atIndexedSubscript:indexPath.row];
//[cell selectedAnimation:false animated:true completion: nil];
[cell unfold:NO animated:YES completion:nil];
duration = 0.8;
}
[UIView animateWithDuration:duration delay:0 options:0 animations:^{
[tableView beginUpdates];
[tableView endUpdates];
} completion:nil];
}
@end
================================================
FILE: FoldingCell/FoldingCell-DemoObjc/main.m
================================================
//
// main.m
// DemoApp-Objc
//
// Created by Abdurahim Jauzee on 30/05/2017.
// Copyright © 2017 Abdurahim Jauzee. All rights reserved.
//
#import
#import "AppDelegate.h"
int main(int argc, char * argv[]) {
@autoreleasepool {
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
}
}
================================================
FILE: FoldingCell/FoldingCell.xcodeproj/project.pbxproj
================================================
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 46;
objects = {
/* Begin PBXBuildFile section */
5A0E1C3021414940006A0374 /* FoldingCellDemoTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 5A0E1C2F21414940006A0374 /* FoldingCellDemoTests.swift */; };
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================================================
FILE: FoldingCell/FoldingCell.xcodeproj/project.xcworkspace/contents.xcworkspacedata
================================================
================================================
FILE: FoldingCell/FoldingCell.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist
================================================
IDEDidComputeMac32BitWarning
================================================
FILE: FoldingCell/FoldingCell.xcodeproj/xcshareddata/xcschemes/FoldingCell.xcscheme
================================================
================================================
FILE: FoldingCell/FoldingCellDemoTests/FoldingCellDemoTests.swift
================================================
import XCTest
import UIKit
@testable import FoldingCell
@testable import FoldingCell_Demo
class FoldingCellDemoTests: XCTestCase {
var foldingCell: FoldingCell!
override func setUp() {
super.setUp()
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "MainTableViewController") as! MainTableViewController
_ = vc.view
foldingCell = vc.tableView.dequeueReusableCell(withIdentifier: "FoldingCell", for: IndexPath(row: 0, section: 0)) as? FoldingCell
}
func testCreateFoldingCell() {
XCTAssertNotNil(foldingCell)
}
func testUnfold() {
XCTAssertEqual(foldingCell.isUnfolded, false)
foldingCell.unfold(true)
XCTAssertEqual(foldingCell.isUnfolded, true)
foldingCell.unfold(false)
XCTAssertEqual(foldingCell.isUnfolded, false)
}
}
================================================
FILE: FoldingCell/FoldingCellDemoTests/Info.plist
================================================
CFBundleDevelopmentRegion
$(DEVELOPMENT_LANGUAGE)
CFBundleExecutable
$(EXECUTABLE_NAME)
CFBundleIdentifier
$(PRODUCT_BUNDLE_IDENTIFIER)
CFBundleInfoDictionaryVersion
6.0
CFBundleName
$(PRODUCT_NAME)
CFBundlePackageType
BNDL
CFBundleShortVersionString
1.0
CFBundleVersion
1
================================================
FILE: FoldingCell/FoldingCellDemoTests/RotationViewTests.swift
================================================
import XCTest
import UIKit
@testable import FoldingCell
class RotationViewTests: XCTestCase {
var rotationView: RotatedView!
override func setUp() {
rotationView = RotatedView()
}
func testCreateRotationView() {
XCTAssertNotNil(rotationView)
}
func testAddBackView() {
XCTAssertNil(rotationView.backView)
let color = UIColor.red
rotationView.addBackView(100, color: color)
XCTAssertNotNil(rotationView.backView)
XCTAssertEqual(rotationView.backView?.backgroundColor, color)
}
func testRotateX() {
let key = "layer.transform.rotation.x"
let startX = (rotationView.value(forKeyPath: key) as? NSNumber)?.floatValue
XCTAssertEqual(startX, 0)
let angel: CGFloat = 0.5
rotationView.rotatedX(angel)
let x = (rotationView.value(forKeyPath: key) as? NSNumber)?.floatValue
XCTAssertEqual(x, Float(angel))
}
}
================================================
FILE: FoldingCell.podspec
================================================
Pod::Spec.new do |s|
s.name = 'FoldingCell'
s.version = '5.0.2'
s.summary = 'UITableViewCell with folding animation.'
s.homepage = 'https://github.com/Ramotion/folding-cell'
s.license = 'MIT'
s.authors = { 'Juri Vasylenko' => 'juri.v@ramotion.com' }
s.ios.deployment_target = '8.0'
s.source = { :git => 'https://github.com/Ramotion/folding-cell.git', :tag => s.version.to_s }
s.source_files = 'FoldingCell/FoldingCell/*.swift'
end
================================================
FILE: LICENSE
================================================
The MIT License (MIT)
Copyright (c) 2015 Ramotion
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
================================================
FILE: Package.swift
================================================
// swift-tools-version:5.1
//
// Package.swift
//
// Copyright (c) Ramotion Inc. (https://www.ramotion.com/)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
import PackageDescription
let package = Package(
name: "FoldingCell",
platforms: [
.iOS(.v8)
],
products: [
.library(name: "FoldingCell",
targets: ["FoldingCell"]),
],
targets: [
.target(name: "FoldingCell",
path: "FoldingCell/FoldingCell")
],
swiftLanguageVersions: [.v5]
)
================================================
FILE: README.md
================================================
FOLDING CELL
Expanding content cell with animation inspired by folding paper card material design.
___
We specialize in the designing and coding of custom UI for Mobile Apps and Websites.
Stay tuned for the latest updates:
[](https://cocoapods.org/pods/FoldingCell)
[](http://cocoapods.org/pods/FoldingCell)
[](http://twitter.com/Ramotion)
[](https://travis-ci.org/Ramotion/folding-cell)
[](https://codebeat.co/projects/github-com-ramotion-folding-cell)
[](https://github.com/Carthage/Carthage)
[](https://developer.apple.com/swift/)
[](https://github.com/igrigorik/ga-beacon)
[](https://paypal.me/Ramotion)
## Requirements
- iOS 8.0+
- Xcode 10.2
## Installation
Just add the FoldingCell.swift file to your project.
or use [CocoaPods](https://cocoapods.org) with Podfile:
```
pod 'FoldingCell'
```
or [Carthage](https://github.com/Carthage/Carthage) users can simply add Mantle to their `Cartfile`:
```
github "Ramotion/folding-cell"
```
or [Swift Package Manager](https://swift.org/package-manager/) by adding:
```
dependencies: [
.package(url: "https://github.com/Ramotion/folding-cell.git", from: "5.0.2")
]
```
to `Package.swift`
or just drag and drop FoldingCell.swift file to your project
## Solution

## Usage
1) Create a new cell inheriting from `FoldingCell`
2) Add a UIView to your cell in your storyboard or nib file, inheriting from `RotatedView`.
Connect the outlet from this view to the cell property `foregroundView`.
Add constraints from this view to the superview, as in this picture:

(constants of constraints may be different). Connect the outlet from this top constraint to the cell property `foregroundViewTop`
. (This view will be shown when the cell is in its normal state).
3) Add other UIViews to your cell, connect the outlet from this view to the cell
property `containerView`. Add constraints from this view to the superview like in the picture:

(constants of constraints may be different). Connect the outlet from this top constraint to the cell property `containerViewTop`.
(This view will be shown when the cell is opened)
Your result should be something like this picture:

4) Set ``` @IBInspectable var itemCount: NSInteger ``` property is a count of folding (it IBInspectable you can set in storyboard). range 2 or greater. Default value is 2
Ok, we've finished configuring the cell.
5) Adding code to your UITableViewController
5.1) Add constants:
``` swift
fileprivate struct C {
struct CellHeight {
static let close: CGFloat = *** // equal or greater foregroundView height
static let open: CGFloat = *** // equal or greater containerView height
}
}
```
5.2) Add property for calculate cells height
``` swift
var cellHeights = (0.. CGFloat {
return cellHeights[indexPath.row]
}
```
5.4) Added code to method:
``` swift
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
guard case let cell as FoldingCell = tableView.cellForRowAtIndexPath(indexPath) else {
return
}
var duration = 0.0
if cellIsCollapsed {
cellHeights[indexPath.row] = Const.openCellHeight
cell.unfold(true, animated: true, completion: nil)
duration = 0.5
} else {
cellHeights[indexPath.row] = Const.closeCellHeight
cell.unfold(false, animated: true, completion: nil)
duration = 0.8
}
UIView.animateWithDuration(duration, delay: 0, options: .CurveEaseOut, animations: { _ in
tableView.beginUpdates()
tableView.endUpdates()
}, completion: nil)
}
```
5.5) Control if the cell is open or closed
``` swift
override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {
if case let cell as FoldingCell = cell {
if cellHeights![indexPath.row] == C.cellHeights.close {
foldingCell.selectedAnimation(false, animated: false, completion:nil)
} else {
foldingCell.selectedAnimation(true, animated: false, completion: nil)
}
}
}
```
6) Add this code to your new cell class
``` swift
override func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval {
// durations count equal it itemCount
let durations = [0.33, 0.26, 0.26] // timing animation for each view
return durations[itemIndex]
}
```
## if don't use storyboard and xib files
Create foregroundView and containerView from code (steps 2 - 3) look example:
[Folding-cell-programmatically](https://github.com/ober01/Folding-cell-programmatically)
## 🗂 Check this library on other language:
## 📄 License
Folding cell is released under the MIT license.
See [LICENSE](./LICENSE) for details.
This library is a part of a selection of our best UI open-source projects.
If you use the open-source library in your project, please make sure to credit and backlink to https://www.ramotion.com/
## 📱 Get the Showroom App for iOS to give it a try
Try this UI component and more like this in our iOS app. Contact us if interested.
================================================
FILE: docs/Classes/FoldingCell.html
================================================
FoldingCell Class Reference
FoldingCell Reference
FoldingCell Class Reference
FoldingCell
public class FoldingCell : UITableViewCell
UITableViewCell with folding animation
UIView whitch display when cell open
Declaration
Swift
@IBOutlet weak public var containerView : UIView !
UIView whitch display when cell close
Declaration
Swift
@IBOutlet weak public var foregroundView : RotatedView !
the number of folding elements. Default 2
Declaration
Swift
@IBInspectable public var itemCount : NSInteger = 2
The color of the back cell
Declaration
Swift
@IBInspectable public var backViewColor : UIColor = UIColor . brownColor ()
Folding animation types
Open: Open direction
Close: Close direction
Declaration
Swift
public enum AnimationType
Call this method in methods init(style: UITableViewCellStyle, reuseIdentifier: String?) after creating Views
Declaration
Swift
public func commonInit ()
Declaration
Swift
public func selectedAnimation ( isSelected : Bool , animated : Bool , completion : ( Void -> Void )?)
Parameters
isSelected
Specify true if you want to open cell or false if you close cell.
animated
Specify true if you want to animate the change in visibility or false if you want immediately.
completion
A block object to be executed when the animation sequence ends.
================================================
FILE: docs/Classes.html
================================================
Classes Reference
Classes
The following classes are available globally.
UITableViewCell with folding animation
See more
Declaration
Swift
public class FoldingCell : UITableViewCell
================================================
FILE: docs/css/highlight.css
================================================
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================================================
FILE: docs/css/jazzy.css
================================================
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================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Info.plist
================================================
CFBundleIdentifier
com.jazzy.foldingcell
CFBundleName
FoldingCell
DocSetPlatformFamily
jazzy
isDashDocset
dashIndexFilePath
index.html
isJavaScriptEnabled
DashDocSetFamily
dashtoc
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/Classes/FoldingCell.html
================================================
FoldingCell Class Reference
FoldingCell Reference
FoldingCell Class Reference
FoldingCell
public class FoldingCell : UITableViewCell
UITableViewCell with folding animation
UIView whitch display when cell open
Declaration
Swift
@IBOutlet weak public var containerView : UIView !
UIView whitch display when cell close
Declaration
Swift
@IBOutlet weak public var foregroundView : RotatedView !
the number of folding elements. Default 2
Declaration
Swift
@IBInspectable public var itemCount : NSInteger = 2
The color of the back cell
Declaration
Swift
@IBInspectable public var backViewColor : UIColor = UIColor . brownColor ()
Folding animation types
Open: Open direction
Close: Close direction
Declaration
Swift
public enum AnimationType
Call this method in methods init(style: UITableViewCellStyle, reuseIdentifier: String?) after creating Views
Declaration
Swift
public func commonInit ()
Declaration
Swift
public func selectedAnimation ( isSelected : Bool , animated : Bool , completion : ( Void -> Void )?)
Parameters
isSelected
Specify true if you want to open cell or false if you close cell.
animated
Specify true if you want to animate the change in visibility or false if you want immediately.
completion
A block object to be executed when the animation sequence ends.
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/Classes.html
================================================
Classes Reference
Classes
The following classes are available globally.
UITableViewCell with folding animation
See more
Declaration
Swift
public class FoldingCell : UITableViewCell
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/css/highlight.css
================================================
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================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/css/jazzy.css
================================================
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font-size: 1.1em;
font-weight: 100;
padding: 15px 0 15px 20px; }
.nav-group-name > a {
color: #333; }
.nav-group-tasks {
margin-top: 5px; }
.nav-group-task {
font-size: 0.9em;
list-style-type: none; }
.nav-group-task a {
color: #888; }
.main-content {
background-color: #fff;
border: 1px solid #e2e2e2;
margin-left: 246px;
position: absolute;
overflow: hidden;
padding-bottom: 60px;
top: 70px;
width: 734px; }
.main-content p, .main-content a, .main-content code, .main-content em, .main-content ul, .main-content table, .main-content blockquote {
margin-bottom: 1em; }
.main-content p {
line-height: 1.8em; }
.main-content section .section:first-child {
margin-top: 0;
padding-top: 0; }
.main-content section .task-group-section .task-group:first-of-type {
padding-top: 10px; }
.main-content section .task-group-section .task-group:first-of-type .section-name {
padding-top: 15px; }
.section {
padding: 0 25px; }
.highlight {
background-color: #eee;
padding: 10px 12px;
border: 1px solid #e2e2e2;
border-radius: 4px;
overflow-x: auto; }
.declaration .highlight {
overflow-x: initial;
padding: 0 40px 40px 0;
margin-bottom: -25px;
background-color: transparent;
border: none; }
.section-name {
margin: 0;
margin-left: 18px; }
.task-group-section {
padding-left: 6px;
border-top: 1px solid #e2e2e2; }
.task-group {
padding-top: 0px; }
.task-name-container a[name]:before {
content: "";
display: block;
padding-top: 70px;
margin: -70px 0 0; }
.item {
padding-top: 8px;
width: 100%;
list-style-type: none; }
.item a[name]:before {
content: "";
display: block;
padding-top: 70px;
margin: -70px 0 0; }
.item code {
background-color: transparent;
padding: 0; }
.item .token {
padding-left: 3px;
margin-left: 15px;
font-size: 11.9px; }
.item .declaration-note {
font-size: .85em;
color: gray;
font-style: italic; }
.pointer-container {
border-bottom: 1px solid #e2e2e2;
left: -23px;
padding-bottom: 13px;
position: relative;
width: 110%; }
.pointer {
background: #f9f9f9;
border-left: 1px solid #e2e2e2;
border-top: 1px solid #e2e2e2;
height: 12px;
left: 21px;
top: -7px;
-webkit-transform: rotate(45deg);
-moz-transform: rotate(45deg);
-o-transform: rotate(45deg);
transform: rotate(45deg);
position: absolute;
width: 12px; }
.height-container {
display: none;
left: -25px;
padding: 0 25px;
position: relative;
width: 100%;
overflow: hidden; }
.height-container .section {
background: #f9f9f9;
border-bottom: 1px solid #e2e2e2;
left: -25px;
position: relative;
width: 100%;
padding-top: 10px;
padding-bottom: 5px; }
.aside, .language {
padding: 6px 12px;
margin: 12px 0;
border-left: 5px solid #dddddd;
overflow-y: hidden; }
.aside .aside-title, .language .aside-title {
font-size: 9px;
letter-spacing: 2px;
text-transform: uppercase;
padding-bottom: 0;
margin: 0;
color: #aaa;
-webkit-user-select: none; }
.aside p:last-child, .language p:last-child {
margin-bottom: 0; }
.language {
border-left: 5px solid #cde9f4; }
.language .aside-title {
color: #4b8afb; }
.aside-warning {
border-left: 5px solid #ff6666; }
.aside-warning .aside-title {
color: #ff0000; }
.graybox {
border-collapse: collapse;
width: 100%; }
.graybox p {
margin: 0;
word-break: break-word;
min-width: 50px; }
.graybox td {
border: 1px solid #e2e2e2;
padding: 5px 25px 5px 10px;
vertical-align: middle; }
.graybox tr td:first-of-type {
text-align: right;
padding: 7px;
vertical-align: top;
word-break: normal;
width: 40px; }
.slightly-smaller {
font-size: 0.9em; }
#footer {
position: absolute;
bottom: 10px;
margin-left: 25px; }
#footer p {
margin: 0;
color: #aaa;
font-size: 0.8em; }
html.dash header, html.dash #breadcrumbs, html.dash .sidebar {
display: none; }
html.dash .main-content {
width: 980px;
margin-left: 0;
border: none;
width: 100%;
top: 0;
padding-bottom: 0; }
html.dash .height-container {
display: block; }
html.dash .item .token {
margin-left: 0; }
html.dash .content-wrapper {
width: auto; }
html.dash #footer {
position: static; }
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/index.html
================================================
FoldingCell Reference
FoldingCell Reference
FoldingCell Reference
FoldingCell
shot on dribbble :
The iPhone mockup available here .
Requirements
Installation
Just add the FoldingCell.swift file to your project.
or use CocoaPods with Podfile:
ruby
pod 'FoldingCell', '~> 0.8.1'
or Carthage users can simply add Mantle to their Cartfile:
github "Ramotion/folding-cell"
Solution
Usage
1) Create a new cell inheriting from FoldingCell
2) Add a UIView to your cell in your storyboard or nib file, inheriting from RotatedView.
Connect the outlet from this view to the cell property foregroundView.
Add constraints from this view to the superview, as in this picture:
(constants of constraints may be different). Connect the outlet from this top constraint to the cell property foregroundViewTop
. (This view will be shown when the cell is in its normal state).
3) Add other UIViews to your cell, connect the outlet from this view to the cell
property containerView. Add constraints from this view to the superview like in the picture:
(constants of constraints may be different). Connect the outlet from this top constraint to the cell property containerViewTop.
(This view will be shown when the cell is opened)
Your result should be something like this picture:
Demonstration adding constraints for foregroundView, containerView
4) Set @IBInspectable var itemCount: NSInteger property is a count of folding (it IBInspectable you can set in storyboard). range 2 or greater. Default value is 2
Ok, we’ve finished configuring the cell.
5) Adding code to your UITableViewController
5.1) Add constants:
swift
let kCloseCellHeight: CGFloat = *** // equal or greater foregroundView height
let kOpenCellHeight: CGFloat = *** // equal or greater containerView height
5.2) Add property
var cellHeights = [ CGFloat ]()
create in viewDidLoad:
override func viewDidLoad () {
super . viewDidLoad ()
for _ in 0 ... kRowsCount {
cellHeights . append ( kCloseCellHeight )
}
}
5.3) Override method:
swift
override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return cellHeights[indexPath.row]
}
5.4) Added code to method:
“` swift
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let cell = tableView.cellForRowAtIndexPath(indexPath) as! FoldingCell
var duration = 0.0
if cellHeights[indexPath.row] == kCloseCellHeight { // open cell
cellHeights[indexPath.row] = kOpenCellHeight
cell.selectedAnimation(true, animated: true, completion: nil)
duration = 0.5
} else {// close cell
cellHeights[indexPath.row] = kCloseCellHeight
cell.selectedAnimation(false, animated: true, completion: nil)
duration = 1.1
}
UIView.animateWithDuration(duration, delay: 0, options: .CurveEaseOut, animations: { () -> Void in
tableView.beginUpdates()
tableView.endUpdates()
}, completion: nil)
}
5.5) Control if the cell is open or closed
``` swift
override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {
if cell is FoldingCell {
let foldingCell = cell as! FoldingCell
if cellHeights![indexPath.row] == kCloseCellHeight {
foldingCell.selectedAnimation(false, animated: false, completion:nil)
} else {
foldingCell.selectedAnimation(true, animated: false, completion: nil)
}
}
}
6) Add this code to your new cell class
”` swift
override func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval {
// durations count equal it itemCount
let durations = [0.33, 0.26, 0.26] // timing animation for each view
return durations[itemIndex]
}
#### if don't use storyboard and xib files
Create foregroundView and containerView from code (steps 2 - 3) look example:
[Folding-cell-programmatically](https://github.com/ober01/Folding-cell-programmatically)
## Licence
Folding cell is released under the MIT license.
See [LICENSE](./LICENSE) for details.
## About
The project maintained by [app development agency](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell) [Ramotion Inc.](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell)
See our other [open-source projects](https://github.com/ramotion) or [hire](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell) us to design, develop, and grow your product.
[](https://twitter.com/intent/tweet?text=https://github.com/ramotion/foolding-cell)
[](https://twitter.com/ramotion)
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/js/jazzy.js
================================================
window.jazzy = {'docset': false}
if (typeof window.dash != 'undefined') {
document.documentElement.className += ' dash'
window.jazzy.docset = true
}
if (navigator.userAgent.match(/xcode/i)) {
document.documentElement.className += ' xcode'
window.jazzy.docset = true
}
// On doc load, toggle the URL hash discussion if present
$(document).ready(function() {
if (!window.jazzy.docset) {
var linkToHash = $('a[href="' + window.location.hash +'"]');
linkToHash.trigger("click");
}
});
// On token click, toggle its discussion and animate token.marginLeft
$(".token").click(function(event) {
if (window.jazzy.docset) {
return;
}
var link = $(this);
var animationDuration = 300;
var tokenOffset = "15px";
var original = link.css('marginLeft') == tokenOffset;
link.animate({'margin-left':original ? "0px" : tokenOffset}, animationDuration);
$content = link.parent().parent().next();
$content.slideToggle(animationDuration);
// Keeps the document from jumping to the hash.
var href = $(this).attr('href');
if (history.pushState) {
history.pushState({}, '', href);
} else {
location.hash = href;
}
event.preventDefault();
});
================================================
FILE: docs/docsets/FoldingCell.docset/Contents/Resources/Documents/undocumented.txt
================================================
FoldingCell.swift
@IBOutlet weak public var containerViewTop: NSLayoutConstraint!
@IBOutlet weak public var foregroundViewTop: NSLayoutConstraint!
case Open
case Close
override public init(style: UITableViewCellStyle, reuseIdentifier: String?)
required public init?(coder aDecoder: NSCoder)
override public func awakeFromNib()
public func isAnimating()->Bool
public func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval
public class RotatedView: UIView
public class RotatedView : UIView
================================================
FILE: docs/index.html
================================================
FoldingCell Reference
FoldingCell Reference
FoldingCell Reference
FoldingCell
shot on dribbble :
The iPhone mockup available here .
Requirements
Installation
Just add the FoldingCell.swift file to your project.
or use CocoaPods with Podfile:
ruby
pod 'FoldingCell', '~> 0.8.1'
or Carthage users can simply add Mantle to their Cartfile:
github "Ramotion/folding-cell"
Solution
Usage
1) Create a new cell inheriting from FoldingCell
2) Add a UIView to your cell in your storyboard or nib file, inheriting from RotatedView.
Connect the outlet from this view to the cell property foregroundView.
Add constraints from this view to the superview, as in this picture:
(constants of constraints may be different). Connect the outlet from this top constraint to the cell property foregroundViewTop
. (This view will be shown when the cell is in its normal state).
3) Add other UIViews to your cell, connect the outlet from this view to the cell
property containerView. Add constraints from this view to the superview like in the picture:
(constants of constraints may be different). Connect the outlet from this top constraint to the cell property containerViewTop.
(This view will be shown when the cell is opened)
Your result should be something like this picture:
Demonstration adding constraints for foregroundView, containerView
4) Set @IBInspectable var itemCount: NSInteger property is a count of folding (it IBInspectable you can set in storyboard). range 2 or greater. Default value is 2
Ok, we’ve finished configuring the cell.
5) Adding code to your UITableViewController
5.1) Add constants:
swift
let kCloseCellHeight: CGFloat = *** // equal or greater foregroundView height
let kOpenCellHeight: CGFloat = *** // equal or greater containerView height
5.2) Add property
var cellHeights = [ CGFloat ]()
create in viewDidLoad:
override func viewDidLoad () {
super . viewDidLoad ()
for _ in 0 ... kRowsCount {
cellHeights . append ( kCloseCellHeight )
}
}
5.3) Override method:
swift
override func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return cellHeights[indexPath.row]
}
5.4) Added code to method:
“` swift
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
let cell = tableView.cellForRowAtIndexPath(indexPath) as! FoldingCell
var duration = 0.0
if cellHeights[indexPath.row] == kCloseCellHeight { // open cell
cellHeights[indexPath.row] = kOpenCellHeight
cell.selectedAnimation(true, animated: true, completion: nil)
duration = 0.5
} else {// close cell
cellHeights[indexPath.row] = kCloseCellHeight
cell.selectedAnimation(false, animated: true, completion: nil)
duration = 1.1
}
UIView.animateWithDuration(duration, delay: 0, options: .CurveEaseOut, animations: { () -> Void in
tableView.beginUpdates()
tableView.endUpdates()
}, completion: nil)
}
5.5) Control if the cell is open or closed
``` swift
override func tableView(tableView: UITableView, willDisplayCell cell: UITableViewCell, forRowAtIndexPath indexPath: NSIndexPath) {
if cell is FoldingCell {
let foldingCell = cell as! FoldingCell
if cellHeights![indexPath.row] == kCloseCellHeight {
foldingCell.selectedAnimation(false, animated: false, completion:nil)
} else {
foldingCell.selectedAnimation(true, animated: false, completion: nil)
}
}
}
6) Add this code to your new cell class
”` swift
override func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval {
// durations count equal it itemCount
let durations = [0.33, 0.26, 0.26] // timing animation for each view
return durations[itemIndex]
}
#### if don't use storyboard and xib files
Create foregroundView and containerView from code (steps 2 - 3) look example:
[Folding-cell-programmatically](https://github.com/ober01/Folding-cell-programmatically)
## Licence
Folding cell is released under the MIT license.
See [LICENSE](./LICENSE) for details.
## About
The project maintained by [app development agency](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell) [Ramotion Inc.](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell)
See our other [open-source projects](https://github.com/ramotion) or [hire](https://ramotion.com?utm_source=gthb&utm_medium=special&utm_campaign=foolding-cell) us to design, develop, and grow your product.
[](https://twitter.com/intent/tweet?text=https://github.com/ramotion/foolding-cell)
[](https://twitter.com/ramotion)
================================================
FILE: docs/js/jazzy.js
================================================
window.jazzy = {'docset': false}
if (typeof window.dash != 'undefined') {
document.documentElement.className += ' dash'
window.jazzy.docset = true
}
if (navigator.userAgent.match(/xcode/i)) {
document.documentElement.className += ' xcode'
window.jazzy.docset = true
}
// On doc load, toggle the URL hash discussion if present
$(document).ready(function() {
if (!window.jazzy.docset) {
var linkToHash = $('a[href="' + window.location.hash +'"]');
linkToHash.trigger("click");
}
});
// On token click, toggle its discussion and animate token.marginLeft
$(".token").click(function(event) {
if (window.jazzy.docset) {
return;
}
var link = $(this);
var animationDuration = 300;
var tokenOffset = "15px";
var original = link.css('marginLeft') == tokenOffset;
link.animate({'margin-left':original ? "0px" : tokenOffset}, animationDuration);
$content = link.parent().parent().next();
$content.slideToggle(animationDuration);
// Keeps the document from jumping to the hash.
var href = $(this).attr('href');
if (history.pushState) {
history.pushState({}, '', href);
} else {
location.hash = href;
}
event.preventDefault();
});
================================================
FILE: docs/undocumented.txt
================================================
FoldingCell.swift
@IBOutlet weak public var containerViewTop: NSLayoutConstraint!
@IBOutlet weak public var foregroundViewTop: NSLayoutConstraint!
case Open
case Close
override public init(style: UITableViewCellStyle, reuseIdentifier: String?)
required public init?(coder aDecoder: NSCoder)
override public func awakeFromNib()
public func isAnimating()->Bool
public func animationDuration(itemIndex:NSInteger, type:AnimationType)-> NSTimeInterval
public class RotatedView: UIView
public class RotatedView : UIView