SYMBOL INDEX (1276 symbols across 336 files) FILE: ModTest/main.cpp function BOOL (line 6) | BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserv... function getCode (line 30) | __declspec(dllexport) int getCode() { FILE: ProjectConverter/App.Designer.cs class App (line 2) | partial class App { method Dispose (line 12) | protected override void Dispose(bool disposing) { method InitializeComponent (line 25) | private void InitializeComponent() { FILE: ProjectConverter/App.cs class App (line 15) | public partial class App : Form { method App (line 22) | public App() { method RebuildProcessList (line 30) | void RebuildProcessList() { method GetTrackMap (line 46) | List GetTrackMap() { method VSProcessWaiter (line 56) | void VSProcessWaiter() { method VSProcessPoller (line 69) | void VSProcessPoller() { method CreateProcessThreads (line 82) | void CreateProcessThreads() { method TerminateProcessThreads (line 91) | void TerminateProcessThreads() { method Convert (line 101) | void Convert(FileInfo fi) { method comboBox1_SelectedIndexChanged (line 133) | private void comboBox1_SelectedIndexChanged(object sender, EventArgs e) { method comboBox1_DropDown (line 147) | void comboBox1_DropDown(object sender, System.EventArgs e) { method checkBox1_CheckedChanged (line 151) | private void checkBox1_CheckedChanged(object sender, EventArgs e) { method button1_Click (line 162) | private void button1_Click(object sender, EventArgs e) { method button2_Click (line 177) | private void button2_Click(object sender, EventArgs e) { class FileNameComparer (line 186) | class FileNameComparer : IEqualityComparer { method Equals (line 187) | public bool Equals(FileInfo x, FileInfo y) { method GetHashCode (line 190) | public int GetHashCode(FileInfo obj) { method Main (line 195) | [STAThread] FILE: SoA/AABBCollidableComponentUpdater.h type AabbCollidableComponent (line 22) | struct AabbCollidableComponent function class (line 24) | class AABBCollidableComponentUpdater { FILE: SoA/ARProcessor.h function class (line 18) | class ARProcessor { FILE: SoA/AmbienceLibrary.cpp function AmbienceList (line 8) | const AmbienceList& AmbienceLibrary::getTracks(const nString& name) const { FILE: SoA/AmbienceLibrary.h type std (line 21) | typedef std::unordered_map AmbienceList; function class (line 24) | class AmbienceLibrary { FILE: SoA/AmbiencePlayer.h function class (line 30) | class AmbiencePlayer { FILE: SoA/AmbienceStream.cpp function f32 (line 4) | const f32& AmbienceStream::getVolume() const { FILE: SoA/AmbienceStream.h function class (line 20) | class AmbienceStream { FILE: SoA/Animation.h type Animation (line 8) | struct Animation { FILE: SoA/AtmosphereComponentRenderer.h type AtmosphereComponent (line 24) | struct AtmosphereComponent type SpaceLightComponent (line 25) | struct SpaceLightComponent function class (line 27) | class AtmosphereComponentRenderer { FILE: SoA/AxisRotationComponentUpdater.h function class (line 22) | class AxisRotationComponentUpdater { FILE: SoA/Biome.cpp function KEG_TYPE_DEF_SAME_NAME (line 4) | KEG_TYPE_DEF_SAME_NAME(BiomeFloraKegProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 10) | KEG_TYPE_DEF_SAME_NAME(BiomeTreeKegProperties, kt) { FILE: SoA/Biome.h type PlanetGenData (line 20) | struct PlanetGenData type BiomeTree (line 23) | struct BiomeTree { type BiomeFloraKegProperties (line 29) | struct BiomeFloraKegProperties { type BiomeTreeKegProperties (line 35) | struct BiomeTreeKegProperties { type BiomeFlora (line 42) | struct BiomeFlora { type BlockLayer (line 48) | struct BlockLayer { type nString (line 57) | typedef nString BiomeID; type Biome (line 58) | struct Biome type BiomeInfluence (line 60) | struct BiomeInfluence { type std (line 73) | typedef std::vector> BiomeInfluenceMap; function genData (line 77) | genData(nullptr){} FILE: SoA/BlendState.h type BlendEquationMode (line 3) | enum BlendEquationMode { type BlendingFactorSrc (line 10) | enum BlendingFactorSrc { type BlendingFactorDest (line 31) | enum BlendingFactorDest { function class (line 53) | class BlendFunction { function class (line 63) | class BlendState { FILE: SoA/BlockData.cpp function KEG_ENUM_DEF (line 10) | KEG_ENUM_DEF(BlockOcclusion, BlockOcclusion, e) { function KEG_TYPE_DEF_SAME_NAME (line 18) | KEG_TYPE_DEF_SAME_NAME(Block, kt) { FILE: SoA/BlockData.h function BlockOcclusion (line 23) | enum class BlockOcclusion { function ui32 (line 49) | const ui32& operator[] (const i32& i) const { type nString (line 54) | typedef nString BlockIdentifier; type ui16 (line 56) | typedef ui16 BlockID; function class (line 58) | class Block FILE: SoA/BlockLoader.cpp function readStr (line 303) | void readStr(vio::FileStream& fs, char* buf) { FILE: SoA/BlockLoader.h function class (line 14) | class GameBlockPostProcess { function class (line 26) | class BlockLoader FILE: SoA/BlockPack.cpp function BlockID (line 29) | BlockID BlockPack::append(Block& block) { FILE: SoA/BlockPack.h function class (line 24) | class BlockPack { FILE: SoA/BlockTexture.cpp function KEG_ENUM_DEF (line 6) | KEG_ENUM_DEF(ConnectedTextureReducedMethod, ConnectedTextureReducedMetho... function KEG_ENUM_DEF (line 11) | KEG_ENUM_DEF(BlendType, BlendType, e) { function KEG_ENUM_DEF (line 18) | KEG_ENUM_DEF(ConnectedTextureMethods, ConnectedTextureMethods, e) { function KEG_ENUM_DEF (line 28) | KEG_ENUM_DEF(ConnectedTextureSymmetry, ConnectedTextureSymmetry, e) { function KEG_TYPE_DEF_SAME_NAME (line 34) | KEG_TYPE_DEF_SAME_NAME(BlockTexture, kt) { FILE: SoA/BlockTexture.h type BlockColorMap (line 26) | struct BlockColorMap type class (line 28) | enum class type class (line 40) | enum class function ConnectedTextureReducedMethod (line 47) | enum class ConnectedTextureReducedMethod { FILE: SoA/BlockTextureAtlas.h function class (line 7) | class BlockTextureIndex { function class (line 31) | class BlockTextureAtlas { FILE: SoA/BlockTextureLoader.h type BlockTexture (line 29) | struct BlockTexture type BlockTextureNames (line 31) | struct BlockTextureNames { function class (line 35) | class BlockTextureLoader { FILE: SoA/BlockTextureMethods.cpp function ui32 (line 21) | inline ui32 getPositionSeed(const i32v3& pos) { FILE: SoA/BlockTextureMethods.h type ui32 (line 25) | typedef ui32 BlockTextureIndex; function class (line 27) | class BlockTextureMethodParams { function set (line 39) | void set(const BlockTextureLayer* blockTextureLayer, ui32 typeIndex, Col... type BlockTextureMethodData (line 56) | struct BlockTextureMethodData { type std (line 61) | typedef std::function CaPhysicsTypeDict; type std (line 29) | typedef std::vector CaPhysicsTypeList; function class (line 31) | class CaPhysicsType { function class (line 67) | class CAEngine { FILE: SoA/Camera.cpp function f32v3 (line 111) | f32v3 Camera::worldToScreenPoint(const f32v3& worldPoint) const { function f32v3 (line 122) | f32v3 Camera::worldToScreenPointLogZ(const f32v3& worldPoint, f32 zFar) ... function f32v3 (line 133) | f32v3 Camera::worldToScreenPoint(const f64v3& worldPoint) const { function f32v3 (line 144) | f32v3 Camera::worldToScreenPointLogZ(const f64v3& worldPoint, f64 zFar) ... function f32v3 (line 155) | f32v3 Camera::getPickRay(const f32v2& ndcScreenPos) const { FILE: SoA/Camera.h function class (line 4) | class Camera function class (line 86) | class CinematicCamera : public Camera FILE: SoA/CellularAutomataTask.h type class (line 31) | enum class function class (line 37) | class CellularAutomataTask : public vcore::IThreadPoolTask { FILE: SoA/Chunk.h type Chunk (line 34) | typedef Chunk* ChunkPtr; type ui16 (line 37) | typedef ui16 BlockIndex; function class (line 39) | class ChunkGridData { function class (line 57) | class Chunk { FILE: SoA/ChunkAccessor.cpp function ChunkHandle (line 19) | ChunkHandle& ChunkHandle::operator= (const ChunkHandle& other) { function ChunkHandle (line 30) | ChunkHandle ChunkHandle::acquire() { function ChunkHandle (line 53) | ChunkHandle ChunkAccessor::acquire(ChunkID id) { function ChunkHandle (line 72) | ChunkHandle ChunkAccessor::acquire(ChunkHandle& chunk) { function ChunkHandle (line 127) | ChunkHandle ChunkAccessor::acquire(ChunkID id) { function ChunkHandle (line 136) | ChunkHandle ChunkAccessor::acquire(ChunkHandle& chunk) { function ChunkHandle (line 164) | ChunkHandle ChunkAccessor::safeAdd(ChunkID id, bool& wasOld) { FILE: SoA/ChunkAccessor.h function class (line 23) | class ChunkAccessor { FILE: SoA/ChunkAllocator.cpp function Chunk (line 22) | Chunk* PagedChunkAllocator::alloc() { FILE: SoA/ChunkAllocator.h function class (line 25) | class PagedChunkAllocator { FILE: SoA/ChunkGenerator.h type ChunkGenQueryData (line 31) | struct ChunkGenQueryData { function class (line 40) | class ChunkGenerator { FILE: SoA/ChunkGrid.cpp function ChunkQuery (line 35) | ChunkQuery* ChunkGrid::submitQuery(const i32v3& chunkPos, ChunkGenLevel ... function ChunkGridData (line 65) | ChunkGridData* ChunkGrid::getChunkGridData(const i32v2& gridPos) { FILE: SoA/ChunkGrid.h function class (line 33) | class ChunkGrid { FILE: SoA/ChunkGridRenderStage.h type ChunkGridVertex (line 28) | struct ChunkGridVertex { function class (line 35) | class ChunkGridRenderStage : public IRenderStage { FILE: SoA/ChunkHandle.h function class (line 22) | class ChunkHandle { FILE: SoA/ChunkID.h type ChunkID (line 21) | struct ChunkID { FILE: SoA/ChunkIOManager.h function class (line 12) | class ChunkIOManager{ FILE: SoA/ChunkMesh.cpp function KEG_ENUM_DEF (line 8) | KEG_ENUM_DEF(MeshType, MeshType, e) { FILE: SoA/ChunkMesh.h function MeshType (line 8) | enum class MeshType { function class (line 85) | class ChunkMeshData function class (line 110) | class ChunkMesh FILE: SoA/ChunkMeshManager.cpp function ChunkMesh (line 65) | ChunkMesh* ChunkMeshManager::createMesh(ChunkHandle& h) { function ChunkMeshTask (line 90) | ChunkMeshTask* ChunkMeshManager::createMeshTask(ChunkHandle& chunk) { FILE: SoA/ChunkMeshManager.h type ChunkMeshUpdateMessage (line 25) | struct ChunkMeshUpdateMessage { function class (line 30) | class ChunkMeshManager { FILE: SoA/ChunkMeshTask.h type class (line 32) | enum class type MeshNeighborHandles (line 34) | enum MeshNeighborHandles { function class (line 47) | class ChunkMeshTask : public vcore::IThreadPoolTask { FILE: SoA/ChunkMesher.cpp function CALLER_DELETE (line 546) | CALLER_DELETE ChunkMeshData* ChunkMesher::createChunkMeshData(MeshTaskTy... function mapBufferData (line 662) | inline bool mapBufferData(GLuint& vboID, GLsizeiptr size, void* src, GLe... FILE: SoA/ChunkMesher.h type BlockTexture (line 11) | struct BlockTexture type PlanetHeightData (line 12) | struct PlanetHeightData type FloraQuadData (line 13) | struct FloraQuadData function class (line 29) | class ChunkMesher { FILE: SoA/ChunkQuery.h type ChunkGenLevel (line 23) | enum ChunkGenLevel { GEN_NONE = 0, GEN_TERRAIN, GEN_FLORA, GEN_SCRIPT, G... function class (line 27) | class ChunkQuery { FILE: SoA/ChunkRenderer.h function class (line 15) | class ChunkRenderer { FILE: SoA/ChunkSphereComponentUpdater.cpp function ChunkHandle (line 200) | ChunkHandle ChunkSphereComponentUpdater::submitAndConnect(ChunkSphereCom... FILE: SoA/ChunkSphereComponentUpdater.h function class (line 25) | class ChunkSphereComponentUpdater { FILE: SoA/ChunkUpdater.h type class (line 13) | enum class function class (line 15) | class ChunkUpdater { FILE: SoA/ClientState.h type ClientState (line 29) | struct ClientState { FILE: SoA/CloseTerrainPatch.cpp function BilinearInterpolation (line 14) | inline double BilinearInterpolation(int &a, int &b, int &c, int &d, int ... FILE: SoA/CloudsComponentRenderer.h type AtmosphereComponent (line 9) | struct AtmosphereComponent type AxisRotationComponent (line 10) | struct AxisRotationComponent type CloudsComponent (line 11) | struct CloudsComponent type SpaceLightComponent (line 12) | struct SpaceLightComponent function class (line 14) | class CloudsComponentRenderer FILE: SoA/CollisionComponentUpdater.h function class (line 20) | class CollisionComponentUpdater { FILE: SoA/ColorFilterRenderStage.h function class (line 22) | class ColorFilterRenderStage : public IRenderStage { FILE: SoA/ColoredFullQuadRenderer.h function class (line 23) | class ColoredFullQuadRenderer { FILE: SoA/CommonState.h type SoaState (line 26) | struct SoaState function DECL_VUI (line 27) | DECL_VSOUND(class Engine) FILE: SoA/Computer.h function class (line 18) | class Computer { FILE: SoA/ConsoleFuncs.h function loadDLL (line 35) | int loadDLL(const cString name) { function initState (line 54) | void initState(SoaState* s, const cString spaceSystemDir) { function stopGame (line 70) | void stopGame(std::thread* t) { function setStartingPlanet (line 91) | void setStartingPlanet(SoaState* s, vecs::EntityID eID) { FILE: SoA/ConsoleMain.h type ConsolePrinter (line 38) | struct ConsolePrinter { function out (line 52) | void out(Sender, const cString msg) { function err (line 56) | void err(Sender, const cString msg) { FILE: SoA/ConsoleTests.cpp type ChunkAccessSpeedData (line 10) | struct ChunkAccessSpeedData { function ChunkAccessSpeedData (line 24) | ChunkAccessSpeedData* createCASData(size_t numThreads, size_t requestCou... function runCAS (line 78) | void runCAS(ChunkAccessSpeedData* data) { function freeCAS (line 83) | void freeCAS(ChunkAccessSpeedData* data) { function runCHS (line 93) | void runCHS() { FILE: SoA/ConsoleTests.h type ChunkAccessSpeedData (line 23) | struct ChunkAccessSpeedData FILE: SoA/CutoutVoxelRenderStage.h function class (line 29) | class CutoutVoxelRenderStage : public IRenderStage { FILE: SoA/DLLAPI.h function namespace (line 9) | namespace DLLAPI { FILE: SoA/DebugRenderer.cpp class Vec3KeyFuncs (line 46) | class Vec3KeyFuncs { function f32v3 (line 209) | inline f32v3 findMidpoint(const f32v3& vertex1, const f32v3& vertex2) { FILE: SoA/DebugRenderer.h type SimpleMeshVertex (line 45) | struct SimpleMeshVertex { type SimpleMesh (line 50) | struct SimpleMesh { type Icosphere (line 55) | struct Icosphere { type Cube (line 63) | struct Cube { type Line (line 70) | struct Line { type DebugRenderContext (line 77) | struct DebugRenderContext { function class (line 83) | class DebugRenderer { FILE: SoA/Density.cpp function Sphere (line 9) | float Sphere(const f32v3& worldPosition, const f32v3& origin, float radi... function Cuboid (line 15) | float Cuboid(const f32v3& worldPosition, const f32v3& origin, const f32v... function FractalNoise (line 26) | float FractalNoise( function Density_Func (line 51) | float Density_Func(const f32v3& worldPosition) { FILE: SoA/DevConsole.cpp function nString (line 91) | const nString& DevConsole::getHistory(const i32& index) { function nString (line 95) | nString DevConsole::getFirstToken(nString input) { FILE: SoA/DevConsole.h type vorb (line 5) | typedef vorb::ring_buffer CommandRing; function class (line 8) | class DevConsole { FILE: SoA/DevConsoleView.h type vorb (line 14) | typedef vorb::ring_buffer StringRing; function class (line 19) | class DevConsoleView { FILE: SoA/DevHudRenderStage.h function DevUiModes (line 42) | enum class DevUiModes { FILE: SoA/DevScreen.cpp function i32 (line 16) | i32 DevScreen::getNextScreen() const { function i32 (line 20) | i32 DevScreen::getPreviousScreen() const { FILE: SoA/DualContouringMesher.h function class (line 25) | class DualContouringMesher { FILE: SoA/ECSTemplates.h function class (line 20) | class ECSComponentBuilder { function class (line 34) | class ECSTemplate { function class (line 46) | class ECSTemplateLibrary { FILE: SoA/Errors.cpp function showMessage (line 11) | void showMessage(const nString& message VORB_MAYBE_UNUSED) function showYesNoBox (line 26) | int showYesNoBox(const nString& message VORB_MAYBE_UNUSED) function showYesNoCancelBox (line 44) | int showYesNoCancelBox(const nString& message VORB_MAYBE_UNUSED) function nString (line 62) | nString getFullPath(const char *initialDir) function pError (line 76) | void pError(const char *message) function pError (line 90) | void pError(const nString& message) function checkGlError (line 105) | bool checkGlError(const nString& errorLocation) { FILE: SoA/ExposureCalcRenderStage.h function class (line 29) | class ExposureCalcRenderStage : public IRenderStage { FILE: SoA/FarTerrainComponentRenderer.h type AtmosphereComponent (line 22) | struct AtmosphereComponent type AxisRotationComponent (line 23) | struct AxisRotationComponent type FarTerrainComponent (line 24) | struct FarTerrainComponent type NamePositionComponent (line 25) | struct NamePositionComponent type SpaceLightComponent (line 26) | struct SpaceLightComponent type SphericalTerrainComponent (line 27) | struct SphericalTerrainComponent function class (line 29) | class FarTerrainComponentRenderer { FILE: SoA/FarTerrainComponentUpdater.h type FarTerrainComponent (line 19) | struct FarTerrainComponent function class (line 30) | class FarTerrainComponentUpdater { FILE: SoA/FarTerrainPatch.h function class (line 21) | class FarTerrainPatch : public TerrainPatch { FILE: SoA/Flora.cpp function KEG_ENUM_DEF (line 4) | KEG_ENUM_DEF(FloraInterpType, FloraInterpType, e) { function KEG_ENUM_DEF (line 15) | KEG_ENUM_DEF(TreeLeafType, TreeLeafType, e) { function KEG_ENUM_DEF (line 22) | KEG_ENUM_DEF(FloraDir, FloraDir, e) { FILE: SoA/Flora.h type ui16 (line 23) | typedef ui16 FloraID; type class (line 27) | enum class type class (line 35) | enum class type TreeTypeFruitProperties (line 43) | struct TreeTypeFruitProperties { type TreeFruitProperties (line 47) | struct TreeFruitProperties { type TreeTypeLeafProperties (line 52) | struct TreeTypeLeafProperties { type TreeLeafProperties (line 82) | struct TreeLeafProperties { type TreeTypeBranchProperties (line 113) | struct TreeTypeBranchProperties { type TreeBranchProperties (line 126) | struct TreeBranchProperties { type TreeTypeTrunkProperties (line 140) | struct TreeTypeTrunkProperties { type TreeTrunkProperties (line 154) | struct TreeTrunkProperties { type TreeTypeBranchVolumeProperties (line 169) | struct TreeTypeBranchVolumeProperties { type BranchVolumeProperties (line 175) | struct BranchVolumeProperties { type NTreeType (line 183) | struct NTreeType { type TreeData (line 197) | struct TreeData { type class (line 209) | enum class type FloraType (line 214) | struct FloraType { type FloraData (line 224) | struct FloraData { FILE: SoA/FloraGenerator.cpp function offsetPositive (line 19) | inline void offsetPositive(int& x, int x1, ui32& chunkOffset, int offset) { function offsetNegative (line 24) | inline void offsetNegative(int& x, int x1, ui32& chunkOffset, int offset) { function offsetNegative (line 32) | inline void offsetNegative(int& x, int& y, int x1, int y1, ui32& chunkOf... function offsetNegative (line 43) | inline void offsetNegative(int& x, int& y, int& z, ui32& chunkOffset, in... function addChunkOffset (line 57) | inline void addChunkOffset(i32v2& pos, ui32& chunkOffset) { function addChunkOffset (line 63) | inline void addChunkOffset(i32v3& pos, ui32& chunkOffset) { function offsetAxis (line 72) | inline void offsetAxis(int& x, int x1, ui32& chunkOffset, int offset) { function offsetByPos (line 85) | inline void offsetByPos(int& x, int& y, int& z, ui32& chunkOffset, const... function offsetByPos (line 114) | inline void offsetByPos(int& x, int& y, int& z, ui32& chunkOffset, const... function smoothInterpFactor (line 151) | inline void smoothInterpFactor(f32& l, const FloraInterpType& type) { function lerpFruitProperties (line 202) | inline void lerpFruitProperties(TreeFruitProperties& rvProps, const Tree... function lerpLeafProperties (line 211) | inline void lerpLeafProperties(TreeLeafProperties& rvProps, const TreeLe... function lerpBranchProperties (line 270) | inline void lerpBranchProperties(TreeBranchProperties& rvProps, const Tr... function lerpTrunkProperties (line 294) | inline void lerpTrunkProperties(TreeTrunkProperties& rvProps, const Tree... type DirLookup (line 320) | struct DirLookup { function setFruitProps (line 543) | inline void setFruitProps(TreeFruitProperties& fruitProps, const TreeTyp... function setLeafProps (line 548) | inline void setLeafProps(TreeLeafProperties& leafProps, const TreeTypeLe... function setBranchProps (line 580) | inline void setBranchProps(TreeBranchProperties& branchProps, const Tree... function f32 (line 879) | inline f32 fastFloorf(f32 x) { function f32 (line 882) | inline f32 fastCeilf(f32 x) { FILE: SoA/FloraGenerator.h type PlanetGenData (line 25) | struct PlanetGenData type FloraNode (line 28) | struct FloraNode { type SCRayNode (line 40) | struct SCRayNode { type SCTreeNode (line 50) | struct SCTreeNode { type NodeField (line 57) | struct NodeField { type LeavesToPlace (line 66) | struct LeavesToPlace { type BranchToGenerate (line 75) | struct BranchToGenerate { function class (line 87) | class FloraGenerator { FILE: SoA/FragFile.cpp class FragBlockHeader (line 5) | class FragBlockHeader { class FragHeader (line 15) | class FragHeader { function i32 (line 53) | i32 FragFile::getDataPathSize() const { FILE: SoA/FragFile.h function class (line 9) | class FragFile { FILE: SoA/FreeMoveComponentUpdater.h type FreeMoveInputComponent (line 20) | struct FreeMoveInputComponent function class (line 22) | class FreeMoveComponentUpdater { FILE: SoA/Frustum.h function class (line 20) | class Frustum { FILE: SoA/FrustumComponentUpdater.h function class (line 22) | class FrustumComponentUpdater { FILE: SoA/GameManager.cpp function isSolidBlock (line 87) | bool isSolidBlock(const i32& blockID VORB_UNUSED) { FILE: SoA/GameManager.h function class (line 17) | class GameManager FILE: SoA/GamePlayScreen.cpp function i32 (line 59) | i32 GameplayScreen::getNextScreen() const { function i32 (line 63) | i32 GameplayScreen::getPreviousScreen() const { type sched_param (line 80) | struct sched_param function i32 (line 276) | i32 GameplayScreen::getWindowWidth() const { function i32 (line 280) | i32 GameplayScreen::getWindowHeight() const { type sched_param (line 512) | struct sched_param FILE: SoA/GamePlayScreen.h type SoaState (line 37) | struct SoaState type DevUiModes (line 54) | enum DevUiModes { function class (line 62) | class GameplayScreen : public vui::IAppScreen { FILE: SoA/GameRenderParams.h function class (line 15) | class GameRenderParams { FILE: SoA/GameSystem.h function class (line 35) | class GameSystem : public vecs::ECS { FILE: SoA/GameSystemAssemblages.h function namespace (line 25) | namespace GameSystemAssemblages { FILE: SoA/GameSystemComponentBuilders.h function class (line 12) | class AABBCollidableComponentBuilder: public ECSComponentBuilder { function class (line 21) | class ParkourInputComponentBuilder: public ECSComponentBuilder { function class (line 29) | class AttributeComponentBuilder : public ECSComponentBuilder { function class (line 47) | class SpacePositionComponentBuilder: public ECSComponentBuilder { function class (line 55) | class VoxelPositionComponentBuilder: public ECSComponentBuilder { function class (line 63) | class PhysicsComponentBuilder: public ECSComponentBuilder { function class (line 72) | class FrustumComponentBuilder: public ECSComponentBuilder { function class (line 80) | class HeadComponentBuilder: public ECSComponentBuilder { function class (line 89) | class InventoryComponentBuilder : public ECSComponentBuilder { FILE: SoA/GameSystemComponents.cpp function KEG_TYPE_DEF (line 4) | KEG_TYPE_DEF(AabbCollidableComponent, AabbCollidableComponent, kt) { function KEG_TYPE_DEF (line 10) | KEG_TYPE_DEF(AttributeComponent, AttributeComponent, kt) { function KEG_TYPE_DEF (line 28) | KEG_TYPE_DEF(SpacePositionComponent, SpacePositionComponent, kt) { function KEG_TYPE_DEF (line 34) | KEG_TYPE_DEF(VoxelPositionComponent, VoxelPositionComponent, kt) { function KEG_TYPE_DEF (line 42) | KEG_TYPE_DEF(PhysicsComponent, PhysicsComponent, kt) { function KEG_TYPE_DEF (line 48) | KEG_TYPE_DEF(FrustumComponent, FrustumComponent, kt) { function KEG_TYPE_DEF (line 56) | KEG_TYPE_DEF(HeadComponent, HeadComponent, kt) { FILE: SoA/GameSystemComponents.h type BlockCollisionData (line 32) | struct BlockCollisionData { type AabbCollidableComponent (line 49) | struct AabbCollidableComponent { type vecs (line 56) | typedef vecs::ComponentTable AABBCollidableComp... type AttributeComponent (line 59) | struct AttributeComponent { type vecs (line 68) | typedef vecs::ComponentTable AttributeComponentTable; type ParkourInputComponent (line 71) | struct ParkourInputComponent { type vecs (line 91) | typedef vecs::ComponentTable ParkourInputComponen... type FreeMoveInputComponent (line 93) | struct FreeMoveInputComponent { type vecs (line 112) | typedef vecs::ComponentTable FreeMoveInputCompon... type SpacePositionComponent (line 115) | struct SpacePositionComponent { type vecs (line 122) | typedef vecs::ComponentTable SpacePositionCompon... type f64v3 (line 125) | typedef f64v3 VoxelPosition; type VoxelPositionComponent (line 127) | struct VoxelPositionComponent { type vecs (line 133) | typedef vecs::ComponentTable VoxelPositionCompon... type ChunkSphereComponent (line 136) | struct ChunkSphereComponent { function class (line 155) | class ChunkSphereComponentTable : public vecs::ComponentTable PhysicsComponentTable; type FrustumComponent (line 174) | struct FrustumComponent { type vecs (line 180) | typedef vecs::ComponentTable FrustumComponentTable; type HeadComponent (line 183) | struct HeadComponent { type vecs (line 191) | typedef vecs::ComponentTable HeadComponentTable; type InventoryComponent (line 194) | struct InventoryComponent { type vecs (line 197) | typedef vecs::ComponentTable InventoryComponentTable; FILE: SoA/GameSystemUpdater.h type SoaState (line 31) | struct SoaState type VoxelPositionComponent (line 33) | struct VoxelPositionComponent type SoaState (line 34) | struct SoaState function class (line 37) | class GameSystemUpdater { FILE: SoA/GameplayLoadScreen.cpp function i32 (line 21) | i32 GameplayLoadScreen::getNextScreen() const { function i32 (line 25) | i32 GameplayLoadScreen::getPreviousScreen() const { FILE: SoA/GameplayLoadScreen.h type CommonState (line 29) | struct CommonState function class (line 34) | class GameplayLoadScreen : public vui::IAppScreen < App > { FILE: SoA/GameplayRenderer.h type MTRenderState (line 68) | struct MTRenderState type CommonState (line 69) | struct CommonState type SoaState (line 70) | struct SoaState function class (line 72) | class GameplayRenderer { FILE: SoA/GasGiantComponentRenderer.h type GasGiantComponent (line 24) | struct GasGiantComponent type SpaceLightComponent (line 25) | struct SpaceLightComponent type AtmosphereComponent (line 26) | struct AtmosphereComponent type GasGiantVertex (line 28) | struct GasGiantVertex { function class (line 33) | class GasGiantComponentRenderer { FILE: SoA/GenerateTask.cpp type ChunkFloraArrays (line 46) | struct ChunkFloraArrays { FILE: SoA/GenerateTask.h type PlanetHeightData (line 25) | struct PlanetHeightData function class (line 31) | class GenerateTask : public vcore::IThreadPoolTask { FILE: SoA/GeometrySorter.cpp function i32 (line 11) | i32 convertData(Distanceclass* data) { function comparator (line 15) | bool comparator(const Distanceclass& i, const Distanceclass& j) { FILE: SoA/GeometrySorter.h function class (line 8) | class Distanceclass { function class (line 14) | class GeometrySorter { FILE: SoA/HdrRenderStage.h function class (line 26) | class HdrRenderStage : public IRenderStage { FILE: SoA/HeadComponentUpdater.h function class (line 21) | class HeadComponentUpdater { FILE: SoA/IRenderStage.h type SoaState (line 23) | struct SoaState function IRenderStage (line 24) | DECL_VUI(class GameWindow) function virtual (line 67) | virtual void setActive(bool isVisible) { m_isActive = isVisible; } function virtual (line 70) | virtual void toggleActive() { m_isActive = !m_isActive; } FILE: SoA/ImageAssetLoader.h function class (line 19) | class ImageAsset : public vcore::Asset { function ImageAsset (line 25) | struct vcore::AssetBuilder { FILE: SoA/IniParser.cpp type PTYPE (line 30) | enum PTYPE { function GetFileSize (line 50) | long GetFileSize(const char* filename) { function ExtractHex (line 97) | unsigned long int ExtractHex(char* s) { function ExtractOctal (line 169) | unsigned long int ExtractOctal(char* s) { function ExtractNumber (line 222) | unsigned long int ExtractNumber(char* s) { function PTYPE (line 279) | PTYPE ExtractType(char*& s) { function ByteBlit (line 333) | int ByteBlit(const char* file, void* dst, int maxSize) { type MYSTR (line 394) | struct MYSTR { function test_main (line 402) | int test_main(int argc, char** argv) { FILE: SoA/InitScreen.cpp function i32 (line 19) | i32 InitScreen::getNextScreen() const { function i32 (line 22) | i32 InitScreen::getPreviousScreen() const { FILE: SoA/InitScreen.h function class (line 8) | class InitScreen : public vui::IAppScreen { FILE: SoA/InputMapper.cpp type InputKegArray (line 12) | struct InputKegArray { function KEG_TYPE_DEF (line 17) | KEG_TYPE_DEF(InputKegArray, InputKegArray, kt) { function VirtualKey (line 142) | VirtualKey InputMapper::getKey(const InputID id) { FILE: SoA/InputMapper.h function class (line 26) | class InputMapper { FILE: SoA/Inputs.cpp function initInputs (line 65) | void initInputs(InputMapper* inputManager) { FILE: SoA/Item.cpp function ItemID (line 10) | ItemID ItemPack::append(ItemData item) { FILE: SoA/Item.h function ItemType (line 6) | enum class ItemType { type ItemStack (line 90) | struct ItemStack { FILE: SoA/LenseFlareRenderer.cpp type FlareVertex (line 15) | struct FlareVertex { type FlareSprite (line 21) | struct FlareSprite { function KEG_TYPE_DEF_SAME_NAME (line 27) | KEG_TYPE_DEF_SAME_NAME(FlareSprite, kt) { type FlareKegProperties (line 34) | struct FlareKegProperties { function KEG_TYPE_DEF_SAME_NAME (line 39) | KEG_TYPE_DEF_SAME_NAME(FlareKegProperties, kt) { FILE: SoA/LenseFlareRenderer.h type FlareKegProperties (line 23) | struct FlareKegProperties function class (line 25) | class LenseFlareRenderer { FILE: SoA/LiquidData.h function class (line 4) | class LiquidData { FILE: SoA/LiquidVoxelRenderStage.h function class (line 26) | class LiquidVoxelRenderStage : public IRenderStage { FILE: SoA/LoadBar.h function class (line 8) | class LoadBarCommonProperties { function class (line 23) | class LoadBar { FILE: SoA/LoadContext.h function class (line 24) | class LoadContext { function addAnticipatedWork (line 34) | void addAnticipatedWork(ui32 work) { function addWorkCompleted (line 37) | void addWorkCompleted(ui32 work) { function class (line 61) | class StaticLoadContext : public LoadContext { function class (line 126) | class DynamicLoadContext : public LoadContext { function processRequests (line 134) | size_t processRequests(size_t maxRequests) { function blockUntilFinished (line 156) | void blockUntilFinished() { function clearTasks (line 161) | void clearTasks() { FILE: SoA/LoadMonitor.h function class (line 10) | class ILoadTask { function _f (line 42) | _f(f) { function load (line 46) | void load() { function class (line 60) | class LoadMonitor { FILE: SoA/LoadTaskBlockData.h function class (line 14) | class LoadTaskBlockData : public ILoadTask { FILE: SoA/LoadTaskGameManager.h function class (line 9) | class LoadTaskGameManager : public ILoadTask { FILE: SoA/LoadTaskStarSystem.h function class (line 8) | class LoadTaskStarSystem : public ILoadTask { FILE: SoA/LoadTaskTextures.h function class (line 8) | class LoadTaskTextures : public ILoadTask { FILE: SoA/MTRenderState.h type DebugChunkData (line 26) | struct DebugChunkData { type MTRenderState (line 33) | struct MTRenderState { FILE: SoA/MTRenderStateManager.cpp function incrementMod3 (line 5) | void incrementMod3(OUT int& i) { function MTRenderState (line 9) | MTRenderState* MTRenderStateManager::getRenderStateForUpdate() { function MTRenderState (line 25) | const MTRenderState* MTRenderStateManager::getRenderStateForRender() { FILE: SoA/MTRenderStateManager.h function class (line 22) | class MTRenderStateManager { FILE: SoA/MainMenuLoadScreen.cpp function i32 (line 34) | i32 MainMenuLoadScreen::getNextScreen() const { function i32 (line 37) | i32 MainMenuLoadScreen::getPreviousScreen() const { FILE: SoA/MainMenuLoadScreen.h type CommonState (line 16) | struct CommonState function class (line 22) | class MainMenuLoadScreen : public vui::IAppScreen { FILE: SoA/MainMenuRenderer.h type CommonState (line 38) | struct CommonState type SoaState (line 39) | struct SoaState type WindowResizeEvent (line 40) | struct WindowResizeEvent function class (line 42) | class MainMenuRenderer { FILE: SoA/MainMenuScreen.cpp function i32 (line 44) | i32 MainMenuScreen::getNextScreen() const { function i32 (line 48) | i32 MainMenuScreen::getPreviousScreen() const { FILE: SoA/MainMenuScreen.h type CommonState (line 37) | struct CommonState type SoaState (line 38) | struct SoaState type WindowResizeEvent (line 41) | struct WindowResizeEvent function class (line 45) | class MainMenuScreen : public vui::IAppScreen { FILE: SoA/MainMenuScriptedUI.cpp function VirtualKey (line 85) | VirtualKey MainMenuScriptedUI::getKey(InputMapper::InputID id) { function VirtualKey (line 89) | VirtualKey MainMenuScriptedUI::getDefaultKey(InputMapper::InputID id) { function nString (line 93) | nString MainMenuScriptedUI::getKeyString(InputMapper::InputID id) { function nString (line 97) | nString MainMenuScriptedUI::getDefaultKeyString(InputMapper::InputID id) { function nString (line 101) | nString MainMenuScriptedUI::getName(InputMapper::InputID id) { function nString (line 128) | nString MainMenuScriptedUI::getBodyName(vecs::EntityID entity) { function nString (line 133) | nString MainMenuScriptedUI::getBodyParentName(vecs::EntityID entity) { function nString (line 141) | nString MainMenuScriptedUI::getBodyTypeName(vecs::EntityID entity) { function f32 (line 168) | f32 MainMenuScriptedUI::getBodyMass(vecs::EntityID entity) { function f32 (line 173) | f32 MainMenuScriptedUI::getBodyDiameter(vecs::EntityID entity) { function f32 (line 178) | f32 MainMenuScriptedUI::getBodyRotPeriod(vecs::EntityID entity) { function f32 (line 183) | f32 MainMenuScriptedUI::getBodyOrbPeriod(vecs::EntityID entity) { function f32 (line 188) | f32 MainMenuScriptedUI::getBodyAxialTilt(vecs::EntityID entity) { function f32 (line 193) | f32 MainMenuScriptedUI::getBodyEccentricity(vecs::EntityID entity) { function f32 (line 198) | f32 MainMenuScriptedUI::getBodyInclination(vecs::EntityID entity) { function f32 (line 203) | f32 MainMenuScriptedUI::getBodySemiMajor(vecs::EntityID entity) { function f32 (line 208) | f32 MainMenuScriptedUI::getGravityAccel(vecs::EntityID entity) { function f32 (line 215) | f32 MainMenuScriptedUI::getVolume(vecs::EntityID entity) { function f32 (line 223) | f32 MainMenuScriptedUI::getAverageDensity(vecs::EntityID entity) { FILE: SoA/MainMenuScriptedUI.h function class (line 25) | class MainMenuScriptedUI : public vui::ScriptedUI 0 ? (int)x : (int)x - 1; } function f64 (line 235) | inline f64 dot(const f64* g, const f64 x, const f64 y) { return g[0] * x... function f64 (line 236) | inline f64 dot(const f64* g, const f64 x, const f64 y, const f64 z) { re... function f64 (line 237) | inline f64 dot(const f64* g, const f64 x, const f64 y, const f64 z, cons... function f64 (line 239) | f64 Noise::fractal(const int octaves, const f64 persistence, const f64 f... function f64 (line 259) | f64 Noise::fractal(const int octaves, const f64 persistence, const f64 f... function f64 (line 279) | f64 Noise::fractal(const int octaves, const f64 persistence, const f64 f... function f64 (line 301) | f64 Noise::raw(const f64 x, const f64 y) { function f64 (line 370) | f64 Noise::raw(const f64 x, const f64 y, const f64 z) { function f64 (line 462) | f64 Noise::raw(const f64 x, const f64 y, const f64 z, const f64 w) { FILE: SoA/Noise.h type class (line 20) | enum class type class (line 36) | enum class type TerrainFuncProperties (line 44) | struct TerrainFuncProperties { type NoiseBase (line 57) | struct NoiseBase { function namespace (line 63) | namespace Noise { FILE: SoA/Octree.cpp function OctreeNode (line 95) | OctreeNode* SimplifyOctree(OctreeNode* node, float threshold) { function GenerateVertexIndices (line 193) | void GenerateVertexIndices(OctreeNode* node, std::vector&... function ContourEdgeProc (line 269) | void ContourEdgeProc(OctreeNode* node[4], int dir, std::vector& in... function ContourFaceProc (line 305) | void ContourFaceProc(OctreeNode* node[2], int dir, std::vector& in... function ContourCellProc (line 363) | void ContourCellProc(OctreeNode* node, std::vector& indexBuffer) { function f32v3 (line 404) | f32v3 ApproximateZeroCrossingPosition(const f32v3& p0, const f32v3& p1) { function f32v3 (line 427) | f32v3 CalculateSurfaceNormal(const f32v3& p) { function OctreeNode (line 438) | OctreeNode* ConstructLeaf(OctreeNode* leaf) { function OctreeNode (line 514) | OctreeNode* ConstructOctreeNodes(OctreeNode* node) { function OctreeNode (line 546) | OctreeNode* BuildOctree(const i32v3& min, const int size, const float th... function GenerateMeshFromOctree (line 560) | void GenerateMeshFromOctree(OctreeNode* node, std::vector& bMap, OUT std::vect... function blurBaseBiomeMap (line 261) | void blurBaseBiomeMap(const Biome* baseBiomeLookup[BIOME_MAP_WIDTH][BIOM... function recursiveInitBiomes (line 306) | void recursiveInitBiomes(Biome& biome, FILE: SoA/PlanetGenLoader.h type NoiseBase (line 31) | struct NoiseBase type PlanetGenData (line 32) | struct PlanetGenData type BiomeKegProperties (line 33) | struct BiomeKegProperties type ui32 (line 36) | typedef ui32 BiomeColorCode; function class (line 38) | class PlanetGenLoader { FILE: SoA/PlanetGenerator.cpp function CALLER_DELETE (line 20) | CALLER_DELETE PlanetGenData* PlanetGenerator::generateRandomPlanet(Space... function CALLER_DELETE (line 36) | CALLER_DELETE PlanetGenData* PlanetGenerator::generatePlanet(vcore::RPCM... function CALLER_DELETE (line 97) | CALLER_DELETE PlanetGenData* PlanetGenerator::generateAsteroid(vcore::RP... function CALLER_DELETE (line 102) | CALLER_DELETE PlanetGenData* PlanetGenerator::generateComet(vcore::RPCMa... function VGTexture (line 107) | VGTexture PlanetGenerator::getRandomColorMap(vcore::RPCManager* glrpc, b... FILE: SoA/PlanetGenerator.h type PlanetGenData (line 31) | struct PlanetGenData function class (line 33) | class PlanetGenerator { FILE: SoA/PlanetHeightData.h type Biome (line 18) | struct Biome type PlanetHeightData (line 20) | struct PlanetHeightData { FILE: SoA/PlanetRenderStage.h function class (line 22) | class PlanetRenderStage : public vg::IRenderStage FILE: SoA/PlanetRingsComponentRenderer.h type SpaceLightComponent (line 26) | struct SpaceLightComponent type PlanetRingsComponent (line 27) | struct PlanetRingsComponent type RenderableRing (line 30) | struct RenderableRing { function class (line 35) | class PlanetRingsComponentRenderer { FILE: SoA/Positional.h type i32 (line 24) | typedef i32 VoxelPositionType; type glm (line 25) | typedef glm::tvec3 VoxelVectorType; function VoxelPositionType (line 27) | inline VoxelPositionType wrapInBounds(VoxelPositionType v) { function ry (line 41) | struct VoxelIterablePosition { function VoxelIterablePositionRaw (line 109) | VoxelIterablePositionRaw operator+ (VoxelPositionType v) { function class (line 118) | class VoxelIterablePositionRawX : public VoxelIterablePositionRaw<&Voxel... function class (line 119) | class VoxelIterablePositionRawY : public VoxelIterablePositionRaw<&Voxel... function class (line 120) | class VoxelIterablePositionRawZ : public VoxelIterablePositionRaw<&Voxel... function wrap (line 129) | void wrap() { function VoxelIterablePositionWrap (line 137) | VoxelIterablePositionWrap operator+ (VoxelPositionType v) { function VoxelIterablePositionClamp (line 168) | VoxelIterablePositionClamp operator+ (VoxelPositionType v) { type VoxelPosition (line 184) | struct VoxelPosition { FILE: SoA/ProceduralChunkGenerator.cpp function ui32 (line 169) | ui32 ProceduralChunkGenerator::getBlockLayerIndex(ui32 depth) const { function ui16 (line 197) | ui16 ProceduralChunkGenerator::getBlockID(Chunk* chunk, int blockIndex, ... FILE: SoA/ProceduralChunkGenerator.h type PlanetGenData (line 18) | struct PlanetGenData type PlanetHeightData (line 19) | struct PlanetHeightData type BlockLayer (line 20) | struct BlockLayer function class (line 25) | class ProceduralChunkGenerator { FILE: SoA/ProgramGenDelegate.h function class (line 23) | class ProgramGenDelegate { function init (line 39) | void init(const cString name, const cString vs, const cString fs) { function initFromFile (line 47) | void initFromFile(const cString name, const cString vertPath, const cStr... FILE: SoA/RegionFileManager.cpp function i32 (line 27) | inline i32 fileTruncate(i32 fd, i64 size) function i32 (line 38) | inline i32 sectorsFromBytes(ui32 bytes) { function checkZlibError (line 44) | bool checkZlibError(nString message, int zerror) { type stat (line 107) | struct stat function nString (line 870) | nString RegionFileManager::getRegionString(Chunk *ch) FILE: SoA/RegionFileManager.h function class (line 32) | class ChunkHeader { function class (line 39) | class RegionFileHeader { function class (line 44) | class RegionFile { function class (line 54) | class SaveVersion { function class (line 62) | class RegionFileManager { FILE: SoA/RenderUtils.h function setMatrixTranslation (line 21) | inline void setMatrixTranslation(f32m4& matrix, const f64v3 &position, c... function setMatrixTranslation (line 28) | inline void setMatrixTranslation(f32m4& matrix, const f32v3 &position, c... function setMatrixTranslation (line 35) | inline void setMatrixTranslation(f32m4& matrix, const f32v3 &position, c... function setMatrixTranslation (line 42) | inline void setMatrixTranslation(f32m4& matrix, const f32 x, const f32 y... function setMatrixTranslation (line 49) | inline void setMatrixTranslation(f32m4& matrix, const double x, const do... function setMatrixTranslation (line 56) | inline void setMatrixTranslation(f32m4& matrix, const f32v3& trans) { function setMatrixTranslation (line 63) | inline void setMatrixTranslation(f32m4& matrix, const f64v3& trans) { function setMatrixScale (line 70) | inline void setMatrixScale(f32m4& matrix, const f32v3 &scale) { function setMatrixScale (line 77) | inline void setMatrixScale(f32m4& matrix, const f32 scaleX, const f32 sc... FILE: SoA/ShaderAssetLoader.cpp function KEG_TYPE_DEF (line 13) | KEG_TYPE_DEF(Anon_AttributeBinding, AttributeBinding, kt) { type ShaderAssetInformation (line 19) | struct ShaderAssetInformation { function KEG_TYPE_DEF (line 28) | KEG_TYPE_DEF(Anon_ShaderAssetInformation, ShaderAssetInformation, kt) { function initProgram (line 37) | void initProgram(Sender, void* ptr) { function finishProgram (line 41) | void finishProgram(Sender, void* ptr) { function compileShader (line 49) | void compileShader(Sender, void* ptr) { function bindAttributes (line 72) | void bindAttributes(Sender, void* ptr) { function bindFragments (line 80) | void bindFragments(Sender, void* ptr) { FILE: SoA/ShaderAssetLoader.h function class (line 21) | class ShaderAsset : public vcore::Asset { function ShaderAsset (line 27) | struct vcore::AssetBuilder { FILE: SoA/ShaderLoader.cpp function printShaderError (line 8) | void printShaderError(Sender s VORB_MAYBE_UNUSED, const nString& n) { function printLinkError (line 12) | void printLinkError(Sender s VORB_MAYBE_UNUSED, const nString& n) { function printFileIOError (line 16) | void printFileIOError(Sender s VORB_MAYBE_UNUSED, const nString& n) { function CALLER_DELETE (line 22) | CALLER_DELETE vg::GLProgram ShaderLoader::createProgramFromFile(const vi... function CALLER_DELETE (line 45) | CALLER_DELETE vg::GLProgram ShaderLoader::createProgram(const cString di... FILE: SoA/ShaderLoader.h function class (line 25) | class ShaderLoader { FILE: SoA/SkyboxRenderStage.h function class (line 25) | class SkyboxRenderStage : public IRenderStage FILE: SoA/SkyboxRenderer.h function class (line 19) | class SkyboxVertex { function class (line 27) | class SkyboxRenderer FILE: SoA/SmartVoxelContainer.hpp type vorb (line 29) | namespace vorb { type voxel (line 30) | namespace voxel { class SmartVoxelContainer (line 35) | class SmartVoxelContainer method SmartVoxelContainer (line 79) | SmartVoxelContainer() { method SmartVoxelContainer (line 86) | SmartVoxelContainer(vcore::FixedSizeArrayRecycler* arrayR... method setArrayRecycler (line 94) | void setArrayRecycler(vcore::FixedSizeArrayRecycler* arra... method T (line 101) | const T& operator[] (size_t index) const { method init (line 106) | inline void init(VoxelStorageState state) { method initFromSortedArray (line 117) | inline void initFromSortedArray(VoxelStorageState state, method initFromSortedArray (line 135) | inline void initFromSortedArray(VoxelStorageState state, method changeState (line 154) | inline void changeState(VoxelStorageState newState, std::mutex& da... method update (line 167) | inline void update(std::mutex& dataLock) { method clear (line 190) | inline void clear() { method uncompressIntoBuffer (line 205) | inline void uncompressIntoBuffer(T* buffer) { _dataTree.uncompress... method VoxelStorageState (line 208) | const VoxelStorageState& getState() const { method T (line 211) | T* getDataArray() { method T (line 214) | const T* getDataArray() const { method T (line 227) | inline const T& get(size_t index) const { method set (line 233) | inline void set(size_t index, T value) { method T (line 241) | static const T& getInterval(const SmartVoxelContainer* container, ... method T (line 244) | static const T& getFlat(const SmartVoxelContainer* container, size... method setInterval (line 247) | static void setInterval(SmartVoxelContainer* container, size_t ind... method setFlat (line 250) | static void setFlat(SmartVoxelContainer* container, size_t index, ... method uncompress (line 257) | inline void uncompress(std::mutex& dataLock) { method compress (line 267) | inline void compress(std::mutex& dataLock) { class SmartHandle (line 38) | class SmartHandle { method SmartHandle (line 46) | SmartHandle(SmartHandle&& o) : method SmartHandle (line 51) | SmartHandle(const SmartHandle& o) = delete; method SmartHandle (line 52) | SmartHandle& operator= (SmartHandle&& o) = delete; method SmartHandle (line 54) | SmartHandle(SmartVoxelContainer& container, size_t index) : function clearContainerCompressionsCounter (line 65) | inline void clearContainerCompressionsCounter() { type VoxelStorageState (line 69) | enum class VoxelStorageState { class SmartVoxelContainer (line 75) | class SmartVoxelContainer { method SmartVoxelContainer (line 79) | SmartVoxelContainer() { method SmartVoxelContainer (line 86) | SmartVoxelContainer(vcore::FixedSizeArrayRecycler* arrayR... method setArrayRecycler (line 94) | void setArrayRecycler(vcore::FixedSizeArrayRecycler* arra... method T (line 101) | const T& operator[] (size_t index) const { method init (line 106) | inline void init(VoxelStorageState state) { method initFromSortedArray (line 117) | inline void initFromSortedArray(VoxelStorageState state, method initFromSortedArray (line 135) | inline void initFromSortedArray(VoxelStorageState state, method changeState (line 154) | inline void changeState(VoxelStorageState newState, std::mutex& da... method update (line 167) | inline void update(std::mutex& dataLock) { method clear (line 190) | inline void clear() { method uncompressIntoBuffer (line 205) | inline void uncompressIntoBuffer(T* buffer) { _dataTree.uncompress... method VoxelStorageState (line 208) | const VoxelStorageState& getState() const { method T (line 211) | T* getDataArray() { method T (line 214) | const T* getDataArray() const { method T (line 227) | inline const T& get(size_t index) const { method set (line 233) | inline void set(size_t index, T value) { method T (line 241) | static const T& getInterval(const SmartVoxelContainer* container, ... method T (line 244) | static const T& getFlat(const SmartVoxelContainer* container, size... method setInterval (line 247) | static void setInterval(SmartVoxelContainer* container, size_t ind... method setFlat (line 250) | static void setFlat(SmartVoxelContainer* container, size_t index, ... method uncompress (line 257) | inline void uncompress(std::mutex& dataLock) { method compress (line 267) | inline void compress(std::mutex& dataLock) { FILE: SoA/SoAState.h type SoaState (line 36) | struct SoaState { FILE: SoA/SoaController.cpp function initCreativeInventory (line 18) | void initCreativeInventory(vecs::EntityID eid, SoaState* state) { function f64v3 (line 75) | f64v3 SoaController::getEntityEyeVoxelPosition(SoaState* state, vecs::En... function f64v3 (line 81) | f64v3 SoaController::getEntityViewVoxelDirection(SoaState* state, vecs::... FILE: SoA/SoaController.h type SoaState (line 19) | struct SoaState function class (line 23) | class SoaController { FILE: SoA/SoaEngine.cpp function setTreeFruitProperties (line 147) | inline void setTreeFruitProperties(TreeTypeFruitProperties& fp, const Fr... function setTreeLeafProperties (line 155) | void setTreeLeafProperties(TreeTypeLeafProperties& lp, const LeafKegProp... function setTreeBranchProperties (line 194) | void setTreeBranchProperties(TreeTypeBranchProperties& bp, const BranchK... FILE: SoA/SoaEngine.h type SoaState (line 26) | struct SoaState type ClientState (line 27) | struct ClientState type PlanetGenData (line 28) | struct PlanetGenData function class (line 33) | class SoaEngine { FILE: SoA/SoaFileSystem.h function class (line 20) | class SoaFileSystem { FILE: SoA/SoaOptions.cpp function SoaOption (line 57) | SoaOption* SoaOptions::find(const nString& name) { function SoaOption (line 63) | SoaOption& SoaOptions::get(int id) { function SoaOption (line 67) | SoaOption& SoaOptions::get(const nString& name) { function SoaStringOption (line 71) | SoaStringOption& SoaOptions::getStringOption(const nString& name) { FILE: SoA/SoaOptions.h type SoaOptionFlags (line 4) | struct SoaOptionFlags { function OptionValueType (line 11) | enum class OptionValueType { FILE: SoA/SonarRenderStage.h function class (line 26) | class SonarRenderStage : public IRenderStage FILE: SoA/SpaceSystem.h type SoaState (line 46) | struct SoaState type GasGiantProperties (line 49) | struct GasGiantProperties type PlanetProperties (line 50) | struct PlanetProperties type StarProperties (line 51) | struct StarProperties type SystemBody (line 52) | struct SystemBody type SystemOrbitProperties (line 53) | struct SystemOrbitProperties FILE: SoA/SpaceSystemAssemblages.h type PlanetGenData (line 27) | struct PlanetGenData type GasGiantProperties (line 28) | struct GasGiantProperties type PlanetProperties (line 29) | struct PlanetProperties type SoaState (line 30) | struct SoaState type SphericalTerrainComponent (line 31) | struct SphericalTerrainComponent type SphericalVoxelComponent (line 32) | struct SphericalVoxelComponent type StarProperties (line 33) | struct StarProperties type SystemBody (line 34) | struct SystemBody type SystemOrbitProperties (line 35) | struct SystemOrbitProperties type class (line 43) | enum class function namespace (line 45) | namespace SpaceSystemAssemblages { FILE: SoA/SpaceSystemComponentTables.h function class (line 21) | class SphericalVoxelComponentTable : public vecs::ComponentTable AtmosphereComponentTable; type CloudsComponent (line 78) | struct CloudsComponent { type vecs (line 86) | typedef vecs::ComponentTable CloudsComponentTable; type AxisRotationComponent (line 90) | struct AxisRotationComponent { type vecs (line 98) | typedef vecs::ComponentTable AxisRotationComponen... type NamePositionComponent (line 101) | struct NamePositionComponent { type vecs (line 105) | typedef vecs::ComponentTable NamePositionComponen... type SpaceLightComponent (line 108) | struct SpaceLightComponent { type vecs (line 113) | typedef vecs::ComponentTable SpaceLightComponentTable; type OrbitComponent (line 116) | struct OrbitComponent { type PlanetRing (line 145) | struct PlanetRing { type PlanetRingsComponent (line 152) | struct PlanetRingsComponent { type vecs (line 156) | typedef vecs::ComponentTable PlanetRingsComponentT... type SphericalGravityComponent (line 159) | struct SphericalGravityComponent { type vecs (line 164) | typedef vecs::ComponentTable SphericalGravity... type SphericalVoxelComponent (line 167) | struct SphericalVoxelComponent { type SphericalTerrainComponent (line 195) | struct SphericalTerrainComponent { type GasGiantComponent (line 221) | struct GasGiantComponent { type vecs (line 229) | typedef vecs::ComponentTable GasGiantComponentTable; type StarComponent (line 232) | struct StarComponent { type vecs (line 241) | typedef vecs::ComponentTable StarComponentTable; type FarTerrainComponent (line 244) | struct FarTerrainComponent { FILE: SoA/SpaceSystemLoadStructs.cpp function KEG_ENUM_DEF (line 4) | KEG_ENUM_DEF(SpaceBodyType, SpaceBodyType, kt) { function KEG_ENUM_DEF (line 10) | KEG_ENUM_DEF(SpaceObjectType, SpaceObjectType, kt) { function spaceObjectTypeName (line 21) | std::string spaceObjectTypeName(const SpaceObjectType &type) function KEG_ENUM_DEF (line 39) | KEG_ENUM_DEF(TrojanType, TrojanType, kt) { function KEG_TYPE_DEF_SAME_NAME (line 44) | KEG_TYPE_DEF_SAME_NAME(SystemOrbitProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 64) | KEG_TYPE_DEF_SAME_NAME(AtmosphereProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 72) | KEG_TYPE_DEF_SAME_NAME(PlanetRingProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 80) | KEG_TYPE_DEF_SAME_NAME(CloudsProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 86) | KEG_TYPE_DEF_SAME_NAME(PlanetProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 99) | KEG_TYPE_DEF_SAME_NAME(StarProperties, kt) { function KEG_TYPE_DEF_SAME_NAME (line 110) | KEG_TYPE_DEF_SAME_NAME(GasGiantProperties, kt) { FILE: SoA/SpaceSystemLoadStructs.h type PlanetGenData (line 18) | struct PlanetGenData type class (line 26) | enum class type class (line 34) | enum class type class (line 49) | enum class type AtmosphereProperties (line 56) | struct AtmosphereProperties { type PlanetRingProperties (line 65) | struct PlanetRingProperties { type CloudsProperties (line 74) | struct CloudsProperties { type SystemOrbitProperties (line 81) | struct SystemOrbitProperties { type SystemBody (line 102) | struct SystemBody { type PlanetProperties (line 115) | struct PlanetProperties { type StarProperties (line 130) | struct StarProperties { type GasGiantProperties (line 142) | struct GasGiantProperties { FILE: SoA/SpaceSystemLoader.cpp type PathColorKegProps (line 47) | struct PathColorKegProps { function KEG_TYPE_DEF_SAME_NAME (line 51) | KEG_TYPE_DEF_SAME_NAME(PathColorKegProps, kt) { function recursiveInclinationCalc (line 239) | void recursiveInclinationCalc(OrbitComponentTable& ct, SystemBody* body,... FILE: SoA/SpaceSystemLoader.h type GasGiantProperties (line 23) | struct GasGiantProperties type SystemBody (line 24) | struct SystemBody type SystemOrbitProperties (line 25) | struct SystemOrbitProperties function DECL_VCORE (line 29) | DECL_VIO(class IOManager) FILE: SoA/SpaceSystemRenderStage.cpp function SpaceLightComponent (line 335) | SpaceLightComponent* SpaceSystemRenderStage::getBrightestLight(NamePosit... function f64v3 (line 350) | const f64v3* SpaceSystemRenderStage::getBodyPosition(NamePositionCompone... FILE: SoA/SpaceSystemRenderStage.h type SoaState (line 38) | struct SoaState type MTRenderState (line 42) | struct MTRenderState function class (line 44) | class SpaceSystemRenderStage : public IRenderStage { FILE: SoA/SpaceSystemUpdater.h type SoaState (line 26) | struct SoaState function class (line 28) | class SpaceSystemUpdater { FILE: SoA/SphericalHeightmapGenerator.cpp function FloraID (line 42) | FloraID SphericalHeightmapGenerator::getTreeID(const Biome* biome, const... function FloraID (line 75) | FloraID SphericalHeightmapGenerator::getFloraID(const Biome* biome, cons... function getBaseBiomes (line 107) | void getBaseBiomes(const std::vector baseBiomeInfluenceM... function f64 (line 301) | f64 SphericalHeightmapGenerator::getBaseHeightValue(const f64v3& pos) co... function f64 (line 307) | f64 SphericalHeightmapGenerator::getTemperatureValue(const f64v3& pos, c... function f64 (line 313) | f64 SphericalHeightmapGenerator::getHumidityValue(const f64v3& pos, cons... function f64 (line 320) | f64 SphericalHeightmapGenerator::calculateTemperature(f64 range, f64 ang... function f64 (line 331) | f64 SphericalHeightmapGenerator::calculateHumidity(f64 range, f64 angle,... function f64 (line 338) | f64 SphericalHeightmapGenerator::computeAngleFromNormal(const f64v3& nor... function f64 (line 349) | f64 doOperation(const TerrainOp& op, f64 a, f64 b) { FILE: SoA/SphericalHeightmapGenerator.h type NoiseBase (line 26) | struct NoiseBase type PlanetHeightData (line 27) | struct PlanetHeightData type Delegate (line 30) | typedef Delegate heightma... function class (line 32) | class SphericalHeightmapGenerator { FILE: SoA/SphericalTerrainComponentRenderer.h type AtmosphereComponent (line 22) | struct AtmosphereComponent type AxisRotationComponent (line 23) | struct AxisRotationComponent type NamePositionComponent (line 24) | struct NamePositionComponent type SpaceLightComponent (line 25) | struct SpaceLightComponent type SphericalTerrainComponent (line 26) | struct SphericalTerrainComponent function class (line 28) | class SphericalTerrainComponentRenderer { FILE: SoA/SphericalTerrainComponentUpdater.h type SoaState (line 19) | struct SoaState type SphericalTerrainComponent (line 20) | struct SphericalTerrainComponent function class (line 34) | class SphericalTerrainComponentUpdater { FILE: SoA/SphericalVoxelComponentUpdater.h type SoaState (line 29) | struct SoaState type AxisRotationComponent (line 31) | struct AxisRotationComponent type NamePositionComponent (line 32) | struct NamePositionComponent type SphericalVoxelComponent (line 33) | struct SphericalVoxelComponent type VoxelPosition3D (line 34) | struct VoxelPosition3D function class (line 38) | class SphericalVoxelComponentUpdater { FILE: SoA/SsaoRenderStage.h function class (line 17) | class SSAORenderStage : public IRenderStage FILE: SoA/StarComponentRenderer.cpp function f32v3 (line 155) | f32v3 hdrs(f32v3 v) { function f64 (line 477) | f64 StarComponentRenderer::calculateGlowSize(const StarComponent& sCmp, ... function f32v3 (line 488) | f32v3 StarComponentRenderer::calculateStarColor(const StarComponent& sCm... function f32v3 (line 515) | f32v3 StarComponentRenderer::getColor(int index) { function f32v3 (line 520) | f32v3 StarComponentRenderer::getTempColorShift(const StarComponent& sCmp) { FILE: SoA/StarComponentRenderer.h type StarComponent (line 27) | struct StarComponent function class (line 29) | class StarComponentRenderer { FILE: SoA/Startup.cpp function printHelp (line 5) | void printHelp() { function Startup (line 19) | Startup startup(int argc, cString* argv) { FILE: SoA/Startup.h function Startup (line 22) | enum class Startup { FILE: SoA/SystemARRenderer.h function class (line 29) | class SpriteFont) FILE: SoA/SystemBodyLoader.h type SoaState (line 22) | struct SoaState function class (line 25) | class SystemBodyLoader { FILE: SoA/TerrainGenTextures.h function class (line 23) | class TerrainGenTextures { FILE: SoA/TerrainPatch.cpp function f64v3 (line 199) | f64v3 TerrainPatch::calculateClosestPointAndDist(const f64v3& cameraPos) { FILE: SoA/TerrainPatch.h type TerrainPatchData (line 30) | struct TerrainPatchData { // TODO(Ben): probably dont need this function class (line 54) | class TerrainPatch { FILE: SoA/TerrainPatchMesh.cpp function f32v3 (line 94) | f32v3 TerrainPatchMesh::getClosestPoint(const f32v3& camPos) const { function f64v3 (line 97) | f64v3 TerrainPatchMesh::getClosestPoint(const f64v3& camPos) const { FILE: SoA/TerrainPatchMesh.h function class (line 29) | class TerrainVertex { function class (line 40) | class WaterVertex { function class (line 49) | class TerrainPatchMesh { FILE: SoA/TerrainPatchMeshManager.cpp function meshComparator (line 191) | bool meshComparator(TerrainPatchMesh* m1, TerrainPatchMesh* m2) { FILE: SoA/TerrainPatchMeshManager.h type AtmosphereComponent (line 24) | struct AtmosphereComponent type PlanetGenData (line 25) | struct PlanetGenData type TerrainPatchData (line 26) | struct TerrainPatchData function class (line 29) | class GLProgram) FILE: SoA/TerrainPatchMeshTask.h type TerrainPatchData (line 24) | struct TerrainPatchData function class (line 33) | class TerrainPatchMeshTask : public vcore::IThreadPoolTask < WorkerData > { FILE: SoA/TerrainPatchMesher.h type PlanetGenData (line 22) | struct PlanetGenData function class (line 25) | class TerrainPatchMesher { FILE: SoA/TestBiomeScreen.cpp function i32 (line 35) | i32 TestBiomeScreen::getNextScreen() const { function i32 (line 39) | i32 TestBiomeScreen::getPreviousScreen() const { FILE: SoA/TestBiomeScreen.h function class (line 26) | class TestBiomeScreen : public vui::IAppScreen < App > { FILE: SoA/TestBlockViewScreen.cpp type VertexPosColor (line 56) | struct VertexPosColor { class APICullSimple (line 103) | class APICullSimple { method APICullSimple (line 105) | APICullSimple(const ui16* data) : method occludes (line 110) | vvox::meshalg::VoxelFaces occludes(const ui16& v1, const ui16& v2, con... method result (line 116) | void result(const vvox::meshalg::VoxelQuad& quad) { function i32 (line 167) | i32 TestBlockView::getNextScreen() const { function i32 (line 170) | i32 TestBlockView::getPreviousScreen() const { FILE: SoA/TestBlockViewScreen.h function class (line 24) | class TestBlockView : public vui::IGameScreen { FILE: SoA/TestConnectedTextureScreen.cpp function i32 (line 21) | i32 TestConnectedTextureScreen::getNextScreen() const { function i32 (line 25) | i32 TestConnectedTextureScreen::getPreviousScreen() const { function Chunk (line 336) | Chunk* TestConnectedTextureScreen::addChunk(const nString& name) { FILE: SoA/TestConnectedTextureScreen.h function class (line 35) | class TestConnectedTextureScreen : public vui::IAppScreen { FILE: SoA/TestConsoleScreen.cpp function i32 (line 6) | i32 TestConsoleScreen::getNextScreen() const { function i32 (line 9) | i32 TestConsoleScreen::getPreviousScreen() const { FILE: SoA/TestConsoleScreen.h function class (line 24) | class TestConsoleScreen : public vui::IGameScreen { FILE: SoA/TestDeferredScreen.cpp type DefVertex (line 21) | struct DefVertex { function i32 (line 32) | i32 TestDeferredScreen::getNextScreen() const { function i32 (line 35) | i32 TestDeferredScreen::getPreviousScreen() const { FILE: SoA/TestDeferredScreen.h function class (line 27) | class TestDeferredScreen : public vui::IGameScreen { FILE: SoA/TestDisplacementMappingScreen.cpp function i32 (line 82) | i32 TestDisplacementMappingScreen::getNextScreen() const function i32 (line 87) | i32 TestDisplacementMappingScreen::getPreviousScreen() const FILE: SoA/TestDisplacementMappingScreen.h function class (line 11) | class TestDisplacementMappingScreen : public vui::IGameScreen FILE: SoA/TestGasGiantScreen.cpp function i32 (line 14) | i32 TestGasGiantScreen::getNextScreen() const { function i32 (line 18) | i32 TestGasGiantScreen::getPreviousScreen() const { FILE: SoA/TestGasGiantScreen.h function class (line 23) | class TestGasGiantScreen : public vui::IGameScreen { FILE: SoA/TestMappingScreen.cpp function i32 (line 33) | i32 TestMappingScreen::getNextScreen() const { function i32 (line 36) | i32 TestMappingScreen::getPreviousScreen() const { FILE: SoA/TestMappingScreen.h function class (line 22) | class TestMappingScreen : public vui::IGameScreen { FILE: SoA/TestNewBlockAPIScreen.cpp function i32 (line 6) | i32 TestNewBlockAPIScreen::getNextScreen() const { function i32 (line 9) | i32 TestNewBlockAPIScreen::getPreviousScreen() const { FILE: SoA/TestNewBlockAPIScreen.h function class (line 20) | class TestNewBlockAPIScreen : public vui::IGameScreen { FILE: SoA/TestNoiseScreen.cpp function i32 (line 26) | i32 TestNoiseScreen::getNextScreen() const function i32 (line 31) | i32 TestNoiseScreen::getPreviousScreen() const FILE: SoA/TestNoiseScreen.h type TEST_NOISE_TYPES (line 14) | enum TEST_NOISE_TYPES { SIMPLEX = 0, CELLULAR } function class (line 16) | class TestNoiseScreen : public vui::IAppScreen FILE: SoA/TestPlanetGenScreen.cpp function i32 (line 18) | i32 TestPlanetGenScreen::getNextScreen() const { function i32 (line 22) | i32 TestPlanetGenScreen::getPreviousScreen() const { FILE: SoA/TestPlanetGenScreen.h function class (line 36) | class TestPlanetGenScreen : public vui::IGameScreen { FILE: SoA/TestScriptScreen.cpp function i32 (line 18) | i32 TestScriptScreen::getNextScreen() const { function i32 (line 22) | i32 TestScriptScreen::getPreviousScreen() const { FILE: SoA/TestScriptScreen.h function class (line 16) | class TestScriptScreen : public vui::IAppScreen { FILE: SoA/TestStarScreen.cpp function i32 (line 27) | i32 TestStarScreen::getNextScreen() const { function i32 (line 31) | i32 TestStarScreen::getPreviousScreen() const { FILE: SoA/TestStarScreen.h type SoaState (line 32) | struct SoaState function class (line 35) | class TestStarScreen : public vui::IAppScreen { FILE: SoA/TestUIScreen.cpp function i32 (line 16) | i32 TestUIScreen::getNextScreen() const { function i32 (line 20) | i32 TestUIScreen::getPreviousScreen() const { FILE: SoA/TestUIScreen.h function class (line 17) | class TestUIScreen : public vui::IAppScreen { FILE: SoA/TestVoxelModelScreen.cpp function i32 (line 22) | i32 TestVoxelModelScreen::getNextScreen() const { function i32 (line 25) | i32 TestVoxelModelScreen::getPreviousScreen() const { FILE: SoA/TestVoxelModelScreen.h type class (line 34) | enum class type MeshDebugInfo (line 36) | struct MeshDebugInfo { FILE: SoA/Thread.h function Thread (line 17) | Thread(nullptr) {} function start (line 19) | void start(const T& arg) { function setFunction (line 23) | void setFunction(i32(*func)(T)) { type i32 (line 43) | typedef i32(*ThreadVoidFunction)(); function class (line 45) | class ThreadVoid { function ThreadVoid (line 56) | ThreadVoid(nullptr) {} function start (line 58) | void start() { function setFunction (line 61) | void setFunction(ThreadVoidFunction func) { FILE: SoA/TransparentVoxelRenderStage.h function class (line 28) | class TransparentVoxelRenderStage : public IRenderStage { FILE: SoA/VRayHelper.cpp function solidVoxelPredBlock (line 9) | bool solidVoxelPredBlock(const Block& block) { function VoxelRayQuery (line 13) | const VoxelRayQuery VRayHelper::getQuery(const f64v3& pos, const f32v3& ... function VoxelRayFullQuery (line 89) | const VoxelRayFullQuery VRayHelper::getFullQuery(const f64v3& pos, const... FILE: SoA/VRayHelper.h function class (line 13) | class VoxelRayQuery { function class (line 26) | class VoxelRayFullQuery { function class (line 36) | class VRayHelper { FILE: SoA/Vertex.h function class (line 20) | class ColorVertex { type AtlasTexturePosition (line 31) | struct AtlasTexturePosition { function union (line 49) | struct BlockVertex { function class (line 90) | class LiquidVertex { function class (line 102) | class PhysicsBlockVertex { FILE: SoA/VoxPool.h function class (line 21) | class WorkerData { type vcore (line 34) | typedef vcore::ThreadPool VoxPool; FILE: SoA/VoxelBits.h function namespace (line 29) | namespace VoxelBits { FILE: SoA/VoxelCoordinateSpaces.h type WorldCubeFace (line 20) | enum WorldCubeFace { type ChunkPosition2D (line 26) | struct ChunkPosition2D { function i32v2 (line 29) | const i32v2&() const { return pos; } type ChunkPosition3D (line 38) | struct ChunkPosition3D { type VoxelPosition2D (line 52) | struct VoxelPosition2D { function f64v2 (line 55) | const f64v2&() const { return pos; } type VoxelPosition3D (line 64) | struct VoxelPosition3D { FILE: SoA/VoxelEditor.h type ItemStack (line 11) | struct ItemStack function class (line 13) | class EditorNode { function EDITOR_TOOLS (line 17) | enum class EDITOR_TOOLS { AABOX, LINE }; FILE: SoA/VoxelLightEngine.cpp function ui16 (line 381) | inline ui16 getMaxLampColors(const ui16 redA VORB_UNUSED, const ui16 gre... function getLampColors (line 389) | inline void getLampColors(const ui16 l VORB_UNUSED, ui16 &r VORB_UNUSED,... FILE: SoA/VoxelLightEngine.h function class (line 14) | class SunlightRemovalNode function class (line 22) | class SunlightUpdateNode function class (line 30) | class LampLightRemovalNode function class (line 38) | class LampLightUpdateNode function class (line 48) | class VoxelLightEngine { FILE: SoA/VoxelMatrix.cpp function ColorRGBA8 (line 6) | const ColorRGBA8& VoxelMatrix::getColor(const int index) const { function ColorRGBA8 (line 10) | const ColorRGBA8& VoxelMatrix::getColor(const i32v3& position) const { function ColorRGBA8 (line 14) | const ColorRGBA8& VoxelMatrix::getColor(const i32 x, const i32 y, const ... function ColorRGBA8 (line 18) | const ColorRGBA8& VoxelMatrix::getColorAndCheckBounds(const i32v3& posit... function ColorRGBA8 (line 25) | const ColorRGBA8& VoxelMatrix::getColorAndCheckBounds(const i32 x, const... FILE: SoA/VoxelMatrix.h function class (line 7) | class VoxelMatrix { FILE: SoA/VoxelMesh.h type VoxelFaceDirectionMesh (line 21) | struct VoxelFaceDirectionMesh { type VoxelMesh (line 32) | struct VoxelMesh { FILE: SoA/VoxelMesher.cpp function ui8 (line 750) | ui8 VoxelMesher::getBlendMode(const BlendType& blendType) { FILE: SoA/VoxelMesher.h function class (line 20) | class VoxelMesher FILE: SoA/VoxelModel.h function class (line 15) | class VoxelModel { FILE: SoA/VoxelModelLoader.h function class (line 28) | class VoxelModelLoader { FILE: SoA/VoxelModelMesh.h function class (line 8) | class VoxelModelVertex { function class (line 21) | class VoxelModelMesh { FILE: SoA/VoxelModelRenderer.h function class (line 10) | class VoxelModelRenderer { FILE: SoA/VoxelNodeSetter.h type VoxelNodeSetterWaitingChunk (line 25) | struct VoxelNodeSetterWaitingChunk { type VoxelNodeSetterLookupData (line 30) | struct VoxelNodeSetterLookupData { function class (line 37) | class VoxelNodeSetter { FILE: SoA/VoxelNodeSetterTask.h type VoxelToPlace (line 23) | struct VoxelToPlace { function class (line 30) | class VoxelNodeSetterTask : public vcore::IThreadPoolTask { FILE: SoA/VoxelRay.cpp function f64 (line 8) | inline f64 fastFloorf(f64 x) { function f64 (line 11) | inline f64 fastCeilf(f64 x) { function i32v3 (line 23) | i32v3 VoxelRay::getNextVoxelPosition() { FILE: SoA/VoxelRay.h function class (line 6) | class VoxelRay { FILE: SoA/VoxelSpaceConversions.cpp function f32v3 (line 5) | f32v3 VoxelSpaceConversions::getCoordinateMults(const ChunkPosition2D& f... function f32v3 (line 12) | f32v3 VoxelSpaceConversions::getCoordinateMults(const ChunkPosition3D& f... function i32v3 (line 20) | i32v3 VoxelSpaceConversions::getCoordinateMapping(const ChunkPosition2D&... function i32v3 (line 23) | i32v3 VoxelSpaceConversions::getCoordinateMapping(const ChunkPosition3D&... function ChunkPosition2D (line 27) | ChunkPosition2D VoxelSpaceConversions::voxelToChunk(const VoxelPosition2... function ChunkPosition3D (line 34) | ChunkPosition3D VoxelSpaceConversions::voxelToChunk(const VoxelPosition3... function i32v3 (line 43) | i32v3 VoxelSpaceConversions::voxelToChunk(const i32v3& voxelPosition) { function i32v3 (line 51) | i32v3 VoxelSpaceConversions::voxelToChunk(const f64v3& voxelPosition) { function VoxelPosition2D (line 59) | VoxelPosition2D VoxelSpaceConversions::chunkToVoxel(const ChunkPosition2... function VoxelPosition3D (line 66) | VoxelPosition3D VoxelSpaceConversions::chunkToVoxel(const ChunkPosition3... function f64v3 (line 75) | f64v3 VoxelSpaceConversions::voxelToWorld(const VoxelPosition2D& facePos... function f64v3 (line 78) | f64v3 VoxelSpaceConversions::voxelToWorld(const VoxelPosition3D& facePos... function f64v3 (line 82) | f64v3 VoxelSpaceConversions::chunkToWorld(const ChunkPosition2D& facePos... function f64v3 (line 85) | f64v3 VoxelSpaceConversions::chunkToWorld(const ChunkPosition3D& facePos... function f64v3 (line 89) | f64v3 VoxelSpaceConversions::voxelToWorldNormalized(const VoxelPosition2... function f64v3 (line 100) | f64v3 VoxelSpaceConversions::voxelToWorldNormalized(const VoxelPosition3... function f64v3 (line 112) | f64v3 VoxelSpaceConversions::chunkToWorldNormalized(const ChunkPosition2... function f64v3 (line 115) | f64v3 VoxelSpaceConversions::chunkToWorldNormalized(const ChunkPosition3... function VoxelPosition3D (line 119) | VoxelPosition3D computeGridPosition(const f32v3& hitpoint, f32 radius) { function VoxelPosition3D (line 167) | VoxelPosition3D VoxelSpaceConversions::worldToVoxel(const f64v3& worldPo... FILE: SoA/VoxelSpaceConversions.h function namespace (line 23) | namespace VoxelSpaceConversions { FILE: SoA/VoxelSpaceUtils.cpp function f64q (line 36) | f64q VoxelSpaceUtils::calculateVoxelToSpaceQuat(const VoxelPosition2D& g... function f64q (line 62) | f64q VoxelSpaceUtils::calculateVoxelToSpaceQuat(const VoxelPosition3D& g... FILE: SoA/VoxelSpaceUtils.h function namespace (line 20) | namespace VoxelSpaceUtils { FILE: SoA/VoxelUpdateBufferer.h type VoxelUpdateBuffer (line 23) | struct VoxelUpdateBuffer { function class (line 34) | class VoxelUpdateBufferer { FILE: SoA/VoxelVertices.h type VertexVoxelChunkSolid (line 18) | struct VertexVoxelChunkSolid { FILE: SoA/WSO.h function class (line 6) | class WSO { FILE: SoA/WSOAtlas.cpp class WSOFileHeader (line 9) | class WSOFileHeader { class WSOIndexInformation (line 17) | class WSOIndexInformation { FILE: SoA/WSOAtlas.h function class (line 10) | class WSOAtlas { FILE: SoA/WSOData.h function class (line 8) | class WSOData { FILE: SoA/WSOScanner.cpp function checkForWSO (line 18) | bool checkForWSO(const i16* query, const WSOData* data, i32v3& offset) { function i16 (line 91) | const i16* WSOScanner::getQuery(const i32v3& position VORB_UNUSED, Chunk... FILE: SoA/WSOScanner.h function class (line 10) | class WSOScanner { FILE: SoA/WorldIO.cpp function ThreadError (line 24) | void ThreadError(string msg){ function string (line 731) | string WorldIO::getRegionString(Chunk *ch) type stat (line 749) | struct stat function i32 (line 878) | i32 WorldIO::truncate(i64 size) function GLuint (line 891) | GLuint WorldIO::getLocOffset(Chunk *ch) function LocationBuffer (line 920) | LocationBuffer *WorldIO::newLocationBuffer() FILE: SoA/WorldIO.h type LocationBuffer (line 15) | struct LocationBuffer { function class (line 21) | class WorldIO { FILE: SoA/WorldStructs.cpp class Item (line 12) | class Item FILE: SoA/WorldStructs.h type PlanetGenData (line 18) | struct PlanetGenData function class (line 20) | class FixedSizeBillboardVertex{ function class (line 27) | class Marker{ type MineralData (line 45) | struct MineralData function class (line 63) | class BillboardVertex function class (line 77) | class PhysicsBlockPosLight function class (line 89) | class TreeVertex function PseudoRand (line 99) | inline double PseudoRand(int x, int z) function PseudoRand (line 108) | inline double PseudoRand(int n) FILE: SoA/ZipFile.cpp function ui8 (line 27) | ui8* ZipFile::readFile(nString fileName, size_t& fileSize) { FILE: SoA/ZipFile.h function class (line 6) | class ZipFile { FILE: SoA/atomicops.h function namespace (line 78) | namespace moodycamel { function namespace (line 117) | namespace moodycamel { function namespace (line 186) | namespace moodycamel { function namespace (line 232) | namespace moodycamel { FILE: SoA/main.cpp function main (line 18) | int main(int argc, char **argv) { FILE: SoA/qef.cpp type svd (line 30) | namespace svd { function QefData (line 50) | QefData& QefData::operator=(const QefData& rhs) { function normalize (line 132) | static void normalize(float &nx, float &ny, float &nz) { function QefData (line 170) | QefData QefSolver::getData() { FILE: SoA/qef.h function namespace (line 34) | namespace svd { FILE: SoA/readerwriterqueue.h function namespace (line 50) | namespace moodycamel { FILE: SoA/soaUtils.h function f32v3 (line 61) | inline f32v3 getClosestPointOnAABB(const f32v3& pos, const f32v3& aabbPos, function f64v3 (line 70) | inline f64v3 getClosestPointOnAABB(const f64v3& pos, const f64v3& aabbPos, function f32 (line 93) | inline f32 selfDot(const f32v3& v) { function f32 (line 96) | inline f32 selfDot(const f32v4& v) { function f64 (line 99) | inline f64 selfDot(const f64v3& v) { function f64 (line 102) | inline f64 selfDot(const f64v4& v) { function i32 (line 105) | inline i32 selfDot(const i32v3& v) { function i32 (line 108) | inline i32 selfDot(const i32v4& v) { function ui32 (line 111) | inline ui32 selfDot(const ui32v3& v) { function ui32 (line 114) | inline ui32 selfDot(const ui32v4& v) { function dumpFramebufferImage (line 118) | inline bool dumpFramebufferImage(const nString& rootDir, const ui32v4& v... function f64 (line 142) | inline f64 pseudoRand(int x, int z) { function ui32 (line 150) | inline ui32 fastRand(ui32 seed) { function class (line 157) | class FastRandGenerator { function f64 (line 227) | inline f64 fastAtan2(f64 y, f64 x) { function f32 (line 277) | inline f32 computeZCoef(f32 zFar) { function f32 (line 282) | inline f32 computeDistance2FromChunk(const f64v3& chunkPos, const f64v3&... FILE: SoA/svd.cpp type svd (line 31) | namespace svd { function calcSymmetricGivensCoefficients (line 275) | static void calcSymmetricGivensCoefficients(const float a_pp, function rotate01 (line 317) | static void rotate01(SMat3 &vtav, Mat3 &v) { function rotate02 (line 327) | static void rotate02(SMat3 &vtav, Mat3 &v) { function rotate12 (line 337) | static void rotate12(SMat3 &vtav, Mat3 &v) { function calcError (line 370) | static float calcError(const SMat3 &origA, const Vec3 &x, function pinv (line 380) | static float pinv(const float x, const float tol) { FILE: SoA/svd.h function namespace (line 33) | namespace svd { FILE: SoA/textureUtils.h function initSinglePixelTexture (line 31) | inline void initSinglePixelTexture(VGTexture& texture, color4 pixel) { FILE: jenkins.py function clear_except_download (line 18) | def clear_except_download(hunter_root): function run (line 34) | def run(): FILE: scripts/ShowPredefined.cpp function main (line 3300) | int main() { FILE: scripts/link-all.py function job (line 25) | def job(job_index): function run_link (line 42) | def run_link(): FILE: scripts/upload-cache-to-github.py class Error (line 24) | class Error(Exception): function sleep_time (line 27) | def sleep_time(attempt): function retry (line 42) | def retry(func_in): class Github (line 66) | class Github: method __init__ (line 67) | def __init__(self, username, password, repo_owner, repo): method simple_request (line 76) | def simple_request(self): method get_release_by_tag (line 89) | def get_release_by_tag(self, tagname): method find_asset_id_by_name (line 147) | def find_asset_id_by_name(self, release_id, name): method delete_asset_by_id (line 181) | def delete_asset_by_id(self, asset_id, asset_name): method delete_asset_if_exists (line 197) | def delete_asset_if_exists(self, release_id, asset_name): method upload_bzip_once (line 204) | def upload_bzip_once(self, url, local_path): method upload_bzip (line 212) | def upload_bzip(self, url, local_path, release_id, asset_name): method upload_raw_file (line 221) | def upload_raw_file(self, local_path): class CacheEntry (line 236) | class CacheEntry: method __init__ (line 237) | def __init__(self, cache_done_path, cache_dir): method entry_from_server (line 247) | def entry_from_server(self): method upload_raw (line 250) | def upload_raw(self, github): method touch_from_server (line 262) | def touch_from_server(self): class Cache (line 265) | class Cache: method __init__ (line 266) | def __init__(self, cache_dir): method create_entries (line 273) | def create_entries(self, cache_dir): method remove_entries_from_server (line 283) | def remove_entries_from_server(self): method upload_raw (line 290) | def upload_raw(self, github): method make_commit_message (line 294) | def make_commit_message(self): method try_to_push (line 351) | def try_to_push(self, main_remote, main_remote_url_pull, github): method upload_meta (line 401) | def upload_meta(self, github, cache_dir): method touch_from_server (line 506) | def touch_from_server(self): FILE: utils/git-hooks/cpplint/cpplint.py function u (line 304) | def u(x): function u (line 312) | def u(x): function ParseNolintSuppressions (line 319) | def ParseNolintSuppressions(filename, raw_line, linenum, error): function ResetNolintSuppressions (line 348) | def ResetNolintSuppressions(): function IsErrorSuppressedByNolint (line 353) | def IsErrorSuppressedByNolint(category, linenum): function Match (line 368) | def Match(pattern, s): function Search (line 378) | def Search(pattern, s): class _IncludeState (line 385) | class _IncludeState(dict): method __init__ (line 419) | def __init__(self): method CanonicalizeAlphabeticalOrder (line 426) | def CanonicalizeAlphabeticalOrder(self, header_path): method IsInAlphabeticalOrder (line 441) | def IsInAlphabeticalOrder(self, header_path): method CheckNextIncludeOrder (line 456) | def CheckNextIncludeOrder(self, header_type): class _CppLintState (line 510) | class _CppLintState(object): method __init__ (line 513) | def __init__(self): method SetOutputFormat (line 526) | def SetOutputFormat(self, output_format): method SetVerboseLevel (line 530) | def SetVerboseLevel(self, level): method SetCountingStyle (line 536) | def SetCountingStyle(self, counting_style): method SetFilters (line 540) | def SetFilters(self, filters): method ResetErrorCounts (line 565) | def ResetErrorCounts(self): method IncrementErrorCount (line 570) | def IncrementErrorCount(self, category): method PrintErrorCounts (line 580) | def PrintErrorCounts(self): function _OutputFormat (line 591) | def _OutputFormat(): function _SetOutputFormat (line 596) | def _SetOutputFormat(output_format): function _VerboseLevel (line 601) | def _VerboseLevel(): function _SetVerboseLevel (line 606) | def _SetVerboseLevel(level): function _SetCountingStyle (line 611) | def _SetCountingStyle(level): function _Filters (line 616) | def _Filters(): function _SetFilters (line 621) | def _SetFilters(filters): class _FunctionState (line 634) | class _FunctionState(object): method __init__ (line 640) | def __init__(self): method Begin (line 645) | def Begin(self, function_name): method Count (line 655) | def Count(self): method Check (line 660) | def Check(self, error, filename, linenum): method End (line 685) | def End(self): class _IncludeError (line 690) | class _IncludeError(Exception): class FileInfo (line 695) | class FileInfo: method __init__ (line 702) | def __init__(self, filename): method FullName (line 705) | def FullName(self): method RepositoryName (line 709) | def RepositoryName(self): method Split (line 754) | def Split(self): method BaseName (line 768) | def BaseName(self): method Extension (line 772) | def Extension(self): method NoExtension (line 776) | def NoExtension(self): method IsSource (line 780) | def IsSource(self): function _ShouldPrintError (line 785) | def _ShouldPrintError(category, confidence, linenum): function Error (line 812) | def Error(filename, linenum, category, confidence, message): function IsCppString (line 866) | def IsCppString(line): function FindNextMultiLineCommentStart (line 883) | def FindNextMultiLineCommentStart(lines, lineix): function FindNextMultiLineCommentEnd (line 894) | def FindNextMultiLineCommentEnd(lines, lineix): function RemoveMultiLineCommentsFromRange (line 903) | def RemoveMultiLineCommentsFromRange(lines, begin, end): function RemoveMultiLineComments (line 911) | def RemoveMultiLineComments(filename, lines, error): function CleanseComments (line 927) | def CleanseComments(line): class CleansedLines (line 943) | class CleansedLines(object): method __init__ (line 952) | def __init__(self, lines): method NumLines (line 962) | def NumLines(self): method _CollapseStrings (line 967) | def _CollapseStrings(elided): function CloseExpression (line 988) | def CloseExpression(clean_lines, linenum, pos): function CheckForCopyright (line 1027) | def CheckForCopyright(filename, lines, error): function GetHeaderGuardCPPVariable (line 1041) | def GetHeaderGuardCPPVariable(filename): function CheckForHeaderGuard (line 1061) | def CheckForHeaderGuard(filename, lines, error): function CheckForUnicodeReplacementCharacters (line 1136) | def CheckForUnicodeReplacementCharacters(filename, lines, error): function CheckForNewlineAtEOF (line 1155) | def CheckForNewlineAtEOF(filename, lines, error): function CheckForMultilineCommentsAndStrings (line 1173) | def CheckForMultilineCommentsAndStrings(filename, clean_lines, linenum, ... function CheckPosixThreading (line 1228) | def CheckPosixThreading(filename, clean_lines, linenum, error): function CheckInvalidIncrement (line 1261) | def CheckInvalidIncrement(filename, clean_lines, linenum, error): class _ClassInfo (line 1283) | class _ClassInfo(object): method __init__ (line 1286) | def __init__(self, name, clean_lines, linenum): class _ClassState (line 1310) | class _ClassState(object): method __init__ (line 1319) | def __init__(self): method CheckFinished (line 1322) | def CheckFinished(self, filename, error): function CheckForNonStandardConstructs (line 1339) | def CheckForNonStandardConstructs(filename, clean_lines, linenum, function CheckSpacingForFunctionCall (line 1509) | def CheckSpacingForFunctionCall(filename, line, linenum, error): function IsBlankLine (line 1575) | def IsBlankLine(line): function CheckForFunctionLengths (line 1590) | def CheckForFunctionLengths(filename, clean_lines, linenum, function CheckComment (line 1663) | def CheckComment(comment, filename, linenum, error): function CheckSpacing (line 1693) | def CheckSpacing(filename, clean_lines, linenum, error): function CheckSectionSpacing (line 1939) | def CheckSectionSpacing(filename, clean_lines, class_info, linenum, error): function GetPreviousNonBlankLine (line 1991) | def GetPreviousNonBlankLine(clean_lines, linenum): function CheckBraces (line 2014) | def CheckBraces(filename, clean_lines, linenum, error): function ReplaceableCheck (line 2088) | def ReplaceableCheck(operator, macro, line): function CheckCheck (line 2123) | def CheckCheck(filename, clean_lines, linenum, error): function GetLineWidth (line 2156) | def GetLineWidth(line): function CheckStyle (line 2178) | def CheckStyle(filename, clean_lines, linenum, file_extension, class_state, function _DropCommonSuffixes (line 2294) | def _DropCommonSuffixes(filename): function _IsTestFilename (line 2321) | def _IsTestFilename(filename): function _ClassifyInclude (line 2338) | def _ClassifyInclude(fileinfo, include, is_system): function CheckIncludeLine (line 2399) | def CheckIncludeLine(filename, clean_lines, linenum, include_state, error): function _GetTextInside (line 2468) | def _GetTextInside(text, start_pattern): function CheckLanguage (line 2524) | def CheckLanguage(filename, clean_lines, linenum, file_extension, includ... function CheckCStyleCast (line 2817) | def CheckCStyleCast(filename, linenum, line, raw_line, cast_type, pattern, function FilesBelongToSameModule (line 2938) | def FilesBelongToSameModule(filename_cc, filename_h): function UpdateIncludeState (line 2993) | def UpdateIncludeState(filename, include_state, io=codecs): function CheckForIncludeWhatYouUse (line 3022) | def CheckForIncludeWhatYouUse(filename, clean_lines, include_state, error, function CheckMakePairUsesDeduction (line 3118) | def CheckMakePairUsesDeduction(filename, clean_lines, linenum, error): function ProcessLine (line 3140) | def ProcessLine(filename, file_extension, function ProcessFileData (line 3176) | def ProcessFileData(filename, file_extension, lines, error, function ProcessFile (line 3221) | def ProcessFile(filename, vlevel, extra_check_functions=[]): function PrintUsage (line 3289) | def PrintUsage(message): function PrintCategories (line 3303) | def PrintCategories(): function ParseArguments (line 3312) | def ParseArguments(args): function main (line 3364) | def main(): FILE: utils/git-hooks/pep8.py function tabs_or_spaces (line 119) | def tabs_or_spaces(physical_line, indent_char): function tabs_obsolete (line 139) | def tabs_obsolete(physical_line): function trailing_whitespace (line 152) | def trailing_whitespace(physical_line): function trailing_blank_lines (line 182) | def trailing_blank_lines(physical_line, lines, line_number): function missing_newline (line 193) | def missing_newline(physical_line): function maximum_line_length (line 203) | def maximum_line_length(physical_line, max_line_length): function blank_lines (line 235) | def blank_lines(logical_line, blank_lines, indent_level, line_number, function extraneous_whitespace (line 273) | def extraneous_whitespace(logical_line): function whitespace_around_keywords (line 306) | def whitespace_around_keywords(logical_line): function missing_whitespace (line 330) | def missing_whitespace(logical_line): function indentation (line 357) | def indentation(logical_line, previous_logical, indent_char, function continued_indentation (line 384) | def continued_indentation(logical_line, tokens, indent_level, hang_closing, function whitespace_before_parameters (line 555) | def whitespace_before_parameters(logical_line, tokens): function whitespace_around_operator (line 589) | def whitespace_around_operator(logical_line): function missing_whitespace_around_operator (line 616) | def missing_whitespace_around_operator(logical_line, tokens): function whitespace_around_comma (line 713) | def whitespace_around_comma(logical_line): function whitespace_around_named_parameter_equals (line 735) | def whitespace_around_named_parameter_equals(logical_line, tokens): function whitespace_before_inline_comment (line 771) | def whitespace_before_inline_comment(logical_line, tokens): function imports_on_separate_lines (line 800) | def imports_on_separate_lines(logical_line): function compound_statements (line 820) | def compound_statements(logical_line): function explicit_line_join (line 866) | def explicit_line_join(logical_line, tokens): function comparison_to_singleton (line 901) | def comparison_to_singleton(logical_line, noqa): function comparison_type (line 931) | def comparison_type(logical_line): function python_3000_has_key (line 954) | def python_3000_has_key(logical_line): function python_3000_raise_comma (line 967) | def python_3000_raise_comma(logical_line): function python_3000_not_equal (line 985) | def python_3000_not_equal(logical_line): function python_3000_backticks (line 999) | def python_3000_backticks(logical_line): function readlines (line 1019) | def readlines(filename): function readlines (line 1029) | def readlines(filename): function stdin_get_value (line 1044) | def stdin_get_value(): function expand_indent (line 1050) | def expand_indent(line): function mute_string (line 1079) | def mute_string(text): function parse_udiff (line 1100) | def parse_udiff(diff, patterns=None, parent='.'): function filename_match (line 1125) | def filename_match(filename, patterns, default=True): function register_check (line 1143) | def register_check(check, codes=None): function init_checks_registry (line 1163) | def init_checks_registry(): class Checker (line 1174) | class Checker(object): method __init__ (line 1179) | def __init__(self, filename=None, lines=None, method report_invalid_syntax (line 1218) | def report_invalid_syntax(self): method readline (line 1231) | def readline(self): method readline_check_physical (line 1240) | def readline_check_physical(self): method run_check (line 1250) | def run_check(self, check, argument_names): method check_physical (line 1259) | def check_physical(self, line): method build_tokens_line (line 1272) | def build_tokens_line(self): method check_logical (line 1312) | def check_logical(self): method check_ast (line 1339) | def check_ast(self): method generate_tokens (line 1350) | def generate_tokens(self): method check_all (line 1360) | def check_all(self, expected=None, line_offset=0): class BaseReport (line 1411) | class BaseReport(object): method __init__ (line 1415) | def __init__(self, options): method start (line 1424) | def start(self): method stop (line 1428) | def stop(self): method init_file (line 1432) | def init_file(self, filename, lines, expected, line_offset): method increment_logical_line (line 1442) | def increment_logical_line(self): method error (line 1446) | def error(self, line_number, offset, text, check): method get_file_results (line 1465) | def get_file_results(self): method get_count (line 1469) | def get_count(self, prefix=''): method get_statistics (line 1474) | def get_statistics(self, prefix=''): method print_statistics (line 1486) | def print_statistics(self, prefix=''): method print_benchmark (line 1491) | def print_benchmark(self): class FileReport (line 1501) | class FileReport(BaseReport): class StandardReport (line 1506) | class StandardReport(BaseReport): method __init__ (line 1509) | def __init__(self, options): method init_file (line 1517) | def init_file(self, filename, lines, expected, line_offset): method error (line 1523) | def error(self, line_number, offset, text, check): method get_file_results (line 1532) | def get_file_results(self): class DiffReport (line 1553) | class DiffReport(StandardReport): method __init__ (line 1556) | def __init__(self, options): method error (line 1560) | def error(self, line_number, offset, text, check): class StyleGuide (line 1566) | class StyleGuide(object): method __init__ (line 1569) | def __init__(self, *args, **kwargs): method init_report (line 1606) | def init_report(self, reporter=None): method check_files (line 1611) | def check_files(self, paths=None): method input_file (line 1629) | def input_file(self, filename, lines=None, expected=None, line_offset=0): method input_dir (line 1637) | def input_dir(self, dirname): method excluded (line 1659) | def excluded(self, filename, parent=None): method ignore_code (line 1672) | def ignore_code(self, code): method get_checks (line 1683) | def get_checks(self, argument_name): function get_parser (line 1696) | def get_parser(prog='pep8', version=__version__): function read_config (line 1756) | def read_config(options, args, arglist, parser): function process_options (line 1807) | def process_options(arglist=None, parse_argv=False, config_file=None, function _main (line 1854) | def _main():