Repository: ThatOtherAndrew/Hexecute Branch: main Commit: 2105ee3f80a7 Files: 38 Total size: 254.7 KB Directory structure: gitextract_b40pju7c/ ├── .github/ │ ├── CODE_OF_CONDUCT.md │ ├── FUNDING.yml │ ├── SECURITY.md │ └── workflows/ │ └── build.yml ├── .gitignore ├── LICENSE ├── README.md ├── cmd/ │ └── hexecute/ │ └── main.go ├── flake.nix ├── go.mod ├── go.sum ├── internal/ │ ├── config/ │ │ └── config.go │ ├── draw/ │ │ └── draw.go │ ├── execute/ │ │ └── execute.go │ ├── gesture/ │ │ └── gesture.go │ ├── models/ │ │ └── models.go │ ├── opengl/ │ │ └── opengl.go │ ├── shaders/ │ │ ├── background.frag.glsl │ │ ├── background.vert.glsl │ │ ├── cursorGlow.frag.glsl │ │ ├── cursorGlow.vert.glsl │ │ ├── line.frag.glsl │ │ ├── line.vert.glsl │ │ ├── particle.frag.glsl │ │ ├── particle.vert.glsl │ │ ├── paths.go │ │ └── shader.go │ ├── spawn/ │ │ └── spawn.go │ ├── stroke/ │ │ └── stroke.go │ └── update/ │ └── update.go └── pkg/ └── wayland/ ├── .clangd ├── keyboard-shortcuts-inhibit-client.h ├── tablet-v2.c ├── tablet-v2.h ├── wayland.c ├── wayland.go ├── wayland.h └── wlr-layer-shell-client.h ================================================ FILE CONTENTS ================================================ ================================================ FILE: .github/CODE_OF_CONDUCT.md ================================================ # Contributor Covenant Code of Conduct ## Our Pledge We as members, contributors, and leaders pledge to make participation in our community a harassment-free experience for everyone, regardless of age, body size, visible or invisible disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic status, nationality, personal appearance, race, religion, or sexual identity and orientation. We pledge to act and interact in ways that contribute to an open, welcoming, diverse, inclusive, and healthy community. ## Our Standards Examples of behavior that contributes to a positive environment for our community include: * Demonstrating empathy and kindness toward other people * Being respectful of differing opinions, viewpoints, and experiences * Giving and gracefully accepting constructive feedback * Accepting responsibility and apologizing to those affected by our mistakes, and learning from the experience * Focusing on what is best not just for us as individuals, but for the overall community Examples of unacceptable behavior include: * The use of sexualized language or imagery, and sexual attention or advances of any kind * Trolling, insulting or derogatory comments, and personal or political attacks * Public or private harassment * Publishing others' private information, such as a physical or email address, without their explicit permission * Other conduct which could reasonably be considered inappropriate in a professional setting ## Enforcement Responsibilities Community leaders are responsible for clarifying and enforcing our standards of acceptable behavior and will take appropriate and fair corrective action in response to any behavior that they deem inappropriate, threatening, offensive, or harmful. Community leaders have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, and will communicate reasons for moderation decisions when appropriate. ## Scope This Code of Conduct applies within all community spaces, and also applies when an individual is officially representing the community in public spaces. Examples of representing our community include using an official e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. ## Enforcement Instances of abusive, harassing, or otherwise unacceptable behavior may be reported to the community leaders responsible for enforcement at hexecute@thatother.dev. All complaints will be reviewed and investigated promptly and fairly. All community leaders are obligated to respect the privacy and security of the reporter of any incident. ## Enforcement Guidelines Community leaders will follow these Community Impact Guidelines in determining the consequences for any action they deem in violation of this Code of Conduct: ### 1. Correction **Community Impact**: Use of inappropriate language or other behavior deemed unprofessional or unwelcome in the community. **Consequence**: A private, written warning from community leaders, providing clarity around the nature of the violation and an explanation of why the behavior was inappropriate. A public apology may be requested. ### 2. Warning **Community Impact**: A violation through a single incident or series of actions. **Consequence**: A warning with consequences for continued behavior. No interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, for a specified period of time. This includes avoiding interactions in community spaces as well as external channels like social media. Violating these terms may lead to a temporary or permanent ban. ### 3. Temporary Ban **Community Impact**: A serious violation of community standards, including sustained inappropriate behavior. **Consequence**: A temporary ban from any sort of interaction or public communication with the community for a specified period of time. No public or private interaction with the people involved, including unsolicited interaction with those enforcing the Code of Conduct, is allowed during this period. Violating these terms may lead to a permanent ban. ### 4. Permanent Ban **Community Impact**: Demonstrating a pattern of violation of community standards, including sustained inappropriate behavior, harassment of an individual, or aggression toward or disparagement of classes of individuals. **Consequence**: A permanent ban from any sort of public interaction within the community. ## Attribution This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 2.0, available at https://www.contributor-covenant.org/version/2/0/code_of_conduct.html. Community Impact Guidelines were inspired by [Mozilla's code of conduct enforcement ladder](https://github.com/mozilla/diversity). [homepage]: https://www.contributor-covenant.org For answers to common questions about this code of conduct, see the FAQ at https://www.contributor-covenant.org/faq. Translations are available at https://www.contributor-covenant.org/translations. ================================================ FILE: .github/FUNDING.yml ================================================ github: ThatOtherAndrew ================================================ FILE: .github/SECURITY.md ================================================ # Security Policy ## Supported Versions Hexecute is maintained on a **rolling release basis** where only the latest release version is officially supported. Bugfixes and security patches **will not** be backported to previous versions. ## Reporting a Vulnerability Please report issues and vulnerabilities by [creating a new issue](https://github.com/ThatOtherAndrew/Hexecute/issues/new) on the repository, unless there is sensitive content where public disclosure of the issue is risky. In such cases, please use the contact method(s) listed in the [Code of Conduct](/CODE_OF_CONDUCT.md) instead. ================================================ FILE: .github/workflows/build.yml ================================================ name: Build hexecute on: push: jobs: build: runs-on: ubuntu-latest permissions: id-token: "write" contents: "read" steps: - uses: actions/checkout@v4 - uses: DeterminateSystems/nix-installer-action@main - uses: DeterminateSystems/magic-nix-cache-action@main - uses: DeterminateSystems/flake-checker-action@main - name: Run `nix build` run: nix build . - name: Upload artifact uses: actions/upload-artifact@v4 with: name: hexecute path: ./result/bin/ ================================================ FILE: .gitignore ================================================ # go build -o bin ./... bin/ # nix build (produces a symlink) result ================================================ FILE: LICENSE ================================================ GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. 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If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: Copyright (C) This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see . The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . ================================================ FILE: README.md ================================================ # Hexecute A gesture-based launcher for Wayland. Launch apps by casting spells! 🪄 ![Demo GIF](.github/assets/demo.gif) ## Installation ### Nix / NixOS If you're a lucky [Nix](https://nixos.org/) user, you can: **Try it out without installing:** ```bash nix run github:ThatOtherAndrew/Hexecute ``` **Install to your profile:** ```bash nix profile install github:ThatOtherAndrew/Hexecute ``` **Add to your NixOS configuration:** ```nix # flake.nix { inputs.hexecute.url = "github:ThatOtherAndrew/Hexecute"; } ``` ```nix # configuration.nix { environment.systemPackages = with pkgs; [ inputs.hexecute.packages.${pkgs.system}.default ]; } ``` ### Executable download Download the latest version from the [release page](https://github.com/ThatOtherAndrew/Hexecute/releases/latest), and place it somewhere in your `$PATH`. **Don't forget to rename the downloaded binary to `hexecute` and make it executable:** ```bash mv hexecute-1.2.3-blah hexecute chmod +x hexecute ``` ### Build from Source Clone the repository: ```bash git clone https://github.com/ThatOtherAndrew/Hexecute cd Hexecute ``` If you have [Nix](https://nixos.org/) installed, simply run `nix build`. Otherwise, make sure you have Go (and all dependent Wayland (and X11!?) libs) installed, then run: ```bash mkdir -p bin go build -o bin ./... ./bin/hexecute ``` ## Usage ### Setting a Keybind The recommended way to use Hexecute is to bind it to a keyboard shortcut in your compositor. Listed below are some examples for popular compositors using the `SUPER` + `SPACE` keybind. #### Hyprland If you're using Hyprland, add the following line to your `~/.config/hypr/hyprland.conf`: ``` bind = SUPER, SPACE, exec, hexecute ``` #### Sway If you're using Sway, add the following line to your `~/.config/sway/config`: ``` bindsym $mod+space exec hexecute ``` ### Learning a Gesture To configure a gesture to launch an application, run `hexecute --learn [command]` in a terminal. Hexecute should launch - simply draw your chosen gesture **3 times** and it will be mapped to the command. ![Gesture learning demo](assets/hexecute-learn.gif) ### Managing Gestures To view all your configured gestures, run `hexecute --list` in a terminal. To delete a previously assigned gesture, use the `hexecute --remove [gesture]` command. All gestures are saved in the `~/.config/hexecute/gestures.json` file. This file can be manually shared, edited, backed up, or swapped. ================================================ FILE: cmd/hexecute/main.go ================================================ package main import ( "encoding/json" "flag" "log" "os" "runtime" "time" "github.com/ThatOtherAndrew/Hexecute/internal/config" "github.com/ThatOtherAndrew/Hexecute/internal/draw" "github.com/ThatOtherAndrew/Hexecute/internal/execute" gestures "github.com/ThatOtherAndrew/Hexecute/internal/gesture" "github.com/ThatOtherAndrew/Hexecute/internal/models" "github.com/ThatOtherAndrew/Hexecute/internal/opengl" "github.com/ThatOtherAndrew/Hexecute/internal/spawn" "github.com/ThatOtherAndrew/Hexecute/internal/stroke" "github.com/ThatOtherAndrew/Hexecute/internal/update" "github.com/ThatOtherAndrew/Hexecute/pkg/wayland" "github.com/go-gl/gl/v4.1-core/gl" ) func init() { runtime.LockOSThread() } type App struct { *models.App } func main() { learnCommand := flag.String("learn", "", "Learn a new gesture for the specified command") listGestures := flag.Bool("list", false, "List all registered gestures") removeGesture := flag.String("remove", "", "Remove a gesture by command name") flag.Parse() if flag.NArg() > 0 { log.Fatalf("Unknown arguments: %v", flag.Args()) } if *listGestures { gestures, err := gestures.LoadGestures() if err != nil { log.Fatal("Failed to load gestures:", err) } if len(gestures) == 0 { println("No gestures registered") } else { println("Registered gestures:") for _, g := range gestures { println(" ", g.Command) } } return } if *removeGesture != "" { gestures, err := gestures.LoadGestures() if err != nil { log.Fatal("Failed to load gestures:", err) } found := false for i, g := range gestures { if g.Command == *removeGesture { gestures = append(gestures[:i], gestures[i+1:]...) found = true break } } if !found { log.Fatalf("Gesture not found: %s", *removeGesture) } configFile, err := config.GetPath() if err != nil { log.Fatal("Failed to get config path:", err) } data, err := json.Marshal(gestures) if err != nil { log.Fatal("Failed to marshal gestures:", err) } if err := os.WriteFile(configFile, data, 0644); err != nil { log.Fatal("Failed to save gestures:", err) } println("Removed gesture:", *removeGesture) return } window, err := wayland.NewWaylandWindow() if err != nil { log.Fatal("Failed to create Wayland window:", err) } defer window.Destroy() settings, err := config.LoadSettings() if err != nil { log.Fatal("Failed to load settings:", err) } app := &models.App{ StartTime: time.Now(), Settings: settings, } if *learnCommand != "" { app.LearnMode = true app.LearnCommand = *learnCommand log.Printf("Learn mode: Draw the gesture 3 times for command '%s'", *learnCommand) } else { gestures, err := gestures.LoadGestures() if err != nil { log.Fatal("Failed to load gestures:", err) } app.SavedGestures = gestures log.Printf("Loaded %d gesture(s)", len(gestures)) } opengl := opengl.New(app) if err := opengl.InitGL(); err != nil { log.Fatal("Failed to initialize OpenGL:", err) } gl.ClearColor(0, 0, 0, 0) for range 5 { window.PollEvents() gl.Clear(gl.COLOR_BUFFER_BIT) window.SwapBuffers() } x, y := window.GetCursorPos() app.LastCursorX = float32(x) app.LastCursorY = float32(y) lastTime := time.Now() var wasPressed bool for !window.ShouldClose() { now := time.Now() dt := float32(now.Sub(lastTime).Seconds()) lastTime = now window.PollEvents() update := update.New(app) update.UpdateCursor(window) if key, state, hasKey := window.GetLastKey(); hasKey { if state == 1 && key == 0xff1b { if !app.IsExiting { if app.IsDrawing || len(app.Points) > 0 { log.Println("Esc key pressed, aborting gesture") } else { log.Println("Esc key pressed, exiting") } app.IsExiting = true app.ExitStartTime = time.Now() app.Points = nil window.DisableInput() x, y := window.GetCursorPos() spawn := spawn.New(app) spawn.SpawnExitWisps(float32(x), float32(y)) } } window.ClearLastKey() } if app.IsExiting { if time.Since(app.ExitStartTime).Seconds() > 0.8 { break } } isPressed := window.GetMouseButton() if isPressed && !wasPressed { app.IsDrawing = true log.Println("Gesture started") } else if !isPressed && wasPressed { app.IsDrawing = false if app.LearnMode && len(app.Points) > 0 { log.Println("Gesture completed") processed := stroke.ProcessStroke(app.Points) app.LearnGestures = append(app.LearnGestures, processed) app.LearnCount++ log.Printf("Captured gesture %d/3", app.LearnCount) app.Points = nil if app.LearnCount >= 3 { if err := gestures.SaveGesture(app.LearnCommand, app.LearnGestures); err != nil { log.Fatal("Failed to save gesture:", err) } log.Printf("Gesture saved for command: %s", app.LearnCommand) app.IsExiting = true app.ExitStartTime = time.Now() window.DisableInput() x, y := window.GetCursorPos() spawn := spawn.New(app) spawn.SpawnExitWisps(float32(x), float32(y)) } } else if !app.LearnMode && !app.IsExiting && len(app.Points) > 0 { log.Println("Gesture completed") x, y := window.GetCursorPos() exec := execute.New(app) exec.RecognizeAndExecute(window, float32(x), float32(y)) app.Points = nil } } wasPressed = isPressed if app.IsDrawing { x, y := window.GetCursorPos() gesture := gestures.New(app) gesture.AddPoint(float32(x), float32(y)) spawn := spawn.New(app) spawn.SpawnCursorSparkles(float32(x), float32(y)) } update.UpdateParticles(dt) drawer := draw.New(app) drawer.Draw(window) window.SwapBuffers() } } ================================================ FILE: flake.nix ================================================ { description = "Hexecute"; inputs = { nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-unstable"; }; outputs = inputs: let system = "x86_64-linux"; pkgs = inputs.nixpkgs.legacyPackages.${system}; hexecute = pkgs.buildGoModule { pname = "hexecute"; version = "0.1.0"; src = ./.; vendorHash = "sha256-CIlYhcX7F08Xwrr3/0tkgrfuP68UU0CeQ+HV63b6Ddg="; nativeBuildInputs = with pkgs; [ pkg-config ]; buildInputs = with pkgs; [ wayland wayland-protocols libxkbcommon libGL libGLU mesa xorg.libX11 ]; meta = { description = "Launch apps by casting spells! 🪄"; homepage = "https://github.com/ThatOtherAndrew/Hexecute"; license = pkgs.lib.licenses.gpl3; platforms = pkgs.lib.platforms.linux; }; }; in { packages.${system} = { inherit hexecute; default = hexecute; }; devShells.${system}.default = pkgs.mkShell { name = "hexecute"; packages = with pkgs; [ go pkg-config # Wayland libraries wayland wayland-protocols wayland-scanner libxkbcommon # EGL and OpenGL libGL libGLU mesa # Build tools gcc ]; }; }; } ================================================ FILE: go.mod ================================================ module github.com/ThatOtherAndrew/Hexecute go 1.25.1 require github.com/go-gl/gl v0.0.0-20231021071112-07e5d0ea2e71 ================================================ FILE: go.sum ================================================ github.com/go-gl/gl v0.0.0-20231021071112-07e5d0ea2e71 h1:5BVwOaUSBTlVZowGO6VZGw2H/zl9nrd3eCZfYV+NfQA= github.com/go-gl/gl v0.0.0-20231021071112-07e5d0ea2e71/go.mod h1:9YTyiznxEY1fVinfM7RvRcjRHbw2xLBJ3AAGIT0I4Nw= ================================================ FILE: internal/config/config.go ================================================ package config import ( "encoding/json" "log" "os" "path/filepath" "reflect" "strings" ) // TODO: migrate other settings type Settings struct { OverlayAlpha float32 `json:"overlay_alpha"` } func GetPath() (string, error) { homeDir, err := os.UserHomeDir() if err != nil { return "", err } configDir := filepath.Join(homeDir, ".config", "hexecute") if err := os.MkdirAll(configDir, 0755); err != nil { return "", err } return filepath.Join(configDir, "gestures.json"), nil } func GetSettingsPath() (string, error) { homeDir, err := os.UserHomeDir() if err != nil { return "", err } configDir := filepath.Join(homeDir, ".config", "hexecute") if err := os.MkdirAll(configDir, 0755); err != nil { return "", err } return filepath.Join(configDir, "settings.json"), nil } func LoadSettings() (*Settings, error) { settingsPath, err := GetSettingsPath() if err != nil { return nil, err } defaultSettings := &Settings{ OverlayAlpha: 0.75, } data, err := os.ReadFile(settingsPath) if err != nil { if os.IsNotExist(err) { log.Printf("Creating default settings file at %s", settingsPath) if err := createDefaultSettings(settingsPath, defaultSettings); err != nil { log.Printf("Failed to create default settings file: %v", err) } return defaultSettings, nil } return nil, err } // Check for unrecognised keys var rawSettings map[string]interface{} if err := json.Unmarshal(data, &rawSettings); err != nil { log.Printf("Invalid settings file, using defaults: %v", err) return defaultSettings, nil } knownKeys := getKnownKeys(Settings{}) for key := range rawSettings { if !knownKeys[key] { log.Printf("Warning: unrecognised setting key '%s' in settings file", key) } } settings := &Settings{} if err := json.Unmarshal(data, settings); err != nil { log.Printf("Invalid settings file, using defaults: %v", err) return defaultSettings, nil } // Validate and clamp overlay_alpha to [0, 1] if settings.OverlayAlpha < 0.0 || settings.OverlayAlpha > 1.0 { log.Printf("Invalid overlay_alpha value %.2f, must be between 0.0 and 1.0, using default %.2f", settings.OverlayAlpha, defaultSettings.OverlayAlpha) settings.OverlayAlpha = defaultSettings.OverlayAlpha } return settings, nil } func createDefaultSettings(path string, settings *Settings) error { data, err := json.MarshalIndent(settings, "", " ") if err != nil { return err } return os.WriteFile(path, data, 0644) } func getKnownKeys(v interface{}) map[string]bool { keys := make(map[string]bool) t := reflect.TypeOf(v) if t.Kind() == reflect.Ptr { t = t.Elem() } for i := 0; i < t.NumField(); i++ { field := t.Field(i) if jsonTag := field.Tag.Get("json"); jsonTag != "" { // Handle json tags like "field,omitempty" tagName := strings.Split(jsonTag, ",")[0] if tagName != "-" { keys[tagName] = true } } } return keys } ================================================ FILE: internal/draw/draw.go ================================================ package draw import ( "math" "time" "github.com/ThatOtherAndrew/Hexecute/internal/models" "github.com/ThatOtherAndrew/Hexecute/pkg/wayland" "github.com/go-gl/gl/v4.1-core/gl" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func (a *App) Draw(window *wayland.WaylandWindow) { gl.Clear(gl.COLOR_BUFFER_BIT) currentTime := float32(time.Since(a.app.StartTime).Seconds()) a.drawBackground(currentTime, window) x, y := window.GetCursorPos() a.drawCursorGlow(window, float32(x), float32(y), currentTime) for pass := range 3 { thickness := float32(7 + pass*4) alpha := float32(0.7 - float32(pass)*0.15) a.drawLine(window, thickness, alpha, currentTime) } a.drawParticles(window) } func (a *App) drawLine( window *wayland.WaylandWindow, baseThickness, baseAlpha, currentTime float32, ) { if len(a.app.Points) < 2 { return } vertices := make([]float32, 0, len(a.app.Points)*10) for i := range a.app.Points { age := float32(time.Since(a.app.Points[i].BornTime).Seconds()) fade := 1.0 - (age / 1.5) if fade < 0 { fade = 0 } alpha := fade * baseAlpha var perpX, perpY float32 if i == 0 { dx := a.app.Points[i+1].X - a.app.Points[i].X dy := a.app.Points[i+1].Y - a.app.Points[i].Y length := float32(1.0) / float32(math.Sqrt(float64(dx*dx+dy*dy))) perpX = -dy * length perpY = dx * length } else if i == len(a.app.Points)-1 { dx := a.app.Points[i].X - a.app.Points[i-1].X dy := a.app.Points[i].Y - a.app.Points[i-1].Y length := float32(1.0) / float32(math.Sqrt(float64(dx*dx+dy*dy))) perpX = -dy * length perpY = dx * length } else { dx1 := a.app.Points[i].X - a.app.Points[i-1].X dy1 := a.app.Points[i].Y - a.app.Points[i-1].Y len1 := float32(math.Sqrt(float64(dx1*dx1 + dy1*dy1))) if len1 > 0 { dx1 /= len1 dy1 /= len1 } dx2 := a.app.Points[i+1].X - a.app.Points[i].X dy2 := a.app.Points[i+1].Y - a.app.Points[i].Y len2 := float32(math.Sqrt(float64(dx2*dx2 + dy2*dy2))) if len2 > 0 { dx2 /= len2 dy2 /= len2 } avgDx := (dx1 + dx2) * 0.5 avgDy := (dy1 + dy2) * 0.5 avgLen := float32(math.Sqrt(float64(avgDx*avgDx + avgDy*avgDy))) if avgLen > 0 { avgDx /= avgLen avgDy /= avgLen } perpX = -avgDy perpY = avgDx } vertices = append(vertices, a.app.Points[i].X, a.app.Points[i].Y, perpX, perpY, alpha) vertices = append(vertices, a.app.Points[i].X, a.app.Points[i].Y, -perpX, -perpY, alpha) } cutoff := time.Now().Add(-1500 * time.Millisecond) for len(a.app.Points) > 0 && a.app.Points[0].BornTime.Before(cutoff) { a.app.Points = a.app.Points[1:] } if len(vertices) == 0 { return } gl.BindBuffer(gl.ARRAY_BUFFER, a.app.Vbo) gl.BufferData(gl.ARRAY_BUFFER, len(vertices)*4, gl.Ptr(vertices), gl.DYNAMIC_DRAW) width, height := window.GetSize() gl.UseProgram(a.app.Program) resolutionLoc := gl.GetUniformLocation(a.app.Program, gl.Str("resolution\x00")) gl.Uniform2f(resolutionLoc, float32(width), float32(height)) thicknessLoc := gl.GetUniformLocation(a.app.Program, gl.Str("thickness\x00")) gl.Uniform1f(thicknessLoc, baseThickness) timeLoc := gl.GetUniformLocation(a.app.Program, gl.Str("time\x00")) gl.Uniform1f(timeLoc, currentTime) gl.BindVertexArray(a.app.Vao) gl.DrawArrays(gl.TRIANGLE_STRIP, 0, int32(len(a.app.Points)*2)) gl.BindVertexArray(0) } func (a *App) drawParticles(window *wayland.WaylandWindow) { if len(a.app.Particles) == 0 { return } vertices := make([]float32, 0, len(a.app.Particles)*6) for _, p := range a.app.Particles { vertices = append(vertices, p.X, p.Y, p.Life, p.MaxLife, p.Size, p.Hue) } gl.BindBuffer(gl.ARRAY_BUFFER, a.app.ParticleVBO) gl.BufferData(gl.ARRAY_BUFFER, len(vertices)*4, gl.Ptr(vertices), gl.DYNAMIC_DRAW) width, height := window.GetSize() gl.UseProgram(a.app.ParticleProgram) resolutionLoc := gl.GetUniformLocation(a.app.ParticleProgram, gl.Str("resolution\x00")) gl.Uniform2f(resolutionLoc, float32(width), float32(height)) gl.BindVertexArray(a.app.ParticleVAO) gl.DrawArrays(gl.POINTS, 0, int32(len(a.app.Particles))) gl.BindVertexArray(0) } func (a *App) drawBackground(currentTime float32, window *wayland.WaylandWindow) { fadeDuration := float32(1.0) targetAlpha := a.app.Settings.OverlayAlpha var alpha float32 if currentTime < fadeDuration { progress := currentTime / fadeDuration easedProgress := 1.0 - (1.0-progress)*(1.0-progress)*(1.0-progress)*(1.0-progress)*(1.0-progress) alpha = easedProgress * targetAlpha } else { alpha = targetAlpha } if a.app.IsExiting { exitDuration := float32(0.8) elapsed := float32(time.Since(a.app.ExitStartTime).Seconds()) if elapsed < exitDuration { progress := elapsed / exitDuration easedProgress := 1.0 - (1.0-progress)*(1.0-progress)*(1.0-progress)*(1.0-progress)*(1.0-progress) alpha *= (1.0 - easedProgress) } else { alpha = 0 } } x, y := window.GetCursorPos() width, height := window.GetSize() gl.BlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA) gl.UseProgram(a.app.BgProgram) alphaLoc := gl.GetUniformLocation(a.app.BgProgram, gl.Str("alpha\x00")) gl.Uniform1f(alphaLoc, alpha) cursorPosLoc := gl.GetUniformLocation(a.app.BgProgram, gl.Str("cursorPos\x00")) gl.Uniform2f(cursorPosLoc, float32(x), float32(float64(height)-y)) resolutionLoc := gl.GetUniformLocation(a.app.BgProgram, gl.Str("resolution\x00")) gl.Uniform2f(resolutionLoc, float32(width), float32(height)) gl.BindVertexArray(a.app.BgVAO) gl.DrawArrays(gl.TRIANGLE_STRIP, 0, 4) gl.BindVertexArray(0) gl.BlendFunc(gl.SRC_ALPHA, gl.ONE) } func (a *App) drawCursorGlow(window *wayland.WaylandWindow, cursorX, cursorY, currentTime float32) { width, height := window.GetSize() growDuration := float32(1.2) var scale float32 if currentTime < growDuration { t := currentTime / growDuration c4 := (2.0 * math.Pi) / 3.0 if t == 0 { scale = 0 } else if t >= 1 { scale = 1 } else { scale = float32(math.Pow(2, -10*float64(t))*math.Sin((float64(t)*10-0.75)*c4) + 1) } } else { scale = 1.0 } var exitProgress float32 if a.app.IsExiting { exitDuration := float32(0.8) elapsed := float32(time.Since(a.app.ExitStartTime).Seconds()) if elapsed < exitDuration { t := elapsed / exitDuration exitProgress = t * t * t scale *= (1.0 - exitProgress) } else { exitProgress = 1.0 scale = 0 } } gl.UseProgram(a.app.CursorGlowProgram) cursorPosLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("cursorPos\x00")) gl.Uniform2f(cursorPosLoc, cursorX, cursorY) resolutionLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("resolution\x00")) gl.Uniform2f(resolutionLoc, float32(width), float32(height)) glowSizeLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("glowSize\x00")) gl.Uniform1f(glowSizeLoc, 80.0*scale) timeLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("time\x00")) gl.Uniform1f(timeLoc, currentTime) velocityLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("velocity\x00")) gl.Uniform1f(velocityLoc, a.app.SmoothVelocity) rotationLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("rotation\x00")) gl.Uniform1f(rotationLoc, a.app.SmoothRotation) isDrawingLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("isDrawing\x00")) gl.Uniform1f(isDrawingLoc, a.app.SmoothDrawing) exitProgressLoc := gl.GetUniformLocation(a.app.CursorGlowProgram, gl.Str("exitProgress\x00")) gl.Uniform1f(exitProgressLoc, exitProgress) gl.BindVertexArray(a.app.CursorGlowVAO) gl.DrawArrays(gl.TRIANGLE_STRIP, 0, 4) gl.BindVertexArray(0) } ================================================ FILE: internal/execute/execute.go ================================================ package execute import ( "log" "os/exec" "syscall" "time" "github.com/ThatOtherAndrew/Hexecute/internal/models" "github.com/ThatOtherAndrew/Hexecute/internal/spawn" "github.com/ThatOtherAndrew/Hexecute/internal/stroke" "github.com/ThatOtherAndrew/Hexecute/pkg/wayland" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func Command(command string) error { if command == "" { return nil } cmd := exec.Command("sh", "-c", command) cmd.SysProcAttr = &syscall.SysProcAttr{ Setsid: true, } cmd.Stdin = nil cmd.Stdout = nil cmd.Stderr = nil return cmd.Start() } func (a *App) RecognizeAndExecute(window *wayland.WaylandWindow, x, y float32) { if len(a.app.Points) < 5 { log.Println("Gesture too short, ignoring") return } processed := stroke.ProcessStroke(a.app.Points) bestMatch := -1 bestScore := 0.0 for i, gesture := range a.app.SavedGestures { match, score := stroke.UnistrokeRecognise(processed, gesture.Templates) log.Printf("Gesture %d (%s): template %d, score %.3f", i, gesture.Command, match, score) if score > bestScore { bestScore = score bestMatch = i } } if bestMatch >= 0 && bestScore > 0.6 { command := a.app.SavedGestures[bestMatch].Command log.Printf("Matched gesture: %s (score: %.3f)", command, bestScore) if err := Command(command); err != nil { log.Printf("Failed to execute command: %v", err) } else { log.Printf("Executed: %s", command) } a.app.IsExiting = true a.app.ExitStartTime = time.Now() window.DisableInput() spawn := spawn.New(a.app) spawn.SpawnExitWisps(x, y) } else { log.Printf("No confident match (best score: %.3f)", bestScore) } } ================================================ FILE: internal/gesture/gesture.go ================================================ package gestures import ( "encoding/json" "math" "math/rand/v2" "os" "time" "github.com/ThatOtherAndrew/Hexecute/internal/config" "github.com/ThatOtherAndrew/Hexecute/internal/models" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func LoadGestures() ([]models.GestureConfig, error) { configFile, err := config.GetPath() if err != nil { return nil, err } data, err := os.ReadFile(configFile) if err != nil { if os.IsNotExist(err) { return []models.GestureConfig{}, nil } return nil, err } var gestures []models.GestureConfig if err := json.Unmarshal(data, &gestures); err != nil { return nil, err } return gestures, nil } func SaveGesture(command string, templates [][]models.Point) error { configFile, err := config.GetPath() if err != nil { return err } var gestures []models.GestureConfig if data, err := os.ReadFile(configFile); err == nil { if err := json.Unmarshal(data, &gestures); err != nil { return err } } newGesture := models.GestureConfig{ Command: command, Templates: templates, } found := false for i, g := range gestures { if g.Command == command { gestures[i] = newGesture found = true break } } if !found { gestures = append(gestures, newGesture) } data, err := json.Marshal(gestures) if err != nil { return err } return os.WriteFile(configFile, data, 0644) } func (a *App) AddPoint(x, y float32) { newPoint := models.Point{X: x, Y: y, BornTime: time.Now()} shouldAdd := false if len(a.app.Points) == 0 { shouldAdd = true } else { lastPoint := a.app.Points[len(a.app.Points)-1] dx := newPoint.X - lastPoint.X dy := newPoint.Y - lastPoint.Y if dx*dx+dy*dy > 4 { shouldAdd = true for range 3 { angle := rand.Float64() * 2 * math.Pi speed := rand.Float32()*50 + 20 a.app.Particles = append(a.app.Particles, models.Particle{ X: x + (rand.Float32()-0.5)*10, Y: y + (rand.Float32()-0.5)*10, VX: float32(math.Cos(angle)) * speed, VY: float32(math.Sin(angle)) * speed, Life: 1.0, MaxLife: 1.0, Size: rand.Float32()*15 + 10, Hue: rand.Float32(), }) } } } const MAX_POINTS = 2048 if shouldAdd { a.app.Points = append(a.app.Points, newPoint) if len(a.app.Points) > MAX_POINTS { a.app.Points = a.app.Points[len(a.app.Points)-MAX_POINTS:] } } } ================================================ FILE: internal/models/models.go ================================================ package models import ( "time" "github.com/ThatOtherAndrew/Hexecute/internal/config" ) type Point struct { X, Y float32 BornTime time.Time `json:"-"` } type Particle struct { X, Y float32 VX, VY float32 Life float32 MaxLife float32 Size float32 Hue float32 } type GestureConfig struct { Command string `json:"command"` Templates [][]Point `json:"templates"` } type App struct { Points []Point Particles []Particle IsDrawing bool Vao uint32 Vbo uint32 Program uint32 ParticleVAO uint32 ParticleVBO uint32 ParticleProgram uint32 BgVAO uint32 BgVBO uint32 BgProgram uint32 CursorGlowVAO uint32 CursorGlowVBO uint32 CursorGlowProgram uint32 StartTime time.Time LastCursorX float32 LastCursorY float32 CursorVelocity float32 SmoothVelocity float32 SmoothRotation float32 SmoothDrawing float32 IsExiting bool ExitStartTime time.Time LearnMode bool LearnCommand string LearnGestures [][]Point LearnCount int SavedGestures []GestureConfig Settings *config.Settings } ================================================ FILE: internal/opengl/opengl.go ================================================ package opengl import ( "log" "github.com/ThatOtherAndrew/Hexecute/internal/models" "github.com/ThatOtherAndrew/Hexecute/internal/shaders" "github.com/go-gl/gl/v4.1-core/gl" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func (a *App) InitGL() error { if err := gl.Init(); err != nil { return err } vertShader, err := shaders.CompileShaderFromSource(shaders.LineVertex, gl.VERTEX_SHADER) if err != nil { return err } fragShader, err := shaders.CompileShaderFromSource(shaders.LineFragment, gl.FRAGMENT_SHADER) if err != nil { return err } a.app.Program = gl.CreateProgram() gl.AttachShader(a.app.Program, vertShader) gl.AttachShader(a.app.Program, fragShader) gl.LinkProgram(a.app.Program) var status int32 gl.GetProgramiv(a.app.Program, gl.LINK_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetProgramiv(a.app.Program, gl.INFO_LOG_LENGTH, &logLength) logMsg := make([]byte, logLength) gl.GetProgramInfoLog(a.app.Program, logLength, nil, &logMsg[0]) log.Fatalf("Failed to link program: %s", logMsg) } gl.DeleteShader(vertShader) gl.DeleteShader(fragShader) particleVertShader, err := shaders.CompileShaderFromSource( shaders.ParticleVertex, gl.VERTEX_SHADER, ) if err != nil { return err } particleFragShader, err := shaders.CompileShaderFromSource( shaders.ParticleFragment, gl.FRAGMENT_SHADER, ) if err != nil { return err } a.app.ParticleProgram = gl.CreateProgram() gl.AttachShader(a.app.ParticleProgram, particleVertShader) gl.AttachShader(a.app.ParticleProgram, particleFragShader) gl.LinkProgram(a.app.ParticleProgram) gl.GetProgramiv(a.app.ParticleProgram, gl.LINK_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetProgramiv(a.app.ParticleProgram, gl.INFO_LOG_LENGTH, &logLength) logMsg := make([]byte, logLength) gl.GetProgramInfoLog(a.app.ParticleProgram, logLength, nil, &logMsg[0]) log.Fatalf("Failed to link particle program: %s", logMsg) } gl.DeleteShader(particleVertShader) gl.DeleteShader(particleFragShader) gl.GenVertexArrays(1, &a.app.Vao) gl.GenBuffers(1, &a.app.Vbo) gl.BindVertexArray(a.app.Vao) gl.BindBuffer(gl.ARRAY_BUFFER, a.app.Vbo) gl.VertexAttribPointer(0, 2, gl.FLOAT, false, 5*4, nil) gl.EnableVertexAttribArray(0) gl.VertexAttribPointerWithOffset(1, 2, gl.FLOAT, false, 5*4, 2*4) gl.EnableVertexAttribArray(1) gl.VertexAttribPointerWithOffset(2, 1, gl.FLOAT, false, 5*4, 4*4) gl.EnableVertexAttribArray(2) gl.BindVertexArray(0) gl.GenVertexArrays(1, &a.app.ParticleVAO) gl.GenBuffers(1, &a.app.ParticleVBO) gl.BindVertexArray(a.app.ParticleVAO) gl.BindBuffer(gl.ARRAY_BUFFER, a.app.ParticleVBO) gl.VertexAttribPointer(0, 2, gl.FLOAT, false, 6*4, nil) gl.EnableVertexAttribArray(0) gl.VertexAttribPointerWithOffset(1, 1, gl.FLOAT, false, 6*4, 2*4) gl.EnableVertexAttribArray(1) gl.VertexAttribPointerWithOffset(2, 1, gl.FLOAT, false, 6*4, 3*4) gl.EnableVertexAttribArray(2) gl.VertexAttribPointerWithOffset(3, 1, gl.FLOAT, false, 6*4, 4*4) gl.EnableVertexAttribArray(3) gl.VertexAttribPointerWithOffset(4, 1, gl.FLOAT, false, 6*4, 5*4) gl.EnableVertexAttribArray(4) gl.BindVertexArray(0) bgVertShader, err := shaders.CompileShaderFromSource( shaders.BackgroundVertex, gl.VERTEX_SHADER, ) if err != nil { return err } bgFragShader, err := shaders.CompileShaderFromSource( shaders.BackgroundFragment, gl.FRAGMENT_SHADER, ) if err != nil { return err } a.app.BgProgram = gl.CreateProgram() gl.AttachShader(a.app.BgProgram, bgVertShader) gl.AttachShader(a.app.BgProgram, bgFragShader) gl.LinkProgram(a.app.BgProgram) gl.GetProgramiv(a.app.BgProgram, gl.LINK_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetProgramiv(a.app.BgProgram, gl.INFO_LOG_LENGTH, &logLength) logMsg := make([]byte, logLength) gl.GetProgramInfoLog(a.app.BgProgram, logLength, nil, &logMsg[0]) log.Fatalf("Failed to link background program: %s", logMsg) } gl.DeleteShader(bgVertShader) gl.DeleteShader(bgFragShader) gl.GenVertexArrays(1, &a.app.BgVAO) gl.GenBuffers(1, &a.app.BgVBO) gl.BindVertexArray(a.app.BgVAO) gl.BindBuffer(gl.ARRAY_BUFFER, a.app.BgVBO) quadVertices := []float32{ -1.0, -1.0, 1.0, -1.0, -1.0, 1.0, 1.0, 1.0, } gl.BufferData(gl.ARRAY_BUFFER, len(quadVertices)*4, gl.Ptr(quadVertices), gl.STATIC_DRAW) gl.VertexAttribPointer(0, 2, gl.FLOAT, false, 2*4, nil) gl.EnableVertexAttribArray(0) gl.BindVertexArray(0) cursorGlowVertShader, err := shaders.CompileShaderFromSource( shaders.CursorGlowVertex, gl.VERTEX_SHADER, ) if err != nil { return err } cursorGlowFragShader, err := shaders.CompileShaderFromSource( shaders.CursorGlowFragment, gl.FRAGMENT_SHADER, ) if err != nil { return err } a.app.CursorGlowProgram = gl.CreateProgram() gl.AttachShader(a.app.CursorGlowProgram, cursorGlowVertShader) gl.AttachShader(a.app.CursorGlowProgram, cursorGlowFragShader) gl.LinkProgram(a.app.CursorGlowProgram) gl.GetProgramiv(a.app.CursorGlowProgram, gl.LINK_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetProgramiv(a.app.CursorGlowProgram, gl.INFO_LOG_LENGTH, &logLength) logMsg := make([]byte, logLength) gl.GetProgramInfoLog(a.app.CursorGlowProgram, logLength, nil, &logMsg[0]) log.Fatalf("Failed to link cursor glow program: %s", logMsg) } gl.DeleteShader(cursorGlowVertShader) gl.DeleteShader(cursorGlowFragShader) gl.GenVertexArrays(1, &a.app.CursorGlowVAO) gl.GenBuffers(1, &a.app.CursorGlowVBO) gl.BindVertexArray(a.app.CursorGlowVAO) gl.BindBuffer(gl.ARRAY_BUFFER, a.app.CursorGlowVBO) glowQuadVertices := []float32{ -1.0, -1.0, 1.0, -1.0, -1.0, 1.0, 1.0, 1.0, } gl.BufferData( gl.ARRAY_BUFFER, len(glowQuadVertices)*4, gl.Ptr(glowQuadVertices), gl.STATIC_DRAW, ) gl.VertexAttribPointer(0, 2, gl.FLOAT, false, 2*4, nil) gl.EnableVertexAttribArray(0) gl.BindVertexArray(0) gl.Enable(gl.BLEND) gl.BlendFunc(gl.SRC_ALPHA, gl.ONE) gl.Enable(gl.PROGRAM_POINT_SIZE) return nil } ================================================ FILE: internal/shaders/background.frag.glsl ================================================ #version 410 core out vec4 FragColor; uniform float alpha; uniform vec2 cursorPos; uniform vec2 resolution; void main() { vec2 fragCoord = gl_FragCoord.xy; float dist = length(fragCoord - cursorPos); float glowFalloff = smoothstep(0.0, 300.0, dist); float cursorTransparency = mix(0.3, 1.0, glowFalloff); FragColor = vec4(0., 0., 0., alpha * cursorTransparency); } ================================================ FILE: internal/shaders/background.vert.glsl ================================================ #version 410 core layout (location = 0) in vec2 position; void main() { gl_Position = vec4(position, 0.0, 1.0); } ================================================ FILE: internal/shaders/cursorGlow.frag.glsl ================================================ #version 410 core in vec2 vTexCoord; out vec4 FragColor; uniform float time; uniform float velocity; uniform float isDrawing; uniform float exitProgress; vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } float smin(float a, float b, float k) { float h = clamp(0.5 + 0.5 * (b - a) / k, 0.0, 1.0); return mix(b, a, h) - k * h * (1.0 - h); } float hash(vec2 p) { p = fract(p * vec2(123.34, 456.21)); p += dot(p, p + 45.32); return fract(p.x * p.y); } float noise(vec2 p) { vec2 i = floor(p); vec2 f = fract(p); f = f * f * (3.0 - 2.0 * f); float a = hash(i); float b = hash(i + vec2(1.0, 0.0)); float c = hash(i + vec2(0.0, 1.0)); float d = hash(i + vec2(1.0, 1.0)); return mix(mix(a, b, f.x), mix(c, d, f.x), f.y); } float fbm(vec2 p) { float value = 0.0; float amplitude = 0.5; float frequency = 1.0; for(int i = 0; i < 4; i++) { value += amplitude * noise(p * frequency); frequency *= 2.0; amplitude *= 0.5; } return value; } void main() { vec2 coord = vTexCoord * 2.0 - 1.0; float velocityNorm = clamp(velocity * 0.01, 0.0, 1.0); float energy = mix(0.3, 1.0, velocityNorm) + isDrawing * 0.7; float sdf = 1000.0; float centralSize = mix(0.15, 0.35, velocityNorm) + isDrawing * 0.05; float pulseSpeed = (3.0 + velocityNorm * 2.0) * (1.0 + isDrawing * 0.75); float pulseAmount = (0.1 * energy + isDrawing * 0.075); float pulse = sin(time * pulseSpeed) * pulseAmount + 0.9; float centralDist = length(coord) - centralSize * pulse; sdf = centralDist; float numBlobsFloat = mix(5.0, 9.0, velocityNorm) + isDrawing * 1.0; int numBlobs = int(numBlobsFloat); float blobFade = fract(numBlobsFloat); for(int i = 0; i < 10; i++) { if(i > numBlobs) break; if(i == numBlobs && blobFade < 0.01) break; float baseRotation = time * 0.8; float velocityRotation = time * velocityNorm * 0.4; float angle = float(i) * 6.28 / float(numBlobs) + baseRotation + velocityRotation; float baseRadius = mix(0.2, 0.5, velocityNorm) + isDrawing * 0.075; float radiusVariation = sin(time * (1.5 + isDrawing * 0.5) + float(i) * 0.8) * mix(0.05, 0.15, velocityNorm); float chaoticRadius = sin(time * 4.0 + float(i) * 2.1) * cos(time * 3.5 + float(i) * 1.7) * 0.003 * isDrawing; float radius = baseRadius + radiusVariation + chaoticRadius; vec2 orbPos = vec2(cos(angle), sin(angle)) * radius; float baseBlobSize = mix(0.08, 0.18, velocityNorm) + isDrawing * 0.04; float sizeVariation = sin(time * (2.5 + isDrawing * 1.0) + float(i) * 0.6) * mix(0.02, 0.05, velocityNorm); float drawingGrowth = sin(time * 5.0 + float(i) * 1.3) * 0.03 * isDrawing; float blobSize = baseBlobSize + sizeVariation + drawingGrowth; float blobDist = length(coord - orbPos) - blobSize; if(i == numBlobs) { blobDist += (1.0 - blobFade) * 0.5; } float blendAmount = mix(0.15, 0.3, velocityNorm) + isDrawing * 0.075; sdf = smin(sdf, blobDist, blendAmount); } float noiseZoom = 3.0 + isDrawing * 0.5; vec2 noiseCoord = coord * noiseZoom; noiseCoord += vec2(time * 0.3, time * 0.2); float swirl = fbm(noiseCoord) * 2.0 - 1.0; sdf += swirl * (0.1 * energy + exitProgress * 0.8); float intensity = exp(-max(sdf, 0.0) * 4.0); float outerGlow = exp(-max(sdf, 0.0) * 1.5) * 0.4 * energy; float innerGlow = exp(-max(sdf, 0.0) * 8.0) * 0.8; float totalIntensity = intensity + outerGlow + innerGlow; totalIntensity *= smoothstep(1.0, 0.7, max(abs(coord.x), abs(coord.y))); float hueSpeed = mix(0.2, 0.6, velocityNorm); float hue = mod(time * hueSpeed + atan(coord.y, coord.x) / 6.28 + swirl * 0.3, 1.0); vec3 mainColor = hsv2rgb(vec3(hue, mix(0.7, 0.75, velocityNorm), 1.0)); vec3 accentColor = hsv2rgb(vec3(mod(hue + 0.5, 1.0), 0.75, 1.2)); vec3 finalColor = mainColor * intensity; finalColor += accentColor * innerGlow; finalColor += mainColor * 0.5 * outerGlow; float sparkle = smoothstep(0.85, 1.0, noise(coord * 20.0 + time * 5.0 * energy)) * totalIntensity * velocityNorm; finalColor += sparkle; float edge = smoothstep(0.05, -0.05, sdf) - smoothstep(0.15, 0.05, sdf); finalColor += accentColor * edge * energy; finalColor *= sin(time * (2.5 + isDrawing * 0.75)) * (0.1 + velocityNorm * 0.1 + isDrawing * 0.075) + 0.9; float alpha = clamp(totalIntensity * mix(0.8, 1.3, velocityNorm), 0.0, 1.0) * (1.0 - exitProgress); FragColor = vec4(finalColor, alpha * 0.95); } ================================================ FILE: internal/shaders/cursorGlow.vert.glsl ================================================ #version 410 core layout (location = 0) in vec2 position; uniform vec2 cursorPos; uniform vec2 resolution; uniform float glowSize; uniform float rotation; out vec2 vTexCoord; void main() { float c = cos(rotation); float s = sin(rotation); vec2 rotatedPos = vec2(position.x * c - position.y * s, position.x * s + position.y * c); vec2 worldPos = cursorPos + rotatedPos * glowSize; vec2 normalized = (worldPos / resolution) * 2.0 - 1.0; normalized.y = -normalized.y; gl_Position = vec4(normalized, 0.0, 1.0); vTexCoord = rotatedPos * 0.5 + 0.5; } ================================================ FILE: internal/shaders/line.frag.glsl ================================================ #version 410 core in float vAlpha; in vec2 vPosition; out vec4 FragColor; uniform float time; vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { float hue = mod(vPosition.x * 0.001 + vPosition.y * 0.001 + time * 0.5, 1.0); vec3 color = hsv2rgb(vec3(hue, 0.8, 1.0)); float sparkle = sin(vPosition.x * 0.1 + time * 3.0) * sin(vPosition.y * 0.1 + time * 2.0); sparkle = smoothstep(0.7, 1.0, sparkle) * 0.5; FragColor = vec4(color * (1.0 + sparkle * 2.0), vAlpha); } ================================================ FILE: internal/shaders/line.vert.glsl ================================================ #version 410 core layout (location = 0) in vec2 position; layout (location = 1) in vec2 offset; layout (location = 2) in float alpha; uniform vec2 resolution; uniform float thickness; out float vAlpha; out vec2 vPosition; void main() { vec2 pos = position + offset * thickness; vec2 normalized = (pos / resolution) * 2.0 - 1.0; normalized.y = -normalized.y; gl_Position = vec4(normalized, 0.0, 1.0); vAlpha = alpha; vPosition = pos; } ================================================ FILE: internal/shaders/particle.frag.glsl ================================================ #version 410 core in float vLife; in float vHue; out vec4 FragColor; vec3 hsv2rgb(vec3 c) { vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); } void main() { vec2 coord = gl_PointCoord - vec2(0.5); float dist = length(coord); if (dist > 0.5) discard; float alpha = smoothstep(0.5, 0.2, dist) * vLife; vec3 color = hsv2rgb(vec3(vHue, 0.9, 1.0)) * (1.0 + (1.0 - dist * 2.0) * 2.0); FragColor = vec4(color, alpha * 0.8); } ================================================ FILE: internal/shaders/particle.vert.glsl ================================================ #version 410 core layout (location = 0) in vec2 position; layout (location = 1) in float life; layout (location = 2) in float maxLife; layout (location = 3) in float size; layout (location = 4) in float hue; uniform vec2 resolution; out float vLife; out float vHue; void main() { vec2 normalized = (position / resolution) * 2.0 - 1.0; normalized.y = -normalized.y; gl_Position = vec4(normalized, 0.0, 1.0); gl_PointSize = size * (life / maxLife); vLife = life / maxLife; vHue = hue; } ================================================ FILE: internal/shaders/paths.go ================================================ package shaders import _ "embed" // TODO: select one to choose embed the shaders or place like system files. const BackgroundFragmentPath = "internal/shaders/background.frag.glsl" const BackgroundVertexPath = "internal/shaders/background.vert.glsl" const CursorGlowFragmentPath = "internal/shaders/cursorGlow.frag.glsl" const CursorGlowVertexPath = "internal/shaders/cursorGlow.vert.glsl" const LineFragmentPath = "internal/shaders/line.frag.glsl" const LineVertexPath = "internal/shaders/line.vert.glsl" const ParticleVertexPath = "internal/shaders/particle.vert.glsl" const ParticleFragmentPath = "internal/shaders/particle.frag.glsl" // Vertex shaders // //go:embed background.vert.glsl var BackgroundVertex string //go:embed cursorGlow.vert.glsl var CursorGlowVertex string //go:embed line.vert.glsl var LineVertex string //go:embed particle.vert.glsl var ParticleVertex string // Fragment shaders // //go:embed background.frag.glsl var BackgroundFragment string //go:embed cursorGlow.frag.glsl var CursorGlowFragment string //go:embed line.frag.glsl var LineFragment string //go:embed particle.frag.glsl var ParticleFragment string ================================================ FILE: internal/shaders/shader.go ================================================ package shaders import ( "fmt" "os" "strings" "github.com/go-gl/gl/v4.1-core/gl" ) // TODO: select either one or use both func CompileShaderFromFile(path string, shaderType uint32) (uint32, error) { sourceBytes, err := os.ReadFile(path) if err != nil { return 0, fmt.Errorf("failed to read shader file %q: %v", path, err) } source := string(sourceBytes) if !strings.HasSuffix(source, "\x00") { source += "\x00" } shader := gl.CreateShader(shaderType) csources, free := gl.Strs(source) defer free() gl.ShaderSource(shader, 1, csources, nil) gl.CompileShader(shader) var status int32 gl.GetShaderiv(shader, gl.COMPILE_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetShaderiv(shader, gl.INFO_LOG_LENGTH, &logLength) logMsg := strings.Repeat("\x00", int(logLength+1)) gl.GetShaderInfoLog(shader, logLength, nil, gl.Str(logMsg)) gl.DeleteShader(shader) return 0, fmt.Errorf("failed to compile %s shader: %v", path, strings.TrimSpace(logMsg)) } return shader, nil } func CompileShaderFromSource(source string, shaderType uint32) (uint32, error) { shader := gl.CreateShader(shaderType) csources, free := gl.Strs(source + "\x00") gl.ShaderSource(shader, 1, csources, nil) free() gl.CompileShader(shader) var status int32 gl.GetShaderiv(shader, gl.COMPILE_STATUS, &status) if status == gl.FALSE { var logLength int32 gl.GetShaderiv(shader, gl.INFO_LOG_LENGTH, &logLength) logMsg := make([]byte, logLength) gl.GetShaderInfoLog(shader, logLength, nil, &logMsg[0]) return 0, fmt.Errorf("failed to compile shader: %s", logMsg) } return shader, nil } ================================================ FILE: internal/spawn/spawn.go ================================================ package spawn import ( "math" "math/rand/v2" "github.com/ThatOtherAndrew/Hexecute/internal/models" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func (a *App) SpawnCursorSparkles(x, y float32) { for range 3 { angle := rand.Float64() * 2 * math.Pi speed := rand.Float32()*80 + 40 a.app.Particles = append(a.app.Particles, models.Particle{ X: x + (rand.Float32()-0.5)*8, Y: y + (rand.Float32()-0.5)*8, VX: float32(math.Cos(angle)) * speed, VY: float32(math.Sin(angle))*speed - 30, Life: 0.8, MaxLife: 0.8, Size: rand.Float32()*8 + 6, Hue: rand.Float32(), }) } } func (a *App) SpawnExitWisps(x, y float32) { for range 8 { angle := rand.Float64() * 2 * math.Pi speed := rand.Float32()*150 + 80 a.app.Particles = append(a.app.Particles, models.Particle{ X: x + (rand.Float32()-0.5)*30, Y: y + (rand.Float32()-0.5)*30, VX: float32(math.Cos(angle)) * speed, VY: float32(math.Sin(angle)) * speed, Life: 1.2, MaxLife: 1.2, Size: rand.Float32()*12 + 8, Hue: rand.Float32(), }) } } ================================================ FILE: internal/stroke/stroke.go ================================================ // https://depts.washington.edu/acelab/proj/dollar/dollar.pdf package stroke import ( "math" "github.com/ThatOtherAndrew/Hexecute/internal/models" ) // Step 1 type Point = models.Point func resample(points []Point, n int) []Point { I := pathLength(points) / float32(n-1) D := float32(0) newPoints := []Point{points[0]} for i := 1; i < len(points); i++ { d := distance(points[i-1], points[i]) if D+d >= I { qx := points[i-1].X + ((I-D)/d)*(points[i].X-points[i-1].X) qy := points[i-1].Y + ((I-D)/d)*(points[i].Y-points[i-1].Y) q := Point{X: qx, Y: qy} newPoints = append(newPoints, q) points = append(points[:i], append([]Point{q}, points[i:]...)...) D = 0 } else { D += d } } for len(newPoints) < n { newPoints = append(newPoints, points[len(points)-1]) } return newPoints } func pathLength(A []Point) float32 { d := float32(0) for i := 1; i < len(A); i++ { d += distance(A[i-1], A[i]) } return d } func distance(a Point, b Point) float32 { dx := a.X - b.X dy := a.Y - b.Y return dx*dx + dy*dy } // Step 2 func rotateBy(points []Point, angle float64) []Point { c := centroid(points) for _, p := range points { qx := float64(p.X-c.X)*math.Cos(angle) - float64(p.Y-c.Y)*math.Sin(angle) + float64(c.X) qy := float64(p.X-c.X)*math.Sin(angle) + float64(p.Y-c.Y)*math.Cos(angle) + float64(c.Y) p.X = float32(qx) p.Y = float32(qy) } return points } // Step 3 func scaleTo(points []Point, size float32) []Point { B := boundingBox(points) for i := range points { p := &points[i] p.X = p.X * (size / B.width) p.Y = p.Y * (size / B.height) } return points } func translateTo(points []Point, k Point) []Point { c := centroid(points) for i := range points { p := &points[i] p.X += k.X - c.X p.Y += k.Y - c.Y } return points } func boundingBox(points []Point) struct{ width, height float32 } { minX, minY := points[0].X, points[0].Y maxX, maxY := points[0].X, points[0].Y for _, p := range points { if p.X < minX { minX = p.X } if p.Y < minY { minY = p.Y } if p.X > maxX { maxX = p.X } if p.Y > maxY { maxY = p.Y } } return struct{ width, height float32 }{width: maxX - minX, height: maxY - minY} } func centroid(points []Point) Point { var x, y float32 for _, p := range points { x += p.X y += p.Y } n := float32(len(points)) return Point{X: x / n, Y: y / n} } // Step 4 func recognise( points []Point, templates [][]Point, size float64, ) (bestMatch int, bestScore float64) { b := math.Inf(1) for i, T := range templates { d := distanceAtBestAngle(points, T, -math.Pi/4, math.Pi/4, math.Pi/90) if d < b { b = d bestMatch = i } } bestScore = 1 - b/(0.5*math.Sqrt(2*size*size)) return bestMatch, bestScore } func distanceAtBestAngle(points, T []Point, a, b, delta float64) float64 { x1 := math.Phi*a + (1-math.Phi)*b f1 := distanceAtAngle(points, T, x1) x2 := (1-math.Phi)*a + math.Phi*b f2 := distanceAtAngle(points, T, x2) for math.Abs(b-a) > delta { if f1 < f2 { b = x2 x2 = x1 f2 = f1 x1 = math.Phi*a + (1-math.Phi)*b f1 = distanceAtAngle(points, T, x1) } else { a = x1 x1 = x2 f1 = f2 x2 = (1-math.Phi)*a + math.Phi*b f2 = distanceAtAngle(points, T, x2) } } return math.Min(f1, f2) } func distanceAtAngle(points, T []Point, angle float64) float64 { newPoints := rotateBy(points, angle) d := pathDistance(newPoints, T) return d } func pathDistance(A, B []Point) float64 { d := float64(0) for i := range A { d += math.Sqrt(float64(distance(A[i], B[i]))) } return d / float64(len(A)) } // Entry points const n = 64 const size = 250. func ProcessStroke(points []Point) []Point { // Step 1 points = resample(points, n) // Step 3 (skipping rotation) points = scaleTo(points, size) points = translateTo(points, Point{X: 0, Y: 0}) return points } func UnistrokeRecognise(points []Point, templates [][]Point) (bestMatch int, bestScore float64) { return recognise(points, templates, size) } ================================================ FILE: internal/update/update.go ================================================ package update import ( "math" "github.com/ThatOtherAndrew/Hexecute/internal/models" "github.com/ThatOtherAndrew/Hexecute/pkg/wayland" ) type App struct { app *models.App } func New(app *models.App) *App { return &App{app: app} } func (a *App) UpdateParticles(dt float32) { for i := 0; i < len(a.app.Particles); i++ { p := &a.app.Particles[i] p.X += p.VX * dt p.Y += p.VY * dt p.VY += 100 * dt p.Life -= dt if p.Life <= 0 { a.app.Particles[i] = a.app.Particles[len(a.app.Particles)-1] a.app.Particles = a.app.Particles[:len(a.app.Particles)-1] i-- } } } func (a *App) UpdateCursor(window *wayland.WaylandWindow) { x, y := window.GetCursorPos() fx, fy := float32(x), float32(y) dx := fx - a.app.LastCursorX dy := fy - a.app.LastCursorY a.app.CursorVelocity = float32(math.Sqrt(float64(dx*dx + dy*dy))) velocityDiff := a.app.CursorVelocity - a.app.SmoothVelocity a.app.SmoothVelocity += velocityDiff * 0.2 if a.app.CursorVelocity > 0.1 { targetRotation := float32(math.Atan2(float64(dy), float64(dx))) angleDiff := targetRotation - a.app.SmoothRotation if angleDiff > math.Pi { angleDiff -= 2 * math.Pi } else if angleDiff < -math.Pi { angleDiff += 2 * math.Pi } velocityFactor := float32(math.Min(float64(a.app.SmoothVelocity/5.0), 1.0)) smoothFactor := 0.03 + velocityFactor*0.08 a.app.SmoothRotation += angleDiff * smoothFactor } var targetDrawing float32 if a.app.IsDrawing { targetDrawing = 1.0 } else { targetDrawing = 0.0 } diff := targetDrawing - a.app.SmoothDrawing a.app.SmoothDrawing += diff * 0.0375 a.app.LastCursorX = fx a.app.LastCursorY = fy } ================================================ FILE: pkg/wayland/.clangd ================================================ Diagnostics: Suppress: - keyword_as_parameter - expected_expression ================================================ FILE: pkg/wayland/keyboard-shortcuts-inhibit-client.h ================================================ /* Generated by wayland-scanner 1.24.0 */ #ifndef KEYBOARD_SHORTCUTS_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H #define KEYBOARD_SHORTCUTS_INHIBIT_UNSTABLE_V1_CLIENT_PROTOCOL_H #include "wayland-client.h" #include #include #ifdef __cplusplus extern "C" { #endif /** * @page page_keyboard_shortcuts_inhibit_unstable_v1 The * keyboard_shortcuts_inhibit_unstable_v1 protocol Protocol for inhibiting the * compositor keyboard shortcuts * * @section page_desc_keyboard_shortcuts_inhibit_unstable_v1 Description * * This protocol specifies a way for a client to request the compositor * to ignore its own keyboard shortcuts for a given seat, so that all * key events from that seat get forwarded to a surface. * * Warning! The protocol described in this file is experimental and * backward incompatible changes may be made. Backward compatible * changes may be added together with the corresponding interface * version bump. * Backward incompatible changes are done by bumping the version * number in the protocol and interface names and resetting the * interface version. Once the protocol is to be declared stable, * the 'z' prefix and the version number in the protocol and * interface names are removed and the interface version number is * reset. * * @section page_ifaces_keyboard_shortcuts_inhibit_unstable_v1 Interfaces * - @subpage page_iface_zwp_keyboard_shortcuts_inhibit_manager_v1 - context * object for keyboard grab_manager * - @subpage page_iface_zwp_keyboard_shortcuts_inhibitor_v1 - context object * for keyboard shortcuts inhibitor * @section page_copyright_keyboard_shortcuts_inhibit_unstable_v1 Copyright *
 *
 * Copyright © 2017 Red Hat Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 * 
*/ struct wl_seat; struct wl_surface; struct zwp_keyboard_shortcuts_inhibit_manager_v1; struct zwp_keyboard_shortcuts_inhibitor_v1; #ifndef ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_INTERFACE #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_INTERFACE /** * @page page_iface_zwp_keyboard_shortcuts_inhibit_manager_v1 * zwp_keyboard_shortcuts_inhibit_manager_v1 * @section page_iface_zwp_keyboard_shortcuts_inhibit_manager_v1_desc * Description * * A global interface used for inhibiting the compositor keyboard shortcuts. * @section page_iface_zwp_keyboard_shortcuts_inhibit_manager_v1_api API * See @ref iface_zwp_keyboard_shortcuts_inhibit_manager_v1. */ /** * @defgroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 The * zwp_keyboard_shortcuts_inhibit_manager_v1 interface * * A global interface used for inhibiting the compositor keyboard shortcuts. */ extern const struct wl_interface zwp_keyboard_shortcuts_inhibit_manager_v1_interface; #endif #ifndef ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_INTERFACE #define ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_INTERFACE /** * @page page_iface_zwp_keyboard_shortcuts_inhibitor_v1 * zwp_keyboard_shortcuts_inhibitor_v1 * @section page_iface_zwp_keyboard_shortcuts_inhibitor_v1_desc Description * * A keyboard shortcuts inhibitor instructs the compositor to ignore * its own keyboard shortcuts when the associated surface has keyboard * focus. As a result, when the surface has keyboard focus on the given * seat, it will receive all key events originating from the specified * seat, even those which would normally be caught by the compositor for * its own shortcuts. * * The Wayland compositor is however under no obligation to disable * all of its shortcuts, and may keep some special key combo for its own * use, including but not limited to one allowing the user to forcibly * restore normal keyboard events routing in the case of an unwilling * client. The compositor may also use the same key combo to reactivate * an existing shortcut inhibitor that was previously deactivated on * user request. * * When the compositor restores its own keyboard shortcuts, an * "inactive" event is emitted to notify the client that the keyboard * shortcuts inhibitor is not effectively active for the surface and * seat any more, and the client should not expect to receive all * keyboard events. * * When the keyboard shortcuts inhibitor is inactive, the client has * no way to forcibly reactivate the keyboard shortcuts inhibitor. * * The user can chose to re-enable a previously deactivated keyboard * shortcuts inhibitor using any mechanism the compositor may offer, * in which case the compositor will send an "active" event to notify * the client. * * If the surface is destroyed, unmapped, or loses the seat's keyboard * focus, the keyboard shortcuts inhibitor becomes irrelevant and the * compositor will restore its own keyboard shortcuts but no "inactive" * event is emitted in this case. * @section page_iface_zwp_keyboard_shortcuts_inhibitor_v1_api API * See @ref iface_zwp_keyboard_shortcuts_inhibitor_v1. */ /** * @defgroup iface_zwp_keyboard_shortcuts_inhibitor_v1 The * zwp_keyboard_shortcuts_inhibitor_v1 interface * * A keyboard shortcuts inhibitor instructs the compositor to ignore * its own keyboard shortcuts when the associated surface has keyboard * focus. As a result, when the surface has keyboard focus on the given * seat, it will receive all key events originating from the specified * seat, even those which would normally be caught by the compositor for * its own shortcuts. * * The Wayland compositor is however under no obligation to disable * all of its shortcuts, and may keep some special key combo for its own * use, including but not limited to one allowing the user to forcibly * restore normal keyboard events routing in the case of an unwilling * client. The compositor may also use the same key combo to reactivate * an existing shortcut inhibitor that was previously deactivated on * user request. * * When the compositor restores its own keyboard shortcuts, an * "inactive" event is emitted to notify the client that the keyboard * shortcuts inhibitor is not effectively active for the surface and * seat any more, and the client should not expect to receive all * keyboard events. * * When the keyboard shortcuts inhibitor is inactive, the client has * no way to forcibly reactivate the keyboard shortcuts inhibitor. * * The user can chose to re-enable a previously deactivated keyboard * shortcuts inhibitor using any mechanism the compositor may offer, * in which case the compositor will send an "active" event to notify * the client. * * If the surface is destroyed, unmapped, or loses the seat's keyboard * focus, the keyboard shortcuts inhibitor becomes irrelevant and the * compositor will restore its own keyboard shortcuts but no "inactive" * event is emitted in this case. */ extern const struct wl_interface zwp_keyboard_shortcuts_inhibitor_v1_interface; #endif #ifndef ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_ERROR_ENUM #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_ERROR_ENUM enum zwp_keyboard_shortcuts_inhibit_manager_v1_error { /** * the shortcuts are already inhibited for this surface */ ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_ERROR_ALREADY_INHIBITED = 0, }; #endif /* ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_ERROR_ENUM */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_DESTROY 0 #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_INHIBIT_SHORTCUTS 1 /** * @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_INHIBIT_SHORTCUTS_SINCE_VERSION \ 1 /** @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 */ static inline void zwp_keyboard_shortcuts_inhibit_manager_v1_set_user_data( struct zwp_keyboard_shortcuts_inhibit_manager_v1 *zwp_keyboard_shortcuts_inhibit_manager_v1, void *user_data) { wl_proxy_set_user_data( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1, user_data); } /** @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 */ static inline void *zwp_keyboard_shortcuts_inhibit_manager_v1_get_user_data( struct zwp_keyboard_shortcuts_inhibit_manager_v1 *zwp_keyboard_shortcuts_inhibit_manager_v1) { return wl_proxy_get_user_data( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1); } static inline uint32_t zwp_keyboard_shortcuts_inhibit_manager_v1_get_version( struct zwp_keyboard_shortcuts_inhibit_manager_v1 *zwp_keyboard_shortcuts_inhibit_manager_v1) { return wl_proxy_get_version( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1); } /** * @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 * * Destroy the keyboard shortcuts inhibitor manager. */ static inline void zwp_keyboard_shortcuts_inhibit_manager_v1_destroy( struct zwp_keyboard_shortcuts_inhibit_manager_v1 *zwp_keyboard_shortcuts_inhibit_manager_v1) { wl_proxy_marshal_flags( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1, ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_DESTROY, NULL, wl_proxy_get_version( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1), WL_MARSHAL_FLAG_DESTROY); } /** * @ingroup iface_zwp_keyboard_shortcuts_inhibit_manager_v1 * * Create a new keyboard shortcuts inhibitor object associated with * the given surface for the given seat. * * If shortcuts are already inhibited for the specified seat and surface, * a protocol error "already_inhibited" is raised by the compositor. */ static inline struct zwp_keyboard_shortcuts_inhibitor_v1 * zwp_keyboard_shortcuts_inhibit_manager_v1_inhibit_shortcuts( struct zwp_keyboard_shortcuts_inhibit_manager_v1 *zwp_keyboard_shortcuts_inhibit_manager_v1, struct wl_surface *surface, struct wl_seat *seat) { struct wl_proxy *id; id = wl_proxy_marshal_flags( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1, ZWP_KEYBOARD_SHORTCUTS_INHIBIT_MANAGER_V1_INHIBIT_SHORTCUTS, &zwp_keyboard_shortcuts_inhibitor_v1_interface, wl_proxy_get_version( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibit_manager_v1), 0, NULL, surface, seat); return (struct zwp_keyboard_shortcuts_inhibitor_v1 *)id; } /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 * @struct zwp_keyboard_shortcuts_inhibitor_v1_listener */ struct zwp_keyboard_shortcuts_inhibitor_v1_listener { /** * shortcuts are inhibited * * This event indicates that the shortcut inhibitor is active. * * The compositor sends this event every time compositor shortcuts * are inhibited on behalf of the surface. When active, the client * may receive input events normally reserved by the compositor * (see zwp_keyboard_shortcuts_inhibitor_v1). * * This occurs typically when the initial request * "inhibit_shortcuts" first becomes active or when the user * instructs the compositor to re-enable and existing shortcuts * inhibitor using any mechanism offered by the compositor. */ void (*active)(void *data, struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1); /** * shortcuts are restored * * This event indicates that the shortcuts inhibitor is inactive, * normal shortcuts processing is restored by the compositor. */ void (*inactive)(void *data, struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1); }; /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ static inline int zwp_keyboard_shortcuts_inhibitor_v1_add_listener( struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1, const struct zwp_keyboard_shortcuts_inhibitor_v1_listener *listener, void *data) { return wl_proxy_add_listener( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1, (void (**)(void))listener, data); } #define ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_DESTROY 0 /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_ACTIVE_SINCE_VERSION 1 /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_INACTIVE_SINCE_VERSION 1 /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ #define ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ static inline void zwp_keyboard_shortcuts_inhibitor_v1_set_user_data( struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1, user_data); } /** @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 */ static inline void *zwp_keyboard_shortcuts_inhibitor_v1_get_user_data( struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1) { return wl_proxy_get_user_data( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1); } static inline uint32_t zwp_keyboard_shortcuts_inhibitor_v1_get_version( struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1) { return wl_proxy_get_version( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1); } /** * @ingroup iface_zwp_keyboard_shortcuts_inhibitor_v1 * * Remove the keyboard shortcuts inhibitor from the associated wl_surface. */ static inline void zwp_keyboard_shortcuts_inhibitor_v1_destroy( struct zwp_keyboard_shortcuts_inhibitor_v1 *zwp_keyboard_shortcuts_inhibitor_v1) { wl_proxy_marshal_flags( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1, ZWP_KEYBOARD_SHORTCUTS_INHIBITOR_V1_DESTROY, NULL, wl_proxy_get_version( (struct wl_proxy *)zwp_keyboard_shortcuts_inhibitor_v1), WL_MARSHAL_FLAG_DESTROY); } #ifdef __cplusplus } #endif #endif ================================================ FILE: pkg/wayland/tablet-v2.c ================================================ /* Generated by wayland-scanner 1.24.0 */ /* * Copyright 2014 © Stephen "Lyude" Chandler Paul * Copyright 2015-2024 © Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include "wayland-util.h" #ifndef __has_attribute # define __has_attribute(x) 0 /* Compatibility with non-clang compilers. */ #endif #if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) #define WL_PRIVATE __attribute__ ((visibility("hidden"))) #else #define WL_PRIVATE #endif extern const struct wl_interface wl_seat_interface; extern const struct wl_interface wl_surface_interface; extern const struct wl_interface zwp_tablet_pad_dial_v2_interface; extern const struct wl_interface zwp_tablet_pad_group_v2_interface; extern const struct wl_interface zwp_tablet_pad_ring_v2_interface; extern const struct wl_interface zwp_tablet_pad_strip_v2_interface; extern const struct wl_interface zwp_tablet_pad_v2_interface; extern const struct wl_interface zwp_tablet_seat_v2_interface; extern const struct wl_interface zwp_tablet_tool_v2_interface; extern const struct wl_interface zwp_tablet_v2_interface; static const struct wl_interface *tablet_v2_types[] = { NULL, NULL, NULL, &zwp_tablet_seat_v2_interface, &wl_seat_interface, &zwp_tablet_v2_interface, &zwp_tablet_tool_v2_interface, &zwp_tablet_pad_v2_interface, NULL, &wl_surface_interface, NULL, NULL, NULL, &zwp_tablet_v2_interface, &wl_surface_interface, &zwp_tablet_pad_ring_v2_interface, &zwp_tablet_pad_strip_v2_interface, &zwp_tablet_pad_dial_v2_interface, &zwp_tablet_pad_group_v2_interface, NULL, &zwp_tablet_v2_interface, &wl_surface_interface, NULL, &wl_surface_interface, }; static const struct wl_message zwp_tablet_manager_v2_requests[] = { { "get_tablet_seat", "no", tablet_v2_types + 3 }, { "destroy", "", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_manager_v2_interface = { "zwp_tablet_manager_v2", 2, 2, zwp_tablet_manager_v2_requests, 0, NULL, }; static const struct wl_message zwp_tablet_seat_v2_requests[] = { { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_seat_v2_events[] = { { "tablet_added", "n", tablet_v2_types + 5 }, { "tool_added", "n", tablet_v2_types + 6 }, { "pad_added", "n", tablet_v2_types + 7 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_seat_v2_interface = { "zwp_tablet_seat_v2", 2, 1, zwp_tablet_seat_v2_requests, 3, zwp_tablet_seat_v2_events, }; static const struct wl_message zwp_tablet_tool_v2_requests[] = { { "set_cursor", "u?oii", tablet_v2_types + 8 }, { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_tool_v2_events[] = { { "type", "u", tablet_v2_types + 0 }, { "hardware_serial", "uu", tablet_v2_types + 0 }, { "hardware_id_wacom", "uu", tablet_v2_types + 0 }, { "capability", "u", tablet_v2_types + 0 }, { "done", "", tablet_v2_types + 0 }, { "removed", "", tablet_v2_types + 0 }, { "proximity_in", "uoo", tablet_v2_types + 12 }, { "proximity_out", "", tablet_v2_types + 0 }, { "down", "u", tablet_v2_types + 0 }, { "up", "", tablet_v2_types + 0 }, { "motion", "ff", tablet_v2_types + 0 }, { "pressure", "u", tablet_v2_types + 0 }, { "distance", "u", tablet_v2_types + 0 }, { "tilt", "ff", tablet_v2_types + 0 }, { "rotation", "f", tablet_v2_types + 0 }, { "slider", "i", tablet_v2_types + 0 }, { "wheel", "fi", tablet_v2_types + 0 }, { "button", "uuu", tablet_v2_types + 0 }, { "frame", "u", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_tool_v2_interface = { "zwp_tablet_tool_v2", 2, 2, zwp_tablet_tool_v2_requests, 19, zwp_tablet_tool_v2_events, }; static const struct wl_message zwp_tablet_v2_requests[] = { { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_v2_events[] = { { "name", "s", tablet_v2_types + 0 }, { "id", "uu", tablet_v2_types + 0 }, { "path", "s", tablet_v2_types + 0 }, { "done", "", tablet_v2_types + 0 }, { "removed", "", tablet_v2_types + 0 }, { "bustype", "2u", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_v2_interface = { "zwp_tablet_v2", 2, 1, zwp_tablet_v2_requests, 6, zwp_tablet_v2_events, }; static const struct wl_message zwp_tablet_pad_ring_v2_requests[] = { { "set_feedback", "su", tablet_v2_types + 0 }, { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_pad_ring_v2_events[] = { { "source", "u", tablet_v2_types + 0 }, { "angle", "f", tablet_v2_types + 0 }, { "stop", "", tablet_v2_types + 0 }, { "frame", "u", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_pad_ring_v2_interface = { "zwp_tablet_pad_ring_v2", 2, 2, zwp_tablet_pad_ring_v2_requests, 4, zwp_tablet_pad_ring_v2_events, }; static const struct wl_message zwp_tablet_pad_strip_v2_requests[] = { { "set_feedback", "su", tablet_v2_types + 0 }, { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_pad_strip_v2_events[] = { { "source", "u", tablet_v2_types + 0 }, { "position", "u", tablet_v2_types + 0 }, { "stop", "", tablet_v2_types + 0 }, { "frame", "u", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_pad_strip_v2_interface = { "zwp_tablet_pad_strip_v2", 2, 2, zwp_tablet_pad_strip_v2_requests, 4, zwp_tablet_pad_strip_v2_events, }; static const struct wl_message zwp_tablet_pad_group_v2_requests[] = { { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_pad_group_v2_events[] = { { "buttons", "a", tablet_v2_types + 0 }, { "ring", "n", tablet_v2_types + 15 }, { "strip", "n", tablet_v2_types + 16 }, { "modes", "u", tablet_v2_types + 0 }, { "done", "", tablet_v2_types + 0 }, { "mode_switch", "uuu", tablet_v2_types + 0 }, { "dial", "2n", tablet_v2_types + 17 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_pad_group_v2_interface = { "zwp_tablet_pad_group_v2", 2, 1, zwp_tablet_pad_group_v2_requests, 7, zwp_tablet_pad_group_v2_events, }; static const struct wl_message zwp_tablet_pad_v2_requests[] = { { "set_feedback", "usu", tablet_v2_types + 0 }, { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_pad_v2_events[] = { { "group", "n", tablet_v2_types + 18 }, { "path", "s", tablet_v2_types + 0 }, { "buttons", "u", tablet_v2_types + 0 }, { "done", "", tablet_v2_types + 0 }, { "button", "uuu", tablet_v2_types + 0 }, { "enter", "uoo", tablet_v2_types + 19 }, { "leave", "uo", tablet_v2_types + 22 }, { "removed", "", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_pad_v2_interface = { "zwp_tablet_pad_v2", 2, 2, zwp_tablet_pad_v2_requests, 8, zwp_tablet_pad_v2_events, }; static const struct wl_message zwp_tablet_pad_dial_v2_requests[] = { { "set_feedback", "su", tablet_v2_types + 0 }, { "destroy", "", tablet_v2_types + 0 }, }; static const struct wl_message zwp_tablet_pad_dial_v2_events[] = { { "delta", "i", tablet_v2_types + 0 }, { "frame", "u", tablet_v2_types + 0 }, }; WL_PRIVATE const struct wl_interface zwp_tablet_pad_dial_v2_interface = { "zwp_tablet_pad_dial_v2", 2, 2, zwp_tablet_pad_dial_v2_requests, 2, zwp_tablet_pad_dial_v2_events, }; ================================================ FILE: pkg/wayland/tablet-v2.h ================================================ /* Generated by wayland-scanner 1.24.0 */ #ifndef TABLET_V2_CLIENT_PROTOCOL_H #define TABLET_V2_CLIENT_PROTOCOL_H #include #include #include "wayland-client.h" #ifdef __cplusplus extern "C" { #endif /** * @page page_tablet_v2 The tablet_v2 protocol * Wayland protocol for graphics tablets * * @section page_desc_tablet_v2 Description * * This description provides a high-level overview of the interplay between * the interfaces defined this protocol. For details, see the protocol * specification. * * More than one tablet may exist, and device-specifics matter. Tablets are * not represented by a single virtual device like wl_pointer. A client * binds to the tablet manager object which is just a proxy object. From * that, the client requests wp_tablet_manager.get_tablet_seat(wl_seat) * and that returns the actual interface that has all the tablets. With * this indirection, we can avoid merging wp_tablet into the actual Wayland * protocol, a long-term benefit. * * The wp_tablet_seat sends a "tablet added" event for each tablet * connected. That event is followed by descriptive events about the * hardware; currently that includes events for name, vid/pid and * a wp_tablet.path event that describes a local path. This path can be * used to uniquely identify a tablet or get more information through * libwacom. Emulated or nested tablets can skip any of those, e.g. a * virtual tablet may not have a vid/pid. The sequence of descriptive * events is terminated by a wp_tablet.done event to signal that a client * may now finalize any initialization for that tablet. * * Events from tablets require a tool in proximity. Tools are also managed * by the tablet seat; a "tool added" event is sent whenever a tool is new * to the compositor. That event is followed by a number of descriptive * events about the hardware; currently that includes capabilities, * hardware id and serial number, and tool type. Similar to the tablet * interface, a wp_tablet_tool.done event is sent to terminate that initial * sequence. * * Any event from a tool happens on the wp_tablet_tool interface. When the * tool gets into proximity of the tablet, a proximity_in event is sent on * the wp_tablet_tool interface, listing the tablet and the surface. That * event is followed by a motion event with the coordinates. After that, * it's the usual motion, axis, button, etc. events. The protocol's * serialisation means events are grouped by wp_tablet_tool.frame events. * * Two special events (that don't exist in X) are down and up. They signal * "tip touching the surface". For tablets without real proximity * detection, the sequence is: proximity_in, motion, down, frame. * * When the tool leaves proximity, a proximity_out event is sent. If any * button is still down, a button release event is sent before this * proximity event. These button events are sent in the same frame as the * proximity event to signal to the client that the buttons were held when * the tool left proximity. * * If the tool moves out of the surface but stays in proximity (i.e. * between windows), compositor-specific grab policies apply. This usually * means that the proximity-out is delayed until all buttons are released. * * Moving a tool physically from one tablet to the other has no real effect * on the protocol, since we already have the tool object from the "tool * added" event. All the information is already there and the proximity * events on both tablets are all a client needs to reconstruct what * happened. * * Some extra axes are normalized, i.e. the client knows the range as * specified in the protocol (e.g. [0, 65535]), the granularity however is * unknown. The current normalized axes are pressure, distance, and slider. * * Other extra axes are in physical units as specified in the protocol. * The current extra axes with physical units are tilt, rotation and * wheel rotation. * * Since tablets work independently of the pointer controlled by the mouse, * the focus handling is independent too and controlled by proximity. * The wp_tablet_tool.set_cursor request sets a tool-specific cursor. * This cursor surface may be the same as the mouse cursor, and it may be * the same across tools but it is possible to be more fine-grained. For * example, a client may set different cursors for the pen and eraser. * * Tools are generally independent of tablets and it is * compositor-specific policy when a tool can be removed. Common approaches * will likely include some form of removing a tool when all tablets the * tool was used on are removed. * * @section page_ifaces_tablet_v2 Interfaces * - @subpage page_iface_zwp_tablet_manager_v2 - controller object for graphic tablet devices * - @subpage page_iface_zwp_tablet_seat_v2 - controller object for graphic tablet devices of a seat * - @subpage page_iface_zwp_tablet_tool_v2 - a physical tablet tool * - @subpage page_iface_zwp_tablet_v2 - graphics tablet device * - @subpage page_iface_zwp_tablet_pad_ring_v2 - pad ring * - @subpage page_iface_zwp_tablet_pad_strip_v2 - pad strip * - @subpage page_iface_zwp_tablet_pad_group_v2 - a set of buttons, rings and strips * - @subpage page_iface_zwp_tablet_pad_v2 - a set of buttons, rings, strips and dials * - @subpage page_iface_zwp_tablet_pad_dial_v2 - pad dial * @section page_copyright_tablet_v2 Copyright *
 *
 * Copyright 2014 © Stephen "Lyude" Chandler Paul
 * Copyright 2015-2024 © Red Hat, Inc.
 *
 * Permission is hereby granted, free of charge, to any person
 * obtaining a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction,
 * including without limitation the rights to use, copy, modify, merge,
 * publish, distribute, sublicense, and/or sell copies of the Software,
 * and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial
 * portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 * 
*/ struct wl_seat; struct wl_surface; struct zwp_tablet_manager_v2; struct zwp_tablet_pad_dial_v2; struct zwp_tablet_pad_group_v2; struct zwp_tablet_pad_ring_v2; struct zwp_tablet_pad_strip_v2; struct zwp_tablet_pad_v2; struct zwp_tablet_seat_v2; struct zwp_tablet_tool_v2; struct zwp_tablet_v2; #ifndef ZWP_TABLET_MANAGER_V2_INTERFACE #define ZWP_TABLET_MANAGER_V2_INTERFACE /** * @page page_iface_zwp_tablet_manager_v2 zwp_tablet_manager_v2 * @section page_iface_zwp_tablet_manager_v2_desc Description * * An object that provides access to the graphics tablets available on this * system. All tablets are associated with a seat, to get access to the * actual tablets, use wp_tablet_manager.get_tablet_seat. * @section page_iface_zwp_tablet_manager_v2_api API * See @ref iface_zwp_tablet_manager_v2. */ /** * @defgroup iface_zwp_tablet_manager_v2 The zwp_tablet_manager_v2 interface * * An object that provides access to the graphics tablets available on this * system. All tablets are associated with a seat, to get access to the * actual tablets, use wp_tablet_manager.get_tablet_seat. */ extern const struct wl_interface zwp_tablet_manager_v2_interface; #endif #ifndef ZWP_TABLET_SEAT_V2_INTERFACE #define ZWP_TABLET_SEAT_V2_INTERFACE /** * @page page_iface_zwp_tablet_seat_v2 zwp_tablet_seat_v2 * @section page_iface_zwp_tablet_seat_v2_desc Description * * An object that provides access to the graphics tablets available on this * seat. After binding to this interface, the compositor sends a set of * wp_tablet_seat.tablet_added and wp_tablet_seat.tool_added events. * @section page_iface_zwp_tablet_seat_v2_api API * See @ref iface_zwp_tablet_seat_v2. */ /** * @defgroup iface_zwp_tablet_seat_v2 The zwp_tablet_seat_v2 interface * * An object that provides access to the graphics tablets available on this * seat. After binding to this interface, the compositor sends a set of * wp_tablet_seat.tablet_added and wp_tablet_seat.tool_added events. */ extern const struct wl_interface zwp_tablet_seat_v2_interface; #endif #ifndef ZWP_TABLET_TOOL_V2_INTERFACE #define ZWP_TABLET_TOOL_V2_INTERFACE /** * @page page_iface_zwp_tablet_tool_v2 zwp_tablet_tool_v2 * @section page_iface_zwp_tablet_tool_v2_desc Description * * An object that represents a physical tool that has been, or is * currently in use with a tablet in this seat. Each wp_tablet_tool * object stays valid until the client destroys it; the compositor * reuses the wp_tablet_tool object to indicate that the object's * respective physical tool has come into proximity of a tablet again. * * A wp_tablet_tool object's relation to a physical tool depends on the * tablet's ability to report serial numbers. If the tablet supports * this capability, then the object represents a specific physical tool * and can be identified even when used on multiple tablets. * * A tablet tool has a number of static characteristics, e.g. tool type, * hardware_serial and capabilities. These capabilities are sent in an * event sequence after the wp_tablet_seat.tool_added event before any * actual events from this tool. This initial event sequence is * terminated by a wp_tablet_tool.done event. * * Tablet tool events are grouped by wp_tablet_tool.frame events. * Any events received before a wp_tablet_tool.frame event should be * considered part of the same hardware state change. * @section page_iface_zwp_tablet_tool_v2_api API * See @ref iface_zwp_tablet_tool_v2. */ /** * @defgroup iface_zwp_tablet_tool_v2 The zwp_tablet_tool_v2 interface * * An object that represents a physical tool that has been, or is * currently in use with a tablet in this seat. Each wp_tablet_tool * object stays valid until the client destroys it; the compositor * reuses the wp_tablet_tool object to indicate that the object's * respective physical tool has come into proximity of a tablet again. * * A wp_tablet_tool object's relation to a physical tool depends on the * tablet's ability to report serial numbers. If the tablet supports * this capability, then the object represents a specific physical tool * and can be identified even when used on multiple tablets. * * A tablet tool has a number of static characteristics, e.g. tool type, * hardware_serial and capabilities. These capabilities are sent in an * event sequence after the wp_tablet_seat.tool_added event before any * actual events from this tool. This initial event sequence is * terminated by a wp_tablet_tool.done event. * * Tablet tool events are grouped by wp_tablet_tool.frame events. * Any events received before a wp_tablet_tool.frame event should be * considered part of the same hardware state change. */ extern const struct wl_interface zwp_tablet_tool_v2_interface; #endif #ifndef ZWP_TABLET_V2_INTERFACE #define ZWP_TABLET_V2_INTERFACE /** * @page page_iface_zwp_tablet_v2 zwp_tablet_v2 * @section page_iface_zwp_tablet_v2_desc Description * * The wp_tablet interface represents one graphics tablet device. The * tablet interface itself does not generate events; all events are * generated by wp_tablet_tool objects when in proximity above a tablet. * * A tablet has a number of static characteristics, e.g. device name and * pid/vid. These capabilities are sent in an event sequence after the * wp_tablet_seat.tablet_added event. This initial event sequence is * terminated by a wp_tablet.done event. * @section page_iface_zwp_tablet_v2_api API * See @ref iface_zwp_tablet_v2. */ /** * @defgroup iface_zwp_tablet_v2 The zwp_tablet_v2 interface * * The wp_tablet interface represents one graphics tablet device. The * tablet interface itself does not generate events; all events are * generated by wp_tablet_tool objects when in proximity above a tablet. * * A tablet has a number of static characteristics, e.g. device name and * pid/vid. These capabilities are sent in an event sequence after the * wp_tablet_seat.tablet_added event. This initial event sequence is * terminated by a wp_tablet.done event. */ extern const struct wl_interface zwp_tablet_v2_interface; #endif #ifndef ZWP_TABLET_PAD_RING_V2_INTERFACE #define ZWP_TABLET_PAD_RING_V2_INTERFACE /** * @page page_iface_zwp_tablet_pad_ring_v2 zwp_tablet_pad_ring_v2 * @section page_iface_zwp_tablet_pad_ring_v2_desc Description * * A circular interaction area, such as the touch ring on the Wacom Intuos * Pro series tablets. * * Events on a ring are logically grouped by the wl_tablet_pad_ring.frame * event. * @section page_iface_zwp_tablet_pad_ring_v2_api API * See @ref iface_zwp_tablet_pad_ring_v2. */ /** * @defgroup iface_zwp_tablet_pad_ring_v2 The zwp_tablet_pad_ring_v2 interface * * A circular interaction area, such as the touch ring on the Wacom Intuos * Pro series tablets. * * Events on a ring are logically grouped by the wl_tablet_pad_ring.frame * event. */ extern const struct wl_interface zwp_tablet_pad_ring_v2_interface; #endif #ifndef ZWP_TABLET_PAD_STRIP_V2_INTERFACE #define ZWP_TABLET_PAD_STRIP_V2_INTERFACE /** * @page page_iface_zwp_tablet_pad_strip_v2 zwp_tablet_pad_strip_v2 * @section page_iface_zwp_tablet_pad_strip_v2_desc Description * * A linear interaction area, such as the strips found in Wacom Cintiq * models. * * Events on a strip are logically grouped by the wl_tablet_pad_strip.frame * event. * @section page_iface_zwp_tablet_pad_strip_v2_api API * See @ref iface_zwp_tablet_pad_strip_v2. */ /** * @defgroup iface_zwp_tablet_pad_strip_v2 The zwp_tablet_pad_strip_v2 interface * * A linear interaction area, such as the strips found in Wacom Cintiq * models. * * Events on a strip are logically grouped by the wl_tablet_pad_strip.frame * event. */ extern const struct wl_interface zwp_tablet_pad_strip_v2_interface; #endif #ifndef ZWP_TABLET_PAD_GROUP_V2_INTERFACE #define ZWP_TABLET_PAD_GROUP_V2_INTERFACE /** * @page page_iface_zwp_tablet_pad_group_v2 zwp_tablet_pad_group_v2 * @section page_iface_zwp_tablet_pad_group_v2_desc Description * * A pad group describes a distinct (sub)set of buttons, rings and strips * present in the tablet. The criteria of this grouping is usually positional, * eg. if a tablet has buttons on the left and right side, 2 groups will be * presented. The physical arrangement of groups is undisclosed and may * change on the fly. * * Pad groups will announce their features during pad initialization. Between * the corresponding wp_tablet_pad.group event and wp_tablet_pad_group.done, the * pad group will announce the buttons, rings and strips contained in it, * plus the number of supported modes. * * Modes are a mechanism to allow multiple groups of actions for every element * in the pad group. The number of groups and available modes in each is * persistent across device plugs. The current mode is user-switchable, it * will be announced through the wp_tablet_pad_group.mode_switch event both * whenever it is switched, and after wp_tablet_pad.enter. * * The current mode logically applies to all elements in the pad group, * although it is at clients' discretion whether to actually perform different * actions, and/or issue the respective .set_feedback requests to notify the * compositor. See the wp_tablet_pad_group.mode_switch event for more details. * @section page_iface_zwp_tablet_pad_group_v2_api API * See @ref iface_zwp_tablet_pad_group_v2. */ /** * @defgroup iface_zwp_tablet_pad_group_v2 The zwp_tablet_pad_group_v2 interface * * A pad group describes a distinct (sub)set of buttons, rings and strips * present in the tablet. The criteria of this grouping is usually positional, * eg. if a tablet has buttons on the left and right side, 2 groups will be * presented. The physical arrangement of groups is undisclosed and may * change on the fly. * * Pad groups will announce their features during pad initialization. Between * the corresponding wp_tablet_pad.group event and wp_tablet_pad_group.done, the * pad group will announce the buttons, rings and strips contained in it, * plus the number of supported modes. * * Modes are a mechanism to allow multiple groups of actions for every element * in the pad group. The number of groups and available modes in each is * persistent across device plugs. The current mode is user-switchable, it * will be announced through the wp_tablet_pad_group.mode_switch event both * whenever it is switched, and after wp_tablet_pad.enter. * * The current mode logically applies to all elements in the pad group, * although it is at clients' discretion whether to actually perform different * actions, and/or issue the respective .set_feedback requests to notify the * compositor. See the wp_tablet_pad_group.mode_switch event for more details. */ extern const struct wl_interface zwp_tablet_pad_group_v2_interface; #endif #ifndef ZWP_TABLET_PAD_V2_INTERFACE #define ZWP_TABLET_PAD_V2_INTERFACE /** * @page page_iface_zwp_tablet_pad_v2 zwp_tablet_pad_v2 * @section page_iface_zwp_tablet_pad_v2_desc Description * * A pad device is a set of buttons, rings, strips and dials * usually physically present on the tablet device itself. Some * exceptions exist where the pad device is physically detached, e.g. the * Wacom ExpressKey Remote. * * Pad devices have no axes that control the cursor and are generally * auxiliary devices to the tool devices used on the tablet surface. * * A pad device has a number of static characteristics, e.g. the number * of rings. These capabilities are sent in an event sequence after the * wp_tablet_seat.pad_added event before any actual events from this pad. * This initial event sequence is terminated by a wp_tablet_pad.done * event. * * All pad features (buttons, rings, strips and dials) are logically divided into * groups and all pads have at least one group. The available groups are * notified through the wp_tablet_pad.group event; the compositor will * emit one event per group before emitting wp_tablet_pad.done. * * Groups may have multiple modes. Modes allow clients to map multiple * actions to a single pad feature. Only one mode can be active per group, * although different groups may have different active modes. * @section page_iface_zwp_tablet_pad_v2_api API * See @ref iface_zwp_tablet_pad_v2. */ /** * @defgroup iface_zwp_tablet_pad_v2 The zwp_tablet_pad_v2 interface * * A pad device is a set of buttons, rings, strips and dials * usually physically present on the tablet device itself. Some * exceptions exist where the pad device is physically detached, e.g. the * Wacom ExpressKey Remote. * * Pad devices have no axes that control the cursor and are generally * auxiliary devices to the tool devices used on the tablet surface. * * A pad device has a number of static characteristics, e.g. the number * of rings. These capabilities are sent in an event sequence after the * wp_tablet_seat.pad_added event before any actual events from this pad. * This initial event sequence is terminated by a wp_tablet_pad.done * event. * * All pad features (buttons, rings, strips and dials) are logically divided into * groups and all pads have at least one group. The available groups are * notified through the wp_tablet_pad.group event; the compositor will * emit one event per group before emitting wp_tablet_pad.done. * * Groups may have multiple modes. Modes allow clients to map multiple * actions to a single pad feature. Only one mode can be active per group, * although different groups may have different active modes. */ extern const struct wl_interface zwp_tablet_pad_v2_interface; #endif #ifndef ZWP_TABLET_PAD_DIAL_V2_INTERFACE #define ZWP_TABLET_PAD_DIAL_V2_INTERFACE /** * @page page_iface_zwp_tablet_pad_dial_v2 zwp_tablet_pad_dial_v2 * @section page_iface_zwp_tablet_pad_dial_v2_desc Description * * A rotary control, e.g. a dial or a wheel. * * Events on a dial are logically grouped by the wl_tablet_pad_dial.frame * event. * @section page_iface_zwp_tablet_pad_dial_v2_api API * See @ref iface_zwp_tablet_pad_dial_v2. */ /** * @defgroup iface_zwp_tablet_pad_dial_v2 The zwp_tablet_pad_dial_v2 interface * * A rotary control, e.g. a dial or a wheel. * * Events on a dial are logically grouped by the wl_tablet_pad_dial.frame * event. */ extern const struct wl_interface zwp_tablet_pad_dial_v2_interface; #endif #define ZWP_TABLET_MANAGER_V2_GET_TABLET_SEAT 0 #define ZWP_TABLET_MANAGER_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_manager_v2 */ #define ZWP_TABLET_MANAGER_V2_GET_TABLET_SEAT_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_manager_v2 */ #define ZWP_TABLET_MANAGER_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_manager_v2 */ static inline void zwp_tablet_manager_v2_set_user_data(struct zwp_tablet_manager_v2 *zwp_tablet_manager_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_manager_v2, user_data); } /** @ingroup iface_zwp_tablet_manager_v2 */ static inline void * zwp_tablet_manager_v2_get_user_data(struct zwp_tablet_manager_v2 *zwp_tablet_manager_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_manager_v2); } static inline uint32_t zwp_tablet_manager_v2_get_version(struct zwp_tablet_manager_v2 *zwp_tablet_manager_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_manager_v2); } /** * @ingroup iface_zwp_tablet_manager_v2 * * Get the wp_tablet_seat object for the given seat. This object * provides access to all graphics tablets in this seat. */ static inline struct zwp_tablet_seat_v2 * zwp_tablet_manager_v2_get_tablet_seat(struct zwp_tablet_manager_v2 *zwp_tablet_manager_v2, struct wl_seat *seat) { struct wl_proxy *tablet_seat; tablet_seat = wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_manager_v2, ZWP_TABLET_MANAGER_V2_GET_TABLET_SEAT, &zwp_tablet_seat_v2_interface, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_manager_v2), 0, NULL, seat); return (struct zwp_tablet_seat_v2 *) tablet_seat; } /** * @ingroup iface_zwp_tablet_manager_v2 * * Destroy the wp_tablet_manager object. Objects created from this * object are unaffected and should be destroyed separately. */ static inline void zwp_tablet_manager_v2_destroy(struct zwp_tablet_manager_v2 *zwp_tablet_manager_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_manager_v2, ZWP_TABLET_MANAGER_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_manager_v2), WL_MARSHAL_FLAG_DESTROY); } /** * @ingroup iface_zwp_tablet_seat_v2 * @struct zwp_tablet_seat_v2_listener */ struct zwp_tablet_seat_v2_listener { /** * new device notification * * This event is sent whenever a new tablet becomes available on * this seat. This event only provides the object id of the tablet, * any static information about the tablet (device name, vid/pid, * etc.) is sent through the wp_tablet interface. * @param id the newly added graphics tablet */ void (*tablet_added)(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_v2 *id); /** * a new tool has been used with a tablet * * This event is sent whenever a tool that has not previously * been used with a tablet comes into use. This event only provides * the object id of the tool; any static information about the tool * (capabilities, type, etc.) is sent through the wp_tablet_tool * interface. * @param id the newly added tablet tool */ void (*tool_added)(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id); /** * new pad notification * * This event is sent whenever a new pad is known to the system. * Typically, pads are physically attached to tablets and a * pad_added event is sent immediately after the * wp_tablet_seat.tablet_added. However, some standalone pad * devices logically attach to tablets at runtime, and the client * must wait for wp_tablet_pad.enter to know the tablet a pad is * attached to. * * This event only provides the object id of the pad. All further * features (buttons, strips, rings) are sent through the * wp_tablet_pad interface. * @param id the newly added pad */ void (*pad_added)(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id); }; /** * @ingroup iface_zwp_tablet_seat_v2 */ static inline int zwp_tablet_seat_v2_add_listener(struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, const struct zwp_tablet_seat_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_seat_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_SEAT_V2_DESTROY 0 /** * @ingroup iface_zwp_tablet_seat_v2 */ #define ZWP_TABLET_SEAT_V2_TABLET_ADDED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_seat_v2 */ #define ZWP_TABLET_SEAT_V2_TOOL_ADDED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_seat_v2 */ #define ZWP_TABLET_SEAT_V2_PAD_ADDED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_seat_v2 */ #define ZWP_TABLET_SEAT_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_seat_v2 */ static inline void zwp_tablet_seat_v2_set_user_data(struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_seat_v2, user_data); } /** @ingroup iface_zwp_tablet_seat_v2 */ static inline void * zwp_tablet_seat_v2_get_user_data(struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_seat_v2); } static inline uint32_t zwp_tablet_seat_v2_get_version(struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_seat_v2); } /** * @ingroup iface_zwp_tablet_seat_v2 * * Destroy the wp_tablet_seat object. Objects created from this * object are unaffected and should be destroyed separately. */ static inline void zwp_tablet_seat_v2_destroy(struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_seat_v2, ZWP_TABLET_SEAT_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_seat_v2), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWP_TABLET_TOOL_V2_TYPE_ENUM #define ZWP_TABLET_TOOL_V2_TYPE_ENUM /** * @ingroup iface_zwp_tablet_tool_v2 * a physical tool type * * Describes the physical type of a tool. The physical type of a tool * generally defines its base usage. * * The mouse tool represents a mouse-shaped tool that is not a relative * device but bound to the tablet's surface, providing absolute * coordinates. * * The lens tool is a mouse-shaped tool with an attached lens to * provide precision focus. */ enum zwp_tablet_tool_v2_type { /** * Pen */ ZWP_TABLET_TOOL_V2_TYPE_PEN = 0x140, /** * Eraser */ ZWP_TABLET_TOOL_V2_TYPE_ERASER = 0x141, /** * Brush */ ZWP_TABLET_TOOL_V2_TYPE_BRUSH = 0x142, /** * Pencil */ ZWP_TABLET_TOOL_V2_TYPE_PENCIL = 0x143, /** * Airbrush */ ZWP_TABLET_TOOL_V2_TYPE_AIRBRUSH = 0x144, /** * Finger */ ZWP_TABLET_TOOL_V2_TYPE_FINGER = 0x145, /** * Mouse */ ZWP_TABLET_TOOL_V2_TYPE_MOUSE = 0x146, /** * Lens */ ZWP_TABLET_TOOL_V2_TYPE_LENS = 0x147, }; #endif /* ZWP_TABLET_TOOL_V2_TYPE_ENUM */ #ifndef ZWP_TABLET_TOOL_V2_CAPABILITY_ENUM #define ZWP_TABLET_TOOL_V2_CAPABILITY_ENUM /** * @ingroup iface_zwp_tablet_tool_v2 * capability flags for a tool * * Describes extra capabilities on a tablet. * * Any tool must provide x and y values, extra axes are * device-specific. */ enum zwp_tablet_tool_v2_capability { /** * Tilt axes */ ZWP_TABLET_TOOL_V2_CAPABILITY_TILT = 1, /** * Pressure axis */ ZWP_TABLET_TOOL_V2_CAPABILITY_PRESSURE = 2, /** * Distance axis */ ZWP_TABLET_TOOL_V2_CAPABILITY_DISTANCE = 3, /** * Z-rotation axis */ ZWP_TABLET_TOOL_V2_CAPABILITY_ROTATION = 4, /** * Slider axis */ ZWP_TABLET_TOOL_V2_CAPABILITY_SLIDER = 5, /** * Wheel axis */ ZWP_TABLET_TOOL_V2_CAPABILITY_WHEEL = 6, }; #endif /* ZWP_TABLET_TOOL_V2_CAPABILITY_ENUM */ #ifndef ZWP_TABLET_TOOL_V2_BUTTON_STATE_ENUM #define ZWP_TABLET_TOOL_V2_BUTTON_STATE_ENUM /** * @ingroup iface_zwp_tablet_tool_v2 * physical button state * * Describes the physical state of a button that produced the button event. */ enum zwp_tablet_tool_v2_button_state { /** * button is not pressed */ ZWP_TABLET_TOOL_V2_BUTTON_STATE_RELEASED = 0, /** * button is pressed */ ZWP_TABLET_TOOL_V2_BUTTON_STATE_PRESSED = 1, }; #endif /* ZWP_TABLET_TOOL_V2_BUTTON_STATE_ENUM */ #ifndef ZWP_TABLET_TOOL_V2_ERROR_ENUM #define ZWP_TABLET_TOOL_V2_ERROR_ENUM enum zwp_tablet_tool_v2_error { /** * given wl_surface has another role */ ZWP_TABLET_TOOL_V2_ERROR_ROLE = 0, }; #endif /* ZWP_TABLET_TOOL_V2_ERROR_ENUM */ /** * @ingroup iface_zwp_tablet_tool_v2 * @struct zwp_tablet_tool_v2_listener */ struct zwp_tablet_tool_v2_listener { /** * tool type * * The tool type is the high-level type of the tool and usually * decides the interaction expected from this tool. * * This event is sent in the initial burst of events before the * wp_tablet_tool.done event. * @param tool_type the physical tool type */ void (*type)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t tool_type); /** * unique hardware serial number of the tool * * If the physical tool can be identified by a unique 64-bit * serial number, this event notifies the client of this serial * number. * * If multiple tablets are available in the same seat and the tool * is uniquely identifiable by the serial number, that tool may * move between tablets. * * Otherwise, if the tool has no serial number and this event is * missing, the tool is tied to the tablet it first comes into * proximity with. Even if the physical tool is used on multiple * tablets, separate wp_tablet_tool objects will be created, one * per tablet. * * This event is sent in the initial burst of events before the * wp_tablet_tool.done event. * @param hardware_serial_hi the unique serial number of the tool, most significant bits * @param hardware_serial_lo the unique serial number of the tool, least significant bits */ void (*hardware_serial)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo); /** * hardware id notification in Wacom's format * * This event notifies the client of a hardware id available on * this tool. * * The hardware id is a device-specific 64-bit id that provides * extra information about the tool in use, beyond the wl_tool.type * enumeration. The format of the id is specific to tablets made by * Wacom Inc. For example, the hardware id of a Wacom Grip Pen (a * stylus) is 0x802. * * This event is sent in the initial burst of events before the * wp_tablet_tool.done event. * @param hardware_id_hi the hardware id, most significant bits * @param hardware_id_lo the hardware id, least significant bits */ void (*hardware_id_wacom)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo); /** * tool capability notification * * This event notifies the client of any capabilities of this * tool, beyond the main set of x/y axes and tip up/down detection. * * One event is sent for each extra capability available on this * tool. * * This event is sent in the initial burst of events before the * wp_tablet_tool.done event. * @param capability the capability */ void (*capability)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t capability); /** * tool description events sequence complete * * This event signals the end of the initial burst of descriptive * events. A client may consider the static description of the tool * to be complete and finalize initialization of the tool. */ void (*done)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2); /** * tool removed * * This event is sent when the tool is removed from the system * and will send no further events. Should the physical tool come * back into proximity later, a new wp_tablet_tool object will be * created. * * It is compositor-dependent when a tool is removed. A compositor * may remove a tool on proximity out, tablet removal or any other * reason. A compositor may also keep a tool alive until shutdown. * * If the tool is currently in proximity, a proximity_out event * will be sent before the removed event. See * wp_tablet_tool.proximity_out for the handling of any buttons * logically down. * * When this event is received, the client must * wp_tablet_tool.destroy the object. */ void (*removed)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2); /** * proximity in event * * Notification that this tool is focused on a certain surface. * * This event can be received when the tool has moved from one * surface to another, or when the tool has come back into * proximity above the surface. * * If any button is logically down when the tool comes into * proximity, the respective button event is sent after the * proximity_in event but within the same frame as the proximity_in * event. * @param tablet The tablet the tool is in proximity of * @param surface The current surface the tablet tool is over */ void (*proximity_in)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface); /** * proximity out event * * Notification that this tool has either left proximity, or is * no longer focused on a certain surface. * * When the tablet tool leaves proximity of the tablet, button * release events are sent for each button that was held down at * the time of leaving proximity. These events are sent before the * proximity_out event but within the same wp_tablet.frame. * * If the tool stays within proximity of the tablet, but the focus * changes from one surface to another, a button release event may * not be sent until the button is actually released or the tool * leaves the proximity of the tablet. */ void (*proximity_out)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2); /** * tablet tool is making contact * * Sent whenever the tablet tool comes in contact with the * surface of the tablet. * * If the tool is already in contact with the tablet when entering * the input region, the client owning said region will receive a * wp_tablet.proximity_in event, followed by a wp_tablet.down event * and a wp_tablet.frame event. * * Note that this event describes logical contact, not physical * contact. On some devices, a compositor may not consider a tool * in logical contact until a minimum physical pressure threshold * is exceeded. */ void (*down)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial); /** * tablet tool is no longer making contact * * Sent whenever the tablet tool stops making contact with the * surface of the tablet, or when the tablet tool moves out of the * input region and the compositor grab (if any) is dismissed. * * If the tablet tool moves out of the input region while in * contact with the surface of the tablet and the compositor does * not have an ongoing grab on the surface, the client owning said * region will receive a wp_tablet.up event, followed by a * wp_tablet.proximity_out event and a wp_tablet.frame event. If * the compositor has an ongoing grab on this device, this event * sequence is sent whenever the grab is dismissed in the future. * * Note that this event describes logical contact, not physical * contact. On some devices, a compositor may not consider a tool * out of logical contact until physical pressure falls below a * specific threshold. */ void (*up)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2); /** * motion event * * Sent whenever a tablet tool moves. * @param x surface-local x coordinate * @param y surface-local y coordinate */ void (*motion)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y); /** * pressure change event * * Sent whenever the pressure axis on a tool changes. The value * of this event is normalized to a value between 0 and 65535. * * Note that pressure may be nonzero even when a tool is not in * logical contact. See the down and up events for more details. * @param pressure The current pressure value */ void (*pressure)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t pressure); /** * distance change event * * Sent whenever the distance axis on a tool changes. The value * of this event is normalized to a value between 0 and 65535. * * Note that distance may be nonzero even when a tool is not in * logical contact. See the down and up events for more details. * @param distance The current distance value */ void (*distance)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t distance); /** * tilt change event * * Sent whenever one or both of the tilt axes on a tool change. * Each tilt value is in degrees, relative to the z-axis of the * tablet. The angle is positive when the top of a tool tilts along * the positive x or y axis. * @param tilt_x The current value of the X tilt axis * @param tilt_y The current value of the Y tilt axis */ void (*tilt)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y); /** * z-rotation change event * * Sent whenever the z-rotation axis on the tool changes. The * rotation value is in degrees clockwise from the tool's logical * neutral position. * @param degrees The current rotation of the Z axis */ void (*rotation)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t degrees); /** * Slider position change event * * Sent whenever the slider position on the tool changes. The * value is normalized between -65535 and 65535, with 0 as the * logical neutral position of the slider. * * The slider is available on e.g. the Wacom Airbrush tool. * @param position The current position of slider */ void (*slider)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, int32_t position); /** * Wheel delta event * * Sent whenever the wheel on the tool emits an event. This event * contains two values for the same axis change. The degrees value * is in the same orientation as the wl_pointer.vertical_scroll * axis. The clicks value is in discrete logical clicks of the * mouse wheel. This value may be zero if the movement of the wheel * was less than one logical click. * * Clients should choose either value and avoid mixing degrees and * clicks. The compositor may accumulate values smaller than a * logical click and emulate click events when a certain threshold * is met. Thus, wl_tablet_tool.wheel events with non-zero clicks * values may have different degrees values. * @param degrees The wheel delta in degrees * @param clicks The wheel delta in discrete clicks */ void (*wheel)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t degrees, int32_t clicks); /** * button event * * Sent whenever a button on the tool is pressed or released. * * If a button is held down when the tool moves in or out of * proximity, button events are generated by the compositor. See * wp_tablet_tool.proximity_in and wp_tablet_tool.proximity_out for * details. * @param button The button whose state has changed * @param state Whether the button was pressed or released */ void (*button)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state); /** * frame event * * Marks the end of a series of axis and/or button updates from * the tablet. The Wayland protocol requires axis updates to be * sent sequentially, however all events within a frame should be * considered one hardware event. * @param time The time of the event with millisecond granularity */ void (*frame)(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t time); }; /** * @ingroup iface_zwp_tablet_tool_v2 */ static inline int zwp_tablet_tool_v2_add_listener(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, const struct zwp_tablet_tool_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_tool_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_TOOL_V2_SET_CURSOR 0 #define ZWP_TABLET_TOOL_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_TYPE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_HARDWARE_SERIAL_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_HARDWARE_ID_WACOM_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_CAPABILITY_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_DONE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_REMOVED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_PROXIMITY_IN_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_PROXIMITY_OUT_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_DOWN_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_UP_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_MOTION_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_PRESSURE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_DISTANCE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_TILT_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_ROTATION_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_SLIDER_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_WHEEL_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_BUTTON_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_FRAME_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_SET_CURSOR_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_tool_v2 */ #define ZWP_TABLET_TOOL_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_tool_v2 */ static inline void zwp_tablet_tool_v2_set_user_data(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_tool_v2, user_data); } /** @ingroup iface_zwp_tablet_tool_v2 */ static inline void * zwp_tablet_tool_v2_get_user_data(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_tool_v2); } static inline uint32_t zwp_tablet_tool_v2_get_version(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_tool_v2); } /** * @ingroup iface_zwp_tablet_tool_v2 * * Sets the surface of the cursor used for this tool on the given * tablet. This request only takes effect if the tool is in proximity * of one of the requesting client's surfaces or the surface parameter * is the current pointer surface. If there was a previous surface set * with this request it is replaced. If surface is NULL, the cursor * image is hidden. * * The parameters hotspot_x and hotspot_y define the position of the * pointer surface relative to the pointer location. Its top-left corner * is always at (x, y) - (hotspot_x, hotspot_y), where (x, y) are the * coordinates of the pointer location, in surface-local coordinates. * * On surface.attach requests to the pointer surface, hotspot_x and * hotspot_y are decremented by the x and y parameters passed to the * request. Attach must be confirmed by wl_surface.commit as usual. * * The hotspot can also be updated by passing the currently set pointer * surface to this request with new values for hotspot_x and hotspot_y. * * The current and pending input regions of the wl_surface are cleared, * and wl_surface.set_input_region is ignored until the wl_surface is no * longer used as the cursor. When the use as a cursor ends, the current * and pending input regions become undefined, and the wl_surface is * unmapped. * * This request gives the surface the role of a wp_tablet_tool cursor. A * surface may only ever be used as the cursor surface for one * wp_tablet_tool. If the surface already has another role or has * previously been used as cursor surface for a different tool, a * protocol error is raised. */ static inline void zwp_tablet_tool_v2_set_cursor(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, struct wl_surface *surface, int32_t hotspot_x, int32_t hotspot_y) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_tool_v2, ZWP_TABLET_TOOL_V2_SET_CURSOR, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_tool_v2), 0, serial, surface, hotspot_x, hotspot_y); } /** * @ingroup iface_zwp_tablet_tool_v2 * * This destroys the client's resource for this tool object. */ static inline void zwp_tablet_tool_v2_destroy(struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_tool_v2, ZWP_TABLET_TOOL_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_tool_v2), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWP_TABLET_V2_BUSTYPE_ENUM #define ZWP_TABLET_V2_BUSTYPE_ENUM /** * @ingroup iface_zwp_tablet_v2 * bus type * * Describes the bus types this tablet is connected to. */ enum zwp_tablet_v2_bustype { /** * USB */ ZWP_TABLET_V2_BUSTYPE_USB = 3, /** * Bluetooth */ ZWP_TABLET_V2_BUSTYPE_BLUETOOTH = 5, /** * Virtual */ ZWP_TABLET_V2_BUSTYPE_VIRTUAL = 6, /** * Serial */ ZWP_TABLET_V2_BUSTYPE_SERIAL = 17, /** * I2C */ ZWP_TABLET_V2_BUSTYPE_I2C = 24, }; #endif /* ZWP_TABLET_V2_BUSTYPE_ENUM */ /** * @ingroup iface_zwp_tablet_v2 * @struct zwp_tablet_v2_listener */ struct zwp_tablet_v2_listener { /** * tablet device name * * A descriptive name for the tablet device. * * If the device has no descriptive name, this event is not sent. * * This event is sent in the initial burst of events before the * wp_tablet.done event. * @param name the device name */ void (*name)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2, const char *name); /** * tablet device vendor/product id * * The vendor and product IDs for the tablet device. * * The interpretation of the id depends on the wp_tablet.bustype. * Prior to version v2 of this protocol, the id was implied to be a * USB vendor and product ID. If no wp_tablet.bustype is sent, the * ID is to be interpreted as USB vendor and product ID. * * If the device has no vendor/product ID, this event is not sent. * This can happen for virtual devices or non-USB devices, for * instance. * * This event is sent in the initial burst of events before the * wp_tablet.done event. * @param vid vendor id * @param pid product id */ void (*id)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2, uint32_t vid, uint32_t pid); /** * path to the device * * A system-specific device path that indicates which device is * behind this wp_tablet. This information may be used to gather * additional information about the device, e.g. through libwacom. * * A device may have more than one device path. If so, multiple * wp_tablet.path events are sent. A device may be emulated and not * have a device path, and in that case this event will not be * sent. * * The format of the path is unspecified, it may be a device node, * a sysfs path, or some other identifier. It is up to the client * to identify the string provided. * * This event is sent in the initial burst of events before the * wp_tablet.done event. * @param path path to local device */ void (*path)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2, const char *path); /** * tablet description events sequence complete * * This event is sent immediately to signal the end of the * initial burst of descriptive events. A client may consider the * static description of the tablet to be complete and finalize * initialization of the tablet. */ void (*done)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2); /** * tablet removed event * * Sent when the tablet has been removed from the system. When a * tablet is removed, some tools may be removed. * * When this event is received, the client must wp_tablet.destroy * the object. */ void (*removed)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2); /** * tablet device bus type * * The bustype argument is one of the BUS_ defines in the Linux * kernel's linux/input.h * * If the device has no known bustype or the bustype cannot be * queried, this event is not sent. * * This event is sent in the initial burst of events before the * wp_tablet.done event. * @param bustype bus type * @since 2 */ void (*bustype)(void *data, struct zwp_tablet_v2 *zwp_tablet_v2, uint32_t bustype); }; /** * @ingroup iface_zwp_tablet_v2 */ static inline int zwp_tablet_v2_add_listener(struct zwp_tablet_v2 *zwp_tablet_v2, const struct zwp_tablet_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_V2_DESTROY 0 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_NAME_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_ID_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_PATH_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_DONE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_REMOVED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_BUSTYPE_SINCE_VERSION 2 /** * @ingroup iface_zwp_tablet_v2 */ #define ZWP_TABLET_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_v2 */ static inline void zwp_tablet_v2_set_user_data(struct zwp_tablet_v2 *zwp_tablet_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_v2, user_data); } /** @ingroup iface_zwp_tablet_v2 */ static inline void * zwp_tablet_v2_get_user_data(struct zwp_tablet_v2 *zwp_tablet_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_v2); } static inline uint32_t zwp_tablet_v2_get_version(struct zwp_tablet_v2 *zwp_tablet_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_v2); } /** * @ingroup iface_zwp_tablet_v2 * * This destroys the client's resource for this tablet object. */ static inline void zwp_tablet_v2_destroy(struct zwp_tablet_v2 *zwp_tablet_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_v2, ZWP_TABLET_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_v2), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWP_TABLET_PAD_RING_V2_SOURCE_ENUM #define ZWP_TABLET_PAD_RING_V2_SOURCE_ENUM /** * @ingroup iface_zwp_tablet_pad_ring_v2 * ring axis source * * Describes the source types for ring events. This indicates to the * client how a ring event was physically generated; a client may * adjust the user interface accordingly. For example, events * from a "finger" source may trigger kinetic scrolling. */ enum zwp_tablet_pad_ring_v2_source { /** * finger */ ZWP_TABLET_PAD_RING_V2_SOURCE_FINGER = 1, }; #endif /* ZWP_TABLET_PAD_RING_V2_SOURCE_ENUM */ /** * @ingroup iface_zwp_tablet_pad_ring_v2 * @struct zwp_tablet_pad_ring_v2_listener */ struct zwp_tablet_pad_ring_v2_listener { /** * ring event source * * Source information for ring events. * * This event does not occur on its own. It is sent before a * wp_tablet_pad_ring.frame event and carries the source * information for all events within that frame. * * The source specifies how this event was generated. If the source * is wp_tablet_pad_ring.source.finger, a wp_tablet_pad_ring.stop * event will be sent when the user lifts the finger off the * device. * * This event is optional. If the source is unknown for an * interaction, no event is sent. * @param source the event source */ void (*source)(void *data, struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, uint32_t source); /** * angle changed * * Sent whenever the angle on a ring changes. * * The angle is provided in degrees clockwise from the logical * north of the ring in the pad's current rotation. * @param degrees the current angle in degrees */ void (*angle)(void *data, struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, wl_fixed_t degrees); /** * interaction stopped * * Stop notification for ring events. * * For some wp_tablet_pad_ring.source types, a * wp_tablet_pad_ring.stop event is sent to notify a client that * the interaction with the ring has terminated. This enables the * client to implement kinetic scrolling. See the * wp_tablet_pad_ring.source documentation for information on when * this event may be generated. * * Any wp_tablet_pad_ring.angle events with the same source after * this event should be considered as the start of a new * interaction. */ void (*stop)(void *data, struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2); /** * end of a ring event sequence * * Indicates the end of a set of ring events that logically * belong together. A client is expected to accumulate the data in * all events within the frame before proceeding. * * All wp_tablet_pad_ring events before a wp_tablet_pad_ring.frame * event belong logically together. For example, on termination of * a finger interaction on a ring the compositor will send a * wp_tablet_pad_ring.source event, a wp_tablet_pad_ring.stop event * and a wp_tablet_pad_ring.frame event. * * A wp_tablet_pad_ring.frame event is sent for every logical event * group, even if the group only contains a single * wp_tablet_pad_ring event. Specifically, a client may get a * sequence: angle, frame, angle, frame, etc. * @param time timestamp with millisecond granularity */ void (*frame)(void *data, struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, uint32_t time); }; /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ static inline int zwp_tablet_pad_ring_v2_add_listener(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, const struct zwp_tablet_pad_ring_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_pad_ring_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_PAD_RING_V2_SET_FEEDBACK 0 #define ZWP_TABLET_PAD_RING_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_SOURCE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_ANGLE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_STOP_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_FRAME_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_SET_FEEDBACK_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_ring_v2 */ #define ZWP_TABLET_PAD_RING_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_pad_ring_v2 */ static inline void zwp_tablet_pad_ring_v2_set_user_data(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_pad_ring_v2, user_data); } /** @ingroup iface_zwp_tablet_pad_ring_v2 */ static inline void * zwp_tablet_pad_ring_v2_get_user_data(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_pad_ring_v2); } static inline uint32_t zwp_tablet_pad_ring_v2_get_version(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_ring_v2); } /** * @ingroup iface_zwp_tablet_pad_ring_v2 * * Request that the compositor use the provided feedback string * associated with this ring. This request should be issued immediately * after a wp_tablet_pad_group.mode_switch event from the corresponding * group is received, or whenever the ring is mapped to a different * action. See wp_tablet_pad_group.mode_switch for more details. * * Clients are encouraged to provide context-aware descriptions for * the actions associated with the ring; compositors may use this * information to offer visual feedback about the button layout * (eg. on-screen displays). * * The provided string 'description' is a UTF-8 encoded string to be * associated with this ring, and is considered user-visible; general * internationalization rules apply. * * The serial argument will be that of the last * wp_tablet_pad_group.mode_switch event received for the group of this * ring. Requests providing other serials than the most recent one will be * ignored. */ static inline void zwp_tablet_pad_ring_v2_set_feedback(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2, const char *description, uint32_t serial) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_ring_v2, ZWP_TABLET_PAD_RING_V2_SET_FEEDBACK, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_ring_v2), 0, description, serial); } /** * @ingroup iface_zwp_tablet_pad_ring_v2 * * This destroys the client's resource for this ring object. */ static inline void zwp_tablet_pad_ring_v2_destroy(struct zwp_tablet_pad_ring_v2 *zwp_tablet_pad_ring_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_ring_v2, ZWP_TABLET_PAD_RING_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_ring_v2), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWP_TABLET_PAD_STRIP_V2_SOURCE_ENUM #define ZWP_TABLET_PAD_STRIP_V2_SOURCE_ENUM /** * @ingroup iface_zwp_tablet_pad_strip_v2 * strip axis source * * Describes the source types for strip events. This indicates to the * client how a strip event was physically generated; a client may * adjust the user interface accordingly. For example, events * from a "finger" source may trigger kinetic scrolling. */ enum zwp_tablet_pad_strip_v2_source { /** * finger */ ZWP_TABLET_PAD_STRIP_V2_SOURCE_FINGER = 1, }; #endif /* ZWP_TABLET_PAD_STRIP_V2_SOURCE_ENUM */ /** * @ingroup iface_zwp_tablet_pad_strip_v2 * @struct zwp_tablet_pad_strip_v2_listener */ struct zwp_tablet_pad_strip_v2_listener { /** * strip event source * * Source information for strip events. * * This event does not occur on its own. It is sent before a * wp_tablet_pad_strip.frame event and carries the source * information for all events within that frame. * * The source specifies how this event was generated. If the source * is wp_tablet_pad_strip.source.finger, a wp_tablet_pad_strip.stop * event will be sent when the user lifts their finger off the * device. * * This event is optional. If the source is unknown for an * interaction, no event is sent. * @param source the event source */ void (*source)(void *data, struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, uint32_t source); /** * position changed * * Sent whenever the position on a strip changes. * * The position is normalized to a range of [0, 65535], the 0-value * represents the top-most and/or left-most position of the strip * in the pad's current rotation. * @param position the current position */ void (*position)(void *data, struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, uint32_t position); /** * interaction stopped * * Stop notification for strip events. * * For some wp_tablet_pad_strip.source types, a * wp_tablet_pad_strip.stop event is sent to notify a client that * the interaction with the strip has terminated. This enables the * client to implement kinetic scrolling. See the * wp_tablet_pad_strip.source documentation for information on when * this event may be generated. * * Any wp_tablet_pad_strip.position events with the same source * after this event should be considered as the start of a new * interaction. */ void (*stop)(void *data, struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2); /** * end of a strip event sequence * * Indicates the end of a set of events that represent one * logical hardware strip event. A client is expected to accumulate * the data in all events within the frame before proceeding. * * All wp_tablet_pad_strip events before a * wp_tablet_pad_strip.frame event belong logically together. For * example, on termination of a finger interaction on a strip the * compositor will send a wp_tablet_pad_strip.source event, a * wp_tablet_pad_strip.stop event and a wp_tablet_pad_strip.frame * event. * * A wp_tablet_pad_strip.frame event is sent for every logical * event group, even if the group only contains a single * wp_tablet_pad_strip event. Specifically, a client may get a * sequence: position, frame, position, frame, etc. * @param time timestamp with millisecond granularity */ void (*frame)(void *data, struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, uint32_t time); }; /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ static inline int zwp_tablet_pad_strip_v2_add_listener(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, const struct zwp_tablet_pad_strip_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_pad_strip_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_PAD_STRIP_V2_SET_FEEDBACK 0 #define ZWP_TABLET_PAD_STRIP_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_SOURCE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_POSITION_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_STOP_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_FRAME_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_SET_FEEDBACK_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_strip_v2 */ #define ZWP_TABLET_PAD_STRIP_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_pad_strip_v2 */ static inline void zwp_tablet_pad_strip_v2_set_user_data(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_pad_strip_v2, user_data); } /** @ingroup iface_zwp_tablet_pad_strip_v2 */ static inline void * zwp_tablet_pad_strip_v2_get_user_data(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_pad_strip_v2); } static inline uint32_t zwp_tablet_pad_strip_v2_get_version(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_strip_v2); } /** * @ingroup iface_zwp_tablet_pad_strip_v2 * * Requests the compositor to use the provided feedback string * associated with this strip. This request should be issued immediately * after a wp_tablet_pad_group.mode_switch event from the corresponding * group is received, or whenever the strip is mapped to a different * action. See wp_tablet_pad_group.mode_switch for more details. * * Clients are encouraged to provide context-aware descriptions for * the actions associated with the strip, and compositors may use this * information to offer visual feedback about the button layout * (eg. on-screen displays). * * The provided string 'description' is a UTF-8 encoded string to be * associated with this ring, and is considered user-visible; general * internationalization rules apply. * * The serial argument will be that of the last * wp_tablet_pad_group.mode_switch event received for the group of this * strip. Requests providing other serials than the most recent one will be * ignored. */ static inline void zwp_tablet_pad_strip_v2_set_feedback(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2, const char *description, uint32_t serial) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_strip_v2, ZWP_TABLET_PAD_STRIP_V2_SET_FEEDBACK, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_strip_v2), 0, description, serial); } /** * @ingroup iface_zwp_tablet_pad_strip_v2 * * This destroys the client's resource for this strip object. */ static inline void zwp_tablet_pad_strip_v2_destroy(struct zwp_tablet_pad_strip_v2 *zwp_tablet_pad_strip_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_strip_v2, ZWP_TABLET_PAD_STRIP_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_strip_v2), WL_MARSHAL_FLAG_DESTROY); } /** * @ingroup iface_zwp_tablet_pad_group_v2 * @struct zwp_tablet_pad_group_v2_listener */ struct zwp_tablet_pad_group_v2_listener { /** * buttons announced * * Sent on wp_tablet_pad_group initialization to announce the * available buttons in the group. Button indices start at 0, a * button may only be in one group at a time. * * This event is first sent in the initial burst of events before * the wp_tablet_pad_group.done event. * * Some buttons are reserved by the compositor. These buttons may * not be assigned to any wp_tablet_pad_group. Compositors may * broadcast this event in the case of changes to the mapping of * these reserved buttons. If the compositor happens to reserve all * buttons in a group, this event will be sent with an empty array. * @param buttons buttons in this group */ void (*buttons)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, struct wl_array *buttons); /** * ring announced * * Sent on wp_tablet_pad_group initialization to announce * available rings. One event is sent for each ring available on * this pad group. * * This event is sent in the initial burst of events before the * wp_tablet_pad_group.done event. */ void (*ring)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, struct zwp_tablet_pad_ring_v2 *ring); /** * strip announced * * Sent on wp_tablet_pad initialization to announce available * strips. One event is sent for each strip available on this pad * group. * * This event is sent in the initial burst of events before the * wp_tablet_pad_group.done event. */ void (*strip)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, struct zwp_tablet_pad_strip_v2 *strip); /** * mode-switch ability announced * * Sent on wp_tablet_pad_group initialization to announce that * the pad group may switch between modes. A client may use a mode * to store a specific configuration for buttons, rings and strips * and use the wl_tablet_pad_group.mode_switch event to toggle * between these configurations. Mode indices start at 0. * * Switching modes is compositor-dependent. See the * wp_tablet_pad_group.mode_switch event for more details. * * This event is sent in the initial burst of events before the * wp_tablet_pad_group.done event. This event is only sent when * more than more than one mode is available. * @param modes the number of modes */ void (*modes)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, uint32_t modes); /** * tablet group description events sequence complete * * This event is sent immediately to signal the end of the * initial burst of descriptive events. A client may consider the * static description of the tablet to be complete and finalize * initialization of the tablet group. */ void (*done)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2); /** * mode switch event * * Notification that the mode was switched. * * A mode applies to all buttons, rings, strips and dials in a * group simultaneously, but a client is not required to assign * different actions for each mode. For example, a client may have * mode-specific button mappings but map the ring to vertical * scrolling in all modes. Mode indices start at 0. * * Switching modes is compositor-dependent. The compositor may * provide visual cues to the user about the mode, e.g. by toggling * LEDs on the tablet device. Mode-switching may be * software-controlled or controlled by one or more physical * buttons. For example, on a Wacom Intuos Pro, the button inside * the ring may be assigned to switch between modes. * * The compositor will also send this event after * wp_tablet_pad.enter on each group in order to notify of the * current mode. Groups that only feature one mode will use mode=0 * when emitting this event. * * If a button action in the new mode differs from the action in * the previous mode, the client should immediately issue a * wp_tablet_pad.set_feedback request for each changed button. * * If a ring, strip or dial action in the new mode differs from the * action in the previous mode, the client should immediately issue * a wp_tablet_ring.set_feedback, wp_tablet_strip.set_feedback or * wp_tablet_dial.set_feedback request for each changed ring, strip * or dial. * @param time the time of the event with millisecond granularity * @param mode the new mode of the pad */ void (*mode_switch)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, uint32_t time, uint32_t serial, uint32_t mode); /** * dial announced * * Sent on wp_tablet_pad initialization to announce available * dials. One event is sent for each dial available on this pad * group. * * This event is sent in the initial burst of events before the * wp_tablet_pad_group.done event. * @since 2 */ void (*dial)(void *data, struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, struct zwp_tablet_pad_dial_v2 *dial); }; /** * @ingroup iface_zwp_tablet_pad_group_v2 */ static inline int zwp_tablet_pad_group_v2_add_listener(struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, const struct zwp_tablet_pad_group_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_pad_group_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_PAD_GROUP_V2_DESTROY 0 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_BUTTONS_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_RING_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_STRIP_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_MODES_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_DONE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_MODE_SWITCH_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_DIAL_SINCE_VERSION 2 /** * @ingroup iface_zwp_tablet_pad_group_v2 */ #define ZWP_TABLET_PAD_GROUP_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_pad_group_v2 */ static inline void zwp_tablet_pad_group_v2_set_user_data(struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_pad_group_v2, user_data); } /** @ingroup iface_zwp_tablet_pad_group_v2 */ static inline void * zwp_tablet_pad_group_v2_get_user_data(struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_pad_group_v2); } static inline uint32_t zwp_tablet_pad_group_v2_get_version(struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_group_v2); } /** * @ingroup iface_zwp_tablet_pad_group_v2 * * Destroy the wp_tablet_pad_group object. Objects created from this object * are unaffected and should be destroyed separately. */ static inline void zwp_tablet_pad_group_v2_destroy(struct zwp_tablet_pad_group_v2 *zwp_tablet_pad_group_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_group_v2, ZWP_TABLET_PAD_GROUP_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_group_v2), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWP_TABLET_PAD_V2_BUTTON_STATE_ENUM #define ZWP_TABLET_PAD_V2_BUTTON_STATE_ENUM /** * @ingroup iface_zwp_tablet_pad_v2 * physical button state * * Describes the physical state of a button that caused the button * event. */ enum zwp_tablet_pad_v2_button_state { /** * the button is not pressed */ ZWP_TABLET_PAD_V2_BUTTON_STATE_RELEASED = 0, /** * the button is pressed */ ZWP_TABLET_PAD_V2_BUTTON_STATE_PRESSED = 1, }; #endif /* ZWP_TABLET_PAD_V2_BUTTON_STATE_ENUM */ /** * @ingroup iface_zwp_tablet_pad_v2 * @struct zwp_tablet_pad_v2_listener */ struct zwp_tablet_pad_v2_listener { /** * group announced * * Sent on wp_tablet_pad initialization to announce available * groups. One event is sent for each pad group available. * * This event is sent in the initial burst of events before the * wp_tablet_pad.done event. At least one group will be announced. */ void (*group)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, struct zwp_tablet_pad_group_v2 *pad_group); /** * path to the device * * A system-specific device path that indicates which device is * behind this wp_tablet_pad. This information may be used to * gather additional information about the device, e.g. through * libwacom. * * The format of the path is unspecified, it may be a device node, * a sysfs path, or some other identifier. It is up to the client * to identify the string provided. * * This event is sent in the initial burst of events before the * wp_tablet_pad.done event. * @param path path to local device */ void (*path)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, const char *path); /** * buttons announced * * Sent on wp_tablet_pad initialization to announce the available * buttons. * * This event is sent in the initial burst of events before the * wp_tablet_pad.done event. This event is only sent when at least * one button is available. * @param buttons the number of buttons */ void (*buttons)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, uint32_t buttons); /** * pad description event sequence complete * * This event signals the end of the initial burst of descriptive * events. A client may consider the static description of the pad * to be complete and finalize initialization of the pad. */ void (*done)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2); /** * physical button state * * Sent whenever the physical state of a button changes. * @param time the time of the event with millisecond granularity * @param button the index of the button that changed state */ void (*button)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, uint32_t time, uint32_t button, uint32_t state); /** * enter event * * Notification that this pad is focused on the specified * surface. * @param serial serial number of the enter event * @param tablet the tablet the pad is attached to * @param surface surface the pad is focused on */ void (*enter)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface); /** * leave event * * Notification that this pad is no longer focused on the * specified surface. * @param serial serial number of the leave event * @param surface surface the pad is no longer focused on */ void (*leave)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, uint32_t serial, struct wl_surface *surface); /** * pad removed event * * Sent when the pad has been removed from the system. When a * tablet is removed its pad(s) will be removed too. * * When this event is received, the client must destroy all rings, * strips and groups that were offered by this pad, and issue * wp_tablet_pad.destroy the pad itself. */ void (*removed)(void *data, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2); }; /** * @ingroup iface_zwp_tablet_pad_v2 */ static inline int zwp_tablet_pad_v2_add_listener(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, const struct zwp_tablet_pad_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_pad_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_PAD_V2_SET_FEEDBACK 0 #define ZWP_TABLET_PAD_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_GROUP_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_PATH_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_BUTTONS_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_DONE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_BUTTON_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_ENTER_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_LEAVE_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_REMOVED_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_SET_FEEDBACK_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_v2 */ #define ZWP_TABLET_PAD_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_pad_v2 */ static inline void zwp_tablet_pad_v2_set_user_data(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_pad_v2, user_data); } /** @ingroup iface_zwp_tablet_pad_v2 */ static inline void * zwp_tablet_pad_v2_get_user_data(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_pad_v2); } static inline uint32_t zwp_tablet_pad_v2_get_version(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_v2); } /** * @ingroup iface_zwp_tablet_pad_v2 * * Requests the compositor to use the provided feedback string * associated with this button. This request should be issued immediately * after a wp_tablet_pad_group.mode_switch event from the corresponding * group is received, or whenever a button is mapped to a different * action. See wp_tablet_pad_group.mode_switch for more details. * * Clients are encouraged to provide context-aware descriptions for * the actions associated with each button, and compositors may use * this information to offer visual feedback on the button layout * (e.g. on-screen displays). * * Button indices start at 0. Setting the feedback string on a button * that is reserved by the compositor (i.e. not belonging to any * wp_tablet_pad_group) does not generate an error but the compositor * is free to ignore the request. * * The provided string 'description' is a UTF-8 encoded string to be * associated with this ring, and is considered user-visible; general * internationalization rules apply. * * The serial argument will be that of the last * wp_tablet_pad_group.mode_switch event received for the group of this * button. Requests providing other serials than the most recent one will * be ignored. */ static inline void zwp_tablet_pad_v2_set_feedback(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2, uint32_t button, const char *description, uint32_t serial) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_v2, ZWP_TABLET_PAD_V2_SET_FEEDBACK, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_v2), 0, button, description, serial); } /** * @ingroup iface_zwp_tablet_pad_v2 * * Destroy the wp_tablet_pad object. Objects created from this object * are unaffected and should be destroyed separately. */ static inline void zwp_tablet_pad_v2_destroy(struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_v2, ZWP_TABLET_PAD_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_v2), WL_MARSHAL_FLAG_DESTROY); } /** * @ingroup iface_zwp_tablet_pad_dial_v2 * @struct zwp_tablet_pad_dial_v2_listener */ struct zwp_tablet_pad_dial_v2_listener { /** * delta movement * * Sent whenever the position on a dial changes. * * This event carries the wheel delta as multiples or fractions of * 120 with each multiple of 120 representing one logical wheel * detent. For example, an axis_value120 of 30 is one quarter of a * logical wheel step in the positive direction, a value120 of -240 * are two logical wheel steps in the negative direction within the * same hardware event. See the wl_pointer.axis_value120 for more * details. * * The value120 must not be zero. * @param value120 rotation distance as fraction of 120 */ void (*delta)(void *data, struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2, int32_t value120); /** * end of a dial event sequence * * Indicates the end of a set of events that represent one * logical hardware dial event. A client is expected to accumulate * the data in all events within the frame before proceeding. * * All wp_tablet_pad_dial events before a wp_tablet_pad_dial.frame * event belong logically together. * * A wp_tablet_pad_dial.frame event is sent for every logical event * group, even if the group only contains a single * wp_tablet_pad_dial event. Specifically, a client may get a * sequence: delta, frame, delta, frame, etc. * @param time timestamp with millisecond granularity */ void (*frame)(void *data, struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2, uint32_t time); }; /** * @ingroup iface_zwp_tablet_pad_dial_v2 */ static inline int zwp_tablet_pad_dial_v2_add_listener(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2, const struct zwp_tablet_pad_dial_v2_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *) zwp_tablet_pad_dial_v2, (void (**)(void)) listener, data); } #define ZWP_TABLET_PAD_DIAL_V2_SET_FEEDBACK 0 #define ZWP_TABLET_PAD_DIAL_V2_DESTROY 1 /** * @ingroup iface_zwp_tablet_pad_dial_v2 */ #define ZWP_TABLET_PAD_DIAL_V2_DELTA_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_dial_v2 */ #define ZWP_TABLET_PAD_DIAL_V2_FRAME_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_dial_v2 */ #define ZWP_TABLET_PAD_DIAL_V2_SET_FEEDBACK_SINCE_VERSION 1 /** * @ingroup iface_zwp_tablet_pad_dial_v2 */ #define ZWP_TABLET_PAD_DIAL_V2_DESTROY_SINCE_VERSION 1 /** @ingroup iface_zwp_tablet_pad_dial_v2 */ static inline void zwp_tablet_pad_dial_v2_set_user_data(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *) zwp_tablet_pad_dial_v2, user_data); } /** @ingroup iface_zwp_tablet_pad_dial_v2 */ static inline void * zwp_tablet_pad_dial_v2_get_user_data(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2) { return wl_proxy_get_user_data((struct wl_proxy *) zwp_tablet_pad_dial_v2); } static inline uint32_t zwp_tablet_pad_dial_v2_get_version(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2) { return wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_dial_v2); } /** * @ingroup iface_zwp_tablet_pad_dial_v2 * * Requests the compositor to use the provided feedback string * associated with this dial. This request should be issued immediately * after a wp_tablet_pad_group.mode_switch event from the corresponding * group is received, or whenever the dial is mapped to a different * action. See wp_tablet_pad_group.mode_switch for more details. * * Clients are encouraged to provide context-aware descriptions for * the actions associated with the dial, and compositors may use this * information to offer visual feedback about the button layout * (eg. on-screen displays). * * The provided string 'description' is a UTF-8 encoded string to be * associated with this ring, and is considered user-visible; general * internationalization rules apply. * * The serial argument will be that of the last * wp_tablet_pad_group.mode_switch event received for the group of this * dial. Requests providing other serials than the most recent one will be * ignored. */ static inline void zwp_tablet_pad_dial_v2_set_feedback(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2, const char *description, uint32_t serial) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_dial_v2, ZWP_TABLET_PAD_DIAL_V2_SET_FEEDBACK, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_dial_v2), 0, description, serial); } /** * @ingroup iface_zwp_tablet_pad_dial_v2 * * This destroys the client's resource for this dial object. */ static inline void zwp_tablet_pad_dial_v2_destroy(struct zwp_tablet_pad_dial_v2 *zwp_tablet_pad_dial_v2) { wl_proxy_marshal_flags((struct wl_proxy *) zwp_tablet_pad_dial_v2, ZWP_TABLET_PAD_DIAL_V2_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *) zwp_tablet_pad_dial_v2), WL_MARSHAL_FLAG_DESTROY); } #ifdef __cplusplus } #endif #endif ================================================ FILE: pkg/wayland/wayland.c ================================================ #include "wayland.h" #include "keyboard-shortcuts-inhibit-client.h" #include "tablet-v2.h" #include "wlr-layer-shell-client.h" #include #include #include #include #include #ifndef __has_attribute #define __has_attribute(x) 0 #endif #if (__has_attribute(visibility) || defined(__GNUC__) && __GNUC__ >= 4) #define WL_PRIVATE __attribute__((visibility("hidden"))) #else #define WL_PRIVATE #endif extern const struct wl_interface wl_output_interface; extern const struct wl_interface wl_surface_interface; extern const struct wl_interface zwlr_layer_surface_v1_interface; static const struct wl_interface xdg_popup_interface = { "xdg_popup", 0, 0, NULL, 0, NULL, }; static const struct wl_interface *wlr_layer_shell_unstable_v1_types[] = { NULL, NULL, NULL, NULL, &zwlr_layer_surface_v1_interface, &wl_surface_interface, &wl_output_interface, NULL, NULL, &xdg_popup_interface, }; static const struct wl_message zwlr_layer_shell_v1_requests[] = { {"get_layer_surface", "no?ous", wlr_layer_shell_unstable_v1_types + 4}, {"destroy", "3", wlr_layer_shell_unstable_v1_types + 0}, }; WL_PRIVATE const struct wl_interface zwlr_layer_shell_v1_interface = { "zwlr_layer_shell_v1", 4, 2, zwlr_layer_shell_v1_requests, 0, NULL, }; static const struct wl_message zwlr_layer_surface_v1_requests[] = { {"set_size", "uu", wlr_layer_shell_unstable_v1_types + 0}, {"set_anchor", "u", wlr_layer_shell_unstable_v1_types + 0}, {"set_exclusive_zone", "i", wlr_layer_shell_unstable_v1_types + 0}, {"set_margin", "iiii", wlr_layer_shell_unstable_v1_types + 0}, {"set_keyboard_interactivity", "u", wlr_layer_shell_unstable_v1_types + 0}, {"get_popup", "o", wlr_layer_shell_unstable_v1_types + 9}, {"ack_configure", "u", wlr_layer_shell_unstable_v1_types + 0}, {"destroy", "", wlr_layer_shell_unstable_v1_types + 0}, {"set_layer", "2u", wlr_layer_shell_unstable_v1_types + 0}, }; static const struct wl_message zwlr_layer_surface_v1_events[] = { {"configure", "uuu", wlr_layer_shell_unstable_v1_types + 0}, {"closed", "", wlr_layer_shell_unstable_v1_types + 0}, }; WL_PRIVATE const struct wl_interface zwlr_layer_surface_v1_interface = { "zwlr_layer_surface_v1", 4, 9, zwlr_layer_surface_v1_requests, 2, zwlr_layer_surface_v1_events, }; static const struct wl_interface *keyboard_shortcuts_inhibit_unstable_v1_types[] = { &zwp_keyboard_shortcuts_inhibitor_v1_interface, &wl_surface_interface, &wl_seat_interface, }; static const struct wl_message zwp_keyboard_shortcuts_inhibit_manager_v1_requests[] = { {"destroy", "", keyboard_shortcuts_inhibit_unstable_v1_types + 0}, {"inhibit_shortcuts", "noo", keyboard_shortcuts_inhibit_unstable_v1_types + 0}, }; WL_PRIVATE const struct wl_interface zwp_keyboard_shortcuts_inhibit_manager_v1_interface = { "zwp_keyboard_shortcuts_inhibit_manager_v1", 1, 2, zwp_keyboard_shortcuts_inhibit_manager_v1_requests, 0, NULL, }; static const struct wl_message zwp_keyboard_shortcuts_inhibitor_v1_requests[] = { {"destroy", "", keyboard_shortcuts_inhibit_unstable_v1_types + 0}, }; static const struct wl_message zwp_keyboard_shortcuts_inhibitor_v1_events[] = { {"active", "", keyboard_shortcuts_inhibit_unstable_v1_types + 0}, {"inactive", "", keyboard_shortcuts_inhibit_unstable_v1_types + 0}, }; WL_PRIVATE const struct wl_interface zwp_keyboard_shortcuts_inhibitor_v1_interface = { "zwp_keyboard_shortcuts_inhibitor_v1", 1, 1, zwp_keyboard_shortcuts_inhibitor_v1_requests, 2, zwp_keyboard_shortcuts_inhibitor_v1_events, }; struct wl_compositor *compositor = NULL; struct zwlr_layer_shell_v1 *layer_shell = NULL; struct wl_seat *seat = NULL; struct wl_pointer *pointer = NULL; struct wl_touch *touch = NULL; struct wl_keyboard *keyboard = NULL; struct zwp_tablet_manager_v2 *tablet_manager = NULL; struct zwp_tablet_tool_v2 *tablet_tool = NULL; struct zwp_tablet_seat_v2 *tablet_seat = NULL; struct zwp_keyboard_shortcuts_inhibit_manager_v1 *shortcuts_inhibit_manager = NULL; struct zwp_keyboard_shortcuts_inhibitor_v1 *shortcuts_inhibitor = NULL; struct zwlr_layer_surface_v1 *layer_surface_global = NULL; struct xkb_context *xkb_context; struct xkb_keymap *xkb_keymap; struct xkb_state *xkb_state; int32_t width_global = 0; int32_t height_global = 0; void layer_surface_configure(void *data, struct zwlr_layer_surface_v1 *surface, uint32_t serial, uint32_t width, uint32_t height) { width_global = width; height_global = height; zwlr_layer_surface_v1_ack_configure(surface, serial); } void layer_surface_closed(void *data, struct zwlr_layer_surface_v1 *surface) {} static struct zwlr_layer_surface_v1_listener layer_surface_listener = { .configure = layer_surface_configure, .closed = layer_surface_closed, }; // Forward declarations for seat void seat_capabilities(void *data, struct wl_seat *seat, uint32_t capabilities); void seat_name(void *data, struct wl_seat *seat, const char *name); static const struct wl_seat_listener seat_listener = { .capabilities = seat_capabilities, .name = seat_name, }; void registry_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { if (strcmp(interface, "wl_compositor") == 0) { compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 4); } else if (strcmp(interface, "zwlr_layer_shell_v1") == 0) { layer_shell = (struct zwlr_layer_shell_v1 *)wl_registry_bind( registry, name, &zwlr_layer_shell_v1_interface, 1); } else if (strcmp(interface, "wl_seat") == 0) { seat = wl_registry_bind(registry, name, &wl_seat_interface, 1); wl_seat_add_listener(seat, &seat_listener, NULL); } else if (strcmp(interface, "zwp_keyboard_shortcuts_inhibit_manager_v1") == 0) { shortcuts_inhibit_manager = (struct zwp_keyboard_shortcuts_inhibit_manager_v1 *)wl_registry_bind( registry, name, &zwp_keyboard_shortcuts_inhibit_manager_v1_interface, 1); } else if (strcmp(interface, zwp_tablet_manager_v2_interface.name) == 0) { tablet_manager = (struct zwp_tablet_manager_v2 *)wl_registry_bind( registry, name, &zwp_tablet_manager_v2_interface, 1); } } void registry_global_remove(void *data, struct wl_registry *registry, uint32_t name) {} static const struct wl_registry_listener registry_listener = { .global = registry_global, .global_remove = registry_global_remove, }; struct wl_registry *get_registry(struct wl_display *display) { return wl_display_get_registry(display); } void add_registry_listener(struct wl_registry *registry) { wl_registry_add_listener(registry, ®istry_listener, NULL); } struct wl_surface *surface_global = NULL; struct zwlr_layer_surface_v1 *create_layer_surface(struct wl_surface *surface) { surface_global = surface; layer_surface_global = zwlr_layer_shell_v1_get_layer_surface( layer_shell, surface, NULL, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY, "hexecute"); zwlr_layer_surface_v1_set_anchor(layer_surface_global, ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP | ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM | ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT | ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT); zwlr_layer_surface_v1_set_exclusive_zone(layer_surface_global, -1); zwlr_layer_surface_v1_set_keyboard_interactivity( layer_surface_global, ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE); zwlr_layer_surface_v1_add_listener(layer_surface_global, &layer_surface_listener, NULL); wl_surface_commit(surface); return layer_surface_global; } void set_input_region(int32_t width, int32_t height) { if (surface_global) { struct wl_region *region = wl_compositor_create_region(compositor); wl_region_add(region, 0, 0, width, height); wl_surface_set_input_region(surface_global, region); wl_region_destroy(region); wl_surface_commit(surface_global); } } void disable_all_input() { if (shortcuts_inhibitor) { zwp_keyboard_shortcuts_inhibitor_v1_destroy(shortcuts_inhibitor); shortcuts_inhibitor = NULL; } if (layer_surface_global) { zwlr_layer_surface_v1_set_keyboard_interactivity( layer_surface_global, ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE); } if (surface_global) { struct wl_region *region = wl_compositor_create_region(compositor); wl_surface_set_input_region(surface_global, region); wl_region_destroy(region); wl_surface_commit(surface_global); } } static int button_state = 0; static double mouse_x = 0; static double mouse_y = 0; static int32_t touch_id = -1; void pointer_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y) { mouse_x = wl_fixed_to_double(x); mouse_y = wl_fixed_to_double(y); wl_pointer_set_cursor(pointer, serial, NULL, 0, 0); } void pointer_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) {} void pointer_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t x, wl_fixed_t y) { mouse_x = wl_fixed_to_double(x); mouse_y = wl_fixed_to_double(y); } void pointer_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { if (button == 272) { button_state = state; } } void pointer_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {} void pointer_frame(void *data, struct wl_pointer *pointer) {} void pointer_axis_source(void *data, struct wl_pointer *pointer, uint32_t source) {} void pointer_axis_stop(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis) {} void pointer_axis_discrete(void *data, struct wl_pointer *pointer, uint32_t axis, int32_t discrete) {} static const struct wl_pointer_listener pointer_listener = { .enter = pointer_enter, .leave = pointer_leave, .motion = pointer_motion, .button = pointer_button, .axis = pointer_axis, .frame = pointer_frame, .axis_source = pointer_axis_source, .axis_stop = pointer_axis_stop, .axis_discrete = pointer_axis_discrete, }; void tablet_tool_removed(void *data, struct zwp_tablet_tool_v2 *id) { button_state = 0; } void tablet_tool_down(void *data, struct zwp_tablet_tool_v2 *id, unsigned int serial) { button_state = 1; } void tablet_tool_up(void *data, struct zwp_tablet_tool_v2 *id) { button_state = 0; } void tablet_tool_motion(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t x, wl_fixed_t y) { mouse_x = wl_fixed_to_double(x); mouse_y = wl_fixed_to_double(y); } void tablet_tool_type(void *data, struct zwp_tablet_tool_v2 *id, uint32_t tool_type) {} void tablet_tool_serial(void *data, struct zwp_tablet_tool_v2 *id, uint32_t high, uint32_t low) {} void tablet_tool_id_wacom(void *data, struct zwp_tablet_tool_v2 *id, uint32_t high, uint32_t low) {} void tablet_tool_capability(void *data, struct zwp_tablet_tool_v2 *id, uint32_t capability) {} void tablet_tool_proximity_in(void *data, struct zwp_tablet_tool_v2 *id, uint32_t serial, struct zwp_tablet_v2 *tablet_id, struct wl_surface *surface) {} void tablet_tool_proximity_out(void *data, struct zwp_tablet_tool_v2 *id) {} void tablet_tool_pressure(void *data, struct zwp_tablet_tool_v2 *id, uint32_t pressure) {} void tablet_tool_distance(void *data, struct zwp_tablet_tool_v2 *id, uint32_t distance) {} void tablet_tool_tilt(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t x, wl_fixed_t y) {} void tablet_tool_rotation(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t rotation) {} void tablet_tool_slider(void *data, struct zwp_tablet_tool_v2 *id, int slider) { } void tablet_tool_wheel(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t degree, int clicks) {} void tablet_tool_button(void *data, struct zwp_tablet_tool_v2 *id, uint32_t serial, uint32_t button, uint32_t state) {} void tablet_tool_frame(void *data, struct zwp_tablet_tool_v2 *id, uint32_t time) {} void tablet_tool_done(void *data, struct zwp_tablet_tool_v2 *id) { /* empty */ } static const struct zwp_tablet_tool_v2_listener tablet_tool_listener = { .removed = tablet_tool_removed, .down = tablet_tool_down, .up = tablet_tool_up, .motion = tablet_tool_motion, .type = tablet_tool_type, .hardware_serial = tablet_tool_serial, .hardware_id_wacom = tablet_tool_id_wacom, .capability = tablet_tool_capability, .done = tablet_tool_done, .proximity_in = tablet_tool_proximity_in, .proximity_out = tablet_tool_proximity_out, .pressure = tablet_tool_pressure, .distance = tablet_tool_distance, .tilt = tablet_tool_tilt, .rotation = tablet_tool_rotation, .slider = tablet_tool_slider, .wheel = tablet_tool_wheel, .button = tablet_tool_button, .frame = tablet_tool_frame, }; void tablet_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_v2 *zwp_tablet_v2) {} void tool_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { tablet_tool = zwp_tablet_tool_v2; zwp_tablet_tool_v2_add_listener(tablet_tool, &tablet_tool_listener, NULL); } void pad_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2) {} static const struct zwp_tablet_seat_v2_listener tablet_seat_listener = { .tablet_added = tablet_added, .tool_added = tool_added, .pad_added = pad_added, }; void touch_down(void *data, struct wl_touch *wl_touch, uint serial, uint time, struct wl_surface *surface, int id, wl_fixed_t x, wl_fixed_t y) { if (touch_id == -1) { mouse_x = wl_fixed_to_double(x); mouse_y = wl_fixed_to_double(y); touch_id = id; button_state = 1; } } void touch_up(void *data, struct wl_touch *wl_touch, uint serial, uint time, int id) { if (touch_id == id) { touch_id = -1; button_state = 0; } } void touch_motion(void *data, struct wl_touch *wl_touch, uint time, int id, wl_fixed_t x, wl_fixed_t y) { if (touch_id == id) { mouse_x = wl_fixed_to_double(x); mouse_y = wl_fixed_to_double(y); } } void touch_frame(void *data, struct wl_touch *wl_touch) {} void touch_cancel(void *data, struct wl_touch *wl_touch) {} void touch_shape(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t major, wl_fixed_t minor) {} void touch_orientation(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t orientation) {} static const struct wl_touch_listener touch_listener = { .down = touch_down, .up = touch_up, .motion = touch_motion, .frame = touch_frame, .cancel = touch_cancel, .shape = touch_shape, .orientation = touch_orientation, }; static uint32_t last_key = 0; static uint32_t last_key_state = 0; void keyboard_keymap(void *data, struct wl_keyboard *keyboard, uint32_t format, int32_t fd, uint32_t size) { if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) { close(fd); return; } char *map_shm = mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, 0); if (map_shm == MAP_FAILED) { close(fd); return; } xkb_keymap = xkb_keymap_new_from_string(xkb_context, map_shm, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); munmap(map_shm, size); close(fd); if (!xkb_keymap) { return; } xkb_state = xkb_state_new(xkb_keymap); if (!xkb_state) { return; } } void keyboard_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {} void keyboard_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) {} void keyboard_key(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { if (xkb_state) { xkb_keysym_t sym = xkb_state_key_get_one_sym(xkb_state, key + 8); if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { last_key = sym; last_key_state = 1; } else { last_key = 0; last_key_state = 0; } } } void keyboard_modifiers(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { if (xkb_state) { xkb_state_update_mask(xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); } } void keyboard_repeat_info(void *data, struct wl_keyboard *keyboard, int32_t rate, int32_t delay) {} static const struct wl_keyboard_listener keyboard_listener = { .keymap = keyboard_keymap, .enter = keyboard_enter, .leave = keyboard_leave, .key = keyboard_key, .modifiers = keyboard_modifiers, .repeat_info = keyboard_repeat_info, }; // Seat listener void seat_capabilities(void *data, struct wl_seat *seat, uint32_t capabilities) { if (capabilities & WL_SEAT_CAPABILITY_POINTER) { pointer = wl_seat_get_pointer(seat); wl_pointer_add_listener(pointer, &pointer_listener, NULL); } if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) { keyboard = wl_seat_get_keyboard(seat); wl_keyboard_add_listener(keyboard, &keyboard_listener, NULL); if (shortcuts_inhibit_manager && surface_global && !shortcuts_inhibitor) { shortcuts_inhibitor = zwp_keyboard_shortcuts_inhibit_manager_v1_inhibit_shortcuts( shortcuts_inhibit_manager, surface_global, seat); } } if (capabilities & WL_SEAT_CAPABILITY_TOUCH) { touch = wl_seat_get_touch(seat); wl_touch_add_listener(touch, &touch_listener, NULL); } tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(tablet_manager, seat); zwp_tablet_seat_v2_add_listener(tablet_seat, &tablet_seat_listener, seat); } void seat_name(void *data, struct wl_seat *seat, const char *name) {} int get_button_state() { return button_state; } void get_mouse_pos(double *x, double *y) { *x = mouse_x; *y = mouse_y; } void get_dimensions(int32_t *w, int32_t *h) { *w = width_global; *h = height_global; } uint32_t get_last_key() { return last_key; } uint32_t get_last_key_state() { return last_key_state; } void clear_last_key() { last_key = 0; last_key_state = 0; } EGLNativeWindowType native_window(struct wl_egl_window *egl_window) { return (EGLNativeWindowType)egl_window; } ================================================ FILE: pkg/wayland/wayland.go ================================================ package wayland /* #cgo pkg-config: wayland-client wayland-egl egl gl xkbcommon #cgo LDFLAGS: -lwayland-client -lwayland-egl -lEGL -lGL -lxkbcommon #cgo CFLAGS: -I. #include "wayland.h" #include "wayland-client.h" */ import "C" import ( "fmt" ) type WaylandError struct { msg string } func (e *WaylandError) Error() string { return e.msg } type WaylandWindow struct { display *C.struct_wl_display registry *C.struct_wl_registry surface *C.struct_wl_surface layerSurface *C.struct_zwlr_layer_surface_v1 eglWindow *C.struct_wl_egl_window eglDisplay C.EGLDisplay eglContext C.EGLContext eglSurface C.EGLSurface width, height int32 } func NewWaylandWindow() (*WaylandWindow, error) { w := &WaylandWindow{} C.xkb_context = C.xkb_context_new(C.XKB_CONTEXT_NO_FLAGS) if C.xkb_context == nil { return nil, &WaylandError{"failed to create xkb context"} } w.display = C.wl_display_connect(nil) if w.display == nil { return nil, &WaylandError{"failed to connect to Wayland display"} } w.registry = C.get_registry(w.display) C.add_registry_listener(w.registry) C.wl_display_roundtrip(w.display) if C.compositor == nil { return nil, &WaylandError{"compositor not available"} } if C.layer_shell == nil { return nil, &WaylandError{"layer shell not available"} } w.surface = C.wl_compositor_create_surface(C.compositor) if w.surface == nil { return nil, &WaylandError{"failed to create surface"} } w.layerSurface = C.create_layer_surface(w.surface) C.wl_display_roundtrip(w.display) var width, height C.int32_t C.get_dimensions(&width, &height) w.width = int32(width) w.height = int32(height) if w.width == 0 || w.height == 0 { w.width = 1920 w.height = 1080 } C.wl_display_roundtrip(w.display) C.set_input_region(C.int32_t(w.width), C.int32_t(w.height)) if err := w.initEGL(); err != nil { return nil, err } C.wl_surface_commit(w.surface) C.wl_display_flush(w.display) C.wl_display_roundtrip(w.display) C.wl_display_roundtrip(w.display) C.wl_display_flush(w.display) return w, nil } func (w *WaylandWindow) initEGL() error { w.eglWindow = C.wl_egl_window_create(w.surface, C.int(w.width), C.int(w.height)) if w.eglWindow == nil { return fmt.Errorf("failed to create EGL window") } w.eglDisplay = C.eglGetDisplay(C.EGLNativeDisplayType(w.display)) if w.eglDisplay == C.EGLDisplay(C.EGL_NO_DISPLAY) { return fmt.Errorf("failed to get EGL display") } var major, minor C.EGLint if C.eglInitialize(w.eglDisplay, &major, &minor) == C.EGL_FALSE { return fmt.Errorf("failed to initialize EGL") } configAttribs := []C.EGLint{ C.EGL_SURFACE_TYPE, C.EGL_WINDOW_BIT, C.EGL_RED_SIZE, 8, C.EGL_GREEN_SIZE, 8, C.EGL_BLUE_SIZE, 8, C.EGL_ALPHA_SIZE, 8, C.EGL_RENDERABLE_TYPE, C.EGL_OPENGL_BIT, C.EGL_NONE, } var config C.EGLConfig var numConfigs C.EGLint if C.eglChooseConfig(w.eglDisplay, &configAttribs[0], &config, 1, &numConfigs) == C.EGL_FALSE { return fmt.Errorf("failed to choose EGL config") } C.eglBindAPI(C.EGL_OPENGL_API) contextAttribs := []C.EGLint{ C.EGL_CONTEXT_MAJOR_VERSION, 4, C.EGL_CONTEXT_MINOR_VERSION, 1, C.EGL_CONTEXT_OPENGL_PROFILE_MASK, C.EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, C.EGL_NONE, } w.eglContext = C.eglCreateContext(w.eglDisplay, config, nil, &contextAttribs[0]) if w.eglContext == nil { return fmt.Errorf("failed to create EGL context") } w.eglSurface = C.eglCreateWindowSurface( w.eglDisplay, config, C.native_window(w.eglWindow), nil, ) if w.eglSurface == nil { return fmt.Errorf("failed to create EGL surface") } if C.eglMakeCurrent(w.eglDisplay, w.eglSurface, w.eglSurface, w.eglContext) == C.EGL_FALSE { return fmt.Errorf("failed to make EGL context current") } return nil } func (w *WaylandWindow) GetSize() (int, int) { var width, height C.int32_t C.get_dimensions(&width, &height) if width > 0 && height > 0 { w.width = int32(width) w.height = int32(height) } return int(w.width), int(w.height) } func (w *WaylandWindow) ShouldClose() bool { return false } func (w *WaylandWindow) SwapBuffers() { C.eglSwapBuffers(w.eglDisplay, w.eglSurface) } func (w *WaylandWindow) PollEvents() { C.wl_display_flush(w.display) C.wl_display_dispatch_pending(w.display) } func (w *WaylandWindow) GetCursorPos() (float64, float64) { var x, y C.double C.get_mouse_pos(&x, &y) return float64(x), float64(y) } func (w *WaylandWindow) GetMouseButton() bool { state := C.get_button_state() return state == 1 } func (w *WaylandWindow) DisableInput() { C.disable_all_input() } func (w *WaylandWindow) GetLastKey() (uint32, uint32, bool) { key := uint32(C.get_last_key()) state := uint32(C.get_last_key_state()) return key, state, key != 0 } func (w *WaylandWindow) ClearLastKey() { C.clear_last_key() } func (w *WaylandWindow) Destroy() { if w.eglContext != C.EGLContext(C.EGL_NO_CONTEXT) { C.eglDestroyContext(w.eglDisplay, w.eglContext) } if w.eglSurface != C.EGLSurface(C.EGL_NO_SURFACE) { C.eglDestroySurface(w.eglDisplay, w.eglSurface) } if w.eglWindow != nil { C.wl_egl_window_destroy(w.eglWindow) } if w.eglDisplay != C.EGLDisplay(C.EGL_NO_DISPLAY) { C.eglTerminate(w.eglDisplay) } if w.surface != nil { C.wl_surface_destroy(w.surface) } if w.display != nil { C.wl_display_disconnect(w.display) } } ================================================ FILE: pkg/wayland/wayland.h ================================================ #ifndef WAYLAND_H #define WAYLAND_H #include "tablet-v2.h" #include "wlr-layer-shell-client.h" #include #include #include #include #include void layer_surface_configure(void *data, struct zwlr_layer_surface_v1 *surface, uint32_t serial, uint32_t width, uint32_t height); void layer_surface_closed(void *data, struct zwlr_layer_surface_v1 *surface); void seat_capabilities(void *data, struct wl_seat *seat, uint32_t capabilities); void seat_name(void *data, struct wl_seat *seat, const char *name); void registry_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version); void registry_global_remove(void *data, struct wl_registry *registry, uint32_t name); struct wl_registry *get_registry(struct wl_display *display); void add_registry_listener(struct wl_registry *registry); struct zwlr_layer_surface_v1 *create_layer_surface(struct wl_surface *surface); void set_input_region(int32_t width, int32_t height); void disable_all_input(); void pointer_enter(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y); void pointer_leave(void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface); void pointer_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t x, wl_fixed_t y); void pointer_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state); void pointer_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value); void pointer_frame(void *data, struct wl_pointer *pointer); void pointer_axis_source(void *data, struct wl_pointer *pointer, uint32_t source); void pointer_axis_stop(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis); void pointer_axis_discrete(void *data, struct wl_pointer *pointer, uint32_t axis, int32_t discrete); void touch_down(void *data, struct wl_touch *wl_touch, uint serial, uint time, struct wl_surface *surface, int id, wl_fixed_t x, wl_fixed_t y); void touch_up(void *data, struct wl_touch *wl_touch, uint serial, uint time, int id); void touch_motion(void *data, struct wl_touch *wl_touch, uint time, int id, wl_fixed_t x, wl_fixed_t y); void touch_frame(void *data, struct wl_touch *wl_touch); void touch_cancel(void *data, struct wl_touch *wl_touch); void touch_shape(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t major, wl_fixed_t minor); void touch_orientation(void *data, struct wl_touch *wl_touch, int32_t id, wl_fixed_t orientation); void tablet_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_v2 *zwp_tablet_v2); void tool_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2); void pad_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_pad_v2 *zwp_tablet_pad_v2); void tablet_tool_removed(void *data, struct zwp_tablet_tool_v2 *id); void tablet_tool_down(void *data, struct zwp_tablet_tool_v2 *id, unsigned int serial); void tablet_tool_up(void *data, struct zwp_tablet_tool_v2 *id); void tablet_tool_motion(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t x, wl_fixed_t y); void tablet_tool_type(void *data, struct zwp_tablet_tool_v2 *id, uint32_t tool_type); void tablet_tool_serial(void *data, struct zwp_tablet_tool_v2 *id, uint32_t high, uint32_t low); void tablet_tool_id_wacom(void *data, struct zwp_tablet_tool_v2 *id, uint32_t high, uint32_t low); void tablet_tool_capability(void *data, struct zwp_tablet_tool_v2 *id, uint32_t capability); void tablet_tool_proximity_in(void *data, struct zwp_tablet_tool_v2 *id, uint32_t serial, struct zwp_tablet_v2 *tablet_id, struct wl_surface *surface); void tablet_tool_proximity_out(void *data, struct zwp_tablet_tool_v2 *id); void tablet_tool_pressure(void *data, struct zwp_tablet_tool_v2 *id, uint32_t pressure); void tablet_tool_distance(void *data, struct zwp_tablet_tool_v2 *id, uint32_t distance); void tablet_tool_tilt(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t x, wl_fixed_t y); void tablet_tool_rotation(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t rotation); void tablet_tool_slider(void *data, struct zwp_tablet_tool_v2 *id, int slider); void tablet_tool_wheel(void *data, struct zwp_tablet_tool_v2 *id, wl_fixed_t degree, int clicks); void tablet_tool_button(void *data, struct zwp_tablet_tool_v2 *id, uint32_t serial, uint32_t button, uint32_t state); void tablet_tool_frame(void *data, struct zwp_tablet_tool_v2 *id, uint32_t time); void tablet_tool_done(void *data, struct zwp_tablet_tool_v2 *id); void keyboard_keymap(void *data, struct wl_keyboard *keyboard, uint32_t format, int32_t fd, uint32_t size); void keyboard_enter(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys); void keyboard_leave(void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface); void keyboard_key(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state); void keyboard_modifiers(void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group); void keyboard_repeat_info(void *data, struct wl_keyboard *keyboard, int32_t rate, int32_t delay); int get_button_state(); void get_mouse_pos(double *x, double *y); void get_dimensions(int32_t *w, int32_t *h); uint32_t get_last_key(); uint32_t get_last_key_state(); void clear_last_key(); EGLNativeWindowType native_window(struct wl_egl_window *egl_window); extern struct wl_compositor *compositor; extern struct zwlr_layer_shell_v1 *layer_shell; extern struct wl_seat *seat; extern struct wl_pointer *pointer; extern struct wl_touch *touch; extern struct zwp_tablet_manager_v2_interface *tablet_manager_interface; extern struct zwp_tablet_manager_v2 *tablet_manager; extern struct zwp_tablet_seat_v2 *tablet_seat; extern struct zwp_tablet_tool_v2 *tool; extern struct wl_keyboard *keyboard; extern struct zwp_keyboard_shortcuts_inhibit_manager_v1 *shortcuts_inhibit_manager; extern struct zwp_keyboard_shortcuts_inhibitor_v1 *shortcuts_inhibitor; extern struct zwlr_layer_surface_v1 *layer_surface_global; extern struct xkb_context *xkb_context; extern struct xkb_keymap *xkb_keymap; extern struct xkb_state *xkb_state; #endif // WAYLAND_H ================================================ FILE: pkg/wayland/wlr-layer-shell-client.h ================================================ /* Generated by wayland-scanner 1.24.0 */ #ifndef WLR_LAYER_SHELL_UNSTABLE_V1_CLIENT_PROTOCOL_H #define WLR_LAYER_SHELL_UNSTABLE_V1_CLIENT_PROTOCOL_H #include "wayland-client.h" #include #include #ifdef __cplusplus extern "C" { #endif /** * @page page_wlr_layer_shell_unstable_v1 The wlr_layer_shell_unstable_v1 * protocol * @section page_ifaces_wlr_layer_shell_unstable_v1 Interfaces * - @subpage page_iface_zwlr_layer_shell_v1 - create surfaces that are layers * of the desktop * - @subpage page_iface_zwlr_layer_surface_v1 - layer metadata interface * @section page_copyright_wlr_layer_shell_unstable_v1 Copyright *
 *
 * Copyright © 2017 Drew DeVault
 *
 * Permission to use, copy, modify, distribute, and sell this
 * software and its documentation for any purpose is hereby granted
 * without fee, provided that the above copyright notice appear in
 * all copies and that both that copyright notice and this permission
 * notice appear in supporting documentation, and that the name of
 * the copyright holders not be used in advertising or publicity
 * pertaining to distribution of the software without specific,
 * written prior permission.  The copyright holders make no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied
 * warranty.
 *
 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
 * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
 * THIS SOFTWARE.
 * 
*/ struct wl_output; struct wl_surface; struct xdg_popup; struct zwlr_layer_shell_v1; struct zwlr_layer_surface_v1; #ifndef ZWLR_LAYER_SHELL_V1_INTERFACE #define ZWLR_LAYER_SHELL_V1_INTERFACE /** * @page page_iface_zwlr_layer_shell_v1 zwlr_layer_shell_v1 * @section page_iface_zwlr_layer_shell_v1_desc Description * * Clients can use this interface to assign the surface_layer role to * wl_surfaces. Such surfaces are assigned to a "layer" of the output and * rendered with a defined z-depth respective to each other. They may also be * anchored to the edges and corners of a screen and specify input handling * semantics. This interface should be suitable for the implementation of * many desktop shell components, and a broad number of other applications * that interact with the desktop. * @section page_iface_zwlr_layer_shell_v1_api API * See @ref iface_zwlr_layer_shell_v1. */ /** * @defgroup iface_zwlr_layer_shell_v1 The zwlr_layer_shell_v1 interface * * Clients can use this interface to assign the surface_layer role to * wl_surfaces. Such surfaces are assigned to a "layer" of the output and * rendered with a defined z-depth respective to each other. They may also be * anchored to the edges and corners of a screen and specify input handling * semantics. This interface should be suitable for the implementation of * many desktop shell components, and a broad number of other applications * that interact with the desktop. */ extern const struct wl_interface zwlr_layer_shell_v1_interface; #endif #ifndef ZWLR_LAYER_SURFACE_V1_INTERFACE #define ZWLR_LAYER_SURFACE_V1_INTERFACE /** * @page page_iface_zwlr_layer_surface_v1 zwlr_layer_surface_v1 * @section page_iface_zwlr_layer_surface_v1_desc Description * * An interface that may be implemented by a wl_surface, for surfaces that * are designed to be rendered as a layer of a stacked desktop-like * environment. * * Layer surface state (layer, size, anchor, exclusive zone, * margin, interactivity) is double-buffered, and will be applied at the * time wl_surface.commit of the corresponding wl_surface is called. * * Attaching a null buffer to a layer surface unmaps it. * * Unmapping a layer_surface means that the surface cannot be shown by the * compositor until it is explicitly mapped again. The layer_surface * returns to the state it had right after layer_shell.get_layer_surface. * The client can re-map the surface by performing a commit without any * buffer attached, waiting for a configure event and handling it as usual. * @section page_iface_zwlr_layer_surface_v1_api API * See @ref iface_zwlr_layer_surface_v1. */ /** * @defgroup iface_zwlr_layer_surface_v1 The zwlr_layer_surface_v1 interface * * An interface that may be implemented by a wl_surface, for surfaces that * are designed to be rendered as a layer of a stacked desktop-like * environment. * * Layer surface state (layer, size, anchor, exclusive zone, * margin, interactivity) is double-buffered, and will be applied at the * time wl_surface.commit of the corresponding wl_surface is called. * * Attaching a null buffer to a layer surface unmaps it. * * Unmapping a layer_surface means that the surface cannot be shown by the * compositor until it is explicitly mapped again. The layer_surface * returns to the state it had right after layer_shell.get_layer_surface. * The client can re-map the surface by performing a commit without any * buffer attached, waiting for a configure event and handling it as usual. */ extern const struct wl_interface zwlr_layer_surface_v1_interface; #endif #ifndef ZWLR_LAYER_SHELL_V1_ERROR_ENUM #define ZWLR_LAYER_SHELL_V1_ERROR_ENUM enum zwlr_layer_shell_v1_error { /** * wl_surface has another role */ ZWLR_LAYER_SHELL_V1_ERROR_ROLE = 0, /** * layer value is invalid */ ZWLR_LAYER_SHELL_V1_ERROR_INVALID_LAYER = 1, /** * wl_surface has a buffer attached or committed */ ZWLR_LAYER_SHELL_V1_ERROR_ALREADY_CONSTRUCTED = 2, }; #endif /* ZWLR_LAYER_SHELL_V1_ERROR_ENUM */ #ifndef ZWLR_LAYER_SHELL_V1_LAYER_ENUM #define ZWLR_LAYER_SHELL_V1_LAYER_ENUM /** * @ingroup iface_zwlr_layer_shell_v1 * available layers for surfaces * * These values indicate which layers a surface can be rendered in. They * are ordered by z depth, bottom-most first. Traditional shell surfaces * will typically be rendered between the bottom and top layers. * Fullscreen shell surfaces are typically rendered at the top layer. * Multiple surfaces can share a single layer, and ordering within a * single layer is undefined. */ enum zwlr_layer_shell_v1_layer { ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND = 0, ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM = 1, ZWLR_LAYER_SHELL_V1_LAYER_TOP = 2, ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY = 3, }; #endif /* ZWLR_LAYER_SHELL_V1_LAYER_ENUM */ #define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE 0 #define ZWLR_LAYER_SHELL_V1_DESTROY 1 /** * @ingroup iface_zwlr_layer_shell_v1 */ #define ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_shell_v1 */ #define ZWLR_LAYER_SHELL_V1_DESTROY_SINCE_VERSION 3 /** @ingroup iface_zwlr_layer_shell_v1 */ static inline void zwlr_layer_shell_v1_set_user_data( struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *)zwlr_layer_shell_v1, user_data); } /** @ingroup iface_zwlr_layer_shell_v1 */ static inline void *zwlr_layer_shell_v1_get_user_data( struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { return wl_proxy_get_user_data((struct wl_proxy *)zwlr_layer_shell_v1); } static inline uint32_t zwlr_layer_shell_v1_get_version( struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { return wl_proxy_get_version((struct wl_proxy *)zwlr_layer_shell_v1); } /** * @ingroup iface_zwlr_layer_shell_v1 * * Create a layer surface for an existing surface. This assigns the role of * layer_surface, or raises a protocol error if another role is already * assigned. * * Creating a layer surface from a wl_surface which has a buffer attached * or committed is a client error, and any attempts by a client to attach * or manipulate a buffer prior to the first layer_surface.configure call * must also be treated as errors. * * After creating a layer_surface object and setting it up, the client * must perform an initial commit without any buffer attached. * The compositor will reply with a layer_surface.configure event. * The client must acknowledge it and is then allowed to attach a buffer * to map the surface. * * You may pass NULL for output to allow the compositor to decide which * output to use. Generally this will be the one that the user most * recently interacted with. * * Clients can specify a namespace that defines the purpose of the layer * surface. */ static inline struct zwlr_layer_surface_v1 * zwlr_layer_shell_v1_get_layer_surface( struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1, struct wl_surface *surface, struct wl_output *output, uint32_t layer, const char *namespace) { struct wl_proxy *id; id = wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_shell_v1, ZWLR_LAYER_SHELL_V1_GET_LAYER_SURFACE, &zwlr_layer_surface_v1_interface, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_shell_v1), 0, NULL, surface, output, layer, namespace); return (struct zwlr_layer_surface_v1 *)id; } /** * @ingroup iface_zwlr_layer_shell_v1 * * This request indicates that the client will not use the layer_shell * object any more. Objects that have been created through this instance * are not affected. */ static inline void zwlr_layer_shell_v1_destroy(struct zwlr_layer_shell_v1 *zwlr_layer_shell_v1) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_shell_v1, ZWLR_LAYER_SHELL_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_shell_v1), WL_MARSHAL_FLAG_DESTROY); } #ifndef ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ENUM #define ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ENUM /** * @ingroup iface_zwlr_layer_surface_v1 * types of keyboard interaction possible for a layer shell surface * * Types of keyboard interaction possible for layer shell surfaces. The * rationale for this is twofold: (1) some applications are not interested * in keyboard events and not allowing them to be focused can improve the * desktop experience; (2) some applications will want to take exclusive * keyboard focus. */ enum zwlr_layer_surface_v1_keyboard_interactivity { /** * no keyboard focus is possible * * This value indicates that this surface is not interested in * keyboard events and the compositor should never assign it the * keyboard focus. * * This is the default value, set for newly created layer shell * surfaces. * * This is useful for e.g. desktop widgets that display information * or only have interaction with non-keyboard input devices. */ ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE = 0, /** * request exclusive keyboard focus * * Request exclusive keyboard focus if this surface is above the * shell surface layer. * * For the top and overlay layers, the seat will always give * exclusive keyboard focus to the top-most layer which has * keyboard interactivity set to exclusive. If this layer contains * multiple surfaces with keyboard interactivity set to exclusive, * the compositor determines the one receiving keyboard events in * an implementation- defined manner. In this case, no guarantee is * made when this surface will receive keyboard focus (if ever). * * For the bottom and background layers, the compositor is allowed * to use normal focus semantics. * * This setting is mainly intended for applications that need to * ensure they receive all keyboard events, such as a lock screen * or a password prompt. */ ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE = 1, /** * request regular keyboard focus semantics * * This requests the compositor to allow this surface to be * focused and unfocused by the user in an implementation-defined * manner. The user should be able to unfocus this surface even * regardless of the layer it is on. * * Typically, the compositor will want to use its normal mechanism * to manage keyboard focus between layer shell surfaces with this * setting and regular toplevels on the desktop layer (e.g. click * to focus). Nevertheless, it is possible for a compositor to * require a special interaction to focus or unfocus layer shell * surfaces (e.g. requiring a click even if focus follows the mouse * normally, or providing a keybinding to switch focus between * layers). * * This setting is mainly intended for desktop shell components * (e.g. panels) that allow keyboard interaction. Using this option * can allow implementing a desktop shell that can be fully usable * without the mouse. * @since 4 */ ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND = 2, }; /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND_SINCE_VERSION 4 #endif /* ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ENUM */ #ifndef ZWLR_LAYER_SURFACE_V1_ERROR_ENUM #define ZWLR_LAYER_SURFACE_V1_ERROR_ENUM enum zwlr_layer_surface_v1_error { /** * provided surface state is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SURFACE_STATE = 0, /** * size is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_SIZE = 1, /** * anchor bitfield is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_ANCHOR = 2, /** * keyboard interactivity is invalid */ ZWLR_LAYER_SURFACE_V1_ERROR_INVALID_KEYBOARD_INTERACTIVITY = 3, }; #endif /* ZWLR_LAYER_SURFACE_V1_ERROR_ENUM */ #ifndef ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM #define ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM enum zwlr_layer_surface_v1_anchor { /** * the top edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP = 1, /** * the bottom edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM = 2, /** * the left edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT = 4, /** * the right edge of the anchor rectangle */ ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT = 8, }; #endif /* ZWLR_LAYER_SURFACE_V1_ANCHOR_ENUM */ /** * @ingroup iface_zwlr_layer_surface_v1 * @struct zwlr_layer_surface_v1_listener */ struct zwlr_layer_surface_v1_listener { /** * suggest a surface change * * The configure event asks the client to resize its surface. * * Clients should arrange their surface for the new states, and * then send an ack_configure request with the serial sent in this * configure event at some point before committing the new surface. * * The client is free to dismiss all but the last configure event * it received. * * The width and height arguments specify the size of the window in * surface-local coordinates. * * The size is a hint, in the sense that the client is free to * ignore it if it doesn't resize, pick a smaller size (to satisfy * aspect ratio or resize in steps of NxM pixels). If the client * picks a smaller size and is anchored to two opposite anchors * (e.g. 'top' and 'bottom'), the surface will be centered on this * axis. * * If the width or height arguments are zero, it means the client * should decide its own window dimension. */ void (*configure)(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial, uint32_t width, uint32_t height); /** * surface should be closed * * The closed event is sent by the compositor when the surface * will no longer be shown. The output may have been destroyed or * the user may have asked for it to be removed. Further changes to * the surface will be ignored. The client should destroy the * resource after receiving this event, and create a new surface if * they so choose. */ void (*closed)(void *data, struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1); }; /** * @ingroup iface_zwlr_layer_surface_v1 */ static inline int zwlr_layer_surface_v1_add_listener( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, const struct zwlr_layer_surface_v1_listener *listener, void *data) { return wl_proxy_add_listener((struct wl_proxy *)zwlr_layer_surface_v1, (void (**)(void))listener, data); } #define ZWLR_LAYER_SURFACE_V1_SET_SIZE 0 #define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR 1 #define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE 2 #define ZWLR_LAYER_SURFACE_V1_SET_MARGIN 3 #define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY 4 #define ZWLR_LAYER_SURFACE_V1_GET_POPUP 5 #define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE 6 #define ZWLR_LAYER_SURFACE_V1_DESTROY 7 #define ZWLR_LAYER_SURFACE_V1_SET_LAYER 8 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_CONFIGURE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_CLOSED_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_SIZE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_ANCHOR_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_MARGIN_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_GET_POPUP_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_DESTROY_SINCE_VERSION 1 /** * @ingroup iface_zwlr_layer_surface_v1 */ #define ZWLR_LAYER_SURFACE_V1_SET_LAYER_SINCE_VERSION 2 /** @ingroup iface_zwlr_layer_surface_v1 */ static inline void zwlr_layer_surface_v1_set_user_data( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, void *user_data) { wl_proxy_set_user_data((struct wl_proxy *)zwlr_layer_surface_v1, user_data); } /** @ingroup iface_zwlr_layer_surface_v1 */ static inline void *zwlr_layer_surface_v1_get_user_data( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { return wl_proxy_get_user_data((struct wl_proxy *)zwlr_layer_surface_v1); } static inline uint32_t zwlr_layer_surface_v1_get_version( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { return wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Sets the size of the surface in surface-local coordinates. The * compositor will display the surface centered with respect to its * anchors. * * If you pass 0 for either value, the compositor will assign it and * inform you of the assignment in the configure event. You must set your * anchor to opposite edges in the dimensions you omit; not doing so is a * protocol error. Both values are 0 by default. * * Size is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_size( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t width, uint32_t height) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_SIZE, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, width, height); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the compositor anchor the surface to the specified edges * and corners. If two orthogonal edges are specified (e.g. 'top' and * 'left'), then the anchor point will be the intersection of the edges * (e.g. the top left corner of the output); otherwise the anchor point * will be centered on that edge, or in the center if none is specified. * * Anchor is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_anchor( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t anchor) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_ANCHOR, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, anchor); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the compositor avoids occluding an area with other * surfaces. The compositor's use of this information is * implementation-dependent - do not assume that this region will not * actually be occluded. * * A positive value is only meaningful if the surface is anchored to one * edge or an edge and both perpendicular edges. If the surface is not * anchored, anchored to only two perpendicular edges (a corner), anchored * to only two parallel edges or anchored to all edges, a positive value * will be treated the same as zero. * * A positive zone is the distance from the edge in surface-local * coordinates to consider exclusive. * * Surfaces that do not wish to have an exclusive zone may instead specify * how they should interact with surfaces that do. If set to zero, the * surface indicates that it would like to be moved to avoid occluding * surfaces with a positive exclusive zone. If set to -1, the surface * indicates that it would not like to be moved to accommodate for other * surfaces, and the compositor should extend it all the way to the edges * it is anchored to. * * For example, a panel might set its exclusive zone to 10, so that * maximized shell surfaces are not shown on top of it. A notification * might set its exclusive zone to 0, so that it is moved to avoid * occluding the panel, but shell surfaces are shown underneath it. A * wallpaper or lock screen might set their exclusive zone to -1, so that * they stretch below or over the panel. * * The default value is 0. * * Exclusive zone is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_exclusive_zone( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t zone) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_EXCLUSIVE_ZONE, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, zone); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Requests that the surface be placed some distance away from the anchor * point on the output, in surface-local coordinates. Setting this value * for edges you are not anchored to has no effect. * * The exclusive zone includes the margin. * * Margin is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_margin( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, int32_t top, int32_t right, int32_t bottom, int32_t left) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_MARGIN, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, top, right, bottom, left); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Set how keyboard events are delivered to this surface. By default, * layer shell surfaces do not receive keyboard events; this request can * be used to change this. * * This setting is inherited by child surfaces set by the get_popup * request. * * Layer surfaces receive pointer, touch, and tablet events normally. If * you do not want to receive them, set the input region on your surface * to an empty region. * * Keyboard interactivity is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_keyboard_interactivity( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t keyboard_interactivity) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_KEYBOARD_INTERACTIVITY, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, keyboard_interactivity); } /** * @ingroup iface_zwlr_layer_surface_v1 * * This assigns an xdg_popup's parent to this layer_surface. This popup * should have been created via xdg_surface::get_popup with the parent set * to NULL, and this request must be invoked before committing the popup's * initial state. * * See the documentation of xdg_popup for more details about what an * xdg_popup is and how it is used. */ static inline void zwlr_layer_surface_v1_get_popup( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, struct xdg_popup *popup) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_GET_POPUP, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, popup); } /** * @ingroup iface_zwlr_layer_surface_v1 * * When a configure event is received, if a client commits the * surface in response to the configure event, then the client * must make an ack_configure request sometime before the commit * request, passing along the serial of the configure event. * * If the client receives multiple configure events before it * can respond to one, it only has to ack the last configure event. * * A client is not required to commit immediately after sending * an ack_configure request - it may even ack_configure several times * before its next surface commit. * * A client may send multiple ack_configure requests before committing, but * only the last request sent before a commit indicates which configure * event the client really is responding to. */ static inline void zwlr_layer_surface_v1_ack_configure( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t serial) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_ACK_CONFIGURE, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, serial); } /** * @ingroup iface_zwlr_layer_surface_v1 * * This request destroys the layer surface. */ static inline void zwlr_layer_surface_v1_destroy( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_DESTROY, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), WL_MARSHAL_FLAG_DESTROY); } /** * @ingroup iface_zwlr_layer_surface_v1 * * Change the layer that the surface is rendered on. * * Layer is double-buffered, see wl_surface.commit. */ static inline void zwlr_layer_surface_v1_set_layer( struct zwlr_layer_surface_v1 *zwlr_layer_surface_v1, uint32_t layer) { wl_proxy_marshal_flags( (struct wl_proxy *)zwlr_layer_surface_v1, ZWLR_LAYER_SURFACE_V1_SET_LAYER, NULL, wl_proxy_get_version((struct wl_proxy *)zwlr_layer_surface_v1), 0, layer); } #ifdef __cplusplus } #endif #endif