SYMBOL INDEX (1535 symbols across 215 files) FILE: android/app/src/main/java/su/xash/cs16client/CZeroActivity.java class CZeroActivity (line 10) | public class CZeroActivity extends Activity { method onCreate (line 11) | @Override FILE: android/app/src/main/java/su/xash/cs16client/MainActivity.java class MainActivity (line 10) | public class MainActivity extends Activity { method onCreate (line 11) | @Override FILE: cl_dll/GameStudioModelRenderer.cpp function CounterStrike_GetSequence (line 59) | void CounterStrike_GetSequence(int *seq, int *gaitseq) function CounterStrike_GetOrientation (line 65) | void CounterStrike_GetOrientation(float *o, float *a) function mstudioanim_t (line 85) | mstudioanim_t *CGameStudioModelRenderer::LookupAnimation(mstudioseqdesc_... function GetSequenceInfo (line 576) | void GetSequenceInfo(void *pmodel, client_anim_state_t *pev, float *pflF... function GetSequenceFlags (line 608) | int GetSequenceFlags(void *pmodel, client_anim_state_t *pev) function StudioFrameAdvance (line 622) | float StudioFrameAdvance(client_anim_state_t *st, float framerate, float... function WeaponHasAttachments (line 805) | bool WeaponHasAttachments(entity_state_t *pplayer) function R_StudioInit (line 1083) | void R_StudioInit(void) function R_StudioDrawPlayer (line 1088) | int R_StudioDrawPlayer(int flags, entity_state_t *pplayer) function R_StudioDrawModel (line 1159) | int R_StudioDrawModel(int flags) function HUD_GetStudioModelInterface (line 1177) | int DLLEXPORT HUD_GetStudioModelInterface( int version, struct r_studio_... FILE: cl_dll/GameStudioModelRenderer.h type BoneIndex (line 27) | enum BoneIndex type client_anim_state_t (line 37) | struct client_anim_state_t function class (line 59) | class CGameStudioModelRenderer : public CStudioModelRenderer FILE: cl_dll/StudioModelRenderer.cpp type pmtrace_s (line 47) | struct pmtrace_s function mstudioanim_t (line 319) | mstudioanim_t *CStudioModelRenderer::StudioGetAnim(model_t *pSubModel, m... FILE: cl_dll/ammo.cpp function WEAPON (line 205) | WEAPON *WeaponsResource :: GetFirstPos( int iSlot ) function WEAPON (line 222) | WEAPON* WeaponsResource :: GetNextActivePos( int iSlot, int iSlotPos ) function HSPRITE (line 414) | HSPRITE* WeaponsResource :: GetAmmoPicFromWeapon( int iAmmoId, wrect_t& ... function DrawBar (line 1826) | int DrawBar(int x, int y, int width, int height, float f) function DrawAmmoBar (line 1854) | void DrawAmmoBar(WEAPON *p, int x, int y, int width, int height) function client_sprite_t (line 2060) | client_sprite_t *GetSpriteList(client_sprite_t *pList, const char *psz, ... FILE: cl_dll/ammohistory.cpp type ITEM_INFO (line 40) | struct ITEM_INFO FILE: cl_dll/ammohistory.h function class (line 22) | class WeaponsResource function class (line 112) | class HistoryResource FILE: cl_dll/cdll_int.cpp function Initialize (line 53) | int DLLEXPORT Initialize( cl_enginefunc_t *pEnginefuncs, int iVersion ) function HUD_Shutdown (line 74) | void DLLEXPORT HUD_Shutdown( void ) function HUD_GetHullBounds (line 89) | int DLLEXPORT HUD_GetHullBounds( int hullnumber, float *mins, float *maxs ) function HUD_ConnectionlessPacket (line 123) | int DLLEXPORT HUD_ConnectionlessPacket( const struct netadr_s *net_from,... function HUD_PlayerMoveInit (line 137) | void DLLEXPORT HUD_PlayerMoveInit( struct playermove_s *ppmove ) function HUD_PlayerMoveTexture (line 142) | char DLLEXPORT HUD_PlayerMoveTexture( char *name ) function HUD_PlayerMove (line 147) | void DLLEXPORT HUD_PlayerMove( struct playermove_s *ppmove, int server ) function HUD_VidInit (line 185) | int DLLEXPORT HUD_VidInit( void ) function HUD_Init (line 206) | void DLLEXPORT HUD_Init( void ) function HUD_Redraw (line 223) | int DLLEXPORT HUD_Redraw( float time, int intermission ) function HUD_UpdateClientData (line 244) | int DLLEXPORT HUD_UpdateClientData(client_data_t *pcldata, float flTime ) function HUD_Reset (line 259) | void DLLEXPORT HUD_Reset( void ) function HUD_Frame (line 272) | void DLLEXPORT HUD_Frame( double time ) function HUD_VoiceStatus (line 290) | void DLLEXPORT HUD_VoiceStatus(int entindex, qboolean bTalking) function HUD_DirectorMessage (line 319) | void DLLEXPORT HUD_DirectorMessage( int iSize, void *pbuf ) function HUD_GetRenderInterface (line 332) | int DLLEXPORT HUD_GetRenderInterface( int version, render_api_t *renderf... function HUD_MobilityInterface (line 356) | int DLLEXPORT HUD_MobilityInterface( mobile_engfuncs_t *mobileapi ) function HUD_ChatInputPosition (line 412) | void DLLEXPORT HUD_ChatInputPosition( int *x, int *y ) function HUD_GetPlayerTeam (line 416) | int DLLEXPORT HUD_GetPlayerTeam(int iplayer) function F (line 428) | void DLLEXPORT F(void *pv) class CClientExports (line 490) | class CClientExports : public IGameClientExports method IsPlayerGameVoiceMuted (line 500) | virtual bool IsPlayerGameVoiceMuted( int playerIndex ) method MutePlayerGameVoice (line 508) | virtual void MutePlayerGameVoice( int playerIndex ) method UnmutePlayerGameVoice (line 516) | virtual void UnmutePlayerGameVoice( int playerIndex ) FILE: cl_dll/cl_util.h function CVAR_GET_FLOAT (line 42) | inline float CVAR_GET_FLOAT( const char *x ) { return gEngfuncs.pfnGetCv... type cvar_s (line 44) | struct cvar_s function client_textmessage_t (line 104) | inline client_textmessage_t *TextMessageGet( const char *pName ) function ConsolePrint (line 109) | inline void ConsolePrint( const char *string ) function CenterPrint (line 114) | inline void CenterPrint( const char *string ) function PlaySound (line 123) | inline void PlaySound( const char *szSound, float vol ) { gEngfuncs.pfnP... function PlaySound (line 124) | inline void PlaySound( int iSound, float vol ) { gEngfuncs.pfnPlaySoundB... function VectorClear (line 135) | inline void VectorClear(float *a) { a[0]=0.0;a[1]=0.0;a[2]=0.0;} function HSPRITE (line 153) | inline HSPRITE LoadSprite(const char *pszName) function GetTeamColor (line 163) | inline void GetTeamColor( int &r, int &g, int &b, int teamIndex ) FILE: cl_dll/com_weapons.cpp type local_state_s (line 35) | struct local_state_s function COM_Log (line 44) | void COM_Log( char *pszFile, char *fmt, ...) function HUD_SendWeaponAnim (line 84) | void HUD_SendWeaponAnim( int iAnim, int iWeaponId, int iBody, int iForce ) function HUD_GetWeaponAnim (line 103) | int HUD_GetWeaponAnim( void ) function HUD_GetWeapon (line 115) | int HUD_GetWeapon( void ) function HUD_PlaySound (line 127) | void HUD_PlaySound( char *sound, float volume ) function HUD_PlaybackEvent (line 142) | void HUD_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned sho... function U_Random (line 199) | unsigned int U_Random( void ) function U_Srand (line 207) | void U_Srand( unsigned int seed ) function UTIL_SharedRandomLong (line 217) | int UTIL_SharedRandomLong( unsigned int seed, int low, int high ) function UTIL_SharedRandomFloat (line 246) | float UTIL_SharedRandomFloat( unsigned int seed, float low, float high ) FILE: cl_dll/cs_wpn/cs_weapons.cpp function AlertMessage (line 126) | void AlertMessage( ALERT_TYPE atype, const char *szFmt, ... ) function edict_t (line 147) | edict_t *EHANDLE::Get(void) function edict_t (line 158) | edict_t *EHANDLE::Set(edict_t *pent) function CBaseEntity (line 173) | CBaseEntity *EHANDLE::operator = (CBaseEntity *pEntity) function CBaseEntity (line 196) | CBaseEntity *EHANDLE::operator ->(void) function HUD_PrepEntity (line 201) | void HUD_PrepEntity( CBaseEntity *pEntity ) function HUD_PrepEntity (line 211) | void HUD_PrepEntity( CBasePlayerWeapon *pEntity, CBasePlayer *pWeaponOwn... function BOOL (line 244) | BOOL CBasePlayerWeapon :: DefaultReload( int iClipSize, int iAnim, float... function BOOL (line 273) | BOOL CBasePlayerWeapon :: CanDeploy( void ) function BOOL (line 429) | BOOL CBasePlayerWeapon :: DefaultDeploy( const char *szViewModel, const ... function BOOL (line 449) | BOOL CBasePlayerWeapon :: PlayEmptySound( void ) function Vector (line 518) | Vector CBaseEntity::FireBullets3 ( Vector vecSrc, Vector vecDirShooting,... function Vector (line 740) | Vector CBasePlayer::GetGunPosition() function UTIL_TraceLine (line 757) | void UTIL_TraceLine( const Vector &vecStart, const Vector &vecEnd, IGNOR... function UTIL_TextureHit (line 782) | char UTIL_TextureHit(TraceResult *ptr, Vector vecSrc, Vector vecEnd) function CBasePlayer (line 824) | CBasePlayer *UTIL_PlayerByIndex(int playerIndex) function UTIL_MakeVectors (line 849) | void UTIL_MakeVectors( const Vector &vec ) function HUD_InitClientWeapons (line 861) | void HUD_InitClientWeapons( void ) function GetWeaponAccuracyFlags (line 926) | int GetWeaponAccuracyFlags( int weaponid ) function HUD_WeaponsPostThink (line 1006) | void HUD_WeaponsPostThink( local_state_s *from, local_state_s *to, userc... function HUD_PostRunCmd (line 1468) | void DLLEXPORT HUD_PostRunCmd( local_state_t *from, local_state_t *to, s... FILE: cl_dll/death.cpp type DeathNoticeItem (line 28) | struct DeathNoticeItem { FILE: cl_dll/demo.cpp function Demo_WriteBuffer (line 36) | void Demo_WriteBuffer( int type, int size, unsigned char *buffer ) function Demo_ReadBuffer (line 56) | void DLLEXPORT Demo_ReadBuffer( int size, unsigned char *buffer ) FILE: cl_dll/draw_util.cpp function Con_UtfProcessCharForce (line 70) | int Con_UtfProcessCharForce( int in ) function Con_UtfProcessChar (line 85) | int Con_UtfProcessChar( int in ) type CharEntry (line 157) | struct CharEntry { FILE: cl_dll/entity.cpp function HUD_AddEntity (line 38) | int DLLEXPORT HUD_AddEntity( int type, struct cl_entity_s *ent, const ch... function HUD_TxferLocalOverrides (line 83) | void DLLEXPORT HUD_TxferLocalOverrides( struct entity_state_s *state, co... function HUD_ProcessPlayerState (line 106) | void DLLEXPORT HUD_ProcessPlayerState( struct entity_state_s *dst, const... function HUD_TxferPredictionData (line 176) | void DLLEXPORT HUD_TxferPredictionData ( struct entity_state_s *ps, cons... function HUD_CreateEntities (line 225) | void DLLEXPORT HUD_CreateEntities( void ) function CL_MuzzleFlash (line 241) | void CL_MuzzleFlash( cl_entity_t *entity, vec3_t pos, int type ) function HUD_StudioEvent (line 338) | void DLLEXPORT HUD_StudioEvent( const struct mstudioevent_s *event, stru... function HUD_TempEntUpdate (line 386) | void DLLEXPORT HUD_TempEntUpdate ( function cl_entity_t (line 791) | cl_entity_t DLLEXPORT *HUD_GetUserEntity( int index ) FILE: cl_dll/ev_common.cpp function Game_HookEvents (line 44) | void Game_HookEvents( void ) function EV_GetGunPosition (line 104) | void EV_GetGunPosition( event_args_t *args, Vector &pos, const Vector &o... function EV_GetDefaultShellInfo (line 139) | void EV_GetDefaultShellInfo( event_args_t *args, float *origin, float *v... FILE: cl_dll/ev_hldm.cpp type event_args_s (line 53) | struct event_args_s type event_args_s (line 54) | struct event_args_s type event_args_s (line 55) | struct event_args_s type event_args_s (line 56) | struct event_args_s type event_args_s (line 57) | struct event_args_s type event_args_s (line 58) | struct event_args_s type event_args_s (line 59) | struct event_args_s type event_args_s (line 60) | struct event_args_s type event_args_s (line 61) | struct event_args_s type event_args_s (line 62) | struct event_args_s type event_args_s (line 63) | struct event_args_s type event_args_s (line 64) | struct event_args_s type event_args_s (line 65) | struct event_args_s type event_args_s (line 66) | struct event_args_s type event_args_s (line 67) | struct event_args_s type event_args_s (line 68) | struct event_args_s type event_args_s (line 69) | struct event_args_s type event_args_s (line 70) | struct event_args_s type event_args_s (line 71) | struct event_args_s type event_args_s (line 73) | struct event_args_s function EV_HLDM_PlayTextureSound (line 92) | float EV_HLDM_PlayTextureSound( int idx, pmtrace_t *ptr, float *vecSrc, ... function EV_HLDM_GunshotDecalTrace (line 244) | void EV_HLDM_GunshotDecalTrace( pmtrace_t *pTrace, char *decalName ) function EV_HLDM_DecalGunshot (line 278) | void EV_HLDM_DecalGunshot( pmtrace_t *pTrace, int iBulletType ) function EV_HLDM_CheckTracer (line 302) | int EV_HLDM_CheckTracer( int idx, float *vecSrc, float *end, float *forw... function EV_HLDM_FireBullets (line 353) | void EV_HLDM_FireBullets( int idx, float *forward, float *right, float *... function EV_FireGlock1 (line 445) | void EV_FireGlock1( event_args_t *args ) function EV_FireGlock2 (line 490) | void EV_FireGlock2( event_args_t *args ) function EV_FireShotGunDouble (line 542) | void EV_FireShotGunDouble( event_args_t *args ) function EV_FireShotGunSingle (line 597) | void EV_FireShotGunSingle( event_args_t *args ) function EV_FireMP5 (line 655) | void EV_FireMP5( event_args_t *args ) function EV_FireMP52 (line 716) | void EV_FireMP52( event_args_t *args ) function EV_FirePython (line 748) | void EV_FirePython( event_args_t *args ) function EV_SpinGauss (line 804) | void EV_SpinGauss( event_args_t *args ) function EV_StopPreviousGauss (line 832) | void EV_StopPreviousGauss( int idx ) function EV_FireGauss (line 841) | void EV_FireGauss( event_args_t *args ) type crowbar_e (line 1121) | enum crowbar_e { function EV_Crowbar (line 1137) | void EV_Crowbar( event_args_t *args ) type crossbow_e (line 1172) | enum crossbow_e { function EV_BoltCallback (line 1192) | void EV_BoltCallback ( struct tempent_s *ent, float frametime, float cur... function EV_FireCrossbow2 (line 1198) | void EV_FireCrossbow2( event_args_t *args ) function EV_FireCrossbow (line 1286) | void EV_FireCrossbow( event_args_t *args ) type rpg_e (line 1315) | enum rpg_e { function EV_FireRpg (line 1328) | void EV_FireRpg( event_args_t *args ) type egon_e (line 1354) | enum egon_e { type EGON_FIRESTATE (line 1371) | enum EGON_FIRESTATE { FIRE_OFF, FIRE_CHARGE } type EGON_FIREMODE (line 1372) | enum EGON_FIREMODE { FIRE_NARROW, FIRE_WIDE} function EV_EgonFire (line 1386) | void EV_EgonFire( event_args_t *args ) function EV_EgonStop (line 1470) | void EV_EgonStop( event_args_t *args ) type hgun_e (line 1506) | enum hgun_e { function EV_HornetGunFire (line 1515) | void EV_HornetGunFire( event_args_t *args ) type tripmine_e (line 1546) | enum tripmine_e { function EV_TripmineFire (line 1560) | void EV_TripmineFire( event_args_t *args ) type squeak_e (line 1601) | enum squeak_e { function EV_SnarkFire (line 1613) | void EV_SnarkFire( event_args_t *args ) function EV_TrainPitchAdjust (line 1649) | void EV_TrainPitchAdjust( event_args_t *args ) function EV_TFC_IsAllyTeam (line 1697) | int EV_TFC_IsAllyTeam( int iTeam1, int iTeam2 ) function EV_Dummy (line 1702) | void EV_Dummy( struct event_args_s *args ) FILE: cl_dll/events/ev_cs16.cpp function EV_HLDM_PlayTextureSound (line 47) | char EV_HLDM_PlayTextureSound( int idx, pmtrace_t *ptr, const Vector &ve... function EV_HLDM_GunshotDecalTrace (line 242) | void EV_HLDM_GunshotDecalTrace( pmtrace_t *pTrace, char *decalName, char... function EV_WallPuff_Wind (line 293) | void EV_WallPuff_Wind( struct tempent_s *te, float frametime, float curr... function EV_SmokeRise (line 335) | void EV_SmokeRise( struct tempent_s *te, float frametime, float currentt... function EV_HugWalls (line 347) | void EV_HugWalls(TEMPENTITY *te, pmtrace_s *ptr) function TEMPENTITY (line 407) | TEMPENTITY *EV_CS16Client_CreateSmoke( ESmoke type, Vector origin, Vecto... function EV_HLDM_DecalGunshot (line 453) | void EV_HLDM_DecalGunshot(pmtrace_t *pTrace, int iBulletType, float scal... function EV_DescribeBulletTypeParameters (line 494) | void EV_DescribeBulletTypeParameters(int iBulletType, int &iPenetrationP... function EV_HLDM_FireBullets (line 572) | void EV_HLDM_FireBullets(int idx, function EV_CS16Client_KillEveryRound (line 706) | void EV_CS16Client_KillEveryRound( TEMPENTITY *te, float frametime, floa... function RemoveBody (line 718) | void RemoveBody( TEMPENTITY *te, float frametime, float current_time ) function HitBody (line 724) | void HitBody( TEMPENTITY *ent, pmtrace_s *ptr ) function CreateCorpse (line 732) | void CreateCorpse(Vector vOrigin, Vector vAngles, const char *pModel, fl... FILE: cl_dll/events/event_ak47.cpp function EV_FireAK47 (line 37) | void EV_FireAK47( event_args_t *args ) FILE: cl_dll/events/event_aug.cpp function EV_FireAUG (line 33) | void EV_FireAUG( struct event_args_s *args ) FILE: cl_dll/events/event_awp.cpp function EV_FireAWP (line 34) | void EV_FireAWP( event_args_t *args ) FILE: cl_dll/events/event_createexplo.cpp function EV_CreateExplo (line 31) | void EV_CreateExplo(event_args_s *args) FILE: cl_dll/events/event_createsmoke.cpp function EV_CreateSmoke (line 34) | void EV_CreateSmoke(event_args_s *args) FILE: cl_dll/events/event_czerods.cpp function EV_FireM60 (line 32) | void EV_FireM60( event_args_t *args ) function EV_FireCamera (line 86) | void EV_FireCamera( event_args_t *args ) function EV_FireFiberOpticCamera (line 96) | void EV_FireFiberOpticCamera( event_args_t *args ) function EV_FireShieldGun (line 100) | void EV_FireShieldGun( event_args_t *args ) function EV_HolsterBlowtorch (line 106) | void EV_HolsterBlowtorch( event_args_t *args ) function EV_IdleBlowtorch (line 110) | void EV_IdleBlowtorch( event_args_t *args ) function EV_FireBlowtorch (line 115) | void EV_FireBlowtorch( event_args_t *args ) function EV_FireLaws (line 145) | void EV_FireLaws( event_args_t *args ) function EV_FireBriefcase (line 149) | void EV_FireBriefcase( event_args_t *args ) function EV_FireMedkit (line 159) | void EV_FireMedkit( event_args_t *args ) function EV_FireSyringe (line 170) | void EV_FireSyringe( event_args_t *args ) function EV_FireRadio (line 181) | void EV_FireRadio( event_args_t *args ) function EV_FireZipline (line 191) | void EV_FireZipline( event_args_t *args ) function EV_CreateGlass (line 196) | void EV_CreateGlass( event_args_t *args ) function EV_GrenadeExplosion (line 200) | void EV_GrenadeExplosion( event_args_t *args ) FILE: cl_dll/events/event_deagle.cpp function EV_FireDEAGLE (line 38) | void EV_FireDEAGLE( event_args_t *args ) FILE: cl_dll/events/event_decal_reset.cpp function EV_DecalReset (line 36) | void EV_DecalReset(event_args_s *args) FILE: cl_dll/events/event_elite.cpp function EV_FireElite (line 36) | void EV_FireElite( event_args_s *args, bool isRight ) function EV_FireEliteLeft (line 108) | void EV_FireEliteLeft(event_args_s *args) function EV_FireEliteRight (line 113) | void EV_FireEliteRight( event_args_s *args ) FILE: cl_dll/events/event_famas.cpp function EV_FireFAMAS (line 37) | void EV_FireFAMAS( event_args_t *args ) FILE: cl_dll/events/event_fiveseven.cpp function EV_Fire57 (line 35) | void EV_Fire57(event_args_t *args) FILE: cl_dll/events/event_g3sg1.cpp function EV_FireG3SG1 (line 34) | void EV_FireG3SG1(event_args_s *args) FILE: cl_dll/events/event_galil.cpp function EV_FireGALIL (line 38) | void EV_FireGALIL( event_args_t *args ) FILE: cl_dll/events/event_glock18.cpp function EV_Fireglock18 (line 38) | void EV_Fireglock18( event_args_t *args ) FILE: cl_dll/events/event_knife.cpp function EV_Knife (line 34) | void EV_Knife( struct event_args_s *args ) FILE: cl_dll/events/event_m249.cpp function EV_FireM249 (line 37) | void EV_FireM249(event_args_s *args) FILE: cl_dll/events/event_m3.cpp function EV_FireM3 (line 33) | void EV_FireM3( event_args_t *args ) FILE: cl_dll/events/event_m4a1.cpp function EV_FireM4A1 (line 40) | void EV_FireM4A1( event_args_t *args ) FILE: cl_dll/events/event_mac10.cpp function EV_FireMAC10 (line 34) | void EV_FireMAC10(event_args_s *args) FILE: cl_dll/events/event_mp5n.cpp function EV_FireMP5 (line 38) | void EV_FireMP5( event_args_t *args ) FILE: cl_dll/events/event_p228.cpp function EV_FireP228 (line 34) | void EV_FireP228(event_args_s *args) FILE: cl_dll/events/event_p90.cpp function EV_FireP90 (line 34) | void EV_FireP90(event_args_s *args) FILE: cl_dll/events/event_scout.cpp type scout_e (line 30) | enum scout_e function EV_FireScout (line 41) | void EV_FireScout(event_args_s *args) FILE: cl_dll/events/event_sg550.cpp function EV_FireSG550 (line 34) | void EV_FireSG550(event_args_s *args) FILE: cl_dll/events/event_sg552.cpp function EV_FireSG552 (line 37) | void EV_FireSG552( event_args_t *args ) FILE: cl_dll/events/event_tmp.cpp function EV_FireTMP (line 37) | void EV_FireTMP(event_args_s *args) FILE: cl_dll/events/event_ump45.cpp function EV_FireUMP45 (line 34) | void EV_FireUMP45(event_args_s *args) FILE: cl_dll/events/event_usp.cpp function EV_FireUSP (line 37) | void EV_FireUSP( event_args_t *args ) FILE: cl_dll/events/event_vehicle.cpp function EV_Vehicle (line 53) | void EV_Vehicle(event_args_s *args) function EV_TrainPitchAdjust (line 78) | void EV_TrainPitchAdjust( event_args_t *args ) FILE: cl_dll/events/event_xm1014.cpp function EV_FireXM1014 (line 34) | void EV_FireXM1014(event_args_s *args) FILE: cl_dll/health.cpp function CL_IsDead (line 520) | bool CL_IsDead() FILE: cl_dll/health.h type DAMAGE_IMAGE (line 92) | struct DAMAGE_IMAGE function class (line 102) | class CHudHealth: public CHudBase FILE: cl_dll/hud.cpp class CCStrikeVoiceStatusHelper (line 59) | class CCStrikeVoiceStatusHelper : public IVoiceStatusHelper method GetPlayerTextColor (line 62) | virtual void GetPlayerTextColor( int entindex, int color[3] ) method UpdateCursorState (line 83) | virtual void UpdateCursorState() method GetAckIconHeight (line 88) | virtual int GetAckIconHeight() method CanShowSpeakerLabels (line 93) | virtual bool CanShowSpeakerLabels() function __CmdFunc_InputCommandSpecial (line 128) | void __CmdFunc_InputCommandSpecial() function __CmdFunc_GunSmoke (line 135) | void __CmdFunc_GunSmoke() function COM_FileBase (line 149) | void COM_FileBase ( const char *in, char *out) function HUD_IsGame (line 191) | int HUD_IsGame( const char *game ) function __MsgFunc_ADStop (line 249) | int __MsgFunc_ADStop( const char *name, int size, void *buf ) { return 1; } function __MsgFunc_ItemStatus (line 250) | int __MsgFunc_ItemStatus( const char *name, int size, void *buf ) { retu... function __MsgFunc_ForceCam (line 252) | int __MsgFunc_ForceCam( const char *name, int size, void *buf ) { return... function __MsgFunc_Spectator (line 253) | int __MsgFunc_Spectator( const char *name, int size, void *buf ) { retur... function __CmdFunc_MouseSucksOpen (line 257) | void __CmdFunc_MouseSucksOpen( void ) { evdev_open = true; } function __CmdFunc_MouseSucksClose (line 258) | void __CmdFunc_MouseSucksClose( void ) { evdev_open = false; } function HUD_GetFOV (line 591) | float HUD_GetFOV( void ) FILE: cl_dll/hud.h function class (line 46) | class RGBA function BIsValidTModelIndex (line 71) | inline bool BIsValidTModelIndex( int i ) function BIsValidCTModelIndex (line 79) | inline bool BIsValidCTModelIndex( int i ) type FogParameters (line 100) | struct FogParameters { function class (line 111) | class CHudBase type HUDLIST (line 126) | struct HUDLIST { function class (line 143) | class CHudAmmo: public CHudBase function class (line 257) | class CHudAmmoSecondary: public CHudBase function class (line 288) | class CHudGeiger: public CHudBase function class (line 304) | class CHudTrain: public CHudBase function class (line 324) | class CHudMOTD : public CHudBase function class (line 349) | class CHudScoreboard: public CHudBase FILE: cl_dll/hud/radar.cpp function Radar_InitBitmap (line 112) | static void Radar_InitBitmap( int w, int h, byte *buf ) function Vector (line 484) | Vector CHudRadar::WorldToRadar(const Vector vPlayerOrigin, const Vector ... FILE: cl_dll/hud/radio.cpp function Broadcast (line 47) | void Broadcast( const char *msg, int pitch ) function VoiceIconCallback (line 91) | static void VoiceIconCallback(struct tempent_s *ent, float frametime, fl... FILE: cl_dll/hud/scoreboard.cpp type Column (line 61) | struct Column method Column (line 66) | Column() : method Column (line 69) | Column( int s, const char *n = nullptr, bool reverse = true ) FILE: cl_dll/hud/sniperscope.cpp function DrawTexture (line 74) | inline void DrawTexture( int tex, float x1, float y1, float x2, float y2 ) FILE: cl_dll/hud/spectator_gui.cpp function DrawButtonWithText (line 120) | inline void DrawButtonWithText( int x1, int y1, int wide, int tall, cons... function DrawIconOnButton (line 134) | static void DrawIconOnButton( int x1, int y1, int wide, int tall, int hT... FILE: cl_dll/hud_spectator.cpp function SpectatorMode (line 48) | void SpectatorMode(void) function SpectatorSpray (line 63) | void SpectatorSpray(void) function SpectatorHelp (line 83) | void SpectatorHelp(void) function SpectatorMenu (line 95) | void SpectatorMenu( void ) function SpecDrawNames (line 111) | void SpecDrawNames( void ) function SpecDrawCone (line 126) | void SpecDrawCone( void ) function SpecDrawStatus (line 141) | void SpecDrawStatus( void ) function SpecAutoDirector (line 157) | void SpecAutoDirector( void ) function SpecPip (line 174) | void SpecPip( void ) function HudSayText (line 210) | void HudSayText( void ) function UTIL_StringToVector (line 278) | void UTIL_StringToVector( float * pVector, const char *pString ) function UTIL_FindEntityInMap (line 306) | int UTIL_FindEntityInMap( const char * name, float * origin, float * angle) function MakeSkyVec (line 1208) | void MakeSkyVec( float s, float t, int axis ) type model_s (line 1249) | struct model_s type model_s (line 1391) | struct model_s type model_s (line 1418) | struct model_s type model_s (line 1470) | struct model_s type model_s (line 1554) | struct model_s type cl_entity_s (line 1634) | struct cl_entity_s FILE: cl_dll/hud_spectator.h type overviewInfo_t (line 33) | typedef struct overviewInfo_s { type overviewEntity_t (line 48) | typedef struct overviewEntity_s { function class (line 57) | class CHudSpectator : public CHudBase FILE: cl_dll/in_camera.cpp type ECAM_Command (line 37) | enum ECAM_Command function MoveToward (line 86) | float MoveToward( float cur, float goal, float maxspeed ) type moveclip_t (line 127) | struct moveclip_t function CAM_Think (line 139) | void DLLEXPORT CAM_Think( void ) function CAM_PitchUpDown (line 348) | void CAM_PitchUpDown(void) { KeyDown( &cam_pitchup ); } function CAM_PitchUpUp (line 349) | void CAM_PitchUpUp(void) { KeyUp( &cam_pitchup ); } function CAM_PitchDownDown (line 350) | void CAM_PitchDownDown(void) { KeyDown( &cam_pitchdown ); } function CAM_PitchDownUp (line 351) | void CAM_PitchDownUp(void) { KeyUp( &cam_pitchdown ); } function CAM_YawLeftDown (line 352) | void CAM_YawLeftDown(void) { KeyDown( &cam_yawleft ); } function CAM_YawLeftUp (line 353) | void CAM_YawLeftUp(void) { KeyUp( &cam_yawleft ); } function CAM_YawRightDown (line 354) | void CAM_YawRightDown(void) { KeyDown( &cam_yawright ); } function CAM_YawRightUp (line 355) | void CAM_YawRightUp(void) { KeyUp( &cam_yawright ); } function CAM_InDown (line 356) | void CAM_InDown(void) { KeyDown( &cam_in ); } function CAM_InUp (line 357) | void CAM_InUp(void) { KeyUp( &cam_in ); } function CAM_OutDown (line 358) | void CAM_OutDown(void) { KeyDown( &cam_out ); } function CAM_OutUp (line 359) | void CAM_OutUp(void) { KeyUp( &cam_out ); } function CAM_ToThirdPerson (line 361) | void CAM_ToThirdPerson(void) function CAM_ToFirstPerson (line 387) | void CAM_ToFirstPerson(void) function CAM_ToggleSnapto (line 394) | void CAM_ToggleSnapto( void ) function CAM_Init (line 400) | void CAM_Init( void ) function CAM_ClearStates (line 437) | void CAM_ClearStates( void ) function CAM_StartMouseMove (line 466) | void CAM_StartMouseMove(void) function CAM_EndMouseMove (line 503) | void CAM_EndMouseMove(void) function CAM_StartDistance (line 514) | void CAM_StartDistance(void) function CAM_EndDistance (line 542) | void CAM_EndDistance(void) function CL_IsThirdPerson (line 549) | int DLLEXPORT CL_IsThirdPerson( void ) function CL_CameraOffset (line 554) | void DLLEXPORT CL_CameraOffset( float *ofs ) FILE: cl_dll/include/cl_dll.h type byte (line 30) | typedef unsigned char byte; type word (line 31) | typedef unsigned short word; type vec_t (line 32) | typedef float vec_t; type playermove_s (line 57) | struct playermove_s type playermove_s (line 58) | struct playermove_s type netadr_s (line 60) | struct netadr_s type local_state_s (line 67) | struct local_state_s type local_state_s (line 67) | struct local_state_s type usercmd_s (line 67) | struct usercmd_s type cl_entity_s (line 68) | struct cl_entity_s type mstudioevent_s (line 70) | struct mstudioevent_s type entity_state_s (line 71) | struct entity_state_s type clientdata_s (line 71) | struct clientdata_s type entity_state_s (line 72) | struct entity_state_s type entity_state_s (line 72) | struct entity_state_s type entity_state_s (line 73) | struct entity_state_s type entity_state_s (line 73) | struct entity_state_s type clientdata_s (line 73) | struct clientdata_s type clientdata_s (line 73) | struct clientdata_s type weapon_data_s (line 73) | struct weapon_data_s type weapon_data_s (line 73) | struct weapon_data_s type tempent_s (line 74) | struct tempent_s type tempent_s (line 74) | struct tempent_s type cl_entity_s (line 74) | struct cl_entity_s type tempent_s (line 74) | struct tempent_s type r_studio_interface_s (line 77) | struct r_studio_interface_s type engine_studio_api_s (line 77) | struct engine_studio_api_s type usercmd_s (line 83) | struct usercmd_s type ref_params_s (line 89) | struct ref_params_s type cl_entity_s (line 91) | struct cl_entity_s type kbutton_s (line 92) | struct kbutton_s FILE: cl_dll/include/com_weapons.h type local_state_s (line 30) | struct local_state_s type local_state_s (line 30) | struct local_state_s type usercmd_s (line 30) | struct usercmd_s type edict_s (line 42) | struct edict_s type local_state_s (line 59) | struct local_state_s type local_state_s (line 60) | struct local_state_s FILE: cl_dll/include/csprite.h function class (line 39) | class CClientSprite { function SetSpriteByName (line 52) | inline void SetSpriteByName( const char *sprName ) FILE: cl_dll/include/draw_util.h function class (line 47) | class DrawUtils function GetNumWidth (line 76) | static inline int GetNumWidth(int iNumber, int iFlags) function DrawConsoleString (line 96) | static inline int DrawConsoleString(int x, int y, const char *string) function SetConsoleTextColor (line 108) | static inline void SetConsoleTextColor( float r, float g, float b ) function SetConsoleTextColor (line 116) | static inline void SetConsoleTextColor( unsigned char r, unsigned char g... function ConsoleStringLen (line 124) | static inline int ConsoleStringLen( const char *szIt ) function ConsoleStringSize (line 140) | static inline void ConsoleStringSize( const char *szIt, int *width, int ... function ulRGB (line 158) | long ulRGB ) function ScaleColors (line 165) | static inline void ScaleColors( int &r, int &g, int &b, const int a ) FILE: cl_dll/include/ev_hldm.h type ESmoke (line 11) | enum ESmoke type tempent_s (line 26) | struct tempent_s type tempent_s (line 27) | struct tempent_s FILE: cl_dll/include/eventscripts.h type event_args_s (line 69) | struct event_args_s type event_args_s (line 70) | struct event_args_s function EV_MuzzleFlash (line 83) | inline void EV_MuzzleFlash( void ) function EV_IsPlayer (line 101) | inline bool EV_IsPlayer( int idx ) function EV_IsLocal (line 117) | inline bool EV_IsLocal( int idx ) FILE: cl_dll/include/hud/ammo.h type WEAPON (line 26) | struct WEAPON type AMMO (line 59) | typedef int AMMO; FILE: cl_dll/include/hud/radar.h function class (line 11) | class CHudRadar: public CHudBase FILE: cl_dll/include/in_defs.h type POINT (line 24) | typedef struct point_s{ FILE: cl_dll/include/kbutton.h type kbutton_t (line 11) | typedef struct kbutton_s FILE: cl_dll/include/math/neon_mathfun.h type float32x4_t (line 30) | typedef float32x4_t v4sf; type uint32x4_t (line 31) | typedef uint32x4_t v4su; type int32x4_t (line 32) | typedef int32x4_t v4si; function v4sf (line 51) | v4sf log_ps(v4sf x) { function v4sf (line 136) | v4sf exp_ps(v4sf x) { function sincos_ps (line 222) | void sincos_ps(v4sf x, v4sf *ysin, v4sf *ycos) { // any x function v4sf (line 289) | v4sf sin_ps(v4sf x) { function v4sf (line 295) | v4sf cos_ps(v4sf x) { FILE: cl_dll/include/math/sse_mathfun.h type __m128 (line 45) | typedef __m128 v4sf; type __m128i (line 49) | typedef __m128i v4si; type __m64 (line 51) | typedef __m64 v2si; type xmm_mm_union (line 92) | typedef union xmm_mm_union { function v4sf (line 112) | v4sf log_ps(v4sf x) { function v4sf (line 214) | v4sf exp_ps(v4sf x) { function v4sf (line 332) | v4sf sin_ps(v4sf x) { // any x function v4sf (line 449) | v4sf cos_ps(v4sf x) { // any x function sincos_ps (line 568) | void sincos_ps(v4sf x, v4sf *s, v4sf *c) { FILE: cl_dll/include/overview.h function class (line 15) | class CHudOverview : public CHudBase FILE: cl_dll/include/parsemsg.h function class (line 23) | class BufferReader function Flush (line 62) | inline void BufferReader::Flush( void ) function Read (line 68) | Read( void ) function Read (line 123) | inline float BufferReader::Read( void ) function ReadChar (line 148) | inline int8_t BufferReader::ReadChar( void ) function ReadByte (line 153) | inline uint8_t BufferReader::ReadByte( void ) function ReadShort (line 158) | inline int16_t BufferReader::ReadShort( void ) function ReadWord (line 163) | inline int16_t BufferReader::ReadWord( void ) function ReadLong (line 168) | inline int32_t BufferReader::ReadLong( void ) function ReadFloat (line 178) | inline float BufferReader::ReadFloat( void ) function ReadCoord (line 183) | inline float BufferReader::ReadCoord( void ) function Vector (line 188) | inline Vector BufferReader::ReadCoordVector( void ) function ReadAngle (line 198) | inline float BufferReader::ReadAngle( void ) function ReadHiResAngle (line 203) | inline float BufferReader::ReadHiResAngle( void ) FILE: cl_dll/include/studio/StudioModelRenderer.h function class (line 25) | class CStudioModelRenderer FILE: cl_dll/include/tf_defs.h type team_color_t (line 1161) | typedef struct type ip_storage_t (line 1232) | typedef struct function class (line 1302) | class CTFFlame : public CBaseMonster function class (line 1316) | class CTFGoal : public CBaseAnimating function class (line 1328) | class CTFGoalItem : public CTFGoal function class (line 1339) | class CTFTimerGoal : public CTFGoal function class (line 1346) | class CTFSpawn : public CBaseEntity function class (line 1357) | class CTFDetect : public CBaseEntity function class (line 1364) | class CTelefragDeath : public CBaseEntity function class (line 1371) | class CTeamCheck : public CBaseDelay function class (line 1379) | class CTeamSet : public CBaseDelay FILE: cl_dll/include/unicode_strtools.h type wchar_t (line 35) | typedef wchar_t uchar16; type uchar32 (line 36) | typedef unsigned int uchar32; type uchar16 (line 40) | typedef unsigned short uchar16; type uchar32 (line 41) | typedef unsigned int uchar32; type EStringConvertErrorPolicy (line 45) | enum EStringConvertErrorPolicy FILE: cl_dll/include/wrect.h type wrect_t (line 12) | typedef struct rect_s FILE: cl_dll/input.cpp type kblist_t (line 115) | struct kblist_t function KB_ConvertString (line 133) | int KB_ConvertString( char *in, char **ppout ) type kbutton_s (line 209) | struct kbutton_s function KB_Add (line 230) | void KB_Add( const char *name, kbutton_t *pkb ) function KB_Init (line 257) | void KB_Init( void ) function KB_Shutdown (line 273) | void KB_Shutdown( void ) function KeyDown (line 291) | void KeyDown (kbutton_t *b) function KeyUp (line 325) | void KeyUp (kbutton_t *b) function HUD_Key_Event (line 366) | int DLLEXPORT HUD_Key_Event( int down, int keynum, const char *pszCurren... function IN_BreakDown (line 371) | void IN_BreakDown( void ) { KeyDown( &in_break );} function IN_BreakUp (line 372) | void IN_BreakUp( void ) { KeyUp( &in_break ); } function IN_KLookDown (line 373) | void IN_KLookDown (void) {KeyDown(&in_klook);} function IN_KLookUp (line 374) | void IN_KLookUp (void) {KeyUp(&in_klook);} function IN_JLookDown (line 375) | void IN_JLookDown (void) {KeyDown(&in_jlook);} function IN_JLookUp (line 376) | void IN_JLookUp (void) {KeyUp(&in_jlook);} function IN_MLookDown (line 377) | void IN_MLookDown (void) {KeyDown(&in_mlook);} function IN_UpDown (line 378) | void IN_UpDown(void) {KeyDown(&in_up);} function IN_UpUp (line 379) | void IN_UpUp(void) {KeyUp(&in_up);} function IN_DownDown (line 380) | void IN_DownDown(void) {KeyDown(&in_down);} function IN_DownUp (line 381) | void IN_DownUp(void) {KeyUp(&in_down);} function IN_LeftDown (line 382) | void IN_LeftDown(void) {KeyDown(&in_left);} function IN_LeftUp (line 383) | void IN_LeftUp(void) {KeyUp(&in_left);} function IN_RightDown (line 384) | void IN_RightDown(void) {KeyDown(&in_right);} function IN_RightUp (line 385) | void IN_RightUp(void) {KeyUp(&in_right);} function IN_ForwardDown (line 387) | void IN_ForwardDown(void) function IN_ForwardUp (line 393) | void IN_ForwardUp(void) function IN_BackDown (line 399) | void IN_BackDown(void) function IN_BackUp (line 405) | void IN_BackUp(void) function IN_LookupDown (line 410) | void IN_LookupDown(void) {KeyDown(&in_lookup);} function IN_LookupUp (line 411) | void IN_LookupUp(void) {KeyUp(&in_lookup);} function IN_LookdownDown (line 412) | void IN_LookdownDown(void) {KeyDown(&in_lookdown);} function IN_LookdownUp (line 413) | void IN_LookdownUp(void) {KeyUp(&in_lookdown);} function IN_MoveleftDown (line 414) | void IN_MoveleftDown(void) function IN_MoveleftUp (line 420) | void IN_MoveleftUp(void) function IN_MoverightDown (line 426) | void IN_MoverightDown(void) function IN_MoverightUp (line 432) | void IN_MoverightUp(void) function IN_SpeedDown (line 437) | void IN_SpeedDown(void) {KeyDown(&in_speed);} function IN_SpeedUp (line 438) | void IN_SpeedUp(void) {KeyUp(&in_speed);} function IN_StrafeDown (line 439) | void IN_StrafeDown(void) {KeyDown(&in_strafe);} function IN_StrafeUp (line 440) | void IN_StrafeUp(void) {KeyUp(&in_strafe);} function IN_Attack2Down (line 445) | void IN_Attack2Down(void) function IN_Attack2Up (line 452) | void IN_Attack2Up(void) {KeyUp(&in_attack2);} function IN_UseDown (line 453) | void IN_UseDown (void) function IN_UseUp (line 458) | void IN_UseUp (void) {KeyUp(&in_use);} function IN_JumpDown (line 459) | void IN_JumpDown (void) function IN_JumpUp (line 465) | void IN_JumpUp (void) {KeyUp(&in_jump);} function IN_DuckDown (line 466) | void IN_DuckDown(void) function IN_DuckUp (line 472) | void IN_DuckUp(void) {KeyUp(&in_duck);} function IN_ReloadDown (line 473) | void IN_ReloadDown(void) {KeyDown(&in_reload);} function IN_ReloadUp (line 474) | void IN_ReloadUp(void) {KeyUp(&in_reload);} function IN_Alt1Down (line 475) | void IN_Alt1Down(void) {KeyDown(&in_alt1);} function IN_Alt1Up (line 476) | void IN_Alt1Up(void) {KeyUp(&in_alt1);} function IN_GraphDown (line 477) | void IN_GraphDown(void) {KeyDown(&in_graph);} function IN_GraphUp (line 478) | void IN_GraphUp(void) {KeyUp(&in_graph);} function IN_AttackDown (line 480) | void IN_AttackDown(void) function IN_AttackUp (line 486) | void IN_AttackUp(void) function IN_Cancel (line 493) | void IN_Cancel(void) function IN_Impulse (line 498) | void IN_Impulse (void) function IN_ScoreDown (line 503) | void IN_ScoreDown(void) function IN_ScoreUp (line 508) | void IN_ScoreUp(void) function IN_MLookUp (line 513) | void IN_MLookUp (void) function CL_KeyState (line 534) | float CL_KeyState (kbutton_t *key) function CL_AdjustAngles (line 588) | void CL_AdjustAngles ( float frametime, float *viewangles ) function CL_CreateMove (line 644) | void DLLEXPORT CL_CreateMove ( float frametime, struct usercmd_s *cmd, i... function CL_ButtonBits (line 766) | int CL_ButtonBits( int bResetState ) function CL_ResetButtonBits (line 881) | void CL_ResetButtonBits( int bits ) function InitInput (line 906) | void InitInput (void) function Input_Shutdown (line 995) | void Input_Shutdown (void) FILE: cl_dll/input/input_sdl.cpp type _ControlList (line 73) | enum _ControlList function Force_CenterView_f (line 133) | void Force_CenterView_f (void) function ThreadInterlockedExchange (line 150) | long ThreadInterlockedExchange( long *pDest, long value ) function DWORD (line 156) | DWORD WINAPI MousePos_ThreadFunction( LPVOID p ) function IN_ActivateMouse (line 194) | void DLLEXPORT IN_ActivateMouse (void) function IN_DeactivateMouse (line 213) | void DLLEXPORT IN_DeactivateMouse (void) function IN_StartupMouse (line 232) | void IN_StartupMouse (void) function IN_Shutdown (line 269) | void IN_Shutdown (void) function IN_GetMousePos (line 309) | void IN_GetMousePos( int *mx, int *my ) function IN_ResetMouse (line 321) | void IN_ResetMouse( void ) function IN_MouseEvent (line 331) | void DLLEXPORT IN_MouseEvent (int mstate) function IN_ScaleMouse (line 363) | void IN_ScaleMouse( float *x, float *y ) function IN_MouseMove (line 411) | void IN_MouseMove ( float frametime, usercmd_t *cmd) function IN_Accumulate (line 540) | void DLLEXPORT IN_Accumulate (void) function IN_ClearStates (line 579) | void DLLEXPORT IN_ClearStates (void) function IN_StartupJoystick (line 594) | void IN_StartupJoystick (void) function RawValuePointer (line 639) | int RawValuePointer (int axis) function Joy_AdvancedUpdate_f (line 661) | void Joy_AdvancedUpdate_f (void) function IN_Commands (line 723) | void IN_Commands (void) function IN_ReadJoystick (line 795) | int IN_ReadJoystick (void) function IN_JoyMove (line 807) | void IN_JoyMove ( float frametime, usercmd_t *cmd ) function IN_Move (line 970) | void IN_Move ( float frametime, usercmd_t *cmd) function IN_Init (line 985) | void IN_Init (void) FILE: cl_dll/input/input_xash3d.cpp function IN_ToggleButtons (line 41) | void IN_ToggleButtons( float forwardmove, float sidemove ) function IN_ClientMoveEvent (line 120) | void IN_ClientMoveEvent( float forwardmove, float sidemove ) function IN_ClientLookEvent (line 129) | void IN_ClientLookEvent( float relyaw, float relpitch ) function IN_Move (line 136) | void IN_Move( float frametime, usercmd_t *cmd ) function IN_MouseEvent (line 223) | void DLLEXPORT IN_MouseEvent( int mstate ) function IN_ClearStates (line 246) | void DLLEXPORT IN_ClearStates ( void ) function IN_ActivateMouse (line 251) | void DLLEXPORT IN_ActivateMouse ( void ) function IN_DeactivateMouse (line 256) | void DLLEXPORT IN_DeactivateMouse ( void ) function IN_Accumulate (line 261) | void DLLEXPORT IN_Accumulate ( void ) function IN_Commands (line 266) | void IN_Commands ( void ) function IN_Shutdown (line 271) | void IN_Shutdown ( void ) function IN_Init (line 275) | void IN_Init( void ) FILE: cl_dll/inputw32.cpp type _ControlList (line 90) | enum _ControlList function Force_CenterView_f (line 152) | void Force_CenterView_f (void) function IN_ActivateMouse (line 169) | void DLLEXPORT IN_ActivateMouse (void) function IN_DeactivateMouse (line 184) | void DLLEXPORT IN_DeactivateMouse (void) function IN_StartupMouse (line 200) | void IN_StartupMouse (void) function IN_Shutdown (line 235) | void IN_Shutdown (void) function IN_GetMousePos (line 247) | void IN_GetMousePos( int *mx, int *my ) function IN_ResetMouse (line 259) | void IN_ResetMouse( void ) function IN_MouseEvent (line 269) | void DLLEXPORT IN_MouseEvent (int mstate) function IN_MouseMove (line 300) | void IN_MouseMove ( float frametime, usercmd_t *cmd) function IN_Accumulate (line 404) | void DLLEXPORT IN_Accumulate (void) function IN_ClearStates (line 428) | void DLLEXPORT IN_ClearStates (void) function IN_StartupJoystick (line 443) | void IN_StartupJoystick (void) function PDWORD (line 510) | PDWORD RawValuePointer (int axis) function Joy_AdvancedUpdate_f (line 537) | void Joy_AdvancedUpdate_f (void) function IN_Commands (line 609) | void IN_Commands (void) function IN_ReadJoystick (line 679) | int IN_ReadJoystick (void) function IN_JoyMove (line 714) | void IN_JoyMove ( float frametime, usercmd_t *cmd ) function IN_Move (line 912) | void IN_Move ( float frametime, usercmd_t *cmd) function IN_Init (line 927) | void IN_Init (void) FILE: cl_dll/menu.cpp function Touch_CloseMenu (line 37) | void Touch_CloseMenu() FILE: cl_dll/message.cpp function Utf8StringLen (line 29) | static int Utf8StringLen(const char *pszText) function client_textmessage_t (line 721) | client_textmessage_t *CHudMessage::AllocMessage( const char *text, clien... FILE: cl_dll/rain.cpp type cl_drip_t (line 82) | struct cl_drip_t type cl_rainfx_t (line 96) | struct cl_rainfx_t function LandingEffect (line 120) | void LandingEffect( cl_drip_t *drip ) function ProcessRain (line 161) | void ProcessRain( void ) function ProcessFXObjects (line 418) | void ProcessFXObjects( void ) function ResetRain (line 446) | void ResetRain( void ) function __MsgFunc_ReceiveW (line 469) | int __MsgFunc_ReceiveW(const char *pszName, int iSize, void *pbuf) function InitRain (line 498) | void InitRain( void ) function SetPoint (line 522) | void SetPoint( float x, float y, float z, float (*matrix)[4]) function DrawRain (line 540) | void DrawRain( void ) function DrawFXObjects (line 644) | void DrawFXObjects( void ) FILE: cl_dll/saytext.cpp function ScrollTextUp (line 81) | int ScrollTextUp( void ) FILE: cl_dll/statusbar.cpp function InsertTextMsg (line 32) | inline void InsertTextMsg( char *szDst, size_t sLen, const char *szMsgName) FILE: cl_dll/studio_util.cpp function SinCosFastVector (line 31) | void SinCosFastVector(float r1, float r2, float r3, float r4, function ConcatTransforms (line 73) | void ConcatTransforms (float in1[3][4], float in2[3][4], float out[3][4]) function AngleQuaternion (line 97) | void AngleQuaternion( float *angles, vec4_t quaternion ) function QuaternionSlerp (line 134) | void QuaternionSlerp( vec4_t p, vec4_t q, float t, vec4_t qt ) function QuaternionMatrix (line 197) | void QuaternionMatrix( vec4_t quaternion, float (*matrix)[4] ) FILE: cl_dll/text_message.cpp function StripEndNewlineFromString (line 152) | void StripEndNewlineFromString( char *str ) FILE: cl_dll/tri.cpp function RenderFog (line 23) | void RenderFog() function HUD_DrawNormalTriangles (line 52) | void DLLEXPORT HUD_DrawNormalTriangles( void ) function HUD_DrawTransparentTriangles (line 65) | void DLLEXPORT HUD_DrawTransparentTriangles( void ) FILE: cl_dll/unicode_strtools.cpp function Q_IsValidUChar32 (line 38) | bool Q_IsValidUChar32(uchar32 uVal) function Q_UTF32ToUChar32 (line 46) | int Q_UTF32ToUChar32(const uchar32 *pUTF32, uchar32 &uVal, bool &bErr) function Q_UChar32ToUTF32Len (line 77) | int Q_UChar32ToUTF32Len(uchar32 uVal) function Q_UChar32ToUTF32 (line 83) | int Q_UChar32ToUTF32(uchar32 uVal, uchar32 *pUTF32) function Q_UnicodeConvertT (line 107) | int Q_UnicodeConvertT(const T_IN *pIn, T_OUT *pOut, int nOutBytes, EStri... function Q_UChar32ToUTF8Len (line 171) | int Q_UChar32ToUTF8Len(uchar32 uVal) function Q_UChar32ToUTF16Len (line 183) | int Q_UChar32ToUTF16Len(uchar32 uVal) function Q_UChar32ToUTF16 (line 189) | int Q_UChar32ToUTF16(uchar32 uVal, uchar16 *pUTF16Out) function Q_UChar32ToUTF8 (line 205) | int Q_UChar32ToUTF8(uchar32 uVal, char *pUTF8Out) function Q_UTF16ToUChar32 (line 236) | int Q_UTF16ToUChar32(const uchar16 *pUTF16, uchar32 &uValueOut, bool &bE... function Q_UTF8ToUTF16 (line 267) | int Q_UTF8ToUTF16(const char *pUTF8, uchar16 *pUTF16, int cubDestSizeInB... function Q_UTF8ToUTF32 (line 273) | int Q_UTF8ToUTF32(const char *pUTF8, uchar32 *pUTF32, int cubDestSizeInB... function Q_UTF16ToUTF8 (line 279) | int Q_UTF16ToUTF8(const uchar16 *pUTF16, char *pUTF8, int cubDestSizeInB... function Q_UTF16ToUTF32 (line 285) | int Q_UTF16ToUTF32(const uchar16 *pUTF16, uchar32 *pUTF32, int cubDestSi... function Q_UTF32ToUTF8 (line 291) | int Q_UTF32ToUTF8(const uchar32 *pUTF32, char *pUTF8, int cubDestSizeInB... function Q_UTF32ToUTF16 (line 297) | int Q_UTF32ToUTF16(const uchar32 *pUTF32, uchar16 *pUTF16, int cubDestSi... function Q_UTF8ToUChar32 (line 305) | int Q_UTF8ToUChar32(const char *pUTF8_, uchar32 &uValueOut, bool &bError... function qboolean (line 380) | qboolean Q_UnicodeValidate(const char *pUTF8) function Q_UnicodeLength (line 397) | int Q_UnicodeLength(const char *pUTF8) function wchar_t (line 429) | wchar_t *Q_AdvanceSpace (wchar_t *start) function wchar_t (line 437) | wchar_t *Q_ReadUToken (wchar_t *start, wchar_t *token, int tokenBufferSi... function Q_IsMeanSpaceW (line 512) | bool Q_IsMeanSpaceW(uchar32 wch) function Q_IsDeprecatedW (line 550) | bool Q_IsDeprecatedW(uchar16 wch) function uchar16 (line 583) | static uchar16 *StripWhitespaceWorker(uchar16 *pwch, int cchLength, bool... function uchar16 (line 612) | uchar16 *StripUnprintableWorker(uchar16 *pwch, bool *pbStrippedAny) function qboolean (line 635) | qboolean Q_StripUnprintableAndSpace(char *pch) function qboolean (line 660) | qboolean V_UTF8ToUChar32(const char *pUTF8_, uchar32 *uValueOut) function Q_UnicodeRepair (line 668) | int Q_UnicodeRepair(char *pUTF8) FILE: cl_dll/util.cpp function rsqrt (line 37) | float rsqrt( float number ) function HUD_GetSpriteIndexByName (line 54) | int HUD_GetSpriteIndexByName( const char *sz ) function HSPRITE (line 59) | HSPRITE HUD_GetSprite( int index ) function wrect_t (line 64) | wrect_t HUD_GetSpriteRect( int index ) FILE: cl_dll/util_vector.h type func_t (line 30) | typedef int func_t; type string_t (line 31) | typedef int string_t; type vec_t (line 32) | typedef float vec_t; function class (line 38) | class Vector2D function Vector2D (line 45) | inline Vector2D operator*(float fl) const { return Vector2D(x*fl, y*f... function Vector2D (line 46) | inline Vector2D operator/(float fl) const { return Vector2D(x/fl, y/f... function Length (line 48) | inline float Length(void) const { return (float)sqrt(x*x + y*y ); } function Vector2D (line 50) | inline Vector2D Normalize ( void ) const function DotProduct (line 60) | inline float DotProduct(const Vector2D& a, const Vector2D& b) { return( ... function class (line 66) | class Vector // same data-layout as engine's vec3_t, function operator (line 79) | inline int operator==(const Vector& v) const { return x==v.x && y==v.y &... function operator (line 80) | inline int operator!=(const Vector& v) const { return !(*this==v); } function Vector (line 83) | inline Vector operator*(float fl) const { return Vector(x*fl, y*fl, z*... function Vector (line 84) | inline Vector operator/(float fl) const { return Vector(x/fl, y/fl, z/... function CopyToArray (line 87) | inline void CopyToArray(float* rgfl) const { rgfl[0] = x, rgfl[1] = y, ... function Length (line 88) | inline float Length(void) const { return (float)sqrt(x*x + y*y + z*z... function operator (line 89) | operator float *() { return &x; } function operator (line 90) | operator const float *() const { return &x; } function Vector (line 91) | inline Vector Normalize(void) const function Vector (line 102) | inline Vector NormalizeLength( float &len ) const function Vector2D (line 110) | inline Vector2D Make2D ( void ) const function Length2D (line 114) | inline float Length2D(void) const { return (float)sqrt(x*x + y*y); } function IsNull (line 115) | inline bool IsNull(void) const { return !x && !y && !z; } function DotProduct (line 121) | inline float DotProduct(const Vector& a, const Vector& b) { return(a.x*b... function Vector (line 122) | inline Vector CrossProduct(const Vector& a, const Vector& b) { return Ve... FILE: cl_dll/vgui_parser.cpp function Dictionary_Insert (line 85) | static void Dictionary_Insert( const char *key, const char *value ) function Localize_AddToDictionary (line 107) | static void Localize_AddToDictionary( const char *name, const char *lang ) function Localize_InitLanguage (line 234) | static void Localize_InitLanguage( const char *language ) function Localize_Init (line 250) | void Localize_Init( void ) function Localize_Free (line 265) | void Localize_Free( void ) function Localize_StripIndices (line 279) | void Localize_StripIndices( char *s ) FILE: cl_dll/view.cpp function V_CalcBob (line 157) | float V_CalcBob ( struct ref_params_s *pparams ) function V_CalcRoll (line 207) | float V_CalcRoll (vec3_t angles, vec3_t velocity, float rollangle, float... type pitchdrift_s (line 232) | struct pitchdrift_s function V_StartPitchDrift (line 242) | void V_StartPitchDrift( void ) function V_StopPitchDrift (line 257) | void V_StopPitchDrift ( void ) function V_DriftPitch (line 274) | void V_DriftPitch ( struct ref_params_s *pparams ) function V_DropPunchAngle (line 343) | void V_DropPunchAngle ( float frametime, float *ev_punchangle ) function V_CalcGunAngle (line 359) | void V_CalcGunAngle ( struct ref_params_s *pparams ) function V_AddIdle (line 389) | void V_AddIdle ( struct ref_params_s *pparams ) function V_CalcViewRoll (line 404) | void V_CalcViewRoll ( struct ref_params_s *pparams ) function V_SmoothInterpolateAngles (line 426) | void V_SmoothInterpolateAngles( float * startAngle, float * endAngle, fl... function V_CalcIntermissionRefdef (line 490) | void V_CalcIntermissionRefdef ( struct ref_params_s *pparams ) type viewinterp_t (line 526) | struct viewinterp_t function GetGunOffset (line 538) | float GetGunOffset( cl_entity_t *e ) function V_CalcQuakeGuns (line 594) | void V_CalcQuakeGuns() function V_CalcViewModelLag (line 625) | void V_CalcViewModelLag( ref_params_t *pparams, Vector &origin, Vector &... function V_CalcNormalRefdef (line 685) | void V_CalcNormalRefdef ( struct ref_params_s *pparams ) function V_GetChaseOrigin (line 1062) | void V_GetChaseOrigin( float * angles, float * origin, float distance, f... function V_GetDeathCam (line 1111) | void V_GetDeathCam(cl_entity_t * ent1, cl_entity_t * ent2, float * angle... function V_GetSingleTargetCam (line 1160) | void V_GetSingleTargetCam(cl_entity_t * ent1, float * angle, float * ori... function MaxAngleBetweenAngles (line 1225) | float MaxAngleBetweenAngles( float * a1, float * a2 ) function V_GetDoubleTargetsCam (line 1253) | void V_GetDoubleTargetsCam(cl_entity_t * ent1, cl_entity_t * ent2,float... function V_GetDirectedChasePosition (line 1340) | void V_GetDirectedChasePosition(cl_entity_t * ent1, cl_entity_t * ent2,... function V_GetChasePos (line 1395) | void V_GetChasePos(int target, float * cl_angles, float * origin, float ... function V_ResetChaseCam (line 1453) | void V_ResetChaseCam() function V_GetInEyePos (line 1459) | void V_GetInEyePos(int target, float * origin, float * angles ) function V_GetMapFreePosition (line 1493) | void V_GetMapFreePosition( float * cl_angles, float * origin, float * an... function V_GetMapChasePosition (line 1515) | void V_GetMapChasePosition(int target, float * cl_angles, float * origin... function V_FindViewModelByWeaponModel (line 1558) | int V_FindViewModelByWeaponModel( int iWeaponIndex ) function V_CalcSpectatorRefdef (line 1587) | void V_CalcSpectatorRefdef ( struct ref_params_s * pparams ) function V_CalcThirdPersonRefdef (line 1765) | void V_CalcThirdPersonRefdef( ref_params_t *pparams ) function V_CalcRefdef (line 1848) | void DLLEXPORT V_CalcRefdef( struct ref_params_s *pparams ) function V_Init (line 1874) | void V_Init (void) FILE: common/beamdef.h type BEAM (line 36) | typedef struct beam_s BEAM; type beam_s (line 37) | struct beam_s FILE: common/cl_entity.h type efrag_t (line 24) | typedef struct efrag_s type mouth_t (line 32) | typedef struct type latchedvars_t (line 39) | typedef struct type position_history_t (line 54) | typedef struct type cl_entity_t (line 63) | typedef struct cl_entity_s cl_entity_t; type cl_entity_s (line 77) | struct cl_entity_s FILE: common/com_model.h type modtype_t (line 45) | typedef enum type synctype_t (line 57) | typedef enum type dmodel_t (line 65) | typedef struct type mplane_t (line 75) | typedef struct mplane_s type mvertex_t (line 84) | typedef struct type medge_t (line 89) | typedef struct type texture_t (line 95) | typedef struct texture_s type mtexinfo_t (line 107) | typedef struct type mnode_t (line 117) | typedef struct mnode_s type msurface_t (line 135) | typedef struct msurface_s msurface_t; type decal_t (line 136) | typedef struct decal_s decal_t; type decal_s (line 139) | struct decal_s type mleaf_t (line 152) | typedef struct mleaf_s type msurface_s (line 172) | struct msurface_s type dclipnode_t (line 203) | typedef struct type hull_t (line 209) | typedef struct hull_s type cache_user_t (line 221) | typedef struct cache_user_s type model_t (line 227) | typedef struct model_s type vec_t (line 300) | typedef vec_t vec4_t[4]; type alight_t (line 302) | typedef struct alight_s type auxvert_t (line 310) | typedef struct auxvert_s type player_info_t (line 319) | typedef struct player_info_s FILE: common/con_nprint.h type con_nprint_t (line 23) | typedef struct con_nprint_s FILE: common/const.h type func_t (line 730) | typedef int func_t; type string_t (line 731) | typedef int string_t; type byte (line 733) | typedef unsigned char byte; type word (line 734) | typedef unsigned short word; type qboolean (line 740) | typedef enum { false, true } qboolean; type qboolean (line 742) | typedef int qboolean; type color24 (line 745) | typedef struct type colorVec (line 750) | typedef struct type link_t (line 755) | typedef struct link_s type edict_t (line 760) | typedef struct edict_s edict_t; type plane_t (line 762) | typedef struct type trace_t (line 768) | typedef struct FILE: common/crc.h type MD5Context_t (line 25) | typedef struct type CRC32_t (line 33) | typedef unsigned long CRC32_t; FILE: common/cvardef.h type cvar_t (line 28) | typedef struct cvar_s type qboolean (line 38) | typedef int qboolean; type convar_t (line 41) | typedef struct convar_s FILE: common/demo_api.h type demo_api_t (line 23) | typedef struct demo_api_s FILE: common/dlight.h type dlight_t (line 23) | typedef struct dlight_s FILE: common/engine_launcher_api.h type engine_api_t (line 25) | typedef struct engine_api_s FILE: common/entity_state.h type entity_state_t (line 29) | typedef struct entity_state_s entity_state_t; type entity_state_s (line 31) | struct entity_state_s type clientdata_t (line 129) | typedef struct clientdata_s type local_state_t (line 188) | typedef struct local_state_s FILE: common/enums.h type netsrc_t (line 19) | typedef enum netsrc_s FILE: common/event_api.h type event_api_t (line 25) | typedef struct event_api_s FILE: common/event_args.h type event_args_t (line 29) | typedef struct event_args_s FILE: common/exefuncs.h type exefuncs_t (line 13) | typedef struct exefuncs_s FILE: common/gameinfo.h type GAMEINFO (line 31) | typedef struct FILE: common/interface.cpp function EXPORT_FUNCTION (line 68) | EXPORT_FUNCTION IBaseInterface *CreateInterface( const char *pName, int ... function IBaseInterface (line 92) | static IBaseInterface *CreateInterfaceLocal( const char *pName, int *pRe... function CSysModule (line 152) | CSysModule *Sys_LoadModule( const char *pModuleName ) function Sys_UnloadModule (line 205) | void Sys_UnloadModule( CSysModule *pModule ) function CreateInterfaceFn (line 224) | CreateInterfaceFn Sys_GetFactory( CSysModule *pModule ) function CreateInterfaceFn (line 248) | CreateInterfaceFn Sys_GetFactoryThis( void ) function CreateInterfaceFn (line 262) | CreateInterfaceFn Sys_GetFactory( const char *pModuleName ) FILE: common/interface.h function class (line 40) | class IBaseInterface type IBaseInterface (line 47) | typedef IBaseInterface *( *CreateInterfaceFn )( const char *pName, int *... type IBaseInterface (line 49) | typedef IBaseInterface *( *InstantiateInterfaceFn )(); function class (line 52) | class InterfaceReg FILE: common/ivoicetweak.h type VoiceTweakControl (line 17) | typedef enum type IVoiceTweak (line 24) | typedef struct IVoiceTweak_s FILE: common/kbutton.h type kbutton_t (line 12) | typedef struct kbutton_s FILE: common/lightstyle.h type lightstyle_t (line 19) | typedef struct FILE: common/mathlib.h type vec_t (line 17) | typedef float vec_t; type vec_t (line 18) | typedef vec_t vec3_t[3]; type vec_t (line 19) | typedef vec_t vec4_t[4]; type vec_t (line 20) | typedef vec_t vec5_t[5]; type vec_s_t (line 22) | typedef short vec_s_t; type vec_s_t (line 23) | typedef vec_s_t vec3s_t[3]; type vec_s_t (line 24) | typedef vec_s_t vec4s_t[4]; type vec_s_t (line 25) | typedef vec_s_t vec5s_t[5]; type fixed4_t (line 27) | typedef int fixed4_t; type fixed8_t (line 28) | typedef int fixed8_t; type fixed16_t (line 29) | typedef int fixed16_t; type mplane_s (line 35) | struct mplane_s type DLONG (line 72) | typedef union DLONG { function restore_fpu_cw (line 104) | void __inline restore_fpu_cw(void) type mplane_s (line 137) | struct mplane_s FILE: common/net_api.h type net_response_s (line 30) | struct net_response_s type net_adrlist_t (line 37) | typedef struct net_adrlist_s type net_response_t (line 43) | typedef struct net_response_s type net_status_t (line 65) | typedef struct net_status_s type net_api_t (line 83) | typedef struct net_api_s FILE: common/netadr.h type netadrtype_t (line 24) | typedef enum type netadr_t (line 34) | typedef struct netadr_s FILE: common/particledef.h type ptype_t (line 23) | typedef enum { type particle_t (line 38) | typedef struct particle_s FILE: common/pmtrace.h type pmplane_t (line 23) | typedef struct type pmtrace_t (line 29) | typedef struct pmtrace_s pmtrace_t; type pmtrace_s (line 31) | struct pmtrace_s FILE: common/port.h type BYTE (line 89) | typedef unsigned char BYTE; type byte (line 90) | typedef unsigned char byte; type WORD (line 91) | typedef short int WORD; type DWORD (line 92) | typedef unsigned int DWORD; type LONG (line 93) | typedef long int LONG; type ULONG (line 94) | typedef unsigned long int ULONG; type WPARAM (line 95) | typedef long WPARAM; type LPARAM (line 96) | typedef unsigned int LPARAM; type POINT (line 104) | typedef struct tagPOINT FILE: common/qfont.h type charinfo (line 27) | typedef struct type qfont_t (line 33) | typedef struct qfont_s FILE: common/r_efx.h type TEMPENTITY (line 92) | typedef struct tempent_s TEMPENTITY; type TEMPENTITY (line 93) | typedef struct tempent_s type efx_api_t (line 120) | typedef struct efx_api_s efx_api_t; type efx_api_s (line 122) | struct efx_api_s FILE: common/r_studioint.h type engine_studio_api_t (line 18) | typedef struct engine_studio_api_s type server_studio_api_t (line 112) | typedef struct server_studio_api_s type r_studio_interface_t (line 126) | typedef struct r_studio_interface_s type sv_blending_interface_t (line 138) | typedef struct sv_blending_interface_s FILE: common/ref_params.h type ref_params_t (line 19) | typedef struct ref_params_s type ref_overview_t (line 74) | typedef struct ref_overview_s type ref_viewpass_t (line 95) | typedef struct ref_viewpass_s FILE: common/render_api.h type texFlags_t (line 78) | typedef enum type gl_context_type_t (line 113) | typedef enum type gles_wrapper_t (line 121) | typedef enum type modelstate_t (line 130) | typedef struct modelstate_s type decallist_t (line 142) | typedef struct decallist_s type ref_viewpass_s (line 159) | struct ref_viewpass_s type render_api_t (line 161) | typedef struct render_api_s type render_interface_t (line 250) | typedef struct render_interface_s FILE: common/screenfade.h type screenfade_t (line 16) | typedef struct screenfade_s FILE: common/studio_event.h type mstudioevent_t (line 23) | typedef struct mstudioevent_s FILE: common/triangleapi.h type TRICULLSTYLE (line 23) | typedef enum type triangleapi_t (line 40) | typedef struct triangleapi_s FILE: common/usercmd.h type usercmd_t (line 23) | typedef struct usercmd_s FILE: common/weaponinfo.h type weapon_data_t (line 24) | typedef struct weapon_data_s FILE: common/wrect.h type wrect_t (line 19) | typedef struct wrect_s FILE: common/xash3d_types.h type byte (line 19) | typedef uint8_t byte; type vec_t (line 20) | typedef float vec_t; type vec_t (line 21) | typedef vec_t vec2_t[2]; type vec_t (line 22) | typedef vec_t vec3_t[3]; type vec_t (line 23) | typedef vec_t vec4_t[4]; type vec_t (line 24) | typedef vec_t quat_t[4]; type byte (line 25) | typedef byte rgba_t[4]; type byte (line 26) | typedef byte rgb_t[3]; type vec_t (line 27) | typedef vec_t matrix3x4[3][4]; type vec_t (line 28) | typedef vec_t matrix4x4[4][4]; type poolhandle_t (line 29) | typedef uint32_t poolhandle_t; type qboolean (line 38) | typedef int qboolean; function _inline (line 177) | _inline float LittleFloat( float f ) type dword (line 202) | typedef unsigned int dword; type uint (line 203) | typedef unsigned int uint; type off_t (line 205) | typedef off_t fs_offset_t; type fs_size_t (line 207) | typedef int fs_size_t; type fs_size_t (line 209) | typedef ssize_t fs_size_t; FILE: dlls/activity.h type Activity (line 18) | typedef enum type activity_map_t (line 124) | typedef struct FILE: dlls/basemonster.h function class (line 18) | class CBaseMonster : public CBaseToggle FILE: dlls/cbase.h type hash_types_e (line 49) | typedef enum type hash_item_t (line 55) | typedef struct hash_item_s type entvars_s (line 66) | struct entvars_s type entvars_s (line 67) | struct entvars_s type USE_TYPE (line 90) | typedef enum function class (line 129) | class EHANDLE function class (line 146) | class CBaseEntity function CBaseEntity (line 228) | static CBaseEntity *Instance(entvars_t *instpev) { return Instance(ENT(i... function CBaseEntity (line 229) | static CBaseEntity *Instance(int inst_eoffset) { return Instance(ENT(ins... function CBaseMonster (line 231) | CBaseMonster *GetMonsterPointer(entvars_t *pevMonster) function CBaseMonster (line 241) | CBaseMonster *GetMonsterPointer(edict_t *pentMonster) function FunctionCheck (line 252) | void FunctionCheck(void *pFunction, const char *name) function BASEPTR (line 266) | BASEPTR ThinkSet(BASEPTR func, const char *name) function ENTITYFUNCPTR (line 273) | ENTITYFUNCPTR TouchSet(ENTITYFUNCPTR func, const char *name) function USEPTR (line 280) | USEPTR UseSet(USEPTR func, const char *name) function ENTITYFUNCPTR (line 287) | ENTITYFUNCPTR BlockedSet(ENTITYFUNCPTR func, const char *name) function edict_t (line 297) | edict_t *edict(void) { return ENT(pev); } function EOFFSET (line 298) | EOFFSET eoffset(void) { return OFFSET(pev); } function entindex (line 299) | int entindex(void) { return ENTINDEX(edict()); } function delete (line 305) | void operator delete(void *pMem, entvars_t *pev) { pev->flags |= FL_KILL... function class (line 359) | class CPointEntity : public CBaseEntity type locksound_t (line 366) | typedef struct locksounds function class (line 386) | class CMultiSource : public CPointEntity function class (line 410) | class CBaseDelay : public CBaseEntity function class (line 431) | class CBaseAnimating : public CBaseDelay function SetBoneController (line 446) | float SetBoneController(int iController, float flValue) { return 0; } function InitBoneControllers (line 447) | void InitBoneControllers(void) { } function SetBlending (line 448) | float SetBlending(int iBlender, float flValue) { return 0; } function GetBonePosition (line 449) | void GetBonePosition(int iBone, Vector &origin, Vector &angles) { } function FindTransition (line 451) | int FindTransition(int iEndingSequence, int iGoalSequence, int *piDir) {... function GetAttachment (line 452) | void GetAttachment(int iAttachment, Vector &origin, Vector &angles) { } function SetBodygroup (line 453) | void SetBodygroup(int iGroup, int iValue) {} function GetBodygroup (line 454) | int GetBodygroup(int iGroup) { return 0; } function ExtractBbox (line 455) | int ExtractBbox(int sequence, float *mins, float *maxs) { return 0; } function SetSequenceBox (line 456) | void SetSequenceBox(void) { } function class (line 471) | class CBaseToggle : public CBaseAnimating function class (line 617) | class CBaseButton : public CBaseToggle function class (line 676) | class CWorld : public CBaseEntity function class (line 684) | class CClientFog : public CBaseEntity FILE: dlls/effects.h function class (line 33) | class CSprite : public CPointEntity function SetTransparency (line 71) | inline void SetTransparency(int rendermode, int r, int g, int b, int a, ... function SetTexture (line 80) | inline void SetTexture(int spriteIndex) { pev->modelindex = spriteIndex; } function SetScale (line 81) | inline void SetScale(float scale) { pev->scale = scale; } function SetColor (line 82) | inline void SetColor(int r, int g, int b) { pev->rendercolor.x = r; pev-... function SetBrightness (line 83) | inline void SetBrightness(int brightness){ pev->renderamt = brightness; } function AnimateAndDie (line 85) | inline void AnimateAndDie(float framerate) function class (line 108) | class CBeam : public CBaseEntity function class (line 191) | class CLaser : public CBeam FILE: dlls/enginecallback.h function PRECACHE_MODEL (line 32) | inline int PRECACHE_MODEL( const char *s ) { return 0; } function PRECACHE_SOUND (line 33) | inline int PRECACHE_SOUND( const char *s ) { return 0; } FILE: dlls/extdll.h type BYTE (line 47) | typedef unsigned char BYTE; type BOOL (line 48) | typedef int BOOL; type vec_t (line 72) | typedef float vec_t; FILE: dlls/gamerules.h function class (line 52) | class CGameRules function class (line 128) | class CHalfLifeRules : public CGameRules function class (line 206) | class CHalfLifeMultiplay : public CGameRules FILE: dlls/monsterevent.h type MonsterEvent_t (line 18) | typedef struct FILE: dlls/monsters.h type HitBoxGroup (line 19) | typedef enum function class (line 70) | class CGib : public CBaseEntity FILE: dlls/nodes.h function class (line 20) | class CLink function class (line 26) | class CGraph FILE: dlls/player.h function class (line 79) | class CUnifiedSignals function Signal (line 95) | void Signal(int flags) { m_flSignal |= flags; } function GetSignal (line 96) | int GetSignal(void) { return m_flSignal; } function GetState (line 97) | int GetState(void) { return m_flState; } type PLAYER_ANIM (line 128) | typedef enum type Menu (line 144) | typedef enum type ModelName (line 164) | typedef enum type JoinState (line 181) | typedef enum type RebuyStruct (line 192) | typedef struct type ThrowDirection (line 207) | typedef enum type sbar_data (line 227) | enum sbar_data type MusicState (line 235) | typedef enum function class (line 245) | class CBasePlayer : public CBaseMonster FILE: dlls/saverestore.h function class (line 20) | class CSaveRestoreBuffer function class (line 47) | class CSave : public CSaveRestoreBuffer type HEADER (line 76) | typedef struct function class (line 84) | class CRestore : public CSaveRestoreBuffer type GLOBALESTATE (line 130) | typedef enum { GLOBAL_OFF = 0, GLOBAL_ON = 1, GLOBAL_DEAD = 2 } GLOBALES... type globalentity_t (line 131) | typedef struct globalentity_s globalentity_t; type globalentity_s (line 133) | struct globalentity_s function class (line 141) | class CGlobalState FILE: dlls/skill.h type skilldata_t (line 16) | struct skilldata_t FILE: dlls/soundent.h function class (line 36) | class CSound function class (line 55) | class CSoundEnt : public CBaseEntity FILE: dlls/util.h function edict_t (line 35) | inline edict_t *FIND_ENTITY_BY_CLASSNAME(edict_t *entStart, const char *... function edict_t (line 40) | inline edict_t *FIND_ENTITY_BY_TARGETNAME(edict_t *entStart, const char ... function edict_t (line 45) | inline edict_t *FIND_ENTITY_BY_TARGET(edict_t *entStart, const char *psz... type EOFFSET (line 63) | typedef int EOFFSET; type BOOL (line 64) | typedef int BOOL; function edict_t (line 83) | inline edict_t *ENT(const entvars_t *pev) { return DBG_EntOfVars(pev); } function edict_t (line 85) | inline edict_t *ENT(const entvars_t *pev) { return pev->pContainingEntit... function edict_t (line 87) | inline edict_t *ENT(edict_t *pent) { return pent; } function edict_t (line 88) | inline edict_t *ENT(EOFFSET eoffset) { return (*g_engfuncs.pfnPEntityOfE... function EOFFSET (line 89) | inline EOFFSET OFFSET(EOFFSET eoffset) { return eoffset; } function EOFFSET (line 90) | inline EOFFSET OFFSET(const edict_t *pent) function EOFFSET (line 99) | inline EOFFSET OFFSET(entvars_t *pev) function entvars_t (line 107) | inline entvars_t *VARS(entvars_t *pev) { return pev; } function entvars_t (line 109) | inline entvars_t *VARS(edict_t *pent) function entvars_t (line 117) | inline entvars_t *VARS(EOFFSET eoffset) { return VARS(ENT(eoffset)); } function ENTINDEX (line 118) | inline int ENTINDEX(edict_t *pEdict) { return (*g_engfuncs.pfnIndexOfEdi... function edict_t (line 119) | inline edict_t *INDEXENT(int iEdictNum) { return (*g_engfuncs.pfnPEntity... function MESSAGE_BEGIN (line 121) | inline void MESSAGE_BEGIN(int msg_dest, int msg_type, const float *pOrig... function BOOL (line 124) | inline BOOL FNullEnt(EOFFSET eoffset) { return eoffset == 0; } function BOOL (line 125) | inline BOOL FNullEnt(const edict_t *pent) { return pent == NULL || FNull... function BOOL (line 126) | inline BOOL FNullEnt(entvars_t *pev) { return pev == NULL || FNullEnt(OF... function BOOL (line 129) | inline BOOL FStringNull(int iString) { return iString == iStringNull; } type MONSTERSTATE (line 143) | typedef enum type TOGGLE_STATE (line 157) | typedef enum function BOOL (line 166) | inline BOOL FStrEq(const char *sz1, const char *sz2) { return (!strcmp(s... function BOOL (line 167) | inline BOOL FClassnameIs(edict_t *pent, const char *szClassname) { retur... function BOOL (line 168) | inline BOOL FClassnameIs(entvars_t *pev, const char *szClassname) { retu... function CBaseEntity (line 185) | inline CBaseEntity *UTIL_FindEntityByClassname(CBaseEntity *, const char... function UTIL_MakeVectorsPrivate (line 196) | inline void UTIL_MakeVectorsPrivate(const Vector &vecAngles, float *p_vF... type IGNORE_MONSTERS (line 210) | typedef enum { ignore_monsters = 1, dont_ignore_monsters = 0, missile = ... type IGNORE_GLASS (line 211) | typedef enum { ignore_glass = 1, dont_ignore_glass = 0 } IGNORE_GLASS; type HULL_TYPE (line 214) | typedef enum { point_hull = 0, human_hull = 1, large_hull = 2, head_hull... function UTIL_TraceHull (line 218) | inline void UTIL_TraceHull(const Vector &vecStart, const Vector &vecEnd,... type hudtextparms_t (line 270) | typedef struct hudtextparms_s function EMIT_SOUND_DYN (line 424) | inline void EMIT_SOUND_DYN(edict_t *entity, int channel, const char *sam... function EMIT_SOUND (line 427) | inline void EMIT_SOUND(edict_t *entity, int channel, const char *sample,... function STOP_SOUND (line 432) | inline void STOP_SOUND(edict_t *entity, int channel, const char *sample) function class (line 458) | class UTIL_GroupTrace function UTIL_WeaponTimeBase (line 477) | inline float UTIL_WeaponTimeBase( void ) { return 0; } FILE: dlls/vector.h function class (line 22) | class Vector2D function Vector2D (line 29) | inline Vector2D operator*(float fl) const { return Vector2D(x*fl, y*f... function Vector2D (line 30) | inline Vector2D operator/(float fl) const { return Vector2D(x/fl, y/f... function Length (line 32) | inline float Length(void) const { return sqrt(x*x + y*y); } function Vector2D (line 34) | inline Vector2D Normalize (void) const function DotProduct (line 52) | inline float DotProduct(const Vector2D& a, const Vector2D& b) { return( ... function class (line 58) | class Vector // same data-layout as engine's vec3_t, function operator (line 71) | inline int operator==(const Vector& v) const { return x==v.x && y==v.y &... function operator (line 72) | inline int operator!=(const Vector& v) const { return !(*this==v); } function Vector (line 75) | inline Vector operator*(float fl) const { return Vector(x*fl, y*fl, z*... function Vector (line 76) | inline Vector operator/(float fl) const { return Vector(x/fl, y/fl, z/... function CopyToArray (line 79) | inline void CopyToArray(float* rgfl) const { rgfl[0] = x, rgfl[1] = y, ... function Length (line 80) | inline float Length(void) const { return sqrt(x*x + y*y + z*z); } function operator (line 81) | operator float *() { return &x; } function operator (line 82) | operator const float *() const { return &x; } function Vector (line 83) | inline Vector Normalize(void) const function Vector2D (line 91) | inline Vector2D Make2D (void) const function Length2D (line 100) | inline float Length2D(void) const { return sqrt(x*x + y*y); } function DotProduct (line 106) | inline float DotProduct(const Vector& a, const Vector& b) { return(a.x*b... function Vector (line 107) | inline Vector CrossProduct(const Vector& a, const Vector& b) { return Ve... FILE: dlls/weapons.h function class (line 24) | class CGrenade : public CBaseMonster type ItemInfo (line 155) | typedef struct type AmmoInfo (line 171) | typedef struct function class (line 178) | class CBasePlayerItem : public CBaseAnimating function class (line 238) | class CBasePlayerWeapon : public CBasePlayerItem function class (line 323) | class CBasePlayerAmmo : public CBaseEntity function ClearMultiDamage (line 363) | inline void ClearMultiDamage(void) { } function ApplyMultiDamage (line 364) | inline void ApplyMultiDamage(entvars_t *pevInflictor, entvars_t *pevAtta... function DecalGunshot (line 365) | inline void DecalGunshot(TraceResult *pTrace, int iBulletType, bool Clie... type MULTIDAMAGE (line 367) | typedef struct function class (line 404) | class CWeaponBox : public CBaseEntity function class (line 433) | class CWShield : public CBaseEntity function class (line 447) | class CAK47 : public CBasePlayerWeapon function class (line 478) | class CAUG : public CBasePlayerWeapon function class (line 510) | class CAWP : public CBasePlayerWeapon function class (line 545) | class CC4 : public CBasePlayerWeapon function class (line 576) | class CDEAGLE : public CBasePlayerWeapon function class (line 607) | class CELITE : public CBasePlayerWeapon function class (line 638) | class CFamas : public CBasePlayerWeapon function class (line 669) | class CFiveSeven : public CBasePlayerWeapon function class (line 700) | class CFlashbang : public CBasePlayerWeapon function class (line 729) | class CG3SG1 : public CBasePlayerWeapon function class (line 760) | class CGalil : public CBasePlayerWeapon function class (line 791) | class CGLOCK18 : public CBasePlayerWeapon function class (line 822) | class CHEGrenade : public CBasePlayerWeapon function class (line 855) | class CKnife : public CBasePlayerWeapon function class (line 895) | class CM249 : public CBasePlayerWeapon function class (line 926) | class CM3 : public CBasePlayerWeapon function class (line 954) | class CM4A1 : public CBasePlayerWeapon function class (line 986) | class CMAC10 : public CBasePlayerWeapon function class (line 1017) | class CMP5N : public CBasePlayerWeapon function class (line 1048) | class CP228 : public CBasePlayerWeapon function class (line 1079) | class CP90 : public CBasePlayerWeapon function class (line 1110) | class CSCOUT : public CBasePlayerWeapon function class (line 1141) | class CSG550 : public CBasePlayerWeapon function class (line 1172) | class CSG552 : public CBasePlayerWeapon function class (line 1204) | class CSmokeGrenade : public CBasePlayerWeapon function class (line 1236) | class CTMP : public CBasePlayerWeapon function class (line 1267) | class CUMP45 : public CBasePlayerWeapon function class (line 1298) | class CUSP : public CBasePlayerWeapon function class (line 1329) | class CXM1014 : public CBasePlayerWeapon function class (line 1379) | class CArmoury : public CBaseEntity FILE: dlls/weapontype.h type WeaponIdType (line 35) | enum WeaponIdType type AutoBuyClassType (line 71) | enum AutoBuyClassType type AmmoCostType (line 90) | enum AmmoCostType type WeaponCostType (line 103) | enum WeaponCostType type WeaponState (line 132) | enum WeaponState type ClipGiveDefault (line 144) | enum ClipGiveDefault type ClipSizeType (line 177) | enum ClipSizeType type WeightWeapon (line 205) | enum WeightWeapon type MaxAmmoType (line 238) | enum MaxAmmoType type AmmoType (line 257) | enum AmmoType type WeaponClassType (line 278) | enum WeaponClassType type AmmoBuyAmount (line 292) | enum AmmoBuyAmount type ItemCostType (line 306) | enum ItemCostType type shieldgun_e (line 318) | enum shieldgun_e type shieldgren_e (line 332) | enum shieldgren_e type InventorySlotType (line 339) | enum InventorySlotType type Bullet (line 349) | enum Bullet type WeaponStruct (line 372) | struct WeaponStruct type AutoBuyInfoStruct (line 381) | struct AutoBuyInfoStruct type WeaponAliasInfo (line 388) | struct WeaponAliasInfo type WeaponBuyAliasInfo (line 394) | struct WeaponBuyAliasInfo type WeaponClassAliasInfo (line 401) | struct WeaponClassAliasInfo type WeaponInfoStruct (line 407) | struct WeaponInfoStruct type WeaponSlotInfo (line 422) | struct WeaponSlotInfo FILE: dlls/wpn_shared.h type ak47_e (line 9) | enum ak47_e type aug_e (line 27) | enum aug_e type awp_e (line 46) | enum awp_e type c4_e (line 63) | enum c4_e type deagle_e (line 79) | enum deagle_e type elite_e (line 97) | enum elite_e type famas_e (line 126) | enum famas_e type fiveseven_e (line 144) | enum fiveseven_e type flashbang_e (line 160) | enum flashbang_e type g3sg1_e (line 177) | enum g3sg1_e type galil_e (line 194) | enum galil_e type glock18_e (line 212) | enum glock18_e type glock18_shield_e (line 229) | enum glock18_shield_e type hegrenade_e (line 248) | enum hegrenade_e type knife_e (line 264) | enum knife_e type knife_shield_e (line 276) | enum knife_shield_e type m3_e (line 293) | enum m3_e type m4a1_e (line 315) | enum m4a1_e type m249_e (line 341) | enum m249_e type mac10_e (line 358) | enum mac10_e type mp5n_e (line 376) | enum mp5n_e type p90_e (line 394) | enum p90_e type p228_e (line 412) | enum p228_e type p228_shield_e (line 423) | enum p228_shield_e type scout_e (line 445) | enum scout_e type sg550_e (line 463) | enum sg550_e type sg552_e (line 481) | enum sg552_e type smokegrenade_e (line 497) | enum smokegrenade_e type tmp_e (line 513) | enum tmp_e type ump45_e (line 531) | enum ump45_e type usp_e (line 550) | enum usp_e type usp_shield_e (line 570) | enum usp_shield_e type xm1014_e (line 589) | enum xm1014_e FILE: dlls/wpn_shared/wpn_ak47.cpp function BOOL (line 71) | BOOL CAK47::Deploy(void) FILE: dlls/wpn_shared/wpn_aug.cpp function BOOL (line 72) | BOOL CAUG::Deploy(void) FILE: dlls/wpn_shared/wpn_awp.cpp function BOOL (line 72) | BOOL CAWP::Deploy(void) FILE: dlls/wpn_shared/wpn_c4.cpp function BOOL (line 81) | BOOL CC4::Deploy(void) FILE: dlls/wpn_shared/wpn_deagle.cpp function BOOL (line 73) | BOOL CDEAGLE::Deploy(void) FILE: dlls/wpn_shared/wpn_elite.cpp function BOOL (line 74) | BOOL CELITE::Deploy(void) FILE: dlls/wpn_shared/wpn_famas.cpp function BOOL (line 74) | BOOL CFamas::Deploy(void) FILE: dlls/wpn_shared/wpn_fiveseven.cpp function BOOL (line 72) | BOOL CFiveSeven::Deploy(void) FILE: dlls/wpn_shared/wpn_flashbang.cpp function BOOL (line 72) | BOOL CFlashbang::Deploy(void) function BOOL (line 282) | BOOL CFlashbang::CanDeploy(void) FILE: dlls/wpn_shared/wpn_g3sg1.cpp function BOOL (line 70) | BOOL CG3SG1::Deploy(void) FILE: dlls/wpn_shared/wpn_galil.cpp function BOOL (line 70) | BOOL CGalil::Deploy(void) FILE: dlls/wpn_shared/wpn_glock18.cpp function BOOL (line 84) | BOOL CGLOCK18::Deploy(void) FILE: dlls/wpn_shared/wpn_hegrenade.cpp function BOOL (line 72) | BOOL CHEGrenade::Deploy(void) function BOOL (line 86) | BOOL CHEGrenade::CanHolster(void) function BOOL (line 279) | BOOL CHEGrenade::CanDeploy(void) FILE: dlls/wpn_shared/wpn_knife.cpp function BOOL (line 78) | BOOL CKnife::Deploy() function FindHullIntersection (line 118) | void FindHullIntersection(const Vector &vecSrc, TraceResult &tr, float *... FILE: dlls/wpn_shared/wpn_m249.cpp function BOOL (line 73) | BOOL CM249::Deploy() FILE: dlls/wpn_shared/wpn_m3.cpp function BOOL (line 70) | BOOL CM3::Deploy() FILE: dlls/wpn_shared/wpn_m4a1.cpp function BOOL (line 76) | BOOL CM4A1::Deploy() FILE: dlls/wpn_shared/wpn_mac10.cpp function BOOL (line 70) | BOOL CMAC10::Deploy() FILE: dlls/wpn_shared/wpn_mp5navy.cpp function BOOL (line 71) | BOOL CMP5N::Deploy() FILE: dlls/wpn_shared/wpn_p228.cpp function BOOL (line 72) | BOOL CP228::Deploy() FILE: dlls/wpn_shared/wpn_p90.cpp function BOOL (line 72) | BOOL CP90::Deploy() FILE: dlls/wpn_shared/wpn_scout.cpp function BOOL (line 69) | BOOL CSCOUT::Deploy() FILE: dlls/wpn_shared/wpn_sg550.cpp function BOOL (line 69) | BOOL CSG550::Deploy() FILE: dlls/wpn_shared/wpn_sg552.cpp function BOOL (line 71) | BOOL CSG552::Deploy() FILE: dlls/wpn_shared/wpn_smokegrenade.cpp function BOOL (line 73) | BOOL CSmokeGrenade::Deploy() function BOOL (line 291) | BOOL CSmokeGrenade::CanDeploy() FILE: dlls/wpn_shared/wpn_tmp.cpp function BOOL (line 69) | BOOL CTMP::Deploy() FILE: dlls/wpn_shared/wpn_ump45.cpp function BOOL (line 74) | BOOL CUMP45::Deploy() FILE: dlls/wpn_shared/wpn_usp.cpp function BOOL (line 80) | BOOL CUSP::Deploy() FILE: dlls/wpn_shared/wpn_xm1014.cpp function BOOL (line 67) | BOOL CXM1014::Deploy() FILE: engine/APIProxy.h type cmdalias_t (line 14) | typedef struct cmdalias_s type cl_enginefuncs_s (line 27) | struct cl_enginefuncs_s type client_data_s (line 31) | struct client_data_s type playermove_s (line 33) | struct playermove_s type playermove_s (line 34) | struct playermove_s type usercmd_s (line 41) | struct usercmd_s type kbutton_s (line 44) | struct kbutton_s type ref_params_s (line 46) | struct ref_params_s type cl_entity_s (line 47) | struct cl_entity_s type mstudioevent_s (line 51) | struct mstudioevent_s type cl_entity_s (line 51) | struct cl_entity_s type local_state_s (line 52) | struct local_state_s type local_state_s (line 52) | struct local_state_s type usercmd_s (line 52) | struct usercmd_s type entity_state_s (line 54) | struct entity_state_s type clientdata_s (line 54) | struct clientdata_s type entity_state_s (line 55) | struct entity_state_s type entity_state_s (line 55) | struct entity_state_s type entity_state_s (line 56) | struct entity_state_s type entity_state_s (line 56) | struct entity_state_s type clientdata_s (line 56) | struct clientdata_s type clientdata_s (line 56) | struct clientdata_s type weapon_data_s (line 56) | struct weapon_data_s type weapon_data_s (line 56) | struct weapon_data_s type netadr_s (line 58) | struct netadr_s type tempent_s (line 62) | struct tempent_s type tempent_s (line 62) | struct tempent_s type cl_entity_s (line 62) | struct cl_entity_s type tempent_s (line 62) | struct tempent_s type cl_entity_s (line 63) | struct cl_entity_s type r_studio_interface_s (line 66) | struct r_studio_interface_s type engine_studio_api_s (line 66) | struct engine_studio_api_s type cldll_func_t (line 75) | typedef struct type cl_enginefuncs_s (line 123) | struct cl_enginefuncs_s type client_data_s (line 127) | struct client_data_s type playermove_s (line 129) | struct playermove_s type playermove_s (line 130) | struct playermove_s type usercmd_s (line 137) | struct usercmd_s type ref_params_s (line 142) | struct ref_params_s type cl_entity_s (line 143) | struct cl_entity_s type mstudioevent_s (line 147) | struct mstudioevent_s type cl_entity_s (line 147) | struct cl_entity_s type local_state_s (line 148) | struct local_state_s type local_state_s (line 148) | struct local_state_s type usercmd_s (line 148) | struct usercmd_s type entity_state_s (line 150) | struct entity_state_s type clientdata_s (line 150) | struct clientdata_s type entity_state_s (line 151) | struct entity_state_s type entity_state_s (line 151) | struct entity_state_s type entity_state_s (line 152) | struct entity_state_s type entity_state_s (line 152) | struct entity_state_s type clientdata_s (line 152) | struct clientdata_s type clientdata_s (line 152) | struct clientdata_s type weapon_data_s (line 152) | struct weapon_data_s type weapon_data_s (line 152) | struct weapon_data_s type netadr_s (line 154) | struct netadr_s type tempent_s (line 158) | struct tempent_s type tempent_s (line 158) | struct tempent_s type cl_entity_s (line 158) | struct cl_entity_s type tempent_s (line 158) | struct tempent_s type r_studio_interface_s (line 162) | struct r_studio_interface_s type engine_studio_api_s (line 162) | struct engine_studio_api_s type cldll_func_dst_t (line 167) | typedef struct type HSPRITE (line 221) | typedef HSPRITE (*pfnEngSrc_pfnSPR_Load_t ) ( const char *szPicNa... type rect_s (line 226) | struct rect_s type rect_s (line 227) | struct rect_s type rect_s (line 228) | struct rect_s type client_sprite_s (line 231) | struct client_sprite_s type SCREENINFO_s (line 233) | struct SCREENINFO_s type cvar_s (line 235) | struct cvar_s type hud_player_info_s (line 243) | struct hud_player_info_s type client_textmessage_s (line 249) | struct client_textmessage_s type con_nprint_s (line 267) | struct con_nprint_s type cl_entity_s (line 275) | struct cl_entity_s type cl_entity_s (line 276) | struct cl_entity_s type cl_entity_s (line 277) | struct cl_entity_s type pmtrace_s (line 283) | struct pmtrace_s type model_s (line 284) | struct model_s type cl_entity_s (line 285) | struct cl_entity_s type model_s (line 286) | struct model_s type edict_s (line 289) | struct edict_s type int32 (line 292) | typedef int32 (*pfnEngSrc_pfnRandomLong_t ) ( int32 lLow, int32 l... type event_args_s (line 293) | struct event_args_s type cvar_s (line 296) | struct cvar_s type screenfade_s (line 299) | struct screenfade_s type screenfade_s (line 300) | struct screenfade_s type byte (line 303) | typedef byte* (*pfnEngSrc_COM_LoadFile_t ) ( const char *path, i... type triangleapi_s (line 306) | struct triangleapi_s type efx_api_s (line 307) | struct efx_api_s type event_api_s (line 308) | struct event_api_s type demo_api_s (line 309) | struct demo_api_s type net_api_s (line 310) | struct net_api_s type IVoiceTweak_s (line 311) | struct IVoiceTweak_s type model_s (line 313) | struct model_s type qboolean (line 318) | typedef qboolean (*pfnEngSrc_GetPlayerUniqueID_t)(int iPlayer, char ... type tagPOINT (line 322) | struct tagPOINT type cvar_s (line 325) | struct cvar_s type model_s (line 331) | struct model_s type sequenceEntry_s (line 335) | typedef sequenceEntry_s* (*pfnEngSrc_pfnSequenceGet_t )( const char *f... type rect_s (line 336) | struct rect_s type sentenceEntry_s (line 337) | typedef sentenceEntry_s* (*pfnEngSrc_pfnSequencePickSentence_t )( cons... type cmdalias_t (line 354) | typedef cmdalias_t* (*pfnEngSrc_pfnGetAliases_t) ( void ); type cl_enginefunc_t (line 359) | typedef struct cl_enginefuncs_s type rect_s (line 504) | struct rect_s type rect_s (line 505) | struct rect_s type rect_s (line 506) | struct rect_s type SCREENINFO_s (line 511) | struct SCREENINFO_s type rect_s (line 512) | struct rect_s type hud_player_info_s (line 521) | struct hud_player_info_s type con_nprint_s (line 545) | struct con_nprint_s type cl_entity_s (line 563) | struct cl_entity_s type edict_s (line 567) | struct edict_s type event_args_s (line 571) | struct event_args_s type screenfade_s (line 577) | struct screenfade_s type screenfade_s (line 578) | struct screenfade_s type tagPOINT (line 594) | struct tagPOINT type rect_s (line 601) | struct rect_s type cl_enginefunc_dst_t (line 619) | typedef struct type modshelpers_t (line 754) | typedef struct modshelpers_s type modchelpers_t (line 771) | typedef struct modchelpers_s type engdata_t (line 790) | typedef struct engdata_s type netchan_s (line 839) | struct netchan_s type sizebuf_s (line 839) | struct sizebuf_s type qboolean (line 840) | typedef qboolean (*PFN_PROCESSINCOMINGNET)(struct netchan_s *pchan, stru... type model_s (line 843) | struct model_s type modfuncs_t (line 864) | typedef struct modfuncs_s type validator_t (line 925) | typedef struct validator_s FILE: engine/Sequence.h type byte (line 11) | typedef unsigned char byte; type client_textmessage_t (line 19) | typedef struct client_textmessage_s type sequenceModifierBits (line 40) | enum sequenceModifierBits type sequenceModifierBits_e (line 54) | typedef enum sequenceModifierBits sequenceModifierBits_e ; type sequenceCommandEnum_ (line 62) | enum sequenceCommandEnum_ type sequenceCommandEnum_e (line 90) | typedef enum sequenceCommandEnum_ sequenceCommandEnum_e; type sequenceCommandType_ (line 98) | enum sequenceCommandType_ type sequenceCommandType_e (line 103) | typedef enum sequenceCommandType_ sequenceCommandType_e; type sequenceCommandMapping_s (line 111) | typedef struct sequenceCommandMapping_ sequenceCommandMapping_s; type sequenceCommandMapping_ (line 112) | struct sequenceCommandMapping_ type sequenceCommandLine_s (line 126) | typedef struct sequenceCommandLine_ sequenceCommandLine_s; type sequenceCommandLine_ (line 127) | struct sequenceCommandLine_ type sequenceEntry_s (line 151) | typedef struct sequenceEntry_ sequenceEntry_s; type sequenceEntry_ (line 152) | struct sequenceEntry_ type sentenceEntry_s (line 169) | typedef struct sentenceEntry_ sentenceEntry_s; type sentenceEntry_ (line 170) | struct sentenceEntry_ type sentenceGroupEntry_s (line 185) | typedef struct sentenceGroupEntry_ sentenceGroupEntry_s; type sentenceGroupEntry_ (line 186) | struct sentenceGroupEntry_ FILE: engine/archtypes.h type __int16 (line 14) | typedef __int16 int16; type uint16 (line 15) | typedef unsigned __int16 uint16; type __int32 (line 16) | typedef __int32 int32; type uint32 (line 17) | typedef unsigned __int32 uint32; type __int64 (line 18) | typedef __int64 int64; type uint64 (line 19) | typedef unsigned __int64 uint64; type __int64 (line 22) | typedef __int64 intp; type uintp (line 23) | typedef unsigned __int64 uintp; type __int32 (line 25) | typedef __int32 intp; type uintp (line 26) | typedef unsigned __int32 uintp; type int16 (line 31) | typedef short int16; type uint16 (line 32) | typedef unsigned short uint16; type int32 (line 33) | typedef int int32; type uint32 (line 34) | typedef unsigned int uint32; type int64 (line 35) | typedef long long int64; type uint64 (line 36) | typedef unsigned long long uint64; type intp (line 38) | typedef long long intp; type uintp (line 39) | typedef unsigned long long uintp; type intp (line 41) | typedef int intp; type uintp (line 42) | typedef unsigned int uintp; FILE: engine/cdll_int.h type HSPRITE (line 38) | typedef int HSPRITE; type SCREENINFO (line 43) | typedef struct SCREENINFO_s type client_data_t (line 54) | typedef struct client_data_s type client_sprite_t (line 66) | typedef struct client_sprite_s type hud_player_info_t (line 77) | typedef struct hud_player_info_s type module_t (line 95) | typedef struct module_s type playermove_s (line 124) | struct playermove_s type playermove_s (line 125) | struct playermove_s type usercmd_s (line 128) | struct usercmd_s type kbutton_s (line 136) | struct kbutton_s type ref_params_s (line 139) | struct ref_params_s type cl_entity_s (line 140) | struct cl_entity_s type mstudioevent_s (line 145) | struct mstudioevent_s type cl_entity_s (line 145) | struct cl_entity_s type local_state_s (line 146) | struct local_state_s type local_state_s (line 146) | struct local_state_s type usercmd_s (line 146) | struct usercmd_s type entity_state_s (line 147) | struct entity_state_s type clientdata_s (line 147) | struct clientdata_s type entity_state_s (line 148) | struct entity_state_s type entity_state_s (line 148) | struct entity_state_s type entity_state_s (line 149) | struct entity_state_s type entity_state_s (line 149) | struct entity_state_s type clientdata_s (line 149) | struct clientdata_s type clientdata_s (line 149) | struct clientdata_s type weapon_data_s (line 149) | struct weapon_data_s type weapon_data_s (line 149) | struct weapon_data_s type netadr_s (line 151) | struct netadr_s type tempent_s (line 157) | struct tempent_s type tempent_s (line 157) | struct tempent_s type cl_entity_s (line 157) | struct cl_entity_s type tempent_s (line 157) | struct tempent_s type cl_entity_s (line 158) | struct cl_entity_s FILE: engine/custom.h type resourcetype_t (line 33) | typedef enum type _resourceinfo_t (line 45) | typedef struct type resourceinfo_t (line 50) | typedef struct resourceinfo_s type resource_t (line 64) | typedef struct resource_s type customization_t (line 81) | typedef struct customization_s type customization_s (line 98) | struct customization_s type customization_s (line 99) | struct customization_s type resource_s (line 99) | struct resource_s type customization_s (line 100) | struct customization_s type resource_s (line 101) | struct resource_s type resourceinfo_s (line 101) | struct resourceinfo_s FILE: engine/edict.h type edict_s (line 19) | struct edict_s FILE: engine/eiface.h type ALERT_TYPE (line 39) | typedef enum type PRINT_TYPE (line 50) | typedef enum type FORCE_TYPE (line 58) | typedef enum type TraceResult (line 67) | typedef struct type CDStatus (line 82) | typedef struct type enginefuncs_t (line 99) | typedef struct enginefuncs_s type KeyValueData (line 296) | typedef struct KeyValueData_s type LEVELLIST (line 305) | typedef struct type ENTITYTABLE (line 314) | typedef struct type SAVERESTOREDATA (line 331) | typedef struct saverestore_s SAVERESTOREDATA; type _WIN32 (line 334) | typedef type FIELDTYPE (line 364) | typedef enum _fieldtypes type TYPEDESCRIPTION (line 402) | typedef struct type DLL_FUNCTIONS (line 415) | typedef struct type NEW_DLL_FUNCTIONS (line 507) | typedef struct FILE: engine/menu_int.h type HIMAGE (line 27) | typedef int HIMAGE; type ui_globalvars_t (line 39) | typedef struct ui_globalvars_s type ref_viewpass_s (line 55) | struct ref_viewpass_s type ui_enginefuncs_t (line 57) | typedef struct ui_enginefuncs_s type UI_FUNCTIONS (line 180) | typedef struct type ui_extendedfuncs_t (line 202) | typedef struct ui_extendedfuncs_s { type UI_EXTENDED_FUNCTIONS (line 223) | typedef struct FILE: engine/mobility_int.h type mobile_engfuncs_t (line 39) | typedef struct mobile_engfuncs_s FILE: engine/progdefs.h type globalvars_t (line 23) | typedef struct type entvars_t (line 60) | typedef struct entvars_s FILE: engine/progs.h type event_info_t (line 27) | typedef struct event_info_s event_info_t; type event_info_s (line 31) | struct event_info_s type event_state_t (line 48) | typedef struct event_state_s event_state_t; type event_state_s (line 50) | struct event_state_s FILE: engine/shake.h type ScreenShake (line 24) | typedef struct type ScreenFade (line 46) | typedef struct FILE: engine/studio.h type studiohdr_t (line 47) | typedef struct type studioseqhdr_t (line 103) | typedef struct type mstudiobone_t (line 113) | typedef struct type mstudiobonecontroller_t (line 125) | typedef struct type mstudiobbox_t (line 136) | typedef struct type cache_user_t (line 146) | typedef struct cache_user_s type mstudioseqgroup_t (line 153) | typedef struct type mstudioseqdesc_t (line 162) | typedef struct type mstudiopivot_t (line 220) | typedef struct type mstudioattachment_t (line 228) | typedef struct type mstudioanim_t (line 237) | typedef struct type mstudioanimvalue_t (line 243) | typedef union type mstudiobodyparts_t (line 255) | typedef struct type mstudiotexture_t (line 266) | typedef struct type mstudiomodel_t (line 280) | typedef struct type mstudiomesh_t (line 307) | typedef struct type mstudiotrivert_t (line 318) | typedef struct FILE: game_shared/bitvec.h function class (line 13) | class CBitVecAccessor function CBitVecAccessor (line 63) | inline CBitVecAccessor::CBitVecAccessor(unsigned long *pDWords, int iBit) function GetDWord (line 144) | unsigned long CBitVec::GetDWord( int i ) FILE: game_shared/voice_banmgr.cpp function HashPlayerID (line 16) | unsigned char HashPlayerID( char const playerID[16] ) FILE: game_shared/voice_banmgr.h function class (line 12) | class CVoiceBanMgr FILE: game_shared/voice_common.h type CBitVec (line 16) | typedef CBitVec CPlayerBitVec; FILE: game_shared/voice_gamemgr.cpp function CBasePlayer (line 46) | static CBasePlayer* FindPlayerByName(const char *pTestName) function VoiceServerDebug (line 68) | static void VoiceServerDebug( char const *pFmt, ... ) FILE: game_shared/voice_gamemgr.h function class (line 22) | class IVoiceGameMgrHelper function class (line 34) | class CVoiceGameMgr FILE: game_shared/voice_status.cpp function CVoiceStatus (line 24) | CVoiceStatus *GetClientVoice() function __MsgFunc_VoiceMask (line 29) | int __MsgFunc_VoiceMask( const char *pszName, int iSize, void *pbuf ) function __MsgFunc_ReqState (line 37) | int __MsgFunc_ReqState( const char *pszName, int iSize, void *pbuf ) function ForEachBannedPlayer (line 46) | void ForEachBannedPlayer( char id[16] ) function ShowBannedCallback (line 61) | void ShowBannedCallback() FILE: game_shared/voice_status.h function class (line 16) | class IVoiceStatusHelper function class (line 35) | class IVoiceStatus function class (line 44) | class IVoiceHud function virtual (line 106) | virtual bool CanShowSpeakerLabels() function virtual (line 111) | virtual void GetPlayerTextColor( int entindex, int color[3] ) function virtual (line 116) | virtual int GetAckIconHeight() function IsTalking (line 121) | bool IsTalking() function ServerAcked (line 126) | bool ServerAcked() function CVoiceBanMgr (line 131) | CVoiceBanMgr *GetBanMgr() { return &m_BanMgr; } FILE: game_shared/voice_status_hud.cpp function IVoiceHud (line 64) | IVoiceHud *GetClientVoiceHud() type model_s (line 311) | struct model_s function CVoiceLabel (line 341) | CVoiceLabel *CVoiceStatusHud::FindVoiceLabel( int clientindex ) function CVoiceLabel (line 352) | CVoiceLabel *CVoiceStatusHud::GetFreeVoiceLabel() FILE: game_shared/voice_status_hud.h function class (line 37) | class CVoiceLabel FILE: pm_shared/pm_debug.cpp function PM_ShowClipBox (line 25) | void PM_ShowClipBox() function PM_ParticleLine (line 58) | void PM_ParticleLine(vec3_t start, vec3_t end, int pcolor, float life, f... function PM_DrawRectangle (line 83) | void PM_DrawRectangle(vec3_t tl, vec3_t bl, vec3_t tr, vec3_t br, int pc... function PM_DrawPhysEntBBox (line 91) | void PM_DrawPhysEntBBox(int num, int pcolor, float life) function PM_DrawBBox (line 173) | void PM_DrawBBox(vec3_t mins, vec3_t maxs, vec3_t origin, int pcolor, fl... function PM_ViewEntity (line 206) | void PM_ViewEntity() FILE: pm_shared/pm_defs.h type physent_t (line 57) | typedef struct physent_s type playermove_t (line 98) | typedef struct playermove_s FILE: pm_shared/pm_math.cpp function anglemod (line 10) | float anglemod(float a) function AngleVectors (line 16) | void AngleVectors(const vec_t *angles, vec_t *forward, vec_t *right, vec... function AngleVectorsTranspose (line 55) | void AngleVectorsTranspose(const vec_t *angles, vec_t *forward, vec_t *r... function AngleMatrix (line 90) | void AngleMatrix(const vec_t *angles, float (*matrix)[4]) function AngleIMatrix (line 124) | void AngleIMatrix(const vec_t *angles, float (*matrix)[4]) function NormalizeAngles (line 154) | void NormalizeAngles(float *angles) function InterpolateAngles (line 175) | void InterpolateAngles(float *start, float *end, float *output, float frac) function AngleBetweenVectors (line 205) | float AngleBetweenVectors(const vec_t *v1, const vec_t *v2) function VectorTransform (line 220) | void VectorTransform(const vec_t *in1, float (*in2)[4], vec_t *out) function VectorCompare (line 227) | int VectorCompare(const vec_t *v1, const vec_t *v2) function VectorMA (line 239) | void VectorMA(const vec_t *veca, float scale, const vec_t *vecb, vec_t *... function _DotProduct (line 246) | float _DotProduct(const vec_t *v1, const vec_t *v2) function _VectorSubtract (line 251) | void _VectorSubtract(vec_t *veca, vec_t *vecb, vec_t *out) function _VectorAdd (line 258) | void _VectorAdd(vec_t *veca, vec_t *vecb, vec_t *out) function _VectorCopy (line 265) | void _VectorCopy(vec_t *in, vec_t *out) function CrossProduct (line 272) | void CrossProduct(const vec_t *v1, const vec_t *v2, vec_t *cross) function Length (line 279) | float Length(const vec_t *v) function Distance (line 290) | float Distance(const vec_t *v1, const vec_t *v2) function VectorNormalize (line 297) | float VectorNormalize(vec_t *v) function VectorInverse (line 316) | void VectorInverse(vec_t *v) function VectorScale (line 323) | void VectorScale(const vec_t *in, vec_t scale, vec_t *out) function Q_log2 (line 330) | int Q_log2(int val) function VectorMatrix (line 339) | void VectorMatrix(vec_t *forward, vec_t *right, vec_t *up) function VectorAngles (line 365) | void VectorAngles(const vec_t *forward, vec_t *angles) FILE: pm_shared/pm_movevars.h type movevars_t (line 35) | typedef struct movevars_s FILE: pm_shared/pm_shared.cpp function PM_SwapTextures (line 61) | void PM_SwapTextures(int i, int j) function qboolean (line 76) | qboolean PM_IsThereGrassTexture() function PM_SortTextures (line 87) | void PM_SortTextures() function PM_InitTextureTypes (line 104) | void PM_InitTextureTypes() function PM_FindTextureType (line 172) | char PM_FindTextureType(char *name) function PM_PlayStepSound (line 205) | void PM_PlayStepSound(int step, float fvol) function PM_MapTextureTypeStepType (line 358) | int PM_MapTextureTypeStepType(char chTextureType) function PM_CatagorizeTextureType (line 374) | void PM_CatagorizeTextureType() function PM_UpdateStepSound (line 408) | void PM_UpdateStepSound() function qboolean (line 531) | qboolean PM_AddToTouched(pmtrace_t tr, vec_t *impactvelocity) function PM_CheckVelocity (line 557) | void PM_CheckVelocity() function PM_ClipVelocity (line 595) | int PM_ClipVelocity(vec_t *in, vec_t *normal, vec_t *out, float overbounce) function PM_AddCorrectGravity (line 639) | void PM_AddCorrectGravity() function PM_FixupGravityVelocity (line 661) | void PM_FixupGravityVelocity() function PM_FlyMove (line 678) | int PM_FlyMove() function PM_Accelerate (line 856) | void PM_Accelerate(vec_t *wishdir, float wishspeed, float accel) function PM_WalkMove (line 897) | void PM_WalkMove() function PM_Friction (line 1085) | void PM_Friction() function PM_AirAccelerate (line 1168) | void PM_AirAccelerate(vec_t *wishdir, float wishspeed, float accel) function PM_WaterMove (line 1208) | void PM_WaterMove() function PM_AirMove (line 1315) | void PM_AirMove() function qboolean (line 1363) | qboolean PM_InWater() function qboolean (line 1369) | qboolean PM_CheckWater() function PM_CategorizePosition (line 1445) | void PM_CategorizePosition() function PM_GetRandomStuckOffsets (line 1511) | int PM_GetRandomStuckOffsets(int nIndex, int server, vec_t *offset) function PM_ResetStuckOffsets (line 1522) | void PM_ResetStuckOffsets(int nIndex, int server) function qboolean (line 1530) | qboolean PM_CheckStuck() function PM_SpectatorMove (line 1648) | void PM_SpectatorMove() function PM_SplineFraction (line 1780) | float PM_SplineFraction(float value, float scale) function PM_SimpleSpline (line 1791) | float PM_SimpleSpline(float value) function PM_FixPlayerCrouchStuck (line 1800) | void PM_FixPlayerCrouchStuck(int direction) function PM_UnDuck (line 1830) | void PM_UnDuck() function PM_Duck (line 1883) | void PM_Duck() function PM_LadderMove (line 1988) | void PM_LadderMove(physent_t *pLadder) function physent_t (line 2105) | physent_t *PM_Ladder() function PM_WaterJump (line 2138) | void PM_WaterJump() function PM_AddGravity (line 2162) | void PM_AddGravity() function pmtrace_t (line 2179) | pmtrace_t PM_PushEntity(vec_t *push) function PM_Physics_Toss (line 2199) | void PM_Physics_Toss() function PM_NoClip (line 2304) | void PM_NoClip() function PM_PreventMegaBunnyJumping (line 2336) | void PM_PreventMegaBunnyJumping() function PM_Jump (line 2363) | void PM_Jump() function PM_CheckWaterJump (line 2507) | void PM_CheckWaterJump() function PM_CheckFalling (line 2582) | void PM_CheckFalling() function PM_PlayWaterSounds (line 2630) | void PM_PlayWaterSounds() function PM_CalcRoll (line 2653) | float PM_CalcRoll(vec_t *angles, vec_t *velocity, float rollangle, float... function PM_DropPunchAngle (line 2680) | void PM_DropPunchAngle(vec_t *punchangle) function PM_CheckParameters (line 2691) | void PM_CheckParameters() function PM_ReduceTimers (line 2759) | void PM_ReduceTimers() function qboolean (line 2802) | qboolean PM_ShouldDoSpectMode() function PM_PlayerMove (line 2811) | void PM_PlayerMove(qboolean server) function PM_CreateStuckTable (line 3061) | void PM_CreateStuckTable() function PM_Move (line 3197) | void PM_Move(playermove_t *ppmove, int server) function PM_GetVisEntInfo (line 3217) | int PM_GetVisEntInfo(int ent) function PM_GetPhysEntInfo (line 3227) | int PM_GetPhysEntInfo(int ent) function PM_Init (line 3237) | void PM_Init( playermove_t *ppmove) FILE: public/cl_dll/IGameClientExports.h function class (line 19) | class IGameClientExports : public IBaseInterface FILE: public/steam/steamtypes.h type uint8 (line 30) | typedef unsigned char uint8; type int8 (line 31) | typedef signed char int8; type __int16 (line 35) | typedef __int16 int16; type uint16 (line 36) | typedef unsigned __int16 uint16; type __int32 (line 37) | typedef __int32 int32; type uint32 (line 38) | typedef unsigned __int32 uint32; type __int64 (line 39) | typedef __int64 int64; type uint64 (line 40) | typedef unsigned __int64 uint64; type __int64 (line 43) | typedef __int64 intp; type uintp (line 44) | typedef unsigned __int64 uintp; type __int32 (line 46) | typedef __int32 intp; type uintp (line 47) | typedef unsigned __int32 uintp; type int16 (line 52) | typedef short int16; type uint16 (line 53) | typedef unsigned short uint16; type int32 (line 54) | typedef int int32; type uint32 (line 55) | typedef unsigned int uint32; type int64 (line 56) | typedef long long int64; type uint64 (line 57) | typedef unsigned long long uint64; type intp (line 59) | typedef long long intp; type uintp (line 60) | typedef unsigned long long uintp; type intp (line 62) | typedef int intp; type uintp (line 63) | typedef unsigned int uintp; type uint8 (line 74) | typedef uint8 Salt_t[ k_cubSaltSize ]; type uint64 (line 82) | typedef uint64 GID_t; type GID_t (line 91) | typedef GID_t JobID_t; type GID_t (line 92) | typedef GID_t TxnID_t; type uint32 (line 104) | typedef uint32 PackageId_t; type uint32 (line 115) | typedef uint32 AppId_t; type uint64 (line 122) | typedef uint64 AssetClassId_t; type uint32 (line 129) | typedef uint32 PhysicalItemId_t; type uint32 (line 141) | typedef uint32 DepotId_t; type uint32 (line 151) | typedef uint32 RTime32; type uint32 (line 153) | typedef uint32 CellID_t; type uint64 (line 161) | typedef uint64 SteamAPICall_t; type uint32 (line 168) | typedef uint32 AccountID_t; type uint32 (line 170) | typedef uint32 PartnerId_t; FILE: public/utflib.cpp function Q_DecodeUTF8 (line 18) | uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t in ) function Q_DecodeUTF16 (line 77) | uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t in ) function Q_CodepointLength (line 117) | static size_t Q_CodepointLength( uint32_t ch ) function Q_EncodeUTF8 (line 129) | size_t Q_EncodeUTF8( char dst[4], uint32_t ch ) function Q_UTF8Length (line 153) | size_t Q_UTF8Length( const char *s ) function Q_UTF16ToUTF8 (line 174) | size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, si... function Q_UnicodeToCP1251 (line 216) | uint32_t Q_UnicodeToCP1251( uint32_t uc ) function Q_UnicodeToCP1252 (line 238) | uint32_t Q_UnicodeToCP1252( uint32_t uc ) FILE: public/utflib.h type utfstate_t (line 21) | typedef struct utfstate_s