SYMBOL INDEX (33 symbols across 8 files) FILE: Assets/Scripts/MenuSystem/Menu.cs class Menu (line 3) | public abstract class Menu : Menu where T : Menu method Awake (line 7) | protected virtual void Awake() method OnDestroy (line 12) | protected virtual void OnDestroy() method Open (line 17) | protected static void Open() method Close (line 27) | protected static void Close() method OnBackPressed (line 38) | public override void OnBackPressed() method OnBackPressed (line 52) | public abstract void OnBackPressed(); class Menu (line 44) | public abstract class Menu : MonoBehaviour method Awake (line 7) | protected virtual void Awake() method OnDestroy (line 12) | protected virtual void OnDestroy() method Open (line 17) | protected static void Open() method Close (line 27) | protected static void Close() method OnBackPressed (line 38) | public override void OnBackPressed() method OnBackPressed (line 52) | public abstract void OnBackPressed(); FILE: Assets/Scripts/MenuSystem/MenuManager.cs class MenuManager (line 5) | public class MenuManager : MonoBehaviour method Awake (line 17) | private void Awake() method OnDestroy (line 24) | private void OnDestroy() method CreateInstance (line 29) | public void CreateInstance() where T : Menu method OpenMenu (line 36) | public void OpenMenu(Menu instance) method GetPrefab (line 60) | private T GetPrefab() where T : Menu method CloseMenu (line 77) | public void CloseMenu(Menu menu) method CloseTopMenu (line 94) | public void CloseTopMenu() method Update (line 114) | private void Update() FILE: Assets/Scripts/MenuSystem/SimpleMenu.cs class SimpleMenu (line 4) | public abstract class SimpleMenu : Menu where T : SimpleMenu method Show (line 6) | public static void Show() method Hide (line 11) | public static void Hide() FILE: Assets/Scripts/Menus/AwesomeMenu.cs class AwesomeMenu (line 4) | public class AwesomeMenu : Menu method Show (line 9) | public static void Show(float awesomeness) method Hide (line 17) | public static void Hide() FILE: Assets/Scripts/Menus/GameMenu.cs class GameMenu (line 1) | public class GameMenu : SimpleMenu method OnBackPressed (line 3) | public override void OnBackPressed() FILE: Assets/Scripts/Menus/MainMenu.cs class MainMenu (line 3) | public class MainMenu : SimpleMenu method OnPlayPressed (line 5) | public void OnPlayPressed() method OnOptionsPressed (line 10) | public void OnOptionsPressed() method OnBackPressed (line 15) | public override void OnBackPressed() FILE: Assets/Scripts/Menus/OptionsMenu.cs class OptionsMenu (line 3) | public class OptionsMenu : SimpleMenu method OnMagicButtonPressed (line 7) | public void OnMagicButtonPressed() FILE: Assets/Scripts/Menus/PauseMenu.cs class PauseMenu (line 1) | public class PauseMenu : SimpleMenu method OnQuitPressed (line 3) | public void OnQuitPressed()