Repository: ZCY01/jdtry Branch: master Commit: 867c5acc96b6 Files: 22 Total size: 105.0 KB Directory structure: gitextract_ftvycc9s/ ├── .babelrc ├── .gitignore ├── LICENSE ├── background.html ├── components/ │ ├── App.vue │ ├── itemList.vue │ ├── settings.vue │ └── taskpanel.vue ├── gulpfile.js ├── manifest.json ├── package.json ├── popup.html ├── readme.md ├── static/ │ ├── background.js │ ├── config.js │ ├── content-script.js │ ├── db.js │ ├── popup.js │ ├── tasks.js │ └── utils.js └── style/ ├── content-script.css └── popup.css ================================================ FILE CONTENTS ================================================ ================================================ FILE: .babelrc ================================================ { "presets": [ [ "env", { "targets": { "browsers": [ "last 5 Chrome version" ] } } ] ], "plugins": [ [ "transform-runtime", { "polyfill": false, "regenerator": true } ], [ "import", { "libraryName": "vant", "libraryDirectory": "es", "style": true } ] ] } ================================================ FILE: .gitignore ================================================ node_modules dist build .cache .DS_Store ================================================ FILE: LICENSE ================================================ GNU GENERAL PUBLIC LICENSE Version 3, 29 June 2007 Copyright (C) 2007 Free Software Foundation, Inc. Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed. Preamble The GNU General Public License is a free, copyleft license for software and other kinds of works. The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too. When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things. To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others. For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights. Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it. For the developers' and authors' protection, the GPL clearly explains that there is no warranty for this free software. For both users' and authors' sake, the GPL requires that modified versions be marked as changed, so that their problems will not be attributed erroneously to authors of previous versions. Some devices are designed to deny users access to install or run modified versions of the software inside them, although the manufacturer can do so. This is fundamentally incompatible with the aim of protecting users' freedom to change the software. The systematic pattern of such abuse occurs in the area of products for individuals to use, which is precisely where it is most unacceptable. Therefore, we have designed this version of the GPL to prohibit the practice for those products. If such problems arise substantially in other domains, we stand ready to extend this provision to those domains in future versions of the GPL, as needed to protect the freedom of users. Finally, every program is threatened constantly by software patents. States should not allow patents to restrict development and use of software on general-purpose computers, but in those that do, we wish to avoid the special danger that patents applied to a free program could make it effectively proprietary. To prevent this, the GPL assures that patents cannot be used to render the program non-free. The precise terms and conditions for copying, distribution and modification follow. TERMS AND CONDITIONS 0. Definitions. "This License" refers to version 3 of the GNU General Public License. "Copyright" also means copyright-like laws that apply to other kinds of works, such as semiconductor masks. "The Program" refers to any copyrightable work licensed under this License. Each licensee is addressed as "you". "Licensees" and "recipients" may be individuals or organizations. To "modify" a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a "modified version" of the earlier work or a work "based on" the earlier work. A "covered work" means either the unmodified Program or a work based on the Program. To "propagate" a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well. To "convey" a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying. An interactive user interface displays "Appropriate Legal Notices" to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion. 1. Source Code. The "source code" for a work means the preferred form of the work for making modifications to it. "Object code" means any non-source form of a work. A "Standard Interface" means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language. The "System Libraries" of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A "Major Component", in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it. The "Corresponding Source" for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work. The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source. The Corresponding Source for a work in source code form is that same work. 2. Basic Permissions. All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law. You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you. Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary. 3. Protecting Users' Legal Rights From Anti-Circumvention Law. No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures. When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures. 4. Conveying Verbatim Copies. You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program. You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee. 5. Conveying Modified Source Versions. You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions: a) The work must carry prominent notices stating that you modified it, and giving a relevant date. b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to "keep intact all notices". c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it. d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so. A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an "aggregate" if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate. 6. Conveying Non-Source Forms. You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways: a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange. b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge. c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b. d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements. e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d. A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work. A "User Product" is either (1) a "consumer product", which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, "normally used" refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product. "Installation Information" for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made. If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM). The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network. Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying. 7. Additional Terms. "Additional permissions" are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions. When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission. Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms: a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or d) Limiting the use for publicity purposes of names of licensors or authors of the material; or e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors. All other non-permissive additional terms are considered "further restrictions" within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying. If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms. Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way. 8. Termination. You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11). However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation. Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice. Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10. 9. Acceptance Not Required for Having Copies. You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so. 10. Automatic Licensing of Downstream Recipients. Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License. An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts. You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it. 11. Patents. A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version". A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License. Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version. In the following three paragraphs, a "patent license" is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To "grant" such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party. If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. "Knowingly relying" means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid. If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it. A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007. Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law. 12. No Surrender of Others' Freedom. If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program. 13. Use with the GNU Affero General Public License. Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such. 14. Revised Versions of this License. The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation. If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program. Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version. 15. Disclaimer of Warranty. THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 16. Limitation of Liability. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. 17. Interpretation of Sections 15 and 16. If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee. END OF TERMS AND CONDITIONS How to Apply These Terms to Your New Programs If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms. To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found. Copyright (C) This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Also add information on how to contact you by electronic and paper mail. If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode: Copyright (C) This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. This is free software, and you are welcome to redistribute it under certain conditions; type `show c' for details. The hypothetical commands `show w' and `show c' should show the appropriate parts of the General Public License. Of course, your program's commands might be different; for a GUI interface, you would use an "about box". You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see . The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read . ================================================ FILE: background.html ================================================ 背景页 ================================================ FILE: components/App.vue ================================================ ================================================ FILE: components/itemList.vue ================================================ ================================================ FILE: components/settings.vue ================================================ ================================================ FILE: components/taskpanel.vue ================================================ ================================================ FILE: gulpfile.js ================================================ const gulp = require('gulp') const watch = require('gulp-watch') const Bundler = require('parcel-bundler') const Path = require('path') const cleanCss = require('gulp-clean-css') const concat = require('gulp-concat') const replace = require('gulp-replace') process.env.VERSION = process.env.VERSION || "1.0.0" function watchFile() { // watch many files watch([ 'manifest.json', '*.html', 'static/*.js', './components/*.vue', './style/*.css' ], function () { exports.default() }); } async function bundleBuild(fileName) { let file = Path.join(__dirname, `./${fileName}`) let options = { outDir: './dist', // 将生成的文件放入输出目录下,默认为 dist outFile: fileName, // 输出文件的名称 publicUrl: './static', // 静态资源的 url ,默认为 dist watch: false, // 是否需要监听文件并在发生改变时重新编译它们,默认为 process.env.NODE_ENV !== 'production' cache: true, // 启用或禁用缓存,默认为 true cacheDir: '.cache', // 存放缓存的目录,默认为 .cache minify: (process.env.NODE_ENV === 'production'), // 压缩文件,当 时,会启用 target: 'browser', // 浏览器/node/electron, 默认为 browser https: false, // 服务器文件使用 https 或者 http,默认为 false logLevel: (process.env.NODE_ENV === 'production') ? 1 : 3, // 3 = 输出所有内容,2 = 输出警告和错误, 1 = 输出错误 sourceMaps: (process.env.NODE_ENV != 'production'), hmrHostname: '', // 热模块重载的主机名,默认为 '' detailedReport: true // 打印 bundles、资源、文件大小和使用时间的详细报告,默认为 false,只有在禁用监听状态时才打印报告 } let bundler = new Bundler(file, options) await bundler.bundle() } async function buildContentScript() { await bundleBuild('static/content-script.js') gulp.src([ 'dist/content-script.js', ]) .pipe(gulp.dest('build/static')) return gulp.src([ 'dist/content-script.css', 'style/content-script.css', ]) .pipe(concat('content-script.css')) .pipe(cleanCss()) .pipe(gulp.dest('build/style')) } async function buildPopupScript() { await bundleBuild('static/popup.js') gulp.src([ 'dist/popup.js', ]) .pipe(replace('{{version}}', process.env.VERSION)) .pipe(gulp.dest('build/static')) return gulp.src([ 'dist/popup.css', 'style/popup.css', ]) .pipe(concat('popup.css')) .pipe(cleanCss()) .pipe(gulp.dest('build/style')) } async function buildBackgroupScript() { await bundleBuild('static/background.js') return gulp.src([ 'dist/background.js', ]) .pipe(gulp.dest('build/static')) } async function moveConfigFile() { gulp.src([ 'manifest.json', '*.html' ]) .pipe(replace('{{version}}', process.env.VERSION)) .pipe(gulp.dest('build')) return gulp.src([ 'img/*' ]) .pipe(gulp.dest('build/img')); } exports.default = gulp.series(moveConfigFile, buildContentScript, buildPopupScript, buildBackgroupScript) exports.dev = gulp.series(watchFile); ================================================ FILE: manifest.json ================================================ { // 清单文件的版本,这个必须写,而且必须是2 "manifest_version": 2, "name": "jdtry", "version": "{{version}}", "description": "jd try", "icons": { "16": "img/icon.png", "48": "img/icon.png", "128": "img/icon.png" }, "background": { "page": "background.html", "persistent": true }, "content_scripts": [{ "matches": ["*://*.jd.com/*"], "js": ["static/content-script.js"], "css": ["style/content-script.css"], "run_at": "document_end", "all_frames": true }], "browser_action": { "default_icon": "img/icon.png", "default_popup": "popup.html", "default_title": "京试" }, // 权限申请 "permissions": [ "*://*.jd.com/*", "notifications", "storage", "alarms" ] } ================================================ FILE: package.json ================================================ { "name": "jdtry", "version": "1.0.0", "main": "index.js", "license": "MIT", "scripts": { "build": "NODE_ENV=production node_modules/.bin/gulp", "dev": "node_modules/.bin/gulp dev" }, "dependencies": { "@vant/touch-emulator": "^1.2.0", "babel-plugin-transform-runtime": "^6.23.0", "dexie": "^2.0.4", "gulp": "^4.0.2", "gulp-clean-css": "^4.3.0", "gulp-concat": "^2.6.1", "gulp-replace": "^1.0.0", "gulp-watch": "^5.0.1", "luxon": "^1.23.0", "parcel-bundler": "^1.12.4", "tippy.js": "^6.1.0", "vant": "^2.5.8", "vue": ">=2.6.0" }, "devDependencies": { "@vue/component-compiler-utils": "^3.1.1", "babel-core": "^6.26.3", "babel-plugin-import": "^1.13.0", "babel-preset-env": "^1.7.0", "stylus": "^0.54.7", "vue-template-compiler": ">=2.6.0" } } ================================================ FILE: popup.html ================================================ 京东试用
================================================ FILE: readme.md ================================================ # 京东试用 Chrome 拓展 本拓展自动获取所有可申请的商品,并可一键申请指定的试用商品。
请注意:本拓展仅可用于研究测试使用,不可用于其他用途。使用于其他用途,后果自负。

欢迎 Star!👏

## 界面截图 ![界面](https://github.com/ZCY01/img/raw/master/interface1.jpg) ## 主要功能 * 获取关注商铺数量 * 清空关注商铺 * 搜索京东试用所有商品 * 检索是否有成功申请试用的商品 * 一键申请试用商品 * 自动执行任务 * 自动登录 ## 安装 ```js # 安装依赖 yarn # 生成拓展文件 yarn build # chrome 打开开发者模式加载拓展(位于build文件) # 或者直接下载 release 里已编译好的 crx 进行解压安装 ``` ## 使用方法 1. 打开网页登录京东账号 2. 点击 **搜索商品** 搜索并导入试用商品(可在任务设置里设置搜索范围) 3. 点击 **一键申请** 即可申请所有试用商品 ## 自动运行说明 1. 自动运行任务顺序为: * 获取关注数量 * 清空关注列表 * 搜索商品 * 检索成功 * 一键申请 2. 当`一键申请`任务执行后,不再自动执行`清空关注列表`任务 3. 如果自动执行时刻无法执行,一小时后重试 ## 其他 * 每人每天可申请的试用商品上限为300个 * 每人可关注的店铺上限为500个 * 自动登录保存的账号存放在 `chrome.storage.local`,仅用于登录。 * 使用者多的时候再考虑加入谷歌商店 ================================================ FILE: static/background.js ================================================ import { storage, emitter, openByIframeAndWaitForClose, TIMEOUT_ERROR, notifications, openByIframe, waitEventWithPromise, IFRAME_LIFETIME, setNotificationLevel, NOTIFICATION_LEVEL } from './utils' import { addActivityItems, updateActivityItemsStatus, addSuccessActivityList, getActivityItems, getSuccessActivityItems, clearActivityItems } from './db' import { settingConfig, USER_STATUS, ACTIVITY_STATUS, INIT_KEYWORD_MASKS } from './config' import { updateTaskInfo, defaultTasks, getAllTasks, commonTasks, TASK_ID} from './tasks' import { DateTime } from 'luxon' window.runtime = { taskId: -1, doneTask: 0, totalTask: 0, applyingActivityIds: [], taskQueue:[], taskIdStack :[] } window.loginStatus = { status: USER_STATUS.UNKNOWN, description: '正在获取登录状态', shortDescription: '正在检查', timestamp: 0, } window.saveinfo = { //reset every day followVenderNum: -1, applidActivityNum: 0, fulfilled: false, noMoreVender: false, day: -1 } function savePersistentData() { storage.set({ loginStatus: loginStatus }) storage.set({ saveinfo: saveinfo }) } function reset() { // console.log('reset now') // chrome.storage.local.clear() storage.set({ keywordMasks: INIT_KEYWORD_MASKS }) storage.set({ settings: settingConfig }) for (let task of defaultTasks) { updateTaskInfo(task) } } chrome.runtime.onInstalled.addListener(function (object) { reset() }) chrome.alarms.onAlarm.addListener(function (alarm) { switch (true) { case alarm.name === 'daily': checkAndResetDailyInfo() savePersistentData() break case alarm.name.startsWith('scheduled_'): console.log(alarm.name) const when = alarm.name.split('_')[1] getAutoTasks(when).then(runTask) break case alarm.name === 'leak_filling': runtime.taskQueue.push(()=>{setNotificationLevel(NOTIFICATION_LEVEL.INFO)}) joinTaskInQueue(TASK_ID.ACTIVITY_APPLY) runtime.taskQueue.push(()=>{setNotificationLevel(NOTIFICATION_LEVEL.NORMAL)}) runTask() break default: // console.warn(`unknown alarm:${alarm.name}`) break } }) chrome.notifications.onClicked.addListener(function (notificationId) { if (!notificationId || notificationId.split('_').length < 0) { return } const action = notificationId.split('_')[1] switch (action) { case 'login-fail': chrome.tabs.create({ url: "https://passport.jd.com/new/login.aspx", active: true }) break default: // console.warn(`unknown notificationId:${notificationId}`) break } }) // 消息处理 function backgroundMessageListener(msg, sender, sendResponse) { switch (msg.action) { //from content-script case 'bg_update_saveinfo': saveinfo = Object.assign(saveinfo, msg.data) //should check key? if (saveinfo.fulfilled) { saveinfo.applidActivityNum = 300 } if (saveinfo.noMoreVender) { saveinfo.followVenderNum = 500 } break case 'bg_activity_applied': if (msg.status) { updateActivityItemsStatus(msg.activityId, { status: ACTIVITY_STATUS.APPLIED }) } if (msg.success) { saveinfo.applidActivityNum++ } emitter.emit(`${msg.activityId}_activity_applied_event`) sendMessage({ action: "popup_update_activity_status", activityId: msg.activityId, status: msg.status }) break case 'bg_login_status_retrieval': loginStatus = Object.assign(loginStatus, msg.loginStatus) emitter.emit('login_status_retrieval_event', { login: msg.status }) updateBrowserAction() break case 'bg_new_activity_retrieval': if (msg.activityList.length) { addActivityItems(msg.activityList) } emitter.emit(msg.href + '_new_activity_retrieval_event', {pageNum:msg.pageNum}) break case 'success_activity_retrieval': if (msg.successActivityList.length !== 0) { addSuccessActivityList(msg.successActivityList) } emitter.emit(msg.href + '_success_activity_retrieval_event', {pageNum:msg.pageNum}) break case 'bg_follow_vender_num_retrieval': if (saveinfo.noMoreVender && msg.followVenderNum < saveinfo.followVenderNum) { saveinfo.noMoreVender = false //update info } saveinfo.followVenderNum = msg.followVenderNum emitter.emit('bg_follow_vender_num_retrieval_event') if (runtime.taskId === TASK_ID.EMPTY_FOLLOW_VENDER_LIST) { //清空关注列表 runtime.doneTask = runtime.totalTask - saveinfo.followVenderNum if (saveinfo.followVenderNum === 0) { emitter.emit('empty_follow_vender_list_event') } } break case 'bg_get_login_status': sendResponse(loginStatus) break case 'bg_task_opt': const act = getTaskActionsByHref(msg.data) sendResponse(act) break //from popup.html // case 'bg_scheduled_task': initScheduledTasks() break case 'bg_clear_sql_activitys': clearActivityItems() break case 'bg_update_browser_action': updateBrowserAction(msg.force) break case 'reset': chrome.storage.local.clear() chrome.runtime.reload() break default: if (msg.action.startsWith('popup')) { chrome.runtime.sendMessage(msg) } break } } chrome.runtime.onMessage.addListener(backgroundMessageListener) function getTaskActionsByHref(data) { const now = DateTime.local().valueOf() const href = data.href for (let task of defaultTasks) { if (task.id !== runtime.taskId) continue for (let ptn of task.href_patterns) { if (href.search(ptn) >= 0) { //&& now >= task.last_run_at + task.auto.frequency){ return task.actions } } } for (let task of commonTasks) { for (let ptn of task.href_patterns) { if (href.search(ptn) >= 0) { return task.actions } } } return undefined } // ---------------- 获取关注店铺数量 ----------------// async function followVenderNumberRetrieval() { console.log(`followVenderNumberRetrieval`) switchTaskId(TASK_ID.FOLLOW_VENDER_NUM_RETRIEVAL) runtime.totalTask = 1 runtime.doneTask = 1 const url = 'https://t.jd.com/follow/vender/list.do?index=1' const eventName = 'bg_follow_vender_num_retrieval_event' const result = await openByIframeAndWaitForClose(url, eventName, IFRAME_LIFETIME * 2) if (result === TIMEOUT_ERROR) { notifications('获取关注数量超时') } else{ notifications(`获取关注数量完成,一共关注了${saveinfo.followVenderNum}个店铺`) } taskDone() } // ---------------- 清空关注店铺 ----------------// async function emptyFollowVenderList() { switchTaskId(TASK_ID.EMPTY_FOLLOW_VENDER_LIST) runtime.doneTask = 0 runtime.totalTask = saveinfo.followVenderNum > 0 ? saveinfo.followVenderNum : 500 const url = 'https://t.jd.com/follow/vender/list.do' const eventName = 'empty_follow_vender_list_event' await openByIframeAndWaitForClose(url, eventName, 5 * 60 * 1000) // 保留 iframe 五分钟 notifications(`已完成清理关注店铺列表,当前关注数量为${saveinfo.followVenderNum}`) taskDone() } // ---------------- 获取成功列表 ----------------// async function successActivityRetrieval() { switchTaskId(TASK_ID.SUCCESS_ACTIVITY_RETRIEVAL) runtime.doneTask = 0 runtime.totalTask = 1 for (let i = 1; i <= runtime.totalTask; i++) { runtime.doneTask++ const url = `https://try.jd.com/user/myTrial?page=${i}&selected=2` const eventName = `${url}_success_activity_retrieval_event` let res = await openByIframeAndWaitForClose(url, eventName) if(res == TIMEOUT_ERROR){ continue } runtime.totalTask = res.pageNum } notifications('成功项目的检索完毕') taskDone() } // ---------------- 获取试用列表 ----------------// async function activityRetrieval() { //实际上,商品检索并不需要登录 //所以这里不检查登录状态 let settings = {} await storage.get({ 'settings': [] }).then(res => { settings = res.settings }) let cidsList = [] let activityTypeList = [] for (let activityBtn of settings[0].btns) { // 商品类型 if (activityBtn.selected) { console.log(`即将搜索 ${activityBtn.text} 商品`) cidsList.push(activityBtn.value) } } for (let applyBtn of settings[1].btns) { // 试用类型 if (applyBtn.selected) { console.log(`即将搜索 ${applyBtn.text} 试用类型`) activityTypeList.push(applyBtn.value) } } if (!cidsList.length) { cidsList.push(null) } if (!activityTypeList.length) { activityTypeList.push(null) } switchTaskId(TASK_ID.ACTIVITY_RETRIEVAL) runtime.doneTask = 0 runtime.totalTask = cidsList.length * activityTypeList.length for (let cids of cidsList) { for (let activityType of activityTypeList) { runtime.doneTask++ await activityRetrievalByCondition(cids, activityType) } } console.log('本次搜索完毕') notifications('搜索并导入数据库完毕') taskDone() } async function activityRetrievalByCondition(cids, activityType) { console.log(`正在获取 cids:${cids} activityType:${activityType} 类型商品`) let pageNum = 1 for (let i = 1; i <= pageNum; i++) { const url = `https://try.jd.com/activity/getActivityList?page=${i}${cids ? '&cids=' + cids : ''}${activityType ? '&activityType=' + activityType : ''}` const eventName = `${url}_new_activity_retrieval_event` let res = await openByIframeAndWaitForClose(url, eventName) if(res === TIMEOUT_ERROR){ continue } pageNum = res.pageNum } } // ---------------- 商品试用申请 ----------------// async function activityApply(activity){ if(activity === undefined){ const items = await getActivityItems(1) activity = items.filter(item => { return item.status === ACTIVITY_STATUS.APPLY }) } const unSatisfyCondition = ()=> { if (saveinfo.fulfilled) { notifications('今日申请试用份额已满,不再进行试用申请') return true } if (saveinfo.noMoreVender) { notifications('关注数超过上限了哦,请及时清理') return true } return false } if (unSatisfyCondition()) { return } switchTaskId(TASK_ID.ACTIVITY_APPLY) runtime.doneTask = 0 runtime.totalTask = activity.length ? activity.length : 1 console.log(`即将申请 ${activity.length} 个商品`) runtime.applyingActivityIds.length = 0 for (const item of activity) { runtime.applyingActivityIds.push( item.id ) } for (const item of activity) { const eventName = `${item.id}_activity_applied_event` let cnt = 1 if(item.try) cnt = item.try + 1 updateActivityItemsStatus(item.id, {try:cnt}) await openByIframeAndWaitForClose(item.url, eventName) runtime.applyingActivityIds.shift() runtime.doneTask++ if (unSatisfyCondition()) { break } } console.log('商品试用执行完毕') if (activity.length > 1) { notifications(`申请完毕,今日已申请${saveinfo.applidActivityNum}个商品`) } runtime.applyingActivityIds.length = 0 taskDone() } // ---------------- 获取登陆状态 ----------------// async function loginStatusRetrieval(retry = 0) { if (retry >= 2) { // 最多重试两次 loginStatus.description = '请检查网络状态' loginStatus.shortDescription = '检查超时' loginStatus.status = USER_STATUS.UNKNOWN loginStatus.timestamp = DateTime.local().valueOf() notifications('检查登录状态失败,请检查网络状态后重试', 'login-fail', NOTIFICATION_LEVEL.INFO) return false } switchTaskId(TASK_ID.CHECK_OR_DO_LOGIN_OPT) const url = 'https://try.jd.com/' const eventName = `login_status_retrieval_event` const result = await openByIframeAndWaitForClose(url, eventName, IFRAME_LIFETIME) taskDone() if (result === TIMEOUT_ERROR) { return loginStatusRetrieval(retry + 1) } return result.login } async function checkLoginStatusValid() { console.log(`checkLoginStatusValid`) if (loginStatus.status !== USER_STATUS.LOGIN || DateTime.local().valueOf() > loginStatus.timestamp + 30 * 60 * 1000) {//半小时 loginStatus = Object.assign(loginStatus, { status: USER_STATUS.WARMING, description: '正在获取登录状态', shortDescription: '正在检查', timestamp: 0, }) return loginStatusRetrieval() } return true } function checkAndResetDailyInfo() { const day = DateTime.local().day console.log(`reset daily info, today:${day}, saveinfo.day:${saveinfo.day}`) if (day !== saveinfo.day) { saveinfo.day = day saveinfo.fulfilled = false saveinfo.applidActivityNum = 0 initScheduledTasks() } chrome.alarms.clear('leak_filling') chrome.alarms.create('daily', { when: DateTime.local().plus({ day: 1 }).set({ hour: 0, minute: 1, second: 0, }).valueOf() }) } window.joinTaskInQueue = function(task, run=false, data={}){ console.log(`joinTaskInQueue`) console.log(task) let id = task if(typeof (task) === 'object'){ task.last_run_at = DateTime.local().valueOf() updateTaskInfo(task) id = task.id } switch (id) { case TASK_ID.FOLLOW_VENDER_NUM_RETRIEVAL: runtime.taskQueue.push(checkLoginStatusValid) runtime.taskQueue.push(followVenderNumberRetrieval) break case TASK_ID.EMPTY_FOLLOW_VENDER_LIST: runtime.taskQueue.push(checkLoginStatusValid) runtime.taskQueue.push(emptyFollowVenderList) break case TASK_ID.ACTIVITY_RETRIEVAL: runtime.taskQueue.push(activityRetrieval) break case TASK_ID.SUCCESS_ACTIVITY_RETRIEVAL: runtime.taskQueue.push(checkLoginStatusValid) runtime.taskQueue.push(successActivityRetrieval) break case TASK_ID.ACTIVITY_APPLY: if(data.activity){ runtime.taskQueue.push(async ()=>{await activityApply(data.activity)}) } else{ runtime.taskQueue.push(checkLoginStatusValid) runtime.taskQueue.push(activityApply) runtime.taskQueue.push(followVenderNumberRetrieval) } break case TASK_ID.CHECK_OR_DO_LOGIN_OPT: runtime.taskQueue.push(checkLoginStatusValid) default: break } if(run){ runTask() } } async function getAutoTasks(when) { runtime.taskQueue.push(loginStatusRetrieval) runtime.taskQueue.push(()=>{setNotificationLevel(NOTIFICATION_LEVEL.INFO)}) const allTasks = await getAllTasks() const now = DateTime.local() for (let task of allTasks) { if (task.auto.run !== true || when != task.auto.when) { // must use != continue } if (task.auto.frequency === 'daily' && now.day === DateTime.fromMillis(task.last_run_at).day) { console.log('当天已执行 ', task) continue //已经执行过了 } joinTaskInQueue(task) // 两个半小时候后,尝试再次执行 ACTIVITY_APPLY if(task.id === TASK_ID.ACTIVITY_APPLY){ chrome.alarms.create('leak_filling', { when: DateTime.local().plus({ hour: 2, minute:30}) .valueOf() }) } } runtime.taskQueue.push(()=>{setNotificationLevel(NOTIFICATION_LEVEL.NORMAL)}) console.log(`join all task in taskQueue`) } window.runTask = async function(){ if(runtime.taskQueue.length === 0 || runtime.taskId !== -1){ console.log(`runtask err, taskQueue.length:${runtime.taskQueue.length}, taskId:${runtime.taskId}`) return } switchTaskId(TASK_ID.RUNNING) while(runtime.taskQueue.length !== 0){ const task = runtime.taskQueue.shift() if(await task() === false){ console.warn(task) console.warn(`任务执行失败`) runtime.taskQueue.length = 0 } } taskDone() } function switchTaskId(taskId){ runtime.taskIdStack.push(runtime.taskId) runtime.taskId = taskId } function taskDone() { console.log(`taskid: ${runtime.taskId} done`) if(runtime.taskIdStack.length){ runtime.taskId = runtime.taskIdStack.pop() } else{ console.warn(`runtime.taskIdStack empty`) runtime.taskId = -1 } savePersistentData() emitter.emit('taskDone') } //------------------------------------------------------------------// async function initScheduledTasks() { //每次加载插件会执行一次 //每天执行一次 //每次更新自动任务执行一次 for (let i = 0; i < 24; i++) { chrome.alarms.clear(`scheduled_${i}`) } const nowHour = DateTime.local().hour const autorunat = [] const allTasks = await getAllTasks() for (let task of allTasks) { if (task.auto.run !== true || nowHour >= task.auto.when) { continue } if (autorunat.indexOf(task.auto.when) === -1) { autorunat.push(task.auto.when) } } for (let when of autorunat) { let timestamp = DateTime.local().set({ hour: when, minute: 1, second: 0, }) chrome.alarms.create(`scheduled_${when}`, { when: timestamp.valueOf() }) console.log(`scheduled_${when} auto run at ${timestamp}`) } } function updateBrowserAction(force = false) { const warmMsg = " ! " chrome.browserAction.setBadgeBackgroundColor({ color: "#FF2800" }) switch (loginStatus.status) { case USER_STATUS.LOGOUT: chrome.browserAction.setBadgeText({ text: warmMsg }) chrome.browserAction.setTitle({ title: "账号登录失效" }) break default: chrome.browserAction.getBadgeText({}, text => { if (!force && text !== warmMsg) { return } chrome.browserAction.setTitle({ title: "京试" }) getSuccessActivityItems().then(list => { chrome.browserAction.setBadgeText({ text: list.length === 0 ? '' : list.length.toString() }) }) }) break } } window.onload = () => { console.log(`${DateTime.local()} background.js loading`) chrome.alarms.clearAll() storage.get({ loginStatus: loginStatus }).then(res => { loginStatus = res.loginStatus }) storage.get({ saveinfo: saveinfo }).then(res => { saveinfo = res.saveinfo checkAndResetDailyInfo() }) initScheduledTasks() updateBrowserAction(true) } window.onunload = () => { savePersistentData() } // chrome.runtime.sendMessage 调用者无法接收到 调用者发的 sendMessage // 但是代码需要调用者收到调用者发送的 sendMessage... // 需要消息机制来解耦... window.sendMessage = function (msg) { backgroundMessageListener(msg) } ================================================ FILE: static/config.js ================================================ export const settingConfig = [{ text: "商品分类", name: "cids", btns: [{ text: "家用电器", value: "737", selected: true }, { text: "手机数码", value: "652,9987", selected: true }, { text: "电脑办公", value: "670", selected: true }, { text: "家居家装", value: "1620,6728,9847,9855,6196,15248,14065", selected: true }, { text: "美妆护肤", value: "1316", selected: false }, { text: "服饰鞋包", value: "1315,1672,1318,11729", selected: false }, { text: "母婴玩具", value: "1319,6233", selected: false }, { text: "生鲜美食", value: "12218", selected: false }, { text: "图书音像", value: "1713,4051,4052,4053,7191,7192,5272", selected: false }, { text: "钟表奢品", value: "5025,6144", selected: false }, { text: "个人护理", value: "16750", selected: false }, { text: "家庭清洁", value: "15901", selected: false }, { text: "食品饮料", value: "1320,12259", selected: false }, // { // text: "更多惊喜", // value: "4938,13314,6994,9192,12473,6196,5272,12379,13678,15083,15126,15980", // selected: false // } ] }, { text: "试用类型", name: "activityType", btns: [{ text: "免费试用", value: "1", selected: true }, { text: "闪电试", value: "3", selected: true }, { text: "30天试用", value: "5", selected: false } ] } ]; export const ACTIVITY_STATUS={ APPLY:0, APPLYING:1, APPLIED:2 } export const USER_STATUS={ LOGIN:0, LOGOUT:1, WARMING:2, UNKNOWN:3, LOGINING:4 } export const INIT_KEYWORD_MASKS = [ "教程", "软件", "英语", "辅导", "培训", ] ================================================ FILE: static/content-script.js ================================================ import { suspend, mutationsPromise, simulateClick, parseActivityId, storage } from './utils' import { USER_STATUS, ACTIVITY_STATUS } from './config' import { Toast } from 'vant'; const task_opts = { async auto_login() { simulateClick(document.querySelector('.login-tab.login-tab-r a'), true) let res = await storage.get({ autoLogin: false }) if (!res.autoLogin) { return } await suspend(2000) res = await storage.get({ account: { username: '', password: '' } }) if (!res.account.username || !res.account.password) { return } document.querySelector("#loginname").value = res.account.username document.querySelector("#nloginpwd").value = res.account.password simulateClick(document.querySelector(".login-btn a"), true) setTimeout(() => { console.warn('自动登录失败') }, 3000) return true }, async check_login_status(open_link_login=true) { if (document.querySelector("#ttbar-login") === null) { // 检查不到用户登录状态 return undefined } let loginStatus = { status: USER_STATUS.LOGOUT, description: '未检查到用户名,点击打开网页登录', shortDescription: `未登录`, timestamp: Date.now() } if (document.querySelector(".nickname") && document.querySelector(".nickname").innerText) { loginStatus.status = USER_STATUS.LOGIN loginStatus.description = `${document.querySelector('.nickname').innerText}` loginStatus.shortDescription = '已登录' } else if( open_link_login && document.querySelector('.link-login') && document.querySelector('.link-login') === "你好,请登录"){ let res = await storage.get({ autoLogin: false }) if(res.autoLogin){ simulateClick(document.querySelector('.link-login')) } } const login = loginStatus.status === USER_STATUS.LOGIN chrome.runtime.sendMessage({ action: "bg_login_status_retrieval", href: window.location.href, loginStatus: loginStatus, status: login }) console.log(`登录状态 ${login}`) return login }, follow_vender_num_retrieval() { let num = 0 document.querySelectorAll('#categoryFilter li').forEach(li => { const reg = /((\d*))/.exec(li.innerText) if (reg) { num += parseInt(reg[1]) } }) console.log(`当前用户一共关注了 ${num} 个店铺`) chrome.runtime.sendMessage({ action: "bg_follow_vender_num_retrieval", followVenderNum: num }) return true }, async empty_follow_vender_list() { let res = await emptyFollowVenderList() if (!res) {//要么成功自动reload, 要么失败手动reload window.location.reload() } return res }, activity_retrieval() { let activityList = [] document.querySelectorAll('.try-item').forEach(activity => { let link = activity.querySelector('.link') if (activity.innerHTML.indexOf('已申请') < 0) { activityList.push({ url: link.href, id: parseInt(activity.parentElement.getAttribute('activity_id')), pic_url: activity.querySelector('img').src, name: activity.querySelector('.p-name').innerText, detail: activity.querySelector('.p-detail').innerText, price: parseFloat(activity.querySelector('.p-price span').innerText.substr(1)), timestamp: parseInt(activity.parentElement.getAttribute('end_time')), status: ACTIVITY_STATUS.APPLY }) } }) console.log(`页面一共有 ${activityList.length} 个未进行的任务`) const pages = document.querySelector('.page.clearfix .p-wrap .p-skip b') chrome.runtime.sendMessage({ action: "bg_new_activity_retrieval", activityList: activityList, href: window.location.href, pageNum:pages ? pages.innerText : 1, }) return true }, success_activity_retrieval() { let activityList = document.querySelectorAll('.list-detail-item') if (!activityList) { console.warn('无法获得/没有申请成功的商品') return false } let successActivityList = [] for (let activity of activityList) { const countDown = activity.querySelector('.re-time') if (!countDown) {//过期了 continue } const timestamp = parseInt(countDown.getAttribute('end_time')) + countDown.getAttribute('after_hours') * 60 * 60 * 1000 successActivityList.push({ url: activity.querySelector('.p-name a').href, id: parseInt(activity.getAttribute('activity_id')), pic_url: activity.querySelector('img').src, name: activity.querySelector('.p-name').innerText, detail: activity.querySelector('.p-detail').innerText, price: parseFloat(activity.querySelector('.p-price span').innerText.substr(1)), timestamp: timestamp, apply: true }) } const pages = document.querySelector('.page.clearfix .p-wrap .p-skip b') chrome.runtime.sendMessage({ action: "success_activity_retrieval", successActivityList: successActivityList, href: window.location.href, pageNum: pages ? pages.innerText : 1, }) return true }, async activity_apply() { const activityId = parseActivityId(window.location.href) let destoryIframeMsg = (status = false, success = false) => { chrome.runtime.sendMessage({ action: "bg_activity_applied", href: window.location.href, activityId: activityId, status: status, success: success }) } let state = document.querySelector('.state') if (!state) { // 获取不了状态,关闭 console.log(`${window.location.href} 无法获取状态`) return destoryIframeMsg(false) // window.location.reload() } if (state.innerText.startsWith('您已提交申请')) { // 已申请,关闭并更新状态 console.log(`${window.location.href} ${state.innerText}`) return destoryIframeMsg(true) } if (!state.innerText.startsWith('活动已开始')) { // 当前页面不是可以申请的页面,关闭 console.log(`${window.location.href} ${state.innerText}`) return destoryIframeMsg(false) } let res = await clickApplyBtn(activityId) destoryIframeMsg(res, res) return res } } function insert_auto_login_btn() { simulateClick(document.querySelector('.login-tab.login-tab-r a'), true) const autoLoginBtn = document.createElement('p') autoLoginBtn.innerHTML = "" document.querySelector('.item.item-fore5').append(autoLoginBtn) autoLoginBtn.onclick = () => { const username = document.querySelector("#loginname").value const password = document.querySelector("#nloginpwd").value if (!username || !password) { Toast('请填写账号和密码后重试') return } storage.set({ account: { username: username, password: password } }).then(() => { Toast('保存账号和密码成功') chrome.runtime.sendMessage({ action: "bg_get_login_status", }, loginStatus => { console.log(loginStatus) if (loginStatus.status !== USER_STATUS.LOGIN) { simulateClick(document.querySelector(".login-btn a"), true) } }) }) } } async function waitForDialog(timeout = 2500) { try{ await mutationsPromise( document.body, { childList: true }, mutation => { for (let node of mutation.addedNodes) { if (node.className.startsWith('ui-dialog')) { return true } } }, timeout, "获得 ui-dialog 弹窗失败") } catch (e) { return false } return true } async function dealWithDialogAlert(innerText) { if (innerText.indexOf('成功') >= 0) { return true } else if (innerText.indexOf('已超过上限') >= 0) { chrome.runtime.sendMessage({ action: "bg_update_saveinfo", data: { fulfilled: true } }) console.log('达到每日上限') return false } else if (innerText.indexOf('关注数超过上限了哦') >= 0) { chrome.runtime.sendMessage({ //先将就用这个! action: "bg_update_saveinfo", data: { noMoreVender: true } }) console.log('关注数超过上限了哦~先清理下关注列表吧') return false } console.warn(`未知DialogAlert弹窗 ${innerText}`) return false } async function clickApplyBtn(activityId) { // 点击试用 let applyBtn = document.querySelector('.app-btn.btn-application') if (!applyBtn || applyBtn.innerText !== '申请试用' || applyBtn.className.indexOf('app-btn-disabled') >= 0) { console.log(`当前页面不可操作`) return false } simulateClick(applyBtn, true) //检查是否需要关注以及关注状态 let needFollow = document.body.innerHTML.indexOf('需关注') !== -1 if (needFollow) { const followStatus = document.querySelector('.btn-def.follow-shop.J-follow-shop') if (followStatus && followStatus.innerText.indexOf('已关注店铺') >= 0) { needFollow = false } } if (needFollow) { console.log('需要关注店铺,即将进行关注店铺操作') if(await waitForDialog() === false){ return false } const dialog = document.querySelector('.ui-dialog') if (dialog.className.indexOf('tipsAlert') >= 0) { //此时不应该出现 tipsAlert 的! return dealWithDialogAlert(dialog.innerText) } const btn = dialog.querySelector('.y') if (!btn || btn.innerText !== '关注并申请' || btn.className.indexOf('app-btn-disabled') >= 0) { console.log(`未知dialog弹窗:${dialog.innerText}`) return false } await suspend(1000) simulateClick(btn, true) } else { console.log('不需要关注店铺,即将获取结果') } if(await waitForDialog() === false){ return false } let result = document.querySelector('.ui-dialog') // 获取整个弹窗的值 return dealWithDialogAlert(result.innerText) } async function emptyFollowVenderList() { console.log(`即将执行 emptyFollowVenderList`) if (document.querySelectorAll('.mf-shop-item').length === 0) { console.log('已经没有关注的店铺') return true } const allOptBtn = document.querySelector('.batch-box.J-batchBox a') // 批量操作按钮 if (!allOptBtn || allOptBtn.innerText !== '批量操作') { console.warn('找不到批量操作按钮') return false } simulateClick(allOptBtn, true) await suspend(1000) const allCheckBtn = document.querySelector('.batch-box.J-batchBox .op-btn.u-check') // 全选按钮 if (!allCheckBtn || allCheckBtn.innerText !== '全选') { console.warn('找不到全选按钮') return false } simulateClick(allCheckBtn, true) await suspend(1000) const unFollowBtn = document.querySelector('.batch-box.J-batchBox .op-btn.u-unfollow') //取消关注 if (!unFollowBtn || unFollowBtn.innerText !== '取消关注') { console.warn('找不到取消关注按钮') return false } simulateClick(unFollowBtn, true) if(await waitForDialog() === false){ return false; } const dialog = document.querySelector('.ui-dialog') const submitBtn = dialog.querySelector('.ui-dialog-btn-submit') if (!submitBtn || submitBtn.innerText !== '确定') { console.warn(`找不到确定关注按钮 ${dialog.innerText}`) return false } simulateClick(submitBtn, true) await waitForDialog(10 * 1000) return false } async function do_actions(actions){ if(actions === undefined){ return } for(let act of actions){ if(act in task_opts){ console.log(`do ${act} action`) if(await task_opts[act]() === false){ console.log(`do ${act} action fail`) } } else{ console.warn(`unknown ${act} action`) break } } } window.onload = () => { console.log(`${window.location.href} loading`) const openByBrowser = self === top // 用于标示 是浏览器打开还是脚本使用iframe打开 if (openByBrowser) { if (document.querySelector('.login-tab.login-tab-r')) { insert_auto_login_btn() } task_opts.check_login_status(false) return } setTimeout(() => { chrome.runtime.sendMessage({ action: "bg_task_opt", data: { href: window.location.href } },actions=>{ do_actions(actions) }) }, 4000) } window.onbeforeunload = () => { console.log(`${window.location.href} unloading`) } ================================================ FILE: static/db.js ================================================ import Dexie from 'dexie' import { notifications, NOTIFICATION_LEVEL, storage } from './utils' // // Declare Database // // Dexie.delete('JDTryDatabase'); const db = new Dexie("JDTryDatabase") db.version(1).stores({ activityItems: ",timestamp,price", successActivityItems: ",timestamp" }) export async function addActivityItems(items) { let keys = [] let newSuccess = true for (const item of items) { keys.push(item.id) } try { await db.activityItems.bulkAdd(items, keys) } catch (e) { // console.log(`activityItems add error:${e}`) newSuccess = e.failures.length !== items.length } if (newSuccess) { sendMessage({ action: "popup_update_activity", }) } } export async function getActivityItems(days = 20) { const now = Date.now() const endTimeOnFurture = now + 60 * 60 * 1000 * 24 * days await db.activityItems.where('timestamp').below(now).delete() let minPrice let keywordMasks await storage.get({ keywordMasks: [] }).then(res => keywordMasks = res.keywordMasks) await storage.get({ minPrice: 0 }).then(res => minPrice = res.minPrice) let items = await db.activityItems.where('timestamp') .below(endTimeOnFurture) .and(item => { // let num = parseInt(/提供(.*)份/.exec(item.detail)[1]) if (item.deleted) { return false } for (let mask of keywordMasks) { if (item.name.indexOf(mask) >= 0) { return false } } if(item.try) return item.try<3 return item.price >= minPrice }) .sortBy('price') return items.reverse() } // export async function updateActivityItems(items){ // return db.activityItems.update(items) // } export async function addSuccessActivityList(items) { let keys = [] let newSuccess = true for (const item of items) { keys.push(item.id) } try { await db.successActivityItems.bulkAdd(items, keys) //notify 有新的成功的项目 } catch (e) { // console.log(`successActivityItems update error:${e}`) newSuccess = e.failures.length !== items.length } if (newSuccess) { sendMessage({ action: "popup_update_success_activity", }) notifications('恭喜!发现新的成功的商品!', null, NOTIFICATION_LEVEL.INFO) sendMessage({ action: "bg_update_browser_action", force: true }) } } export async function getSuccessActivityItems(days = 15) { const now = Date.now() const endTime = now + 60 * 60 * 1000 * 24 * days await db.successActivityItems.where('timestamp') .below(now) .delete() .then(deleted => { if (deleted) { sendMessage({ action: "bg_update_browser_action", force: true }) } }) let items = await db.successActivityItems.where('timestamp') .below(endTime) .and(item => { return !item.deleted }) .sortBy('timestamp') return items.reverse() } export function deleteItems(option) { if (option.database === 'activity') { db.activityItems.update(option.id, { deleted: true }) } else { //success db.successActivityItems.update(option.id, { deleted: true }) sendMessage({ action: "bg_update_browser_action", force: true }) } } export function updateActivityItemsStatus(activityId, data) { db.activityItems.update(activityId, data).then(function (updated) { if (!updated && typeof (activityId) !== 'number') { console.warn(`can not find ${activityId} activity, remember that id is Number, ${typeof (activityId)}`); } }) } export function clearActivityItems() { db.activityItems.clear().then(() => { sendMessage({ action: "popup_update_activity", }) }) } ================================================ FILE: static/popup.js ================================================ import Vue from 'vue' import App from '../components/App.vue' import { Tab, Tabs } from 'vant' import { List } from 'vant' import { Cell, CellGroup } from 'vant'; import { Button } from 'vant'; import { Field } from 'vant'; import { Tag } from 'vant'; import { Tabbar, TabbarItem } from 'vant'; import tippy from 'tippy.js'; import 'tippy.js/dist/tippy.css'; import { Icon } from 'vant'; import { Sticky } from 'vant'; import { Stepper } from 'vant'; import { Col, Row } from 'vant'; import { Search } from 'vant'; import '@vant/touch-emulator'; import { Toast } from 'vant'; import { Dialog } from 'vant'; import { Loading } from 'vant'; import { Progress } from 'vant'; import { Switch } from 'vant'; import { Divider } from 'vant'; import { Circle } from 'vant'; import { Popup } from 'vant'; import { Form } from 'vant'; Vue.use(Form); Vue.use(Popup); Vue.use(Circle); Vue.use(Divider); Vue.use(Switch); Vue.use(Progress); Vue.use(Loading); Vue.use(Dialog); Vue.use(Toast); Vue.use(Search); Vue.use(Col); Vue.use(Row); Vue.use(Stepper); Vue.use(Sticky); Vue.use(Icon); function tippyElement(el) { setTimeout(() => { let title = el.getAttribute("title"); if (title) { if (el._tippy) { el._tippy.setContent(title) } else { tippy(el, { content: title, arrow: false }); } } }, 50); } Vue.directive("tippy", { componentUpdated: tippyElement, inserted: tippyElement }); Vue.use(Tabbar); Vue.use(TabbarItem); Vue.use(Tag); Vue.use(Field); Vue.use(Button); Vue.use(Cell); Vue.use(CellGroup); Vue.use(Tab) Vue.use(Tabs) Vue.use(List); let popup = new Vue({ el: '#app', render: h => h(App), components: { App } }) //手动注销,缺一不可 window.onunload = ()=>{ popup.$destroy() popup = null } window.sendMessage = function(msg){ chrome.runtime.sendMessage(msg) } ================================================ FILE: static/tasks.js ================================================ import { storage } from './utils' const NO_LIMIT = 0 const ONE_HOUR = 60 * 60 * 1000 const HALF_HOUR = 30 * 60 * 1000 const TEN_MINUTE = 10 * 60 * 1000 export const TASK_ID = { FOLLOW_VENDER_NUM_RETRIEVAL:0, EMPTY_FOLLOW_VENDER_LIST:1, ACTIVITY_RETRIEVAL:2, SUCCESS_ACTIVITY_RETRIEVAL:3, ACTIVITY_APPLY:4, CHECK_OR_DO_LOGIN_OPT:5, RUNNING:6978 } export const commonTasks = [ { actions: ["auto_login"], href_patterns: [/https:\/\/passport.jd.com/] }, { actions: ["check_login_status"], href_patterns: [/https:\/\/try.jd.com/] }, { actions: ["check_login_status", "follow_vender_num_retrieval"], href_patterns: ["https://t.jd.com/vender/followVenderList.action*", "https://t.jd.com/follow/vender/list.do*"] }, { actions: ["check_login_status", "success_activity_retrieval"], href_patterns: [/https:\/\/try.jd.com\/user\/myTrial\?page=\d*&selected=2/] } ] export const defaultTasks = [ { id: TASK_ID.FOLLOW_VENDER_NUM_RETRIEVAL, title: "获取关注数量", description: "获取关注店铺的数量,请及时清理", last_run_at: 0, auto: { run: false, when: 11, frequency: NO_LIMIT, }, actions: ["check_login_status", "follow_vender_num_retrieval"], href_patterns: ["https://t.jd.com/vender/followVenderList.action*", "https://t.jd.com/follow/vender/list.do*"] }, { id: TASK_ID.EMPTY_FOLLOW_VENDER_LIST, title: "清空关注列表", description: "取关所有已关注的店铺", last_run_at: 0, auto: { run: false, when: 11, frequency: NO_LIMIT, }, actions: ["check_login_status", "follow_vender_num_retrieval", "empty_follow_vender_list"], href_patterns: ["https://t.jd.com/vender/followVenderList.action*", "https://t.jd.com/follow/vender/list.do*"] }, { id: TASK_ID.ACTIVITY_RETRIEVAL, title: "搜索商品", description: "搜索并入库指定条件下的京东试用商品列表", last_run_at: 0, auto: { run: false, when: 11, frequency: NO_LIMIT }, actions: ["activity_retrieval"], href_patterns: ["https://try.jd.com/activity/getActivityList*"] }, { id: TASK_ID.SUCCESS_ACTIVITY_RETRIEVAL, title: "检索成功", description: "检查是否有新申请成功的项目", last_run_at: 0, auto: { run: false, when: 11, frequency: NO_LIMIT, }, actions: ["check_login_status", "success_activity_retrieval"], href_patterns: [/https:\/\/try.jd.com\/user\/myTrial\?page=\d*&selected=2/] }, { id: TASK_ID.ACTIVITY_APPLY, title: "一键申请", description: "立即执行申请试用商品任务", last_run_at: 0, auto: { run: false, when: 11, frequency: NO_LIMIT }, actions: ["check_login_status", "activity_apply"], href_patterns: [/https:\/\/try.jd.com\/\d*\.html/] }, ] export function updateTaskInfo(task) { if(typeof (activityId) === 'number'){ return } const taskKey = `task_${task.id}` storage.set({ [taskKey]: task }) } export async function getAllTasks() { const allTasks = [] const allPromiseList = [] for (let task of defaultTasks) { const taskKey = `task_${task.id}` allPromiseList.push(storage.get(taskKey)) } await Promise.all(allPromiseList).then(values => { for (let value of values) { for (let key in value) { if (key.startsWith('task_')) { allTasks.push(value[key]) } } } }) return allTasks } ================================================ FILE: static/utils.js ================================================ import { DateTime } from 'luxon' export function parseActivityId(href) { let activityIdReg = /http[s]:\/\/try.jd.com\/(\d*)\.html/ let activityId = activityIdReg.exec(href) if (!activityId) { return null } return parseInt(activityId[1]) } export function mutationsPromise(element, observerConfig, callback, rejectTime = 0, rejectMsg = "") { return new Promise((resolve, reject) => { let t const observer = new MutationObserver((mutations) => { for (let mutation of mutations) { if (callback(mutation)) { if (t) { clearTimeout(t) } observer.disconnect() resolve(mutation) break } } }) observer.observe(element, observerConfig) if (rejectTime > 0) { t = setTimeout(() => { observer.disconnect() reject(rejectMsg) }, rejectTime) } }) } export function suspend(time) { return new Promise((resolve, reject) => { setTimeout(() => resolve(), time) }) } export function rand(start, end) { return (Math.floor(Math.random() * (end - start) + start)) } // 如果只是单纯的 element.click() 只会触发 click 事件 // 按理来说,还需要 mousemove 事件。但是太复杂了 async function mockClick(element) { let dispatchMouseEvent = function (type, bubbles, cancelable) { let e = document.createEvent("MouseEvents") e.initEvent(type, bubbles, cancelable) element.dispatchEvent(e) } if (element) { dispatchMouseEvent('mouseover', true, true) await suspend(rand(100, 200)) dispatchMouseEvent('mousedown', true, true) await suspend(rand(100, 200)) dispatchMouseEvent('mouseup', true, true) await suspend(rand(100, 200)) dispatchMouseEvent('click', true, true) await suspend(rand(100, 200)) dispatchMouseEvent('mouseout', true, true) } } export function simulateClick(domNode, mouseEvent) { if (!domNode) { console.warn(`domNode 节点不存在!!!`) return } return mockClick(domNode) // if (mouseEvent && domNode) { // return mockClick(domNode) // } // try { // domNode.trigger("tap") // domNode.trigger("click") // } catch (error) { // try { // mockClick(domNode) // } catch (err) { // console.log('fullback to mockClick', err) // } // } } export const storage = { get: function (object) { return new Promise((resolve, reject) => { chrome.storage.local.get(object, function (items) { resolve(items) }) }) }, set: function (object) { return new Promise((resolve, reject) => { chrome.storage.local.set(object, function () { resolve() }) }) } } import Events from 'events' export const emitter = new Events.EventEmitter() export const IFRAME_LIFETIME = 20 * 1000 export const TIMEOUT_ERROR = 'timeout' window.emitter = emitter //TODO export function waitEventWithPromise(eventName, timeout = IFRAME_LIFETIME) { return new Promise((resolve, reject) => { let t const listener = (arg) => { if (t) { clearTimeout(t) } resolve(arg) } emitter.once(eventName, listener) if (timeout > 0) { t = setTimeout(() => { // console.warn(`${eventName} 超时`) emitter.removeListener(eventName, listener) reject(TIMEOUT_ERROR) }, timeout) } }) } export async function openByIframeAndWaitForClose(url, eventName, timeout = IFRAME_LIFETIME) { try { let iframe = openByIframe(url, null, timeout) const result = await waitEventWithPromise(eventName, timeout) setTimeout(() => { iframe.remove() }, 2000) // iframe.remove() return result } catch (e) { return e } } export function openByIframe(src, iframeid, lifetime = -1) { let iframe = document.createElement('iframe') if (iframeid) { iframe.setAttribute('id', iframeid) } iframe.setAttribute('src', src) document.body.appendChild(iframe) if (lifetime > 0) { setTimeout(() => { iframe.remove() }, lifetime) } console.log(`create Iframe for ${src}`) return iframe } export const NOTIFICATION_LEVEL={ ALL:0, NORMAL:1, INFO:2, NONE:3 } let notificationLevel = NOTIFICATION_LEVEL.NORMAL export function setNotificationLevel(level) { notificationLevel = level } export function notifications(msg, id = null, level = NOTIFICATION_LEVEL.NORMAL) { if(level