SYMBOL INDEX (28 symbols across 2 files) FILE: __init__.py class GenerateSpaceship (line 24) | class GenerateSpaceship(Operator): method execute (line 42) | def execute(self, context): function menu_func (line 57) | def menu_func(self, context): function register (line 60) | def register(): function unregister (line 64) | def unregister(): FILE: spaceship_generator.py function resource_path (line 25) | def resource_path(*path_components): function reset_scene (line 29) | def reset_scene(): function extrude_face (line 43) | def extrude_face(bm, face, translate_forwards=0.0, extruded_face_list=No... function ribbed_extrude_face (line 55) | def ribbed_extrude_face(bm, face, translate_forwards, num_ribs=3, rib_sc... function scale_face (line 69) | def scale_face(bm, face, scale_x, scale_y, scale_z): function get_face_matrix (line 79) | def get_face_matrix(face, pos=None): function get_face_width_and_height (line 109) | def get_face_width_and_height(face): function get_aspect_ratio (line 117) | def get_aspect_ratio(face): function is_rear_face (line 126) | def is_rear_face(face): function add_exhaust_to_face (line 131) | def add_exhaust_to_face(bm, face): function add_grid_to_face (line 159) | def add_grid_to_face(bm, face): function add_cylinders_to_face (line 181) | def add_cylinders_to_face(bm, face): function add_weapons_to_face (line 211) | def add_weapons_to_face(bm, face): function add_sphere_to_face (line 302) | def add_sphere_to_face(bm, face): function add_surface_antenna_to_face (line 319) | def add_surface_antenna_to_face(bm, face): function add_disc_to_face (line 367) | def add_disc_to_face(bm, face): class Material (line 392) | class Material(IntEnum): function getShaderNode (line 401) | def getShaderNode(mat): function getShaderInput (line 407) | def getShaderInput(mat, name): function add_hull_normal_map (line 412) | def add_hull_normal_map(mat, hull_normal_map): function set_hull_mat_basics (line 431) | def set_hull_mat_basics(mat, color, hull_normal_map): function create_materials (line 439) | def create_materials(): function generate_spaceship (line 517) | def generate_spaceship(random_seed='',