Repository: ansen360/FrameAnimation
Branch: master
Commit: cfaa232c3c3c
Files: 62
Total size: 71.7 KB
Directory structure:
gitextract_q5tb9cvr/
├── .gitignore
├── .idea/
│ ├── compiler.xml
│ ├── copyright/
│ │ └── profiles_settings.xml
│ ├── encodings.xml
│ ├── gradle.xml
│ ├── libraries/
│ │ ├── animated_vector_drawable_25_1_1.xml
│ │ ├── appcompat_v7_25_1_1.xml
│ │ ├── constraint_layout_1_0_0_alpha9.xml
│ │ ├── constraint_layout_solver_1_0_0_alpha9.xml
│ │ ├── espresso_core_2_2_2.xml
│ │ ├── espresso_idling_resource_2_2_2.xml
│ │ ├── exposed_instrumentation_api_publish_0_5.xml
│ │ ├── hamcrest_core_1_3.xml
│ │ ├── hamcrest_integration_1_3.xml
│ │ ├── hamcrest_library_1_3.xml
│ │ ├── javawriter_2_1_1.xml
│ │ ├── javax_annotation_api_1_2.xml
│ │ ├── javax_inject_1.xml
│ │ ├── jsr305_2_0_1.xml
│ │ ├── junit_4_12.xml
│ │ ├── rules_0_5.xml
│ │ ├── runner_0_5.xml
│ │ ├── support_annotations_25_1_1.xml
│ │ ├── support_compat_25_1_1.xml
│ │ ├── support_core_ui_25_1_1.xml
│ │ ├── support_core_utils_25_1_1.xml
│ │ ├── support_fragment_25_1_1.xml
│ │ ├── support_media_compat_25_1_1.xml
│ │ ├── support_v4_25_1_1.xml
│ │ └── support_vector_drawable_25_1_1.xml
│ ├── misc.xml
│ ├── modules.xml
│ ├── qaplug_profiles.xml
│ ├── runConfigurations.xml
│ └── vcs.xml
├── LICENSE
├── README.md
├── app/
│ ├── .gitignore
│ ├── build.gradle
│ ├── proguard-rules.pro
│ └── src/
│ ├── androidTest/
│ │ └── java/
│ │ └── com/
│ │ └── ansen/
│ │ └── frameanimation/
│ │ └── ExampleInstrumentedTest.java
│ ├── main/
│ │ ├── AndroidManifest.xml
│ │ ├── java/
│ │ │ └── com/
│ │ │ └── ansen/
│ │ │ └── frameanimation/
│ │ │ ├── FrameAnimation.java
│ │ │ └── sample/
│ │ │ ├── AnimationOne.java
│ │ │ ├── AnimationTwo.java
│ │ │ └── MainActivity.java
│ │ └── res/
│ │ ├── drawable/
│ │ │ └── animlist.xml
│ │ ├── layout/
│ │ │ ├── activity_main.xml
│ │ │ ├── one.xml
│ │ │ └── two.xml
│ │ └── values/
│ │ ├── arrays.xml
│ │ ├── colors.xml
│ │ ├── strings.xml
│ │ └── styles.xml
│ └── test/
│ └── java/
│ └── com/
│ └── ansen/
│ └── frameanimation/
│ └── ExampleUnitTest.java
├── build.gradle
├── gradle/
│ └── wrapper/
│ ├── gradle-wrapper.jar
│ └── gradle-wrapper.properties
├── gradle.properties
├── gradlew
├── gradlew.bat
└── settings.gradle
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FILE CONTENTS
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FILE: .gitignore
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# Built application files
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*.ap_
# Files for the ART/Dalvik VM
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bin/
gen/
out/
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build/
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# Log Files
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# Android Studio Navigation editor temp files
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# Android Studio captures folder
captures/
# Intellij
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.idea/workspace.xml
# Keystore files
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<component name="ProjectRootManager" version="2" languageLevel="JDK_1_7" default="false" assert-keyword="true" jdk-15="true" project-jdk-name="JDK" project-jdk-type="JavaSDK">
<output url="file://$PROJECT_DIR$/build/classes" />
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<component name="ProjectType">
<option name="id" value="Android" />
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<component name="SuppressionsComponent">
<option name="suppComments" value="[]" />
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<component name="masterDetails">
<states>
<state key="GlobalLibrariesConfigurable.UI">
<settings>
<splitter-proportions>
<option name="proportions">
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<option value="0.2" />
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<state key="JdkListConfigurable.UI">
<settings>
<last-edited>1.8</last-edited>
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</states>
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</project>
================================================
FILE: .idea/modules.xml
================================================
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/FrameAnimation.iml" filepath="$PROJECT_DIR$/FrameAnimation.iml" />
<module fileurl="file://$PROJECT_DIR$/app/app.iml" filepath="$PROJECT_DIR$/app/app.iml" />
</modules>
</component>
</project>
================================================
FILE: .idea/qaplug_profiles.xml
================================================
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AnalysisProjectProfileManager">
<option name="PROJECT_PROFILE" value="Project Default" />
<option name="USE_PROJECT_LEVEL_SETTINGS" value="false" />
<scopes />
<profiles>
<profile version="1.0" is_locked="false">
<option name="myName" value="Project Default" />
</profile>
</profiles>
<list size="0" />
</component>
</project>
================================================
FILE: .idea/runConfigurations.xml
================================================
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RunConfigurationProducerService">
<option name="ignoredProducers">
<set>
<option value="org.jetbrains.plugins.gradle.execution.test.runner.AllInPackageGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestClassGradleConfigurationProducer" />
<option value="org.jetbrains.plugins.gradle.execution.test.runner.TestMethodGradleConfigurationProducer" />
</set>
</option>
</component>
</project>
================================================
FILE: .idea/vcs.xml
================================================
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>
================================================
FILE: LICENSE
================================================
Apache License
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================================================
FILE: README.md
================================================
[](https://jitpack.io/#ansen360/FrameAnimation)
[](https://www.codacy.com/app/ansen360/FrameAnimation?utm_source=github.com&utm_medium=referral&utm_content=ansen360/FrameAnimation&utm_campaign=Badge_Grade)
[](http://blog.csdn.net/qq_25804863?viewmode=contents)
**2015年项目接到一个需求,实现一个向导动画,这个动画一共六十张图片,当时使用的是全志A33的开发(512的内存),通过使用Android的动画集实现,效果特别卡顿,然后想到这种方式来实现,效果很流畅.然后写成开一个开源项目供大家参考**
**对比以下两种方式实现帧动画,使用相同的80张280x280的png图片执行动画,资源占用情况对比:**

**Android动画集实现: 内存占用56M左右**
**FrameAnimation实现: 内存占用4M左右**
两者CUP占用都比较低,可忽略
**代码下载:**
**https://github.com/ansen360/FrameAnimation**
##### Sample效果:

##### 一、Android动画集实现帧动画
- 1 在drawable目录下创建动画集animalist.xml
```
<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<!--通过Android动画集播放的八十张图片-->
<item
android:drawable="@mipmap/c_1"
android:duration="50" />
<item
android:drawable="@mipmap/c_2"
android:duration="50" />
<!-- 省略... -->
<item
android:drawable="@mipmap/circle_19"
android:duration="50" />
<item
android:drawable="@mipmap/circle_20"
android:duration="50" />
</animation-list>
```
- 2 在布局文件ImageView中使用该drawable
```
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.ansen.frameanimation.sample.MainActivity">
<ImageView
android:id="@+id/image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/animlist" />
</LinearLayout>
```
- 3 在代码中调用,启动动画
```
ImageView image = (ImageView) findViewById(R.id.image);
AnimationDrawable animationDrawable = (AnimationDrawable) image.getDrawable();
animationDrawable.start();
```
**动画启动系统资源占用情况如下:**

手动触发GC,内存占用几乎没改变
##### 二、FrameAnimation实现帧动画
- 1 定义需要播放动画的资源文件;在arrays文件中定义资源,或者在代码中定义
```
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!--通过FrameAnimation播放的八十张图片-->
<array name="c">
<item>@mipmap/c_1</item>
<item>@mipmap/c_2</item>
<!-- 省略... -->
<item>@mipmap/circle_19</item>
<item>@mipmap/circle_20</item>
</array>
</resources>
```
获取定义之后的资源数组(代码中可直接定义资源文件的数组,便可忽略上一步):
```
private int[] getRes() {
TypedArray typedArray = getResources().obtainTypedArray(R.array.c);
int len = typedArray.length();
int[] resId = new int[len];
for (int i = 0; i < len; i++) {
resId[i] = typedArray.getResourceId(i, -1);
}
typedArray.recycle();
return resId;
}
```
- 2 在代码中调用,启动动画
```
ImageView image = (ImageView) findViewById(R.id.image);
FrameAnimation frameAnimation = new FrameAnimation(image, getRes(), 50, true);
frameAnimation.setAnimationListener(new FrameAnimation.AnimationListener() {
@Override
public void onAnimationStart() {
Log.d(TAG, "start");
}
@Override
public void onAnimationEnd() {
Log.d(TAG, "end");
}
@Override
public void onAnimationRepeat() {
Log.d(TAG, "repeat");
}
});
```
**动画启动系统资源占用情况如下:**

手动触发GC,内存占用有明显变化
[博客地址](http://blog.csdn.net/qq_25804863/article/details/65634864)
================================================
FILE: app/.gitignore
================================================
/build
================================================
FILE: app/build.gradle
================================================
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion "25.0.2"
defaultConfig {
applicationId "com.ansen.frameanimation"
minSdkVersion 21
targetSdkVersion 25
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
androidTestCompile('com.android.support.test.espresso:espresso-core:2.2.2', {
exclude group: 'com.android.support', module: 'support-annotations'
})
compile 'com.android.support:appcompat-v7:25.1.1'
compile 'com.android.support.constraint:constraint-layout:1.0.0-alpha9'
testCompile 'junit:junit:4.12'
}
================================================
FILE: app/proguard-rules.pro
================================================
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in C:\ADT\sdk/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
================================================
FILE: app/src/androidTest/java/com/ansen/frameanimation/ExampleInstrumentedTest.java
================================================
package com.ansen.frameanimation;
import android.content.Context;
import android.support.test.InstrumentationRegistry;
import android.support.test.runner.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
import static org.junit.Assert.*;
/**
* Instrumentation test, which will execute on an Android device.
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
@RunWith(AndroidJUnit4.class)
public class ExampleInstrumentedTest {
@Test
public void useAppContext() throws Exception {
// Context of the app under test.
Context appContext = InstrumentationRegistry.getTargetContext();
assertEquals("com.ansen.frameanimation", appContext.getPackageName());
}
}
================================================
FILE: app/src/main/AndroidManifest.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.ansen.frameanimation">
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme">
<activity android:name=".sample.MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name=".sample.AnimationOne"></activity>
<activity android:name=".sample.AnimationTwo"></activity>
</application>
</manifest>
================================================
FILE: app/src/main/java/com/ansen/frameanimation/FrameAnimation.java
================================================
package com.ansen.frameanimation;
import android.widget.ImageView;
/**
* Created by Ansen on 2015/5/14 23:30.
*
* @E-mail: ansen360@126.com
* @Blog: http://blog.csdn.net/qq_25804863
* @Github: https://github.com/ansen360
* @PROJECT_NAME: FrameAnimation
* @PACKAGE_NAME: com.ansen.frameanimation.sample
* @Description: TODO
*/
public class FrameAnimation {
private boolean mIsRepeat;
private AnimationListener mAnimationListener;
private ImageView mImageView;
private int[] mFrameRess;
/**
* 每帧动画的播放间隔数组
*/
private int[] mDurations;
/**
* 每帧动画的播放间隔
*/
private int mDuration;
/**
* 下一遍动画播放的延迟时间
*/
private int mDelay;
private int mLastFrame;
private boolean mNext;
private boolean mPause;
private int mCurrentSelect;
private int mCurrentFrame;
private static final int SELECTED_A = 1;
private static final int SELECTED_B = 2;
private static final int SELECTED_C = 3;
private static final int SELECTED_D = 4;
/**
* @param iv 播放动画的控件
* @param frameRes 播放的图片数组
* @param duration 每帧动画的播放间隔(毫秒)
* @param isRepeat 是否循环播放
*/
public FrameAnimation(ImageView iv, int[] frameRes, int duration, boolean isRepeat) {
this.mImageView = iv;
this.mFrameRess = frameRes;
this.mDuration = duration;
this.mLastFrame = frameRes.length - 1;
this.mIsRepeat = isRepeat;
play(0);
}
/**
* @param iv 播放动画的控件
* @param frameRess 播放的图片数组
* @param durations 每帧动画的播放间隔(毫秒)
* @param isRepeat 是否循环播放
*/
public FrameAnimation(ImageView iv, int[] frameRess, int[] durations, boolean isRepeat) {
this.mImageView = iv;
this.mFrameRess = frameRess;
this.mDurations = durations;
this.mLastFrame = frameRess.length - 1;
this.mIsRepeat = isRepeat;
playByDurations(0);
}
/**
* 循环播放动画
*
* @param iv 播放动画的控件
* @param frameRess 播放的图片数组
* @param duration 每帧动画的播放间隔(毫秒)
* @param delay 循环播放的时间间隔
*/
public FrameAnimation(ImageView iv, int[] frameRess, int duration, int delay) {
this.mImageView = iv;
this.mFrameRess = frameRess;
this.mDuration = duration;
this.mDelay = delay;
this.mLastFrame = frameRess.length - 1;
playAndDelay(0);
}
/**
* 循环播放动画
*
* @param iv 播放动画的控件
* @param frameRess 播放的图片数组
* @param durations 每帧动画的播放间隔(毫秒)
* @param delay 循环播放的时间间隔
*/
public FrameAnimation(ImageView iv, int[] frameRess, int[] durations, int delay) {
this.mImageView = iv;
this.mFrameRess = frameRess;
this.mDurations = durations;
this.mDelay = delay;
this.mLastFrame = frameRess.length - 1;
playByDurationsAndDelay(0);
}
private void playByDurationsAndDelay(final int i) {
mImageView.postDelayed(new Runnable() {
@Override
public void run() {
if (mPause) { // 暂停和播放需求
mCurrentSelect = SELECTED_A;
mCurrentFrame = i;
return;
}
if (0 == i) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationStart();
}
}
mImageView.setBackgroundResource(mFrameRess[i]);
if (i == mLastFrame) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationRepeat();
}
mNext = true;
playByDurationsAndDelay(0);
} else {
playByDurationsAndDelay(i + 1);
}
}
}, mNext && mDelay > 0 ? mDelay : mDurations[i]);
}
private void playAndDelay(final int i) {
mImageView.postDelayed(new Runnable() {
@Override
public void run() {
if (mPause) {
if (mPause) {
mCurrentSelect = SELECTED_B;
mCurrentFrame = i;
return;
}
return;
}
mNext = false;
if (0 == i) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationStart();
}
}
mImageView.setBackgroundResource(mFrameRess[i]);
if (i == mLastFrame) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationRepeat();
}
mNext = true;
playAndDelay(0);
} else {
playAndDelay(i + 1);
}
}
}, mNext && mDelay > 0 ? mDelay : mDuration);
}
private void playByDurations(final int i) {
mImageView.postDelayed(new Runnable() {
@Override
public void run() {
if (mPause) {
if (mPause) {
mCurrentSelect = SELECTED_C;
mCurrentFrame = i;
return;
}
return;
}
if (0 == i) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationStart();
}
}
mImageView.setBackgroundResource(mFrameRess[i]);
if (i == mLastFrame) {
if (mIsRepeat) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationRepeat();
}
playByDurations(0);
} else {
if (mAnimationListener != null) {
mAnimationListener.onAnimationEnd();
}
}
} else {
playByDurations(i + 1);
}
}
}, mDurations[i]);
}
private void play(final int i) {
mImageView.postDelayed(new Runnable() {
@Override
public void run() {
if (mPause) {
if (mPause) {
mCurrentSelect = SELECTED_D;
mCurrentFrame = i;
return;
}
return;
}
if (0 == i) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationStart();
}
}
mImageView.setBackgroundResource(mFrameRess[i]);
if (i == mLastFrame) {
if (mIsRepeat) {
if (mAnimationListener != null) {
mAnimationListener.onAnimationRepeat();
}
play(0);
} else {
if (mAnimationListener != null) {
mAnimationListener.onAnimationEnd();
}
}
} else {
play(i + 1);
}
}
}, mDuration);
}
public static interface AnimationListener {
/**
* <p>Notifies the start of the animation.</p>
*/
void onAnimationStart();
/**
* <p>Notifies the end of the animation. This callback is not invoked
* for animations with repeat count set to INFINITE.</p>
*/
void onAnimationEnd();
/**
* <p>Notifies the repetition of the animation.</p>
*/
void onAnimationRepeat();
}
/**
* <p>Binds an animation listener to this animation. The animation listener
* is notified of animation events such as the end of the animation or the
* repetition of the animation.</p>
*
* @param listener the animation listener to be notified
*/
public void setAnimationListener(AnimationListener listener) {
this.mAnimationListener = listener;
}
public void release() {
pauseAnimation();
}
public void pauseAnimation() {
this.mPause = true;
}
public boolean isPause() {
return this.mPause;
}
public void restartAnimation() {
if (mPause) {
mPause = false;
switch (mCurrentSelect) {
case SELECTED_A:
playByDurationsAndDelay(mCurrentFrame);
break;
case SELECTED_B:
playAndDelay(mCurrentFrame);
break;
case SELECTED_C:
playByDurations(mCurrentFrame);
break;
case SELECTED_D:
play(mCurrentFrame);
break;
default:
break;
}
}
}
}
================================================
FILE: app/src/main/java/com/ansen/frameanimation/sample/AnimationOne.java
================================================
package com.ansen.frameanimation.sample;
import android.app.Activity;
import android.graphics.drawable.AnimationDrawable;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.widget.ImageView;
import com.ansen.frameanimation.R;
/**
* Created by Ansen on 2017/3/24 09:28.
*
* @E-mail: tomorrow_p@163.com
* @Blog: http://blog.csdn.net/qq_25804863
* @Github: https://github.com/ansen360
* @PROJECT_NAME: FrameAnimation
* @PACKAGE_NAME: com.ansen.frameanimation.sample
* @Description: TODO
*/
public class AnimationOne extends Activity {
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.one);
ImageView image = (ImageView) findViewById(R.id.image);
AnimationDrawable animationDrawable = (AnimationDrawable) image.getDrawable();
animationDrawable.start();
}
}
================================================
FILE: app/src/main/java/com/ansen/frameanimation/sample/AnimationTwo.java
================================================
package com.ansen.frameanimation.sample;
import android.app.Activity;
import android.content.res.TypedArray;
import android.os.Bundle;
import android.support.annotation.Nullable;
import android.util.Log;
import android.view.View;
import android.widget.ImageView;
import com.ansen.frameanimation.FrameAnimation;
import com.ansen.frameanimation.R;
/**
* Created by Ansen on 2017/3/24 10:09.
*
* @E-mail: ansen360@126.com
* @Blog: http://blog.csdn.net/qq_25804863
* @Github: https://github.com/ansen360
* @PROJECT_NAME: FrameAnimation
* @PACKAGE_NAME: com.ansen.frameanimation.sample
* @Description: FrameAnimation 使用示例
*/
public class AnimationTwo extends Activity {
private static final String TAG = "ansen";
@Override
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.two);
final ImageView image = (ImageView) findViewById(R.id.image);
// 每50ms一帧 循环播放动画
final FrameAnimation frameAnimation = new FrameAnimation(image, getRes(), 50, true);
frameAnimation.setAnimationListener(new FrameAnimation.AnimationListener() {
@Override
public void onAnimationStart() {
Log.d(TAG, "start");
}
@Override
public void onAnimationEnd() {
Log.d(TAG, "end");
}
@Override
public void onAnimationRepeat() {
Log.d(TAG, "repeat");
}
});
image.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
// 实现点击 暂停和继续播放动画
if (frameAnimation.isPause()) {
Log.d(TAG, "restart");
frameAnimation.restartAnimation();
} else {
Log.d(TAG, "pause");
frameAnimation.pauseAnimation();
}
}
});
// 循环播放动画,循环间隔为4000ms
// FrameAnimation frameAnimation = new FrameAnimation(image, getRes(), 50, 4000);
}
/**
* 获取需要播放的动画资源
*/
private int[] getRes() {
TypedArray typedArray = getResources().obtainTypedArray(R.array.c);
int len = typedArray.length();
int[] resId = new int[len];
for (int i = 0; i < len; i++) {
resId[i] = typedArray.getResourceId(i, -1);
}
typedArray.recycle();
return resId;
}
}
================================================
FILE: app/src/main/java/com/ansen/frameanimation/sample/MainActivity.java
================================================
package com.ansen.frameanimation.sample;
import android.content.Intent;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import com.ansen.frameanimation.R;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void clickOne(View v) {
startActivity(new Intent(this, AnimationOne.class));
}
public void clickTwo(View v) {
startActivity(new Intent(this, AnimationTwo.class));
}
}
================================================
FILE: app/src/main/res/drawable/animlist.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<animation-list xmlns:android="http://schemas.android.com/apk/res/android"
android:oneshot="false">
<!--通过Android动画集播放的八十张图片-->
<item
android:drawable="@mipmap/c_1"
android:duration="50" />
<item
android:drawable="@mipmap/c_2"
android:duration="50" />
<item
android:drawable="@mipmap/c_3"
android:duration="50" />
<item
android:drawable="@mipmap/c_4"
android:duration="50" />
<item
android:drawable="@mipmap/c_5"
android:duration="50" />
<item
android:drawable="@mipmap/c_6"
android:duration="50" />
<item
android:drawable="@mipmap/c_7"
android:duration="50" />
<item
android:drawable="@mipmap/c_8"
android:duration="50" />
<item
android:drawable="@mipmap/c_9"
android:duration="50" />
<item
android:drawable="@mipmap/c_10"
android:duration="50" />
<item
android:drawable="@mipmap/c_1"
android:duration="50" />
<item
android:drawable="@mipmap/c_11"
android:duration="50" />
<item
android:drawable="@mipmap/c_12"
android:duration="50" />
<item
android:drawable="@mipmap/c_13"
android:duration="50" />
<item
android:drawable="@mipmap/c_14"
android:duration="50" />
<item
android:drawable="@mipmap/c_15"
android:duration="50" />
<item
android:drawable="@mipmap/c_16"
android:duration="50" />
<item
android:drawable="@mipmap/c_17"
android:duration="50" />
<item
android:drawable="@mipmap/c_18"
android:duration="50" />
<item
android:drawable="@mipmap/c_19"
android:duration="50" />
<item
android:drawable="@mipmap/c_20"
android:duration="50" />
<item
android:drawable="@mipmap/down_1"
android:duration="50" />
<item
android:drawable="@mipmap/down_2"
android:duration="50" />
<item
android:drawable="@mipmap/down_3"
android:duration="50" />
<item
android:drawable="@mipmap/down_4"
android:duration="50" />
<item
android:drawable="@mipmap/down_5"
android:duration="50" />
<item
android:drawable="@mipmap/down_6"
android:duration="50" />
<item
android:drawable="@mipmap/down_7"
android:duration="50" />
<item
android:drawable="@mipmap/down_8"
android:duration="50" />
<item
android:drawable="@mipmap/down_9"
android:duration="50" />
<item
android:drawable="@mipmap/down_10"
android:duration="50" />
<item
android:drawable="@mipmap/down_1"
android:duration="50" />
<item
android:drawable="@mipmap/down_11"
android:duration="50" />
<item
android:drawable="@mipmap/down_12"
android:duration="50" />
<item
android:drawable="@mipmap/down_13"
android:duration="50" />
<item
android:drawable="@mipmap/down_14"
android:duration="50" />
<item
android:drawable="@mipmap/down_15"
android:duration="50" />
<item
android:drawable="@mipmap/down_16"
android:duration="50" />
<item
android:drawable="@mipmap/down_17"
android:duration="50" />
<item
android:drawable="@mipmap/down_18"
android:duration="50" />
<item
android:drawable="@mipmap/down_19"
android:duration="50" />
<item
android:drawable="@mipmap/down_20"
android:duration="50" />
<item
android:drawable="@mipmap/e_1"
android:duration="50" />
<item
android:drawable="@mipmap/e_2"
android:duration="50" />
<item
android:drawable="@mipmap/e_3"
android:duration="50" />
<item
android:drawable="@mipmap/e_4"
android:duration="50" />
<item
android:drawable="@mipmap/e_5"
android:duration="50" />
<item
android:drawable="@mipmap/e_6"
android:duration="50" />
<item
android:drawable="@mipmap/e_7"
android:duration="50" />
<item
android:drawable="@mipmap/e_8"
android:duration="50" />
<item
android:drawable="@mipmap/e_9"
android:duration="50" />
<item
android:drawable="@mipmap/e_10"
android:duration="50" />
<item
android:drawable="@mipmap/e_1"
android:duration="50" />
<item
android:drawable="@mipmap/e_11"
android:duration="50" />
<item
android:drawable="@mipmap/e_12"
android:duration="50" />
<item
android:drawable="@mipmap/e_13"
android:duration="50" />
<item
android:drawable="@mipmap/e_14"
android:duration="50" />
<item
android:drawable="@mipmap/e_15"
android:duration="50" />
<item
android:drawable="@mipmap/e_16"
android:duration="50" />
<item
android:drawable="@mipmap/e_17"
android:duration="50" />
<item
android:drawable="@mipmap/e_18"
android:duration="50" />
<item
android:drawable="@mipmap/e_19"
android:duration="50" />
<item
android:drawable="@mipmap/e_20"
android:duration="50" />
<item
android:drawable="@mipmap/circle_1"
android:duration="50" />
<item
android:drawable="@mipmap/circle_2"
android:duration="50" />
<item
android:drawable="@mipmap/circle_3"
android:duration="50" />
<item
android:drawable="@mipmap/circle_4"
android:duration="50" />
<item
android:drawable="@mipmap/circle_5"
android:duration="50" />
<item
android:drawable="@mipmap/circle_6"
android:duration="50" />
<item
android:drawable="@mipmap/circle_7"
android:duration="50" />
<item
android:drawable="@mipmap/circle_8"
android:duration="50" />
<item
android:drawable="@mipmap/circle_9"
android:duration="50" />
<item
android:drawable="@mipmap/circle_10"
android:duration="50" />
<item
android:drawable="@mipmap/circle_1"
android:duration="50" />
<item
android:drawable="@mipmap/circle_11"
android:duration="50" />
<item
android:drawable="@mipmap/circle_12"
android:duration="50" />
<item
android:drawable="@mipmap/circle_13"
android:duration="50" />
<item
android:drawable="@mipmap/circle_14"
android:duration="50" />
<item
android:drawable="@mipmap/circle_15"
android:duration="50" />
<item
android:drawable="@mipmap/circle_16"
android:duration="50" />
<item
android:drawable="@mipmap/circle_17"
android:duration="50" />
<item
android:drawable="@mipmap/circle_18"
android:duration="50" />
<item
android:drawable="@mipmap/circle_19"
android:duration="50" />
<item
android:drawable="@mipmap/circle_20"
android:duration="50" />
</animation-list>
================================================
FILE: app/src/main/res/layout/activity_main.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.ansen.frameanimation.sample.MainActivity">
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="clickOne"
android:text="One" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:onClick="clickTwo"
android:text="Two" />
</LinearLayout>
================================================
FILE: app/src/main/res/layout/one.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.ansen.frameanimation.sample.MainActivity">
<ImageView
android:id="@+id/image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:src="@drawable/animlist" />
</LinearLayout>
================================================
FILE: app/src/main/res/layout/two.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.ansen.frameanimation.sample.MainActivity">
<ImageView
android:id="@+id/image"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
================================================
FILE: app/src/main/res/values/arrays.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!--通过FrameAnimation播放的八十张图片-->
<array name="c">
<item>@mipmap/c_1</item>
<item>@mipmap/c_2</item>
<item>@mipmap/c_3</item>
<item>@mipmap/c_4</item>
<item>@mipmap/c_5</item>
<item>@mipmap/c_6</item>
<item>@mipmap/c_7</item>
<item>@mipmap/c_8</item>
<item>@mipmap/c_9</item>
<item>@mipmap/c_10</item>
<item>@mipmap/c_11</item>
<item>@mipmap/c_12</item>
<item>@mipmap/c_13</item>
<item>@mipmap/c_14</item>
<item>@mipmap/c_15</item>
<item>@mipmap/c_16</item>
<item>@mipmap/c_17</item>
<item>@mipmap/c_18</item>
<item>@mipmap/c_19</item>
<item>@mipmap/c_20</item>
<item>@mipmap/down_1</item>
<item>@mipmap/down_2</item>
<item>@mipmap/down_3</item>
<item>@mipmap/down_4</item>
<item>@mipmap/down_5</item>
<item>@mipmap/down_6</item>
<item>@mipmap/down_7</item>
<item>@mipmap/down_8</item>
<item>@mipmap/down_9</item>
<item>@mipmap/down_10</item>
<item>@mipmap/down_11</item>
<item>@mipmap/down_12</item>
<item>@mipmap/down_13</item>
<item>@mipmap/down_14</item>
<item>@mipmap/down_15</item>
<item>@mipmap/down_16</item>
<item>@mipmap/down_17</item>
<item>@mipmap/down_18</item>
<item>@mipmap/down_19</item>
<item>@mipmap/down_20</item>
<item>@mipmap/e_1</item>
<item>@mipmap/e_2</item>
<item>@mipmap/e_3</item>
<item>@mipmap/e_4</item>
<item>@mipmap/e_5</item>
<item>@mipmap/e_6</item>
<item>@mipmap/e_7</item>
<item>@mipmap/e_8</item>
<item>@mipmap/e_9</item>
<item>@mipmap/e_10</item>
<item>@mipmap/e_11</item>
<item>@mipmap/e_12</item>
<item>@mipmap/e_13</item>
<item>@mipmap/e_14</item>
<item>@mipmap/e_15</item>
<item>@mipmap/e_16</item>
<item>@mipmap/e_17</item>
<item>@mipmap/e_18</item>
<item>@mipmap/e_19</item>
<item>@mipmap/e_20</item>
<item>@mipmap/circle_1</item>
<item>@mipmap/circle_2</item>
<item>@mipmap/circle_3</item>
<item>@mipmap/circle_4</item>
<item>@mipmap/circle_5</item>
<item>@mipmap/circle_6</item>
<item>@mipmap/circle_7</item>
<item>@mipmap/circle_8</item>
<item>@mipmap/circle_9</item>
<item>@mipmap/circle_10</item>
<item>@mipmap/circle_11</item>
<item>@mipmap/circle_12</item>
<item>@mipmap/circle_13</item>
<item>@mipmap/circle_14</item>
<item>@mipmap/circle_15</item>
<item>@mipmap/circle_16</item>
<item>@mipmap/circle_17</item>
<item>@mipmap/circle_18</item>
<item>@mipmap/circle_19</item>
<item>@mipmap/circle_20</item>
</array>
</resources>
================================================
FILE: app/src/main/res/values/colors.xml
================================================
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#3F51B5</color>
<color name="colorPrimaryDark">#303F9F</color>
<color name="colorAccent">#FF4081</color>
</resources>
================================================
FILE: app/src/main/res/values/strings.xml
================================================
<resources>
<string name="app_name">FrameAnimation</string>
</resources>
================================================
FILE: app/src/main/res/values/styles.xml
================================================
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
================================================
FILE: app/src/test/java/com/ansen/frameanimation/ExampleUnitTest.java
================================================
package com.ansen.frameanimation;
import org.junit.Test;
import static org.junit.Assert.*;
/**
* Example local unit test, which will execute on the development machine (host).
*
* @see <a href="http://d.android.com/tools/testing">Testing documentation</a>
*/
public class ExampleUnitTest {
@Test
public void addition_isCorrect() throws Exception {
assertEquals(4, 2 + 2);
}
}
================================================
FILE: build.gradle
================================================
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.3'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
================================================
FILE: gradle/wrapper/gradle-wrapper.properties
================================================
#Thu Mar 23 19:12:32 CST 2017
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-3.3-all.zip
================================================
FILE: gradle.properties
================================================
# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx1536m
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
================================================
FILE: gradlew
================================================
#!/usr/bin/env bash
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
================================================
FILE: gradlew.bat
================================================
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
================================================
FILE: settings.gradle
================================================
include ':app'
gitextract_q5tb9cvr/ ├── .gitignore ├── .idea/ │ ├── compiler.xml │ ├── copyright/ │ │ └── profiles_settings.xml │ ├── encodings.xml │ ├── gradle.xml │ ├── libraries/ │ │ ├── animated_vector_drawable_25_1_1.xml │ │ ├── appcompat_v7_25_1_1.xml │ │ ├── constraint_layout_1_0_0_alpha9.xml │ │ ├── constraint_layout_solver_1_0_0_alpha9.xml │ │ ├── espresso_core_2_2_2.xml │ │ ├── espresso_idling_resource_2_2_2.xml │ │ ├── exposed_instrumentation_api_publish_0_5.xml │ │ ├── hamcrest_core_1_3.xml │ │ ├── hamcrest_integration_1_3.xml │ │ ├── hamcrest_library_1_3.xml │ │ ├── javawriter_2_1_1.xml │ │ ├── javax_annotation_api_1_2.xml │ │ ├── javax_inject_1.xml │ │ ├── jsr305_2_0_1.xml │ │ ├── junit_4_12.xml │ │ ├── rules_0_5.xml │ │ ├── runner_0_5.xml │ │ ├── support_annotations_25_1_1.xml │ │ ├── support_compat_25_1_1.xml │ │ ├── support_core_ui_25_1_1.xml │ │ ├── support_core_utils_25_1_1.xml │ │ ├── support_fragment_25_1_1.xml │ │ ├── support_media_compat_25_1_1.xml │ │ ├── support_v4_25_1_1.xml │ │ └── support_vector_drawable_25_1_1.xml │ ├── misc.xml │ ├── modules.xml │ ├── qaplug_profiles.xml │ ├── runConfigurations.xml │ └── vcs.xml ├── LICENSE ├── README.md ├── app/ │ ├── .gitignore │ ├── build.gradle │ ├── proguard-rules.pro │ └── src/ │ ├── androidTest/ │ │ └── java/ │ │ └── com/ │ │ └── ansen/ │ │ └── frameanimation/ │ │ └── ExampleInstrumentedTest.java │ ├── main/ │ │ ├── AndroidManifest.xml │ │ ├── java/ │ │ │ └── com/ │ │ │ └── ansen/ │ │ │ └── frameanimation/ │ │ │ ├── FrameAnimation.java │ │ │ └── sample/ │ │ │ ├── AnimationOne.java │ │ │ ├── AnimationTwo.java │ │ │ └── MainActivity.java │ │ └── res/ │ │ ├── drawable/ │ │ │ └── animlist.xml │ │ ├── layout/ │ │ │ ├── activity_main.xml │ │ │ ├── one.xml │ │ │ └── two.xml │ │ └── values/ │ │ ├── arrays.xml │ │ ├── colors.xml │ │ ├── strings.xml │ │ └── styles.xml │ └── test/ │ └── java/ │ └── com/ │ └── ansen/ │ └── frameanimation/ │ └── ExampleUnitTest.java ├── build.gradle ├── gradle/ │ └── wrapper/ │ ├── gradle-wrapper.jar │ └── gradle-wrapper.properties ├── gradle.properties ├── gradlew ├── gradlew.bat └── settings.gradle
SYMBOL INDEX (31 symbols across 6 files)
FILE: app/src/androidTest/java/com/ansen/frameanimation/ExampleInstrumentedTest.java
class ExampleInstrumentedTest (line 17) | @RunWith(AndroidJUnit4.class)
method useAppContext (line 19) | @Test
FILE: app/src/main/java/com/ansen/frameanimation/FrameAnimation.java
class FrameAnimation (line 15) | public class FrameAnimation {
method FrameAnimation (line 65) | public FrameAnimation(ImageView iv, int[] frameRes, int duration, bool...
method FrameAnimation (line 80) | public FrameAnimation(ImageView iv, int[] frameRess, int[] durations, ...
method FrameAnimation (line 97) | public FrameAnimation(ImageView iv, int[] frameRess, int duration, int...
method FrameAnimation (line 114) | public FrameAnimation(ImageView iv, int[] frameRess, int[] durations, ...
method playByDurationsAndDelay (line 123) | private void playByDurationsAndDelay(final int i) {
method playAndDelay (line 153) | private void playAndDelay(final int i) {
method playByDurations (line 187) | private void playByDurations(final int i) {
method play (line 226) | private void play(final int i) {
type AnimationListener (line 266) | public static interface AnimationListener {
method onAnimationStart (line 271) | void onAnimationStart();
method onAnimationEnd (line 277) | void onAnimationEnd();
method onAnimationRepeat (line 282) | void onAnimationRepeat();
method setAnimationListener (line 292) | public void setAnimationListener(AnimationListener listener) {
method release (line 296) | public void release() {
method pauseAnimation (line 300) | public void pauseAnimation() {
method isPause (line 304) | public boolean isPause() {
method restartAnimation (line 308) | public void restartAnimation() {
FILE: app/src/main/java/com/ansen/frameanimation/sample/AnimationOne.java
class AnimationOne (line 21) | public class AnimationOne extends Activity {
method onCreate (line 23) | @Override
FILE: app/src/main/java/com/ansen/frameanimation/sample/AnimationTwo.java
class AnimationTwo (line 24) | public class AnimationTwo extends Activity {
method onCreate (line 29) | @Override
method getRes (line 75) | private int[] getRes() {
FILE: app/src/main/java/com/ansen/frameanimation/sample/MainActivity.java
class MainActivity (line 10) | public class MainActivity extends AppCompatActivity {
method onCreate (line 12) | @Override
method clickOne (line 18) | public void clickOne(View v) {
method clickTwo (line 22) | public void clickTwo(View v) {
FILE: app/src/test/java/com/ansen/frameanimation/ExampleUnitTest.java
class ExampleUnitTest (line 12) | public class ExampleUnitTest {
method addition_isCorrect (line 13) | @Test
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// ... and 1 more files (download for full content)
About this extraction
This page contains the full source code of the ansen360/FrameAnimation GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 62 files (71.7 KB), approximately 21.7k tokens, and a symbol index with 31 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.