Repository: ascpixi/smolsharp
Branch: main
Commit: 54a4aeb6e8f6
Files: 75
Total size: 191.6 KB
Directory structure:
gitextract_4k5md_rt/
├── .gitignore
├── LICENSE
├── README.md
├── shaderpkg.bat
├── src/
│ ├── BFlat.ZeroLib/
│ │ ├── BFlat.ZeroLib.projitems
│ │ ├── BFlat.ZeroLib.shproj
│ │ ├── Internal/
│ │ │ ├── Startup.Efi.cs
│ │ │ ├── Startup.Unix.cs
│ │ │ ├── Startup.Windows.cs
│ │ │ └── Stubs.cs
│ │ ├── System/
│ │ │ ├── AppContext.cs
│ │ │ ├── Array.cs
│ │ │ ├── Attribute.cs
│ │ │ ├── Console.Efi.cs
│ │ │ ├── Console.Unix.cs
│ │ │ ├── Console.Windows.cs
│ │ │ ├── Console.cs
│ │ │ ├── Delegate.cs
│ │ │ ├── Enum.cs
│ │ │ ├── Environment.Efi.cs
│ │ │ ├── Environment.Unix.cs
│ │ │ ├── Environment.Windows.cs
│ │ │ ├── Nullable.cs
│ │ │ ├── Object.cs
│ │ │ ├── Primitives.cs
│ │ │ ├── ReadOnlySpan.cs
│ │ │ ├── Reflection/
│ │ │ │ └── ReflectionAttributes.cs
│ │ │ ├── Runtime/
│ │ │ │ ├── CompilerServices/
│ │ │ │ │ ├── ClassConstructorRunner.cs
│ │ │ │ │ ├── CompilerAttributes.cs
│ │ │ │ │ ├── RuntimeFeature.cs
│ │ │ │ │ ├── RuntimeHelpers.cs
│ │ │ │ │ └── Unsafe.cs
│ │ │ │ └── InteropServices/
│ │ │ │ ├── InteropAttributes.cs
│ │ │ │ └── MemoryMarshal.cs
│ │ │ ├── RuntimeHandles.cs
│ │ │ ├── String.cs
│ │ │ ├── Thread.Efi.cs
│ │ │ ├── Thread.Unix.cs
│ │ │ ├── Thread.Windows.cs
│ │ │ ├── Type.cs
│ │ │ ├── ValueTuple.cs
│ │ │ └── ValueType.cs
│ │ └── UnmanagedExports.cs
│ ├── ShaderCompressor/
│ │ ├── ShaderCompressor.cpp
│ │ ├── ShaderCompressor.vcxproj
│ │ └── ShaderCompressor.vcxproj.filters
│ ├── SmolSharp.HelloWorld/
│ │ ├── Program.cs
│ │ └── SmolSharp.HelloWorld.csproj
│ ├── SmolSharp.Mandelbrot/
│ │ ├── FractalRenderer.cs
│ │ ├── Program.cs
│ │ └── SmolSharp.Mandelbrot.csproj
│ ├── SmolSharp.Ocean/
│ │ ├── Buffers.cs
│ │ ├── GLLoader.cs
│ │ ├── Program.cs
│ │ ├── Shaders/
│ │ │ ├── OceanShader.cs
│ │ │ ├── frag-min.glsl
│ │ │ └── frag.glsl
│ │ └── SmolSharp.Ocean.csproj
│ ├── SmolSharp.Win32/
│ │ ├── CompressAPI.cs
│ │ ├── GDI/
│ │ │ ├── GDIPaintStruct.cs
│ │ │ ├── GDIPoint.cs
│ │ │ ├── GDIRect.cs
│ │ │ ├── Gdi32.cs
│ │ │ └── OpenGL/
│ │ │ ├── GL.cs
│ │ │ └── PixelFormatDescriptor.cs
│ │ ├── Kernel32.cs
│ │ ├── SmolSharp.Win32.projitems
│ │ ├── SmolSharp.Win32.shproj
│ │ ├── User32.cs
│ │ ├── WinMM.cs
│ │ ├── WindowClassA.cs
│ │ └── WndMessage.cs
│ ├── SmolSharp.props
│ └── SmolSharp.sln
└── tools/
└── readme.md
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitignore
================================================
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================================================
FILE: LICENSE
================================================
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Public License instead of this License. But first, please read
.
================================================
FILE: README.md
================================================
# 🐜 SmolSharp
SmolSharp is a repository that demonstrates the ability to use NativeAOT to build extremely small binaries without any kind of external utility or linker. For example, for a simple hello world program, by default, NAOT produces a binary that is `2998272` bytes in size with the following properties:
```xml
truetrueSizetrue
```
With the `SmolSharp.props` file being imported, the compiler produces a binary that is only `2021` bytes in size - a 0.07% of the original file-size.
## Project overview
| Project Name | Binary size | Description |
| ---------------- | ----------- | ------------------------------------------------------------------ |
| HelloWorld | 2021 B | A console program that outputs "Hello World".
| Mandelbrot | 2879 B | A windowed program that renders a fractal (the Mandelbrot set).
| Ocean | 7316 B | A windowed OpenGL program that renders a ray-marched stylized ocean.
As of pull-request [Compile as x86](https://github.com/ascpixi/smolsharp/pull/3) by [Michal Strehovský](https://github.com/MichalStrehovsky), the projects may also be compiled in 32-bit mode, which reduces file sizes even further:
| Project Name | Binary size | Description |
| ---------------- | ----------- | ------------------------------------------------------------------ |
| HelloWorld | 1711 B | A console program that outputs "Hello World".
| Mandelbrot | 2299 B | A windowed program that renders a fractal (the Mandelbrot set).
| Ocean | 5832 B | A windowed OpenGL program that renders a ray-marched stylized ocean.
You may find this version in the [`/bit32`](https://github.com/ascpixi/smolsharp/tree/bit32) branch.
https://github.com/ascpixi/smolsharp/assets/44982772/c70e1e20-7cef-473d-bbf5-67079bec2487
###### Screen capture of the Ocean demo
## Inner-workings
All of the functionality of SmolSharp is contained in the `SmolSharp.props` file. The following techniques are employed in order to achieve minimal binary sizes:
1. **Custom standard library** - SmolSharp uses the [bflat zerolib](https://github.com/bflattened/bflat/tree/master/src/zerolib) standard library, serving as the primary size-saving technique. However, this results in the lack of any kind of GC and removes all built-in BCL classes and functionality, requiring the use of raw P/Invokes to interface with Windows' APIs.
2. **Raw P/Invokes** - all external `[DllImport]` declarations are specified in the `` list in the MSBuild `.props` file, removing the need for a dynamic loader. To prevent redundant `RhpReversePInvoke` calls, every `[DllImport]` is marked with the `[SuppressGCTransition]` attribute.
3. **ILC configuration** - several MSBuild properties instruct the IL compiler (ILC) to optimize and generate code with binary size as its top priority. All Win32 resources (usually embedded in the `.rsrc` section) are omitted by setting the internal property `_Win32ResFile` to an empty string, in a target that executes before the `LinkNative` target (or for .NET 8+, by setting an undocumented property).
4. **Native object file manipulation** - the alignment of all sections in the native object file is set to their minimum accepted value using `objcopy`. Additionally, since no exception handling is used, the SEH exception data directory (the `.pdata` section) is removed.
5. **Linker flags** - several MSVC linker flags are specified, significantly reducing the size of the final binary image:
- `/align:16` - sets section alignment to 16 bytes, which, based on testing, is the minimum accepted value
- `/manifestuac:no` - forces the linker to never embed any UAC manifest
- `/opt:ref /opt:icf` - enables linker reference optimization
- `/safeseh:no` - allows the linker to skip embedding SEH data
- `/emittoolversioninfo:no` - removes linker/compiler version information (the Rich header). **Undocumented.**
- `/emitpogophaseinfo` - removes the debug directory from the final output. **Undocumented.**
- `/nodefaultlib` - excludes CRT libraries from the binary
- `/fixed` - instructs the operating system to load the binary at a static address, disabling relocations and making the linker skip emitting the `.reloc` section
- `/merge:.modules=.rdata` - merges the `.modules` and `.rdata` sections due to their identical attributes
- `/merge:.managedcode=.text` - merges the `.managedcode` and `.text` sections due to their identical attributes
6. **Finishing touches** - all trailing null bytes are stripped from the binary.
Please note that these steps also may be performed without the use of MSBuild - this is demonstrated by the [`MichalStrehovsky/zerosharp`](https://github.com/MichalStrehovsky/zerosharp) repository.
## Caveats
As mentioned in the [Inner-workings](#Inner-workings) section, the lack of a GC means that object allocations are frowned upon, and all memory retrieved via dynamic allocation should be disposed of manually, similarly to C. As all of the BCL classes are missing, this also means that they have to be either re-implemented, or alternatives need to be used, like the host OS's built-in APIs. This project also only works on Windows - it depends on importing Win32 classes, and assumes the output binary format is PE, which is only majorly supported by NT-based OS's.
## Potential improvements
As this repository focuses on avoiding any kind of external tools, the default MSVC linker was used. However, specialized linkers such as the [Crinkler](https://github.com/runestubbe/Crinkler) may be used in order to compress the whole binary and avoid any unnecessary sections.
## Building
In order to build any given project, in the project's root folder (near the .csproj file), simply run:
```console
dotnet publish -r win-x64 -c release
```
For the OpenGL ocean demo, you can quickly compress a GLSL fragment shader by using the `ShaderCompressor` project, included with the repository. The shader compressor is a simple C++ program that uses Windows's built-in cabinet compression API in order to create byte arrays that can then be consumed by the compiled application. It's recommended to also minify your shader - for example, with [`laurentlb/Shader_Minifier`](https://github.com/laurentlb/Shader_Minifier). The `shaderpkg` batch file will use the `shader_minifier` binary in the `./tools` directory. The main fragment shader for `SmolSharp.Ocean` is located in `./src/SmolSharp.Ocean/Shaders/frag.glsl`.
================================================
FILE: shaderpkg.bat
================================================
@echo off
"./tools/shader_minifier.exe" -o minified.glsl --format text --smoothstep --aggressive-inlining %1
"./src/ShaderCompressor/bin/x64/Release/ShaderCompressor.exe" minified.glsl compressed.txt
================================================
FILE: src/BFlat.ZeroLib/BFlat.ZeroLib.projitems
================================================
$(MSBuildAllProjects);$(MSBuildThisFileFullPath)true5898fe8d-6758-42d0-9303-2aeaae32c47bBFlat.ZeroLib
================================================
FILE: src/BFlat.ZeroLib/BFlat.ZeroLib.shproj
================================================
5898fe8d-6758-42d0-9303-2aeaae32c47b14.0
================================================
FILE: src/BFlat.ZeroLib/Internal/Startup.Efi.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if UEFI
using System;
using System.Runtime;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace Internal.Runtime.CompilerHelpers
{
unsafe partial class StartupCodeHelpers
{
internal static EFI_SYSTEM_TABLE* s_efiSystemTable;
[RuntimeImport("*", "__managed__Main")]
[MethodImpl(MethodImplOptions.InternalCall)]
static extern int ManagedMain(int argc, char** argv);
[RuntimeExport("EfiMain")]
static long EfiMain(IntPtr imageHandle, EFI_SYSTEM_TABLE* systemTable)
{
s_efiSystemTable = systemTable;
ManagedMain(0, null);
while (true) ;
}
internal static unsafe void InitializeCommandLineArgsW(int argc, char** argv)
{
// argc and argv are garbage because EfiMain didn't pass any
}
private static string[] GetMainMethodArguments()
{
return new string[0];
}
}
[StructLayout(LayoutKind.Sequential)]
struct EFI_HANDLE
{
private IntPtr _handle;
}
[StructLayout(LayoutKind.Sequential)]
unsafe readonly struct EFI_SIMPLE_TEXT_OUTPUT_PROTOCOL
{
private readonly IntPtr _pad0;
public readonly delegate* unmanaged OutputString;
private readonly IntPtr _pad1;
private readonly IntPtr _pad2;
private readonly IntPtr _pad3;
public readonly delegate* unmanaged SetAttribute;
private readonly IntPtr _pad4;
public readonly delegate* unmanaged SetCursorPosition;
}
[StructLayout(LayoutKind.Sequential)]
readonly struct EFI_INPUT_KEY
{
public readonly ushort ScanCode;
public readonly ushort UnicodeChar;
}
[StructLayout(LayoutKind.Sequential)]
unsafe readonly struct EFI_SIMPLE_TEXT_INPUT_PROTOCOL
{
private readonly IntPtr _pad0;
public readonly delegate* ReadKeyStroke;
}
[StructLayout(LayoutKind.Sequential)]
readonly struct EFI_TABLE_HEADER
{
public readonly ulong Signature;
public readonly uint Revision;
public readonly uint HeaderSize;
public readonly uint Crc32;
public readonly uint Reserved;
}
[StructLayout(LayoutKind.Sequential)]
unsafe readonly struct EFI_SYSTEM_TABLE
{
public readonly EFI_TABLE_HEADER Hdr;
public readonly char* FirmwareVendor;
public readonly uint FirmwareRevision;
public readonly EFI_HANDLE ConsoleInHandle;
public readonly EFI_SIMPLE_TEXT_INPUT_PROTOCOL* ConIn;
public readonly EFI_HANDLE ConsoleOutHandle;
public readonly EFI_SIMPLE_TEXT_OUTPUT_PROTOCOL* ConOut;
public readonly EFI_HANDLE StandardErrorHandle;
public readonly EFI_SIMPLE_TEXT_OUTPUT_PROTOCOL* StdErr;
public readonly EFI_RUNTIME_SERVICES* RuntimeServices;
public readonly EFI_BOOT_SERVICES* BootServices;
}
[StructLayout(LayoutKind.Sequential)]
struct EFI_TIME
{
public ushort Year;
public byte Month;
public byte Day;
public byte Hour;
public byte Minute;
public byte Second;
public byte Pad1;
public uint Nanosecond;
public short TimeZone;
public byte Daylight;
public byte PAD2;
}
[StructLayout(LayoutKind.Sequential)]
unsafe readonly struct EFI_RUNTIME_SERVICES
{
public readonly EFI_TABLE_HEADER Hdr;
public readonly delegate* GetTime;
}
[StructLayout(LayoutKind.Sequential)]
unsafe readonly struct EFI_BOOT_SERVICES
{
readonly EFI_TABLE_HEADER Hdr;
private readonly void* pad0;
private readonly void* pad1;
private readonly void* pad2;
private readonly void* pad3;
private readonly void* pad4;
public readonly delegate* AllocatePool;
private readonly void* pad6;
private readonly void* pad7;
private readonly void* pad8;
private readonly void* pad9;
private readonly void* pad10;
private readonly void* pad11;
private readonly void* pad12;
private readonly void* pad13;
private readonly void* pad14;
private readonly void* pad15;
private readonly void* pad16;
private readonly void* pad17;
private readonly void* pad18;
private readonly void* pad19;
private readonly void* pad20;
private readonly void* pad21;
private readonly void* pad22;
private readonly void* pad23;
private readonly void* pad24;
private readonly void* pad25;
private readonly void* pad26;
private readonly void* pad27;
public readonly delegate* Stall;
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/Internal/Startup.Unix.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if LINUX
using System;
using System.Runtime;
using System.Runtime.InteropServices;
namespace Internal.Runtime.CompilerHelpers
{
unsafe partial class StartupCodeHelpers
{
static int s_argc;
static sbyte** s_argv;
internal static unsafe void InitializeCommandLineArgs(int argc, sbyte** argv)
{
s_argc = argc;
s_argv = argv;
}
private static string[] GetMainMethodArguments()
{
string[] args = new string[s_argc - 1];
for (int i = 1; i < s_argc; ++i)
{
args[i - 1] = new string(s_argv[i]);
}
return args;
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/Internal/Startup.Windows.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if WINDOWS
using System;
using System.Runtime;
using System.Runtime.InteropServices;
namespace Internal.Runtime.CompilerHelpers
{
unsafe partial class StartupCodeHelpers
{
internal static unsafe void InitializeCommandLineArgsW(int argc, char** argv)
{
// argc and argv are a lie because CRT didn't start the process on Windows
}
private static string[] GetMainMethodArguments()
{
int argc;
char** argv = CommandLineToArgvW(GetCommandLineW(), &argc);
[DllImport("kernel32")]
static extern char* GetCommandLineW();
[DllImport("shell32")]
static extern char** CommandLineToArgvW(char* lpCmdLine, int* pNumArgs);
string[] args = new string[argc - 1];
for (int i = 1; i < argc; ++i)
{
args[i - 1] = new string(argv[i]);
}
return args;
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/Internal/Stubs.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System;
using System.Runtime;
using System.Runtime.InteropServices;
using System.Runtime.CompilerServices;
namespace System.Runtime
{
internal sealed class RuntimeExportAttribute : Attribute
{
public RuntimeExportAttribute(string entry) { }
}
internal sealed class RuntimeImportAttribute : Attribute
{
public RuntimeImportAttribute(string lib) { }
public RuntimeImportAttribute(string lib, string entry) { }
}
internal unsafe struct MethodTable
{
internal ushort _usComponentSize;
private ushort _usFlags;
internal uint _uBaseSize;
internal MethodTable* _relatedType;
private ushort _usNumVtableSlots;
private ushort _usNumInterfaces;
private uint _uHashCode;
}
}
namespace Internal.Runtime.CompilerHelpers
{
static class ThrowHelpers
{
static void ThrowIndexOutOfRangeException() => Environment.FailFast(null);
static void ThrowDivideByZeroException() => Environment.FailFast(null);
}
static class InteropHelpers
{
}
// A class that the compiler looks for that has helpers to initialize the
// process. The compiler can gracefully handle the helpers not being present,
// but the class itself being absent is unhandled. Let's add an empty class.
unsafe partial class StartupCodeHelpers
{
// A couple symbols the generated code will need we park them in this class
// for no particular reason. These aid in transitioning to/from managed code.
// Since we don't have a GC, the transition is a no-op.
[RuntimeExport("RhpReversePInvoke")]
static void RhpReversePInvoke() { }
[RuntimeExport("RhpReversePInvokeReturn")]
static void RhpReversePInvokeReturn() { }
[RuntimeExport("RhpPInvoke")]
static void RhpPInvoke() { }
[RuntimeExport("RhpPInvokeReturn")]
static void RhpPInvokeReturn() { }
[RuntimeExport("RhpFallbackFailFast")]
static void RhpFallbackFailFast()
{
#if PERFORM_CHECKS
Environment.FailFast(null);
#endif
}
[RuntimeExport("RhpNewFast")]
static unsafe void* RhpNewFast(MethodTable* pMT)
{
MethodTable** result = AllocObject(pMT->_uBaseSize);
*result = pMT;
return result;
}
[RuntimeExport("RhpNewArray")]
static unsafe void* RhpNewArray(MethodTable* pMT, int numElements)
{
#if PERFORM_CHECKS
if (numElements < 0)
Environment.FailFast(null);
#endif
MethodTable** result = AllocObject((uint)(pMT->_uBaseSize + numElements * pMT->_usComponentSize));
*result = pMT;
*(int*)(result + 1) = numElements;
return result;
}
// These are exported, so that SuppressGCTransition works.
// SuppressGCTransition avoids generating calls to RhpReversePInvoke
// (an empty method, in our case), which saves us a lot of bytes.
// (warning: this is not present in the original BFlat zerolib!)
[RuntimeExport("RhpGcPoll")]
static void RhpGcPoll() { }
[RuntimeExport("RhpTrapThreads")]
static void RhpTrapThreads() { }
internal struct ArrayElement
{
public object Value;
}
[RuntimeExport("RhpStelemRef")]
public static unsafe void StelemRef(Array array, nint index, object obj)
{
ref object element = ref Unsafe.As(array)[index].Value;
MethodTable* elementType = array.m_pMethodTable->_relatedType;
if (obj == null)
goto assigningNull;
#if PERFORM_CHECKS
if (elementType != obj.m_pMethodTable)
Environment.FailFast(null); /* covariance */
#endif
doWrite:
element = obj;
return;
assigningNull:
element = null;
return;
}
[RuntimeExport("RhpCheckedAssignRef")]
public static unsafe void RhpCheckedAssignRef(void** dst, void* r)
{
*dst = r;
}
[RuntimeExport("RhpAssignRef")]
public static unsafe void RhpAssignRef(void** dst, void* r)
{
*dst = r;
}
static unsafe MethodTable** AllocObject(uint size)
{
#if WINDOWS
[DllImport("kernel32")]
static extern MethodTable** LocalAlloc(uint flags, uint size);
MethodTable** result = LocalAlloc(0x40, size);
#elif LINUX
[DllImport("libSystem.Native")]
static extern MethodTable** SystemNative_Malloc(nuint size);
MethodTable** result = SystemNative_Malloc(size);
#elif UEFI
MethodTable** result;
StartupCodeHelpers.s_efiSystemTable->BootServices->AllocatePool(2 /* LoaderData*/, (nint)size, (void**)&result);
#endif
return result;
}
}
}
================================================
FILE: src/BFlat.ZeroLib/System/AppContext.cs
================================================
using System;
namespace System
{
public static class AppContext
{
public static void SetData(string name, object? data) { }
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Array.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public abstract class Array
{
private readonly int _length;
public int Length => _length;
}
class Array : Array { }
}
================================================
FILE: src/BFlat.ZeroLib/System/Attribute.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public abstract class Attribute { }
public enum AttributeTargets { }
public sealed class AttributeUsageAttribute : Attribute
{
//Constructors
public AttributeUsageAttribute(AttributeTargets validOn)
{
}
public bool AllowMultiple
{
get { return false; }
set { }
}
public bool Inherited
{
get { return false; }
set { }
}
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Console.Efi.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if UEFI
using Internal.Runtime.CompilerHelpers;
namespace System
{
public static unsafe partial class Console
{
public static unsafe void Write(char c)
{
int cc = c;
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
tbl->ConOut->OutputString(tbl->ConOut, (char*)&cc);
}
public static unsafe ConsoleColor ForegroundColor
{
set
{
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
tbl->ConOut->SetAttribute(tbl->ConOut, (uint)value);
}
}
public static void SetCursorPosition(int x, int y)
{
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
tbl->ConOut->SetCursorPosition(
tbl->ConOut,
(uint)x,
(uint)y);
}
static char s_keyBuffer;
static ushort s_scanCodeBuffer;
private static unsafe bool FillBuffer()
{
if (s_scanCodeBuffer == 0)
{
EFI_INPUT_KEY key;
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
if (tbl->ConIn->ReadKeyStroke(tbl->ConIn, &key) == 0)
{
s_keyBuffer = (char)key.UnicodeChar;
s_scanCodeBuffer = key.ScanCode;
return true;
}
return false;
}
return true;
}
public static bool KeyAvailable => FillBuffer();
public static ConsoleKeyInfo ReadKey(bool intercept)
{
if (FillBuffer())
{
ConsoleKey key = s_scanCodeBuffer switch
{
1 => ConsoleKey.UpArrow,
2 => ConsoleKey.DownArrow,
3 => ConsoleKey.RightArrow,
4 => ConsoleKey.LeftArrow,
_ => default(ConsoleKey),
};
s_scanCodeBuffer = 0;
return new ConsoleKeyInfo(s_keyBuffer, key, false, false, false);
}
return default;
}
public static unsafe void SetWindowSize(int x, int y)
{
}
public static void SetBufferSize(int x, int y)
{
}
public static unsafe string Title
{
set
{
_ = value;
}
}
public static unsafe bool CursorVisible
{
set
{
_ = value;
}
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Console.Unix.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if LINUX
using System.Runtime.InteropServices;
namespace System
{
public static unsafe partial class Console
{
public static unsafe string Title
{
set
{
_ = value;
}
}
public static unsafe bool CursorVisible
{
set
{
_ = value;
}
}
public static unsafe void SetWindowSize(int x, int y)
{
}
public static void SetBufferSize(int x, int y)
{
}
public static ConsoleColor ForegroundColor
{
set
{
ConsoleColor adjusted = value;
if (value >= ConsoleColor.DarkBlue && value <= ConsoleColor.Gray)
adjusted = value - ConsoleColor.DarkBlue + ConsoleColor.Blue;
int colorCode = adjusted switch
{
ConsoleColor.Black => 30,
ConsoleColor.Blue => 34,
ConsoleColor.Green => 32,
ConsoleColor.Cyan => 36,
ConsoleColor.Red => 31,
ConsoleColor.Magenta => 35,
ConsoleColor.Yellow => 33,
_ => 37,
};
byte* pBuf = stackalloc byte[16];
pBuf[0] = 0x1B;
pBuf[1] = (byte)'[';
byte* pCur = Append(&pBuf[2], colorCode);
*pCur++ = (byte)'m';
SystemNative_Log(pBuf, (int)(pCur - pBuf));
}
}
public static void SetCursorPosition(int x, int y)
{
byte* pBuf = stackalloc byte[32];
pBuf[0] = 0x1B;
pBuf[1] = (byte)'[';
byte* cur = Append(&pBuf[2], y);
*cur++ = (byte)';';
cur = Append(cur, x);
*cur++ = (byte)'H';
SystemNative_Log(pBuf, (int)(cur - pBuf));
}
static byte* Append(byte* b, int x)
{
if (x >= 10)
b = Append(b, x / 10);
*b = (byte)((x % 10) + '0');
return ++b;
}
[DllImport("libSystem.Native")]
private static extern void SystemNative_Log(void* pBuffer, int length);
public static void Write(char c)
{
if (c <= 0x7F)
{
SystemNative_Log(&c, 1);
}
else if (c <= 0x7FF)
{
ushort twoByte;
byte* pOut = (byte*)&twoByte;
*pOut++ = (byte)(0xC0 | (c >> 6));
*pOut++ = (byte)(0x80 | (c & 0x3F));
SystemNative_Log(&twoByte, 2);
}
else
{
int threeByte;
byte* pOut = (byte*)&threeByte;
*pOut++ = (byte)(0xE0 | (c >> 12));
*pOut++ = (byte)(0x80 | ((c >> 6) & 0x3F));
*pOut++ = (byte)(0x80 | (c & 0x3F));
SystemNative_Log(&threeByte, 3);
}
}
public static bool KeyAvailable => StdInReader.KeyAvailable();
public static ConsoleKeyInfo ReadKey(bool intercept) => StdInReader.ReadKey();
static class StdInReader
{
static StdInReader()
{
SystemNative_InitializeTerminalAndSignalHandling();
[DllImport("libSystem.Native")]
static extern int SystemNative_InitializeTerminalAndSignalHandling();
}
private static StdInBuffer s_buffer;
struct StdInBuffer
{
public const int Size = 256;
public int StartIndex;
public int EndIndex;
public bool Empty => StartIndex >= EndIndex;
public fixed char Chars[Size];
}
public static bool KeyAvailable()
{
return SystemNative_StdinReady(1) != 0;
[DllImport("libSystem.Native")]
static extern int SystemNative_StdinReady(int distinguishNewLines);
}
public static ConsoleKeyInfo ReadKey()
{
SystemNative_InitializeConsoleBeforeRead(0, 1, 0);
[DllImport("libSystem.Native")]
static extern void SystemNative_InitializeConsoleBeforeRead(int distinguishNewLines, byte minChars, byte decisecondsTimeout);
try
{
if (s_buffer.Empty)
{
byte* bufPtr = stackalloc byte[StdInBuffer.Size];
int result = SystemNative_ReadStdin(bufPtr, StdInBuffer.Size);
[DllImport("libSystem.Native")]
static extern unsafe int SystemNative_ReadStdin(byte* buffer, int bufferSize);
if (result <= 0)
{
return default;
}
s_buffer.StartIndex = 0;
s_buffer.EndIndex = result;
for (int i = 0; i < result; i++)
{
char c = (char)bufPtr[i];
if (c > 0x7F)
Environment.FailFast(null);
s_buffer.Chars[i] = c;
}
}
if (s_buffer.EndIndex - s_buffer.StartIndex >= 3 &&
s_buffer.Chars[s_buffer.StartIndex] == 0x1B &&
s_buffer.Chars[s_buffer.StartIndex + 1] == '[')
{
char code = s_buffer.Chars[s_buffer.StartIndex + 2];
s_buffer.StartIndex += 3;
switch (code)
{
case 'A':
return new ConsoleKeyInfo(default, ConsoleKey.UpArrow, false, false, false);
case 'B':
return new ConsoleKeyInfo(default, ConsoleKey.DownArrow, false, false, false);
case 'C':
return new ConsoleKeyInfo(default, ConsoleKey.RightArrow, false, false, false);
case 'D':
return new ConsoleKeyInfo(default, ConsoleKey.LeftArrow, false, false, false);
default:
Environment.FailFast(null);
return default;
}
}
return default;
}
finally
{
SystemNative_UninitializeConsoleAfterRead();
[DllImport("libSystem.Native")]
static extern void SystemNative_UninitializeConsoleAfterRead();
}
}
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Console.Windows.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if WINDOWS
using System.Runtime.InteropServices;
namespace System
{
public static partial class Console
{
private enum BOOL : int
{
FALSE = 0,
TRUE = 1,
}
[DllImport("kernel32")]
private static unsafe extern IntPtr GetStdHandle(int c);
private readonly static IntPtr s_outputHandle = GetStdHandle(-11);
private readonly static IntPtr s_inputHandle = GetStdHandle(-10);
[DllImport("kernel32", EntryPoint = "SetConsoleTitleW")]
private static unsafe extern BOOL SetConsoleTitle(char* c);
public static unsafe string Title
{
set
{
fixed (char* c = value)
SetConsoleTitle(c);
}
}
[StructLayout(LayoutKind.Sequential)]
struct CONSOLE_CURSOR_INFO
{
public uint Size;
public BOOL Visible;
}
[DllImport("kernel32")]
private static unsafe extern BOOL SetConsoleCursorInfo(IntPtr handle, CONSOLE_CURSOR_INFO* cursorInfo);
public static unsafe bool CursorVisible
{
set
{
CONSOLE_CURSOR_INFO cursorInfo = new CONSOLE_CURSOR_INFO
{
Size = 1,
Visible = value ? BOOL.TRUE : BOOL.FALSE
};
SetConsoleCursorInfo(s_outputHandle, &cursorInfo);
}
}
[DllImport("kernel32")]
private static unsafe extern BOOL SetConsoleTextAttribute(IntPtr handle, ushort attribute);
public static ConsoleColor ForegroundColor
{
set
{
SetConsoleTextAttribute(s_outputHandle, (ushort)value);
}
}
[StructLayout(LayoutKind.Sequential)]
private struct KEY_EVENT_RECORD
{
public BOOL KeyDown;
public short RepeatCount;
public short VirtualKeyCode;
public short VirtualScanCode;
public short UChar;
public int ControlKeyState;
}
[StructLayout(LayoutKind.Sequential)]
private struct INPUT_RECORD
{
public short EventType;
public KEY_EVENT_RECORD KeyEvent;
}
[DllImport("kernel32", EntryPoint = "PeekConsoleInputW", CharSet = CharSet.Unicode)]
private static unsafe extern BOOL PeekConsoleInput(IntPtr hConsoleInput, INPUT_RECORD* lpBuffer, uint nLength, uint* lpNumberOfEventsRead);
public static unsafe bool KeyAvailable
{
get
{
uint nRead;
INPUT_RECORD buffer;
while (true)
{
PeekConsoleInput(s_inputHandle, &buffer, 1, &nRead);
if (nRead == 0)
return false;
if (buffer.EventType == 1 && buffer.KeyEvent.KeyDown != BOOL.FALSE)
return true;
ReadConsoleInput(s_inputHandle, &buffer, 1, &nRead);
}
}
}
[DllImport("kernel32", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)]
private static unsafe extern BOOL ReadConsoleInput(IntPtr hConsoleInput, INPUT_RECORD* lpBuffer, uint nLength, uint* lpNumberOfEventsRead);
public static unsafe ConsoleKeyInfo ReadKey()
{
uint nRead;
INPUT_RECORD buffer;
do
{
ReadConsoleInput(s_inputHandle, &buffer, 1, &nRead);
}
while (buffer.EventType != 1 || buffer.KeyEvent.KeyDown == BOOL.FALSE);
return new ConsoleKeyInfo((char)buffer.KeyEvent.UChar, (ConsoleKey)buffer.KeyEvent.VirtualKeyCode, false, false, false);
}
struct SMALL_RECT
{
public short Left, Top, Right, Bottom;
}
[DllImport("kernel32")]
private static unsafe extern BOOL SetConsoleWindowInfo(IntPtr handle, BOOL absolute, SMALL_RECT* consoleWindow);
public static unsafe void SetWindowSize(int x, int y)
{
SMALL_RECT rect = new SMALL_RECT
{
Left = 0,
Top = 0,
Right = (short)(x - 1),
Bottom = (short)(y - 1),
};
SetConsoleWindowInfo(s_outputHandle, BOOL.TRUE, &rect);
}
[StructLayout(LayoutKind.Sequential)]
struct COORD
{
public short X, Y;
}
[DllImport("kernel32")]
private static unsafe extern BOOL SetConsoleScreenBufferSize(IntPtr handle, COORD size);
public static void SetBufferSize(int x, int y)
{
SetConsoleScreenBufferSize(s_outputHandle, new COORD { X = (short)x, Y = (short)y });
}
[DllImport("kernel32")]
private static unsafe extern BOOL SetConsoleCursorPosition(IntPtr handle, COORD position);
public static void SetCursorPosition(int x, int y)
{
SetConsoleCursorPosition(s_outputHandle, new COORD { X = (short)x, Y = (short)y });
}
[DllImport("kernel32", EntryPoint = "WriteConsoleW")]
private static unsafe extern BOOL WriteConsole(IntPtr handle, void* buffer, int numChars, int* charsWritten, void* reserved);
public static unsafe void Write(char c)
{
int dummy;
WriteConsole(s_outputHandle, &c, 1, &dummy, null);
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Console.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public enum ConsoleColor
{
Black, DarkBlue, DarkGreen, DarkCyan, DarkRed, DarkMagenta, DarkYellow,
Gray, DarkGray, Blue, Green, Cyan, Red, Magenta, Yellow, White
}
public enum ConsoleKey
{
Escape = 27,
LeftArrow = 37,
UpArrow = 38,
RightArrow = 39,
DownArrow = 40,
}
public readonly struct ConsoleKeyInfo
{
public ConsoleKeyInfo(char keyChar, ConsoleKey key, bool shift, bool alt, bool control)
{
Key = key;
}
public readonly ConsoleKey Key;
}
public static unsafe partial class Console
{
public static void WriteLine(string s)
{
fixed (char* pStr = s) {
for (int i = 0; i < s.Length; i++) {
Write(pStr[i]);
}
}
#if WINDOWS || UEFI
Write('\r');
#endif
Write('\n');
}
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Delegate.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public abstract class Delegate
{
internal object _firstParameter;
internal object _helperObject;
internal nint _extraFunctionPointerOrData;
internal IntPtr _functionPointer;
private void InitializeClosedStaticThunk(object firstParameter, IntPtr functionPointer, IntPtr functionPointerThunk)
{
_extraFunctionPointerOrData = functionPointer;
_helperObject = firstParameter;
_functionPointer = functionPointerThunk;
_firstParameter = this;
}
private void InitializeOpenStaticThunk(object firstParameter, IntPtr functionPointer, IntPtr functionPointerThunk)
{
_firstParameter = this;
_functionPointer = functionPointerThunk;
_extraFunctionPointerOrData = functionPointer;
}
private void InitializeClosedInstance(object firstParameter, IntPtr functionPointer)
{
_functionPointer = functionPointer;
_firstParameter = firstParameter;
}
}
public abstract class MulticastDelegate : Delegate { }
}
================================================
FILE: src/BFlat.ZeroLib/System/Enum.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public abstract class Enum : ValueType { }
}
================================================
FILE: src/BFlat.ZeroLib/System/Environment.Efi.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if UEFI
using System.Runtime.InteropServices;
using Internal.Runtime.CompilerHelpers;
namespace System
{
public static partial class Environment
{
public unsafe static void FailFast(string message)
{
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
fixed (char* pMessage = message)
{
tbl->ConOut->OutputString(tbl->ConOut, pMessage);
}
while (true) ;
}
static internal long s_lastTickCount;
static internal long s_stallSinceLastTickCount;
public static unsafe long TickCount64
{
get
{
EFI_SYSTEM_TABLE* tbl = StartupCodeHelpers.s_efiSystemTable;
EFI_TIME time;
tbl->RuntimeServices->GetTime(&time, null);
long days = time.Year * 365 + time.Month * 31 + time.Day;
long seconds = days * 24 * 60 * 60 + time.Hour * 60 * 60 + time.Minute * 60 + time.Second;
long milliseconds = seconds * 1000 + time.Nanosecond / 1000000;
// HACK: some systems will report a zero Nanosecond part. We keep track of Stall getting
// previously called with the same tickcount and artificially inflate the tick count
// by the amount of stall if it occured within the same TickCount.
if (s_lastTickCount == milliseconds)
{
milliseconds += s_stallSinceLastTickCount;
}
else
{
s_lastTickCount = milliseconds;
s_stallSinceLastTickCount = 0;
}
return milliseconds;
}
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Environment.Unix.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if LINUX
using System.Runtime.InteropServices;
namespace System
{
public static partial class Environment
{
[DllImport("libSystem.Native")]
public static extern long SystemNative_GetTimestamp();
public static long TickCount64 => SystemNative_GetTimestamp() / 1_000_000;
[DllImport("libSystem.Native")]
public static extern void SystemNative_Abort();
public static void FailFast(string message)
{
SystemNative_Abort();
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Environment.Windows.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if WINDOWS
using System.Runtime.InteropServices;
namespace System
{
public static partial class Environment
{
[DllImport("kernel32")]
private static extern long GetTickCount64();
public static long TickCount64 => GetTickCount64();
[DllImport("kernel32")]
private static extern void RaiseFailFastException(IntPtr a, IntPtr b, int flags);
public static void FailFast(string message)
{
RaiseFailFastException(default, default, default);
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Nullable.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public struct Nullable where T : struct
{
private readonly bool _hasValue;
private T _value;
public Nullable(T value) => (_hasValue, _value) = (true, value);
public readonly bool HasValue => _hasValue;
public readonly T Value
{
get
{
if (!_hasValue)
Environment.FailFast(null);
return _value;
}
}
public static implicit operator Nullable(T value) => new Nullable(value);
public static explicit operator T(Nullable value) => value.Value;
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Object.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime;
namespace System
{
public class Object
{
#pragma warning disable 169
// The layout of object is a contract with the compiler.
internal unsafe MethodTable* m_pMethodTable;
#pragma warning restore 169
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Primitives.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public struct Void { }
// The layout of primitive types is special cased because it would be recursive.
// These really don't need any fields to work.
public struct Boolean { }
public struct Char { }
public struct SByte { }
public struct Byte { }
public struct Int16 { }
public struct UInt16 { }
public struct Int32 { }
public struct UInt32 { }
public struct Int64 { }
public struct UInt64 { }
public struct IntPtr { }
public struct UIntPtr { }
public struct Single { }
public struct Double { }
}
================================================
FILE: src/BFlat.ZeroLib/System/ReadOnlySpan.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace System
{
public readonly ref struct ReadOnlySpan
{
private readonly ref T _reference;
public readonly int Length;
public ReadOnlySpan(in T element)
{
_reference = element;
Length = 1;
}
public ReadOnlySpan(T[] array)
{
if (array == null) {
this = default;
return;
}
_reference = ref MemoryMarshal.GetArrayDataReference(array);
Length = array.Length;
}
public ReadOnlySpan(T[] array, int start, int length)
{
}
public unsafe ReadOnlySpan(void* pointer, int length)
{
_reference = ref Unsafe.As(ref *(byte*)pointer);
Length = length;
}
public unsafe T* AsPointer()
{
return (T*)Unsafe.AsPointer(ref _reference);
}
public ref readonly T this[int index]
{
[Intrinsic]
get
{
if ((uint)index >= (uint)Length)
Environment.FailFast(null);
return ref Unsafe.Add(ref _reference, (nint)(uint)index);
}
}
public static implicit operator ReadOnlySpan(T[] array) => new ReadOnlySpan(array);
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Reflection/ReflectionAttributes.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System.Reflection
{
public sealed class DefaultMemberAttribute : Attribute
{
public DefaultMemberAttribute(string memberName) { }
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/CompilerServices/ClassConstructorRunner.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime.InteropServices;
namespace System.Runtime.CompilerServices
{
// A class responsible for running static constructors. The compiler will call into this
// code to ensure static constructors run and that they only run once.
internal static class ClassConstructorRunner
{
private static IntPtr CheckStaticClassConstructionReturnNonGCStaticBase(ref StaticClassConstructionContext context, IntPtr nonGcStaticBase)
{
CheckStaticClassConstruction(ref context);
return nonGcStaticBase;
}
private static unsafe void CheckStaticClassConstruction(ref StaticClassConstructionContext context)
{
// Not dealing with multithreading issues.
if (context.Initialized != 1)
{
context.Initialized = 1;
context.ClassConstructor();
}
}
}
// This data structure is a contract with the compiler. It holds the address of a static
// constructor and a flag that specifies whether the constructor already executed.
internal unsafe struct StaticClassConstructionContext
{
public delegate* ClassConstructor;
public int Initialized;
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/CompilerServices/CompilerAttributes.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System.Runtime.CompilerServices
{
internal sealed class IntrinsicAttribute : Attribute { }
public enum MethodImplOptions
{
Unmanaged = 0x0004,
NoInlining = 0x0008,
ForwardRef = 0x0010,
Synchronized = 0x0020,
NoOptimization = 0x0040,
PreserveSig = 0x0080,
AggressiveInlining = 0x0100,
AggressiveOptimization = 0x0200,
InternalCall = 0x1000
}
public sealed class MethodImplAttribute : Attribute
{
public MethodImplAttribute(MethodImplOptions methodImplOptions) { }
}
public sealed class IndexerNameAttribute: Attribute
{
public IndexerNameAttribute(string indexerName) { }
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/CompilerServices/RuntimeFeature.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System.Runtime.CompilerServices
{
public static class RuntimeFeature
{
public const string PortablePdb = nameof(PortablePdb);
public const string DefaultImplementationsOfInterfaces = nameof(DefaultImplementationsOfInterfaces);
public const string UnmanagedSignatureCallingConvention = nameof(UnmanagedSignatureCallingConvention);
public const string CovariantReturnsOfClasses = nameof(CovariantReturnsOfClasses);
public const string ByRefFields = nameof(ByRefFields);
public const string VirtualStaticsInInterfaces = nameof(VirtualStaticsInInterfaces);
public const string NumericIntPtr = nameof(NumericIntPtr);
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/CompilerServices/RuntimeHelpers.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime.InteropServices;
namespace System.Runtime.CompilerServices
{
public class RuntimeHelpers
{
public static unsafe int OffsetToStringData => sizeof(IntPtr) + sizeof(int);
}
[StructLayout(LayoutKind.Sequential)]
internal class RawArrayData
{
public uint Length; // Array._numComponents padded to IntPtr
public uint Padding;
public byte Data;
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/CompilerServices/Unsafe.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System.Runtime.CompilerServices
{
public static unsafe partial class Unsafe
{
// The body of this method is generated by the compiler.
// It will do what Unsafe.Add is expected to do. It's just not possible to express it in C#.
[Intrinsic]
public static extern ref T Add(ref T source, int elementOffset);
[Intrinsic]
public static extern ref T Add(ref T source, IntPtr elementOffset);
[Intrinsic]
public static extern ref TTo As(ref TFrom source);
[Intrinsic]
public static extern T As(object o) where T : class;
[Intrinsic]
public static extern void* AsPointer(ref T value);
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/InteropServices/InteropAttributes.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System.Runtime.InteropServices
{
public enum CharSet
{
None = 1,
Ansi = 2,
Unicode = 3,
Auto = 4,
}
public sealed class DllImportAttribute : Attribute
{
public string EntryPoint;
public CharSet CharSet;
public bool ExactSpelling;
public DllImportAttribute(string dllName) { }
}
public sealed class UnmanagedCallersOnlyAttribute : Attribute
{
public string EntryPoint;
public UnmanagedCallersOnlyAttribute() { }
}
public enum LayoutKind
{
Sequential = 0,
Explicit = 2,
Auto = 3,
}
public sealed class StructLayoutAttribute : Attribute
{
public int Size;
public StructLayoutAttribute(LayoutKind layoutKind) { }
}
public sealed class SuppressGCTransitionAttribute : Attribute
{
public SuppressGCTransitionAttribute() { }
}
public sealed class InAttribute : Attribute
{
}
public sealed class OutAttribute : Attribute
{
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Runtime/InteropServices/MemoryMarshal.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime.CompilerServices;
namespace System.Runtime.InteropServices
{
public static class MemoryMarshal
{
[Intrinsic]
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ref T GetArrayDataReference(T[] array) => ref Unsafe.As(ref Unsafe.As(array).Data);
}
}
================================================
FILE: src/BFlat.ZeroLib/System/RuntimeHandles.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public struct RuntimeTypeHandle
{
}
public struct RuntimeMethodHandle
{
}
public struct RuntimeFieldHandle
{
}
}
================================================
FILE: src/BFlat.ZeroLib/System/String.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
using System.Runtime;
using System.Runtime.CompilerServices;
namespace System
{
public sealed class String
{
// The layout of the string type is a contract with the compiler.
private readonly int _length;
private char _firstChar;
public int Length => _length;
[IndexerName("Chars")]
public unsafe char this[int index]
{
[System.Runtime.CompilerServices.Intrinsic]
get
{
return System.Runtime.CompilerServices.Unsafe.Add(ref _firstChar, index);
}
}
[MethodImpl(MethodImplOptions.InternalCall)]
public extern unsafe String(char* value);
private static unsafe string Ctor(char* ptr)
{
char* cur = ptr;
while (*cur++ != 0) ;
string result = FastNewString((int)(cur - ptr - 1));
for (int i = 0; i < cur - ptr - 1; i++)
Unsafe.Add(ref result._firstChar, i) = ptr[i];
return result;
}
[MethodImpl(MethodImplOptions.InternalCall)]
public extern unsafe String(sbyte* value);
private static unsafe string Ctor(sbyte* ptr)
{
sbyte* cur = ptr;
while (*cur++ != 0) ;
string result = FastNewString((int)(cur - ptr - 1));
for (int i = 0; i < cur - ptr - 1; i++)
{
if (ptr[i] > 0x7F)
Environment.FailFast(null);
Unsafe.Add(ref result._firstChar, i) = (char)ptr[i];
}
return result;
}
static unsafe string FastNewString(int numChars)
{
return NewString("".m_pMethodTable, numChars);
[MethodImpl(MethodImplOptions.InternalCall)]
[RuntimeImport("*", "RhpNewArray")]
static extern string NewString(MethodTable* pMT, int numElements);
}
}
}
================================================
FILE: src/BFlat.ZeroLib/System/Thread.Efi.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if UEFI
using Internal.Runtime.CompilerHelpers;
namespace System.Threading
{
public static class Thread
{
public static unsafe void Sleep(int delayMs)
{
StartupCodeHelpers.s_efiSystemTable->BootServices->Stall(1000 * (uint)delayMs);
Environment.s_stallSinceLastTickCount += delayMs;
}
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Thread.Unix.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if LINUX
using System.Runtime.InteropServices;
namespace System.Threading
{
public static class Thread
{
[DllImport("libSystem.Native")]
private static extern IntPtr SystemNative_LowLevelMonitor_Create();
[DllImport("libSystem.Native")]
private static extern void SystemNative_LowLevelMonitor_TimedWait(IntPtr mon, int ms);
private static IntPtr s_dummyMonitor = SystemNative_LowLevelMonitor_Create();
public static void Sleep(int delayMs) => SystemNative_LowLevelMonitor_TimedWait(s_dummyMonitor, delayMs);
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Thread.Windows.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if WINDOWS
using System.Runtime.InteropServices;
namespace System.Threading
{
public static class Thread
{
[DllImport("kernel32")]
public static extern void Sleep(int delayMs);
}
}
#endif
================================================
FILE: src/BFlat.ZeroLib/System/Type.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public class Type { }
public class RuntimeType : Type { }
}
================================================
FILE: src/BFlat.ZeroLib/System/ValueTuple.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public struct ValueTuple
{
public T1 Item1;
public T2 Item2;
public ValueTuple(T1 t1, T2 t2)
{
Item1 = t1;
Item2 = t2;
}
}
}
================================================
FILE: src/BFlat.ZeroLib/System/ValueType.cs
================================================
// bflat minimal runtime library
// Copyright (C) 2021-2022 Michal Strehovsky
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published
// by the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
namespace System
{
public abstract class ValueType { }
}
================================================
FILE: src/BFlat.ZeroLib/UnmanagedExports.cs
================================================
using System;
using System.Runtime;
using System.Runtime.InteropServices;
namespace BFlat.ZeroLib
{
internal unsafe static class UnmanagedExports
{
[RuntimeExport("memcpy")]
public static void Memcpy(byte* dest, byte* src, ulong num)
{
for (ulong i = 0; i < num; i++) {
dest[i] = src[i];
}
}
}
}
================================================
FILE: src/ShaderCompressor/ShaderCompressor.cpp
================================================
#include
#include
#include
#include