Repository: asjadanis/react-three-boilerplate Branch: master Commit: ac3b2c09a9f3 Files: 13 Total size: 18.8 KB Directory structure: gitextract_b606cvv6/ ├── .gitignore ├── LICENSE ├── README.md ├── package.json ├── public/ │ ├── index.html │ └── manifest.json └── src/ ├── App.css ├── App.js ├── App.test.js ├── Scene.js ├── index.css ├── index.js └── serviceWorker.js ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitignore ================================================ # See https://help.github.com/articles/ignoring-files/ for more about ignoring files. # dependencies /node_modules /.pnp .pnp.js # testing /coverage # production /build # misc .DS_Store .env.local .env.development.local .env.test.local .env.production.local npm-debug.log* yarn-debug.log* yarn-error.log* ================================================ FILE: LICENSE ================================================ MIT License Copyright (c) 2019 Asjad Anis Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ================================================ FILE: README.md ================================================ This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app). ## React + Three JS Boilerplate A minimilistic and extendable react + [three js](https://threejs.org/) boilerplate to get you started with webgl in browser in no time. ## DEMO https://react-three-boilerplate.herokuapp.com/
![Alt Text](https://media.giphy.com/media/8L1JJl5x2QRaTpkrJw/giphy.gif) ## To Run locally and experiment git clone https://github.com/asjadanis/react-three-boilerplate.git
npm install
npm start
## Learning Resources 1) https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene
2) https://www.pandaqi.com/Games/overview/Threejs
3) https://tympanus.net/codrops/2016/04/26/the-aviator-animating-basic-3d-scene-threejs/
4) https://www.toptal.com/javascript/3d-graphics-a-webgl-tutorial ### `npm start` Runs the app in the development mode.
Open [http://localhost:3000](http://localhost:3000) to view it in the browser. The page will reload if you make edits.
You will also see any lint errors in the console. ### `npm test` Launches the test runner in the interactive watch mode.
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information. ### `npm run build` Builds the app for production to the `build` folder.
It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.
Your app is ready to be deployed! See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information. ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Learn More You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started). To learn React, check out the [React documentation](https://reactjs.org/). ### Code Splitting This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting ### Analyzing the Bundle Size This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size ### Making a Progressive Web App This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app ### Advanced Configuration This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration ### Deployment This section has moved here: https://facebook.github.io/create-react-app/docs/deployment ### `npm run build` fails to minify This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify ================================================ FILE: package.json ================================================ { "name": "react-three-boilerplate", "version": "0.1.0", "private": true, "dependencies": { "react": "^16.7.0", "react-dom": "^16.7.0", "react-scripts": "2.1.3", "three": "^0.123.0" }, "scripts": { "start": "react-scripts start", "build": "react-scripts build", "test": "react-scripts test", "eject": "react-scripts eject" }, "eslintConfig": { "extends": "react-app" }, "browserslist": [ ">0.2%", "not dead", "not ie <= 11", "not op_mini all" ] } ================================================ FILE: public/index.html ================================================ React + Three Js
================================================ FILE: public/manifest.json ================================================ { "short_name": "React App", "name": "Create React App Sample", "icons": [ { "src": "favicon.ico", "sizes": "64x64 32x32 24x24 16x16", "type": "image/x-icon" } ], "start_url": ".", "display": "standalone", "theme_color": "#000000", "background_color": "#ffffff" } ================================================ FILE: src/App.css ================================================ .App { text-align: center; } .App-logo { animation: App-logo-spin infinite 20s linear; height: 40vmin; } .App-header { background-color: #282c34; min-height: 100vh; display: flex; flex-direction: column; align-items: center; justify-content: center; font-size: calc(10px + 2vmin); color: white; } .App-link { color: #61dafb; } @keyframes App-logo-spin { from { transform: rotate(0deg); } to { transform: rotate(360deg); } } ================================================ FILE: src/App.js ================================================ import React, { Component } from 'react'; import Scene from './Scene'; class App extends Component { render() { return (
); } } export default App; ================================================ FILE: src/App.test.js ================================================ import React from 'react'; import ReactDOM from 'react-dom'; import App from './App'; it('renders without crashing', () => { const div = document.createElement('div'); ReactDOM.render(, div); ReactDOM.unmountComponentAtNode(div); }); ================================================ FILE: src/Scene.js ================================================ import React, { Component } from "react"; import * as THREE from "three"; import { OrbitControls } from "three/examples/jsm/controls/OrbitControls"; class Scene extends Component { constructor(props) { super(props); this.state = {}; this.start = this.start.bind(this); this.stop = this.stop.bind(this); this.animate = this.animate.bind(this); this.renderScene = this.renderScene.bind(this); this.computeBoundingBox = this.computeBoundingBox.bind(this); this.setupScene = this.setupScene.bind(this); this.destroyContext = this.destroyContext.bind(this); this.handleWindowResize = this.handleWindowResize.bind(this); } componentWillMount() { window.addEventListener("resize", this.handleWindowResize); } componentDidMount() { this.setupScene(); } setupScene() { this.width = this.container.clientWidth; this.height = this.container.clientHeight; const renderer = new THREE.WebGLRenderer({ antialias: true }); renderer.setPixelRatio(window.devicePixelRatio); renderer.shadowMap.enabled = true; renderer.gammaOutput = true; renderer.gammaFactor = 2.2; renderer.shadowMap.type = THREE.PCFSoftShadowMap; let scene = new THREE.Scene(); scene.background = new THREE.Color("black"); let camera = new THREE.PerspectiveCamera( 60, this.width / this.height, 0.25, 1000 ); scene.add(camera); let sphere = new THREE.SphereGeometry(50, 300, 300); let material = new THREE.MeshPhongMaterial({ map: new THREE.TextureLoader().load("/Assets/2_no_clouds_4k.jpg"), bumpMap: new THREE.TextureLoader().load("/Assets/elev_bump_4k.jpg"), bumpScale: 0.005, specularMap: THREE.ImageUtils.loadTexture("/Assets/water_4k.png"), specular: new THREE.Color("grey"), }); let mesh = new THREE.Mesh(sphere, material); scene.add(mesh); sphere = new THREE.SphereGeometry(50.1, 300, 300); material = new THREE.MeshPhongMaterial({ map: new THREE.TextureLoader().load("/Assets/fair_clouds_4k.png"), transparent: true, }); mesh = new THREE.Mesh(sphere, material); scene.add(mesh); this.renderer = renderer; this.scene = scene; this.camera = camera; this.object = mesh; let spotLight = new THREE.SpotLight(0xffffff, 0.25); spotLight.position.set(45, 50, 15); camera.add(spotLight); this.spotLight = spotLight; let ambLight = new THREE.AmbientLight(0x333333); ambLight.position.set(5, 3, 5); this.camera.add(ambLight); this.computeBoundingBox(); } computeBoundingBox() { let offset = 1.6; const boundingBox = new THREE.Box3(); boundingBox.setFromObject(this.object); const center = boundingBox.getCenter(); const size = boundingBox.getSize(); const maxDim = Math.max(size.x, size.y, size.z); const fov = this.camera.fov * (Math.PI / 180); let cameraZ = maxDim / 2 / Math.tan(fov / 2); cameraZ *= offset; this.camera.position.z = center.z + cameraZ; const minZ = boundingBox.min.z; const cameraToFarEdge = minZ < 0 ? -minZ + cameraZ : cameraZ - minZ; this.camera.far = cameraToFarEdge * 3; this.camera.lookAt(center); this.camera.updateProjectionMatrix(); let controls = new OrbitControls(this.camera, this.renderer.domElement); controls.enableDamping = true; controls.dampingFactor = 0.25; controls.enableZoom = true; controls.zoomSpeed = 0.1; controls.enableKeys = false; controls.screenSpacePanning = false; controls.enableRotate = true; controls.autoRotate = true; controls.dampingFactor = 1; controls.autoRotateSpeed = 1.2; controls.enablePan = false; controls.target.set(center.x, center.y, center.z); controls.update(); this.controls = controls; this.renderer.setSize(this.width, this.height); this.container.appendChild(this.renderer.domElement); this.start(); } start() { if (!this.frameId) { this.frameId = requestAnimationFrame(this.animate); } } renderScene() { this.renderer.render(this.scene, this.camera); } animate() { this.frameId = requestAnimationFrame(this.animate); this.controls.update(); this.renderScene(); } stop() { cancelAnimationFrame(this.frameId); } handleWindowResize() { let width = window.innerWidth; let height = window.innerHeight; this.camera.aspect = width / height; this.camera.updateProjectionMatrix(); } componentWillUnmount() { this.stop(); this.destroyContext(); } destroyContext() { this.container.removeChild(this.renderer.domElement); this.renderer.forceContextLoss(); this.renderer.context = null; this.renderer.domElement = null; this.renderer = null; } render() { const width = "100%"; const height = "100%"; return (
{ this.container = container; }} style={{ width: width, height: height, position: "absolute", overflow: "hidden", }}>
); } } export default Scene; ================================================ FILE: src/index.css ================================================ body { margin: 0; padding: 0; font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto", "Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue", sans-serif; -webkit-font-smoothing: antialiased; -moz-osx-font-smoothing: grayscale; } code { font-family: source-code-pro, Menlo, Monaco, Consolas, "Courier New", monospace; } ================================================ FILE: src/index.js ================================================ import React from 'react'; import ReactDOM from 'react-dom'; import './index.css'; import App from './App'; import * as serviceWorker from './serviceWorker'; ReactDOM.render(, document.getElementById('root')); // If you want your app to work offline and load faster, you can change // unregister() to register() below. Note this comes with some pitfalls. // Learn more about service workers: http://bit.ly/CRA-PWA serviceWorker.unregister(); ================================================ FILE: src/serviceWorker.js ================================================ // This optional code is used to register a service worker. // register() is not called by default. // This lets the app load faster on subsequent visits in production, and gives // it offline capabilities. However, it also means that developers (and users) // will only see deployed updates on subsequent visits to a page, after all the // existing tabs open on the page have been closed, since previously cached // resources are updated in the background. // To learn more about the benefits of this model and instructions on how to // opt-in, read http://bit.ly/CRA-PWA const isLocalhost = Boolean( window.location.hostname === 'localhost' || // [::1] is the IPv6 localhost address. window.location.hostname === '[::1]' || // 127.0.0.1/8 is considered localhost for IPv4. window.location.hostname.match( /^127(?:\.(?:25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)){3}$/ ) ); export function register(config) { if (process.env.NODE_ENV === 'production' && 'serviceWorker' in navigator) { // The URL constructor is available in all browsers that support SW. const publicUrl = new URL(process.env.PUBLIC_URL, window.location.href); if (publicUrl.origin !== window.location.origin) { // Our service worker won't work if PUBLIC_URL is on a different origin // from what our page is served on. This might happen if a CDN is used to // serve assets; see https://github.com/facebook/create-react-app/issues/2374 return; } window.addEventListener('load', () => { const swUrl = `${process.env.PUBLIC_URL}/service-worker.js`; if (isLocalhost) { // This is running on localhost. Let's check if a service worker still exists or not. checkValidServiceWorker(swUrl, config); // Add some additional logging to localhost, pointing developers to the // service worker/PWA documentation. navigator.serviceWorker.ready.then(() => { console.log( 'This web app is being served cache-first by a service ' + 'worker. To learn more, visit http://bit.ly/CRA-PWA' ); }); } else { // Is not localhost. Just register service worker registerValidSW(swUrl, config); } }); } } function registerValidSW(swUrl, config) { navigator.serviceWorker .register(swUrl) .then(registration => { registration.onupdatefound = () => { const installingWorker = registration.installing; if (installingWorker == null) { return; } installingWorker.onstatechange = () => { if (installingWorker.state === 'installed') { if (navigator.serviceWorker.controller) { // At this point, the updated precached content has been fetched, // but the previous service worker will still serve the older // content until all client tabs are closed. console.log( 'New content is available and will be used when all ' + 'tabs for this page are closed. See http://bit.ly/CRA-PWA.' ); // Execute callback if (config && config.onUpdate) { config.onUpdate(registration); } } else { // At this point, everything has been precached. // It's the perfect time to display a // "Content is cached for offline use." message. console.log('Content is cached for offline use.'); // Execute callback if (config && config.onSuccess) { config.onSuccess(registration); } } } }; }; }) .catch(error => { console.error('Error during service worker registration:', error); }); } function checkValidServiceWorker(swUrl, config) { // Check if the service worker can be found. If it can't reload the page. fetch(swUrl) .then(response => { // Ensure service worker exists, and that we really are getting a JS file. const contentType = response.headers.get('content-type'); if ( response.status === 404 || (contentType != null && contentType.indexOf('javascript') === -1) ) { // No service worker found. Probably a different app. Reload the page. navigator.serviceWorker.ready.then(registration => { registration.unregister().then(() => { window.location.reload(); }); }); } else { // Service worker found. Proceed as normal. registerValidSW(swUrl, config); } }) .catch(() => { console.log( 'No internet connection found. App is running in offline mode.' ); }); } export function unregister() { if ('serviceWorker' in navigator) { navigator.serviceWorker.ready.then(registration => { registration.unregister(); }); } }