SYMBOL INDEX (2915 symbols across 297 files) FILE: UAssetAPI.Benchmark/Program.cs class Program (line 15) | public class Program method BenchmarkAsset (line 17) | private static double BenchmarkAsset(string path, EngineVersion ver, U... method NumberToTwoDecimalPlaces (line 61) | private static string NumberToTwoDecimalPlaces(double num) method Run (line 74) | public static void Run(string[] args) method Main (line 367) | public static void Main(string[] args) FILE: UAssetAPI.Tests/AssetUnitTests.cs class AssetUnitTests (line 15) | [TestClass] method VerifyBinaryEquality (line 21) | public void VerifyBinaryEquality(string file1, string file2) method AssertAllExportsParsedCorrectly (line 57) | public void AssertAllExportsParsedCorrectly(UAsset tester) method GetAllTestAssets (line 74) | public string[] GetAllTestAssets(string folder) method TestFSoftObjectPathEquality (line 84) | [TestMethod] method TestNameConstruction (line 159) | [TestMethod] method TestCDOModification (line 203) | [TestMethod] method TestCustomSerializationStructsInMap (line 232) | [TestMethod] method TestImproperNameMapHashes (line 265) | [TestMethod] method TestDuplicateNameMapEntries (line 295) | [TestMethod] method TestUnknownProperties (line 322) | [TestMethod] method TestManyAssetsSubsection (line 357) | private void TestManyAssetsSubsection(string game, EngineVersion versi... method TestUE5_3Subsection (line 370) | private void TestUE5_3Subsection(string game, EngineVersion version, U... method TestUE5_4Subsection (line 383) | private void TestUE5_4Subsection(string game, EngineVersion version, U... method TestUE5_5Subsection (line 396) | private void TestUE5_5Subsection(string game, EngineVersion version, U... method TestUE5_6Subsection (line 409) | private void TestUE5_6Subsection(string game, EngineVersion version, U... method TestGUIDs (line 425) | [TestMethod] method TestManyAssets (line 437) | [TestMethod] method TestDataTables (line 467) | [TestMethod] method TestJsonOnFile (line 515) | private void TestJsonOnFile(string file, EngineVersion version, string... method TestJson (line 538) | [TestMethod] method TestCustomProperty (line 559) | [TestMethod] method TestACE7 (line 590) | [TestMethod] method TestMaterials (line 628) | [TestMethod] method TestEditorAssets (line 645) | [TestMethod] method TestTraditionalUE5_3 (line 665) | [TestMethod] method TestTraditionalUE5_4 (line 676) | [TestMethod] method TestTraditionalUE5_5 (line 690) | [TestMethod] method TestTraditionalUE5_6 (line 700) | [TestMethod] method TestClone (line 709) | [TestMethod] method TestRepak (line 759) | [TestMethod] method TestUsmapWithOptionalProperty (line 789) | [TestMethod] method TestUsmapWithExplicitEnumValues (line 801) | [TestMethod] method TestUnderlyingEnumTypes (line 813) | [TestMethod] method PathToStream (line 866) | public static MemoryStream PathToStream(string p) method TestTracing (line 893) | [TestMethod] method AssemblyCleanup (line 911) | [AssemblyCleanup()] FILE: UAssetAPI.Tests/CoolPropertyData.cs class CoolPropertyData (line 11) | public class CoolPropertyData : PropertyData method CoolPropertyData (line 13) | public CoolPropertyData(FName name) : base(name) method CoolPropertyData (line 18) | public CoolPropertyData() method Read (line 26) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 35) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 46) | public override string ToString() method FromString (line 51) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI.Tests/Properties/Resources.Designer.cs class Resources (line 23) | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resource... method Resources (line 32) | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Mic... FILE: UAssetAPI/AC7Decrypt.cs class AC7XorKey (line 11) | public class AC7XorKey method SkipCount (line 18) | public void SkipCount(int count) method CalcNameKey (line 34) | private static int CalcNameKey(string fname) method CalcPKeyFromNKey (line 52) | private static void CalcPKeyFromNKey(int nkey, int dataoffset, out int... method AC7XorKey (line 79) | public AC7XorKey(string fname) class AC7Decrypt (line 89) | public class AC7Decrypt method AC7Decrypt (line 93) | public AC7Decrypt() method Decrypt (line 103) | public void Decrypt(string input, string output) method Encrypt (line 121) | public void Encrypt(string input, string output) method DecryptUAssetBytes (line 134) | public byte[] DecryptUAssetBytes(byte[] uasset, AC7XorKey xorkey) method EncryptUAssetBytes (line 146) | public byte[] EncryptUAssetBytes(byte[] uasset, AC7XorKey xorkey) method DecryptUexpBytes (line 158) | public byte[] DecryptUexpBytes(byte[] uexp, AC7XorKey xorkey) method EncryptUexpBytes (line 170) | public byte[] EncryptUexpBytes(byte[] uexp, AC7XorKey xorkey) method GetXorByte (line 181) | private static byte GetXorByte(byte tagb, ref AC7XorKey xorkey) FILE: UAssetAPI/AssetBinaryReader.cs class UnrealBinaryReader (line 15) | public class UnrealBinaryReader : BinaryReader method UnrealBinaryReader (line 17) | public UnrealBinaryReader(Stream stream) : base(stream) { } method ReverseIfBigEndian (line 19) | protected byte[] ReverseIfBigEndian(byte[] data) method ReadInt16 (line 25) | public override short ReadInt16() method ReadUInt16 (line 30) | public override ushort ReadUInt16() method ReadInt32 (line 35) | public override int ReadInt32() method ReadUInt32 (line 40) | public override uint ReadUInt32() method ReadInt64 (line 45) | public override long ReadInt64() method ReadUInt64 (line 50) | public override ulong ReadUInt64() method ReadSingle (line 55) | public override float ReadSingle() method ReadDouble (line 60) | public override double ReadDouble() method ReadBooleanInt (line 65) | public bool ReadBooleanInt() method ReadString (line 76) | public override string ReadString() method ReadFString (line 81) | public virtual FString ReadFString() method ReadUtf8String (line 100) | public virtual FString ReadUtf8String() method ReadNameMapString (line 116) | public virtual FString ReadNameMapString(out uint hashes) method ReadCustomVersionContainer (line 140) | public List ReadCustomVersionContainer(ECustomVersionSe... class AssetBinaryReader (line 194) | public class AssetBinaryReader : UnrealBinaryReader method AssetBinaryReader (line 199) | public AssetBinaryReader(Stream stream, UAsset asset = null) : base(st... method AssetBinaryReader (line 204) | public AssetBinaryReader(Stream stream, bool inLoadUexp, UAsset asset ... method ReadPropertyGuid (line 210) | public virtual Guid? ReadPropertyGuid() method ReadFName (line 221) | public virtual FName ReadFName() method ReadArray (line 228) | public T[] ReadArray(Func readElement) method ReadObjectThumbnail (line 240) | public FObjectThumbnail ReadObjectThumbnail() method ReadLocMetadataObject (line 252) | public FLocMetadataObject ReadLocMetadataObject() method XFERSTRING (line 263) | public string XFERSTRING() method XFERUNICODESTRING (line 275) | public string XFERUNICODESTRING() method XFERTEXT (line 289) | public void XFERTEXT() method XFERNAME (line 294) | public FName XFERNAME() method XFER_FUNC_NAME (line 299) | public FName XFER_FUNC_NAME() method XFERPTR (line 304) | public FPackageIndex XFERPTR() method XFER_FUNC_POINTER (line 309) | public FPackageIndex XFER_FUNC_POINTER() method XFER_PROP_POINTER (line 314) | public KismetPropertyPointer XFER_PROP_POINTER() method XFER_OBJECT_POINTER (line 333) | public FPackageIndex XFER_OBJECT_POINTER() method ReadExpressionArray (line 338) | public KismetExpression[] ReadExpressionArray(EExprToken endToken) FILE: UAssetAPI/AssetBinaryWriter.cs class UnrealBinaryWriter (line 15) | public class UnrealBinaryWriter : BinaryWriter method UnrealBinaryWriter (line 17) | public UnrealBinaryWriter() : base() method UnrealBinaryWriter (line 22) | public UnrealBinaryWriter(Stream stream) : base(stream) method UnrealBinaryWriter (line 27) | public UnrealBinaryWriter(Stream stream, Encoding encoding) : base(str... method UnrealBinaryWriter (line 32) | public UnrealBinaryWriter(Stream stream, Encoding encoding, bool leave... method ReverseIfBigEndian (line 37) | protected byte[] ReverseIfBigEndian(byte[] data) method Write (line 43) | public override void Write(short value) method Write (line 48) | public override void Write(ushort value) method Write (line 53) | public override void Write(int value) method Write (line 58) | public override void Write(uint value) method Write (line 63) | public override void Write(long value) method Write (line 68) | public override void Write(ulong value) method Write (line 73) | public override void Write(float value) method Write (line 78) | public override void Write(double value) method Write (line 83) | public override void Write(string value) method Write (line 88) | public virtual int Write(FString value) method WriteUtf8String (line 104) | public int WriteUtf8String(FString value) method WriteCustomVersionContainer (line 119) | public void WriteCustomVersionContainer(ECustomVersionSerializationFor... class AssetBinaryWriter (line 172) | public class AssetBinaryWriter : UnrealBinaryWriter method AssetBinaryWriter (line 176) | public AssetBinaryWriter(UAsset asset) : base() method AssetBinaryWriter (line 181) | public AssetBinaryWriter(Stream stream, UAsset asset) : base(stream) method AssetBinaryWriter (line 186) | public AssetBinaryWriter(Stream stream, Encoding encoding, UAsset asse... method AssetBinaryWriter (line 191) | public AssetBinaryWriter(Stream stream, Encoding encoding, bool leaveO... method Write (line 196) | public virtual void Write(FName name) method WritePropertyGuid (line 203) | public virtual void WritePropertyGuid(Guid? guid) method Write (line 213) | public virtual void Write(FObjectThumbnail thumbnail) method Write (line 222) | public virtual void Write(FLocMetadataObject metadataObject) method XFERSTRING (line 238) | public int XFERSTRING(string val) method XFERUNICODESTRING (line 246) | public int XFERUNICODESTRING(string val) method XFERNAME (line 254) | public int XFERNAME(FName val) method XFER_FUNC_NAME (line 261) | public int XFER_FUNC_NAME(FName val) method XFERPTR (line 269) | public int XFERPTR(FPackageIndex val) method XFER_FUNC_POINTER (line 276) | public int XFER_FUNC_POINTER(FPackageIndex val) method XFER_PROP_POINTER (line 282) | public int XFER_PROP_POINTER(KismetPropertyPointer val) method XFER_OBJECT_POINTER (line 301) | public int XFER_OBJECT_POINTER(FPackageIndex val) FILE: UAssetAPI/CRCGenerator.cs class CRCGenerator (line 7) | public static class CRCGenerator method GenerateHash (line 9) | public static uint GenerateHash(FString text, bool disableCasePreservi... method GenerateHash (line 14) | public static uint GenerateHash(string text, bool disableCasePreservin... method GenerateHash (line 19) | public static uint GenerateHash(string text, Encoding encoding, bool d... method ToUpper (line 26) | public static char ToUpper(char input) method ToUpperVersion420 (line 31) | public static char ToUpperVersion420(char input) method ToUpper (line 36) | public static string ToUpper(string input) method ToLower (line 43) | public static char ToLower(char input) method ToLower (line 48) | public static string ToLower(string input, bool coalesceToSlash = false) method ToLower (line 60) | public static FString ToLower(FString input, bool coalesceToSlash = fa... method Strihash_DEPRECATED (line 67) | public static uint Strihash_DEPRECATED(string text, Encoding encoding,... method StrCrc32 (line 93) | public static uint StrCrc32(string text, uint CRC = 0) FILE: UAssetAPI/CustomVersion.cs class CustomVersion (line 10) | public class CustomVersion : ICloneable method GetCustomVersionFriendlyNameFromGuid (line 77) | public static string GetCustomVersionFriendlyNameFromGuid(Guid guid) method GetCustomVersionGuidFromFriendlyName (line 87) | public static Guid GetCustomVersionGuidFromFriendlyName(string friendl... method SetIsSerialized (line 102) | public CustomVersion SetIsSerialized(bool val) method Clone (line 108) | public object Clone() method CustomVersion (line 123) | public CustomVersion(string friendlyName, int version) method CustomVersion (line 135) | public CustomVersion(Guid key, int version) method CustomVersion (line 145) | public CustomVersion() FILE: UAssetAPI/CustomVersions/CustomVersions.cs class IntroducedAttribute (line 9) | [AttributeUsage(AttributeTargets.Field)] method IntroducedAttribute (line 14) | public IntroducedAttribute(EngineVersion introducedVersion) type FFortniteMainBranchObjectVersion (line 23) | public enum FFortniteMainBranchObjectVersion type FFrameworkObjectVersion (line 947) | public enum FFrameworkObjectVersion type FCoreObjectVersion (line 1110) | public enum FCoreObjectVersion type FEditorObjectVersion (line 1137) | public enum FEditorObjectVersion type FAnimPhysObjectVersion (line 1312) | public enum FAnimPhysObjectVersion type FReleaseObjectVersion (line 1395) | public enum FReleaseObjectVersion type FAssetRegistryVersion (line 1586) | public enum FAssetRegistryVersion type FSequencerObjectVersion (line 1666) | public enum FSequencerObjectVersion type FFortniteReleaseBranchCustomObjectVersion (line 1730) | public enum FFortniteReleaseBranchCustomObjectVersion type FUE5ReleaseStreamObjectVersion (line 1804) | public enum FUE5ReleaseStreamObjectVersion type FNiagaraObjectVersion (line 2022) | public enum FNiagaraObjectVersion type FNiagaraCustomVersion (line 2039) | public enum FNiagaraCustomVersion FILE: UAssetAPI/ExportTypes/AssetImportDataExport.cs class AssetImportDataExport (line 5) | public class AssetImportDataExport : NormalExport method AssetImportDataExport (line 9) | public AssetImportDataExport(Export super) : base(super) method AssetImportDataExport (line 14) | public AssetImportDataExport(UAsset asset, byte[] extras) : base(asset... method AssetImportDataExport (line 19) | public AssetImportDataExport() method Read (line 24) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 31) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/ClassExport.cs type SerializedInterfaceReference (line 12) | public struct SerializedInterfaceReference method SerializedInterfaceReference (line 18) | public SerializedInterfaceReference(int @class, int pointerOffset, boo... class ClassExport (line 29) | public class ClassExport : StructExport method ClassExport (line 78) | public ClassExport(Export super) : base(super) method ClassExport (line 83) | public ClassExport(UAsset asset, byte[] extras) : base(asset, extras) method ClassExport (line 88) | public ClassExport() method Read (line 93) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 160) | public override void Write(AssetBinaryWriter writer) method SerializeInterfaces (line 206) | private void SerializeInterfaces(BinaryWriter writer) FILE: UAssetAPI/ExportTypes/DataTableExport.cs class UDataTable (line 13) | public class UDataTable method UDataTable (line 17) | public UDataTable() method UDataTable (line 22) | public UDataTable(List data) class DataTableExport (line 31) | public class DataTableExport : NormalExport method DataTableExport (line 102) | public DataTableExport(Export super) : base(super) method DataTableExport (line 107) | public DataTableExport(UDataTable data, UAsset asset, byte[] extras) :... method DataTableExport (line 112) | public DataTableExport() method Read (line 117) | public override void Read(AssetBinaryReader reader, int nextStarting) method ResolveAncestries (line 162) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 179) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/EnumExport.cs type ECppForm (line 9) | public enum ECppForm class UEnum (line 19) | public class UEnum method Read (line 27) | public void Read(AssetBinaryReader reader, UAsset asset) method Write (line 70) | public void Write(AssetBinaryWriter writer, UAsset asset) method UEnum (line 109) | public UEnum() class EnumExport (line 118) | public class EnumExport : NormalExport method EnumExport (line 123) | public EnumExport(Export super) : base(super) method EnumExport (line 128) | public EnumExport(UAsset asset, byte[] extras) : base(asset, extras) method EnumExport (line 133) | public EnumExport() method Read (line 138) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 146) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/Export.cs class DisplayIndexOrderAttribute (line 13) | [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property)] method DisplayIndexOrderAttribute (line 19) | internal DisplayIndexOrderAttribute(int displayingIndex, bool isIoStor... type EExportFilterFlags (line 30) | public enum EExportFilterFlags : byte class Export (line 40) | [JsonObject(MemberSerialization.OptOut)] method Export (line 141) | public Export(UAsset asset, byte[] extras) method Export (line 147) | public Export() method Read (line 152) | public virtual void Read(AssetBinaryReader reader, int nextStarting = 0) method ResolveAncestries (line 160) | public virtual void ResolveAncestries(UAsset asset, AncestryInfo ances... method Write (line 165) | public virtual void Write(AssetBinaryWriter writer) method ReadBit (line 172) | private bool ReadBit(AssetBinaryReader reader) method WriteBit (line 177) | private void WriteBit(AssetBinaryWriter writer, bool b) method ReadExportMapEntry (line 182) | public void ReadExportMapEntry(AssetBinaryReader reader) method GetExportMapEntrySize (line 238) | public static long GetExportMapEntrySize(UAsset asset) method WriteExportMapEntry (line 248) | public void WriteExportMapEntry(AssetBinaryWriter writer) method InitAllFields (line 305) | private static void InitAllFields() method GetAllObjectExportFields (line 311) | public static MemberInfo[] GetAllObjectExportFields(UAsset asset) method GetAllFieldNames (line 327) | public static string[] GetAllFieldNames(UAsset asset) method GetExportClassType (line 340) | public FName GetExportClassType() method GetClassTypeForAncestry (line 345) | public FName GetClassTypeForAncestry(UAsset asset, out FName modulePath) method GetClassTypeForAncestry (line 351) | public static FName GetClassTypeForAncestry(FPackageIndex classIndex, ... method ToString (line 362) | public override string ToString() method Clone (line 379) | public object Clone() method ConvertToChildExport (line 396) | public T ConvertToChildExport() where T : Export, new() FILE: UAssetAPI/ExportTypes/FieldExport.cs class FieldExport (line 8) | public class FieldExport : NormalExport method FieldExport (line 12) | public FieldExport(Export super) : base(super) method FieldExport (line 17) | public FieldExport(UAsset asset, byte[] extras) : base(asset, extras) method FieldExport (line 22) | public FieldExport() method Read (line 27) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 35) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/FunctionExport.cs class FunctionExport (line 10) | public class FunctionExport : StructExport method FunctionExport (line 13) | public FunctionExport(Export super) : base(super) method FunctionExport (line 19) | public FunctionExport(UAsset asset, byte[] extras) : base(asset, extras) method FunctionExport (line 24) | public FunctionExport() method Read (line 29) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 36) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/LevelExport.cs type FURL (line 10) | public struct FURL method FURL (line 26) | public FURL(AssetBinaryReader reader) method Write (line 42) | public int Write(AssetBinaryWriter writer){ class LevelExport (line 60) | public class LevelExport : NormalExport method LevelExport (line 74) | public LevelExport(Export super) : base(super) { } method LevelExport (line 76) | public LevelExport(UAsset asset, byte[] extras) : base(asset, extras) { } method LevelExport (line 78) | public LevelExport(){ } method Read (line 80) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 112) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/MetaDataExport.cs type ObjectMetaDataEntry (line 9) | public struct ObjectMetaDataEntry method ObjectMetaDataEntry (line 15) | public ObjectMetaDataEntry(int import, TMap metaData) class MetaDataExport (line 22) | public class MetaDataExport : NormalExport method MetaDataExport (line 28) | public MetaDataExport(Export super) : base(super) method MetaDataExport (line 33) | public MetaDataExport(UAsset asset, byte[] extras) : base(asset, extras) method MetaDataExport (line 38) | public MetaDataExport() method Read (line 42) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 77) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/NormalExport.cs type EClassSerializationControlExtension (line 13) | public enum EClassSerializationControlExtension class NormalExport (line 30) | public class NormalExport : Export method NormalExport (line 102) | public NormalExport(Export super) method NormalExport (line 108) | public NormalExport(UAsset asset, byte[] extras) : base(asset, extras) method NormalExport (line 113) | public NormalExport(List data, UAsset asset, byte[] extr... method NormalExport (line 118) | public NormalExport() method Read (line 123) | public override void Read(AssetBinaryReader reader, int nextStarting = 0) method ResolveAncestries (line 163) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 175) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/PropertyExport.cs class PropertyExport (line 11) | public class PropertyExport : NormalExport method PropertyExport (line 15) | public PropertyExport(Export super) : base(super) method PropertyExport (line 20) | public PropertyExport(UAsset asset, byte[] extras) : base(asset, extras) method PropertyExport (line 25) | public PropertyExport() method Read (line 30) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 38) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/RawExport.cs class RawExport (line 10) | public class RawExport : Export method RawExport (line 14) | public RawExport(Export super) method RawExport (line 20) | public RawExport(byte[] data, UAsset asset, byte[] extras) : base(asse... method RawExport (line 25) | public RawExport() method Write (line 30) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/StringTableExport.cs class FStringTable (line 11) | public class FStringTable : TMap method FStringTable (line 16) | public FStringTable(FString tableNamespace) : base() method FStringTable (line 21) | public FStringTable() : base() class StringTableExport (line 30) | public class StringTableExport : NormalExport method StringTableExport (line 35) | public StringTableExport(Export super) : base(super) method StringTableExport (line 40) | public StringTableExport(FStringTable data, UAsset asset, byte[] extra... method StringTableExport (line 45) | public StringTableExport() method Read (line 50) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 63) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/StructExport.cs class StructExport (line 18) | public class StructExport : FieldExport method StructExport (line 50) | public StructExport(Export super) : base(super) method StructExport (line 55) | public StructExport(UAsset asset, byte[] extras) : base(asset, extras) method StructExport (line 60) | public StructExport() method Read (line 65) | public override void Read(AssetBinaryReader reader, int nextStarting) method Write (line 135) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/ExportTypes/UserDefinedStructExport.cs class UserDefinedStructExport (line 10) | public class UserDefinedStructExport : StructExport method UserDefinedStructExport (line 17) | public UserDefinedStructExport(Export super) : base(super) { } method UserDefinedStructExport (line 19) | public UserDefinedStructExport(UAsset asset, byte[] extras) : base(ass... method UserDefinedStructExport (line 21) | public UserDefinedStructExport() { } method Read (line 23) | public override void Read(AssetBinaryReader reader, int nextStarting) method ResolveAncestries (line 49) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 61) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/FieldTypes/EArrayDim.cs type EArrayDim (line 14) | public enum EArrayDim : int FILE: UAssetAPI/FieldTypes/ELifetimeCondition.cs type ELifetimeCondition (line 12) | public enum ELifetimeCondition : byte FILE: UAssetAPI/FieldTypes/FField.cs class FField (line 12) | public class FField method Read (line 19) | public virtual void Read(AssetBinaryReader reader) method Write (line 41) | public virtual void Write(AssetBinaryWriter writer) method FField (line 63) | public FField() class FProperty (line 72) | public abstract class FProperty : FField method SetObject (line 83) | public void SetObject(object value) method GetObject (line 88) | public T GetObject() method GetUsmapPropertyType (line 101) | public EPropertyType GetUsmapPropertyType() method Read (line 109) | public override void Read(AssetBinaryReader reader) method Write (line 120) | public override void Write(AssetBinaryWriter writer) method FProperty (line 131) | public FProperty() class FEnumProperty (line 137) | public class FEnumProperty : FProperty method Read (line 144) | public override void Read(AssetBinaryReader reader) method Write (line 152) | public override void Write(AssetBinaryWriter writer) class FArrayProperty (line 161) | public class FArrayProperty : FProperty method Read (line 165) | public override void Read(AssetBinaryReader reader) method Write (line 171) | public override void Write(AssetBinaryWriter writer) class FSetProperty (line 178) | public class FSetProperty : FProperty method Read (line 182) | public override void Read(AssetBinaryReader reader) method Write (line 188) | public override void Write(AssetBinaryWriter writer) class FObjectProperty (line 195) | public class FObjectProperty : FProperty method Read (line 200) | public override void Read(AssetBinaryReader reader) method Write (line 206) | public override void Write(AssetBinaryWriter writer) class FSoftObjectProperty (line 213) | public class FSoftObjectProperty : FObjectProperty class FWeakObjectProperty (line 218) | public class FWeakObjectProperty : FObjectProperty class FClassProperty (line 223) | public class FClassProperty : FObjectProperty method Read (line 228) | public override void Read(AssetBinaryReader reader) method Write (line 234) | public override void Write(AssetBinaryWriter writer) class FSoftClassProperty (line 241) | public class FSoftClassProperty : FObjectProperty method Read (line 246) | public override void Read(AssetBinaryReader reader) method Write (line 252) | public override void Write(AssetBinaryWriter writer) class FDelegateProperty (line 259) | public class FDelegateProperty : FProperty method Read (line 264) | public override void Read(AssetBinaryReader reader) method Write (line 270) | public override void Write(AssetBinaryWriter writer) class FMulticastDelegateProperty (line 277) | public class FMulticastDelegateProperty : FDelegateProperty class FMulticastInlineDelegateProperty (line 282) | public class FMulticastInlineDelegateProperty : FMulticastDelegateProperty class FInterfaceProperty (line 287) | public class FInterfaceProperty : FProperty method Read (line 292) | public override void Read(AssetBinaryReader reader) method Write (line 298) | public override void Write(AssetBinaryWriter writer) class FMapProperty (line 305) | public class FMapProperty : FProperty method Read (line 310) | public override void Read(AssetBinaryReader reader) method Write (line 317) | public override void Write(AssetBinaryWriter writer) class FBoolProperty (line 325) | public class FBoolProperty : FProperty method Read (line 339) | public override void Read(AssetBinaryReader reader) method Write (line 352) | public override void Write(AssetBinaryWriter writer) class FByteProperty (line 364) | public class FByteProperty : FProperty method Read (line 369) | public override void Read(AssetBinaryReader reader) method Write (line 375) | public override void Write(AssetBinaryWriter writer) class FStructProperty (line 382) | public class FStructProperty : FProperty method Read (line 387) | public override void Read(AssetBinaryReader reader) method Write (line 393) | public override void Write(AssetBinaryWriter writer) class FNumericProperty (line 400) | public class FNumericProperty : FProperty method Read (line 402) | public override void Read(AssetBinaryReader reader) method Write (line 407) | public override void Write(AssetBinaryWriter writer) class FGenericProperty (line 416) | public class FGenericProperty : FProperty method Read (line 418) | public override void Read(AssetBinaryReader reader) method Write (line 423) | public override void Write(AssetBinaryWriter writer) class FOptionalProperty (line 429) | public class FOptionalProperty : FProperty method Read (line 433) | public override void Read(AssetBinaryReader reader) method Write (line 439) | public override void Write(AssetBinaryWriter writer) FILE: UAssetAPI/FieldTypes/UField.cs class UField (line 11) | public class UField method Read (line 19) | public virtual void Read(AssetBinaryReader reader) method Write (line 27) | public virtual void Write(AssetBinaryWriter writer) method UField (line 35) | public UField() { } class UProperty (line 41) | public abstract class UProperty : UField method SetObject (line 56) | public void SetObject(object value) method GetObject (line 61) | public T GetObject() method Read (line 66) | public override void Read(AssetBinaryReader reader) method Write (line 79) | public override void Write(AssetBinaryWriter writer) method UProperty (line 92) | public UProperty() { } method GetUsmapPropertyType (line 94) | public EPropertyType GetUsmapPropertyType() class UEnumProperty (line 139) | public class UEnumProperty : UProperty method Read (line 148) | public override void Read(AssetBinaryReader reader) method Write (line 156) | public override void Write(AssetBinaryWriter writer) class UArrayProperty (line 165) | public class UArrayProperty : UProperty method Read (line 170) | public override void Read(AssetBinaryReader reader) method Write (line 176) | public override void Write(AssetBinaryWriter writer) class USetProperty (line 183) | public class USetProperty : UProperty method Read (line 188) | public override void Read(AssetBinaryReader reader) method Write (line 194) | public override void Write(AssetBinaryWriter writer) class UObjectProperty (line 201) | public class UObjectProperty : UProperty method Read (line 207) | public override void Read(AssetBinaryReader reader) method Write (line 213) | public override void Write(AssetBinaryWriter writer) class UWeakObjectProperty (line 220) | public class UWeakObjectProperty : UObjectProperty { } class USoftObjectProperty (line 222) | public class USoftObjectProperty : UObjectProperty { } class ULazyObjectProperty (line 224) | public class ULazyObjectProperty : UObjectProperty { } class UAssetObjectProperty (line 226) | public class UAssetObjectProperty : UObjectProperty { } class UClassProperty (line 228) | public class UClassProperty : UObjectProperty method Read (line 234) | public override void Read(AssetBinaryReader reader) method Write (line 240) | public override void Write(AssetBinaryWriter writer) class UAssetClassProperty (line 247) | public class UAssetClassProperty : UObjectProperty method Read (line 253) | public override void Read(AssetBinaryReader reader) method Write (line 259) | public override void Write(AssetBinaryWriter writer) class USoftClassProperty (line 266) | public class USoftClassProperty : UObjectProperty method Read (line 272) | public override void Read(AssetBinaryReader reader) method Write (line 278) | public override void Write(AssetBinaryWriter writer) class UDelegateProperty (line 285) | public class UDelegateProperty : UProperty method Read (line 291) | public override void Read(AssetBinaryReader reader) method Write (line 297) | public override void Write(AssetBinaryWriter writer) class UMulticastDelegateProperty (line 304) | public class UMulticastDelegateProperty : UDelegateProperty { } class UMulticastInlineDelegateProperty (line 306) | public class UMulticastInlineDelegateProperty : UMulticastDelegateProper... class UMulticastSparseDelegateProperty (line 308) | public class UMulticastSparseDelegateProperty : UMulticastDelegateProper... class UInterfaceProperty (line 310) | public class UInterfaceProperty : UProperty method Read (line 316) | public override void Read(AssetBinaryReader reader) method Write (line 322) | public override void Write(AssetBinaryWriter writer) class UMapProperty (line 329) | public class UMapProperty : UProperty method Read (line 336) | public override void Read(AssetBinaryReader reader) method Write (line 343) | public override void Write(AssetBinaryWriter writer) class UBoolProperty (line 351) | public class UBoolProperty : UProperty method Read (line 356) | public override void Read(AssetBinaryReader reader) method Write (line 364) | public override void Write(AssetBinaryWriter writer) class UByteProperty (line 372) | public class UByteProperty : UProperty method Read (line 378) | public override void Read(AssetBinaryReader reader) method Write (line 384) | public override void Write(AssetBinaryWriter writer) class UStructProperty (line 391) | public class UStructProperty : UProperty method Read (line 397) | public override void Read(AssetBinaryReader reader) method Write (line 403) | public override void Write(AssetBinaryWriter writer) class UNameProperty (line 410) | public class UNameProperty : UProperty { } class UStrProperty (line 412) | public class UStrProperty : UProperty { } class UTextProperty (line 414) | public class UTextProperty : UProperty { } class UNumericProperty (line 416) | public class UNumericProperty : UProperty { } class UDoubleProperty (line 418) | public class UDoubleProperty : UNumericProperty { } class UFloatProperty (line 420) | public class UFloatProperty : UNumericProperty { } class UIntProperty (line 422) | public class UIntProperty : UNumericProperty { } class UInt8Property (line 424) | public class UInt8Property : UNumericProperty { } class UInt16Property (line 426) | public class UInt16Property : UNumericProperty { } class UInt64Property (line 428) | public class UInt64Property : UNumericProperty { } class UUInt16Property (line 430) | public class UUInt16Property : UNumericProperty { } class UUInt32Property (line 432) | public class UUInt32Property : UNumericProperty { } class UUInt64Property (line 434) | public class UUInt64Property : UNumericProperty { } class UGenericProperty (line 439) | public class UGenericProperty : UProperty { } FILE: UAssetAPI/Import.cs class Import (line 8) | public class Import method Import (line 23) | public Import(string classPackage, string className, FPackageIndex out... method Import (line 32) | public Import(FName classPackage, FName className, FPackageIndex outer... method Import (line 41) | public Import(AssetBinaryReader reader) method Import (line 55) | public Import() FILE: UAssetAPI/JSON/ByteArrayJsonConverter.cs class ByteArrayJsonConverter (line 7) | public class ByteArrayJsonConverter : JsonConverter method CanConvert (line 9) | public override bool CanConvert(Type objectType) method WriteJson (line 14) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 24) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/FNameJsonConverter.cs class FNameJsonConverter (line 10) | public class FNameJsonConverter : JsonConverter method CanConvert (line 15) | public override bool CanConvert(Type objectType) method WriteJson (line 20) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 31) | public override object ReadJson(JsonReader reader, Type objectType, ob... method FNameJsonConverter (line 39) | public FNameJsonConverter(Dictionary dict) : base() FILE: UAssetAPI/JSON/FPackageIndexJsonConverter.cs class FPackageIndexJsonConverter (line 8) | public class FPackageIndexJsonConverter : JsonConverter method CanConvert (line 10) | public override bool CanConvert(Type objectType) method WriteJson (line 15) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 25) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/FSignedZeroJsonConverter.cs class FSignedZeroJsonConverter (line 9) | public class FSignedZeroJsonConverter : JsonConverter method IsNegativeZero (line 13) | private static bool IsNegativeZero(double x) method CanConvert (line 18) | public override bool CanConvert(Type objectType) method WriteJson (line 23) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 41) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/FStringJsonConverter.cs class FStringJsonConverter (line 8) | public class FStringJsonConverter : JsonConverter method CanConvert (line 10) | public override bool CanConvert(Type objectType) method WriteJson (line 15) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 25) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/FStringTableJsonConverter.cs class FStringTableJsonConverter (line 11) | public class FStringTableJsonConverter : JsonConverter method CanConvert (line 13) | public override bool CanConvert(Type objectType) method WriteJson (line 18) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 49) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/GuidJsonConverter.cs class GuidJsonConverter (line 6) | public class GuidJsonConverter : JsonConverter method CanConvert (line 8) | public override bool CanConvert(Type objectType) method WriteJson (line 13) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 23) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/TMapJsonConverter.cs class TMapJsonConverter (line 37) | public class TMapJsonConverter : JsonConverter method CanConvert (line 39) | public override bool CanConvert(Type objectType) method WriteJson (line 44) | public override void WriteJson(JsonWriter writer, object value, JsonSe... method ReadJson (line 68) | public override object ReadJson(JsonReader reader, Type objectType, ob... FILE: UAssetAPI/JSON/UAssetContractResolver.cs class UAssetContractResolver (line 10) | public class UAssetContractResolver : DefaultContractResolver method ResolveContractConverter (line 14) | protected override JsonConverter ResolveContractConverter(Type objectT... method UAssetContractResolver (line 23) | public UAssetContractResolver(Dictionary toBeFilled) : ... FILE: UAssetAPI/Kismet/Bytecode/EBlueprintTextLiteralType.cs type EBlueprintTextLiteralType (line 6) | public enum EBlueprintTextLiteralType : byte FILE: UAssetAPI/Kismet/Bytecode/EExprToken.cs type EExprToken (line 6) | public enum EExprToken type ECastToken (line 200) | public enum ECastToken { FILE: UAssetAPI/Kismet/Bytecode/EScriptInstrumentationType.cs type EScriptInstrumentationType (line 3) | public enum EScriptInstrumentationType : byte { FILE: UAssetAPI/Kismet/Bytecode/ExpressionSerializer.cs class ExpressionSerializer (line 8) | public static class ExpressionSerializer method ReadExpression (line 10) | public static KismetExpression ReadExpression(AssetBinaryReader reader) method WriteExpression (line 318) | public static int WriteExpression(KismetExpression expr, AssetBinaryWr... FILE: UAssetAPI/Kismet/Bytecode/Expressions/EX_AddMulticastDelegate.cs class EX_AddMulticastDelegate (line 11) | public class EX_AddMulticastDelegate : KismetExpression method EX_AddMulticastDelegate (line 30) | public EX_AddMulticastDelegate() method Read (line 39) | public override void Read(AssetBinaryReader reader) method Write (line 50) | public override int Write(AssetBinaryWriter writer) method Visit (line 58) | public override void Visit(UAsset asset, ref uint offset, Action method EX_ArrayConst (line 30) | public EX_ArrayConst() method Read (line 39) | public override void Read(AssetBinaryReader reader) method Write (line 51) | public override int Write(AssetBinaryWriter writer) method Visit (line 64) | public override void Visit(UAsset asset, ref uint offset, Action method EX_ByteConst (line 16) | public EX_ByteConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_FieldPathConst (line 16) | public EX_FieldPathConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 40) | public override void Visit(UAsset asset, ref uint offset, Action method EX_Int64Const (line 16) | public EX_Int64Const() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_IntConst (line 16) | public EX_IntConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_IntConstByte (line 13) | public EX_IntConstByte() method Read (line 22) | public override void Read(AssetBinaryReader reader) method Write (line 32) | public override int Write(AssetBinaryWriter writer) FILE: UAssetAPI/Kismet/Bytecode/Expressions/EX_IntOne.cs class EX_IntOne (line 6) | public class EX_IntOne : KismetExpression method EX_IntOne (line 13) | public EX_IntOne() method Read (line 22) | public override void Read(AssetBinaryReader reader) method Write (line 32) | public override int Write(AssetBinaryWriter writer) FILE: UAssetAPI/Kismet/Bytecode/Expressions/EX_IntZero.cs class EX_IntZero (line 6) | public class EX_IntZero : KismetExpression method EX_IntZero (line 13) | public EX_IntZero() method Read (line 22) | public override void Read(AssetBinaryReader reader) method Write (line 32) | public override int Write(AssetBinaryWriter writer) FILE: UAssetAPI/Kismet/Bytecode/Expressions/EX_InterfaceContext.cs class EX_InterfaceContext (line 11) | public class EX_InterfaceContext : KismetExpression method EX_InterfaceContext (line 24) | public EX_InterfaceContext() method Read (line 33) | public override void Read(AssetBinaryReader reader) method Write (line 43) | public override int Write(AssetBinaryWriter writer) method Visit (line 48) | public override void Visit(UAsset asset, ref uint offset, Action method EX_NameConst (line 17) | public EX_NameConst() method Read (line 26) | public override void Read(AssetBinaryReader reader) method Write (line 36) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_NothingInt32 (line 17) | public EX_NothingInt32() method Read (line 26) | public override void Read(AssetBinaryReader reader) method Write (line 36) | public override int Write(AssetBinaryWriter writer) method Visit (line 42) | public override void Visit(UAsset asset, ref uint offset, Action method EX_ObjectConst (line 17) | public EX_ObjectConst() method Read (line 26) | public override void Read(AssetBinaryReader reader) method Write (line 36) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_SkipOffsetConst (line 17) | public EX_SkipOffsetConst() method Read (line 26) | public override void Read(AssetBinaryReader reader) method Write (line 36) | public override int Write(AssetBinaryWriter writer) method Visit (line 42) | public override void Visit(UAsset asset, ref uint offset, Action method EX_SoftObjectConst (line 16) | public EX_SoftObjectConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 40) | public override void Visit(UAsset asset, ref uint offset, Action method EX_StringConst (line 16) | public EX_StringConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 40) | public override void Visit(UAsset asset, ref uint offset, Action method EX_StructConst (line 32) | public EX_StructConst() method Read (line 41) | public override void Read(AssetBinaryReader reader) method Write (line 53) | public override int Write(AssetBinaryWriter writer) method Visit (line 69) | public override void Visit(UAsset asset, ref uint offset, Action method EX_TextConst (line 17) | public EX_TextConst() method Read (line 26) | public override void Read(AssetBinaryReader reader) method Write (line 37) | public override int Write(AssetBinaryWriter writer) method Visit (line 42) | public override void Visit(UAsset asset, ref uint offset, Action method EX_TransformConst (line 16) | public EX_TransformConst() { Value = new(); } method Read (line 22) | public override void Read(AssetBinaryReader reader) method Write (line 32) | public override int Write(AssetBinaryWriter writer) method Visit (line 37) | public override void Visit(UAsset asset, ref uint offset, Action method EX_UInt64Const (line 16) | public EX_UInt64Const() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 41) | public override void Visit(UAsset asset, ref uint offset, Action method EX_UnicodeStringConst (line 16) | public EX_UnicodeStringConst() method Read (line 25) | public override void Read(AssetBinaryReader reader) method Write (line 35) | public override int Write(AssetBinaryWriter writer) method Visit (line 40) | public override void Visit(UAsset asset, ref uint offset, Action() method KismetExpression (line 41) | public KismetExpression() method Read (line 50) | public virtual void Read(AssetBinaryReader reader) method Write (line 60) | public virtual int Write(AssetBinaryWriter writer) method Visit (line 72) | public virtual void Visit(UAsset asset, ref uint offset, Action : KismetExpression method SetObject (line 31) | public void SetObject(object value) method GetObject (line 36) | public T GetObject() method KismetExpression (line 41) | public KismetExpression() method Read (line 50) | public virtual void Read(AssetBinaryReader reader) method Write (line 60) | public virtual int Write(AssetBinaryWriter writer) method Visit (line 72) | public virtual void Visit(UAsset asset, ref uint offset, Action GetDependentAssemblies(Assembly a... method GetNamesOfAssembliesReferencedBy (line 68) | public static IEnumerable GetNamesOfAssembliesReferencedBy(Ass... method InitializePropertyTypeRegistry (line 78) | private static void InitializePropertyTypeRegistry() method GenerateUnversionedHeader (line 143) | public static FUnversionedHeader GenerateUnversionedHeader(ref List(AssetBinaryReader reader) where T : U... method WriteUProperty (line 560) | public static void WriteUProperty(UProperty prop, AssetBinaryWriter wr... method Write (line 572) | public static int Write(PropertyData property, AssetBinaryWriter write... FILE: UAssetAPI/Pak/Interop.cs class RePakInterop (line 30) | public static class RePakInterop method pak_setup_allocator (line 34) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_teardown_allocator (line 36) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_new (line 39) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_drop (line 42) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_reader_drop (line 44) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_writer_drop (line 46) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_buffer_drop (line 48) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_cstring_drop (line 50) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_key (line 53) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_compression (line 55) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_reader (line 57) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_builder_writer (line 59) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_reader_version (line 62) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_reader_mount_point (line 64) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_reader_get (line 66) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_reader_files (line 68) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_drop_files (line 70) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_writer_write_file (line 73) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] method pak_writer_write_index (line 75) | [DllImport(NativeLib, CallingConvention = CallingConvention.Cdecl)] type StreamCallbacks (line 87) | [StructLayout(LayoutKind.Sequential)] FILE: UAssetAPI/Pak/RePak.cs type PakVersion (line 36) | public enum PakVersion : byte type PakCompression (line 53) | public enum PakCompression : byte class PakBuilder (line 61) | public class PakBuilder : SafeHandleZeroOrMinusOneIsInvalid method PakBuilder (line 63) | public PakBuilder() : base(true) method ReleaseHandle (line 104) | protected override bool ReleaseHandle() method Key (line 110) | public PakBuilder Key(byte[] key) method Compression (line 117) | public PakBuilder Compression(PakCompression[] compressions) method Writer (line 123) | public PakWriter Writer(Stream stream, PakVersion version = PakVersion... method Reader (line 138) | public PakReader Reader(Stream stream) class PakWriter (line 156) | public class PakWriter : SafeHandleZeroOrMinusOneIsInvalid method PakWriter (line 160) | public PakWriter(IntPtr handle, IntPtr streamCtx) : base(true) method ReleaseHandle (line 165) | protected override bool ReleaseHandle() method WriteFile (line 172) | public void WriteFile(string path, byte[] data) method WriteIndex (line 179) | public void WriteIndex() class PakReader (line 192) | public class PakReader : SafeHandleZeroOrMinusOneIsInvalid method PakReader (line 194) | public PakReader(IntPtr handle, Stream stream) : base(true) method ReleaseHandle (line 199) | protected override bool ReleaseHandle() method GetMountPoint (line 205) | public string GetMountPoint() method GetVersion (line 217) | public PakVersion GetVersion() method Get (line 224) | public byte[] Get(Stream stream, string path) method Files (line 246) | public string[] Files() class StreamCallbacks (line 264) | public static class StreamCallbacks method Create (line 266) | public static RePakInterop.StreamCallbacks Create(Stream stream) method Free (line 277) | public static void Free(IntPtr streamCtx) method ReadCallback (line 282) | public static long ReadCallback(IntPtr context, IntPtr buffer, ulong b... method WriteCallback (line 299) | public static int WriteCallback(IntPtr context, IntPtr buffer, int buf... method SeekCallback (line 317) | public static ulong SeekCallback(IntPtr context, long offset, int origin) method FlushCallback (line 332) | public static int FlushCallback(IntPtr context) FILE: UAssetAPI/Properties/Resources.Designer.cs class Resources (line 23) | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resource... method Resources (line 32) | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Mic... FILE: UAssetAPI/PropertyTypes/Objects/ArrayPropertyData.cs class ArrayPropertyData (line 13) | public class ArrayPropertyData : PropertyData method ShouldSerializeDummyStruct (line 22) | public bool ShouldSerializeDummyStruct() method ArrayPropertyData (line 27) | public ArrayPropertyData(FName name) : base(name) method ArrayPropertyData (line 32) | public ArrayPropertyData() method Read (line 40) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 174) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 186) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 294) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 299) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/BoolPropertyData.cs class BoolPropertyData (line 9) | public class BoolPropertyData : PropertyData method BoolPropertyData (line 11) | public BoolPropertyData(FName name) : base(name) { } method BoolPropertyData (line 13) | public BoolPropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 38) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 56) | public override string ToString() method FromString (line 61) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/BytePropertyData.cs type BytePropertyType (line 9) | public enum BytePropertyType class BytePropertyData (line 18) | public class BytePropertyData : PropertyData method ShouldSerializeValue (line 31) | public bool ShouldSerializeValue() method ShouldSerializeEnumValue (line 36) | public bool ShouldSerializeEnumValue() method BytePropertyData (line 41) | public BytePropertyData(FName name) : base(name) { } method BytePropertyData (line 43) | public BytePropertyData() { } method Read (line 48) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ReadCustom (line 53) | private void ReadCustom(AssetBinaryReader reader, bool includeHeader, ... method Write (line 133) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method GetEnumBase (line 157) | public FName GetEnumBase() method GetEnumFull (line 162) | public FName GetEnumFull() method ToString (line 167) | public override string ToString() method FromString (line 174) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/DelegatePropertyData.cs class FDelegate (line 9) | [JsonObject(MemberSerialization.OptIn)] method FDelegate (line 23) | public FDelegate(FPackageIndex _object, FName @delegate) method FDelegate (line 29) | public FDelegate() { } method FDelegate (line 31) | public FDelegate(AssetBinaryReader reader) method Write (line 37) | public int Write(AssetBinaryWriter writer) class DelegatePropertyData (line 50) | public class DelegatePropertyData : PropertyData method DelegatePropertyData (line 52) | public DelegatePropertyData(FName name) : base(name) { } method DelegatePropertyData (line 54) | public DelegatePropertyData() { } method Read (line 59) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 69) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 80) | public override string ToString() method FromString (line 85) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 90) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/DoublePropertyData.cs class DoublePropertyData (line 11) | public class DoublePropertyData : PropertyData method DoublePropertyData (line 24) | public DoublePropertyData(FName name) : base(name) { } method DoublePropertyData (line 26) | public DoublePropertyData() { } method Read (line 32) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 42) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 53) | public override string ToString() method FromString (line 58) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/EnumPropertyData.cs class EnumPropertyData (line 13) | public class EnumPropertyData : PropertyData method EnumPropertyData (line 23) | public EnumPropertyData(FName name) : base(name) { } method EnumPropertyData (line 25) | public EnumPropertyData() { } method Read (line 34) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 130) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method InitializeZero (line 207) | internal override void InitializeZero(AssetBinaryReader reader) method ToString (line 236) | public override string ToString() method FromString (line 242) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 263) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/FieldPathPropertyData.cs class FieldPathPropertyData (line 8) | public class FieldPathPropertyData : BasePropertyData method FieldPathPropertyData (line 10) | public FieldPathPropertyData(FName name) : base(name) { } method FieldPathPropertyData (line 12) | public FieldPathPropertyData() { } method ToString (line 19) | public override string ToString() method FromString (line 25) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/FloatPropertyData.cs class FloatPropertyData (line 11) | public class FloatPropertyData : PropertyData method FloatPropertyData (line 24) | public FloatPropertyData(FName name) : base(name) { } method FloatPropertyData (line 26) | public FloatPropertyData() { } method Read (line 33) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 43) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 54) | public override string ToString() method FromString (line 59) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/Int16PropertyData.cs class Int16PropertyData (line 9) | public class Int16PropertyData : PropertyData method Int16PropertyData (line 11) | public Int16PropertyData(FName name) : base(name) { } method Int16PropertyData (line 13) | public Int16PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 46) | public override string ToString() method FromString (line 51) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/Int64PropertyData.cs class Int64PropertyData (line 9) | public class Int64PropertyData : PropertyData method Int64PropertyData (line 11) | public Int64PropertyData(FName name) : base(name) { } method Int64PropertyData (line 13) | public Int64PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/Int8PropertyData.cs class Int8PropertyData (line 9) | public class Int8PropertyData : PropertyData method Int8PropertyData (line 11) | public Int8PropertyData(FName name) : base(name) { } method Int8PropertyData (line 13) | public Int8PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/IntPropertyData.cs class IntPropertyData (line 9) | public class IntPropertyData : PropertyData method IntPropertyData (line 11) | public IntPropertyData(FName name) : base(name) { } method IntPropertyData (line 13) | public IntPropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/InterfacePropertyData.cs class InterfacePropertyData (line 8) | public class InterfacePropertyData : ObjectPropertyData method InterfacePropertyData (line 10) | public InterfacePropertyData(FName name) : base(name) { } method InterfacePropertyData (line 12) | public InterfacePropertyData() { } FILE: UAssetAPI/PropertyTypes/Objects/MapPropertyData.cs class MapPropertyData (line 14) | public class MapPropertyData : PropertyData method ShouldSerializeKeyType (line 35) | public bool ShouldSerializeKeyType() => Value.Count == 0; method ShouldSerializeValueType (line 37) | public bool ShouldSerializeValueType() => Value.Count == 0; method MapPropertyData (line 42) | public MapPropertyData(FName name) : base(name) method MapPropertyData (line 47) | public MapPropertyData() method MapTypeToClass (line 55) | private PropertyData MapTypeToClass(FName type, FName name, AssetBinar... method ReadRawMap (line 107) | private TMap ReadRawMap(AssetBinaryReader ... method Read (line 124) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 167) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method WriteRawMap (line 183) | private void WriteRawMap(AssetBinaryWriter writer, TMap method MulticastDelegatePropertyData (line 11) | public MulticastDelegatePropertyData(FName name) : base(name) { } method MulticastDelegatePropertyData (line 13) | public MulticastDelegatePropertyData() { } method Read (line 18) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 28) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 45) | public override string ToString() method FromString (line 55) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 60) | protected override void HandleCloned(PropertyData res) class MulticastSparseDelegatePropertyData (line 85) | public class MulticastSparseDelegatePropertyData : MulticastDelegateProp... method MulticastSparseDelegatePropertyData (line 87) | public MulticastSparseDelegatePropertyData(FName name) : base(name) { } method MulticastSparseDelegatePropertyData (line 89) | public MulticastSparseDelegatePropertyData() { } class MulticastInlineDelegatePropertyData (line 99) | public class MulticastInlineDelegatePropertyData : MulticastDelegateProp... method MulticastInlineDelegatePropertyData (line 101) | public MulticastInlineDelegatePropertyData(FName name) : base(name) { } method MulticastInlineDelegatePropertyData (line 103) | public MulticastInlineDelegatePropertyData() { } FILE: UAssetAPI/PropertyTypes/Objects/NamePropertyData.cs class NamePropertyData (line 8) | public class NamePropertyData : PropertyData method NamePropertyData (line 10) | public NamePropertyData(FName name) : base(name) { } method NamePropertyData (line 12) | public NamePropertyData() { } method Read (line 17) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 27) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method CanBeZero (line 38) | public override bool CanBeZero(UAsset asset) method ToString (line 43) | public override string ToString() method FromString (line 48) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/ObjectPropertyData.cs class ObjectPropertyData (line 9) | public class ObjectPropertyData : PropertyData method ObjectPropertyData (line 11) | public ObjectPropertyData(FName name) : base(name) { } method ObjectPropertyData (line 13) | public ObjectPropertyData() { } method IsImport (line 23) | public bool IsImport() => Value.IsImport(); method IsExport (line 29) | public bool IsExport() => Value.IsExport(); method IsNull (line 35) | public bool IsNull() => Value.IsNull(); method ToImport (line 42) | public Import ToImport(UAsset asset) => Value.ToImport(asset); method ToExport (line 49) | public Export ToExport(UAsset asset) => Value.ToExport(asset); method Read (line 51) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 61) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 72) | public override string ToString() method FromString (line 77) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/PropertyData.cs type PropertySerializationContext (line 9) | public enum PropertySerializationContext type EPropertyTagFlags (line 17) | [Flags] type EPropertyTagExtension (line 29) | [Flags] type EOverriddenPropertyOperation (line 37) | public enum EOverriddenPropertyOperation class AncestryInfo (line 61) | public class AncestryInfo : ICloneable method Clone (line 77) | public object Clone() // shallow method CloneWithoutParent (line 84) | public AncestryInfo CloneWithoutParent() method Initialize (line 91) | public void Initialize(AncestryInfo ancestors, FName dad, FName module... method SetAsParent (line 98) | public void SetAsParent(FName dad, FName modulePath = null) class PropertyData (line 107) | [JsonObject(MemberSerialization.OptIn)] method ShouldSerializeOverrideOperation (line 156) | public bool ShouldSerializeOverrideOperation() method ShouldSerializebExperimentalOverridableLogic (line 160) | public bool ShouldSerializebExperimentalOverridableLogic() method SetObject (line 190) | public void SetObject(object value) method GetObject (line 195) | public T GetObject() method PropertyData (line 201) | public PropertyData(FName name) method PropertyData (line 206) | public PropertyData() method Read (line 237) | public virtual void Read(AssetBinaryReader reader, bool includeHeader,... method ResolveAncestries (line 245) | public virtual void ResolveAncestries(UAsset asset, AncestryInfo ances... method ReadEndPropertyTag (line 253) | protected virtual void ReadEndPropertyTag(AssetBinaryReader reader) method Write (line 288) | public virtual int Write(AssetBinaryWriter writer, bool includeHeader,... method InitializeZero (line 297) | internal virtual void InitializeZero(AssetBinaryReader reader) method WriteEndPropertyTag (line 305) | protected virtual void WriteEndPropertyTag(AssetBinaryWriter writer) method CanBeZero (line 331) | public virtual bool CanBeZero(UAsset asset) method FromString (line 346) | public virtual void FromString(string[] d, UAsset asset) method Clone (line 355) | public object Clone() method HandleCloned (line 365) | protected virtual void HandleCloned(PropertyData res) method PropertyData (line 383) | public PropertyData(FName name) : base(name) { } method PropertyData (line 385) | public PropertyData() : base() { } class PropertyData (line 371) | public abstract class PropertyData : PropertyData method ShouldSerializeOverrideOperation (line 156) | public bool ShouldSerializeOverrideOperation() method ShouldSerializebExperimentalOverridableLogic (line 160) | public bool ShouldSerializebExperimentalOverridableLogic() method SetObject (line 190) | public void SetObject(object value) method GetObject (line 195) | public T GetObject() method PropertyData (line 201) | public PropertyData(FName name) method PropertyData (line 206) | public PropertyData() method Read (line 237) | public virtual void Read(AssetBinaryReader reader, bool includeHeader,... method ResolveAncestries (line 245) | public virtual void ResolveAncestries(UAsset asset, AncestryInfo ances... method ReadEndPropertyTag (line 253) | protected virtual void ReadEndPropertyTag(AssetBinaryReader reader) method Write (line 288) | public virtual int Write(AssetBinaryWriter writer, bool includeHeader,... method InitializeZero (line 297) | internal virtual void InitializeZero(AssetBinaryReader reader) method WriteEndPropertyTag (line 305) | protected virtual void WriteEndPropertyTag(AssetBinaryWriter writer) method CanBeZero (line 331) | public virtual bool CanBeZero(UAsset asset) method FromString (line 346) | public virtual void FromString(string[] d, UAsset asset) method Clone (line 355) | public object Clone() method HandleCloned (line 365) | protected virtual void HandleCloned(PropertyData res) method PropertyData (line 383) | public PropertyData(FName name) : base(name) { } method PropertyData (line 385) | public PropertyData() : base() { } type IStruct (line 388) | public interface IStruct method Read (line 390) | abstract static T Read(AssetBinaryReader reader); method FromString (line 391) | abstract static T FromString(string[] d, UAsset asset); method Write (line 393) | int Write(AssetBinaryWriter writer); class BasePropertyData (line 396) | public abstract class BasePropertyData : PropertyData where T : IS... method BasePropertyData (line 398) | public BasePropertyData(FName name) : base(name) { } method BasePropertyData (line 400) | public BasePropertyData() : base() { } method Read (line 404) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 414) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 426) | public override string ToString() method FromString (line 431) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/SetPropertyData.cs class SetPropertyData (line 10) | public class SetPropertyData : ArrayPropertyData method SetPropertyData (line 14) | public SetPropertyData(FName name) : base(name) method SetPropertyData (line 20) | public SetPropertyData() method Read (line 29) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 68) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method HandleCloned (line 92) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/SoftObjectPropertyData.cs class AssetObjectPropertyData (line 10) | public class AssetObjectPropertyData : PropertyData method AssetObjectPropertyData (line 14) | public AssetObjectPropertyData(FName name) : base(name) { } method AssetObjectPropertyData (line 16) | public AssetObjectPropertyData() { } method Read (line 21) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 31) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 41) | public override string ToString() method FromString (line 46) | public override void FromString(string[] d, UAsset asset) type FTopLevelAssetPath (line 53) | public struct FTopLevelAssetPath method FTopLevelAssetPath (line 66) | public FTopLevelAssetPath(FName packageName, FName assetName) type FSoftObjectPath (line 76) | public struct FSoftObjectPath : IEquatable, IStruct new FS... method Write (line 132) | public int Write(AssetBinaryWriter writer, bool allowIndex = true) method Write (line 168) | public int Write(AssetBinaryWriter writer) => Write(writer, true); method Equals (line 180) | public bool Equals(FSoftObjectPath other) method Equals (line 187) | public override bool Equals(object obj) method GetHashCode (line 192) | public override int GetHashCode() method ToString (line 197) | public override string ToString() method FromString (line 202) | public static FSoftObjectPath FromString(string[] d, UAsset asset) class SoftObjectPropertyData (line 215) | public class SoftObjectPropertyData : BasePropertyData method SoftObjectPropertyData (line 217) | public SoftObjectPropertyData(FName name) : base(name) { } method SoftObjectPropertyData (line 219) | public SoftObjectPropertyData() { } FILE: UAssetAPI/PropertyTypes/Objects/StrPropertyData.cs class StrPropertyData (line 9) | public class StrPropertyData : PropertyData method StrPropertyData (line 11) | public StrPropertyData(FName name) : base(name) { } method StrPropertyData (line 13) | public StrPropertyData() { } method Read (line 18) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 28) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/TextHistoryType.cs type TextHistoryType (line 3) | public enum TextHistoryType FILE: UAssetAPI/PropertyTypes/Objects/TextPropertyData.cs type ETextFlag (line 10) | [Flags] type ETransformType (line 20) | public enum ETransformType : byte class FNumberFormattingOptions (line 26) | public class FNumberFormattingOptions method FNumberFormattingOptions (line 36) | public FNumberFormattingOptions() method FNumberFormattingOptions (line 47) | public FNumberFormattingOptions(AssetBinaryReader reader) method Write (line 59) | public void Write(AssetBinaryWriter writer) class FFormatArgumentValue (line 73) | public class FFormatArgumentValue method FFormatArgumentValue (line 78) | public FFormatArgumentValue() { } method FFormatArgumentValue (line 80) | public FFormatArgumentValue(EFormatArgumentType type, object value) method FFormatArgumentValue (line 86) | public FFormatArgumentValue(AssetBinaryReader reader, bool isArgumentD... method Write (line 113) | public int Write(AssetBinaryWriter writer, bool isArgumentData = false) class FFormatArgumentData (line 157) | public class FFormatArgumentData method FFormatArgumentData (line 162) | public FFormatArgumentData() { } method FFormatArgumentData (line 164) | public FFormatArgumentData(FString name, FFormatArgumentValue value) method FFormatArgumentData (line 170) | public FFormatArgumentData(AssetBinaryReader reader) method Read (line 175) | public void Read(AssetBinaryReader reader) method Write (line 181) | public int Write(AssetBinaryWriter writer) class TextPropertyData (line 192) | public class TextPropertyData : PropertyData method ShouldSerializeTableId (line 230) | public bool ShouldSerializeTableId() method TextPropertyData (line 235) | public TextPropertyData(FName name) : base(name) { } method TextPropertyData (line 237) | public TextPropertyData() { } method Read (line 242) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 334) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 432) | public override string ToString() method FromString (line 449) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 454) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/UInt16PropertyData.cs class UInt16PropertyData (line 9) | public class UInt16PropertyData : PropertyData method UInt16PropertyData (line 11) | public UInt16PropertyData(FName name) : base(name) { } method UInt16PropertyData (line 13) | public UInt16PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 45) | public override string ToString() method FromString (line 50) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/UInt32PropertyData.cs class UInt32PropertyData (line 9) | public class UInt32PropertyData : PropertyData method UInt32PropertyData (line 11) | public UInt32PropertyData(FName name) : base(name) { } method UInt32PropertyData (line 13) | public UInt32PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/UInt64PropertyData.cs class UInt64PropertyData (line 9) | public class UInt64PropertyData : PropertyData method UInt64PropertyData (line 11) | public UInt64PropertyData(FName name) : base(name) { } method UInt64PropertyData (line 13) | public UInt64PropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 29) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 40) | public override string ToString() method FromString (line 45) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Objects/UnknownPropertyData.cs class UnknownPropertyData (line 10) | public class UnknownPropertyData : PropertyData method UnknownPropertyData (line 15) | public UnknownPropertyData(FName name) : base(name) { } method UnknownPropertyData (line 17) | public UnknownPropertyData() { } method SetSerializingPropertyType (line 22) | public void SetSerializingPropertyType(FString newType) method Read (line 27) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 37) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 48) | public override string ToString() method HandleCloned (line 53) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Objects/WeakObjectPropertyData.cs class WeakObjectPropertyData (line 5) | public class WeakObjectPropertyData : ObjectPropertyData method WeakObjectPropertyData (line 7) | public WeakObjectPropertyData(FName name) : base(name) method WeakObjectPropertyData (line 12) | public WeakObjectPropertyData() FILE: UAssetAPI/PropertyTypes/Structs/ClothLODDataPropertyData.cs class FMeshToMeshVertData (line 9) | public class FMeshToMeshVertData method Read (line 45) | public void Read(AssetBinaryReader reader) method Write (line 70) | public int Write(AssetBinaryWriter writer) method FMeshToMeshVertData (line 88) | public FMeshToMeshVertData(AssetBinaryReader reader) method FMeshToMeshVertData (line 93) | public FMeshToMeshVertData(Vector4fPropertyData positionBaryCoordsAndD... method FMeshToMeshVertData (line 103) | public FMeshToMeshVertData() { } class ClothLODDataPropertyData (line 109) | public class ClothLODDataPropertyData : StructPropertyData method ClothLODDataPropertyData (line 121) | public ClothLODDataPropertyData(FName name, FName forcedType) : base(n... method ClothLODDataPropertyData (line 122) | public ClothLODDataPropertyData(FName name) : base(name) { } method ClothLODDataPropertyData (line 123) | public ClothLODDataPropertyData() { } method Read (line 129) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 149) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 171) | public override string ToString() method FromString (line 176) | public override void FromString(string[] d, UAsset asset) class ClothLODDataCommonPropertyData (line 182) | public class ClothLODDataCommonPropertyData : ClothLODDataPropertyData method ClothLODDataCommonPropertyData (line 184) | public ClothLODDataCommonPropertyData(FName name, FName forcedType) : ... method ClothLODDataCommonPropertyData (line 185) | public ClothLODDataCommonPropertyData(FName name) : base(name) { } method ClothLODDataCommonPropertyData (line 186) | public ClothLODDataCommonPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/ClothTetherDataPropertyData.cs class ClothTetherDataPropertyData (line 9) | public class ClothTetherDataPropertyData : StructPropertyData method ClothTetherDataPropertyData (line 13) | public ClothTetherDataPropertyData(FName name, FName forcedType) : bas... method ClothTetherDataPropertyData (line 14) | public ClothTetherDataPropertyData(FName name) : base(name) { } method ClothTetherDataPropertyData (line 15) | public ClothTetherDataPropertyData() { } method Read (line 22) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 45) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Core/ColorPropertyData.cs class ColorPropertyData (line 10) | public class ColorPropertyData : PropertyData // R, G, B, A method ColorPropertyData (line 12) | public ColorPropertyData(FName name) : base(name) { } method ColorPropertyData (line 14) | public ColorPropertyData() { } method Read (line 20) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 30) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 41) | public override string ToString() method FromString (line 46) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 55) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Structs/Core/DateTimePropertyData.cs class DateTimePropertyData (line 18) | public class DateTimePropertyData : PropertyData method DateTimePropertyData (line 20) | public DateTimePropertyData(FName name) : base(name) { } method DateTimePropertyData (line 22) | public DateTimePropertyData() { } method Read (line 28) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 38) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 49) | public override void FromString(string[] d, UAsset asset) method ToString (line 54) | public override string ToString() method HandleCloned (line 59) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Structs/Core/GuidPropertyData.cs class GuidPropertyData (line 10) | public class GuidPropertyData : PropertyData method GuidPropertyData (line 12) | public GuidPropertyData(FName name) : base(name) { } method GuidPropertyData (line 14) | public GuidPropertyData() { } method Read (line 20) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 30) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 41) | public override string ToString() method FromString (line 46) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 51) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Structs/Core/TimespanPropertyData.cs class TimespanPropertyData (line 18) | public class TimespanPropertyData : PropertyData method TimespanPropertyData (line 20) | public TimespanPropertyData(FName name) : base(name) { } method TimespanPropertyData (line 22) | public TimespanPropertyData() { } method Read (line 28) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 38) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 49) | public override void FromString(string[] d, UAsset asset) method ToString (line 54) | public override string ToString() method HandleCloned (line 59) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Structs/Engine/FontCharacterPropertyData.cs class FontCharacterPropertyData (line 6) | public class FontCharacterPropertyData : PropertyData method FontCharacterPropertyData (line 8) | public FontCharacterPropertyData(FName name) : base(name) { } method FontCharacterPropertyData (line 10) | public FontCharacterPropertyData() { } method Read (line 16) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 26) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Engine/KeyHandleMapPropertyData.cs class KeyHandleMapPropertyData (line 6) | public class KeyHandleMapPropertyData : PropertyData method KeyHandleMapPropertyData (line 8) | public KeyHandleMapPropertyData(FName name) : base(name) { } method KeyHandleMapPropertyData (line 10) | public KeyHandleMapPropertyData() { } method Read (line 16) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 27) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 38) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Structs/Engine/MaterialInputProperties.cs class MaterialInputPropertyData (line 7) | public abstract class MaterialInputPropertyData : PropertyData method MaterialInputPropertyData (line 20) | public MaterialInputPropertyData() { } method MaterialInputPropertyData (line 22) | public MaterialInputPropertyData(FName name) : base(name) { } method Read (line 24) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 51) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method WriteExpressionInput (line 61) | protected int WriteExpressionInput(AssetBinaryWriter writer, bool incl... method HandleCloned (line 97) | protected override void HandleCloned(PropertyData res) class ExpressionInputPropertyData (line 106) | public class ExpressionInputPropertyData : MaterialInputPropertyData method ExpressionInputPropertyData (line 108) | public ExpressionInputPropertyData(FName name) : base(name) { } method ExpressionInputPropertyData (line 110) | public ExpressionInputPropertyData() { } class MaterialAttributesInputPropertyData (line 117) | public class MaterialAttributesInputPropertyData : MaterialInputProperty... method MaterialAttributesInputPropertyData (line 119) | public MaterialAttributesInputPropertyData(FName name) : base(name) { } method MaterialAttributesInputPropertyData (line 121) | public MaterialAttributesInputPropertyData() { } class ColorMaterialInputPropertyData (line 128) | public class ColorMaterialInputPropertyData : MaterialInputPropertyData<... method ColorMaterialInputPropertyData (line 130) | public ColorMaterialInputPropertyData(FName name) : base(name) { } method ColorMaterialInputPropertyData (line 132) | public ColorMaterialInputPropertyData() { } method Read (line 138) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 148) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 157) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class ScalarMaterialInputPropertyData (line 165) | public class ScalarMaterialInputPropertyData : MaterialInputPropertyData... method ScalarMaterialInputPropertyData (line 167) | public ScalarMaterialInputPropertyData(FName name) : base(name) { } method ScalarMaterialInputPropertyData (line 169) | public ScalarMaterialInputPropertyData() { } method Read (line 175) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 183) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class VectorMaterialInputPropertyData (line 197) | public class VectorMaterialInputPropertyData : MaterialInputPropertyData... method VectorMaterialInputPropertyData (line 199) | public VectorMaterialInputPropertyData(FName name) : base(name) { } method VectorMaterialInputPropertyData (line 201) | public VectorMaterialInputPropertyData() { } method Read (line 207) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 217) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 226) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class Vector2MaterialInputPropertyData (line 239) | public class Vector2MaterialInputPropertyData : MaterialInputPropertyDat... method Vector2MaterialInputPropertyData (line 241) | public Vector2MaterialInputPropertyData(FName name) : base(name) { } method Vector2MaterialInputPropertyData (line 243) | public Vector2MaterialInputPropertyData() { } method Read (line 249) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 259) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 268) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Engine/MaterialOverrideNanitePropertyData.cs class MaterialOverrideNanitePropertyData (line 7) | public class MaterialOverrideNanitePropertyData : StructPropertyData method MaterialOverrideNanitePropertyData (line 14) | public MaterialOverrideNanitePropertyData(FName name, FName forcedType... method MaterialOverrideNanitePropertyData (line 15) | public MaterialOverrideNanitePropertyData(FName name) : base(name) { } method MaterialOverrideNanitePropertyData (line 16) | public MaterialOverrideNanitePropertyData() { } method Read (line 22) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 44) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 69) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Structs/Engine/NavAgentSelectorPropertyData.cs type FNavAgentSelector (line 6) | public struct FNavAgentSelector : IStruct method FNavAgentSelector (line 10) | public FNavAgentSelector(uint packedBits) method FNavAgentSelector (line 15) | public FNavAgentSelector(AssetBinaryReader reader) method Read (line 20) | public static FNavAgentSelector Read(AssetBinaryReader reader) => new ... method Write (line 22) | public int Write(AssetBinaryWriter writer) method ToString (line 28) | public override string ToString() method FromString (line 33) | public static FNavAgentSelector FromString(string[] d, UAsset asset) class NavAgentSelectorPropertyData (line 40) | public class NavAgentSelectorPropertyData : BasePropertyData : PropertyData method TPerPlatformPropertyData (line 10) | public TPerPlatformPropertyData(FName name) : base(name) method TPerPlatformPropertyData (line 15) | public TPerPlatformPropertyData() class PerPlatformBoolPropertyData (line 24) | public class PerPlatformBoolPropertyData : TPerPlatformPropertyData method PerPlatformBoolPropertyData (line 26) | public PerPlatformBoolPropertyData(FName name) : base(name) { } method PerPlatformBoolPropertyData (line 28) | public PerPlatformBoolPropertyData() { } method Read (line 34) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 49) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 64) | public override void FromString(string[] d, UAsset asset) method ToString (line 74) | public override string ToString() class PerPlatformFloatPropertyData (line 88) | public class PerPlatformFloatPropertyData : TPerPlatformPropertyData method PerPlatformFloatPropertyData (line 90) | public PerPlatformFloatPropertyData(FName name) : base(name) { } method PerPlatformFloatPropertyData (line 92) | public PerPlatformFloatPropertyData() { } method Read (line 98) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 113) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 128) | public override void FromString(string[] d, UAsset asset) method ToString (line 138) | public override string ToString() class PerPlatformIntPropertyData (line 152) | public class PerPlatformIntPropertyData : TPerPlatformPropertyData method PerPlatformIntPropertyData (line 154) | public PerPlatformIntPropertyData(FName name) : base(name) { } method PerPlatformIntPropertyData (line 156) | public PerPlatformIntPropertyData() { } method Read (line 162) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 177) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 192) | public override void FromString(string[] d, UAsset asset) method ToString (line 202) | public override string ToString() class PerPlatformFrameRatePropertyData (line 216) | public class PerPlatformFrameRatePropertyData : TPerPlatformPropertyData... method PerPlatformFrameRatePropertyData (line 218) | public PerPlatformFrameRatePropertyData(FName name) : base(name) { } method PerPlatformFrameRatePropertyData (line 220) | public PerPlatformFrameRatePropertyData() { } method Read (line 226) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 241) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 257) | public override void FromString(string[] d, UAsset asset) method ToString (line 267) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/Engine/PerQualityProperties.cs class TPerQualityLevelPropertyData (line 6) | public abstract class TPerQualityLevelPropertyData : PropertyData method RichCurveKeyPropertyData (line 8) | public RichCurveKeyPropertyData(FName name) : base(name) { } method RichCurveKeyPropertyData (line 10) | public RichCurveKeyPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Engine/SkeletalMeshSamplingLODBuiltDataPropertyData.cs class SkeletalMeshSamplingLODBuiltDataPropertyData (line 6) | public class SkeletalMeshSamplingLODBuiltDataPropertyData : PropertyData... method SkeletalMeshSamplingLODBuiltDataPropertyData (line 8) | public SkeletalMeshSamplingLODBuiltDataPropertyData(FName name) : base... method SkeletalMeshSamplingLODBuiltDataPropertyData (line 10) | public SkeletalMeshSamplingLODBuiltDataPropertyData() { } method Read (line 16) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 28) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method Write (line 38) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 49) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/Engine/SkeletalMeshSamplingRegionBuiltDataPropertyData.cs class SkeletalMeshSamplingRegionBuiltDataPropertyData (line 6) | public class SkeletalMeshSamplingRegionBuiltDataPropertyData : BasePrope... method SkeletalMeshSamplingRegionBuiltDataPropertyData (line 8) | public SkeletalMeshSamplingRegionBuiltDataPropertyData(FName name) : b... method SkeletalMeshSamplingRegionBuiltDataPropertyData (line 10) | public SkeletalMeshSamplingRegionBuiltDataPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Engine/SmartNamePropertyData.cs class SmartNamePropertyData (line 11) | public class SmartNamePropertyData : PropertyData method SmartNamePropertyData (line 28) | public SmartNamePropertyData(FName name) : base(name) { } method SmartNamePropertyData (line 30) | public SmartNamePropertyData() { } method Read (line 36) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 54) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 76) | public override void FromString(string[] d, UAsset asset) method ToString (line 83) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/Engine/StringCurveKeyPropertyData.cs type FStringCurveKey (line 6) | public struct FStringCurveKey : IStruct method FStringCurveKey (line 11) | public FStringCurveKey(float time, FString value) method FStringCurveKey (line 17) | public FStringCurveKey(AssetBinaryReader reader) method Read (line 23) | public static FStringCurveKey Read(AssetBinaryReader reader) => new FS... method Write (line 25) | public int Write(AssetBinaryWriter writer) method ToString (line 35) | public override string ToString() => $"({Time}, {Value})"; method FromString (line 37) | public static FStringCurveKey FromString(string[] d, UAsset asset) class StringCurveKeyPropertyData (line 45) | public class StringCurveKeyPropertyData : BasePropertyData method StringCurveKeyPropertyData (line 47) | public StringCurveKeyPropertyData(FName name) : base(name) { } method StringCurveKeyPropertyData (line 48) | public StringCurveKeyPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Engine/ViewTargetBlendParamsPropertyData.cs type ViewTargetBlendFunction (line 12) | public enum ViewTargetBlendFunction class ViewTargetBlendParamsPropertyData (line 31) | public class ViewTargetBlendParamsPropertyData : PropertyData method ViewTargetBlendParamsPropertyData (line 43) | public ViewTargetBlendParamsPropertyData(FName name) : base(name) { } method ViewTargetBlendParamsPropertyData (line 45) | public ViewTargetBlendParamsPropertyData() { } method Read (line 51) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 64) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 78) | public override void FromString(string[] d, UAsset asset) method ToString (line 86) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/Engine/WeightedRandomSamplerPropertyData.cs class WeightedRandomSamplerPropertyData (line 6) | public class WeightedRandomSamplerPropertyData : BasePropertyData method GameplayTagContainerPropertyData (line 9) | public GameplayTagContainerPropertyData(FName name) : base(name) method GameplayTagContainerPropertyData (line 14) | public GameplayTagContainerPropertyData() method Read (line 23) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 38) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 56) | public override string ToString() method HandleCloned (line 66) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/PropertyTypes/Structs/LevelSequenceObjectReferenceMapPropertyData.cs class FLevelSequenceLegacyObjectReference (line 7) | public class FLevelSequenceLegacyObjectReference method FLevelSequenceLegacyObjectReference (line 12) | public FLevelSequenceLegacyObjectReference(Guid objectId, FString obje... method FLevelSequenceLegacyObjectReference (line 18) | public FLevelSequenceLegacyObjectReference(AssetBinaryReader reader) method Write (line 24) | public int Write(AssetBinaryWriter writer) class LevelSequenceObjectReferenceMapPropertyData (line 33) | public class LevelSequenceObjectReferenceMapPropertyData : PropertyData<... method LevelSequenceObjectReferenceMapPropertyData (line 35) | public LevelSequenceObjectReferenceMapPropertyData(FName name) : base(... method LevelSequenceObjectReferenceMapPropertyData (line 37) | public LevelSequenceObjectReferenceMapPropertyData() { } method Read (line 44) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 59) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Math/BoxPropertyData.cs class TBoxPropertyData (line 6) | public abstract class TBoxPropertyData : PropertyData> method TBoxPropertyData (line 8) | public TBoxPropertyData(FName name) : base(name) { } method TBoxPropertyData (line 10) | public TBoxPropertyData() { } class BoxPropertyData (line 13) | public class BoxPropertyData : TBoxPropertyData method BoxPropertyData (line 15) | public BoxPropertyData(FName name) : base(name) { } method BoxPropertyData (line 17) | public BoxPropertyData() { } method Read (line 23) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 33) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class Box2fPropertyData (line 44) | public class Box2fPropertyData : TBoxPropertyData method Box2fPropertyData (line 46) | public Box2fPropertyData(FName name) : base(name) { } method Box2fPropertyData (line 48) | public Box2fPropertyData() { } method Read (line 54) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 64) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class Box2DPropertyData (line 75) | public class Box2DPropertyData : TBoxPropertyData method Box2DPropertyData (line 77) | public Box2DPropertyData(FName name) : base(name) { } method Box2DPropertyData (line 79) | public Box2DPropertyData() { } method Read (line 85) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 95) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Math/IntPointPropertyData.cs class IntPointPropertyData (line 7) | public class IntPointPropertyData : PropertyData // X, Y method IntPointPropertyData (line 9) | public IntPointPropertyData(FName name) : base(name) { } method IntPointPropertyData (line 11) | public IntPointPropertyData() { } method Read (line 17) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 31) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 46) | public override void FromString(string[] d, UAsset asset) method ToString (line 53) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/Math/IntVector2PropertyData.cs class IntVector2PropertyData (line 6) | public class IntVector2PropertyData : BasePropertyData method IntVector2PropertyData (line 8) | public IntVector2PropertyData(FName name) : base(name) { } method IntVector2PropertyData (line 10) | public IntVector2PropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/IntVectorPropertyData.cs class IntVectorPropertyData (line 6) | public class IntVectorPropertyData : BasePropertyData method IntVectorPropertyData (line 8) | public IntVectorPropertyData(FName name) : base(name) { } method IntVectorPropertyData (line 10) | public IntVectorPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/LinearColorPropertyData.cs class LinearColorPropertyData (line 6) | public class LinearColorPropertyData : BasePropertyData //... method LinearColorPropertyData (line 8) | public LinearColorPropertyData(FName name) : base(name) { } method LinearColorPropertyData (line 10) | public LinearColorPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/MatrixPropertyData.cs class MatrixPropertyData (line 6) | public class MatrixPropertyData : BasePropertyData method MatrixPropertyData (line 8) | public MatrixPropertyData(FName name) : base(name) { } method MatrixPropertyData (line 10) | public MatrixPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/PlanePropertyData.cs class PlanePropertyData (line 9) | public class PlanePropertyData : BasePropertyData method PlanePropertyData (line 11) | public PlanePropertyData(FName name) : base(name) { } method PlanePropertyData (line 13) | public PlanePropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/QuatPropertyData.cs class QuatPropertyData (line 10) | public class QuatPropertyData : BasePropertyData method QuatPropertyData (line 12) | public QuatPropertyData(FName name) : base(name) { } method QuatPropertyData (line 14) | public QuatPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/RotatorPropertyData.cs class RotatorPropertyData (line 10) | public class RotatorPropertyData : BasePropertyData method RotatorPropertyData (line 12) | public RotatorPropertyData(FName name) : base(name) { } method RotatorPropertyData (line 14) | public RotatorPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/TwoVectorsPropertyData.cs class TwoVectorsPropertyData (line 6) | public class TwoVectorsPropertyData : BasePropertyData method TwoVectorsPropertyData (line 8) | public TwoVectorsPropertyData(FName name) : base(name) { } method TwoVectorsPropertyData (line 10) | public TwoVectorsPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/Vector2DPropertyData.cs class Vector2DPropertyData (line 9) | public class Vector2DPropertyData : BasePropertyData method Vector2DPropertyData (line 11) | public Vector2DPropertyData(FName name) : base(name) { } method Vector2DPropertyData (line 13) | public Vector2DPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/Vector2fPropertyData.cs class Vector2fPropertyData (line 9) | public class Vector2fPropertyData : BasePropertyData method Vector2fPropertyData (line 11) | public Vector2fPropertyData(FName name) : base(name) { } method Vector2fPropertyData (line 13) | public Vector2fPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/Vector3fPropertyData.cs class Vector3fPropertyData (line 9) | public class Vector3fPropertyData : BasePropertyData method Vector3fPropertyData (line 11) | public Vector3fPropertyData(FName name) : base(name) { } method Vector3fPropertyData (line 13) | public Vector3fPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/Vector4PropertyData.cs class Vector4PropertyData (line 9) | public class Vector4PropertyData : BasePropertyData method Vector4PropertyData (line 11) | public Vector4PropertyData(FName name) : base(name) { } method Vector4PropertyData (line 13) | public Vector4PropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/Vector4fPropertyData.cs class Vector4fPropertyData (line 9) | public class Vector4fPropertyData : BasePropertyData method Vector4fPropertyData (line 11) | public Vector4fPropertyData(FName name) : base(name) { } method Vector4fPropertyData (line 13) | public Vector4fPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/VectorNetQuantizePropertyData.cs class VectorNetQuantizePropertyData (line 8) | public class VectorNetQuantizePropertyData : StructPropertyData method VectorNetQuantizePropertyData (line 10) | public VectorNetQuantizePropertyData(FName name, FName forcedType) : b... method VectorNetQuantizePropertyData (line 15) | public VectorNetQuantizePropertyData(FName name) : base(name) method VectorNetQuantizePropertyData (line 20) | public VectorNetQuantizePropertyData() { } method Read (line 26) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 43) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class VectorNetQuantizeNormalPropertyData (line 67) | public class VectorNetQuantizeNormalPropertyData : VectorNetQuantizeProp... method VectorNetQuantizeNormalPropertyData (line 69) | public VectorNetQuantizeNormalPropertyData(FName name) : base(name) { } method VectorNetQuantizeNormalPropertyData (line 71) | public VectorNetQuantizeNormalPropertyData() { } class VectorNetQuantize10PropertyData (line 78) | public class VectorNetQuantize10PropertyData : VectorNetQuantizeProperty... method VectorNetQuantize10PropertyData (line 80) | public VectorNetQuantize10PropertyData(FName name) : base(name) { } method VectorNetQuantize10PropertyData (line 82) | public VectorNetQuantize10PropertyData() { } class VectorNetQuantize100PropertyData (line 89) | public class VectorNetQuantize100PropertyData : VectorNetQuantizePropert... method VectorNetQuantize100PropertyData (line 91) | public VectorNetQuantize100PropertyData(FName name) : base(name) { } method VectorNetQuantize100PropertyData (line 93) | public VectorNetQuantize100PropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Math/VectorPropertyData.cs class VectorPropertyData (line 9) | public class VectorPropertyData : BasePropertyData method VectorPropertyData (line 11) | public VectorPropertyData(FName name) : base(name) { } method VectorPropertyData (line 13) | public VectorPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Movies/FrameNumberPropertyData.cs class FrameNumberPropertyData (line 6) | public class FrameNumberPropertyData : BasePropertyData method FrameNumberPropertyData (line 8) | public FrameNumberPropertyData(FName name) : base(name) { } method FrameNumberPropertyData (line 10) | public FrameNumberPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieScene.cs type ESectionEvaluationFlags (line 8) | public enum ESectionEvaluationFlags : byte { type FMovieSceneEvaluationKey (line 19) | public struct FMovieSceneEvaluationKey method FMovieSceneEvaluationKey (line 28) | public FMovieSceneEvaluationKey(uint _SequenceID, uint _TrackIdentifie... method FMovieSceneEvaluationKey (line 35) | public FMovieSceneEvaluationKey(AssetBinaryReader reader) method Write (line 45) | public int Write(AssetBinaryWriter writer) type FMovieSceneSubSectionData (line 57) | public struct FMovieSceneSubSectionData method FMovieSceneSubSectionData (line 66) | public FMovieSceneSubSectionData(FPackageIndex section, Guid objectBin... method FMovieSceneSubSectionData (line 73) | public FMovieSceneSubSectionData(AssetBinaryReader reader) method Write (line 83) | public int Write(AssetBinaryWriter writer) type FEntityAndMetaDataIndex (line 92) | public struct FEntityAndMetaDataIndex method FEntityAndMetaDataIndex (line 97) | public FEntityAndMetaDataIndex(int entityIndex, int metaDataIndex) method FEntityAndMetaDataIndex (line 103) | public FEntityAndMetaDataIndex(AssetBinaryReader reader) method Write (line 112) | public void Write(AssetBinaryWriter writer) type FMovieSceneSubSequenceTreeEntry (line 119) | public struct FMovieSceneSubSequenceTreeEntry method FMovieSceneSubSequenceTreeEntry (line 125) | public FMovieSceneSubSequenceTreeEntry(uint sequenceID, byte flags, St... method FMovieSceneSubSequenceTreeEntry (line 132) | public FMovieSceneSubSequenceTreeEntry(AssetBinaryReader reader) method Write (line 148) | public void Write(AssetBinaryWriter writer) type FMovieSceneSubSectionFieldData (line 160) | public struct FMovieSceneSubSectionFieldData(AssetBinaryReader reader) method Write (line 164) | public int Write(AssetBinaryWriter writer) type FMovieSceneEvaluationFieldEntityTree (line 174) | public struct FMovieSceneEvaluationFieldEntityTree(AssetBinaryReader rea... method Write (line 178) | public int Write(AssetBinaryWriter writer) type FMovieSceneSubSequenceTree (line 188) | public struct FMovieSceneSubSequenceTree(AssetBinaryReader reader) method Write (line 192) | public int Write(AssetBinaryWriter writer) type FSectionEvaluationDataTree (line 202) | public struct FSectionEvaluationDataTree method FSectionEvaluationDataTree (line 206) | public FSectionEvaluationDataTree(AssetBinaryReader reader) method Write (line 221) | public int Write(AssetBinaryWriter writer) type FMovieSceneTrackFieldData (line 238) | public struct FMovieSceneTrackFieldData(AssetBinaryReader reader) method Write (line 242) | public int Write(AssetBinaryWriter writer) FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieSceneChannel.cs class FMovieSceneChannel (line 8) | public class FMovieSceneChannel method FMovieSceneChannel (line 21) | public FMovieSceneChannel() method FMovieSceneChannel (line 33) | public FMovieSceneChannel(AssetBinaryReader reader, Func valueReader) method Write (line 53) | public void Write(AssetBinaryWriter writer, Action valueWriter) class FMovieSceneFloatChannel (line 80) | public class FMovieSceneFloatChannel(AssetBinaryReader reader) : FMovieS... class FMovieSceneDoubleChannel (line 82) | public class FMovieSceneDoubleChannel(AssetBinaryReader reader) : FMovie... FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieSceneDoubleChannelPropertyData.cs class MovieSceneDoubleChannelPropertyData (line 6) | public class MovieSceneDoubleChannelPropertyData : PropertyData method TEvaluationTreeEntryContainer (line 56) | public TEvaluationTreeEntryContainer(FEntry[] entries, T[] items) method TEvaluationTreeEntryContainer (line 62) | public TEvaluationTreeEntryContainer(AssetBinaryReader reader, Func... method Write (line 82) | public void Write(AssetBinaryWriter writer, Action valueWriter) class FMovieSceneEvaluationTree (line 98) | public class FMovieSceneEvaluationTree(AssetBinaryReader reader) method Write (line 109) | public void Write(AssetBinaryWriter writer) class TMovieSceneEvaluationTree (line 116) | public class TMovieSceneEvaluationTree : FMovieSceneEvaluationTree method TMovieSceneEvaluationTree (line 123) | public TMovieSceneEvaluationTree(AssetBinaryReader reader, Func val... method Write (line 128) | public void Write(AssetBinaryWriter writer, Action valueWriter) FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieSceneEvaluationTreeNode.cs type FEvaluationTreeEntryHandle (line 8) | public struct FEvaluationTreeEntryHandle method FEvaluationTreeEntryHandle (line 15) | public FEvaluationTreeEntryHandle(int _EntryIndex) method FEvaluationTreeEntryHandle (line 20) | public FEvaluationTreeEntryHandle(AssetBinaryReader reader) method Write (line 25) | public void Write(AssetBinaryWriter writer) type FMovieSceneEvaluationTreeNodeHandle (line 34) | public struct FMovieSceneEvaluationTreeNodeHandle method FMovieSceneEvaluationTreeNodeHandle (line 45) | public FMovieSceneEvaluationTreeNodeHandle(int _ChildrenHandle, int _I... method FMovieSceneEvaluationTreeNodeHandle (line 51) | public FMovieSceneEvaluationTreeNodeHandle(AssetBinaryReader reader) method Write (line 57) | public void Write(AssetBinaryWriter writer) class FMovieSceneEvaluationTreeNode (line 64) | public class FMovieSceneEvaluationTreeNode method FMovieSceneEvaluationTreeNode (line 80) | public FMovieSceneEvaluationTreeNode(AssetBinaryReader reader) method Write (line 91) | public void Write(AssetBinaryWriter writer) FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieSceneEventParametersPropertyData.cs type FMovieSceneEventParameters (line 6) | public struct FMovieSceneEventParameters method FMovieSceneEventParameters (line 14) | public FMovieSceneEventParameters(FSoftObjectPath structType, byte[] s... method FMovieSceneEventParameters (line 20) | public FMovieSceneEventParameters(AssetBinaryReader reader) method Write (line 30) | public int Write(AssetBinaryWriter writer) class MovieSceneEventParametersPropertyData (line 41) | public class MovieSceneEventParametersPropertyData : PropertyData method MovieSceneSegmentIdentifierPropertyData (line 39) | public MovieSceneSegmentIdentifierPropertyData(FName name) : base(name... method MovieSceneSegmentIdentifierPropertyData (line 41) | public MovieSceneSegmentIdentifierPropertyData() { } method Read (line 47) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 57) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Movies/MovieSceneTrackIdentifierPropertyData.cs class MovieSceneTrackIdentifierPropertyData (line 6) | public class MovieSceneTrackIdentifierPropertyData : PropertyData method MovieSceneTrackIdentifierPropertyData (line 8) | public MovieSceneTrackIdentifierPropertyData(FName name) : base(name) { } method MovieSceneTrackIdentifierPropertyData (line 10) | public MovieSceneTrackIdentifierPropertyData() { } method Read (line 16) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 26) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class MovieSceneSequenceIDPropertyData (line 38) | public class MovieSceneSequenceIDPropertyData : PropertyData method MovieSceneSequenceIDPropertyData (line 40) | public MovieSceneSequenceIDPropertyData(FName name) : base(name) { } method MovieSceneSequenceIDPropertyData (line 42) | public MovieSceneSequenceIDPropertyData() { } method Read (line 48) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 58) | public override int Write(AssetBinaryWriter writer, bool includeHeader... class MovieSceneEvaluationKeyPropertyData (line 70) | public class MovieSceneEvaluationKeyPropertyData : PropertyData method FMovieSceneValue (line 72) | public FMovieSceneValue(AssetBinaryReader reader, T value) method Write (line 94) | public void Write(AssetBinaryWriter writer, Action valueWriter) class FMovieSceneFloatValue (line 113) | public class FMovieSceneFloatValue(AssetBinaryReader reader) : FMovieSce... class FMovieSceneDoubleValue (line 115) | public class FMovieSceneDoubleValue(AssetBinaryReader reader) : FMovieSc... FILE: UAssetAPI/PropertyTypes/Structs/Movies/NameCurveKeyPropertyData.cs type FNameCurveKey (line 6) | public struct FNameCurveKey : IStruct method FNameCurveKey (line 11) | public FNameCurveKey(float time, FName value) method FNameCurveKey (line 17) | public FNameCurveKey(AssetBinaryReader reader) method Read (line 23) | public static FNameCurveKey Read(AssetBinaryReader reader) => new FNam... method Write (line 25) | public int Write(AssetBinaryWriter writer) method ToString (line 35) | public override string ToString() => $"({Time}, {Value})"; method FromString (line 37) | public static FNameCurveKey FromString(string[] d, UAsset asset) class NameCurveKeyPropertyData (line 45) | public class NameCurveKeyPropertyData : BasePropertyData method NameCurveKeyPropertyData (line 47) | public NameCurveKeyPropertyData(FName name) : base(name) { } method NameCurveKeyPropertyData (line 48) | public NameCurveKeyPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Niagara/NiagaraDataInterfaceGPUParamInfoPropertyData.cs class NiagaraDataInterfaceGPUParamInfoPropertyData (line 6) | public class NiagaraDataInterfaceGPUParamInfoPropertyData : BaseProperty... method NiagaraDataInterfaceGPUParamInfoPropertyData (line 8) | public NiagaraDataInterfaceGPUParamInfoPropertyData(FName name) : base... method NiagaraDataInterfaceGPUParamInfoPropertyData (line 10) | public NiagaraDataInterfaceGPUParamInfoPropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/Niagara/NiagaraVariablePropertyData.cs class NiagaraDataChannelVariablePropertyData (line 7) | public class NiagaraDataChannelVariablePropertyData : NiagaraVariableBas... method NiagaraDataChannelVariablePropertyData (line 9) | public NiagaraDataChannelVariablePropertyData(FName name, FName forced... method NiagaraDataChannelVariablePropertyData (line 10) | public NiagaraDataChannelVariablePropertyData(FName name) : base(name)... method NiagaraDataChannelVariablePropertyData (line 11) | public NiagaraDataChannelVariablePropertyData() { } class NiagaraVariableBasePropertyData (line 17) | public class NiagaraVariableBasePropertyData : StructPropertyData method NiagaraVariableBasePropertyData (line 22) | public NiagaraVariableBasePropertyData(FName name, FName forcedType) :... method NiagaraVariableBasePropertyData (line 23) | public NiagaraVariableBasePropertyData(FName name) : base(name) { } method NiagaraVariableBasePropertyData (line 24) | public NiagaraVariableBasePropertyData() { } method Read (line 30) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 44) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 59) | public override void FromString(string[] d, UAsset asset) class NiagaraVariablePropertyData (line 65) | public class NiagaraVariablePropertyData : NiagaraVariableBasePropertyData method NiagaraVariablePropertyData (line 69) | public NiagaraVariablePropertyData(FName name, FName forcedType) : bas... method NiagaraVariablePropertyData (line 70) | public NiagaraVariablePropertyData(FName name) : base(name) { } method NiagaraVariablePropertyData (line 71) | public NiagaraVariablePropertyData() { } method Read (line 77) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 88) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 100) | public override void FromString(string[] d, UAsset asset) class NiagaraVariableWithOffsetPropertyData (line 107) | public class NiagaraVariableWithOffsetPropertyData : NiagaraVariableBase... method NiagaraVariableWithOffsetPropertyData (line 111) | public NiagaraVariableWithOffsetPropertyData(FName name, FName forcedT... method NiagaraVariableWithOffsetPropertyData (line 112) | public NiagaraVariableWithOffsetPropertyData(FName name) : base(name) { } method NiagaraVariableWithOffsetPropertyData (line 113) | public NiagaraVariableWithOffsetPropertyData() { } method Read (line 119) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 127) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 138) | public override void FromString(string[] d, UAsset asset) FILE: UAssetAPI/PropertyTypes/Structs/Ranges/FloatRangePropertyData.cs class FloatRangePropertyData (line 6) | public class FloatRangePropertyData : PropertyData method FloatRangePropertyData (line 11) | public FloatRangePropertyData(FName name) : base(name) { } method FloatRangePropertyData (line 13) | public FloatRangePropertyData() { } method Read (line 19) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 30) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 42) | public override void FromString(string[] d, UAsset asset) method ToString (line 48) | public override string ToString() FILE: UAssetAPI/PropertyTypes/Structs/RawStructPropertyData.cs class RawStructPropertyData (line 8) | public class RawStructPropertyData : PropertyData method RawStructPropertyData (line 17) | public RawStructPropertyData(FName name) : base(name) { } method RawStructPropertyData (line 19) | public RawStructPropertyData() { } method Read (line 25) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 46) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/Slate/DeprecateSlateVector2DPropertyData.cs class DeprecateSlateVector2DPropertyData (line 6) | public class DeprecateSlateVector2DPropertyData : BasePropertyData method FontDataPropertyData (line 9) | public FontDataPropertyData(FName name) : base(name) { } method FontDataPropertyData (line 11) | public FontDataPropertyData() { } method Read (line 17) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 27) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/PropertyTypes/Structs/SoftObjectPathPropertyData.cs class SoftObjectPathPropertyData (line 12) | public class SoftObjectPathPropertyData : PropertyData method SoftObjectPathPropertyData (line 18) | public SoftObjectPathPropertyData(FName name) : base(name) { } method SoftObjectPathPropertyData (line 20) | public SoftObjectPathPropertyData() { } method Read (line 26) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 43) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method ToString (line 64) | public override string ToString() method FromString (line 69) | public override void FromString(string[] d, UAsset asset) class SoftClassPathPropertyData (line 90) | public class SoftClassPathPropertyData : SoftObjectPathPropertyData method SoftClassPathPropertyData (line 92) | public SoftClassPathPropertyData(FName name) : base(name) { } method SoftClassPathPropertyData (line 94) | public SoftClassPathPropertyData() { } class SoftAssetPathPropertyData (line 102) | public class SoftAssetPathPropertyData : SoftObjectPathPropertyData method SoftAssetPathPropertyData (line 104) | public SoftAssetPathPropertyData(FName name) : base(name) { } method SoftAssetPathPropertyData (line 106) | public SoftAssetPathPropertyData() { } class StringAssetReferencePropertyData (line 116) | public class StringAssetReferencePropertyData : SoftObjectPathPropertyData method StringAssetReferencePropertyData (line 118) | public StringAssetReferencePropertyData(FName name) : base(name) { } method StringAssetReferencePropertyData (line 120) | public StringAssetReferencePropertyData() { } class StringClassReferencePropertyData (line 127) | public class StringClassReferencePropertyData : SoftObjectPathPropertyData method StringClassReferencePropertyData (line 129) | public StringClassReferencePropertyData(FName name) : base(name) { } method StringClassReferencePropertyData (line 131) | public StringClassReferencePropertyData() { } FILE: UAssetAPI/PropertyTypes/Structs/StructPropertyData.cs class StructPropertyData (line 12) | public class StructPropertyData : PropertyData> method StructPropertyData (line 75) | public StructPropertyData(FName name) : base(name) method StructPropertyData (line 80) | public StructPropertyData(FName name, FName forcedType) : base(name) method StructPropertyData (line 86) | public StructPropertyData() { } method ReadOnce (line 91) | private void ReadOnce(AssetBinaryReader reader, Type T, long offset, l... method ReadNTPL (line 102) | private void ReadNTPL(AssetBinaryReader reader, bool resetValue = true) method Read (line 116) | public override void Read(AssetBinaryReader reader, bool includeHeader... method ResolveAncestries (line 182) | public override void ResolveAncestries(UAsset asset, AncestryInfo ance... method WriteOnce (line 194) | private int WriteOnce(AssetBinaryWriter writer) method WriteNTPL (line 209) | private int WriteNTPL(AssetBinaryWriter writer) method DetermineIfSerializeWithCustomStructSerialization (line 223) | internal bool DetermineIfSerializeWithCustomStructSerialization(UAsset... method Write (line 240) | public override int Write(AssetBinaryWriter writer, bool includeHeader... method FromString (line 278) | public override void FromString(string[] d, UAsset asset) method HandleCloned (line 284) | protected override void HandleCloned(PropertyData res) FILE: UAssetAPI/UAPUtils.cs class UAPUtils (line 15) | public static class UAPUtils method SerializeJson (line 19) | public static string SerializeJson(object obj, bool isFormatted) method FindAllInstances (line 24) | public static List FindAllInstances(object parent) where T : class method FindAllInstances (line 34) | private static void FindAllInstances(object value, HashSet ... method Clamp (line 68) | public static T Clamp(T val, T min, T max) where T : IComparable method GetOrderedFields (line 75) | public static FieldInfo[] GetOrderedFields() method GetOrderedFields (line 80) | public static FieldInfo[] GetOrderedFields(Type t) method GetOrderedMembers (line 85) | public static MemberInfo[] GetOrderedMembers() method GetOrderedMembers (line 90) | public static MemberInfo[] GetOrderedMembers(Type t) method GetValue (line 96) | public static object GetValue(this MemberInfo memberInfo, object forOb... method SetValue (line 109) | public static void SetValue(this MemberInfo memberInfo, object forObje... method GetImportNameReferenceWithoutZero (line 125) | public static FString GetImportNameReferenceWithoutZero(int j, UAsset ... method InterpretAsGuidAndConvertToUnsignedInts (line 132) | public static uint[] InterpretAsGuidAndConvertToUnsignedInts(this stri... method ConvertStringToByteArray (line 139) | public static byte[] ConvertStringToByteArray(this string val) method ToUnsignedInts (line 148) | public static uint[] ToUnsignedInts(this Guid value) method GUID (line 159) | public static Guid GUID(uint value1, uint value2, uint value3, uint va... method ConvertToGUID (line 169) | public static Guid ConvertToGUID(this string GuidString) method ConvertToString (line 189) | public static string ConvertToString(this Guid val) method ConvertHexStringToByteArray (line 197) | public static byte[] ConvertHexStringToByteArray(string hexString) method AlignPadding (line 211) | public static long AlignPadding(long pos, int align) method AlignPadding (line 217) | public static int AlignPadding(int pos, int align) method DivideAndRoundUp (line 222) | public static int DivideAndRoundUp(int a, int b) method FixDirectorySeparatorsForDisk (line 227) | public static string FixDirectorySeparatorsForDisk(this string path) method SortByDependencies (line 232) | public static List SortByDependencies(this IEnumerable allExp... method SortByDependenciesVisit (line 242) | private static void SortByDependenciesVisit(T item, HashSet visi... FILE: UAssetAPI/UAsset.cs type INameMap (line 24) | public interface INameMap method GetNameMapIndexList (line 26) | IReadOnlyList GetNameMapIndexList(); method ClearNameIndexList (line 27) | void ClearNameIndexList(); method SetNameReference (line 28) | void SetNameReference(int index, FString value); method GetNameReference (line 29) | FString GetNameReference(int index); method ContainsNameReference (line 30) | bool ContainsNameReference(FString search); method SearchNameReference (line 31) | int SearchNameReference(FString search); method AddNameReference (line 32) | int AddNameReference(FString name, bool forceAddDuplicates = false, bo... method CanCreateDummies (line 33) | bool CanCreateDummies(); type CustomSerializationFlags (line 36) | [Flags] class NameMapOutOfRangeException (line 71) | public class NameMapOutOfRangeException : FormatException method NameMapOutOfRangeException (line 75) | public NameMapOutOfRangeException(FString requiredName) : base("Reques... class InvalidMappingsException (line 81) | public class InvalidMappingsException : InvalidOperationException method InvalidMappingsException (line 83) | public InvalidMappingsException(string message = "Unversioned properti... class UnknownEngineVersionException (line 89) | public class UnknownEngineVersionException : InvalidOperationException method UnknownEngineVersionException (line 91) | public UnknownEngineVersionException(string message) : base(message) type FEngineVersion (line 100) | public struct FEngineVersion method Write (line 113) | public void Write(UnrealBinaryWriter writer) method FEngineVersion (line 122) | public FEngineVersion(UnrealBinaryReader reader) method FEngineVersion (line 131) | public FEngineVersion(ushort major, ushort minor, ushort patch, uint c... class FGenerationInfo (line 144) | public class FGenerationInfo method FGenerationInfo (line 151) | public FGenerationInfo(int exportCount, int nameCount) class FAssetRegistryRecord (line 158) | public class FAssetRegistryRecord class UAsset (line 171) | public class UAsset : INameMap method FixNameMapLookupIfNeeded (line 358) | internal void FixNameMapLookupIfNeeded() method GetNameMapIndexList (line 373) | public IReadOnlyList GetNameMapIndexList() method ClearNameIndexList (line 382) | public void ClearNameIndexList() method SetNameReference (line 393) | public void SetNameReference(int index, FString value) method GetNameReference (line 405) | public FString GetNameReference(int index) method GetNameReferenceWithoutZero (line 418) | public FString GetNameReferenceWithoutZero(int index) method ContainsNameReference (line 431) | public bool ContainsNameReference(FString search) method SearchNameReference (line 443) | public int SearchNameReference(FString search) method AddNameReference (line 458) | public int AddNameReference(FString name, bool forceAddDuplicates = fa... method CanCreateDummies (line 480) | public virtual bool CanCreateDummies() method PathToStream (line 492) | public MemoryStream PathToStream(string p, bool loadUEXP = true) method PathToReader (line 530) | public AssetBinaryReader PathToReader(string p, bool loadUEXP = true) method GetClassExport (line 585) | public ClassExport GetClassExport() method ResolveAncestries (line 597) | public virtual void ResolveAncestries() method FindAssetOnDiskFromPath (line 611) | public virtual string FindAssetOnDiskFromPath(string path) method SetEngineVersion (line 650) | public void SetEngineVersion(EngineVersion newVersion) method GetEngineVersion (line 661) | public static EngineVersion GetEngineVersion(ObjectVersion objectVersi... method GetEngineVersion (line 715) | public EngineVersion GetEngineVersion() method GetIntroducedFromCustomVersionValue (line 731) | private static EngineVersion GetIntroducedFromCustomVersionValue(Type ... method GetCustomVersion (line 745) | public int GetCustomVersion(Guid key) method GetCustomVersion (line 764) | public int GetCustomVersion(string friendlyName) method GetCustomVersion (line 784) | public T GetCustomVersion() method GuessCustomVersionFromTypeAndEngineVersion (line 802) | public static int GuessCustomVersionFromTypeAndEngineVersion(EngineVer... method GetDefaultCustomVersionContainer (line 846) | public static List GetDefaultCustomVersionContainer(Eng... method ParseExport (line 886) | public void ParseExport(AssetBinaryReader reader, int i, bool read = t... method ConvertExportToChildExportAndRead (line 892) | public void ConvertExportToChildExportAndRead(AssetBinaryReader reader... method VerifyBinaryEquality (line 1067) | public bool VerifyBinaryEquality() method GetParentClass (line 1096) | public virtual void GetParentClass(out FName parentClassPath, out FNam... method GetParentClassExportName (line 1116) | internal virtual FName GetParentClassExportName(out FName modulePath) method AddImport (line 1133) | public FPackageIndex AddImport(Import li) method SearchForImport (line 1147) | public int SearchForImport(FName classPackage, FName className, FPacka... method SearchForImport (line 1173) | public int SearchForImport(FName classPackage, FName className, FName ... method SearchForImport (line 1196) | public int SearchForImport(FName objectName) method PullSchemasFromAnotherAsset (line 1210) | public virtual bool PullSchemasFromAnotherAsset(FName path) method LoadDependencies (line 1582) | private Dictionary> LoadDependencies() method CopySplitUp (line 1638) | internal static void CopySplitUp(Stream input, Stream output, int star... method ReadHeader (line 1668) | private void ReadHeader(AssetBinaryReader reader) method Read (line 1899) | public virtual void Read(AssetBinaryReader reader, int[] manualSkips =... method ReadBitArray (line 2305) | private static BitArray ReadBitArray(AssetBinaryReader reader, out int... method BitsToNumWords (line 2311) | private static int BitsToNumWords(int bitCount) method ComputeBitArrayDataLenth (line 2316) | private static int ComputeBitArrayDataLenth(int bitCount) method MakeHeader (line 2325) | private byte[] MakeHeader() method WriteData (line 2550) | public virtual MemoryStream WriteData() method WriteBitArray (line 2958) | private static void WriteBitArray(AssetBinaryWriter writer, int count,... method Write (line 2975) | public virtual void Write(out MemoryStream uassetStream, out MemoryStr... method Write (line 3002) | public virtual void Write(string outputPath) method SerializeJson (line 3035) | public string SerializeJson(bool isFormatted = false) method SerializeJson (line 3045) | public string SerializeJson(Formatting jsonFormatting) method SerializeJsonObject (line 3057) | public string SerializeJsonObject(object value, bool isFormatted = false) method SerializeJsonObject (line 3068) | public string SerializeJsonObject(object value, Formatting jsonFormatt... method DeserializeJsonObject (line 3077) | public T DeserializeJsonObject(string json) method DeserializeJson (line 3125) | public static UAsset DeserializeJson(string json) method DeserializeJson (line 3176) | public static UAsset DeserializeJson(Stream stream) method UAsset (line 3240) | public UAsset(string path, EngineVersion engineVersion = EngineVersion... method UAsset (line 3260) | public UAsset(string path, bool loadUexp, EngineVersion engineVersion ... method UAsset (line 3280) | public UAsset(AssetBinaryReader reader, EngineVersion engineVersion = ... method UAsset (line 3295) | public UAsset(EngineVersion engineVersion = EngineVersion.UNKNOWN, Usm... method UAsset (line 3313) | public UAsset(string path, ObjectVersion objectVersion, ObjectVersionU... method UAsset (line 3337) | public UAsset(AssetBinaryReader reader, ObjectVersion objectVersion, O... method UAsset (line 3357) | public UAsset(ObjectVersion objectVersion, ObjectVersionUE5 objectVers... method UAsset (line 3369) | public UAsset() class TraceStream (line 3378) | public class TraceStream : Stream method TraceStream (line 3385) | public TraceStream(Stream BaseStream, string pathOnDisk = null) method Flush (line 3404) | public override void Flush() method Read (line 3409) | public override int Read(byte[] buffer, int offset, int count) method Seek (line 3415) | public override long Seek(long offset, SeekOrigin origin) method SetLength (line 3422) | public override void SetLength(long value) method Write (line 3427) | public override void Write(byte[] buffer, int offset, int count) class LoggingAspect (line 3433) | [PSerializable] class ActionRead (line 3436) | public class ActionRead : IAction { class ActionSeek (line 3439) | public class ActionSeek : IAction { class ActionSpan (line 3442) | public class ActionSpan : IAction { type IAction (line 3446) | public interface IAction {} class Span (line 3448) | public class Span class Trace (line 3458) | public class Trace class VersionConverter (line 3466) | public class VersionConverter : JsonConverter method WriteJson (line 3468) | public override void WriteJson(JsonWriter writer, IAction value, Jso... method ReadJson (line 3495) | public override IAction ReadJson(JsonReader reader, Type objectType,... class LogContext (line 3501) | public class LogContext method LogContext (line 3508) | public LogContext(TraceStream stream) { method Stop (line 3522) | public string Stop() method OnEntry (line 3541) | public void OnEntry(MethodExecutionArgs args) { method OnExit (line 3550) | public void OnExit(MethodExecutionArgs args) { method OnRead (line 3553) | public void OnRead(long size) { method OnSeek (line 3558) | public void OnSeek(long position) { method OnEntry (line 3567) | public override void OnEntry(MethodExecutionArgs args) { method OnSuccess (line 3570) | public override void OnSuccess(MethodExecutionArgs args) {} method OnExit (line 3571) | public override void OnExit(MethodExecutionArgs args) { method OnException (line 3574) | public override void OnException(MethodExecutionArgs args) {} method Start (line 3576) | public static void Start(TraceStream stream) { method Stop (line 3584) | public static string Stop() FILE: UAssetAPI/UnrealTypes/EngineVersion.cs type EngineVersion (line 6) | public enum EngineVersion FILE: UAssetAPI/UnrealTypes/FFieldPath.cs class FFieldPath (line 7) | [JsonObject(MemberSerialization.OptIn)] method FFieldPath (line 22) | public FFieldPath(FName[] path, FPackageIndex resolvedOwner, int numEx... method FFieldPath (line 31) | public FFieldPath() method FFieldPath (line 37) | public FFieldPath(AssetBinaryReader reader) method Read (line 43) | public static FFieldPath Read(AssetBinaryReader reader) => new FFieldP... method Write (line 45) | public int Write(AssetBinaryWriter writer) method FromString (line 61) | public static FFieldPath FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/FGatherableTextData.cs type FGatherableTextData (line 9) | public struct FGatherableTextData FILE: UAssetAPI/UnrealTypes/FLocMetadataObject.cs class FLocMetadataObject (line 6) | public class FLocMetadataObject class FLocMetadataValue (line 8) | public class FLocMetadataValue FILE: UAssetAPI/UnrealTypes/FName.cs type EMappedNameType (line 7) | public enum EMappedNameType class FName (line 17) | [JsonConverter(typeof(FNameJsonConverter))] class DummyFNameSerializationException (line 73) | public sealed class DummyFNameSerializationException : InvalidOperatio... method DummyFNameSerializationException (line 78) | public DummyFNameSerializationException(FString dummy, INameMap map) method ToString (line 110) | public override string ToString() method FromStringFragments (line 117) | internal static void FromStringFragments(INameMap asset, string val, o... method IsFromStringValid (line 146) | public static bool IsFromStringValid(INameMap asset, string val) method FromString (line 161) | public static FName FromString(INameMap asset, string val) method Transfer (line 175) | public FName Transfer(INameMap newAsset) method DefineDummy (line 190) | public static FName DefineDummy(INameMap asset, FString val, int numbe... method DefineDummy (line 214) | public static FName DefineDummy(INameMap asset, string val, int number... method Equals (line 228) | public override bool Equals(object obj) method GetHashCode (line 248) | public override int GetHashCode() method Clone (line 253) | public object Clone() method FName (line 265) | public FName(INameMap asset, string value, int number = 0) method FName (line 285) | public FName(INameMap asset, FString value, int number = 0) method FName (line 298) | public FName(INameMap asset, int index, int number = 0) method FName (line 309) | public FName(INameMap asset) method FName (line 319) | public FName() FILE: UAssetAPI/UnrealTypes/FObjectDataResource.cs type EObjectDataResourceVersion (line 7) | public enum EObjectDataResourceVersion : uint type EObjectDataResourceFlags (line 16) | [Flags] type FObjectDataResource (line 31) | public struct FObjectDataResource method FObjectDataResource (line 42) | public FObjectDataResource(EObjectDataResourceFlags Flags, long Serial... FILE: UAssetAPI/UnrealTypes/FObjectThumbnail.cs class FObjectThumbnail (line 11) | public class FObjectThumbnail method FObjectThumbnail (line 27) | public FObjectThumbnail() FILE: UAssetAPI/UnrealTypes/FPackageIndex.cs class FPackageIndex (line 17) | [JsonConverter(typeof(FPackageIndexJsonConverter))] method FromRawIndex (line 34) | public static FPackageIndex FromRawIndex(int index) => new FPackageInd... method IsImport (line 40) | public bool IsImport() => Index < 0; method IsExport (line 46) | public bool IsExport() => Index > 0; method IsNull (line 52) | public bool IsNull() => this == null || Index == 0; method FromImport (line 60) | public static FPackageIndex FromImport(int importIndex) method FromExport (line 72) | public static FPackageIndex FromExport(int exportIndex) method ToImport (line 84) | public Import ToImport(UAsset asset) method ToExport (line 104) | public Export ToExport(UAsset asset) method ToExport (line 110) | public T ToExport(UAsset asset) where T : Export method Equals (line 116) | public override bool Equals(object obj) method GetHashCode (line 142) | public override int GetHashCode() method ToString (line 147) | public override string ToString() method FPackageIndex (line 152) | public FPackageIndex(int index = 0) method FPackageIndex (line 157) | public FPackageIndex(AssetBinaryReader reader) method Write (line 162) | public int Write(AssetBinaryWriter writer) FILE: UAssetAPI/UnrealTypes/FPropertyTypeName.cs type FPropertyTypeNameNode (line 6) | public struct FPropertyTypeNameNode(AssetBinaryReader Ar) class FPropertyTypeNameConverter (line 12) | public class FPropertyTypeNameConverter : JsonConverter method WriteJson (line 14) | public override void WriteJson(JsonWriter writer, FPropertyTypeName va... method ReadJson (line 23) | public override FPropertyTypeName ReadJson(JsonReader reader, System.T... class FPropertyTypeName (line 33) | [JsonConverter(typeof(FPropertyTypeNameConverter))] method FPropertyTypeName (line 39) | public FPropertyTypeName(List list, bool should... method FPropertyTypeName (line 45) | public FPropertyTypeName(AssetBinaryReader reader) method Write (line 57) | public void Write(AssetBinaryWriter writer) method GetName (line 66) | public FName GetName() => Nodes is { Count: > 0 } ? Nodes[0].Name : FN... method GetParameter (line 68) | public FPropertyTypeName GetParameter(int paramIndex) FILE: UAssetAPI/UnrealTypes/FString.cs class FString (line 11) | [JsonConverter(typeof(FStringJsonConverter))] method ToString (line 23) | public override string ToString() method Equals (line 29) | public override bool Equals(object obj) method GetHashCode (line 58) | public override int GetHashCode() method Clone (line 63) | public object Clone() method FromString (line 68) | public static FString FromString(string value, Encoding encoding = null) method FString (line 74) | public FString(string value, Encoding encoding = null) method FString (line 82) | public FString() FILE: UAssetAPI/UnrealTypes/FTextSourceData.cs type FTextSourceData (line 5) | public struct FTextSourceData FILE: UAssetAPI/UnrealTypes/FTextSourceSiteContext.cs type FTextSourceSiteContext (line 5) | public struct FTextSourceSiteContext FILE: UAssetAPI/UnrealTypes/FUniversalObjectLocatorFragment.cs class UniversalObjectLocatorFragmentPropertyData (line 8) | public class UniversalObjectLocatorFragmentPropertyData : StructProperty... method UniversalObjectLocatorFragmentPropertyData (line 20) | public UniversalObjectLocatorFragmentPropertyData(FName name, FName fo... method UniversalObjectLocatorFragmentPropertyData (line 21) | public UniversalObjectLocatorFragmentPropertyData(FName name) : base(n... method UniversalObjectLocatorFragmentPropertyData (line 22) | public UniversalObjectLocatorFragmentPropertyData() { } method Read (line 28) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 45) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/UnrealTypes/FWorldTileInfo.cs class FWorldTileLayer (line 14) | public class FWorldTileLayer method Read (line 28) | public void Read(AssetBinaryReader reader, UAsset asset) method ResolveAncestries (line 47) | public void ResolveAncestries(UAsset asset, AncestryInfo ancestrySoFar) method Write (line 55) | public void Write(AssetBinaryWriter writer, UAsset asset) method FWorldTileLayer (line 72) | public FWorldTileLayer(FString name, int reserved0, IntPointPropertyDa... method FWorldTileLayer (line 81) | public FWorldTileLayer() class FWorldTileLODInfo (line 90) | public class FWorldTileLODInfo method FWorldTileLODInfo (line 104) | public FWorldTileLODInfo(int relativeStreamingDistance, float reserved... method Read (line 113) | public void Read(AssetBinaryReader reader, UAsset asset) method Write (line 122) | public void Write(AssetBinaryWriter writer, UAsset asset) method FWorldTileLODInfo (line 131) | public FWorldTileLODInfo() class FWorldTileInfo (line 141) | public class FWorldTileInfo method Read (line 160) | public void Read(AssetBinaryReader reader, UAsset asset) method ResolveAncestries (line 215) | public void ResolveAncestries(UAsset asset, AncestryInfo ancestrySoFar) method Write (line 224) | public void Write(AssetBinaryWriter writer, UAsset asset) method FWorldTileInfo (line 270) | public FWorldTileInfo(int[] position, int[] absolutePosition, BoxPrope... method FWorldTileInfo (line 282) | public FWorldTileInfo() FILE: UAssetAPI/UnrealTypes/Flags.cs type EObjectFlags (line 9) | [Flags] type EPackageFlags (line 47) | [Flags] type EPropertyFlags (line 101) | [Flags] type EClassFlags (line 209) | [Flags] type EFunctionFlags (line 283) | [Flags] FILE: UAssetAPI/UnrealTypes/ObjectVersion.cs type ObjectVersion (line 6) | public enum ObjectVersion type ObjectVersionUE5 (line 656) | public enum ObjectVersionUE5 FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FIntVector.cs type FIntVector (line 9) | public struct FIntVector : ICloneable, IStruct method FIntVector (line 15) | public FIntVector(int x, int y, int z) method FIntVector (line 22) | public FIntVector(AssetBinaryReader reader) method Write (line 29) | public int Write(AssetBinaryWriter writer) method Read (line 37) | public static FIntVector Read(AssetBinaryReader reader) => new FIntVec... method Clone (line 39) | public object Clone() => new FIntVector(X, Y, Z); method FromString (line 41) | public static FIntVector FromString(string[] d, UAsset asset) method ToString (line 49) | public override string ToString() => "(" + X + ", " + Y + ", " + Z + ")"; FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FIntVector2.cs type FIntVector2 (line 9) | public struct FIntVector2 : ICloneable, IStruct method FIntVector2 (line 14) | public FIntVector2(int x, int y) method FIntVector2 (line 20) | public FIntVector2(AssetBinaryReader reader) method Read (line 26) | public static FIntVector2 Read(AssetBinaryReader reader) => new FIntVe... method Write (line 28) | public int Write(AssetBinaryWriter writer) method Clone (line 35) | public object Clone() => new FIntVector2(X, Y); method ToString (line 37) | public override string ToString() => "(" + X + ", " + Y + ")"; method FromString (line 39) | public static FIntVector2 FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FLinearColor.cs class LinearHelpers (line 8) | public static class LinearHelpers method Convert (line 10) | public static Color Convert(FLinearColor color) type FLinearColor (line 28) | public struct FLinearColor : ICloneable, IStruct method FLinearColor (line 39) | public FLinearColor(float R, float G, float B, float A) method Clone (line 47) | public object Clone() => new FLinearColor(this.R, this.G, this.B, this... method FLinearColor (line 49) | public FLinearColor(AssetBinaryReader reader) method Read (line 57) | public static FLinearColor Read(AssetBinaryReader reader) => new FLine... method Write (line 59) | public int Write(AssetBinaryWriter writer) method ToString (line 68) | public override string ToString() => "(" + R + ", " + G + ", " + B + "... method FromString (line 70) | public static FLinearColor FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FMatrix.cs type FMatrix (line 8) | public struct FMatrix : IStruct method FMatrix (line 15) | public FMatrix(FPlane xPlane, FPlane yPlane, FPlane zPlane, FPlane wPl... method FMatrix (line 23) | public FMatrix(AssetBinaryReader reader) method Read (line 31) | public static FMatrix Read(AssetBinaryReader reader) => new FMatrix(re... method Write (line 33) | public int Write(AssetBinaryWriter writer) method FromString (line 42) | public static FMatrix FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FPlane.cs type FPlane (line 12) | [JsonObject(MemberSerialization.OptIn)] method FPlane (line 100) | public FPlane(double x, double y, double z, double w) method FPlane (line 109) | public FPlane(float x, float y, float z, float w) method FPlane (line 118) | public FPlane(AssetBinaryReader reader) method Write (line 138) | public int Write(AssetBinaryWriter writer) method Read (line 158) | public static FPlane Read(AssetBinaryReader reader) => new FPlane(read... method ToString (line 160) | public override string ToString() => "(" + X + ", " + Y + ", " + Z + "... method FromString (line 161) | public static FPlane FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FQuat.cs type FQuat (line 11) | [JsonObject(MemberSerialization.OptIn)] method FQuat (line 99) | public FQuat(double x, double y, double z, double w) method FQuat (line 108) | public FQuat(float x, float y, float z, float w) method FQuat (line 117) | public FQuat(AssetBinaryReader reader) method Write (line 137) | public int Write(AssetBinaryWriter writer) method Read (line 157) | public static FQuat Read(AssetBinaryReader reader) => new FQuat(reader); method ToString (line 159) | public override string ToString() => "(" + X + ", " + Y + ", " + Z + "... method FromString (line 161) | public static FQuat FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FRotator.cs type FRotator (line 11) | [JsonObject(MemberSerialization.OptIn)] method FRotator (line 78) | public FRotator(double pitch, double yaw, double roll) method FRotator (line 86) | public FRotator(float pitch, float yaw, float roll) method FRotator (line 94) | public FRotator(AssetBinaryReader reader) method Write (line 112) | public int Write(AssetBinaryWriter writer) method Read (line 130) | public static FRotator Read(AssetBinaryReader reader) => new FRotator(... method ToString (line 132) | public override string ToString() => $"({Roll}, {Pitch}, {Yaw})"; method FromString (line 134) | public static FRotator FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FTransform.cs type FTransform (line 17) | public struct FTransform method FTransform (line 34) | public FTransform(FQuat rotation, FVector translation, FVector scale3D) method FTransform (line 41) | public FTransform(AssetBinaryReader reader) method Write (line 48) | public int Write(AssetBinaryWriter writer) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FTwoVectors.cs type FTwoVectors (line 5) | public struct FTwoVectors : IStruct method FTwoVectors (line 10) | public FTwoVectors(FVector v1, FVector v2) method FTwoVectors (line 16) | public FTwoVectors(AssetBinaryReader reader) method Write (line 22) | public int Write(AssetBinaryWriter writer) method Read (line 29) | public static FTwoVectors Read(AssetBinaryReader reader) => new FTwoVe... method ToString (line 31) | public override string ToString() method FromString (line 36) | public static FTwoVectors FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector.cs type FVector (line 11) | public struct FVector : ICloneable, IStruct method FVector (line 77) | public FVector(double x, double y, double z) method FVector (line 85) | public FVector(float x, float y, float z) method FVector (line 93) | public FVector(AssetBinaryReader reader) method Read (line 111) | public static FVector Read(AssetBinaryReader reader) => new FVector(re... method Write (line 113) | public int Write(AssetBinaryWriter writer) method Clone (line 131) | public object Clone() method FromString (line 143) | public static FVector FromString(string[] d, UAsset asset) method ToString (line 151) | public override string ToString() FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector2D.cs type FVector2D (line 10) | public struct FVector2D : IStruct method FVector2D (line 55) | public FVector2D(double x, double y) method FVector2D (line 62) | public FVector2D(float x, float y, float z) method FVector2D (line 69) | public FVector2D(AssetBinaryReader reader) method Write (line 85) | public int Write(AssetBinaryWriter writer) method Read (line 101) | public static FVector2D Read(AssetBinaryReader reader) => new FVector2... method ToString (line 103) | public override string ToString() => $"({X}, {Y})"; method FromString (line 104) | public static FVector2D FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector2f.cs type FVector2f (line 9) | public struct FVector2f : ICloneable, IStruct method FVector2f (line 14) | public FVector2f(float x, float y) method FVector2f (line 20) | public FVector2f(AssetBinaryReader reader) method Read (line 25) | public static FVector2f Read(AssetBinaryReader reader) => new FVector2... method Write (line 27) | public int Write(AssetBinaryWriter writer) method Clone (line 34) | public object Clone() => new FVector2f(X, Y); method ToString (line 36) | public override string ToString() => $"({X}, {Y})"; method FromString (line 37) | public static FVector2f FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector3f.cs type FVector3f (line 10) | public struct FVector3f : ICloneable, IStruct method FVector3f (line 16) | public FVector3f(float x, float y, float z) method FVector3f (line 23) | public FVector3f(AssetBinaryReader reader) method Write (line 30) | public int Write(AssetBinaryWriter writer) method Clone (line 38) | public object Clone() => new FVector3f(X, Y, Z); method Read (line 40) | public static FVector3f Read(AssetBinaryReader reader) => new FVector3... method ToString (line 42) | public override string ToString() => $"({X}, {Y}, {Z})"; method FromString (line 44) | public static FVector3f FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector4.cs type FVector4 (line 10) | public struct FVector4: IStruct method FVector4 (line 97) | public FVector4(double x, double y, double z, double w) method FVector4 (line 106) | public FVector4(float x, float y, float z, float w) method FVector4 (line 115) | public FVector4(AssetBinaryReader reader) method Write (line 135) | public int Write(AssetBinaryWriter writer) method Read (line 155) | public static FVector4 Read(AssetBinaryReader reader) => new FVector4(... method ToString (line 157) | public override string ToString() => $"({X}, {Y}, {Z}, {W})"; method FromString (line 159) | public static FVector4 FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/FVector4f.cs type FVector4f (line 9) | public struct FVector4f : ICloneable, IStruct method FVector4f (line 16) | public FVector4f(float x, float y, float z, float w) method FVector4f (line 24) | public FVector4f(AssetBinaryReader reader) method Write (line 32) | public int Write(AssetBinaryWriter writer) method Clone (line 41) | public object Clone() => new FVector4f(X, Y, Z, W); method Read (line 43) | public static FVector4f Read(AssetBinaryReader reader) => new FVector4... method ToString (line 45) | public override string ToString() => $"({X}, {Y}, {Z}, {W})"; method FromString (line 47) | public static FVector4f FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/TBox.cs type TBox (line 10) | public struct TBox : ICloneable method TBox (line 16) | public TBox(T min, T max, byte isValid) method TBox (line 23) | public TBox(AssetBinaryReader reader, Func valueReader) method Write (line 30) | public int Write(AssetBinaryWriter writer, Action valueWriter) method Clone (line 39) | public object Clone() => new TBox(Min, Max, IsValid); FILE: UAssetAPI/UnrealTypes/Objects/Core/Math/TPerQualityLevel.cs type TPerQualityLevel (line 6) | public struct TPerQualityLevel method TPerQualityLevel (line 12) | public TPerQualityLevel(bool _bCooked, T _default, Dictionary ... method TPerQualityLevel (line 19) | public TPerQualityLevel(AssetBinaryReader reader, Func valueReader) method Write (line 31) | public int Write(AssetBinaryWriter writer, Action valueWriter) FILE: UAssetAPI/UnrealTypes/Objects/Engine/CoreUObject/CoreUObjectEnums.cs type EInterpCurveMode (line 3) | public enum EInterpCurveMode : byte { type ERangeBoundTypes (line 13) | public enum ERangeBoundTypes : byte { type EAxis (line 19) | public enum EAxis : byte { FILE: UAssetAPI/UnrealTypes/Objects/Engine/CoreUObject/CoreUObjectStructs.cs type TRange (line 6) | public struct TRange method TRange (line 11) | public TRange(TRangeBound lowerBound, TRangeBound upperBound) method TRange (line 17) | public TRange(AssetBinaryReader reader, Func valueReader) method Write (line 23) | public void Write(AssetBinaryWriter writer, Action valueWriter) type TRangeBound (line 33) | public struct TRangeBound method TRangeBound (line 38) | public TRangeBound() method TRangeBound (line 43) | public TRangeBound(ERangeBoundTypes type, T value) method TRangeBound (line 49) | public TRangeBound(AssetBinaryReader reader, Func valueReader) method Write (line 55) | public void Write(AssetBinaryWriter writer, Action valueWriter) type FFrameNumber (line 62) | public struct FFrameNumber : IStruct method FFrameNumber (line 66) | public FFrameNumber() { } method FFrameNumber (line 68) | public FFrameNumber(int value) method FFrameNumber (line 73) | public FFrameNumber(AssetBinaryReader reader) method Read (line 78) | public static FFrameNumber Read(AssetBinaryReader reader) => new FFram... method Write (line 80) | public int Write(AssetBinaryWriter writer) method FromString (line 86) | public static FFrameNumber FromString(string[] d, UAsset asset) type FFrameRate (line 93) | public struct FFrameRate method FFrameRate (line 98) | public FFrameRate() { } method FFrameRate (line 100) | public FFrameRate(int numerator, int denominator) method FFrameRate (line 106) | public FFrameRate(AssetBinaryReader reader) method Write (line 112) | public void Write(AssetBinaryWriter writer) method ToString (line 118) | public override string ToString() method TryParse (line 123) | public static bool TryParse(string s, out FFrameRate result) type FFrameTime (line 137) | public struct FFrameTime method FFrameTime (line 142) | public FFrameTime() { } method FFrameTime (line 144) | public FFrameTime(FFrameNumber frameNumber, float subFrame) method FFrameTime (line 150) | public FFrameTime(AssetBinaryReader reader) method Write (line 156) | public void Write(AssetBinaryWriter writer) type FQualifiedFrameTime (line 163) | public struct FQualifiedFrameTime method FQualifiedFrameTime (line 168) | public FQualifiedFrameTime() { } method FQualifiedFrameTime (line 170) | public FQualifiedFrameTime(FFrameTime time, FFrameRate rate) method FQualifiedFrameTime (line 176) | public FQualifiedFrameTime(AssetBinaryReader reader) method Write (line 182) | public void Write(AssetBinaryWriter writer) type FTimecode (line 189) | public struct FTimecode method FTimecode (line 197) | public FTimecode() { } method FTimecode (line 199) | public FTimecode(int hours, int minutes, int seconds, int frames, bool... method FTimecode (line 208) | public FTimecode(AssetBinaryReader reader) method Write (line 217) | public void Write(AssetBinaryWriter writer) FILE: UAssetAPI/UnrealTypes/Objects/Engine/EngineEnums.cs type ETextGender (line 10) | public enum ETextGender : byte { type EFormatArgumentType (line 18) | public enum EFormatArgumentType : byte { type EEndPlayReason (line 29) | public enum EEndPlayReason : byte { type ETickingGroup (line 39) | public enum ETickingGroup : byte { type EComponentCreationMethod (line 52) | public enum EComponentCreationMethod : byte { type ETemperatureSeverityType (line 61) | public enum ETemperatureSeverityType : byte { type EPlaneConstraintAxisSetting (line 72) | public enum EPlaneConstraintAxisSetting : byte { type EInterpToBehaviourType (line 82) | public enum EInterpToBehaviourType : byte { type ETeleportType (line 91) | public enum ETeleportType : byte { type EPlatformInterfaceDataType (line 99) | public enum EPlatformInterfaceDataType : byte { type EMovementMode (line 110) | public enum EMovementMode : byte { type ENetworkFailure (line 122) | public enum ENetworkFailure : byte { type ETravelFailure (line 138) | public enum ETravelFailure : byte { type EScreenOrientation (line 155) | public enum EScreenOrientation : byte { type EApplicationState (line 167) | public enum EApplicationState : byte { type EObjectTypeQuery (line 176) | public enum EObjectTypeQuery : byte { type EDrawDebugTrace (line 214) | public enum EDrawDebugTrace : byte { type ETraceTypeQuery (line 223) | public enum ETraceTypeQuery : byte { type EMoveComponentAction (line 261) | public enum EMoveComponentAction : byte { type EQuitPreference (line 269) | public enum EQuitPreference : byte { type ERelativeTransformSpace (line 276) | public enum ERelativeTransformSpace : byte { type EAttachLocation (line 285) | public enum EAttachLocation : byte { type EAttachmentRule (line 294) | public enum EAttachmentRule : byte { type EDetachmentRule (line 302) | public enum EDetachmentRule : byte { type EComponentMobility (line 309) | public enum EComponentMobility : byte { type EDetailMode (line 317) | public enum EDetailMode : byte { type ENetRole (line 325) | public enum ENetRole : byte { type ENetDormancy (line 334) | public enum ENetDormancy : byte { type EAutoReceiveInput (line 344) | public enum EAutoReceiveInput : byte { type ESpawnActorCollisionHandlingMethod (line 358) | public enum ESpawnActorCollisionHandlingMethod : byte { type ERotatorQuantization (line 368) | public enum ERotatorQuantization : byte { type EVectorQuantization (line 375) | public enum EVectorQuantization : byte { type EActorUpdateOverlapsMethod (line 383) | public enum EActorUpdateOverlapsMethod : byte { type EAutoPossessAI (line 392) | public enum EAutoPossessAI : byte { type EPhysicalSurface (line 401) | public enum EPhysicalSurface : byte { type EMouseLockMode (line 470) | public enum EMouseLockMode : byte { type EWindowTitleBarMode (line 479) | public enum EWindowTitleBarMode : byte { type EAlphaBlendOption (line 486) | public enum EAlphaBlendOption : byte { type EAnimGroupRole (line 506) | public enum EAnimGroupRole : byte { type EPreviewAnimationBlueprintApplicationMethod (line 516) | public enum EPreviewAnimationBlueprintApplicationMethod : byte { type AnimationKeyFormat (line 523) | public enum AnimationKeyFormat : byte { type ERawCurveTrackTypes (line 531) | public enum ERawCurveTrackTypes : byte { type EAnimAssetCurveFlags (line 539) | public enum EAnimAssetCurveFlags : byte { type AnimationCompressionFormat (line 552) | public enum AnimationCompressionFormat : byte { type EAdditiveBasePoseType (line 564) | public enum EAdditiveBasePoseType : byte { type ERootMotionMode (line 573) | public enum ERootMotionMode : byte { type ERootMotionRootLock (line 582) | public enum ERootMotionRootLock : byte { type EMontagePlayReturnType (line 590) | public enum EMontagePlayReturnType : byte { type EDrawDebugItemType (line 597) | public enum EDrawDebugItemType : byte { type EAnimLinkMethod (line 607) | public enum EAnimLinkMethod : byte { type EMontageSubStepResult (line 615) | public enum EMontageSubStepResult : byte { type EAnimNotifyEventType (line 624) | public enum EAnimNotifyEventType : byte { type EInertializationSpace (line 631) | public enum EInertializationSpace : byte { type EInertializationBoneState (line 639) | public enum EInertializationBoneState : byte { type EInertializationState (line 647) | public enum EInertializationState : byte { type EEvaluatorMode (line 655) | public enum EEvaluatorMode : byte { type EEvaluatorDataSource (line 663) | public enum EEvaluatorDataSource : byte { type ECopyType (line 670) | public enum ECopyType : byte { type EPostCopyOperation (line 680) | public enum EPostCopyOperation : byte { type EPinHidingMode (line 687) | public enum EPinHidingMode : byte { type AnimPhysCollisionType (line 696) | public enum AnimPhysCollisionType : byte { type AnimPhysTwistAxis (line 705) | public enum AnimPhysTwistAxis : byte { type ETypeAdvanceAnim (line 713) | public enum ETypeAdvanceAnim : byte { type ETransitionLogicType (line 721) | public enum ETransitionLogicType : byte { type ETransitionBlendMode (line 729) | public enum ETransitionBlendMode : byte { type EComponentType (line 736) | public enum EComponentType : byte { type EAxisOption (line 752) | public enum EAxisOption : byte { type EAnimInterpolationType (line 764) | public enum EAnimInterpolationType : byte { type ECurveBlendOption (line 771) | public enum ECurveBlendOption : byte { type EAdditiveAnimationType (line 783) | public enum EAdditiveAnimationType : byte { type ENotifyFilterType (line 791) | public enum ENotifyFilterType : byte { type EMontageNotifyTickType (line 798) | public enum EMontageNotifyTickType : byte { type EBoneRotationSource (line 805) | public enum EBoneRotationSource : byte { type EBoneControlSpace (line 813) | public enum EBoneControlSpace : byte { type EBoneAxis (line 822) | public enum EBoneAxis : byte { type EPrimaryAssetCookRule (line 830) | public enum EPrimaryAssetCookRule : byte { type ENaturalSoundFalloffMode (line 840) | public enum ENaturalSoundFalloffMode : byte { type EAttenuationShape (line 848) | public enum EAttenuationShape : byte { type EAttenuationDistanceModel (line 857) | public enum EAttenuationDistanceModel : byte { type EAudioFaderCurve (line 868) | public enum EAudioFaderCurve : byte { type EAudioComponentPlayState (line 878) | public enum EAudioComponentPlayState : byte { type EAudioOutputTarget (line 889) | public enum EAudioOutputTarget : byte { type EMonoChannelUpmixMethod (line 897) | public enum EMonoChannelUpmixMethod : byte { type EPanningMethod (line 905) | public enum EPanningMethod : byte { type EVoiceSampleRate (line 912) | public enum EVoiceSampleRate : int { type EBlendableLocation (line 919) | public enum EBlendableLocation : byte { type ENotifyTriggerMode (line 929) | public enum ENotifyTriggerMode : byte { type EBlendSpaceAxis (line 937) | public enum EBlendSpaceAxis : byte { type EBlueprintNativizationFlag (line 945) | public enum EBlueprintNativizationFlag : byte { type EBlueprintCompileMode (line 953) | public enum EBlueprintCompileMode : byte { type EBlueprintType (line 961) | public enum EBlueprintType : byte { type EBlueprintStatus (line 972) | public enum EBlueprintStatus : byte { type EDOFMode (line 983) | public enum EDOFMode : byte { type EBodyCollisionResponse (line 995) | public enum EBodyCollisionResponse : byte { type EPhysicsType (line 1002) | public enum EPhysicsType : byte { type ECollisionTraceFlag (line 1010) | public enum ECollisionTraceFlag : byte { type EBrushType (line 1019) | public enum EBrushType : byte { type ECsgOper (line 1027) | public enum ECsgOper : byte { type EInitialOscillatorOffset (line 1038) | public enum EInitialOscillatorOffset : byte { type EOscillatorWaveform (line 1045) | public enum EOscillatorWaveform : byte { type ECameraShakeAttenuation (line 1052) | public enum ECameraShakeAttenuation : byte { type ECameraAlphaBlendMode (line 1059) | public enum ECameraAlphaBlendMode : byte { type ECameraAnimPlaySpace (line 1066) | public enum ECameraAnimPlaySpace : byte { type ECameraProjectionMode (line 1074) | public enum ECameraProjectionMode : byte { type ECloudStorageDelegate (line 1081) | public enum ECloudStorageDelegate : byte { type EAngularDriveMode (line 1093) | public enum EAngularDriveMode : byte { type ELinearConstraintMotion (line 1100) | public enum ELinearConstraintMotion : byte { type ECurveTableMode (line 1108) | public enum ECurveTableMode : byte { type EEvaluateCurveTableResult (line 1116) | public enum EEvaluateCurveTableResult : byte { type EGrammaticalNumber (line 1123) | public enum EGrammaticalNumber : byte { type EGrammaticalGender (line 1130) | public enum EGrammaticalGender : byte { type DistributionParamMode (line 1139) | public enum DistributionParamMode : byte { type EDistributionVectorMirrorFlags (line 1147) | public enum EDistributionVectorMirrorFlags : byte { type EDistributionVectorLockFlags (line 1155) | public enum EDistributionVectorLockFlags : byte { type ENodeEnabledState (line 1165) | public enum ENodeEnabledState : byte { type ENodeAdvancedPins (line 1173) | public enum ENodeAdvancedPins : byte { type ENodeTitleType (line 1181) | public enum ENodeTitleType : byte { type EPinContainerType (line 1191) | public enum EPinContainerType : byte { type EEdGraphPinDirection (line 1200) | public enum EEdGraphPinDirection : byte { type EBlueprintPinStyleType (line 1207) | public enum EBlueprintPinStyleType : byte { type ECanCreateConnectionResponse (line 1214) | public enum ECanCreateConnectionResponse : byte { type EGraphType (line 1225) | public enum EGraphType : byte { type ETransitionType (line 1235) | public enum ETransitionType : byte { type EFullyLoadPackageType (line 1247) | public enum EFullyLoadPackageType : byte { type EViewModeIndex (line 1257) | public enum EViewModeIndex : byte { type EDemoPlayFailure (line 1289) | public enum EDemoPlayFailure : byte { type ETravelType (line 1303) | public enum ETravelType : byte { type ENetworkLagState (line 1311) | public enum ENetworkLagState : byte { type EMouseCaptureMode (line 1318) | public enum EMouseCaptureMode : byte { type EInputEvent (line 1328) | public enum EInputEvent : byte { type ECustomTimeStepSynchronizationState (line 1338) | public enum ECustomTimeStepSynchronizationState : byte { type EMeshBufferAccess (line 1347) | public enum EMeshBufferAccess : byte { type EConstraintFrame (line 1354) | public enum EConstraintFrame : byte { type EAngularConstraintMotion (line 1361) | public enum EAngularConstraintMotion : byte { type EComponentSocketType (line 1369) | public enum EComponentSocketType : byte { type EPhysicalMaterialMaskColor (line 1377) | public enum EPhysicalMaterialMaskColor : byte { type EWalkableSlopeBehavior (line 1390) | public enum EWalkableSlopeBehavior : byte { type EUpdateRateShiftBucket (line 1399) | public enum EUpdateRateShiftBucket : byte { type EShadowMapFlags (line 1411) | public enum EShadowMapFlags : byte { type ELightMapPaddingType (line 1418) | public enum ELightMapPaddingType : byte { type ECollisionEnabled (line 1426) | public enum ECollisionEnabled : byte { type ETimelineSigType (line 1435) | public enum ETimelineSigType : byte { type ESleepFamily (line 1445) | public enum ESleepFamily : byte { type ERadialImpulseFalloff (line 1453) | public enum ERadialImpulseFalloff : byte { type EFilterInterpolationType (line 1460) | public enum EFilterInterpolationType : byte { type ECollisionResponse (line 1468) | public enum ECollisionResponse : byte { type EOverlapFilterOption (line 1476) | public enum EOverlapFilterOption : byte { type ECollisionChannel (line 1484) | public enum ECollisionChannel : byte { type ENetworkSmoothingMode (line 1522) | public enum ENetworkSmoothingMode : byte { type ELightingBuildQuality (line 1531) | public enum ELightingBuildQuality : byte { type EMaterialStencilCompare (line 1540) | public enum EMaterialStencilCompare : byte { type EMaterialSamplerType (line 1554) | public enum EMaterialSamplerType : byte { type EMaterialTessellationMode (line 1576) | public enum EMaterialTessellationMode : byte { type EMaterialShadingModel (line 1584) | public enum EMaterialShadingModel : byte { type EParticleCollisionMode (line 1603) | public enum EParticleCollisionMode : byte { type ETrailWidthMode (line 1610) | public enum ETrailWidthMode : byte { type EGBufferFormat (line 1618) | public enum EGBufferFormat : byte { type ESceneCaptureCompositeMode (line 1627) | public enum ESceneCaptureCompositeMode : byte { type ESceneCaptureSource (line 1635) | public enum ESceneCaptureSource : byte { type ETranslucentSortPolicy (line 1650) | public enum ETranslucentSortPolicy : byte { type ERefractionMode (line 1658) | public enum ERefractionMode : byte { type ETranslucencyLightingMode (line 1665) | public enum ETranslucencyLightingMode : byte { type ESamplerSourceMode (line 1676) | public enum ESamplerSourceMode : byte { type EBlendMode (line 1684) | public enum EBlendMode : byte { type EOcclusionCombineMode (line 1696) | public enum EOcclusionCombineMode : byte { type ELightmapType (line 1703) | public enum ELightmapType : byte { type EIndirectLightingCacheQuality (line 1711) | public enum EIndirectLightingCacheQuality : byte { type ESceneDepthPriorityGroup (line 1719) | public enum ESceneDepthPriorityGroup : byte { type EAspectRatioAxisConstraint (line 1726) | public enum EAspectRatioAxisConstraint : byte { type EFontCacheType (line 1734) | public enum EFontCacheType : byte { type EFontImportCharacterSet (line 1741) | public enum EFontImportCharacterSet : byte { type EStandbyType (line 1749) | public enum EStandbyType : byte { type ESuggestProjVelocityTraceOption (line 1757) | public enum ESuggestProjVelocityTraceOption : byte { type EWindowMode (line 1765) | public enum EWindowMode : byte { type EHitProxyPriority (line 1773) | public enum EHitProxyPriority : byte { type EImportanceWeight (line 1782) | public enum EImportanceWeight : byte { type EAdManagerDelegate (line 1792) | public enum EAdManagerDelegate : byte { type EControllerAnalogStick (line 1799) | public enum EControllerAnalogStick : byte { type EAnimAlphaInputType (line 1806) | public enum EAnimAlphaInputType : byte { type ETrackActiveCondition (line 1814) | public enum ETrackActiveCondition : byte { type EInterpTrackMoveRotMode (line 1822) | public enum EInterpTrackMoveRotMode : byte { type EInterpMoveAxis (line 1830) | public enum EInterpMoveAxis : byte { type ETrackToggleAction (line 1841) | public enum ETrackToggleAction : byte { type EVisibilityTrackCondition (line 1850) | public enum EVisibilityTrackCondition : byte { type EVisibilityTrackAction (line 1858) | public enum EVisibilityTrackAction : byte { type ESlateGesture (line 1866) | public enum ESlateGesture : byte { type EMatrixColumns (line 1877) | public enum EMatrixColumns : byte { type ELerpInterpolationMode (line 1886) | public enum ELerpInterpolationMode : byte { type EEasingFunc (line 1894) | public enum EEasingFunc : byte { type ERoundingMode (line 1913) | public enum ERoundingMode : byte { type EStreamingVolumeUsage (line 1925) | public enum EStreamingVolumeUsage : byte { type EMaterialDecalResponse (line 1935) | public enum EMaterialDecalResponse : byte { type EDecalBlendMode (line 1948) | public enum EDecalBlendMode : byte { type ETextureColorChannel (line 1970) | public enum ETextureColorChannel : byte { type EMaterialAttributeBlend (line 1979) | public enum EMaterialAttributeBlend : byte { type EChannelMaskParameterColor (line 1987) | public enum EChannelMaskParameterColor : byte { type EClampMode (line 1996) | public enum EClampMode : byte { type ECustomMaterialOutputType (line 2004) | public enum ECustomMaterialOutputType : byte { type EDepthOfFieldFunctionValue (line 2013) | public enum EDepthOfFieldFunctionValue : byte { type EFunctionInputType (line 2022) | public enum EFunctionInputType : byte { type ENoiseFunction (line 2038) | public enum ENoiseFunction : byte { type ERuntimeVirtualTextureMipValueMode (line 2049) | public enum ERuntimeVirtualTextureMipValueMode : byte { type EMaterialSceneAttributeInputMode (line 2057) | public enum EMaterialSceneAttributeInputMode : byte { type ESpeedTreeLODType (line 2064) | public enum ESpeedTreeLODType : byte { type ESpeedTreeWindType (line 2071) | public enum ESpeedTreeWindType : byte { type ESpeedTreeGeometryType (line 2083) | public enum ESpeedTreeGeometryType : byte { type EMaterialExposedTextureProperty (line 2093) | public enum EMaterialExposedTextureProperty : byte { type ETextureMipValueMode (line 2100) | public enum ETextureMipValueMode : byte { type EMaterialVectorCoordTransform (line 2109) | public enum EMaterialVectorCoordTransform : byte { type EMaterialVectorCoordTransformSource (line 2120) | public enum EMaterialVectorCoordTransformSource : byte { type EMaterialPositionTransformSource (line 2131) | public enum EMaterialPositionTransformSource : byte { type EVectorNoiseFunction (line 2142) | public enum EVectorNoiseFunction : byte { type EMaterialExposedViewProperty (line 2152) | public enum EMaterialExposedViewProperty : byte { type EWorldPositionIncludedOffsets (line 2170) | public enum EWorldPositionIncludedOffsets : byte { type EMaterialFunctionUsage (line 2179) | public enum EMaterialFunctionUsage : byte { type EMaterialUsage (line 2187) | public enum EMaterialUsage : byte { type EMaterialParameterAssociation (line 2209) | public enum EMaterialParameterAssociation : byte { type EMaterialMergeType (line 2217) | public enum EMaterialMergeType : byte { type ETextureSizingType (line 2224) | public enum ETextureSizingType : byte { type ESceneTextureId (line 2233) | public enum ESceneTextureId : byte { type EMaterialDomain (line 2269) | public enum EMaterialDomain : byte { type EMeshInstancingReplacementMethod (line 2281) | public enum EMeshInstancingReplacementMethod : byte { type EUVOutput (line 2288) | public enum EUVOutput : byte { type EMeshMergeType (line 2295) | public enum EMeshMergeType : byte { type EMeshLODSelectionType (line 2302) | public enum EMeshLODSelectionType : byte { type EProxyNormalComputationMethod (line 2311) | public enum EProxyNormalComputationMethod : byte { type ELandscapeCullingPrecision (line 2319) | public enum ELandscapeCullingPrecision : byte { type EStaticMeshReductionTerimationCriterion (line 2327) | public enum EStaticMeshReductionTerimationCriterion : byte { type EMeshFeatureImportance (line 2335) | public enum EMeshFeatureImportance : byte { type EVertexPaintAxis (line 2346) | public enum EVertexPaintAxis : byte { type EMicroTransactionResult (line 2354) | public enum EMicroTransactionResult : byte { type EMicroTransactionDelegate (line 2363) | public enum EMicroTransactionDelegate : byte { type FNavigationSystemRunMode (line 2370) | public enum FNavigationSystemRunMode : byte { type ENavigationQueryResult (line 2380) | public enum ENavigationQueryResult : byte { type ENavPathEvent (line 2389) | public enum ENavPathEvent : byte { type ENavDataGatheringModeConfig (line 2402) | public enum ENavDataGatheringModeConfig : byte { type ENavDataGatheringMode (line 2410) | public enum ENavDataGatheringMode : byte { type ENavigationOptionFlag (line 2418) | public enum ENavigationOptionFlag : byte { type ENavLinkDirection (line 2426) | public enum ENavLinkDirection : byte { type EFastArraySerializerDeltaFlags (line 2434) | public enum EFastArraySerializerDeltaFlags : byte { type EEmitterRenderMode (line 2443) | public enum EEmitterRenderMode : byte { type EParticleSubUVInterpMethod (line 2453) | public enum EParticleSubUVInterpMethod : byte { type EParticleBurstMethod (line 2463) | public enum EParticleBurstMethod : byte { type EParticleSystemInsignificanceReaction (line 2470) | public enum EParticleSystemInsignificanceReaction : byte { type EParticleSignificanceLevel (line 2480) | public enum EParticleSignificanceLevel : byte { type EParticleDetailMode (line 2490) | public enum EParticleDetailMode : byte { type EParticleSourceSelectionMethod (line 2498) | public enum EParticleSourceSelectionMethod : byte { type EModuleType (line 2505) | public enum EModuleType : byte { type EAttractorParticleSelectionMethod (line 2519) | public enum EAttractorParticleSelectionMethod : byte { type Beam2SourceTargetTangentMethod (line 2526) | public enum Beam2SourceTargetTangentMethod : byte { type Beam2SourceTargetMethod (line 2535) | public enum Beam2SourceTargetMethod : byte { type BeamModifierType (line 2545) | public enum BeamModifierType : byte { type EParticleCameraOffsetUpdateMethod (line 2552) | public enum EParticleCameraOffsetUpdateMethod : byte { type EParticleCollisionComplete (line 2560) | public enum EParticleCollisionComplete : byte { type EParticleCollisionResponse (line 2571) | public enum EParticleCollisionResponse : byte { type ELocationBoneSocketSelectionMethod (line 2579) | public enum ELocationBoneSocketSelectionMethod : byte { type ELocationBoneSocketSource (line 2586) | public enum ELocationBoneSocketSource : byte { type ELocationEmitterSelectionMethod (line 2593) | public enum ELocationEmitterSelectionMethod : byte { type CylinderHeightAxis (line 2600) | public enum CylinderHeightAxis : byte { type ELocationSkelVertSurfaceSource (line 2608) | public enum ELocationSkelVertSurfaceSource : byte { type EOrbitChainMode (line 2615) | public enum EOrbitChainMode : byte { type EParticleAxisLock (line 2623) | public enum EParticleAxisLock : byte { type EEmitterDynamicParameterValue (line 2638) | public enum EEmitterDynamicParameterValue : byte { type EEmitterNormalsMode (line 2649) | public enum EEmitterNormalsMode : byte { type EParticleSortMode (line 2657) | public enum EParticleSortMode : byte { type EParticleUVFlipMode (line 2667) | public enum EParticleUVFlipMode : byte { type ETrail2SourceMethod (line 2680) | public enum ETrail2SourceMethod : byte { type EBeamTaperMethod (line 2688) | public enum EBeamTaperMethod : byte { type EBeam2Method (line 2696) | public enum EBeam2Method : byte { type EMeshCameraFacingOptions (line 2704) | public enum EMeshCameraFacingOptions : byte { type EMeshCameraFacingUpAxis (line 2722) | public enum EMeshCameraFacingUpAxis : byte { type EMeshScreenAlignment (line 2732) | public enum EMeshScreenAlignment : byte { type ETrailsRenderAxisOption (line 2740) | public enum ETrailsRenderAxisOption : byte { type EParticleScreenAlignment (line 2748) | public enum EParticleScreenAlignment : byte { type EParticleSystemOcclusionBoundsMethod (line 2760) | public enum EParticleSystemOcclusionBoundsMethod : byte { type ParticleSystemLODMethod (line 2768) | public enum ParticleSystemLODMethod : byte { type EParticleSystemUpdateMode (line 2776) | public enum EParticleSystemUpdateMode : byte { type EParticleEventType (line 2783) | public enum EParticleEventType : byte { type ParticleReplayState (line 2794) | public enum ParticleReplayState : byte { type EParticleSysParamType (line 2802) | public enum EParticleSysParamType : byte { type ESettingsLockedAxis (line 2816) | public enum ESettingsLockedAxis : byte { type ESettingsDOF (line 2826) | public enum ESettingsDOF : byte { type EFrictionCombineMode (line 2835) | public enum EFrictionCombineMode : byte { type EViewTargetBlendFunction (line 2843) | public enum EViewTargetBlendFunction : byte { type EDynamicForceFeedbackAction (line 2853) | public enum EDynamicForceFeedbackAction : byte { type ERendererStencilMask (line 2861) | public enum ERendererStencilMask : byte { type EHasCustomNavigableGeometry (line 2876) | public enum EHasCustomNavigableGeometry : byte { type ECanBeCharacterBase (line 2885) | public enum ECanBeCharacterBase : byte { type ERichCurveExtrapolation (line 2893) | public enum ERichCurveExtrapolation : byte { type ERichCurveInterpMode (line 2904) | public enum ERichCurveInterpMode : byte { type EReflectionSourceType (line 2913) | public enum EReflectionSourceType : byte { type EDefaultBackBufferPixelFormat (line 2920) | public enum EDefaultBackBufferPixelFormat : byte { type EAutoExposureMethodUI (line 2930) | public enum EAutoExposureMethodUI : byte { type EAlphaChannelMode (line 2938) | public enum EAlphaChannelMode : byte { type EEarlyZPass (line 2946) | public enum EEarlyZPass : byte { type ECustomDepthStencil (line 2955) | public enum ECustomDepthStencil : byte { type EMobileMSAASampleCount (line 2964) | public enum EMobileMSAASampleCount : byte { type ECompositingSampleCount (line 2973) | public enum ECompositingSampleCount : byte { type EClearSceneOptions (line 2982) | public enum EClearSceneOptions : byte { type EReporterLineStyle (line 2990) | public enum EReporterLineStyle : byte { type ELegendPosition (line 2997) | public enum ELegendPosition : byte { type EGraphDataStyle (line 3004) | public enum EGraphDataStyle : byte { type EGraphAxisStyle (line 3011) | public enum EGraphAxisStyle : byte { type ReverbPreset (line 3019) | public enum ReverbPreset : byte { type ERichCurveKeyTimeCompressionFormat (line 3047) | public enum ERichCurveKeyTimeCompressionFormat : byte { type ERichCurveCompressionFormat (line 3054) | public enum ERichCurveCompressionFormat : byte { type ERichCurveTangentWeightMode (line 3064) | public enum ERichCurveTangentWeightMode : byte { type ERichCurveTangentMode (line 3073) | public enum ERichCurveTangentMode : byte { type EConstraintTransform (line 3082) | public enum EConstraintTransform : byte { type EControlConstraint (line 3089) | public enum EControlConstraint : byte { type ERootMotionFinishVelocityMode (line 3096) | public enum ERootMotionFinishVelocityMode : byte { type ERootMotionSourceSettingsFlags (line 3104) | public enum ERootMotionSourceSettingsFlags : byte { type ERootMotionSourceStatusFlags (line 3112) | public enum ERootMotionSourceStatusFlags : byte { type ERootMotionAccumulateMode (line 3120) | public enum ERootMotionAccumulateMode : byte { type ERuntimeVirtualTextureMainPassType (line 3127) | public enum ERuntimeVirtualTextureMainPassType : byte { type ERuntimeVirtualTextureMaterialType (line 3135) | public enum ERuntimeVirtualTextureMaterialType : byte { type EReflectedAndRefractedRayTracedShadows (line 3147) | public enum EReflectedAndRefractedRayTracedShadows : byte { type ERayTracingGlobalIlluminationType (line 3155) | public enum ERayTracingGlobalIlluminationType : byte { type ETranslucencyType (line 3163) | public enum ETranslucencyType : byte { type EReflectionsType (line 3170) | public enum EReflectionsType : byte { type ELightUnits (line 3177) | public enum ELightUnits : byte { type EBloomMethod (line 3185) | public enum EBloomMethod : byte { type EAutoExposureMethod (line 3192) | public enum EAutoExposureMethod : byte { type EAntiAliasingMethod (line 3200) | public enum EAntiAliasingMethod : byte { type EDepthOfFieldMethod (line 3210) | public enum EDepthOfFieldMethod : byte { type ESceneCapturePrimitiveRenderMode (line 3218) | public enum ESceneCapturePrimitiveRenderMode : byte { type EMaterialProperty (line 3226) | public enum EMaterialProperty : byte { type ESkinCacheDefaultBehavior (line 3263) | public enum ESkinCacheDefaultBehavior : byte { type ESkinCacheUsage (line 3270) | public enum ESkinCacheUsage : byte { type EPhysicsTransformUpdateMode (line 3278) | public enum EPhysicsTransformUpdateMode : byte { type EAnimationMode (line 3285) | public enum EAnimationMode : byte { type EKinematicBonesUpdateToPhysics (line 3293) | public enum EKinematicBonesUpdateToPhysics : byte { type EClothMassMode (line 3300) | public enum EClothMassMode : byte { type EAnimCurveType (line 3309) | public enum EAnimCurveType : byte { type ESkeletalMeshSkinningImportVersions (line 3318) | public enum ESkeletalMeshSkinningImportVersions : byte { type ESkeletalMeshGeoImportVersions (line 3327) | public enum ESkeletalMeshGeoImportVersions : byte { type EBoneFilterActionOption (line 3336) | public enum EBoneFilterActionOption : byte { type SkeletalMeshOptimizationImportance (line 3344) | public enum SkeletalMeshOptimizationImportance : byte { type SkeletalMeshOptimizationType (line 3355) | public enum SkeletalMeshOptimizationType : byte { type SkeletalMeshTerminationCriterion (line 3363) | public enum SkeletalMeshTerminationCriterion : byte { type EBoneTranslationRetargetingMode (line 3374) | public enum EBoneTranslationRetargetingMode : byte { type EBoneSpaces (line 3384) | public enum EBoneSpaces : byte { type EVisibilityBasedAnimTickOption (line 3391) | public enum EVisibilityBasedAnimTickOption : byte { type EPhysBodyOp (line 3400) | public enum EPhysBodyOp : byte { type EBoneVisibilityStatus (line 3407) | public enum EBoneVisibilityStatus : byte { type ESkyAtmosphereTransformMode (line 3415) | public enum ESkyAtmosphereTransformMode : byte { type ESkyLightSourceType (line 3423) | public enum ESkyLightSourceType : byte { type EPriorityAttenuationMethod (line 3430) | public enum EPriorityAttenuationMethod : byte { type ESubmixSendMethod (line 3438) | public enum ESubmixSendMethod : byte { type EReverbSendMethod (line 3446) | public enum EReverbSendMethod : byte { type EAirAbsorptionMethod (line 3454) | public enum EAirAbsorptionMethod : byte { type ESoundSpatializationAlgorithm (line 3461) | public enum ESoundSpatializationAlgorithm : byte { type ESoundDistanceCalc (line 3468) | public enum ESoundDistanceCalc : byte { type EVirtualizationMode (line 3477) | public enum EVirtualizationMode : byte { type EMaxConcurrentResolutionRule (line 3485) | public enum EMaxConcurrentResolutionRule : byte { type ESoundGroup (line 3498) | public enum ESoundGroup : byte { type ModulationParamMode (line 3528) | public enum ModulationParamMode : byte { type ESourceBusChannels (line 3536) | public enum ESourceBusChannels : byte { type ESourceBusSendLevelControlMethod (line 3543) | public enum ESourceBusSendLevelControlMethod : byte { type ESendLevelControlMethod (line 3551) | public enum ESendLevelControlMethod : byte { type EAudioRecordingExportType (line 3559) | public enum EAudioRecordingExportType : byte { type ESoundWaveFFTSize (line 3566) | public enum ESoundWaveFFTSize : byte { type EDecompressionType (line 3576) | public enum EDecompressionType : byte { type ESoundWaveLoadingBehavior (line 3589) | public enum ESoundWaveLoadingBehavior : byte { type ESplineCoordinateSpace (line 3600) | public enum ESplineCoordinateSpace : byte { type ESplinePointType (line 3607) | public enum ESplinePointType : byte { type ESplineMeshAxis (line 3617) | public enum ESplineMeshAxis : byte { type EOptimizationType (line 3625) | public enum EOptimizationType : byte { type EImportanceLevel (line 3632) | public enum EImportanceLevel : byte { type ENormalMode (line 3644) | public enum ENormalMode : byte { type EStereoLayerShape (line 3654) | public enum EStereoLayerShape : byte { type EStereoLayerType (line 3663) | public enum EStereoLayerType : byte { type EOpacitySourceMode (line 3671) | public enum EOpacitySourceMode : byte { type ESubUVBoundingVertexCount (line 3681) | public enum ESubUVBoundingVertexCount : byte { type EVerticalTextAligment (line 3688) | public enum EVerticalTextAligment : byte { type EHorizTextAligment (line 3697) | public enum EHorizTextAligment : byte { type ETextureLossyCompressionAmount (line 3705) | public enum ETextureLossyCompressionAmount : byte { type ETextureCompressionQuality (line 3717) | public enum ETextureCompressionQuality : byte { type ETextureSourceFormat (line 3728) | public enum ETextureSourceFormat : byte { type ETextureSourceArtType (line 3742) | public enum ETextureSourceArtType : byte { type ETextureMipCount (line 3750) | public enum ETextureMipCount : byte { type ECompositeTextureMode (line 3758) | public enum ECompositeTextureMode : byte { type TextureAddress (line 3768) | public enum TextureAddress : byte { type TextureFilter (line 3776) | public enum TextureFilter : byte { type TextureCompressionSettings (line 3785) | public enum TextureCompressionSettings : byte { type ETextureMipLoadOptions (line 3802) | public enum ETextureMipLoadOptions : byte { type ETextureSamplerFilter (line 3810) | public enum ETextureSamplerFilter : byte { type ETexturePowerOfTwoSetting (line 3820) | public enum ETexturePowerOfTwoSetting : byte { type TextureMipGenSettings (line 3828) | public enum TextureMipGenSettings : byte { type TextureGroup (line 3854) | public enum TextureGroup : byte { type ETextureRenderTargetFormat (line 3908) | public enum ETextureRenderTargetFormat : byte { type ETimecodeProviderSynchronizationState (line 3924) | public enum ETimecodeProviderSynchronizationState : byte { type ETimelineDirection (line 3933) | public enum ETimelineDirection : byte { type ETimelineLengthMode (line 3940) | public enum ETimelineLengthMode : byte { type ETimeStretchCurveMapping (line 3947) | public enum ETimeStretchCurveMapping : byte { type ETwitterIntegrationDelegate (line 3955) | public enum ETwitterIntegrationDelegate : byte { type ETwitterRequestMethod (line 3963) | public enum ETwitterRequestMethod : byte { type EUserDefinedStructureStatus (line 3971) | public enum EUserDefinedStructureStatus : byte { type EUIScalingRule (line 3980) | public enum EUIScalingRule : byte { type ERenderFocusRule (line 3990) | public enum ERenderFocusRule : byte { type EVectorFieldConstructionOp (line 3999) | public enum EVectorFieldConstructionOp : byte { type EWindSourceType (line 4006) | public enum EWindSourceType : byte { type EPSCPoolMethod (line 4013) | public enum EPSCPoolMethod : byte { type EVolumeLightingMethod (line 4023) | public enum EVolumeLightingMethod : byte { type EVisibilityAggressiveness (line 4030) | public enum EVisibilityAggressiveness : byte { FILE: UAssetAPI/UnrealTypes/Objects/Engine/FFontCharacter.cs type FFontCharacter (line 6) | public struct FFontCharacter method FFontCharacter (line 15) | public FFontCharacter(AssetBinaryReader reader) method Write (line 25) | public int Write(AssetBinaryWriter writer) FILE: UAssetAPI/UnrealTypes/Objects/Engine/FRichCurveKey.cs type FRichCurveKey (line 10) | public struct FRichCurveKey : IStruct method FRichCurveKey (line 22) | public FRichCurveKey() { } method FRichCurveKey (line 24) | public FRichCurveKey(ERichCurveInterpMode interpMode, ERichCurveTangen... method FRichCurveKey (line 37) | public FRichCurveKey(AssetBinaryReader reader) method Write (line 50) | public int Write(AssetBinaryWriter writer) method Read (line 64) | public static FRichCurveKey Read(AssetBinaryReader reader) => new FRic... method ToString (line 66) | public override string ToString() method FromString (line 71) | public static FRichCurveKey FromString(string[] d, UAsset asset) FILE: UAssetAPI/UnrealTypes/Objects/Engine/FSkeletalMeshSamplingRegionBuiltData.cs class FSkeletalMeshSamplingRegionBuiltData (line 10) | public class FSkeletalMeshSamplingRegionBuiltData : IStruct new FWeightedRandomSampler((float[])Prob.Clon... method Read (line 56) | public static FWeightedRandomSampler Read(AssetBinaryReader reader) =>... method ToString (line 58) | public override string ToString() method FromString (line 81) | public static FWeightedRandomSampler FromString(string[] d, UAsset asset) class FSkeletalMeshAreaWeightedTriangleSampler (line 90) | public class FSkeletalMeshAreaWeightedTriangleSampler : FWeightedRandomS... method FSkeletalMeshAreaWeightedTriangleSampler (line 92) | public FSkeletalMeshAreaWeightedTriangleSampler(AssetBinaryReader read... method FSkeletalMeshAreaWeightedTriangleSampler (line 94) | public FSkeletalMeshAreaWeightedTriangleSampler() { } FILE: UAssetAPI/UnrealTypes/Objects/Engine/GameFramework/UniqueNetIdReplPropertyData.cs class FUniqueNetId (line 6) | public class FUniqueNetId method FUniqueNetId (line 11) | public FUniqueNetId(FName type, FString contents) method FUniqueNetId (line 17) | public FUniqueNetId(AssetBinaryReader reader) method Write (line 25) | public int Write(AssetBinaryWriter writer) class UniqueNetIdReplPropertyData (line 55) | public class UniqueNetIdReplPropertyData : PropertyData method UniqueNetIdReplPropertyData (line 57) | public UniqueNetIdReplPropertyData(FName name) : base(name) { } method UniqueNetIdReplPropertyData (line 59) | public UniqueNetIdReplPropertyData() { } method Read (line 65) | public override void Read(AssetBinaryReader reader, bool includeHeader... method Write (line 75) | public override int Write(AssetBinaryWriter writer, bool includeHeader... FILE: UAssetAPI/UnrealTypes/Objects/Engine/Niagara/FNiagaraDataInterfaceGPUParamInfo.cs type FNiagaraVariableCommonReference (line 7) | public struct FNiagaraVariableCommonReference(AssetBinaryReader reader) method Write (line 12) | public void Write(AssetBinaryWriter writer) class FNiagaraDataInterfaceGeneratedFunction (line 19) | public class FNiagaraDataInterfaceGeneratedFunction method FNiagaraDataInterfaceGeneratedFunction (line 34) | public FNiagaraDataInterfaceGeneratedFunction() { } method FNiagaraDataInterfaceGeneratedFunction (line 36) | public FNiagaraDataInterfaceGeneratedFunction(AssetBinaryReader reader) method Write (line 53) | public void Write(AssetBinaryWriter writer) class FNiagaraDataInterfaceGPUParamInfo (line 85) | public class FNiagaraDataInterfaceGPUParamInfo : IStruct : IDictionaryEnumerator,... method Dispose (line 65) | public void Dispose() { _impl.Dispose(); } method DictionaryEnumerator (line 66) | public DictionaryEnumerator(IDictionary value) method Reset (line 70) | public void Reset() { _impl.Reset(); } method MoveNext (line 71) | public bool MoveNext() { return _impl.MoveNext(); } class Comparer2 (line 85) | public class Comparer2 : Comparer method Comparer2 (line 89) | public Comparer2(Comparison comparison) method Compare (line 95) | public override int Compare(T arg1, T arg2) class KeyedCollection2 (line 105) | public class KeyedCollection2 : KeyedCollection method KeyedCollection2 (line 110) | public KeyedCollection2(Func getKeyForItemFunction) : base() method KeyedCollection2 (line 116) | public KeyedCollection2(Func getKeyForItemDelegate, IEqua... method GetKeyForItem (line 122) | protected override TKey GetKeyForItem(TItem item) method SortByKeys (line 127) | public void SortByKeys() method SortByKeys (line 133) | public void SortByKeys(IComparer keyComparer) method SortByKeys (line 139) | public void SortByKeys(Comparison keyComparison) method Sort (line 145) | public void Sort() method Sort (line 151) | public void Sort(Comparison comparison) method Sort (line 157) | public void Sort(IComparer comparer) type IOrderedDictionary (line 167) | public interface IOrderedDictionary : IDictionary comparer); method ContainsKey (line 180) | new bool ContainsKey(TKey key); method GetEnumerator (line 181) | new IEnumerator> GetEnumerator(); method Remove (line 182) | new bool Remove(TKey key); method RemoveAt (line 183) | new void RemoveAt(int index); method TryGetValue (line 184) | new bool TryGetValue(TKey key, out TValue value); method GetValue (line 185) | TValue GetValue(TKey key); method SetValue (line 186) | void SetValue(TKey key, TValue value); method GetItem (line 187) | KeyValuePair GetItem(int index); method SetItem (line 188) | void SetItem(int index, TValue value); class TMap (line 196) | public class TMap : IOrderedDictionary method TMap (line 277) | public TMap() method TMap (line 282) | public TMap(IEqualityComparer comparer) method TMap (line 287) | public TMap(IOrderedDictionary dictionary) method TMap (line 296) | public TMap(IOrderedDictionary dictionary, IEqualityComp... method TMap (line 305) | public TMap(IEnumerable> items) method TMap (line 314) | public TMap(IEnumerable> items, IEqualityCo... method Initialize (line 327) | private void Initialize(IEqualityComparer comparer = null) method Add (line 345) | public void Add(TKey key, TValue value) method Clear (line 353) | public void Clear() method Insert (line 364) | public void Insert(int index, TKey key, TValue value) method IndexOf (line 374) | public int IndexOf(TKey key) method ContainsValue (line 391) | public bool ContainsValue(TValue value) method ContainsValue (line 402) | public bool ContainsValue(TValue value, IEqualityComparer comp... method ContainsKey (line 412) | public bool ContainsKey(TKey key) method GetItem (line 424) | public KeyValuePair GetItem(int index) method SetItem (line 441) | public void SetItem(int index, TValue value) method GetEnumerator (line 454) | public IEnumerator> GetEnumerator() method Remove (line 464) | public bool Remove(TKey key) method RemoveAt (line 473) | public void RemoveAt(int index) method GetValue (line 486) | public TValue GetValue(TKey key) method SetValue (line 501) | public void SetValue(TKey key, TValue value) method TryGetValue (line 526) | public bool TryGetValue(TKey key, out TValue value) method SortKeys (line 543) | public void SortKeys() method SortKeys (line 548) | public void SortKeys(IComparer comparer) method SortKeys (line 553) | public void SortKeys(Comparison comparison) method SortValues (line 558) | public void SortValues() method SortValues (line 564) | public void SortValues(IComparer comparer) method SortValues (line 569) | public void SortValues(Comparison comparison) method Add (line 577) | void IDictionary.Add(TKey key, TValue value) method ContainsKey (line 582) | bool IDictionary.ContainsKey(TKey key) method Remove (line 592) | bool IDictionary.Remove(TKey key) method TryGetValue (line 597) | bool IDictionary.TryGetValue(TKey key, out TValue value) method Add (line 623) | void ICollection>.Add(KeyValuePair>.Clear() method Contains (line 633) | bool ICollection>.Contains(KeyValuePair>.CopyTo(KeyValuePair>.Remove(KeyValuePair> IEnumerable ReadJson(JsonR... method WriteJson (line 23) | public override void WriteJson(JsonWriter writer, IReadOnlyDictionary<... type UsmapVersion (line 37) | public enum UsmapVersion : byte type UsmapExtensionLayoutVersion (line 68) | public enum UsmapExtensionLayoutVersion : byte type UsmapStructKind (line 76) | public enum UsmapStructKind : byte type ECompressionMethod (line 83) | public enum ECompressionMethod : byte type EPropertyType (line 93) | public enum EPropertyType class UsmapMapData (line 130) | public class UsmapMapData : UsmapPropertyData method UsmapMapData (line 135) | public UsmapMapData() method ToString (line 139) | public override string ToString() class UsmapArrayData (line 146) | public class UsmapArrayData : UsmapPropertyData method UsmapArrayData (line 150) | public UsmapArrayData(EPropertyType type) // array or map method ToString (line 155) | public override string ToString() class UsmapStructData (line 161) | public class UsmapStructData : UsmapPropertyData method UsmapStructData (line 165) | public UsmapStructData(string structType) method UsmapStructData (line 171) | public UsmapStructData() method ToString (line 176) | public override string ToString() class UsmapEnumData (line 182) | public class UsmapEnumData : UsmapPropertyData method UsmapEnumData (line 188) | public UsmapEnumData(string name, List values) method UsmapEnumData (line 195) | public UsmapEnumData() method ToString (line 200) | public override string ToString() class UsmapPropertyData (line 206) | public class UsmapPropertyData method UsmapPropertyData (line 210) | public UsmapPropertyData(EPropertyType type) method UsmapPropertyData (line 215) | public UsmapPropertyData() method ToString (line 220) | public override string ToString() class UsmapProperty (line 226) | public class UsmapProperty : ICloneable method UsmapProperty (line 236) | public UsmapProperty(string name, ushort schemaIndex, ushort arrayInde... method Clone (line 245) | public object Clone() method ToString (line 250) | public override string ToString() class PropertyMapComparer (line 256) | internal class PropertyMapComparer : IEqualityComparer> method Equals (line 260) | public bool Equals(Tuple lhs, Tuple rhs) method GetHashCode (line 265) | public int GetHashCode(Tuple tuple) class UsmapSchema (line 271) | public class UsmapSchema method GetProperty (line 297) | public UsmapProperty GetProperty(string key, int dupIndex) method ConstructPropertiesMap (line 303) | public void ConstructPropertiesMap(bool isCaseInsensitive) method UsmapSchema (line 312) | public UsmapSchema(string name, string superType, ushort propCount, Co... method UsmapSchema (line 324) | public UsmapSchema() class UsmapEnum (line 330) | public class UsmapEnum method UsmapEnum (line 337) | public UsmapEnum(string name, ConcurrentDictionary values) method UsmapEnum (line 343) | public UsmapEnum() class Usmap (line 350) | public class Usmap method SerializeJSON (line 449) | public string SerializeJSON(Formatting jsonFormatting = Formatting.None) method ConvertFPropertyToUsmapPropertyData (line 454) | private static UsmapPropertyData ConvertFPropertyToUsmapPropertyData(S... method ConvertUPropertyToUsmapPropertyData (line 553) | private static UsmapPropertyData ConvertUPropertyToUsmapPropertyData(P... method GetSchemaFromStructExport (line 650) | public static UsmapSchema GetSchemaFromStructExport(string exportName,... method GetSchemaFromStructExport (line 660) | public static UsmapSchema GetSchemaFromStructExport(StructExport exp, ... method GetAllProperties (line 714) | public IList GetAllProperties(string schemaName, string... method GetAllPropertiesAnnotated (line 737) | public string GetAllPropertiesAnnotated(string schemaName, UAsset asse... method GetSchemaFromName (line 769) | public UsmapSchema GetSchemaFromName(string nm, UAsset asset = null, s... method TryGetProperty (line 812) | public bool TryGetProperty(FName propertyName, AncestryInfo ancestr... method TryGetPropertyData (line 845) | public bool TryGetPropertyData(FName propertyName, AncestryInfo anc... method PathToStream (line 879) | public static MemoryStream PathToStream(string p) method PathToReader (line 896) | public UsmapBinaryReader PathToReader(string p) method ReadHeader (line 901) | public UsmapBinaryReader ReadHeader(UsmapBinaryReader reader) method InitPropData (line 957) | private UsmapPropertyData InitPropData(EPropertyType typ) method DeserializePropData (line 976) | private UsmapPropertyData DeserializePropData(UsmapBinaryReader reader) method Read (line 1003) | public void Read(UsmapBinaryReader compressedReader) method Usmap (line 1221) | public Usmap(string path) method Usmap (line 1232) | public Usmap(UsmapBinaryReader reader) method Usmap (line 1240) | public Usmap() FILE: UAssetAPI/Unversioned/UsmapBinaryReader.cs class UsmapBinaryReader (line 15) | public class UsmapBinaryReader : BinaryReader method UsmapBinaryReader (line 19) | public UsmapBinaryReader(Stream stream, Usmap file) : base(stream) method ReverseIfBigEndian (line 24) | private byte[] ReverseIfBigEndian(byte[] data) method ReadInt16 (line 30) | public override short ReadInt16() method ReadUInt16 (line 35) | public override ushort ReadUInt16() method ReadInt32 (line 40) | public override int ReadInt32() method ReadUInt32 (line 45) | public override uint ReadUInt32() method ReadInt64 (line 50) | public override long ReadInt64() method ReadUInt64 (line 55) | public override ulong ReadUInt64() method ReadSingle (line 60) | public override float ReadSingle() method ReadDouble (line 65) | public override double ReadDouble() method ReadString (line 70) | public override string ReadString() method ReadString (line 75) | public string ReadString(int fixedLength = -1) method ReadName (line 88) | public string ReadName()