Repository: biocarl/drawing_animation Branch: master Commit: 0f52e9dd4e00 Files: 404 Total size: 706.3 KB Directory structure: gitextract_wu93zdqg/ ├── .gitignore ├── .metadata ├── CHANGELOG.md ├── LICENSE ├── README.md ├── README_pub.md ├── analysis_options.yaml ├── android/ │ ├── app/ │ │ └── src/ │ │ └── main/ │ │ └── java/ │ │ └── io/ │ │ └── flutter/ │ │ └── plugins/ │ │ └── GeneratedPluginRegistrant.java │ └── local.properties ├── example/ │ ├── README.md │ ├── example_01/ │ │ ├── .gitignore │ │ ├── .metadata │ │ ├── README.md │ │ ├── analysis_options.yaml │ │ ├── android/ │ │ │ ├── .gitignore │ │ │ ├── app/ │ │ │ │ ├── build.gradle │ │ │ │ └── src/ │ │ │ │ ├── debug/ │ │ │ │ │ └── AndroidManifest.xml │ │ │ │ ├── main/ │ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ │ ├── kotlin/ │ │ │ │ │ │ └── com/ │ │ │ │ │ │ └── example/ │ │ │ │ │ │ └── example_01/ │ │ │ │ │ │ └── MainActivity.kt │ │ │ │ │ └── res/ │ │ │ │ │ ├── drawable/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── drawable-v21/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── values/ │ │ │ │ │ │ └── styles.xml │ │ │ │ │ └── values-night/ │ │ │ │ │ └── styles.xml │ │ │ │ └── profile/ │ │ │ │ └── AndroidManifest.xml │ │ │ ├── build.gradle │ │ │ ├── gradle/ │ │ │ │ └── wrapper/ │ │ │ │ └── gradle-wrapper.properties │ │ │ ├── gradle.properties │ │ │ └── settings.gradle │ │ ├── ios/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── AppFrameworkInfo.plist │ │ │ │ ├── Debug.xcconfig │ │ │ │ └── Release.xcconfig │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ ├── AppIcon.appiconset/ │ │ │ │ │ │ └── Contents.json │ │ │ │ │ └── LaunchImage.imageset/ │ │ │ │ │ ├── Contents.json │ │ │ │ │ └── README.md │ │ │ │ ├── Base.lproj/ │ │ │ │ │ ├── LaunchScreen.storyboard │ │ │ │ │ └── Main.storyboard │ │ │ │ ├── Info.plist │ │ │ │ └── Runner-Bridging-Header.h │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ ├── contents.xcworkspacedata │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ │ │ └── WorkspaceSettings.xcsettings │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ └── WorkspaceSettings.xcsettings │ │ ├── lib/ │ │ │ └── main.dart │ │ ├── linux/ │ │ │ ├── .gitignore │ │ │ ├── CMakeLists.txt │ │ │ ├── flutter/ │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── generated_plugin_registrant.cc │ │ │ │ ├── generated_plugin_registrant.h │ │ │ │ └── generated_plugins.cmake │ │ │ ├── main.cc │ │ │ ├── my_application.cc │ │ │ └── my_application.h │ │ ├── macos/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── Flutter-Debug.xcconfig │ │ │ │ ├── Flutter-Release.xcconfig │ │ │ │ └── GeneratedPluginRegistrant.swift │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ └── AppIcon.appiconset/ │ │ │ │ │ └── Contents.json │ │ │ │ ├── Base.lproj/ │ │ │ │ │ └── MainMenu.xib │ │ │ │ ├── Configs/ │ │ │ │ │ ├── AppInfo.xcconfig │ │ │ │ │ ├── Debug.xcconfig │ │ │ │ │ ├── Release.xcconfig │ │ │ │ │ └── Warnings.xcconfig │ │ │ │ ├── DebugProfile.entitlements │ │ │ │ ├── Info.plist │ │ │ │ ├── MainFlutterWindow.swift │ │ │ │ └── Release.entitlements │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ └── IDEWorkspaceChecks.plist │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ └── IDEWorkspaceChecks.plist │ │ ├── pubspec.yaml │ │ ├── test/ │ │ │ └── widget_test.dart │ │ ├── web/ │ │ │ ├── index.html │ │ │ └── manifest.json │ │ └── windows/ │ │ ├── .gitignore │ │ ├── CMakeLists.txt │ │ ├── flutter/ │ │ │ ├── CMakeLists.txt │ │ │ ├── generated_plugin_registrant.cc │ │ │ ├── generated_plugin_registrant.h │ │ │ └── generated_plugins.cmake │ │ └── runner/ │ │ ├── CMakeLists.txt │ │ ├── Runner.rc │ │ ├── flutter_window.cpp │ │ ├── flutter_window.h │ │ ├── main.cpp │ │ ├── resource.h │ │ ├── run_loop.cpp │ │ ├── run_loop.h │ │ ├── runner.exe.manifest │ │ ├── utils.cpp │ │ ├── utils.h │ │ ├── win32_window.cpp │ │ └── win32_window.h │ ├── example_02/ │ │ ├── .gitignore │ │ ├── .metadata │ │ ├── README.md │ │ ├── analysis_options.yaml │ │ ├── android/ │ │ │ ├── .gitignore │ │ │ ├── app/ │ │ │ │ ├── build.gradle │ │ │ │ └── src/ │ │ │ │ ├── debug/ │ │ │ │ │ └── AndroidManifest.xml │ │ │ │ ├── main/ │ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ │ ├── kotlin/ │ │ │ │ │ │ └── com/ │ │ │ │ │ │ └── example/ │ │ │ │ │ │ └── example_02/ │ │ │ │ │ │ └── MainActivity.kt │ │ │ │ │ └── res/ │ │ │ │ │ ├── drawable/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── drawable-v21/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── values/ │ │ │ │ │ │ └── styles.xml │ │ │ │ │ └── values-night/ │ │ │ │ │ └── styles.xml │ │ │ │ └── profile/ │ │ │ │ └── AndroidManifest.xml │ │ │ ├── build.gradle │ │ │ ├── gradle/ │ │ │ │ └── wrapper/ │ │ │ │ └── gradle-wrapper.properties │ │ │ ├── gradle.properties │ │ │ └── settings.gradle │ │ ├── ios/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── AppFrameworkInfo.plist │ │ │ │ ├── Debug.xcconfig │ │ │ │ └── Release.xcconfig │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ ├── AppIcon.appiconset/ │ │ │ │ │ │ └── Contents.json │ │ │ │ │ └── LaunchImage.imageset/ │ │ │ │ │ ├── Contents.json │ │ │ │ │ └── README.md │ │ │ │ ├── Base.lproj/ │ │ │ │ │ ├── LaunchScreen.storyboard │ │ │ │ │ └── Main.storyboard │ │ │ │ ├── Info.plist │ │ │ │ └── Runner-Bridging-Header.h │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ ├── contents.xcworkspacedata │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ │ │ └── WorkspaceSettings.xcsettings │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ └── WorkspaceSettings.xcsettings │ │ ├── lib/ │ │ │ └── main.dart │ │ ├── linux/ │ │ │ ├── .gitignore │ │ │ ├── CMakeLists.txt │ │ │ ├── flutter/ │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── generated_plugin_registrant.cc │ │ │ │ ├── generated_plugin_registrant.h │ │ │ │ └── generated_plugins.cmake │ │ │ ├── main.cc │ │ │ ├── my_application.cc │ │ │ └── my_application.h │ │ ├── macos/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── Flutter-Debug.xcconfig │ │ │ │ ├── Flutter-Release.xcconfig │ │ │ │ └── GeneratedPluginRegistrant.swift │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ └── AppIcon.appiconset/ │ │ │ │ │ └── Contents.json │ │ │ │ ├── Base.lproj/ │ │ │ │ │ └── MainMenu.xib │ │ │ │ ├── Configs/ │ │ │ │ │ ├── AppInfo.xcconfig │ │ │ │ │ ├── Debug.xcconfig │ │ │ │ │ ├── Release.xcconfig │ │ │ │ │ └── Warnings.xcconfig │ │ │ │ ├── DebugProfile.entitlements │ │ │ │ ├── Info.plist │ │ │ │ ├── MainFlutterWindow.swift │ │ │ │ └── Release.entitlements │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ └── IDEWorkspaceChecks.plist │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ └── IDEWorkspaceChecks.plist │ │ ├── pubspec.yaml │ │ ├── test/ │ │ │ └── widget_test.dart │ │ ├── web/ │ │ │ ├── index.html │ │ │ └── manifest.json │ │ └── windows/ │ │ ├── .gitignore │ │ ├── CMakeLists.txt │ │ ├── flutter/ │ │ │ ├── CMakeLists.txt │ │ │ ├── generated_plugin_registrant.cc │ │ │ ├── generated_plugin_registrant.h │ │ │ └── generated_plugins.cmake │ │ └── runner/ │ │ ├── CMakeLists.txt │ │ ├── Runner.rc │ │ ├── flutter_window.cpp │ │ ├── flutter_window.h │ │ ├── main.cpp │ │ ├── resource.h │ │ ├── run_loop.cpp │ │ ├── run_loop.h │ │ ├── runner.exe.manifest │ │ ├── utils.cpp │ │ ├── utils.h │ │ ├── win32_window.cpp │ │ └── win32_window.h │ ├── example_03/ │ │ ├── .gitignore │ │ ├── .metadata │ │ ├── README.md │ │ ├── analysis_options.yaml │ │ ├── android/ │ │ │ ├── .gitignore │ │ │ ├── app/ │ │ │ │ ├── build.gradle │ │ │ │ └── src/ │ │ │ │ ├── debug/ │ │ │ │ │ └── AndroidManifest.xml │ │ │ │ ├── main/ │ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ │ ├── kotlin/ │ │ │ │ │ │ └── com/ │ │ │ │ │ │ └── example/ │ │ │ │ │ │ └── example_03/ │ │ │ │ │ │ └── MainActivity.kt │ │ │ │ │ └── res/ │ │ │ │ │ ├── drawable/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── drawable-v21/ │ │ │ │ │ │ └── launch_background.xml │ │ │ │ │ ├── values/ │ │ │ │ │ │ └── styles.xml │ │ │ │ │ └── values-night/ │ │ │ │ │ └── styles.xml │ │ │ │ └── profile/ │ │ │ │ └── AndroidManifest.xml │ │ │ ├── build.gradle │ │ │ ├── gradle/ │ │ │ │ └── wrapper/ │ │ │ │ └── gradle-wrapper.properties │ │ │ ├── gradle.properties │ │ │ └── settings.gradle │ │ ├── ios/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── AppFrameworkInfo.plist │ │ │ │ ├── Debug.xcconfig │ │ │ │ └── Release.xcconfig │ │ │ ├── Podfile │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ ├── AppIcon.appiconset/ │ │ │ │ │ │ └── Contents.json │ │ │ │ │ └── LaunchImage.imageset/ │ │ │ │ │ ├── Contents.json │ │ │ │ │ └── README.md │ │ │ │ ├── Base.lproj/ │ │ │ │ │ ├── LaunchScreen.storyboard │ │ │ │ │ └── Main.storyboard │ │ │ │ ├── Info.plist │ │ │ │ └── Runner-Bridging-Header.h │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ ├── contents.xcworkspacedata │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ │ │ └── WorkspaceSettings.xcsettings │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ └── WorkspaceSettings.xcsettings │ │ ├── lib/ │ │ │ └── main.dart │ │ ├── linux/ │ │ │ ├── .gitignore │ │ │ ├── CMakeLists.txt │ │ │ ├── flutter/ │ │ │ │ ├── CMakeLists.txt │ │ │ │ ├── generated_plugin_registrant.cc │ │ │ │ ├── generated_plugin_registrant.h │ │ │ │ └── generated_plugins.cmake │ │ │ ├── main.cc │ │ │ ├── my_application.cc │ │ │ └── my_application.h │ │ ├── macos/ │ │ │ ├── .gitignore │ │ │ ├── Flutter/ │ │ │ │ ├── Flutter-Debug.xcconfig │ │ │ │ ├── Flutter-Release.xcconfig │ │ │ │ └── GeneratedPluginRegistrant.swift │ │ │ ├── Podfile │ │ │ ├── Runner/ │ │ │ │ ├── AppDelegate.swift │ │ │ │ ├── Assets.xcassets/ │ │ │ │ │ └── AppIcon.appiconset/ │ │ │ │ │ └── Contents.json │ │ │ │ ├── Base.lproj/ │ │ │ │ │ └── MainMenu.xib │ │ │ │ ├── Configs/ │ │ │ │ │ ├── AppInfo.xcconfig │ │ │ │ │ ├── Debug.xcconfig │ │ │ │ │ ├── Release.xcconfig │ │ │ │ │ └── Warnings.xcconfig │ │ │ │ ├── DebugProfile.entitlements │ │ │ │ ├── Info.plist │ │ │ │ ├── MainFlutterWindow.swift │ │ │ │ └── Release.entitlements │ │ │ ├── Runner.xcodeproj/ │ │ │ │ ├── project.pbxproj │ │ │ │ ├── project.xcworkspace/ │ │ │ │ │ └── xcshareddata/ │ │ │ │ │ └── IDEWorkspaceChecks.plist │ │ │ │ └── xcshareddata/ │ │ │ │ └── xcschemes/ │ │ │ │ └── Runner.xcscheme │ │ │ └── Runner.xcworkspace/ │ │ │ ├── contents.xcworkspacedata │ │ │ └── xcshareddata/ │ │ │ └── IDEWorkspaceChecks.plist │ │ ├── pubspec.yaml │ │ ├── test/ │ │ │ └── widget_test.dart │ │ ├── web/ │ │ │ ├── index.html │ │ │ └── manifest.json │ │ └── windows/ │ │ ├── .gitignore │ │ ├── CMakeLists.txt │ │ ├── flutter/ │ │ │ ├── CMakeLists.txt │ │ │ ├── generated_plugin_registrant.cc │ │ │ ├── generated_plugin_registrant.h │ │ │ └── generated_plugins.cmake │ │ └── runner/ │ │ ├── CMakeLists.txt │ │ ├── Runner.rc │ │ ├── flutter_window.cpp │ │ ├── flutter_window.h │ │ ├── main.cpp │ │ ├── resource.h │ │ ├── run_loop.cpp │ │ ├── run_loop.h │ │ ├── runner.exe.manifest │ │ ├── utils.cpp │ │ ├── utils.h │ │ ├── win32_window.cpp │ │ └── win32_window.h │ └── example_04/ │ ├── .gitignore │ ├── .metadata │ ├── README.md │ ├── analysis_options.yaml │ ├── android/ │ │ ├── .gitignore │ │ ├── app/ │ │ │ ├── build.gradle │ │ │ └── src/ │ │ │ ├── debug/ │ │ │ │ └── AndroidManifest.xml │ │ │ ├── main/ │ │ │ │ ├── AndroidManifest.xml │ │ │ │ ├── kotlin/ │ │ │ │ │ └── com/ │ │ │ │ │ └── example/ │ │ │ │ │ └── example_04/ │ │ │ │ │ └── MainActivity.kt │ │ │ │ └── res/ │ │ │ │ ├── drawable/ │ │ │ │ │ └── launch_background.xml │ │ │ │ ├── drawable-v21/ │ │ │ │ │ └── launch_background.xml │ │ │ │ ├── values/ │ │ │ │ │ └── styles.xml │ │ │ │ └── values-night/ │ │ │ │ └── styles.xml │ │ │ └── profile/ │ │ │ └── AndroidManifest.xml │ │ ├── build.gradle │ │ ├── gradle/ │ │ │ └── wrapper/ │ │ │ └── gradle-wrapper.properties │ │ ├── gradle.properties │ │ └── settings.gradle │ ├── ios/ │ │ ├── .gitignore │ │ ├── Flutter/ │ │ │ ├── AppFrameworkInfo.plist │ │ │ ├── Debug.xcconfig │ │ │ └── Release.xcconfig │ │ ├── Podfile │ │ ├── Runner/ │ │ │ ├── AppDelegate.swift │ │ │ ├── Assets.xcassets/ │ │ │ │ ├── AppIcon.appiconset/ │ │ │ │ │ └── Contents.json │ │ │ │ └── LaunchImage.imageset/ │ │ │ │ ├── Contents.json │ │ │ │ └── README.md │ │ │ ├── Base.lproj/ │ │ │ │ ├── LaunchScreen.storyboard │ │ │ │ └── Main.storyboard │ │ │ ├── Info.plist │ │ │ └── Runner-Bridging-Header.h │ │ ├── Runner.xcodeproj/ │ │ │ ├── project.pbxproj │ │ │ ├── project.xcworkspace/ │ │ │ │ ├── contents.xcworkspacedata │ │ │ │ └── xcshareddata/ │ │ │ │ ├── IDEWorkspaceChecks.plist │ │ │ │ └── WorkspaceSettings.xcsettings │ │ │ └── xcshareddata/ │ │ │ └── xcschemes/ │ │ │ └── Runner.xcscheme │ │ └── Runner.xcworkspace/ │ │ ├── contents.xcworkspacedata │ │ └── xcshareddata/ │ │ ├── IDEWorkspaceChecks.plist │ │ └── WorkspaceSettings.xcsettings │ ├── lib/ │ │ └── main.dart │ ├── linux/ │ │ ├── .gitignore │ │ ├── CMakeLists.txt │ │ ├── flutter/ │ │ │ ├── CMakeLists.txt │ │ │ ├── generated_plugin_registrant.cc │ │ │ ├── generated_plugin_registrant.h │ │ │ └── generated_plugins.cmake │ │ ├── main.cc │ │ ├── my_application.cc │ │ └── my_application.h │ ├── macos/ │ │ ├── .gitignore │ │ ├── Flutter/ │ │ │ ├── Flutter-Debug.xcconfig │ │ │ ├── Flutter-Release.xcconfig │ │ │ └── GeneratedPluginRegistrant.swift │ │ ├── Podfile │ │ ├── Runner/ │ │ │ ├── AppDelegate.swift │ │ │ ├── Assets.xcassets/ │ │ │ │ └── AppIcon.appiconset/ │ │ │ │ └── Contents.json │ │ │ ├── Base.lproj/ │ │ │ │ └── MainMenu.xib │ │ │ ├── Configs/ │ │ │ │ ├── AppInfo.xcconfig │ │ │ │ ├── Debug.xcconfig │ │ │ │ ├── Release.xcconfig │ │ │ │ └── Warnings.xcconfig │ │ │ ├── DebugProfile.entitlements │ │ │ ├── Info.plist │ │ │ ├── MainFlutterWindow.swift │ │ │ └── Release.entitlements │ │ ├── Runner.xcodeproj/ │ │ │ ├── project.pbxproj │ │ │ ├── project.xcworkspace/ │ │ │ │ └── xcshareddata/ │ │ │ │ └── IDEWorkspaceChecks.plist │ │ │ └── xcshareddata/ │ │ │ └── xcschemes/ │ │ │ └── Runner.xcscheme │ │ └── Runner.xcworkspace/ │ │ ├── contents.xcworkspacedata │ │ └── xcshareddata/ │ │ └── IDEWorkspaceChecks.plist │ ├── pubspec.yaml │ ├── test/ │ │ └── widget_test.dart │ ├── web/ │ │ ├── index.html │ │ └── manifest.json │ └── windows/ │ ├── .gitignore │ ├── CMakeLists.txt │ ├── flutter/ │ │ ├── CMakeLists.txt │ │ ├── generated_plugin_registrant.cc │ │ ├── generated_plugin_registrant.h │ │ └── generated_plugins.cmake │ └── runner/ │ ├── CMakeLists.txt │ ├── Runner.rc │ ├── flutter_window.cpp │ ├── flutter_window.h │ ├── main.cpp │ ├── resource.h │ ├── run_loop.cpp │ ├── run_loop.h │ ├── runner.exe.manifest │ ├── utils.cpp │ ├── utils.h │ ├── win32_window.cpp │ └── win32_window.h ├── lib/ │ ├── drawing_animation.dart │ └── src/ │ ├── abstract_drawing_state.dart │ ├── curves.dart │ ├── debug.dart │ ├── drawing_state.dart │ ├── drawing_state_with_ticker.dart │ ├── drawing_widget.dart │ ├── line_animation.dart │ ├── painter.dart │ ├── parser.dart │ ├── path_order.dart │ ├── path_painter_builder.dart │ ├── range.dart │ └── types.dart ├── path_animation.iml ├── pubspec.yaml ├── test/ │ ├── first.dart │ ├── mocks.dart │ ├── path_animation_test.dart │ ├── unit_parsing.dart │ └── unit_widget_arg.dart └── utils/ ├── other/ │ └── serial.rb ├── png2gif/ │ ├── convert_all.sh │ └── toGif.sh └── raster2vector/ ├── convert.sh └── convert_all.sh ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitignore ================================================ .DS_Store .dart_tool/ .packages .pub/ build/ ios/.generated/ ios/Flutter/Generated.xcconfig ios/Runner/GeneratedPluginRegistrant.* # Ignore subfolders utils/png2gif/*/ utils/raster2vector/*/ utils/raster2vector/*.svg # Ignore output *.png *.pmm *.gif *.jpg #IDE .idea/ #Tools EDIT REPLACE FORMAT DEPLOY img/ example/example_0/ example/example_03_web/ example/example_01_web/ #Publish store/ pubspec.lock ================================================ FILE: .metadata ================================================ # This file tracks properties of this Flutter project. # Used by Flutter tool to assess capabilities and perform upgrades etc. # # This file should be version controlled and should not be manually edited. version: revision: f8e5b9c4efee36647d17d7a84cd3254afba75da6 channel: master project_type: package ================================================ FILE: CHANGELOG.md ================================================ # CHANGES ## 1.0.1 * Add fix for resolving versions ## 1.0.0 * Stable release of null safety migration * Update dependencies ## 0.1.4 * Update dependencies ## 0.1.3 * Fix color problem ## 0.1.2 * First part of some major refactorings ## 0.1.0 * Migration to stable version ## 0.0.9 * Fixes when using custom controller ## 0.0.8 * Fix crash before callback returns from path segment parsing ## 0.0.7 * Fix crash when no range provided ## 0.0.6 * Define a range for one animation cycle (see `range` field), +Several Fixes ## 0.0.5 * Allow to toggle scaleToViewport * Callback for painted path added ## 0.0.4 * Fix SDK version ## 0.0.3 * DebugOptions: Record canvas is now also possible when widget is rebuild. When changing parameters in DebugOptions hot restart required. * Several Fixes and performance optimizations. * Examples on how to use `_.paths` ## 0.0.2 * Update links and paths * Remove typos * Create minimal README_pub.md for pub-repo ## 0.0.1 * Initial release. Relies on pre-released master. ================================================ FILE: LICENSE ================================================ BSD 2-Clause License Copyright (c) 2019, All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ================================================ FILE: README.md ================================================ # drawing_animation [![Pub](https://img.shields.io/pub/v/drawing_animation.svg)](https://pub.dartlang.org/packages/drawing_animation) [![awesome](https://img.shields.io/badge/Awesome-Flutter-blue.svg?longCache=true&style=flat-square)](https://github.com/Solido/awesome-flutter) |**From static SVG assets** | | See more examples in the [showcasing app](https://github.com/biocarl/drawing_animation/tree/master/example/example_03). | | :--- | :---: | :---: | | |
| | | **Dynamically created from Path objects which are animated over time** | | | | |*more coming soon*
... | | The rendering library exposes a central widget called `AnimatedDrawing` which allows to render SVG paths (via `AnimatedDrawing.svg`) or Flutter Path objects (via `AnimatedDrawing.paths`) in a drawing like fashion. ## Getting Started - AnimatedDrawing.svg To get started with the `drawing_animation` package you need a valid Svg file. Currently only simple path elements without transforms are supported (see [Supported SVG specifications](https://github.com/biocarl/drawing_animation#supported-svg-specifications)) 1. **Add dependency in your `pubspec.yaml`** ```yaml dependencies: drawing_animation: ^1.0.1 ``` 2. **Add the SVG asset** ```yaml assets: - assets/my_drawing.svg ``` 3. **Use the widget** An AnimatedDrawing widget can be initiated in two ways: 1. **Simplified - without animation controller (See [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01))** By default every animation repeats infinitely. For running an animation only once you can use a callback to set `run` to false after the first animation cycle completed (see field `onFinish`). ```dart AnimatedDrawing.svg( "assets/my_drawing.svg", run: this.run, duration: new Duration(seconds: 3), onFinish: () => setState(() { this.run = false; }), ) ``` 2. **Standard - with animation controller (See [Example_02](https://github.com/biocarl/drawing_animation/tree/master/example/example_02))** The simplified version will be sufficient in most of the use cases. If you wish to controll the animation furthermore or you want to syncronize it with other existing animations, you might consider using an custom [animation controller](https://docs.flutter.io/flutter/animation/AnimationController-class.html): ```dart AnimatedDrawing.svg( "assets/test.svg", controller: this.controller, ) ``` 4. Check out examples in the `examples` folder. It seems that antialising for the Paint/Canvas is switched off when using debug mode. For pretty results use `flutter run --release`. ## Getting Started - AnimatedDrawing.paths (still experimental) By providing Path objects directly to the widget, elements can be changed dynamically, even during the animation. The internal data structure is rebuild every time the state changes, therefore the animation performance might suffer if the amount of elements in `paths` is very high (see Limitations). More examples will be provided soon (for now see [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01) and [Example_04](https://github.com/biocarl/drawing_animation/tree/master/example/example_04)). ```dart AnimatedDrawing.paths( [ ///Path objects ], paints:[ ///Paint objects (optional), specifies a [Paint] object for each [Path] element in `paths`. ], run: this.run, duration: new Duration(seconds: 3), onFinish: () => setState(() { this.run = false; }), ) ``` **Current limitations:** As stated, for every state change of the widget, the internal data structure for the path objects is rebuilt. When the amount of provided path objects is high and a custom `animationOrder` is defined (which triggers a sorting operation over the data structure) it can result in lags. This becomes especially apparent when the state is rebuild at 60fps by another animation (e.g. rotating the path objects at every frame). Any suggestions on how to elegantly solve this are very welcome :-) ## Option list Here is increasingly growing list with all available parameters and their visual effect. | Field | Type |
 ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ 
Example
 ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ ‍ 
| | :--- | :---: | :---: | | `lineAnimation`

*Specifies in which way the path elements are drawn to the canvas. When `allAtOnce` selected all path segments are drawn simultaneously. `oneByOne` paints every path segment one after another.* | `LineAnimation.oneByOne` | | | | `LineAnimation.allAtOnce` | | | `animationOrder`

*Denotes the order in which the path elements are drawn to canvas when `lineAnimation` is set to `LineAnimation.oneByOne`. When no `animationOrder` is specified it defaults to the same order specified in the Svg asset or path array (`PathOrder.original`).* | `PathOrders.original` | | | | `PathOrders.bottomToTop` | | | | `PathOrders.decreasingLength` | | | | `PathOrders.increasingLength` | | | | `PathOrders.leftToRight` | | | | `PathOrders.rightToLeft` | | | | `PathOrders.topToBottom` | | | `animationCurve`

*Easing curves are used to adjust the rate of change of an animation over time, allowing them to speed up and slow down, rather than moving at a constant rate. See [Flutter docs](https://api.flutter.dev/flutter/animation/Curves-class.html).* | `Curves.linear` | | | | `Curves.elasticOut` | | | | `Curves.bounceInOut` | | | | `Curves.decelerate` | | | | **Other** | | | `onFinish`

*Callback when one animation cycle is finished. By default every animation repeats infinitely.*| | | | `onPaint`

*Callback when a complete path is painted to the canvas. Returns with the relative index and the Path element itself.*| | | | `range`

*Start and stop a animation from a certain moment in time by defining a `AnimationRange` object.*| | | | `scaleToViewport`

*Path objects are scaled to the available viewport while maintaining the aspect ratio. Defaults to true.*| | | ## Supported SVG specifications - Only path elements (``) are supported for now. I'm currently considering to add [flutter_svg](https://pub.dartlang.org/packages/flutter_svg) as dependency for more complete SVG parsing. - Attributes * stroke, only Hex-Color without alpha for now * stroke-width * style, but only the both fields above - No transforms are supported, yet. ## How can I use my own SVG files? A lot of tools can convert existing SVG files to the [supported format](#supported-svg-specifications). For example with Inkscape: 1. Select all objects and ungroup till there is no group left (Ctrl+U) 2. Convert selection to paths: `Path>>Object to Path` and hit save 3. Afterwards remove transforms with [svgo](https://github.com/svg/svgo) or the webversion [svgomg](https://jakearchibald.github.io/svgomg/). 4. Now it should work, if not feel free to write an issue! ## Examples: - [`Example_01`](https://github.com/biocarl/drawing_animation/tree/master/example/example_01): Set up simplfied AnimatedDrawing with AnimatedDrawing.svg and AnimatedDrawing.paths - [`Example_02`](https://github.com/biocarl/drawing_animation/tree/master/example/example_02): Set up AnimatedDrawing with an custom animation controller - [`Example_03`](https://github.com/biocarl/drawing_animation/tree/master/example/example_03): Small artistic showcasing app with vectorizied drawings of [old book scans](https://www.flickr.com/photos/britishlibrary) provided by the British Library - [`Example_04`](https://github.com/biocarl/drawing_animation/tree/master/example/example_04): Show how to create Gifs with high resolution using the `debug` field. ## Todo - Better test coverage - Improve SVG parsing capabilities * Circles, rect etc. * Better color parsing incl. alpha for hex code and RGB(A) * Subsitute SVG parsing logic with an mature parsering library as [flutter_svg](https://pub.dartlang.org/packages/flutter_svg) - Provide a way to overwrite color/brush etc. for `AnimatedDrawing.svg` - maybe also over `paints` object? - Define a [PathOrder] which maintains each Path and only sorts them relative to each other - Improve performance AnimatedDrawing.paths, for every rebuild all provided paths have to be parsed again. Is there a way to check Path-Objects for equality like Keys for widget? Idea: implementing a proxy for Path which creates a unique hash when command evoked - Showcase: write "drawing_animation" in different ways + 3 cirlcles + color it and one gif and put it at the top - Showcase: Create fractals with L-Systems - AnimatedDrawing.paths: * Provide some kind of fixed boundingBox since Paths and the overall bounding box can dynamically change (e.g. rotating circle pulses in size) * Also custom viewport ## Credits Thank you to [maxwellito](https://github.com/maxwellito) for his [vivus project](https://github.com/maxwellito/vivus) which served me as initial inspiration for this library. Thank you also to [dnfield](https://github.com/dnfield) for the [path_parsing](https://github.com/dnfield/dart_path_parsing) library. Credits to the British Library for their awesome [collection of old book scans](https://www.flickr.com/photos/britishlibrary) which I used for the [showcasing app](https://github.com/biocarl/drawing_animation/tree/master/example/example_03). ================================================ FILE: README_pub.md ================================================ # drawing_animation [![Pub](https://img.shields.io/pub/v/drawing_animation.svg)](https://pub.dartlang.org/packages/drawing_animation) [![awesome](https://img.shields.io/badge/Awesome-Flutter-blue.svg?longCache=true&style=flat-square)](https://github.com/Solido/awesome-flutter) The rendering library exposes a central widget called `AnimatedDrawing` which allows to render SVG paths (via `AnimatedDrawing.svg`) or Flutter Path objects (via `AnimatedDrawing.paths`) in a drawing like fashion. ## Getting Started - AnimatedDrawing.svg To get started with the `drawing_animation` package you need a valid Svg file. Currently only simple path elements without transforms are supported (see [Supported SVG specifications](https://github.com/biocarl/drawing_animation#supported-svg-specifications)) 1. **Add dependency in your `pubspec.yaml`** ```yaml dependencies: drawing_animation: ^1.0.0 ``` 2. **Add the SVG asset** ```yaml assets: - assets/my_drawing.svg ``` 3. **Use the widget** An AnimatedDrawing widget can be initiated in two ways: 1. **Simplified - without animation controller (See [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01))** By default every animation repeats infinitely. For running an animation only once you can use a callback to set `run` to false after the first animation cycle completed (see field `onFinish`). ```dart AnimatedDrawing.svg( "assets/my_drawing.svg", run: this.run, duration: new Duration(seconds: 3), onFinish: () => setState(() { this.run = false; }), ) ``` 2. **Standard - with animation controller (See [Example_02](https://github.com/biocarl/drawing_animation/tree/master/example/example_02))** The simplified version will be sufficient in most of the use cases. If you wish to controll the animation furthermore or you want to syncronize it with other existing animations, you might consider using an custom [animation controller](https://docs.flutter.io/flutter/animation/AnimationController-class.html): ```dart AnimatedDrawing.svg( "assets/test.svg", controller: this.controller, ) ``` 4. Check out examples in the `examples` folder. It seems that antialising for the Paint/Canvas is switched off when using debug mode. For pretty results use `flutter run --release`. ## Getting Started - AnimatedDrawing.paths (still experimental) By providing Path objects directly to the widget, elements can be changed dynamically, even during the animation. The internal data structure is rebuild every time the state changes, therefore the animation performance might suffer if the amount of elements in `paths` is very high (see Limitations). More examples will be provided soon (for now see [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01) and [Example_04](https://github.com/biocarl/drawing_animation/tree/master/example/example_04)). ```dart AnimatedDrawing.paths( [ ///Path objects ], paints:[ ///Paint objects (optional), specifies a [Paint] object for each [Path] element in `paths`. ], run: this.run, duration: new Duration(seconds: 3), onFinish: () => setState(() { this.run = false; }), ) ``` **Current limitations:** As stated, for every state change of the widget, the internal data structure for the path objects is rebuilt. When the amount of provided path objects is high and a custom `animationOrder` is defined (which triggers a sorting operation over the data structure) it can result in lags. This becomes especially apparent when the state is rebuild at 60fps by another animation (e.g. rotating the path objects at every frame). Any suggestions on how to elegantly solve this are very welcome :-) ================================================ FILE: analysis_options.yaml ================================================ include: package:pedantic/analysis_options.yaml analyzer: exclude: - build/** - "**/*.g.dart" strong-mode: implicit-casts: false errors: missing_required_param: error parameter_assignments: error avoid_relative_lib_imports: error linter: rules: - always_declare_return_types - camel_case_types - empty_constructor_bodies - annotate_overrides - avoid_init_to_null - constant_identifier_names - one_member_abstracts - slash_for_doc_comments - sort_constructors_first - unnecessary_brace_in_string_interps ================================================ FILE: android/app/src/main/java/io/flutter/plugins/GeneratedPluginRegistrant.java ================================================ package io.flutter.plugins; import io.flutter.plugin.common.PluginRegistry; /** * Generated file. Do not edit. */ public final class GeneratedPluginRegistrant { public static void registerWith(PluginRegistry registry) { if (alreadyRegisteredWith(registry)) { return; } } private static boolean alreadyRegisteredWith(PluginRegistry registry) { final String key = GeneratedPluginRegistrant.class.getCanonicalName(); if (registry.hasPlugin(key)) { return true; } registry.registrarFor(key); return false; } } ================================================ FILE: android/local.properties ================================================ sdk.dir=/Users/user/Library/Android/sdk flutter.sdk=/usr/local/Caskroom/flutter/2.8.1/flutter ================================================ FILE: example/README.md ================================================ # Examples - [`Example_01`](https://github.com/biocarl/drawing_animation/tree/master/example/example_01): Set up simplfied AnimatedDrawing with AnimatedDrawing.svg and AnimatedDrawing.paths - [`Example_02`](https://github.com/biocarl/drawing_animation/tree/master/example/example_02): Set up AnimatedDrawing with an custom animation controller - [`Example_03`](https://github.com/biocarl/drawing_animation/tree/master/example/example_03): Small artistic showcasing app with vectorizied drawings of [old book scans](https://www.flickr.com/photos/britishlibrary) provided by the British Library - [`Example_04`](https://github.com/biocarl/drawing_animation/tree/master/example/example_04): Show how to create Gifs with high resolution using the `debug` field. ================================================ FILE: example/example_01/.gitignore ================================================ # Miscellaneous *.class *.log *.pyc *.swp .DS_Store .atom/ .buildlog/ .history .svn/ # IntelliJ related *.iml *.ipr *.iws .idea/ # The .vscode folder contains launch configuration and tasks you configure in # VS Code which you may wish to be included in version control, so this line # is commented out by default. #.vscode/ # Flutter/Dart/Pub related **/doc/api/ **/ios/Flutter/.last_build_id .dart_tool/ .flutter-plugins .flutter-plugins-dependencies .packages .pub-cache/ .pub/ /build/ # Web related lib/generated_plugin_registrant.dart # Symbolication related app.*.symbols # Obfuscation related app.*.map.json # Android Studio will place build artifacts here /android/app/debug /android/app/profile /android/app/release ================================================ FILE: example/example_01/.metadata ================================================ # This file tracks properties of this Flutter project. # Used by Flutter tool to assess capabilities and perform upgrades etc. # # This file should be version controlled and should not be manually edited. version: revision: d79295af24c3ed621c33713ecda14ad196fd9c31 channel: stable project_type: app ================================================ FILE: example/example_01/README.md ================================================ # example_01 A new Flutter project. ## Getting Started This project is a starting point for a Flutter application. A few resources to get you started if this is your first Flutter project: - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) For help getting started with Flutter, view our [online documentation](https://flutter.dev/docs), which offers tutorials, samples, guidance on mobile development, and a full API reference. ================================================ FILE: example/example_01/analysis_options.yaml ================================================ include: package:pedantic/analysis_options.yaml analyzer: exclude: - build/** - "**/*.g.dart" strong-mode: implicit-casts: false errors: missing_required_param: error parameter_assignments: error avoid_relative_lib_imports: error linter: rules: - always_declare_return_types - camel_case_types - empty_constructor_bodies - annotate_overrides - avoid_init_to_null - constant_identifier_names - one_member_abstracts - slash_for_doc_comments - sort_constructors_first - unnecessary_brace_in_string_interps ================================================ FILE: example/example_01/android/.gitignore ================================================ gradle-wrapper.jar /.gradle /captures/ /gradlew /gradlew.bat /local.properties GeneratedPluginRegistrant.java # Remember to never publicly share your keystore. # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app key.properties ================================================ FILE: example/example_01/android/app/build.gradle ================================================ def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterRoot = localProperties.getProperty('flutter.sdk') if (flutterRoot == null) { throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" android { compileSdkVersion 30 sourceSets { main.java.srcDirs += 'src/main/kotlin' } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "com.example.example_01" minSdkVersion 16 targetSdkVersion 30 versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' } dependencies { implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" } ================================================ FILE: example/example_01/android/app/src/debug/AndroidManifest.xml ================================================ ================================================ FILE: example/example_01/android/app/src/main/AndroidManifest.xml ================================================ ================================================ FILE: example/example_01/android/app/src/main/kotlin/com/example/example_01/MainActivity.kt ================================================ package com.example.example_01 import io.flutter.embedding.android.FlutterActivity class MainActivity: FlutterActivity() { } ================================================ FILE: example/example_01/android/app/src/main/res/drawable/launch_background.xml ================================================ ================================================ FILE: example/example_01/android/app/src/main/res/drawable-v21/launch_background.xml ================================================ ================================================ FILE: example/example_01/android/app/src/main/res/values/styles.xml ================================================ ================================================ FILE: example/example_01/android/app/src/main/res/values-night/styles.xml ================================================ ================================================ FILE: example/example_01/android/app/src/profile/AndroidManifest.xml ================================================ ================================================ FILE: example/example_01/android/build.gradle ================================================ buildscript { ext.kotlin_version = '1.5.20' repositories { google() jcenter() } dependencies { classpath 'com.android.tools.build:gradle:4.1.0' classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" } } allprojects { repositories { google() jcenter() } } rootProject.buildDir = '../build' subprojects { project.buildDir = "${rootProject.buildDir}/${project.name}" project.evaluationDependsOn(':app') } task clean(type: Delete) { delete rootProject.buildDir } ================================================ FILE: example/example_01/android/gradle/wrapper/gradle-wrapper.properties ================================================ #Fri Jun 23 08:50:38 CEST 2017 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip ================================================ FILE: example/example_01/android/gradle.properties ================================================ org.gradle.jvmargs=-Xmx1536M android.useAndroidX=true android.enableJetifier=true ================================================ FILE: example/example_01/android/settings.gradle ================================================ include ':app' def localPropertiesFile = new File(rootProject.projectDir, "local.properties") def properties = new Properties() assert localPropertiesFile.exists() localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) } def flutterSdkPath = properties.getProperty("flutter.sdk") assert flutterSdkPath != null, "flutter.sdk not set in local.properties" apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle" ================================================ FILE: example/example_01/ios/.gitignore ================================================ *.mode1v3 *.mode2v3 *.moved-aside *.pbxuser *.perspectivev3 **/*sync/ .sconsign.dblite .tags* **/.vagrant/ **/DerivedData/ Icon? **/Pods/ **/.symlinks/ profile xcuserdata **/.generated/ Flutter/App.framework Flutter/Flutter.framework Flutter/Flutter.podspec Flutter/Generated.xcconfig Flutter/ephemeral/ Flutter/app.flx Flutter/app.zip Flutter/flutter_assets/ Flutter/flutter_export_environment.sh ServiceDefinitions.json Runner/GeneratedPluginRegistrant.* # Exceptions to above rules. !default.mode1v3 !default.mode2v3 !default.pbxuser !default.perspectivev3 ================================================ FILE: example/example_01/ios/Flutter/AppFrameworkInfo.plist ================================================ CFBundleDevelopmentRegion en CFBundleExecutable App CFBundleIdentifier io.flutter.flutter.app CFBundleInfoDictionaryVersion 6.0 CFBundleName App CFBundlePackageType FMWK CFBundleShortVersionString 1.0 CFBundleSignature ???? CFBundleVersion 1.0 MinimumOSVersion 8.0 ================================================ FILE: example/example_01/ios/Flutter/Debug.xcconfig ================================================ #include "Generated.xcconfig" ================================================ FILE: example/example_01/ios/Flutter/Release.xcconfig ================================================ #include "Generated.xcconfig" ================================================ FILE: example/example_01/ios/Runner/AppDelegate.swift ================================================ import UIKit import Flutter @UIApplicationMain @objc class AppDelegate: FlutterAppDelegate { override func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? ) -> Bool { GeneratedPluginRegistrant.register(with: self) return super.application(application, didFinishLaunchingWithOptions: launchOptions) } } ================================================ FILE: example/example_01/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@3x.png", "scale" : "3x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@3x.png", "scale" : "3x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@3x.png", "scale" : "3x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@2x.png", "scale" : "2x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@3x.png", "scale" : "3x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@1x.png", "scale" : "1x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@1x.png", "scale" : "1x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@1x.png", "scale" : "1x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@2x.png", "scale" : "2x" }, { "size" : "83.5x83.5", "idiom" : "ipad", "filename" : "Icon-App-83.5x83.5@2x.png", "scale" : "2x" }, { "size" : "1024x1024", "idiom" : "ios-marketing", "filename" : "Icon-App-1024x1024@1x.png", "scale" : "1x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_01/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json ================================================ { "images" : [ { "idiom" : "universal", "filename" : "LaunchImage.png", "scale" : "1x" }, { "idiom" : "universal", "filename" : "LaunchImage@2x.png", "scale" : "2x" }, { "idiom" : "universal", "filename" : "LaunchImage@3x.png", "scale" : "3x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_01/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md ================================================ # Launch Screen Assets You can customize the launch screen with your own desired assets by replacing the image files in this directory. You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. ================================================ FILE: example/example_01/ios/Runner/Base.lproj/LaunchScreen.storyboard ================================================ ================================================ FILE: example/example_01/ios/Runner/Base.lproj/Main.storyboard ================================================ ================================================ FILE: example/example_01/ios/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName example_01 CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleSignature ???? 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import 'package:drawing_animation/drawing_animation.dart'; import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp(home: MyHomePage()); } } class MyHomePage extends StatefulWidget { @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State { bool run = true; @override void initState() { super.initState(); } @override Widget build(BuildContext context) { return Scaffold( floatingActionButton: FloatingActionButton( onPressed: () => setState(() { run = !run; }), child: Icon((run) ? Icons.stop : Icons.play_arrow)), body: Center( child: Column(children: [ //Simplfied AnimatedDrawing using Flutter Path objects Expanded( child: AnimatedDrawing.paths( [ (Path() ..addOval(Rect.fromCircle(center: Offset.zero, radius: 75.0))) .transform(Matrix4.rotationX(-pi) .storage), //A circle which is slightly rotated ], paints: [ Paint()..style = PaintingStyle.stroke, ], run: run, animationOrder: PathOrders.original, duration: Duration(seconds: 2), lineAnimation: LineAnimation.oneByOne, animationCurve: Curves.linear, onFinish: () => setState(() { run = false; }), )), //Simplfied AnimatedDrawing parsing Path objects from an Svg asset Expanded( child: AnimatedDrawing.svg( 'assets/circle.svg', run: run, duration: Duration(seconds: 2), lineAnimation: LineAnimation.oneByOne, animationCurve: Curves.linear, onFinish: () => setState(() { run = false; }), )), ])), ); } } ================================================ FILE: example/example_01/linux/.gitignore ================================================ flutter/ephemeral ================================================ FILE: example/example_01/linux/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) project(runner LANGUAGES CXX) set(BINARY_NAME "example_01") set(APPLICATION_ID "com.example.example_01") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Root filesystem for cross-building. if(FLUTTER_TARGET_PLATFORM_SYSROOT) set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) endif() # Configure build options. if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_14) target_compile_options(${TARGET} PRIVATE -Wall -Werror) target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") # Application build add_executable(${BINARY_NAME} "main.cc" "my_application.cc" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" ) apply_standard_settings(${BINARY_NAME}) target_link_libraries(${BINARY_NAME} PRIVATE flutter) target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) add_dependencies(${BINARY_NAME} flutter_assemble) # Only the install-generated bundle's copy of the executable will launch # correctly, since the resources must in the right relative locations. To avoid # people trying to run the unbundled copy, put it in a subdirectory instead of # the default top-level location. set_target_properties(${BINARY_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" ) # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # By default, "installing" just makes a relocatable bundle in the build # directory. set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() # Start with a clean build bundle directory every time. install(CODE " file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") " COMPONENT Runtime) set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() ================================================ FILE: example/example_01/linux/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. # Serves the same purpose as list(TRANSFORM ... PREPEND ...), # which isn't available in 3.10. function(list_prepend LIST_NAME PREFIX) set(NEW_LIST "") foreach(element ${${LIST_NAME}}) list(APPEND NEW_LIST "${PREFIX}${element}") endforeach(element) set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE) endfunction() # === Flutter Library === # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0) pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0) set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "fl_basic_message_channel.h" "fl_binary_codec.h" "fl_binary_messenger.h" "fl_dart_project.h" "fl_engine.h" "fl_json_message_codec.h" "fl_json_method_codec.h" "fl_message_codec.h" "fl_method_call.h" "fl_method_channel.h" "fl_method_codec.h" "fl_method_response.h" "fl_plugin_registrar.h" "fl_plugin_registry.h" "fl_standard_message_codec.h" "fl_standard_method_codec.h" "fl_string_codec.h" "fl_value.h" "fl_view.h" "flutter_linux.h" ) list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}") target_link_libraries(flutter INTERFACE PkgConfig::GTK PkgConfig::GLIB PkgConfig::GIO ) add_dependencies(flutter flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/_phony_ COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh" ${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE} VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ) ================================================ FILE: example/example_01/linux/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void fl_register_plugins(FlPluginRegistry* registry) { } ================================================ FILE: example/example_01/linux/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void fl_register_plugins(FlPluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_01/linux/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_01/linux/main.cc ================================================ #include "my_application.h" int main(int argc, char** argv) { g_autoptr(MyApplication) app = my_application_new(); return g_application_run(G_APPLICATION(app), argc, argv); } ================================================ FILE: example/example_01/linux/my_application.cc ================================================ #include "my_application.h" #include #ifdef GDK_WINDOWING_X11 #include #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen *screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "example_01"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "example_01"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject *object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); } ================================================ FILE: example/example_01/linux/my_application.h ================================================ #ifndef FLUTTER_MY_APPLICATION_H_ #define FLUTTER_MY_APPLICATION_H_ #include G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION, GtkApplication) /** * my_application_new: * * Creates a new Flutter-based application. * * Returns: a new #MyApplication. */ MyApplication* my_application_new(); #endif // FLUTTER_MY_APPLICATION_H_ ================================================ FILE: example/example_01/macos/.gitignore ================================================ # Flutter-related **/Flutter/ephemeral/ **/Pods/ # Xcode-related **/xcuserdata/ ================================================ FILE: example/example_01/macos/Flutter/Flutter-Debug.xcconfig ================================================ #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_01/macos/Flutter/Flutter-Release.xcconfig ================================================ #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_01/macos/Flutter/GeneratedPluginRegistrant.swift ================================================ // // Generated file. Do not edit. // import FlutterMacOS import Foundation func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) { } ================================================ FILE: example/example_01/macos/Runner/AppDelegate.swift ================================================ import Cocoa import FlutterMacOS @NSApplicationMain class AppDelegate: FlutterAppDelegate { override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool { return true } } ================================================ FILE: example/example_01/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_16.png", "scale" : "1x" }, { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "2x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "1x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_64.png", "scale" : "2x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_128.png", "scale" : "1x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "2x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "1x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "2x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "1x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_1024.png", "scale" : "2x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_01/macos/Runner/Base.lproj/MainMenu.xib ================================================ ================================================ FILE: example/example_01/macos/Runner/Configs/AppInfo.xcconfig ================================================ // Application-level settings for the Runner target. // // This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the // future. If not, the values below would default to using the project name when this becomes a // 'flutter create' template. // The application's name. By default this is also the title of the Flutter window. PRODUCT_NAME = example_01 // The application's bundle identifier PRODUCT_BUNDLE_IDENTIFIER = com.example.example01 // The copyright displayed in application information PRODUCT_COPYRIGHT = Copyright © 2021 com.example. All rights reserved. ================================================ FILE: example/example_01/macos/Runner/Configs/Debug.xcconfig ================================================ #include "../../Flutter/Flutter-Debug.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_01/macos/Runner/Configs/Release.xcconfig ================================================ #include "../../Flutter/Flutter-Release.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_01/macos/Runner/Configs/Warnings.xcconfig ================================================ WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings GCC_WARN_UNDECLARED_SELECTOR = YES CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE CLANG_WARN__DUPLICATE_METHOD_MATCH = YES CLANG_WARN_PRAGMA_PACK = YES CLANG_WARN_STRICT_PROTOTYPES = YES CLANG_WARN_COMMA = YES GCC_WARN_STRICT_SELECTOR_MATCH = YES CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES GCC_WARN_SHADOW = YES CLANG_WARN_UNREACHABLE_CODE = YES ================================================ FILE: example/example_01/macos/Runner/DebugProfile.entitlements ================================================ com.apple.security.app-sandbox com.apple.security.cs.allow-jit com.apple.security.network.server ================================================ FILE: example/example_01/macos/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIconFile CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName $(PRODUCT_NAME) CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleVersion $(FLUTTER_BUILD_NUMBER) LSMinimumSystemVersion $(MACOSX_DEPLOYMENT_TARGET) NSHumanReadableCopyright $(PRODUCT_COPYRIGHT) NSMainNibFile MainMenu NSPrincipalClass NSApplication ================================================ FILE: example/example_01/macos/Runner/MainFlutterWindow.swift ================================================ import Cocoa import FlutterMacOS class MainFlutterWindow: NSWindow { override func awakeFromNib() { let flutterViewController = FlutterViewController.init() let windowFrame = self.frame self.contentViewController = flutterViewController self.setFrame(windowFrame, display: true) RegisterGeneratedPlugins(registry: flutterViewController) super.awakeFromNib() } } ================================================ FILE: example/example_01/macos/Runner/Release.entitlements ================================================ com.apple.security.app-sandbox ================================================ FILE: example/example_01/macos/Runner.xcodeproj/project.pbxproj ================================================ // !$*UTF8*$! { archiveVersion = 1; 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For example, you can send tap and scroll // gestures. You can also use WidgetTester to find child widgets in the widget // tree, read text, and verify that the values of widget properties are correct. import 'package:flutter/material.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:example_01/main.dart'; void main() { testWidgets('Counter increments smoke test', (WidgetTester tester) async { // Build our app and trigger a frame. await tester.pumpWidget(MyApp()); // Verify that our counter starts at 0. expect(find.text('0'), findsOneWidget); expect(find.text('1'), findsNothing); // Tap the '+' icon and trigger a frame. await tester.tap(find.byIcon(Icons.add)); await tester.pump(); // Verify that our counter has incremented. expect(find.text('0'), findsNothing); expect(find.text('1'), findsOneWidget); }); } ================================================ FILE: example/example_01/web/index.html ================================================ example_01 ================================================ FILE: example/example_01/web/manifest.json ================================================ { "name": "example_01", "short_name": "example_01", "start_url": ".", "display": "standalone", "background_color": "#0175C2", "theme_color": "#0175C2", "description": "A new Flutter project.", "orientation": "portrait-primary", "prefer_related_applications": false, "icons": [ { "src": "icons/Icon-192.png", "sizes": "192x192", "type": "image/png" }, { "src": "icons/Icon-512.png", "sizes": "512x512", "type": "image/png" } ] } ================================================ FILE: example/example_01/windows/.gitignore ================================================ flutter/ephemeral/ # Visual Studio user-specific files. *.suo *.user *.userosscache *.sln.docstates # Visual Studio build-related files. x64/ x86/ # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache !*.[Cc]ache/ ================================================ FILE: example/example_01/windows/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(example_01 LANGUAGES CXX) set(BINARY_NAME "example_01") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Configure build options. get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(IS_MULTICONFIG) set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" CACHE STRING "" FORCE) else() if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() endif() set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") # Use Unicode for all projects. add_definitions(-DUNICODE -D_UNICODE) # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_17) target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") target_compile_options(${TARGET} PRIVATE /EHsc) target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") target_compile_definitions(${TARGET} PRIVATE "$<$:_DEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # Application build add_subdirectory("runner") # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # Support files are copied into place next to the executable, so that it can # run in place. This is done instead of making a separate bundle (as on Linux) # so that building and running from within Visual Studio will work. set(BUILD_BUNDLE_DIR "$") # Make the "install" step default, as it's required to run. set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" CONFIGURATIONS Profile;Release COMPONENT Runtime) ================================================ FILE: example/example_01/windows/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper") # === Flutter Library === set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "flutter_export.h" "flutter_windows.h" "flutter_messenger.h" "flutter_plugin_registrar.h" "flutter_texture_registrar.h" ) list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib") add_dependencies(flutter flutter_assemble) # === Wrapper === list(APPEND CPP_WRAPPER_SOURCES_CORE "core_implementations.cc" "standard_codec.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_PLUGIN "plugin_registrar.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_APP "flutter_engine.cc" "flutter_view_controller.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/") # Wrapper sources needed for a plugin. add_library(flutter_wrapper_plugin STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ) apply_standard_settings(flutter_wrapper_plugin) set_target_properties(flutter_wrapper_plugin PROPERTIES POSITION_INDEPENDENT_CODE ON) set_target_properties(flutter_wrapper_plugin PROPERTIES CXX_VISIBILITY_PRESET hidden) target_link_libraries(flutter_wrapper_plugin PUBLIC flutter) target_include_directories(flutter_wrapper_plugin PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_plugin flutter_assemble) # Wrapper sources needed for the runner. add_library(flutter_wrapper_app STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_APP} ) apply_standard_settings(flutter_wrapper_app) target_link_libraries(flutter_wrapper_app PUBLIC flutter) target_include_directories(flutter_wrapper_app PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_app flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_") set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE) add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ${PHONY_OUTPUT} COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat" windows-x64 $ VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ) ================================================ FILE: example/example_01/windows/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void RegisterPlugins(flutter::PluginRegistry* registry) { } ================================================ FILE: example/example_01/windows/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void RegisterPlugins(flutter::PluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_01/windows/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_01/windows/runner/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(runner LANGUAGES CXX) add_executable(${BINARY_NAME} WIN32 "flutter_window.cpp" "main.cpp" "run_loop.cpp" "utils.cpp" "win32_window.cpp" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" "Runner.rc" "runner.exe.manifest" ) apply_standard_settings(${BINARY_NAME}) target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") add_dependencies(${BINARY_NAME} flutter_assemble) ================================================ FILE: example/example_01/windows/runner/Runner.rc ================================================ // Microsoft Visual C++ generated resource script. // #pragma code_page(65001) #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "winres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (United States) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""winres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_APP_ICON ICON "resources\\app_icon.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // #ifdef FLUTTER_BUILD_NUMBER #define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER #else #define VERSION_AS_NUMBER 1,0,0 #endif #ifdef FLUTTER_BUILD_NAME #define VERSION_AS_STRING #FLUTTER_BUILD_NAME #else #define VERSION_AS_STRING "1.0.0" #endif VS_VERSION_INFO VERSIONINFO FILEVERSION VERSION_AS_NUMBER PRODUCTVERSION VERSION_AS_NUMBER FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS__WINDOWS32 FILETYPE VFT_APP FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", "com.example" "\0" VALUE "FileDescription", "A new Flutter project." "\0" VALUE "FileVersion", VERSION_AS_STRING "\0" VALUE "InternalName", "example_01" "\0" VALUE "LegalCopyright", "Copyright (C) 2021 com.example. All rights reserved." "\0" VALUE "OriginalFilename", "example_01.exe" "\0" VALUE "ProductName", "example_01" "\0" VALUE "ProductVersion", VERSION_AS_STRING "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END #endif // English (United States) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED ================================================ FILE: example/example_01/windows/runner/flutter_window.cpp ================================================ #include "flutter_window.h" #include #include "flutter/generated_plugin_registrant.h" FlutterWindow::FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project) : run_loop_(run_loop), project_(project) {} FlutterWindow::~FlutterWindow() {} bool FlutterWindow::OnCreate() { if (!Win32Window::OnCreate()) { return false; } RECT frame = GetClientArea(); // The size here must match the window dimensions to avoid unnecessary surface // creation / destruction in the startup path. flutter_controller_ = std::make_unique( frame.right - frame.left, frame.bottom - frame.top, project_); // Ensure that basic setup of the controller was successful. if (!flutter_controller_->engine() || !flutter_controller_->view()) { return false; } RegisterPlugins(flutter_controller_->engine()); run_loop_->RegisterFlutterInstance(flutter_controller_->engine()); SetChildContent(flutter_controller_->view()->GetNativeWindow()); return true; } void FlutterWindow::OnDestroy() { if (flutter_controller_) { run_loop_->UnregisterFlutterInstance(flutter_controller_->engine()); flutter_controller_ = nullptr; } Win32Window::OnDestroy(); } LRESULT FlutterWindow::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { // Give Flutter, including plugins, an opportunity to handle window messages. if (flutter_controller_) { std::optional result = flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam, lparam); if (result) { return *result; } } switch (message) { case WM_FONTCHANGE: flutter_controller_->engine()->ReloadSystemFonts(); break; } return Win32Window::MessageHandler(hwnd, message, wparam, lparam); } ================================================ FILE: example/example_01/windows/runner/flutter_window.h ================================================ #ifndef RUNNER_FLUTTER_WINDOW_H_ #define RUNNER_FLUTTER_WINDOW_H_ #include #include #include #include "run_loop.h" #include "win32_window.h" // A window that does nothing but host a Flutter view. class FlutterWindow : public Win32Window { public: // Creates a new FlutterWindow driven by the |run_loop|, hosting a // Flutter view running |project|. explicit FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project); virtual ~FlutterWindow(); protected: // Win32Window: bool OnCreate() override; void OnDestroy() override; LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override; private: // The run loop driving events for this window. RunLoop* run_loop_; // The project to run. flutter::DartProject project_; // The Flutter instance hosted by this window. std::unique_ptr flutter_controller_; }; #endif // RUNNER_FLUTTER_WINDOW_H_ ================================================ FILE: example/example_01/windows/runner/main.cpp ================================================ #include #include #include #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); RunLoop run_loop; flutter::DartProject project(L"data"); std::vector command_line_arguments = GetCommandLineArguments(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); FlutterWindow window(&run_loop, project); Win32Window::Point origin(10, 10); Win32Window::Size size(1280, 720); if (!window.CreateAndShow(L"example_01", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); run_loop.Run(); ::CoUninitialize(); return EXIT_SUCCESS; } ================================================ FILE: example/example_01/windows/runner/resource.h ================================================ //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by Runner.rc // #define IDI_APP_ICON 101 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 102 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif ================================================ FILE: example/example_01/windows/runner/run_loop.cpp ================================================ #include "run_loop.h" #include #include RunLoop::RunLoop() {} RunLoop::~RunLoop() {} void RunLoop::Run() { bool keep_running = true; TimePoint next_flutter_event_time = TimePoint::clock::now(); while (keep_running) { std::chrono::nanoseconds wait_duration = std::max(std::chrono::nanoseconds(0), next_flutter_event_time - TimePoint::clock::now()); ::MsgWaitForMultipleObjects( 0, nullptr, FALSE, static_cast(wait_duration.count() / 1000), QS_ALLINPUT); bool processed_events = false; MSG message; // All pending Windows messages must be processed; MsgWaitForMultipleObjects // won't return again for items left in the queue after PeekMessage. while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) { processed_events = true; if (message.message == WM_QUIT) { keep_running = false; break; } ::TranslateMessage(&message); ::DispatchMessage(&message); // Allow Flutter to process messages each time a Windows message is // processed, to prevent starvation. next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } // If the PeekMessage loop didn't run, process Flutter messages. if (!processed_events) { next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } } } void RunLoop::RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.insert(flutter_instance); } void RunLoop::UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.erase(flutter_instance); } RunLoop::TimePoint RunLoop::ProcessFlutterMessages() { TimePoint next_event_time = TimePoint::max(); for (auto instance : flutter_instances_) { std::chrono::nanoseconds wait_duration = instance->ProcessMessages(); if (wait_duration != std::chrono::nanoseconds::max()) { next_event_time = std::min(next_event_time, TimePoint::clock::now() + wait_duration); } } return next_event_time; } ================================================ FILE: example/example_01/windows/runner/run_loop.h ================================================ #ifndef RUNNER_RUN_LOOP_H_ #define RUNNER_RUN_LOOP_H_ #include #include #include // A runloop that will service events for Flutter instances as well // as native messages. class RunLoop { public: RunLoop(); ~RunLoop(); // Prevent copying RunLoop(RunLoop const&) = delete; RunLoop& operator=(RunLoop const&) = delete; // Runs the run loop until the application quits. void Run(); // Registers the given Flutter instance for event servicing. void RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance); // Unregisters the given Flutter instance from event servicing. void UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance); private: using TimePoint = std::chrono::steady_clock::time_point; // Processes all currently pending messages for registered Flutter instances. TimePoint ProcessFlutterMessages(); std::set flutter_instances_; }; #endif // RUNNER_RUN_LOOP_H_ ================================================ FILE: example/example_01/windows/runner/runner.exe.manifest ================================================ PerMonitorV2 ================================================ FILE: example/example_01/windows/runner/utils.cpp ================================================ #include "utils.h" #include #include #include #include #include void CreateAndAttachConsole() { if (::AllocConsole()) { FILE *unused; if (freopen_s(&unused, "CONOUT$", "w", stdout)) { _dup2(_fileno(stdout), 1); } if (freopen_s(&unused, "CONOUT$", "w", stderr)) { _dup2(_fileno(stdout), 2); } std::ios::sync_with_stdio(); FlutterDesktopResyncOutputStreams(); } } std::vector GetCommandLineArguments() { // Convert the UTF-16 command line arguments to UTF-8 for the Engine to use. int argc; wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); if (argv == nullptr) { return std::vector(); } std::vector command_line_arguments; // Skip the first argument as it's the binary name. for (int i = 1; i < argc; i++) { command_line_arguments.push_back(Utf8FromUtf16(argv[i])); } ::LocalFree(argv); return command_line_arguments; } std::string Utf8FromUtf16(const wchar_t* utf16_string) { if (utf16_string == nullptr) { return std::string(); } int target_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, nullptr, 0, nullptr, nullptr); if (target_length == 0) { return std::string(); } std::string utf8_string; utf8_string.resize(target_length); int converted_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, utf8_string.data(), target_length, nullptr, nullptr); if (converted_length == 0) { return std::string(); } return utf8_string; } ================================================ FILE: example/example_01/windows/runner/utils.h ================================================ #ifndef RUNNER_UTILS_H_ #define RUNNER_UTILS_H_ #include #include // Creates a console for the process, and redirects stdout and stderr to // it for both the runner and the Flutter library. void CreateAndAttachConsole(); // Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string // encoded in UTF-8. Returns an empty std::string on failure. std::string Utf8FromUtf16(const wchar_t* utf16_string); // Gets the command line arguments passed in as a std::vector, // encoded in UTF-8. Returns an empty std::vector on failure. std::vector GetCommandLineArguments(); #endif // RUNNER_UTILS_H_ ================================================ FILE: example/example_01/windows/runner/win32_window.cpp ================================================ #include "win32_window.h" #include #include "resource.h" namespace { constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW"; // The number of Win32Window objects that currently exist. static int g_active_window_count = 0; using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd); // Scale helper to convert logical scaler values to physical using passed in // scale factor int Scale(int source, double scale_factor) { return static_cast(source * scale_factor); } // Dynamically loads the |EnableNonClientDpiScaling| from the User32 module. // This API is only needed for PerMonitor V1 awareness mode. void EnableFullDpiSupportIfAvailable(HWND hwnd) { HMODULE user32_module = LoadLibraryA("User32.dll"); if (!user32_module) { return; } auto enable_non_client_dpi_scaling = reinterpret_cast( GetProcAddress(user32_module, "EnableNonClientDpiScaling")); if (enable_non_client_dpi_scaling != nullptr) { enable_non_client_dpi_scaling(hwnd); FreeLibrary(user32_module); } } } // namespace // Manages the Win32Window's window class registration. class WindowClassRegistrar { public: ~WindowClassRegistrar() = default; // Returns the singleton registar instance. static WindowClassRegistrar* GetInstance() { if (!instance_) { instance_ = new WindowClassRegistrar(); } return instance_; } // Returns the name of the window class, registering the class if it hasn't // previously been registered. const wchar_t* GetWindowClass(); // Unregisters the window class. Should only be called if there are no // instances of the window. void UnregisterWindowClass(); private: WindowClassRegistrar() = default; static WindowClassRegistrar* instance_; bool class_registered_ = false; }; WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr; const wchar_t* WindowClassRegistrar::GetWindowClass() { if (!class_registered_) { WNDCLASS window_class{}; window_class.hCursor = LoadCursor(nullptr, IDC_ARROW); window_class.lpszClassName = kWindowClassName; window_class.style = CS_HREDRAW | CS_VREDRAW; window_class.cbClsExtra = 0; window_class.cbWndExtra = 0; window_class.hInstance = GetModuleHandle(nullptr); window_class.hIcon = LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON)); window_class.hbrBackground = 0; window_class.lpszMenuName = nullptr; window_class.lpfnWndProc = Win32Window::WndProc; RegisterClass(&window_class); class_registered_ = true; } return kWindowClassName; } void WindowClassRegistrar::UnregisterWindowClass() { UnregisterClass(kWindowClassName, nullptr); class_registered_ = false; } Win32Window::Win32Window() { ++g_active_window_count; } Win32Window::~Win32Window() { --g_active_window_count; Destroy(); } bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin, const Size& size) { Destroy(); const wchar_t* window_class = WindowClassRegistrar::GetInstance()->GetWindowClass(); const POINT target_point = {static_cast(origin.x), static_cast(origin.y)}; HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST); UINT dpi = FlutterDesktopGetDpiForMonitor(monitor); double scale_factor = dpi / 96.0; HWND window = CreateWindow( window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE, Scale(origin.x, scale_factor), Scale(origin.y, scale_factor), Scale(size.width, scale_factor), Scale(size.height, scale_factor), nullptr, nullptr, GetModuleHandle(nullptr), this); if (!window) { return false; } return OnCreate(); } // static LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { if (message == WM_NCCREATE) { auto window_struct = reinterpret_cast(lparam); SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast(window_struct->lpCreateParams)); auto that = static_cast(window_struct->lpCreateParams); EnableFullDpiSupportIfAvailable(window); that->window_handle_ = window; } else if (Win32Window* that = GetThisFromHandle(window)) { return that->MessageHandler(window, message, wparam, lparam); } return DefWindowProc(window, message, wparam, lparam); } LRESULT Win32Window::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { switch (message) { case WM_DESTROY: window_handle_ = nullptr; Destroy(); if (quit_on_close_) { PostQuitMessage(0); } return 0; case WM_DPICHANGED: { auto newRectSize = reinterpret_cast(lparam); LONG newWidth = newRectSize->right - newRectSize->left; LONG newHeight = newRectSize->bottom - newRectSize->top; SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth, newHeight, SWP_NOZORDER | SWP_NOACTIVATE); return 0; } case WM_SIZE: { RECT rect = GetClientArea(); if (child_content_ != nullptr) { // Size and position the child window. MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } return 0; } case WM_ACTIVATE: if (child_content_ != nullptr) { SetFocus(child_content_); } return 0; } return DefWindowProc(window_handle_, message, wparam, lparam); } void Win32Window::Destroy() { OnDestroy(); if (window_handle_) { DestroyWindow(window_handle_); window_handle_ = nullptr; } if (g_active_window_count == 0) { WindowClassRegistrar::GetInstance()->UnregisterWindowClass(); } } Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept { return reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA)); } void Win32Window::SetChildContent(HWND content) { child_content_ = content; SetParent(content, window_handle_); RECT frame = GetClientArea(); MoveWindow(content, frame.left, frame.top, frame.right - frame.left, frame.bottom - frame.top, true); SetFocus(child_content_); } RECT Win32Window::GetClientArea() { RECT frame; GetClientRect(window_handle_, &frame); return frame; } HWND Win32Window::GetHandle() { return window_handle_; } void Win32Window::SetQuitOnClose(bool quit_on_close) { quit_on_close_ = quit_on_close; } bool Win32Window::OnCreate() { // No-op; provided for subclasses. return true; } void Win32Window::OnDestroy() { // No-op; provided for subclasses. } ================================================ FILE: example/example_01/windows/runner/win32_window.h ================================================ #ifndef RUNNER_WIN32_WINDOW_H_ #define RUNNER_WIN32_WINDOW_H_ #include #include #include #include // A class abstraction for a high DPI-aware Win32 Window. Intended to be // inherited from by classes that wish to specialize with custom // rendering and input handling class Win32Window { public: struct Point { unsigned int x; unsigned int y; Point(unsigned int x, unsigned int y) : x(x), y(y) {} }; struct Size { unsigned int width; unsigned int height; Size(unsigned int width, unsigned int height) : width(width), height(height) {} }; Win32Window(); virtual ~Win32Window(); // Creates and shows a win32 window with |title| and position and size using // |origin| and |size|. New windows are created on the default monitor. Window // sizes are specified to the OS in physical pixels, hence to ensure a // consistent size to will treat the width height passed in to this function // as logical pixels and scale to appropriate for the default monitor. Returns // true if the window was created successfully. bool CreateAndShow(const std::wstring& title, const Point& origin, const Size& size); // Release OS resources associated with window. void Destroy(); // Inserts |content| into the window tree. void SetChildContent(HWND content); // Returns the backing Window handle to enable clients to set icon and other // window properties. Returns nullptr if the window has been destroyed. HWND GetHandle(); // If true, closing this window will quit the application. void SetQuitOnClose(bool quit_on_close); // Return a RECT representing the bounds of the current client area. RECT GetClientArea(); protected: // Processes and route salient window messages for mouse handling, // size change and DPI. Delegates handling of these to member overloads that // inheriting classes can handle. virtual LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Called when CreateAndShow is called, allowing subclass window-related // setup. Subclasses should return false if setup fails. virtual bool OnCreate(); // Called when Destroy is called. virtual void OnDestroy(); private: friend class WindowClassRegistrar; // OS callback called by message pump. Handles the WM_NCCREATE message which // is passed when the non-client area is being created and enables automatic // non-client DPI scaling so that the non-client area automatically // responsponds to changes in DPI. All other messages are handled by // MessageHandler. static LRESULT CALLBACK WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Retrieves a class instance pointer for |window| static Win32Window* GetThisFromHandle(HWND const window) noexcept; bool quit_on_close_ = false; // window handle for top level window. HWND window_handle_ = nullptr; // window handle for hosted content. HWND child_content_ = nullptr; }; #endif // RUNNER_WIN32_WINDOW_H_ ================================================ FILE: example/example_02/.gitignore ================================================ # Miscellaneous *.class *.log *.pyc *.swp .DS_Store .atom/ .buildlog/ .history .svn/ # IntelliJ related *.iml *.ipr *.iws .idea/ # The .vscode folder contains launch configuration and tasks you configure in # VS Code which you may wish to be included in version control, so this line # is commented out by default. #.vscode/ # Flutter/Dart/Pub related **/doc/api/ **/ios/Flutter/.last_build_id .dart_tool/ .flutter-plugins .flutter-plugins-dependencies .packages .pub-cache/ .pub/ /build/ # Web related lib/generated_plugin_registrant.dart # Symbolication related app.*.symbols # Obfuscation related app.*.map.json # Android Studio will place build artifacts here /android/app/debug /android/app/profile /android/app/release ================================================ FILE: example/example_02/.metadata ================================================ # This file tracks properties of this Flutter project. # Used by Flutter tool to assess capabilities and perform upgrades etc. # # This file should be version controlled and should not be manually edited. version: revision: d79295af24c3ed621c33713ecda14ad196fd9c31 channel: stable project_type: app ================================================ FILE: example/example_02/README.md ================================================ # example_02 A new Flutter project. ## Getting Started This project is a starting point for a Flutter application. A few resources to get you started if this is your first Flutter project: - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) For help getting started with Flutter, view our [online documentation](https://flutter.dev/docs), which offers tutorials, samples, guidance on mobile development, and a full API reference. ================================================ FILE: example/example_02/analysis_options.yaml ================================================ include: package:pedantic/analysis_options.yaml analyzer: exclude: - build/** - "**/*.g.dart" strong-mode: implicit-casts: false errors: missing_required_param: error parameter_assignments: error avoid_relative_lib_imports: error linter: rules: - always_declare_return_types - camel_case_types - empty_constructor_bodies - annotate_overrides - avoid_init_to_null - constant_identifier_names - one_member_abstracts - slash_for_doc_comments - sort_constructors_first - unnecessary_brace_in_string_interps ================================================ FILE: example/example_02/android/.gitignore ================================================ gradle-wrapper.jar /.gradle /captures/ /gradlew /gradlew.bat /local.properties GeneratedPluginRegistrant.java # Remember to never publicly share your keystore. # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app key.properties ================================================ FILE: example/example_02/android/app/build.gradle ================================================ def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterRoot = localProperties.getProperty('flutter.sdk') if (flutterRoot == null) { throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" android { compileSdkVersion 30 sourceSets { main.java.srcDirs += 'src/main/kotlin' } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "com.example.example_02" minSdkVersion 16 targetSdkVersion 30 versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' } dependencies { implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" } ================================================ FILE: example/example_02/android/app/src/debug/AndroidManifest.xml ================================================ ================================================ FILE: example/example_02/android/app/src/main/AndroidManifest.xml ================================================ ================================================ FILE: example/example_02/android/app/src/main/kotlin/com/example/example_02/MainActivity.kt ================================================ package com.example.example_02 import io.flutter.embedding.android.FlutterActivity class MainActivity: FlutterActivity() { } ================================================ FILE: example/example_02/android/app/src/main/res/drawable/launch_background.xml ================================================ ================================================ FILE: example/example_02/android/app/src/main/res/drawable-v21/launch_background.xml ================================================ ================================================ FILE: example/example_02/android/app/src/main/res/values/styles.xml ================================================ ================================================ FILE: example/example_02/android/app/src/main/res/values-night/styles.xml ================================================ ================================================ FILE: example/example_02/android/app/src/profile/AndroidManifest.xml ================================================ ================================================ FILE: example/example_02/android/build.gradle ================================================ buildscript { ext.kotlin_version = '1.5.20' repositories { google() jcenter() } dependencies { classpath 'com.android.tools.build:gradle:4.1.0' classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" } } allprojects { repositories { google() jcenter() } } rootProject.buildDir = '../build' subprojects { project.buildDir = "${rootProject.buildDir}/${project.name}" project.evaluationDependsOn(':app') } task clean(type: Delete) { delete rootProject.buildDir } ================================================ FILE: example/example_02/android/gradle/wrapper/gradle-wrapper.properties ================================================ #Fri Jun 23 08:50:38 CEST 2017 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip ================================================ FILE: example/example_02/android/gradle.properties ================================================ org.gradle.jvmargs=-Xmx1536M android.useAndroidX=true android.enableJetifier=true ================================================ FILE: example/example_02/android/settings.gradle ================================================ include ':app' def localPropertiesFile = new File(rootProject.projectDir, "local.properties") def properties = new Properties() assert localPropertiesFile.exists() localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) } def flutterSdkPath = properties.getProperty("flutter.sdk") assert flutterSdkPath != null, "flutter.sdk not set in local.properties" apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle" ================================================ FILE: example/example_02/ios/.gitignore ================================================ *.mode1v3 *.mode2v3 *.moved-aside *.pbxuser *.perspectivev3 **/*sync/ .sconsign.dblite .tags* **/.vagrant/ **/DerivedData/ Icon? **/Pods/ **/.symlinks/ profile xcuserdata **/.generated/ Flutter/App.framework Flutter/Flutter.framework Flutter/Flutter.podspec Flutter/Generated.xcconfig Flutter/ephemeral/ Flutter/app.flx Flutter/app.zip Flutter/flutter_assets/ Flutter/flutter_export_environment.sh ServiceDefinitions.json Runner/GeneratedPluginRegistrant.* # Exceptions to above rules. !default.mode1v3 !default.mode2v3 !default.pbxuser !default.perspectivev3 ================================================ FILE: example/example_02/ios/Flutter/AppFrameworkInfo.plist ================================================ CFBundleDevelopmentRegion en CFBundleExecutable App CFBundleIdentifier io.flutter.flutter.app CFBundleInfoDictionaryVersion 6.0 CFBundleName App CFBundlePackageType FMWK CFBundleShortVersionString 1.0 CFBundleSignature ???? CFBundleVersion 1.0 MinimumOSVersion 8.0 ================================================ FILE: example/example_02/ios/Flutter/Debug.xcconfig ================================================ #include "Generated.xcconfig" ================================================ FILE: example/example_02/ios/Flutter/Release.xcconfig ================================================ #include "Generated.xcconfig" ================================================ FILE: example/example_02/ios/Runner/AppDelegate.swift ================================================ import UIKit import Flutter @UIApplicationMain @objc class AppDelegate: FlutterAppDelegate { override func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? ) -> Bool { GeneratedPluginRegistrant.register(with: self) return super.application(application, didFinishLaunchingWithOptions: launchOptions) } } ================================================ FILE: example/example_02/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@3x.png", "scale" : "3x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@3x.png", "scale" : "3x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@3x.png", "scale" : "3x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@2x.png", "scale" : "2x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@3x.png", "scale" : "3x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@1x.png", "scale" : "1x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@1x.png", "scale" : "1x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@1x.png", "scale" : "1x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@2x.png", "scale" : "2x" }, { "size" : "83.5x83.5", "idiom" : "ipad", "filename" : "Icon-App-83.5x83.5@2x.png", "scale" : "2x" }, { "size" : "1024x1024", "idiom" : "ios-marketing", "filename" : "Icon-App-1024x1024@1x.png", "scale" : "1x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_02/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json ================================================ { "images" : [ { "idiom" : "universal", "filename" : "LaunchImage.png", "scale" : "1x" }, { "idiom" : "universal", "filename" : "LaunchImage@2x.png", "scale" : "2x" }, { "idiom" : "universal", "filename" : "LaunchImage@3x.png", "scale" : "3x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_02/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md ================================================ # Launch Screen Assets You can customize the launch screen with your own desired assets by replacing the image files in this directory. 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import 'package:flutter/material.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp(home: MyHomePage()); } } class MyHomePage extends StatefulWidget { @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State { @override void initState() { super.initState(); } @override Widget build(BuildContext context) { return Scaffold( body: Center( child: SvgDrawingWithCustomController('assets/circle.svg'), ), ); } } class SvgDrawingWithCustomController extends StatefulWidget { SvgDrawingWithCustomController(this.assetName); final String assetName; @override SvgDrawingWithCustomControllerState createState() => SvgDrawingWithCustomControllerState(); } class SvgDrawingWithCustomControllerState extends State with SingleTickerProviderStateMixin { late AnimationController _controller; bool _running = false; @override void initState() { super.initState(); _controller = AnimationController( duration: Duration(seconds: 5), vsync: this, ); } @override void dispose() { _controller.dispose(); super.dispose(); } void _startAnimation() { if (_running) { _controller.stop(); } else { _controller.stop(); _controller.repeat(); } _running = !_running; } @override Widget build(BuildContext context) { return Container( decoration: BoxDecoration( color: Colors.green, ), child: GestureDetector( onTap: () => _startAnimation(), behavior: HitTestBehavior.translucent, //AnimatedDrawing with a custom controller child: AnimatedDrawing.svg( widget.assetName, controller: _controller, lineAnimation: LineAnimation.oneByOne, animationCurve: Curves.linear, ))); } } ================================================ FILE: example/example_02/linux/.gitignore ================================================ flutter/ephemeral ================================================ FILE: example/example_02/linux/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) project(runner LANGUAGES CXX) set(BINARY_NAME "example_02") set(APPLICATION_ID "com.example.example_02") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Root filesystem for cross-building. if(FLUTTER_TARGET_PLATFORM_SYSROOT) set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) endif() # Configure build options. if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_14) target_compile_options(${TARGET} PRIVATE -Wall -Werror) target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") # Application build add_executable(${BINARY_NAME} "main.cc" "my_application.cc" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" ) apply_standard_settings(${BINARY_NAME}) target_link_libraries(${BINARY_NAME} PRIVATE flutter) target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) add_dependencies(${BINARY_NAME} flutter_assemble) # Only the install-generated bundle's copy of the executable will launch # correctly, since the resources must in the right relative locations. To avoid # people trying to run the unbundled copy, put it in a subdirectory instead of # the default top-level location. set_target_properties(${BINARY_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" ) # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # By default, "installing" just makes a relocatable bundle in the build # directory. set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() # Start with a clean build bundle directory every time. install(CODE " file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") " COMPONENT Runtime) set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() ================================================ FILE: example/example_02/linux/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. # Serves the same purpose as list(TRANSFORM ... PREPEND ...), # which isn't available in 3.10. function(list_prepend LIST_NAME PREFIX) set(NEW_LIST "") foreach(element ${${LIST_NAME}}) list(APPEND NEW_LIST "${PREFIX}${element}") endforeach(element) set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE) endfunction() # === Flutter Library === # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0) pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0) set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "fl_basic_message_channel.h" "fl_binary_codec.h" "fl_binary_messenger.h" "fl_dart_project.h" "fl_engine.h" "fl_json_message_codec.h" "fl_json_method_codec.h" "fl_message_codec.h" "fl_method_call.h" "fl_method_channel.h" "fl_method_codec.h" "fl_method_response.h" "fl_plugin_registrar.h" "fl_plugin_registry.h" "fl_standard_message_codec.h" "fl_standard_method_codec.h" "fl_string_codec.h" "fl_value.h" "fl_view.h" "flutter_linux.h" ) list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}") target_link_libraries(flutter INTERFACE PkgConfig::GTK PkgConfig::GLIB PkgConfig::GIO ) add_dependencies(flutter flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/_phony_ COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh" ${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE} VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ) ================================================ FILE: example/example_02/linux/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void fl_register_plugins(FlPluginRegistry* registry) { } ================================================ FILE: example/example_02/linux/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void fl_register_plugins(FlPluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_02/linux/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_02/linux/main.cc ================================================ #include "my_application.h" int main(int argc, char** argv) { g_autoptr(MyApplication) app = my_application_new(); return g_application_run(G_APPLICATION(app), argc, argv); } ================================================ FILE: example/example_02/linux/my_application.cc ================================================ #include "my_application.h" #include #ifdef GDK_WINDOWING_X11 #include #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen *screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "example_02"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "example_02"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject *object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); } ================================================ FILE: example/example_02/linux/my_application.h ================================================ #ifndef FLUTTER_MY_APPLICATION_H_ #define FLUTTER_MY_APPLICATION_H_ #include G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION, GtkApplication) /** * my_application_new: * * Creates a new Flutter-based application. * * Returns: a new #MyApplication. */ MyApplication* my_application_new(); #endif // FLUTTER_MY_APPLICATION_H_ ================================================ FILE: example/example_02/macos/.gitignore ================================================ # Flutter-related **/Flutter/ephemeral/ **/Pods/ # Xcode-related **/xcuserdata/ ================================================ FILE: example/example_02/macos/Flutter/Flutter-Debug.xcconfig ================================================ #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_02/macos/Flutter/Flutter-Release.xcconfig ================================================ #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_02/macos/Flutter/GeneratedPluginRegistrant.swift ================================================ // // Generated file. Do not edit. // import FlutterMacOS import Foundation func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) { } ================================================ FILE: example/example_02/macos/Runner/AppDelegate.swift ================================================ import Cocoa import FlutterMacOS @NSApplicationMain class AppDelegate: FlutterAppDelegate { override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool { return true } } ================================================ FILE: example/example_02/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_16.png", "scale" : "1x" }, { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "2x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "1x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_64.png", "scale" : "2x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_128.png", "scale" : "1x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "2x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "1x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "2x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "1x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_1024.png", "scale" : "2x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_02/macos/Runner/Base.lproj/MainMenu.xib ================================================ ================================================ FILE: example/example_02/macos/Runner/Configs/AppInfo.xcconfig ================================================ // Application-level settings for the Runner target. // // This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the // future. If not, the values below would default to using the project name when this becomes a // 'flutter create' template. // The application's name. By default this is also the title of the Flutter window. PRODUCT_NAME = example_02 // The application's bundle identifier PRODUCT_BUNDLE_IDENTIFIER = com.example.example02 // The copyright displayed in application information PRODUCT_COPYRIGHT = Copyright © 2021 com.example. All rights reserved. ================================================ FILE: example/example_02/macos/Runner/Configs/Debug.xcconfig ================================================ #include "../../Flutter/Flutter-Debug.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_02/macos/Runner/Configs/Release.xcconfig ================================================ #include "../../Flutter/Flutter-Release.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_02/macos/Runner/Configs/Warnings.xcconfig ================================================ WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings GCC_WARN_UNDECLARED_SELECTOR = YES CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE CLANG_WARN__DUPLICATE_METHOD_MATCH = YES CLANG_WARN_PRAGMA_PACK = YES CLANG_WARN_STRICT_PROTOTYPES = YES CLANG_WARN_COMMA = YES GCC_WARN_STRICT_SELECTOR_MATCH = YES CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES GCC_WARN_SHADOW = YES CLANG_WARN_UNREACHABLE_CODE = YES ================================================ FILE: example/example_02/macos/Runner/DebugProfile.entitlements ================================================ com.apple.security.app-sandbox com.apple.security.cs.allow-jit com.apple.security.network.server ================================================ FILE: example/example_02/macos/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIconFile CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName $(PRODUCT_NAME) CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleVersion $(FLUTTER_BUILD_NUMBER) LSMinimumSystemVersion $(MACOSX_DEPLOYMENT_TARGET) NSHumanReadableCopyright $(PRODUCT_COPYRIGHT) NSMainNibFile MainMenu NSPrincipalClass NSApplication ================================================ FILE: example/example_02/macos/Runner/MainFlutterWindow.swift ================================================ import Cocoa import FlutterMacOS class MainFlutterWindow: NSWindow { override func awakeFromNib() { let flutterViewController = FlutterViewController.init() let windowFrame = self.frame self.contentViewController = flutterViewController self.setFrame(windowFrame, display: true) RegisterGeneratedPlugins(registry: flutterViewController) super.awakeFromNib() } } ================================================ FILE: example/example_02/macos/Runner/Release.entitlements ================================================ com.apple.security.app-sandbox ================================================ FILE: example/example_02/macos/Runner.xcodeproj/project.pbxproj ================================================ // !$*UTF8*$! { archiveVersion = 1; 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defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; 33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */ = { isa = XCConfigurationList; buildConfigurations = ( 33CC111C2044C6BA0003C045 /* Debug */, 33CC111D2044C6BA0003C045 /* Release */, 338D0CEB231458BD00FA5F75 /* Profile */, ); defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; /* End XCConfigurationList section */ }; rootObject = 33CC10E52044A3C60003C045 /* Project object */; } ================================================ FILE: example/example_02/macos/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_02/macos/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme ================================================ ================================================ FILE: example/example_02/macos/Runner.xcworkspace/contents.xcworkspacedata ================================================ ================================================ FILE: example/example_02/macos/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_02/pubspec.yaml ================================================ name: example_02 description: A new Flutter project. publish_to: 'none' version: 1.0.0+1 environment: sdk: ">=2.12.0 <3.0.0" dependencies: flutter: sdk: flutter drawing_animation: path: ../../ cupertino_icons: ^1.0.3 dev_dependencies: flutter_test: sdk: flutter pedantic: ^1.11.1 flutter: uses-material-design: true assets: - assets/circle.svg ================================================ FILE: example/example_02/test/widget_test.dart ================================================ // This is a basic Flutter widget test. // // To perform an interaction with a widget in your test, use the WidgetTester // utility that Flutter provides. For example, you can send tap and scroll // gestures. You can also use WidgetTester to find child widgets in the widget // tree, read text, and verify that the values of widget properties are correct. import 'package:flutter/material.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:example_02/main.dart'; void main() { testWidgets('Counter increments smoke test', (WidgetTester tester) async { // Build our app and trigger a frame. await tester.pumpWidget(MyApp()); // Verify that our counter starts at 0. expect(find.text('0'), findsOneWidget); expect(find.text('1'), findsNothing); // Tap the '+' icon and trigger a frame. await tester.tap(find.byIcon(Icons.add)); await tester.pump(); // Verify that our counter has incremented. expect(find.text('0'), findsNothing); expect(find.text('1'), findsOneWidget); }); } ================================================ FILE: example/example_02/web/index.html ================================================ example_02 ================================================ FILE: example/example_02/web/manifest.json ================================================ { "name": "example_02", "short_name": "example_02", "start_url": ".", "display": "standalone", "background_color": "#0175C2", "theme_color": "#0175C2", "description": "A new Flutter project.", "orientation": "portrait-primary", "prefer_related_applications": false, "icons": [ { "src": "icons/Icon-192.png", "sizes": "192x192", "type": "image/png" }, { "src": "icons/Icon-512.png", "sizes": "512x512", "type": "image/png" } ] } ================================================ FILE: example/example_02/windows/.gitignore ================================================ flutter/ephemeral/ # Visual Studio user-specific files. *.suo *.user *.userosscache *.sln.docstates # Visual Studio build-related files. x64/ x86/ # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache !*.[Cc]ache/ ================================================ FILE: example/example_02/windows/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(example_02 LANGUAGES CXX) set(BINARY_NAME "example_02") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Configure build options. get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(IS_MULTICONFIG) set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" CACHE STRING "" FORCE) else() if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() endif() set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") # Use Unicode for all projects. add_definitions(-DUNICODE -D_UNICODE) # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_17) target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") target_compile_options(${TARGET} PRIVATE /EHsc) target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") target_compile_definitions(${TARGET} PRIVATE "$<$:_DEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # Application build add_subdirectory("runner") # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # Support files are copied into place next to the executable, so that it can # run in place. This is done instead of making a separate bundle (as on Linux) # so that building and running from within Visual Studio will work. set(BUILD_BUNDLE_DIR "$") # Make the "install" step default, as it's required to run. set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" CONFIGURATIONS Profile;Release COMPONENT Runtime) ================================================ FILE: example/example_02/windows/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper") # === Flutter Library === set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "flutter_export.h" "flutter_windows.h" "flutter_messenger.h" "flutter_plugin_registrar.h" "flutter_texture_registrar.h" ) list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib") add_dependencies(flutter flutter_assemble) # === Wrapper === list(APPEND CPP_WRAPPER_SOURCES_CORE "core_implementations.cc" "standard_codec.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_PLUGIN "plugin_registrar.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_APP "flutter_engine.cc" "flutter_view_controller.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/") # Wrapper sources needed for a plugin. add_library(flutter_wrapper_plugin STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ) apply_standard_settings(flutter_wrapper_plugin) set_target_properties(flutter_wrapper_plugin PROPERTIES POSITION_INDEPENDENT_CODE ON) set_target_properties(flutter_wrapper_plugin PROPERTIES CXX_VISIBILITY_PRESET hidden) target_link_libraries(flutter_wrapper_plugin PUBLIC flutter) target_include_directories(flutter_wrapper_plugin PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_plugin flutter_assemble) # Wrapper sources needed for the runner. add_library(flutter_wrapper_app STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_APP} ) apply_standard_settings(flutter_wrapper_app) target_link_libraries(flutter_wrapper_app PUBLIC flutter) target_include_directories(flutter_wrapper_app PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_app flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_") set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE) add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ${PHONY_OUTPUT} COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat" windows-x64 $ VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ) ================================================ FILE: example/example_02/windows/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void RegisterPlugins(flutter::PluginRegistry* registry) { } ================================================ FILE: example/example_02/windows/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void RegisterPlugins(flutter::PluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_02/windows/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_02/windows/runner/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(runner LANGUAGES CXX) add_executable(${BINARY_NAME} WIN32 "flutter_window.cpp" "main.cpp" "run_loop.cpp" "utils.cpp" "win32_window.cpp" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" "Runner.rc" "runner.exe.manifest" ) apply_standard_settings(${BINARY_NAME}) target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") add_dependencies(${BINARY_NAME} flutter_assemble) ================================================ FILE: example/example_02/windows/runner/Runner.rc ================================================ // Microsoft Visual C++ generated resource script. // #pragma code_page(65001) #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "winres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (United States) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""winres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_APP_ICON ICON "resources\\app_icon.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // #ifdef FLUTTER_BUILD_NUMBER #define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER #else #define VERSION_AS_NUMBER 1,0,0 #endif #ifdef FLUTTER_BUILD_NAME #define VERSION_AS_STRING #FLUTTER_BUILD_NAME #else #define VERSION_AS_STRING "1.0.0" #endif VS_VERSION_INFO VERSIONINFO FILEVERSION VERSION_AS_NUMBER PRODUCTVERSION VERSION_AS_NUMBER FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS__WINDOWS32 FILETYPE VFT_APP FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", "com.example" "\0" VALUE "FileDescription", "A new Flutter project." "\0" VALUE "FileVersion", VERSION_AS_STRING "\0" VALUE "InternalName", "example_02" "\0" VALUE "LegalCopyright", "Copyright (C) 2021 com.example. All rights reserved." "\0" VALUE "OriginalFilename", "example_02.exe" "\0" VALUE "ProductName", "example_02" "\0" VALUE "ProductVersion", VERSION_AS_STRING "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END #endif // English (United States) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED ================================================ FILE: example/example_02/windows/runner/flutter_window.cpp ================================================ #include "flutter_window.h" #include #include "flutter/generated_plugin_registrant.h" FlutterWindow::FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project) : run_loop_(run_loop), project_(project) {} FlutterWindow::~FlutterWindow() {} bool FlutterWindow::OnCreate() { if (!Win32Window::OnCreate()) { return false; } RECT frame = GetClientArea(); // The size here must match the window dimensions to avoid unnecessary surface // creation / destruction in the startup path. flutter_controller_ = std::make_unique( frame.right - frame.left, frame.bottom - frame.top, project_); // Ensure that basic setup of the controller was successful. if (!flutter_controller_->engine() || !flutter_controller_->view()) { return false; } RegisterPlugins(flutter_controller_->engine()); run_loop_->RegisterFlutterInstance(flutter_controller_->engine()); SetChildContent(flutter_controller_->view()->GetNativeWindow()); return true; } void FlutterWindow::OnDestroy() { if (flutter_controller_) { run_loop_->UnregisterFlutterInstance(flutter_controller_->engine()); flutter_controller_ = nullptr; } Win32Window::OnDestroy(); } LRESULT FlutterWindow::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { // Give Flutter, including plugins, an opportunity to handle window messages. if (flutter_controller_) { std::optional result = flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam, lparam); if (result) { return *result; } } switch (message) { case WM_FONTCHANGE: flutter_controller_->engine()->ReloadSystemFonts(); break; } return Win32Window::MessageHandler(hwnd, message, wparam, lparam); } ================================================ FILE: example/example_02/windows/runner/flutter_window.h ================================================ #ifndef RUNNER_FLUTTER_WINDOW_H_ #define RUNNER_FLUTTER_WINDOW_H_ #include #include #include #include "run_loop.h" #include "win32_window.h" // A window that does nothing but host a Flutter view. class FlutterWindow : public Win32Window { public: // Creates a new FlutterWindow driven by the |run_loop|, hosting a // Flutter view running |project|. explicit FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project); virtual ~FlutterWindow(); protected: // Win32Window: bool OnCreate() override; void OnDestroy() override; LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override; private: // The run loop driving events for this window. RunLoop* run_loop_; // The project to run. flutter::DartProject project_; // The Flutter instance hosted by this window. std::unique_ptr flutter_controller_; }; #endif // RUNNER_FLUTTER_WINDOW_H_ ================================================ FILE: example/example_02/windows/runner/main.cpp ================================================ #include #include #include #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); RunLoop run_loop; flutter::DartProject project(L"data"); std::vector command_line_arguments = GetCommandLineArguments(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); FlutterWindow window(&run_loop, project); Win32Window::Point origin(10, 10); Win32Window::Size size(1280, 720); if (!window.CreateAndShow(L"example_02", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); run_loop.Run(); ::CoUninitialize(); return EXIT_SUCCESS; } ================================================ FILE: example/example_02/windows/runner/resource.h ================================================ //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by Runner.rc // #define IDI_APP_ICON 101 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 102 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif ================================================ FILE: example/example_02/windows/runner/run_loop.cpp ================================================ #include "run_loop.h" #include #include RunLoop::RunLoop() {} RunLoop::~RunLoop() {} void RunLoop::Run() { bool keep_running = true; TimePoint next_flutter_event_time = TimePoint::clock::now(); while (keep_running) { std::chrono::nanoseconds wait_duration = std::max(std::chrono::nanoseconds(0), next_flutter_event_time - TimePoint::clock::now()); ::MsgWaitForMultipleObjects( 0, nullptr, FALSE, static_cast(wait_duration.count() / 1000), QS_ALLINPUT); bool processed_events = false; MSG message; // All pending Windows messages must be processed; MsgWaitForMultipleObjects // won't return again for items left in the queue after PeekMessage. while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) { processed_events = true; if (message.message == WM_QUIT) { keep_running = false; break; } ::TranslateMessage(&message); ::DispatchMessage(&message); // Allow Flutter to process messages each time a Windows message is // processed, to prevent starvation. next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } // If the PeekMessage loop didn't run, process Flutter messages. if (!processed_events) { next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } } } void RunLoop::RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.insert(flutter_instance); } void RunLoop::UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.erase(flutter_instance); } RunLoop::TimePoint RunLoop::ProcessFlutterMessages() { TimePoint next_event_time = TimePoint::max(); for (auto instance : flutter_instances_) { std::chrono::nanoseconds wait_duration = instance->ProcessMessages(); if (wait_duration != std::chrono::nanoseconds::max()) { next_event_time = std::min(next_event_time, TimePoint::clock::now() + wait_duration); } } return next_event_time; } ================================================ FILE: example/example_02/windows/runner/run_loop.h ================================================ #ifndef RUNNER_RUN_LOOP_H_ #define RUNNER_RUN_LOOP_H_ #include #include #include // A runloop that will service events for Flutter instances as well // as native messages. class RunLoop { public: RunLoop(); ~RunLoop(); // Prevent copying RunLoop(RunLoop const&) = delete; RunLoop& operator=(RunLoop const&) = delete; // Runs the run loop until the application quits. void Run(); // Registers the given Flutter instance for event servicing. void RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance); // Unregisters the given Flutter instance from event servicing. void UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance); private: using TimePoint = std::chrono::steady_clock::time_point; // Processes all currently pending messages for registered Flutter instances. TimePoint ProcessFlutterMessages(); std::set flutter_instances_; }; #endif // RUNNER_RUN_LOOP_H_ ================================================ FILE: example/example_02/windows/runner/runner.exe.manifest ================================================ PerMonitorV2 ================================================ FILE: example/example_02/windows/runner/utils.cpp ================================================ #include "utils.h" #include #include #include #include #include void CreateAndAttachConsole() { if (::AllocConsole()) { FILE *unused; if (freopen_s(&unused, "CONOUT$", "w", stdout)) { _dup2(_fileno(stdout), 1); } if (freopen_s(&unused, "CONOUT$", "w", stderr)) { _dup2(_fileno(stdout), 2); } std::ios::sync_with_stdio(); FlutterDesktopResyncOutputStreams(); } } std::vector GetCommandLineArguments() { // Convert the UTF-16 command line arguments to UTF-8 for the Engine to use. int argc; wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); if (argv == nullptr) { return std::vector(); } std::vector command_line_arguments; // Skip the first argument as it's the binary name. for (int i = 1; i < argc; i++) { command_line_arguments.push_back(Utf8FromUtf16(argv[i])); } ::LocalFree(argv); return command_line_arguments; } std::string Utf8FromUtf16(const wchar_t* utf16_string) { if (utf16_string == nullptr) { return std::string(); } int target_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, nullptr, 0, nullptr, nullptr); if (target_length == 0) { return std::string(); } std::string utf8_string; utf8_string.resize(target_length); int converted_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, utf8_string.data(), target_length, nullptr, nullptr); if (converted_length == 0) { return std::string(); } return utf8_string; } ================================================ FILE: example/example_02/windows/runner/utils.h ================================================ #ifndef RUNNER_UTILS_H_ #define RUNNER_UTILS_H_ #include #include // Creates a console for the process, and redirects stdout and stderr to // it for both the runner and the Flutter library. void CreateAndAttachConsole(); // Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string // encoded in UTF-8. Returns an empty std::string on failure. std::string Utf8FromUtf16(const wchar_t* utf16_string); // Gets the command line arguments passed in as a std::vector, // encoded in UTF-8. Returns an empty std::vector on failure. std::vector GetCommandLineArguments(); #endif // RUNNER_UTILS_H_ ================================================ FILE: example/example_02/windows/runner/win32_window.cpp ================================================ #include "win32_window.h" #include #include "resource.h" namespace { constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW"; // The number of Win32Window objects that currently exist. static int g_active_window_count = 0; using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd); // Scale helper to convert logical scaler values to physical using passed in // scale factor int Scale(int source, double scale_factor) { return static_cast(source * scale_factor); } // Dynamically loads the |EnableNonClientDpiScaling| from the User32 module. // This API is only needed for PerMonitor V1 awareness mode. void EnableFullDpiSupportIfAvailable(HWND hwnd) { HMODULE user32_module = LoadLibraryA("User32.dll"); if (!user32_module) { return; } auto enable_non_client_dpi_scaling = reinterpret_cast( GetProcAddress(user32_module, "EnableNonClientDpiScaling")); if (enable_non_client_dpi_scaling != nullptr) { enable_non_client_dpi_scaling(hwnd); FreeLibrary(user32_module); } } } // namespace // Manages the Win32Window's window class registration. class WindowClassRegistrar { public: ~WindowClassRegistrar() = default; // Returns the singleton registar instance. static WindowClassRegistrar* GetInstance() { if (!instance_) { instance_ = new WindowClassRegistrar(); } return instance_; } // Returns the name of the window class, registering the class if it hasn't // previously been registered. const wchar_t* GetWindowClass(); // Unregisters the window class. Should only be called if there are no // instances of the window. void UnregisterWindowClass(); private: WindowClassRegistrar() = default; static WindowClassRegistrar* instance_; bool class_registered_ = false; }; WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr; const wchar_t* WindowClassRegistrar::GetWindowClass() { if (!class_registered_) { WNDCLASS window_class{}; window_class.hCursor = LoadCursor(nullptr, IDC_ARROW); window_class.lpszClassName = kWindowClassName; window_class.style = CS_HREDRAW | CS_VREDRAW; window_class.cbClsExtra = 0; window_class.cbWndExtra = 0; window_class.hInstance = GetModuleHandle(nullptr); window_class.hIcon = LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON)); window_class.hbrBackground = 0; window_class.lpszMenuName = nullptr; window_class.lpfnWndProc = Win32Window::WndProc; RegisterClass(&window_class); class_registered_ = true; } return kWindowClassName; } void WindowClassRegistrar::UnregisterWindowClass() { UnregisterClass(kWindowClassName, nullptr); class_registered_ = false; } Win32Window::Win32Window() { ++g_active_window_count; } Win32Window::~Win32Window() { --g_active_window_count; Destroy(); } bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin, const Size& size) { Destroy(); const wchar_t* window_class = WindowClassRegistrar::GetInstance()->GetWindowClass(); const POINT target_point = {static_cast(origin.x), static_cast(origin.y)}; HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST); UINT dpi = FlutterDesktopGetDpiForMonitor(monitor); double scale_factor = dpi / 96.0; HWND window = CreateWindow( window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE, Scale(origin.x, scale_factor), Scale(origin.y, scale_factor), Scale(size.width, scale_factor), Scale(size.height, scale_factor), nullptr, nullptr, GetModuleHandle(nullptr), this); if (!window) { return false; } return OnCreate(); } // static LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { if (message == WM_NCCREATE) { auto window_struct = reinterpret_cast(lparam); SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast(window_struct->lpCreateParams)); auto that = static_cast(window_struct->lpCreateParams); EnableFullDpiSupportIfAvailable(window); that->window_handle_ = window; } else if (Win32Window* that = GetThisFromHandle(window)) { return that->MessageHandler(window, message, wparam, lparam); } return DefWindowProc(window, message, wparam, lparam); } LRESULT Win32Window::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { switch (message) { case WM_DESTROY: window_handle_ = nullptr; Destroy(); if (quit_on_close_) { PostQuitMessage(0); } return 0; case WM_DPICHANGED: { auto newRectSize = reinterpret_cast(lparam); LONG newWidth = newRectSize->right - newRectSize->left; LONG newHeight = newRectSize->bottom - newRectSize->top; SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth, newHeight, SWP_NOZORDER | SWP_NOACTIVATE); return 0; } case WM_SIZE: { RECT rect = GetClientArea(); if (child_content_ != nullptr) { // Size and position the child window. MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } return 0; } case WM_ACTIVATE: if (child_content_ != nullptr) { SetFocus(child_content_); } return 0; } return DefWindowProc(window_handle_, message, wparam, lparam); } void Win32Window::Destroy() { OnDestroy(); if (window_handle_) { DestroyWindow(window_handle_); window_handle_ = nullptr; } if (g_active_window_count == 0) { WindowClassRegistrar::GetInstance()->UnregisterWindowClass(); } } Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept { return reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA)); } void Win32Window::SetChildContent(HWND content) { child_content_ = content; SetParent(content, window_handle_); RECT frame = GetClientArea(); MoveWindow(content, frame.left, frame.top, frame.right - frame.left, frame.bottom - frame.top, true); SetFocus(child_content_); } RECT Win32Window::GetClientArea() { RECT frame; GetClientRect(window_handle_, &frame); return frame; } HWND Win32Window::GetHandle() { return window_handle_; } void Win32Window::SetQuitOnClose(bool quit_on_close) { quit_on_close_ = quit_on_close; } bool Win32Window::OnCreate() { // No-op; provided for subclasses. return true; } void Win32Window::OnDestroy() { // No-op; provided for subclasses. } ================================================ FILE: example/example_02/windows/runner/win32_window.h ================================================ #ifndef RUNNER_WIN32_WINDOW_H_ #define RUNNER_WIN32_WINDOW_H_ #include #include #include #include // A class abstraction for a high DPI-aware Win32 Window. Intended to be // inherited from by classes that wish to specialize with custom // rendering and input handling class Win32Window { public: struct Point { unsigned int x; unsigned int y; Point(unsigned int x, unsigned int y) : x(x), y(y) {} }; struct Size { unsigned int width; unsigned int height; Size(unsigned int width, unsigned int height) : width(width), height(height) {} }; Win32Window(); virtual ~Win32Window(); // Creates and shows a win32 window with |title| and position and size using // |origin| and |size|. New windows are created on the default monitor. Window // sizes are specified to the OS in physical pixels, hence to ensure a // consistent size to will treat the width height passed in to this function // as logical pixels and scale to appropriate for the default monitor. Returns // true if the window was created successfully. bool CreateAndShow(const std::wstring& title, const Point& origin, const Size& size); // Release OS resources associated with window. void Destroy(); // Inserts |content| into the window tree. void SetChildContent(HWND content); // Returns the backing Window handle to enable clients to set icon and other // window properties. Returns nullptr if the window has been destroyed. HWND GetHandle(); // If true, closing this window will quit the application. void SetQuitOnClose(bool quit_on_close); // Return a RECT representing the bounds of the current client area. RECT GetClientArea(); protected: // Processes and route salient window messages for mouse handling, // size change and DPI. Delegates handling of these to member overloads that // inheriting classes can handle. virtual LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Called when CreateAndShow is called, allowing subclass window-related // setup. Subclasses should return false if setup fails. virtual bool OnCreate(); // Called when Destroy is called. virtual void OnDestroy(); private: friend class WindowClassRegistrar; // OS callback called by message pump. Handles the WM_NCCREATE message which // is passed when the non-client area is being created and enables automatic // non-client DPI scaling so that the non-client area automatically // responsponds to changes in DPI. All other messages are handled by // MessageHandler. static LRESULT CALLBACK WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Retrieves a class instance pointer for |window| static Win32Window* GetThisFromHandle(HWND const window) noexcept; bool quit_on_close_ = false; // window handle for top level window. HWND window_handle_ = nullptr; // window handle for hosted content. HWND child_content_ = nullptr; }; #endif // RUNNER_WIN32_WINDOW_H_ ================================================ FILE: example/example_03/.gitignore ================================================ # Miscellaneous *.class *.log *.pyc *.swp .DS_Store .atom/ .buildlog/ .history .svn/ # IntelliJ related *.iml *.ipr *.iws .idea/ # The .vscode folder contains launch configuration and tasks you configure in # VS Code which you may wish to be included in version control, so this line # is commented out by default. #.vscode/ # Flutter/Dart/Pub related **/doc/api/ **/ios/Flutter/.last_build_id .dart_tool/ .flutter-plugins .flutter-plugins-dependencies .packages .pub-cache/ .pub/ /build/ # Web related lib/generated_plugin_registrant.dart # Symbolication related app.*.symbols # Obfuscation related app.*.map.json # Android Studio will place build artifacts here /android/app/debug /android/app/profile /android/app/release ================================================ FILE: example/example_03/.metadata ================================================ # This file tracks properties of this Flutter project. # Used by Flutter tool to assess capabilities and perform upgrades etc. # # This file should be version controlled and should not be manually edited. version: revision: d79295af24c3ed621c33713ecda14ad196fd9c31 channel: stable project_type: app ================================================ FILE: example/example_03/README.md ================================================ # example_03 A new Flutter project. ## Getting Started This project is a starting point for a Flutter application. A few resources to get you started if this is your first Flutter project: - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) For help getting started with Flutter, view our [online documentation](https://flutter.dev/docs), which offers tutorials, samples, guidance on mobile development, and a full API reference. ================================================ FILE: example/example_03/analysis_options.yaml ================================================ include: package:pedantic/analysis_options.yaml analyzer: exclude: - build/** - "**/*.g.dart" strong-mode: implicit-casts: false errors: missing_required_param: error parameter_assignments: error avoid_relative_lib_imports: error linter: rules: - always_declare_return_types - camel_case_types - empty_constructor_bodies - annotate_overrides - avoid_init_to_null - constant_identifier_names - one_member_abstracts - slash_for_doc_comments - sort_constructors_first - unnecessary_brace_in_string_interps ================================================ FILE: example/example_03/android/.gitignore ================================================ gradle-wrapper.jar /.gradle /captures/ /gradlew /gradlew.bat /local.properties GeneratedPluginRegistrant.java # Remember to never publicly share your keystore. # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app key.properties ================================================ FILE: example/example_03/android/app/build.gradle ================================================ def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterRoot = localProperties.getProperty('flutter.sdk') if (flutterRoot == null) { throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" android { compileSdkVersion 30 sourceSets { main.java.srcDirs += 'src/main/kotlin' } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "com.example.example_03" minSdkVersion 16 targetSdkVersion 30 versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' } dependencies { implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" } ================================================ FILE: example/example_03/android/app/src/debug/AndroidManifest.xml ================================================ ================================================ FILE: example/example_03/android/app/src/main/AndroidManifest.xml ================================================ ================================================ FILE: example/example_03/android/app/src/main/kotlin/com/example/example_03/MainActivity.kt ================================================ package com.example.example_03 import io.flutter.embedding.android.FlutterActivity class MainActivity: FlutterActivity() { } ================================================ FILE: example/example_03/android/app/src/main/res/drawable/launch_background.xml ================================================ ================================================ FILE: example/example_03/android/app/src/main/res/drawable-v21/launch_background.xml ================================================ ================================================ FILE: example/example_03/android/app/src/main/res/values/styles.xml ================================================ ================================================ FILE: example/example_03/android/app/src/main/res/values-night/styles.xml ================================================ ================================================ FILE: example/example_03/android/app/src/profile/AndroidManifest.xml ================================================ ================================================ FILE: example/example_03/android/build.gradle ================================================ buildscript { ext.kotlin_version = '1.5.20' repositories { google() jcenter() } dependencies { classpath 'com.android.tools.build:gradle:4.1.0' classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" } } allprojects { repositories { google() jcenter() } } rootProject.buildDir = '../build' subprojects { project.buildDir = "${rootProject.buildDir}/${project.name}" project.evaluationDependsOn(':app') } task clean(type: Delete) { delete rootProject.buildDir } ================================================ FILE: example/example_03/android/gradle/wrapper/gradle-wrapper.properties ================================================ #Fri Jun 23 08:50:38 CEST 2017 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip ================================================ FILE: example/example_03/android/gradle.properties ================================================ org.gradle.jvmargs=-Xmx1536M android.useAndroidX=true android.enableJetifier=true ================================================ FILE: example/example_03/android/settings.gradle ================================================ include ':app' def localPropertiesFile = new File(rootProject.projectDir, "local.properties") def properties = new Properties() assert localPropertiesFile.exists() localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) } def flutterSdkPath = properties.getProperty("flutter.sdk") assert flutterSdkPath != null, "flutter.sdk not set in local.properties" apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle" ================================================ FILE: example/example_03/ios/.gitignore ================================================ *.mode1v3 *.mode2v3 *.moved-aside *.pbxuser *.perspectivev3 **/*sync/ .sconsign.dblite .tags* **/.vagrant/ **/DerivedData/ Icon? **/Pods/ **/.symlinks/ profile xcuserdata **/.generated/ Flutter/App.framework Flutter/Flutter.framework Flutter/Flutter.podspec Flutter/Generated.xcconfig Flutter/ephemeral/ Flutter/app.flx Flutter/app.zip Flutter/flutter_assets/ Flutter/flutter_export_environment.sh ServiceDefinitions.json Runner/GeneratedPluginRegistrant.* # Exceptions to above rules. !default.mode1v3 !default.mode2v3 !default.pbxuser !default.perspectivev3 ================================================ FILE: example/example_03/ios/Flutter/AppFrameworkInfo.plist ================================================ CFBundleDevelopmentRegion en CFBundleExecutable App CFBundleIdentifier io.flutter.flutter.app CFBundleInfoDictionaryVersion 6.0 CFBundleName App CFBundlePackageType FMWK CFBundleShortVersionString 1.0 CFBundleSignature ???? CFBundleVersion 1.0 MinimumOSVersion 8.0 ================================================ FILE: example/example_03/ios/Flutter/Debug.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig" #include "Generated.xcconfig" ================================================ FILE: example/example_03/ios/Flutter/Release.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig" #include "Generated.xcconfig" ================================================ FILE: example/example_03/ios/Podfile ================================================ # Uncomment this line to define a global platform for your project # platform :ios, '9.0' # CocoaPods analytics sends network stats synchronously affecting flutter build latency. ENV['COCOAPODS_DISABLE_STATS'] = 'true' project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, } def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first" end File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get" end require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root) flutter_ios_podfile_setup target 'Runner' do use_frameworks! use_modular_headers! flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__)) end post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) end end ================================================ FILE: example/example_03/ios/Runner/AppDelegate.swift ================================================ import UIKit import Flutter @UIApplicationMain @objc class AppDelegate: FlutterAppDelegate { override func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? ) -> Bool { GeneratedPluginRegistrant.register(with: self) return super.application(application, didFinishLaunchingWithOptions: launchOptions) } } ================================================ FILE: example/example_03/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@3x.png", "scale" : "3x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@3x.png", "scale" : "3x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@3x.png", "scale" : "3x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@2x.png", "scale" : "2x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@3x.png", "scale" : "3x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@1x.png", "scale" : "1x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@1x.png", "scale" : "1x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@1x.png", "scale" : "1x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@2x.png", "scale" : "2x" }, { "size" : "83.5x83.5", "idiom" : "ipad", "filename" : "Icon-App-83.5x83.5@2x.png", "scale" : "2x" }, { "size" : "1024x1024", "idiom" : "ios-marketing", "filename" : "Icon-App-1024x1024@1x.png", "scale" : "1x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_03/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json ================================================ { "images" : [ { "idiom" : "universal", "filename" : "LaunchImage.png", "scale" : "1x" }, { "idiom" : "universal", "filename" : "LaunchImage@2x.png", "scale" : "2x" }, { "idiom" : "universal", "filename" : "LaunchImage@3x.png", "scale" : "3x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_03/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md ================================================ # Launch Screen Assets You can customize the launch screen with your own desired assets by replacing the image files in this directory. 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defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; /* End XCConfigurationList section */ }; rootObject = 97C146E61CF9000F007C117D /* Project object */; } ================================================ FILE: example/example_03/ios/Runner.xcodeproj/project.xcworkspace/contents.xcworkspacedata ================================================ ================================================ FILE: example/example_03/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_03/ios/Runner.xcodeproj/project.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings ================================================ PreviewsEnabled ================================================ FILE: example/example_03/ios/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme ================================================ ================================================ FILE: example/example_03/ios/Runner.xcworkspace/contents.xcworkspacedata ================================================ ================================================ FILE: example/example_03/ios/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_03/ios/Runner.xcworkspace/xcshareddata/WorkspaceSettings.xcsettings ================================================ PreviewsEnabled ================================================ FILE: example/example_03/lib/main.dart ================================================ import 'dart:async'; import 'dart:core'; import 'dart:ui'; import 'package:drawing_animation/drawing_animation.dart'; import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; import 'package:flutter/services.dart'; import 'package:url_launcher/url_launcher.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { SystemChrome.setEnabledSystemUIOverlays([SystemUiOverlay.bottom]); return MaterialApp( theme: ThemeData( primarySwatch: Colors.blue, ), home: HomePage(), ); } } class HomePage extends StatefulWidget { const HomePage({Key? key, this.title = ''}) : super(key: key); final String title; @override HomePageState createState() => HomePageState(); } class HomePageState extends State with TickerProviderStateMixin { //name(0) LineAnimation(1), animationCurve(2), duration(3), backgroundColor(4), isRepeat(5), PathOrder(6), web (7), title (8) List assets = [ //0 [ 'head1', LineAnimation.oneByOne, Curves.linear, 5, Colors.blue[400], false, PathOrders.original, 'https://www.flickr.com/photos/britishlibrary/11004937825', 'Welcome!' ], //1 [ 'egypt1', LineAnimation.oneByOne, Curves.linear, 5, Color.fromRGBO(224, 121, 42, 1.0), false, PathOrders.original, 'https://www.flickr.com/photos/britishlibrary/11009096375', 'LineAnimation' ], //2 [ 'child6', LineAnimation.oneByOne, Curves.linear, 3, Colors.white, false, PathOrders.leftToRight, 'https://www.flickr.com/photos/britishlibrary/11168330443/', 'Animation order I - byPosition' ], //3 [ 'child8', LineAnimation.oneByOne, Curves.linear, 5, Colors.white, false, PathOrders.leftToRight, 'https://www.flickr.com/photos/britishlibrary/11290437266', 'Animation order II - byLength' ], //4 [ 'dino2', LineAnimation.oneByOne, Curves.linear, 5, Colors.black, false, PathOrders.original, 'https://www.flickr.com/photos/britishlibrary/11300302103', 'Curve I' ], //5 [ 'child7', LineAnimation.oneByOne, Curves.linear, 5, Colors.black, false, PathOrders.original, 'https://www.flickr.com/photos/britishlibrary/11290437266', 'Colors and more!' ], ]; List curves = [ Curves.bounceIn, Curves.bounceInOut, Curves.bounceOut, Curves.decelerate, Curves.elasticIn, Curves.elasticInOut, Curves.elasticOut, Curves.linear ]; List paintOrderFunctions = [ ['No sort', PathOrders.original], ['LeftToRight', PathOrders.leftToRight], ['RightToLeft', PathOrders.rightToLeft], ['TopToBottom', PathOrders.topToBottom], ['BottomToTop', PathOrders.bottomToTop], ['IncreasingLength', PathOrders.increasingLength], ['DecreasingLength', PathOrders.decreasingLength], [ 'LeftToRight x TopToBottom', PathOrders.leftToRight.combine(PathOrders.topToBottom) ], ]; bool isRunning = false; //all drawings are paused in the beginning int previousScreen = 0; bool cardExpanded = false; bool showSwipe = false; bool showStartButton = true; @override void initState() { super.initState(); } @override Widget build(BuildContext context) { return Scaffold( body: PageView.builder( itemBuilder: (context, position) { return createPage(position, context); }, itemCount: assets.length, ), ); } Widget createPage(int i, BuildContext context) { var isLandscape = (MediaQuery.of(context).orientation == Orientation.portrait); if (previousScreen != i) { isRunning = false; showStartButton = true; previousScreen = i; } return Stack(children: [ Container( color: assets[i][4] as Color, ), Column(children: [ (isLandscape) ? Expanded(flex: 3, child: Container()) : Container(), (isLandscape) ? Expanded( flex: 6, child: Center( child: Padding( padding: EdgeInsets.all(24.0), child: createInstructions(i)))) : Container(), Flexible( flex: 12, child: Container( padding: EdgeInsets.all(10.0), decoration: BoxDecoration(), child: Stack(children: [ (!isRunning && showStartButton) ? Center( child: Column( crossAxisAlignment: CrossAxisAlignment.center, mainAxisSize: MainAxisSize.min, children: [ Text( 'Start animation', style: TextStyle( color: (assets[i][4] == Colors.black) ? Colors.white : Colors.black, ), ), IconButton( icon: Icon( Icons.touch_app, color: (assets[i][4] == Colors.black) ? Colors.white : Colors.black, ), onPressed: () { setState(() { startAnimation(i); }); }, ) ])) : Container(), GestureDetector( onTap: () => startAnimation(i), child: AnimatedDrawing.svg( 'assets/${assets[i][0]}.svg', run: isRunning, duration: Duration(seconds: assets[i][3] as int), lineAnimation: assets[i][1] as LineAnimation, animationCurve: assets[i][2] as Curve, animationOrder: assets[i][6] as PathOrder, onFinish: () { setState(() { if (assets[i][5] == false) { //no-repeat isRunning = false; showStartButton = false; } }); if (i == 0) { Timer(Duration(seconds: 2), () { setState(() { showSwipe = true; }); }); } }, )), Align( alignment: Alignment.bottomRight, child: IconButton( icon: Icon( Icons.info_outline, color: (assets[i][4] == Colors.black) ? Colors.white : Colors.black, ), onPressed: () { setState(() { launchURL(i); }); }, )), ]), )), ]), (isLandscape) ? Column(children: [ AnimatedSize( curve: Curves.bounceInOut, vsync: this, duration: Duration(milliseconds: 800), child: Card( margin: EdgeInsets.all(20.0), color: Colors.grey[250], child: Container( padding: EdgeInsets.all(10.0), child: Column(children: [ Row(children: [ Flexible( flex: 2, child: Column( children: createCardOptions(i), )) ]), ])))), Expanded( flex: 4, child: Container(), ) //TODO Fix, Find Expanded in the Card Widget tree ]) : Container(), ]); } List createCardOptions(int i) { var options = [ Row(children: [ (cardExpanded) ? Expanded( flex: 1, child: Text('Asset: ', style: TextStyle(fontWeight: FontWeight.bold))) : Text('${assets[i][8]}', style: TextStyle(fontWeight: FontWeight.bold)), (cardExpanded) ? Expanded( flex: 1, child: Align( alignment: Alignment.centerLeft, child: Text('${assets[i][0]}'))) : Container(), Expanded( flex: 1, child: Align( alignment: Alignment.centerRight, child: IconButton( icon: Icon(Icons.settings), tooltip: 'Control path animations', onPressed: () { setState(() { cardExpanded = !cardExpanded; }); }, ))), ]) ]; if (cardExpanded) { options.addAll([ Row(children: [ //LineAnimation Expanded( flex: 3, child: Row(children: [ Expanded( child: Text('LineAnimation:', style: TextStyle(fontWeight: FontWeight.bold))), Expanded( child: ChoiceChip( label: Text('allAtOnce'), selected: assets[i][1] == LineAnimation.allAtOnce, onSelected: (bool selected) { setState(() { assets[i][1] = selected ? LineAnimation.allAtOnce : LineAnimation.oneByOne; }); }, )), Expanded( child: ChoiceChip( label: Text('oneByOne'), selected: assets[i][1] == LineAnimation.oneByOne, onSelected: (bool selected) { setState(() { assets[i][1] = selected ? LineAnimation.oneByOne : LineAnimation.allAtOnce; }); }, )), ])), ]), Row(children: [ //LineAnimation Expanded( flex: 3, child: Row(children: [ Expanded( child: Text('Repeat:', style: TextStyle(fontWeight: FontWeight.bold))), Expanded( child: ChoiceChip( label: Text('Once'), selected: assets[i][5] == false, onSelected: (bool selected) { setState(() { assets[i][5] = !selected; }); }, )), Expanded( child: ChoiceChip( label: Text('Infinite'), selected: assets[i][5] == true, onSelected: (bool selected) { setState(() { assets[i][5] = selected; }); }, )), ])), ]), Row(children: [ Expanded( flex: 1, child: Text('AnimationCurve: ', style: TextStyle(fontWeight: FontWeight.bold))), DropdownButton( value: assets[i][2] as Curve, onChanged: (Curve? curve) { setState(() { assets[i][2] = curve; }); }, items: curves.map((Curve curve) { return DropdownMenuItem( value: curve, child: Text( curve.runtimeType .toString() .substring(1) .replaceAll(RegExp(r'Curve'), ''), overflow: TextOverflow.ellipsis, style: TextStyle(color: Colors.black), ), ); }).toList(), ), ]), Row(children: [ Expanded( flex: 1, child: Text('PathOrder: ', style: TextStyle(fontWeight: FontWeight.bold))), DropdownButton( value: assets[i][6] as PathOrder, onChanged: (PathOrder? order) { setState(() { assets[i][6] = order; }); }, items: paintOrderFunctions.map((List orders) { return DropdownMenuItem( value: orders[1] as PathOrder, child: Text( '${orders[0]}', overflow: TextOverflow.ellipsis, ), ); }).toList(), ), ]), Row(children: [ Expanded( flex: 1, child: Text( 'Duration: ', style: TextStyle( fontWeight: FontWeight.bold, ), ), ), Expanded( flex: 1, child: Slider( activeColor: Colors.indigoAccent, min: 1, max: 15, divisions: 15, onChanged: (val) { setState(() => assets[i][3] = val.round()); }, value: double.parse( assets[i][3].toString()), //assets[i][3].toDouble(), ), ), ]), ]); } return options; } Widget createInstructions(int i) { switch (i) { case 0: return wrap([ Expanded( child: Text( 'This is a simple application showcasing the capabilities of the `drawing_animation` package.')), (showSwipe && i == 0 && !isRunning) ? getSwipeWidget() : Container(), ]); case 1: return wrap([ Text( 'Path elements are either drawn one after the other or all at once.'), Row(children: [ createChoiceChip(i, 1, 'oneByOne', LineAnimation.oneByOne), createChoiceChip(i, 1, 'allAtOnce', LineAnimation.allAtOnce) ]) ]); case 2: return wrap([ Text( 'The animation order defines which path segment is drawn first on the canvas.'), Row(children: [ createChoiceChip(i, 6, 'toRight', PathOrders.leftToRight), createChoiceChip(i, 6, 'toLeft', PathOrders.rightToLeft), createChoiceChip(i, 6, 'toBottom', PathOrders.topToBottom), createChoiceChip(i, 6, 'toTop', PathOrders.bottomToTop), ]), ]); case 3: return wrap([ Text( 'A different animation order is e.g. obtained via the size of each element: '), Row(children: [ createChoiceChip(i, 6, 'toRight', PathOrders.leftToRight), createChoiceChip(i, 6, 'descreasing', PathOrders.decreasingLength), createChoiceChip(i, 6, 'increasing', PathOrders.increasingLength), ]), ]); case 4: return wrap([ Text( 'Curves in Flutter are used to manipulate the change of an animation over time.'), Row(children: [ createChoiceChip(i, 2, 'linear', Curves.linear), createChoiceChip(i, 2, 'bounceInOut', Curves.bounceInOut), ]), ]); default: return Text('Generic here...'); } } Widget getSwipeWidget() { return Expanded( child: Container( padding: EdgeInsets.all(1.0), child: Row( mainAxisAlignment: MainAxisAlignment.center, children: [ Icon(Icons.arrow_back_ios), Icon(Icons.arrow_back_ios), Text('Swipe left!'), ]))); } Widget createChoiceChip(int i, int j, String text, Object object) { return Expanded( child: ChoiceChip( label: Text(text), selected: assets[i][j] == object, onSelected: (bool selected) { if (selected) { setState(() { //Restart animation - Pause isRunning = false; showStartButton = false; }); Timer(Duration(milliseconds: 10), () { setState(() { assets[i][j] = object; isRunning = true; }); }); } }, )); } Widget createChoiceChipMulti( int i, List jj, String text, List objects) { return Expanded( child: ChoiceChip( label: Text(text), selected: assets[i][jj.first] == objects.first, //boolean depends on first object onSelected: (bool selected) { if (selected) { setState(() { //Restart animation - Pause isRunning = false; showStartButton = false; }); Timer(Duration(milliseconds: 10), () { setState(() { for (var m = 0; m < objects.length; m++) { assets[i][jj[m]] = objects[m]; } isRunning = true; }); }); } }, )); } Widget wrap(List widgets) { return Container( padding: EdgeInsets.all(10.0), decoration: BoxDecoration( border: Border.all(color: Colors.black), color: Colors.white, ), child: Column( mainAxisAlignment: MainAxisAlignment.spaceBetween, children: widgets)); } void launchURL(int i) async { var url = assets[i][7] as String; if (await canLaunch(url)) { await launch(url); } else { throw 'Could not launch $url'; } } void startAnimation(int i) { setState(() { isRunning = !isRunning; }); } } ================================================ FILE: example/example_03/linux/.gitignore ================================================ flutter/ephemeral ================================================ FILE: example/example_03/linux/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) project(runner LANGUAGES CXX) set(BINARY_NAME "example_03") set(APPLICATION_ID "com.example.example_03") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Root filesystem for cross-building. if(FLUTTER_TARGET_PLATFORM_SYSROOT) set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) endif() # Configure build options. if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_14) target_compile_options(${TARGET} PRIVATE -Wall -Werror) target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") # Application build add_executable(${BINARY_NAME} "main.cc" "my_application.cc" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" ) apply_standard_settings(${BINARY_NAME}) target_link_libraries(${BINARY_NAME} PRIVATE flutter) target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) add_dependencies(${BINARY_NAME} flutter_assemble) # Only the install-generated bundle's copy of the executable will launch # correctly, since the resources must in the right relative locations. To avoid # people trying to run the unbundled copy, put it in a subdirectory instead of # the default top-level location. set_target_properties(${BINARY_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" ) # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # By default, "installing" just makes a relocatable bundle in the build # directory. set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() # Start with a clean build bundle directory every time. install(CODE " file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") " COMPONENT Runtime) set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() ================================================ FILE: example/example_03/linux/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. # Serves the same purpose as list(TRANSFORM ... PREPEND ...), # which isn't available in 3.10. function(list_prepend LIST_NAME PREFIX) set(NEW_LIST "") foreach(element ${${LIST_NAME}}) list(APPEND NEW_LIST "${PREFIX}${element}") endforeach(element) set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE) endfunction() # === Flutter Library === # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0) pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0) set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "fl_basic_message_channel.h" "fl_binary_codec.h" "fl_binary_messenger.h" "fl_dart_project.h" "fl_engine.h" "fl_json_message_codec.h" "fl_json_method_codec.h" "fl_message_codec.h" "fl_method_call.h" "fl_method_channel.h" "fl_method_codec.h" "fl_method_response.h" "fl_plugin_registrar.h" "fl_plugin_registry.h" "fl_standard_message_codec.h" "fl_standard_method_codec.h" "fl_string_codec.h" "fl_value.h" "fl_view.h" "flutter_linux.h" ) list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}") target_link_libraries(flutter INTERFACE PkgConfig::GTK PkgConfig::GLIB PkgConfig::GIO ) add_dependencies(flutter flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/_phony_ COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh" ${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE} VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ) ================================================ FILE: example/example_03/linux/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" #include void fl_register_plugins(FlPluginRegistry* registry) { g_autoptr(FlPluginRegistrar) url_launcher_linux_registrar = fl_plugin_registry_get_registrar_for_plugin(registry, "UrlLauncherPlugin"); url_launcher_plugin_register_with_registrar(url_launcher_linux_registrar); } ================================================ FILE: example/example_03/linux/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void fl_register_plugins(FlPluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_03/linux/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST url_launcher_linux ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_03/linux/main.cc ================================================ #include "my_application.h" int main(int argc, char** argv) { g_autoptr(MyApplication) app = my_application_new(); return g_application_run(G_APPLICATION(app), argc, argv); } ================================================ FILE: example/example_03/linux/my_application.cc ================================================ #include "my_application.h" #include #ifdef GDK_WINDOWING_X11 #include #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen *screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "example_03"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "example_03"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject *object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); } ================================================ FILE: example/example_03/linux/my_application.h ================================================ #ifndef FLUTTER_MY_APPLICATION_H_ #define FLUTTER_MY_APPLICATION_H_ #include G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION, GtkApplication) /** * my_application_new: * * Creates a new Flutter-based application. * * Returns: a new #MyApplication. */ MyApplication* my_application_new(); #endif // FLUTTER_MY_APPLICATION_H_ ================================================ FILE: example/example_03/macos/.gitignore ================================================ # Flutter-related **/Flutter/ephemeral/ **/Pods/ # Xcode-related **/xcuserdata/ ================================================ FILE: example/example_03/macos/Flutter/Flutter-Debug.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig" #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_03/macos/Flutter/Flutter-Release.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig" #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_03/macos/Flutter/GeneratedPluginRegistrant.swift ================================================ // // Generated file. Do not edit. // import FlutterMacOS import Foundation import url_launcher_macos func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) { UrlLauncherPlugin.register(with: registry.registrar(forPlugin: "UrlLauncherPlugin")) } ================================================ FILE: example/example_03/macos/Podfile ================================================ platform :osx, '10.11' # CocoaPods analytics sends network stats synchronously affecting flutter build latency. ENV['COCOAPODS_DISABLE_STATS'] = 'true' project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, } def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first" end File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\"" end require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root) flutter_macos_podfile_setup target 'Runner' do use_frameworks! use_modular_headers! flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__)) end post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_macos_build_settings(target) end end ================================================ FILE: example/example_03/macos/Runner/AppDelegate.swift ================================================ import Cocoa import FlutterMacOS @NSApplicationMain class AppDelegate: FlutterAppDelegate { override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool { return true } } ================================================ FILE: example/example_03/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_16.png", "scale" : "1x" }, { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "2x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "1x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_64.png", "scale" : "2x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_128.png", "scale" : "1x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "2x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "1x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "2x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "1x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_1024.png", "scale" : "2x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_03/macos/Runner/Base.lproj/MainMenu.xib ================================================ ================================================ FILE: example/example_03/macos/Runner/Configs/AppInfo.xcconfig ================================================ // Application-level settings for the Runner target. // // This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the // future. If not, the values below would default to using the project name when this becomes a // 'flutter create' template. // The application's name. By default this is also the title of the Flutter window. PRODUCT_NAME = example_03 // The application's bundle identifier PRODUCT_BUNDLE_IDENTIFIER = com.example.example03 // The copyright displayed in application information PRODUCT_COPYRIGHT = Copyright © 2021 com.example. All rights reserved. ================================================ FILE: example/example_03/macos/Runner/Configs/Debug.xcconfig ================================================ #include "../../Flutter/Flutter-Debug.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_03/macos/Runner/Configs/Release.xcconfig ================================================ #include "../../Flutter/Flutter-Release.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_03/macos/Runner/Configs/Warnings.xcconfig ================================================ WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings GCC_WARN_UNDECLARED_SELECTOR = YES CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE CLANG_WARN__DUPLICATE_METHOD_MATCH = YES CLANG_WARN_PRAGMA_PACK = YES CLANG_WARN_STRICT_PROTOTYPES = YES CLANG_WARN_COMMA = YES GCC_WARN_STRICT_SELECTOR_MATCH = YES CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES GCC_WARN_SHADOW = YES CLANG_WARN_UNREACHABLE_CODE = YES ================================================ FILE: example/example_03/macos/Runner/DebugProfile.entitlements ================================================ com.apple.security.app-sandbox com.apple.security.cs.allow-jit com.apple.security.network.server ================================================ FILE: example/example_03/macos/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIconFile CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName $(PRODUCT_NAME) CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleVersion $(FLUTTER_BUILD_NUMBER) LSMinimumSystemVersion $(MACOSX_DEPLOYMENT_TARGET) NSHumanReadableCopyright $(PRODUCT_COPYRIGHT) NSMainNibFile MainMenu NSPrincipalClass NSApplication ================================================ FILE: example/example_03/macos/Runner/MainFlutterWindow.swift ================================================ import Cocoa import FlutterMacOS class MainFlutterWindow: NSWindow { override func awakeFromNib() { let flutterViewController = FlutterViewController.init() let windowFrame = self.frame self.contentViewController = flutterViewController self.setFrame(windowFrame, display: true) RegisterGeneratedPlugins(registry: flutterViewController) super.awakeFromNib() } } ================================================ FILE: example/example_03/macos/Runner/Release.entitlements ================================================ com.apple.security.app-sandbox ================================================ FILE: example/example_03/macos/Runner.xcodeproj/project.pbxproj ================================================ // !$*UTF8*$! { archiveVersion = 1; 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For example, you can send tap and scroll // gestures. You can also use WidgetTester to find child widgets in the widget // tree, read text, and verify that the values of widget properties are correct. import 'package:flutter/material.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:example_03/main.dart'; void main() { testWidgets('Counter increments smoke test', (WidgetTester tester) async { // Build our app and trigger a frame. await tester.pumpWidget(MyApp()); // Verify that our counter starts at 0. expect(find.text('0'), findsOneWidget); expect(find.text('1'), findsNothing); // Tap the '+' icon and trigger a frame. await tester.tap(find.byIcon(Icons.add)); await tester.pump(); // Verify that our counter has incremented. expect(find.text('0'), findsNothing); expect(find.text('1'), findsOneWidget); }); } ================================================ FILE: example/example_03/web/index.html ================================================ example_03 ================================================ FILE: example/example_03/web/manifest.json ================================================ { "name": "example_03", "short_name": "example_03", "start_url": ".", "display": "standalone", "background_color": "#0175C2", "theme_color": "#0175C2", "description": "A new Flutter project.", "orientation": "portrait-primary", "prefer_related_applications": false, "icons": [ { "src": "icons/Icon-192.png", "sizes": "192x192", "type": "image/png" }, { "src": "icons/Icon-512.png", "sizes": "512x512", "type": "image/png" } ] } ================================================ FILE: example/example_03/windows/.gitignore ================================================ flutter/ephemeral/ # Visual Studio user-specific files. *.suo *.user *.userosscache *.sln.docstates # Visual Studio build-related files. x64/ x86/ # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache !*.[Cc]ache/ ================================================ FILE: example/example_03/windows/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(example_03 LANGUAGES CXX) set(BINARY_NAME "example_03") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Configure build options. get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(IS_MULTICONFIG) set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" CACHE STRING "" FORCE) else() if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() endif() set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") # Use Unicode for all projects. add_definitions(-DUNICODE -D_UNICODE) # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_17) target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") target_compile_options(${TARGET} PRIVATE /EHsc) target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") target_compile_definitions(${TARGET} PRIVATE "$<$:_DEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # Application build add_subdirectory("runner") # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # Support files are copied into place next to the executable, so that it can # run in place. This is done instead of making a separate bundle (as on Linux) # so that building and running from within Visual Studio will work. set(BUILD_BUNDLE_DIR "$") # Make the "install" step default, as it's required to run. set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" CONFIGURATIONS Profile;Release COMPONENT Runtime) ================================================ FILE: example/example_03/windows/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper") # === Flutter Library === set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "flutter_export.h" "flutter_windows.h" "flutter_messenger.h" "flutter_plugin_registrar.h" "flutter_texture_registrar.h" ) list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib") add_dependencies(flutter flutter_assemble) # === Wrapper === list(APPEND CPP_WRAPPER_SOURCES_CORE "core_implementations.cc" "standard_codec.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_PLUGIN "plugin_registrar.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_APP "flutter_engine.cc" "flutter_view_controller.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/") # Wrapper sources needed for a plugin. add_library(flutter_wrapper_plugin STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ) apply_standard_settings(flutter_wrapper_plugin) set_target_properties(flutter_wrapper_plugin PROPERTIES POSITION_INDEPENDENT_CODE ON) set_target_properties(flutter_wrapper_plugin PROPERTIES CXX_VISIBILITY_PRESET hidden) target_link_libraries(flutter_wrapper_plugin PUBLIC flutter) target_include_directories(flutter_wrapper_plugin PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_plugin flutter_assemble) # Wrapper sources needed for the runner. add_library(flutter_wrapper_app STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_APP} ) apply_standard_settings(flutter_wrapper_app) target_link_libraries(flutter_wrapper_app PUBLIC flutter) target_include_directories(flutter_wrapper_app PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_app flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_") set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE) add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ${PHONY_OUTPUT} COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat" windows-x64 $ VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ) ================================================ FILE: example/example_03/windows/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" #include void RegisterPlugins(flutter::PluginRegistry* registry) { UrlLauncherWindowsRegisterWithRegistrar( registry->GetRegistrarForPlugin("UrlLauncherWindows")); } ================================================ FILE: example/example_03/windows/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void RegisterPlugins(flutter::PluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_03/windows/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST url_launcher_windows ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_03/windows/runner/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(runner LANGUAGES CXX) add_executable(${BINARY_NAME} WIN32 "flutter_window.cpp" "main.cpp" "run_loop.cpp" "utils.cpp" "win32_window.cpp" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" "Runner.rc" "runner.exe.manifest" ) apply_standard_settings(${BINARY_NAME}) target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") add_dependencies(${BINARY_NAME} flutter_assemble) ================================================ FILE: example/example_03/windows/runner/Runner.rc ================================================ // Microsoft Visual C++ generated resource script. // #pragma code_page(65001) #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "winres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (United States) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""winres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_APP_ICON ICON "resources\\app_icon.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // #ifdef FLUTTER_BUILD_NUMBER #define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER #else #define VERSION_AS_NUMBER 1,0,0 #endif #ifdef FLUTTER_BUILD_NAME #define VERSION_AS_STRING #FLUTTER_BUILD_NAME #else #define VERSION_AS_STRING "1.0.0" #endif VS_VERSION_INFO VERSIONINFO FILEVERSION VERSION_AS_NUMBER PRODUCTVERSION VERSION_AS_NUMBER FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS__WINDOWS32 FILETYPE VFT_APP FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", "com.example" "\0" VALUE "FileDescription", "A new Flutter project." "\0" VALUE "FileVersion", VERSION_AS_STRING "\0" VALUE "InternalName", "example_03" "\0" VALUE "LegalCopyright", "Copyright (C) 2021 com.example. All rights reserved." "\0" VALUE "OriginalFilename", "example_03.exe" "\0" VALUE "ProductName", "example_03" "\0" VALUE "ProductVersion", VERSION_AS_STRING "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END #endif // English (United States) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED ================================================ FILE: example/example_03/windows/runner/flutter_window.cpp ================================================ #include "flutter_window.h" #include #include "flutter/generated_plugin_registrant.h" FlutterWindow::FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project) : run_loop_(run_loop), project_(project) {} FlutterWindow::~FlutterWindow() {} bool FlutterWindow::OnCreate() { if (!Win32Window::OnCreate()) { return false; } RECT frame = GetClientArea(); // The size here must match the window dimensions to avoid unnecessary surface // creation / destruction in the startup path. flutter_controller_ = std::make_unique( frame.right - frame.left, frame.bottom - frame.top, project_); // Ensure that basic setup of the controller was successful. if (!flutter_controller_->engine() || !flutter_controller_->view()) { return false; } RegisterPlugins(flutter_controller_->engine()); run_loop_->RegisterFlutterInstance(flutter_controller_->engine()); SetChildContent(flutter_controller_->view()->GetNativeWindow()); return true; } void FlutterWindow::OnDestroy() { if (flutter_controller_) { run_loop_->UnregisterFlutterInstance(flutter_controller_->engine()); flutter_controller_ = nullptr; } Win32Window::OnDestroy(); } LRESULT FlutterWindow::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { // Give Flutter, including plugins, an opportunity to handle window messages. if (flutter_controller_) { std::optional result = flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam, lparam); if (result) { return *result; } } switch (message) { case WM_FONTCHANGE: flutter_controller_->engine()->ReloadSystemFonts(); break; } return Win32Window::MessageHandler(hwnd, message, wparam, lparam); } ================================================ FILE: example/example_03/windows/runner/flutter_window.h ================================================ #ifndef RUNNER_FLUTTER_WINDOW_H_ #define RUNNER_FLUTTER_WINDOW_H_ #include #include #include #include "run_loop.h" #include "win32_window.h" // A window that does nothing but host a Flutter view. class FlutterWindow : public Win32Window { public: // Creates a new FlutterWindow driven by the |run_loop|, hosting a // Flutter view running |project|. explicit FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project); virtual ~FlutterWindow(); protected: // Win32Window: bool OnCreate() override; void OnDestroy() override; LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override; private: // The run loop driving events for this window. RunLoop* run_loop_; // The project to run. flutter::DartProject project_; // The Flutter instance hosted by this window. std::unique_ptr flutter_controller_; }; #endif // RUNNER_FLUTTER_WINDOW_H_ ================================================ FILE: example/example_03/windows/runner/main.cpp ================================================ #include #include #include #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); RunLoop run_loop; flutter::DartProject project(L"data"); std::vector command_line_arguments = GetCommandLineArguments(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); FlutterWindow window(&run_loop, project); Win32Window::Point origin(10, 10); Win32Window::Size size(1280, 720); if (!window.CreateAndShow(L"example_03", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); run_loop.Run(); ::CoUninitialize(); return EXIT_SUCCESS; } ================================================ FILE: example/example_03/windows/runner/resource.h ================================================ //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by Runner.rc // #define IDI_APP_ICON 101 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 102 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif ================================================ FILE: example/example_03/windows/runner/run_loop.cpp ================================================ #include "run_loop.h" #include #include RunLoop::RunLoop() {} RunLoop::~RunLoop() {} void RunLoop::Run() { bool keep_running = true; TimePoint next_flutter_event_time = TimePoint::clock::now(); while (keep_running) { std::chrono::nanoseconds wait_duration = std::max(std::chrono::nanoseconds(0), next_flutter_event_time - TimePoint::clock::now()); ::MsgWaitForMultipleObjects( 0, nullptr, FALSE, static_cast(wait_duration.count() / 1000), QS_ALLINPUT); bool processed_events = false; MSG message; // All pending Windows messages must be processed; MsgWaitForMultipleObjects // won't return again for items left in the queue after PeekMessage. while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) { processed_events = true; if (message.message == WM_QUIT) { keep_running = false; break; } ::TranslateMessage(&message); ::DispatchMessage(&message); // Allow Flutter to process messages each time a Windows message is // processed, to prevent starvation. next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } // If the PeekMessage loop didn't run, process Flutter messages. if (!processed_events) { next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } } } void RunLoop::RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.insert(flutter_instance); } void RunLoop::UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.erase(flutter_instance); } RunLoop::TimePoint RunLoop::ProcessFlutterMessages() { TimePoint next_event_time = TimePoint::max(); for (auto instance : flutter_instances_) { std::chrono::nanoseconds wait_duration = instance->ProcessMessages(); if (wait_duration != std::chrono::nanoseconds::max()) { next_event_time = std::min(next_event_time, TimePoint::clock::now() + wait_duration); } } return next_event_time; } ================================================ FILE: example/example_03/windows/runner/run_loop.h ================================================ #ifndef RUNNER_RUN_LOOP_H_ #define RUNNER_RUN_LOOP_H_ #include #include #include // A runloop that will service events for Flutter instances as well // as native messages. class RunLoop { public: RunLoop(); ~RunLoop(); // Prevent copying RunLoop(RunLoop const&) = delete; RunLoop& operator=(RunLoop const&) = delete; // Runs the run loop until the application quits. void Run(); // Registers the given Flutter instance for event servicing. void RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance); // Unregisters the given Flutter instance from event servicing. void UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance); private: using TimePoint = std::chrono::steady_clock::time_point; // Processes all currently pending messages for registered Flutter instances. TimePoint ProcessFlutterMessages(); std::set flutter_instances_; }; #endif // RUNNER_RUN_LOOP_H_ ================================================ FILE: example/example_03/windows/runner/runner.exe.manifest ================================================ PerMonitorV2 ================================================ FILE: example/example_03/windows/runner/utils.cpp ================================================ #include "utils.h" #include #include #include #include #include void CreateAndAttachConsole() { if (::AllocConsole()) { FILE *unused; if (freopen_s(&unused, "CONOUT$", "w", stdout)) { _dup2(_fileno(stdout), 1); } if (freopen_s(&unused, "CONOUT$", "w", stderr)) { _dup2(_fileno(stdout), 2); } std::ios::sync_with_stdio(); FlutterDesktopResyncOutputStreams(); } } std::vector GetCommandLineArguments() { // Convert the UTF-16 command line arguments to UTF-8 for the Engine to use. int argc; wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); if (argv == nullptr) { return std::vector(); } std::vector command_line_arguments; // Skip the first argument as it's the binary name. for (int i = 1; i < argc; i++) { command_line_arguments.push_back(Utf8FromUtf16(argv[i])); } ::LocalFree(argv); return command_line_arguments; } std::string Utf8FromUtf16(const wchar_t* utf16_string) { if (utf16_string == nullptr) { return std::string(); } int target_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, nullptr, 0, nullptr, nullptr); if (target_length == 0) { return std::string(); } std::string utf8_string; utf8_string.resize(target_length); int converted_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, utf8_string.data(), target_length, nullptr, nullptr); if (converted_length == 0) { return std::string(); } return utf8_string; } ================================================ FILE: example/example_03/windows/runner/utils.h ================================================ #ifndef RUNNER_UTILS_H_ #define RUNNER_UTILS_H_ #include #include // Creates a console for the process, and redirects stdout and stderr to // it for both the runner and the Flutter library. void CreateAndAttachConsole(); // Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string // encoded in UTF-8. Returns an empty std::string on failure. std::string Utf8FromUtf16(const wchar_t* utf16_string); // Gets the command line arguments passed in as a std::vector, // encoded in UTF-8. Returns an empty std::vector on failure. std::vector GetCommandLineArguments(); #endif // RUNNER_UTILS_H_ ================================================ FILE: example/example_03/windows/runner/win32_window.cpp ================================================ #include "win32_window.h" #include #include "resource.h" namespace { constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW"; // The number of Win32Window objects that currently exist. static int g_active_window_count = 0; using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd); // Scale helper to convert logical scaler values to physical using passed in // scale factor int Scale(int source, double scale_factor) { return static_cast(source * scale_factor); } // Dynamically loads the |EnableNonClientDpiScaling| from the User32 module. // This API is only needed for PerMonitor V1 awareness mode. void EnableFullDpiSupportIfAvailable(HWND hwnd) { HMODULE user32_module = LoadLibraryA("User32.dll"); if (!user32_module) { return; } auto enable_non_client_dpi_scaling = reinterpret_cast( GetProcAddress(user32_module, "EnableNonClientDpiScaling")); if (enable_non_client_dpi_scaling != nullptr) { enable_non_client_dpi_scaling(hwnd); FreeLibrary(user32_module); } } } // namespace // Manages the Win32Window's window class registration. class WindowClassRegistrar { public: ~WindowClassRegistrar() = default; // Returns the singleton registar instance. static WindowClassRegistrar* GetInstance() { if (!instance_) { instance_ = new WindowClassRegistrar(); } return instance_; } // Returns the name of the window class, registering the class if it hasn't // previously been registered. const wchar_t* GetWindowClass(); // Unregisters the window class. Should only be called if there are no // instances of the window. void UnregisterWindowClass(); private: WindowClassRegistrar() = default; static WindowClassRegistrar* instance_; bool class_registered_ = false; }; WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr; const wchar_t* WindowClassRegistrar::GetWindowClass() { if (!class_registered_) { WNDCLASS window_class{}; window_class.hCursor = LoadCursor(nullptr, IDC_ARROW); window_class.lpszClassName = kWindowClassName; window_class.style = CS_HREDRAW | CS_VREDRAW; window_class.cbClsExtra = 0; window_class.cbWndExtra = 0; window_class.hInstance = GetModuleHandle(nullptr); window_class.hIcon = LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON)); window_class.hbrBackground = 0; window_class.lpszMenuName = nullptr; window_class.lpfnWndProc = Win32Window::WndProc; RegisterClass(&window_class); class_registered_ = true; } return kWindowClassName; } void WindowClassRegistrar::UnregisterWindowClass() { UnregisterClass(kWindowClassName, nullptr); class_registered_ = false; } Win32Window::Win32Window() { ++g_active_window_count; } Win32Window::~Win32Window() { --g_active_window_count; Destroy(); } bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin, const Size& size) { Destroy(); const wchar_t* window_class = WindowClassRegistrar::GetInstance()->GetWindowClass(); const POINT target_point = {static_cast(origin.x), static_cast(origin.y)}; HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST); UINT dpi = FlutterDesktopGetDpiForMonitor(monitor); double scale_factor = dpi / 96.0; HWND window = CreateWindow( window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE, Scale(origin.x, scale_factor), Scale(origin.y, scale_factor), Scale(size.width, scale_factor), Scale(size.height, scale_factor), nullptr, nullptr, GetModuleHandle(nullptr), this); if (!window) { return false; } return OnCreate(); } // static LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { if (message == WM_NCCREATE) { auto window_struct = reinterpret_cast(lparam); SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast(window_struct->lpCreateParams)); auto that = static_cast(window_struct->lpCreateParams); EnableFullDpiSupportIfAvailable(window); that->window_handle_ = window; } else if (Win32Window* that = GetThisFromHandle(window)) { return that->MessageHandler(window, message, wparam, lparam); } return DefWindowProc(window, message, wparam, lparam); } LRESULT Win32Window::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { switch (message) { case WM_DESTROY: window_handle_ = nullptr; Destroy(); if (quit_on_close_) { PostQuitMessage(0); } return 0; case WM_DPICHANGED: { auto newRectSize = reinterpret_cast(lparam); LONG newWidth = newRectSize->right - newRectSize->left; LONG newHeight = newRectSize->bottom - newRectSize->top; SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth, newHeight, SWP_NOZORDER | SWP_NOACTIVATE); return 0; } case WM_SIZE: { RECT rect = GetClientArea(); if (child_content_ != nullptr) { // Size and position the child window. MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } return 0; } case WM_ACTIVATE: if (child_content_ != nullptr) { SetFocus(child_content_); } return 0; } return DefWindowProc(window_handle_, message, wparam, lparam); } void Win32Window::Destroy() { OnDestroy(); if (window_handle_) { DestroyWindow(window_handle_); window_handle_ = nullptr; } if (g_active_window_count == 0) { WindowClassRegistrar::GetInstance()->UnregisterWindowClass(); } } Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept { return reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA)); } void Win32Window::SetChildContent(HWND content) { child_content_ = content; SetParent(content, window_handle_); RECT frame = GetClientArea(); MoveWindow(content, frame.left, frame.top, frame.right - frame.left, frame.bottom - frame.top, true); SetFocus(child_content_); } RECT Win32Window::GetClientArea() { RECT frame; GetClientRect(window_handle_, &frame); return frame; } HWND Win32Window::GetHandle() { return window_handle_; } void Win32Window::SetQuitOnClose(bool quit_on_close) { quit_on_close_ = quit_on_close; } bool Win32Window::OnCreate() { // No-op; provided for subclasses. return true; } void Win32Window::OnDestroy() { // No-op; provided for subclasses. } ================================================ FILE: example/example_03/windows/runner/win32_window.h ================================================ #ifndef RUNNER_WIN32_WINDOW_H_ #define RUNNER_WIN32_WINDOW_H_ #include #include #include #include // A class abstraction for a high DPI-aware Win32 Window. Intended to be // inherited from by classes that wish to specialize with custom // rendering and input handling class Win32Window { public: struct Point { unsigned int x; unsigned int y; Point(unsigned int x, unsigned int y) : x(x), y(y) {} }; struct Size { unsigned int width; unsigned int height; Size(unsigned int width, unsigned int height) : width(width), height(height) {} }; Win32Window(); virtual ~Win32Window(); // Creates and shows a win32 window with |title| and position and size using // |origin| and |size|. New windows are created on the default monitor. Window // sizes are specified to the OS in physical pixels, hence to ensure a // consistent size to will treat the width height passed in to this function // as logical pixels and scale to appropriate for the default monitor. Returns // true if the window was created successfully. bool CreateAndShow(const std::wstring& title, const Point& origin, const Size& size); // Release OS resources associated with window. void Destroy(); // Inserts |content| into the window tree. void SetChildContent(HWND content); // Returns the backing Window handle to enable clients to set icon and other // window properties. Returns nullptr if the window has been destroyed. HWND GetHandle(); // If true, closing this window will quit the application. void SetQuitOnClose(bool quit_on_close); // Return a RECT representing the bounds of the current client area. RECT GetClientArea(); protected: // Processes and route salient window messages for mouse handling, // size change and DPI. Delegates handling of these to member overloads that // inheriting classes can handle. virtual LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Called when CreateAndShow is called, allowing subclass window-related // setup. Subclasses should return false if setup fails. virtual bool OnCreate(); // Called when Destroy is called. virtual void OnDestroy(); private: friend class WindowClassRegistrar; // OS callback called by message pump. Handles the WM_NCCREATE message which // is passed when the non-client area is being created and enables automatic // non-client DPI scaling so that the non-client area automatically // responsponds to changes in DPI. All other messages are handled by // MessageHandler. static LRESULT CALLBACK WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Retrieves a class instance pointer for |window| static Win32Window* GetThisFromHandle(HWND const window) noexcept; bool quit_on_close_ = false; // window handle for top level window. HWND window_handle_ = nullptr; // window handle for hosted content. HWND child_content_ = nullptr; }; #endif // RUNNER_WIN32_WINDOW_H_ ================================================ FILE: example/example_04/.gitignore ================================================ # Miscellaneous *.class *.log *.pyc *.swp .DS_Store .atom/ .buildlog/ .history .svn/ # IntelliJ related *.iml *.ipr *.iws .idea/ # The .vscode folder contains launch configuration and tasks you configure in # VS Code which you may wish to be included in version control, so this line # is commented out by default. #.vscode/ # Flutter/Dart/Pub related **/doc/api/ **/ios/Flutter/.last_build_id .dart_tool/ .flutter-plugins .flutter-plugins-dependencies .packages .pub-cache/ .pub/ /build/ # Web related lib/generated_plugin_registrant.dart # Symbolication related app.*.symbols # Obfuscation related app.*.map.json # Android Studio will place build artifacts here /android/app/debug /android/app/profile /android/app/release ================================================ FILE: example/example_04/.metadata ================================================ # This file tracks properties of this Flutter project. # Used by Flutter tool to assess capabilities and perform upgrades etc. # # This file should be version controlled and should not be manually edited. version: revision: d79295af24c3ed621c33713ecda14ad196fd9c31 channel: stable project_type: app ================================================ FILE: example/example_04/README.md ================================================ # example_04 A new Flutter project. ## Getting Started This project is a starting point for a Flutter application. A few resources to get you started if this is your first Flutter project: - [Lab: Write your first Flutter app](https://flutter.dev/docs/get-started/codelab) - [Cookbook: Useful Flutter samples](https://flutter.dev/docs/cookbook) For help getting started with Flutter, view our [online documentation](https://flutter.dev/docs), which offers tutorials, samples, guidance on mobile development, and a full API reference. ================================================ FILE: example/example_04/analysis_options.yaml ================================================ include: package:pedantic/analysis_options.yaml analyzer: exclude: - build/** - "**/*.g.dart" strong-mode: implicit-casts: false errors: missing_required_param: error parameter_assignments: error avoid_relative_lib_imports: error linter: rules: - always_declare_return_types - camel_case_types - empty_constructor_bodies - annotate_overrides - avoid_init_to_null - constant_identifier_names - one_member_abstracts - slash_for_doc_comments - sort_constructors_first - unnecessary_brace_in_string_interps ================================================ FILE: example/example_04/android/.gitignore ================================================ gradle-wrapper.jar /.gradle /captures/ /gradlew /gradlew.bat /local.properties GeneratedPluginRegistrant.java # Remember to never publicly share your keystore. # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app key.properties ================================================ FILE: example/example_04/android/app/build.gradle ================================================ def localProperties = new Properties() def localPropertiesFile = rootProject.file('local.properties') if (localPropertiesFile.exists()) { localPropertiesFile.withReader('UTF-8') { reader -> localProperties.load(reader) } } def flutterRoot = localProperties.getProperty('flutter.sdk') if (flutterRoot == null) { throw new GradleException("Flutter SDK not found. Define location with flutter.sdk in the local.properties file.") } def flutterVersionCode = localProperties.getProperty('flutter.versionCode') if (flutterVersionCode == null) { flutterVersionCode = '1' } def flutterVersionName = localProperties.getProperty('flutter.versionName') if (flutterVersionName == null) { flutterVersionName = '1.0' } apply plugin: 'com.android.application' apply plugin: 'kotlin-android' apply from: "$flutterRoot/packages/flutter_tools/gradle/flutter.gradle" android { compileSdkVersion 30 sourceSets { main.java.srcDirs += 'src/main/kotlin' } defaultConfig { // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). applicationId "com.example.example_04" minSdkVersion 16 targetSdkVersion 30 versionCode flutterVersionCode.toInteger() versionName flutterVersionName } buildTypes { release { // TODO: Add your own signing config for the release build. // Signing with the debug keys for now, so `flutter run --release` works. signingConfig signingConfigs.debug } } } flutter { source '../..' } dependencies { implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version" } ================================================ FILE: example/example_04/android/app/src/debug/AndroidManifest.xml ================================================ ================================================ FILE: example/example_04/android/app/src/main/AndroidManifest.xml ================================================ ================================================ FILE: example/example_04/android/app/src/main/kotlin/com/example/example_04/MainActivity.kt ================================================ package com.example.example_04 import io.flutter.embedding.android.FlutterActivity class MainActivity: FlutterActivity() { } ================================================ FILE: example/example_04/android/app/src/main/res/drawable/launch_background.xml ================================================ ================================================ FILE: example/example_04/android/app/src/main/res/drawable-v21/launch_background.xml ================================================ ================================================ FILE: example/example_04/android/app/src/main/res/values/styles.xml ================================================ ================================================ FILE: example/example_04/android/app/src/main/res/values-night/styles.xml ================================================ ================================================ FILE: example/example_04/android/app/src/profile/AndroidManifest.xml ================================================ ================================================ FILE: example/example_04/android/build.gradle ================================================ buildscript { ext.kotlin_version = '1.5.20' repositories { google() jcenter() } dependencies { classpath 'com.android.tools.build:gradle:4.1.0' classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version" } } allprojects { repositories { google() jcenter() } } rootProject.buildDir = '../build' subprojects { project.buildDir = "${rootProject.buildDir}/${project.name}" project.evaluationDependsOn(':app') } task clean(type: Delete) { delete rootProject.buildDir } ================================================ FILE: example/example_04/android/gradle/wrapper/gradle-wrapper.properties ================================================ #Fri Jun 23 08:50:38 CEST 2017 distributionBase=GRADLE_USER_HOME distributionPath=wrapper/dists zipStoreBase=GRADLE_USER_HOME zipStorePath=wrapper/dists distributionUrl=https\://services.gradle.org/distributions/gradle-6.7-all.zip ================================================ FILE: example/example_04/android/gradle.properties ================================================ org.gradle.jvmargs=-Xmx1536M android.useAndroidX=true android.enableJetifier=true ================================================ FILE: example/example_04/android/settings.gradle ================================================ include ':app' def localPropertiesFile = new File(rootProject.projectDir, "local.properties") def properties = new Properties() assert localPropertiesFile.exists() localPropertiesFile.withReader("UTF-8") { reader -> properties.load(reader) } def flutterSdkPath = properties.getProperty("flutter.sdk") assert flutterSdkPath != null, "flutter.sdk not set in local.properties" apply from: "$flutterSdkPath/packages/flutter_tools/gradle/app_plugin_loader.gradle" ================================================ FILE: example/example_04/ios/.gitignore ================================================ *.mode1v3 *.mode2v3 *.moved-aside *.pbxuser *.perspectivev3 **/*sync/ .sconsign.dblite .tags* **/.vagrant/ **/DerivedData/ Icon? **/Pods/ **/.symlinks/ profile xcuserdata **/.generated/ Flutter/App.framework Flutter/Flutter.framework Flutter/Flutter.podspec Flutter/Generated.xcconfig Flutter/ephemeral/ Flutter/app.flx Flutter/app.zip Flutter/flutter_assets/ Flutter/flutter_export_environment.sh ServiceDefinitions.json Runner/GeneratedPluginRegistrant.* # Exceptions to above rules. !default.mode1v3 !default.mode2v3 !default.pbxuser !default.perspectivev3 ================================================ FILE: example/example_04/ios/Flutter/AppFrameworkInfo.plist ================================================ CFBundleDevelopmentRegion en CFBundleExecutable App CFBundleIdentifier io.flutter.flutter.app CFBundleInfoDictionaryVersion 6.0 CFBundleName App CFBundlePackageType FMWK CFBundleShortVersionString 1.0 CFBundleSignature ???? CFBundleVersion 1.0 MinimumOSVersion 8.0 ================================================ FILE: example/example_04/ios/Flutter/Debug.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig" #include "Generated.xcconfig" ================================================ FILE: example/example_04/ios/Flutter/Release.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig" #include "Generated.xcconfig" ================================================ FILE: example/example_04/ios/Podfile ================================================ # Uncomment this line to define a global platform for your project # platform :ios, '9.0' # CocoaPods analytics sends network stats synchronously affecting flutter build latency. ENV['COCOAPODS_DISABLE_STATS'] = 'true' project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, } def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first" end File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get" end require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root) flutter_ios_podfile_setup target 'Runner' do use_frameworks! use_modular_headers! flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__)) end post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_ios_build_settings(target) end end ================================================ FILE: example/example_04/ios/Runner/AppDelegate.swift ================================================ import UIKit import Flutter @UIApplicationMain @objc class AppDelegate: FlutterAppDelegate { override func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? ) -> Bool { GeneratedPluginRegistrant.register(with: self) return super.application(application, didFinishLaunchingWithOptions: launchOptions) } } ================================================ FILE: example/example_04/ios/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "20x20", "idiom" : "iphone", "filename" : "Icon-App-20x20@3x.png", "scale" : "3x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "iphone", "filename" : "Icon-App-29x29@3x.png", "scale" : "3x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "iphone", "filename" : "Icon-App-40x40@3x.png", "scale" : "3x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@2x.png", "scale" : "2x" }, { "size" : "60x60", "idiom" : "iphone", "filename" : "Icon-App-60x60@3x.png", "scale" : "3x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@1x.png", "scale" : "1x" }, { "size" : "20x20", "idiom" : "ipad", "filename" : "Icon-App-20x20@2x.png", "scale" : "2x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@1x.png", "scale" : "1x" }, { "size" : "29x29", "idiom" : "ipad", "filename" : "Icon-App-29x29@2x.png", "scale" : "2x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@1x.png", "scale" : "1x" }, { "size" : "40x40", "idiom" : "ipad", "filename" : "Icon-App-40x40@2x.png", "scale" : "2x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@1x.png", "scale" : "1x" }, { "size" : "76x76", "idiom" : "ipad", "filename" : "Icon-App-76x76@2x.png", "scale" : "2x" }, { "size" : "83.5x83.5", "idiom" : "ipad", "filename" : "Icon-App-83.5x83.5@2x.png", "scale" : "2x" }, { "size" : "1024x1024", "idiom" : "ios-marketing", "filename" : "Icon-App-1024x1024@1x.png", "scale" : "1x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_04/ios/Runner/Assets.xcassets/LaunchImage.imageset/Contents.json ================================================ { "images" : [ { "idiom" : "universal", "filename" : "LaunchImage.png", "scale" : "1x" }, { "idiom" : "universal", "filename" : "LaunchImage@2x.png", "scale" : "2x" }, { "idiom" : "universal", "filename" : "LaunchImage@3x.png", "scale" : "3x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_04/ios/Runner/Assets.xcassets/LaunchImage.imageset/README.md ================================================ # Launch Screen Assets You can customize the launch screen with your own desired assets by replacing the image files in this directory. You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images. ================================================ FILE: example/example_04/ios/Runner/Base.lproj/LaunchScreen.storyboard ================================================ ================================================ FILE: example/example_04/ios/Runner/Base.lproj/Main.storyboard ================================================ ================================================ FILE: example/example_04/ios/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName example_04 CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleSignature ???? 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import 'dart:io'; import 'dart:ui' as ui; import 'dart:math'; import 'package:drawing_animation/drawing_animation.dart'; import 'package:flutter/material.dart'; import 'package:path_provider/path_provider.dart'; import 'package:permission_handler/permission_handler.dart'; void main() => runApp(MyApp()); class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp(home: MyHomePage()); } } class MyHomePage extends StatefulWidget { @override _MyHomePageState createState() => _MyHomePageState(); } class _MyHomePageState extends State { bool start = false; bool run = false; late Directory storageDir; String parentFolder = 'drawing_animation'; //Resulting in a folder called `simple` containing simple_0.png ... simple_100.png String projectName = 'project1'; @override void initState() { super.initState(); requestPermissions(); //Metatron related metatron = createMetatron(); } //Stores project folders on external storage of the phone Future requestPermissions() async { var res = await Permission.storage.request(); if (res == PermissionStatus.granted) { //External storage storageDir = (await getExternalStorageDirectory())!; //current project storageDir = Directory( '${storageDir.path}/$parentFolder/$projectName'); //Replace existing project folder if (await storageDir.exists()) { storageDir.deleteSync(recursive: true); } storageDir = await storageDir.create(recursive: true); setState(() { start = true; }); } } @override Widget build(BuildContext context) { return Scaffold( floatingActionButton: FloatingActionButton( onPressed: () => setState(() { metatron = createMetatron(); run = !run; }), child: Icon((run) ? Icons.stop : Icons.play_arrow)), body: Center( child: Column(children: [ (start) ? Expanded( child: // [1] AnimatedDrawing.svg // AnimatedDrawing.svg( // "assets/circle.svg", // [2] AnimatedDrawing.paths AnimatedDrawing.paths( metatron, paints: List.generate(metatron.length, colorize), run: run, duration: Duration(seconds: 1), lineAnimation: LineAnimation.oneByOne, animationCurve: Curves.linear, onFinish: () => setState(() { run = false; }), //Uncomment this to write each frame to file // debug: DebugOptions( // fileName: this.projectName, // showBoundingBox: false, // showViewPort: false, // recordFrames: true, // resolutionFactor: 2.0, // outPutDir: this.storageDir.path, // ), )) : Container(), ])), ); } //Here starts the Metatron------------------------------- final double r = 2; late List metatron; Grid g = Grid(); Path circle(Offset offset) { return Path()..addOval(Rect.fromCircle(center: offset, radius: r)); } Path rect(Offset offset) { return Path()..addRect(Rect.fromCircle(center: offset, radius: r / 4)); } Path line(Offset a, Offset b) { return Path() ..moveTo(a.dx, a.dy) ..lineTo(b.dx, b.dy); } Path arc(Offset a, Offset b) { return Path() ..moveTo(a.dx, a.dy) ..arcToPoint(b, radius: Radius.circular(r)); // return Path()..moveTo(a.dx,a.dy)..conicTo(cp.dx,cp.dy,b.dx,b.dy,1); } Path center(Offset a, Offset b) { var cp = Offset.lerp(a, b, 0.5); return line(cp!, g[2][2]); } Path rotate(Path p, double radians) { var center = p.getBounds().center; var pp = p.transform(Matrix4.rotationZ(radians).storage); var offset = center - pp.getBounds().center; return pp.shift(offset); } Path out(Offset a) { var cp = Offset.lerp(g[2][2], a, 3 / 4); //TODO make it so only depends on r - no hardcoded values return line(g[2][2], cp!); } Path spiral() { var p = Path(); double angle, x, y; for (var i = 0; i < 299; i++) { angle = 0.1 * i; x = (1 + angle) * cos(angle); y = (1 + angle) * sin(angle); p.lineTo(x, y); } var factor = circle(g[2][2]).getBounds().longestSide / p.getBounds().longestSide; return p .transform(Matrix4.diagonal3Values(factor, factor, 0).storage) .shift(g[2][2]); } Paint colorize(int index) { //Main colors Color primaryColor = Colors.blueAccent; Color secondaryColor = Colors.orangeAccent; Color doodleColor = Colors.grey; //Theme Flutter: // Color primaryColor = Colors.blue[600]; // Color secondaryColor = Colors.yellow[700]; // Color doodleColor = Colors.grey[300]; //Shaders var t = 5 * r; var grad = ui.Gradient.radial(g[2][2], t, [doodleColor, secondaryColor], [3.0 * r / t, 4 * r / t], TileMode.mirror); //Gray circles if (index <= 5) { return Paint() ..style = PaintingStyle.stroke ..color = doodleColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } //Gray triangles if (index >= 6 && index <= 11) { return Paint() ..style = PaintingStyle.stroke ..shader = grad ..color = doodleColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } //Outer conn. if (index >= 12 && index <= 17) { return Paint() ..style = PaintingStyle.stroke ..color = secondaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } //Center of inner circles if (index >= 18 && index <= 23) { return Paint() ..style = PaintingStyle.fill ..color = secondaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } //Inner spiral if (index == 24) { return Paint() ..style = PaintingStyle.stroke ..color = primaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } //Outer circles with connection to center if (index >= 25 && index <= 36) { return Paint() ..style = PaintingStyle.stroke ..color = primaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } if (index == 37) { return Paint() ..style = PaintingStyle.stroke ..color = primaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.square; } //Default return Paint() ..style = PaintingStyle.stroke ..color = primaryColor ..strokeWidth = 0.2 ..strokeCap = StrokeCap.round; } List createMetatron() { var paths = []; //Inner circles 0 - 5 paths ..add(circle(g[2][1])) ..add(circle(g[1][1.5])) ..add(circle(g[3][1.5])) ..add(circle(g[1][2.5])) ..add(circle(g[2][3])) ..add(circle(g[3][2.5])); //Lines for background triangles: 6 - 11 paths ..add(line(g[2][0], g[0][3])) ..add(line(g[2][0], g[4][3])) ..add(line(g[4][3], g[0][3])) ..add(line(g[0][1], g[4][1])) ..add(line(g[4][1], g[2][4])) ..add(line(g[2][4], g[0][1])); //Connect outer circles: 12-17 paths ..add(line(g[2][0], g[0][1])) ..add(line(g[0][1], g[0][3])) ..add(line(g[0][3], g[2][4])) ..add(line(g[2][4], g[4][3])) ..add(line(g[4][3], g[4][1])) ..add(line(g[4][1], g[2][0])); //Center rectangle of outer circles 18-23 paths ..add(rect(g[2][0])) ..add(rect(g[0][1])) ..add(rect(g[0][3])) ..add(rect(g[2][4])) ..add(rect(g[4][3])) ..add(rect(g[4][1])); //center spiral: 24 paths.add(spiral()); //Outer circles: 25-30 (rotated, so line terminate at same location as corresponding lines below) paths ..add(rotate(circle(g[2][0]), pi / 2)) ..add(rotate(circle(g[0][1]), pi / 8)) ..add(rotate(circle(g[0][3]), -pi / 4 + pi / 8)) ..add(rotate(circle(g[2][4]), -pi / 2)) ..add(rotate(circle(g[4][3]), pi + pi / 8)) ..add(rotate(circle(g[4][1]), pi / 2 + pi / 4 + pi / 8)); //Lines from center to outer circles: 31-36 paths ..add(out(g[0][1])) ..add(out(g[0][3])) ..add(out(g[2][4])) ..add(out(g[4][3])) ..add(out(g[4][1])) ..add(out(g[2][0])); //Connect inner circles: 37 paths.add(Path() ..addPolygon([ g[2][1], g[1][1.5], g[1][2.5], g[2][3], g[3][2.5], g[3][1.5], ], true)); return paths; } } //Wraps a grid function in a class so I can use the 2D array syntax, but with doubles class Grid { Row operator [](num i) => Row(i.toDouble()); // get } class Row { const Row(this.row); final double row; Offset operator [](num col) => _g(row, col.toDouble()); //Defines the grid Offset _g(double x, double y) { var r = 2; var d = r * 2; return Offset.zero.translate(x * d, y * d); } } ================================================ FILE: example/example_04/linux/.gitignore ================================================ flutter/ephemeral ================================================ FILE: example/example_04/linux/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) project(runner LANGUAGES CXX) set(BINARY_NAME "example_04") set(APPLICATION_ID "com.example.example_04") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Root filesystem for cross-building. if(FLUTTER_TARGET_PLATFORM_SYSROOT) set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) endif() # Configure build options. if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_14) target_compile_options(${TARGET} PRIVATE -Wall -Werror) target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) add_definitions(-DAPPLICATION_ID="${APPLICATION_ID}") # Application build add_executable(${BINARY_NAME} "main.cc" "my_application.cc" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" ) apply_standard_settings(${BINARY_NAME}) target_link_libraries(${BINARY_NAME} PRIVATE flutter) target_link_libraries(${BINARY_NAME} PRIVATE PkgConfig::GTK) add_dependencies(${BINARY_NAME} flutter_assemble) # Only the install-generated bundle's copy of the executable will launch # correctly, since the resources must in the right relative locations. 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FORCE) endif() # Start with a clean build bundle directory every time. install(CODE " file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") " COMPONENT Runtime) set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() ================================================ FILE: example/example_04/linux/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.10) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. # Serves the same purpose as list(TRANSFORM ... PREPEND ...), # which isn't available in 3.10. function(list_prepend LIST_NAME PREFIX) set(NEW_LIST "") foreach(element ${${LIST_NAME}}) list(APPEND NEW_LIST "${PREFIX}${element}") endforeach(element) set(${LIST_NAME} "${NEW_LIST}" PARENT_SCOPE) endfunction() # === Flutter Library === # System-level dependencies. find_package(PkgConfig REQUIRED) pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) pkg_check_modules(GLIB REQUIRED IMPORTED_TARGET glib-2.0) pkg_check_modules(GIO REQUIRED IMPORTED_TARGET gio-2.0) set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/libflutter_linux_gtk.so") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/lib/libapp.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "fl_basic_message_channel.h" "fl_binary_codec.h" "fl_binary_messenger.h" "fl_dart_project.h" "fl_engine.h" "fl_json_message_codec.h" "fl_json_method_codec.h" "fl_message_codec.h" "fl_method_call.h" "fl_method_channel.h" "fl_method_codec.h" "fl_method_response.h" "fl_plugin_registrar.h" "fl_plugin_registry.h" "fl_standard_message_codec.h" "fl_standard_method_codec.h" "fl_string_codec.h" "fl_value.h" "fl_view.h" "flutter_linux.h" ) list_prepend(FLUTTER_LIBRARY_HEADERS "${EPHEMERAL_DIR}/flutter_linux/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}") target_link_libraries(flutter INTERFACE PkgConfig::GTK PkgConfig::GLIB PkgConfig::GIO ) add_dependencies(flutter flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CMAKE_CURRENT_BINARY_DIR}/_phony_ COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.sh" ${FLUTTER_TARGET_PLATFORM} ${CMAKE_BUILD_TYPE} VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ) ================================================ FILE: example/example_04/linux/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void fl_register_plugins(FlPluginRegistry* registry) { } ================================================ FILE: example/example_04/linux/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void fl_register_plugins(FlPluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_04/linux/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/linux plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/linux plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_04/linux/main.cc ================================================ #include "my_application.h" int main(int argc, char** argv) { g_autoptr(MyApplication) app = my_application_new(); return g_application_run(G_APPLICATION(app), argc, argv); } ================================================ FILE: example/example_04/linux/my_application.cc ================================================ #include "my_application.h" #include #ifdef GDK_WINDOWING_X11 #include #endif #include "flutter/generated_plugin_registrant.h" struct _MyApplication { GtkApplication parent_instance; char** dart_entrypoint_arguments; }; G_DEFINE_TYPE(MyApplication, my_application, GTK_TYPE_APPLICATION) // Implements GApplication::activate. static void my_application_activate(GApplication* application) { MyApplication* self = MY_APPLICATION(application); GtkWindow* window = GTK_WINDOW(gtk_application_window_new(GTK_APPLICATION(application))); // Use a header bar when running in GNOME as this is the common style used // by applications and is the setup most users will be using (e.g. Ubuntu // desktop). // If running on X and not using GNOME then just use a traditional title bar // in case the window manager does more exotic layout, e.g. tiling. // If running on Wayland assume the header bar will work (may need changing // if future cases occur). gboolean use_header_bar = TRUE; #ifdef GDK_WINDOWING_X11 GdkScreen *screen = gtk_window_get_screen(window); if (GDK_IS_X11_SCREEN(screen)) { const gchar* wm_name = gdk_x11_screen_get_window_manager_name(screen); if (g_strcmp0(wm_name, "GNOME Shell") != 0) { use_header_bar = FALSE; } } #endif if (use_header_bar) { GtkHeaderBar *header_bar = GTK_HEADER_BAR(gtk_header_bar_new()); gtk_widget_show(GTK_WIDGET(header_bar)); gtk_header_bar_set_title(header_bar, "example_04"); gtk_header_bar_set_show_close_button(header_bar, TRUE); gtk_window_set_titlebar(window, GTK_WIDGET(header_bar)); } else { gtk_window_set_title(window, "example_04"); } gtk_window_set_default_size(window, 1280, 720); gtk_widget_show(GTK_WIDGET(window)); g_autoptr(FlDartProject) project = fl_dart_project_new(); fl_dart_project_set_dart_entrypoint_arguments(project, self->dart_entrypoint_arguments); FlView* view = fl_view_new(project); gtk_widget_show(GTK_WIDGET(view)); gtk_container_add(GTK_CONTAINER(window), GTK_WIDGET(view)); fl_register_plugins(FL_PLUGIN_REGISTRY(view)); gtk_widget_grab_focus(GTK_WIDGET(view)); } // Implements GApplication::local_command_line. static gboolean my_application_local_command_line(GApplication* application, gchar ***arguments, int *exit_status) { MyApplication* self = MY_APPLICATION(application); // Strip out the first argument as it is the binary name. self->dart_entrypoint_arguments = g_strdupv(*arguments + 1); g_autoptr(GError) error = nullptr; if (!g_application_register(application, nullptr, &error)) { g_warning("Failed to register: %s", error->message); *exit_status = 1; return TRUE; } g_application_activate(application); *exit_status = 0; return TRUE; } // Implements GObject::dispose. static void my_application_dispose(GObject *object) { MyApplication* self = MY_APPLICATION(object); g_clear_pointer(&self->dart_entrypoint_arguments, g_strfreev); G_OBJECT_CLASS(my_application_parent_class)->dispose(object); } static void my_application_class_init(MyApplicationClass* klass) { G_APPLICATION_CLASS(klass)->activate = my_application_activate; G_APPLICATION_CLASS(klass)->local_command_line = my_application_local_command_line; G_OBJECT_CLASS(klass)->dispose = my_application_dispose; } static void my_application_init(MyApplication* self) {} MyApplication* my_application_new() { return MY_APPLICATION(g_object_new(my_application_get_type(), "application-id", APPLICATION_ID, "flags", G_APPLICATION_NON_UNIQUE, nullptr)); } ================================================ FILE: example/example_04/linux/my_application.h ================================================ #ifndef FLUTTER_MY_APPLICATION_H_ #define FLUTTER_MY_APPLICATION_H_ #include G_DECLARE_FINAL_TYPE(MyApplication, my_application, MY, APPLICATION, GtkApplication) /** * my_application_new: * * Creates a new Flutter-based application. * * Returns: a new #MyApplication. */ MyApplication* my_application_new(); #endif // FLUTTER_MY_APPLICATION_H_ ================================================ FILE: example/example_04/macos/.gitignore ================================================ # Flutter-related **/Flutter/ephemeral/ **/Pods/ # Xcode-related **/xcuserdata/ ================================================ FILE: example/example_04/macos/Flutter/Flutter-Debug.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig" #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_04/macos/Flutter/Flutter-Release.xcconfig ================================================ #include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig" #include "ephemeral/Flutter-Generated.xcconfig" ================================================ FILE: example/example_04/macos/Flutter/GeneratedPluginRegistrant.swift ================================================ // // Generated file. Do not edit. // import FlutterMacOS import Foundation import path_provider_macos func RegisterGeneratedPlugins(registry: FlutterPluginRegistry) { PathProviderPlugin.register(with: registry.registrar(forPlugin: "PathProviderPlugin")) } ================================================ FILE: example/example_04/macos/Podfile ================================================ platform :osx, '10.11' # CocoaPods analytics sends network stats synchronously affecting flutter build latency. ENV['COCOAPODS_DISABLE_STATS'] = 'true' project 'Runner', { 'Debug' => :debug, 'Profile' => :release, 'Release' => :release, } def flutter_root generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'ephemeral', 'Flutter-Generated.xcconfig'), __FILE__) unless File.exist?(generated_xcode_build_settings_path) raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure \"flutter pub get\" is executed first" end File.foreach(generated_xcode_build_settings_path) do |line| matches = line.match(/FLUTTER_ROOT\=(.*)/) return matches[1].strip if matches end raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Flutter-Generated.xcconfig, then run \"flutter pub get\"" end require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root) flutter_macos_podfile_setup target 'Runner' do use_frameworks! use_modular_headers! flutter_install_all_macos_pods File.dirname(File.realpath(__FILE__)) end post_install do |installer| installer.pods_project.targets.each do |target| flutter_additional_macos_build_settings(target) end end ================================================ FILE: example/example_04/macos/Runner/AppDelegate.swift ================================================ import Cocoa import FlutterMacOS @NSApplicationMain class AppDelegate: FlutterAppDelegate { override func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool { return true } } ================================================ FILE: example/example_04/macos/Runner/Assets.xcassets/AppIcon.appiconset/Contents.json ================================================ { "images" : [ { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_16.png", "scale" : "1x" }, { "size" : "16x16", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "2x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_32.png", "scale" : "1x" }, { "size" : "32x32", "idiom" : "mac", "filename" : "app_icon_64.png", "scale" : "2x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_128.png", "scale" : "1x" }, { "size" : "128x128", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "2x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_256.png", "scale" : "1x" }, { "size" : "256x256", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "2x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_512.png", "scale" : "1x" }, { "size" : "512x512", "idiom" : "mac", "filename" : "app_icon_1024.png", "scale" : "2x" } ], "info" : { "version" : 1, "author" : "xcode" } } ================================================ FILE: example/example_04/macos/Runner/Base.lproj/MainMenu.xib ================================================ ================================================ FILE: example/example_04/macos/Runner/Configs/AppInfo.xcconfig ================================================ // Application-level settings for the Runner target. // // This may be replaced with something auto-generated from metadata (e.g., pubspec.yaml) in the // future. If not, the values below would default to using the project name when this becomes a // 'flutter create' template. // The application's name. By default this is also the title of the Flutter window. PRODUCT_NAME = example_04 // The application's bundle identifier PRODUCT_BUNDLE_IDENTIFIER = com.example.example04 // The copyright displayed in application information PRODUCT_COPYRIGHT = Copyright © 2021 com.example. All rights reserved. ================================================ FILE: example/example_04/macos/Runner/Configs/Debug.xcconfig ================================================ #include "../../Flutter/Flutter-Debug.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_04/macos/Runner/Configs/Release.xcconfig ================================================ #include "../../Flutter/Flutter-Release.xcconfig" #include "Warnings.xcconfig" ================================================ FILE: example/example_04/macos/Runner/Configs/Warnings.xcconfig ================================================ WARNING_CFLAGS = -Wall -Wconditional-uninitialized -Wnullable-to-nonnull-conversion -Wmissing-method-return-type -Woverlength-strings GCC_WARN_UNDECLARED_SELECTOR = YES CLANG_UNDEFINED_BEHAVIOR_SANITIZER_NULLABILITY = YES CLANG_WARN_UNGUARDED_AVAILABILITY = YES_AGGRESSIVE CLANG_WARN__DUPLICATE_METHOD_MATCH = YES CLANG_WARN_PRAGMA_PACK = YES CLANG_WARN_STRICT_PROTOTYPES = YES CLANG_WARN_COMMA = YES GCC_WARN_STRICT_SELECTOR_MATCH = YES CLANG_WARN_OBJC_REPEATED_USE_OF_WEAK = YES CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES GCC_WARN_SHADOW = YES CLANG_WARN_UNREACHABLE_CODE = YES ================================================ FILE: example/example_04/macos/Runner/DebugProfile.entitlements ================================================ com.apple.security.app-sandbox com.apple.security.cs.allow-jit com.apple.security.network.server ================================================ FILE: example/example_04/macos/Runner/Info.plist ================================================ CFBundleDevelopmentRegion $(DEVELOPMENT_LANGUAGE) CFBundleExecutable $(EXECUTABLE_NAME) CFBundleIconFile CFBundleIdentifier $(PRODUCT_BUNDLE_IDENTIFIER) CFBundleInfoDictionaryVersion 6.0 CFBundleName $(PRODUCT_NAME) CFBundlePackageType APPL CFBundleShortVersionString $(FLUTTER_BUILD_NAME) CFBundleVersion $(FLUTTER_BUILD_NUMBER) LSMinimumSystemVersion $(MACOSX_DEPLOYMENT_TARGET) NSHumanReadableCopyright $(PRODUCT_COPYRIGHT) NSMainNibFile MainMenu NSPrincipalClass NSApplication ================================================ FILE: example/example_04/macos/Runner/MainFlutterWindow.swift ================================================ import Cocoa import FlutterMacOS class MainFlutterWindow: NSWindow { override func awakeFromNib() { let flutterViewController = FlutterViewController.init() let windowFrame = self.frame self.contentViewController = flutterViewController self.setFrame(windowFrame, display: true) RegisterGeneratedPlugins(registry: flutterViewController) super.awakeFromNib() } } ================================================ FILE: example/example_04/macos/Runner/Release.entitlements ================================================ com.apple.security.app-sandbox ================================================ FILE: example/example_04/macos/Runner.xcodeproj/project.pbxproj ================================================ // !$*UTF8*$! { archiveVersion = 1; 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defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; 33CC111B2044C6BA0003C045 /* Build configuration list for PBXAggregateTarget "Flutter Assemble" */ = { isa = XCConfigurationList; buildConfigurations = ( 33CC111C2044C6BA0003C045 /* Debug */, 33CC111D2044C6BA0003C045 /* Release */, 338D0CEB231458BD00FA5F75 /* Profile */, ); defaultConfigurationIsVisible = 0; defaultConfigurationName = Release; }; /* End XCConfigurationList section */ }; rootObject = 33CC10E52044A3C60003C045 /* Project object */; } ================================================ FILE: example/example_04/macos/Runner.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_04/macos/Runner.xcodeproj/xcshareddata/xcschemes/Runner.xcscheme ================================================ ================================================ FILE: example/example_04/macos/Runner.xcworkspace/contents.xcworkspacedata ================================================ ================================================ FILE: example/example_04/macos/Runner.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist ================================================ IDEDidComputeMac32BitWarning ================================================ FILE: example/example_04/pubspec.yaml ================================================ name: example_04 description: A new Flutter project. publish_to: 'none' version: 1.0.0+1 environment: sdk: ">=2.12.0 <3.0.0" dependencies: flutter: sdk: flutter drawing_animation: path: ../../ path_provider: ^2.0.2 permission_handler: ^8.1.2 vector_math: any cupertino_icons: ^1.0.3 dev_dependencies: flutter_test: sdk: flutter pedantic: ^1.11.1 flutter: uses-material-design: true assets: - assets/ ================================================ FILE: example/example_04/test/widget_test.dart ================================================ // This is a basic Flutter widget test. // // To perform an interaction with a widget in your test, use the WidgetTester // utility that Flutter provides. For example, you can send tap and scroll // gestures. You can also use WidgetTester to find child widgets in the widget // tree, read text, and verify that the values of widget properties are correct. import 'package:flutter/material.dart'; import 'package:flutter_test/flutter_test.dart'; import 'package:example_04/main.dart'; void main() { testWidgets('Counter increments smoke test', (WidgetTester tester) async { // Build our app and trigger a frame. await tester.pumpWidget(MyApp()); // Verify that our counter starts at 0. expect(find.text('0'), findsOneWidget); expect(find.text('1'), findsNothing); // Tap the '+' icon and trigger a frame. await tester.tap(find.byIcon(Icons.add)); await tester.pump(); // Verify that our counter has incremented. expect(find.text('0'), findsNothing); expect(find.text('1'), findsOneWidget); }); } ================================================ FILE: example/example_04/web/index.html ================================================ example_04 ================================================ FILE: example/example_04/web/manifest.json ================================================ { "name": "example_04", "short_name": "example_04", "start_url": ".", "display": "standalone", "background_color": "#0175C2", "theme_color": "#0175C2", "description": "A new Flutter project.", "orientation": "portrait-primary", "prefer_related_applications": false, "icons": [ { "src": "icons/Icon-192.png", "sizes": "192x192", "type": "image/png" }, { "src": "icons/Icon-512.png", "sizes": "512x512", "type": "image/png" } ] } ================================================ FILE: example/example_04/windows/.gitignore ================================================ flutter/ephemeral/ # Visual Studio user-specific files. *.suo *.user *.userosscache *.sln.docstates # Visual Studio build-related files. x64/ x86/ # Visual Studio cache files # files ending in .cache can be ignored *.[Cc]ache # but keep track of directories ending in .cache !*.[Cc]ache/ ================================================ FILE: example/example_04/windows/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(example_04 LANGUAGES CXX) set(BINARY_NAME "example_04") cmake_policy(SET CMP0063 NEW) set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") # Configure build options. get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG) if(IS_MULTICONFIG) set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release" CACHE STRING "" FORCE) else() if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) set(CMAKE_BUILD_TYPE "Debug" CACHE STRING "Flutter build mode" FORCE) set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Profile" "Release") endif() endif() set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}") set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}") set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}") set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}") # Use Unicode for all projects. add_definitions(-DUNICODE -D_UNICODE) # Compilation settings that should be applied to most targets. function(APPLY_STANDARD_SETTINGS TARGET) target_compile_features(${TARGET} PUBLIC cxx_std_17) target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100") target_compile_options(${TARGET} PRIVATE /EHsc) target_compile_definitions(${TARGET} PRIVATE "_HAS_EXCEPTIONS=0") target_compile_definitions(${TARGET} PRIVATE "$<$:_DEBUG>") endfunction() set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") # Flutter library and tool build rules. add_subdirectory(${FLUTTER_MANAGED_DIR}) # Application build add_subdirectory("runner") # Generated plugin build rules, which manage building the plugins and adding # them to the application. include(flutter/generated_plugins.cmake) # === Installation === # Support files are copied into place next to the executable, so that it can # run in place. This is done instead of making a separate bundle (as on Linux) # so that building and running from within Visual Studio will work. set(BUILD_BUNDLE_DIR "$") # Make the "install" step default, as it's required to run. set(CMAKE_VS_INCLUDE_INSTALL_TO_DEFAULT_BUILD 1) if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) endif() set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}") install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" COMPONENT Runtime) install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) if(PLUGIN_BUNDLED_LIBRARIES) install(FILES "${PLUGIN_BUNDLED_LIBRARIES}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" COMPONENT Runtime) endif() # Fully re-copy the assets directory on each build to avoid having stale files # from a previous install. set(FLUTTER_ASSET_DIR_NAME "flutter_assets") install(CODE " file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") " COMPONENT Runtime) install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) # Install the AOT library on non-Debug builds only. install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" CONFIGURATIONS Profile;Release COMPONENT Runtime) ================================================ FILE: example/example_04/windows/flutter/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral") # Configuration provided via flutter tool. include(${EPHEMERAL_DIR}/generated_config.cmake) # TODO: Move the rest of this into files in ephemeral. See # https://github.com/flutter/flutter/issues/57146. set(WRAPPER_ROOT "${EPHEMERAL_DIR}/cpp_client_wrapper") # === Flutter Library === set(FLUTTER_LIBRARY "${EPHEMERAL_DIR}/flutter_windows.dll") # Published to parent scope for install step. set(FLUTTER_LIBRARY ${FLUTTER_LIBRARY} PARENT_SCOPE) set(FLUTTER_ICU_DATA_FILE "${EPHEMERAL_DIR}/icudtl.dat" PARENT_SCOPE) set(PROJECT_BUILD_DIR "${PROJECT_DIR}/build/" PARENT_SCOPE) set(AOT_LIBRARY "${PROJECT_DIR}/build/windows/app.so" PARENT_SCOPE) list(APPEND FLUTTER_LIBRARY_HEADERS "flutter_export.h" "flutter_windows.h" "flutter_messenger.h" "flutter_plugin_registrar.h" "flutter_texture_registrar.h" ) list(TRANSFORM FLUTTER_LIBRARY_HEADERS PREPEND "${EPHEMERAL_DIR}/") add_library(flutter INTERFACE) target_include_directories(flutter INTERFACE "${EPHEMERAL_DIR}" ) target_link_libraries(flutter INTERFACE "${FLUTTER_LIBRARY}.lib") add_dependencies(flutter flutter_assemble) # === Wrapper === list(APPEND CPP_WRAPPER_SOURCES_CORE "core_implementations.cc" "standard_codec.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_CORE PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_PLUGIN "plugin_registrar.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_PLUGIN PREPEND "${WRAPPER_ROOT}/") list(APPEND CPP_WRAPPER_SOURCES_APP "flutter_engine.cc" "flutter_view_controller.cc" ) list(TRANSFORM CPP_WRAPPER_SOURCES_APP PREPEND "${WRAPPER_ROOT}/") # Wrapper sources needed for a plugin. add_library(flutter_wrapper_plugin STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ) apply_standard_settings(flutter_wrapper_plugin) set_target_properties(flutter_wrapper_plugin PROPERTIES POSITION_INDEPENDENT_CODE ON) set_target_properties(flutter_wrapper_plugin PROPERTIES CXX_VISIBILITY_PRESET hidden) target_link_libraries(flutter_wrapper_plugin PUBLIC flutter) target_include_directories(flutter_wrapper_plugin PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_plugin flutter_assemble) # Wrapper sources needed for the runner. add_library(flutter_wrapper_app STATIC ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_APP} ) apply_standard_settings(flutter_wrapper_app) target_link_libraries(flutter_wrapper_app PUBLIC flutter) target_include_directories(flutter_wrapper_app PUBLIC "${WRAPPER_ROOT}/include" ) add_dependencies(flutter_wrapper_app flutter_assemble) # === Flutter tool backend === # _phony_ is a non-existent file to force this command to run every time, # since currently there's no way to get a full input/output list from the # flutter tool. set(PHONY_OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/_phony_") set_source_files_properties("${PHONY_OUTPUT}" PROPERTIES SYMBOLIC TRUE) add_custom_command( OUTPUT ${FLUTTER_LIBRARY} ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ${PHONY_OUTPUT} COMMAND ${CMAKE_COMMAND} -E env ${FLUTTER_TOOL_ENVIRONMENT} "${FLUTTER_ROOT}/packages/flutter_tools/bin/tool_backend.bat" windows-x64 $ VERBATIM ) add_custom_target(flutter_assemble DEPENDS "${FLUTTER_LIBRARY}" ${FLUTTER_LIBRARY_HEADERS} ${CPP_WRAPPER_SOURCES_CORE} ${CPP_WRAPPER_SOURCES_PLUGIN} ${CPP_WRAPPER_SOURCES_APP} ) ================================================ FILE: example/example_04/windows/flutter/generated_plugin_registrant.cc ================================================ // // Generated file. Do not edit. // // clang-format off #include "generated_plugin_registrant.h" void RegisterPlugins(flutter::PluginRegistry* registry) { } ================================================ FILE: example/example_04/windows/flutter/generated_plugin_registrant.h ================================================ // // Generated file. Do not edit. // // clang-format off #ifndef GENERATED_PLUGIN_REGISTRANT_ #define GENERATED_PLUGIN_REGISTRANT_ #include // Registers Flutter plugins. void RegisterPlugins(flutter::PluginRegistry* registry); #endif // GENERATED_PLUGIN_REGISTRANT_ ================================================ FILE: example/example_04/windows/flutter/generated_plugins.cmake ================================================ # # Generated file, do not edit. # list(APPEND FLUTTER_PLUGIN_LIST ) list(APPEND FLUTTER_FFI_PLUGIN_LIST ) set(PLUGIN_BUNDLED_LIBRARIES) foreach(plugin ${FLUTTER_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin}) target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin) list(APPEND PLUGIN_BUNDLED_LIBRARIES $) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries}) endforeach(plugin) foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST}) add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin}) list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries}) endforeach(ffi_plugin) ================================================ FILE: example/example_04/windows/runner/CMakeLists.txt ================================================ cmake_minimum_required(VERSION 3.15) project(runner LANGUAGES CXX) add_executable(${BINARY_NAME} WIN32 "flutter_window.cpp" "main.cpp" "run_loop.cpp" "utils.cpp" "win32_window.cpp" "${FLUTTER_MANAGED_DIR}/generated_plugin_registrant.cc" "Runner.rc" "runner.exe.manifest" ) apply_standard_settings(${BINARY_NAME}) target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX") target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app) target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}") add_dependencies(${BINARY_NAME} flutter_assemble) ================================================ FILE: example/example_04/windows/runner/Runner.rc ================================================ // Microsoft Visual C++ generated resource script. // #pragma code_page(65001) #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "winres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (United States) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""winres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Icon // // Icon with lowest ID value placed first to ensure application icon // remains consistent on all systems. IDI_APP_ICON ICON "resources\\app_icon.ico" ///////////////////////////////////////////////////////////////////////////// // // Version // #ifdef FLUTTER_BUILD_NUMBER #define VERSION_AS_NUMBER FLUTTER_BUILD_NUMBER #else #define VERSION_AS_NUMBER 1,0,0 #endif #ifdef FLUTTER_BUILD_NAME #define VERSION_AS_STRING #FLUTTER_BUILD_NAME #else #define VERSION_AS_STRING "1.0.0" #endif VS_VERSION_INFO VERSIONINFO FILEVERSION VERSION_AS_NUMBER PRODUCTVERSION VERSION_AS_NUMBER FILEFLAGSMASK VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS VOS__WINDOWS32 FILETYPE VFT_APP FILESUBTYPE 0x0L BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904e4" BEGIN VALUE "CompanyName", "com.example" "\0" VALUE "FileDescription", "A new Flutter project." "\0" VALUE "FileVersion", VERSION_AS_STRING "\0" VALUE "InternalName", "example_04" "\0" VALUE "LegalCopyright", "Copyright (C) 2021 com.example. All rights reserved." "\0" VALUE "OriginalFilename", "example_04.exe" "\0" VALUE "ProductName", "example_04" "\0" VALUE "ProductVersion", VERSION_AS_STRING "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1252 END END #endif // English (United States) resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED ================================================ FILE: example/example_04/windows/runner/flutter_window.cpp ================================================ #include "flutter_window.h" #include #include "flutter/generated_plugin_registrant.h" FlutterWindow::FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project) : run_loop_(run_loop), project_(project) {} FlutterWindow::~FlutterWindow() {} bool FlutterWindow::OnCreate() { if (!Win32Window::OnCreate()) { return false; } RECT frame = GetClientArea(); // The size here must match the window dimensions to avoid unnecessary surface // creation / destruction in the startup path. flutter_controller_ = std::make_unique( frame.right - frame.left, frame.bottom - frame.top, project_); // Ensure that basic setup of the controller was successful. if (!flutter_controller_->engine() || !flutter_controller_->view()) { return false; } RegisterPlugins(flutter_controller_->engine()); run_loop_->RegisterFlutterInstance(flutter_controller_->engine()); SetChildContent(flutter_controller_->view()->GetNativeWindow()); return true; } void FlutterWindow::OnDestroy() { if (flutter_controller_) { run_loop_->UnregisterFlutterInstance(flutter_controller_->engine()); flutter_controller_ = nullptr; } Win32Window::OnDestroy(); } LRESULT FlutterWindow::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { // Give Flutter, including plugins, an opportunity to handle window messages. if (flutter_controller_) { std::optional result = flutter_controller_->HandleTopLevelWindowProc(hwnd, message, wparam, lparam); if (result) { return *result; } } switch (message) { case WM_FONTCHANGE: flutter_controller_->engine()->ReloadSystemFonts(); break; } return Win32Window::MessageHandler(hwnd, message, wparam, lparam); } ================================================ FILE: example/example_04/windows/runner/flutter_window.h ================================================ #ifndef RUNNER_FLUTTER_WINDOW_H_ #define RUNNER_FLUTTER_WINDOW_H_ #include #include #include #include "run_loop.h" #include "win32_window.h" // A window that does nothing but host a Flutter view. class FlutterWindow : public Win32Window { public: // Creates a new FlutterWindow driven by the |run_loop|, hosting a // Flutter view running |project|. explicit FlutterWindow(RunLoop* run_loop, const flutter::DartProject& project); virtual ~FlutterWindow(); protected: // Win32Window: bool OnCreate() override; void OnDestroy() override; LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept override; private: // The run loop driving events for this window. RunLoop* run_loop_; // The project to run. flutter::DartProject project_; // The Flutter instance hosted by this window. std::unique_ptr flutter_controller_; }; #endif // RUNNER_FLUTTER_WINDOW_H_ ================================================ FILE: example/example_04/windows/runner/main.cpp ================================================ #include #include #include #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_command) { // Attach to console when present (e.g., 'flutter run') or create a // new console when running with a debugger. if (!::AttachConsole(ATTACH_PARENT_PROCESS) && ::IsDebuggerPresent()) { CreateAndAttachConsole(); } // Initialize COM, so that it is available for use in the library and/or // plugins. ::CoInitializeEx(nullptr, COINIT_APARTMENTTHREADED); RunLoop run_loop; flutter::DartProject project(L"data"); std::vector command_line_arguments = GetCommandLineArguments(); project.set_dart_entrypoint_arguments(std::move(command_line_arguments)); FlutterWindow window(&run_loop, project); Win32Window::Point origin(10, 10); Win32Window::Size size(1280, 720); if (!window.CreateAndShow(L"example_04", origin, size)) { return EXIT_FAILURE; } window.SetQuitOnClose(true); run_loop.Run(); ::CoUninitialize(); return EXIT_SUCCESS; } ================================================ FILE: example/example_04/windows/runner/resource.h ================================================ //{{NO_DEPENDENCIES}} // Microsoft Visual C++ generated include file. // Used by Runner.rc // #define IDI_APP_ICON 101 // Next default values for new objects // #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_NEXT_RESOURCE_VALUE 102 #define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_SYMED_VALUE 101 #endif #endif ================================================ FILE: example/example_04/windows/runner/run_loop.cpp ================================================ #include "run_loop.h" #include #include RunLoop::RunLoop() {} RunLoop::~RunLoop() {} void RunLoop::Run() { bool keep_running = true; TimePoint next_flutter_event_time = TimePoint::clock::now(); while (keep_running) { std::chrono::nanoseconds wait_duration = std::max(std::chrono::nanoseconds(0), next_flutter_event_time - TimePoint::clock::now()); ::MsgWaitForMultipleObjects( 0, nullptr, FALSE, static_cast(wait_duration.count() / 1000), QS_ALLINPUT); bool processed_events = false; MSG message; // All pending Windows messages must be processed; MsgWaitForMultipleObjects // won't return again for items left in the queue after PeekMessage. while (::PeekMessage(&message, nullptr, 0, 0, PM_REMOVE)) { processed_events = true; if (message.message == WM_QUIT) { keep_running = false; break; } ::TranslateMessage(&message); ::DispatchMessage(&message); // Allow Flutter to process messages each time a Windows message is // processed, to prevent starvation. next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } // If the PeekMessage loop didn't run, process Flutter messages. if (!processed_events) { next_flutter_event_time = std::min(next_flutter_event_time, ProcessFlutterMessages()); } } } void RunLoop::RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.insert(flutter_instance); } void RunLoop::UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance) { flutter_instances_.erase(flutter_instance); } RunLoop::TimePoint RunLoop::ProcessFlutterMessages() { TimePoint next_event_time = TimePoint::max(); for (auto instance : flutter_instances_) { std::chrono::nanoseconds wait_duration = instance->ProcessMessages(); if (wait_duration != std::chrono::nanoseconds::max()) { next_event_time = std::min(next_event_time, TimePoint::clock::now() + wait_duration); } } return next_event_time; } ================================================ FILE: example/example_04/windows/runner/run_loop.h ================================================ #ifndef RUNNER_RUN_LOOP_H_ #define RUNNER_RUN_LOOP_H_ #include #include #include // A runloop that will service events for Flutter instances as well // as native messages. class RunLoop { public: RunLoop(); ~RunLoop(); // Prevent copying RunLoop(RunLoop const&) = delete; RunLoop& operator=(RunLoop const&) = delete; // Runs the run loop until the application quits. void Run(); // Registers the given Flutter instance for event servicing. void RegisterFlutterInstance( flutter::FlutterEngine* flutter_instance); // Unregisters the given Flutter instance from event servicing. void UnregisterFlutterInstance( flutter::FlutterEngine* flutter_instance); private: using TimePoint = std::chrono::steady_clock::time_point; // Processes all currently pending messages for registered Flutter instances. TimePoint ProcessFlutterMessages(); std::set flutter_instances_; }; #endif // RUNNER_RUN_LOOP_H_ ================================================ FILE: example/example_04/windows/runner/runner.exe.manifest ================================================ PerMonitorV2 ================================================ FILE: example/example_04/windows/runner/utils.cpp ================================================ #include "utils.h" #include #include #include #include #include void CreateAndAttachConsole() { if (::AllocConsole()) { FILE *unused; if (freopen_s(&unused, "CONOUT$", "w", stdout)) { _dup2(_fileno(stdout), 1); } if (freopen_s(&unused, "CONOUT$", "w", stderr)) { _dup2(_fileno(stdout), 2); } std::ios::sync_with_stdio(); FlutterDesktopResyncOutputStreams(); } } std::vector GetCommandLineArguments() { // Convert the UTF-16 command line arguments to UTF-8 for the Engine to use. int argc; wchar_t** argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc); if (argv == nullptr) { return std::vector(); } std::vector command_line_arguments; // Skip the first argument as it's the binary name. for (int i = 1; i < argc; i++) { command_line_arguments.push_back(Utf8FromUtf16(argv[i])); } ::LocalFree(argv); return command_line_arguments; } std::string Utf8FromUtf16(const wchar_t* utf16_string) { if (utf16_string == nullptr) { return std::string(); } int target_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, nullptr, 0, nullptr, nullptr); if (target_length == 0) { return std::string(); } std::string utf8_string; utf8_string.resize(target_length); int converted_length = ::WideCharToMultiByte( CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string, -1, utf8_string.data(), target_length, nullptr, nullptr); if (converted_length == 0) { return std::string(); } return utf8_string; } ================================================ FILE: example/example_04/windows/runner/utils.h ================================================ #ifndef RUNNER_UTILS_H_ #define RUNNER_UTILS_H_ #include #include // Creates a console for the process, and redirects stdout and stderr to // it for both the runner and the Flutter library. void CreateAndAttachConsole(); // Takes a null-terminated wchar_t* encoded in UTF-16 and returns a std::string // encoded in UTF-8. Returns an empty std::string on failure. std::string Utf8FromUtf16(const wchar_t* utf16_string); // Gets the command line arguments passed in as a std::vector, // encoded in UTF-8. Returns an empty std::vector on failure. std::vector GetCommandLineArguments(); #endif // RUNNER_UTILS_H_ ================================================ FILE: example/example_04/windows/runner/win32_window.cpp ================================================ #include "win32_window.h" #include #include "resource.h" namespace { constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW"; // The number of Win32Window objects that currently exist. static int g_active_window_count = 0; using EnableNonClientDpiScaling = BOOL __stdcall(HWND hwnd); // Scale helper to convert logical scaler values to physical using passed in // scale factor int Scale(int source, double scale_factor) { return static_cast(source * scale_factor); } // Dynamically loads the |EnableNonClientDpiScaling| from the User32 module. // This API is only needed for PerMonitor V1 awareness mode. void EnableFullDpiSupportIfAvailable(HWND hwnd) { HMODULE user32_module = LoadLibraryA("User32.dll"); if (!user32_module) { return; } auto enable_non_client_dpi_scaling = reinterpret_cast( GetProcAddress(user32_module, "EnableNonClientDpiScaling")); if (enable_non_client_dpi_scaling != nullptr) { enable_non_client_dpi_scaling(hwnd); FreeLibrary(user32_module); } } } // namespace // Manages the Win32Window's window class registration. class WindowClassRegistrar { public: ~WindowClassRegistrar() = default; // Returns the singleton registar instance. static WindowClassRegistrar* GetInstance() { if (!instance_) { instance_ = new WindowClassRegistrar(); } return instance_; } // Returns the name of the window class, registering the class if it hasn't // previously been registered. const wchar_t* GetWindowClass(); // Unregisters the window class. Should only be called if there are no // instances of the window. void UnregisterWindowClass(); private: WindowClassRegistrar() = default; static WindowClassRegistrar* instance_; bool class_registered_ = false; }; WindowClassRegistrar* WindowClassRegistrar::instance_ = nullptr; const wchar_t* WindowClassRegistrar::GetWindowClass() { if (!class_registered_) { WNDCLASS window_class{}; window_class.hCursor = LoadCursor(nullptr, IDC_ARROW); window_class.lpszClassName = kWindowClassName; window_class.style = CS_HREDRAW | CS_VREDRAW; window_class.cbClsExtra = 0; window_class.cbWndExtra = 0; window_class.hInstance = GetModuleHandle(nullptr); window_class.hIcon = LoadIcon(window_class.hInstance, MAKEINTRESOURCE(IDI_APP_ICON)); window_class.hbrBackground = 0; window_class.lpszMenuName = nullptr; window_class.lpfnWndProc = Win32Window::WndProc; RegisterClass(&window_class); class_registered_ = true; } return kWindowClassName; } void WindowClassRegistrar::UnregisterWindowClass() { UnregisterClass(kWindowClassName, nullptr); class_registered_ = false; } Win32Window::Win32Window() { ++g_active_window_count; } Win32Window::~Win32Window() { --g_active_window_count; Destroy(); } bool Win32Window::CreateAndShow(const std::wstring& title, const Point& origin, const Size& size) { Destroy(); const wchar_t* window_class = WindowClassRegistrar::GetInstance()->GetWindowClass(); const POINT target_point = {static_cast(origin.x), static_cast(origin.y)}; HMONITOR monitor = MonitorFromPoint(target_point, MONITOR_DEFAULTTONEAREST); UINT dpi = FlutterDesktopGetDpiForMonitor(monitor); double scale_factor = dpi / 96.0; HWND window = CreateWindow( window_class, title.c_str(), WS_OVERLAPPEDWINDOW | WS_VISIBLE, Scale(origin.x, scale_factor), Scale(origin.y, scale_factor), Scale(size.width, scale_factor), Scale(size.height, scale_factor), nullptr, nullptr, GetModuleHandle(nullptr), this); if (!window) { return false; } return OnCreate(); } // static LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { if (message == WM_NCCREATE) { auto window_struct = reinterpret_cast(lparam); SetWindowLongPtr(window, GWLP_USERDATA, reinterpret_cast(window_struct->lpCreateParams)); auto that = static_cast(window_struct->lpCreateParams); EnableFullDpiSupportIfAvailable(window); that->window_handle_ = window; } else if (Win32Window* that = GetThisFromHandle(window)) { return that->MessageHandler(window, message, wparam, lparam); } return DefWindowProc(window, message, wparam, lparam); } LRESULT Win32Window::MessageHandler(HWND hwnd, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept { switch (message) { case WM_DESTROY: window_handle_ = nullptr; Destroy(); if (quit_on_close_) { PostQuitMessage(0); } return 0; case WM_DPICHANGED: { auto newRectSize = reinterpret_cast(lparam); LONG newWidth = newRectSize->right - newRectSize->left; LONG newHeight = newRectSize->bottom - newRectSize->top; SetWindowPos(hwnd, nullptr, newRectSize->left, newRectSize->top, newWidth, newHeight, SWP_NOZORDER | SWP_NOACTIVATE); return 0; } case WM_SIZE: { RECT rect = GetClientArea(); if (child_content_ != nullptr) { // Size and position the child window. MoveWindow(child_content_, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, TRUE); } return 0; } case WM_ACTIVATE: if (child_content_ != nullptr) { SetFocus(child_content_); } return 0; } return DefWindowProc(window_handle_, message, wparam, lparam); } void Win32Window::Destroy() { OnDestroy(); if (window_handle_) { DestroyWindow(window_handle_); window_handle_ = nullptr; } if (g_active_window_count == 0) { WindowClassRegistrar::GetInstance()->UnregisterWindowClass(); } } Win32Window* Win32Window::GetThisFromHandle(HWND const window) noexcept { return reinterpret_cast( GetWindowLongPtr(window, GWLP_USERDATA)); } void Win32Window::SetChildContent(HWND content) { child_content_ = content; SetParent(content, window_handle_); RECT frame = GetClientArea(); MoveWindow(content, frame.left, frame.top, frame.right - frame.left, frame.bottom - frame.top, true); SetFocus(child_content_); } RECT Win32Window::GetClientArea() { RECT frame; GetClientRect(window_handle_, &frame); return frame; } HWND Win32Window::GetHandle() { return window_handle_; } void Win32Window::SetQuitOnClose(bool quit_on_close) { quit_on_close_ = quit_on_close; } bool Win32Window::OnCreate() { // No-op; provided for subclasses. return true; } void Win32Window::OnDestroy() { // No-op; provided for subclasses. } ================================================ FILE: example/example_04/windows/runner/win32_window.h ================================================ #ifndef RUNNER_WIN32_WINDOW_H_ #define RUNNER_WIN32_WINDOW_H_ #include #include #include #include // A class abstraction for a high DPI-aware Win32 Window. Intended to be // inherited from by classes that wish to specialize with custom // rendering and input handling class Win32Window { public: struct Point { unsigned int x; unsigned int y; Point(unsigned int x, unsigned int y) : x(x), y(y) {} }; struct Size { unsigned int width; unsigned int height; Size(unsigned int width, unsigned int height) : width(width), height(height) {} }; Win32Window(); virtual ~Win32Window(); // Creates and shows a win32 window with |title| and position and size using // |origin| and |size|. New windows are created on the default monitor. Window // sizes are specified to the OS in physical pixels, hence to ensure a // consistent size to will treat the width height passed in to this function // as logical pixels and scale to appropriate for the default monitor. Returns // true if the window was created successfully. bool CreateAndShow(const std::wstring& title, const Point& origin, const Size& size); // Release OS resources associated with window. void Destroy(); // Inserts |content| into the window tree. void SetChildContent(HWND content); // Returns the backing Window handle to enable clients to set icon and other // window properties. Returns nullptr if the window has been destroyed. HWND GetHandle(); // If true, closing this window will quit the application. void SetQuitOnClose(bool quit_on_close); // Return a RECT representing the bounds of the current client area. RECT GetClientArea(); protected: // Processes and route salient window messages for mouse handling, // size change and DPI. Delegates handling of these to member overloads that // inheriting classes can handle. virtual LRESULT MessageHandler(HWND window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Called when CreateAndShow is called, allowing subclass window-related // setup. Subclasses should return false if setup fails. virtual bool OnCreate(); // Called when Destroy is called. virtual void OnDestroy(); private: friend class WindowClassRegistrar; // OS callback called by message pump. Handles the WM_NCCREATE message which // is passed when the non-client area is being created and enables automatic // non-client DPI scaling so that the non-client area automatically // responsponds to changes in DPI. All other messages are handled by // MessageHandler. static LRESULT CALLBACK WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam) noexcept; // Retrieves a class instance pointer for |window| static Win32Window* GetThisFromHandle(HWND const window) noexcept; bool quit_on_close_ = false; // window handle for top level window. HWND window_handle_ = nullptr; // window handle for hosted content. HWND child_content_ = nullptr; }; #endif // RUNNER_WIN32_WINDOW_H_ ================================================ FILE: lib/drawing_animation.dart ================================================ /// # drawing_animation [![Pub](https://img.shields.io/pub/v/drawing_animation.svg)](https://pub.dartlang.org/packages/drawing_animation) /// /// /// The rendering library exposes a central widget called `AnimatedDrawing` which allows to render SVG paths (via `AnimatedDrawing.svg`) or Flutter Path objects (via `AnimatedDrawing.paths`) in a drawing like fashion. /// /// /// ## Getting Started /// To get started with the `drawing_animation` package you need a valid Svg file. /// Currently only simple path elements without transforms are supported (see [Supported SVG specifications](https://github.com/biocarl/drawing_animation#supported-svg-specifications)) /// /// 1. **Add dependency in your `pubspec.yaml`** /// ```yaml /// dependencies: /// drawing_animation: ^0.1.3 /// /// ``` /// /// 2. **Add the SVG asset** /// ```yaml /// assets: /// - assets/my_drawing.svg /// ``` /// 3. **Use the widget** /// /// An AnimatedDrawing widget can be initiated in two ways: /// 1. **Simplified - without animation controller (See [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01))** /// /// By default every animation repeats infinitely. For running an animation only once you can use a callback to set `run` to false after the first animation cycle completed (see field `onFinish`). /// ```dart /// AnimatedDrawing.svg( /// "assets/my_drawing.svg", /// run: this.run, /// duration: new Duration(seconds: 3), /// onFinish: () => setState(() { /// this.run = false; /// }), /// ) /// ``` /// /// 2. **Standard - with animation controller (See [Example_02](https://github.com/biocarl/drawing_animation/tree/master/example/example_02))** /// /// The simplified version will be sufficient in most of the use cases. If you wish to controll the animation furthermore or you want to syncronize it with other existing animations, you might consider using an custom [animation controller](https://docs.flutter.io/flutter/animation/AnimationController-class.html): /// ```dart /// AnimatedDrawing.svg( /// "assets/test.svg", /// controller: this.controller, /// ) /// ``` /// /// 4. Check out examples in the `examples` folder. It seems that antialising for the Paint/Canvas is switched off when using debug mode. For pretty results use `flutter run --release`. /// /// ## Getting Started - AnimatedDrawing.paths (still experimental) /// By providing Path objects directly to the widget, elements can be changed dynamically, even during the animation. The internal data structure is rebuild every time the state changes, therefore the animation performance might suffer if the amount of elements in `paths` is very high. More examples will be provided soon (for now see [Example_01](https://github.com/biocarl/drawing_animation/tree/master/example/example_01) and [Example_04](https://github.com/biocarl/drawing_animation/tree/master/example/example_04)). /// ```dart /// AnimatedDrawing.paths( /// [ /// ///Path objects /// ], /// paints:[ /// ///Paint objects (optional), specifies a [Paint] object for each [Path] element in `paths`. /// ], /// run: this.run, /// duration: new Duration(seconds: 3), /// onFinish: () => setState(() { /// this.run = false; /// }), /// ) /// ``` library drawing_animation; export 'src/drawing_widget.dart'; export 'src/path_order.dart' hide Extractor; export 'src/debug.dart' hide resetFrame, iterateFrame, getFrameCount; export 'src/range.dart'; export 'src/line_animation.dart'; ================================================ FILE: lib/src/abstract_drawing_state.dart ================================================ import 'package:flutter/material.dart'; import 'package:flutter/scheduler.dart'; import 'dart:ui'; import 'drawing_widget.dart'; import 'debug.dart'; import 'line_animation.dart'; import 'painter.dart'; import 'parser.dart'; import 'path_painter_builder.dart'; import 'range.dart'; import 'path_order.dart'; /// Base class for _AnimatedDrawingState and _AnimatedDrawingWithTickerState abstract class AbstractAnimatedDrawingState extends State { AbstractAnimatedDrawingState() { onFinishAnimation = onFinishAnimationDefault; } AnimationController? controller; CurvedAnimation? curve; Curve? animationCurve; AnimationRange? range; String? assetPath; PathOrder? animationOrder; DebugOptions? debug; int lastPaintedPathIndex = -1; List pathSegments = []; List pathSegmentsToAnimate = []; //defined by [range.start] and [range.end] List pathSegmentsToPaintAsBackground = []; //defined by < [range.start] VoidCallback? onFinishAnimation; /// Ensure that callback fires off only once even widget is rebuild. bool onFinishEvoked = false; void onFinishAnimationDefault() { if (widget.onFinish != null) { widget.onFinish!(); if (debug!.recordFrames) resetFrame(debug); } } void onFinishFrame(int currentPaintedPathIndex) { if (newPathPainted(currentPaintedPathIndex)) { evokeOnPaintForNewlyPaintedPaths(currentPaintedPathIndex); } if (controller!.status == AnimationStatus.completed) { onFinishAnimation!(); } } void evokeOnPaintForNewlyPaintedPaths(int currentPaintedPathIndex) { final paintedPaths = pathSegments[currentPaintedPathIndex].pathIndex - lastPaintedPathIndex; //TODO you should iterate over the indices of the sorted path segments not the original ones for (var i = lastPaintedPathIndex + 1; i <= lastPaintedPathIndex + paintedPaths; i++) { evokeOnPaintForPath(i); } lastPaintedPathIndex = currentPaintedPathIndex; } void evokeOnPaintForPath(int i) { //Only evoked in next frame SchedulerBinding.instance.addPostFrameCallback((_) { setState(() { widget.onPaint!(i, widget.paths[i]); }); }); } bool newPathPainted(int currentPaintedPathIndex) { return widget.onPaint != null && currentPaintedPathIndex != -1 && pathSegments[currentPaintedPathIndex].pathIndex - lastPaintedPathIndex > 0; } @override void didUpdateWidget(AnimatedDrawing oldWidget) { super.didUpdateWidget(oldWidget); if (animationOrder != widget.animationOrder) { applyPathOrder(); } } @override void initState() { super.initState(); updatePathData(); applyAnimationCurve(); applyDebugOptions(); } void applyDebugOptions() { //If DebugOptions changes a hot restart is needed. debug = widget.debug; debug ??= DebugOptions(); } void applyAnimationCurve() { if (controller != null && widget.animationCurve != null) { curve = CurvedAnimation(parent: controller!, curve: widget.animationCurve!); animationCurve = widget.animationCurve; } } //TODO Refactor Animation getAnimation() { Animation animation; if (widget.run == null || widget.run! == false) { animation = controller!; } else if (curve != null && animationCurve == widget.animationCurve) { animation = curve!; } else if (widget.animationCurve != null && controller != null) { curve = CurvedAnimation(parent: controller!, curve: widget.animationCurve!); animationCurve = widget.animationCurve; animation = curve!; } else { animation = controller!; } return animation; } void applyPathOrder() { if (pathSegments.isEmpty) return; setState(() { if (checkIfDefaultOrderSortingRequired()) { pathSegments.sort(Extractor.getComparator(PathOrders.original)); animationOrder = PathOrders.original; return; } if (widget.animationOrder != animationOrder) { pathSegments.sort(Extractor.getComparator(widget.animationOrder)); animationOrder = widget.animationOrder; } }); } PathPainter? buildForegroundPainter() { if (pathSegmentsToAnimate.isEmpty) return null; var builder = preparePathPainterBuilder(widget.lineAnimation); builder.setPathSegments(pathSegmentsToAnimate); return builder.build(); } PathPainter? buildBackgroundPainter() { if (pathSegmentsToPaintAsBackground.isEmpty) return null; var builder = preparePathPainterBuilder(); builder.setPathSegments(pathSegmentsToPaintAsBackground); return builder.build(); } PathPainterBuilder preparePathPainterBuilder([LineAnimation? lineAnimation]) { var builder = PathPainterBuilder(lineAnimation); builder.setAnimation(getAnimation()); builder.setCustomDimensions(getCustomDimensions()); builder.setPaints(widget.paints); builder.setOnFinishFrame(onFinishFrame); builder.setScaleToViewport(widget.scaleToViewport); builder.setDebugOptions(debug!); return builder; } //TODO refactor to be range not null void assignPathSegmentsToPainters() { if (pathSegments.isEmpty) return; if (widget.range == null) { pathSegmentsToAnimate = pathSegments; range = null; pathSegmentsToPaintAsBackground.clear(); return; } if (widget.range != range) { checkValidRange(); pathSegmentsToPaintAsBackground = pathSegments .where((x) => x.pathIndex < widget.range!.start!) .toList(); pathSegmentsToAnimate = pathSegments .where((x) => (x.pathIndex >= widget.range!.start! && x.pathIndex <= widget.range!.end!)) .toList(); range = widget.range; } } void checkValidRange() { RangeError.checkValidRange( widget.range!.start!, widget.range!.end, widget.paths.length - 1, 'start', 'end', 'The provided range is invalid for the provided number of paths.'); } // TODO Refactor Size? getCustomDimensions() { if (widget.height != null || widget.width != null) { return Size( widget.width!, widget.height!, ); } else { return null; } } CustomPaint createCustomPaint(BuildContext context) { updatePathData(); //TODO Refactor - SRP broken (see method name) return CustomPaint( foregroundPainter: buildForegroundPainter(), painter: buildBackgroundPainter(), size: Size.copy(MediaQuery.of(context).size)); } // TODO Refactor void addListenersToAnimationController() { if (debug!.recordFrames) { controller!.view.addListener(() { setState(() { if (controller!.status == AnimationStatus.forward) { iterateFrame(debug!); } }); }); } controller!.view.addListener(() { setState(() { if (controller!.status == AnimationStatus.dismissed) { lastPaintedPathIndex = -1; } }); }); } void updatePathData() { parsePathData(); applyPathOrder(); assignPathSegmentsToPainters(); } void parsePathData() { var parser = SvgParser(); if (svgAssetProvided()) { if (widget.assetPath == assetPath) return; parseFromSvgAsset(parser); } else if (pathsProvided()) { parseFromPaths(parser); } } void parseFromPaths(SvgParser parser) { parser.loadFromPaths(widget .paths); //Path object are parsed completely upon every state change setState(() { pathSegments = parser.getPathSegments(); }); } bool pathsProvided() => widget.paths.isNotEmpty; bool svgAssetProvided() => widget.assetPath.isNotEmpty; void parseFromSvgAsset(SvgParser parser) { parser.loadFromFile(widget.assetPath).then((_) { setState(() { //raw paths widget.paths.clear(); widget.paths.addAll(parser.getPaths()); //corresponding segments pathSegments = parser.getPathSegments(); assetPath = widget.assetPath; }); }); } bool checkIfDefaultOrderSortingRequired() { // always keep paths for allAtOnce animation in original path order so we do not sort for the correct PaintOrder later on (which is pretty expensive for AllAtOncePainter) final defaultSortingWhenNoOrderDefined = widget.lineAnimation == LineAnimation.allAtOnce && animationOrder != PathOrders.original; return defaultSortingWhenNoOrderDefined || widget.lineAnimation == null; } } ================================================ FILE: lib/src/curves.dart ================================================ import 'package:flutter/animation.dart'; ///Compresses another function by left and right border class YCompressionCurve extends Curve { YCompressionCurve(this.a, this.b) { assert(b >= b); } //for bounded curves final double total = 1.0; //lower bound final double a; //upper bound final double b; @override double transform(double t) => t * (b - a) / total + a; } ================================================ FILE: lib/src/debug.dart ================================================ /// If recordFrame is true, the canvas of the AnimatedWidget remains white while writing each frame to the file [outPutDir]/[fileName]_[frame].png. /// /// This method is not deterministic in several ways: 1) The final resolution depends on the resolution of the device 2) The total amount of frames gathered can also be different. This feature is intended to be used for creating decent looking Gifs which also look good on larger screen resolutions like desktop computers. Do not use this in production. class DebugOptions { DebugOptions({ this.showBoundingBox = false, this.showViewPort = false, this.recordFrames = false, this.resolutionFactor = 1.0, this.fileName = '', this.outPutDir = '', }); final bool showBoundingBox; final bool showViewPort; final bool recordFrames; final String outPutDir; final String fileName; /// The final resultion is obtained by multiplying [resolutionFactor] with the resolution of the device. final double resolutionFactor; /// Keeping track of new frames int _frameCount = -1; } void resetFrame(DebugOptions? options) { options!._frameCount = -1; } void iterateFrame(DebugOptions options) { options._frameCount++; } int getFrameCount(DebugOptions options) { return options._frameCount; } ================================================ FILE: lib/src/drawing_state.dart ================================================ import 'package:flutter/material.dart'; import 'package:flutter/scheduler.dart'; import 'abstract_drawing_state.dart'; import 'drawing_widget.dart'; /// A state implementation which allows controlling the animation through an animation controller when provided. class AnimatedDrawingState extends AbstractAnimatedDrawingState { AnimatedDrawingState() : super() { onFinishAnimation = () { if (onFinishEvoked == false) { onFinishEvoked = true; SchedulerBinding.instance.addPostFrameCallback((_) { onFinishAnimationDefault(); }); } }; } @override void initState() { super.initState(); controller = widget.controller!; addListenersToAnimationController(); } @override void didUpdateWidget(AnimatedDrawing oldWidget) { super.didUpdateWidget(oldWidget); controller = widget.controller!; } @override Widget build(BuildContext context) { return createCustomPaint(context); } } ================================================ FILE: lib/src/drawing_state_with_ticker.dart ================================================ import 'package:flutter/material.dart'; import 'package:flutter/scheduler.dart'; import 'abstract_drawing_state.dart'; import 'drawing_widget.dart'; /// A state implementation with an implemented animation controller to simplify the animation process class AnimatedDrawingWithTickerState extends AbstractAnimatedDrawingState with SingleTickerProviderStateMixin { AnimatedDrawingWithTickerState() : super() { onFinishAnimation = () { if (onFinishEvoked == false) { onFinishEvoked = true; SchedulerBinding.instance.addPostFrameCallback((_) { onFinishAnimationDefault(); }); //Animation is completed when last frame is painted not when animation controller is finished if (controller!.status == AnimationStatus.dismissed || controller!.status == AnimationStatus.completed) { finished = true; } } }; } //Manage state bool paused = false; bool finished = true; @override void didUpdateWidget(AnimatedDrawing oldWidget) { super.didUpdateWidget(oldWidget); controller!.duration = widget.duration; } @override void initState() { super.initState(); controller = AnimationController( vsync: this, duration: widget.duration, ); addListenersToAnimationController(); } @override void dispose() { controller!.dispose(); super.dispose(); } @override Widget build(BuildContext context) { buildAnimation(); return createCustomPaint(context); } // Future buildAnimation() async { try { if ((paused || (finished && (controller!.status == AnimationStatus.forward) == false)) && widget.run == true) { paused = false; finished = false; controller!.reset(); onFinishEvoked = false; await controller!.forward(); } else if ((controller!.status == AnimationStatus.forward) && widget.run == false) { controller!.stop(); paused = true; } } on TickerCanceled { // TODO usecase? } } } ================================================ FILE: lib/src/drawing_widget.dart ================================================ import 'dart:ui'; import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; import 'abstract_drawing_state.dart'; import 'debug.dart'; import 'drawing_state.dart'; import 'drawing_state_with_ticker.dart'; import 'line_animation.dart'; import 'path_order.dart'; import 'range.dart'; /// Callback when path is painted. typedef PaintedPathCallback = void Function(int, Path); /// A widget that iteratively draws path segment data to a defined canvas (drawing line animation). /// /// Path data can be either passed directly ([AnimatedDrawing.paths]) or via an Svg file ([AnimatedDrawing.svg]). class AnimatedDrawing extends StatefulWidget { /// Parses path data from an SVG asset. In order to use assets in your project specify those in `pubspec.yaml`: /// ```yaml /// assets: /// - assets/my_drawing.svg /// ``` /// By default every animation repeats infinitely. For running an animation only once you can use a callback to set `run` to false after the first animation cycle completed (see field `onFinish`). /// ```dart /// AnimatedDrawing.svg( /// "assets/test.svg", /// run: this.run, /// duration: new Duration(seconds: 3), /// onFinish: () => setState(() { /// this.run = false; /// }), /// ) /// ``` AnimatedDrawing.svg( this.assetPath, { //Standard this.controller, //Simplified version this.run, this.duration, this.animationCurve, this.onFinish, this.onPaint, //For both this.animationOrder, this.width, this.height, this.range, this.lineAnimation = LineAnimation.oneByOne, this.scaleToViewport = true, this.debug, }) : paths = [], paints = [] { assertAnimationParameters(); assert(assetPath.isNotEmpty); } /// Creates an instance of [AnimatedDrawing] by directly passing path elements to the constructor (still experimental). /// /// ```dart /// AnimatedDrawing.paths( /// [ /// ///Path objects /// ], /// paints:[ /// ///Paint objects (optional), specifies a [Paint] object for each [Path] element in `paths`. /// ], /// run: this.run, /// duration: new Duration(seconds: 3), /// onFinish: () => setState(() { /// this.run = false; /// }), /// ) /// ``` /// /// Updating [paths] allows dynamically building animation scenes based on external states. For this widget the internal data structure is rebuild every time the state changes, therefore the animation performance might suffer if the amount of elements in [paths] is very high. /// /// Optionally, [paints] can be provided which specifies a [Paint] object for each [Path] element in [paths]. AnimatedDrawing.paths( this.paths, { //AnimatedDrawing.paths this.paints = const [], //Standard this.controller, //Simplified version this.run, this.duration, this.animationCurve, this.onFinish, this.onPaint, //For both this.animationOrder, this.width, this.height, this.range, this.lineAnimation = LineAnimation.oneByOne, this.scaleToViewport = true, this.debug, }) : assetPath = '' { assertAnimationParameters(); assert(paths.isNotEmpty); if (paints.isNotEmpty) assert(paints.length == paths.length); } /// Provide path data via an SVG asset. /// /// For instance an SVG file named my_svg would be specified as "assets/my_svg.svg". Also see * [Supported SVG specifications](https://github.com/biocarl/drawing_animation#supported-svg-specifications). final String assetPath; /// Provide path data via an list of Path objects. /// /// The default [animationOrder] ([PathOrder.original]), when not specified differently, will equal to the order of the provided path elements. final List paths; /// When specified each [Path] object in [paths] is painted by applying the corresponding [Paint] object. /// /// The length of both [paths] and [paints] has to be equal. /// Keep in mind that [Paint.style] defaults to [PaintingStyle.fill], whereas in most of the cases you probably want to set it to [PaintingStyle.stroke]. /// The corresponding order of Paint objects always orients itself on the [PathOrder.original], even if the [PathOrder] was changed. final List paints; /// When a animation controller is specified, the progress of the animation can be controlled externally. /// /// The visibility of the rendered SVG depends on the current controller.value but also on the type of [LineAnimation]. When no controller is provided the progress of the animation is controlled via the fields [run], [duration]. final AnimationController? controller; /// Easing curves are used to adjust the rate of change of an animation over time, allowing them to speed up and slow down, rather than moving at a constant rate. /// /// When the animation is controlled via an external [AnimationController] object in [controller], the curve is applied to that controller respectively. final Curve? animationCurve; /// Callback is evoked after one animation cycle has finished. /// /// By default every animation repeats infinitely. For running an animation only once you can use this callback to set [run] to false after the first animation cycle completed. This field is ignored when [controller] is provided and the animation is set to [controller.repeat()]. final VoidCallback? onFinish; /// Callback is evoked when a complete path is painted to the canvas. /// /// Returns with the relative index and the Path element itself. /// If the animation reverses (for examples when applying animation curves) the callback might fire several times for the same path. /// /// The callback fires when the complete Path is painted to the canvas. This does also mean that other Path objects might already been drawn in the same frame. If you want for instance pause a animation after a certain Path element is painted you should consider using the [range] functionality and use the onFinish callback instead. final PaintedPathCallback? onPaint; ///Denotes the order in which the path elements are drawn to canvas when [lineAnimation] is set to [LineAnimation.oneByOne]. When no [animationOrder] is specified it defaults to [PathOrder.original]. Do not confuse this option with the default rendering order, whereas the first path elements are painted first to the canvas and therefore potentially occluded by subsequent elements ([w3-specs](https://www.w3.org/TR/SVG/render.html#RenderingOrder)). For now the rendering order always defaults to [PathOrder.original]. final PathOrder? animationOrder; /// When no custom animation controller is provided the state of the animation can be controlled via [run]. /// /// Is [run] set to true the first animation cycle is triggered. /// /// By default every animation repeats infinitely. For running an animation only once you can use the callback [onFinish] to set [run] to false after the first cycle completed. When [run] is set to false while the animation is still running, the animation is stopped at that point in time. If [run] is set to true again the animation is reset to the beginning. To continue the animation at the previous value you might consider using [controller]. final bool? run; /// When no custom animation controller is provided the duration of the animation can be controlled via [duration]. final Duration? duration; /// When [width] is specified parent constraints are ignored. When only [width] or [height] is specified the original aspect ratio is preserved. final double? width; /// When [height] is specified parent constraints are ignored. When only [width] or [height] is specified the original aspect ratio is preserved. final double? height; /// Specifies a start and end point from where to start and stop the animation. /// /// For now only [PathIndexRange] is supported as parameter type. final AnimationRange? range; /// Specifies in which way the path elements are drawn to the canvas. /// /// See [LineAnimation.allAtOnce] and [LineAnimation.oneByOne] final LineAnimation? lineAnimation; /// Denotes if the path elements should be scaled in order to fit into viewport. /// /// Defaults to true. final bool scaleToViewport; /// For debugging, not for production use. final DebugOptions? debug; @override AbstractAnimatedDrawingState createState() { if (controller != null) { return AnimatedDrawingState(); } return AnimatedDrawingWithTickerState(); } // TODO Refactor SRP void assertAnimationParameters() { assert(!(controller == null && (run == null || duration == null))); } } ================================================ FILE: lib/src/line_animation.dart ================================================ /// The enum [LineAnimation] selects a internal painter for animating each [PathSegment] element enum LineAnimation { /// Paints every path segment one after another to the canvas. oneByOne, /// When selected each path segment is drawn simultaneously to the canvas. allAtOnce } ================================================ FILE: lib/src/painter.dart ================================================ import 'dart:async'; import 'dart:io'; import 'dart:math'; import 'dart:ui' as ui; import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; import 'debug.dart'; import 'parser.dart'; import 'path_order.dart'; import 'types.dart'; /// Paints a list of [PathSegment] to canvas class PaintedPainter extends PathPainter { PaintedPainter( Animation animation, List pathSegments, Size? customDimensions, List paints, PaintedSegmentCallback? onFinishCallback, bool scaleToViewport, DebugOptions debugOptions) : super(animation, pathSegments, customDimensions, paints, onFinishCallback, scaleToViewport, debugOptions); @override void paint(Canvas canvas, Size size) { canvas = super.paintOrDebug(canvas, size); if (canPaint) { //pathSegments for AllAtOncePainter are always in the order of PathOrders.original pathSegments!.forEach((segment) { var paint = (paints.isNotEmpty) ? paints[segment.pathIndex] : (Paint() ..color = segment.color ..style = PaintingStyle.stroke ..strokeCap = StrokeCap.square ..strokeWidth = segment.strokeWidth); canvas.drawPath(segment.path, paint); }); //No callback etc. needed // super.onFinish(canvas, size); } } } /// Paints a list of [PathSegment] all-at-once to a canvas class AllAtOncePainter extends PathPainter { AllAtOncePainter( Animation animation, List pathSegments, Size? customDimensions, List paints, PaintedSegmentCallback? onFinishCallback, bool scaleToViewport, DebugOptions debugOptions) : super(animation, pathSegments, customDimensions, paints, onFinishCallback, scaleToViewport, debugOptions); @override void paint(Canvas canvas, Size size) { canvas = super.paintOrDebug(canvas, size); if (canPaint) { //pathSegments for AllAtOncePainter are always in the order of PathOrders.original pathSegments!.forEach((segment) { var subPath = segment.path .computeMetrics() .first .extractPath(0, segment.length * animation.value); var paint = (paints.isNotEmpty) ? paints[segment.pathIndex] : (Paint() ..color = segment.color ..style = PaintingStyle.stroke ..strokeCap = StrokeCap.square ..strokeWidth = segment.strokeWidth); canvas.drawPath(subPath, paint); }); super.onFinish(canvas, size); } } } /// Paints a list of [PathSegment] one-by-one to a canvas class OneByOnePainter extends PathPainter { OneByOnePainter( Animation animation, List pathSegments, Size? customDimensions, List paints, PaintedSegmentCallback? onFinishCallback, bool scaleToViewport, DebugOptions debugOptions) : totalPathSum = 0, super(animation, pathSegments, customDimensions, paints, onFinishCallback, scaleToViewport, debugOptions) { if (this.pathSegments != null) { this.pathSegments!.forEach((e) => totalPathSum += e.length); } } /// The total length of all summed up [PathSegment] elements of the parsed Svg double totalPathSum; /// The index of the last fully painted segment int paintedSegmentIndex = 0; /// The total painted path length - the length of the last partially painted segment double _paintedLength = 0.0; /// Path segments which will be painted to canvas at current frame List toPaint = []; @override void paint(Canvas canvas, Size size) { canvas = super.paintOrDebug(canvas, size); if (canPaint) { //[1] Calculate and search for upperBound of total path length which should be painted var upperBound = animation.value * totalPathSum; var currentIndex = paintedSegmentIndex; var currentLength = _paintedLength; while (currentIndex < pathSegments!.length - 1) { if (currentLength + pathSegments![currentIndex].length < upperBound) { toPaint.add(pathSegments![currentIndex]); currentLength += pathSegments![currentIndex].length; currentIndex++; } else { break; } } //[2] Extract subPath of last path which breaks the upperBound var subPathLength = upperBound - currentLength; var lastPathSegment = pathSegments![currentIndex]; var subPath = lastPathSegment.path .computeMetrics() .first .extractPath(0, subPathLength); paintedSegmentIndex = currentIndex; _paintedLength = currentLength; // //[3] Paint all selected paths to canvas Paint paint; late Path tmp; if (animation.value == 1.0) { //hotfix: to ensure callback for last segment TODO not pretty toPaint.clear(); toPaint.addAll(pathSegments!); } else { //[3.1] Add last subPath temporarily tmp = Path.from(lastPathSegment.path); lastPathSegment.path = subPath; toPaint.add(lastPathSegment); } //[3.2] Restore rendering order - last path element in original PathOrder should be last painted -> most visible //[3.3] Paint elements (toPaint..sort(Extractor.getComparator(PathOrders.original))) .forEach((segment) { paint = (paints.isNotEmpty) ? paints[segment.pathIndex] : (Paint() //Paint per path TODO implement Paint per PathSegment? //TODO Debug disappearing first lineSegment // ..color = (segment.relativeIndex == 0 && segment.pathIndex== 0) ? Colors.red : ((segment.relativeIndex == 1) ? Colors.blue : segment.color) ..color = segment.color ..style = PaintingStyle.stroke ..strokeCap = StrokeCap.square ..strokeWidth = segment.strokeWidth); canvas.drawPath(segment.path, paint); }); if (animation.value != 1.0) { //[3.4] Remove last subPath toPaint.remove(lastPathSegment); lastPathSegment.path = tmp; } //TODO Problem: Path drawning is a continous iteration over the length of all segments. To make a callback which fires exactly when path is drawn is therefore not possible (I can only ensure one of the two cases: 1) segment is completely drawn 2) no next segment was started to be drawn yet - For now: 1) // double remainingLength = lastPathSegment.length - subPathLength; super.onFinish(canvas, size, lastPainted: toPaint.length - 1); } else { paintedSegmentIndex = 0; _paintedLength = 0.0; toPaint.clear(); } } } /// Abstract implementation of painting a list of [PathSegment] elements to a canvas abstract class PathPainter extends CustomPainter { PathPainter( this.animation, this.pathSegments, this.customDimensions, this.paints, this.onFinishCallback, this.scaleToViewport, this.debugOptions) : canPaint = false, super(repaint: animation) { calculateBoundingBox(); } /// Total bounding box of all paths Rect? pathBoundingBox; /// For expanding the bounding box when big stroke would breaks the bb double? strokeWidth; /// User defined dimensions for canvas Size? customDimensions; final Animation animation; /// Each [PathSegment] represents a continuous Path element of the parsed Svg List? pathSegments; /// Substitutes the paint object for each [PathSegment] List paints; /// Status of animation bool canPaint; bool scaleToViewport; /// Evoked when frame is painted PaintedSegmentCallback? onFinishCallback; //For debug - show widget and svg bounding box and record canvas to *.png DebugOptions debugOptions; late ui.PictureRecorder recorder; // Get boundingBox by combining boundingBox of each PathSegment and inflating the resulting bounding box by half of the found max strokeWidth TODO find a better solution. This does only work if the stroke with maxWidth defines on side of bounding box. Otherwise it results to unwanted padding. void calculateBoundingBox() { var bb = pathSegments!.first.path.getBounds(); var strokeWidth = 0; pathSegments!.forEach((e) { bb = bb.expandToInclude(e.path.getBounds()); if (strokeWidth < e.strokeWidth) { strokeWidth = e.strokeWidth.toInt(); } }); if (paints.isNotEmpty) { paints.forEach((e) { if (strokeWidth < e.strokeWidth) { strokeWidth = e.strokeWidth.toInt(); } }); } pathBoundingBox = bb.inflate(strokeWidth / 2); this.strokeWidth = strokeWidth.toDouble(); } void onFinish(Canvas canvas, Size size, {int lastPainted = -1}) { //-1: no segment was painted yet, 0 first segment if (debugOptions.recordFrames) { final picture = recorder.endRecording(); var frame = getFrameCount(debugOptions); if (frame >= 0) { print('Write frame $frame'); //pass size when you want the whole viewport of the widget writeToFile( picture, '${debugOptions.outPutDir}/${debugOptions.fileName}_$frame.png', size); } } onFinishCallback!(lastPainted); } Canvas paintOrDebug(Canvas canvas, Size size) { if (debugOptions.recordFrames) { recorder = ui.PictureRecorder(); canvas = Canvas(recorder); //Color background // canvas.drawColor(Color.fromRGBO(224, 121, 42, 1.0),BlendMode.srcOver); //factor for higher resolution canvas.scale(debugOptions.resolutionFactor, debugOptions.resolutionFactor); } paintPrepare(canvas, size); return canvas; } void paintPrepare(Canvas canvas, Size size) { canPaint = animation.status == AnimationStatus.forward || animation.status == AnimationStatus.completed; if (canPaint) viewBoxToCanvas(canvas, size); } Future writeToFile( ui.Picture picture, String fileName, Size size) async { var scale = calculateScaleFactor(size); var byteData = await ((await picture.toImage( (scale.x * debugOptions.resolutionFactor * pathBoundingBox!.width) .round(), (scale.y * debugOptions.resolutionFactor * pathBoundingBox!.height) .round())) .toByteData(format: ui.ImageByteFormat.png)); final buffer = byteData!.buffer; await File(fileName).writeAsBytes( buffer.asUint8List(byteData.offsetInBytes, byteData.lengthInBytes)); print('File: $fileName written.'); } _ScaleFactor calculateScaleFactor(Size viewBox) { //Scale factors var dx = (viewBox.width) / pathBoundingBox!.width; var dy = (viewBox.height) / pathBoundingBox!.height; //Applied scale factors late double ddx, ddy; //No viewport available assert(!(dx == 0 && dy == 0)); //Case 1: Both width/height is specified or MediaQuery if (!viewBox.isEmpty) { if (customDimensions != null) { //Custom width/height ddx = dx; ddy = dy; } else { ddx = ddy = min(dx, dy); //Maintain resolution and viewport } //Case 2: CustomDimensions specifying only one side } else if (dx == 0) { ddx = ddy = dy; } else if (dy == 0) { ddx = ddy = dx; } return _ScaleFactor(ddx, ddy); } void viewBoxToCanvas(Canvas canvas, Size size) { if (debugOptions.showViewPort) { var clipRect1 = Offset.zero & size; var ppp = Paint() ..style = PaintingStyle.stroke ..color = Colors.green ..strokeWidth = 10.50; canvas.drawRect(clipRect1, ppp); } if (scaleToViewport) { //Viewbox with Offset.zero var viewBox = (customDimensions != null) ? customDimensions : Size.copy(size); var scale = calculateScaleFactor(viewBox!); canvas.scale(scale.x, scale.y); //If offset var offset = Offset.zero - pathBoundingBox!.topLeft; canvas.translate(offset.dx, offset.dy); //Center offset - TODO should this be a option flag? if (debugOptions.recordFrames != true) { var center = Offset( (size.width / scale.x - pathBoundingBox!.width) / 2, (size.height / scale.y - pathBoundingBox!.height) / 2); canvas.translate(center.dx, center.dy); } } //Clip bounds var clipRect = pathBoundingBox; if (!(debugOptions.showBoundingBox || debugOptions.showViewPort)) { canvas.clipRect(clipRect!); } if (debugOptions.showBoundingBox) { var pp = Paint() ..style = PaintingStyle.stroke ..color = Colors.red ..strokeWidth = 0.500; canvas.drawRect(clipRect!, pp); } } @override bool shouldRepaint(PathPainter old) => true; } class _ScaleFactor { const _ScaleFactor(this.x, this.y); final double x; final double y; } ================================================ FILE: lib/src/parser.dart ================================================ import 'dart:async'; import 'dart:ui'; import 'package:flutter/material.dart'; import 'package:flutter/rendering.dart'; import 'package:flutter/services.dart'; import 'package:path_parsing/path_parsing.dart'; import 'package:xml/xml.dart' as xml; import 'package:xml/xml.dart'; import 'package:collection/collection.dart'; //SVG parsing /// Parses a minimal subset of a SVG file and extracts all paths segments. class SvgParser { /// Each [PathSegment] represents a continuous Path element of the parent Path final List _pathSegments = []; List _paths = []; //TODO do proper parsing and support hex-alpa and RGBA Color parseColor(String cStr) { if (cStr.isEmpty) throw UnsupportedError('Empty color field found.'); if (cStr[0] == '#') { return Color(int.parse(cStr.substring(1), radix: 16)).withOpacity( 1.0); // Hex to int: from https://stackoverflow.com/a/51290420/9452450 } else if (cStr == 'none') { return Colors.transparent; } else { throw UnsupportedError( 'Only hex color format currently supported. String: $cStr'); } } //Extract segments of each path and create [PathSegment] representation void addPathSegments( Path path, int index, double? strokeWidth, Color? color) { var firstPathSegmentIndex = _pathSegments.length; var relativeIndex = 0; path.computeMetrics().forEach((pp) { var segment = PathSegment() ..path = pp.extractPath(0, pp.length) ..length = pp.length ..firstSegmentOfPathIndex = firstPathSegmentIndex ..pathIndex = index ..relativeIndex = relativeIndex; if (color != null) segment.color = color; if (strokeWidth != null) segment.strokeWidth = strokeWidth; _pathSegments.add(segment); relativeIndex++; }); } void loadFromString(String svgString) { _pathSegments.clear(); var index = 0; //number of parsed path elements var doc = XmlDocument.parse(svgString); //TODO For now only tags are considered for parsing (add circle, rect, arcs etc.) doc .findAllElements('path') .map((node) => node.attributes) .forEach((attributes) { var dPath = attributes.firstWhereOrNull((attr) => attr.name.local == 'd'); if (dPath != null) { var path = Path(); writeSvgPathDataToPath(dPath.value, PathModifier(path)); Color? color; double? strokeWidth; //Attributes - [1] css-styling var style = attributes.firstWhereOrNull((attr) => attr.name.local == 'style'); if (style != null) { //Parse color of stroke var exp = RegExp(r'stroke:([^;]+);'); var match = exp.firstMatch(style.value) as Match; var cStr = match.group(1); color = parseColor(cStr!); //Parse stroke-width exp = RegExp(r'stroke-width:([0-9.]+)'); match = exp.firstMatch(style.value)!; cStr = match.group(1); strokeWidth = double.tryParse(cStr!); } //Attributes - [2] svg-attributes var strokeElement = attributes.firstWhereOrNull( (attr) => attr.name.local == 'stroke'); if (strokeElement != null) { color = parseColor(strokeElement.value); } var strokeWidthElement = attributes.firstWhereOrNull( (attr) => attr.name.local == 'stroke-width'); if (strokeWidthElement != null) { strokeWidth = double.tryParse(strokeWidthElement.value); } _paths.add(path); addPathSegments(path, index, strokeWidth, color); index++; } }); } void loadFromPaths(List paths) { _pathSegments.clear(); _paths = paths; var index = 0; paths.forEach((p) { //TODO consider allowing this and just continue if the case addPathSegments(p, index, null, null); //TODO Apply `paints` already here? not so SOLID[0] index++; }); } /// Parses Svg from provided asset path Future loadFromFile(String file) async { _pathSegments.clear(); var svgString = await rootBundle.loadString(file); loadFromString(svgString); } /// Returns extracted [PathSegment] elements of parsed Svg List getPathSegments() { return _pathSegments; } /// Returns extracted [Path] elements of parsed Svg List getPaths() { return _paths; } } /// Represents a segment of path, as returned by path.computeMetrics() and the associated painting parameters for each Path class PathSegment { PathSegment() : strokeWidth = 0.0, color = Colors.black, firstSegmentOfPathIndex = 0, relativeIndex = 0, pathIndex = 0 { //That is fun. // List colors = [Colors.red, Colors.green, Colors.yellow]; // Random random = new Random(); // color = colors[random.nextInt(3)]; } /// A continuous path/segment late Path path; late double strokeWidth; late Color color; /// Length of the segment path late double length; /// Denotes the index of the first segment of the containing path when PathOrder.original int firstSegmentOfPathIndex; /// Corresponding containing path index int pathIndex; /// Denotes relative index to firstSegmentOfPathIndex int relativeIndex; //TODO parse/use those two and consider reducing fields and calculate more on the fly. /// If stroke, how to end // StrokeCap cap; //PaintingStyle // PaintingStyle style; } /// A [PathProxy] that saves Path command in path class PathModifier extends PathProxy { PathModifier(this.path); Path path; @override void close() { path.close(); } @override void cubicTo( double x1, double y1, double x2, double y2, double x3, double y3) { path.cubicTo(x1, y1, x2, y2, x3, y3); } @override void lineTo(double x, double y) { path.lineTo(x, y); } @override void moveTo(double x, double y) { path.moveTo(x, y); } } ================================================ FILE: lib/src/path_order.dart ================================================ import 'package:flutter/painting.dart'; import 'parser.dart'; /// Denotes the order of [PathSegment] elements (not public). /// /// A [PathSegment] represents a continuous Path element which itself can be contained in a [Path]. /// /// Ordering the [PathSegment] elements based on the properties of the respective parent Path is still work in progress and will be possible soon. class PathOrder { /// The [PathSegment] order is defined according to their respective length, starting with the longest element. If [reverse] is true, the smallest element is selected first. PathOrder.byLength({reverse = false}) : _comparator = _byLength(reverse: reverse); /// The [PathSegment] order is defined according to its position in the overall bounding box. The position is defined as the center of the respective bounding box of each [PathSegment] element. The field [direction] specifies in which direction the position attribute is compared. PathOrder.byPosition({required AxisDirection direction}) : _comparator = _byPosition(direction: direction); /// Internal PathOrder._(this._comparator); /// Restores the original order of PathSegments PathOrder._original() : _comparator = __original(); final Comparator _comparator; Comparator _getComparator() { return _comparator; } static Comparator _byLength({reverse = false}) { return (reverse == true) ? (PathSegment a, PathSegment b) { return a.length.compareTo(b.length); } : (PathSegment a, PathSegment b) { return b.length.compareTo(a.length); }; } static Comparator _byPosition( {required AxisDirection direction}) { switch (direction) { case AxisDirection.left: return (PathSegment a, PathSegment b) { return b.path .getBounds() .center .dx .compareTo(a.path.getBounds().center.dx); }; case AxisDirection.right: return (PathSegment a, PathSegment b) { return a.path .getBounds() .center .dx .compareTo(b.path.getBounds().center.dx); }; case AxisDirection.up: return (PathSegment a, PathSegment b) { return b.path .getBounds() .center .dy .compareTo(a.path.getBounds().center.dy); }; case AxisDirection.down: return (PathSegment a, PathSegment b) { return a.path .getBounds() .center .dy .compareTo(b.path.getBounds().center.dy); }; default: return PathOrder._original()._getComparator(); } } static Comparator __original() { return (PathSegment a, PathSegment b) { var comp = a.firstSegmentOfPathIndex.compareTo(b.firstSegmentOfPathIndex); if (comp == 0) comp = a.relativeIndex.compareTo(b.relativeIndex); return comp; }; } /// Returns a new PathOrder object which first sorts [PathSegment] elements according to this instance and further sorts according to [secondPathOrder]. PathOrder combine(PathOrder secondPathOrder) { return PathOrder._((PathSegment a, PathSegment b) { var comp = _comparator(a, b); if (comp == 0) comp = secondPathOrder._comparator(a, b); return comp; }); } //TODO Implement? You can also do list.reversed. // PathOrder reverse(){ // } /// Based on outer bounds (depending on the direction) of bounding box. // static Comparator _byPosition2({required AxisDirection direction}){ // switch(direction){ // case AxisDirection.left: // return (PathSegment a, PathSegment b) { return b.path.getBounds().right.compareTo(a.path.getBounds().right);}; // case AxisDirection.right: // return (PathSegment a, PathSegment b) { return a.path.getBounds().left.compareTo(b.path.getBounds().left);}; // case AxisDirection.up : // return (PathSegment a, PathSegment b) { return b.path.getBounds().bottom.compareTo(a.path.getBounds().bottom);}; // case AxisDirection.down : // return (PathSegment a, PathSegment b) { return a.path.getBounds().top.compareTo(b.path.getBounds().top);}; // default: // return (PathSegment a, PathSegment b) { return 1;}; // } // } } /// A collection of common [PathOrder] constants. class PathOrders { /// The [PathSegment] elements are painted in the order as they are laid out in the Svg asset or path list. This is useful as a default PathOrder for cases where a PathOrder is required but no different order is desired. static PathOrder original = PathOrder._original(); /// [PathSegment] elements which are located left-most of the overall bounding box are considered first. static PathOrder leftToRight = PathOrder.byPosition(direction: AxisDirection.right); /// [PathSegment] elements which are located right-most of the overall bounding box are considered first. static PathOrder rightToLeft = PathOrder.byPosition(direction: AxisDirection.left); /// [PathSegment] elements which are located at the very top of the overall bounding box are considered first. static PathOrder topToBottom = PathOrder.byPosition(direction: AxisDirection.down); /// [PathSegment] elements which are located at the very bottom of the overall bounding box are considered first. static PathOrder bottomToTop = PathOrder.byPosition(direction: AxisDirection.up); /// [PathSegment] elements which are smallest in size are considered first. static PathOrder increasingLength = PathOrder.byLength(reverse: true); /// [PathSegment] elements which are biggest in size are considered first. static PathOrder decreasingLength = PathOrder.byLength(); } class Extractor { static Comparator getComparator(PathOrder? pathOrder) { return pathOrder!._getComparator(); } } ================================================ FILE: lib/src/path_painter_builder.dart ================================================ import 'package:flutter/material.dart'; import 'debug.dart'; import 'line_animation.dart'; import 'painter.dart'; import 'parser.dart'; class PathPainterBuilder { PathPainterBuilder([LineAnimation? lineAnimation]) { this.lineAnimation = lineAnimation!; } late List paints; void Function(int currentPaintedPathIndex)? onFinishFrame; late bool scaleToViewport; late DebugOptions debugOptions; late List pathSegments; late LineAnimation lineAnimation; late Animation animation; Size? customDimensions; PathPainter build() { switch (lineAnimation) { case LineAnimation.oneByOne: return OneByOnePainter(animation, pathSegments, customDimensions, paints, onFinishFrame, scaleToViewport, debugOptions); case LineAnimation.allAtOnce: return AllAtOncePainter(animation, pathSegments, customDimensions, paints, onFinishFrame, scaleToViewport, debugOptions); default: return PaintedPainter(animation, pathSegments, customDimensions, paints, onFinishFrame, scaleToViewport, debugOptions); } } void setAnimation(Animation animation) { this.animation = animation; } void setCustomDimensions(Size? customDimensions) { this.customDimensions = customDimensions; } void setPaints(List paints) { this.paints = paints; } void setOnFinishFrame( void Function(int currentPaintedPathIndex) onFinishFrame) { this.onFinishFrame = onFinishFrame; } void setScaleToViewport(bool scaleToViewport) { this.scaleToViewport = scaleToViewport; } void setDebugOptions(DebugOptions debug) { debugOptions = debug; } void setPathSegments(List pathSegments) { this.pathSegments = pathSegments; } } ================================================ FILE: lib/src/range.dart ================================================ /// Denotes a range of path segments over which a animation is built. /// /// Segments below that range will be painted with the first frame of the animation and therefore not iteratively. Segments above that range will be excluded from the animation. This class must not be inherited. abstract class AnimationRange { AnimationRange(this.start, this.end) { assert(start! <= end! && start! >= 0 && end! >= 0); } final int? start; final int? end; bool get isLower => start != null; bool get isUpper => end != null; @override bool operator ==(Object o) => o is AnimationRange && start == o.start && end == o.end; } /// Denotes a range by its relative position in the Path array provided. /// /// The [start] should be >= 0 and [end] < than the number of the provided Path objects. class PathIndexRange extends AnimationRange { PathIndexRange({required int start, required int end}) : super(start, end); } ================================================ FILE: lib/src/types.dart ================================================ /// Callback denoting the index of the last painted path segment typedef PaintedSegmentCallback = void Function(int); ================================================ FILE: path_animation.iml ================================================ ================================================ FILE: pubspec.yaml ================================================ name: drawing_animation description: An dart-only library for gradually painting SVG path objects on canvas (drawing line animation). version: 1.0.1 repository: https://github.com/biocarl/drawing_animation homepage: https://twitter.com/cahaucks environment: sdk: ">=2.12.0 <4.0.0" dependencies: flutter: sdk: flutter xml: ^6.5.0 path_parsing: ^1.1.0 dev_dependencies: flutter_test: sdk: flutter mockito: ^5.4.5 ================================================ FILE: test/first.dart ================================================ import 'package:flutter_test/flutter_test.dart'; import 'package:flutter/material.dart'; import 'package:drawing_animation/src/parser.dart'; void main() { var parser = SvgParser(); test('Test Svg path parsing - Unsupported', () { //No RGBA expect( () => parser.loadFromString( ' '), throwsUnsupportedError); }); test('Test Svg path parsing - Supported', () { //Style attributes successful parser.loadFromString( ' '); expect(parser.getPathSegments().first.color, Colors.white); expect(parser.getPathSegments().first.strokeWidth, 5.0); //Node attributes successful parser.loadFromString( ' '); expect(parser.getPathSegments().first.color, Colors.white); expect(parser.getPathSegments().first.strokeWidth, 5.0); }); test('Test path segment parsing', () { //Default color parser.loadFromPaths( [Path()..addRect(Rect.fromCircle(center: Offset.zero, radius: 2.0))]); expect(parser.getPathSegments().first.color, Colors.black); //Bounding box parser.loadFromPaths( [Path()..addRect(Rect.fromCircle(center: Offset.zero, radius: 2.0))]); expect(parser.getPathSegments().first.length, 16); }); } ================================================ FILE: test/mocks.dart ================================================ import 'package:mockito/mockito.dart'; import 'package:flutter/animation.dart'; // Mock class class MockAnimationController extends Mock implements AnimationController {} ================================================ FILE: test/path_animation_test.dart ================================================ import 'package:flutter_test/flutter_test.dart'; void main() { test('Write tests...', () {}); } ================================================ FILE: test/unit_parsing.dart ================================================ import 'package:drawing_animation/src/parser.dart'; import 'package:flutter_test/flutter_test.dart'; void main() { var parser = SvgParser(); test('Test exceptions for color parsing', () { //Css-Styling expect( () => parser.loadFromString( ' '), throwsUnsupportedError); expect( () => parser.loadFromString( ' '), throwsUnsupportedError); //Attribute-styling expect( () => parser.loadFromString( ' '), throwsUnsupportedError); expect( () => parser.loadFromString( ' '), throwsUnsupportedError); }); test('Test Color parsing', () {}); } ================================================ FILE: test/unit_widget_arg.dart ================================================ import 'package:flutter_test/flutter_test.dart'; import 'mocks.dart'; import 'dart:ui'; import 'package:drawing_animation/src/drawing_widget.dart'; void main() { test('Test arguments for SvgDrawing widget creation', () { //[A] GENERAL constructor //Working - standard init expect( AnimatedDrawing.svg('test.svg', controller: MockAnimationController()), const TypeMatcher()); //Working - simplified init expect( AnimatedDrawing.svg( 'test.svg', controller: null, run: true, duration: Duration(seconds: 5), ), const TypeMatcher()); //Not working - missing arguments: no controller OR run/duration supplied expect(() => AnimatedDrawing.svg('test.svg'), throwsA(const TypeMatcher())); //[B] AnimatedDrawing.svg constructor //Not working - missing arguments: asset empty expect(() => AnimatedDrawing.svg('', controller: MockAnimationController()), throwsA(const TypeMatcher())); //[C] AnimatedDrawing.paths //Not working - missing arguments: empty list of paths expect( () => AnimatedDrawing.paths([], controller: MockAnimationController()), throwsA(const TypeMatcher())); }); } ================================================ FILE: utils/other/serial.rb ================================================ #!/usr/bin/ruby # Small script to encode/decode a large number of assets so I do not have to type all names manually. i = 0 if(ARGV[0] == "decode") f = File.open("files.txt", "r") p 'decode' f.each_line do |line| cols = line.split(/\t/) begin File.rename(cols[0].strip, cols[1].strip) rescue SystemCallError => e p 'Already decoded. Encode first' f.close unless f.nil? exit(0) end end else f = File.open("files.txt", "w+") p 'encode' #Encode Dir['*.svg'].sort.each do |file| next if File.directory? file if(file == "0.svg") p 'Already encoded. Decode first' exit(0) end f.write("#{i}.svg\t" + file.gsub(" ","_")+"\n") File.rename(file, "#{i}.svg") i = i+1 end end f.close unless f.nil? ================================================ FILE: utils/png2gif/convert_all.sh ================================================ # Changes to each subfolder and runs toGif.sh dirs=($(find . -type d)) for dir in "${dirs[@]}"; do echo "Processing $dir beeing in $PWD" bash toGif.sh $(basename "$dir") #parent will fail done ================================================ FILE: utils/png2gif/toGif.sh ================================================ REPO=../../img/drawing_animation/ echo "This I got: $1" cd $1 convert -dispose previous -layers OptimizeFrame -delay 1x20 -loop 0 `ls -v *.png` final.gif # With pause on last frame convert final.gif \( +clone -set delay 150 \) +swap +delete "../${REPO}/${1}.gif" #duration 1sec, resolutionFactor 1.0 rm final.gif #Without pause - uncomment line below and comment the previous steps above # mv final.gif "../${REPO}/${1}.gif" ================================================ FILE: utils/raster2vector/convert.sh ================================================ #This script is optimized for images with a monocolor background. Works most of the time. file=$1 tmp="${file%%.*}.ppm" svg="${file%%.*}.svg" echo "$tmp" #1) Convert to ppm # mogrify -format ppm $1 convert $1 -fill none -fuzz 7% -draw 'matte 0,0 floodfill' -flop -draw 'matte 0,0 floodfill' -flop -normalize $tmp #2) Extract svg potrace -s $tmp #delete tmp rm $tmp #3) Minimize svg svgo -i $svg ================================================ FILE: utils/raster2vector/convert_all.sh ================================================ #Renames files! #Remove whitespaces of filenames. for f in *\ *;do echo "try move $f" mv "$f" "${f// /_}"; done #Apply svg convert for ff in `ls *.{jpg,jpeg,png,gif} | sort -V`; do echo "try convert $ff" bash convert.sh $ff done;