Repository: bobeff/open-source-games
Branch: main
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Directory structure:
gitextract_0z2pifuy/
├── CONTRIBUTING.md
├── LICENSE
├── README.md
└── scripts/
└── coauthor.py
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FILE CONTENTS
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FILE: CONTRIBUTING.md
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# Contribution guidelines
* First and most importantly those are my personal bookmarks and I will add a submitted game only if it seems interesting to me. If you disagree feel free to fork the repository.
* Make sure that the submitted game is not already included in the list.
* Place the title in the appropriate section or make a new section if appropriate.
* Keep resource titles and section titles in lexicographic order.
* The pull request needs to have a descriptive title.
* Make a separate pull request for each of the games.
* Use the format `**[Title](link_to_the_game_website)** - Short description. [[source]](link_to_the_source_repository)`.
* Do not include trailing `/` character from the URL.
* Write a [good](https://chris.beams.io/posts/git-commit) commit message.
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FILE: LICENSE
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FILE: README.md
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# Open source games
This is a list of different open-source video games and commercial video games open-source remakes.
## Table of contents
- [Action games](#action-games)
- [Adventure games](#adventure-games)
- [Business and Tycoon games](#business-and-tycoon-games)
- [City-Building games](#city-building-games)
- [First-Person games](#first-person-games)
- [Platformers](#platformers)
- [Puzzle games](#puzzle-games)
- [Racing games](#racing-games)
- [Real-Time strategies](#real-time-strategies)
- [Roguelikes](#roguelikes)
- [Role-Playing games](#role-playing-games)
- [Sandbox games](#sandbox-games)
- [Shoot 'em up games](#shoot-em-up-games)
- [Sport games](#sport-games)
- [Third-Person games](#third-person-games)
- [Tower Defense games](#tower-defence-games)
- [Turn-Based strategies](#turn-based-strategies)
- [Other lists](#other-lists)
## Action games
- **[Hypersomnia](https://hypersomnia.io)** - Competitive top-down shooter with extreme dynamics and pixely nostalgia. Comes with a built-in map Editor. [[source]](https://github.com/TeamHypersomnia/Hypersomnia)
## Adventure games
- **[Dead Ascend](https://blackgrain.dk/games/deadascend)** - A zombie adventure, escape room, with twists. [[source]](https://github.com/larpon/DeadAscend)
- **[Endless Sky](https://endless-sky.github.io)** - Space exploration, trading, and combat game. [[source]](https://github.com/endless-sky/endless-sky)
- **[Pioneer](https://pioneerspacesim.net)** - A space adventure game set in our galaxy at the turn of the 33rd century. [[source]](https://github.com/pioneerspacesim/pioneer)
- **[ScummVM](https://www.scummvm.org)** - A program which allows you to run certain classic graphical adventure and role-playing games. [[source]](https://github.com/scummvm/scummvm)
- **[The Legend of Zelda: Twilight Princess](https://zsrtp.link)** - A reverse engineering project to decompile *[Twilight Princess](https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Twilight_Princess)* into human-readable and modifiable source code. [[source]](https://github.com/zeldaret/tp)
- **Zelda 3** - A reverse engineered clone of *[The Legend of Zelda: A Link to the Past](https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past)*. [[source]](https://github.com/snesrev/zelda3)
## Business and Tycoon games
- **[CorsixTH](https://corsixth.com)** - Open source clone of [Theme Hospital](https://en.wikipedia.org/wiki/Theme_Hospital). [[source]](https://github.com/CorsixTH/CorsixTH)
- **[Hurry Curry!](https://hurrycurry.org)** - Cooperative fast-paced multiplayer cooking game. [[source]](https://codeberg.org/hurrycurry/hurrycurry)
- **[OpenLoco](https://openloco.io)** - An open source re-implementation of [Chris Sawyer](https://en.wikipedia.org/wiki/Chris_Sawyer)'s [Locomotion](https://en.wikipedia.org/wiki/Chris_Sawyer%27s_Locomotion). [[source]](https://github.com/OpenLoco/OpenLoco)
- **[OpenRCT2](https://openrct2.org)** - An open-source re-implementation of *[RollerCoaster Tycoon 2](https://en.wikipedia.org/wiki/RollerCoaster_Tycoon_2)*. [[source]](https://github.com/OpenRCT2/OpenRCT2)
- **[OpenTTD](https://www.openttd.org)** - An open source simulation game based upon *[Transport Tycoon Deluxe](https://en.wikipedia.org/wiki/Transport_Tycoon)*. [[source]](https://github.com/OpenTTD/OpenTTD)
## City-Building games
- **[Akhenaten](https://dalerank.itch.io/akhenaten)** - A strategic city-building game, based on assets and gameplay mechanics from *[Pharaoh + Cleopatra](https://en.wikipedia.org/wiki/Pharaoh_(video_game))* title, where players take on the role of a ruler and mayor of ancient Egyptian civilization. [[source]](https://github.com/dalerank/Akhenaten)
- **[Citybound](https://aeplay.org/citybound)** - A city building game that uses microscopic models to vividly simulate the organism of a city arising from the interactions of millions of individuals. [[source]](https://github.com/citybound/citybound)
- **[Cytopia](https://cytopia.itch.io/cytopia)** - A free, open source retro pixel-art city building game. [[source]](https://github.com/CytopiaTeam/Cytopia)
- **Egregoria** - Egregoria is an indie city builder, mostly inspired by *[Cities: Skylines](https://en.wikipedia.org/wiki/Cities:_Skylines)*. [[source]](https://github.com/Uriopass/Egregoria)
- **[IsoCity](https://iso-city.com)** - Isometric city-building simulation game built with NextJS, TypeScript and TailwindCSS. [[source]](https://github.com/amilich/isometric-city)
- **Julius** - An open source re-implementation of *[Caesar III](https://en.wikipedia.org/wiki/Caesar_III)*. [[source]](https://github.com/bvschaik/julius)
- **[micropolisJS](http://www.graememcc.co.uk/micropolisJS)** - A handmade Javascript port of the open-source city simulator *[Micropolis](https://mvolution.itch.io/micropolis)*. [[source]](https://github.com/graememcc/micropolisJS)
- **[Unknown Horizons](https://unknown-horizons.org)** - A 2D realtime strategy simulation with an emphasis on economy and city building.
- **Original:** [[source]](https://github.com/unknown-horizons/unknown-horizons) **Engine: [FIFE](https://www.fifengine.net/)** [[source]](https://github.com/fifengine/fifengine)
- **Godot port:** [[source]](https://github.com/unknown-horizons/godot-port) **Engine: [Godot](https://godotengine.org)** [[source]](https://github.com/godotengine/godot)
## First-Person games
- **[.kkrieger](https://en.wikipedia.org/wiki/.kkrieger)** - A first-person shooter video game created by German demogroup .theprodukkt (a former subdivision of [Farbrausch](https://en.wikipedia.org/wiki/Farbrausch)), which won first place in the 96k game competition at [Breakpoint](https://en.wikipedia.org/wiki/Breakpoint_(demoparty)) in April 2004. [[source]](https://github.com/farbrausch/fr_public/tree/master/werkkzeug3_kkrieger)
- **[Anarch](https://drummyfish.gitlab.io/anarch)** - This isn't a 90s style retro shooter, this is a 90s shooter. [[source]](https://gitlab.com/drummyfish/anarch)
- **[AssaultCube](https://assault.cubers.net)** - A FREE, multiplayer, first-person shooter game. [[source]](https://github.com/assaultcube/AC) **Engine: [CUBE](http://cubeengine.com)** [[source]](https://github.com/bsegovia/cube)
- **[Cube 2: Sauerbraten](http://sauerbraten.org)** - A free multiplayer & singleplayer first person shooter. [[source]](https://sourceforge.net/projects/sauerbraten) **Engine: [CUBE](https://www.redeclipse.net)** [[source]](https://github.com/bsegovia/cube)
- **[Descent 3](https://en.wikipedia.org/wiki/Descent_3)** - A first-person shooter video game/ [[source]](https://github.com/kevinbentley/Descent3)
- **[Liblast](https://libla.st)** - A Libre Multiplayer FPS Game built with Godot 4 engine and a fully open-source toolchain. [[source]](https://codeberg.org/liblast/liblast) **Engine: [Godot](https://godotengine.org)** [[source]](https://github.com/godotengine/godot)
- **[Red Eclipse](https://www.redeclipse.net)** - An old-school arena shooter for the modern age. [[source]](https://github.com/redeclipse/base) **Engine: [CUBE](https://www.redeclipse.net)** [[source]](https://github.com/bsegovia/cube)
- **Surreal Engine** - [Unreal Tournament](https://en.wikipedia.org/wiki/Unreal_Tournament) Engine Reimplementation. [[source]](https://github.com/dpjudas/SurrealEngine)
- **[The Dark Mod](https://www.thedarkmod.com/main)** - First-person stealth video game. [[source]](https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk)
- **[Xonotic](https://xonotic.org)** - An addictive arena-style first person shooter with crisp movement and a wide array of weapons. [[source]](https://gitlab.com/xonotic/xonotic)
### *[Aliens Versus Predator](https://en.wikipedia.org/wiki/Aliens_Versus_Predator_(1999_video_game)) game source ports*
- **AvP Forever** - Project focuses on maintenance of available source code for *Aliens versus Predator (1999)* game. [[source]](https://github.com/dreamer/avp-forever)
- **avpmp** - Fork of the original AvP port for Linux, expanded with multiplayer and other features. [[source]](https://github.com/mbait/avpmp)
- **NakedAVP** - A port of *Aliens vs Predator Classic (2000)* to modern systems, based on the icculus port for Linux, macOS and Windows using [SDL3](https://libsdl.org/) ([[source]](https://github.com/libsdl-org/SDL)). [[source]](https://github.com/atsb/NakedAVP)
### *[Build engine](https://en.wikipedia.org/wiki/Build_(game_engine)) [[source]](https://advsys.net/ken/buildsrc) based games*
- **[Duke Nukem 3D](https://en.wikipedia.org/wiki/Duke_Nukem_3D)** - By [3D Realms Entertainment, Inc](https://en.wikipedia.org/wiki/3D_Realms). [[source]](https://github.com/videogamepreservation/dukenukem3d)
- **Shadow Warrior** - Official source release for [Shadow Warrior](https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game)). [[source]](https://github.com/Azarien/shadow-warrior)
#### *Source Ports and Re-Implementations*
- **BuildGDX** - [[source]](https://github.com/vogonsorg/BuildGDX)
- **[EDuke32](https://voidpoint.io/terminx/eduke32)** - The official EDuke32 Git repository: home to the source code to EDuke32, [Ion Fury](https://en.wikipedia.org/wiki/Ion_Fury), VoidSW, Mapster32, and related projects based on the Build Engine.
- **[JFDuke3D](https://www.jonof.id.au/jfduke3d)** - Port of the [3D Realms](https://en.wikipedia.org/wiki/3D_Realms) game [Duke Nukem 3D](https://en.wikipedia.org/wiki/Duke_Nukem_3D) [[source]](https://github.com/jonof/jfduke3d)
- **[JFShadowWarrior](https://www.jonof.id.au/jfsw)** - Port of the [3D Realms](https://en.wikipedia.org/wiki/3D_Realms) game [Shadow Warrior](https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game)).
- **[NBlood](https://github.com/NBlood/NBlood)** - Reverse-engineered ports of Build games using EDuke32 engine technology and development principles (NBlood/Rednukem/PCExhume d) [[source]](https://github.com/NBlood/NBlood)
- **NuBuildGDX** - A fork of BuildGDX aiming for stability, bug fixing and performance. [[source]](https://github.com/atsb/NuBuildGDX)
- **[Raze](https://github.com/ZDoom/Raze)** - Build engine port backed by GZDoom tech. Currently supports [Duke Nukem 3D](https://en.wikipedia.org/wiki/Duke_Nukem_3D), [Blood](https://en.wikipedia.org/wiki/Blood_(video_game)), [Shadow Warrior](https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game)), [Redneck Rampage](https://en.wikipedia.org/wiki/Redneck_Rampage) and [Powerslave](https://en.wikipedia.org/wiki/PowerSlave)/Exhumed.
### *[id Software](https://en.wikipedia.org/wiki/Id_Software) Games*
- **[Doom](https://en.wikipedia.org/wiki/Doom_(1993_video_game))** - [[source]](https://github.com/id-Software/DOOM)
- **DOOM64-RE** - Complete reverse engineering of [Doom 64](https://en.wikipedia.org/wiki/Doom_64). [[source]](https://github.com/Erick194/DOOM64-RE)
- **[Doom 3](https://en.wikipedia.org/wiki/Doom_3) BFG Edition** - [[source]](https://github.com/id-Software/DOOM-3-BFG)
- **[Quake](https://en.wikipedia.org/wiki/Quake_(video_game))** - [[source]](https://github.com/id-Software/Quake)
- **[Quake II](https://en.wikipedia.org/wiki/Quake_II)** - [[source]](https://github.com/id-Software/Quake-2)
- **[Quake III Arena](https://en.wikipedia.org/wiki/Quake_III_Arena)** - [[source]](https://github.com/id-Software/Quake-III-Arena)
- **[Wolfenstein 3D](https://en.wikipedia.org/wiki/Wolfenstein_3D)** - [[source]](https://github.com/id-Software/wolf3d)
#### *Source Ports and Re-Implementations*
- **[Catacomb 3-D](https://en.wikipedia.org/wiki/Catacomb_3-D)**
- **CatacombGL** - A source port of Catacomb 3D and the Catacomb Adventure series. [[source]](https://github.com/ArnoAnsems/CatacombGL)
- **[Doom](https://en.wikipedia.org/wiki/Doom_(1993_video_game))**
- **[Chocolate Doom](https://www.chocolate-doom.org)** - A Doom source port that accurately reproduces the experience of Doom as it was played in the 1990s. [[source]](https://github.com/chocolate-doom/chocolate-doom)
- **[ZDoom](https://zdoom.org)** - A feature centric port for all Doom engine games. [[source]](https://github.com/UZDoom/UZDoom)
- **[Quake](https://en.wikipedia.org/wiki/Quake_(video_game))**
- **Chocolate Quake** - A purist Quake source port that restores the original look and feel of v1.09 and earlier. [[source]](https://github.com/Henrique194/chocolate-quake)
- **[FTEQW](https://www.fteqw.org)** - Powerful engine for playing and modding idTech based games. [[source]](https://github.com/fte-team/fteqw)
- **[Wolfenstein 3D](https://en.wikipedia.org/wiki/Wolfenstein_3D)**
- **ECWolf** - A port of the Wolfenstein 3D engine based of Wolf4SDL. [[source]](https://bitbucket.org/ecwolf/ecwolf)
- **Wolf4SDL** - An open-source port of id Software's classic first-person shooter Wolfenstein 3D to the cross-platform multimedia library SDL. [[source]](https://github.com/lazd/wolf4sdl)
## Platformers
- **[Commander Keen](https://en.wikipedia.org/wiki/Commander_Keen)**
- **Commander-Genius** - An open-source interpreter for the
Commander Keen (1-6, Dreams) and [Cosmo's Cosmic](https://en.wikipedia.org/wiki/Cosmo%27s_Cosmic_Adventure) series
which allows you to play the original episodes and
some of the mods made for them. [[source]](https://gitlab.com/Dringgstein/Commander-Genius)
- **[Commander Keen in Keen Dreams](https://en.wikipedia.org/wiki/Commander_Keen_in_Keen_Dreams)** - A side-scrolling platform video game developed by id Software. [[source]](https://github.com/keendreams/keen)
- **Omnispeak** - An open-source re-implementation of [Commander Keen in Goodbye Galaxy](https://en.wikipedia.org/wiki/Commander_Keen_in_Goodbye,_Galaxy). [[source]](https://github.com/sulix/omnispeak)
- **[DDraceNetwork](https://ddnet.tw)** - Cooperative 2D online platformer. [[source]](https://github.com/ddnet/ddnet)
- **[Fish Folk](https://fishfolk.org) Games**
- **[Jumpy](https://fishfolk.org/games/jumpy)** - A tactical 2D shooter. [[source]](https://github.com/fishfolk/jumpy) **Engine: [Bevy](https://bevy.org/)** [[source]](https://github.com/bevyengine/bevy)
- **[Punchy](https://github.com/fishfolk/punchy)** - A 2.5D side-scroller beatemup, made in Bevy. **Engine: [Bevy](https://bevy.org/)** [[source]](https://github.com/bevyengine/bevy)
- **[Frogatto & Friends](https://frogatto.com)** - An action-adventure platformer game, starring a certain quixotic frog. [[source]](https://github.com/frogatto/frogatto) **Engine: Anura** [[source]](https://github.com/anura-engine/anura)
- **[OpenGOAL](https://opengoal.dev)** - This project is to port [Jak & Daxter Series](https://en.wikipedia.org/wiki/Jak_and_Daxter) to PC. [[source]](https://github.com/water111/jak-project)
- **Rigel Engine** - This project is a re-implementation of the game [Duke Nukem II](https://en.wikipedia.org/wiki/Duke_Nukem_II), originally released by Apogee Software in 1993 for MS-DOS. [[source]](https://github.com/lethal-guitar/RigelEngine)
- **[Sonic Robo Blast 2](https://www.srb2.org)** - A 3D open-source Sonic the Hedgehog fangame built on Doom. [[source]](https://git.do.srb2.org/STJr/SRB2)
- **Super Mario 64** - A full decompilation of [Super Mario 64](https://en.wikipedia.org/wiki/Super_Mario_64). [[source]](https://github.com/n64decomp/sm64)
- **[VVVVVV](https://thelettervsixtim.es/)** - [[source]](https://github.com/TerryCavanagh/VVVVVV)
## Puzzle games
- **[BlockOut II](http://www.blockout.net/blockout2)** - A free adaptation of the original BlockOut® DOS game edited by California Dreams in 1989. [[source]](https://sourceforge.net/projects/blockout/files/blockout/BlockOut%202.5)
- **Portal64** - A demake (remake for an older platform) of [Portal](https://en.wikipedia.org/wiki/Portal_(video_game)) for the Nintendo 64. [[source]](https://github.com/mwpenny/portal64-still-alive)
- **[Whatajong](https://whatajong.com)** - [[source]](https://github.com/masylum/whatajong)
## Racing games
- **[Dust Racing 2D](https://github.com/juzzlin/DustRacing2D)** - A traditional top-down car racing game including a level editor. [[source]](https://github.com/cflavio/yorg)
- **[ManiaDrive](http://maniadrive.raydium.org)** - A free clone of [TrackMania](https://en.wikipedia.org/wiki/TrackMania), the great game from [Nadéo](https://en.wikipedia.org/wiki/Nadeo) studio. [[source]](http://maniadrive.raydium.org/index.php?downloads=yes) **Engine: [Raydium](https://raydium.org)** [[source]](https://raydium.org/data.php)
- **[Rigs of Rods](https://www.rigsofrods.org)** - An open-source physics sandbox simulation game that can simulate the motion and deformation of vehicles in real time. [[source]](https://github.com/RigsOfRods/rigs-of-rods) **Engine: [OGRE](https://www.ogre3d.org)** [[source]](https://github.com/OGRECave) **UI: [Dear ImGui](https://www.dearimgui.com)** [[source]](https://github.com/ocornut/imgui)
- **[RVGL](https://re-volt.io)** - A cross-platform rewrite / port of [Re-Volt](https://en.wikipedia.org/wiki/Re-Volt) that runs natively on both Windows and GNU/Linux. [[source]](https://gitlab.com/re-volt)
- **[Speed Dreams](https://www.speed-dreams.net)** - A free and open source motorsport simulator. [[source]](https://forge.a-lec.org/xavi/speed-dreams-code)
- **[Stunt Rally](https://stuntrally.tuxfamily.org)** - 3D racing game with Sci-Fi elements and own Track Editor. [[source]](https://github.com/stuntrally/stuntrally3)
- **[SuperTuxKart](https://supertuxkart.net)** - A free kart racing game. It focuses on fun and not on realistic kart physics. [[source]](https://github.com/supertuxkart/stk-code)
- **[TORCS - The Open Racing Car Simulator](https://torcs.sourceforge.net)** - A highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. [[source]](https://sourceforge.net/projects/torcs)
- **[Trigger Rally](https://trigger-rally.sourceforge.io)** - A fast-paced single-player racing game for Linux and Windows. [[source]](https://sourceforge.net/projects/trigger-rally)
- **[VDrift](https://vdrift.net)** - A cross-platform, open source driving simulation made with drift racing in mind. [[source]](https://github.com/VDrift/vdrift)
- **[Yorg](https://ya2.itch.io/yorg)** - Yorg (Yorg's an Open Racing Game) is a free open source racing game developed by Ya2 using Panda3D for Windows, OSX and Linux. [[source]](https://github.com/cflavio/yorg) **Engine: [Panda3D](https://www.panda3d.org)** [[source]](https://github.com/panda3d/panda3d)
- **[wipEout](https://phoboslab.org/log/2023/08/rewriting-wipeout)** - This is a re-implementation of the 1995 PSX game [Wipeout](https://en.wikipedia.org/wiki/Wipeout_(video_game)). [[source]](https://github.com/phoboslab/wipeout-rewrite)
## Real-Time strategies
- **[0 A.D.](https://play0ad.com)** - A free, open-source game of ancient warfare. [[source]](https://gitea.wildfiregames.com/0ad/0ad)
- **[BAR](https://www.beyondallreason.info)** - Beyond All Reason. [[source]](https://github.com/beyond-all-reason/Beyond-All-Reason) **Engine: [Spring](https://springrts.com)** [[source]](https://github.com/spring/spring)
- **[Dune II The Maker](https://dune2themaker.fundynamic.com)** - A Dune 2 remake. [[source]](https://github.com/stefanhendriks/Dune-II---The-Maker)
- **Freeserf.net** - Аn authentic remake of the game [The Settlers I](https://en.wikipedia.org/wiki/The_Settlers) by [BlueByte](https://en.wikipedia.org/wiki/Ubisoft_Blue_Byte). [[source]](https://github.com/Pyrdacor/freeserf.net)
- **[Keeper FX](https://keeperfx.net)** - An open-source remake and fan expansion of [Dungeon Keeper](https://en.wikipedia.org/wiki/Dungeon_Keeper). [[source]](https://github.com/dkfans/keeperfx)
- **[Mindustry](https://mindustrygame.github.io)** - A sandbox tower-defense game. [[source]](https://github.com/Anuken/Mindustry)
- **[OpenAge](https://openage.sft.mx)** - A free (as in freedom) cross-platform RTS game engine that provides the mechanics of [Age of Empires](https://en.wikipedia.org/wiki/Age_of_Empires). [[source]](https://github.com/SFTtech/openage)
- **[OpenHV](https://www.openhv.net)** - An Open Source Pixelart Science-Fiction Real-Time-Strategy game. [[source]](https://github.com/OpenHV/OpenHV)
- **[OpenRA](https://www.openra.net)** - [Command & Conquer](https://en.wikipedia.org/wiki/Command_%26_Conquer), [Dune 2000](https://en.wikipedia.org/wiki/Dune_2000) and [Red Alert](https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert) rebuild for the Modern Era. [[source]](https://github.com/OpenRA/OpenRA)
- **Permafrost Engine** - An OpenGL 3.3 Real Time Strategy game engine written in C. [[source]](https://github.com/eduard-permyakov/permafrost-engine)
- **Standard Of Iron** - A modern real-time strategy (RTS) game engine built with C++20, Qt 6, and OpenGL 3.3 Core. [[source]](https://github.com/djeada/Standard-of-Iron)
- **[Warzone 2100](https://wz2100.net)** - A free, open source, 3D real-time strategy game with a story-driven single-player campaign, online multi-player, offline skirmish, and more. [[source]](https://github.com/Warzone2100/warzone2100)
- **[Widelands](https://www.widelands.org)** - A free, open source real-time strategy game. [[source]](https://github.com/widelands/widelands)
- **[Zero-K](https://zero-k.info/)** - RTS game with physical projectiles, smart units
and a powerful UI. [[source]](https://github.com/ZeroK-RTS/Zero-K) **Engine: [Spring](https://springrts.com)** [[source]](https://github.com/spring/spring)
### *[Blizzard Entertainment](https://en.wikipedia.org/wiki/Blizzard_Entertainment) Games Re-Implementations*
- **OpenBW** - Free and open-source Best Wargame. [[source]](https://github.com/OpenBW/openbw) **[Brood War API](https://bwapi.github.io)** [[source]](https://github.com/OpenBW/bwapi)
- **[Strategus](https://stratagus.com)** Engine Games [[source]](https://github.com/Wargus/stratagus)
- **[War1gus](https://stratagus.com/war1gus.html)** - A re-implementation of [Warcraft: Orcs & Humans](https://en.wikipedia.org/wiki/Warcraft:_Orcs_%26_Humans) that that can be played on modern platforms. [[source]](https://github.com/Wargus/war1gus)
- **[Wargus](https://stratagus.com)** - Importer and scripts for [Warcraft II: Tides of Darkness](https://en.wikipedia.org/wiki/Warcraft_II:_Tides_of_Darkness), the expansion [Beyond the Dark Portal](https://en.wikipedia.org/wiki/Warcraft_II:_Beyond_the_Dark_Portal), and Aleonas Tales. [[source]](https://github.com/Wargus/wargus)
- **[Wyrmsun](https://andrettin.github.io)** - A strategy game which features elements of mythology, history and fiction. [[source]](https://github.com/Andrettin/Wyrmsun)
- **[Stargus](https://stratagus.com/stratagus.html)** - Importer and scripts for [Starcraft](https://en.wikipedia.org/wiki/StarCraft). [[source]](https://github.com/Wargus/stargus)
- **Warsmash Mod Engine** - An emulation engine to improve Warcraft III modding. [[source]](https://github.com/Retera/WarsmashModEngine) **Engine: [LibGDX](https://libgdx.com)** [[source]](https://github.com/libgdx/libgdx)
### *[Westwood Studios](https://en.wikipedia.org/wiki/Westwood_Studios) and [EA](https://en.wikipedia.org/wiki/Electronic_Arts) Games from [Command & Conquer](https://en.wikipedia.org/wiki/Command_%26_Conquer) Series*
- **Command & Conquer Remastered Collection** - TiberianDawn.dll, RedAlert.dll and the Map Editor for the [Command & Conquer Remastered Collection](https://en.wikipedia.org/wiki/Command_%26_Conquer_Remastered_Collection). [[source]](https://github.com/electronicarts/CnC_Remastered_Collection)
- **Generals** - [Command & Conquer Generals](https://en.wikipedia.org/wiki/Command_%26_Conquer:_Generals), and its expansion pack [Zero Hour](https://en.wikipedia.org/wiki/Command_%26_Conquer:_Generals_%E2%80%93_Zero_Hour). [[source]](https://github.com/electronicarts/CnC_Generals_Zero_Hour)
- **[Red Alert](https://en.wikipedia.org/wiki/Command_%26_Conquer:_Red_Alert)** - [[source]](https://github.com/electronicarts/CnC_Red_Alert)
- **[Tiberian Dawn](https://en.wikipedia.org/wiki/Command_%26_Conquer_(1995_video_game))** - [[source]](https://github.com/electronicarts/CnC_Tiberian_Dawn)
## Roguelikes
- **[Brogue CE](https://sites.google.com/site/broguegame/)** - Brogue is a minimalist, turn-based, procedurally-generated roguelike game where you descend a perilous dungeon to retrieve the Amulet of Yendor. [[source]](https://github.com/tmewett/BrogueCE)
- **[Cataclysm: Dark Days Ahead](https://cataclysmdda.org)** - A turn-based survival game set in a post-apocalyptic world. [[source]](https://github.com/CleverRaven/Cataclysm-DDA)
- **[Dungeon Crawl Stone Soup](https://crawl.develz.org)** - An open source roguelike adventure through dungeons filled with dangerous monsters in a quest to find the mystifyingly fabulous Orb of Zot. [[source]](https://github.com/crawl/crawl)
- **[NetHack](https://nethack.org)** - Single player dungeon exploration game. [[source]](https://github.com/NetHack/NetHack)
- **[Meritous](http://asceai.net/meritous)** - An action-adventure dungeon crawl game. [[source]](https://github.com/Patashu/Meritous)
- **OpenNefia** - Moddable engine reimplementation of the Japanese roguelike [Elona](https://en.wikipedia.org/wiki/Elona_(video_game)). [[source]](https://github.com/OpenNefia/OpenNefia)
- **[Shattered Pixel Dungeon](https://shatteredpixel.com)** - An open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. [[source]](https://github.com/00-Evan/shattered-pixel-dungeon)
## Role-Playing games
- **[Ambermoon.net](https://pyrdacor.itch.io/ambermoon)** - A full C# rewrite of [Ambermoon](https://en.wikipedia.org/wiki/Ambermoon). [[source]](https://github.com/Pyrdacor/Ambermoon.net)
- **[Daggerfall Unity](https://www.dfworkshop.net)** - An open source recreation of [Daggerfall](https://en.wikipedia.org/wiki/The_Elder_Scrolls_II:_Daggerfall) in the Unity engine. [[source]](https://github.com/Interkarma/daggerfall-unity)
- **[Exult](https://exult.sourceforge.io)** - A project to recreate [Ultima VII](https://en.wikipedia.org/wiki/Ultima_VII:_The_Black_Gate) for modern operating systems. [[source]](https://github.com/exult/exult)
- **Fallout Community Edition** - A fully working re-implementation of [Fallout](https://en.wikipedia.org/wiki/Fallout_(video_game)). [[source]](https://github.com/alexbatalov/fallout1-ce)
- **Fallout 2 Community Edition** - A fully working re-implementation of [Fallout 2](https://en.wikipedia.org/wiki/Fallout_2). [[source]](https://github.com/alexbatalov/fallout2-ce)
- **[GemRB](https://gemrb.org)** - A portable open-source implementation of Bioware’s [Infinity Engine](https://en.wikipedia.org/wiki/Infinity_Engine) [[source]](https://en.wikipedia.org/wiki/Infinity_Engine)
**Supported games:**
- [Baldur’s Gate](https://en.wikipedia.org/wiki/Baldur%27s_Gate_(video_game))
- [Baldur's Gate II: Shadows of Amn](https://en.wikipedia.org/wiki/Baldur%27s_Gate_II:_Shadows_of_Amn)
- [Icewind Dale](https://en.wikipedia.org/wiki/Icewind_Dale)
- [Icewind Dale II](https://en.wikipedia.org/wiki/Icewind_Dale_II)
- [Planescape: Torment](https://en.wikipedia.org/wiki/Planescape:_Torment)
- **[Kandria](https://kandria.com)** - An action RPG made in Common Lisp. [[source]](https://codeberg.org/shirakumo/kandria) **Engine: [Trial](https://shirakumo.org/docs/trial/)** [[source]](https://codeberg.org/shirakumo/trial)
- **[Naev](https://naev.org)** - A 2d action/rpg space game that combines elements from the action, rpg and simulation genres. [[source]](https://codeberg.org/naev/naev)
- **[Oolite](https://www.oolite.space/)** - An open-world space opera. [[source]](https://github.com/OoliteProject/oolite)
- **OpenEnroth** - [Might and Magic VI-VIII](https://en.wikipedia.org/wiki/Might_and_Magic) engine remake using original data & code. [[source]](https://github.com/OpenEnroth/OpenEnroth)
- **[OpenMW](https://openmw.org)** - A free, open source, and modern engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game [The Elder Scrolls III: Morrowind](https://en.wikipedia.org/wiki/The_Elder_Scrolls_III:_Morrowind). [[source]](https://github.com/OpenMW/openmw)
- **OpenNox** - An open-source community collaboration project extending the Nox engine. [[source]](https://github.com/noxworld-dev/opennox)
- **reone** - A free and open source game engine, capable of running [Star Wars: Knights of the Old Republic](https://en.wikipedia.org/wiki/Star_Wars:_Knights_of_the_Old_Republic) and its sequel, [The Sith Lords](https://en.wikipedia.org/wiki/Star_Wars_Knights_of_the_Old_Republic_II:_The_Sith_Lords). [[source]](https://github.com/seedhartha/reone)
- **[Severed Chains](https://legendofdragoon.org/projects/severed-chains)** - [The Legend of Dragoon](https://en.wikipedia.org/wiki/The_Legend_of_Dragoon) decompiled, reverse engineered, and ported to PC/Mac/Linux/Steam Deck. [[source]](https://github.com/Legend-of-Dragoon-Modding/Severed-Chains)
- **[Space Station 14](https://spacestation14.io/)** – Open-source remake of [Space Station 13](https://en.wikipedia.org/wiki/Space_Station_13). [[source]](https://github.com/space-wizards/space-station-14)
- **[Ultima VII: Revisited](https://www.u7revisited.com)** - A replacement engine for [Ultima VII](https://en.wikipedia.org/wiki/Ultima_VII:_The_Black_Gate) that presents the game in 3D and fixes various issues with the game. [[source]](https://github.com/ViridianGames/U7Revisited)
- **[Veloren](https://www.veloren.net/)** - multiplayer voxel RPG written in Rust. [[source]](https://github.com/veloren/veloren)
### *[Diablo](https://en.wikipedia.org/wiki/Diablo_(series)) Re-Implementations*
- **Abyss Engine** - Clean-room reimplementation of [Diablo 2](https://en.wikipedia.org/wiki/Diablo_II), written in C. [[source]](https://github.com/AbyssEngine/AbyssEngine)
- **[DevilutionX](https://devilutionx.com/)** - A port of [Diablo](https://en.wikipedia.org/wiki/Diablo_(video_game)) and [Hellfire](https://en.wikipedia.org/wiki/Diablo:_Hellfire) that strives to make it simple to run the game while providing engine improvements, bugfixes, and some optional quality of life features. [[source]](https://github.com/diasurgical/devilutionX)
- **[Freeablo](https://freeablo.org)** - A work-in-progress free and open-source replacement for the [Diablo I](https://en.wikipedia.org/wiki/Diablo_(video_game)) engine. [[source]](https://github.com/wheybags/freeablo)
- **Open Diablo II** - An open source re-implementation of [Diablo 2](https://en.wikipedia.org/wiki/Diablo_II). [[source]](https://github.com/OpenDiablo2/OpenDiablo2)
### *Massively Multiplayer Online Role-Playing Games*
- **OpenKO** - An open source version of the old school [Knight Online](https://en.wikipedia.org/wiki/Knight_Online) MMORPG. [[source]](https://github.com/Open-KO/KnightOnline)
- **OpenKore** - A custom client and intelligent automated assistant for [Ragnarok Online](https://en.wikipedia.org/wiki/Ragnarok_Online). [[source]](https://github.com/OpenKore/openkore)
## Sandbox games
- **Minosoft** - An open source minecraft client, written from scratch in Kotlin (and java). [[source]](https://github.com/bixilon/minosoft) [[source]](https://gitlab.bixilon.de/bixilon/minosoft)
## Shoot 'em up games
- **[SDL Sopwith](https://fragglet.github.io/sdl-sopwith)** - A port of the classic biplane shoot ‘em-up “Sopwith” to run on modern computers and operating systems. [[source]](https://github.com/fragglet/sdl-sopwith)
- **[Taisei Project](https://taisei-project.org)** - A free and open-source fangame of the [Tōhō series](https://en.wikipedia.org/wiki/Touhou_Project), written in C using SDL3 and OpenGL. [[source]](https://github.com/taisei-project/taisei)
## Sport games
- **[Open Golf](https://mgerdes.github.io/minigolf.html)** - A cross-platform minigolf game written in C. [[source]](https://github.com/mgerdes/Open-Golf)
- **[Pooltool](https://pooltool.readthedocs.io)** - A sandbox billiards game that emphasizes realistic physics. [[source]](https://github.com/ekiefl/pooltool)
## Third-Person games
- **[Command & Conquer Renegade](https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade)** - [[source]](https://github.com/electronicarts/CnC_Renegade)
- **CroftEngine** - An open-source [Tomb Raider 1](https://en.wikipedia.org/wiki/Tomb_Raider_(1996_video_game)) engine remake. [[source]](https://github.com/stohrendorf/CroftEngine)
- **[Lugaru: The Rabbit's Foot](http://www.wolfire.com/lugaru)** - Cross-platform, open-source 3D action game. [[source]](https://github.com/WolfireGames/lugaru)
- **[OpenLara](http://xproger.info/projects/OpenLara)** - Classic Tomb Raider open-source engine. [[source]](https://github.com/XProger/OpenLara)
- **[OpenRW](https://openrw.org)** - A [Grand Theft Auto III](https://en.wikipedia.org/wiki/Grand_Theft_Auto_III) re-implementation. [[source]](https://github.com/rwengine/openrw)
- **[Overgrowth](https://overgrowth.wolfire.com)** - The sequel to Lugaru. [[source]](https://github.com/WolfireGames/overgrowth)
- **RE3** - The fully reversed source code for [GTA III](https://en.wikipedia.org/wiki/Grand_Theft_Auto_III) and [GTA VC](https://en.wikipedia.org/wiki/Grand_Theft_Auto:_Vice_City). [[source]](https://github.com/VideogameSources/gta3-decomp-alt)
- **[Tomb Engine](https://tombengine.com)** - An open-source engine for custom [Tomb Raider](https://en.wikipedia.org/wiki/Tomb_Raider) adventures. Core Design era (1 - 5). [[source]](https://github.com/TombEngine/TombEngine)
## Tower Defence games
- **[Server Survival](https://pshenok.github.io/server-survival)** - Tower defense game that teaches cloud architecture. Build infrastructure, survive traffic, learn scaling. [[source]](https://github.com/pshenok/server-survival)
## Turn-Based strategies
- [Ancient Beast](https://ancientbeast.com) - A turn based strategy indie game project played online against other people. [[source]](https://github.com/FreezingMoon/AncientBeast)
- **[Athena Crisis](https://athenacrisis.com)** - A modern-retro turn-based tactical strategy game. [[source]](https://github.com/nkzw-tech/athena-crisis)
- **[C-evo](http://c-evo.org/)** - A freeware empire-building game for Windows. [[source]](http://c-evo.org/files/files.php)
- **[fheroes2](https://ihhub.github.io/fheroes2)** - A recreation of [Heroes of Might and Magic II](https://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic_II) game engine. [[source]](https://github.com/ihhub/fheroes2)
- **[FreeCol](https://www.freecol.org/)** - A turn-based strategy game based on the old game[Colonization](https://en.wikipedia.org/wiki/Sid_Meier%27s_Colonization), and similar to [Civilization](https://en.wikipedia.org/wiki/Civilization_(video_game)). [[source]](https://github.com/FreeCol/freecol)
- **[Freeciv](http://www.freeciv.org/)** - A Free and Open Source empire-building strategy game. [[source]](https://github.com/freeciv/freeciv)
- **[FreeOrion](https://www.freeorion.org/index.php/Main_Page)** - A free, open source, turn-based space empire and galactic conquest (4X) computer game. [[source]](https://github.com/freeorion/freeorion)
- **[Hnefatafl](https://hnefatafl.org/)** - The game of Copenhagen Hnefatafl. Sort of like chess. [[source]](https://github.com/dcampbell24/hnefatafl)
- **[OpenPanzer](https://www.linuxconsulting.ro/openpanzer)** - Javascript/HTML5 rewrite of [Panzer General II](https://en.wikipedia.org/wiki/Panzer_General_II) game. [[source]](https://github.com/nicupavel/openpanzer)
- **[OpenXcom](https://openxcom.org/)** - An open-source clone of the popular [UFO: Enemy Unknown](https://en.wikipedia.org/wiki/UFO:_Enemy_Unknown) and [X-COM: Terror From the Deep](https://en.wikipedia.org/wiki/X-COM:_Terror_from_the_Deep) video games by [MicroPros](https://en.wikipedia.org/wiki/MicroProse). [[source]](https://github.com/OpenXcom/OpenXcom)
- **[The Battle for Wesnoth](https://www.wesnoth.org/)** - A turn-based strategy game with a high fantasy theme. [[source]](https://github.com/wesnoth/wesnoth)
- **[Unciv](https://yairm210.itch.io/unciv)** - Open-source Android/Desktop remake of [Civilization V](https://en.wikipedia.org/wiki/Civilization_V). [[source]](https://github.com/yairm210/Unciv)
- **[VCMI Project](https://vcmi.eu)** - Open-source engine for [Heroes of Might and Magic III](https://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic_III). [[source]](https://github.com/vcmi/vcmi)
## Other lists
- **[Awesome Game Remakes](https://github.com/radek-sprta/awesome-game-remakes)**
- **[Awesome Open Source Games](https://github.com/michelpereira/awesome-open-source-games)**
- **[Games on GitHub](https://github.com/leereilly/games)**
- **[Libre Game Wiki](https://libregamewiki.org)**
- **[List of (interesting) FOSS game engine replacement projects](https://forum.openmw.org/viewtopic.php?p=57882)**
- **[List of Open Source Games](https://trilarion.github.io/opensourcegames)**
- **[Mac Source Ports](https://www.macsourceports.com)**
- **[Open Source Game Clones](https://osgameclones.com)**
- **[Wikipedia list open-source video games](https://en.wikipedia.org/wiki/List_of_open-source_video_games)**
================================================
FILE: scripts/coauthor.py
================================================
#!/usr/bin/env python3
import json
import os
import sys
import urllib.error
import urllib.request
API = "https://api.github.com/users/{}"
def fetch_user(username: str) -> dict:
headers = {
"Accept": "application/vnd.github+json",
"User-Agent": "coauthor-line-script",
}
token = os.getenv("GITHUB_TOKEN") or os.getenv("GH_TOKEN")
if token:
headers["Authorization"] = f"Bearer {token}"
req = urllib.request.Request(API.format(username), headers=headers)
try:
with urllib.request.urlopen(req) as resp:
return json.load(resp)
except urllib.error.HTTPError as e:
msg = e.read().decode("utf-8", "replace")
print(f"error: GitHub API returned {e.code} {e.reason} for '{username}'", file=sys.stderr)
if msg.strip():
print(msg, file=sys.stderr)
raise SystemExit(2)
def main(argv: list[str]) -> int:
if len(argv) != 2 or argv[1] in ("-h", "--help"):
print(f"Usage: {argv[0]} <github-username>", file=sys.stderr)
return 1
username = argv[1].strip()
data = fetch_user(username)
login = data.get("login") or username
uid = data.get("id")
display_name = data.get("name") or login
if uid is None:
print("error: missing 'id' in API response", file=sys.stderr)
return 2
noreply_email = f"{uid}+{login}@users.noreply.github.com"
print(f"Co-authored-by: {display_name} <{noreply_email}>")
return 0
if __name__ == "__main__":
raise SystemExit(main(sys.argv))
gitextract_0z2pifuy/
├── CONTRIBUTING.md
├── LICENSE
├── README.md
└── scripts/
└── coauthor.py
SYMBOL INDEX (2 symbols across 1 files) FILE: scripts/coauthor.py function fetch_user (line 11) | def fetch_user(username: str) -> dict: function main (line 31) | def main(argv: list[str]) -> int:
Condensed preview — 4 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (48K chars).
[
{
"path": "CONTRIBUTING.md",
"chars": 793,
"preview": "# Contribution guidelines\n\n* First and most importantly those are my personal bookmarks and I will add a submitted game "
},
{
"path": "LICENSE",
"chars": 7048,
"preview": "Creative Commons Legal Code\n\nCC0 1.0 Universal\n\n CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE\n"
},
{
"path": "README.md",
"chars": 37268,
"preview": "# Open source games\n\nThis is a list of different open-source video games and commercial video games open-source remakes."
},
{
"path": "scripts/coauthor.py",
"chars": 1541,
"preview": "#!/usr/bin/env python3\n\nimport json\nimport os\nimport sys\nimport urllib.error\nimport urllib.request\n\nAPI = \"https://api.g"
}
]
About this extraction
This page contains the full source code of the bobeff/open-source-games GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 4 files (45.6 KB), approximately 12.9k tokens, and a symbol index with 2 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.