SYMBOL INDEX (19 symbols across 5 files) FILE: Octree.h function namespace (line 8) | namespace brandonpelfrey { FILE: OctreePoint.h function class (line 9) | class OctreePoint { FILE: Stopwatch.h function stopwatch (line 4) | double stopwatch() function stopwatch (line 14) | double stopwatch() FILE: Vec3.h type Vec3 (line 6) | struct Vec3 function const (line 9) | struct Vec3 { function maxComponent (line 30) | float maxComponent() const { function Vec3 (line 52) | Vec3 cmul(const Vec3& r) const { function Vec3 (line 56) | Vec3 cdiv(const Vec3& r) const { function Vec3 (line 60) | Vec3 operator*(float r) const { function Vec3 (line 65) | Vec3 operator/(float r) const { function Vec3 (line 102) | Vec3 operator^(const Vec3& r) const { FILE: main.cpp function rand11 (line 17) | float rand11() // Random number between [-1,1] function Vec3 (line 20) | Vec3 randVec3() // Random vector with components in the range [-1,1] function naivePointInBox (line 24) | bool naivePointInBox(const Vec3& point, const Vec3& bmin, const Vec3& bm... function init (line 34) | void init() { function testNaive (line 67) | void testNaive() { function testOctree (line 82) | void testOctree() { function main (line 93) | int main(int argc, char **argv) {