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Repository: cassiebreviu/StableDiffusion
Branch: main
Commit: 0dd55be2bc54
Files: 19
Total size: 1.6 MB
Directory structure:
gitextract_hsuh8rjz/
├── .gitignore
├── LICENSE
├── README.md
├── StableDiffusion/
│ ├── Program.cs
│ └── StableDiffusion.csproj
├── StableDiffusion.ML.OnnxRuntime/
│ ├── EulerAncestralDiscreteScheduler.cs
│ ├── LMSDiscreteScheduler.cs
│ ├── README.md
│ ├── SafetyChecker.cs
│ ├── SchedulerBase.cs
│ ├── StableDiffusion.ML.OnnxRuntime.csproj
│ ├── StableDiffusion.ML.OnnxRuntime.targets
│ ├── StableDiffusionConfig.cs
│ ├── TensorHelper.cs
│ ├── TextProcessing.cs
│ ├── UNet.cs
│ ├── VaeDecoder.cs
│ └── cliptokenizer.onnx
└── StableDiffusion.sln
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitignore
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*.pb
model.onnx
/StableDiffusion/models
================================================
FILE: LICENSE
================================================
MIT License
Copyright (c) 2023 Cassie Breviu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
================================================
FILE: README.md
================================================
# Inference Stable Diffusion with C# and ONNX Runtime
This repo contains the logic to do inferencing for the popular Stable Diffusion deep learning model in C#. Stable Diffusion models take a text prompt and create an image that represents the text.
For the below example sentence the [CLIP model](https://huggingface.co/docs/transformers/model_doc/clip) creates a text embedding that connects text to image. A random noise image is created and then denoised with the `unet` model and scheduler algorithm to create an image that represents the text prompt. Lastly the decoder model `vae_decoder` is used to create a final image that is the result of the text prompt and the latent image.
```text
"make a picture of green tree with flowers around it and a red sky"
```
| Auto Generated Random Latent Seed Input | Resulting image output|
| :--- | :--- |
<img src="images/latent.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> | <img src="images/sample-output-stablediff.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> |
## More Images Created with this Repo:
| <img src="images/cat-sunglasses.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> | <img src="images/dog-beach-sample.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> |
| <img src="images/cabin.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> | <img src="images/shipwreck.png" width="256" height="256" alt="Image of browser inferencing on sample images."/> |
## Prerequisites
- [Visual Studio](https://visualstudio.microsoft.com/downloads/) or [VS Code](https://code.visualstudio.com/Download)
- A GPU enabled machine with CUDA or DirectML on Windows
- Configure CUDA EP. Follow [this tutorial to configure CUDA and cuDNN for GPU with ONNX Runtime and C# on Windows 11](https://onnxruntime.ai/docs/tutorials/csharp/csharp-gpu.html)
- Windows comes with DirectML support. No additional configuration is needed. Be sure to clone the [`direct-ML-EP`](https://github.com/cassiebreviu/StableDiffusion/tree/direct-ML-EP) branch of this repo if you choose this option.
- This was built on a GTX 3070 and it has not been tested on anything smaller.
- Clone this repo
```git
git clone https://github.com/cassiebreviu/StableDiffusion.git
```
## Use Hugging Face to download the Stable Diffusion models
Download the [ONNX Stable Diffusion models from Hugging Face](https://huggingface.co/models?sort=downloads&search=Stable+Diffusion).
- [Stable Diffusion Models v1.4](https://huggingface.co/CompVis/stable-diffusion-v1-4/tree/onnx)
- [Stable Diffusion Models v1.5](https://huggingface.co/runwayml/stable-diffusion-v1-5/tree/onnx)
Once you have selected a model version repo, click `Files and Versions`, then select the `ONNX` branch. If there isn't an ONNX model branch available, use the `main` branch and convert it to ONNX. See the [ONNX conversion tutorial for PyTorch](https://learn.microsoft.com/windows/ai/windows-ml/tutorials/pytorch-convert-model) for more information.
- Clone the model repo:
```text
git lfs install
git clone https://huggingface.co/CompVis/stable-diffusion-v1-4 -b onnx
```
- Copy the folders with the ONNX files to the C# project folder `\StableDiffusion\StableDiffusion`. The folders to copy are: `unet`, `vae_decoder`, `text_encoder`, `safety_checker`.
- Set Build for x64
- Hit `F5` to run the project in Visual Studio or `dotnet run` in the terminal to run the project in VS Code.
_____________________
## Follow the full Stable Diffusion C# Tutorial for this Repo [here](https://onnxruntime.ai/docs/tutorials/csharp/stable-diffusion-csharp.html)
__________________________
## Resources
- [ONNX Runtime C# API Doc](https://onnxruntime.ai/docs/api/csharp/api)
- [Get Started with C# in ONNX Runtime](https://onnxruntime.ai/docs/get-started/with-csharp.html)
- [Hugging Face Stable Diffusion Blog](https://huggingface.co/blog/stable_diffusion)
- [Stable Diffusion C# Tutorial for this Repo](https://onnxruntime.ai/docs/tutorials/csharp/stable-diffusion-csharp.html)
================================================
FILE: StableDiffusion/Program.cs
================================================
using StableDiffusion.ML.OnnxRuntime;
namespace StableDiffusion
{
public class Program
{
static void Main(string[] args)
{
//test how long this takes to execute
var watch = System.Diagnostics.Stopwatch.StartNew();
//Default args
var prompt = "a fireplace in an old cabin in the woods";
Console.WriteLine(prompt);
var config = new StableDiffusionConfig
{
// Number of denoising steps
NumInferenceSteps = 15,
// Scale for classifier-free guidance
GuidanceScale = 7.5,
// Set your preferred Execution Provider. Currently (GPU, DirectML, CPU) are supported in this project.
// ONNX Runtime supports many more than this. Learn more here: https://onnxruntime.ai/docs/execution-providers/
// The config is defaulted to CUDA. You can override it here if needed.
// To use DirectML EP intall the Microsoft.ML.OnnxRuntime.DirectML and uninstall Microsoft.ML.OnnxRuntime.GPU
ExecutionProviderTarget = StableDiffusionConfig.ExecutionProvider.Cuda,
// Set GPU Device ID.
DeviceId = 0,
// Update paths to your models
TextEncoderOnnxPath = @"C:\code\StableDiffusion\StableDiffusion\models\text_encoder\model.onnx",
UnetOnnxPath = @"C:\code\StableDiffusion\StableDiffusion\models\unet\model.onnx",
VaeDecoderOnnxPath = @"C:\code\StableDiffusion\StableDiffusion\models\vae_decoder\model.onnx",
SafetyModelPath = @"C:\code\StableDiffusion\StableDiffusion\models\safety_checker\model.onnx",
};
// Inference Stable Diff
var image = UNet.Inference(prompt, config);
// If image failed or was unsafe it will return null.
if (image == null)
{
Console.WriteLine("Unable to create image, please try again.");
}
// Stop the timer
watch.Stop();
var elapsedMs = watch.ElapsedMilliseconds;
Console.WriteLine("Time taken: " + elapsedMs + "ms");
}
}
}
================================================
FILE: StableDiffusion/StableDiffusion.csproj
================================================
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\StableDiffusion.ML.OnnxRuntime\StableDiffusion.ML.OnnxRuntime.csproj" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.Gpu" Version="1.15.0" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.Managed" Version="1.15.0" />
</ItemGroup>
</Project>
================================================
FILE: StableDiffusion.ML.OnnxRuntime/EulerAncestralDiscreteScheduler.cs
================================================
using Microsoft.ML.OnnxRuntime.Tensors;
using NumSharp;
namespace StableDiffusion.ML.OnnxRuntime
{
public class EulerAncestralDiscreteScheduler : SchedulerBase
{
private readonly string _predictionType;
public override float InitNoiseSigma { get; set; }
public int num_inference_steps;
public override List<int> Timesteps { get; set; }
public override Tensor<float> Sigmas { get; set; }
public EulerAncestralDiscreteScheduler(
int num_train_timesteps = 1000,
float beta_start = 0.00085f,
float beta_end = 0.012f,
string beta_schedule = "scaled_linear",
List<float> trained_betas = null,
string prediction_type = "epsilon"
) : base(num_train_timesteps)
{
var alphas = new List<float>();
var betas = new List<float>();
_predictionType = prediction_type;
if (trained_betas != null)
{
betas = trained_betas;
}
else if (beta_schedule == "linear")
{
betas = Enumerable.Range(0, num_train_timesteps).Select(i => beta_start + (beta_end - beta_start) * i / (num_train_timesteps - 1)).ToList();
}
else if (beta_schedule == "scaled_linear")
{
var start = (float)Math.Sqrt(beta_start);
var end = (float)Math.Sqrt(beta_end);
betas = np.linspace(start, end, num_train_timesteps).ToArray<float>().Select(x => x * x).ToList();
}
else
{
throw new Exception("beta_schedule must be one of 'linear' or 'scaled_linear'");
}
alphas = betas.Select(beta => 1 - beta).ToList();
this._alphasCumulativeProducts = alphas.Select((alpha, i) => alphas.Take(i + 1).Aggregate((a, b) => a * b)).ToList();
// Create sigmas as a list and reverse it
var sigmas = _alphasCumulativeProducts.Select(alpha_prod => Math.Sqrt((1 - alpha_prod) / alpha_prod)).Reverse().ToList();
// standard deviation of the initial noise distrubution
this.InitNoiseSigma = (float)sigmas.Max();
}
public override int[] SetTimesteps(int num_inference_steps)
{
double start = 0;
double stop = _numTrainTimesteps - 1;
double[] timesteps = np.linspace(start, stop, num_inference_steps).ToArray<double>();
this.Timesteps = timesteps.Select(x => (int)x).Reverse().ToList();
var sigmas = _alphasCumulativeProducts.Select(alpha_prod => Math.Sqrt((1 - alpha_prod) / alpha_prod)).Reverse().ToList();
var range = np.arange((double)0, (double)(sigmas.Count)).ToArray<double>();
sigmas = Interpolate(timesteps, range, sigmas).ToList();
this.InitNoiseSigma = (float)sigmas.Max();
this.Sigmas = new DenseTensor<float>(sigmas.Count());
for (int i = 0; i < sigmas.Count(); i++)
{
this.Sigmas[i] = (float)sigmas[i];
}
return this.Timesteps.ToArray();
}
public override DenseTensor<float> Step(Tensor<float> modelOutput,
int timestep,
Tensor<float> sample,
int order = 4)
{
if (!this.is_scale_input_called)
{
Console.WriteLine(
"The `scale_model_input` function should be called before `step` to ensure correct denoising. " +
"See `StableDiffusionPipeline` for a usage example."
);
}
int stepIndex = this.Timesteps.IndexOf((int)timestep);
var sigma = this.Sigmas[stepIndex];
// 1. compute predicted original sample (x_0) from sigma-scaled predicted noise
Tensor<float> predOriginalSample = null;
if (this._predictionType == "epsilon")
{
// pred_original_sample = sample - sigma * model_output
predOriginalSample = TensorHelper.SubtractTensors(sample,
TensorHelper.MultipleTensorByFloat(modelOutput, sigma));
}
else if (this._predictionType == "v_prediction")
{
// * c_out + input * c_skip
//predOriginalSample = modelOutput * (-sigma / Math.Pow(sigma * sigma + 1, 0.5)) + (sample / (sigma * sigma + 1));
throw new NotImplementedException($"prediction_type not implemented yet: {_predictionType}");
}
else if (this._predictionType == "sample")
{
throw new NotImplementedException($"prediction_type not implemented yet: {_predictionType}");
}
else
{
throw new ArgumentException(
$"prediction_type given as {this._predictionType} must be one of `epsilon`, or `v_prediction`"
);
}
float sigmaFrom = this.Sigmas[stepIndex];
float sigmaTo = this.Sigmas[stepIndex + 1];
var sigmaFromLessSigmaTo = (MathF.Pow(sigmaFrom, 2) - MathF.Pow(sigmaTo, 2));
var sigmaUpResult = (MathF.Pow(sigmaTo, 2) * sigmaFromLessSigmaTo) / MathF.Pow(sigmaFrom, 2);
var sigmaUp = sigmaUpResult < 0 ? -MathF.Pow(MathF.Abs(sigmaUpResult), 0.5f) : MathF.Pow(sigmaUpResult, 0.5f);
var sigmaDownResult = (MathF.Pow(sigmaTo, 2) - MathF.Pow(sigmaUp, 2));
var sigmaDown = sigmaDownResult < 0 ? -MathF.Pow(MathF.Abs(sigmaDownResult), 0.5f) : MathF.Pow(sigmaDownResult, 0.5f);
// 2. Convert to an ODE derivative
var sampleMinusPredOriginalSample = TensorHelper.SubtractTensors(sample, predOriginalSample);
DenseTensor<float> derivative = TensorHelper.DivideTensorByFloat(sampleMinusPredOriginalSample.ToArray(), sigma, predOriginalSample.Dimensions.ToArray());// (sample - predOriginalSample) / sigma;
float dt = sigmaDown - sigma;
DenseTensor<float> prevSample = TensorHelper.AddTensors(sample, TensorHelper.MultipleTensorByFloat(derivative, dt));// sample + derivative * dt;
//var noise = generator == null ? np.random.randn(modelOutput.shape) : np.random.RandomState(generator).randn(modelOutput.shape);
var noise = TensorHelper.GetRandomTensor(prevSample.Dimensions);
var noiseSigmaUpProduct = TensorHelper.MultipleTensorByFloat(noise, sigmaUp);
prevSample = TensorHelper.AddTensors(prevSample, noiseSigmaUpProduct);// prevSample + noise * sigmaUp;
return prevSample;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/LMSDiscreteScheduler.cs
================================================
using Microsoft.ML.OnnxRuntime.Tensors;
using MathNet.Numerics;
using NumSharp;
namespace StableDiffusion.ML.OnnxRuntime
{
public class LMSDiscreteScheduler : SchedulerBase
{
private int _numTrainTimesteps;
private string _predictionType;
public override Tensor<float> Sigmas { get; set; }
public override List<int> Timesteps { get; set; }
public List<Tensor<float>> Derivatives;
public override float InitNoiseSigma { get; set; }
public LMSDiscreteScheduler(int num_train_timesteps = 1000, float beta_start = 0.00085f, float beta_end = 0.012f, string beta_schedule = "scaled_linear", string prediction_type = "epsilon", List<float> trained_betas = null)
{
_numTrainTimesteps = num_train_timesteps;
_predictionType = prediction_type;
Derivatives = new List<Tensor<float>>();
Timesteps = new List<int>();
var alphas = new List<float>();
var betas = new List<float>();
if (trained_betas != null)
{
betas = trained_betas;
}
else if (beta_schedule == "linear")
{
betas = Enumerable.Range(0, num_train_timesteps).Select(i => beta_start + (beta_end - beta_start) * i / (num_train_timesteps - 1)).ToList();
}
else if (beta_schedule == "scaled_linear")
{
var start = (float)Math.Sqrt(beta_start);
var end = (float)Math.Sqrt(beta_end);
betas = np.linspace(start, end, num_train_timesteps).ToArray<float>().Select(x => x * x).ToList();
}
else
{
throw new Exception("beta_schedule must be one of 'linear' or 'scaled_linear'");
}
alphas = betas.Select(beta => 1 - beta).ToList();
this._alphasCumulativeProducts = alphas.Select((alpha, i) => alphas.Take(i + 1).Aggregate((a, b) => a * b)).ToList();
// Create sigmas as a list and reverse it
var sigmas = _alphasCumulativeProducts.Select(alpha_prod => Math.Sqrt((1 - alpha_prod) / alpha_prod)).Reverse().ToList();
// standard deviation of the initial noise distrubution
this.InitNoiseSigma = (float)sigmas.Max();
}
//python line 135 of scheduling_lms_discrete.py
public double GetLmsCoefficient(int order, int t, int currentOrder)
{
// Compute a linear multistep coefficient.
double LmsDerivative(double tau)
{
double prod = 1.0;
for (int k = 0; k < order; k++)
{
if (currentOrder == k)
{
continue;
}
prod *= (tau - this.Sigmas[t - k]) / (this.Sigmas[t - currentOrder] - this.Sigmas[t - k]);
}
return prod;
}
double integratedCoeff = Integrate.OnClosedInterval(LmsDerivative, this.Sigmas[t], this.Sigmas[t + 1], 1e-4);
return integratedCoeff;
}
// Line 157 of scheduling_lms_discrete.py from HuggingFace diffusers
public override int[] SetTimesteps(int num_inference_steps)
{
double start = 0;
double stop = _numTrainTimesteps - 1;
double[] timesteps = np.linspace(start, stop, num_inference_steps).ToArray<double>();
this.Timesteps = timesteps.Select(x => (int)x).Reverse().ToList();
var sigmas = _alphasCumulativeProducts.Select(alpha_prod => Math.Sqrt((1 - alpha_prod) / alpha_prod)).Reverse().ToList();
var range = np.arange((double)0, (double)(sigmas.Count)).ToArray<double>();
sigmas = Interpolate(timesteps, range, sigmas).ToList();
this.Sigmas = new DenseTensor<float>(sigmas.Count());
for (int i = 0; i < sigmas.Count(); i++)
{
this.Sigmas[i] = (float)sigmas[i];
}
return this.Timesteps.ToArray();
}
public override DenseTensor<float> Step(
Tensor<float> modelOutput,
int timestep,
Tensor<float> sample,
int order = 4)
{
int stepIndex = this.Timesteps.IndexOf(timestep);
var sigma = this.Sigmas[stepIndex];
// 1. compute predicted original sample (x_0) from sigma-scaled predicted noise
Tensor<float> predOriginalSample;
// Create array of type float length modelOutput.length
float[] predOriginalSampleArray = new float[modelOutput.Length];
var modelOutPutArray = modelOutput.ToArray();
var sampleArray = sample.ToArray();
if (this._predictionType == "epsilon")
{
for (int i=0; i < modelOutPutArray.Length; i++)
{
predOriginalSampleArray[i] = sampleArray[i] - sigma * modelOutPutArray[i];
}
predOriginalSample = TensorHelper.CreateTensor(predOriginalSampleArray, modelOutput.Dimensions.ToArray());
}
else if (this._predictionType == "v_prediction")
{
//predOriginalSample = modelOutput * ((-sigma / Math.Sqrt((Math.Pow(sigma,2) + 1))) + (sample / (Math.Pow(sigma,2) + 1)));
throw new Exception($"prediction_type given as {this._predictionType} not implemented yet.");
}
else
{
throw new Exception($"prediction_type given as {this._predictionType} must be one of `epsilon`, or `v_prediction`");
}
// 2. Convert to an ODE derivative
var derivativeItems = new DenseTensor<float>(sample.Dimensions.ToArray());
var derivativeItemsArray = new float[derivativeItems.Length];
for (int i = 0; i < modelOutPutArray.Length; i++)
{
//predOriginalSample = (sample - predOriginalSample) / sigma;
derivativeItemsArray[i] = (sampleArray[i] - predOriginalSampleArray[i]) / sigma;
}
derivativeItems = TensorHelper.CreateTensor(derivativeItemsArray, derivativeItems.Dimensions.ToArray());
this.Derivatives?.Add(derivativeItems);
if (this.Derivatives?.Count() > order)
{
// remove first element
this.Derivatives?.RemoveAt(0);
}
// 3. compute linear multistep coefficients
order = Math.Min(stepIndex + 1, order);
var lmsCoeffs = Enumerable.Range(0, order).Select(currOrder => GetLmsCoefficient(order, stepIndex, currOrder)).ToArray();
// 4. compute previous sample based on the derivative path
// Reverse list of tensors this.derivatives
var revDerivatives = Enumerable.Reverse(this.Derivatives).ToList();
// Create list of tuples from the lmsCoeffs and reversed derivatives
var lmsCoeffsAndDerivatives = lmsCoeffs.Zip(revDerivatives, (lmsCoeff, derivative) => (lmsCoeff, derivative));
// Create tensor for product of lmscoeffs and derivatives
var lmsDerProduct = new Tensor<float>[this.Derivatives.Count()];
for(int m = 0; m < lmsCoeffsAndDerivatives.Count(); m++)
{
var item = lmsCoeffsAndDerivatives.ElementAt(m);
// Multiply to coeff by each derivatives to create the new tensors
lmsDerProduct[m] = TensorHelper.MultipleTensorByFloat(item.derivative.ToArray(), (float)item.lmsCoeff, item.derivative.Dimensions.ToArray());
}
// Sum the tensors
var sumTensor = TensorHelper.SumTensors(lmsDerProduct, new[] { 1, 4, 64, 64 });
// Add the sumed tensor to the sample
var prevSample = TensorHelper.AddTensors(sample.ToArray(), sumTensor.ToArray(), sample.Dimensions.ToArray());
Console.WriteLine(prevSample[0]);
return prevSample;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/README.md
================================================
# Inference Stable Diffusion with C# and ONNX Runtime
This package contains the logic to do inferencing for the popular Stable Diffusion deep learning model in C#. Stable Diffusion models take a text prompt and create an image that represents the text.
# How to use this NuGet package
- Download the ONNX Stable Diffusion models from Hugging Face
- [Stable Diffusion Models v1.4](https://huggingface.co/CompVis/stable-diffusion-v1-4/tree/onnx)
- [Stable Diffusion Models v1.5](https://huggingface.co/runwayml/stable-diffusion-v1-5/tree/onnx)
- Once you have selected a model version repo, click `Files and Versions`, then select the `ONNX` branch. If there isn't an ONNX model branch available, use the `main` branch and convert it to ONNX. See the [ONNX conversion tutorial for PyTorch](https://learn.microsoft.com/windows/ai/windows-ml/tutorials/pytorch-convert-model) for more information.
- Clone the model repo:
```text
git lfs install
git clone https://huggingface.co/CompVis/stable-diffusion-v1-4 -b onnx
```
- Copy the folders with the ONNX files to the C# project folder `models`. The folders to copy are: `unet`, `vae_decoder`, `text_encoder`, `safety_checker`.
- Install the following NuGets for DirectML
```xml
<PackageReference Include="Microsoft.ML" Version="2.0.1" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.DirectML" Version="1.14.1" />
```
- Cuda support coming soon.
- Sample logic for implementing in your project
```csharp
//Default args
var prompt = "a fireplace in an old cabin in the woods";
Console.WriteLine(prompt);
var config = new StableDiffusionConfig
{
// Number of denoising steps
NumInferenceSteps = 15,
// Scale for classifier-free guidance
GuidanceScale = 7.5,
// Set your preferred Execution Provider. Currently DirectML and CPU are supported.
ExecutionProviderTarget = StableDiffusionConfig.ExecutionProvider.DirectML,
// Set GPU Device ID.
DeviceId = 1,
// Update paths to your models
TextEncoderOnnxPath = @".\models\text_encoder\model.onnx",
UnetOnnxPath = @".\models\unet\model.onnx",
VaeDecoderOnnxPath = @".\models\vae_decoder\model.onnx",
SafetyModelPath = @".\models\safety_checker\model.onnx",
};
// Inference Stable Diff
var image = UNet.Inference(prompt, config);
// If image failed or was unsafe it will return null.
if (image == null)
{
Console.WriteLine("Unable to create image, please try again.");
}
```
- Set Build for x64
- Hit `F5` to run the project in Visual Studio or `dotnet run` in the terminal to run the project in VS Code.
__________________________
## Resources
- [ONNX Runtime C# API Doc](https://onnxruntime.ai/docs/api/csharp/api)
- [Get Started with C# in ONNX Runtime](https://onnxruntime.ai/docs/get-started/with-csharp.html)
- [Hugging Face Stable Diffusion Blog](https://huggingface.co/blog/stable_diffusion)
- [Stable Diffusion C# Tutorial for this Repo](https://onnxruntime.ai/docs/tutorials/csharp/stable-diffusion-csharp.html)
================================================
FILE: StableDiffusion.ML.OnnxRuntime/SafetyChecker.cs
================================================
using Microsoft.ML.OnnxRuntime;
using Microsoft.ML.OnnxRuntime.Tensors;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Processing;
namespace StableDiffusion.ML.OnnxRuntime
{
public static class SafetyChecker
{
public static bool IsNotSafe(Tensor<float> resultImage, StableDiffusionConfig config)
{
//clip input
var inputTensor = ClipImageFeatureExtractor(resultImage, config);
//images input
var inputImagesTensor = ReorderTensor(inputTensor);
var input = new List<NamedOnnxValue> { //batch channel height width
NamedOnnxValue.CreateFromTensor("clip_input", inputTensor),
//batch, height, width, channel
NamedOnnxValue.CreateFromTensor("images", inputImagesTensor)};
var sessionOptions = config.GetSessionOptionsForEp();
var session = new InferenceSession(config.SafetyModelPath, sessionOptions);
// Run session and send the input data in to get inference output.
var output = session.Run(input);
var result = (output.ToList().Last().Value as IEnumerable<bool>).ToArray()[0];
return result;
}
private static DenseTensor<float> ReorderTensor(Tensor<float> inputTensor)
{
//reorder from batch channel height width to batch height width channel
var inputImagesTensor = new DenseTensor<float>(new[] { 1, 224, 224, 3 });
for (int y = 0; y < inputTensor.Dimensions[2]; y++)
{
for (int x = 0; x < inputTensor.Dimensions[3]; x++)
{
inputImagesTensor[0, y, x, 0] = inputTensor[0, 0, y, x];
inputImagesTensor[0, y, x, 1] = inputTensor[0, 1, y, x];
inputImagesTensor[0, y, x, 2] = inputTensor[0, 2, y, x];
}
}
return inputImagesTensor;
}
private static DenseTensor<float> ClipImageFeatureExtractor(Tensor<float> imageTensor, StableDiffusionConfig config)
{
// Read image
//using Image<Rgb24> image = Image.Load<Rgb24>(imageFilePath);
//convert tensor result to image
var image = new Image<Rgba32>(config.Width, config.Height);
for (var y = 0; y < config.Height; y++)
{
for (var x = 0; x < config.Width; x++)
{
image[x, y] = new Rgba32(
(byte)(Math.Round(Math.Clamp((imageTensor[0, 0, y, x] / 2 + 0.5), 0, 1) * 255)),
(byte)(Math.Round(Math.Clamp((imageTensor[0, 1, y, x] / 2 + 0.5), 0, 1) * 255)),
(byte)(Math.Round(Math.Clamp((imageTensor[0, 2, y, x] / 2 + 0.5), 0, 1) * 255))
);
}
}
// Resize image
image.Mutate(x =>
{
x.Resize(new ResizeOptions
{
Size = new Size(224, 224),
Mode = ResizeMode.Crop
});
});
// Preprocess image
var input = new DenseTensor<float>(new[] { 1, 3, 224, 224 });
var mean = new[] { 0.485f, 0.456f, 0.406f };
var stddev = new[] { 0.229f, 0.224f, 0.225f };
for (int y = 0; y < image.Height; y++)
{
Span<Rgba32> pixelSpan = image.GetPixelRowSpan(y);
for (int x = 0; x < image.Width; x++)
{
input[0, 0, y, x] = ((pixelSpan[x].R / 255f) - mean[0]) / stddev[0];
input[0, 1, y, x] = ((pixelSpan[x].G / 255f) - mean[1]) / stddev[1];
input[0, 2, y, x] = ((pixelSpan[x].B / 255f) - mean[2]) / stddev[2];
}
}
return input;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/SchedulerBase.cs
================================================
using Microsoft.ML.OnnxRuntime.Tensors;
using NumSharp;
namespace StableDiffusion.ML.OnnxRuntime
{
public abstract class SchedulerBase
{
protected readonly int _numTrainTimesteps;
protected List<float> _alphasCumulativeProducts;
public bool is_scale_input_called;
public abstract List<int> Timesteps { get; set; }
public abstract Tensor<float> Sigmas { get; set; }
public abstract float InitNoiseSigma { get; set; }
public SchedulerBase(int _numTrainTimesteps = 1000)
{
this._numTrainTimesteps = _numTrainTimesteps;
}
public static double[] Interpolate(double[] timesteps, double[] range, List<double> sigmas)
{
// Create an output array with the same shape as timesteps
var result = np.zeros(timesteps.Length + 1);
// Loop over each element of timesteps
for (int i = 0; i < timesteps.Length; i++)
{
// Find the index of the first element in range that is greater than or equal to timesteps[i]
int index = Array.BinarySearch(range, timesteps[i]);
// If timesteps[i] is exactly equal to an element in range, use the corresponding value in sigma
if (index >= 0)
{
result[i] = sigmas[index];
}
// If timesteps[i] is less than the first element in range, use the first value in sigmas
else if (index == -1)
{
result[i] = sigmas[0];
}
// If timesteps[i] is greater than the last element in range, use the last value in sigmas
else if (index == -range.Length - 1)
{
result[i] = sigmas[-1];
}
// Otherwise, interpolate linearly between two adjacent values in sigmas
else
{
index = ~index; // bitwise complement of j gives the insertion point of x[i]
double t = (timesteps[i] - range[index - 1]) / (range[index] - range[index - 1]); // fractional distance between two points
result[i] = sigmas[index - 1] + t * (sigmas[index] - sigmas[index - 1]); // linear interpolation formula
}
}
// add 0.000 to the end of the result
result = np.add(result, 0.000f);
return result.ToArray<double>();
}
public DenseTensor<float> ScaleInput(DenseTensor<float> sample, int timestep)
{
// Get step index of timestep from TimeSteps
int stepIndex = this.Timesteps.IndexOf(timestep);
// Get sigma at stepIndex
var sigma = this.Sigmas[stepIndex];
sigma = (float)Math.Sqrt((Math.Pow(sigma, 2) + 1));
// Divide sample tensor shape {2,4,64,64} by sigma
sample = TensorHelper.DivideTensorByFloat(sample.ToArray(), sigma, sample.Dimensions.ToArray());
is_scale_input_called = true;
return sample;
}
public abstract int[] SetTimesteps(int num_inference_steps);
public abstract DenseTensor<float> Step(
Tensor<float> modelOutput,
int timestep,
Tensor<float> sample,
int order = 4);
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/StableDiffusion.ML.OnnxRuntime.csproj
================================================
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Globals" Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Microsoft_AI_DirectML_SkipIncludeDir>False</Microsoft_AI_DirectML_SkipIncludeDir>
<Microsoft_AI_DirectML_SkipLink>False</Microsoft_AI_DirectML_SkipLink>
<Microsoft_AI_DirectML_SkipDebugLayerCopy>False</Microsoft_AI_DirectML_SkipDebugLayerCopy>
<Microsoft_AI_DirectML_SkipLibraryCopy>False</Microsoft_AI_DirectML_SkipLibraryCopy>
</PropertyGroup>
<PropertyGroup Label="Globals" Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<Microsoft_AI_DirectML_SkipIncludeDir>False</Microsoft_AI_DirectML_SkipIncludeDir>
<Microsoft_AI_DirectML_SkipLink>False</Microsoft_AI_DirectML_SkipLink>
<Microsoft_AI_DirectML_SkipDebugLayerCopy>False</Microsoft_AI_DirectML_SkipDebugLayerCopy>
<Microsoft_AI_DirectML_SkipLibraryCopy>False</Microsoft_AI_DirectML_SkipLibraryCopy>
</PropertyGroup>
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<Authors>Cassie Breviu</Authors>
<Version>1.1.2</Version>
<PackageOutputPath>C:\code\localnuget</PackageOutputPath>
<Description>A package with the logic for implementing Stable Diffusion Text-to-Image generative AI capabilities into your application leveraging OnnxRuntime.</Description>
<PackageProjectUrl>https://github.com/cassiebreviu/StableDiffusion</PackageProjectUrl>
<PackageId>StableDiffusion.ML.OnnxRuntime</PackageId>
<PackageReadmeFile>README.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MathNet.Numerics" Version="5.0.0" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.Extensions" Version="0.8.1-alpha" />
<PackageReference Include="NumSharp" Version="0.30.0" />
<PackageReference Include="SixLabors.ImageSharp" Version="1.0.3" />
<PackageReference Include="Microsoft.ML" Version="2.0.1" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.Gpu" Version="1.15.0" />
<PackageReference Include="Microsoft.ML.OnnxRuntime.Managed" Version="1.15.0" />
</ItemGroup>
<ItemGroup Label="FilesToCopy">
<Content Include="StableDiffusion.ML.OnnxRuntime.targets" PackagePath="build/StableDiffusion.ML.OnnxRuntime.targets" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" Pack="true" PackagePath="\" />
</ItemGroup>
<ItemGroup>
<Compile Update="EulerAncestralDiscreteScheduler.cs">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="cliptokenizer.onnx">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<PropertyGroup>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
</PropertyGroup>
<Target Name="CopyOnnxFile" AfterTargets="Build">
<Copy SourceFiles="cliptokenizer.onnx" DestinationFolder="$(OutputPath)" />
</Target>
</Project>
================================================
FILE: StableDiffusion.ML.OnnxRuntime/StableDiffusion.ML.OnnxRuntime.targets
================================================
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ModelFiles Include="$(MSBuildThisFileDirectory)..\content\cliptokenizer.onnx" />
</ItemGroup>
<Target Name="CopyModelFiles" BeforeTargets="Build">
<Copy SourceFiles="@(ModelFiles)" DestinationFolder="$(TargetDir)" />
</Target>
</Project>
================================================
FILE: StableDiffusion.ML.OnnxRuntime/StableDiffusionConfig.cs
================================================
using Microsoft.ML.OnnxRuntime;
namespace StableDiffusion.ML.OnnxRuntime
{
public class StableDiffusionConfig
{
public enum ExecutionProvider
{
DirectML = 0,
Cuda = 1,
Cpu = 2
}
// default props
public int NumInferenceSteps = 15;
public ExecutionProvider ExecutionProviderTarget = ExecutionProvider.Cuda;
public double GuidanceScale = 7.5;
public int Height = 512;
public int Width = 512;
public int DeviceId = 0;
public string TokenizerOnnxPath = "cliptokenizer.onnx";
public string TextEncoderOnnxPath = "";
public string UnetOnnxPath = "";
public string VaeDecoderOnnxPath = "";
public string SafetyModelPath = "";
// default directory for images
public string ImageOutputPath = "";
public SessionOptions GetSessionOptionsForEp()
{
var sessionOptions = new SessionOptions();
switch (this.ExecutionProviderTarget)
{
case ExecutionProvider.DirectML:
sessionOptions.GraphOptimizationLevel = GraphOptimizationLevel.ORT_ENABLE_ALL;
sessionOptions.EnableMemoryPattern = false;
sessionOptions.AppendExecutionProvider_DML(this.DeviceId);
sessionOptions.AppendExecutionProvider_CPU();
return sessionOptions;
case ExecutionProvider.Cpu:
sessionOptions.AppendExecutionProvider_CPU();
return sessionOptions;
default:
case ExecutionProvider.Cuda:
sessionOptions.GraphOptimizationLevel = GraphOptimizationLevel.ORT_ENABLE_ALL;
//default to CUDA, fall back on CPU if CUDA is not available.
sessionOptions.AppendExecutionProvider_CUDA(this.DeviceId);
sessionOptions.AppendExecutionProvider_CPU();
//sessionOptions = SessionOptions.MakeSessionOptionWithCudaProvider(cudaProviderOptions);
return sessionOptions;
}
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/TensorHelper.cs
================================================
using Microsoft.ML.OnnxRuntime.Tensors;
namespace StableDiffusion.ML.OnnxRuntime
{
public class TensorHelper
{
public static DenseTensor<T> CreateTensor<T>(T[] data, int[] dimensions)
{
return new DenseTensor<T>(data, dimensions); ;
}
public static DenseTensor<float> DivideTensorByFloat(float[] data, float value, int[] dimensions)
{
for (int i = 0; i < data.Length; i++)
{
data[i] = data[i] / value;
}
return CreateTensor(data, dimensions);
}
public static DenseTensor<float> MultipleTensorByFloat(float[] data, float value, int[] dimensions)
{
for (int i = 0; i < data.Length; i++)
{
data[i] = data[i] * value;
}
return CreateTensor(data, dimensions);
}
public static DenseTensor<float> MultipleTensorByFloat(Tensor<float> data, float value)
{
return MultipleTensorByFloat(data.ToArray(), value, data.Dimensions.ToArray());
}
public static DenseTensor<float> AddTensors(float[] sample, float[] sumTensor, int[] dimensions)
{
for(var i=0; i < sample.Length; i++)
{
sample[i] = sample[i] + sumTensor[i];
}
return CreateTensor(sample, dimensions); ;
}
public static DenseTensor<float> AddTensors(Tensor<float> sample, Tensor<float> sumTensor)
{
return AddTensors(sample.ToArray(), sumTensor.ToArray(), sample.Dimensions.ToArray());
}
public static Tuple<Tensor<float>, Tensor<float>> SplitTensor(Tensor<float> tensorToSplit, int[] dimensions)
{
var tensor1 = new DenseTensor<float>(dimensions);
var tensor2 = new DenseTensor<float>(dimensions);
for (int i = 0; i < 1; i++)
{
for (int j = 0; j < 4; j++)
{
for (int k = 0; k < 512 / 8; k++)
{
for (int l = 0; l < 512 / 8; l++)
{
tensor1[i, j, k, l] = tensorToSplit[i, j, k, l];
tensor2[i, j, k, l] = tensorToSplit[i, j + 4, k, l];
}
}
}
}
return new Tuple<Tensor<float>, Tensor<float>>(tensor1, tensor2);
}
public static DenseTensor<float> SumTensors(Tensor<float>[] tensorArray, int[] dimensions)
{
var sumTensor = new DenseTensor<float>(dimensions);
var sumArray = new float[sumTensor.Length];
for (int m = 0; m < tensorArray.Count(); m++)
{
var tensorToSum = tensorArray[m].ToArray();
for (var i = 0; i < tensorToSum.Length; i++)
{
sumArray[i] += (float)tensorToSum[i];
}
}
return CreateTensor(sumArray, dimensions);
}
public static DenseTensor<float> Duplicate(float[] data, int[] dimensions)
{
data = data.Concat(data).ToArray();
return CreateTensor(data, dimensions);
}
public static DenseTensor<float> SubtractTensors(float[] sample, float[] subTensor, int[] dimensions)
{
for (var i = 0; i < sample.Length; i++)
{
sample[i] = sample[i] - subTensor[i];
}
return CreateTensor(sample, dimensions);
}
public static DenseTensor<float> SubtractTensors(Tensor<float> sample, Tensor<float> subTensor)
{
return SubtractTensors(sample.ToArray(), subTensor.ToArray(), sample.Dimensions.ToArray());
}
public static Tensor<float> GetRandomTensor(ReadOnlySpan<int> dimensions)
{
var random = new Random();
var latents = new DenseTensor<float>(dimensions);
var latentsArray = latents.ToArray();
for (int i = 0; i < latentsArray.Length; i++)
{
// Generate a random number from a normal distribution with mean 0 and variance 1
var u1 = random.NextDouble(); // Uniform(0,1) random number
var u2 = random.NextDouble(); // Uniform(0,1) random number
var radius = Math.Sqrt(-2.0 * Math.Log(u1)); // Radius of polar coordinates
var theta = 2.0 * Math.PI * u2; // Angle of polar coordinates
var standardNormalRand = radius * Math.Cos(theta); // Standard normal random number
latentsArray[i] = (float)standardNormalRand;
}
latents = TensorHelper.CreateTensor(latentsArray, latents.Dimensions.ToArray());
return latents;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/TextProcessing.cs
================================================
using Microsoft.ML.OnnxRuntime.Tensors;
using Microsoft.ML.OnnxRuntime;
namespace StableDiffusion.ML.OnnxRuntime
{
public static class TextProcessing
{
public static DenseTensor<float> PreprocessText(String prompt, StableDiffusionConfig config)
{
// Load the tokenizer and text encoder to tokenize and encode the text.
var textTokenized = TokenizeText(prompt, config);
var textPromptEmbeddings = TextEncoder(textTokenized, config).ToArray();
// Create uncond_input of blank tokens
var uncondInputTokens = CreateUncondInput();
var uncondEmbedding = TextEncoder(uncondInputTokens, config).ToArray();
// Concant textEmeddings and uncondEmbedding
DenseTensor<float> textEmbeddings = new DenseTensor<float>(new[] { 2, 77, 768 });
for (var i = 0; i < textPromptEmbeddings.Length; i++)
{
textEmbeddings[0, i / 768, i % 768] = uncondEmbedding[i];
textEmbeddings[1, i / 768, i % 768] = textPromptEmbeddings[i];
}
return textEmbeddings;
}
public static int[] TokenizeText(string text, StableDiffusionConfig config)
{
// Create session options for custom op of extensions
var sessionOptions = new SessionOptions();
sessionOptions.RegisterOrtExtensions();
// Create an InferenceSession from the onnx clip tokenizer.
var tokenizeSession = new InferenceSession(config.TokenizerOnnxPath, sessionOptions);
var inputTensor = new DenseTensor<string>(new string[] { text }, new int[] { 1 });
var inputString = new List<NamedOnnxValue> { NamedOnnxValue.CreateFromTensor<string>("string_input", inputTensor) };
// Run session and send the input data in to get inference output.
var tokens = tokenizeSession.Run(inputString);
var inputIds = (tokens.ToList().First().Value as IEnumerable<long>).ToArray();
Console.WriteLine(String.Join(" ", inputIds));
// Cast inputIds to Int32
var InputIdsInt = inputIds.Select(x => (int)x).ToArray();
var modelMaxLength = 77;
// Pad array with 49407 until length is modelMaxLength
if (InputIdsInt.Length < modelMaxLength)
{
var pad = Enumerable.Repeat(49407, 77 - InputIdsInt.Length).ToArray();
InputIdsInt = InputIdsInt.Concat(pad).ToArray();
}
return InputIdsInt;
}
public static int[] CreateUncondInput()
{
// Create an array of empty tokens for the unconditional input.
var blankTokenValue = 49407;
var modelMaxLength = 77;
var inputIds = new List<Int32>();
inputIds.Add(49406);
var pad = Enumerable.Repeat(blankTokenValue, modelMaxLength - inputIds.Count()).ToArray();
inputIds.AddRange(pad);
return inputIds.ToArray();
}
public static DenseTensor<float> TextEncoder(int[] tokenizedInput, StableDiffusionConfig config)
{
// Create input tensor.
var input_ids = TensorHelper.CreateTensor(tokenizedInput, new[] { 1, tokenizedInput.Count() });
var input = new List<NamedOnnxValue> { NamedOnnxValue.CreateFromTensor<int>("input_ids", input_ids) };
// Set CUDA EP
var sessionOptions = config.GetSessionOptionsForEp();
var encodeSession = new InferenceSession(config.TextEncoderOnnxPath, sessionOptions);
// Run inference.
var encoded = encodeSession.Run(input);
var lastHiddenState = (encoded.ToList().First().Value as IEnumerable<float>).ToArray();
var lastHiddenStateTensor = TensorHelper.CreateTensor(lastHiddenState.ToArray(), new[] { 1, 77, 768 });
return lastHiddenStateTensor;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/UNet.cs
================================================
using Microsoft.ML.OnnxRuntime;
using Microsoft.ML.OnnxRuntime.Tensors;
using System.Diagnostics;
namespace StableDiffusion.ML.OnnxRuntime
{
public class UNet
{
public static List<NamedOnnxValue> CreateUnetModelInput(Tensor<float> encoderHiddenStates, Tensor<float> sample, long timeStep)
{
var input = new List<NamedOnnxValue> {
NamedOnnxValue.CreateFromTensor("encoder_hidden_states", encoderHiddenStates),
NamedOnnxValue.CreateFromTensor("sample", sample),
NamedOnnxValue.CreateFromTensor("timestep", new DenseTensor<long>(new long[] { timeStep }, new int[] { 1 }))
};
return input;
}
public static Tensor<float> GenerateLatentSample(StableDiffusionConfig config, int seed, float initNoiseSigma)
{
return GenerateLatentSample(config.Height, config.Width, seed, initNoiseSigma);
}
public static Tensor<float> GenerateLatentSample(int height, int width, int seed, float initNoiseSigma)
{
var random = new Random(seed);
var batchSize = 1;
var channels = 4;
var latents = new DenseTensor<float>(new[] { batchSize, channels, height / 8, width / 8 });
var latentsArray = latents.ToArray();
for (int i = 0; i < latentsArray.Length; i++)
{
// Generate a random number from a normal distribution with mean 0 and variance 1
var u1 = random.NextDouble(); // Uniform(0,1) random number
var u2 = random.NextDouble(); // Uniform(0,1) random number
var radius = Math.Sqrt(-2.0 * Math.Log(u1)); // Radius of polar coordinates
var theta = 2.0 * Math.PI * u2; // Angle of polar coordinates
var standardNormalRand = radius * Math.Cos(theta); // Standard normal random number
// add noise to latents with * scheduler.init_noise_sigma
// generate randoms that are negative and positive
latentsArray[i] = (float)standardNormalRand * initNoiseSigma;
}
latents = TensorHelper.CreateTensor(latentsArray, latents.Dimensions.ToArray());
return latents;
}
private static Tensor<float> performGuidance(Tensor<float> noisePred, Tensor<float> noisePredText, double guidanceScale)
{
for (int i = 0; i < noisePred.Dimensions[0]; i++)
{
for (int j = 0; j < noisePred.Dimensions[1]; j++)
{
for (int k = 0; k < noisePred.Dimensions[2]; k++)
{
for (int l = 0; l < noisePred.Dimensions[3]; l++)
{
noisePred[i, j, k, l] = noisePred[i, j, k, l] + (float)guidanceScale * (noisePredText[i, j, k, l] - noisePred[i, j, k, l]);
}
}
}
}
return noisePred;
}
public static SixLabors.ImageSharp.Image Inference(String prompt, StableDiffusionConfig config)
{
// Preprocess text
var textEmbeddings = TextProcessing.PreprocessText(prompt, config);
var scheduler = new LMSDiscreteScheduler();
//var scheduler = new EulerAncestralDiscreteScheduler();
var timesteps = scheduler.SetTimesteps(config.NumInferenceSteps);
// If you use the same seed, you will get the same image result.
var seed = new Random().Next();
//var seed = 329922609;
Console.WriteLine($"Seed generated: {seed}");
// create latent tensor
var latents = GenerateLatentSample(config, seed, scheduler.InitNoiseSigma);
var sessionOptions = config.GetSessionOptionsForEp();
// Create Inference Session
var unetSession = new InferenceSession(config.UnetOnnxPath, sessionOptions);
var input = new List<NamedOnnxValue>();
for (int t = 0; t < timesteps.Length; t++)
{
// torch.cat([latents] * 2)
var latentModelInput = TensorHelper.Duplicate(latents.ToArray(), new[] { 2, 4, config.Height / 8, config.Width / 8 });
// latent_model_input = scheduler.scale_model_input(latent_model_input, timestep = t)
latentModelInput = scheduler.ScaleInput(latentModelInput, timesteps[t]);
Console.WriteLine($"scaled model input {latentModelInput[0]} at step {t}. Max {latentModelInput.Max()} Min{latentModelInput.Min()}");
input = CreateUnetModelInput(textEmbeddings, latentModelInput, timesteps[t]);
// Run Inference
var output = unetSession.Run(input);
var outputTensor = (output.ToList().First().Value as DenseTensor<float>);
// Split tensors from 2,4,64,64 to 1,4,64,64
var splitTensors = TensorHelper.SplitTensor(outputTensor, new[] { 1, 4, config.Height / 8, config.Width / 8 });
var noisePred = splitTensors.Item1;
var noisePredText = splitTensors.Item2;
// Perform guidance
noisePred = performGuidance(noisePred, noisePredText, config.GuidanceScale);
// LMS Scheduler Step
latents = scheduler.Step(noisePred, timesteps[t], latents);
Console.WriteLine($"latents result after step {t} min {latents.Min()} max {latents.Max()}");
}
// Scale and decode the image latents with vae.
// latents = 1 / 0.18215 * latents
latents = TensorHelper.MultipleTensorByFloat(latents.ToArray(), (1.0f / 0.18215f), latents.Dimensions.ToArray());
var decoderInput = new List<NamedOnnxValue> { NamedOnnxValue.CreateFromTensor("latent_sample", latents) };
// Decode image
var imageResultTensor = VaeDecoder.Decoder(decoderInput, config);
var isNotSafe = SafetyChecker.IsNotSafe(imageResultTensor, config);
if (isNotSafe)
{
return null;
}
var image = VaeDecoder.ConvertToImage(imageResultTensor, config);
return image;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/VaeDecoder.cs
================================================
using Microsoft.ML.OnnxRuntime;
using Microsoft.ML.OnnxRuntime.Tensors;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp;
namespace StableDiffusion.ML.OnnxRuntime
{
public static class VaeDecoder
{
public static Tensor<float> Decoder(List<NamedOnnxValue> input, StableDiffusionConfig config)
{
config.ExecutionProviderTarget = StableDiffusionConfig.ExecutionProvider.Cpu;
var sessionOptions = config.GetSessionOptionsForEp();
// Create an InferenceSession from the Model Path.
var vaeDecodeSession = new InferenceSession(config.VaeDecoderOnnxPath, sessionOptions);
// Run session and send the input data in to get inference output.
var output = vaeDecodeSession.Run(input);
var result = (output.ToList().First().Value as Tensor<float>);
return result;
}
// create method to convert float array to an image with imagesharp
public static Image<Rgba32> ConvertToImage(Tensor<float> output, StableDiffusionConfig config, int width = 512, int height = 512)
{
var result = new Image<Rgba32>(width, height);
for (var y = 0; y < height; y++)
{
for (var x = 0; x < width; x++)
{
result[x, y] = new Rgba32(
(byte)(Math.Round(Math.Clamp((output[0, 0, y, x] / 2 + 0.5), 0, 1) * 255)),
(byte)(Math.Round(Math.Clamp((output[0, 1, y, x] / 2 + 0.5), 0, 1) * 255)),
(byte)(Math.Round(Math.Clamp((output[0, 2, y, x] / 2 + 0.5), 0, 1) * 255))
);
}
}
var imageName = $"sd_image_{DateTime.Now.ToString("yyyyMMddHHmm")}.png";
var imagePath = Path.Combine(Directory.GetCurrentDirectory(), config.ImageOutputPath, imageName);
result.Save(imagePath);
Console.WriteLine($"Image saved to: {imagePath}");
return result;
}
}
}
================================================
FILE: StableDiffusion.ML.OnnxRuntime/cliptokenizer.onnx
================================================
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gitextract_hsuh8rjz/ ├── .gitignore ├── LICENSE ├── README.md ├── StableDiffusion/ │ ├── Program.cs │ └── StableDiffusion.csproj ├── StableDiffusion.ML.OnnxRuntime/ │ ├── EulerAncestralDiscreteScheduler.cs │ ├── LMSDiscreteScheduler.cs │ ├── README.md │ ├── SafetyChecker.cs │ ├── SchedulerBase.cs │ ├── StableDiffusion.ML.OnnxRuntime.csproj │ ├── StableDiffusion.ML.OnnxRuntime.targets │ ├── StableDiffusionConfig.cs │ ├── TensorHelper.cs │ ├── TextProcessing.cs │ ├── UNet.cs │ ├── VaeDecoder.cs │ └── cliptokenizer.onnx └── StableDiffusion.sln
SYMBOL INDEX (51 symbols across 10 files)
FILE: StableDiffusion.ML.OnnxRuntime/EulerAncestralDiscreteScheduler.cs
class EulerAncestralDiscreteScheduler (line 6) | public class EulerAncestralDiscreteScheduler : SchedulerBase
method EulerAncestralDiscreteScheduler (line 14) | public EulerAncestralDiscreteScheduler(
method SetTimesteps (line 57) | public override int[] SetTimesteps(int num_inference_steps)
method Step (line 78) | public override DenseTensor<float> Step(Tensor<float> modelOutput,
FILE: StableDiffusion.ML.OnnxRuntime/LMSDiscreteScheduler.cs
class LMSDiscreteScheduler (line 7) | public class LMSDiscreteScheduler : SchedulerBase
method LMSDiscreteScheduler (line 17) | public LMSDiscreteScheduler(int num_train_timesteps = 1000, float beta...
method GetLmsCoefficient (line 59) | public double GetLmsCoefficient(int order, int t, int currentOrder)
method SetTimesteps (line 83) | public override int[] SetTimesteps(int num_inference_steps)
method Step (line 103) | public override DenseTensor<float> Step(
FILE: StableDiffusion.ML.OnnxRuntime/SafetyChecker.cs
class SafetyChecker (line 9) | public static class SafetyChecker
method IsNotSafe (line 11) | public static bool IsNotSafe(Tensor<float> resultImage, StableDiffusio...
method ReorderTensor (line 33) | private static DenseTensor<float> ReorderTensor(Tensor<float> inputTen...
method ClipImageFeatureExtractor (line 49) | private static DenseTensor<float> ClipImageFeatureExtractor(Tensor<flo...
FILE: StableDiffusion.ML.OnnxRuntime/SchedulerBase.cs
class SchedulerBase (line 6) | public abstract class SchedulerBase
method SchedulerBase (line 16) | public SchedulerBase(int _numTrainTimesteps = 1000)
method Interpolate (line 21) | public static double[] Interpolate(double[] timesteps, double[] range,...
method ScaleInput (line 66) | public DenseTensor<float> ScaleInput(DenseTensor<float> sample, int ti...
method SetTimesteps (line 79) | public abstract int[] SetTimesteps(int num_inference_steps);
method Step (line 81) | public abstract DenseTensor<float> Step(
FILE: StableDiffusion.ML.OnnxRuntime/StableDiffusionConfig.cs
class StableDiffusionConfig (line 5) | public class StableDiffusionConfig
type ExecutionProvider (line 8) | public enum ExecutionProvider
method GetSessionOptionsForEp (line 32) | public SessionOptions GetSessionOptionsForEp()
FILE: StableDiffusion.ML.OnnxRuntime/TensorHelper.cs
class TensorHelper (line 5) | public class TensorHelper
method CreateTensor (line 7) | public static DenseTensor<T> CreateTensor<T>(T[] data, int[] dimensions)
method DivideTensorByFloat (line 12) | public static DenseTensor<float> DivideTensorByFloat(float[] data, flo...
method MultipleTensorByFloat (line 22) | public static DenseTensor<float> MultipleTensorByFloat(float[] data, f...
method MultipleTensorByFloat (line 32) | public static DenseTensor<float> MultipleTensorByFloat(Tensor<float> d...
method AddTensors (line 37) | public static DenseTensor<float> AddTensors(float[] sample, float[] su...
method AddTensors (line 46) | public static DenseTensor<float> AddTensors(Tensor<float> sample, Tens...
method SplitTensor (line 51) | public static Tuple<Tensor<float>, Tensor<float>> SplitTensor(Tensor<f...
method SumTensors (line 74) | public static DenseTensor<float> SumTensors(Tensor<float>[] tensorArra...
method Duplicate (line 91) | public static DenseTensor<float> Duplicate(float[] data, int[] dimensi...
method SubtractTensors (line 97) | public static DenseTensor<float> SubtractTensors(float[] sample, float...
method SubtractTensors (line 106) | public static DenseTensor<float> SubtractTensors(Tensor<float> sample,...
method GetRandomTensor (line 111) | public static Tensor<float> GetRandomTensor(ReadOnlySpan<int> dimensions)
FILE: StableDiffusion.ML.OnnxRuntime/TextProcessing.cs
class TextProcessing (line 6) | public static class TextProcessing
method PreprocessText (line 8) | public static DenseTensor<float> PreprocessText(String prompt, StableD...
method TokenizeText (line 28) | public static int[] TokenizeText(string text, StableDiffusionConfig co...
method CreateUncondInput (line 60) | public static int[] CreateUncondInput()
method TextEncoder (line 73) | public static DenseTensor<float> TextEncoder(int[] tokenizedInput, Sta...
FILE: StableDiffusion.ML.OnnxRuntime/UNet.cs
class UNet (line 7) | public class UNet
method CreateUnetModelInput (line 9) | public static List<NamedOnnxValue> CreateUnetModelInput(Tensor<float> ...
method GenerateLatentSample (line 22) | public static Tensor<float> GenerateLatentSample(StableDiffusionConfig...
method GenerateLatentSample (line 26) | public static Tensor<float> GenerateLatentSample(int height, int width...
method performGuidance (line 54) | private static Tensor<float> performGuidance(Tensor<float> noisePred, ...
method Inference (line 72) | public static SixLabors.ImageSharp.Image Inference(String prompt, Stab...
FILE: StableDiffusion.ML.OnnxRuntime/VaeDecoder.cs
class VaeDecoder (line 8) | public static class VaeDecoder
method Decoder (line 10) | public static Tensor<float> Decoder(List<NamedOnnxValue> input, Stable...
method ConvertToImage (line 25) | public static Image<Rgba32> ConvertToImage(Tensor<float> output, Stabl...
FILE: StableDiffusion/Program.cs
class Program (line 5) | public class Program
method Main (line 7) | static void Main(string[] args)
Condensed preview — 19 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (2,047K chars).
[
{
"path": ".gitignore",
"chars": 6051,
"preview": "## Ignore Visual Studio temporary files, build results, and\n## files generated by popular Visual Studio add-ons.\n##\n## G"
},
{
"path": "LICENSE",
"chars": 1070,
"preview": "MIT License\n\nCopyright (c) 2023 Cassie Breviu\n\nPermission is hereby granted, free of charge, to any person obtaining a c"
},
{
"path": "README.md",
"chars": 4166,
"preview": "\n# Inference Stable Diffusion with C# and ONNX Runtime\n\nThis repo contains the logic to do inferencing for the popular S"
},
{
"path": "StableDiffusion/Program.cs",
"chars": 2251,
"preview": "using StableDiffusion.ML.OnnxRuntime;\n\nnamespace StableDiffusion\n{\n public class Program\n {\n static void M"
},
{
"path": "StableDiffusion/StableDiffusion.csproj",
"chars": 561,
"preview": "<Project Sdk=\"Microsoft.NET.Sdk\">\n\n\t<PropertyGroup>\n\t\t<OutputType>Exe</OutputType>\n\t\t<TargetFramework>net6.0</TargetFra"
},
{
"path": "StableDiffusion.ML.OnnxRuntime/EulerAncestralDiscreteScheduler.cs",
"chars": 6779,
"preview": "using Microsoft.ML.OnnxRuntime.Tensors;\nusing NumSharp;\n\nnamespace StableDiffusion.ML.OnnxRuntime\n{\n public class Eu"
},
{
"path": "StableDiffusion.ML.OnnxRuntime/LMSDiscreteScheduler.cs",
"chars": 8151,
"preview": "using Microsoft.ML.OnnxRuntime.Tensors;\nusing MathNet.Numerics;\nusing NumSharp;\n\nnamespace StableDiffusion.ML.OnnxRunti"
},
{
"path": "StableDiffusion.ML.OnnxRuntime/README.md",
"chars": 3107,
"preview": "\n# Inference Stable Diffusion with C# and ONNX Runtime\n\nThis package contains the logic to do inferencing for the popula"
},
{
"path": "StableDiffusion.ML.OnnxRuntime/SafetyChecker.cs",
"chars": 4052,
"preview": "using Microsoft.ML.OnnxRuntime;\nusing Microsoft.ML.OnnxRuntime.Tensors;\nusing SixLabors.ImageSharp.PixelFormats;\nusing "
},
{
"path": "StableDiffusion.ML.OnnxRuntime/SchedulerBase.cs",
"chars": 3411,
"preview": "using Microsoft.ML.OnnxRuntime.Tensors;\nusing NumSharp;\n\nnamespace StableDiffusion.ML.OnnxRuntime\n{\n public abstract"
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{
"path": "StableDiffusion.ML.OnnxRuntime/StableDiffusion.ML.OnnxRuntime.csproj",
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"chars": 330,
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"path": "StableDiffusion.ML.OnnxRuntime/StableDiffusionConfig.cs",
"chars": 2209,
"preview": "using Microsoft.ML.OnnxRuntime;\n\nnamespace StableDiffusion.ML.OnnxRuntime\n{\n public class StableDiffusionConfig\n "
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{
"path": "StableDiffusion.ML.OnnxRuntime/TensorHelper.cs",
"chars": 4889,
"preview": "using Microsoft.ML.OnnxRuntime.Tensors;\n\nnamespace StableDiffusion.ML.OnnxRuntime\n{\n public class TensorHelper\n {"
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{
"path": "StableDiffusion.ML.OnnxRuntime/TextProcessing.cs",
"chars": 4009,
"preview": "using Microsoft.ML.OnnxRuntime.Tensors;\nusing Microsoft.ML.OnnxRuntime;\n\nnamespace StableDiffusion.ML.OnnxRuntime\n{\n "
},
{
"path": "StableDiffusion.ML.OnnxRuntime/UNet.cs",
"chars": 6345,
"preview": "using Microsoft.ML.OnnxRuntime;\nusing Microsoft.ML.OnnxRuntime.Tensors;\nusing System.Diagnostics;\n\nnamespace StableDiff"
},
{
"path": "StableDiffusion.ML.OnnxRuntime/VaeDecoder.cs",
"chars": 2059,
"preview": "using Microsoft.ML.OnnxRuntime;\nusing Microsoft.ML.OnnxRuntime.Tensors;\nusing SixLabors.ImageSharp.PixelFormats;\nusing "
},
{
"path": "StableDiffusion.ML.OnnxRuntime/cliptokenizer.onnx",
"chars": 1664200,
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"path": "StableDiffusion.sln",
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"preview": "\nMicrosoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio Version 17\nVisualStudioVersion = 17.4.3320"
}
]
About this extraction
This page contains the full source code of the cassiebreviu/StableDiffusion GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 19 files (1.6 MB), approximately 799.5k tokens, and a symbol index with 51 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.