SYMBOL INDEX (1986 symbols across 77 files)
FILE: src/bin/quake-client/capture.rs
constant BYTES_PER_PIXEL (line 14) | const BYTES_PER_PIXEL: u32 = 4;
function cmd_screenshot (line 20) | pub fn cmd_screenshot(
type Capture (line 39) | pub struct Capture {
method new (line 51) | pub fn new(device: &wgpu::Device, capture_size: Extent2d) -> Capture {
method copy_from_texture (line 70) | pub fn copy_from_texture(
method write_to_file (line 89) | pub fn write_to_file
(&self, device: &wgpu::Device, path: P)
FILE: src/bin/quake-client/game.rs
type Game (line 45) | pub struct Game {
method new (line 59) | pub fn new(
method frame (line 94) | pub fn frame(&mut self, gfx_state: &GraphicsState, frame_duration: Dur...
method render (line 138) | pub fn render(
method drop (line 203) | fn drop(&mut self) {
FILE: src/bin/quake-client/main.rs
type ClientProgram (line 63) | struct ClientProgram {
method new (line 83) | pub async fn new(window: Window, base_dir: Option, trace: boo...
method recreate_swap_chain (line 222) | fn recreate_swap_chain(&self, present_mode: wgpu::PresentMode) {
method render (line 237) | fn render(&mut self) {
method handle_event (line 252) | fn handle_event(
method frame (line 270) | fn frame(&mut self, frame_duration: Duration) {
method shutdown (line 318) | fn shutdown(&mut self) {
method cvars (line 322) | fn cvars(&self) -> Ref {
method cvars_mut (line 326) | fn cvars_mut(&self) -> RefMut {
type Opt (line 332) | struct Opt {
function main (line 349) | fn main() {
FILE: src/bin/quake-client/menu.rs
function build_main_menu (line 25) | pub fn build_main_menu() -> Result