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Repository: craflin/LockFreeQueue
Branch: master
Commit: 2d9f743bc797
Files: 16
Total size: 41.8 KB

Directory structure:
gitextract_8qognr8x/

├── .gitmodules
├── LICENSE
├── LockFreeLifoQueue.h
├── LockFreeQueue.h
├── LockFreeQueueCpp11.h
├── LockFreeQueueSlow1.h
├── LockFreeQueueSlow2.h
├── LockFreeQueueSlow3.h
├── Marefile
├── MutexLockQueue.h
├── README.md
├── SpinLockQueue.h
├── Test.cpp
├── generate
├── generate.bat
└── mpmc_bounded_queue.h

================================================
FILE CONTENTS
================================================

================================================
FILE: .gitmodules
================================================
[submodule "Ext/libnstd"]
	path = Ext/libnstd
	url = https://github.com/craflin/libnstd.git
[submodule "Ext/mare"]
	path = Ext/mare
	url = https://github.com/craflin/mare.git


================================================
FILE: LICENSE
================================================

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================================================
FILE: LockFreeLifoQueue.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class LockFreeLifoQueue
{
public:
  explicit LockFreeLifoQueue(usize capacity)
    : _capacity(capacity)
  {
    _indexMask = capacity;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _indexMask |= _indexMask >> i;
    _abaOffset = _indexMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * (capacity + 1));
    for(usize i = 1; i < capacity;)
    {
      Node& node = _queue[i];
      node.abaNextFree = ++i;
    }
    _queue[capacity].abaNextFree = 0;

    _abaFree = 1;
    _abaPushed = 0;
  }

  ~LockFreeLifoQueue()
  {
    for(usize abaPushed = _abaPushed;;)
    {
      usize nodeIndex = abaPushed & _indexMask;
      if(!nodeIndex)
        break;
      Node& node = _queue[nodeIndex];
      abaPushed = node.abaNextPushed;
      (&node.data)->~T();
    }

    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}

  usize size() const {return 0;}

  bool push(const T& data)
  {
    Node* node;
    usize abaFree;
    for(;;)
    {
      abaFree = _abaFree;
      usize nodeIndex = abaFree & _indexMask;
      if(!nodeIndex)
        return false;
      node = &_queue[nodeIndex];
      if(Atomic::compareAndSwap(_abaFree, abaFree, node->abaNextFree + _abaOffset) == abaFree)
        break;
    }

    new (&node->data)T(data);
    for(;;)
    {
      usize abaPushed = _abaPushed;
      node->abaNextPushed = abaPushed;
      if(Atomic::compareAndSwap(_abaPushed, abaPushed, abaFree) == abaPushed)
        return true;
    }
  }

  bool pop(T& result)
  {
    Node* node;
    usize abaPushed;
    for(;;)
    {
      abaPushed = _abaPushed;
      usize nodeIndex = abaPushed & _indexMask;
      if(!nodeIndex)
        return false;
      node = &_queue[nodeIndex];
      if(Atomic::compareAndSwap(_abaPushed, abaPushed, node->abaNextPushed + _abaOffset) == abaPushed)
        break;
    }

    result = node->data;
    (&node->data)->~T();
    abaPushed += _abaOffset;
    for(;;)
    {
      usize abaFree = _abaFree;
      node->abaNextFree = abaFree;
      if(Atomic::compareAndSwap(_abaFree, abaFree, abaPushed) == abaFree)
        return true;
    }
  }

private:
  struct Node
  {
    T data;
    volatile usize abaNextFree;
    volatile usize abaNextPushed;
  };

private:
  usize _indexMask;
  Node* _queue;
  usize _abaOffset;
  usize _capacity;
  char cacheLinePad1[64];
  volatile usize _abaFree;
  char cacheLinePad2[64];
  volatile usize _abaPushed;
  char cacheLinePad3[64];
};


================================================
FILE: LockFreeQueue.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class LockFreeQueue
{
public:
  explicit LockFreeQueue(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);
    for(usize i = 0; i < _capacity; ++i)
    {
      _queue[i].tail = i;
      _queue[i].head = -1;
    }

    _tail = 0;
    _head = 0;
  }

  ~LockFreeQueue()
  {
    for(usize i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();

    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const
  {
    usize head = Atomic::load(_head);
    return _tail - head;
  }
  
  bool push(const T& data)
  {
    Node* node;
    usize next, tail = _tail;
    for(;; tail = next)
    {
      node = &_queue[tail & _capacityMask];
      if(Atomic::load(node->tail) != tail)
        return false;
      if((next = Atomic::compareAndSwap(_tail, tail, tail + 1)) == tail)
        break;
    }
    new (&node->data)T(data);
    Atomic::store(node->head, tail);
    return true;
  }

  bool pop(T& result)
  {
    Node* node;
    usize next, head = _head;
    for(;; head = next)
    {
      node = &_queue[head & _capacityMask];
      if(Atomic::load(node->head) != head)
        return false;
      if((next = Atomic::compareAndSwap(_head, head, head + 1)) == head)
        break;
    }
    result = node->data;
    (&node->data)->~T();
    Atomic::store(node->tail, head + _capacity);
    return true;
  }

private:
  struct Node
  {
    T data;
    usize tail;
    usize head;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  char cacheLinePad1[64];
  usize _tail;
  char cacheLinePad2[64];
  usize _head;
  char cacheLinePad3[64];
};


================================================
FILE: LockFreeQueueCpp11.h
================================================

#pragma once

#include <atomic>
#include <cstddef>

template <typename T> class LockFreeQueueCpp11
{
public:
  explicit LockFreeQueueCpp11(size_t capacity)
  {
    _capacityMask = capacity - 1;
    for(size_t i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)new char[sizeof(Node) * _capacity];
    for(size_t i = 0; i < _capacity; ++i)
    {
      _queue[i].tail.store(i, std::memory_order_relaxed);
      _queue[i].head.store(-1, std::memory_order_relaxed);
    }

    _tail.store(0, std::memory_order_relaxed);
    _head.store(0, std::memory_order_relaxed);
  }

  ~LockFreeQueueCpp11()
  {
    for(size_t i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();

    delete [] (char*)_queue;
  }
  
  size_t capacity() const {return _capacity;}
  
  size_t size() const
  {
    size_t head = _head.load(std::memory_order_acquire);
    return _tail.load(std::memory_order_relaxed) - head;
  }
  
  bool push(const T& data)
  {
    Node* node;
    size_t tail = _tail.load(std::memory_order_relaxed);
    for(;;)
    {
      node = &_queue[tail & _capacityMask];
      if(node->tail.load(std::memory_order_relaxed) != tail)
        return false;
      if((_tail.compare_exchange_weak(tail, tail + 1, std::memory_order_relaxed)))
        break;
    }
    new (&node->data)T(data);
    node->head.store(tail, std::memory_order_release);
    return true;
  }

  bool pop(T& result)
  {
    Node* node;
    size_t head = _head.load(std::memory_order_relaxed);
    for(;;)
    {
      node = &_queue[head & _capacityMask];
      if(node->head.load(std::memory_order_relaxed) != head)
        return false;
      if(_head.compare_exchange_weak(head, head + 1, std::memory_order_relaxed))
        break;
    }
    result = node->data;
    (&node->data)->~T();
    node->tail.store(head + _capacity, std::memory_order_release);
    return true;
  }

private:
  struct Node
  {
    T data;
    std::atomic<size_t> tail;
    std::atomic<size_t> head;
  };

private:
  size_t _capacityMask;
  Node* _queue;
  size_t _capacity;
  char cacheLinePad1[64];
  std::atomic<size_t> _tail;
  char cacheLinePad2[64];
  std::atomic<size_t> _head;
  char cacheLinePad3[64];
};


================================================
FILE: LockFreeQueueSlow1.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class LockFreeQueueSlow1
{
public:
  explicit LockFreeQueueSlow1(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);
    for(Node* node = _queue, * end = _queue + _capacity; node < end; ++node)
      node->state = Node::free;

    _freeNodes = _capacity;
    _occupiedNodes = 0;
    _writeIndex = -1;
    _safeWriteIndex = -1;
    _readIndex = -1;
    _safeReadIndex = -1;
  }

  ~LockFreeQueueSlow1()
  {
    for(Node* node = _queue, * end = _queue + _capacity; node < end; ++node)
      switch(node->state)
      {
      case Node::set:
      case Node::occupied:
        (&node->data)->~T();
        break;
      default:
        break;
      }
    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const {return _capacity - _freeNodes;}
  
  bool push(const T& data)
  {
  begin:
    usize freeNodes = _freeNodes;
    if(freeNodes == 0)
      return false; // queue is full
    if(Atomic::compareAndSwap(_freeNodes, freeNodes, freeNodes - 1) != freeNodes)
      goto begin;
    usize writeIndex = Atomic::increment(_writeIndex);
    Node* node = &_queue[writeIndex & _capacityMask];
    ASSERT(node->state == Node::free);
    new (&node->data)T(data);
    Atomic::store(node->state, Node::set);
  commit:
    usize safeWriteIndex = _safeWriteIndex;
    usize nextSafeWriteIndex = safeWriteIndex + 1;
  commitNext:
    node = &_queue[nextSafeWriteIndex & _capacityMask];
    if(node->state == Node::set && Atomic::compareAndSwap(node->state, Node::set, Node::occupied) == Node::set)
    {
      if(Atomic::compareAndSwap(_safeWriteIndex, safeWriteIndex, nextSafeWriteIndex) == safeWriteIndex)
      {
        Atomic::increment(_occupiedNodes);
        safeWriteIndex = nextSafeWriteIndex;
        ++nextSafeWriteIndex;
        goto commitNext;
      }
      else
        node->state = Node::set;
      goto commit;
    }
    return true;
  }
  
  bool pop(T& result)
  {
  begin:
    usize occupiedNodes = _occupiedNodes;
    if(occupiedNodes == 0)
      return false; // queue is empty
    if(Atomic::compareAndSwap(_occupiedNodes, occupiedNodes, occupiedNodes - 1) != occupiedNodes)
      goto begin;
    usize readIndex = Atomic::increment(_readIndex);
    Node* node = &_queue[readIndex & _capacityMask];
    ASSERT(node->state == Node::occupied);
    result = node->data;
    (&node->data)->~T();
    Atomic::store(node->state, Node::unset);
  release:
    usize safeReadIndex = _safeReadIndex;
    usize nextSafeReadIndex = safeReadIndex + 1;
  releaseNext:
    node = &_queue[nextSafeReadIndex & _capacityMask];
    if(node->state == Node::unset && Atomic::compareAndSwap(node->state, Node::unset, Node::free) == Node::unset)
    {
      if(Atomic::compareAndSwap(_safeReadIndex, safeReadIndex, nextSafeReadIndex) == safeReadIndex)
      {
        Atomic::increment(_freeNodes);
        safeReadIndex = nextSafeReadIndex;
        ++nextSafeReadIndex;
        goto releaseNext;
      }
      else
        node->state = Node::unset;
      goto release;
    }
    return true;
  }

private:
  struct Node
  {
    T data;
    enum State
    {
      free,
      set,
      occupied,
      unset,
    };
    volatile int state;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  volatile usize _freeNodes;
  volatile usize _occupiedNodes;
  volatile usize _writeIndex;
  volatile usize _safeWriteIndex;
  volatile usize _readIndex;
  volatile usize _safeReadIndex;
};


================================================
FILE: LockFreeQueueSlow2.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class LockFreeQueueSlow2
{
public:
  explicit LockFreeQueueSlow2(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);
    for(usize i = 0; i < _capacity; ++i)
    {
      _queue[i].tail = i;
      _queue[i].head = i - 1;
    }

    _tail = 0;
    _head = 0;
  }

  ~LockFreeQueueSlow2()
  {
    for(usize i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();

    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const
  {
    usize head = Atomic::load(_head);
    return _tail - head;
  }
  
  bool push(const T& data)
  {
  begin:
    usize tail = _tail;
    Node* node = &_queue[tail & _capacityMask];
    usize newTail = tail + 1;
    usize nodeTail = node->tail;
    if(nodeTail == tail)
    {
      nodeTail = Atomic::compareAndSwap(node->tail, tail, newTail);
      if(nodeTail == tail)
      {
        Atomic::compareAndSwap(_tail, tail, newTail);
        new (&node->data)T(data);
        Atomic::store(node->head, tail);
        return true;
      }
    }
    if(nodeTail == newTail)
    {
      Atomic::compareAndSwap(_tail, tail, newTail);
      goto begin;
    }
    else
      return false;
  }

  bool pop(T& result)
  {
  begin:
    usize head = _head;
    Node* node = &_queue[head & _capacityMask];
    usize newHead = head + 1;
    usize nodeHead = node->head;
    if(nodeHead == head)
    {
      nodeHead = Atomic::compareAndSwap(node->head, head, newHead);
      if(nodeHead == head)
      {
        Atomic::compareAndSwap(_head, head, newHead);
        result = node->data;
        (&node->data)->~T();
        Atomic::store(node->tail, head + _capacity);
        return true;
      }
    }
    if(nodeHead == newHead)
    {
      Atomic::compareAndSwap(_head, head, newHead);
      goto begin;
    }
    else
      return false;
  }

private:
  struct Node
  {
    T data;
    volatile usize head;
    volatile usize tail;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  char cacheLinePad1[64];
  volatile usize _head;
  char cacheLinePad2[64];
  volatile usize _tail;
  char cacheLinePad3[64];
};


================================================
FILE: LockFreeQueueSlow3.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class LockFreeQueueSlow3
{
public:
  explicit LockFreeQueueSlow3(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);
    for(usize i = 0; i < _capacity; ++i)
      _queue[i].state = 0;

    _tail = 0;
    _head = 0;
  }

  ~LockFreeQueueSlow3()
  {
    for(usize i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();

    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const
  {
    usize head = Atomic::load(_head);
    return _tail - head;
  }
  
  bool push(const T& data)
  {
    for(;;)
    {
      usize tail = _tail;
      Node* node = &_queue[tail & _capacityMask];
      switch(Atomic::compareAndSwap(node->state, 0, 2))
      {
      case 2:
        continue;
      case 0:
        break;
      default:
        return false;
      }
      if(Atomic::compareAndSwap(_tail, tail, tail + 1) == tail)
      {
        new (&node->data)T(data);
        Atomic::store(node->state, 1);
        return true;
      }
      else
        node->state = 0;
    }
  }

  bool pop(T& result)
  {
    for(;;)
    {
      usize head = _head;
      Node* node = &_queue[head & _capacityMask];
      switch(Atomic::compareAndSwap(node->state, 1, 3))
      {
      case 3:
        continue;
      case 1:
        break;
      default:
        return false;
      }
      if(Atomic::compareAndSwap(_head, head, head + 1) == head)
      {
        result = node->data;
        (&node->data)->~T();
        Atomic::store(node->state, 0);
        return true;
      }
      else
        node->state = 1;
    }
  }

private:
  struct Node
  {
    T data;
    volatile int state;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  char cacheLinePad1[64];
  volatile usize _tail;
  char cacheLinePad2[64];
  volatile usize _head;
  char cacheLinePad3[64];
};


================================================
FILE: Marefile
================================================


if(tool == "vcxproj") {
  platforms = { "Win32", "x64" }
}

buildDir = "Build/$(configuration)/.$(target)"

targets = {

  LockFreeQueue = cppApplication + {
    dependencies = { "libnstd" }
    includePaths = { "Ext/libnstd/include" }
    libPaths = { "Build/$(configuration)/.libnstd" }
    libs = { "nstd" }
    root = "Src"
    files = {
      "*.cpp" = cppSource
      "*.h"
    }
    if tool == "vcxproj" {
      linkFlags += { "/SUBSYSTEM:CONSOLE" }
    }
    if platform == "Linux" {
      libs += { "pthread", "rt" }
      cppFlags += { "-std=c++11" }
    }
    defines -= "NDEBUG"
  }
  
  include "Ext/libnstd/libnstd.mare"
  libnstd += {
    folder = "Ext"
  }
}


================================================
FILE: MutexLockQueue.h
================================================

#pragma once

#include <nstd/Mutex.h>
#include <nstd/Memory.h>

template <typename T> class MutexLockQueue
{
public:
  explicit MutexLockQueue(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);

    _head = 0;
    _tail = 0;
  }

  ~MutexLockQueue()
  {
    for(usize i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();
    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const
  {
    usize result;
    _mutex.lock();
    result = _tail - _head;
    _mutex.unlock();
    return result;
  }
  
  bool push(const T& data)
  {
    _mutex.lock();
    if(_tail - _head == _capacity)
    {
      _mutex.unlock();
      return false; // queue is full
    }
    Node& node = _queue[(_tail++) & _capacityMask];
    new (&node.data)T(data);
    _mutex.unlock();
    return true;
  }
  
  bool pop(T& result)
  {
    _mutex.lock();
    if(_head == _tail)
    {
      _mutex.unlock();
      return false; // queue is empty
    }
    Node& node = _queue[(_head++) & _capacityMask];
    result = node.data;
    (&node.data)->~T();
    _mutex.unlock();
    return true;
  }

private:
  struct Node
  {
    T data;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  usize _head;
  usize _tail;
  mutable Mutex _mutex;
};


================================================
FILE: README.md
================================================
LockFreeQueue
=============

Here, I am testing some multi-producer multi-consumer bounded ring buffer FIFO queue implementations for fun.

* [LockFreeQueueCpp11.h](LockFreeQueueCpp11.h) - The fastest lock free queue I have managed to implement.
* [LockFreeQueue.h](LockFreeQueue.h) - The fastest lock free queue I have managed to implement without c++11. It is equally fast as LockFreeQueueCpp11.h.
* [mpmc_bounded_queue.h](mpmc_bounded_queue.h) - Bounded MPMC queue by [Dmitry Vyukov, 2011]
* [LockFreeQueueSlow1.h](LockFreeQueueSlow1.h) - My first attempt at implementing a lock free queue. It is working correctly, but it is a lot slower than LockFreeQueue.h.
* [LockFreeQueueSlow2.h](LockFreeQueueSlow2.h) - A lock free queue based on [John D. Valois, 1994]. The queue uses Valois' algorithm adapted to a ring buffer structure with some modifications to tackle the ABA-Problem.
* [LockFreeQueueSlow3.h](LockFreeQueueSlow3.h) - Another lock free queue almost as fast as LockFreeQueue.h.
* [MutexLockQueue.h](MutexLockQueue.h) - A naive queue implementation that uses a conventional mutex lock (CriticalSecion / pthread-Mutex).
* [SpinLockQueue.h](SpinLockQueue.h) - A naive queue implementation that uses an atomic TestAndSet-lock.

And for the fun of it, here is a multi-producer multi-consumer LIFO queue:

* [LockFreeLifoQueue.h](LockFreeLifoQueue.h) - A lock free multi-producer multi-consumer bounded LIFO queue.

#### References

[John D. Valois, 1994] - Implementing Lock-Free Queues<br/>
[Dmitry Vyukov, 2011] - [Bounded MPMC queue](http://www.1024cores.net/home/lock-free-algorithms/queues/bounded-mpmc-queue)

================================================
FILE: SpinLockQueue.h
================================================

#pragma once

#include <nstd/Atomic.h>
#include <nstd/Memory.h>

template <typename T> class SpinLockQueue
{
public:
  explicit SpinLockQueue(usize capacity)
  {
    _capacityMask = capacity - 1;
    for(usize i = 1; i <= sizeof(void*) * 4; i <<= 1)
      _capacityMask |= _capacityMask >> i;
    _capacity = _capacityMask + 1;

    _queue = (Node*)Memory::alloc(sizeof(Node) * _capacity);

    _lock = 0;
    _head = 0;
    _tail = 0;
  }

  ~SpinLockQueue()
  {
    for(usize i = _head; i != _tail; ++i)
      (&_queue[i & _capacityMask].data)->~T();
    Memory::free(_queue);
  }
  
  usize capacity() const {return _capacity;}
  
  usize size() const
  {
    usize result;
    while(Atomic::testAndSet(_lock) != 0);
    result = _tail - _head;
    Atomic::store(_lock, 0);
    return result;
  }
  
  bool push(const T& data)
  {
    while(Atomic::testAndSet(_lock) != 0);
    if(_tail - _head == _capacity)
    {
      _lock = 0;
      return false; // queue is full
    }
    Node& node = _queue[(_tail++) & _capacityMask];
    new (&node.data)T(data);
    Atomic::store(_lock, 0);
    return true;
  }
  
  bool pop(T& result)
  {
    while(Atomic::testAndSet(_lock) != 0);
    if(_head == _tail)
    {
      _lock = 0;
      return false; // queue is empty
    }
    Node& node = _queue[(_head++) & _capacityMask];
    result = node.data;
    (&node.data)->~T();
    Atomic::store(_lock, 0);
    return true;
  }

private:
  struct Node
  {
    T data;
  };

private:
  usize _capacityMask;
  Node* _queue;
  usize _capacity;
  usize _head;
  usize _tail;
  mutable volatile int32 _lock;
};


================================================
FILE: Test.cpp
================================================

#include <nstd/Console.h>
#include <nstd/Debug.h>
#include <nstd/Thread.h>
#include <nstd/List.h>
#include <nstd/Time.h>

#include "LockFreeQueueCpp11.h"
#include "LockFreeQueue.h"
#include "LockFreeQueueSlow1.h"
#include "LockFreeQueueSlow2.h"
#include "LockFreeQueueSlow3.h"
#include "MutexLockQueue.h"
#include "SpinLockQueue.h"
#include "mpmc_bounded_queue.h"
#include "LockFreeLifoQueue.h"

static const int testItems = 250000 * 64 / 3 * 10;
static const int testThreadConsumerThreads = 8;
static const int testThreadProducerThreads = 8;
static const int testItemsPerConsumerThread = testItems / testThreadConsumerThreads;
static const int testItemsPerProducerThread = testItems / testThreadProducerThreads;

template<typename T> class IQueue
{
public:
  virtual usize size() const = 0;
  virtual usize capacity() const = 0;
  virtual bool push(const T& data) = 0;
  virtual bool pop(T& result) = 0;
};

template<typename T, class Q> class TestQueue : public IQueue<T>
{
public:
  TestQueue(usize size) : queue(size) {}
  usize size() const {return queue.size();}
  usize capacity() const {return queue.capacity();}
  bool push(const T& data) {return queue.push(data);}
  bool pop(T& result) {return queue.pop(result);}
private:
  Q queue;
};

volatile usize producerSum;
volatile usize consumerSum;
volatile int64 maxPushDuration;
volatile int64 maxPopDuration;

uint producerThread(void* param)
{
  IQueue<int>* queue = (IQueue<int>*)param;
  for(int i = 0; i < testItemsPerProducerThread; ++i)
  {
    for(;;)
    {
      int64 startTime = Time::microTicks();
      while(!queue->push(i))
      {
        Thread::yield();
        startTime = Time::microTicks();
      }
      {
        int64 duration = Time::microTicks() - startTime;
        for(;;)
        {
          int64 lmaxPushDuration = maxPushDuration;
          if(duration <= lmaxPushDuration || Atomic::compareAndSwap(maxPushDuration, lmaxPushDuration, duration) == lmaxPushDuration)
            break;
        }
        break;
      }
    }
    Atomic::fetchAndAdd(producerSum, i);
  }
  return 0;
}

uint consumerThread(void* param)
{
  IQueue<int>* queue = (IQueue<int>*)param;
  int val;
  for(int i = 0; i < testItemsPerConsumerThread; ++i)
  {
    for(;;)
    {
      int64 startTime = Time::microTicks();
      while(!queue->pop(val))
      {
        Thread::yield();
        startTime = Time::microTicks();
      }
      {
        int64 duration = Time::microTicks() - startTime;
        for(;;)
        {
          int64 lmaxPopDuration = maxPopDuration;
          if(duration <= lmaxPopDuration || Atomic::compareAndSwap(maxPopDuration, lmaxPopDuration, duration) == lmaxPopDuration)
            break;
        }
        break;
      }
    }
    Atomic::fetchAndAdd(consumerSum, val);
  }
  return 0;
}

template<class Q> void testQueue(const String& name, bool fifo = false)
{
  Console::printf(_T("Testing %s... \n"), (const tchar*)name);

  volatile int32 int32_ = 0;
  volatile uint32 uint32_ = 0;
  ASSERT(Atomic::compareAndSwap(int32_, 0, 1) == 0);
  ASSERT(int32_ == 1);
  ASSERT(Atomic::compareAndSwap(uint32_, 0, 1) == 0);
  ASSERT(uint32_ == 1);

  volatile int64 int64_ = 0;
  volatile uint64 uint64_ = 0;
  ASSERT(Atomic::compareAndSwap(int64_, 0, 1) == 0);
  ASSERT(int64_ == 1);
  ASSERT(Atomic::compareAndSwap(uint64_, 0, 1) == 0);
  ASSERT(uint64_ == 1);

  {
    TestQueue<int, Q> queue(10000);
    int result;
    ASSERT(queue.capacity() >= 10000);
    ASSERT(!queue.pop(result));
    ASSERT(queue.push(42));
    ASSERT(queue.pop(result));
    ASSERT(result == 42);
    ASSERT(!queue.pop(result));
  }

  {
    TestQueue<int, Q> queue(2);
    int result;
    ASSERT(queue.capacity() >= 2);
    ASSERT(!queue.pop(result));
    ASSERT(queue.push(42));
    ASSERT(queue.push(43));
    ASSERT(queue.pop(result));
    ASSERT(result == (fifo ? 43 : 42));
    ASSERT(queue.pop(result));
    ASSERT(result == (fifo ? 42 : 43));
    ASSERT(!queue.pop(result));
    ASSERT(queue.push(44));
    ASSERT(queue.push(45));
    ASSERT(queue.pop(result));
    ASSERT(result == (fifo ? 45 : 44));
    ASSERT(queue.push(47));
  }

  producerSum = 0;
  consumerSum = 0;
  maxPushDuration = 0;
  maxPopDuration = 0;

  int64 microStartTime = Time::microTicks();
  {
    TestQueue<int, Q> queue(100);
    List<Thread*> threads;
    for(int i = 0; i < testThreadProducerThreads; ++i)
    {
      Thread* thread = new Thread;
      thread->start(producerThread, &queue);
      threads.append(thread);
    }
    for(int i = 0; i < testThreadConsumerThreads; ++i)
    {
      Thread* thread = new Thread;
      thread->start(consumerThread, &queue);
      threads.append(thread);
    }
    for(List<Thread*>::Iterator i = threads.begin(), end = threads.end(); i != end; ++i)
    {
      Thread* thread = *i;
      thread->join();
      delete thread;
    }
    ASSERT(queue.size() == 0);
    ASSERT(producerSum == consumerSum);
  }
  int64 microDuration = Time::microTicks() - microStartTime;
  Console::printf(_T("%lld ms, maxPush: %lld microseconds, maxPop: %lld microseconds\n"), microDuration / 1000, maxPushDuration, maxPopDuration);
}

int main(int argc, char* argv[])
{
  for(int i = 0; i < 3; ++i)
  {
    Console::printf(_T("--- Run %d ---\n"), i);
    testQueue<LockFreeQueueCpp11<int> >("LockFreeQueueCpp11");
    testQueue<mpmc_bounded_queue<int> >("mpmc_bounded_queue");
    testQueue<LockFreeQueue<int> >("LockFreeQueue");
    testQueue<LockFreeQueueSlow1<int> >("LockFreeQueueSlow1");
    testQueue<LockFreeQueueSlow2<int> >("LockFreeQueueSlow2");
    testQueue<LockFreeQueueSlow3<int> >("LockFreeQueueSlow3");
    testQueue<MutexLockQueue<int> >("MutexLockQueue");
    testQueue<SpinLockQueue<int> >("SpinLockQueue");
    testQueue<LockFreeLifoQueue<int> >("LockFreeLifoQueue", true);
  }

  return 0;
}


================================================
FILE: generate
================================================
#!/bin/sh

[ ! -f "Build/Debug/.mare/mare" ] && Ext/mare/compile --buildDir=Build/Debug/.mare --outputDir=Build/Debug/.mare --sourceDir=Ext/mare/src
Build/Debug/.mare/mare $@



================================================
FILE: generate.bat
================================================
@echo off

if not exist Build\Debug\.mare\mare.exe call Ext\mare\compile.bat --buildDir=Build/Debug/.mare --outputDir=Build/Debug/.mare --sourceDir=Ext/mare/src
if not "%1"=="" (Build\Debug\.mare\mare.exe %*) else Build\Debug\.mare\mare.exe --vcxproj=2013


================================================
FILE: mpmc_bounded_queue.h
================================================
/*  Multi-producer/multi-consumer bounded queue.
 *  Copyright (c) 2010-2011, Dmitry Vyukov. All rights reserved.
 *  Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
 *     1. Redistributions of source code must retain the above copyright notice, this list of
 *        conditions and the following disclaimer.
 *     2. Redistributions in binary form must reproduce the above copyright notice, this list
 *        of conditions and the following disclaimer in the documentation and/or other materials
 *        provided with the distribution.
 *  THIS SOFTWARE IS PROVIDED BY DMITRY VYUKOV "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 *  THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
 *  DMITRY VYUKOV OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 *  (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 *  HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 *  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *  The views and conclusions contained in the software and documentation are those of the authors and should not be interpreted
 *  as representing official policies, either expressed or implied, of Dmitry Vyukov.
 */ 

#include <atomic>
#include <cassert>

template<typename T>
class mpmc_bounded_queue
{
private:
  static inline size_t nextPowerOfTwo(size_t buffer_size)
  {
    size_t result = buffer_size - 1;
    for(size_t i = 1; i <= sizeof(void*) * 4; i <<= 1)
      result |= result >> i;
    return result + 1;
  }
public:
  mpmc_bounded_queue(size_t buffer_size)
    : buffer_(new cell_t [nextPowerOfTwo(buffer_size)])
    , buffer_mask_(nextPowerOfTwo(buffer_size) - 1)
  {
    buffer_size = buffer_mask_ + 1;
    assert((buffer_size >= 2) &&
      ((buffer_size & (buffer_size - 1)) == 0));
    for (size_t i = 0; i != buffer_size; i += 1)
      buffer_[i].sequence_.store(i, std::memory_order_relaxed);
    enqueue_pos_.store(0, std::memory_order_relaxed);
    dequeue_pos_.store(0, std::memory_order_relaxed);
  }

  ~mpmc_bounded_queue()
  {
    delete [] buffer_;
  }

  size_t size() const
  {
    size_t head = dequeue_pos_.load(std::memory_order_acquire);;
    return enqueue_pos_.load(std::memory_order_relaxed) - head;
  }

  size_t capacity() const
  {
    return buffer_mask_ + 1;
  }

  bool push(T const& data)
  {
    cell_t* cell;
    size_t pos = enqueue_pos_.load(std::memory_order_relaxed);
    for (;;)
    {
      cell = &buffer_[pos & buffer_mask_];
      size_t seq = 
        cell->sequence_.load(std::memory_order_acquire);
      intptr_t dif = (intptr_t)seq - (intptr_t)pos;
      if (dif == 0)
      {
        if (enqueue_pos_.compare_exchange_weak
            (pos, pos + 1, std::memory_order_relaxed))
          break;
      }
      else if (dif < 0)
        return false;
      else
        pos = enqueue_pos_.load(std::memory_order_relaxed);
    }
    cell->data_ = data;
    cell->sequence_.store(pos + 1, std::memory_order_release);
    return true;
  }

  bool pop(T& data)
  {
    cell_t* cell;
    size_t pos = dequeue_pos_.load(std::memory_order_relaxed);
    for (;;)
    {
      cell = &buffer_[pos & buffer_mask_];
      size_t seq = 
        cell->sequence_.load(std::memory_order_acquire);
      intptr_t dif = (intptr_t)seq - (intptr_t)(pos + 1);
      if (dif == 0)
      {
        if (dequeue_pos_.compare_exchange_weak
            (pos, pos + 1, std::memory_order_relaxed))
          break;
      }
      else if (dif < 0)
        return false;
      else
        pos = dequeue_pos_.load(std::memory_order_relaxed);
    }
    data = cell->data_;
    cell->sequence_.store
      (pos + buffer_mask_ + 1, std::memory_order_release);
    return true;
  }

private:
  struct cell_t
  {
    std::atomic<size_t>   sequence_;
    T                     data_;
  };
  static size_t const     cacheline_size = 64;
  typedef char            cacheline_pad_t [cacheline_size];
  cacheline_pad_t         pad0_;
  cell_t* const           buffer_;
  size_t const            buffer_mask_;
  cacheline_pad_t         pad1_;
  std::atomic<size_t>     enqueue_pos_;
  cacheline_pad_t         pad2_;
  std::atomic<size_t>     dequeue_pos_;
  cacheline_pad_t         pad3_;
  mpmc_bounded_queue(mpmc_bounded_queue const&);
  void operator = (mpmc_bounded_queue const&);
};
Download .txt
gitextract_8qognr8x/

├── .gitmodules
├── LICENSE
├── LockFreeLifoQueue.h
├── LockFreeQueue.h
├── LockFreeQueueCpp11.h
├── LockFreeQueueSlow1.h
├── LockFreeQueueSlow2.h
├── LockFreeQueueSlow3.h
├── Marefile
├── MutexLockQueue.h
├── README.md
├── SpinLockQueue.h
├── Test.cpp
├── generate
├── generate.bat
└── mpmc_bounded_queue.h
Download .txt
SYMBOL INDEX (38 symbols across 10 files)

FILE: LockFreeLifoQueue.h
  function push (line 49) | bool push(const T& data)
  function pop (line 74) | bool pop(T& result)
  type Node (line 102) | struct Node

FILE: LockFreeQueue.h
  function usize (line 38) | usize size() const
  function pop (line 61) | bool pop(T& result)
  type Node (line 80) | struct Node

FILE: LockFreeQueueCpp11.h
  function size (line 38) | size_t size() const
  function pop (line 61) | bool pop(T& result)
  type Node (line 80) | struct Node

FILE: LockFreeQueueSlow1.h
  function push (line 48) | bool push(const T& data)
  function pop (line 82) | bool pop(T& result)
  type Node (line 118) | struct Node

FILE: LockFreeQueueSlow2.h
  function usize (line 38) | usize size() const
  function pop (line 71) | bool pop(T& result)
  type Node (line 100) | struct Node

FILE: LockFreeQueueSlow3.h
  function usize (line 35) | usize size() const
  function pop (line 67) | bool pop(T& result)
  type Node (line 95) | struct Node

FILE: MutexLockQueue.h
  function push (line 41) | bool push(const T& data)
  function pop (line 55) | bool pop(T& result)
  type Node (line 71) | struct Node

FILE: SpinLockQueue.h
  function usize (line 33) | usize size() const
  function pop (line 56) | bool pop(T& result)
  type Node (line 72) | struct Node

FILE: Test.cpp
  class IQueue (line 24) | class IQueue
  class TestQueue (line 33) | class TestQueue : public IQueue<T>
    method TestQueue (line 36) | TestQueue(usize size) : queue(size) {}
    method usize (line 37) | usize size() const {return queue.size();}
    method usize (line 38) | usize capacity() const {return queue.capacity();}
    method push (line 39) | bool push(const T& data) {return queue.push(data);}
    method pop (line 40) | bool pop(T& result) {return queue.pop(result);}
  function uint (line 50) | uint producerThread(void* param)
  function uint (line 79) | uint consumerThread(void* param)
  function testQueue (line 109) | void testQueue(const String& name, bool fifo = false)
  function main (line 191) | int main(int argc, char* argv[])

FILE: mpmc_bounded_queue.h
  function push (line 63) | bool push(T const& data)
  function pop (line 89) | bool pop(T& data)
  type cell_t (line 117) | struct cell_t
Condensed preview — 16 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (45K chars).
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    "path": ".gitmodules",
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  },
  {
    "path": "LICENSE",
    "chars": 11358,
    "preview": "\n                                 Apache License\n                           Version 2.0, January 2004\n                  "
  },
  {
    "path": "LockFreeLifoQueue.h",
    "chars": 2528,
    "preview": "\n#pragma once\n\n#include <nstd/Atomic.h>\n#include <nstd/Memory.h>\n\ntemplate <typename T> class LockFreeLifoQueue\n{\npublic"
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    "path": "LockFreeQueue.h",
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  },
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  },
  {
    "path": "LockFreeQueueSlow1.h",
    "chars": 3722,
    "preview": "\n#pragma once\n\n#include <nstd/Atomic.h>\n#include <nstd/Memory.h>\n\ntemplate <typename T> class LockFreeQueueSlow1\n{\npubli"
  },
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    "path": "LockFreeQueueSlow2.h",
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    "preview": "\n#pragma once\n\n#include <nstd/Atomic.h>\n#include <nstd/Memory.h>\n\ntemplate <typename T> class LockFreeQueueSlow2\n{\npubli"
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    "path": "LockFreeQueueSlow3.h",
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    "preview": "\n#pragma once\n\n#include <nstd/Atomic.h>\n#include <nstd/Memory.h>\n\ntemplate <typename T> class LockFreeQueueSlow3\n{\npubli"
  },
  {
    "path": "Marefile",
    "chars": 677,
    "preview": "\n\nif(tool == \"vcxproj\") {\n  platforms = { \"Win32\", \"x64\" }\n}\n\nbuildDir = \"Build/$(configuration)/.$(target)\"\n\ntargets = "
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    "path": "MutexLockQueue.h",
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    "preview": "\n#pragma once\n\n#include <nstd/Mutex.h>\n#include <nstd/Memory.h>\n\ntemplate <typename T> class MutexLockQueue\n{\npublic:\n  "
  },
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    "path": "README.md",
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    "preview": "LockFreeQueue\n=============\n\nHere, I am testing some multi-producer multi-consumer bounded ring buffer FIFO queue implem"
  },
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    "path": "SpinLockQueue.h",
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    "path": "Test.cpp",
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    "path": "generate",
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    "preview": "/*  Multi-producer/multi-consumer bounded queue.\n *  Copyright (c) 2010-2011, Dmitry Vyukov. All rights reserved.\n *  Re"
  }
]

About this extraction

This page contains the full source code of the craflin/LockFreeQueue GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 16 files (41.8 KB), approximately 11.6k tokens, and a symbol index with 38 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.

Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.

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