SYMBOL INDEX (41 symbols across 12 files) FILE: domain_warping.py function main (line 10) | def main(argv): FILE: download_ned_zips.py function get_previously_downloaded_ids (line 18) | def get_previously_downloaded_ids(dir_path): function download_file (line 26) | def download_file(src_id, url, output_dir, tmp_dir): function main (line 43) | def main(argv): FILE: extract_height_arrays.py function get_img_array_from_zip (line 20) | def get_img_array_from_zip(zip_file, img_name): function main (line 31) | def main(argv): FILE: generate_ml_output.py function main (line 12) | def main(argv): FILE: generate_training_images.py function clean_sample (line 16) | def clean_sample(sample): function get_variants (line 43) | def get_variants(a): function main (line 49) | def main(argv): FILE: make_grayscale_image.py function main (line 9) | def main(argv): FILE: make_hillshaded_image.py function main (line 9) | def main(argv): FILE: plain_old_fbm.py function main (line 10) | def main(argv): FILE: ridge_noise.py function noise_octave (line 9) | def noise_octave(shape, f): function main (line 12) | def main(argv): FILE: river_network.py function min_index (line 17) | def min_index(a): return a.index(min(a)) function bump (line 22) | def bump(shape, sigma): function compute_height (line 30) | def compute_height(points, neighbors, deltas, get_delta_fn=None): function compute_final_height (line 53) | def compute_final_height(points, neighbors, deltas, volume, upstream, function compute_river_network (line 84) | def compute_river_network(points, neighbors, heights, land, function render_triangulation (line 158) | def render_triangulation(shape, tri, values): function remove_lakes (line 167) | def remove_lakes(mask): function main (line 175) | def main(argv): FILE: simulation.py function apply_slippage (line 19) | def apply_slippage(terrain, repose_slope, cell_width): function main (line 27) | def main(argv): FILE: util.py function read_csv (line 14) | def read_csv(csv_path): function normalize (line 20) | def normalize(x, bounds=(0, 1)): function fbm (line 25) | def fbm(shape, p, lower=-np.inf, upper=np.inf): function sample (line 38) | def sample(a, offset): function displace (line 61) | def displace(a, delta): function gaussian_gradient (line 78) | def gaussian_gradient(a, sigma=1.0): function simple_gradient (line 92) | def simple_gradient(a): function load_from_file (line 100) | def load_from_file(path): function save_as_png (line 109) | def save_as_png(a, path): function hillshaded (line 122) | def hillshaded(a, land_mask=None, angle=270): function lerp (line 132) | def lerp(x, y, a): return (1.0 - a) * x + a * y function make_grid_points (line 137) | def make_grid_points(shape): function poisson_disc_sampling (line 147) | def poisson_disc_sampling(shape, radius, retries=16): function dist_to_mask (line 202) | def dist_to_mask(mask): function worley (line 215) | def worley(shape, spacing): function gaussian_blur (line 224) | def gaussian_blur(a, sigma=1.0):