SYMBOL INDEX (20 symbols across 3 files) FILE: Assets/Scripts/SimpleCameraController.cs class SimpleCameraController (line 5) | public class SimpleCameraController : MonoBehaviour class CameraState (line 7) | class CameraState method SetFromTransform (line 16) | public void SetFromTransform(Transform t) method Translate (line 26) | public void Translate(Vector3 translation) method LerpTowards (line 35) | public void LerpTowards(CameraState target, float positionLerpPct, f... method UpdateTransform (line 46) | public void UpdateTransform(Transform t) method OnEnable (line 73) | void OnEnable() method GetInputTranslationDirection (line 79) | Vector3 GetInputTranslationDirection() method Update (line 109) | void Update() FILE: Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs class ReadmeEditor (line 9) | [CustomEditor(typeof(Readme))] method ReadmeEditor (line 17) | static ReadmeEditor() method SelectReadmeAutomatically (line 22) | static void SelectReadmeAutomatically() method LoadLayout (line 37) | static void LoadLayout() method SelectReadme (line 45) | [MenuItem("Tutorial/Show Tutorial Instructions")] method OnHeaderGUI (line 64) | protected override void OnHeaderGUI() method OnInspectorGUI (line 79) | public override void OnInspectorGUI() method Init (line 120) | void Init() method LinkLabel (line 143) | bool LinkLabel (GUIContent label, params GUILayoutOption[] options) FILE: Assets/TutorialInfo/Scripts/Readme.cs class Readme (line 4) | public class Readme : ScriptableObject { class Section (line 10) | [Serializable]