[
  {
    "path": ".github/FUNDING.yml",
    "content": "github: AnErrupTion\nliberapay: ShiningLea\n"
  },
  {
    "path": ".github/ISSUE_TEMPLATE/bug.yml",
    "content": "name: Bug report\ndescription: File a bug report.\ntitle: \"[Bug] \"\nlabels: [\"bug\"]\nbody:\n  - type: checkboxes\n    id: prerequisites\n    attributes:\n      label: Pre-requisites\n      description: By submitting this issue, you agree to have done the following.\n      options:\n        - label: I have looked for any other duplicate issues\n          required: true\n        - label: I have reproduced the issue on a fresh install of my OS & Ly with default settings, except ones I will mention\n          required: true\n        - label: I have confirmed this issue also occurs on the latest development version\n          required: true\n  - type: input\n    id: version\n    attributes:\n      label: Ly version\n      description: The output of `ly --version`. Please note that only Ly v1.2.0 and above are supported.\n      placeholder: 1.1.0-dev.12+2b0301c\n    validations:\n      required: true\n  - type: textarea\n    id: observed\n    attributes:\n      label: Observed behavior\n      description: What happened?\n    validations:\n      required: true\n  - type: textarea\n    id: expected\n    attributes:\n      label: Expected behavior\n      description: What did you expect to happen instead?\n    validations:\n      required: true\n  - type: input\n    id: desktop\n    attributes:\n      label: OS + Desktop environment/Window manager\n      description: Which OS and DE (or WM) did you use when observing the problem?\n    validations:\n      required: true\n  - type: textarea\n    id: reproduction\n    attributes:\n      label: Steps to reproduce\n      description: What **exactly** can someone else do in order to observe the problem you observed?\n      placeholder: |\n        1. Authenticate with ...\n        2. Go to ...\n        3. Create file ...\n        4. Log out and log back in\n        5. Observe error\n    validations:\n      required: true\n  - type: textarea\n    id: logs\n    attributes:\n      label: Relevant logs\n      description: |\n        Please copy and paste (or attach) any relevant logs, error messages or any other output. This will be automatically formatted into code, so no need for backticks. Screenshots are accepted if they make life easier for you. The log files (located as specified by `/etc/ly/config.ini`) usually contain relevant information about the problem:\n         - The session log is located at `~/.local/state/ly-session.log` by default.\n         - The system log is located at `/var/log/ly.log` by default.\n      render: shell\n  - type: textarea\n    id: moreinfo\n    attributes:\n      label: Additional information\n      description: If you have any additional information that might be helpful in reproducing the problem, please provide it here.\n"
  },
  {
    "path": ".github/ISSUE_TEMPLATE/feature.yml",
    "content": "name: Feature request\ndescription: Request a new feature or enhancement.\ntitle: \"[Feature] \"\nlabels: [\"feature\"]\nbody:\n  - type: checkboxes\n    id: prerequisites\n    attributes:\n      label: Pre-requisites\n      description: By submitting this issue, you agree to have done the following.\n      options:\n        - label: I have looked for any other duplicate issues\n          required: true\n        - label: I have confirmed the requested feature doesn't exist in the latest version in development\n          required: true\n  - type: textarea\n    id: wanted\n    attributes:\n      label: Wanted behavior\n      description: What do you want to be added? Describe the behavior clearly.\n    validations:\n      required: true\n"
  },
  {
    "path": ".github/pull_request_template.md",
    "content": "## What are the changes about?\n\n_Replace this with a brief description of your changes_\n\n## What existing issue does this resolve?\n\n_Replace this with a reference to an existing issue, or N/A if there is none_\n\n## Pre-requisites\n\n- [ ] I have tested & confirmed the changes work locally\n"
  },
  {
    "path": ".gitignore",
    "content": ".idea/\nzig-cache/\nzig-out/\nvalgrind.log\n.zig-cache\n"
  },
  {
    "path": "build.zig",
    "content": "const std = @import(\"std\");\nconst builtin = @import(\"builtin\");\n\nconst PatchMap = std.StringHashMap([]const u8);\nconst InitSystem = enum {\n    systemd,\n    openrc,\n    runit,\n    s6,\n    dinit,\n    sysvinit,\n    freebsd,\n};\n\nconst min_zig_string = \"0.15.0\";\nconst current_zig = builtin.zig_version;\n\n// Implementing zig version detection through compile time\ncomptime {\n    const min_zig = std.SemanticVersion.parse(min_zig_string) catch unreachable;\n    if (current_zig.order(min_zig) == .lt) {\n        @compileError(std.fmt.comptimePrint(\"Your Zig version v{} does not meet the minimum build requirement of v{}\", .{ current_zig, min_zig }));\n    }\n}\n\nconst ly_version = std.SemanticVersion{ .major = 1, .minor = 4, .patch = 0 };\n\nvar dest_directory: []const u8 = undefined;\nvar config_directory: []const u8 = undefined;\nvar prefix_directory: []const u8 = undefined;\nvar executable_name: []const u8 = undefined;\nvar init_system: InitSystem = undefined;\nvar default_tty_str: []const u8 = undefined;\n\npub fn build(b: *std.Build) !void {\n    dest_directory = b.option([]const u8, \"dest_directory\", \"Specify a destination directory for installation\") orelse \"\";\n    config_directory = b.option([]const u8, \"config_directory\", \"Specify a default config directory (default is /etc). This path gets embedded into the binary\") orelse \"/etc\";\n    prefix_directory = b.option([]const u8, \"prefix_directory\", \"Specify a default prefix directory (default is /usr)\") orelse \"/usr\";\n    executable_name = b.option([]const u8, \"name\", \"Specify installed executable file name (default is ly)\") orelse \"ly\";\n    init_system = b.option(InitSystem, \"init_system\", \"Specify the target init system (default is systemd)\") orelse .systemd;\n\n    const build_options = b.addOptions();\n    const version_str = try getVersionStr(b, \"ly\", ly_version);\n    const enable_x11_support = b.option(bool, \"enable_x11_support\", \"Enable X11 support (default is on)\") orelse true;\n    const default_tty = b.option(u8, \"default_tty\", \"Set the TTY (default is 2)\") orelse 2;\n    const fallback_tty = b.option(u8, \"fallback_tty\", \"Set the fallback TTY (default is 2). This value gets embedded into the binary\") orelse 2;\n    const fallback_uid_min = b.option(std.posix.uid_t, \"fallback_uid_min\", \"Set the fallback minimum UID (default is 1000). This value gets embedded into the binary\") orelse 1000;\n    const fallback_uid_max = b.option(std.posix.uid_t, \"fallback_uid_max\", \"Set the fallback maximum UID (default is 60000). This value gets embedded into the binary\") orelse 60000;\n\n    default_tty_str = try std.fmt.allocPrint(b.allocator, \"{d}\", .{default_tty});\n\n    build_options.addOption([]const u8, \"config_directory\", config_directory);\n    build_options.addOption([]const u8, \"prefix_directory\", prefix_directory);\n    build_options.addOption([]const u8, \"version\", version_str);\n    build_options.addOption(u8, \"tty\", default_tty);\n    build_options.addOption(u8, \"fallback_tty\", fallback_tty);\n    build_options.addOption(std.posix.uid_t, \"fallback_uid_min\", fallback_uid_min);\n    build_options.addOption(std.posix.uid_t, \"fallback_uid_max\", fallback_uid_max);\n    build_options.addOption(bool, \"enable_x11_support\", enable_x11_support);\n\n    const target = b.standardTargetOptions(.{});\n    const optimize = b.standardOptimizeOption(.{});\n\n    const exe = b.addExecutable(.{\n        .name = \"ly\",\n        .root_module = b.createModule(.{\n            .root_source_file = b.path(\"src/main.zig\"),\n            .target = target,\n            .optimize = optimize,\n        }),\n        // Here until the native backend matures in terms of performance\n        .use_llvm = true,\n    });\n\n    const ly_ui = b.dependency(\"ly_ui\", .{ .target = target, .optimize = optimize });\n    exe.root_module.addImport(\"ly-ui\", ly_ui.module(\"ly-ui\"));\n\n    exe.root_module.addOptions(\"build_options\", build_options);\n\n    const clap = b.dependency(\"clap\", .{ .target = target, .optimize = optimize });\n    exe.root_module.addImport(\"clap\", clap.module(\"clap\"));\n\n    exe.linkSystemLibrary(\"pam\");\n    if (enable_x11_support) exe.linkSystemLibrary(\"xcb\");\n    exe.linkLibC();\n\n    b.installArtifact(exe);\n\n    const run_cmd = b.addRunArtifact(exe);\n\n    run_cmd.step.dependOn(b.getInstallStep());\n\n    if (b.args) |args| run_cmd.addArgs(args);\n\n    const run_step = b.step(\"run\", \"Run the app\");\n    run_step.dependOn(&run_cmd.step);\n\n    const installexe_step = b.step(\"installexe\", \"Install Ly and the selected init system service\");\n    installexe_step.makeFn = Installer(true).make;\n    installexe_step.dependOn(b.getInstallStep());\n\n    const installnoconf_step = b.step(\"installnoconf\", \"Install Ly and the selected init system service, but not the configuration file\");\n    installnoconf_step.makeFn = Installer(false).make;\n    installnoconf_step.dependOn(b.getInstallStep());\n\n    const uninstallexe_step = b.step(\"uninstallexe\", \"Uninstall Ly and remove the selected init system service\");\n    uninstallexe_step.makeFn = Uninstaller(true).make;\n\n    const uninstallnoconf_step = b.step(\"uninstallnoconf\", \"Uninstall Ly and remove the selected init system service, but keep the configuration directory\");\n    uninstallnoconf_step.makeFn = Uninstaller(false).make;\n}\n\npub fn Installer(install_config: bool) type {\n    return struct {\n        pub fn make(step: *std.Build.Step, _: std.Build.Step.MakeOptions) !void {\n            const allocator = step.owner.allocator;\n\n            var patch_map = PatchMap.init(allocator);\n            defer patch_map.deinit();\n\n            try patch_map.put(\"$DEFAULT_TTY\", default_tty_str);\n            try patch_map.put(\"$CONFIG_DIRECTORY\", config_directory);\n            try patch_map.put(\"$PREFIX_DIRECTORY\", prefix_directory);\n            try patch_map.put(\"$EXECUTABLE_NAME\", executable_name);\n\n            // The \"-a\" argument doesn't exist on FreeBSD, so we use \"-p\"\n            // instead to shutdown the system.\n            try patch_map.put(\"$PLATFORM_SHUTDOWN_ARG\", if (init_system == .freebsd) \"-p\" else \"-a\");\n\n            try install_ly(allocator, patch_map, install_config);\n            try install_service(allocator, patch_map);\n        }\n    };\n}\n\nfn install_ly(allocator: std.mem.Allocator, patch_map: PatchMap, install_config: bool) !void {\n    const ly_config_directory = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/ly\" });\n\n    std.fs.cwd().makePath(ly_config_directory) catch {\n        std.debug.print(\"warn: {s} already exists as a directory.\\n\", .{ly_config_directory});\n    };\n\n    const ly_custom_sessions_directory = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/ly/custom-sessions\" });\n\n    std.fs.cwd().makePath(ly_custom_sessions_directory) catch {\n        std.debug.print(\"warn: {s} already exists as a directory.\\n\", .{ly_custom_sessions_directory});\n    };\n\n    const ly_lang_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/ly/lang\" });\n    std.fs.cwd().makePath(ly_lang_path) catch {\n        std.debug.print(\"warn: {s} already exists as a directory.\\n\", .{ly_lang_path});\n    };\n\n    {\n        const exe_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, prefix_directory, \"/bin\" });\n        std.fs.cwd().makePath(exe_path) catch {\n            if (!std.mem.eql(u8, dest_directory, \"\")) {\n                std.debug.print(\"warn: {s} already exists as a directory.\\n\", .{exe_path});\n            }\n        };\n\n        var executable_dir = std.fs.cwd().openDir(exe_path, .{}) catch unreachable;\n        defer executable_dir.close();\n\n        try installFile(\"zig-out/bin/ly\", executable_dir, exe_path, executable_name, .{});\n    }\n\n    {\n        var config_dir = std.fs.cwd().openDir(ly_config_directory, .{}) catch unreachable;\n        defer config_dir.close();\n\n        if (install_config) {\n            const patched_config = try patchFile(allocator, \"res/config.ini\", patch_map);\n            try installText(patched_config, config_dir, ly_config_directory, \"config.ini\", .{});\n\n            try installFile(\"res/startup.sh\", config_dir, ly_config_directory, \"startup.sh\", .{ .override_mode = 0o755 });\n        }\n\n        const patched_example_config = try patchFile(allocator, \"res/config.ini\", patch_map);\n        try installText(patched_example_config, config_dir, ly_config_directory, \"config.ini.example\", .{});\n\n        const patched_setup = try patchFile(allocator, \"res/setup.sh\", patch_map);\n        try installText(patched_setup, config_dir, ly_config_directory, \"setup.sh\", .{ .mode = 0o755 });\n\n        try installFile(\"res/example.dur\", config_dir, ly_config_directory, \"example.dur\", .{ .override_mode = 0o755 });\n    }\n\n    {\n        var custom_sessions_dir = std.fs.cwd().openDir(ly_custom_sessions_directory, .{}) catch unreachable;\n        defer custom_sessions_dir.close();\n\n        const patched_readme = try patchFile(allocator, \"res/custom-sessions/README\", patch_map);\n        try installText(patched_readme, custom_sessions_dir, ly_custom_sessions_directory, \"README\", .{});\n    }\n\n    {\n        var lang_dir = std.fs.cwd().openDir(ly_lang_path, .{}) catch unreachable;\n        defer lang_dir.close();\n\n        const languages = [_][]const u8{\n            \"ar.ini\",\n            \"cat.ini\",\n            \"cs.ini\",\n            \"de.ini\",\n            \"en.ini\",\n            \"es.ini\",\n            \"fr.ini\",\n            \"it.ini\",\n            \"ja_JP.ini\",\n            \"lv.ini\",\n            \"pl.ini\",\n            \"pt.ini\",\n            \"pt_BR.ini\",\n            \"ro.ini\",\n            \"ru.ini\",\n            \"sr.ini\",\n            \"sv.ini\",\n            \"tr.ini\",\n            \"uk.ini\",\n            \"zh_CN.ini\",\n        };\n\n        inline for (languages) |language| {\n            try installFile(\"res/lang/\" ++ language, lang_dir, ly_lang_path, language, .{});\n        }\n    }\n\n    {\n        const pam_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/pam.d\" });\n        std.fs.cwd().makePath(pam_path) catch {\n            if (!std.mem.eql(u8, dest_directory, \"\")) {\n                std.debug.print(\"warn: {s} already exists as a directory.\\n\", .{pam_path});\n            }\n        };\n\n        var pam_dir = std.fs.cwd().openDir(pam_path, .{}) catch unreachable;\n        defer pam_dir.close();\n\n        try installFile(if (init_system == .freebsd) \"res/pam.d/ly-freebsd\" else \"res/pam.d/ly-linux\", pam_dir, pam_path, \"ly\", .{ .override_mode = 0o644 });\n        try installFile(if (init_system == .freebsd) \"res/pam.d/ly-freebsd-autologin\" else \"res/pam.d/ly-linux-autologin\", pam_dir, pam_path, \"ly-autologin\", .{ .override_mode = 0o644 });\n    }\n}\n\nfn install_service(allocator: std.mem.Allocator, patch_map: PatchMap) !void {\n    switch (init_system) {\n        .systemd => {\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, prefix_directory, \"/lib/systemd/system\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const patched_service = try patchFile(allocator, \"res/ly@.service\", patch_map);\n            try installText(patched_service, service_dir, service_path, \"ly@.service\", .{ .mode = 0o644 });\n\n            const patched_kmsconvt_service = try patchFile(allocator, \"res/ly-kmsconvt@.service\", patch_map);\n            try installText(patched_kmsconvt_service, service_dir, service_path, \"ly-kmsconvt@.service\", .{ .mode = 0o644 });\n        },\n        .openrc => {\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/init.d\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const patched_service = try patchFile(allocator, \"res/ly-openrc\", patch_map);\n            try installText(patched_service, service_dir, service_path, executable_name, .{ .mode = 0o755 });\n        },\n        .runit => {\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/sv/ly\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const supervise_path = try std.fs.path.join(allocator, &[_][]const u8{ service_path, \"supervise\" });\n\n            const patched_conf = try patchFile(allocator, \"res/ly-runit-service/conf\", patch_map);\n            try installText(patched_conf, service_dir, service_path, \"conf\", .{});\n\n            try installFile(\"res/ly-runit-service/finish\", service_dir, service_path, \"finish\", .{ .override_mode = 0o755 });\n\n            const patched_run = try patchFile(allocator, \"res/ly-runit-service/run\", patch_map);\n            try installText(patched_run, service_dir, service_path, \"run\", .{ .mode = 0o755 });\n\n            std.fs.cwd().symLink(\"/run/runit/supervise.ly\", supervise_path, .{}) catch |err| {\n                if (err == error.PathAlreadyExists) {\n                    std.debug.print(\"warn: /run/runit/supervise.ly already exists as a symbolic link.\\n\", .{});\n                } else {\n                    return err;\n                }\n            };\n            std.debug.print(\"info: installed symlink /run/runit/supervise.ly\\n\", .{});\n        },\n        .s6 => {\n            const admin_service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/s6/adminsv/default/contents.d\" });\n            std.fs.cwd().makePath(admin_service_path) catch {};\n            var admin_service_dir = std.fs.cwd().openDir(admin_service_path, .{}) catch unreachable;\n            defer admin_service_dir.close();\n\n            const file = try admin_service_dir.createFile(\"ly-srv\", .{});\n            file.close();\n\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/s6/sv/ly-srv\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const patched_run = try patchFile(allocator, \"res/ly-s6/run\", patch_map);\n            try installText(patched_run, service_dir, service_path, \"run\", .{ .mode = 0o755 });\n\n            try installFile(\"res/ly-s6/type\", service_dir, service_path, \"type\", .{});\n        },\n        .dinit => {\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/dinit.d\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const patched_service = try patchFile(allocator, \"res/ly-dinit\", patch_map);\n            try installText(patched_service, service_dir, service_path, \"ly\", .{});\n        },\n        .sysvinit => {\n            const service_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, config_directory, \"/init.d\" });\n            std.fs.cwd().makePath(service_path) catch {};\n            var service_dir = std.fs.cwd().openDir(service_path, .{}) catch unreachable;\n            defer service_dir.close();\n\n            const patched_service = try patchFile(allocator, \"res/ly-sysvinit\", patch_map);\n            try installText(patched_service, service_dir, service_path, \"ly\", .{ .mode = 0o755 });\n        },\n        .freebsd => {\n            const exe_path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, prefix_directory, \"/bin\" });\n            var executable_dir = std.fs.cwd().openDir(exe_path, .{}) catch unreachable;\n            defer executable_dir.close();\n\n            const patched_wrapper = try patchFile(allocator, \"res/ly-freebsd-wrapper\", patch_map);\n            try installText(patched_wrapper, executable_dir, exe_path, \"ly_wrapper\", .{ .mode = 0o755 });\n        },\n    }\n}\n\npub fn Uninstaller(uninstall_config: bool) type {\n    return struct {\n        pub fn make(step: *std.Build.Step, _: std.Build.Step.MakeOptions) !void {\n            const allocator = step.owner.allocator;\n\n            if (uninstall_config) {\n                try deleteTree(allocator, config_directory, \"/ly\", \"ly config directory not found\");\n            }\n\n            const exe_path = try std.fs.path.join(allocator, &[_][]const u8{ prefix_directory, \"/bin/\", executable_name });\n            var success = true;\n            std.fs.cwd().deleteFile(exe_path) catch {\n                std.debug.print(\"warn: ly executable not found\\n\", .{});\n                success = false;\n            };\n            if (success) std.debug.print(\"info: deleted {s}\\n\", .{exe_path});\n\n            try deleteFile(allocator, config_directory, \"/pam.d/ly\", \"ly pam file not found\");\n\n            switch (init_system) {\n                .systemd => try deleteFile(allocator, prefix_directory, \"/lib/systemd/system/ly@.service\", \"systemd service not found\"),\n                .openrc => try deleteFile(allocator, config_directory, \"/init.d/ly\", \"openrc service not found\"),\n                .runit => try deleteTree(allocator, config_directory, \"/sv/ly\", \"runit service not found\"),\n                .s6 => {\n                    try deleteTree(allocator, config_directory, \"/s6/sv/ly-srv\", \"s6 service not found\");\n                    try deleteFile(allocator, config_directory, \"/s6/adminsv/default/contents.d/ly-srv\", \"s6 admin service not found\");\n                },\n                .dinit => try deleteFile(allocator, config_directory, \"/dinit.d/ly\", \"dinit service not found\"),\n                .sysvinit => try deleteFile(allocator, config_directory, \"/init.d/ly\", \"sysvinit service not found\"),\n                .freebsd => try deleteFile(allocator, prefix_directory, \"/bin/ly_wrapper\", \"freebsd wrapper not found\"),\n            }\n        }\n    };\n}\n\nfn getVersionStr(b: *std.Build, name: []const u8, version: std.SemanticVersion) ![]const u8 {\n    const version_str = b.fmt(\"{d}.{d}.{d}\", .{ version.major, version.minor, version.patch });\n\n    var status: u8 = undefined;\n    const git_describe_raw = b.runAllowFail(&[_][]const u8{\n        \"git\",\n        \"-C\",\n        b.build_root.path orelse \".\",\n        \"describe\",\n        \"--match\",\n        \"*.*.*\",\n        \"--tags\",\n    }, &status, .Ignore) catch {\n        return version_str;\n    };\n    var git_describe = std.mem.trim(u8, git_describe_raw, \" \\n\\r\");\n    git_describe = std.mem.trimLeft(u8, git_describe, \"v\");\n\n    switch (std.mem.count(u8, git_describe, \"-\")) {\n        0 => {\n            if (!std.mem.eql(u8, version_str, git_describe)) {\n                std.debug.print(\"{s} version '{s}' does not match git tag: '{s}'\\n\", .{ name, version_str, git_describe });\n                std.process.exit(1);\n            }\n            return version_str;\n        },\n        2 => {\n            // Untagged development build (e.g. 0.10.0-dev.2025+ecf0050a9).\n            var it = std.mem.splitScalar(u8, git_describe, '-');\n            const tagged_ancestor = std.mem.trimLeft(u8, it.first(), \"v\");\n            const commit_height = it.next().?;\n            const commit_id = it.next().?;\n\n            const ancestor_ver = try std.SemanticVersion.parse(tagged_ancestor);\n            if (version.order(ancestor_ver) != .gt) {\n                std.debug.print(\"{s} version '{f}' must be greater than tagged ancestor '{f}'\\n\", .{ name, version, ancestor_ver });\n                std.process.exit(1);\n            }\n\n            // Check that the commit hash is prefixed with a 'g' (a Git convention).\n            if (commit_id.len < 1 or commit_id[0] != 'g') {\n                std.debug.print(\"Unexpected `git describe` output: {s}\\n\", .{git_describe});\n                return version_str;\n            }\n\n            // The version is reformatted in accordance with the https://semver.org specification.\n            return b.fmt(\"{s}-dev.{s}+{s}\", .{ version_str, commit_height, commit_id[1..] });\n        },\n        else => {\n            std.debug.print(\"Unexpected `git describe` output: {s}\\n\", .{git_describe});\n            return version_str;\n        },\n    }\n}\n\nfn installFile(\n    source_file: []const u8,\n    destination_directory: std.fs.Dir,\n    destination_directory_path: []const u8,\n    destination_file: []const u8,\n    options: std.fs.Dir.CopyFileOptions,\n) !void {\n    try std.fs.cwd().copyFile(source_file, destination_directory, destination_file, options);\n    std.debug.print(\"info: installed {s}/{s}\\n\", .{ destination_directory_path, destination_file });\n}\n\nfn patchFile(allocator: std.mem.Allocator, source_file: []const u8, patch_map: PatchMap) ![]const u8 {\n    var file = try std.fs.cwd().openFile(source_file, .{});\n    defer file.close();\n\n    const stat = try file.stat();\n\n    var buffer: [4096]u8 = undefined;\n    var reader = file.reader(&buffer);\n    var text = try reader.interface.readAlloc(allocator, stat.size);\n\n    var iterator = patch_map.iterator();\n    while (iterator.next()) |kv| {\n        const new_text = try std.mem.replaceOwned(u8, allocator, text, kv.key_ptr.*, kv.value_ptr.*);\n        allocator.free(text);\n        text = new_text;\n    }\n\n    return text;\n}\n\nfn installText(\n    text: []const u8,\n    destination_directory: std.fs.Dir,\n    destination_directory_path: []const u8,\n    destination_file: []const u8,\n    options: std.fs.File.CreateFlags,\n) !void {\n    var file = try destination_directory.createFile(destination_file, options);\n    defer file.close();\n\n    var buffer: [1024]u8 = undefined;\n    var writer = file.writer(&buffer);\n    try writer.interface.writeAll(text);\n    try writer.interface.flush();\n\n    std.debug.print(\"info: installed {s}/{s}\\n\", .{ destination_directory_path, destination_file });\n}\n\nfn deleteFile(\n    allocator: std.mem.Allocator,\n    prefix: []const u8,\n    file: []const u8,\n    warning: []const u8,\n) !void {\n    const path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, prefix, file });\n\n    std.fs.cwd().deleteFile(path) catch |err| {\n        if (err == error.FileNotFound) {\n            std.debug.print(\"warn: {s}\\n\", .{warning});\n            return;\n        }\n\n        return err;\n    };\n\n    std.debug.print(\"info: deleted {s}\\n\", .{path});\n}\n\nfn deleteTree(\n    allocator: std.mem.Allocator,\n    prefix: []const u8,\n    directory: []const u8,\n    warning: []const u8,\n) !void {\n    const path = try std.fs.path.join(allocator, &[_][]const u8{ dest_directory, prefix, directory });\n\n    var dir = std.fs.cwd().openDir(path, .{}) catch |err| {\n        if (err == error.FileNotFound) {\n            std.debug.print(\"warn: {s}\\n\", .{warning});\n            return;\n        }\n\n        return err;\n    };\n    dir.close();\n\n    try std.fs.cwd().deleteTree(path);\n\n    std.debug.print(\"info: deleted {s}\\n\", .{path});\n}\n"
  },
  {
    "path": "build.zig.zon",
    "content": ".{\n    .name = .ly,\n    .version = \"1.4.0\",\n    .fingerprint = 0xa148ffcc5dc2cb59,\n    .minimum_zig_version = \"0.15.0\",\n    .dependencies = .{\n        .ly_ui = .{\n            .path = \"ly-ui\",\n        },\n        .clap = .{\n            .url = \"git+https://github.com/Hejsil/zig-clap#5289e0753cd274d65344bef1c114284c633536ea\",\n            .hash = \"clap-0.11.0-oBajB-HnAQDPCKYzwF7rO3qDFwRcD39Q0DALlTSz5H7e\",\n        },\n    },\n    .paths = .{\"\"},\n}\n"
  },
  {
    "path": "license.md",
    "content": "            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE\n                    Version 2, December 2004\n\n Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>\n\n Everyone is permitted to copy and distribute verbatim or modified\n copies of this license document, and changing it is allowed as long\n as the name is changed.\n\n            DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE\n   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION\n\n  0. You just DO WHAT THE FUCK YOU WANT TO.\n"
  },
  {
    "path": "ly-core/build.zig",
    "content": "const std = @import(\"std\");\n\npub fn build(b: *std.Build) void {\n    const target = b.standardTargetOptions(.{});\n    const optimize = b.standardOptimizeOption(.{});\n    const mod = b.addModule(\"ly-core\", .{\n        .root_source_file = b.path(\"src/root.zig\"),\n        .target = target,\n        .optimize = optimize,\n    });\n\n    const zigini = b.dependency(\"zigini\", .{ .target = target, .optimize = optimize });\n    mod.addImport(\"zigini\", zigini.module(\"zigini\"));\n\n    const mod_tests = b.addTest(.{\n        .root_module = mod,\n    });\n    const run_mod_tests = b.addRunArtifact(mod_tests);\n\n    const test_step = b.step(\"test\", \"Run tests\");\n    test_step.dependOn(&run_mod_tests.step);\n}\n"
  },
  {
    "path": "ly-core/build.zig.zon",
    "content": ".{\n    .name = .ly_core,\n    .version = \"1.0.0\",\n    .fingerprint = 0xddda7afda795472,\n    .minimum_zig_version = \"0.15.0\",\n    .dependencies = .{\n        .zigini = .{\n            .url = \"git+https://github.com/AnErrupTion/zigini?ref=zig-0.15.0#9281f47702b57779e831d7618e158abb8eb4d4a2\",\n            .hash = \"zigini-0.3.3-36M0FRJJAADZVq5HPm-hYKMpFFTr0OgjbEYcK2ijKZ5n\",\n        },\n    },\n    .paths = .{\n        \"build.zig\",\n        \"build.zig.zon\",\n        \"src\",\n    },\n}\n"
  },
  {
    "path": "ly-core/src/LogFile.zig",
    "content": "const std = @import(\"std\");\nconst interop = @import(\"interop.zig\");\n\nconst LogFile = @This();\n\npath: []const u8,\ncould_open_log_file: bool = undefined,\nfile: std.fs.File = undefined,\nbuffer: []u8,\nfile_writer: std.fs.File.Writer = undefined,\n\npub fn init(path: []const u8, buffer: []u8) !LogFile {\n    var log_file = LogFile{ .path = path, .buffer = buffer };\n    log_file.could_open_log_file = try openLogFile(path, &log_file);\n    return log_file;\n}\n\npub fn reinit(self: *LogFile) !void {\n    self.could_open_log_file = try openLogFile(self.path, self);\n}\n\npub fn deinit(self: *LogFile) void {\n    self.file.close();\n}\n\npub fn info(self: *LogFile, category: []const u8, comptime message: []const u8, args: anytype) !void {\n    var buffer: [128:0]u8 = undefined;\n    const time = interop.timeAsString(&buffer, \"%Y-%m-%d %H:%M:%S\");\n\n    try self.file_writer.interface.print(\"{s} [info/{s}] \", .{ time, category });\n    try self.file_writer.interface.print(message, args);\n    try self.file_writer.interface.writeByte('\\n');\n    try self.file_writer.interface.flush();\n}\n\npub fn err(self: *LogFile, category: []const u8, comptime message: []const u8, args: anytype) !void {\n    var buffer: [128:0]u8 = undefined;\n    const time = interop.timeAsString(&buffer, \"%Y-%m-%d %H:%M:%S\");\n\n    try self.file_writer.interface.print(\"{s} [err/{s}] \", .{ time, category });\n    try self.file_writer.interface.print(message, args);\n    try self.file_writer.interface.writeByte('\\n');\n    try self.file_writer.interface.flush();\n}\n\nfn openLogFile(path: []const u8, log_file: *LogFile) !bool {\n    var could_open_log_file = true;\n    open_log_file: {\n        log_file.file = std.fs.cwd().openFile(path, .{ .mode = .write_only }) catch std.fs.cwd().createFile(path, .{ .mode = 0o666 }) catch {\n            // If we could neither open an existing log file nor create a new\n            // one, abort.\n            could_open_log_file = false;\n            break :open_log_file;\n        };\n    }\n\n    if (!could_open_log_file) {\n        log_file.file = try std.fs.openFileAbsolute(\"/dev/null\", .{ .mode = .write_only });\n    }\n\n    var log_file_writer = log_file.file.writer(log_file.buffer);\n\n    // Seek to the end of the log file\n    if (could_open_log_file) {\n        const stat = try log_file.file.stat();\n        try log_file_writer.seekTo(stat.size);\n    }\n\n    log_file.file_writer = log_file_writer;\n    return could_open_log_file;\n}\n"
  },
  {
    "path": "ly-core/src/SharedError.zig",
    "content": "const std = @import(\"std\");\n\nconst ErrInt = std.meta.Int(.unsigned, @bitSizeOf(anyerror));\n\nconst ErrorHandler = packed struct {\n    has_error: bool = false,\n    err_int: ErrInt = 0,\n};\n\nconst SharedError = @This();\n\ndata: []align(std.heap.page_size_min) u8,\nwrite_error_event_fn: ?*const fn (anyerror, *anyopaque) anyerror!void,\nctx: ?*anyopaque,\n\npub fn init(\n    write_error_event_fn: ?*const fn (anyerror, *anyopaque) anyerror!void,\n    ctx: ?*anyopaque,\n) !SharedError {\n    const data = try std.posix.mmap(null, @sizeOf(ErrorHandler), std.posix.PROT.READ | std.posix.PROT.WRITE, .{ .TYPE = .SHARED, .ANONYMOUS = true }, -1, 0);\n\n    return .{\n        .data = data,\n        .write_error_event_fn = write_error_event_fn,\n        .ctx = ctx,\n    };\n}\n\npub fn deinit(self: *SharedError) void {\n    std.posix.munmap(self.data);\n}\n\npub fn writeError(self: SharedError, err: anyerror) void {\n    var buf_stream = std.io.fixedBufferStream(self.data);\n    const writer = buf_stream.writer();\n    writer.writeStruct(ErrorHandler{ .has_error = true, .err_int = @intFromError(err) }) catch {};\n\n    if (self.write_error_event_fn) |write_error_event_fn| {\n        @call(.auto, write_error_event_fn, .{ err, self.ctx.? }) catch {};\n    }\n}\n\npub fn readError(self: SharedError) ?anyerror {\n    var buf_stream = std.io.fixedBufferStream(self.data);\n    const reader = buf_stream.reader();\n    const err_handler = try reader.readStruct(ErrorHandler);\n\n    if (err_handler.has_error)\n        return @errorFromInt(err_handler.err_int);\n\n    return null;\n}\n"
  },
  {
    "path": "ly-core/src/UidRange.zig",
    "content": "const std = @import(\"std\");\n\n// We set both values to 0 by default so that, in case they aren't present in\n// the login.defs for some reason, then only the root username will be shown\nuid_min: std.posix.uid_t = 0,\nuid_max: std.posix.uid_t = 0,\n"
  },
  {
    "path": "ly-core/src/interop.zig",
    "content": "const std = @import(\"std\");\nconst builtin = @import(\"builtin\");\nconst UidRange = @import(\"UidRange.zig\");\n\npub const pam = @cImport({\n    @cInclude(\"security/pam_appl.h\");\n});\n\npub const utmp = @cImport({\n    @cInclude(\"utmpx.h\");\n});\n\n// Exists for X11 support only\npub const xcb = @cImport({\n    @cInclude(\"xcb/xcb.h\");\n});\n\nconst pwd = @cImport({\n    @cInclude(\"pwd.h\");\n    // We include a FreeBSD-specific header here since login_cap.h references\n    // the passwd struct directly, so we can't import it separately\n    if (builtin.os.tag == .freebsd) {\n        @cInclude(\"sys/types.h\");\n        @cInclude(\"login_cap.h\");\n    }\n});\n\nconst stdlib = @cImport({\n    @cInclude(\"stdlib.h\");\n});\n\nconst unistd = @cImport({\n    @cInclude(\"unistd.h\");\n});\n\nconst grp = @cImport({\n    @cInclude(\"grp.h\");\n});\n\nconst system_time = @cImport({\n    @cInclude(\"sys/time.h\");\n});\n\nconst time = @cImport({\n    @cInclude(\"time.h\");\n});\n\npub const TimeOfDay = struct {\n    seconds: i64,\n    microseconds: i64,\n};\n\npub const UsernameEntry = struct {\n    username: ?[]const u8,\n    uid: std.posix.uid_t,\n    gid: std.posix.gid_t,\n    home: ?[]const u8,\n    shell: ?[]const u8,\n    passwd_struct: [*c]pwd.passwd,\n};\n\n// Contains the platform-specific code\nfn PlatformStruct() type {\n    return switch (builtin.os.tag) {\n        .linux => struct {\n            pub const kd = @cImport({\n                @cInclude(\"sys/kd.h\");\n            });\n\n            pub const vt = @cImport({\n                @cInclude(\"sys/vt.h\");\n            });\n\n            pub const LedState = c_char;\n            pub const get_led_state = kd.KDGKBLED;\n            pub const set_led_state = kd.KDSKBLED;\n            pub const numlock_led = kd.K_NUMLOCK;\n            pub const capslock_led = kd.K_CAPSLOCK;\n            pub const vt_activate = vt.VT_ACTIVATE;\n            pub const vt_waitactive = vt.VT_WAITACTIVE;\n\n            pub fn setUserContextImpl(username: [*:0]const u8, entry: UsernameEntry) !void {\n                const status = grp.initgroups(username, @intCast(entry.gid));\n                if (status != 0) return error.GroupInitializationFailed;\n\n                std.posix.setgid(@intCast(entry.gid)) catch return error.SetUserGidFailed;\n                std.posix.setuid(@intCast(entry.uid)) catch return error.SetUserUidFailed;\n            }\n\n            // Procedure:\n            // 1. Open /proc/self/stat to retrieve the tty_nr field\n            // 2. Parse the tty_nr field to extract the major and minor device\n            //    numbers\n            // 3. Then, read every /sys/class/tty/[dir]/dev, where [dir] is\n            //    every sub-directory\n            // 4. Finally, compare the major and minor device numbers with the\n            //    extracted values. If they correspond, parse [dir] to get the\n            //    TTY ID\n            pub fn getActiveTtyImpl(allocator: std.mem.Allocator, use_kmscon_vt: bool) !u8 {\n                var file_buffer: [256]u8 = undefined;\n\n                if (use_kmscon_vt) {\n                    var file = try std.fs.openFileAbsolute(\"/sys/class/tty/tty0/active\", .{});\n                    defer file.close();\n\n                    var reader = file.reader(&file_buffer);\n                    var buffer: [16]u8 = undefined;\n                    const read = try readBuffer(&reader.interface, &buffer);\n\n                    const tty = buffer[0..(read - 1)];\n                    return std.fmt.parseInt(u8, tty[\"tty\".len..], 10);\n                }\n\n                var tty_major: u16 = undefined;\n                var tty_minor: u16 = undefined;\n\n                {\n                    var file = try std.fs.openFileAbsolute(\"/proc/self/stat\", .{});\n                    defer file.close();\n\n                    var reader = file.reader(&file_buffer);\n                    var buffer: [1024]u8 = undefined;\n                    const read = try readBuffer(&reader.interface, &buffer);\n\n                    var iterator = std.mem.splitScalar(u8, buffer[0..read], ' ');\n                    var fields: [52][]const u8 = undefined;\n                    var index: usize = 0;\n\n                    while (iterator.next()) |field| {\n                        fields[index] = field;\n                        index += 1;\n                    }\n\n                    const tty_nr = try std.fmt.parseInt(u16, fields[6], 10);\n                    tty_major = tty_nr / 256;\n                    tty_minor = tty_nr % 256;\n                }\n\n                var directory = try std.fs.openDirAbsolute(\"/sys/class/tty\", .{ .iterate = true });\n                defer directory.close();\n\n                var iterator = directory.iterate();\n                while (try iterator.next()) |entry| {\n                    const path = try std.fmt.allocPrint(allocator, \"/sys/class/tty/{s}/dev\", .{entry.name});\n                    defer allocator.free(path);\n\n                    var file = try std.fs.openFileAbsolute(path, .{});\n                    defer file.close();\n\n                    var reader = file.reader(&file_buffer);\n                    var buffer: [16]u8 = undefined;\n                    const read = try readBuffer(&reader.interface, &buffer);\n\n                    var device_iterator = std.mem.splitScalar(u8, buffer[0..(read - 1)], ':');\n                    const device_major_str = device_iterator.next() orelse continue;\n                    const device_minor_str = device_iterator.next() orelse continue;\n\n                    const device_major = try std.fmt.parseInt(u8, device_major_str, 10);\n                    const device_minor = try std.fmt.parseInt(u8, device_minor_str, 10);\n\n                    if (device_major == tty_major and device_minor == tty_minor) {\n                        const tty_id_str = entry.name[\"tty\".len..];\n                        return try std.fmt.parseInt(u8, tty_id_str, 10);\n                    }\n                }\n\n                return error.NoTtyFound;\n            }\n\n            // This is very bad parsing, but we only need to get 2 values..\n            // and the format of the file seems to be standard? So this should\n            // be fine...\n            pub fn getUserIdRange(allocator: std.mem.Allocator, file_path: []const u8) !UidRange {\n                const login_defs_file = try std.fs.cwd().openFile(file_path, .{});\n                defer login_defs_file.close();\n\n                const login_defs_buffer = try login_defs_file.readToEndAlloc(allocator, std.math.maxInt(u16));\n                defer allocator.free(login_defs_buffer);\n\n                var iterator = std.mem.splitScalar(u8, login_defs_buffer, '\\n');\n                var uid_range = UidRange{};\n                var nameFound = false;\n\n                while (iterator.next()) |line| {\n                    const trimmed_line = std.mem.trim(u8, line, \" \\n\\r\\t\");\n\n                    if (std.mem.startsWith(u8, trimmed_line, \"UID_MIN\")) {\n                        uid_range.uid_min = try parseValue(std.posix.uid_t, \"UID_MIN\", trimmed_line);\n                        nameFound = true;\n                    } else if (std.mem.startsWith(u8, trimmed_line, \"UID_MAX\")) {\n                        uid_range.uid_max = try parseValue(std.posix.uid_t, \"UID_MAX\", trimmed_line);\n                        nameFound = true;\n                    }\n                }\n\n                if (!nameFound) return error.UidNameNotFound;\n\n                return uid_range;\n            }\n\n            fn parseValue(comptime T: type, name: []const u8, buffer: []const u8) !T {\n                var iterator = std.mem.splitAny(u8, buffer, \" \\t\");\n                var maybe_value: ?T = null;\n\n                while (iterator.next()) |slice| {\n                    // Skip the slice if it's empty (whitespace) or is the name of the\n                    // property (e.g. UID_MIN or UID_MAX)\n                    if (slice.len == 0 or std.mem.eql(u8, slice, name)) continue;\n                    maybe_value = std.fmt.parseInt(T, slice, 10) catch continue;\n                }\n\n                return maybe_value orelse error.ValueNotFound;\n            }\n\n            fn readBuffer(reader: *std.Io.Reader, buffer: []u8) !usize {\n                var bytes_read: usize = 0;\n                var byte: u8 = try reader.takeByte();\n\n                while (byte != 0 and bytes_read < buffer.len) {\n                    buffer[bytes_read] = byte;\n                    bytes_read += 1;\n                    byte = reader.takeByte() catch break;\n                }\n\n                return bytes_read;\n            }\n        },\n        .freebsd => struct {\n            pub const kbio = @cImport({\n                @cInclude(\"sys/kbio.h\");\n            });\n\n            pub const consio = @cImport({\n                @cInclude(\"sys/consio.h\");\n            });\n\n            pub const LedState = c_int;\n            pub const get_led_state = kbio.KDGETLED;\n            pub const set_led_state = kbio.KDSETLED;\n            pub const numlock_led = kbio.LED_NUM;\n            pub const capslock_led = kbio.LED_CAP;\n            pub const vt_activate = consio.VT_ACTIVATE;\n            pub const vt_waitactive = consio.VT_WAITACTIVE;\n\n            const FREEBSD_UID_MIN = 1000;\n            const FREEBSD_UID_MAX = 32000;\n\n            pub fn setUserContextImpl(username: [*:0]const u8, entry: UsernameEntry) !void {\n                // FreeBSD has initgroups() in unistd\n                const status = unistd.initgroups(username, @intCast(entry.gid));\n                if (status != 0) return error.GroupInitializationFailed;\n\n                // FreeBSD sets the GID and UID with setusercontext()\n                const result = pwd.setusercontext(null, entry.passwd_struct, @intCast(entry.uid), pwd.LOGIN_SETALL);\n                if (result != 0) return error.SetUserUidFailed;\n            }\n\n            pub fn getActiveTtyImpl(_: std.mem.Allocator, _: bool) !u8 {\n                return error.FeatureUnimplemented;\n            }\n\n            pub fn getUserIdRange(_: std.mem.Allocator, _: []const u8) !UidRange {\n                return .{\n                    // Hardcoded default values chosen from\n                    // /usr/src/usr.sbin/pw/pw_conf.c\n                    .uid_min = FREEBSD_UID_MIN,\n                    .uid_max = FREEBSD_UID_MAX,\n                };\n            }\n        },\n        else => @compileError(\"Unsupported target: \" ++ builtin.os.tag),\n    };\n}\n\nconst platform_struct = PlatformStruct();\n\npub fn supportsUnicode() bool {\n    return builtin.os.tag == .linux or builtin.os.tag == .freebsd;\n}\n\npub fn timeAsString(buf: [:0]u8, format: [:0]const u8) []u8 {\n    const timer = std.time.timestamp();\n    const tm_info = time.localtime(&timer);\n    const len = time.strftime(buf, buf.len, format, tm_info);\n\n    return buf[0..len];\n}\n\npub fn getTimeOfDay() !TimeOfDay {\n    var tv: system_time.timeval = undefined;\n    const status = system_time.gettimeofday(&tv, null);\n\n    if (status != 0) return error.FailedToGetTimeOfDay;\n\n    return .{\n        .seconds = @intCast(tv.tv_sec),\n        .microseconds = @intCast(tv.tv_usec),\n    };\n}\n\npub fn getActiveTty(allocator: std.mem.Allocator, use_kmscon_vt: bool) !u8 {\n    return platform_struct.getActiveTtyImpl(allocator, use_kmscon_vt);\n}\n\npub fn switchTty(tty: u8) !void {\n    var status = std.c.ioctl(std.posix.STDIN_FILENO, platform_struct.vt_activate, tty);\n    if (status != 0) return error.FailedToActivateTty;\n\n    status = std.c.ioctl(std.posix.STDIN_FILENO, platform_struct.vt_waitactive, tty);\n    if (status != 0) return error.FailedToWaitForActiveTty;\n}\n\npub fn getLockState() !struct {\n    numlock: bool,\n    capslock: bool,\n} {\n    var led: platform_struct.LedState = undefined;\n    const status = std.c.ioctl(std.posix.STDIN_FILENO, platform_struct.get_led_state, &led);\n    if (status != 0) return error.FailedToGetLockState;\n\n    return .{\n        .numlock = (led & platform_struct.numlock_led) != 0,\n        .capslock = (led & platform_struct.capslock_led) != 0,\n    };\n}\n\npub fn setNumlock(val: bool) !void {\n    var led: platform_struct.LedState = undefined;\n    var status = std.c.ioctl(std.posix.STDIN_FILENO, platform_struct.get_led_state, &led);\n    if (status != 0) return error.FailedToGetNumlock;\n\n    const numlock = (led & platform_struct.numlock_led) != 0;\n    if (numlock != val) {\n        status = std.c.ioctl(std.posix.STDIN_FILENO, platform_struct.set_led_state, led ^ platform_struct.numlock_led);\n        if (status != 0) return error.FailedToSetNumlock;\n    }\n}\n\npub fn setUserContext(allocator: std.mem.Allocator, entry: UsernameEntry) !void {\n    const username_z = try allocator.dupeZ(u8, entry.username.?);\n    defer allocator.free(username_z);\n\n    return platform_struct.setUserContextImpl(username_z.ptr, entry);\n}\n\npub fn setUserShell(entry: *UsernameEntry) void {\n    unistd.setusershell();\n\n    const shell = unistd.getusershell();\n    entry.shell = std.mem.span(shell);\n\n    unistd.endusershell();\n}\n\npub fn setEnvironmentVariable(allocator: std.mem.Allocator, name: []const u8, value: []const u8, replace: bool) !void {\n    const name_z = try allocator.dupeZ(u8, name);\n    defer allocator.free(name_z);\n\n    const value_z = try allocator.dupeZ(u8, value);\n    defer allocator.free(value_z);\n\n    const status = stdlib.setenv(name_z.ptr, value_z.ptr, @intFromBool(replace));\n    if (status != 0) return error.SetEnvironmentVariableFailed;\n}\n\npub fn putEnvironmentVariable(name_and_value: [*c]u8) !void {\n    const status = stdlib.putenv(name_and_value);\n    if (status != 0) return error.PutEnvironmentVariableFailed;\n}\n\npub fn getNextUsernameEntry() ?UsernameEntry {\n    const entry = pwd.getpwent();\n    if (entry == null) return null;\n\n    return .{\n        .username = if (entry.*.pw_name) |name| std.mem.span(name) else null,\n        .uid = @intCast(entry.*.pw_uid),\n        .gid = @intCast(entry.*.pw_gid),\n        .home = if (entry.*.pw_dir) |dir| std.mem.span(dir) else null,\n        .shell = if (entry.*.pw_shell) |shell| std.mem.span(shell) else null,\n        .passwd_struct = entry,\n    };\n}\n\npub fn getUsernameEntry(username: [:0]const u8) ?UsernameEntry {\n    const entry = pwd.getpwnam(username);\n    if (entry == null) return null;\n\n    return .{\n        .username = if (entry.*.pw_name) |name| std.mem.span(name) else null,\n        .uid = @intCast(entry.*.pw_uid),\n        .gid = @intCast(entry.*.pw_gid),\n        .home = if (entry.*.pw_dir) |dir| std.mem.span(dir) else null,\n        .shell = if (entry.*.pw_shell) |shell| std.mem.span(shell) else null,\n        .passwd_struct = entry,\n    };\n}\n\npub fn closePasswordDatabase() void {\n    pwd.endpwent();\n}\n\n// This is very bad parsing, but we only need to get 2 values... and the format\n// of the file doesn't seem to be standard? So this should be fine...\npub fn getUserIdRange(allocator: std.mem.Allocator, file_path: []const u8) !UidRange {\n    return platform_struct.getUserIdRange(allocator, file_path);\n}\n"
  },
  {
    "path": "ly-core/src/root.zig",
    "content": "const std = @import(\"std\");\n\npub const ini = @import(\"zigini\");\n\npub const interop = @import(\"interop.zig\");\npub const UidRange = @import(\"UidRange.zig\");\npub const LogFile = @import(\"LogFile.zig\");\npub const SharedError = @import(\"SharedError.zig\");\n\npub fn IniParser(comptime Struct: type) type {\n    return struct {\n        const Self = @This();\n        const temporary_allocator = std.heap.page_allocator;\n\n        pub const Error = struct {\n            type_name: []const u8,\n            key: []const u8,\n            value: []const u8,\n            error_name: []const u8,\n        };\n        pub var global_errors: std.ArrayList(Error) = .empty;\n\n        ini_struct: ini.Ini(Struct),\n        structure: Struct,\n        maybe_load_error: ?anyerror,\n        errors: std.ArrayList(Error),\n\n        pub fn init(\n            allocator: std.mem.Allocator,\n            path: []const u8,\n            field_handler: ?fn (allocator: std.mem.Allocator, field: ini.IniField) ?ini.IniField,\n        ) !Self {\n            var ini_struct = ini.Ini(Struct).init(allocator);\n            errdefer ini_struct.deinit();\n\n            var maybe_load_error: ?anyerror = null;\n\n            const structure = ini_struct.readFileToStruct(path, .{\n                .fieldHandler = field_handler,\n                .errorHandler = errorHandler,\n                .comment_characters = \"#\",\n            }) catch |err| load_error: {\n                maybe_load_error = err;\n                break :load_error Struct{};\n            };\n\n            return .{\n                .ini_struct = ini_struct,\n                .structure = structure,\n                .maybe_load_error = maybe_load_error,\n                .errors = global_errors,\n            };\n        }\n\n        pub fn deinit(self: *Self) void {\n            self.ini_struct.deinit();\n\n            for (0..global_errors.items.len) |i| {\n                const err = global_errors.items[i];\n                temporary_allocator.free(err.type_name);\n                temporary_allocator.free(err.key);\n                temporary_allocator.free(err.value);\n            }\n\n            global_errors.deinit(temporary_allocator);\n        }\n\n        fn errorHandler(type_name: []const u8, key: []const u8, value: []const u8, err: anyerror) void {\n            global_errors.append(temporary_allocator, .{\n                .type_name = temporary_allocator.dupe(u8, type_name) catch return,\n                .key = temporary_allocator.dupe(u8, key) catch return,\n                .value = temporary_allocator.dupe(u8, value) catch return,\n                .error_name = @errorName(err),\n            }) catch return;\n        }\n    };\n}\n"
  },
  {
    "path": "ly-ui/build.zig",
    "content": "const std = @import(\"std\");\n\npub fn build(b: *std.Build) void {\n    const target = b.standardTargetOptions(.{});\n    const optimize = b.standardOptimizeOption(.{});\n    const mod = b.addModule(\"ly-ui\", .{\n        .root_source_file = b.path(\"src/root.zig\"),\n        .target = target,\n        .optimize = optimize,\n    });\n\n    const ly_core = b.dependency(\"ly_core\", .{ .target = target, .optimize = optimize });\n    mod.addImport(\"ly-core\", ly_core.module(\"ly-core\"));\n\n    const termbox_dep = b.dependency(\"termbox2\", .{\n        .target = target,\n        .optimize = optimize,\n    });\n\n    const translate_c = b.addTranslateC(.{\n        .root_source_file = termbox_dep.path(\"termbox2.h\"),\n        .target = target,\n        .optimize = optimize,\n    });\n    translate_c.defineCMacroRaw(\"TB_IMPL\");\n    translate_c.defineCMacro(\"TB_OPT_ATTR_W\", \"32\"); // Enable 24-bit color support + styling (32-bit)\n    const termbox2 = translate_c.addModule(\"termbox2\");\n    mod.addImport(\"termbox2\", termbox2);\n\n    const mod_tests = b.addTest(.{\n        .root_module = mod,\n    });\n    const run_mod_tests = b.addRunArtifact(mod_tests);\n\n    const test_step = b.step(\"test\", \"Run tests\");\n    test_step.dependOn(&run_mod_tests.step);\n}\n"
  },
  {
    "path": "ly-ui/build.zig.zon",
    "content": ".{\n    .name = .ly_ui,\n    .version = \"1.0.0\",\n    .fingerprint = 0x8d11bf85a74ec803,\n    .minimum_zig_version = \"0.15.0\",\n    .dependencies = .{\n        .ly_core = .{\n            .path = \"../ly-core\",\n        },\n        .termbox2 = .{\n            .url = \"git+https://github.com/AnErrupTion/termbox2?ref=master#496730697c662893eec43192f48ff616c2539da6\",\n            .hash = \"N-V-__8AAOEWBQDt5tNdIzIFY6n8DdZsCP-6MyLoNS20wgpA\",\n        },\n    },\n    .paths = .{\n        \"build.zig\",\n        \"build.zig.zon\",\n        \"src\",\n    },\n}\n"
  },
  {
    "path": "ly-ui/src/Cell.zig",
    "content": "const TerminalBuffer = @import(\"TerminalBuffer.zig\");\n\nconst Cell = @This();\n\nch: u32,\nfg: u32,\nbg: u32,\n\npub fn init(ch: u32, fg: u32, bg: u32) Cell {\n    return .{\n        .ch = ch,\n        .fg = fg,\n        .bg = bg,\n    };\n}\n\npub fn put(self: Cell, x: usize, y: usize) void {\n    if (self.ch == 0) return;\n\n    TerminalBuffer.setCell(x, y, self);\n}\n"
  },
  {
    "path": "ly-ui/src/Position.zig",
    "content": "const Position = @This();\n\nx: usize,\ny: usize,\n\npub fn init(x: usize, y: usize) Position {\n    return .{\n        .x = x,\n        .y = y,\n    };\n}\n\npub fn add(self: Position, other: Position) Position {\n    return .{\n        .x = self.x + other.x,\n        .y = self.y + other.y,\n    };\n}\n\npub fn addIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x + if (condition) other.x else 0,\n        .y = self.y + if (condition) other.y else 0,\n    };\n}\n\npub fn addX(self: Position, x: usize) Position {\n    return .{\n        .x = self.x + x,\n        .y = self.y,\n    };\n}\n\npub fn addY(self: Position, y: usize) Position {\n    return .{\n        .x = self.x,\n        .y = self.y + y,\n    };\n}\n\npub fn addXIf(self: Position, x: usize, condition: bool) Position {\n    return .{\n        .x = self.x + if (condition) x else 0,\n        .y = self.y,\n    };\n}\n\npub fn addYIf(self: Position, y: usize, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = self.y + if (condition) y else 0,\n    };\n}\n\npub fn addXFrom(self: Position, other: Position) Position {\n    return .{\n        .x = self.x + other.x,\n        .y = self.y,\n    };\n}\n\npub fn addYFrom(self: Position, other: Position) Position {\n    return .{\n        .x = self.x,\n        .y = self.y + other.y,\n    };\n}\n\npub fn addXFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x + if (condition) other.x else 0,\n        .y = self.y,\n    };\n}\n\npub fn addYFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = self.y + if (condition) other.y else 0,\n    };\n}\n\npub fn remove(self: Position, other: Position) Position {\n    return .{\n        .x = self.x - other.x,\n        .y = self.y - other.y,\n    };\n}\n\npub fn removeIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x - if (condition) other.x else 0,\n        .y = self.y - if (condition) other.y else 0,\n    };\n}\n\npub fn removeX(self: Position, x: usize) Position {\n    return .{\n        .x = self.x - x,\n        .y = self.y,\n    };\n}\n\npub fn removeY(self: Position, y: usize) Position {\n    return .{\n        .x = self.x,\n        .y = self.y - y,\n    };\n}\n\npub fn removeXIf(self: Position, x: usize, condition: bool) Position {\n    return .{\n        .x = self.x - if (condition) x else 0,\n        .y = self.y,\n    };\n}\n\npub fn removeYIf(self: Position, y: usize, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = self.y - if (condition) y else 0,\n    };\n}\n\npub fn removeXFrom(self: Position, other: Position) Position {\n    return .{\n        .x = self.x - other.x,\n        .y = self.y,\n    };\n}\n\npub fn removeYFrom(self: Position, other: Position) Position {\n    return .{\n        .x = self.x,\n        .y = self.y - other.y,\n    };\n}\n\npub fn removeXFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x - if (condition) other.x else 0,\n        .y = self.y,\n    };\n}\n\npub fn removeYFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = self.y - if (condition) other.y else 0,\n    };\n}\n\npub fn invert(self: Position, other: Position) Position {\n    return .{\n        .x = other.x - self.x,\n        .y = other.y - self.y,\n    };\n}\n\npub fn invertIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = if (condition) other.x - self.x else self.x,\n        .y = if (condition) other.y - self.y else self.y,\n    };\n}\n\npub fn invertX(self: Position, width: usize) Position {\n    return .{\n        .x = width - self.x,\n        .y = self.y,\n    };\n}\n\npub fn invertY(self: Position, height: usize) Position {\n    return .{\n        .x = self.x,\n        .y = height - self.y,\n    };\n}\n\npub fn invertXIf(self: Position, width: usize, condition: bool) Position {\n    return .{\n        .x = if (condition) width - self.x else self.x,\n        .y = self.y,\n    };\n}\n\npub fn invertYIf(self: Position, height: usize, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = if (condition) height - self.y else self.y,\n    };\n}\n\npub fn resetXFrom(self: Position, other: Position) Position {\n    return .{\n        .x = other.x,\n        .y = self.y,\n    };\n}\n\npub fn resetYFrom(self: Position, other: Position) Position {\n    return .{\n        .x = self.x,\n        .y = other.y,\n    };\n}\n\npub fn resetXFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = if (condition) other.x else self.x,\n        .y = self.y,\n    };\n}\n\npub fn resetYFromIf(self: Position, other: Position, condition: bool) Position {\n    return .{\n        .x = self.x,\n        .y = if (condition) other.y else self.y,\n    };\n}\n"
  },
  {
    "path": "ly-ui/src/TerminalBuffer.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\nconst Random = std.Random;\n\nconst ly_core = @import(\"ly-core\");\nconst interop = ly_core.interop;\nconst LogFile = ly_core.LogFile;\nconst SharedError = ly_core.SharedError;\npub const termbox = @import(\"termbox2\");\n\nconst Cell = @import(\"Cell.zig\");\nconst keyboard = @import(\"keyboard.zig\");\nconst Position = @import(\"Position.zig\");\nconst Widget = @import(\"Widget.zig\");\n\nconst TerminalBuffer = @This();\n\npub const KeybindCallbackFn = *const fn (*anyopaque) anyerror!bool;\npub const KeybindMap = std.AutoHashMap(keyboard.Key, struct {\n    callback: KeybindCallbackFn,\n    context: *anyopaque,\n});\n\npub const InitOptions = struct {\n    fg: u32,\n    bg: u32,\n    border_fg: u32,\n    full_color: bool,\n    is_tty: bool,\n};\n\npub const Styling = struct {\n    pub const BOLD = termbox.TB_BOLD;\n    pub const UNDERLINE = termbox.TB_UNDERLINE;\n    pub const REVERSE = termbox.TB_REVERSE;\n    pub const ITALIC = termbox.TB_ITALIC;\n    pub const BLINK = termbox.TB_BLINK;\n    pub const HI_BLACK = termbox.TB_HI_BLACK;\n    pub const BRIGHT = termbox.TB_BRIGHT;\n    pub const DIM = termbox.TB_DIM;\n};\n\npub const Color = struct {\n    pub const DEFAULT = 0x00000000;\n    pub const TRUE_BLACK = Styling.HI_BLACK;\n    pub const TRUE_RED = 0x00FF0000;\n    pub const TRUE_GREEN = 0x0000FF00;\n    pub const TRUE_YELLOW = 0x00FFFF00;\n    pub const TRUE_BLUE = 0x000000FF;\n    pub const TRUE_MAGENTA = 0x00FF00FF;\n    pub const TRUE_CYAN = 0x0000FFFF;\n    pub const TRUE_WHITE = 0x00FFFFFF;\n    pub const TRUE_DIM_RED = 0x00800000;\n    pub const TRUE_DIM_GREEN = 0x00008000;\n    pub const TRUE_DIM_YELLOW = 0x00808000;\n    pub const TRUE_DIM_BLUE = 0x00000080;\n    pub const TRUE_DIM_MAGENTA = 0x00800080;\n    pub const TRUE_DIM_CYAN = 0x00008080;\n    pub const TRUE_DIM_WHITE = 0x00C0C0C0;\n    pub const ECOL_BLACK = 1;\n    pub const ECOL_RED = 2;\n    pub const ECOL_GREEN = 3;\n    pub const ECOL_YELLOW = 4;\n    pub const ECOL_BLUE = 5;\n    pub const ECOL_MAGENTA = 6;\n    pub const ECOL_CYAN = 7;\n    pub const ECOL_WHITE = 8;\n};\n\npub const START_POSITION = Position.init(0, 0);\n\nlog_file: *LogFile,\nrandom: Random,\nwidth: usize,\nheight: usize,\nfg: u32,\nbg: u32,\nborder_fg: u32,\nbox_chars: struct {\n    left_up: u32,\n    left_down: u32,\n    right_up: u32,\n    right_down: u32,\n    top: u32,\n    bottom: u32,\n    left: u32,\n    right: u32,\n},\nblank_cell: Cell,\nfull_color: bool,\ntermios: ?std.posix.termios,\nkeybinds: KeybindMap,\nhandlable_widgets: std.ArrayList(*Widget),\nrun: bool,\nupdate: bool,\nactive_widget_index: usize,\n\npub fn init(\n    allocator: Allocator,\n    options: InitOptions,\n    log_file: *LogFile,\n    random: Random,\n) !TerminalBuffer {\n    // Initialize termbox\n    _ = termbox.tb_init();\n\n    if (options.full_color) {\n        _ = termbox.tb_set_output_mode(termbox.TB_OUTPUT_TRUECOLOR);\n        try log_file.info(\"tui\", \"termbox2 set to 24-bit color output mode\", .{});\n    } else {\n        try log_file.info(\"tui\", \"termbox2 set to eight-color output mode\", .{});\n    }\n\n    _ = termbox.tb_clear();\n\n    // Let's take some precautions here and clear the back buffer as well\n    try clearBackBuffer();\n\n    const width: usize = @intCast(termbox.tb_width());\n    const height: usize = @intCast(termbox.tb_height());\n\n    try log_file.info(\"tui\", \"screen resolution is {d}x{d}\", .{ width, height });\n\n    return .{\n        .log_file = log_file,\n        .random = random,\n        .width = width,\n        .height = height,\n        .fg = options.fg,\n        .bg = options.bg,\n        .border_fg = options.border_fg,\n        .box_chars = if (interop.supportsUnicode()) .{\n            .left_up = 0x250C,\n            .left_down = 0x2514,\n            .right_up = 0x2510,\n            .right_down = 0x2518,\n            .top = 0x2500,\n            .bottom = 0x2500,\n            .left = 0x2502,\n            .right = 0x2502,\n        } else .{\n            .left_up = '+',\n            .left_down = '+',\n            .right_up = '+',\n            .right_down = '+',\n            .top = '-',\n            .bottom = '-',\n            .left = '|',\n            .right = '|',\n        },\n        .blank_cell = Cell.init(' ', options.fg, options.bg),\n        .full_color = options.full_color,\n        // Needed to reclaim the TTY after giving up its control\n        .termios = try std.posix.tcgetattr(std.posix.STDIN_FILENO),\n        .keybinds = KeybindMap.init(allocator),\n        .handlable_widgets = .empty,\n        .run = true,\n        .update = true,\n        .active_widget_index = 0,\n    };\n}\n\npub fn deinit(self: *TerminalBuffer) void {\n    self.keybinds.deinit();\n    TerminalBuffer.shutdown();\n}\n\npub fn runEventLoop(\n    self: *TerminalBuffer,\n    allocator: Allocator,\n    shared_error: SharedError,\n    layers: [][]Widget,\n    active_widget: Widget,\n    inactivity_delay: u16,\n    position_widgets_fn: *const fn (*anyopaque) anyerror!void,\n    inactivity_event_fn: ?*const fn (*anyopaque) anyerror!void,\n    context: *anyopaque,\n) !void {\n    try self.registerGlobalKeybind(\"Ctrl+K\", &moveCursorUp, self);\n    try self.registerGlobalKeybind(\"Up\", &moveCursorUp, self);\n\n    try self.registerGlobalKeybind(\"Ctrl+J\", &moveCursorDown, self);\n    try self.registerGlobalKeybind(\"Down\", &moveCursorDown, self);\n\n    try self.registerGlobalKeybind(\"Tab\", &wrapCursor, self);\n    try self.registerGlobalKeybind(\"Shift+Tab\", &wrapCursorReverse, self);\n\n    defer self.handlable_widgets.deinit(allocator);\n\n    var i: usize = 0;\n    for (layers) |layer| {\n        for (layer) |*widget| {\n            try widget.update(context);\n\n            if (widget.vtable.handle_fn != null) {\n                try self.handlable_widgets.append(allocator, widget);\n\n                if (widget.id == active_widget.id) self.active_widget_index = i;\n                i += 1;\n            }\n        }\n    }\n\n    try @call(.auto, position_widgets_fn, .{context});\n\n    var event: termbox.tb_event = undefined;\n    var inactivity_cmd_ran = false;\n    var inactivity_time_start = try interop.getTimeOfDay();\n\n    while (self.run) {\n        if (self.update) {\n            for (layers) |layer| {\n                for (layer) |*widget| {\n                    try widget.update(context);\n                }\n            }\n\n            // Reset cursor\n            const current_widget = self.getActiveWidget();\n            current_widget.handle(null) catch |err| {\n                shared_error.writeError(error.SetCursorFailed);\n                try self.log_file.err(\n                    \"tui\",\n                    \"failed to set cursor in active widget '{s}': {s}\",\n                    .{ current_widget.display_name, @errorName(err) },\n                );\n            };\n\n            try TerminalBuffer.clearScreen(false);\n\n            for (layers) |layer| {\n                for (layer) |*widget| {\n                    widget.draw();\n                }\n            }\n\n            TerminalBuffer.presentBuffer();\n        }\n\n        var maybe_timeout: ?usize = null;\n        for (layers) |layer| {\n            for (layer) |*widget| {\n                if (try widget.calculateTimeout(context)) |widget_timeout| {\n                    if (maybe_timeout == null or widget_timeout < maybe_timeout.?) maybe_timeout = widget_timeout;\n                }\n            }\n        }\n\n        if (inactivity_event_fn) |inactivity_fn| {\n            const time = try interop.getTimeOfDay();\n\n            if (!inactivity_cmd_ran and time.seconds - inactivity_time_start.seconds > inactivity_delay) {\n                try @call(.auto, inactivity_fn, .{context});\n                inactivity_cmd_ran = true;\n            }\n        }\n\n        const event_error = if (maybe_timeout) |timeout| termbox.tb_peek_event(&event, @intCast(timeout)) else termbox.tb_poll_event(&event);\n\n        self.update = maybe_timeout != null;\n\n        if (event_error < 0) continue;\n\n        // Input of some kind was detected, so reset the inactivity timer\n        inactivity_time_start = try interop.getTimeOfDay();\n\n        if (event.type == termbox.TB_EVENT_RESIZE) {\n            self.width = TerminalBuffer.getWidth();\n            self.height = TerminalBuffer.getHeight();\n\n            try self.log_file.info(\n                \"tui\",\n                \"screen resolution updated to {d}x{d}\",\n                .{ self.width, self.height },\n            );\n\n            for (layers) |layer| {\n                for (layer) |*widget| {\n                    widget.realloc() catch |err| {\n                        shared_error.writeError(error.WidgetReallocationFailed);\n                        try self.log_file.err(\n                            \"tui\",\n                            \"failed to reallocate widget '{s}': {s}\",\n                            .{ widget.display_name, @errorName(err) },\n                        );\n                    };\n                }\n            }\n\n            try @call(.auto, position_widgets_fn, .{context});\n\n            self.update = true;\n            continue;\n        }\n\n        var maybe_keys = try self.handleKeybind(allocator, event);\n        if (maybe_keys) |*keys| {\n            defer keys.deinit(allocator);\n\n            const current_widget = self.getActiveWidget();\n            for (keys.items) |key| {\n                current_widget.handle(key) catch |err| {\n                    shared_error.writeError(error.CurrentWidgetHandlingFailed);\n                    try self.log_file.err(\n                        \"tui\",\n                        \"failed to handle active widget '{s}': {s}\",\n                        .{ current_widget.display_name, @errorName(err) },\n                    );\n                };\n            }\n\n            self.update = true;\n        }\n    }\n}\n\npub fn stopEventLoop(self: *TerminalBuffer) void {\n    self.run = false;\n}\n\npub fn drawNextFrame(self: *TerminalBuffer, value: bool) void {\n    self.update = value;\n}\n\npub fn getActiveWidget(self: *TerminalBuffer) *Widget {\n    return self.handlable_widgets.items[self.active_widget_index];\n}\n\npub fn setActiveWidget(self: *TerminalBuffer, widget: Widget) void {\n    for (self.handlable_widgets.items, 0..) |widg, i| {\n        if (widg.id == widget.id) self.active_widget_index = i;\n    }\n}\n\npub fn getWidth() usize {\n    return @intCast(termbox.tb_width());\n}\n\npub fn getHeight() usize {\n    return @intCast(termbox.tb_height());\n}\n\npub fn setCursor(x: usize, y: usize) void {\n    _ = termbox.tb_set_cursor(@intCast(x), @intCast(y));\n}\n\npub fn clearScreen(clear_back_buffer: bool) !void {\n    _ = termbox.tb_clear();\n    if (clear_back_buffer) try clearBackBuffer();\n}\n\npub fn shutdown() void {\n    _ = termbox.tb_shutdown();\n}\n\npub fn presentBuffer() void {\n    _ = termbox.tb_present();\n}\n\npub fn getCell(x: usize, y: usize) ?Cell {\n    var maybe_cell: ?*termbox.tb_cell = undefined;\n    _ = termbox.tb_get_cell(\n        @intCast(x),\n        @intCast(y),\n        1,\n        &maybe_cell,\n    );\n\n    if (maybe_cell) |cell| {\n        return Cell.init(cell.ch, cell.fg, cell.bg);\n    }\n\n    return null;\n}\n\npub fn setCell(x: usize, y: usize, cell: Cell) void {\n    _ = termbox.tb_set_cell(\n        @intCast(x),\n        @intCast(y),\n        cell.ch,\n        cell.fg,\n        cell.bg,\n    );\n}\n\npub fn reclaim(self: TerminalBuffer) !void {\n    if (self.termios) |termios| {\n        // Take back control of the TTY\n        _ = termbox.tb_init();\n\n        if (self.full_color) {\n            _ = termbox.tb_set_output_mode(termbox.TB_OUTPUT_TRUECOLOR);\n        }\n\n        try std.posix.tcsetattr(std.posix.STDIN_FILENO, .FLUSH, termios);\n    }\n}\n\npub fn registerKeybind(\n    self: *TerminalBuffer,\n    keybinds: *KeybindMap,\n    keybind: []const u8,\n    callback: KeybindCallbackFn,\n    context: *anyopaque,\n) !void {\n    const key = try self.parseKeybind(keybind);\n\n    keybinds.put(key, .{\n        .callback = callback,\n        .context = context,\n    }) catch |err| {\n        try self.log_file.err(\n            \"tui\",\n            \"failed to register keybind {s}: {s}\",\n            .{ keybind, @errorName(err) },\n        );\n    };\n}\n\npub fn registerGlobalKeybind(\n    self: *TerminalBuffer,\n    keybind: []const u8,\n    callback: KeybindCallbackFn,\n    context: *anyopaque,\n) !void {\n    try self.registerKeybind(&self.keybinds, keybind, callback, context);\n}\n\npub fn simulateKeybind(self: *TerminalBuffer, keybind: []const u8) !bool {\n    const key = try self.parseKeybind(keybind);\n\n    if (self.keybinds.get(key)) |binding| {\n        return try @call(\n            .auto,\n            binding.callback,\n            .{binding.context},\n        );\n    }\n\n    const current_widget = self.getActiveWidget();\n    if (current_widget.keybinds) |keybinds| {\n        if (keybinds.get(key)) |binding| {\n            return try @call(\n                .auto,\n                binding.callback,\n                .{binding.context},\n            );\n        }\n    }\n\n    return true;\n}\n\npub fn drawText(\n    text: []const u8,\n    x: usize,\n    y: usize,\n    fg: u32,\n    bg: u32,\n) void {\n    const yc: c_int = @intCast(y);\n    const utf8view = std.unicode.Utf8View.init(text) catch return;\n    var utf8 = utf8view.iterator();\n\n    var i: c_int = @intCast(x);\n    while (utf8.nextCodepoint()) |codepoint| : (i += termbox.tb_wcwidth(codepoint)) {\n        _ = termbox.tb_set_cell(i, yc, codepoint, fg, bg);\n    }\n}\n\npub fn drawConfinedText(\n    text: []const u8,\n    x: usize,\n    y: usize,\n    max_length: usize,\n    fg: u32,\n    bg: u32,\n) void {\n    const yc: c_int = @intCast(y);\n    const utf8view = std.unicode.Utf8View.init(text) catch return;\n    var utf8 = utf8view.iterator();\n\n    var i: c_int = @intCast(x);\n    while (utf8.nextCodepoint()) |codepoint| : (i += termbox.tb_wcwidth(codepoint)) {\n        if (i - @as(c_int, @intCast(x)) >= max_length) break;\n        _ = termbox.tb_set_cell(i, yc, codepoint, fg, bg);\n    }\n}\n\npub fn drawCharMultiple(\n    char: u32,\n    x: usize,\n    y: usize,\n    length: usize,\n    fg: u32,\n    bg: u32,\n) void {\n    const cell = Cell.init(char, fg, bg);\n    for (0..length) |xx| cell.put(x + xx, y);\n}\n\n// Every codepoint is assumed to have a width of 1.\n// Since Ly is normally running in a TTY, this should be fine.\npub fn strWidth(str: []const u8) usize {\n    const utf8view = std.unicode.Utf8View.init(str) catch return str.len;\n    var utf8 = utf8view.iterator();\n    var length: c_int = 0;\n\n    while (utf8.nextCodepoint()) |codepoint| {\n        length += termbox.tb_wcwidth(codepoint);\n    }\n\n    return @intCast(length);\n}\n\nfn clearBackBuffer() !void {\n    // Clear the TTY because termbox2 doesn't seem to do it properly\n    const capability = termbox.global.caps[termbox.TB_CAP_CLEAR_SCREEN];\n    const capability_slice = std.mem.span(capability);\n    _ = try std.posix.write(termbox.global.ttyfd, capability_slice);\n}\n\nfn parseKeybind(self: *TerminalBuffer, keybind: []const u8) !keyboard.Key {\n    var key = std.mem.zeroes(keyboard.Key);\n    var iterator = std.mem.splitScalar(u8, keybind, '+');\n\n    while (iterator.next()) |item| {\n        var found = false;\n\n        inline for (std.meta.fields(keyboard.Key)) |field| {\n            if (std.ascii.eqlIgnoreCase(field.name, item)) {\n                @field(key, field.name) = true;\n                found = true;\n                break;\n            }\n        }\n\n        if (!found) {\n            try self.log_file.err(\n                \"tui\",\n                \"failed to parse key {s} of keybind {s}\",\n                .{ item, keybind },\n            );\n        }\n    }\n\n    return key;\n}\n\nfn handleKeybind(\n    self: *TerminalBuffer,\n    allocator: Allocator,\n    tb_event: termbox.tb_event,\n) !?std.ArrayList(keyboard.Key) {\n    var keys = try keyboard.getKeyList(allocator, tb_event);\n\n    for (keys.items) |key| {\n        if (self.keybinds.get(key)) |binding| {\n            const passthrough_event = try @call(\n                .auto,\n                binding.callback,\n                .{binding.context},\n            );\n\n            if (!passthrough_event) {\n                keys.deinit(allocator);\n                return null;\n            }\n\n            return keys;\n        }\n\n        const current_widget = self.getActiveWidget();\n        if (current_widget.keybinds) |keybinds| {\n            if (keybinds.get(key)) |binding| {\n                const passthrough_event = try @call(\n                    .auto,\n                    binding.callback,\n                    .{binding.context},\n                );\n\n                if (!passthrough_event) {\n                    keys.deinit(allocator);\n                    return null;\n                }\n\n                return keys;\n            }\n        }\n    }\n\n    return keys;\n}\n\nfn moveCursorUp(ptr: *anyopaque) !bool {\n    var state: *TerminalBuffer = @ptrCast(@alignCast(ptr));\n    if (state.active_widget_index == 0) return false;\n\n    state.active_widget_index -= 1;\n    state.update = true;\n    return false;\n}\n\nfn moveCursorDown(ptr: *anyopaque) !bool {\n    var state: *TerminalBuffer = @ptrCast(@alignCast(ptr));\n    if (state.active_widget_index == state.handlable_widgets.items.len - 1) return false;\n\n    state.active_widget_index += 1;\n    state.update = true;\n    return false;\n}\n\nfn wrapCursor(ptr: *anyopaque) !bool {\n    var state: *TerminalBuffer = @ptrCast(@alignCast(ptr));\n\n    state.active_widget_index = (state.active_widget_index + 1) % state.handlable_widgets.items.len;\n    state.update = true;\n    return false;\n}\n\nfn wrapCursorReverse(ptr: *anyopaque) !bool {\n    var state: *TerminalBuffer = @ptrCast(@alignCast(ptr));\n\n    state.active_widget_index = if (state.active_widget_index == 0) state.handlable_widgets.items.len - 1 else state.active_widget_index - 1;\n    state.update = true;\n    return false;\n}\n"
  },
  {
    "path": "ly-ui/src/Widget.zig",
    "content": "const Widget = @This();\n\nconst keyboard = @import(\"keyboard.zig\");\nconst TerminalBuffer = @import(\"TerminalBuffer.zig\");\n\nconst VTable = struct {\n    deinit_fn: ?*const fn (ptr: *anyopaque) void,\n    realloc_fn: ?*const fn (ptr: *anyopaque) anyerror!void,\n    draw_fn: *const fn (ptr: *anyopaque) void,\n    update_fn: ?*const fn (ptr: *anyopaque, ctx: *anyopaque) anyerror!void,\n    handle_fn: ?*const fn (ptr: *anyopaque, maybe_key: ?keyboard.Key) anyerror!void,\n    calculate_timeout_fn: ?*const fn (ptr: *anyopaque, ctx: *anyopaque) anyerror!?usize,\n};\n\nid: u64,\ndisplay_name: []const u8,\nkeybinds: ?TerminalBuffer.KeybindMap,\npointer: *anyopaque,\nvtable: VTable,\n\npub fn init(\n    display_name: []const u8,\n    keybinds: ?TerminalBuffer.KeybindMap,\n    pointer: anytype,\n    comptime deinit_fn: ?fn (ptr: @TypeOf(pointer)) void,\n    comptime realloc_fn: ?fn (ptr: @TypeOf(pointer)) anyerror!void,\n    comptime draw_fn: fn (ptr: @TypeOf(pointer)) void,\n    comptime update_fn: ?fn (ptr: @TypeOf(pointer), ctx: *anyopaque) anyerror!void,\n    comptime handle_fn: ?fn (ptr: @TypeOf(pointer), maybe_key: ?keyboard.Key) anyerror!void,\n    comptime calculate_timeout_fn: ?fn (ptr: @TypeOf(pointer), ctx: *anyopaque) anyerror!?usize,\n) Widget {\n    const Pointer = @TypeOf(pointer);\n    const Impl = struct {\n        pub fn deinitImpl(ptr: *anyopaque) void {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                deinit_fn.?,\n                .{impl},\n            );\n        }\n\n        pub fn reallocImpl(ptr: *anyopaque) !void {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                realloc_fn.?,\n                .{impl},\n            );\n        }\n\n        pub fn drawImpl(ptr: *anyopaque) void {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                draw_fn,\n                .{impl},\n            );\n        }\n\n        pub fn updateImpl(ptr: *anyopaque, ctx: *anyopaque) !void {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                update_fn.?,\n                .{ impl, ctx },\n            );\n        }\n\n        pub fn handleImpl(ptr: *anyopaque, maybe_key: ?keyboard.Key) !void {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                handle_fn.?,\n                .{ impl, maybe_key },\n            );\n        }\n\n        pub fn calculateTimeoutImpl(ptr: *anyopaque, ctx: *anyopaque) !?usize {\n            const impl: Pointer = @ptrCast(@alignCast(ptr));\n\n            return @call(\n                .always_inline,\n                calculate_timeout_fn.?,\n                .{ impl, ctx },\n            );\n        }\n\n        const vtable = VTable{\n            .deinit_fn = if (deinit_fn != null) deinitImpl else null,\n            .realloc_fn = if (realloc_fn != null) reallocImpl else null,\n            .draw_fn = drawImpl,\n            .update_fn = if (update_fn != null) updateImpl else null,\n            .handle_fn = if (handle_fn != null) handleImpl else null,\n            .calculate_timeout_fn = if (calculate_timeout_fn != null) calculateTimeoutImpl else null,\n        };\n    };\n\n    return .{\n        .id = @intFromPtr(Impl.vtable.draw_fn),\n        .display_name = display_name,\n        .keybinds = keybinds,\n        .pointer = pointer,\n        .vtable = Impl.vtable,\n    };\n}\n\npub fn deinit(self: *Widget) void {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    if (self.vtable.deinit_fn) |deinit_fn| {\n        return @call(\n            .auto,\n            deinit_fn,\n            .{impl},\n        );\n    }\n}\n\npub fn realloc(self: *Widget) !void {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    if (self.vtable.realloc_fn) |realloc_fn| {\n        return @call(\n            .auto,\n            realloc_fn,\n            .{impl},\n        );\n    }\n}\n\npub fn draw(self: *Widget) void {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    @call(\n        .auto,\n        self.vtable.draw_fn,\n        .{impl},\n    );\n}\n\npub fn update(self: *Widget, ctx: *anyopaque) !void {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    if (self.vtable.update_fn) |update_fn| {\n        return @call(\n            .auto,\n            update_fn,\n            .{ impl, ctx },\n        );\n    }\n}\n\npub fn handle(self: *Widget, maybe_key: ?keyboard.Key) !void {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    if (self.vtable.handle_fn) |handle_fn| {\n        return @call(\n            .auto,\n            handle_fn,\n            .{ impl, maybe_key },\n        );\n    }\n}\n\npub fn calculateTimeout(self: *Widget, ctx: *anyopaque) !?usize {\n    const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));\n\n    if (self.vtable.calculate_timeout_fn) |calculate_timeout_fn| {\n        return @call(\n            .auto,\n            calculate_timeout_fn,\n            .{ impl, ctx },\n        );\n    }\n\n    return null;\n}\n"
  },
  {
    "path": "ly-ui/src/components/BigLabel.zig",
    "content": "const BigLabel = @This();\n\nconst std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_core = @import(\"ly-core\");\nconst interop = ly_core.interop;\n\nconst en = @import(\"bigLabelLocales/en.zig\");\nconst fa = @import(\"bigLabelLocales/fa.zig\");\nconst Cell = @import(\"../Cell.zig\");\nconst Position = @import(\"../Position.zig\");\nconst TerminalBuffer = @import(\"../TerminalBuffer.zig\");\nconst Widget = @import(\"../Widget.zig\");\n\npub const CHAR_WIDTH = 5;\npub const CHAR_HEIGHT = 5;\npub const CHAR_SIZE = CHAR_WIDTH * CHAR_HEIGHT;\npub const X: u32 = if (ly_core.interop.supportsUnicode()) 0x2593 else '#';\npub const O: u32 = 0;\n\n// zig fmt: off\npub const LocaleChars = struct {\n    ZERO:   [CHAR_SIZE]u21,\n    ONE:    [CHAR_SIZE]u21,\n    TWO:    [CHAR_SIZE]u21,\n    THREE:  [CHAR_SIZE]u21,\n    FOUR:   [CHAR_SIZE]u21,\n    FIVE:   [CHAR_SIZE]u21,\n    SIX:    [CHAR_SIZE]u21,\n    SEVEN:  [CHAR_SIZE]u21,\n    EIGHT:  [CHAR_SIZE]u21,\n    NINE:   [CHAR_SIZE]u21,\n    S:      [CHAR_SIZE]u21,\n    E:      [CHAR_SIZE]u21,\n    P:      [CHAR_SIZE]u21,\n    A:      [CHAR_SIZE]u21,\n    M:      [CHAR_SIZE]u21,\n};\n// zig fmt: on\n\npub const BigLabelLocale = enum {\n    en,\n    fa,\n};\n\nallocator: ?Allocator = null,\nbuffer: *TerminalBuffer,\ntext: []const u8,\nmax_width: ?usize,\nfg: u32,\nbg: u32,\nlocale: BigLabelLocale,\nupdate_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!void,\ncalculate_timeout_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!?usize,\ncomponent_pos: Position,\nchildren_pos: Position,\n\npub fn init(\n    buffer: *TerminalBuffer,\n    text: []const u8,\n    max_width: ?usize,\n    fg: u32,\n    bg: u32,\n    locale: BigLabelLocale,\n    update_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!void,\n    calculate_timeout_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!?usize,\n) BigLabel {\n    return .{\n        .allocator = null,\n        .buffer = buffer,\n        .text = text,\n        .max_width = max_width,\n        .fg = fg,\n        .bg = bg,\n        .locale = locale,\n        .update_fn = update_fn,\n        .calculate_timeout_fn = calculate_timeout_fn,\n        .component_pos = TerminalBuffer.START_POSITION,\n        .children_pos = TerminalBuffer.START_POSITION,\n    };\n}\n\npub fn deinit(self: *BigLabel) void {\n    if (self.allocator) |allocator| allocator.free(self.text);\n}\n\npub fn widget(self: *BigLabel) Widget {\n    return Widget.init(\n        \"BigLabel\",\n        null,\n        self,\n        deinit,\n        null,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\npub fn setTextAlloc(\n    self: *BigLabel,\n    allocator: Allocator,\n    comptime fmt: []const u8,\n    args: anytype,\n) !void {\n    self.text = try std.fmt.allocPrint(allocator, fmt, args);\n    self.allocator = allocator;\n}\n\npub fn setTextBuf(\n    self: *BigLabel,\n    buffer: []u8,\n    comptime fmt: []const u8,\n    args: anytype,\n) !void {\n    self.text = try std.fmt.bufPrint(buffer, fmt, args);\n    self.allocator = null;\n}\n\npub fn setText(self: *BigLabel, text: []const u8) void {\n    self.text = text;\n    self.allocator = null;\n}\n\npub fn positionX(self: *BigLabel, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addX(TerminalBuffer.strWidth(self.text) * CHAR_WIDTH);\n}\n\npub fn positionY(self: *BigLabel, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addY(CHAR_HEIGHT);\n}\n\npub fn positionXY(self: *BigLabel, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = Position.init(\n        TerminalBuffer.strWidth(self.text) * CHAR_WIDTH,\n        CHAR_HEIGHT,\n    ).add(original_pos);\n}\n\npub fn childrenPosition(self: BigLabel) Position {\n    return self.children_pos;\n}\n\nfn draw(self: *BigLabel) void {\n    for (self.text, 0..) |c, i| {\n        const clock_cell = clockCell(\n            c,\n            self.fg,\n            self.bg,\n            self.locale,\n        );\n\n        alphaBlit(\n            self.component_pos.x + i * (CHAR_WIDTH + 1),\n            self.component_pos.y,\n            self.buffer.width,\n            self.buffer.height,\n            clock_cell,\n        );\n    }\n}\n\nfn update(self: *BigLabel, context: *anyopaque) !void {\n    if (self.update_fn) |update_fn| {\n        return @call(\n            .auto,\n            update_fn,\n            .{ self, context },\n        );\n    }\n}\n\nfn calculateTimeout(self: *BigLabel, ctx: *anyopaque) !?usize {\n    if (self.calculate_timeout_fn) |calculate_timeout_fn| {\n        return @call(\n            .auto,\n            calculate_timeout_fn,\n            .{ self, ctx },\n        );\n    }\n\n    return null;\n}\n\nfn clockCell(char: u8, fg: u32, bg: u32, locale: BigLabelLocale) [CHAR_SIZE]Cell {\n    var cells: [CHAR_SIZE]Cell = undefined;\n\n    //@divTrunc(time.microseconds, 500000) != 0)\n    const clock_chars = toBigNumber(char, locale);\n    for (0..cells.len) |i| cells[i] = Cell.init(clock_chars[i], fg, bg);\n\n    return cells;\n}\n\nfn alphaBlit(x: usize, y: usize, tb_width: usize, tb_height: usize, cells: [CHAR_SIZE]Cell) void {\n    if (x + CHAR_WIDTH >= tb_width or y + CHAR_HEIGHT >= tb_height) return;\n\n    for (0..CHAR_HEIGHT) |yy| {\n        for (0..CHAR_WIDTH) |xx| {\n            const cell = cells[yy * CHAR_WIDTH + xx];\n            cell.put(x + xx, y + yy);\n        }\n    }\n}\n\nfn toBigNumber(char: u8, locale: BigLabelLocale) [CHAR_SIZE]u21 {\n    const locale_chars = switch (locale) {\n        .fa => fa.locale_chars,\n        .en => en.locale_chars,\n    };\n    return switch (char) {\n        '0' => locale_chars.ZERO,\n        '1' => locale_chars.ONE,\n        '2' => locale_chars.TWO,\n        '3' => locale_chars.THREE,\n        '4' => locale_chars.FOUR,\n        '5' => locale_chars.FIVE,\n        '6' => locale_chars.SIX,\n        '7' => locale_chars.SEVEN,\n        '8' => locale_chars.EIGHT,\n        '9' => locale_chars.NINE,\n        'p', 'P' => locale_chars.P,\n        'a', 'A' => locale_chars.A,\n        'm', 'M' => locale_chars.M,\n        ':' => locale_chars.S,\n        else => locale_chars.E,\n    };\n}\n"
  },
  {
    "path": "ly-ui/src/components/CenteredBox.zig",
    "content": "const std = @import(\"std\");\n\nconst Cell = @import(\"../Cell.zig\");\nconst Position = @import(\"../Position.zig\");\nconst TerminalBuffer = @import(\"../TerminalBuffer.zig\");\nconst Widget = @import(\"../Widget.zig\");\n\nconst CenteredBox = @This();\n\nbuffer: *TerminalBuffer,\nhorizontal_margin: usize,\nvertical_margin: usize,\nwidth: usize,\nheight: usize,\nshow_borders: bool,\nblank_box: bool,\ntop_title: ?[]const u8,\nbottom_title: ?[]const u8,\nborder_fg: u32,\ntitle_fg: u32,\nbg: u32,\nupdate_fn: ?*const fn (*CenteredBox, *anyopaque) anyerror!void,\nleft_pos: Position,\nright_pos: Position,\nchildren_pos: Position,\n\npub fn init(\n    buffer: *TerminalBuffer,\n    horizontal_margin: usize,\n    vertical_margin: usize,\n    width: usize,\n    height: usize,\n    show_borders: bool,\n    blank_box: bool,\n    top_title: ?[]const u8,\n    bottom_title: ?[]const u8,\n    border_fg: u32,\n    title_fg: u32,\n    bg: u32,\n    update_fn: ?*const fn (*CenteredBox, *anyopaque) anyerror!void,\n) CenteredBox {\n    return .{\n        .buffer = buffer,\n        .horizontal_margin = horizontal_margin,\n        .vertical_margin = vertical_margin,\n        .width = width,\n        .height = height,\n        .show_borders = show_borders,\n        .blank_box = blank_box,\n        .top_title = top_title,\n        .bottom_title = bottom_title,\n        .border_fg = border_fg,\n        .title_fg = title_fg,\n        .bg = bg,\n        .update_fn = update_fn,\n        .left_pos = TerminalBuffer.START_POSITION,\n        .right_pos = TerminalBuffer.START_POSITION,\n        .children_pos = TerminalBuffer.START_POSITION,\n    };\n}\n\npub fn widget(self: *CenteredBox) Widget {\n    return Widget.init(\n        \"CenteredBox\",\n        null,\n        self,\n        null,\n        null,\n        draw,\n        update,\n        null,\n        null,\n    );\n}\n\npub fn positionXY(self: *CenteredBox, original_pos: Position) void {\n    if (self.buffer.width < 2 or self.buffer.height < 2) return;\n\n    self.left_pos = Position.init(\n        (self.buffer.width - @min(self.buffer.width - 2, self.width)) / 2,\n        (self.buffer.height - @min(self.buffer.height - 2, self.height)) / 2,\n    ).add(original_pos);\n\n    self.right_pos = Position.init(\n        (self.buffer.width + @min(self.buffer.width, self.width)) / 2,\n        (self.buffer.height + @min(self.buffer.height, self.height)) / 2,\n    ).add(original_pos);\n\n    self.children_pos = Position.init(\n        self.left_pos.x + self.horizontal_margin,\n        self.left_pos.y + self.vertical_margin,\n    ).add(original_pos);\n}\n\npub fn childrenPosition(self: CenteredBox) Position {\n    return self.children_pos;\n}\n\nfn draw(self: *CenteredBox) void {\n    if (self.show_borders) {\n        var left_up = Cell.init(\n            self.buffer.box_chars.left_up,\n            self.border_fg,\n            self.bg,\n        );\n        var right_up = Cell.init(\n            self.buffer.box_chars.right_up,\n            self.border_fg,\n            self.bg,\n        );\n        var left_down = Cell.init(\n            self.buffer.box_chars.left_down,\n            self.border_fg,\n            self.bg,\n        );\n        var right_down = Cell.init(\n            self.buffer.box_chars.right_down,\n            self.border_fg,\n            self.bg,\n        );\n        var top = Cell.init(\n            self.buffer.box_chars.top,\n            self.border_fg,\n            self.bg,\n        );\n        var bottom = Cell.init(\n            self.buffer.box_chars.bottom,\n            self.border_fg,\n            self.bg,\n        );\n\n        left_up.put(self.left_pos.x - 1, self.left_pos.y - 1);\n        right_up.put(self.right_pos.x, self.left_pos.y - 1);\n        left_down.put(self.left_pos.x - 1, self.right_pos.y);\n        right_down.put(self.right_pos.x, self.right_pos.y);\n\n        for (0..self.width) |i| {\n            top.put(self.left_pos.x + i, self.left_pos.y - 1);\n            bottom.put(self.left_pos.x + i, self.right_pos.y);\n        }\n\n        top.ch = self.buffer.box_chars.left;\n        bottom.ch = self.buffer.box_chars.right;\n\n        for (0..self.height) |i| {\n            top.put(self.left_pos.x - 1, self.left_pos.y + i);\n            bottom.put(self.right_pos.x, self.left_pos.y + i);\n        }\n    }\n\n    if (self.blank_box) {\n        for (0..self.height) |y| {\n            for (0..self.width) |x| {\n                self.buffer.blank_cell.put(self.left_pos.x + x, self.left_pos.y + y);\n            }\n        }\n    }\n\n    if (self.top_title) |title| {\n        TerminalBuffer.drawConfinedText(\n            title,\n            self.left_pos.x,\n            self.left_pos.y - 1,\n            self.width,\n            self.title_fg,\n            self.bg,\n        );\n    }\n\n    if (self.bottom_title) |title| {\n        TerminalBuffer.drawConfinedText(\n            title,\n            self.left_pos.x,\n            self.left_pos.y + self.height,\n            self.width,\n            self.title_fg,\n            self.bg,\n        );\n    }\n}\n\nfn update(self: *CenteredBox, ctx: *anyopaque) !void {\n    if (self.update_fn) |update_fn| {\n        return @call(\n            .auto,\n            update_fn,\n            .{ self, ctx },\n        );\n    }\n}\n"
  },
  {
    "path": "ly-ui/src/components/Label.zig",
    "content": "const Label = @This();\n\nconst std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst Cell = @import(\"../Cell.zig\");\nconst Position = @import(\"../Position.zig\");\nconst TerminalBuffer = @import(\"../TerminalBuffer.zig\");\nconst Widget = @import(\"../Widget.zig\");\n\nallocator: ?Allocator,\ntext: []const u8,\nmax_width: ?usize,\nfg: u32,\nbg: u32,\nupdate_fn: ?*const fn (*Label, *anyopaque) anyerror!void,\ncalculate_timeout_fn: ?*const fn (*Label, *anyopaque) anyerror!?usize,\ncomponent_pos: Position,\nchildren_pos: Position,\n\npub fn init(\n    text: []const u8,\n    max_width: ?usize,\n    fg: u32,\n    bg: u32,\n    update_fn: ?*const fn (*Label, *anyopaque) anyerror!void,\n    calculate_timeout_fn: ?*const fn (*Label, *anyopaque) anyerror!?usize,\n) Label {\n    return .{\n        .allocator = null,\n        .text = text,\n        .max_width = max_width,\n        .fg = fg,\n        .bg = bg,\n        .update_fn = update_fn,\n        .calculate_timeout_fn = calculate_timeout_fn,\n        .component_pos = TerminalBuffer.START_POSITION,\n        .children_pos = TerminalBuffer.START_POSITION,\n    };\n}\n\npub fn deinit(self: *Label) void {\n    if (self.allocator) |allocator| allocator.free(self.text);\n}\n\npub fn widget(self: *Label) Widget {\n    return Widget.init(\n        \"Label\",\n        null,\n        self,\n        deinit,\n        null,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\npub fn setTextAlloc(\n    self: *Label,\n    allocator: Allocator,\n    comptime fmt: []const u8,\n    args: anytype,\n) !void {\n    self.text = try std.fmt.allocPrint(allocator, fmt, args);\n    self.allocator = allocator;\n}\n\npub fn setTextBuf(\n    self: *Label,\n    buffer: []u8,\n    comptime fmt: []const u8,\n    args: anytype,\n) !void {\n    self.text = try std.fmt.bufPrint(buffer, fmt, args);\n    self.allocator = null;\n}\n\npub fn setText(self: *Label, text: []const u8) void {\n    self.text = text;\n    self.allocator = null;\n}\n\npub fn positionX(self: *Label, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addX(TerminalBuffer.strWidth(self.text));\n}\n\npub fn positionY(self: *Label, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addY(1);\n}\n\npub fn positionXY(self: *Label, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = Position.init(\n        TerminalBuffer.strWidth(self.text),\n        1,\n    ).add(original_pos);\n}\n\npub fn childrenPosition(self: Label) Position {\n    return self.children_pos;\n}\n\nfn draw(self: *Label) void {\n    if (self.max_width) |width| {\n        TerminalBuffer.drawConfinedText(\n            self.text,\n            self.component_pos.x,\n            self.component_pos.y,\n            width,\n            self.fg,\n            self.bg,\n        );\n        return;\n    }\n\n    TerminalBuffer.drawText(\n        self.text,\n        self.component_pos.x,\n        self.component_pos.y,\n        self.fg,\n        self.bg,\n    );\n}\n\nfn update(self: *Label, ctx: *anyopaque) !void {\n    if (self.update_fn) |update_fn| {\n        return @call(\n            .auto,\n            update_fn,\n            .{ self, ctx },\n        );\n    }\n}\n\nfn calculateTimeout(self: *Label, ctx: *anyopaque) !?usize {\n    if (self.calculate_timeout_fn) |calculate_timeout_fn| {\n        return @call(\n            .auto,\n            calculate_timeout_fn,\n            .{ self, ctx },\n        );\n    }\n\n    return null;\n}\n"
  },
  {
    "path": "ly-ui/src/components/Text.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst keyboard = @import(\"../keyboard.zig\");\nconst TerminalBuffer = @import(\"../TerminalBuffer.zig\");\nconst Position = @import(\"../Position.zig\");\nconst Widget = @import(\"../Widget.zig\");\n\nconst DynamicString = std.ArrayListUnmanaged(u8);\n\nconst Text = @This();\n\nallocator: Allocator,\nbuffer: *TerminalBuffer,\ntext: DynamicString,\nend: usize,\ncursor: usize,\nvisible_start: usize,\nwidth: usize,\ncomponent_pos: Position,\nchildren_pos: Position,\nshould_insert: bool,\nmasked: bool,\nmaybe_mask: ?u32,\nfg: u32,\nbg: u32,\nkeybinds: TerminalBuffer.KeybindMap,\n\npub fn init(\n    allocator: Allocator,\n    buffer: *TerminalBuffer,\n    should_insert: bool,\n    masked: bool,\n    maybe_mask: ?u32,\n    width: usize,\n    fg: u32,\n    bg: u32,\n) !*Text {\n    var self = try allocator.create(Text);\n    self.* = Text{\n        .allocator = allocator,\n        .buffer = buffer,\n        .text = .empty,\n        .end = 0,\n        .cursor = 0,\n        .visible_start = 0,\n        .width = width,\n        .component_pos = TerminalBuffer.START_POSITION,\n        .children_pos = TerminalBuffer.START_POSITION,\n        .should_insert = should_insert,\n        .masked = masked,\n        .maybe_mask = maybe_mask,\n        .fg = fg,\n        .bg = bg,\n        .keybinds = .init(allocator),\n    };\n\n    try buffer.registerKeybind(&self.keybinds, \"Left\", &goLeft, self);\n    try buffer.registerKeybind(&self.keybinds, \"Right\", &goRight, self);\n    try buffer.registerKeybind(&self.keybinds, \"Delete\", &delete, self);\n    try buffer.registerKeybind(&self.keybinds, \"Backspace\", &backspace, self);\n    try buffer.registerKeybind(&self.keybinds, \"Ctrl+U\", &clearTextEntry, self);\n\n    return self;\n}\n\npub fn deinit(self: *Text) void {\n    self.text.deinit(self.allocator);\n    self.keybinds.deinit();\n    self.allocator.destroy(self);\n}\n\npub fn widget(self: *Text) Widget {\n    return Widget.init(\n        \"Text\",\n        self.keybinds,\n        self,\n        deinit,\n        null,\n        draw,\n        null,\n        handle,\n        null,\n    );\n}\n\npub fn positionX(self: *Text, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addX(self.width);\n}\n\npub fn positionY(self: *Text, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = original_pos.addY(1);\n}\n\npub fn positionXY(self: *Text, original_pos: Position) void {\n    self.component_pos = original_pos;\n    self.children_pos = Position.init(\n        self.width,\n        1,\n    ).add(original_pos);\n}\n\npub fn childrenPosition(self: Text) Position {\n    return self.children_pos;\n}\n\npub fn clear(self: *Text) void {\n    self.text.clearRetainingCapacity();\n    self.end = 0;\n    self.cursor = 0;\n    self.visible_start = 0;\n}\n\npub fn toggleMask(self: *Text) void {\n    self.masked = !self.masked;\n}\n\npub fn handle(self: *Text, maybe_key: ?keyboard.Key) !void {\n    if (maybe_key) |key| {\n        if (self.should_insert) {\n            const maybe_character = key.getEnabledPrintableAscii();\n            if (maybe_character) |character| try self.write(character);\n        }\n    }\n\n    if (self.masked and self.maybe_mask == null) {\n        TerminalBuffer.setCursor(\n            self.component_pos.x,\n            self.component_pos.y,\n        );\n        return;\n    }\n\n    TerminalBuffer.setCursor(\n        self.component_pos.x + (self.cursor - self.visible_start),\n        self.component_pos.y,\n    );\n}\n\nfn draw(self: *Text) void {\n    if (self.masked) {\n        if (self.maybe_mask) |mask| {\n            if (self.width < 1) return;\n\n            const length = @min(TerminalBuffer.strWidth(self.text.items), self.width - 1);\n            if (length == 0) return;\n\n            TerminalBuffer.drawCharMultiple(\n                mask,\n                self.component_pos.x,\n                self.component_pos.y,\n                length,\n                self.fg,\n                self.bg,\n            );\n        }\n        return;\n    }\n\n    const str_length = TerminalBuffer.strWidth(self.text.items);\n    const length = @min(str_length, self.width);\n    if (length == 0) return;\n\n    const visible_slice = vs: {\n        if (str_length > self.width and self.cursor < str_length) {\n            break :vs self.text.items[self.visible_start..(self.width + self.visible_start)];\n        } else {\n            break :vs self.text.items[self.visible_start..];\n        }\n    };\n\n    TerminalBuffer.drawText(\n        visible_slice,\n        self.component_pos.x,\n        self.component_pos.y,\n        self.fg,\n        self.bg,\n    );\n}\n\nfn goLeft(ptr: *anyopaque) !bool {\n    var self: *Text = @ptrCast(@alignCast(ptr));\n\n    if (self.cursor == 0) return false;\n    if (self.visible_start > 0) self.visible_start -= 1;\n\n    self.cursor -= 1;\n    return false;\n}\n\nfn goRight(ptr: *anyopaque) !bool {\n    var self: *Text = @ptrCast(@alignCast(ptr));\n\n    if (self.cursor >= self.end) return false;\n    if (self.cursor - self.visible_start == self.width - 1) self.visible_start += 1;\n\n    self.cursor += 1;\n    return false;\n}\n\nfn delete(ptr: *anyopaque) !bool {\n    var self: *Text = @ptrCast(@alignCast(ptr));\n\n    if (self.cursor >= self.end or !self.should_insert) return false;\n\n    _ = self.text.orderedRemove(self.cursor);\n\n    self.end -= 1;\n    return false;\n}\n\nfn backspace(ptr: *anyopaque) !bool {\n    const self: *Text = @ptrCast(@alignCast(ptr));\n\n    if (self.cursor == 0 or !self.should_insert) return false;\n\n    _ = try goLeft(ptr);\n    _ = try delete(ptr);\n    return false;\n}\n\nfn write(self: *Text, char: u8) !void {\n    if (char == 0) return;\n\n    try self.text.insert(self.allocator, self.cursor, char);\n\n    self.end += 1;\n    _ = try goRight(self);\n}\n\nfn clearTextEntry(ptr: *anyopaque) !bool {\n    var self: *Text = @ptrCast(@alignCast(ptr));\n\n    if (!self.should_insert) return false;\n\n    self.clear();\n    self.buffer.drawNextFrame(true);\n    return false;\n}\n"
  },
  {
    "path": "ly-ui/src/components/bigLabelLocales/en.zig",
    "content": "const BigLabel = @import(\"../BigLabel.zig\");\nconst LocaleChars = BigLabel.LocaleChars;\nconst X = BigLabel.X;\nconst O = BigLabel.O;\n\n// zig fmt: off\npub const locale_chars = LocaleChars{\n    .ZERO = [_]u21{\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,O,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n    },\n    .ONE = [_]u21{\n        O,O,O,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n    },\n    .TWO = [_]u21{\n        X,X,X,X,X,\n        O,O,O,X,X,\n        X,X,X,X,X,\n        X,X,O,O,O,\n        X,X,X,X,X,\n    },\n    .THREE = [_]u21{\n        X,X,X,X,X,\n        O,O,O,X,X,\n        X,X,X,X,X,\n        O,O,O,X,X,\n        X,X,X,X,X,\n    },\n    .FOUR = [_]u21{\n        X,X,O,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n    },\n    .FIVE = [_]u21{\n        X,X,X,X,X,\n        X,X,O,O,O,\n        X,X,X,X,X,\n        O,O,O,X,X,\n        X,X,X,X,X,\n    },\n    .SIX = [_]u21{\n        X,X,X,X,X,\n        X,X,O,O,O,\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n    },\n    .SEVEN = [_]u21{\n        X,X,X,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n        O,O,O,X,X,\n    },\n    .EIGHT = [_]u21{\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n    },\n    .NINE = [_]u21{\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n        O,O,O,X,X,\n        X,X,X,X,X,\n    },\n    .S = [_]u21{\n        O,O,O,O,O,\n        O,O,X,O,O,\n        O,O,O,O,O,\n        O,O,X,O,O,\n        O,O,O,O,O,\n    },\n    .E = [_]u21{\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n    },\n    .P = [_]u21{\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n        X,X,O,O,O,\n        X,X,O,O,O,\n    },\n    .A = [_]u21{\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,X,X,X,\n        X,X,O,X,X,\n        X,X,O,X,X,\n    },\n    .M = [_]u21{\n        X,X,X,X,X,\n        X,O,X,O,X,\n        X,O,X,O,X,\n        X,O,O,O,X,\n        X,O,O,O,X,\n    },\n};\n// zig fmt: on\n"
  },
  {
    "path": "ly-ui/src/components/bigLabelLocales/fa.zig",
    "content": "const BigLabel = @import(\"../BigLabel.zig\");\nconst LocaleChars = BigLabel.LocaleChars;\nconst X = BigLabel.X;\nconst O = BigLabel.O;\n\n// zig fmt: off\npub const locale_chars = LocaleChars{\n    .ZERO = [_]u21{\n        O,O,O,O,O,\n        O,O,X,O,O,\n        O,X,O,X,O,\n        O,O,X,O,O,\n        O,O,O,O,O,\n    },\n    .ONE = [_]u21{\n        O,O,X,O,O,\n        O,X,X,O,O,\n        O,O,X,O,O,\n        O,O,X,O,O,\n        O,O,X,O,O,\n    },\n    .TWO = [_]u21{\n        O,X,O,X,O,\n        O,X,X,X,O,\n        O,X,O,O,O,\n        O,X,O,O,O,\n        O,X,O,O,O,\n    },\n    .THREE = [_]u21{\n        X,O,X,O,X,\n        X,X,X,X,X,\n        X,O,O,O,O,\n        X,O,O,O,O,\n        X,O,O,O,O,\n    },\n    .FOUR = [_]u21{\n        O,X,O,X,X,\n        O,X,X,O,O,\n        O,X,X,X,X,\n        O,X,O,O,O,\n        O,X,O,O,O,\n    },\n    .FIVE = [_]u21{\n        O,O,X,X,O,\n        O,X,O,O,X,\n        X,O,O,O,X,\n        X,O,X,O,X,\n        O,X,O,X,O,\n    },\n    .SIX = [_]u21{\n        O,X,X,O,O,\n        O,X,O,O,X,\n        O,O,X,O,O,\n        O,X,O,O,O,\n        X,O,O,O,O,\n    },\n    .SEVEN = [_]u21{\n        X,O,O,O,X,\n        X,O,O,O,X,\n        O,X,O,X,O,\n        O,X,O,X,O,\n        O,O,X,O,O,\n    },\n    .EIGHT = [_]u21{\n        O,O,O,X,O,\n        O,O,X,O,X,\n        O,O,X,O,X,\n        O,X,O,O,X,\n        O,X,O,O,X,\n    },\n    .NINE = [_]u21{\n        O,X,X,X,O,\n        O,X,O,X,O,\n        O,X,X,X,O,\n        O,O,O,X,O,\n        O,O,O,X,O,\n    },\n    .P = [_]u21{\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n    },\n    .A = [_]u21{\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n    },\n    .M = [_]u21{\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n    },\n    .S = [_]u21{\n        O,O,O,O,O,\n        O,O,X,O,O,\n        O,O,O,O,O,\n        O,O,X,O,O,\n        O,O,O,O,O,\n    },\n    .E = [_]u21{\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n        O,O,O,O,O,\n    },\n};\n// zig fmt: on\n"
  },
  {
    "path": "ly-ui/src/components/generic.zig",
    "content": "const std = @import(\"std\");\n\nconst Cell = @import(\"../Cell.zig\");\nconst keyboard = @import(\"../keyboard.zig\");\nconst TerminalBuffer = @import(\"../TerminalBuffer.zig\");\nconst Position = @import(\"../Position.zig\");\n\npub fn CyclableLabel(comptime ItemType: type, comptime ChangeItemType: type) type {\n    return struct {\n        const Allocator = std.mem.Allocator;\n        const ItemList = std.ArrayListUnmanaged(ItemType);\n        const DrawItemFn = *const fn (*Self, ItemType, usize, usize, usize) void;\n        const ChangeItemFn = *const fn (ItemType, ?ChangeItemType) void;\n\n        const Self = @This();\n\n        allocator: Allocator,\n        buffer: *TerminalBuffer,\n        list: ItemList,\n        current: usize,\n        width: usize,\n        component_pos: Position,\n        children_pos: Position,\n        text_in_center: bool,\n        fg: u32,\n        bg: u32,\n        cursor: usize,\n        draw_item_fn: DrawItemFn,\n        change_item_fn: ?ChangeItemFn,\n        change_item_arg: ?ChangeItemType,\n        keybinds: TerminalBuffer.KeybindMap,\n\n        pub fn init(\n            allocator: Allocator,\n            buffer: *TerminalBuffer,\n            draw_item_fn: DrawItemFn,\n            change_item_fn: ?ChangeItemFn,\n            change_item_arg: ?ChangeItemType,\n            width: usize,\n            text_in_center: bool,\n            fg: u32,\n            bg: u32,\n        ) !*Self {\n            var self = try allocator.create(Self);\n            self.* = .{\n                .allocator = allocator,\n                .buffer = buffer,\n                .list = .empty,\n                .current = 0,\n                .width = width,\n                .component_pos = TerminalBuffer.START_POSITION,\n                .children_pos = TerminalBuffer.START_POSITION,\n                .text_in_center = text_in_center,\n                .fg = fg,\n                .bg = bg,\n                .cursor = 0,\n                .draw_item_fn = draw_item_fn,\n                .change_item_fn = change_item_fn,\n                .change_item_arg = change_item_arg,\n                .keybinds = .init(allocator),\n            };\n\n            try buffer.registerKeybind(&self.keybinds, \"Left\", &goLeft, self);\n            try buffer.registerKeybind(&self.keybinds, \"Ctrl+H\", &goLeft, self);\n            try buffer.registerKeybind(&self.keybinds, \"Right\", &goRight, self);\n            try buffer.registerKeybind(&self.keybinds, \"Ctrl+L\", &goRight, self);\n\n            return self;\n        }\n\n        pub fn deinit(self: *Self) void {\n            self.list.deinit(self.allocator);\n            self.keybinds.deinit();\n            self.allocator.destroy(self);\n        }\n\n        pub fn positionX(self: *Self, original_pos: Position) void {\n            self.component_pos = original_pos;\n            self.cursor = self.component_pos.x + 2;\n            self.children_pos = original_pos.addX(self.width);\n        }\n\n        pub fn positionY(self: *Self, original_pos: Position) void {\n            self.component_pos = original_pos;\n            self.cursor = self.component_pos.x + 2;\n            self.children_pos = original_pos.addY(1);\n        }\n\n        pub fn positionXY(self: *Self, original_pos: Position) void {\n            self.component_pos = original_pos;\n            self.cursor = self.component_pos.x + 2;\n            self.children_pos = Position.init(\n                self.width,\n                1,\n            ).add(original_pos);\n        }\n\n        pub fn childrenPosition(self: Self) Position {\n            return self.children_pos;\n        }\n\n        pub fn addItem(self: *Self, item: ItemType) !void {\n            try self.list.append(self.allocator, item);\n            self.current = self.list.items.len - 1;\n        }\n\n        pub fn handle(self: *Self, _: ?keyboard.Key) void {\n            TerminalBuffer.setCursor(\n                self.component_pos.x + self.cursor + 2,\n                self.component_pos.y,\n            );\n        }\n\n        pub fn draw(self: *Self) void {\n            if (self.list.items.len == 0) return;\n            if (self.width < 2) return;\n\n            var left_arrow = Cell.init('<', self.fg, self.bg);\n            var right_arrow = Cell.init('>', self.fg, self.bg);\n\n            left_arrow.put(self.component_pos.x, self.component_pos.y);\n            right_arrow.put(\n                self.component_pos.x + self.width - 1,\n                self.component_pos.y,\n            );\n\n            const current_item = self.list.items[self.current];\n            const x = self.component_pos.x + 2;\n            const y = self.component_pos.y;\n            const width = self.width - 2;\n\n            @call(\n                .auto,\n                self.draw_item_fn,\n                .{ self, current_item, x, y, width },\n            );\n        }\n\n        fn goLeft(ptr: *anyopaque) !bool {\n            var self: *Self = @ptrCast(@alignCast(ptr));\n\n            self.current = if (self.current == 0) self.list.items.len - 1 else self.current - 1;\n\n            if (self.change_item_fn) |change_item_fn| {\n                @call(\n                    .auto,\n                    change_item_fn,\n                    .{ self.list.items[self.current], self.change_item_arg },\n                );\n            }\n\n            return false;\n        }\n\n        fn goRight(ptr: *anyopaque) !bool {\n            var self: *Self = @ptrCast(@alignCast(ptr));\n\n            self.current = if (self.current == self.list.items.len - 1) 0 else self.current + 1;\n\n            if (self.change_item_fn) |change_item_fn| {\n                @call(\n                    .auto,\n                    change_item_fn,\n                    .{ self.list.items[self.current], self.change_item_arg },\n                );\n            }\n\n            return false;\n        }\n    };\n}\n"
  },
  {
    "path": "ly-ui/src/keyboard.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\nconst KeyList = std.ArrayList(Key);\n\nconst TerminalBuffer = @import(\"TerminalBuffer.zig\");\nconst termbox = TerminalBuffer.termbox;\n\npub const Key = packed struct {\n    ctrl: bool,\n    shift: bool,\n    alt: bool,\n\n    f1: bool,\n    f2: bool,\n    f3: bool,\n    f4: bool,\n    f5: bool,\n    f6: bool,\n    f7: bool,\n    f8: bool,\n    f9: bool,\n    f10: bool,\n    f11: bool,\n    f12: bool,\n\n    insert: bool,\n    delete: bool,\n    home: bool,\n    end: bool,\n    pageup: bool,\n    pagedown: bool,\n    up: bool,\n    down: bool,\n    left: bool,\n    right: bool,\n    tab: bool,\n    backspace: bool,\n    enter: bool,\n\n    @\" \": bool,\n    @\"!\": bool,\n    @\"`\": bool,\n    esc: bool,\n    @\"[\": bool,\n    @\"\\\\\": bool,\n    @\"]\": bool,\n    @\"/\": bool,\n    _: bool,\n    @\"'\": bool,\n    @\"\\\"\": bool,\n    @\",\": bool,\n    @\"-\": bool,\n    @\".\": bool,\n    @\"#\": bool,\n    @\"$\": bool,\n    @\"%\": bool,\n    @\"&\": bool,\n    @\"*\": bool,\n    @\"(\": bool,\n    @\")\": bool,\n    @\"+\": bool,\n    @\"=\": bool,\n    @\":\": bool,\n    @\";\": bool,\n    @\"<\": bool,\n    @\">\": bool,\n    @\"?\": bool,\n    @\"@\": bool,\n    @\"^\": bool,\n    @\"~\": bool,\n    @\"{\": bool,\n    @\"}\": bool,\n    @\"|\": bool,\n\n    @\"0\": bool,\n    @\"1\": bool,\n    @\"2\": bool,\n    @\"3\": bool,\n    @\"4\": bool,\n    @\"5\": bool,\n    @\"6\": bool,\n    @\"7\": bool,\n    @\"8\": bool,\n    @\"9\": bool,\n\n    a: bool,\n    b: bool,\n    c: bool,\n    d: bool,\n    e: bool,\n    f: bool,\n    g: bool,\n    h: bool,\n    i: bool,\n    j: bool,\n    k: bool,\n    l: bool,\n    m: bool,\n    n: bool,\n    o: bool,\n    p: bool,\n    q: bool,\n    r: bool,\n    s: bool,\n    t: bool,\n    u: bool,\n    v: bool,\n    w: bool,\n    x: bool,\n    y: bool,\n    z: bool,\n\n    pub fn getEnabledPrintableAscii(self: Key) ?u8 {\n        if (self.ctrl or self.alt) return null;\n\n        inline for (std.meta.fields(Key)) |field| {\n            if (field.name.len == 1 and std.ascii.isPrint(field.name[0]) and @field(self, field.name)) {\n                if (self.shift) {\n                    if (!std.ascii.isAlphanumeric(field.name[0])) return null;\n                    return std.ascii.toUpper(field.name[0]);\n                }\n\n                return field.name[0];\n            }\n        }\n\n        return null;\n    }\n};\n\npub fn getKeyList(allocator: Allocator, tb_event: termbox.tb_event) !KeyList {\n    var keys: KeyList = .empty;\n    var key = std.mem.zeroes(Key);\n\n    if (tb_event.mod & termbox.TB_MOD_CTRL != 0) key.ctrl = true;\n    if (tb_event.mod & termbox.TB_MOD_SHIFT != 0) key.shift = true;\n    if (tb_event.mod & termbox.TB_MOD_ALT != 0) key.alt = true;\n\n    if (tb_event.key == termbox.TB_KEY_BACK_TAB) {\n        key.shift = true;\n        key.tab = true;\n    } else if (tb_event.key > termbox.TB_KEY_BACK_TAB) {\n        const code = 0xFFFF - tb_event.key;\n\n        switch (code) {\n            0 => key.f1 = true,\n            1 => key.f2 = true,\n            2 => key.f3 = true,\n            3 => key.f4 = true,\n            4 => key.f5 = true,\n            5 => key.f6 = true,\n            6 => key.f7 = true,\n            7 => key.f8 = true,\n            8 => key.f9 = true,\n            9 => key.f10 = true,\n            10 => key.f11 = true,\n            11 => key.f12 = true,\n            12 => key.insert = true,\n            13 => key.delete = true,\n            14 => key.home = true,\n            15 => key.end = true,\n            16 => key.pageup = true,\n            17 => key.pagedown = true,\n            18 => key.up = true,\n            19 => key.down = true,\n            20 => key.left = true,\n            21 => key.right = true,\n            else => {},\n        }\n    } else if (tb_event.ch < 128) {\n        const code = if (tb_event.ch == 0 and tb_event.key < 128) tb_event.key else tb_event.ch;\n\n        switch (code) {\n            0 => {\n                key.ctrl = true;\n                key.@\"2\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"`\" = true;\n            },\n            1 => {\n                key.ctrl = true;\n                key.a = true;\n            },\n            2 => {\n                key.ctrl = true;\n                key.b = true;\n            },\n            3 => {\n                key.ctrl = true;\n                key.c = true;\n            },\n            4 => {\n                key.ctrl = true;\n                key.d = true;\n            },\n            5 => {\n                key.ctrl = true;\n                key.e = true;\n            },\n            6 => {\n                key.ctrl = true;\n                key.f = true;\n            },\n            7 => {\n                key.ctrl = true;\n                key.g = true;\n            },\n            8 => {\n                key.ctrl = true;\n                key.h = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.backspace = true;\n            },\n            9 => {\n                key.ctrl = true;\n                key.i = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.tab = true;\n            },\n            10 => {\n                key.ctrl = true;\n                key.j = true;\n            },\n            11 => {\n                key.ctrl = true;\n                key.k = true;\n            },\n            12 => {\n                key.ctrl = true;\n                key.l = true;\n            },\n            13 => {\n                key.ctrl = true;\n                key.m = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.enter = true;\n            },\n            14 => {\n                key.ctrl = true;\n                key.n = true;\n            },\n            15 => {\n                key.ctrl = true;\n                key.o = true;\n            },\n            16 => {\n                key.ctrl = true;\n                key.p = true;\n            },\n            17 => {\n                key.ctrl = true;\n                key.q = true;\n            },\n            18 => {\n                key.ctrl = true;\n                key.r = true;\n            },\n            19 => {\n                key.ctrl = true;\n                key.s = true;\n            },\n            20 => {\n                key.ctrl = true;\n                key.t = true;\n            },\n            21 => {\n                key.ctrl = true;\n                key.u = true;\n            },\n            22 => {\n                key.ctrl = true;\n                key.v = true;\n            },\n            23 => {\n                key.ctrl = true;\n                key.w = true;\n            },\n            24 => {\n                key.ctrl = true;\n                key.x = true;\n            },\n            25 => {\n                key.ctrl = true;\n                key.y = true;\n            },\n            26 => {\n                key.ctrl = true;\n                key.z = true;\n            },\n            27 => {\n                key.ctrl = true;\n                key.@\"3\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.esc = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"[\" = true;\n            },\n            28 => {\n                key.ctrl = true;\n                key.@\"4\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"\\\\\" = true;\n            },\n            29 => {\n                key.ctrl = true;\n                key.@\"5\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"]\" = true;\n            },\n            30 => {\n                key.ctrl = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"6\" = true;\n            },\n            31 => {\n                key.ctrl = true;\n                key.@\"7\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"/\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key._ = true;\n            },\n            32 => {\n                key.@\" \" = true;\n            },\n            33 => {\n                key = std.mem.zeroes(Key);\n                key.@\"!\" = true;\n            },\n            34 => {\n                key = std.mem.zeroes(Key);\n                key.@\"\\\"\" = true;\n            },\n            35 => {\n                key = std.mem.zeroes(Key);\n                key.@\"#\" = true;\n            },\n            36 => {\n                key = std.mem.zeroes(Key);\n                key.@\"$\" = true;\n            },\n            37 => {\n                key = std.mem.zeroes(Key);\n                key.@\"%\" = true;\n            },\n            38 => {\n                key = std.mem.zeroes(Key);\n                key.@\"&\" = true;\n            },\n            39 => {\n                key.@\"'\" = true;\n            },\n            40 => {\n                key = std.mem.zeroes(Key);\n                key.@\"(\" = true;\n            },\n            41 => {\n                key = std.mem.zeroes(Key);\n                key.@\")\" = true;\n            },\n            42 => {\n                key = std.mem.zeroes(Key);\n                key.@\"*\" = true;\n            },\n            43 => {\n                key = std.mem.zeroes(Key);\n                key.@\"+\" = true;\n            },\n            44 => {\n                key.@\",\" = true;\n            },\n            45 => {\n                key.@\"-\" = true;\n            },\n            46 => {\n                key.@\".\" = true;\n            },\n            47 => {\n                key.@\"/\" = true;\n            },\n            48 => {\n                key.@\"0\" = true;\n            },\n            49 => {\n                key.@\"1\" = true;\n            },\n            50 => {\n                key.@\"2\" = true;\n            },\n            51 => {\n                key.@\"3\" = true;\n            },\n            52 => {\n                key.@\"4\" = true;\n            },\n            53 => {\n                key.@\"5\" = true;\n            },\n            54 => {\n                key.@\"6\" = true;\n            },\n            55 => {\n                key.@\"7\" = true;\n            },\n            56 => {\n                key.@\"8\" = true;\n            },\n            57 => {\n                key.@\"9\" = true;\n            },\n            58 => {\n                key.shift = true;\n                key.@\":\" = true;\n            },\n            59 => {\n                key.@\";\" = true;\n            },\n            60 => {\n                key.shift = true;\n                key.@\"<\" = true;\n            },\n            61 => {\n                key.@\"=\" = true;\n            },\n            62 => {\n                key.shift = true;\n                key.@\">\" = true;\n            },\n            63 => {\n                key.shift = true;\n                key.@\"?\" = true;\n            },\n            64 => {\n                key.shift = true;\n                key.@\"2\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"@\" = true;\n            },\n            65 => {\n                key.shift = true;\n                key.a = true;\n            },\n            66 => {\n                key.shift = true;\n                key.b = true;\n            },\n            67 => {\n                key.shift = true;\n                key.c = true;\n            },\n            68 => {\n                key.shift = true;\n                key.d = true;\n            },\n            69 => {\n                key.shift = true;\n                key.e = true;\n            },\n            70 => {\n                key.shift = true;\n                key.f = true;\n            },\n            71 => {\n                key.shift = true;\n                key.g = true;\n            },\n            72 => {\n                key.shift = true;\n                key.h = true;\n            },\n            73 => {\n                key.shift = true;\n                key.i = true;\n            },\n            74 => {\n                key.shift = true;\n                key.j = true;\n            },\n            75 => {\n                key.shift = true;\n                key.k = true;\n            },\n            76 => {\n                key.shift = true;\n                key.l = true;\n            },\n            77 => {\n                key.shift = true;\n                key.m = true;\n            },\n            78 => {\n                key.shift = true;\n                key.n = true;\n            },\n            79 => {\n                key.shift = true;\n                key.o = true;\n            },\n            80 => {\n                key.shift = true;\n                key.p = true;\n            },\n            81 => {\n                key.shift = true;\n                key.q = true;\n            },\n            82 => {\n                key.shift = true;\n                key.r = true;\n            },\n            83 => {\n                key.shift = true;\n                key.s = true;\n            },\n            84 => {\n                key.shift = true;\n                key.t = true;\n            },\n            85 => {\n                key.shift = true;\n                key.u = true;\n            },\n            86 => {\n                key.shift = true;\n                key.v = true;\n            },\n            87 => {\n                key.shift = true;\n                key.w = true;\n            },\n            88 => {\n                key.shift = true;\n                key.x = true;\n            },\n            89 => {\n                key.shift = true;\n                key.y = true;\n            },\n            90 => {\n                key.shift = true;\n                key.z = true;\n            },\n            91 => {\n                key.@\"[\" = true;\n            },\n            92 => {\n                key.@\"\\\\\" = true;\n            },\n            93 => {\n                key.@\"]\" = true;\n            },\n            94 => {\n                key = std.mem.zeroes(Key);\n                key.@\"^\" = true;\n            },\n            95 => {\n                key.shift = true;\n                key.@\"-\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key._ = true;\n            },\n            96 => {\n                key.@\"`\" = true;\n            },\n            97 => {\n                key.a = true;\n            },\n            98 => {\n                key.b = true;\n            },\n            99 => {\n                key.c = true;\n            },\n            100 => {\n                key.d = true;\n            },\n            101 => {\n                key.e = true;\n            },\n            102 => {\n                key.f = true;\n            },\n            103 => {\n                key.g = true;\n            },\n            104 => {\n                key.h = true;\n            },\n            105 => {\n                key.i = true;\n            },\n            106 => {\n                key.j = true;\n            },\n            107 => {\n                key.k = true;\n            },\n            108 => {\n                key.l = true;\n            },\n            109 => {\n                key.m = true;\n            },\n            110 => {\n                key.n = true;\n            },\n            111 => {\n                key.o = true;\n            },\n            112 => {\n                key.p = true;\n            },\n            113 => {\n                key.q = true;\n            },\n            114 => {\n                key.r = true;\n            },\n            115 => {\n                key.s = true;\n            },\n            116 => {\n                key.t = true;\n            },\n            117 => {\n                key.u = true;\n            },\n            118 => {\n                key.v = true;\n            },\n            119 => {\n                key.w = true;\n            },\n            120 => {\n                key.x = true;\n            },\n            121 => {\n                key.y = true;\n            },\n            122 => {\n                key.z = true;\n            },\n            123 => {\n                key.shift = true;\n                key.@\"{\" = true;\n            },\n            124 => {\n                key.shift = true;\n                key.@\"\\\\\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"|\" = true;\n            },\n            125 => {\n                key.shift = true;\n                key.@\"}\" = true;\n            },\n            126 => {\n                key.shift = true;\n                key.@\"`\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.@\"~\" = true;\n            },\n            127 => {\n                key.ctrl = true;\n                key.@\"8\" = true;\n                try keys.append(allocator, key);\n\n                key = std.mem.zeroes(Key);\n                key.backspace = true;\n            },\n            else => {},\n        }\n    }\n\n    try keys.append(allocator, key);\n\n    return keys;\n}\n"
  },
  {
    "path": "ly-ui/src/root.zig",
    "content": "pub const ly_core = @import(\"ly-core\");\n\npub const Cell = @import(\"Cell.zig\");\npub const keyboard = @import(\"keyboard.zig\");\npub const Position = @import(\"Position.zig\");\npub const TerminalBuffer = @import(\"TerminalBuffer.zig\");\npub const Widget = @import(\"Widget.zig\");\n\npub const BigLabel = @import(\"components/BigLabel.zig\");\npub const CenteredBox = @import(\"components/CenteredBox.zig\");\npub const CyclableLabel = @import(\"components/generic.zig\").CyclableLabel;\npub const Label = @import(\"components/Label.zig\");\npub const Text = @import(\"components/Text.zig\");\n"
  },
  {
    "path": "readme.md",
    "content": "# The Ly display manager\n\n![Ly screenshot](.github/screenshot.png \"Ly screenshot\")\n\nLy is a lightweight TUI (ncurses-like) display manager for Linux and BSD, designed with portability in mind (e.g. it does not require systemd to run).\n\nJoin us on Matrix over at [#ly-dm:matrix.org](https://matrix.to/#/#ly-dm:matrix.org)!\n\n**Note**: Development happens on [Codeberg](https://codeberg.org/fairyglade/ly) with a mirror on [GitHub](https://github.com/fairyglade/ly).\n\n## Dependencies\n\n- Compile-time:\n\n  - zig 0.15.x\n\n  - libc\n\n  - pam\n\n  - xcb (optional, required by default; needed for X11 support)\n\n- Runtime (with default config):\n\n  - xorg\n\n  - xorg-xauth\n\n  - shutdown\n\n  - brightnessctl\n\n### Debian\n\n```\n# apt install build-essential libpam0g-dev libxcb-xkb-dev xauth xserver-xorg brightnessctl\n```\n\n### Fedora\n\n**Warning**: You may encounter issues with SELinux on Fedora. It is recommended to add a rule for Ly as it currently does not ship one.\n\n```\n# dnf install kernel-devel pam-devel libxcb-devel zig xorg-x11-xauth xorg-x11-server brightnessctl\n```\n\n### FreeBSD\n\n```\n# pkg install ca_root_nss libxcb git xorg xauth\n```\n\n## Availability\n\n[![Packaging status](https://repology.org/badge/vertical-allrepos/ly-display-manager.svg?exclude_unsupported=1)](https://repology.org/project/ly-display-manager/versions)\n\n## Support\n\nEvery environment that works on other login managers also should work on Ly.\n\n- Unlike most login managers Ly has xinitrc entry and it also supports shell.\n\n- If you installed your favorite environment and you don't see it, that's because Ly doesn't automatically refresh itself. To fix this you should restart Ly service (depends on your init system) or the easy way is to reboot your system.\n\n- If your environment is still missing then check at `/usr/share/xsessions` or `/usr/share/wayland-sessions` to see if a .desktop file is present.\n\n- If there isn't a .desktop file then create a new one at `/etc/ly/custom-sessions` that launches your favorite environment. These .desktop files can be only seen by Ly and if you want them system-wide you also can create at those directories instead.\n\n- If only Xorg sessions doesn't work then check if your distro compiles Ly with Xorg support as it can be compiled with Xorg support disabled.\n\nLogs are defined by `/etc/ly/config.ini`:\n\n- The session log is located at `~/.local/state/ly-session.log` by default.\n\n- The system log is located at `/var/log/ly.log` by default.\n\n## Manually building\n\nThe procedure for manually building Ly is pretty standard:\n\n```\n$ git clone https://codeberg.org/fairyglade/ly.git\n$ cd ly\n$ zig build\n```\n\nAfter building, you can (optionally) test Ly in a terminal emulator, although authentication will **not** work:\n\n```\n$ zig build run\n```\n\n**Important**: While you can also run Ly in a terminal emulator as root, it is **not** recommended either. If you want to properly test Ly, please enable its service (as described below) and reboot your machine.\n\nThe following sections show how to install Ly for a particular init system. Because the procedure is very similar for all of them, the commands will only be detailed for the first section (which is about systemd).\n\n**Note**: All following sections will assume you are using LightDM for convenience sake.\n\n### systemd\n\nNow, you can install Ly on your system:\n\n```\n# zig build installexe -Dinit_system=systemd\n```\n\n**Note**: The `init_system` parameter is optional and defaults to `systemd`.\n\nNote that you also need to disable your current display manager. For example, if LightDM is the current display manager, you can execute the following command:\n\n```\n# systemctl disable lightdm.service\n```\n\nThen, similarly to the previous command, you need to enable the Ly service:\n\n```\n# systemctl enable ly@tty2.service\n```\n\n**Important**: Because Ly runs in a TTY, you **must** disable the TTY service that Ly will run on, otherwise bad things will happen. For example, to disable `getty` spawning on TTY 2, you need to execute the following command:\n\n```\n# systemctl disable getty@tty2.service\n```\n\nOn platforms that use systemd-logind to dynamically start `autovt@.service` instances when the switch to a new tty occurs, any ly instances for ttys _except the default tty_ need to be enabled using a different mechanism: To autostart ly on switch to `tty2`, do not enable any `ly` unit directly, instead symlink `autovt@tty2.service` to `ly@tty2.service` within `/usr/lib/systemd/system/` (analogous for every other tty you want to enable ly on).\n\nThe target of the symlink, `ly@ttyN.service`, does not actually exist, but systemd nevertheless recognizes that the instanciation of `autovt@.service` with `%I` equal to `ttyN` now points to an instanciation of `ly@.service` with `%I` set to `ttyN`.\n\nCompare to `man 5 logind.conf`, especially regarding the `NAutoVTs=` and `ReserveVT=` parameters.\n\nOn non-systemd systems, you can change the TTY Ly will run on by editing the corresponding service file for your platform.\n\n### OpenRC\n\n```\n# zig build installexe -Dinit_system=openrc\n# rc-update del lightdm\n# rc-update add ly\n# rc-update del agetty.tty2\n```\n\n**Note**: On Gentoo specifically, you also **must** comment out the appropriate line for the TTY in /etc/inittab.\n\n### runit\n\n```\n# zig build installexe -Dinit_system=runit\n# rm /var/service/lightdm\n# ln -s /etc/sv/ly /var/service/\n# rm /var/service/agetty-tty2\n```\n\n### s6\n\n```\n# zig build installexe -Dinit_system=s6\n# s6-rc -d change lightdm\n# s6-service add default ly-srv\n# s6-db-reload\n# s6-rc -u change ly-srv\n```\n\nTo disable TTY 2, edit `/etc/s6/config/tty2.conf` and set `SPAWN=\"no\"`.\n\n### dinit\n\n```\n# zig build installexe -Dinit_system=dinit\n# dinitctl disable lightdm\n# dinitctl enable ly\n```\n\nTo disable TTY 2, go to `/etc/dinit.d/config/console.conf` and modify `ACTIVE_CONSOLES`.\n\n### sysvinit\n\n```\n# zig build installexe -Dinit_system=sysvinit\n# update-rc.d lightdm disable\n# update-rc.d ly defaults\n```\n\nTo disable TTY 2, go to `/etc/inittab` and comment out the line containing `tty2`.\n\n### FreeBSD\n\n```\n# zig build installexe -Dprefix_directory=/usr/local -Dconfig_directory=/usr/local/etc -Dinit_system=freebsd\n# sysrc lightdm_enable=\"NO\"\n```\n\nTo enable Ly, add the following entry to `/etc/gettytab`:\n\n```\nLy:\\\n\t:lo=/usr/local/bin/ly_wrapper:\\\n\t:al=root:\n```\n\nThen, modify the command field of the `ttyv1` terminal entry in `/etc/ttys` (TTYs in FreeBSD start at 0):\n\n```\nttyv1 \"/usr/libexec/getty Ly\" xterm on secure\n```\n\n### Updating\n\nYou can also install Ly without overrding the current configuration file. This is called **updating**. To update, simply run:\n\n```\n# zig build installnoconf\n```\n\nYou can, of course, still select the init system of your choice when using this command.\n\n## Configuration\n\nYou can find all the configuration in `/etc/ly/config.ini`. The file is fully commented, and includes the default values.\n\n## Controls\n\nUse the Up/Down arrow keys to change the current field, and the Left/Right arrow keys to scroll through the different fields (whether it be the info line, the desktop environment, or the username). The info line is where messages and errors are displayed.\n\n## A note on .xinitrc\n\nIf your `.xinitrc` file doesn't work ,make sure it is executable and includes a shebang. This file is supposed to be a shell script! Quoting from `xinit`'s man page:\n\n> If no specific client program is given on the command line, xinit will look for a file in the user's home directory called .xinitrc to run as a shell script to start up client programs.\n\nA typical shebang for a shell script looks like this:\n\n```\n#!/bin/sh\n```\n\n## Tips\n\n- The numlock and capslock state is printed in the top-right corner.\n\n- Use the F1 and F2 keys to respectively shutdown and reboot.\n\n- Take a look at your `.xsession` file if X doesn't start, as it can interfere (this file is launched with X to configure the display properly).\n\n## A final note\n\nThe name \"Ly\" is a tribute to the fairy from the game Rayman. Ly was tested by oxodao, who is some seriously awesome dude.\n\nAlso, Ly wouldn't be there today without [Kawaii-Ash](https://github.com/Kawaii-Ash), who has done significant contributions to the project for the Zig rewrite, which lead to the release of Ly v1.0.0. Massive thanks, and sorry for not crediting you enough beforehand!\n\n### Donate\n\nIf you like Ly and wish to support my work further, feel free to donate via my\n[Liberapay link](https://liberapay.com/ShiningLea)!\n"
  },
  {
    "path": "res/config.ini",
    "content": "# Ly supports 24-bit true color with styling, which means each color is a 32-bit value.\n# The format is 0xSSRRGGBB, where SS is the styling, RR is red, GG is green, and BB is blue.\n# Here are the possible styling options:\n# TB_BOLD      0x01000000\n# TB_UNDERLINE 0x02000000\n# TB_REVERSE   0x04000000\n# TB_ITALIC    0x08000000\n# TB_BLINK     0x10000000\n# TB_HI_BLACK  0x20000000\n# TB_BRIGHT    0x40000000\n# TB_DIM       0x80000000\n# Programmatically, you'd apply them using the bitwise OR operator (|), but because Ly's\n# configuration doesn't support using it, you have to manually compute the color value.\n# Note that, if you want to use the default color value of the terminal, you can use the\n# special value 0x00000000. This means that, if you want to use black, you *must* use\n# the styling option TB_HI_BLACK (the RGB values are ignored when using this option).\n\n# Allow empty password or not when authenticating\nallow_empty_password = true\n\n# The active animation\n# none     -> Nothing\n# doom     -> PSX DOOM fire\n# matrix   -> CMatrix\n# colormix -> Color mixing shader\n# gameoflife -> John Conway's Game of Life\n# dur_file -> .dur file format (https://github.com/cmang/durdraw/tree/master)\nanimation = none\n\n# Delay between each animation frame in milliseconds\nanimation_frame_delay = 5\n\n# Stop the animation after some time\n# 0 -> Run forever\n# 1..2e12 -> Stop the animation after this many seconds\nanimation_timeout_sec = 0\n\n# The character used to mask the password\n# You can either type it directly as a UTF-8 character (like *), or use a UTF-32\n# codepoint (for example 0x2022 for a bullet point)\n# If null, the password will be hidden\n# Note: you can use a # by escaping it like so: \\#\nasterisk = *\n\n# The number of failed authentications before a special animation is played... ;)\n# If set to 0, the animation will never be played\nauth_fails = 10\n\n# Identifier for battery whose charge to display at top left\n# Primary battery is usually BAT0 or BAT1\n# If set to null, battery status won't be shown\nbattery_id = null\n\n# Automatic login configuration\n# This feature allows Ly to automatically log in a user without password prompt.\n# IMPORTANT: Both auto_login_user and auto_login_session must be set for this to work.\n# Autologin only happens once at startup - it won't re-trigger after logout.\n\n# PAM service name to use for automatic login\n# The default service (ly-autologin) uses pam_permit to allow login without password\n# The appropriate platform-specific PAM configuration (ly-autologin) will be used automatically\nauto_login_service = ly-autologin\n\n# Session name to launch automatically\n# To find available session names, check the .desktop files in:\n#   - /usr/share/xsessions/ (for X11 sessions)\n#   - /usr/share/wayland-sessions/ (for Wayland sessions)\n# Use the filename without .desktop extension, the Name field inside the file or the value of the DesktopNames field\n# Examples: \"i3\", \"sway\", \"gnome\", \"plasma\", \"xfce\"\n# If null, automatic login is disabled\nauto_login_session = null\n\n# Username to automatically log in\n# Must be a valid user on the system\n# If null, automatic login is disabled\nauto_login_user = null\n\n# Background color id\nbg = 0x00000000\n\n# Change the state and language of the big clock\n# none -> Disabled (default)\n# en   -> English\n# fa   -> Farsi\nbigclock = none\n\n# Set bigclock to 12-hour notation.\nbigclock_12hr = false\n\n# Set bigclock to show the seconds.\nbigclock_seconds = false\n\n# Blank main box background\n# Setting to false will make it transparent\nblank_box = true\n\n# Border foreground color id\nborder_fg = 0x00FFFFFF\n\n# Title to show at the top of the main box\n# If set to null, none will be shown\nbox_title = null\n\n# Brightness decrease command\nbrightness_down_cmd = $PREFIX_DIRECTORY/bin/brightnessctl -q -n s 10%-\n\n# Brightness decrease key combination, or null to disable\nbrightness_down_key = F5\n\n# Brightness increase command\nbrightness_up_cmd = $PREFIX_DIRECTORY/bin/brightnessctl -q -n s +10%\n\n# Brightness increase key combination, or null to disable\nbrightness_up_key = F6\n\n# Erase password input on failure\nclear_password = false\n\n# Format string for clock in top right corner (see strftime specification). Example: %c\n# If null, the clock won't be shown\nclock = null\n\n# CMatrix animation foreground color id\ncmatrix_fg = 0x0000FF00\n\n# CMatrix animation character string head color id\ncmatrix_head_col = 0x01FFFFFF\n\n# CMatrix animation minimum codepoint. It uses a 16-bit integer\n# For Japanese characters for example, you can use 0x3000 here\ncmatrix_min_codepoint = 0x21\n\n# CMatrix animation maximum codepoint. It uses a 16-bit integer\n# For Japanese characters for example, you can use 0x30FF here\ncmatrix_max_codepoint = 0x7B\n\n# Color mixing animation first color id\ncolormix_col1 = 0x00FF0000\n\n# Color mixing animation second color id\ncolormix_col2 = 0x000000FF\n\n# Color mixing animation third color id\ncolormix_col3 = 0x20000000\n\n# Custom sessions directory\n# You can specify multiple directories,\n# e.g. $CONFIG_DIRECTORY/ly/custom-sessions:$PREFIX_DIRECTORY/share/custom-sessions\ncustom_sessions = $CONFIG_DIRECTORY/ly/custom-sessions\n\n# Input box active by default on startup\n# Available inputs: info_line, session, login, password\ndefault_input = login\n\n# DOOM animation fire height (1 thru 9)\ndoom_fire_height = 6\n\n# DOOM animation fire spread (0 thru 4)\ndoom_fire_spread = 2\n\n# DOOM animation custom top color (low intensity flames)\ndoom_top_color = 0x009F2707\n\n# DOOM animation custom middle color (medium intensity flames)\ndoom_middle_color = 0x00C78F17\n\n# DOOM animation custom bottom color (high intensity flames)\ndoom_bottom_color = 0x00FFFFFF\n\n# Dur file path\ndur_file_path = $CONFIG_DIRECTORY/ly/example.dur\n\n# Dur file alignment\n# The dur file can be aligned with a direction and centered easily with the flags below\n# Available inputs: topleft, topcenter, topright, centerleft, center, centerright, bottomleft, bottomcenter, bottomright\ndur_offset_alignment = center\n\n# Dur offset x direction (value is added to the current position determined by alignment, negatives are supported)\ndur_x_offset = 0\n\n# Dur offset y direction (value is added to the current position determined by alignment, negatives are supported)\ndur_y_offset = 0\n\n# Set margin to the edges of the DM (useful for curved monitors)\nedge_margin = 0\n\n# Error background color id\nerror_bg = 0x00000000\n\n# Error foreground color id\n# Default is red and bold\nerror_fg = 0x01FF0000\n\n# Foreground color id\nfg = 0x00FFFFFF\n\n# Render true colors (if supported)\n# If false, output will be in eight-color mode\n# All eight-color mode color codes:\n# TB_DEFAULT              0x0000\n# TB_BLACK                0x0001\n# TB_RED                  0x0002\n# TB_GREEN                0x0003\n# TB_YELLOW               0x0004\n# TB_BLUE                 0x0005\n# TB_MAGENTA              0x0006\n# TB_CYAN                 0x0007\n# TB_WHITE                0x0008\n# If full color is off, the styling options still work. The colors are\n# always 32-bit values with the styling in the most significant byte.\n# Note: If using the dur_file animation option and the dur file's color range\n# is saved as 256 with this option disabled, the file will not be drawn.\nfull_color = true\n\n# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations)\n# 0 -> Pure Conway's Game of Life (will eventually stabilize)\n# 10 -> Add entropy every 10 generations (recommended for continuous activity)\n# 50+ -> Less frequent entropy for more natural evolution\ngameoflife_entropy_interval = 10\n\n# Game of Life animation foreground color id\ngameoflife_fg = 0x0000FF00\n\n# Game of Life frame delay (lower = faster animation, higher = slower)\n# 1-3 -> Very fast animation\n# 6 -> Default smooth animation speed\n# 10+ -> Slower, more contemplative speed\ngameoflife_frame_delay = 6\n\n# Game of Life initial cell density (0.0 to 1.0)\n# 0.1 -> Sparse, minimal activity\n# 0.4 -> Balanced activity (recommended)\n# 0.7+ -> Dense, chaotic patterns\ngameoflife_initial_density = 0.4\n\n# Command executed when pressing hibernate key (can be null)\nhibernate_cmd = null\n\n# Specifies the key combination used for hibernate\nhibernate_key = F4\n\n# Remove main box borders\nhide_borders = false\n\n# Remove power management command hints\nhide_key_hints = false\n\n# Remove keyboard lock states from the top right corner\nhide_keyboard_locks = false\n\n# Remove version number from the top left corner\nhide_version_string = false\n\n# Command executed when no input is detected for a certain time\n# If null, no command will be executed\ninactivity_cmd = null\n\n# Executes a command after a certain amount of seconds\ninactivity_delay = 0\n\n# Initial text to show on the info line\n# If set to null, the info line defaults to the hostname\ninitial_info_text = null\n\n# Input boxes length\ninput_len = 34\n\n# Active language\n# Available languages are found in $CONFIG_DIRECTORY/ly/lang/\nlang = en\n\n# Command executed when logging in\n# If null, no command will be executed\n# Important: the code itself must end with `exec \"$@\"` in order to launch the session!\n# You can also set environment variables in there, they'll persist until logout\nlogin_cmd = null\n\n# Path for login.defs file (used for listing all local users on the system on\n# Linux)\nlogin_defs_path = /etc/login.defs\n\n# Command executed when logging out\n# If null, no command will be executed\n# Important: the session will already be terminated when this command is executed, so\n# no need to add `exec \"$@\"` at the end\nlogout_cmd = null\n\n# General log file path\nly_log = /var/log/ly.log\n\n# Main box horizontal margin\nmargin_box_h = 2\n\n# Main box vertical margin\nmargin_box_v = 1\n\n# Set numlock on/off at startup\nnumlock = false\n\n# Default path\n# If null, ly doesn't set a path\npath = /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin\n\n# Command executed when pressing restart_key\nrestart_cmd = /sbin/shutdown -r now\n\n# Specifies the key combination used for restart\nrestart_key = F2\n\n# Save the current desktop and login as defaults, and load them on startup\nsave = true\n\n# Service name (set to ly to use the provided pam config file)\nservice_name = ly\n\n# Session log file path\n# This will contain stdout and stderr of Wayland sessions\n# By default it's saved in the user's home directory\n# Important: due to technical limitations, X11, shell sessions as well as\n# launching session via KMSCON aren't supported, which means you won't get any\n# logs from those sessions.\n# If null, no session log will be created\nsession_log = .local/state/ly-session.log\n\n# Setup command\nsetup_cmd = $CONFIG_DIRECTORY/ly/setup.sh\n\n# Specifies the key combination used for showing the password\nshow_password_key = F7\n\n# Command executed when pressing shutdown_key\nshutdown_cmd = /sbin/shutdown $PLATFORM_SHUTDOWN_ARG now\n\n# Specifies the key combination used for shutdown\nshutdown_key = F1\n\n# Command executed when pressing sleep key (can be null)\nsleep_cmd = null\n\n# Specifies the key combination used for sleep\nsleep_key = F3\n\n# Command executed when starting Ly (before the TTY is taken control of)\n# See file at path below for an example of changing the default TTY colors\nstart_cmd = $CONFIG_DIRECTORY/ly/startup.sh\n\n# Center the session name.\ntext_in_center = false\n\n# Default vi mode\n# normal   -> normal mode\n# insert   -> insert mode\nvi_default_mode = normal\n\n# Enable vi keybindings\nvi_mode = false\n\n# Wayland desktop environments\n# You can specify multiple directories,\n# e.g. $PREFIX_DIRECTORY/share/wayland-sessions:$PREFIX_DIRECTORY/local/share/wayland-sessions\nwaylandsessions = $PREFIX_DIRECTORY/share/wayland-sessions\n\n# Xorg server command\nx_cmd = $PREFIX_DIRECTORY/bin/X\n\n# Xorg virtual terminal number\n# Mostly useful for FreeBSD where choosing the current TTY causes issues\n# If null, the current TTY will be chosen\nx_vt = null\n\n# Xorg xauthority edition tool\nxauth_cmd = $PREFIX_DIRECTORY/bin/xauth\n\n# xinitrc\n# If null, the xinitrc session will be hidden\nxinitrc = ~/.xinitrc\n\n# Xorg desktop environments\n# You can specify multiple directories,\n# e.g. $PREFIX_DIRECTORY/share/xsessions:$PREFIX_DIRECTORY/local/share/xsessions\nxsessions = $PREFIX_DIRECTORY/share/xsessions\n"
  },
  {
    "path": "res/custom-sessions/README",
    "content": "A custom session is just a desktop entry file, like for X11 and Wayland\nsessions. For example:\n\n[Desktop Entry]\nName=Fish shell\nExec=$PREFIX_DIRECTORY/bin/fish\nDesktopNames=null\nTerminal=true\n\nThe DesktopNames value is optional and sets the XDG_SESSION_DESKTOP and\nXDG_CURRENT_DESKTOP environment variables. If equal to null or if not present,\nXDG_SESSION_DESKTOP and XDG_CURRENT_DESKTOP will not be set. Otherwise, the\nsyntax is the same as described in the Freedesktop Desktop Entry Specification.\n\nThe Terminal value specifies if standard output and standard error should be\nredirected to the session log file found in Ly's configuration file. If set to\ntrue, Ly will consider the program is going to run in a TTY, and thus will not\nredirect standard output & error. It is optional and defaults to false.\n\nFinally, do note that if the Terminal value is set to true, the\nXDG_SESSION_TYPE environment variable will be set to \"tty\". Otherwise, it will\nbe set to \"unspecified\" (without quotes), which is behavior that at least\nsystemd recognizes (see pam_systemd's man page).\n"
  },
  {
    "path": "res/lang/ar.ini",
    "content": "authenticating = جاري المصادقة...\nbrightness_down = خفض السطوع\nbrightness_up = رفع السطوع\ncapslock = capslock\n\nerr_alloc = فشل في تخصيص الذاكرة\n\n\nerr_bounds = out-of-bounds index\nerr_brightness_change = فشل في تغيير سطوع الشاشة\nerr_chdir = فشل في فتح مجلد المنزل\n\nerr_config = فشل في تفسير ملف الإعدادات\n\nerr_dgn_oob = رسالة سجل (Log)\nerr_domain = اسم نطاق غير صالح\nerr_empty_password = لا يُسمح بكلمة مرور فارغة\nerr_envlist = فشل في جلب قائمة المتغيرات البيئية\n\n\nerr_hostname = فشل في جلب اسم المضيف (Hostname)\n\n\n\nerr_mlock = فشل في تأمين ذاكرة كلمة المرور (mlock)\nerr_null = مؤشر فارغ (Null pointer)\nerr_numlock = فشل في ضبط Num Lock\nerr_pam = فشل في معاملة PAM\nerr_pam_abort = تم إلغاء معاملة PAM\nerr_pam_acct_expired = الحساب منتهي الصلاحية\nerr_pam_auth = خطأ في المصادقة (Authentication error)\nerr_pam_authinfo_unavail = فشل في الحصول على معلومات المستخدم\nerr_pam_authok_reqd = انتهت صلاحية رمز المصادقة (Token)\nerr_pam_buf = خطأ في ذاكرة التخزين المؤقت (Buffer)\nerr_pam_cred_err = فشل في تعيين بيانات الاعتماد (Credentials)\nerr_pam_cred_expired = بيانات الاعتماد منتهية الصلاحية\nerr_pam_cred_insufficient = بيانات الاعتماد غير كافية\nerr_pam_cred_unavail = فشل في الحصول على بيانات الاعتماد\nerr_pam_maxtries = تم بلوغ الحد الأقصى لمحاولات المصادقة\nerr_pam_perm_denied = تم رفض الوصول (Permission denied)\nerr_pam_session = خطأ في جلسة المستخدم (Session error)\nerr_pam_sys = خطأ في النظام (System error)\nerr_pam_user_unknown = المستخدم غير موجود\nerr_path = فشل في تعيين متغير PATH\nerr_perm_dir = فشل في تغيير المجلد الحالي\nerr_perm_group = فشل في تخفيض صلاحيات المجموعة (Group permissions)\nerr_perm_user = فشل في تخفيض صلاحيات المستخدم (User permissions)\nerr_pwnam = فشل في جلب معلومات المستخدم\nerr_sleep = فشل في تنفيذ أمر sleep\n\n\n\nerr_tty_ctrl = فشل في نقل تحكم الطرفية (TTY)\n\n\nerr_user_gid = فشل في تعيين معرّف المجموعة (GID) للمستخدم\nerr_user_init = فشل في تهيئة بيانات المستخدم\nerr_user_uid = فشل في تعيين معرّف المستخدم (UID)\nerr_xauth = فشل في تنفيذ أمر xauth\nerr_xcb_conn = فشل في الاتصال بمكتبة XCB\nerr_xsessions_dir = فشل في العثور على مجلد Xsessions\nerr_xsessions_open = فشل في فتح مجلد Xsessions\n\ninsert = ادخال\nlogin = تسجيل الدخول\nlogout = تم تسجيل خروجك\nno_x11_support = تم تعطيل دعم x11 اثناء وقت الـ compile\nnormal = عادي\nnumlock = numlock\nother = اخر\npassword = كلمة السر\nrestart = اعادة التشغيل\nshell = shell\nshutdown = ايقاف التشغيل\nsleep = وضع السكون\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/bg.ini",
    "content": "authenticating = удостоверяване...\nbrightness_down = намаляване на яркостта\nbrightness_up = увеличаване на яркостта\ncapslock = caps lock\ncustom = персонализирано\nerr_alloc = неуспешно заделяне на памет\nerr_args = неуспешен анализ на аргументите от командния ред\nerr_autologin_session = сесията за автоматично влизане не е намерена\nerr_bounds = индексът е извън границите\nerr_brightness_change = неуспешна промяна на яркостта\nerr_chdir = неуспешно отваряне на домашната папка\nerr_clock_too_long = низът на часовника е твърде дълъг\nerr_config = неуспешен анализ на конфигурационния файл\nerr_crawl = неуспешно обхождане на папките със сесии\nerr_dgn_oob = съобщение в дневника\nerr_domain = невалиден домейн\nerr_empty_password = не е позволена празна парола\nerr_envlist = неуспешно получаване на списъка с променливи на средата\nerr_get_active_tty = неуспешно откриване на активния TTY\nerr_hibernate = неуспешно изпълнение на командата за хибернация\nerr_hostname = неуспешно получаване на името на хоста\nerr_inactivity = неуспешно изпълнение на командата за неактивност\nerr_lock_state = неуспешно получаване на състоянието на заключване\nerr_log = неуспешно отваряне на файла с дневника\nerr_mlock = неуспешно заключване на паметта за паролата\nerr_null = нулев указател\nerr_numlock = неуспешно задаване на num lock\nerr_pam = неуспешна транзакция\nerr_pam_abort = прекратена транзакция\nerr_pam_acct_expired = изтекъл профил\nerr_pam_auth = грешка при удостоверяването\nerr_pam_authinfo_unavail = неуспешно получаване на информация за потребителя\nerr_pam_authok_reqd = изтекъл жетон\nerr_pam_buf = грешка в буфера на паметта\nerr_pam_cred_err = неуспешно задаване на удостоверения\nerr_pam_cred_expired = изтекли удостоверения\nerr_pam_cred_insufficient = недостатъчни удостоверения\nerr_pam_cred_unavail = неуспешно получаване на удостоверения\nerr_pam_maxtries = достигнат е максималният лимит на опитите\nerr_pam_perm_denied = достъпът е отказан\nerr_pam_session = грешка в сесията\nerr_pam_sys = системна грешка\nerr_pam_user_unknown = непознат потребител\nerr_path = неуспешно задаване на пътя\nerr_perm_dir = неуспешна смяна на текущата папка\nerr_perm_group = неуспешно понижаване на правата на групата\nerr_perm_user = неуспешно понижаване на правата на потребителя\nerr_pwnam = неуспешно получаване на информация за потребителя\nerr_sleep = неуспешно изпълнение на командата за заспиване\nerr_start = неуспешно изпълнение на командата за стартиране\nerr_battery = неуспешно зареждане на състоянието на батерията\nerr_switch_tty = неуспешна смяна на TTY\nerr_tty_ctrl = неуспешно прехвърляне на контрола над TTY\nerr_no_users = не са намерени потребители\nerr_uid_range = неуспешно динамично получаване на UID обхват\nerr_user_gid = неуспешно задаване на потребителския GID\nerr_user_init = неуспешна стартиране на потребителя\nerr_user_uid = неуспешно задаване на потребителския UID\nerr_xauth = неуспешна команда xauth\nerr_xcb_conn = неуспешна xcb връзка\nerr_xsessions_dir = папката със сесии не е намерена\nerr_xsessions_open = неуспешно отваряне на папката със сесии\nhibernate = хибернация\ninsert = вмъкване\nlogin = вход\nlogout = излизане\nno_x11_support = поддръжката на x11 е изключена при компилирането\nnormal = нормално\nnumlock = num lock\nother = друго\npassword = парола\nrestart = рестартиране\nshell = обвивка\nshutdown = изключване\nsleep = заспиване\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/cat.ini",
    "content": "authenticating = autenticant...\nbrightness_down = abaixar brillantor\nbrightness_up = apujar brillantor\ncapslock = Bloq Majús\n\nerr_alloc = assignació de memòria fallida\n\n\nerr_bounds = índex fora de límits\nerr_brightness_change = error en canviar la brillantor\nerr_chdir = error en obrir la carpeta home\n\n\n\nerr_dgn_oob = missatge de registre\nerr_domain = domini invàlid\n\nerr_envlist = error en obtenir l'envlist\n\n\nerr_hostname = error en obtenir el nom de l'amfitrió\n\n\n\nerr_mlock = error en bloquejar la memòria de clau\nerr_null = punter nul\nerr_numlock = error en establir el Bloq num\nerr_pam = error en la transacció pam\nerr_pam_abort = transacció pam avortada\nerr_pam_acct_expired = compte expirat\nerr_pam_auth = error d'autenticació\nerr_pam_authinfo_unavail = error en obtenir la informació de l'usuari\nerr_pam_authok_reqd = token expirat\nerr_pam_buf = error en la memòria intermèdia\nerr_pam_cred_err = error en establir les credencials\nerr_pam_cred_expired = credencials expirades\nerr_pam_cred_insufficient = credencials insuficients\nerr_pam_cred_unavail = error en obtenir credencials\nerr_pam_maxtries = s'ha assolit al nombre màxim d'intents\nerr_pam_perm_denied = permís denegat\nerr_pam_session = error de sessió\nerr_pam_sys = error de sistema\nerr_pam_user_unknown = usuari desconegut\nerr_path = error en establir la ruta\nerr_perm_dir = error en canviar el directori actual\nerr_perm_group = error en degradar els permisos de grup\nerr_perm_user = error en degradar els permisos de l'usuari\nerr_pwnam = error en obtenir la informació de l'usuari\n\n\n\n\n\n\n\nerr_user_gid = error en establir el GID de l'usuari\nerr_user_init = error en inicialitzar usuari\nerr_user_uid = error en establir l'UID de l'usuari\nerr_xauth = error en la comanda xauth\nerr_xcb_conn = error en la connexió xcb\nerr_xsessions_dir = error en trobar la carpeta de sessions\nerr_xsessions_open = error en obrir la carpeta de sessions\n\ninsert = inserir\nlogin = iniciar sessió\nlogout = sessió tancada\nno_x11_support = el suport per x11 ha estat desactivat en la compilació\nnormal = normal\nnumlock = Bloq Num\n\npassword = Clau\nrestart = reiniciar\nshell = shell\nshutdown = aturar\nsleep = suspendre\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/cs.ini",
    "content": "\n\n\ncapslock = capslock\n\nerr_alloc = alokace paměti selhala\n\n\nerr_bounds = index je mimo hranice pole\n\nerr_chdir = nelze otevřít domovský adresář\n\n\n\nerr_dgn_oob = zpráva protokolu\nerr_domain = neplatná doména\n\n\n\n\nerr_hostname = nelze získat název hostitele\n\n\n\nerr_mlock = uzamčení paměti hesel selhalo\nerr_null = nulový ukazatel\n\nerr_pam = pam transakce selhala\nerr_pam_abort = pam transakce přerušena\nerr_pam_acct_expired = platnost účtu vypršela\nerr_pam_auth = chyba autentizace\nerr_pam_authinfo_unavail = nelze získat informace o uživateli\nerr_pam_authok_reqd = platnost tokenu vypršela\nerr_pam_buf = chyba vyrovnávací paměti\nerr_pam_cred_err = nelze nastavit pověření\nerr_pam_cred_expired = platnost pověření vypršela\nerr_pam_cred_insufficient = nedostatečné pověření\nerr_pam_cred_unavail = nepodařilo se získat pověření\nerr_pam_maxtries = byl dosažen maximální počet pokusů\nerr_pam_perm_denied = přístup odepřen\nerr_pam_session = chyba relace\nerr_pam_sys = systemová chyba\nerr_pam_user_unknown = neznámý uživatel\nerr_path = nepodařilo se nastavit cestu\nerr_perm_dir = nepodařilo se změnit adresář\nerr_perm_group = nepodařilo se snížit skupinová oprávnění\nerr_perm_user = nepodařilo se snížit uživatelská oprávnění\nerr_pwnam = nelze získat informace o uživateli\n\n\n\n\n\n\n\nerr_user_gid = nastavení GID uživatele selhalo\nerr_user_init = inicializace uživatele selhala\nerr_user_uid = nastavení UID uživateli selhalo\n\n\nerr_xsessions_dir = nepodařilo se najít složku relací\nerr_xsessions_open = nepodařilo se otevřít složku relací\n\n\nlogin = uživatel\nlogout = odhlášen\n\n\nnumlock = numlock\n\npassword = heslo\nrestart = restartovat\nshell = příkazový řádek\nshutdown = vypnout\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/de.ini",
    "content": "authenticating = authentifizieren...\nbrightness_down = Helligkeit-\nbrightness_up = Helligkeit+\ncapslock = Feststelltaste\n\nerr_alloc = Speicherzuweisung fehlgeschlagen\n\n\nerr_bounds = Index ausserhalb des Bereichs\nerr_brightness_change = Helligkeitsänderung fehlgeschlagen\nerr_chdir = Fehler beim Oeffnen des Home-Ordners\n\nerr_config = Fehler beim Verarbeiten der Konfigurationsdatei\n\nerr_dgn_oob = Diagnose-Nachricht\nerr_domain = Ungueltige Domain\nerr_empty_password = Leeres Passwort nicht zugelassen\nerr_envlist = Fehler beim Abrufen der Umgebungs-Variablen\n\n\nerr_hostname = Abrufen des Hostnames fehlgeschlagen\n\n\n\nerr_mlock = Sperren des Passwortspeichers fehlgeschlagen\nerr_null = Null Pointer\nerr_numlock = Numlock konnte nicht aktiviert werden\nerr_pam = PAM-Transaktion fehlgeschlagen\nerr_pam_abort = PAM-Transaktion abgebrochen\nerr_pam_acct_expired = Benutzerkonto abgelaufen\nerr_pam_auth = Authentifizierungsfehler\nerr_pam_authinfo_unavail = Abrufen der Benutzerinformationen fehlgeschlagen\nerr_pam_authok_reqd = Passwort abgelaufen\nerr_pam_buf = Speicherpufferfehler\nerr_pam_cred_err = Fehler beim Setzen der Anmeldedaten\nerr_pam_cred_expired = Anmeldedaten abgelaufen\nerr_pam_cred_insufficient = Anmeldedaten unzureichend\nerr_pam_cred_unavail = Fehler beim Abrufen der Anmeldedaten\nerr_pam_maxtries = Maximale Versuchsanzahl erreicht\nerr_pam_perm_denied = Zugriff verweigert\nerr_pam_session = Sitzungsfehler\nerr_pam_sys = Systemfehler\nerr_pam_user_unknown = Unbekannter Nutzer\nerr_path = Fehler beim Setzen des Pfades\nerr_perm_dir = Ordnerwechsel fehlgeschlagen\nerr_perm_group = Fehler beim Heruntersetzen der Gruppenberechtigungen\nerr_perm_user = Fehler beim Heruntersetzen der Nutzerberechtigungen\nerr_pwnam = Abrufen der Benutzerinformationen fehlgeschlagen\nerr_sleep = Sleep-Befehl fehlgeschlagen\n\n\n\nerr_tty_ctrl = Fehler bei der TTY-Uebergabe\n\n\nerr_user_gid = Fehler beim Setzen der Gruppen-ID\nerr_user_init = Nutzer-Initialisierung fehlgeschlagen\nerr_user_uid = Setzen der Benutzer-ID fehlgeschlagen\nerr_xauth = Xauth-Befehl fehlgeschlagen\nerr_xcb_conn = xcb-Verbindung fehlgeschlagen\nerr_xsessions_dir = Fehler beim Finden des Sitzungsordners\nerr_xsessions_open = Fehler beim Oeffnen des Sitzungsordners\n\ninsert = Einfügen\nlogin = Nutzer\nlogout = Abmelden\nno_x11_support = X11-Support bei Kompilierung deaktiviert\nnormal = Normal\nnumlock = Numlock\nother = Andere\npassword = Passwort\nrestart = Neustarten\nshell = Shell\nshutdown = Herunterfahren\nsleep = Sleep\n\nwayland = wayland\nx11 = X11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/en.ini",
    "content": "authenticating = authenticating...\nbrightness_down = decrease brightness\nbrightness_up = increase brightness\ncapslock = capslock\ncustom = custom\nerr_alloc = failed memory allocation\nerr_args = unable to parse command line arguments\nerr_autologin_session = autologin session not found\nerr_bounds = out-of-bounds index\nerr_brightness_change = failed to change brightness\nerr_chdir = failed to open home folder\nerr_clock_too_long = clock string too long\nerr_config = unable to parse config file\nerr_crawl = failed to crawl session directories\nerr_dgn_oob = log message\nerr_domain = invalid domain\nerr_empty_password = empty password not allowed\nerr_envlist = failed to get envlist\nerr_get_active_tty = failed to get active tty\nerr_hibernate = failed to execute hibernate command\nerr_hostname = failed to get hostname\nerr_inactivity = failed to execute inactivity command\nerr_lock_state = failed to get lock state\nerr_log = failed to open log file\nerr_mlock = failed to lock password memory\nerr_null = null pointer\nerr_numlock = failed to set numlock\nerr_pam = pam transaction failed\nerr_pam_abort = pam transaction aborted\nerr_pam_acct_expired = account expired\nerr_pam_auth = authentication error\nerr_pam_authinfo_unavail = failed to get user info\nerr_pam_authok_reqd = token expired\nerr_pam_buf = memory buffer error\nerr_pam_cred_err = failed to set credentials\nerr_pam_cred_expired = credentials expired\nerr_pam_cred_insufficient = insufficient credentials\nerr_pam_cred_unavail = failed to get credentials\nerr_pam_maxtries = reached maximum tries limit\nerr_pam_perm_denied = permission denied\nerr_pam_session = session error\nerr_pam_sys = system error\nerr_pam_user_unknown = unknown user\nerr_path = failed to set path\nerr_perm_dir = failed to change current directory\nerr_perm_group = failed to downgrade group permissions\nerr_perm_user = failed to downgrade user permissions\nerr_pwnam = failed to get user info\nerr_sleep = failed to execute sleep command\nerr_start = failed to execute start command\nerr_battery = failed to load battery status\nerr_switch_tty = failed to switch tty\nerr_tty_ctrl = tty control transfer failed\nerr_no_users = no users found\nerr_uid_range = failed to dynamically get uid range\nerr_user_gid = failed to set user GID\nerr_user_init = failed to initialize user\nerr_user_uid = failed to set user UID\nerr_xauth = xauth command failed\nerr_xcb_conn = xcb connection failed\nerr_xsessions_dir = failed to find sessions folder\nerr_xsessions_open = failed to open sessions folder\nhibernate = hibernate\ninsert = insert\nlogin = login\nlogout = logged out\nno_x11_support = x11 support disabled at compile-time\nnormal = normal\nnumlock = numlock\nother = other\npassword = password\nrestart = reboot\nshell = shell\nshutdown = shutdown\nsleep = sleep\ntoggle_password = toggle password\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/eo.ini",
    "content": "authenticating = aŭtentigado...\nbrightness_down = malpliigi helecon\nbrightness_up = pliigi helecon\ncapslock = majuskla baskulo\ncustom = propra\nerr_alloc = malsukcesis memorasignon\nerr_args = ne povas analizi argumentojn de komanda linio\nerr_autologin_session = aŭtomatan ensalutan seancon ne trovis\nerr_bounds = indico estas ekster-intervala\nerr_brightness_change = malsukcesis ŝanĝi la helecon\nerr_chdir = malsukcesis malfermi hejman dosierujon\nerr_clock_too_long = horloĝa ĉeno estas tro longa\nerr_config = ne povas analizi agordan dosieron\nerr_crawl = malsukcesis dum serĉado de seancaj dosierujoj\nerr_dgn_oob = protokola mesaĝo\nerr_domain = malvalida domajno\nerr_empty_password = ne akceptas malplenan pasvorton\nerr_envlist = malsukcesis preni la medivariablojn\nerr_get_active_tty = malsukcesis preni la aktivan TTY-on\nerr_hibernate = malsukcesis ruli la komandon por diskodormo\nerr_hostname = malsukcesis preni la sistemnomon\nerr_inactivity = malsukcesis ruli la agorditan komandon por malaktiveco\nerr_lock_state = malsukcesis preni la ŝlosan staton\nerr_log = malsukcesis malfermi la protokolan dosieron\nerr_mlock = malsukcesis ŝlosi pasvortan memoron\nerr_null = nula memorloko\nerr_numlock = malsukcesis agordi numeran baskulon\nerr_pam = PAM-a transakcio malsukcesis\nerr_pam_abort = PAM-a transakcio malsukcesis\nerr_pam_acct_expired = konto eksvalidiĝis\nerr_pam_auth = aŭtentiga eraro\nerr_pam_authinfo_unavail = malsukcesis preni uzantajn informojn\nerr_pam_authok_reqd = memorsigno eksvalidiĝis\nerr_pam_buf = bufra eraro\nerr_pam_cred_err = malsukcesis agordi akreditaĵon\nerr_pam_cred_expired = akreditaĵo eksvalidiĝis\nerr_pam_cred_insufficient = nesufiĉa akreditaĵo\nerr_pam_cred_unavail = malsukcesis preni akreditaĵon\nerr_pam_maxtries = atingis maksimuman kvanton da provoj\nerr_pam_perm_denied = permeso negis\nerr_pam_session = seancan eraron\nerr_pam_sys = sisteman eraron\nerr_pam_user_unknown = ne konas uzanton\nerr_path = malsukcesis agordi la median dosierindikon\nerr_perm_dir = malsukcesis ŝanĝi la nunan dosierujon\nerr_perm_group = malsukcesis redukti grupajn permesojn\nerr_perm_user = malsukcesis redukti uzantajn permesojn\nerr_pwnam = malsukcesis preni uzantajn informojn\nerr_sleep = malsukcesis ruli memordorman komandon\nerr_start = malsukcesis ruli startan komandon\nerr_battery = malsukcesis ŝargi baterian staton\nerr_switch_tty = malsukcesis ŝanĝi TTY-on\nerr_tty_ctrl = TTY-an stiran transigon malsukcesis\nerr_no_users = nul uzantojn trovas\nerr_uid_range = malsukcesis dinamike preni UID-an intervalon\nerr_user_gid = malsukcesis agordi uzantan GID-on\nerr_user_init = malsukcesis iniciĝi uzanto\nerr_user_uid = malsukcesis agordi uzantan UID-on\nerr_xauth = malsukcesis plenumi je xauth\nerr_xcb_conn = malsukcesis dum konectado al xcb\nerr_xsessions_dir = malsukcesis trovi seancan dosierujon\nerr_xsessions_open = malsukcesis malfermi seancan dosierujon\nhibernate = diskodormi\ninsert = enmeti\nlogin = uzanto\nlogout = elsalutis\nno_x11_support = x11 estas foriĝita de kompil-tempo\nnormal = normala\nnumlock = numera baskulo\nother = alia\npassword = pasvorto\nrestart = restartigi\nshell = ŝelo\nshutdown = malŝalti\nsleep = memordormi\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/es.ini",
    "content": "authenticating = autenticando...\nbrightness_down = bajar brillo\nbrightness_up = subir brillo\ncapslock = Bloq Mayús\n\nerr_alloc = asignación de memoria fallida\n\n\nerr_bounds = índice fuera de límites\n\nerr_chdir = error al abrir la carpeta home\n\n\n\nerr_dgn_oob = mensaje de registro\nerr_domain = dominio inválido\n\n\n\n\nerr_hostname = error al obtener el nombre de host\n\n\n\nerr_mlock = error al bloquear la contraseña de memoria\nerr_null = puntero nulo\n\nerr_pam = error en la transacción pam\nerr_pam_abort = transacción pam abortada\nerr_pam_acct_expired = cuenta expirada\nerr_pam_auth = error de autenticación\nerr_pam_authinfo_unavail = error al obtener información del usuario\nerr_pam_authok_reqd = token expirado\nerr_pam_buf = error de la memoria intermedia\nerr_pam_cred_err = error al establecer las credenciales\nerr_pam_cred_expired = credenciales expiradas\nerr_pam_cred_insufficient = credenciales insuficientes\nerr_pam_cred_unavail = error al obtener credenciales\nerr_pam_maxtries = se ha alcanzado el límite de intentos\nerr_pam_perm_denied = permiso denegado\nerr_pam_session = error de sesión\nerr_pam_sys = error de sistema\nerr_pam_user_unknown = usuario desconocido\nerr_path = error al establecer la ruta\nerr_perm_dir = error al cambiar el directorio actual\nerr_perm_group = error al degradar los permisos del grupo\nerr_perm_user = error al degradar los permisos del usuario\nerr_pwnam = error al obtener la información del usuario\n\n\n\n\n\n\n\nerr_user_gid = error al establecer el GID del usuario\nerr_user_init = error al inicializar usuario\nerr_user_uid = error al establecer el UID del usuario\n\n\nerr_xsessions_dir = error al buscar la carpeta de sesiones\nerr_xsessions_open = error al abrir la carpeta de sesiones\n\ninsert = insertar\nlogin = usuario\nlogout = cerrar sesión\nno_x11_support = soporte para x11 deshabilitado en tiempo de compilación\nnormal = normal\nnumlock = Bloq Num\nother = otro\npassword = contraseña\nrestart = reiniciar\nshell = shell\nshutdown = apagar\nsleep = suspender\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/fr.ini",
    "content": "authenticating = authentification...\nbrightness_down = diminuer la luminosité\nbrightness_up = augmenter la luminosité\ncapslock = verr.maj\ncustom = customisé\nerr_alloc = échec d'allocation mémoire\nerr_args = échec de l'analyse des arguments en lignes de commande\nerr_autologin_session = session de connexion automatique introuvable\nerr_bounds = indice hors-limite\nerr_brightness_change = échec du changement de luminosité\nerr_chdir = échec de l'ouverture du répertoire home\nerr_clock_too_long = chaîne de formattage de l'horloge trop longue\nerr_config = échec de lecture du fichier de configuration\nerr_crawl = échec de la navigation des répertoires de session\nerr_dgn_oob = message\nerr_domain = domaine invalide\nerr_empty_password = mot de passe vide non autorisé\nerr_envlist = échec de lecture de la liste d'environnement\nerr_get_active_tty = échec de lecture du terminal actif\nerr_hibernate = échec de l'exécution de la commande de veille prolongée\nerr_hostname = échec de lecture du nom d'hôte\nerr_inactivity = échec de l'exécution de la commande d'inactivité\nerr_lock_state = échec de lecture de l'état de verrouillage\nerr_log = échec de l'ouverture du fichier de journal\nerr_mlock = échec du verrouillage mémoire\nerr_null = pointeur null\nerr_numlock = échec de modification du verr.num\nerr_pam = échec de la transaction pam\nerr_pam_abort = transaction pam avortée\nerr_pam_acct_expired = compte expiré\nerr_pam_auth = erreur d'authentification\nerr_pam_authinfo_unavail = échec de l'obtention des infos utilisateur\nerr_pam_authok_reqd = tiquet expiré\nerr_pam_buf = erreur de mémoire tampon\nerr_pam_cred_err = échec de la modification des identifiants\nerr_pam_cred_expired = identifiants expirés\nerr_pam_cred_insufficient = identifiants insuffisants\nerr_pam_cred_unavail = échec de l'obtention des identifiants\nerr_pam_maxtries = limite d'essais atteinte\nerr_pam_perm_denied = permission refusée\nerr_pam_session = erreur de session\nerr_pam_sys = erreur système\nerr_pam_user_unknown = utilisateur inconnu\nerr_path = échec de la modification du path\nerr_perm_dir = échec de changement de répertoire\nerr_perm_group = échec du déclassement des permissions de groupe\nerr_perm_user = échec du déclassement des permissions utilisateur\nerr_pwnam = échec de lecture des infos utilisateur\nerr_sleep = échec de l'exécution de la commande de veille\nerr_start = échec de l'exécution de la commande de démarrage\nerr_battery = échec de lecture de l'état de la batterie\nerr_switch_tty = échec du changement de terminal\nerr_tty_ctrl = échec du transfert de contrôle du terminal\nerr_no_users = aucun utilisateur trouvé\nerr_uid_range = échec de récupération dynamique de la plage d'UID\nerr_user_gid = échec de modification du GID\nerr_user_init = échec d'initialisation de l'utilisateur\nerr_user_uid = échec de modification du UID\nerr_xauth = échec de la commande xauth\nerr_xcb_conn = échec de la connexion xcb\nerr_xsessions_dir = échec de la recherche du dossier de sessions\nerr_xsessions_open = échec de l'ouverture du dossier de sessions\nhibernate = veille prolongée\ninsert = insertion\nlogin = identifiant\nlogout = déconnecté\nno_x11_support = support pour x11 désactivé lors de la compilation\nnormal = normal\nnumlock = verr.num\nother = autre\npassword = mot de passe\nrestart = redémarrer\nshell = shell\nshutdown = éteindre\nsleep = veille\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/it.ini",
    "content": "\n\n\ncapslock = capslock\n\nerr_alloc = impossibile allocare memoria\n\n\nerr_bounds = indice fuori limite\n\nerr_chdir = impossibile aprire home directory\n\n\n\nerr_dgn_oob = messaggio log\nerr_domain = dominio non valido\n\n\n\n\nerr_hostname = impossibile ottenere hostname\n\n\n\nerr_mlock = impossibile ottenere lock per la password in memoria\nerr_null = puntatore nullo\n\nerr_pam = transazione PAM fallita\nerr_pam_abort = transazione PAM interrotta\nerr_pam_acct_expired = account scaduto\nerr_pam_auth = errore di autenticazione\nerr_pam_authinfo_unavail = impossibile ottenere informazioni utente\nerr_pam_authok_reqd = token scaduto\nerr_pam_buf = errore buffer memoria\nerr_pam_cred_err = impossibile impostare credenziali\nerr_pam_cred_expired = credenziali scadute\nerr_pam_cred_insufficient = credenziali insufficienti\nerr_pam_cred_unavail = impossibile ottenere credenziali\nerr_pam_maxtries = raggiunto limite tentativi\nerr_pam_perm_denied = permesso negato\nerr_pam_session = errore di sessione\nerr_pam_sys = errore di sistema\nerr_pam_user_unknown = utente sconosciuto\nerr_path = impossibile impostare percorso\nerr_perm_dir = impossibile cambiare directory corrente\nerr_perm_group = impossibile ridurre permessi gruppo\nerr_perm_user = impossibile ridurre permessi utente\nerr_pwnam = impossibile ottenere dati utente\n\n\n\n\n\n\n\nerr_user_gid = impossibile impostare GID utente\nerr_user_init = impossibile inizializzare utente\nerr_user_uid = impossible impostare UID utente\n\n\nerr_xsessions_dir = impossibile localizzare cartella sessioni\nerr_xsessions_open = impossibile aprire cartella sessioni\n\n\nlogin = username\nlogout = scollegato\n\n\nnumlock = numlock\n\npassword = password\nrestart = riavvio\nshell = shell\nshutdown = arresto\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/ja_JP.ini",
    "content": "authenticating = 認証中...\nbrightness_down = 明るさを下げる\nbrightness_up = 明るさを上げる\ncapslock = CapsLock\n\nerr_alloc = メモリ割り当て失敗\n\n\nerr_bounds = 境界外インデックス\nerr_brightness_change = 明るさの変更に失敗しました\nerr_chdir = ホームフォルダを開けませんでした\n\nerr_config = 設定ファイルを解析できません\n\nerr_dgn_oob = ログメッセージ\nerr_domain = 無効なドメイン\nerr_empty_password = 空のパスワードは許可されていません\nerr_envlist = 環境変数リストの取得に失敗しました\n\n\nerr_hostname = ホスト名の取得に失敗しました\n\n\n\nerr_mlock = パスワードメモリのロックに失敗しました\nerr_null = ヌルポインタ\nerr_numlock = NumLockの設定に失敗しました\nerr_pam = PAMトランザクション失敗\nerr_pam_abort = PAMトランザクションが中断されました\nerr_pam_acct_expired = アカウントの有効期限が切れています\nerr_pam_auth = 認証エラー\nerr_pam_authinfo_unavail = ユーザー情報の取得に失敗しました\nerr_pam_authok_reqd = トークンの有効期限が切れています\nerr_pam_buf = メモリバッファエラー\nerr_pam_cred_err = 認証情報の設定に失敗しました\nerr_pam_cred_expired = 認証情報の有効期限が切れています\nerr_pam_cred_insufficient = 認証情報が不十分です\nerr_pam_cred_unavail = 認証情報の取得に失敗しました\nerr_pam_maxtries = 最大試行回数に到達しました\nerr_pam_perm_denied = アクセスが拒否されました\nerr_pam_session = セッションエラー\nerr_pam_sys = システムエラー\nerr_pam_user_unknown = 不明なユーザー\nerr_path = パスの設定に失敗しました\nerr_perm_dir = カレントディレクトリの変更に失敗しました\nerr_perm_group = グループ権限のダウングレードに失敗しました\nerr_perm_user = ユーザー権限のダウングレードに失敗しました\nerr_pwnam = ユーザー情報の取得に失敗しました\nerr_sleep = スリープコマンドの実行に失敗しました\n\n\n\nerr_tty_ctrl = TTY制御の転送に失敗しました\n\n\nerr_user_gid = ユーザーGIDの設定に失敗しました\nerr_user_init = ユーザーの初期化に失敗しました\nerr_user_uid = ユーザーUIDの設定に失敗しました\nerr_xauth = xauthコマンドの実行に失敗しました\nerr_xcb_conn = XCB接続に失敗しました\nerr_xsessions_dir = セッションフォルダが見つかりませんでした\nerr_xsessions_open = セッションフォルダを開けませんでした\n\ninsert = 挿入\nlogin = ログイン\nlogout = ログアウト済み\nno_x11_support = X11サポートはコンパイル時に無効化されています\nnormal = 通常\nnumlock = NumLock\nother = その他\npassword = パスワード\nrestart = 再起動\nshell = シェル\nshutdown = シャットダウン\nsleep = スリープ\n\nwayland = Wayland\nx11 = X11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/ku.ini",
    "content": "authenticating = tê piştrastkirin...\nbrightness_down = ronahiyê kêm bike\nbrightness_up = ronahiyê bilind bike\ncapslock = tîpên girdek (capslock)\ncustom = kesane\nerr_alloc = veqetandina bîrê têk çû\nerr_args = argumanên rêzika fermanê nehatin analîzkirin\nerr_autologin_session = danişîna têketina xweber nehate dîtin\nerr_bounds = îndeksa derveyî sînor\nerr_brightness_change = guherandina ronahiyê têk çû\nerr_chdir = vekirina peldanka malê têk çû\nerr_clock_too_long = rêzika demjimêrê pir dirêj e\nerr_config = pela rêkxistinê nehat analîzkirin\nerr_crawl = gerandina pelrêçên danişînê têk çû\nerr_dgn_oob = peyama têketinê\nerr_domain = navpara nederbasdar\nerr_empty_password = borînpeyv nabe ku vala be\nerr_envlist = girtina lîsteya jîngehê (envlist) têk çû\nerr_get_active_tty = girtina tty ya çalak têk çû\nerr_hibernate = fermana cemidaninê nehat xebitandin\nerr_hostname = girtina navê mêvandar têk çû\nerr_inactivity = fermana neçalaktiyê nehat xebitandin\nerr_lock_state = girtina rewşa kilîtkirinê têk çû\nerr_log = vekirina pelê têkeinê têk çû\nerr_mlock = kilîtkirina bîra borînpeyvê têk çû\nerr_null = nîşandera null\nerr_numlock = sazkirina numlock têk çû\nerr_pam = danûstendina pam têk çû\nerr_pam_abort = danûstendina pam hate têkbirin\nerr_pam_acct_expired = dema jimarê derbas bûye\nerr_pam_auth = şaşetiya piştrastkirinê\nerr_pam_authinfo_unavail = zanyariyên bikarhêner nehatin girtin\nerr_pam_authok_reqd = dema nîşandanê derbas bûye\nerr_pam_buf = şaşetiya bîra demkî\nerr_pam_cred_err = sazkirina rastkitinê têk çû\nerr_pam_cred_expired = dema rastkitinê derbas bûye\nerr_pam_cred_insufficient = rastkitinê kêm\nerr_pam_cred_unavail = girtina rastkitinê têk çû\nerr_pam_maxtries = sînorê hewldanên herî bilind hat gihîştin\nerr_pam_perm_denied = mafdayîn hat paşguhkirin\nerr_pam_session = şaşetiya danişînê\nerr_pam_sys = şaşetiya pergalê\nerr_pam_user_unknown = bikarhênerê nenas\nerr_path = sazkirina rêgehê têk çû\nerr_perm_dir = guhertina pelrêçê heyî têk çû\nerr_perm_group = kêmkirina mafdayînên komê têk çû\nerr_perm_user = kêmkirina mafdayînên bikarhêner têk çû\nerr_pwnam = girtina zanyariyên bikarhêner têk çû\nerr_sleep = fermana cemidaninê nehat xebitandin\nerr_start = fermana destpêkirinê nehat xebitandin\nerr_battery = barkirina rewşa betariyê têk çû\nerr_switch_tty = guhertina tty têk çû\nerr_tty_ctrl = guhertina kontrola tty têk çû\nerr_no_users = tu bikarhêner nehatin dîtin\nerr_uid_range = girtina rêjeya dînamîk a sînorê uid têk çû\nerr_user_gid = sazkirina GID a bikarhêner têk çû\nerr_user_init = destpêkirina bikarhêner têk çû\nerr_user_uid = sazkirina UID a bikarhêner têk çû\nerr_xauth = fermana xauth têk çû\nerr_xcb_conn = girêdana xcb têk çû\nerr_xsessions_dir = dîtina peldanka danişînan têk çû\nerr_xsessions_open = vekirina peldanka danişînan têk çû\nhibernate = bicemidîne\ninsert = têxîne\nlogin = têketin\nlogout = derkeve\nno_x11_support = piştgiriya x11 di dema berhevkirinê de hatiye girtin\nnormal = normal\nnumlock = numlock\nother = ên din\npassword = borînpeyv\nrestart = ji nû ve bide destpêkirin\nshell = shell\nshutdown = vemirîne\nsleep = têxîne xewê\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/lv.ini",
    "content": "authenticating = autentificējas...\nbrightness_down = samazināt spilgtumu\nbrightness_up = palielināt spilgtumu\ncapslock = caps lock\ncustom = pielāgots\nerr_alloc = neizdevās atmiņas piešķiršana\n\n\nerr_bounds = indekss ārpus robežām\nerr_brightness_change = neizdevās mainīt spilgtumu\nerr_chdir = neizdevās atvērt mājas mapi\nerr_clock_too_long = pulksteņa virkne pārāk gara\nerr_config = neizdevās parsēt konfigurācijas failu\n\nerr_dgn_oob = žurnāla ziņojums\nerr_domain = nederīgs domēns\nerr_empty_password = tukša parole nav atļauta\nerr_envlist = neizdevās iegūt vides mainīgo sarakstu\nerr_get_active_tty = neizdevās iegūt aktīvo tty\n\nerr_hostname = neizdevās iegūt hostname\n\nerr_lock_state = neizdevās iegūt bloķēšanas stāvokli\nerr_log = neizdevās atvērt žurnāla failu\nerr_mlock = neizdevās bloķēt paroles atmiņu\nerr_null = null rādītājs\nerr_numlock = neizdevās iestatīt numlock\nerr_pam = pam transakcija neizdevās\nerr_pam_abort = pam transakcija pārtraukta\nerr_pam_acct_expired = konts novecojis\nerr_pam_auth = autentifikācijas kļūda\nerr_pam_authinfo_unavail = neizdevās iegūt lietotāja informāciju\nerr_pam_authok_reqd = žetons beidzies\nerr_pam_buf = atmiņas bufera kļūda\nerr_pam_cred_err = neizdevās iestatīt akreditācijas datus\nerr_pam_cred_expired = akreditācijas dati novecojuši\nerr_pam_cred_insufficient = nepietiekami akreditācijas dati\nerr_pam_cred_unavail = neizdevās iegūt akreditācijas datus\nerr_pam_maxtries = sasniegts maksimālais mēģinājumu skaits\nerr_pam_perm_denied = piekļuve liegta\nerr_pam_session = sesijas kļūda\nerr_pam_sys = sistēmas kļūda\nerr_pam_user_unknown = nezināms lietotājs\nerr_path = neizdevās iestatīt ceļu\nerr_perm_dir = neizdevās mainīt pašreizējo mapi\nerr_perm_group = neizdevās pazemināt grupas atļaujas\nerr_perm_user = neizdevās pazemināt lietotāja atļaujas\nerr_pwnam = neizdevās iegūt lietotāja informāciju\nerr_sleep = neizdevās izpildīt miega komandu\n\nerr_battery = neizdevās ielādēt akumulatora stāvokli\nerr_switch_tty = neizdevās pārslēgt tty\nerr_tty_ctrl = tty vadības nodošana neizdevās\nerr_no_users = lietotāji nav atrasti\n\nerr_user_gid = neizdevās iestatīt lietotāja GID\nerr_user_init = neizdevās inicializēt lietotāju\nerr_user_uid = neizdevās iestatīt lietotāja UID\nerr_xauth = xauth komanda neizdevās\nerr_xcb_conn = xcb savienojums neizdevās\nerr_xsessions_dir = neizdevās atrast sesiju mapi\nerr_xsessions_open = neizdevās atvērt sesiju mapi\n\ninsert = ievietot\nlogin = lietotājs\nlogout = iziet\nno_x11_support = x11 atbalsts atspējots kompilācijas laikā\nnormal = parastais\nnumlock = numlock\nother = cits\npassword = parole\nrestart = restartēt\nshell = terminālis\nshutdown = izslēgt\nsleep = snauda\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/normalize_lang_files.py",
    "content": "#!/usr/bin/env python3\n\nfrom pathlib import Path\nfrom sys import stderr\n\n\ndef process_lang_file(path: Path, lang_keys: list[str]) -> None:\n    # read key-value-pairs from lang file into dict\n    existing_entries = {}\n    with open(path, \"r\", encoding=\"UTF-8\") as fh:\n        while line := fh.readline():\n            try:\n                key, value = line.split(\"=\", 1)\n                existing_entries[key.strip()] = value.strip()\n            except ValueError:  # line does not contain '='\n                continue\n\n    # re-write current lang file with entries in order of occurence in `lang_keys`\n    # and with empty lines for missing translations\n    with open(path, \"w\", encoding=\"UTF-8\") as fh:\n        for item in lang_keys:\n            try:\n                fh.write(f\"{item} = {existing_entries[item]}\\n\")\n            except KeyError:  # no translation for `item` yet\n                fh.write(\"\\n\")\n\n\ndef main() -> None:\n    zig_lang_file = Path(__file__).parent.joinpath(\"../../src/config/Lang.zig\").resolve()\n    if not zig_lang_file.exists():\n        print(f\"ERROR: File '{zig_lang_file.as_posix()}' does not exist. Exiting.\", file=stderr)\n        exit(1)\n\n    # read \"language keys\" from `zig_lang_file` into list\n    lang_keys = []\n    with open(zig_lang_file, \"r\", encoding=\"UTF-8\") as fh:\n        while line := fh.readline():\n            # only process lines that are not empty or no comments\n            if not (line.strip() == \"\" or line.startswith(\"//\")):\n                lang_keys.append(line.split(\":\")[0].strip())\n\n    lang_files = [f for f in Path.iterdir(Path(__file__).parent) if f.name.endswith(\".ini\") and f.is_file()]\n\n    for file in lang_files:\n        process_lang_file(file, lang_keys)\n\n\nif __name__ == \"__main__\":\n    main()\n"
  },
  {
    "path": "res/lang/pl.ini",
    "content": "authenticating = uwierzytelnianie...\nbrightness_down = zmniejsz jasność\nbrightness_up = zwiększ jasność\ncapslock = capslock\ncustom = własny\nerr_alloc = nieudana alokacja pamięci\n\nerr_autologin_session = nie znaleziono sesji autologowania\nerr_bounds = indeks poza zakresem\nerr_brightness_change = nie udało się zmienić jasności\nerr_chdir = nie udało się otworzyć folderu domowego\nerr_clock_too_long = ciąg znaków zegara jest za długi\nerr_config = nie można przetworzyć pliku konfiguracyjnego\n\nerr_dgn_oob = wiadomość loga\nerr_domain = niepoprawna domena\nerr_empty_password = puste hasło jest niedozwolone\nerr_envlist = nie udało się pobrać listy zmiennych środowiskowych\nerr_get_active_tty = nie udało się uzyskać aktywnego tty\n\nerr_hostname = nie udało się uzyskać nazwy hosta\n\nerr_lock_state = nie udało się uzyskać stanu blokady\nerr_log = nie udało się otworzyć pliku logu\nerr_mlock = nie udało się zablokować pamięci haseł\nerr_null = pusty wskaźnik\nerr_numlock = nie udało się ustawić numlock\nerr_pam = transakcja pam nieudana\nerr_pam_abort = transakcja pam przerwana\nerr_pam_acct_expired = konto wygasło\nerr_pam_auth = błąd uwierzytelniania\nerr_pam_authinfo_unavail = nie udało się zdobyć informacji o użytkowniku\nerr_pam_authok_reqd = token wygasł\nerr_pam_buf = błąd bufora pamięci\nerr_pam_cred_err = nie udało się ustawić uwierzytelnienia\nerr_pam_cred_expired = uwierzytelnienie wygasło\nerr_pam_cred_insufficient = niewystarczające uwierzytelnienie\nerr_pam_cred_unavail = nie udało się uzyskać uwierzytelnienia\nerr_pam_maxtries = osiągnięto limit prób\nerr_pam_perm_denied = odmowa dostępu\nerr_pam_session = błąd sesji\nerr_pam_sys = błąd systemu\nerr_pam_user_unknown = nieznany użytkownik\nerr_path = nie udało się ustawić ścieżki\nerr_perm_dir = nie udało się zmienić obecnego katalogu\nerr_perm_group = nie udało się obniżyć uprawnień grupy\nerr_perm_user = nie udało się obniżyć uprawnień użytkownika\nerr_pwnam = nie udało się uzyskać informacji o użytkowniku\nerr_sleep = nie udało się wykonać polecenia sleep\n\nerr_battery = nie udało się sprawdzić statusu baterii\nerr_switch_tty = nie można przełączyć tty\nerr_tty_ctrl = nie udało się przekazać kontroli tty\nerr_no_users = nie znaleziono żadnego użytkownika\n\nerr_user_gid = nie udało się ustawić GID użytkownika\nerr_user_init = nie udało się zainicjalizować użytkownika\nerr_user_uid = nie udało się ustawić UID użytkownika\nerr_xauth = polecenie xauth nie powiodło się\nerr_xcb_conn = połączenie xcb nie powiodło się\nerr_xsessions_dir = nie udało się znaleźć folderu sesji\nerr_xsessions_open = nie udało się otworzyć folderu sesji\n\ninsert = wstaw\nlogin = login\nlogout = wylogowano\nno_x11_support = wsparcie X11 wyłączone podczas kompilacji\nnormal = normalny\nnumlock = numlock\nother = inny\npassword = hasło\nrestart = uruchom ponownie\nshell = powłoka\nshutdown = wyłącz\nsleep = uśpij\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/pt.ini",
    "content": "\n\n\ncapslock = capslock\n\nerr_alloc = erro na atribuição de memória\n\n\nerr_bounds = índice fora de limites\n\nerr_chdir = erro ao abrir a pasta home\n\n\n\nerr_dgn_oob = mensagem de registo\nerr_domain = domínio inválido\n\n\n\n\nerr_hostname = erro ao obter o nome do host\n\n\n\nerr_mlock = erro de bloqueio de memória\nerr_null = ponteiro nulo\n\nerr_pam = erro na transação pam\nerr_pam_abort = transação pam abortada\nerr_pam_acct_expired = conta expirada\nerr_pam_auth = erro de autenticação\nerr_pam_authinfo_unavail = erro ao obter informação do utilizador\nerr_pam_authok_reqd = token expirado\nerr_pam_buf = erro de buffer de memória\nerr_pam_cred_err = erro ao definir credenciais\nerr_pam_cred_expired = credenciais expiradas\nerr_pam_cred_insufficient = credenciais insuficientes\nerr_pam_cred_unavail = erro ao obter credenciais\nerr_pam_maxtries = limite máximo de tentativas atingido\nerr_pam_perm_denied = permissão negada\nerr_pam_session = erro de sessão\nerr_pam_sys = erro de sistema\nerr_pam_user_unknown = utilizador desconhecido\nerr_path = erro ao definir o caminho de acesso\nerr_perm_dir = erro ao alterar o diretório atual\nerr_perm_group = erro ao reduzir as permissões do grupo\nerr_perm_user = erro ao reduzir as permissões do utilizador\nerr_pwnam = erro ao obter informação do utilizador\n\n\n\n\n\n\n\nerr_user_gid = erro ao definir o GID do utilizador\nerr_user_init = erro ao iniciar o utilizador\nerr_user_uid = erro ao definir o UID do utilizador\n\n\nerr_xsessions_dir = erro ao localizar a pasta das sessões\nerr_xsessions_open = erro ao abrir a pasta das sessões\n\n\nlogin = iniciar sessão\nlogout = terminar sessão\n\n\nnumlock = numlock\n\npassword = palavra-passe\nrestart = reiniciar\nshell = shell\nshutdown = encerrar\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/pt_BR.ini",
    "content": "\n\n\ncapslock = caixa alta\n\nerr_alloc = alocação de memória malsucedida\n\n\nerr_bounds = índice fora de limites\n\nerr_chdir = não foi possível abrir o diretório home\n\n\n\nerr_dgn_oob = mensagem de log\nerr_domain = domínio inválido\n\n\n\n\nerr_hostname = não foi possível obter o nome do host\n\n\n\nerr_mlock = bloqueio da memória de senha malsucedido\nerr_null = ponteiro nulo\n\nerr_pam = transação pam malsucedida\nerr_pam_abort = transação pam abortada\nerr_pam_acct_expired = conta expirada\nerr_pam_auth = erro de autenticação\nerr_pam_authinfo_unavail = não foi possível obter informações do usuário\nerr_pam_authok_reqd = token expirada\nerr_pam_buf = erro de buffer de memória\nerr_pam_cred_err = erro para definir credenciais\nerr_pam_cred_expired = credenciais expiradas\nerr_pam_cred_insufficient = credenciais insuficientes\nerr_pam_cred_unavail = não foi possível obter credenciais\nerr_pam_maxtries = limite máximo de tentativas atingido\nerr_pam_perm_denied = permissão negada\nerr_pam_session = erro de sessão\nerr_pam_sys = erro de sistema\nerr_pam_user_unknown = usuário desconhecido\nerr_path = não foi possível definir o caminho\nerr_perm_dir = não foi possível alterar o diretório atual\nerr_perm_group = não foi possível reduzir as permissões de grupo\nerr_perm_user = não foi possível reduzir as permissões de usuário\nerr_pwnam = não foi possível obter informações do usuário\n\n\n\n\n\n\n\nerr_user_gid = não foi possível definir o GID do usuário\nerr_user_init = não foi possível iniciar o usuário\nerr_user_uid = não foi possível definir o UID do usuário\n\n\nerr_xsessions_dir = não foi possível encontrar a pasta das sessões\nerr_xsessions_open = não foi possível abrir a pasta das sessões\n\n\nlogin = conectar\nlogout = desconectado\n\n\nnumlock = numlock\n\npassword = senha\nrestart = reiniciar\nshell = shell\nshutdown = desligar\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/ro.ini",
    "content": "\n\n\ncapslock = capslock\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nerr_pam_abort = tranzacţie pam anulată\nerr_pam_acct_expired = cont expirat\nerr_pam_auth = eroare de autentificare\nerr_pam_authinfo_unavail = nu s-au putut obţine informaţii despre utilizator\nerr_pam_authok_reqd = token expirat\nerr_pam_buf = eroare de memorie (buffer)\nerr_pam_cred_err = nu s-au putut seta date de identificare (credentials)\nerr_pam_cred_expired = datele de identificare (credentials) au expirat\nerr_pam_cred_insufficient = date de identificare (credentials) insuficiente\nerr_pam_cred_unavail = nu s-au putut obţine date de indentificare (credentials)\nerr_pam_maxtries = s-a atins numărul maxim de încercări\nerr_pam_perm_denied = acces interzis\nerr_pam_session = eroare de sesiune\nerr_pam_sys = eroare de sistem\nerr_pam_user_unknown = utilizator necunoscut\n\nerr_perm_dir = nu s-a putut schimba dosarul (folder-ul) curent\nerr_perm_group = nu s-a putut face downgrade permisiunilor de grup\nerr_perm_user = nu s-a putut face downgrade permisiunilor de utilizator\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\nlogin = utilizator\nlogout = opreşte sesiunea\n\n\nnumlock = numlock\n\npassword = parolă\nrestart = resetează\nshell = shell\nshutdown = opreşte sistemul\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/ru.ini",
    "content": "authenticating = аутентификация...\nbrightness_down = уменьшить яркость\nbrightness_up = увеличить яркость\ncapslock = capslock\ncustom = пользовательский\nerr_alloc = не удалось выделить память\n\nerr_autologin_session = не найдена сессия с автологином\nerr_bounds = за пределами индекса\nerr_brightness_change = не удалось изменить яркость\nerr_chdir = не удалось открыть домашнюю папку\nerr_clock_too_long = строка часов слишком длинная\nerr_config = не удалось разобрать файл конфигурации\n\nerr_dgn_oob = отладочное сообщение (log)\nerr_domain = неверный домен\nerr_empty_password = пустой пароль не допустим\nerr_envlist = не удалось получить список переменных среды\nerr_get_active_tty = не удалось получить активный tty\n\nerr_hostname = не удалось получить имя хоста\n\nerr_lock_state = не удалось получить состояние lock\nerr_log = не удалось открыть файл log\nerr_mlock = сбой блокировки памяти\nerr_null = нулевой указатель\nerr_numlock = не удалось установить numlock\nerr_pam = pam транзакция не удалась\nerr_pam_abort = pam транзакция прервана\nerr_pam_acct_expired = срок действия аккаунта истёк\nerr_pam_auth = ошибка аутентификации\nerr_pam_authinfo_unavail = не удалось получить информацию о пользователе\nerr_pam_authok_reqd = токен истёк\nerr_pam_buf = ошибка буфера памяти\nerr_pam_cred_err = не удалось установить полномочия\nerr_pam_cred_expired = полномочия истекли\nerr_pam_cred_insufficient = недостаточно полномочий\nerr_pam_cred_unavail = не удалось получить полномочия\nerr_pam_maxtries = лимит попыток исчерпан\nerr_pam_perm_denied = доступ запрещён\nerr_pam_session = ошибка сессии\nerr_pam_sys = системная ошибка\nerr_pam_user_unknown = неизвестный пользователь\nerr_path = не удалось установить путь\nerr_perm_dir = не удалось изменить текущий каталог\nerr_perm_group = не удалось понизить права доступа группы\nerr_perm_user = не удалось понизить права доступа пользователя\nerr_pwnam = не удалось получить информацию о пользователе\nerr_sleep = не удалось выполнить команду sleep\n\nerr_battery = не удалось получить статус батареи\nerr_switch_tty = не удалось переключить tty\nerr_tty_ctrl = передача управления tty не удалась\nerr_no_users = пользователи не найдены\n\nerr_user_gid = не удалось установить GID пользователя\nerr_user_init = не удалось инициализировать пользователя\nerr_user_uid = не удалось установить UID пользователя\nerr_xauth = команда xauth не выполнена\nerr_xcb_conn = ошибка подключения xcb\nerr_xsessions_dir = не удалось найти сессионную папку\nerr_xsessions_open = не удалось открыть сессионную папку\n\ninsert = вставка\nlogin = логин\nlogout = вышел из системы\nno_x11_support = поддержка x11 отключена во время компиляции\nnormal = обычный\nnumlock = numlock\nother = прочие\npassword = пароль\nrestart = перезагрузить\nshell = оболочка\nshutdown = выключить\nsleep = сон\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/sr.ini",
    "content": "\n\n\ncapslock = capslock\n\nerr_alloc = neuspijesna alokacija memorije\n\n\nerr_bounds = izvan granica indeksa\n\nerr_chdir = neuspijesno otvaranje home foldera\n\n\n\nerr_dgn_oob = log poruka\nerr_domain = nevazeci domen\n\n\n\n\nerr_hostname = neuspijesno trazenje hostname-a\n\n\n\nerr_mlock = neuspijesno zakljucavanje memorije lozinke\nerr_null = null pokazivac\n\nerr_pam = pam transakcija neuspijesna\nerr_pam_abort = pam transakcija prekinuta\nerr_pam_acct_expired = nalog istekao\nerr_pam_auth = greska pri autentikaciji\nerr_pam_authinfo_unavail = neuspjelo uzimanje informacija o korisniku\nerr_pam_authok_reqd = token istekao\nerr_pam_buf = greska bafera memorije\nerr_pam_cred_err = neuspjelo postavljanje kredencijala\nerr_pam_cred_expired = kredencijali istekli\nerr_pam_cred_insufficient = nedovoljni kredencijali\nerr_pam_cred_unavail = neuspjelo uzimanje kredencijala\nerr_pam_maxtries = dostignut maksimalan broj pokusaja\nerr_pam_perm_denied = nedozovoljeno\nerr_pam_session = greska sesije\nerr_pam_sys = greska sistema\nerr_pam_user_unknown = nepoznat korisnik\nerr_path = neuspjelo postavljanje path-a\nerr_perm_dir = neuspjelo mijenjanje foldera\nerr_perm_group = neuspjesno snizavanje dozvola grupe\nerr_perm_user = neuspijesno snizavanje dozvola korisnika\nerr_pwnam = neuspijesno skupljanje informacija o korisniku\n\n\n\n\n\n\n\nerr_user_gid = neuspijesno postavljanje korisničkog GID-a\nerr_user_init = neuspijensa inicijalizacija korisnika\nerr_user_uid = neuspijesno postavljanje UID-a korisnika\n\n\nerr_xsessions_dir = neuspijesno pronalazenje foldera sesija\nerr_xsessions_open = neuspijesno otvaranje foldera sesija\n\n\nlogin = korisnik\nlogout = izlogovan\n\n\nnumlock = numlock\n\npassword = lozinka\nrestart = ponovo pokreni\nshell = shell\nshutdown = ugasi\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/sv.ini",
    "content": "authenticating = autentiserar...\nbrightness_down = minska ljusstyrka\nbrightness_up = öka ljusstyrka\ncapslock = capslock\ncustom = anpassad\nerr_alloc = minnesallokering misslyckades\nerr_args = tolkning av kommandoargument misslyckades\nerr_autologin_session = autologin-session hittades inte\nerr_bounds = index-värde utanför intervallet\nerr_brightness_change = ändring av ljusstyrka misslyckades\nerr_chdir = misslyckades att öppna hemkatalog\nerr_clock_too_long = klocksträng för lång\nerr_config = tolkning av konfigfil misslyckades\nerr_crawl = genomsökning av sessionskataloger misslyckades\nerr_dgn_oob = loggmeddelande\nerr_domain = ogitlig domän\nerr_empty_password = tomt lösenord godtas ej\nerr_envlist = hämtning av env-lista misslyckades\nerr_get_active_tty = hämtning av aktiv tty misslyckades\nerr_hibernate = vilolägets kommando misslyckades\nerr_hostname = hämtning av hostname misslyckades\nerr_inactivity = inaktivitetslägets kommando misslyckades\nerr_lock_state = hämtning av låsningsstatus misslyckades\nerr_log = öppning av loggfil misslyckades\nerr_mlock = låsning av lösenordsminne misslyckades\nerr_null = null pointer\nerr_numlock = inställning av numlock misslyckades\nerr_pam = pam-transaktion misslyckades\nerr_pam_abort = pam-transaktion avbröts\nerr_pam_acct_expired = kontot har löpt ut\nerr_pam_auth = autentisering misslyckades\nerr_pam_authinfo_unavail = hämtning av användarinformation misslyckades\nerr_pam_authok_reqd = token har löpt ut\nerr_pam_buf = minnesbufferfel\nerr_pam_cred_err = inställning av inloggningsuppgifter misslyckades\nerr_pam_cred_expired = inloggningsuppgifterna har löpt ut\nerr_pam_cred_insufficient = otillräckliga inloggningsuppgifter\nerr_pam_cred_unavail = hämtning av inloggningsuppgifter misslyckades\nerr_pam_maxtries = gränsen för antal försök nådd\nerr_pam_perm_denied = tillstånd nekas\nerr_pam_session = sessionsfel\nerr_pam_sys = systemfel\nerr_pam_user_unknown = okänd användare\nerr_path = inställning av sökväg misslyckades\nerr_perm_dir = byte av nuvarande katalog misslyckades\nerr_perm_group = nedgradering av grupptillstånd misslyckades\nerr_perm_user = nedgradering av användartillstånd misslyckades\nerr_pwnam = hämtning av användarinformation misslyckades\nerr_sleep = strömsparlägets kommando misslyckades\nerr_start = startkommando misslyckades\nerr_battery = hämtning av batteristatus misslyckades\nerr_switch_tty = byte av tty misslyckades\nerr_tty_ctrl = överföring av tty-kontroll misslyckades\nerr_no_users = inga användare hittades\nerr_uid_range = dynamisk hämtning av uid-intervall misslyckades\nerr_user_gid = inställning av användarens GID misslyckades\nerr_user_init = initiering av användare misslyckades\nerr_user_uid = inställning av användarens UID misslyckades\nerr_xauth = xauth-kommando misslyckades\nerr_xcb_conn = xcb-anslutning misslyckades\nerr_xsessions_dir = sessionskatalog hittades inte\nerr_xsessions_open = öppning av sessionskatalog misslyckades\nhibernate = viloläge\ninsert = infoga\nlogin = inloggning\nlogout = utloggad\nno_x11_support = x11-stöd inaktiverat vid kompilering\nnormal = normal\nnumlock = numlock\nother = övrig\npassword = lösenord\nrestart = starta om\nshell = shell\nshutdown = stäng av\nsleep = viloläge\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/tr.ini",
    "content": "\nbrightness_down = parlakligi azalt\nbrightness_up = parlakligi arttir\ncapslock = capslock\n\nerr_alloc = basarisiz bellek ayirma\n\n\nerr_bounds = sinirlarin disinda dizin\n\nerr_chdir = ev klasoru acilamadi\n\n\n\nerr_dgn_oob = log mesaji\nerr_domain = gecersiz etki alani\n\n\n\n\nerr_hostname = ana bilgisayar adi alinamadi\n\n\n\nerr_mlock = parola bellegi kilitlenemedi\nerr_null = bos isaretci hatasi\n\nerr_pam = pam islemi basarisiz oldu\nerr_pam_abort = pam islemi durduruldu\nerr_pam_acct_expired = hesabin suresi dolmus\nerr_pam_auth = kimlik dogrulama hatasi\nerr_pam_authinfo_unavail = kullanici bilgileri getirilirken hata olustu\nerr_pam_authok_reqd = suresi dolmus token\nerr_pam_buf = bellek arabellegi hatasi\nerr_pam_cred_err = kimlik bilgileri ayarlanamadi\nerr_pam_cred_expired = kimlik bilgilerinin suresi dolmus\nerr_pam_cred_insufficient = yetersiz kimlik bilgileri\nerr_pam_cred_unavail = kimlik bilgileri alinamadi\nerr_pam_maxtries = en fazla deneme sinirina ulasildi\nerr_pam_perm_denied = izin reddedildi\nerr_pam_session = oturum hatasi\nerr_pam_sys = sistem hatasi\nerr_pam_user_unknown = bilinmeyen kullanici\nerr_path = yol ayarlanamadi\nerr_perm_dir = gecerli dizin degistirilemedi\nerr_perm_group = grup izinleri dusurulemedi\nerr_perm_user = kullanici izinleri dusurulemedi\nerr_pwnam = kullanici bilgileri alinamadi\n\n\n\n\n\n\n\nerr_user_gid = kullanici icin GID ayarlanamadi\nerr_user_init = kullanici oturumu baslatilamadi\nerr_user_uid = kullanici icin UID ayarlanamadi\n\n\nerr_xsessions_dir = oturumlar klasoru bulunamadi\nerr_xsessions_open = oturumlar klasoru acilamadi\nhibernate = askiya al\n\nlogin = kullanici\nlogout = oturumdan cikis yapildi\n\n\nnumlock = numlock\nother = baska\npassword = sifre\nrestart = yeniden baslat\nshell = shell\nshutdown = makineyi kapat\nsleep = uykuya al\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/uk.ini",
    "content": "\n\n\ncapslock = capslock\n\nerr_alloc = невдале виділення пам'яті\n\n\nerr_bounds = поза межами індексу\n\nerr_chdir = не вдалося відкрити домашній каталог\n\n\n\nerr_dgn_oob = повідомлення журналу (log)\nerr_domain = недійсний домен\n\n\n\n\nerr_hostname = не вдалося отримати ім'я хосту\n\n\n\nerr_mlock = збій блокування пам'яті\nerr_null = нульовий вказівник\n\nerr_pam = невдала pam транзакція\nerr_pam_abort = pam транзакція перервана\nerr_pam_acct_expired = термін дії акаунту вичерпано\nerr_pam_auth = помилка автентифікації\nerr_pam_authinfo_unavail = не вдалося отримати дані користувача\nerr_pam_authok_reqd = термін дії токена вичерпано\nerr_pam_buf = помилка буферу пам'яті\nerr_pam_cred_err = не вдалося змінити облікові дані\nerr_pam_cred_expired = термін дії повноважень вичерпано\nerr_pam_cred_insufficient = недостатньо облікових даних\nerr_pam_cred_unavail = не вдалося отримати облікові дані\nerr_pam_maxtries = вичерпано ліміт спроб\nerr_pam_perm_denied = відмовлено у доступі\nerr_pam_session = помилка сесії\nerr_pam_sys = системна помилка\nerr_pam_user_unknown = невідомий користувач\nerr_path = не вдалося змінити шлях\nerr_perm_dir = не вдалося змінити поточний каталог\nerr_perm_group = не вдалося понизити права доступу групи\nerr_perm_user = не вдалося понизити права доступу користувача\nerr_pwnam = не вдалося отримати дані користувача\n\n\n\n\n\n\n\nerr_user_gid = не вдалося змінити GID користувача\nerr_user_init = не вдалося ініціалізувати користувача\nerr_user_uid = не вдалося змінити UID користувача\n\n\nerr_xsessions_dir = не вдалося знайти каталог сесій\nerr_xsessions_open = не вдалося відкрити каталог сесій\n\n\nlogin = логін\nlogout = вийти\n\n\nnumlock = numlock\n\npassword = пароль\nrestart = перезавантажити\nshell = оболонка\nshutdown = вимкнути\n\n\nwayland = wayland\n\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/lang/zh_CN.ini",
    "content": "\n\n\ncapslock = 大写锁定\n\nerr_alloc = 内存分配失败\n\n\nerr_bounds = 索引越界\n\nerr_chdir = 无法打开home文件夹\n\n\n\nerr_dgn_oob = 日志消息\nerr_domain = 无效的域\n\n\n\n\nerr_hostname = 获取主机名失败\n\n\n\nerr_mlock = 锁定密码存储器失败\nerr_null = 空指针\n\nerr_pam = PAM事件失败\nerr_pam_abort = PAM事务已中止\nerr_pam_acct_expired = 帐户已过期\nerr_pam_auth = 身份验证错误\nerr_pam_authinfo_unavail = 获取用户信息失败\nerr_pam_authok_reqd = 口令已过期\nerr_pam_buf = 内存缓冲区错误\nerr_pam_cred_err = 设置凭据失败\nerr_pam_cred_expired = 凭据已过期\nerr_pam_cred_insufficient = 凭据不足\nerr_pam_cred_unavail = 无法获取凭据\nerr_pam_maxtries = 已达到最大尝试次数限制\nerr_pam_perm_denied = 拒绝访问\nerr_pam_session = 会话错误\nerr_pam_sys = 系统错误\nerr_pam_user_unknown = 未知用户\nerr_path = 无法设置路径\nerr_perm_dir = 更改当前目录失败\nerr_perm_group = 组权限降级失败\nerr_perm_user = 用户权限降级失败\nerr_pwnam = 获取用户信息失败\n\n\n\n\n\n\n\nerr_user_gid = 设置用户GID失败\nerr_user_init = 初始化用户失败\nerr_user_uid = 设置用户UID失败\n\n\nerr_xsessions_dir = 找不到会话文件夹\nerr_xsessions_open = 无法打开会话文件夹\n\n\nlogin = 登录\nlogout = 注销\n\n\nnumlock = 数字锁定\n\npassword = 密码\n\nshell = shell\n\n\n\nwayland = wayland\nx11 = x11\nxinitrc = xinitrc\n"
  },
  {
    "path": "res/ly-dinit",
    "content": "type            = process\nrestart         = true\nsmooth-recovery = true\ncommand         = $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME\ndepends-on      = login.target\ntermsignal      = HUP\n# ly needs access to the console while login.target already occupies it\noptions         = shares-console\n"
  },
  {
    "path": "res/ly-freebsd-wrapper",
    "content": "#!/bin/sh\n\n# On FreeBSD, even if we override the default login program, getty will still\n# try to append \"login -fp root\" as arguments to Ly, which is not supported.\n# To avoid this, we use a wrapper script that ignores these arguments before\n# actually executing Ly.\nexec $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME\n"
  },
  {
    "path": "res/ly-kmsconvt@.service",
    "content": "[Unit]\nDescription=TUI display manager using KMSCON\nAfter=systemd-user-sessions.service plymouth-quit-wait.service\nAfter=kmsconvt@%i.service\nConflicts=kmsconvt@%i.service\n\n[Service]\nExecStart=$PREFIX_DIRECTORY/bin/kmscon --font-engine unifont --vt=%I --seats=seat0 --login -- $PREFIX_DIRECTORY/bin/ly --use-kmscon-vt\nStandardInput=tty\nUtmpIdentifier=%I\nTTYPath=/dev/%I\nTTYReset=yes\nTTYVHangup=yes\nTTYVTDisallocate=yes\n\n[Install]\nWantedBy=multi-user.target\n"
  },
  {
    "path": "res/ly-openrc",
    "content": "#!/sbin/openrc-run\n\nname=\"ly\"\ndescription=\"TUI Display Manager\"\n\n## Supervisor daemon\nsupervisor=supervise-daemon\nrespawn_period=60\npidfile=/run/\"${RC_SVCNAME}.pid\"\n\n## Check for getty or agetty\nif [ -x /sbin/getty ] || [ -x /bin/getty ];\nthen\n    # busybox\n    commandB=\"/sbin/getty\"\nelif [ -x /sbin/agetty ] || [ -x /bin/agetty ];\nthen\n    # util-linux\n    commandUL=\"/sbin/agetty\"\nfi\n\n## The execution vars\nTTY=\"tty$DEFAULT_TTY\"\nTERM=linux\nBAUD=38400\n# If we don't have getty then we should have agetty\ncommand=${commandB:-$commandUL}\ncommand_args_foreground=\"-nl $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME $TTY $BAUD $TERM\"\n\ndepend() {\n         after agetty\n         provide display-manager\n         want elogind\n}\n"
  },
  {
    "path": "res/ly-runit-service/conf",
    "content": "if [ -x /sbin/agetty -o -x /bin/agetty ]; then\n\t# util-linux specific settings\n\tif [ \"${tty}\" = \"tty1\" ]; then\n\t\tGETTY_ARGS=\"--noclear\"\n\tfi\nfi\n\nBAUD_RATE=38400\nTERM_NAME=linux\nTTY=tty$DEFAULT_TTY\n"
  },
  {
    "path": "res/ly-runit-service/finish",
    "content": "#!/bin/sh\n[ -r conf ] && . ./conf\n\nexec utmpset -w ${TTY}\n"
  },
  {
    "path": "res/ly-runit-service/run",
    "content": "#!/bin/sh\n\n[ -r conf ] && . ./conf\n\nif [ -x /sbin/getty -o -x /bin/getty ]; then\n\t# busybox\n\tGETTY=getty\nelif [ -x /sbin/agetty -o -x /bin/agetty ]; then\n\t# util-linux\n\tGETTY=agetty\nfi\n\nexec setsid ${GETTY} ${GETTY_ARGS} -nl $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME \"${TTY}\" \"${BAUD_RATE}\" \"${TERM_NAME}\"\n"
  },
  {
    "path": "res/ly-s6/run",
    "content": "#!/bin/execlineb -P\nexec agetty -L -8 -n -l $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME tty$DEFAULT_TTY 115200\n"
  },
  {
    "path": "res/ly-s6/type",
    "content": "longrun\n"
  },
  {
    "path": "res/ly-sysvinit",
    "content": "#!/bin/sh\n### BEGIN INIT INFO\n# Provides:          ly\n# Required-Start:    $remote_fs $syslog\n# Required-Stop:     $remote_fs $syslog\n# Default-Start:     2 3 4 5\n# Default-Stop:      0 1 6\n# Short-Description: Ly display manager\n# Description:       Starts and stops the Ly display manager\n### END INIT INFO\n#\n# Author:       AnErrupTion <anerruption@disroot.org>\n#\n\nPATH=/sbin:/usr/sbin:/bin:/usr/bin\nDAEMON=/usr/bin/ly\nTTY=/dev/tty$DEFAULT_TTY\nPIDFILE=/var/run/ly.pid\nNAME=ly\nDESC=\"Ly display manager\"\n\n. /lib/lsb/init-functions\n\ncase \"$1\" in\n  start)\n    log_daemon_msg \"Starting $DESC on $TTY...\"\n    if [ -f \"$PIDFILE\" ]; then\n        log_progress_msg \"$DESC is already running\"\n        log_end_msg 0\n        return 0\n    fi\n\n    # Ensure TTY exists\n    [ -c \"$TTY\" ] || {\n        log_failure_msg \"$TTY does not exist\"\n        return 1\n    }\n\n    start-stop-daemon --start --background --make-pidfile --pidfile $PIDFILE \\\n      --chdir / --exec /bin/sh -- -c \"exec setsid sh -c 'exec <$TTY >$TTY 2>&1 $DAEMON'\"\n    log_end_msg $?\n    ;;\n  stop)\n    log_daemon_msg \"Stopping $DESC...\"\n    start-stop-daemon --stop --pidfile $PIDFILE --retry 5\n    RETVAL=$?\n    [ $RETVAL -eq 0 ] && rm -f \"$PIDFILE\"\n    log_end_msg $RETVAL\n    ;;\n  restart)\n    echo \"Restarting $DESC...\"\n    $0 stop\n    sleep 1\n    $0 start\n    ;;\n  status)\n    status_of_proc -p $PIDFILE $DAEMON $NAME && exit 0 || exit $?\n    ;;\n  *)\n    echo \"Usage: /etc/init.d/$NAME {start|stop|restart|status}\"\n    exit 1\n    ;;\nesac\n\nexit 0\n"
  },
  {
    "path": "res/ly@.service",
    "content": "[Unit]\nDescription=TUI display manager\nAfter=systemd-user-sessions.service plymouth-quit-wait.service\nAfter=getty@%i.service\nConflicts=getty@%i.service\n\n[Service]\nType=idle\nExecStart=$PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME\nStandardInput=tty\nTTYPath=/dev/%I\nTTYReset=yes\nTTYVHangup=yes\n\n[Install]\nWantedBy=multi-user.target\n"
  },
  {
    "path": "res/pam.d/ly-freebsd",
    "content": "#%PAM-1.0\n\n# OpenPAM (used in FreeBSD) doesn't support prepending \"-\" for ignoring missing\n# modules.\nauth       include      login\naccount    include      login\npassword   include      login\nsession    include      login\n"
  },
  {
    "path": "res/pam.d/ly-freebsd-autologin",
    "content": "#%PAM-1.0\n\n# OpenPAM (used in FreeBSD) doesn't support prepending \"-\" for ignoring missing\n# modules.\nauth       required     pam_permit.so\nauth       include      login\naccount    include      login\npassword   include      login\nsession    include      login\n"
  },
  {
    "path": "res/pam.d/ly-linux",
    "content": "#%PAM-1.0\n\nauth       include      login\n-auth      optional     pam_gnome_keyring.so\n-auth      optional     pam_kwallet5.so\n\naccount    include      login\n\npassword   include      login\n-password  optional     pam_gnome_keyring.so use_authtok\n\n-session   optional     pam_systemd.so       class=greeter\n-session   optional     pam_elogind.so\nsession    include      login\n-session   optional     pam_gnome_keyring.so auto_start\n-session   optional     pam_kwallet5.so      auto_start\n"
  },
  {
    "path": "res/pam.d/ly-linux-autologin",
    "content": "#%PAM-1.0\n\nauth       required     pam_permit.so\n-auth      optional     pam_gnome_keyring.so\n-auth      optional     pam_kwallet5.so\n\naccount    include      login\n\npassword   include      login\n-password  optional     pam_gnome_keyring.so use_authtok\n\n-session   optional     pam_systemd.so       class=greeter\n-session   optional     pam_elogind.so\nsession    include      login\n-session   optional     pam_gnome_keyring.so auto_start\n-session   optional     pam_kwallet5.so      auto_start\n"
  },
  {
    "path": "res/setup.sh",
    "content": "#!/bin/sh\n# Shell environment setup after login\n# Copyright (C) 2015-2016 Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>\n\n# This file is extracted from kde-workspace (kdm/kfrontend/genkdmconf.c)\n# Copyright (C) 2001-2005 Oswald Buddenhagen <ossi@kde.org>\n\n# Copyright (C) 2024 The Fairy Glade\n# This work is free. You can redistribute it and/or modify it under the\n# terms of the Do What The Fuck You Want To Public License, Version 2,\n# as published by Sam Hocevar. See the LICENSE file for more details.\n\n# Note that the respective logout scripts are not sourced.\ncase $SHELL in\n*/bash)\n    [ -z \"$BASH\" ] && exec $SHELL \"$0\" \"$@\"\n    set +o posix\n    [ -f \"$CONFIG_DIRECTORY\"/profile ] && . \"$CONFIG_DIRECTORY\"/profile\n    if [ -f \"$HOME\"/.bash_profile ]; then\n        . \"$HOME\"/.bash_profile\n    elif [ -f \"$HOME\"/.bash_login ]; then\n        . \"$HOME\"/.bash_login\n    elif [ -f \"$HOME\"/.profile ]; then\n        . \"$HOME\"/.profile\n    fi\n    ;;\n*/zsh)\n    [ -z \"$ZSH_NAME\" ] && exec $SHELL \"$0\" \"$@\"\n    [ -d \"$CONFIG_DIRECTORY\"/zsh ] && zdir=\"$CONFIG_DIRECTORY\"/zsh || zdir=\"$CONFIG_DIRECTORY\"\n    zhome=${ZDOTDIR:-\"$HOME\"}\n    # zshenv is always sourced automatically.\n    [ -f \"$zdir\"/zprofile ] && . \"$zdir\"/zprofile\n    [ -f \"$zhome\"/.zprofile ] && . \"$zhome\"/.zprofile\n    [ -f \"$zdir\"/zlogin ] && . \"$zdir\"/zlogin\n    [ -f \"$zhome\"/.zlogin ] && . \"$zhome\"/.zlogin\n    emulate -R sh\n    ;;\n*/csh|*/tcsh)\n    # [t]cshrc is always sourced automatically.\n    # Note that sourcing csh.login after .cshrc is non-standard.\n    sess_tmp=$(mktemp /tmp/sess-env-XXXXXX)\n    $SHELL -c \"if (-f $CONFIG_DIRECTORY/csh.login) source $CONFIG_DIRECTORY/csh.login; if (-f ~/.login) source ~/.login; /bin/sh -c 'export -p' >! $sess_tmp\"\n    . \"$sess_tmp\"\n    rm -f \"$sess_tmp\"\n    ;;\n*/fish)\n    [ -f \"$CONFIG_DIRECTORY\"/profile ] && . \"$CONFIG_DIRECTORY\"/profile\n    [ -f \"$HOME\"/.profile ] && . \"$HOME\"/.profile\n    sess_tmp=$(mktemp /tmp/sess-env-XXXXXX)\n    $SHELL --login -c \"/bin/sh -c 'export -p' > $sess_tmp\"\n    . \"$sess_tmp\"\n    rm -f \"$sess_tmp\"\n    ;;\n*) # Plain sh, ksh, and anything we do not know.\n    [ -f \"$CONFIG_DIRECTORY\"/profile ] && . \"$CONFIG_DIRECTORY\"/profile\n    [ -f \"$HOME\"/.profile ] && . \"$HOME\"/.profile\n    ;;\nesac\n\nif [ \"$XDG_SESSION_TYPE\" = \"x11\" ]; then\n    [ -f \"$CONFIG_DIRECTORY\"/xprofile ] && . \"$CONFIG_DIRECTORY\"/xprofile\n    [ -f \"$HOME\"/.xprofile ] && . \"$HOME\"/.xprofile\n\n    # run all system xinitrc shell scripts.\n    if [ -d \"$CONFIG_DIRECTORY\"/X11/xinit/xinitrc.d ]; then\n        for i in \"$CONFIG_DIRECTORY\"/X11/xinit/xinitrc.d/* ; do\n            if [ -x \"$i\" ]; then\n                . \"$i\"\n            fi\n        done\n    fi\n\n    # Load Xsession scripts\n    # OPTIONFILE, USERXSESSION, USERXSESSIONRC and ALTUSERXSESSION are required\n    # by the scripts to work\n    xsessionddir=\"$CONFIG_DIRECTORY\"/X11/Xsession.d\n    export OPTIONFILE=\"$CONFIG_DIRECTORY\"/X11/Xsession.options\n    export USERXSESSION=\"$HOME\"/.xsession\n    export USERXSESSIONRC=\"$HOME\"/.xsessionrc\n    export ALTUSERXSESSION=\"$HOME\"/.Xsession\n\n    if [ -d \"$xsessionddir\" ]; then\n        for i in $(ls \"$xsessionddir\"); do\n            script=\"$xsessionddir/$i\"\n            echo \"Loading X session script $script\"\n            if [ -r \"$script\" ] && [ -f \"$script\" ] && expr \"$i\" : '^[[:alnum:]_-]\\+$' > /dev/null; then\n                . \"$script\"\n            fi\n        done\n    fi\n\n    if [ -f \"$USERXSESSION\" ]; then\n        . \"$USERXSESSION\"\n    fi\n\n    if [ -d \"$CONFIG_DIRECTORY\"/X11/Xresources ]; then\n        for i in \"$CONFIG_DIRECTORY\"/X11/Xresources/*; do\n            [ -f \"$i\" ] && xrdb -merge \"$i\"\n        done\n    elif [ -f \"$CONFIG_DIRECTORY\"/X11/Xresources ]; then\n        xrdb -merge \"$CONFIG_DIRECTORY\"/X11/Xresources\n    fi\n    [ -f \"$HOME\"/.Xresources ] && xrdb -merge \"$HOME\"/.Xresources\n    [ -f \"$XDG_CONFIG_HOME\"/X11/Xresources ] && xrdb -merge \"$XDG_CONFIG_HOME\"/X11/Xresources\nfi\n\nexec \"$@\"\n"
  },
  {
    "path": "res/startup.sh",
    "content": "#!/bin/sh\n# This file is executed when starting Ly (before the TTY is taken control of)\n# Custom startup code can be placed in this file or the start_cmd var can be pointed to a different file\n\n\n# Uncomment the example below for an example of changing the default TTY colors to an alternitive palette on linux\n# Colors are in red/green/blue hex (the current colors are a brighter palette than default)\n#\n# if [ \"$TERM\" = \"linux\" ]; then\n# \tBLACK=\"232323\"\n# \tDARK_RED=\"D75F5F\"\n# \tDARK_GREEN=\"87AF5F\"\n# \tDARK_YELLOW=\"D7AF87\"\n# \tDARK_BLUE=\"8787AF\"\n# \tDARK_MAGENTA=\"BD53A5\"\n# \tDARK_CYAN=\"5FAFAF\"\n# \tLIGHT_GRAY=\"E5E5E5\"\n# \tDARK_GRAY=\"2B2B2B\"\n# \tRED=\"E33636\"\n# \tGREEN=\"98E34D\"\n# \tYELLOW=\"FFD75F\"\n# \tBLUE=\"7373C9\"\n# \tMAGENTA=\"D633B2\"\n# \tCYAN=\"44C9C9\"\n# \tWHITE=\"FFFFFF\"\n\n# \tCOLORS=\"${BLACK} ${DARK_RED} ${DARK_GREEN} ${DARK_YELLOW} ${DARK_BLUE} ${DARK_MAGENTA} ${DARK_CYAN} ${LIGHT_GRAY} ${DARK_GRAY} ${RED} ${GREEN} ${YELLOW} ${BLUE} ${MAGENTA} ${CYAN} ${WHITE}\"\n\n# \ti=0\n# \twhile [ $i -lt 16 ]; do\n# \t\tprintf \"\\033]P%x%s\" ${i} \"$(echo \"$COLORS\" | cut -d ' ' -f$(( i + 1)))\"\n\n# \t\ti=$(( i + 1 ))\n# \tdone\n\n# \tclear # for fixing background artifacting after changing color\n# fi\n"
  },
  {
    "path": "src/Environment.zig",
    "content": "const ini = @import(\"ly-ui\").ly_core.ini;\nconst Ini = ini.Ini;\n\nconst enums = @import(\"enums.zig\");\nconst DisplayServer = enums.DisplayServer;\n\npub const DesktopEntry = struct {\n    Exec: []const u8 = \"\",\n    Name: []const u8 = \"\",\n    DesktopNames: ?[]u8 = null,\n    Terminal: ?bool = null,\n};\n\npub const Entry = struct { @\"Desktop Entry\": DesktopEntry = .{} };\n\nentry_ini: ?Ini(Entry) = null,\nfile_name: []const u8 = \"\",\nname: []const u8 = \"\",\nxdg_session_desktop: ?[]const u8 = null,\nxdg_desktop_names: ?[]const u8 = null,\ncmd: ?[]const u8 = null,\nspecifier: []const u8 = \"\",\ndisplay_server: DisplayServer = .wayland,\nis_terminal: bool = false,\n"
  },
  {
    "path": "src/animations/Cascade.zig",
    "content": "const std = @import(\"std\");\nconst math = std.math;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\n\nconst Cascade = @This();\n\nbuffer: *TerminalBuffer,\ncurrent_auth_fails: *usize,\nmax_auth_fails: usize,\n\npub fn init(\n    buffer: *TerminalBuffer,\n    current_auth_fails: *usize,\n    max_auth_fails: usize,\n) Cascade {\n    return .{\n        .buffer = buffer,\n        .current_auth_fails = current_auth_fails,\n        .max_auth_fails = max_auth_fails,\n    };\n}\n\npub fn widget(self: *Cascade) Widget {\n    return Widget.init(\n        \"Cascade\",\n        null,\n        self,\n        null,\n        null,\n        draw,\n        null,\n        null,\n        null,\n    );\n}\n\nfn draw(self: *Cascade) void {\n    while (self.current_auth_fails.* >= self.max_auth_fails) {\n        std.Thread.sleep(std.time.ns_per_ms * 10);\n\n        var changed = false;\n        var y = self.buffer.height - 2;\n\n        while (y > 0) : (y -= 1) {\n            for (0..self.buffer.width) |x| {\n                const cell = TerminalBuffer.getCell(x, y - 1);\n                const cell_under = TerminalBuffer.getCell(x, y);\n\n                // This shouldn't happen under normal circumstances, but because\n                // this is a *secret* animation, there's no need to care that much\n                if (cell == null or cell_under == null) continue;\n\n                const char: u8 = @truncate(cell.?.ch);\n                if (std.ascii.isWhitespace(char)) continue;\n\n                const char_under: u8 = @truncate(cell_under.?.ch);\n                if (!std.ascii.isWhitespace(char_under)) continue;\n\n                changed = true;\n\n                if ((self.buffer.random.int(u16) % 10) > 7) continue;\n\n                cell.?.put(x, y);\n\n                var space = Cell.init(\n                    ' ',\n                    cell_under.?.fg,\n                    cell_under.?.bg,\n                );\n                space.put(x, y - 1);\n            }\n        }\n\n        if (!changed) {\n            std.Thread.sleep(std.time.ns_per_s * 7);\n            self.current_auth_fails.* = 0;\n        }\n\n        TerminalBuffer.presentBuffer();\n    }\n}\n"
  },
  {
    "path": "src/animations/ColorMix.zig",
    "content": "const std = @import(\"std\");\nconst math = std.math;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\n\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst TimeOfDay = interop.TimeOfDay;\n\nconst ColorMix = @This();\n\nconst Vec2 = @Vector(2, f32);\n\nconst time_scale: f32 = 0.01;\nconst palette_len: usize = 12;\n\nfn length(vec: Vec2) f32 {\n    return math.sqrt(vec[0] * vec[0] + vec[1] * vec[1]);\n}\n\nstart_time: TimeOfDay,\nterminal_buffer: *TerminalBuffer,\nanimate: *bool,\ntimeout_sec: u12,\nframe_delay: u16,\nframes: u64,\npattern_cos_mod: f32,\npattern_sin_mod: f32,\npalette: [palette_len]Cell,\n\npub fn init(\n    terminal_buffer: *TerminalBuffer,\n    col1: u32,\n    col2: u32,\n    col3: u32,\n    animate: *bool,\n    timeout_sec: u12,\n    frame_delay: u16,\n) !ColorMix {\n    return .{\n        .start_time = try interop.getTimeOfDay(),\n        .terminal_buffer = terminal_buffer,\n        .animate = animate,\n        .timeout_sec = timeout_sec,\n        .frame_delay = frame_delay,\n        .frames = 0,\n        .pattern_cos_mod = terminal_buffer.random.float(f32) * math.pi * 2.0,\n        .pattern_sin_mod = terminal_buffer.random.float(f32) * math.pi * 2.0,\n        .palette = [palette_len]Cell{\n            Cell.init(0x2588, col1, col2),\n            Cell.init(0x2593, col1, col2),\n            Cell.init(0x2592, col1, col2),\n            Cell.init(0x2591, col1, col2),\n            Cell.init(0x2588, col2, col3),\n            Cell.init(0x2593, col2, col3),\n            Cell.init(0x2592, col2, col3),\n            Cell.init(0x2591, col2, col3),\n            Cell.init(0x2588, col3, col1),\n            Cell.init(0x2593, col3, col1),\n            Cell.init(0x2592, col3, col1),\n            Cell.init(0x2591, col3, col1),\n        },\n    };\n}\n\npub fn widget(self: *ColorMix) Widget {\n    return Widget.init(\n        \"ColorMix\",\n        null,\n        self,\n        null,\n        null,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\nfn draw(self: *ColorMix) void {\n    if (!self.animate.*) return;\n\n    self.frames +%= 1;\n    const time: f32 = @as(f32, @floatFromInt(self.frames)) * time_scale;\n\n    for (0..self.terminal_buffer.width) |x| {\n        for (0..self.terminal_buffer.height) |y| {\n            const xi: i32 = @intCast(x);\n            const yi: i32 = @intCast(y);\n            const wi: i32 = @intCast(self.terminal_buffer.width);\n            const hi: i32 = @intCast(self.terminal_buffer.height);\n\n            var uv: Vec2 = .{\n                @as(f32, @floatFromInt(xi * 2 - wi)) / @as(f32, @floatFromInt(self.terminal_buffer.height * 2)),\n                @as(f32, @floatFromInt(yi * 2 - hi)) / @as(f32, @floatFromInt(self.terminal_buffer.height)),\n            };\n\n            var uv2: Vec2 = @splat(uv[0] + uv[1]);\n\n            for (0..3) |_| {\n                uv2 += uv + @as(Vec2, @splat(length(uv)));\n                uv += @as(Vec2, @splat(0.5)) * Vec2{\n                    math.cos(self.pattern_cos_mod + uv2[1] * 0.2 + time * 0.1),\n                    math.sin(self.pattern_sin_mod + uv2[0] - time * 0.1),\n                };\n                uv -= @splat(1.0 * math.cos(uv[0] + uv[1]) - math.sin(uv[0] * 0.7 - uv[1]));\n            }\n\n            const cell = self.palette[@as(usize, @intFromFloat(math.floor(length(uv) * 5.0))) % palette_len];\n            cell.put(x, y);\n        }\n    }\n}\n\nfn update(self: *ColorMix, _: *anyopaque) !void {\n    const time = try interop.getTimeOfDay();\n\n    if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {\n        self.animate.* = false;\n    }\n}\n\nfn calculateTimeout(self: *ColorMix, _: *anyopaque) !?usize {\n    return self.frame_delay;\n}\n"
  },
  {
    "path": "src/animations/Doom.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\n\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst TimeOfDay = interop.TimeOfDay;\n\nconst Doom = @This();\n\npub const STEPS = 12;\npub const HEIGHT_MAX = 9;\npub const SPREAD_MAX = 4;\n\nstart_time: TimeOfDay,\nallocator: Allocator,\nterminal_buffer: *TerminalBuffer,\nanimate: *bool,\ntimeout_sec: u12,\nframe_delay: u16,\nbuffer: []u8,\nheight: u8,\nspread: u8,\nfire: [STEPS + 1]Cell,\n\npub fn init(\n    allocator: Allocator,\n    terminal_buffer: *TerminalBuffer,\n    top_color: u32,\n    middle_color: u32,\n    bottom_color: u32,\n    fire_height: u8,\n    fire_spread: u8,\n    animate: *bool,\n    timeout_sec: u12,\n    frame_delay: u16,\n) !Doom {\n    const buffer = try allocator.alloc(u8, terminal_buffer.width * terminal_buffer.height);\n    initBuffer(buffer, terminal_buffer.width);\n\n    const levels =\n        [_]Cell{\n            Cell.init(' ', terminal_buffer.bg, terminal_buffer.bg),\n            Cell.init(0x2591, top_color, terminal_buffer.bg),\n            Cell.init(0x2592, top_color, terminal_buffer.bg),\n            Cell.init(0x2593, top_color, terminal_buffer.bg),\n            Cell.init(0x2588, top_color, terminal_buffer.bg),\n            Cell.init(0x2591, middle_color, top_color),\n            Cell.init(0x2592, middle_color, top_color),\n            Cell.init(0x2593, middle_color, top_color),\n            Cell.init(0x2588, middle_color, top_color),\n            Cell.init(0x2591, bottom_color, middle_color),\n            Cell.init(0x2592, bottom_color, middle_color),\n            Cell.init(0x2593, bottom_color, middle_color),\n            Cell.init(0x2588, bottom_color, middle_color),\n        };\n\n    return .{\n        .start_time = try interop.getTimeOfDay(),\n        .allocator = allocator,\n        .terminal_buffer = terminal_buffer,\n        .animate = animate,\n        .timeout_sec = timeout_sec,\n        .frame_delay = frame_delay,\n        .buffer = buffer,\n        .height = @min(HEIGHT_MAX, fire_height),\n        .spread = @min(SPREAD_MAX, fire_spread),\n        .fire = levels,\n    };\n}\n\npub fn widget(self: *Doom) Widget {\n    return Widget.init(\n        \"Doom\",\n        null,\n        self,\n        deinit,\n        realloc,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\nfn deinit(self: *Doom) void {\n    self.allocator.free(self.buffer);\n}\n\nfn realloc(self: *Doom) !void {\n    const buffer = try self.allocator.realloc(self.buffer, self.terminal_buffer.width * self.terminal_buffer.height);\n    initBuffer(buffer, self.terminal_buffer.width);\n    self.buffer = buffer;\n}\n\nfn draw(self: *Doom) void {\n    if (!self.animate.*) return;\n\n    for (0..self.terminal_buffer.width) |x| {\n        // We start from 1 so that we always have the topmost line when spreading fire\n        for (1..self.terminal_buffer.height) |y| {\n            // Get index of current cell in fire level buffer\n            const from = y * self.terminal_buffer.width + x;\n\n            // Generate random data for fire propagation\n            const rand_loss = self.terminal_buffer.random.intRangeAtMost(u8, 0, HEIGHT_MAX);\n            const rand_spread = self.terminal_buffer.random.intRangeAtMost(u8, 0, self.spread * 2);\n\n            // Select semi-random target cell\n            const to = from -| self.terminal_buffer.width + self.spread -| rand_spread;\n            const to_x = to % self.terminal_buffer.width;\n            const to_y = to / self.terminal_buffer.width;\n\n            // Get fire level of current cell\n            const level_buf_from = self.buffer[from];\n\n            // Choose new fire level and store in level buffer\n            const level_buf_to = level_buf_from -| @intFromBool(rand_loss >= self.height);\n            self.buffer[to] = level_buf_to;\n\n            // Send known fire levels to terminal buffer\n            const from_cell = self.fire[level_buf_from];\n            const to_cell = self.fire[level_buf_to];\n            from_cell.put(x, y);\n            to_cell.put(to_x, to_y);\n        }\n\n        // Draw bottom line (fire source)\n        const src_cell = self.fire[STEPS];\n        src_cell.put(x, self.terminal_buffer.height - 1);\n    }\n}\n\nfn initBuffer(buffer: []u8, width: usize) void {\n    const length = buffer.len - width;\n    const slice_start = buffer[0..length];\n    const slice_end = buffer[length..];\n\n    // Initialize the framebuffer in black, except for the \"fire source\" as the\n    // last color\n    @memset(slice_start, 0);\n    @memset(slice_end, STEPS);\n}\n\nfn update(self: *Doom, _: *anyopaque) !void {\n    const time = try interop.getTimeOfDay();\n\n    if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {\n        self.animate.* = false;\n    }\n}\n\nfn calculateTimeout(self: *Doom, _: *anyopaque) !?usize {\n    return self.frame_delay;\n}\n"
  },
  {
    "path": "src/animations/DurFile.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\nconst Json = std.json;\nconst eql = std.mem.eql;\nconst flate = std.compress.flate;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Color = TerminalBuffer.Color;\nconst Styling = TerminalBuffer.Styling;\nconst Widget = ly_ui.Widget;\n\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst TimeOfDay = interop.TimeOfDay;\nconst LogFile = ly_core.LogFile;\n\nconst enums = @import(\"../enums.zig\");\nconst DurOffsetAlignment = enums.DurOffsetAlignment;\n\nfn read_decompress_file(allocator: Allocator, file_path: []const u8) ![]u8 {\n    const file_buffer = std.fs.cwd().openFile(file_path, .{}) catch {\n        return error.FileNotFound;\n    };\n    defer file_buffer.close();\n\n    var file_reader_buffer: [4096]u8 = undefined;\n    var decompress_buffer: [flate.max_window_len]u8 = undefined;\n\n    var file_reader = file_buffer.reader(&file_reader_buffer);\n    var decompress: flate.Decompress = .init(&file_reader.interface, .gzip, &decompress_buffer);\n\n    const file_decompressed = decompress.reader.allocRemaining(allocator, .unlimited) catch {\n        return error.NotValidFile;\n    };\n\n    return file_decompressed;\n}\n\nconst Frame = struct {\n    frameNumber: i32,\n    delay: f32,\n    contents: [][]u8,\n    colorMap: [][][]i32,\n\n    // allocator must be outside of struct as it will fail the json parser\n    pub fn deinit(self: *const Frame, allocator: Allocator) void {\n        for (self.contents) |con| {\n            allocator.free(con);\n        }\n        allocator.free(self.contents);\n\n        for (self.colorMap) |cm| {\n            for (cm) |int2| {\n                allocator.free(int2);\n            }\n            allocator.free(cm);\n        }\n        allocator.free(self.colorMap);\n    }\n};\n\n// https://github.com/cmang/durdraw/blob/0.29.0/durformat.md\nconst DurFormat = struct {\n    allocator: Allocator,\n    formatVersion: ?i64 = null,\n    colorFormat: ?[]const u8 = null,\n    encoding: ?[]const u8 = null,\n    framerate: ?f64 = null,\n    columns: ?i64 = null,\n    lines: ?i64 = null,\n    frames: std.ArrayList(Frame) = undefined,\n\n    pub fn valid(self: *DurFormat) bool {\n        if (self.formatVersion != null and\n            self.colorFormat != null and\n            self.encoding != null and\n            self.framerate != null and\n            self.columns != null and\n            self.lines != null and\n            self.frames.items.len >= 1)\n        {\n            // v8 may have breaking changes like changing the colormap xy direction\n            // (https://github.com/cmang/durdraw/issues/24)\n            if (self.formatVersion.? != 7) return false;\n\n            // Code currently only supports 16 and 256 color format only\n            if (!(eql(u8, \"16\", self.colorFormat.?) or eql(u8, \"256\", self.colorFormat.?)))\n                return false;\n\n            // Code currently supports only utf-8 encoding\n            if (!eql(u8, self.encoding.?, \"utf-8\")) return false;\n\n            // Sanity check on file\n            if (self.columns.? <= 0) return false;\n            if (self.lines.? <= 0) return false;\n            if (self.framerate.? < 0) return false;\n\n            return true;\n        }\n\n        return false;\n    }\n\n    fn parse_dur_from_json(self: *DurFormat, allocator: Allocator, dur_json_root: Json.Value) !void {\n        var dur_movie = if (dur_json_root.object.get(\"DurMovie\")) |dm| dm.object else return error.NotValidFile;\n\n        // Depending on the version, a dur file can have different json object names (ie: columns vs sizeX)\n        self.formatVersion = if (dur_movie.get(\"formatVersion\")) |x| x.integer else null;\n        self.colorFormat = if (dur_movie.get(\"colorFormat\")) |x| try allocator.dupe(u8, x.string) else null;\n        self.encoding = if (dur_movie.get(\"encoding\")) |x| try allocator.dupe(u8, x.string) else null;\n        self.framerate = if (dur_movie.get(\"framerate\")) |x| x.float else null;\n        self.columns = if (dur_movie.get(\"columns\")) |x| x.integer else if (dur_movie.get(\"sizeX\")) |x| x.integer else null;\n\n        self.lines = if (dur_movie.get(\"lines\")) |x| x.integer else if (dur_movie.get(\"sizeY\")) |x| x.integer else null;\n\n        const frames = dur_movie.get(\"frames\") orelse return error.NotValidFile;\n\n        self.frames = try .initCapacity(allocator, frames.array.items.len);\n\n        for (frames.array.items) |json_frame| {\n            var parsed_frame = try Json.parseFromValue(Frame, allocator, json_frame, .{});\n            defer parsed_frame.deinit();\n\n            const frame_val = parsed_frame.value;\n\n            // copy all fields to own the ptrs for deallocation, the parsed_frame has some other\n            // allocated memory making it difficult to deallocate without leaks\n            const frame: Frame = .{ .frameNumber = frame_val.frameNumber, .delay = frame_val.delay, .contents = try allocator.alloc([]u8, frame_val.contents.len), .colorMap = try allocator.alloc([][]i32, frame_val.colorMap.len) };\n\n            for (0..frame.contents.len) |i| {\n                frame.contents[i] = try allocator.dupe(u8, frame_val.contents[i]);\n            }\n\n            // colorMap is stored as an 3d array where:\n            // the outer (i) most array is the horizontal position of the color\n            // the middle (j) is the vertical position of the color\n            // the inner (0/1) is the foreground/background color\n            for (0..frame.colorMap.len) |i| {\n                frame.colorMap[i] = try allocator.alloc([]i32, frame_val.colorMap[i].len);\n                for (0..frame.colorMap[i].len) |j| {\n                    frame.colorMap[i][j] = try allocator.alloc(i32, 2);\n                    frame.colorMap[i][j][0] = frame_val.colorMap[i][j][0];\n                    frame.colorMap[i][j][1] = frame_val.colorMap[i][j][1];\n                }\n            }\n\n            try self.frames.append(allocator, frame);\n        }\n    }\n\n    pub fn create_from_file(self: *DurFormat, allocator: Allocator, file_path: []const u8) !void {\n        const file_decompressed = try read_decompress_file(allocator, file_path);\n        defer allocator.free(file_decompressed);\n\n        const parsed = try Json.parseFromSlice(Json.Value, allocator, file_decompressed, .{});\n        defer parsed.deinit();\n\n        try parse_dur_from_json(self, allocator, parsed.value);\n\n        if (!self.valid()) {\n            return error.NotValidFile;\n        }\n    }\n\n    pub fn init(allocator: Allocator) DurFormat {\n        return .{ .allocator = allocator };\n    }\n\n    pub fn deinit(self: *DurFormat) void {\n        if (self.colorFormat) |str| self.allocator.free(str);\n        if (self.encoding) |str| self.allocator.free(str);\n\n        for (self.frames.items) |frame| {\n            frame.deinit(self.allocator);\n        }\n        self.frames.deinit(self.allocator);\n    }\n};\n\nconst tb_color_16 = [16]u32{\n    Color.ECOL_BLACK,\n    Color.ECOL_RED,\n    Color.ECOL_GREEN,\n    Color.ECOL_YELLOW,\n    Color.ECOL_BLUE,\n    Color.ECOL_MAGENTA,\n    Color.ECOL_CYAN,\n    Color.ECOL_WHITE,\n    Color.ECOL_BLACK | Styling.BOLD,\n    Color.ECOL_RED | Styling.BOLD,\n    Color.ECOL_GREEN | Styling.BOLD,\n    Color.ECOL_YELLOW | Styling.BOLD,\n    Color.ECOL_BLUE | Styling.BOLD,\n    Color.ECOL_MAGENTA | Styling.BOLD,\n    Color.ECOL_CYAN | Styling.BOLD,\n    Color.ECOL_WHITE | Styling.BOLD,\n};\n\n// Using bold for bright colors allows for all 16 colors to be rendered on tty term\nconst rgb_color_16 = [16]u32{\n    Color.DEFAULT, // DEFAULT instead of TRUE_BLACK to not break compositors (the latter ignores transparency)\n    Color.TRUE_DIM_RED,\n    Color.TRUE_DIM_GREEN,\n    Color.TRUE_DIM_YELLOW,\n    Color.TRUE_DIM_BLUE,\n    Color.TRUE_DIM_MAGENTA,\n    Color.TRUE_DIM_CYAN,\n    Color.TRUE_DIM_WHITE,\n    Color.DEFAULT | Styling.BOLD,\n    Color.TRUE_RED | Styling.BOLD,\n    Color.TRUE_GREEN | Styling.BOLD,\n    Color.TRUE_YELLOW | Styling.BOLD,\n    Color.TRUE_BLUE | Styling.BOLD,\n    Color.TRUE_MAGENTA | Styling.BOLD,\n    Color.TRUE_CYAN | Styling.BOLD,\n    Color.TRUE_WHITE | Styling.BOLD,\n};\n\n// Made this table from looking at colormapping in dur source, not sure whats going on with the mapping logic\n// Array indexes are dur colormappings which value maps to indexes in table above. Only needed for dur 16 color\nconst durcolor_table_to_color16 = [17]u32{\n    0, // 0 black\n    0, // 1 nothing?? dur source did not say why 1 is unused\n    4, // 2 blue\n    2, // 3 green\n    6, // 4 cyan\n    1, // 5 red\n    5, // 6 magenta\n    3, // 7 yellow\n    7, // 8 light gray\n    8, // 9 gray\n    12, // 10 bright blue\n    10, // 11 bright green\n    14, // 12 bright cyan\n    9, // 13 bright red\n    13, // 14 bright magenta\n    11, // 15 bright yellow\n    15, // 16 bright white\n};\n\nfn sixcube_to_channel(sixcube: u32) u32 {\n    // Although the range top for the extended range is 0xFF, 6 is not divisible into 0xFF,\n    // so we use 0xF0 instead with a scaler\n    const equal_divisions = 0xF0 / 6;\n\n    // Since the range is to 0xFF but 6 isn't divisible, we must add a scaler to get it to 0xFF at the last index (5)\n    const scaler = 0xFF - (equal_divisions * 5);\n\n    return if (sixcube > 0) (sixcube * equal_divisions) + scaler else 0;\n}\n\nfn convert_256_to_rgb(color_256: u32) u32 {\n    var rgb_color: u32 = 0;\n\n    // 0 - 15 is the standard color range, map to array table\n    if (color_256 < 16) {\n        rgb_color = rgb_color_16[color_256];\n    }\n    // 16 - 231 is the extended range\n    else if (color_256 < 232) {\n\n        // For extended term range we subtract by 16 to get it in a 0..(6x6x6) cube (range of 216)\n        // divide by 36 gets the depth of the cube (6x6x1)\n        // divide by 6 gets the width of the cube (6x1)\n        // divide by 1 gets the height of the cube (divide 1 for clarity for what we are doing)\n        // each channel can be 6 levels of brightness hence remander operation of 6\n        // finally bitshift to correct rgb channel (16 for red, 8 for green, 0 for blue)\n        rgb_color |= sixcube_to_channel(((color_256 - 16) / 36) % 6) << 16;\n        rgb_color |= sixcube_to_channel(((color_256 - 16) / 6) % 6) << 8;\n        rgb_color |= sixcube_to_channel(((color_256 - 16) / 1) % 6);\n    }\n    // 232 - 255 is the grayscale range\n    else {\n\n        // For grayscale we have a space of 232 - 255 (24)\n        // subtract by 232 to get it into the 0..23 range\n        // standard colors will contain white and black, so we do not use them in the grayscale range (0 is 0x08, 23 is 0xEE)\n        // this results in a skip of 0x08 for the first color and divisions of 0x0A\n        // example: term_col 232 = scaler + equal_divisions * (232 - 232) which becomes (scaler + 0x00) == 0x08\n        // example: term_col 255 = scaler + equal_divisions * (255 - 232) which becomes (scaler + 0xE6) == 0xEE\n        const scaler = 0x08;\n\n        // to get equal parts, the equation is:\n        // 0xEE = equal_divisions * 23 + scaler | top of range is 0xEE, 23 is last element value (255 minus 232)\n        // reordered to solve for equal_divisions:\n        const equal_divisions = (0xEE - scaler) / 23; // evals to 0x0A\n\n        const channel = scaler + equal_divisions * (color_256 - 232);\n\n        // gray is equal value of same channel color in rgb\n        rgb_color = channel | (channel << 8) | (channel << 16);\n    }\n\n    return rgb_color;\n}\n\nconst UVec2 = @Vector(2, u32);\nconst IVec2 = @Vector(2, i64);\n\nconst VEC_X = 0;\nconst VEC_Y = 1;\n\nconst DurFile = @This();\n\nstart_time: TimeOfDay,\nallocator: Allocator,\nterminal_buffer: *TerminalBuffer,\ndur_movie: DurFormat,\nframes: u64,\nframe_size: UVec2,\nstart_pos: IVec2,\nfull_color: bool,\nanimate: *bool,\ntimeout_sec: u12,\nframe_delay: u16,\nframe_time: u32,\ntime_previous: i64,\nis_color_format_16: bool,\noffset_alignment: DurOffsetAlignment,\noffset: IVec2,\n\n// if the user has an even number of columns or rows, we will default to the left or higher position (e.g. 4 columns center = .x..)\nfn center(v: u32) i64 {\n    return @intCast((v / 2) + (v % 2));\n}\n\nfn calc_start_position(terminal_buffer: *TerminalBuffer, dur_movie: *DurFormat, offset_alignment: DurOffsetAlignment, offset: IVec2) IVec2 {\n    const buf_width: u32 = @intCast(terminal_buffer.width);\n    const buf_height: u32 = @intCast(terminal_buffer.height);\n\n    var movie_width: u32 = @intCast(dur_movie.columns.?);\n    var movie_height: u32 = @intCast(dur_movie.lines.?);\n\n    if (movie_width > buf_width) movie_width = buf_width;\n    if (movie_height > buf_height) movie_height = buf_height;\n\n    const start_pos: IVec2 = switch (offset_alignment) {\n        DurOffsetAlignment.center => .{ center(buf_width) - center(movie_width), center(buf_height) - center(movie_height) },\n        DurOffsetAlignment.topleft => .{ 0, 0 },\n        DurOffsetAlignment.topcenter => .{ center(buf_width) - center(movie_width), 0 },\n        DurOffsetAlignment.topright => .{ buf_width - movie_width, 0 },\n        DurOffsetAlignment.centerleft => .{ 0, center(buf_height) - center(movie_height) },\n        DurOffsetAlignment.centerright => .{ buf_width - movie_width, center(buf_height) - center(movie_height) },\n        DurOffsetAlignment.bottomleft => .{ 0, buf_height - movie_height },\n        DurOffsetAlignment.bottomcenter => .{ center(buf_width) - center(movie_width), buf_height - movie_height },\n        DurOffsetAlignment.bottomright => .{ buf_width - movie_width, buf_height - movie_height },\n    };\n\n    return start_pos + offset;\n}\n\nfn calc_frame_size(terminal_buffer: *TerminalBuffer, dur_movie: *DurFormat) UVec2 {\n    const buf_width: u32 = @intCast(terminal_buffer.width);\n    const buf_height: u32 = @intCast(terminal_buffer.height);\n\n    const movie_width: u32 = @intCast(dur_movie.columns.?);\n    const movie_height: u32 = @intCast(dur_movie.lines.?);\n\n    // Draw only the needed amount if movie smaller than screen. If movie is bigger, we will just draw entire screen\n    const frame_width = if (movie_width < buf_width) movie_width else buf_width;\n    const frame_height = if (movie_height < buf_height) movie_height else buf_height;\n\n    return .{ frame_width, frame_height };\n}\n\npub fn init(\n    allocator: Allocator,\n    terminal_buffer: *TerminalBuffer,\n    log_file: *LogFile,\n    file_path: []const u8,\n    offset_alignment: DurOffsetAlignment,\n    x_offset: i32,\n    y_offset: i32,\n    full_color: bool,\n    animate: *bool,\n    timeout_sec: u12,\n    frame_delay: u16,\n) !DurFile {\n    var dur_movie: DurFormat = .init(allocator);\n\n    dur_movie.create_from_file(allocator, file_path) catch |err| switch (err) {\n        error.FileNotFound => {\n            try log_file.err(\"tui\", \"dur_file was not found at: {s}\", .{file_path});\n            return err;\n        },\n        error.NotValidFile => {\n            try log_file.err(\"tui\", \"dur_file loaded was invalid or not a dur file!\", .{});\n            return err;\n        },\n        else => return err,\n    };\n\n    // 4 bit mode with 256 color is unsupported\n    if (!full_color and eql(u8, dur_movie.colorFormat.?, \"256\")) {\n        try log_file.err(\"tui\", \"dur_file can not be 256 color encoded when not using full_color option!\", .{});\n        dur_movie.deinit();\n        return error.InvalidColorFormat;\n    }\n\n    const offset: IVec2 = .{ x_offset, y_offset };\n\n    const start_pos = calc_start_position(terminal_buffer, &dur_movie, offset_alignment, offset);\n    const frame_size = calc_frame_size(terminal_buffer, &dur_movie);\n\n    // Convert dur fps to frames per ms\n    const frame_time: u32 = @intFromFloat(1000 / dur_movie.framerate.?);\n\n    return .{\n        .start_time = try interop.getTimeOfDay(),\n        .allocator = allocator,\n        .terminal_buffer = terminal_buffer,\n        .frames = 0,\n        .time_previous = std.time.milliTimestamp(),\n        .frame_size = frame_size,\n        .start_pos = start_pos,\n        .full_color = full_color,\n        .animate = animate,\n        .timeout_sec = timeout_sec,\n        .frame_delay = frame_delay,\n        .dur_movie = dur_movie,\n        .frame_time = frame_time,\n        .is_color_format_16 = eql(u8, dur_movie.colorFormat.?, \"16\"),\n        .offset_alignment = offset_alignment,\n        .offset = offset,\n    };\n}\n\npub fn widget(self: *DurFile) Widget {\n    return Widget.init(\n        \"DurFile\",\n        null,\n        self,\n        deinit,\n        realloc,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\nfn deinit(self: *DurFile) void {\n    self.dur_movie.deinit();\n}\n\nfn realloc(self: *DurFile) !void {\n    // when terminal size changes, we need to recalculate the start_pos and frame_size based on the new size\n    self.start_pos = calc_start_position(self.terminal_buffer, &self.dur_movie, self.offset_alignment, self.offset);\n    self.frame_size = calc_frame_size(self.terminal_buffer, &self.dur_movie);\n}\n\nfn draw(self: *DurFile) void {\n    if (!self.animate.*) return;\n\n    const current_frame = self.dur_movie.frames.items[self.frames];\n\n    const buf_width: u32 = @intCast(self.terminal_buffer.width);\n    const buf_height: u32 = @intCast(self.terminal_buffer.height);\n\n    // y is used as an iterator in the durformat, while cell_y gives us the correct placement for the cell (same for x)\n    for (0..self.frame_size[VEC_Y]) |y| {\n        const y_offset_i = @as(i32, @intCast(y)) + self.start_pos[VEC_Y];\n        // we skip the pass if it falls outside of the draw window (ensure no int underflow)\n        const cell_y: u32 = if (y_offset_i >= 0 and y_offset_i < buf_height) @intCast(y_offset_i) else continue;\n\n        var iter = std.unicode.Utf8View.initUnchecked(current_frame.contents[y]).iterator();\n\n        for (0..self.frame_size[VEC_X]) |x| {\n            const x_offset_i = @as(i32, @intCast(x)) + self.start_pos[VEC_X];\n            // skip pass, same as y but also increment the codepoint iter to fetch correct values in later passes\n            const cell_x: u32 = if (x_offset_i >= 0 and x_offset_i < buf_width) @intCast(x_offset_i) else {\n                _ = iter.nextCodepoint().?;\n                continue;\n            };\n\n            const codepoint: u21 = iter.nextCodepoint().?;\n            const color_map = current_frame.colorMap[x][y];\n\n            var color_map_0: u32 = @intCast(if (color_map[0] == -1) 0 else color_map[0]);\n            var color_map_1: u32 = @intCast(if (color_map[1] == -1) 0 else color_map[1]);\n\n            if (self.is_color_format_16) {\n                color_map_0 = durcolor_table_to_color16[color_map_0];\n                color_map_1 = durcolor_table_to_color16[color_map_1 + 1]; // Add 1, dur source stores it like this for some reason\n            }\n\n            const fg_color = if (self.full_color) convert_256_to_rgb(color_map_0) else tb_color_16[color_map_0];\n            const bg_color = if (self.full_color) convert_256_to_rgb(color_map_1) else tb_color_16[color_map_1];\n\n            const cell = Cell{ .ch = @intCast(codepoint), .fg = fg_color, .bg = bg_color };\n\n            cell.put(cell_x, cell_y);\n        }\n    }\n\n    const time_current = std.time.milliTimestamp();\n    const delta_time = time_current - self.time_previous;\n\n    // Convert delay from sec to ms\n    const delay_time: u32 = @intFromFloat(current_frame.delay * 1000);\n    if (delta_time > (self.frame_time + delay_time)) {\n        self.time_previous = time_current;\n\n        const frame_count = self.dur_movie.frames.items.len;\n        self.frames = (self.frames + 1) % frame_count;\n    }\n}\n\nfn update(self: *DurFile, _: *anyopaque) !void {\n    const time = try interop.getTimeOfDay();\n\n    if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {\n        self.animate.* = false;\n    }\n}\n\nfn calculateTimeout(self: *DurFile, _: *anyopaque) !?usize {\n    return self.frame_delay;\n}\n"
  },
  {
    "path": "src/animations/GameOfLife.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\n\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst TimeOfDay = interop.TimeOfDay;\n\nconst GameOfLife = @This();\n\n// Visual styles - using block characters like other animations\nconst ALIVE_CHAR: u21 = 0x2588; // Full block █\nconst DEAD_CHAR: u21 = ' ';\nconst NEIGHBOR_DIRS = [_][2]i8{\n    .{ -1, -1 }, .{ -1, 0 }, .{ -1, 1 },\n    .{ 0, -1 },  .{ 0, 1 },  .{ 1, -1 },\n    .{ 1, 0 },   .{ 1, 1 },\n};\n\nstart_time: TimeOfDay,\nallocator: Allocator,\nterminal_buffer: *TerminalBuffer,\ncurrent_grid: []bool,\nnext_grid: []bool,\nframe_counter: usize,\ngeneration: u64,\nfg_color: u32,\nentropy_interval: usize,\nframe_delay: usize,\ninitial_density: f32,\nanimate: *bool,\ntimeout_sec: u12,\nanimation_frame_delay: u16,\ndead_cell: Cell,\nwidth: usize,\nheight: usize,\n\npub fn init(\n    allocator: Allocator,\n    terminal_buffer: *TerminalBuffer,\n    fg_color: u32,\n    entropy_interval: usize,\n    frame_delay: usize,\n    initial_density: f32,\n    animate: *bool,\n    timeout_sec: u12,\n    animation_frame_delay: u16,\n) !GameOfLife {\n    const width = terminal_buffer.width;\n    const height = terminal_buffer.height;\n    const grid_size = width * height;\n\n    const current_grid = try allocator.alloc(bool, grid_size);\n    const next_grid = try allocator.alloc(bool, grid_size);\n\n    var game = GameOfLife{\n        .start_time = try interop.getTimeOfDay(),\n        .allocator = allocator,\n        .terminal_buffer = terminal_buffer,\n        .current_grid = current_grid,\n        .next_grid = next_grid,\n        .frame_counter = 0,\n        .generation = 0,\n        .fg_color = fg_color,\n        .entropy_interval = entropy_interval,\n        .frame_delay = frame_delay,\n        .initial_density = initial_density,\n        .animate = animate,\n        .timeout_sec = timeout_sec,\n        .animation_frame_delay = animation_frame_delay,\n        .dead_cell = .{ .ch = DEAD_CHAR, .fg = @intCast(TerminalBuffer.Color.DEFAULT), .bg = terminal_buffer.bg },\n        .width = width,\n        .height = height,\n    };\n\n    // Initialize grid\n    game.initializeGrid();\n\n    return game;\n}\n\npub fn widget(self: *GameOfLife) Widget {\n    return Widget.init(\n        \"GameOfLife\",\n        null,\n        self,\n        deinit,\n        realloc,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\nfn deinit(self: *GameOfLife) void {\n    self.allocator.free(self.current_grid);\n    self.allocator.free(self.next_grid);\n}\n\nfn realloc(self: *GameOfLife) !void {\n    const new_width = self.terminal_buffer.width;\n    const new_height = self.terminal_buffer.height;\n    const new_size = new_width * new_height;\n\n    const current_grid = try self.allocator.realloc(self.current_grid, new_size);\n    const next_grid = try self.allocator.realloc(self.next_grid, new_size);\n\n    self.current_grid = current_grid;\n    self.next_grid = next_grid;\n    self.width = new_width;\n    self.height = new_height;\n\n    self.initializeGrid();\n    self.generation = 0;\n}\n\nfn draw(self: *GameOfLife) void {\n    if (!self.animate.*) return;\n\n    // Update game state at controlled frame rate\n    self.frame_counter += 1;\n    if (self.frame_counter >= self.frame_delay) {\n        self.frame_counter = 0;\n        self.updateGeneration();\n        self.generation += 1;\n\n        // Add entropy based on configuration (0 = disabled, >0 = interval)\n        if (self.entropy_interval > 0 and self.generation % self.entropy_interval == 0) {\n            self.addEntropy();\n        }\n    }\n\n    // Render with the configured color\n    const alive_cell = Cell{ .ch = ALIVE_CHAR, .fg = self.fg_color, .bg = self.terminal_buffer.bg };\n\n    for (0..self.height) |y| {\n        const row_offset = y * self.width;\n        for (0..self.width) |x| {\n            const cell = if (self.current_grid[row_offset + x]) alive_cell else self.dead_cell;\n            cell.put(x, y);\n        }\n    }\n}\n\nfn update(self: *GameOfLife, _: *anyopaque) !void {\n    const time = try interop.getTimeOfDay();\n\n    if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {\n        self.animate.* = false;\n    }\n}\n\nfn calculateTimeout(self: *GameOfLife, _: *anyopaque) !?usize {\n    return self.animation_frame_delay;\n}\n\nfn updateGeneration(self: *GameOfLife) void {\n    // Conway's Game of Life rules with optimized neighbor counting\n    for (0..self.height) |y| {\n        const row_offset = y * self.width;\n        for (0..self.width) |x| {\n            const index = row_offset + x;\n            const neighbors = self.countNeighborsOptimized(x, y);\n            const is_alive = self.current_grid[index];\n\n            // Optimized rule application\n            self.next_grid[index] = switch (neighbors) {\n                2 => is_alive,\n                3 => true,\n                else => false,\n            };\n        }\n    }\n\n    // Efficient grid swap\n    std.mem.swap([]bool, &self.current_grid, &self.next_grid);\n}\n\nfn countNeighborsOptimized(self: *GameOfLife, x: usize, y: usize) u8 {\n    var count: u8 = 0;\n\n    for (NEIGHBOR_DIRS) |dir| {\n        const neighbor_x = @as(i32, @intCast(x)) + dir[0];\n        const neighbor_y = @as(i32, @intCast(y)) + dir[1];\n        const width_i32: i32 = @intCast(self.width);\n        const height_i32: i32 = @intCast(self.height);\n\n        // Toroidal wrapping with modular arithmetic\n        const wx: usize = @intCast(@mod(neighbor_x + width_i32, width_i32));\n        const wy: usize = @intCast(@mod(neighbor_y + height_i32, height_i32));\n\n        if (self.current_grid[wy * self.width + wx]) {\n            count += 1;\n        }\n    }\n\n    return count;\n}\n\nfn initializeGrid(self: *GameOfLife) void {\n    const total_cells = self.width * self.height;\n\n    // Clear grid\n    @memset(self.current_grid, false);\n    @memset(self.next_grid, false);\n\n    // Random initialization with configurable density\n    for (0..total_cells) |i| {\n        self.current_grid[i] = self.terminal_buffer.random.float(f32) < self.initial_density;\n    }\n}\n\nfn addEntropy(self: *GameOfLife) void {\n    // Add fewer random cells but in clusters for more interesting patterns\n    const clusters = 2;\n    for (0..clusters) |_| {\n        const cx = self.terminal_buffer.random.intRangeAtMost(usize, 1, self.width - 2);\n        const cy = self.terminal_buffer.random.intRangeAtMost(usize, 1, self.height - 2);\n\n        // Small cluster around center point\n        for (0..3) |dy| {\n            for (0..3) |dx| {\n                if (self.terminal_buffer.random.float(f32) < 0.4) {\n                    const x = (cx + dx) % self.width;\n                    const y = (cy + dy) % self.height;\n                    self.current_grid[y * self.width + x] = true;\n                }\n            }\n        }\n    }\n}\n"
  },
  {
    "path": "src/animations/Matrix.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\nconst Random = std.Random;\n\nconst ly_ui = @import(\"ly-ui\");\nconst Cell = ly_ui.Cell;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\n\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst TimeOfDay = interop.TimeOfDay;\n\npub const FRAME_DELAY: usize = 8;\n\n// Characters change mid-scroll\npub const MID_SCROLL_CHANGE = true;\n\nconst Matrix = @This();\n\npub const Dot = struct {\n    value: ?usize,\n    is_head: bool,\n};\n\npub const Line = struct {\n    space: usize,\n    length: usize,\n    update: usize,\n};\n\nstart_time: TimeOfDay,\nallocator: Allocator,\nterminal_buffer: *TerminalBuffer,\ndots: []Dot,\nlines: []Line,\nframe: usize,\ncount: usize,\nfg: u32,\nhead_col: u32,\nmin_codepoint: u16,\nmax_codepoint: u16,\nanimate: *bool,\ntimeout_sec: u12,\nframe_delay: u16,\ndefault_cell: Cell,\n\npub fn init(\n    allocator: Allocator,\n    terminal_buffer: *TerminalBuffer,\n    fg: u32,\n    head_col: u32,\n    min_codepoint: u16,\n    max_codepoint: u16,\n    animate: *bool,\n    timeout_sec: u12,\n    frame_delay: u16,\n) !Matrix {\n    const dots = try allocator.alloc(Dot, terminal_buffer.width * (terminal_buffer.height + 1));\n    const lines = try allocator.alloc(Line, terminal_buffer.width);\n\n    initBuffers(dots, lines, terminal_buffer.width, terminal_buffer.height, terminal_buffer.random);\n\n    return .{\n        .start_time = try interop.getTimeOfDay(),\n        .allocator = allocator,\n        .terminal_buffer = terminal_buffer,\n        .dots = dots,\n        .lines = lines,\n        .frame = 3,\n        .count = 0,\n        .fg = fg,\n        .head_col = head_col,\n        .min_codepoint = min_codepoint,\n        .max_codepoint = max_codepoint - min_codepoint,\n        .animate = animate,\n        .timeout_sec = timeout_sec,\n        .frame_delay = frame_delay,\n        .default_cell = .{ .ch = ' ', .fg = fg, .bg = terminal_buffer.bg },\n    };\n}\n\npub fn widget(self: *Matrix) Widget {\n    return Widget.init(\n        \"Matrix\",\n        null,\n        self,\n        deinit,\n        realloc,\n        draw,\n        update,\n        null,\n        calculateTimeout,\n    );\n}\n\nfn deinit(self: *Matrix) void {\n    self.allocator.free(self.dots);\n    self.allocator.free(self.lines);\n}\n\nfn realloc(self: *Matrix) !void {\n    const dots = try self.allocator.realloc(self.dots, self.terminal_buffer.width * (self.terminal_buffer.height + 1));\n    const lines = try self.allocator.realloc(self.lines, self.terminal_buffer.width);\n\n    initBuffers(dots, lines, self.terminal_buffer.width, self.terminal_buffer.height, self.terminal_buffer.random);\n\n    self.dots = dots;\n    self.lines = lines;\n}\n\nfn draw(self: *Matrix) void {\n    if (!self.animate.*) return;\n\n    const buf_height = self.terminal_buffer.height;\n    const buf_width = self.terminal_buffer.width;\n    self.count += 1;\n    if (self.count > FRAME_DELAY) {\n        self.frame += 1;\n        if (self.frame > 4) self.frame = 1;\n        self.count = 0;\n\n        var x: usize = 0;\n        while (x < buf_width) : (x += 2) {\n            var tail: usize = 0;\n            var line = &self.lines[x];\n            if (self.frame <= line.update) continue;\n\n            if (self.dots[x].value == null and self.dots[buf_width + x].value == ' ') {\n                if (line.space > 0) {\n                    line.space -= 1;\n                } else {\n                    const randint = self.terminal_buffer.random.int(u16);\n                    const h = buf_height;\n                    line.length = @mod(randint, h - 3) + 3;\n                    self.dots[x].value = @mod(randint, self.max_codepoint) + self.min_codepoint;\n                    line.space = @mod(randint, h + 1);\n                }\n            }\n\n            var y: usize = 0;\n            var first_col = true;\n            var seg_len: u64 = 0;\n            height_it: while (y <= buf_height) : (y += 1) {\n                var dot = &self.dots[buf_width * y + x];\n                // Skip over spaces\n                while (y <= buf_height and (dot.value == ' ' or dot.value == null)) {\n                    y += 1;\n                    if (y > buf_height) break :height_it;\n                    dot = &self.dots[buf_width * y + x];\n                }\n\n                // Find the head of this column\n                tail = y;\n                seg_len = 0;\n                while (y <= buf_height and dot.value != ' ' and dot.value != null) {\n                    dot.is_head = false;\n                    if (MID_SCROLL_CHANGE) {\n                        const randint = self.terminal_buffer.random.int(u16);\n                        if (@mod(randint, 8) == 0) {\n                            dot.value = @mod(randint, self.max_codepoint) + self.min_codepoint;\n                        }\n                    }\n\n                    y += 1;\n                    seg_len += 1;\n                    // Head's down offscreen\n                    if (y > buf_height) {\n                        self.dots[buf_width * tail + x].value = ' ';\n                        break :height_it;\n                    }\n                    dot = &self.dots[buf_width * y + x];\n                }\n\n                const randint = self.terminal_buffer.random.int(u16);\n                dot.value = @mod(randint, self.max_codepoint) + self.min_codepoint;\n                dot.is_head = true;\n\n                if (seg_len > line.length or !first_col) {\n                    self.dots[buf_width * tail + x].value = ' ';\n                    self.dots[x].value = null;\n                }\n                first_col = false;\n            }\n        }\n    }\n\n    var x: usize = 0;\n    while (x < buf_width) : (x += 2) {\n        var y: usize = 1;\n        while (y <= buf_height) : (y += 1) {\n            const dot = self.dots[buf_width * y + x];\n            const cell = if (dot.value == null or dot.value == ' ') self.default_cell else Cell{\n                .ch = @intCast(dot.value.?),\n                .fg = if (dot.is_head) self.head_col else self.fg,\n                .bg = self.terminal_buffer.bg,\n            };\n\n            cell.put(x, y - 1);\n            // Fill background in between columns\n            self.default_cell.put(x + 1, y - 1);\n        }\n    }\n}\n\nfn update(self: *Matrix, _: *anyopaque) !void {\n    const time = try interop.getTimeOfDay();\n\n    if (self.timeout_sec > 0 and time.seconds - self.start_time.seconds > self.timeout_sec) {\n        self.animate.* = false;\n    }\n}\n\nfn calculateTimeout(self: *Matrix, _: *anyopaque) !?usize {\n    return self.frame_delay;\n}\n\nfn initBuffers(dots: []Dot, lines: []Line, width: usize, height: usize, random: Random) void {\n    var y: usize = 0;\n    while (y <= height) : (y += 1) {\n        var x: usize = 0;\n        while (x < width) : (x += 2) {\n            dots[y * width + x].value = null;\n        }\n    }\n\n    var x: usize = 0;\n    while (x < width) : (x += 2) {\n        var line = lines[x];\n        line.space = @mod(random.int(u16), height) + 1;\n        line.length = @mod(random.int(u16), height - 3) + 3;\n        line.update = @mod(random.int(u16), 3) + 1;\n        lines[x] = line;\n\n        dots[width + x].value = ' ';\n    }\n}\n"
  },
  {
    "path": "src/auth.zig",
    "content": "const std = @import(\"std\");\nconst Md5 = std.crypto.hash.Md5;\nconst builtin = @import(\"builtin\");\nconst build_options = @import(\"build_options\");\n\nconst ly_core = @import(\"ly-ui\").ly_core;\nconst interop = ly_core.interop;\nconst SharedError = ly_core.SharedError;\nconst LogFile = ly_core.LogFile;\nconst utmp = interop.utmp;\nconst Utmp = utmp.utmpx;\n\nconst Environment = @import(\"Environment.zig\");\n\npub const AuthOptions = struct {\n    tty: u8,\n    service_name: [:0]const u8,\n    path: ?[]const u8,\n    session_log: ?[]const u8,\n    xauth_cmd: []const u8,\n    setup_cmd: []const u8,\n    login_cmd: ?[]const u8,\n    x_cmd: []const u8,\n    x_vt: ?u8,\n    session_pid: std.posix.pid_t,\n    use_kmscon_vt: bool,\n};\n\nvar xorg_pid: std.posix.pid_t = 0;\npub fn xorgSignalHandler(i: c_int) callconv(.c) void {\n    if (xorg_pid > 0) _ = std.c.kill(xorg_pid, i);\n}\n\nvar child_pid: std.posix.pid_t = 0;\npub fn sessionSignalHandler(i: c_int) callconv(.c) void {\n    if (child_pid > 0) _ = std.c.kill(child_pid, i);\n}\n\npub fn authenticate(allocator: std.mem.Allocator, log_file: *LogFile, options: AuthOptions, current_environment: Environment, login: []const u8, password: []const u8) !void {\n    var tty_buffer: [3]u8 = undefined;\n    const tty_str = try std.fmt.bufPrint(&tty_buffer, \"{d}\", .{options.tty});\n\n    var pam_tty_buffer: [6]u8 = undefined;\n    const pam_tty_str = try std.fmt.bufPrintZ(&pam_tty_buffer, \"tty{d}\", .{options.tty});\n\n    // Set the XDG environment variables\n    try log_file.info(\"auth/env\", \"setting xdg environment variables\", .{});\n    try setXdgEnv(allocator, tty_str, current_environment);\n\n    // Open the PAM session\n    try log_file.info(\"auth/pam\", \"encoding credentials\", .{});\n    const login_z = try allocator.dupeZ(u8, login);\n    defer allocator.free(login_z);\n\n    const password_z = try allocator.dupeZ(u8, password);\n    defer allocator.free(password_z);\n\n    var credentials = [_:null]?[*:0]const u8{ login_z, password_z };\n\n    const conv = interop.pam.pam_conv{\n        .conv = loginConv,\n        .appdata_ptr = @ptrCast(&credentials),\n    };\n    var handle: ?*interop.pam.pam_handle = undefined;\n\n    try log_file.info(\"auth/pam\", \"starting session\", .{});\n    var status = interop.pam.pam_start(options.service_name, null, &conv, &handle);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n    defer _ = interop.pam.pam_end(handle, status);\n\n    // Set PAM_TTY as the current TTY. This is required in case it isn't being set by another PAM module\n    try log_file.info(\"auth/pam\", \"setting tty\", .{});\n    status = interop.pam.pam_set_item(handle, interop.pam.PAM_TTY, pam_tty_str.ptr);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n\n    // Do the PAM routine\n    try log_file.info(\"auth/pam\", \"authenticating\", .{});\n    status = interop.pam.pam_authenticate(handle, 0);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n\n    try log_file.info(\"auth/pam\", \"validating account\", .{});\n    status = interop.pam.pam_acct_mgmt(handle, 0);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n\n    try log_file.info(\"auth/pam\", \"setting credentials\", .{});\n    status = interop.pam.pam_setcred(handle, interop.pam.PAM_ESTABLISH_CRED);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n    defer status = interop.pam.pam_setcred(handle, interop.pam.PAM_DELETE_CRED);\n\n    try log_file.info(\"auth/pam\", \"opening session\", .{});\n    status = interop.pam.pam_open_session(handle, 0);\n    if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);\n    defer status = interop.pam.pam_close_session(handle, 0);\n\n    try log_file.info(\"auth/passwd\", \"getting struct\", .{});\n    var user_entry: interop.UsernameEntry = undefined;\n    {\n        defer interop.closePasswordDatabase();\n\n        // Get password structure from username\n        user_entry = interop.getUsernameEntry(login_z) orelse return error.GetPasswordNameFailed;\n    }\n\n    // Set user shell if it hasn't already been set\n    try log_file.info(\"auth/passwd\", \"setting user shell\", .{});\n    if (user_entry.shell == null) interop.setUserShell(&user_entry);\n\n    var shared_err = try SharedError.init(null, null);\n    defer shared_err.deinit();\n\n    log_file.deinit();\n\n    child_pid = try std.posix.fork();\n    if (child_pid == 0) {\n        try log_file.reinit();\n        try log_file.info(\"auth/sys\", \"starting session\", .{});\n\n        startSession(log_file, allocator, options, tty_str, user_entry, handle, current_environment) catch |e| {\n            shared_err.writeError(e);\n\n            log_file.deinit();\n            std.process.exit(1);\n        };\n\n        log_file.deinit();\n        std.process.exit(0);\n    }\n\n    var entry = std.mem.zeroes(Utmp);\n\n    {\n        // If an error occurs here, we can send SIGTERM to the session\n        errdefer cleanup: {\n            std.posix.kill(child_pid, std.posix.SIG.TERM) catch break :cleanup;\n            _ = std.posix.waitpid(child_pid, 0);\n        }\n\n        // If we receive SIGTERM, forward it to child_pid\n        const act = std.posix.Sigaction{\n            .handler = .{ .handler = &sessionSignalHandler },\n            .mask = std.posix.sigemptyset(),\n            .flags = 0,\n        };\n        std.posix.sigaction(std.posix.SIG.TERM, &act, null);\n\n        try addUtmpEntry(&entry, user_entry.username.?, child_pid);\n    }\n    // Wait for the session to stop\n    _ = std.posix.waitpid(child_pid, 0);\n\n    try log_file.reinit();\n\n    try log_file.info(\"auth/utmp\", \"removing utmp entry\", .{});\n    removeUtmpEntry(&entry);\n\n    if (shared_err.readError()) |err| return err;\n}\n\nfn startSession(\n    log_file: *LogFile,\n    allocator: std.mem.Allocator,\n    options: AuthOptions,\n    tty_str: []u8,\n    user_entry: interop.UsernameEntry,\n    handle: ?*interop.pam.pam_handle,\n    current_environment: Environment,\n) !void {\n    // Set the user's GID & PID\n    try log_file.info(\"auth/passwd\", \"setting user context\", .{});\n    try interop.setUserContext(allocator, user_entry);\n\n    // Set up the environment\n    try log_file.info(\"auth/env\", \"setting environment variables\", .{});\n    try initEnv(allocator, user_entry, options.path);\n\n    // Reset the XDG environment variables\n    try log_file.info(\"auth/env\", \"resetting xdg environment variables\", .{});\n    try setXdgEnv(allocator, tty_str, current_environment);\n    try setXdgRuntimeDir(allocator);\n\n    // Set the PAM variables\n    const pam_env_vars: ?[*:null]?[*:0]u8 = interop.pam.pam_getenvlist(handle);\n    if (pam_env_vars == null) return error.GetEnvListFailed;\n\n    const env_list = std.mem.span(pam_env_vars.?);\n    for (env_list) |env_var| {\n        if (env_var == null) continue;\n        try log_file.info(\"auth/env\", \"setting pam environment variable: {s}\", .{std.mem.span(env_var.?)});\n        try interop.putEnvironmentVariable(env_var);\n    }\n\n    // Change to the user's home directory\n    try log_file.info(\"auth/sys\", \"changing cwd to user home\", .{});\n    std.posix.chdir(user_entry.home.?) catch return error.ChangeDirectoryFailed;\n\n    // Signal to the session process to give up control on the TTY\n    try log_file.info(\"auth/sys\", \"releasing tty\", .{});\n    std.posix.kill(options.session_pid, std.posix.SIG.CHLD) catch return error.TtyControlTransferFailed;\n\n    // Execute what the user requested\n    switch (current_environment.display_server) {\n        .wayland, .shell, .custom => try executeCmd(log_file, allocator, user_entry.shell.?, options, current_environment.is_terminal, current_environment.cmd),\n        .xinitrc, .x11 => if (build_options.enable_x11_support) {\n            var vt_buf: [5]u8 = undefined;\n            const vt = try std.fmt.bufPrint(&vt_buf, \"vt{d}\", .{options.x_vt orelse options.tty});\n\n            try log_file.info(\"auth/x11\", \"setting vt to {s}\", .{vt});\n            try executeX11Cmd(log_file, allocator, user_entry.shell.?, user_entry.home.?, options, current_environment.cmd orelse \"\", vt);\n        },\n    }\n}\n\nfn initEnv(allocator: std.mem.Allocator, entry: interop.UsernameEntry, path_env: ?[]const u8) !void {\n    if (entry.home) |home| {\n        try interop.setEnvironmentVariable(allocator, \"HOME\", home, true);\n        try interop.setEnvironmentVariable(allocator, \"PWD\", home, true);\n    } else return error.NoHomeDirectory;\n\n    try interop.setEnvironmentVariable(allocator, \"SHELL\", entry.shell.?, true);\n    try interop.setEnvironmentVariable(allocator, \"USER\", entry.username.?, true);\n    try interop.setEnvironmentVariable(allocator, \"LOGNAME\", entry.username.?, true);\n\n    if (path_env) |path| {\n        interop.setEnvironmentVariable(allocator, \"PATH\", path, true) catch return error.SetPathFailed;\n    }\n}\n\nfn setXdgEnv(allocator: std.mem.Allocator, tty_str: []u8, environment: Environment) !void {\n    try interop.setEnvironmentVariable(allocator, \"XDG_SESSION_TYPE\", switch (environment.display_server) {\n        .wayland => \"wayland\",\n        .shell => \"tty\",\n        .xinitrc, .x11 => \"x11\",\n        .custom => if (environment.is_terminal) \"tty\" else \"unspecified\",\n    }, false);\n\n    if (environment.xdg_desktop_names) |xdg_desktop_names| try interop.setEnvironmentVariable(allocator, \"XDG_CURRENT_DESKTOP\", xdg_desktop_names, false);\n    try interop.setEnvironmentVariable(allocator, \"XDG_SESSION_CLASS\", \"user\", false);\n    try interop.setEnvironmentVariable(allocator, \"XDG_SESSION_ID\", \"1\", false);\n    if (environment.xdg_session_desktop) |desktop_name| try interop.setEnvironmentVariable(allocator, \"XDG_SESSION_DESKTOP\", desktop_name, false);\n    try interop.setEnvironmentVariable(allocator, \"XDG_SEAT\", \"seat0\", false);\n    try interop.setEnvironmentVariable(allocator, \"XDG_VTNR\", tty_str, false);\n}\n\nfn setXdgRuntimeDir(allocator: std.mem.Allocator) !void {\n    // The \"/run/user/%d\" directory is not available on FreeBSD. It is much\n    // better to stick to the defaults and let applications using\n    // XDG_RUNTIME_DIR to fall back to directories inside user's home\n    // directory.\n    if (builtin.os.tag != .freebsd) {\n        const uid = std.posix.getuid();\n        var uid_buffer: [32]u8 = undefined; // No UID can be larger than this\n        const uid_str = try std.fmt.bufPrint(&uid_buffer, \"/run/user/{d}\", .{uid});\n\n        try interop.setEnvironmentVariable(allocator, \"XDG_RUNTIME_DIR\", uid_str, false);\n    }\n}\n\nfn loginConv(\n    num_msg: c_int,\n    msg: ?[*]?*const interop.pam.pam_message,\n    resp: ?*?[*]interop.pam.pam_response,\n    appdata_ptr: ?*anyopaque,\n) callconv(.c) c_int {\n    const message_count: u32 = @intCast(num_msg);\n    const messages = msg.?;\n\n    const allocator = std.heap.c_allocator;\n    const response = allocator.alloc(interop.pam.pam_response, message_count) catch return interop.pam.PAM_BUF_ERR;\n\n    // Initialise allocated memory to 0\n    // This ensures memory can be freed by pam on success\n    @memset(response, std.mem.zeroes(interop.pam.pam_response));\n\n    var username: ?[:0]u8 = null;\n    var password: ?[:0]u8 = null;\n    var status: c_int = interop.pam.PAM_SUCCESS;\n\n    for (0..message_count) |i| set_credentials: {\n        switch (messages[i].?.msg_style) {\n            interop.pam.PAM_PROMPT_ECHO_ON => {\n                const data: [*][*:0]u8 = @ptrCast(@alignCast(appdata_ptr));\n                username = allocator.dupeZ(u8, std.mem.span(data[0])) catch {\n                    status = interop.pam.PAM_BUF_ERR;\n                    break :set_credentials;\n                };\n                response[i].resp = username.?;\n            },\n            interop.pam.PAM_PROMPT_ECHO_OFF => {\n                const data: [*][*:0]u8 = @ptrCast(@alignCast(appdata_ptr));\n                password = allocator.dupeZ(u8, std.mem.span(data[1])) catch {\n                    status = interop.pam.PAM_BUF_ERR;\n                    break :set_credentials;\n                };\n                response[i].resp = password.?;\n            },\n            interop.pam.PAM_ERROR_MSG => {\n                status = interop.pam.PAM_CONV_ERR;\n                break :set_credentials;\n            },\n            else => {},\n        }\n    }\n\n    if (status != interop.pam.PAM_SUCCESS) {\n        // Memory is freed by pam otherwise\n        allocator.free(response);\n        if (username) |str| allocator.free(str);\n        if (password) |str| allocator.free(str);\n    } else {\n        resp.?.* = response.ptr;\n    }\n\n    return status;\n}\n\nfn getFreeDisplay() !u8 {\n    var buf: [15]u8 = undefined;\n    var i: u8 = 0;\n    while (i < 200) : (i += 1) {\n        const xlock = try std.fmt.bufPrint(&buf, \"/tmp/.X{d}-lock\", .{i});\n        std.posix.access(xlock, std.posix.F_OK) catch break;\n    }\n    return i;\n}\n\nfn getXPid(display_num: u8) !i32 {\n    var buf: [15]u8 = undefined;\n    const file_name = try std.fmt.bufPrint(&buf, \"/tmp/.X{d}-lock\", .{display_num});\n    const file = try std.fs.openFileAbsolute(file_name, .{});\n    defer file.close();\n\n    var file_buffer: [32]u8 = undefined;\n    var file_reader = file.reader(&file_buffer);\n    var reader = &file_reader.interface;\n\n    var buffer: [20]u8 = undefined;\n    var writer = std.Io.Writer.fixed(&buffer);\n\n    const written = try reader.streamDelimiter(&writer, '\\n');\n    return std.fmt.parseInt(i32, std.mem.trim(u8, buffer[0..written], \" \"), 10);\n}\n\nfn createXauthFile(log_file: *LogFile, pwd: []const u8, buffer: []u8) ![]const u8 {\n    var xauth_buf: [100]u8 = undefined;\n    var xauth_dir: []const u8 = undefined;\n    const xdg_rt_dir = std.posix.getenv(\"XDG_RUNTIME_DIR\");\n    var xauth_file: []const u8 = \"lyxauth\";\n\n    if (xdg_rt_dir == null) no_rt_dir: {\n        const xdg_cfg_home = std.posix.getenv(\"XDG_CONFIG_HOME\");\n        if (xdg_cfg_home == null) no_cfg_home: {\n            xauth_dir = try std.fmt.bufPrint(&xauth_buf, \"{s}/.config\", .{pwd});\n\n            var dir = std.fs.cwd().openDir(xauth_dir, .{}) catch {\n                // xauth_dir isn't a directory\n                xauth_dir = pwd;\n                xauth_file = \".lyxauth\";\n                break :no_cfg_home;\n            };\n            dir.close();\n\n            // xauth_dir is a directory, use it to store Xauthority\n            xauth_dir = try std.fmt.bufPrint(&xauth_buf, \"{s}/.config/ly\", .{pwd});\n        } else {\n            xauth_dir = try std.fmt.bufPrint(&xauth_buf, \"{s}/ly\", .{xdg_cfg_home.?});\n        }\n\n        const file = std.fs.cwd().openFile(xauth_dir, .{}) catch break :no_rt_dir;\n        file.close();\n\n        // xauth_dir is a file, create the parent directory\n        std.posix.mkdir(xauth_dir, 777) catch {\n            xauth_dir = pwd;\n            xauth_file = \".lyxauth\";\n        };\n    } else {\n        xauth_dir = xdg_rt_dir.?;\n    }\n\n    // Trim trailing slashes\n    var i = xauth_dir.len - 1;\n    while (xauth_dir[i] == '/') i -= 1;\n    const trimmed_xauth_dir = xauth_dir[0 .. i + 1];\n\n    const xauthority: []u8 = try std.fmt.bufPrint(buffer, \"{s}/{s}\", .{ trimmed_xauth_dir, xauth_file });\n\n    std.fs.cwd().makePath(trimmed_xauth_dir) catch {};\n\n    try log_file.info(\"auth/x11\", \"creating xauth file: {s}\", .{xauthority});\n\n    const file = try std.fs.createFileAbsolute(xauthority, .{});\n    file.close();\n\n    return xauthority;\n}\n\nfn mcookie() [Md5.digest_length * 2]u8 {\n    var buf: [4096]u8 = undefined;\n    std.crypto.random.bytes(&buf);\n\n    var out: [Md5.digest_length]u8 = undefined;\n    Md5.hash(&buf, &out, .{});\n\n    return std.fmt.bytesToHex(&out, .lower);\n}\n\nfn xauth(log_file: *LogFile, allocator: std.mem.Allocator, display_name: []u8, shell: [*:0]const u8, home: []const u8, xauth_buffer: []u8, options: AuthOptions) !void {\n    const xauthority = try createXauthFile(log_file, home, xauth_buffer);\n    try interop.setEnvironmentVariable(allocator, \"XAUTHORITY\", xauthority, true);\n    try interop.setEnvironmentVariable(allocator, \"DISPLAY\", display_name, true);\n\n    const magic_cookie = mcookie();\n\n    const pid = try std.posix.fork();\n    if (pid == 0) {\n        var cmd_buffer: [1024]u8 = undefined;\n        const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, \"{s} add {s} . {s}\", .{ options.xauth_cmd, display_name, magic_cookie }) catch std.process.exit(1);\n\n        try log_file.info(\"auth/x11\", \"executing: {s} -c {s}\", .{ shell, cmd_str });\n        const args = [_:null]?[*:0]const u8{ shell, \"-c\", cmd_str };\n        std.posix.execveZ(shell, &args, std.c.environ) catch {};\n        std.process.exit(1);\n    }\n\n    const status = std.posix.waitpid(pid, 0);\n    if (status.status != 0) {\n        try log_file.file_writer.interface.print(\"xauth command failed with status {d}\\n\", .{status.status});\n        return error.XauthFailed;\n    }\n}\n\nfn executeX11Cmd(log_file: *LogFile, allocator: std.mem.Allocator, shell: []const u8, home: []const u8, options: AuthOptions, desktop_cmd: []const u8, vt: []const u8) !void {\n    var xauth_buffer: [256]u8 = undefined;\n\n    try log_file.info(\"auth/x11\", \"getting free display\", .{});\n    const display_num = try getFreeDisplay();\n    var buf: [4]u8 = undefined;\n    const display_name = try std.fmt.bufPrint(&buf, \":{d}\", .{display_num});\n    try log_file.info(\"auth/x11\", \"got free display: {d}\", .{display_num});\n\n    const shell_z = try allocator.dupeZ(u8, shell);\n    defer allocator.free(shell_z);\n\n    try log_file.info(\"auth/x11\", \"creating xauth file\", .{});\n    try xauth(log_file, allocator, display_name, shell_z, home, &xauth_buffer, options);\n\n    try log_file.info(\"auth/x11\", \"starting x server\", .{});\n    const pid = try std.posix.fork();\n    if (pid == 0) {\n        var cmd_buffer: [1024]u8 = undefined;\n        const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, \"{s} {s} {s}\", .{ options.x_cmd, display_name, vt }) catch std.process.exit(1);\n        try log_file.info(\"auth/x11\", \"executing: {s} -c {s}\", .{ shell, cmd_str });\n\n        const args = [_:null]?[*:0]const u8{ shell_z, \"-c\", cmd_str };\n        std.posix.execveZ(shell_z, &args, std.c.environ) catch {};\n        std.process.exit(1);\n    }\n\n    try log_file.info(\"auth/x11\", \"waiting for xcb connection\", .{});\n    var ok: c_int = -1;\n    var xcb: ?*interop.xcb.xcb_connection_t = null;\n    while (ok != 0) {\n        xcb = interop.xcb.xcb_connect(null, null);\n        ok = interop.xcb.xcb_connection_has_error(xcb);\n        std.posix.kill(pid, 0) catch |e| {\n            if (e == error.ProcessNotFound and ok != 0) return error.XcbConnectionFailed;\n        };\n    }\n\n    // X Server detaches from the process.\n    // PID can be fetched from /tmp/X{d}.lock\n    try log_file.info(\"auth/x11\", \"getting x server pid\", .{});\n    const x_pid = try getXPid(display_num);\n    try log_file.info(\"auth/x11\", \"got x server pid: {d}\", .{x_pid});\n\n    try log_file.info(\"auth/x11\", \"launching environment\", .{});\n    xorg_pid = try std.posix.fork();\n    if (xorg_pid == 0) {\n        var cmd_buffer: [1024]u8 = undefined;\n        const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, \"{s} {s} {s} {s}\", .{ if (options.use_kmscon_vt) \"kmscon-launch-gui\" else \"\", options.setup_cmd, options.login_cmd orelse \"\", desktop_cmd }) catch std.process.exit(1);\n        try log_file.info(\"auth/x11\", \"executing: {s} -c {s}\", .{ shell, cmd_str });\n\n        const args = [_:null]?[*:0]const u8{ shell_z, \"-c\", cmd_str };\n        std.posix.execveZ(shell_z, &args, std.c.environ) catch {};\n        std.process.exit(1);\n    }\n\n    // If we receive SIGTERM, clean up by killing the xorg_pid process\n    const act = std.posix.Sigaction{\n        .handler = .{ .handler = &xorgSignalHandler },\n        .mask = std.posix.sigemptyset(),\n        .flags = 0,\n    };\n    std.posix.sigaction(std.posix.SIG.TERM, &act, null);\n\n    _ = std.posix.waitpid(xorg_pid, 0);\n\n    try log_file.info(\"auth/x11\", \"disconnecting xcb\", .{});\n    interop.xcb.xcb_disconnect(xcb);\n\n    // TODO: Find a more robust way to ensure that X has been terminated (pidfds?)\n    std.posix.kill(x_pid, std.posix.SIG.TERM) catch {};\n    std.Thread.sleep(std.time.ns_per_s * 1); // Wait 1 second before sending SIGKILL\n    std.posix.kill(x_pid, std.posix.SIG.KILL) catch return;\n\n    _ = std.posix.waitpid(x_pid, 0);\n}\n\nfn executeCmd(global_log_file: *LogFile, allocator: std.mem.Allocator, shell: []const u8, options: AuthOptions, is_terminal: bool, exec_cmd: ?[]const u8) !void {\n    try global_log_file.info(\"auth/sys\", \"launching wayland/shell/custom session\", .{});\n\n    var maybe_log_file: ?std.fs.File = null;\n    if (!is_terminal) redirect_streams: {\n        if (options.use_kmscon_vt) {\n            try global_log_file.err(\"auth/sys\", \"cannot redirect stdio & stderr with kmscon\", .{});\n            break :redirect_streams;\n        }\n\n        // For custom desktop entries, the \"Terminal\" value here determines if\n        // we redirect standard output & error or not. That is, we redirect only\n        // if it's equal to false (so if it's not running in a TTY).\n        if (options.session_log) |log_path| {\n            try global_log_file.info(\"auth/sys\", \"setting up stdio & stderr redirection\", .{});\n            maybe_log_file = try redirectStandardStreams(global_log_file, log_path, true);\n        }\n    }\n    defer if (maybe_log_file) |log_file| log_file.close();\n\n    const shell_z = try allocator.dupeZ(u8, shell);\n    defer allocator.free(shell_z);\n\n    var cmd_buffer: [1024]u8 = undefined;\n    const cmd_str = try std.fmt.bufPrintZ(&cmd_buffer, \"{s} {s} {s} {s}\", .{ if (!is_terminal and options.use_kmscon_vt) \"kmscon-launch-gui\" else \"\", options.setup_cmd, options.login_cmd orelse \"\", exec_cmd orelse shell });\n\n    try global_log_file.info(\"auth/sys\", \"executing: {s} -c {s}\", .{ shell, cmd_str });\n    const args = [_:null]?[*:0]const u8{ shell_z, \"-c\", cmd_str };\n    return std.posix.execveZ(shell_z, &args, std.c.environ);\n}\n\nfn redirectStandardStreams(global_log_file: *LogFile, session_log: []const u8, create: bool) !std.fs.File {\n    create_session_log_dir: {\n        const session_log_dir = std.fs.path.dirname(session_log) orelse break :create_session_log_dir;\n        std.fs.cwd().makePath(session_log_dir) catch |err| {\n            try global_log_file.err(\"auth/sys\", \"failed to create session log file directory: {s}\", .{@errorName(err)});\n            return err;\n        };\n    }\n\n    const log_file = if (create) (std.fs.cwd().createFile(session_log, .{ .mode = 0o666 }) catch |err| {\n        try global_log_file.err(\"auth/sys\", \"failed to create new session log file: {s}\", .{@errorName(err)});\n        return err;\n    }) else (std.fs.cwd().openFile(session_log, .{ .mode = .read_write }) catch |err| {\n        try global_log_file.err(\"auth/sys\", \"failed to open existing session log file: {s}\", .{@errorName(err)});\n        return err;\n    });\n\n    try std.posix.dup2(std.posix.STDOUT_FILENO, std.posix.STDERR_FILENO);\n    try std.posix.dup2(log_file.handle, std.posix.STDOUT_FILENO);\n\n    return log_file;\n}\n\nfn addUtmpEntry(entry: *Utmp, username: []const u8, pid: c_int) !void {\n    entry.ut_type = utmp.USER_PROCESS;\n    entry.ut_pid = pid;\n\n    var buf: [std.fs.max_path_bytes]u8 = undefined;\n    const tty_path = try std.os.getFdPath(std.posix.STDIN_FILENO, &buf);\n\n    // Get the TTY name (i.e. without the /dev/ prefix)\n    var ttyname_buf: [@sizeOf(@TypeOf(entry.ut_line))]u8 = undefined;\n    _ = try std.fmt.bufPrintZ(&ttyname_buf, \"{s}\", .{tty_path[\"/dev/\".len..]});\n\n    entry.ut_line = ttyname_buf;\n    // Get the TTY ID (i.e. without the tty prefix) and truncate it to the size\n    // of ut_id if necessary\n    entry.ut_id = ttyname_buf[\"tty\".len..(@sizeOf(@TypeOf(entry.ut_id)) + \"tty\".len)].*;\n\n    var username_buf: [@sizeOf(@TypeOf(entry.ut_user))]u8 = undefined;\n    _ = try std.fmt.bufPrintZ(&username_buf, \"{s}\", .{username});\n\n    entry.ut_user = username_buf;\n\n    var host: [@sizeOf(@TypeOf(entry.ut_host))]u8 = undefined;\n    host[0] = 0;\n    entry.ut_host = host;\n\n    const time = try interop.getTimeOfDay();\n\n    entry.ut_tv = .{\n        .tv_sec = @intCast(time.seconds),\n        .tv_usec = @intCast(time.microseconds),\n    };\n\n    // FreeBSD doesn't have this field\n    if (builtin.os.tag == .linux) {\n        entry.ut_addr_v6[0] = 0;\n    }\n\n    utmp.setutxent();\n    _ = utmp.pututxline(entry);\n    utmp.endutxent();\n}\n\nfn removeUtmpEntry(entry: *Utmp) void {\n    entry.ut_type = utmp.DEAD_PROCESS;\n    entry.ut_line[0] = 0;\n    entry.ut_user[0] = 0;\n    utmp.setutxent();\n    _ = utmp.pututxline(entry);\n    utmp.endutxent();\n}\n\nfn pamDiagnose(status: c_int) anyerror {\n    return switch (status) {\n        interop.pam.PAM_ACCT_EXPIRED => return error.PamAccountExpired,\n        interop.pam.PAM_AUTH_ERR => return error.PamAuthError,\n        interop.pam.PAM_AUTHINFO_UNAVAIL => return error.PamAuthInfoUnavailable,\n        interop.pam.PAM_BUF_ERR => return error.PamBufferError,\n        interop.pam.PAM_CRED_ERR => return error.PamCredentialsError,\n        interop.pam.PAM_CRED_EXPIRED => return error.PamCredentialsExpired,\n        interop.pam.PAM_CRED_INSUFFICIENT => return error.PamCredentialsInsufficient,\n        interop.pam.PAM_CRED_UNAVAIL => return error.PamCredentialsUnavailable,\n        interop.pam.PAM_MAXTRIES => return error.PamMaximumTries,\n        interop.pam.PAM_NEW_AUTHTOK_REQD => return error.PamNewAuthTokenRequired,\n        interop.pam.PAM_PERM_DENIED => return error.PamPermissionDenied,\n        interop.pam.PAM_SESSION_ERR => return error.PamSessionError,\n        interop.pam.PAM_SYSTEM_ERR => return error.PamSystemError,\n        interop.pam.PAM_USER_UNKNOWN => return error.PamUserUnknown,\n        else => return error.PamAbort,\n    };\n}\n"
  },
  {
    "path": "src/components/InfoLine.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst keyboard = ly_ui.keyboard;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\nconst CyclableLabel = ly_ui.CyclableLabel;\n\nconst MessageLabel = CyclableLabel(Message, Message);\n\nconst InfoLine = @This();\n\nconst Message = struct {\n    width: usize,\n    text: []const u8,\n    bg: u32,\n    fg: u32,\n};\n\nlabel: *MessageLabel,\n\npub fn init(\n    allocator: Allocator,\n    buffer: *TerminalBuffer,\n    width: usize,\n    arrow_fg: u32,\n    arrow_bg: u32,\n) !InfoLine {\n    return .{\n        .label = try MessageLabel.init(\n            allocator,\n            buffer,\n            drawItem,\n            null,\n            null,\n            width,\n            true,\n            arrow_fg,\n            arrow_bg,\n        ),\n    };\n}\n\npub fn deinit(self: *InfoLine) void {\n    self.label.deinit();\n}\n\npub fn widget(self: *InfoLine) Widget {\n    return Widget.init(\n        \"InfoLine\",\n        self.label.keybinds,\n        self,\n        deinit,\n        null,\n        draw,\n        null,\n        handle,\n        null,\n    );\n}\n\npub fn addMessage(self: *InfoLine, text: []const u8, bg: u32, fg: u32) !void {\n    if (text.len == 0) return;\n\n    try self.label.addItem(.{\n        .width = TerminalBuffer.strWidth(text),\n        .text = text,\n        .bg = bg,\n        .fg = fg,\n    });\n}\n\npub fn clearRendered(self: InfoLine, allocator: Allocator) !void {\n    // Draw over the area\n    const spaces = try allocator.alloc(u8, self.label.width - 2);\n    defer allocator.free(spaces);\n\n    @memset(spaces, ' ');\n\n    TerminalBuffer.drawText(\n        spaces,\n        self.label.component_pos.x + 2,\n        self.label.component_pos.y,\n        TerminalBuffer.Color.DEFAULT,\n        TerminalBuffer.Color.DEFAULT,\n    );\n}\n\nfn draw(self: *InfoLine) void {\n    self.label.draw();\n}\n\nfn handle(self: *InfoLine, maybe_key: ?keyboard.Key) !void {\n    self.label.handle(maybe_key);\n}\n\nfn drawItem(label: *MessageLabel, message: Message, x: usize, y: usize, width: usize) void {\n    if (message.width == 0) return;\n\n    const x_offset = if (label.text_in_center and width >= message.width) (width - message.width) / 2 else 0;\n\n    label.cursor = message.width + x_offset;\n    TerminalBuffer.drawConfinedText(\n        message.text,\n        x + x_offset,\n        y,\n        width,\n        message.fg,\n        message.bg,\n    );\n}\n"
  },
  {
    "path": "src/components/Session.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst keyboard = ly_ui.keyboard;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\nconst CyclableLabel = ly_ui.CyclableLabel;\n\nconst UserList = @import(\"UserList.zig\");\nconst Environment = @import(\"../Environment.zig\");\n\nconst Env = struct {\n    environment: Environment,\n    index: usize,\n};\nconst EnvironmentLabel = CyclableLabel(Env, *UserList);\n\nconst Session = @This();\n\nlabel: *EnvironmentLabel,\nuser_list: *UserList,\n\npub fn init(\n    allocator: Allocator,\n    buffer: *TerminalBuffer,\n    user_list: *UserList,\n    width: usize,\n    text_in_center: bool,\n    fg: u32,\n    bg: u32,\n) !Session {\n    return .{\n        .label = try EnvironmentLabel.init(\n            allocator,\n            buffer,\n            drawItem,\n            sessionChanged,\n            user_list,\n            width,\n            text_in_center,\n            fg,\n            bg,\n        ),\n        .user_list = user_list,\n    };\n}\n\npub fn deinit(self: *Session) void {\n    for (self.label.list.items) |*env| {\n        if (env.environment.entry_ini) |*entry_ini| entry_ini.deinit();\n        self.label.allocator.free(env.environment.file_name);\n    }\n\n    self.label.deinit();\n}\n\npub fn widget(self: *Session) Widget {\n    return Widget.init(\n        \"Session\",\n        self.label.keybinds,\n        self,\n        deinit,\n        null,\n        draw,\n        null,\n        handle,\n        null,\n    );\n}\n\npub fn addEnvironment(self: *Session, environment: Environment) !void {\n    const env = Env{ .environment = environment, .index = self.label.list.items.len };\n\n    try self.label.addItem(env);\n    addedSession(env, self.user_list);\n}\n\nfn draw(self: *Session) void {\n    self.label.draw();\n}\n\nfn handle(self: *Session, maybe_key: ?keyboard.Key) !void {\n    self.label.handle(maybe_key);\n}\n\nfn addedSession(env: Env, user_list: *UserList) void {\n    const user = user_list.label.list.items[user_list.label.current];\n    if (!user.first_run) return;\n\n    user.session_index.* = env.index;\n}\n\nfn sessionChanged(env: Env, maybe_user_list: ?*UserList) void {\n    if (maybe_user_list) |user_list| {\n        user_list.label.list.items[user_list.label.current].session_index.* = env.index;\n    }\n}\n\nfn drawItem(label: *EnvironmentLabel, env: Env, x: usize, y: usize, width: usize) void {\n    if (width < 3) return;\n\n    const length = @min(TerminalBuffer.strWidth(env.environment.name), width - 3);\n    if (length == 0) return;\n\n    const x_offset = if (label.text_in_center and width >= length) (width - length) / 2 else 0;\n\n    label.cursor = length + x_offset;\n    TerminalBuffer.drawConfinedText(\n        env.environment.name,\n        x + x_offset,\n        y,\n        width,\n        label.fg,\n        label.bg,\n    );\n}\n"
  },
  {
    "path": "src/components/UserList.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst keyboard = ly_ui.keyboard;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\nconst CyclableLabel = ly_ui.CyclableLabel;\n\nconst Session = @import(\"Session.zig\");\nconst SavedUsers = @import(\"../config/SavedUsers.zig\");\n\nconst StringList = std.ArrayListUnmanaged([]const u8);\npub const User = struct {\n    name: []const u8,\n    session_index: *usize,\n    allocated_index: bool,\n    first_run: bool,\n};\nconst UserLabel = CyclableLabel(User, *Session);\n\nconst UserList = @This();\n\nlabel: *UserLabel,\n\npub fn init(\n    allocator: Allocator,\n    buffer: *TerminalBuffer,\n    usernames: StringList,\n    saved_users: *SavedUsers,\n    session: *Session,\n    width: usize,\n    text_in_center: bool,\n    fg: u32,\n    bg: u32,\n) !UserList {\n    var user_list = UserList{\n        .label = try UserLabel.init(\n            allocator,\n            buffer,\n            drawItem,\n            usernameChanged,\n            session,\n            width,\n            text_in_center,\n            fg,\n            bg,\n        ),\n    };\n\n    for (usernames.items) |username| {\n        if (username.len == 0) continue;\n\n        var maybe_session_index: ?*usize = null;\n        var first_run = true;\n        for (saved_users.user_list.items) |*saved_user| {\n            if (std.mem.eql(u8, username, saved_user.username)) {\n                maybe_session_index = &saved_user.session_index;\n                first_run = saved_user.first_run;\n                break;\n            }\n        }\n\n        var allocated_index = false;\n        if (maybe_session_index == null) {\n            maybe_session_index = try allocator.create(usize);\n            maybe_session_index.?.* = 0;\n            allocated_index = true;\n        }\n\n        try user_list.label.addItem(.{\n            .name = username,\n            .session_index = maybe_session_index.?,\n            .allocated_index = allocated_index,\n            .first_run = first_run,\n        });\n    }\n\n    return user_list;\n}\n\npub fn deinit(self: *UserList) void {\n    for (self.label.list.items) |user| {\n        if (user.allocated_index) {\n            self.label.allocator.destroy(user.session_index);\n        }\n    }\n\n    self.label.deinit();\n}\n\npub fn widget(self: *UserList) Widget {\n    return Widget.init(\n        \"UserList\",\n        self.label.keybinds,\n        self,\n        deinit,\n        null,\n        draw,\n        null,\n        handle,\n        null,\n    );\n}\n\npub fn getCurrentUsername(self: UserList) []const u8 {\n    return self.label.list.items[self.label.current].name;\n}\n\nfn draw(self: *UserList) void {\n    self.label.draw();\n}\n\nfn handle(self: *UserList, maybe_key: ?keyboard.Key) !void {\n    self.label.handle(maybe_key);\n}\n\nfn usernameChanged(user: User, maybe_session: ?*Session) void {\n    if (maybe_session) |session| {\n        session.label.current = @min(user.session_index.*, session.label.list.items.len - 1);\n    }\n}\n\nfn drawItem(label: *UserLabel, user: User, x: usize, y: usize, width: usize) void {\n    if (width < 3) return;\n\n    const length = @min(TerminalBuffer.strWidth(user.name), width - 3);\n    if (length == 0) return;\n\n    const x_offset = if (label.text_in_center and width >= length) (width - length) / 2 else 0;\n\n    label.cursor = length + x_offset;\n    TerminalBuffer.drawConfinedText(\n        user.name,\n        x + x_offset,\n        y,\n        width,\n        label.fg,\n        label.bg,\n    );\n}\n"
  },
  {
    "path": "src/config/Config.zig",
    "content": "const build_options = @import(\"build_options\");\n\nconst enums = @import(\"../enums.zig\");\nconst Animation = enums.Animation;\nconst Input = enums.Input;\nconst ViMode = enums.ViMode;\nconst Bigclock = enums.Bigclock;\nconst DurOffsetAlignment = enums.DurOffsetAlignment;\n\nallow_empty_password: bool = true,\nanimation: Animation = .none,\nanimation_frame_delay: u16 = 5,\nanimation_timeout_sec: u12 = 0,\nasterisk: ?u32 = '*',\nauth_fails: u64 = 10,\nbattery_id: ?[]const u8 = null,\nauto_login_service: [:0]const u8 = \"ly-autologin\",\nauto_login_session: ?[]const u8 = null,\nauto_login_user: ?[]const u8 = null,\nbg: u32 = 0x00000000,\nbigclock: Bigclock = .none,\nbigclock_12hr: bool = false,\nbigclock_seconds: bool = false,\nblank_box: bool = true,\nborder_fg: u32 = 0x00FFFFFF,\nbox_title: ?[]const u8 = null,\nbrightness_down_cmd: [:0]const u8 = build_options.prefix_directory ++ \"/bin/brightnessctl -q -n s 10%-\",\nbrightness_down_key: ?[]const u8 = \"F5\",\nbrightness_up_cmd: [:0]const u8 = build_options.prefix_directory ++ \"/bin/brightnessctl -q -n s +10%\",\nbrightness_up_key: ?[]const u8 = \"F6\",\nclear_password: bool = false,\nclock: ?[:0]const u8 = null,\ncmatrix_fg: u32 = 0x0000FF00,\ncmatrix_head_col: u32 = 0x01FFFFFF,\ncmatrix_min_codepoint: u16 = 0x21,\ncmatrix_max_codepoint: u16 = 0x7B,\ncolormix_col1: u32 = 0x00FF0000,\ncolormix_col2: u32 = 0x000000FF,\ncolormix_col3: u32 = 0x20000000,\ncustom_sessions: []const u8 = build_options.config_directory ++ \"/ly/custom-sessions\",\ndefault_input: Input = .login,\ndoom_fire_height: u8 = 6,\ndoom_fire_spread: u8 = 2,\ndoom_top_color: u32 = 0x00FF0000,\ndoom_middle_color: u32 = 0x00FFFF00,\ndoom_bottom_color: u32 = 0x00FFFFFF,\ndur_file_path: []const u8 = build_options.config_directory ++ \"/ly/example.dur\",\ndur_offset_alignment: DurOffsetAlignment = .center,\ndur_x_offset: i32 = 0,\ndur_y_offset: i32 = 0,\nedge_margin: u8 = 0,\nerror_bg: u32 = 0x00000000,\nerror_fg: u32 = 0x01FF0000,\nfg: u32 = 0x00FFFFFF,\nfull_color: bool = true,\ngameoflife_fg: u32 = 0x0000FF00,\ngameoflife_entropy_interval: usize = 10,\ngameoflife_frame_delay: usize = 6,\ngameoflife_initial_density: f32 = 0.4,\nhibernate_cmd: ?[]const u8 = null,\nhibernate_key: []const u8 = \"F4\",\nhide_borders: bool = false,\nhide_key_hints: bool = false,\nhide_keyboard_locks: bool = false,\nhide_version_string: bool = false,\ninactivity_cmd: ?[]const u8 = null,\ninactivity_delay: u16 = 0,\ninitial_info_text: ?[]const u8 = null,\ninput_len: u8 = 34,\nlang: []const u8 = \"en\",\nlogin_cmd: ?[]const u8 = null,\nlogin_defs_path: []const u8 = \"/etc/login.defs\",\nlogout_cmd: ?[]const u8 = null,\nly_log: []const u8 = \"/var/log/ly.log\",\nmargin_box_h: u8 = 2,\nmargin_box_v: u8 = 1,\nnumlock: bool = false,\npath: ?[]const u8 = \"/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin\",\nrestart_cmd: []const u8 = \"/sbin/shutdown -r now\",\nrestart_key: []const u8 = \"F2\",\nsave: bool = true,\nservice_name: [:0]const u8 = \"ly\",\nsession_log: ?[]const u8 = \"ly-session.log\",\nsetup_cmd: []const u8 = build_options.config_directory ++ \"/ly/setup.sh\",\nshow_password_key: []const u8 = \"F7\",\nshutdown_cmd: []const u8 = \"/sbin/shutdown -a now\",\nshutdown_key: []const u8 = \"F1\",\nsleep_cmd: ?[]const u8 = null,\nsleep_key: []const u8 = \"F3\",\nstart_cmd: ?[]const u8 = null,\ntext_in_center: bool = false,\nvi_default_mode: ViMode = .normal,\nvi_mode: bool = false,\nwaylandsessions: []const u8 = build_options.prefix_directory ++ \"/share/wayland-sessions\",\nx_cmd: []const u8 = build_options.prefix_directory ++ \"/bin/X\",\nx_vt: ?u8 = null,\nxauth_cmd: []const u8 = build_options.prefix_directory ++ \"/bin/xauth\",\nxinitrc: ?[]const u8 = \"~/.xinitrc\",\nxsessions: []const u8 = build_options.prefix_directory ++ \"/share/xsessions\",\n"
  },
  {
    "path": "src/config/Lang.zig",
    "content": "//\n// NOTE: After editing this file, please run `/res/lang/normalize_lang_files.py`\n//       to update all the language files accordingly.\n//\n\nauthenticating: []const u8 = \"authenticating...\",\nbrightness_down: []const u8 = \"decrease brightness\",\nbrightness_up: []const u8 = \"increase brightness\",\ncapslock: []const u8 = \"capslock\",\ncustom: []const u8 = \"custom\",\nerr_alloc: []const u8 = \"failed memory allocation\",\nerr_args: []const u8 = \"unable to parse command line arguments\",\nerr_autologin_session: []const u8 = \"autologin session not found\",\nerr_bounds: []const u8 = \"out-of-bounds index\",\nerr_brightness_change: []const u8 = \"failed to change brightness\",\nerr_chdir: []const u8 = \"failed to open home folder\",\nerr_clock_too_long: []const u8 = \"clock string too long\",\nerr_config: []const u8 = \"unable to parse config file\",\nerr_crawl: []const u8 = \"failed to crawl session directories\",\nerr_dgn_oob: []const u8 = \"log message\",\nerr_domain: []const u8 = \"invalid domain\",\nerr_empty_password: []const u8 = \"empty password not allowed\",\nerr_envlist: []const u8 = \"failed to get envlist\",\nerr_get_active_tty: []const u8 = \"failed to get active tty\",\nerr_hibernate: []const u8 = \"failed to execute hibernate command\",\nerr_hostname: []const u8 = \"failed to get hostname\",\nerr_inactivity: []const u8 = \"failed to execute inactivity command\",\nerr_lock_state: []const u8 = \"failed to get lock state\",\nerr_log: []const u8 = \"failed to open log file\",\nerr_mlock: []const u8 = \"failed to lock password memory\",\nerr_null: []const u8 = \"null pointer\",\nerr_numlock: []const u8 = \"failed to set numlock\",\nerr_pam: []const u8 = \"pam transaction failed\",\nerr_pam_abort: []const u8 = \"pam transaction aborted\",\nerr_pam_acct_expired: []const u8 = \"account expired\",\nerr_pam_auth: []const u8 = \"authentication error\",\nerr_pam_authinfo_unavail: []const u8 = \"failed to get user info\",\nerr_pam_authok_reqd: []const u8 = \"token expired\",\nerr_pam_buf: []const u8 = \"memory buffer error\",\nerr_pam_cred_err: []const u8 = \"failed to set credentials\",\nerr_pam_cred_expired: []const u8 = \"credentials expired\",\nerr_pam_cred_insufficient: []const u8 = \"insufficient credentials\",\nerr_pam_cred_unavail: []const u8 = \"failed to get credentials\",\nerr_pam_maxtries: []const u8 = \"reached maximum tries limit\",\nerr_pam_perm_denied: []const u8 = \"permission denied\",\nerr_pam_session: []const u8 = \"session error\",\nerr_pam_sys: []const u8 = \"system error\",\nerr_pam_user_unknown: []const u8 = \"unknown user\",\nerr_path: []const u8 = \"failed to set path\",\nerr_perm_dir: []const u8 = \"failed to change current directory\",\nerr_perm_group: []const u8 = \"failed to downgrade group permissions\",\nerr_perm_user: []const u8 = \"failed to downgrade user permissions\",\nerr_pwnam: []const u8 = \"failed to get user info\",\nerr_sleep: []const u8 = \"failed to execute sleep command\",\nerr_start: []const u8 = \"failed to execute start command\",\nerr_battery: []const u8 = \"failed to load battery status\",\nerr_switch_tty: []const u8 = \"failed to switch tty\",\nerr_tty_ctrl: []const u8 = \"tty control transfer failed\",\nerr_no_users: []const u8 = \"no users found\",\nerr_uid_range: []const u8 = \"failed to dynamically get uid range\",\nerr_user_gid: []const u8 = \"failed to set user GID\",\nerr_user_init: []const u8 = \"failed to initialize user\",\nerr_user_uid: []const u8 = \"failed to set user UID\",\nerr_xauth: []const u8 = \"xauth command failed\",\nerr_xcb_conn: []const u8 = \"xcb connection failed\",\nerr_xsessions_dir: []const u8 = \"failed to find sessions folder\",\nerr_xsessions_open: []const u8 = \"failed to open sessions folder\",\nhibernate: []const u8 = \"hibernate\",\ninsert: []const u8 = \"insert\",\nlogin: []const u8 = \"login\",\nlogout: []const u8 = \"logged out\",\nno_x11_support: []const u8 = \"x11 support disabled at compile-time\",\nnormal: []const u8 = \"normal\",\nnumlock: []const u8 = \"numlock\",\nother: []const u8 = \"other\",\npassword: []const u8 = \"password\",\nrestart: []const u8 = \"reboot\",\nshell: [:0]const u8 = \"shell\",\nshutdown: []const u8 = \"shutdown\",\nsleep: []const u8 = \"sleep\",\ntoggle_password: []const u8 = \"toggle password\",\nwayland: []const u8 = \"wayland\",\nx11: []const u8 = \"x11\",\nxinitrc: [:0]const u8 = \"xinitrc\",\n"
  },
  {
    "path": "src/config/OldSave.zig",
    "content": "user: ?[]const u8 = null,\nsession_index: ?usize = null,\n"
  },
  {
    "path": "src/config/SavedUsers.zig",
    "content": "const std = @import(\"std\");\n\nconst SavedUsers = @This();\n\nconst User = struct {\n    username: []const u8,\n    session_index: usize,\n    first_run: bool,\n    allocated_username: bool,\n};\n\nuser_list: std.ArrayList(User),\nlast_username_index: ?usize,\n\npub fn init() SavedUsers {\n    return .{\n        .user_list = .empty,\n        .last_username_index = null,\n    };\n}\n\npub fn deinit(self: *SavedUsers, allocator: std.mem.Allocator) void {\n    for (self.user_list.items) |user| {\n        if (user.allocated_username) allocator.free(user.username);\n    }\n\n    self.user_list.deinit(allocator);\n}\n"
  },
  {
    "path": "src/config/migrator.zig",
    "content": "// The migrator ensures compatibility with older configuration files\n// Properties removed or changed since 0.6.0\n// Color codes interpreted differently since 1.1.0\n\nconst std = @import(\"std\");\nvar temporary_allocator = std.heap.page_allocator;\n\nconst ly_ui = @import(\"ly-ui\");\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Color = TerminalBuffer.Color;\nconst Styling = TerminalBuffer.Styling;\nconst ly_core = ly_ui.ly_core;\nconst IniParser = ly_core.IniParser;\nconst ini = ly_core.ini;\n\nconst Config = @import(\"Config.zig\");\nconst OldSave = @import(\"OldSave.zig\");\nconst SavedUsers = @import(\"SavedUsers.zig\");\n\nconst color_properties = [_][]const u8{\n    \"bg\",\n    \"border_fg\",\n    \"cmatrix_fg\",\n    \"colormix_col1\",\n    \"colormix_col2\",\n    \"colormix_col3\",\n    \"error_bg\",\n    \"error_fg\",\n    \"fg\",\n};\n\nvar set_color_properties =\n    [_]bool{ false, false, false, false, false, false, false, false, false };\n\nconst removed_properties = [_][]const u8{\n    \"wayland_specifier\",\n    \"max_desktop_len\",\n    \"max_login_len\",\n    \"max_password_len\",\n    \"mcookie_cmd\",\n    \"term_reset_cmd\",\n    \"term_restore_cursor_cmd\",\n    \"x_cmd_setup\",\n    \"wayland_cmd\",\n    \"console_dev\",\n    \"load\",\n};\n\npub var auto_eight_colors: bool = true;\n\npub var maybe_animate: ?bool = null;\npub var maybe_save_file: ?[]const u8 = null;\n\npub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniField {\n    if (std.mem.eql(u8, field.key, \"animate\")) {\n        // The option doesn't exist anymore, but we save its value for \"animation\"\n        maybe_animate = std.mem.eql(u8, field.value, \"true\");\n\n        return null;\n    }\n\n    if (std.mem.eql(u8, field.key, \"animation\")) {\n        // The option now uses a string (which then gets converted into an enum) instead of an integer\n        // It also combines the previous \"animate\" and \"animation\" options\n        const animation = std.fmt.parseInt(u8, field.value, 10) catch return field;\n        var mapped_field = field;\n\n        mapped_field.value = switch (animation) {\n            0 => \"doom\",\n            1 => \"matrix\",\n            else => \"none\",\n        };\n\n        return mapped_field;\n    }\n\n    inline for (color_properties, &set_color_properties) |property, *status| {\n        if (std.mem.eql(u8, field.key, property)) {\n            // Color has been set; it won't be overwritten if we default to eight-color output\n            status.* = true;\n\n            // These options now uses a 32-bit RGB value instead of an arbitrary 16-bit integer\n            // If they're all using eight-color codes, we start in eight-color mode\n            const color = std.fmt.parseInt(u16, field.value, 0) catch {\n                auto_eight_colors = false;\n                return field;\n            };\n\n            const color_no_styling = color & 0x00FF;\n            const styling_only = color & 0xFF00;\n\n            // If color is \"greater\" than TB_WHITE, or the styling is \"greater\" than TB_DIM,\n            // we have an invalid color, so do not use eight-color mode\n            if (color_no_styling > 0x0008 or styling_only > 0x8000) auto_eight_colors = false;\n\n            return field;\n        }\n    }\n\n    if (std.mem.eql(u8, field.key, \"blank_password\")) {\n        // The option has simply been renamed\n        var mapped_field = field;\n        mapped_field.key = \"clear_password\";\n\n        return mapped_field;\n    }\n\n    if (std.mem.eql(u8, field.key, \"default_input\")) {\n        // The option now uses a string (which then gets converted into an enum) instead of an integer\n        const default_input = std.fmt.parseInt(u8, field.value, 10) catch return field;\n        var mapped_field = field;\n\n        mapped_field.value = switch (default_input) {\n            0 => \"session\",\n            1 => \"login\",\n            2 => \"password\",\n            else => \"login\",\n        };\n\n        return mapped_field;\n    }\n\n    if (std.mem.eql(u8, field.key, \"save_file\")) {\n        // The option doesn't exist anymore, but we save its value for migration later on\n        maybe_save_file = temporary_allocator.dupe(u8, field.value) catch return null;\n\n        return null;\n    }\n\n    inline for (removed_properties) |property| {\n        if (std.mem.eql(u8, field.key, property)) {\n            // The options don't exist anymore\n            return null;\n        }\n    }\n\n    if (std.mem.eql(u8, field.key, \"bigclock\")) {\n        // The option now uses a string (which then gets converted into an enum) instead of an boolean\n        // It also includes the ability to change active bigclock's language\n        var mapped_field = field;\n\n        if (std.mem.eql(u8, field.value, \"true\")) {\n            mapped_field.value = \"en\";\n        } else if (std.mem.eql(u8, field.value, \"false\")) {\n            mapped_field.value = \"none\";\n        }\n\n        return mapped_field;\n    }\n\n    if (std.mem.eql(u8, field.key, \"full_color\")) {\n        // If color mode is defined, definitely don't set it automatically\n        auto_eight_colors = false;\n        return field;\n    }\n\n    if (std.mem.eql(u8, field.key, \"min_refresh_delta\")) {\n        // The option has simply been renamed\n        var mapped_field = field;\n        mapped_field.key = \"animation_frame_delay\";\n\n        return mapped_field;\n    }\n\n    return field;\n}\n\n// This is the stuff we only handle after reading the config.\n// For example, the \"animate\" field could come after \"animation\"\npub fn lateConfigFieldHandler(config: *Config) void {\n    if (maybe_animate) |animate| {\n        if (!animate) config.*.animation = .none;\n    }\n\n    if (auto_eight_colors) {\n        // Valid config file predates true-color mode\n        // Will use eight-color output instead\n        config.full_color = false;\n\n        // We cannot rely on Config defaults when in eight-color mode,\n        // because they will appear as undesired colors.\n        // Instead set color properties to matching eight-color codes\n        config.doom_top_color = Color.ECOL_RED;\n        config.doom_middle_color = Color.ECOL_YELLOW;\n        config.doom_bottom_color = Color.ECOL_WHITE;\n        config.cmatrix_head_col = Styling.BOLD | Color.ECOL_WHITE;\n\n        // These may be in the config, so only change those which were not set\n        if (!set_color_properties[0]) config.bg = Color.DEFAULT;\n        if (!set_color_properties[1]) config.border_fg = Color.ECOL_WHITE;\n        if (!set_color_properties[2]) config.cmatrix_fg = Color.ECOL_GREEN;\n        if (!set_color_properties[3]) config.colormix_col1 = Color.ECOL_RED;\n        if (!set_color_properties[4]) config.colormix_col2 = Color.ECOL_BLUE;\n        if (!set_color_properties[5]) config.colormix_col3 = Color.ECOL_BLACK;\n        if (!set_color_properties[6]) config.error_bg = Color.DEFAULT;\n        if (!set_color_properties[7]) config.error_fg = Styling.BOLD | Color.ECOL_RED;\n        if (!set_color_properties[8]) config.fg = Color.ECOL_WHITE;\n    }\n}\n\npub fn tryMigrateIniSaveFile(allocator: std.mem.Allocator, path: []const u8, saved_users: *SavedUsers, usernames: [][]const u8) !?IniParser(OldSave) {\n    var save_parser = try IniParser(OldSave).init(allocator, path, null);\n    errdefer save_parser.deinit();\n\n    var user_buf: [32]u8 = undefined;\n    const maybe_save = if (save_parser.maybe_load_error == null) save_parser.structure else tryMigrateFirstSaveFile(&user_buf);\n\n    if (maybe_save) |save| {\n        // Add all other users to the list\n        for (usernames, 0..) |username, i| {\n            if (save.user) |user| {\n                if (std.mem.eql(u8, user, username)) saved_users.last_username_index = i;\n            }\n\n            try saved_users.user_list.append(allocator, .{\n                .username = username,\n                .session_index = save.session_index orelse 0,\n                .first_run = false,\n                .allocated_username = false,\n            });\n        }\n\n        return save_parser;\n    }\n\n    return null;\n}\n\nfn tryMigrateFirstSaveFile(user_buf: *[32]u8) ?OldSave {\n    if (maybe_save_file) |path| {\n        defer temporary_allocator.free(path);\n\n        var save = OldSave{};\n        var file = std.fs.openFileAbsolute(path, .{}) catch return null;\n        defer file.close();\n\n        var file_buffer: [64]u8 = undefined;\n        var file_reader = file.reader(&file_buffer);\n        var reader = &file_reader.interface;\n\n        var user_writer = std.Io.Writer.fixed(user_buf);\n        var written = reader.streamDelimiter(&user_writer, '\\n') catch return null;\n        if (written > 0) save.user = user_buf[0..written];\n\n        var session_buf: [20]u8 = undefined;\n        var session_writer = std.Io.Writer.fixed(&session_buf);\n        written = reader.streamDelimiter(&session_writer, '\\n') catch return null;\n\n        var session_index: ?usize = null;\n        if (written > 0) {\n            session_index = std.fmt.parseUnsigned(usize, session_buf[0..written], 10) catch return null;\n        }\n        save.session_index = session_index;\n\n        return save;\n    }\n\n    return null;\n}\n"
  },
  {
    "path": "src/enums.zig",
    "content": "const std = @import(\"std\");\n\npub const Animation = enum {\n    none,\n    doom,\n    matrix,\n    colormix,\n    gameoflife,\n    dur_file,\n};\n\npub const DisplayServer = enum {\n    wayland,\n    shell,\n    xinitrc,\n    x11,\n    custom,\n};\n\npub const Input = enum {\n    info_line,\n    session,\n    login,\n    password,\n\n    /// Moves the current Input forwards by one entry. If `reverse`, then the Input\n    /// moves backwards. If `wrap` is true, then the entry will wrap back around\n    pub fn move(self: *Input, reverse: bool, wrap: bool) void {\n        const maxNum = @typeInfo(Input).@\"enum\".fields.len - 1;\n        const selfNum = @intFromEnum(self.*);\n        if (reverse) {\n            if (wrap) {\n                self.* = @enumFromInt(selfNum -% 1);\n            } else if (selfNum != 0) {\n                self.* = @enumFromInt(selfNum - 1);\n            }\n        } else {\n            if (wrap) {\n                self.* = @enumFromInt(selfNum +% 1);\n            } else if (selfNum != maxNum) {\n                self.* = @enumFromInt(selfNum + 1);\n            }\n        }\n    }\n};\n\npub const ViMode = enum {\n    normal,\n    insert,\n};\n\npub const Bigclock = enum {\n    none,\n    en,\n    fa,\n};\n\npub const DurOffsetAlignment = enum {\n    topleft,\n    topcenter,\n    topright,\n    centerleft,\n    center,\n    centerright,\n    bottomleft,\n    bottomcenter,\n    bottomright,\n};\n"
  },
  {
    "path": "src/main.zig",
    "content": "const std = @import(\"std\");\nconst Allocator = std.mem.Allocator;\nconst StringList = std.ArrayListUnmanaged([]const u8);\nconst temporary_allocator = std.heap.page_allocator;\nconst builtin = @import(\"builtin\");\nconst build_options = @import(\"build_options\");\n\nconst clap = @import(\"clap\");\nconst ly_ui = @import(\"ly-ui\");\nconst Position = ly_ui.Position;\nconst BigLabel = ly_ui.BigLabel;\nconst CenteredBox = ly_ui.CenteredBox;\nconst Label = ly_ui.Label;\nconst Text = ly_ui.Text;\nconst TerminalBuffer = ly_ui.TerminalBuffer;\nconst Widget = ly_ui.Widget;\nconst ly_core = ly_ui.ly_core;\nconst interop = ly_core.interop;\nconst UidRange = ly_core.UidRange;\nconst LogFile = ly_core.LogFile;\nconst SharedError = ly_core.SharedError;\nconst IniParser = ly_core.IniParser;\nconst ini = ly_core.ini;\nconst Ini = ini.Ini;\n\nconst Cascade = @import(\"animations/Cascade.zig\");\nconst ColorMix = @import(\"animations/ColorMix.zig\");\nconst Doom = @import(\"animations/Doom.zig\");\nconst DurFile = @import(\"animations/DurFile.zig\");\nconst GameOfLife = @import(\"animations/GameOfLife.zig\");\nconst Matrix = @import(\"animations/Matrix.zig\");\nconst auth = @import(\"auth.zig\");\nconst InfoLine = @import(\"components/InfoLine.zig\");\nconst Session = @import(\"components/Session.zig\");\nconst UserList = @import(\"components/UserList.zig\");\nconst Config = @import(\"config/Config.zig\");\nconst Lang = @import(\"config/Lang.zig\");\nconst migrator = @import(\"config/migrator.zig\");\nconst OldSave = @import(\"config/OldSave.zig\");\nconst SavedUsers = @import(\"config/SavedUsers.zig\");\nconst DisplayServer = @import(\"enums.zig\").DisplayServer;\nconst Environment = @import(\"Environment.zig\");\nconst Entry = Environment.Entry;\n\nconst ly_version_str = \"Ly version \" ++ build_options.version;\n\nvar session_pid: std.posix.pid_t = -1;\nfn signalHandler(i: c_int) callconv(.c) void {\n    if (session_pid == 0) return;\n\n    // Forward signal to session to clean up\n    if (session_pid > 0) {\n        _ = std.c.kill(session_pid, i);\n        var status: c_int = 0;\n        _ = std.c.waitpid(session_pid, &status, 0);\n    }\n\n    TerminalBuffer.shutdown();\n    std.c.exit(i);\n}\n\nfn ttyControlTransferSignalHandler(_: c_int) callconv(.c) void {\n    TerminalBuffer.shutdown();\n}\n\nconst UiState = struct {\n    allocator: Allocator,\n    auth_fails: u64,\n    is_autologin: bool,\n    use_kmscon_vt: bool,\n    active_tty: u8,\n    buffer: TerminalBuffer,\n    labels_max_length: usize,\n    shutdown_label: Label,\n    restart_label: Label,\n    sleep_label: Label,\n    hibernate_label: Label,\n    toggle_password_label: Label,\n    brightness_down_label: Label,\n    brightness_up_label: Label,\n    numlock_label: Label,\n    capslock_label: Label,\n    battery_label: Label,\n    clock_label: Label,\n    session_specifier_label: Label,\n    login_label: Label,\n    password_label: Label,\n    version_label: Label,\n    bigclock_label: BigLabel,\n    box: CenteredBox,\n    info_line: InfoLine,\n    animate: bool,\n    session: Session,\n    saved_users: SavedUsers,\n    login: UserList,\n    password: *Text,\n    password_widget: Widget,\n    insert_mode: bool,\n    edge_margin: Position,\n    config: Config,\n    lang: Lang,\n    log_file: LogFile,\n    save_path: []const u8,\n    old_save_path: []const u8,\n    has_old_save: bool,\n    battery_buf: [16:0]u8,\n    bigclock_format_buf: [16:0]u8,\n    clock_buf: [64:0]u8,\n    bigclock_buf: [32:0]u8,\n};\n\nvar shutdown = false;\nvar restart = false;\n\npub fn main() !void {\n    var shutdown_cmd: []const u8 = undefined;\n    var restart_cmd: []const u8 = undefined;\n    var commands_allocated = false;\n    var state: UiState = undefined;\n\n    var stderr_buffer: [128]u8 = undefined;\n    var stderr_writer = std.fs.File.stderr().writer(&stderr_buffer);\n    var stderr = &stderr_writer.interface;\n\n    defer {\n        // If we can't shutdown or restart due to an error, we print it to standard error. If that fails, just bail out\n        if (shutdown) {\n            const shutdown_error = std.process.execv(temporary_allocator, &[_][]const u8{ \"/bin/sh\", \"-c\", shutdown_cmd });\n            stderr.print(\"error: couldn't shutdown: {s}\\n\", .{@errorName(shutdown_error)}) catch std.process.exit(1);\n            stderr.flush() catch std.process.exit(1);\n        } else if (restart) {\n            const restart_error = std.process.execv(temporary_allocator, &[_][]const u8{ \"/bin/sh\", \"-c\", restart_cmd });\n            stderr.print(\"error: couldn't restart: {s}\\n\", .{@errorName(restart_error)}) catch std.process.exit(1);\n            stderr.flush() catch std.process.exit(1);\n        } else {\n            // The user has quit Ly using Ctrl+C\n            if (commands_allocated) {\n                // Necessary if we error out before allocating\n                temporary_allocator.free(shutdown_cmd);\n                temporary_allocator.free(restart_cmd);\n            }\n        }\n    }\n\n    var gpa = std.heap.DebugAllocator(.{}).init;\n    defer _ = gpa.deinit();\n\n    state.allocator = gpa.allocator();\n\n    // Load arguments\n    const params = comptime clap.parseParamsComptime(\n        \\\\-h, --help                Shows all commands.\n        \\\\-v, --version             Shows the version of Ly.\n        \\\\-c, --config <str>        Overrides the default configuration path. Example: --config /usr/share/ly\n        \\\\--use-kmscon-vt           Use KMSCON instead of kernel VT\n    );\n\n    var diag = clap.Diagnostic{};\n    var arg_parse_error: anyerror = undefined;\n    var maybe_res = clap.parse(clap.Help, &params, clap.parsers.default, .{ .diagnostic = &diag, .allocator = state.allocator }) catch |err| parse_error: {\n        arg_parse_error = err;\n        diag.report(stderr, err) catch {};\n        try stderr.flush();\n        break :parse_error null;\n    };\n    defer if (maybe_res) |*res| res.deinit();\n\n    var old_save_parser: ?IniParser(OldSave) = null;\n    defer if (old_save_parser) |*str| str.deinit();\n\n    state.use_kmscon_vt = false;\n\n    var start_cmd_exit_code: u8 = 0;\n\n    state.saved_users = SavedUsers.init();\n    defer state.saved_users.deinit(state.allocator);\n\n    var config_parent_path: []const u8 = build_options.config_directory ++ \"/ly\";\n    if (maybe_res) |*res| {\n        if (res.args.help != 0) {\n            try clap.help(stderr, clap.Help, &params, .{});\n\n            _ = try stderr.write(\"Note: if you want to configure Ly, please check the config file, which is located at \" ++ build_options.config_directory ++ \"/ly/config.ini.\\n\");\n            try stderr.flush();\n            std.process.exit(0);\n        }\n        if (res.args.version != 0) {\n            _ = try stderr.write(\"Ly version \" ++ build_options.version ++ \"\\n\");\n            try stderr.flush();\n            std.process.exit(0);\n        }\n        if (res.args.config) |path| config_parent_path = path;\n        if (res.args.@\"use-kmscon-vt\" != 0) state.use_kmscon_vt = true;\n    }\n\n    // Load configuration file\n    var save_path_alloc = false;\n\n    state.save_path = build_options.config_directory ++ \"/ly/save.txt\";\n    state.old_save_path = build_options.config_directory ++ \"/ly/save.ini\";\n    defer if (save_path_alloc) {\n        state.allocator.free(state.save_path);\n        state.allocator.free(state.old_save_path);\n    };\n\n    const config_path = try std.fs.path.join(state.allocator, &[_][]const u8{ config_parent_path, \"config.ini\" });\n    defer state.allocator.free(config_path);\n\n    var config_parser = try IniParser(Config).init(state.allocator, config_path, migrator.configFieldHandler);\n    defer config_parser.deinit();\n\n    state.config = config_parser.structure;\n\n    var lang_buffer: [16]u8 = undefined;\n    const lang_file = try std.fmt.bufPrint(&lang_buffer, \"{s}.ini\", .{state.config.lang});\n\n    const lang_path = try std.fs.path.join(state.allocator, &[_][]const u8{ config_parent_path, \"lang\", lang_file });\n    defer state.allocator.free(lang_path);\n\n    var lang_parser = try IniParser(Lang).init(state.allocator, lang_path, null);\n    defer lang_parser.deinit();\n\n    state.lang = lang_parser.structure;\n\n    if (state.config.save) {\n        state.save_path = try std.fs.path.join(state.allocator, &[_][]const u8{ config_parent_path, \"save.txt\" });\n        state.old_save_path = try std.fs.path.join(state.allocator, &[_][]const u8{ config_parent_path, \"save.ini\" });\n        save_path_alloc = true;\n    }\n\n    if (config_parser.maybe_load_error == null) {\n        migrator.lateConfigFieldHandler(&state.config);\n    }\n\n    var maybe_uid_range_error: ?anyerror = null;\n    var usernames = try getAllUsernames(state.allocator, state.config.login_defs_path, &maybe_uid_range_error);\n    defer {\n        for (usernames.items) |username| state.allocator.free(username);\n        usernames.deinit(state.allocator);\n    }\n\n    state.has_old_save = false;\n\n    if (state.config.save) read_save_file: {\n        old_save_parser = migrator.tryMigrateIniSaveFile(state.allocator, state.old_save_path, &state.saved_users, usernames.items) catch break :read_save_file;\n\n        // Don't read the new save file if the old one still exists\n        if (old_save_parser != null) {\n            state.has_old_save = true;\n            break :read_save_file;\n        }\n\n        var save_file = std.fs.cwd().openFile(state.save_path, .{}) catch break :read_save_file;\n        defer save_file.close();\n\n        var file_buffer: [256]u8 = undefined;\n        var file_reader = save_file.reader(&file_buffer);\n        var reader = &file_reader.interface;\n\n        const last_username_index_str = reader.takeDelimiterInclusive('\\n') catch break :read_save_file;\n        state.saved_users.last_username_index = std.fmt.parseInt(usize, last_username_index_str[0..(last_username_index_str.len - 1)], 10) catch break :read_save_file;\n\n        while (reader.seek < reader.buffer.len) {\n            const line = reader.takeDelimiterInclusive('\\n') catch break;\n\n            var user = std.mem.splitScalar(u8, line[0..(line.len - 1)], ':');\n            const username = user.next() orelse continue;\n            const session_index_str = user.next() orelse continue;\n\n            const session_index = std.fmt.parseInt(usize, session_index_str, 10) catch continue;\n\n            try state.saved_users.user_list.append(state.allocator, .{\n                .username = try state.allocator.dupe(u8, username),\n                .session_index = session_index,\n                .first_run = false,\n                .allocated_username = true,\n            });\n        }\n    }\n\n    // If no save file previously existed, fill it up with all usernames\n    // TODO: Add new username with existing save file\n    if (state.config.save and state.saved_users.user_list.items.len == 0) {\n        for (usernames.items) |user| {\n            try state.saved_users.user_list.append(state.allocator, .{\n                .username = user,\n                .session_index = 0,\n                .first_run = true,\n                .allocated_username = false,\n            });\n        }\n    }\n\n    var log_file_buffer: [1024]u8 = undefined;\n\n    state.log_file = try LogFile.init(state.config.ly_log, &log_file_buffer);\n    defer state.log_file.deinit();\n\n    try state.log_file.info(\"tui\", \"using {s} vt\", .{if (state.use_kmscon_vt) \"kmscon\" else \"default\"});\n\n    // These strings only end up getting freed if the user quits Ly using Ctrl+C, which is fine since in the other cases\n    // we end up shutting down or restarting the system\n    shutdown_cmd = try temporary_allocator.dupe(u8, state.config.shutdown_cmd);\n    restart_cmd = try temporary_allocator.dupe(u8, state.config.restart_cmd);\n    commands_allocated = true;\n\n    if (state.config.start_cmd) |start_cmd| {\n        var start = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", start_cmd }, state.allocator);\n        start.stdout_behavior = .Inherit;\n        start.stderr_behavior = .Ignore;\n\n        handle_start_cmd: {\n            const process_result = start.spawnAndWait() catch {\n                break :handle_start_cmd;\n            };\n            start_cmd_exit_code = process_result.Exited;\n        }\n    }\n\n    // Initialize terminal buffer\n    try state.log_file.info(\"tui\", \"initializing terminal buffer\", .{});\n    state.labels_max_length = @max(TerminalBuffer.strWidth(state.lang.login), TerminalBuffer.strWidth(state.lang.password));\n\n    var seed: u64 = undefined;\n    std.crypto.random.bytes(std.mem.asBytes(&seed)); // Get a random seed for the PRNG (used by animations)\n\n    var prng = std.Random.DefaultPrng.init(seed);\n    const random = prng.random();\n\n    const buffer_options = TerminalBuffer.InitOptions{\n        .fg = state.config.fg,\n        .bg = state.config.bg,\n        .border_fg = state.config.border_fg,\n        .full_color = state.config.full_color,\n        .is_tty = true,\n    };\n    state.buffer = try TerminalBuffer.init(\n        state.allocator,\n        buffer_options,\n        &state.log_file,\n        random,\n    );\n    defer {\n        state.log_file.info(\"tui\", \"shutting down terminal buffer\", .{}) catch {};\n        state.buffer.deinit();\n    }\n\n    const act = std.posix.Sigaction{\n        .handler = .{ .handler = &signalHandler },\n        .mask = std.posix.sigemptyset(),\n        .flags = 0,\n    };\n    std.posix.sigaction(std.posix.SIG.TERM, &act, null);\n\n    // Initialize components\n    state.shutdown_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.shutdown_label.deinit();\n\n    state.restart_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.restart_label.deinit();\n\n    state.sleep_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.sleep_label.deinit();\n\n    state.hibernate_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.hibernate_label.deinit();\n\n    state.toggle_password_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.toggle_password_label.deinit();\n\n    state.brightness_down_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.brightness_down_label.deinit();\n\n    state.brightness_up_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.brightness_up_label.deinit();\n\n    if (!state.config.hide_key_hints) {\n        try state.shutdown_label.setTextAlloc(\n            state.allocator,\n            \"{s} {s}\",\n            .{ state.config.shutdown_key, state.lang.shutdown },\n        );\n        try state.restart_label.setTextAlloc(\n            state.allocator,\n            \"{s} {s}\",\n            .{ state.config.restart_key, state.lang.restart },\n        );\n        try state.toggle_password_label.setTextAlloc(\n            state.allocator,\n            \"{s} {s}\",\n            .{ state.config.show_password_key, state.lang.toggle_password },\n        );\n        if (state.config.sleep_cmd != null) {\n            try state.sleep_label.setTextAlloc(\n                state.allocator,\n                \"{s} {s}\",\n                .{ state.config.sleep_key, state.lang.sleep },\n            );\n        }\n        if (state.config.hibernate_cmd != null) {\n            try state.hibernate_label.setTextAlloc(\n                state.allocator,\n                \"{s} {s}\",\n                .{ state.config.hibernate_key, state.lang.hibernate },\n            );\n        }\n        if (state.config.brightness_down_key) |key| {\n            try state.brightness_down_label.setTextAlloc(\n                state.allocator,\n                \"{s} {s}\",\n                .{ key, state.lang.brightness_down },\n            );\n        }\n        if (state.config.brightness_up_key) |key| {\n            try state.brightness_up_label.setTextAlloc(\n                state.allocator,\n                \"{s} {s}\",\n                .{ key, state.lang.brightness_up },\n            );\n        }\n    }\n\n    state.numlock_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateNumlock,\n        null,\n    );\n    defer state.numlock_label.deinit();\n\n    state.capslock_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateCapslock,\n        null,\n    );\n    defer state.capslock_label.deinit();\n\n    state.battery_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateBattery,\n        null,\n    );\n    defer state.battery_label.deinit();\n\n    state.clock_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateClock,\n        &calculateClockTimeout,\n    );\n    defer state.clock_label.deinit();\n\n    state.bigclock_label = BigLabel.init(\n        &state.buffer,\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        switch (state.config.bigclock) {\n            .none, .en => .en,\n            .fa => .fa,\n        },\n        &updateBigClock,\n        &calculateBigClockTimeout,\n    );\n    defer state.bigclock_label.deinit();\n\n    state.box = CenteredBox.init(\n        &state.buffer,\n        state.config.margin_box_h,\n        state.config.margin_box_v,\n        (2 * state.config.margin_box_h) + state.config.input_len + 1 + state.labels_max_length,\n        7 + (2 * state.config.margin_box_v),\n        !state.config.hide_borders,\n        state.config.blank_box,\n        state.config.box_title,\n        null,\n        state.buffer.border_fg,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateBox,\n    );\n\n    state.info_line = try InfoLine.init(\n        state.allocator,\n        &state.buffer,\n        state.box.width - 2 * state.box.horizontal_margin,\n        state.buffer.fg,\n        state.buffer.bg,\n    );\n    defer state.info_line.deinit();\n\n    try state.buffer.registerKeybind(&state.info_line.label.keybinds, \"H\", &viGoLeft, &state);\n    try state.buffer.registerKeybind(&state.info_line.label.keybinds, \"L\", &viGoRight, &state);\n\n    if (maybe_res == null) {\n        var longest = diag.name.longest();\n        if (longest.kind == .positional)\n            longest.name = diag.arg;\n\n        try state.info_line.addMessage(\n            state.lang.err_args,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"cli\",\n            \"unable to parse argument '{s}{s}': {s}\",\n            .{ longest.kind.prefix(), longest.name, @errorName(arg_parse_error) },\n        );\n    }\n\n    if (maybe_uid_range_error) |err| {\n        try state.info_line.addMessage(\n            state.lang.err_uid_range,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to get uid range: {s}; falling back to default\",\n            .{@errorName(err)},\n        );\n    }\n\n    if (start_cmd_exit_code != 0) {\n        try state.info_line.addMessage(\n            state.lang.err_start,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to execute start command: exit code {d}\",\n            .{start_cmd_exit_code},\n        );\n    }\n\n    if (config_parser.maybe_load_error) |load_error| {\n        // We can't localize this since the config failed to load so we'd fallback to the default language anyway\n        try state.info_line.addMessage(\n            \"unable to parse config file\",\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"conf\",\n            \"unable to parse config file: {s}\",\n            .{@errorName(load_error)},\n        );\n\n        for (config_parser.errors.items) |err| {\n            try state.log_file.err(\n                \"conf\",\n                \"failed to convert value '{s}' of option '{s}' to type '{s}': {s}\",\n                .{ err.value, err.key, err.type_name, err.error_name },\n            );\n        }\n    }\n\n    if (!state.log_file.could_open_log_file) {\n        try state.info_line.addMessage(\n            state.lang.err_log,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to open log file\",\n            .{},\n        );\n    }\n\n    interop.setNumlock(state.config.numlock) catch |err| {\n        try state.info_line.addMessage(\n            state.lang.err_numlock,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to set numlock: {s}\",\n            .{@errorName(err)},\n        );\n    };\n\n    state.session_specifier_label = Label.init(\n        \"\",\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        &updateSessionSpecifier,\n        null,\n    );\n    defer state.session_specifier_label.deinit();\n\n    state.session = try Session.init(\n        state.allocator,\n        &state.buffer,\n        &state.login,\n        state.box.width - 2 * state.box.horizontal_margin - state.labels_max_length - 1,\n        state.config.text_in_center,\n        state.buffer.fg,\n        state.buffer.bg,\n    );\n    defer state.session.deinit();\n\n    try state.buffer.registerKeybind(&state.session.label.keybinds, \"H\", &viGoLeft, &state);\n    try state.buffer.registerKeybind(&state.session.label.keybinds, \"L\", &viGoRight, &state);\n\n    state.login_label = Label.init(\n        state.lang.login,\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.login_label.deinit();\n\n    state.login = try UserList.init(\n        state.allocator,\n        &state.buffer,\n        usernames,\n        &state.saved_users,\n        &state.session,\n        state.box.width - 2 * state.box.horizontal_margin - state.labels_max_length - 1,\n        state.config.text_in_center,\n        state.buffer.fg,\n        state.buffer.bg,\n    );\n    defer state.login.deinit();\n\n    try state.buffer.registerKeybind(&state.login.label.keybinds, \"H\", &viGoLeft, &state);\n    try state.buffer.registerKeybind(&state.login.label.keybinds, \"L\", &viGoRight, &state);\n\n    addOtherEnvironment(&state.session, state.lang, .shell, null) catch |err| {\n        try state.info_line.addMessage(\n            state.lang.err_alloc,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to add shell environment: {s}\",\n            .{@errorName(err)},\n        );\n    };\n\n    if (build_options.enable_x11_support) {\n        if (state.config.xinitrc) |xinitrc_cmd| {\n            addOtherEnvironment(&state.session, state.lang, .xinitrc, xinitrc_cmd) catch |err| {\n                try state.info_line.addMessage(\n                    state.lang.err_alloc,\n                    state.config.error_bg,\n                    state.config.error_fg,\n                );\n                try state.log_file.err(\n                    \"sys\",\n                    \"failed to add xinitrc environment: {s}\",\n                    .{@errorName(err)},\n                );\n            };\n        }\n    } else {\n        try state.info_line.addMessage(\n            state.lang.no_x11_support,\n            state.config.bg,\n            state.config.fg,\n        );\n        try state.log_file.info(\n            \"comp\",\n            \"x11 support disabled at compile-time\",\n            .{},\n        );\n    }\n\n    var has_crawl_error = false;\n\n    // Crawl session directories (Wayland, X11 and custom respectively)\n    var wayland_session_dirs = std.mem.splitScalar(u8, state.config.waylandsessions, ':');\n    while (wayland_session_dirs.next()) |dir| {\n        crawl(&state.session, state.lang, dir, .wayland) catch |err| {\n            has_crawl_error = true;\n            try state.log_file.err(\n                \"sys\",\n                \"failed to crawl wayland session directory '{s}': {s}\",\n                .{ dir, @errorName(err) },\n            );\n        };\n    }\n\n    if (build_options.enable_x11_support) {\n        var x_session_dirs = std.mem.splitScalar(u8, state.config.xsessions, ':');\n        while (x_session_dirs.next()) |dir| {\n            crawl(&state.session, state.lang, dir, .x11) catch |err| {\n                has_crawl_error = true;\n                try state.log_file.err(\n                    \"sys\",\n                    \"failed to crawl x11 session directory '{s}': {s}\",\n                    .{ dir, @errorName(err) },\n                );\n            };\n        }\n    }\n\n    var custom_session_dirs = std.mem.splitScalar(u8, state.config.custom_sessions, ':');\n    while (custom_session_dirs.next()) |dir| {\n        crawl(&state.session, state.lang, dir, .custom) catch |err| {\n            has_crawl_error = true;\n            try state.log_file.err(\n                \"sys\",\n                \"failed to crawl custom session directory '{s}': {s}\",\n                .{ dir, @errorName(err) },\n            );\n        };\n    }\n\n    if (has_crawl_error) {\n        try state.info_line.addMessage(\n            state.lang.err_crawl,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n    }\n\n    if (usernames.items.len == 0) {\n        // If we have no usernames, simply add an error to the info line.\n        // This effectively means you can't login, since there would be no local\n        // accounts *and* no root account...but at this point, if that's the\n        // case, you have bigger problems to deal with in the first place. :D\n        try state.info_line.addMessage(state.lang.err_no_users, state.config.error_bg, state.config.error_fg);\n        try state.log_file.err(\"sys\", \"no users found\", .{});\n    }\n\n    state.password_label = Label.init(\n        state.lang.password,\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.password_label.deinit();\n\n    state.insert_mode = !state.config.vi_mode or state.config.vi_default_mode == .insert;\n\n    state.password = try Text.init(\n        state.allocator,\n        &state.buffer,\n        state.insert_mode,\n        true,\n        state.config.asterisk,\n        state.box.width - 2 * state.box.horizontal_margin - state.labels_max_length - 1,\n        state.buffer.fg,\n        state.buffer.bg,\n    );\n    defer state.password.deinit();\n\n    try state.buffer.registerKeybind(&state.password.keybinds, \"H\", &viGoLeft, &state);\n    try state.buffer.registerKeybind(&state.password.keybinds, \"L\", &viGoRight, &state);\n\n    state.password_widget = state.password.widget();\n\n    state.version_label = Label.init(\n        ly_version_str,\n        null,\n        state.buffer.fg,\n        state.buffer.bg,\n        null,\n        null,\n    );\n    defer state.version_label.deinit();\n\n    state.is_autologin = false;\n\n    check_autologin: {\n        const auto_user = state.config.auto_login_user orelse break :check_autologin;\n        const auto_session = state.config.auto_login_session orelse break :check_autologin;\n\n        if (!isValidUsername(auto_user, usernames)) {\n            try state.info_line.addMessage(\n                state.lang.err_pam_user_unknown,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"auth\",\n                \"autologin failed: username '{s}' not found\",\n                .{auto_user},\n            );\n            break :check_autologin;\n        }\n\n        const session_index = findSessionByName(&state.session, auto_session) orelse {\n            try state.log_file.err(\n                \"auth\",\n                \"autologin failed: session '{s}' not found\",\n                .{auto_session},\n            );\n            try state.info_line.addMessage(\n                state.lang.err_autologin_session,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            break :check_autologin;\n        };\n        try state.log_file.info(\n            \"auth\",\n            \"attempting autologin for user '{s}' with session '{s}'\",\n            .{ auto_user, auto_session },\n        );\n\n        state.session.label.current = session_index;\n        for (state.login.label.list.items, 0..) |username, i| {\n            if (std.mem.eql(u8, username.name, auto_user)) {\n                state.login.label.current = i;\n                break;\n            }\n        }\n        state.is_autologin = true;\n    }\n\n    // Switch to selected TTY\n    state.active_tty = interop.getActiveTty(state.allocator, state.use_kmscon_vt) catch |err| no_tty_found: {\n        try state.info_line.addMessage(\n            state.lang.err_get_active_tty,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to get active tty: {s}\",\n            .{@errorName(err)},\n        );\n        break :no_tty_found build_options.fallback_tty;\n    };\n    if (!state.use_kmscon_vt) {\n        interop.switchTty(state.active_tty) catch |err| {\n            try state.info_line.addMessage(\n                state.lang.err_switch_tty,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"sys\",\n                \"failed to switch to tty {d}: {s}\",\n                .{ state.active_tty, @errorName(err) },\n            );\n        };\n    }\n\n    // Initialize the animation, if any\n    var animation: ?Widget = null;\n    switch (state.config.animation) {\n        .none => {},\n        .doom => {\n            var doom = try Doom.init(\n                state.allocator,\n                &state.buffer,\n                state.config.doom_top_color,\n                state.config.doom_middle_color,\n                state.config.doom_bottom_color,\n                state.config.doom_fire_height,\n                state.config.doom_fire_spread,\n                &state.animate,\n                state.config.animation_timeout_sec,\n                state.config.animation_frame_delay,\n            );\n            animation = doom.widget();\n        },\n        .matrix => {\n            var matrix = try Matrix.init(\n                state.allocator,\n                &state.buffer,\n                state.config.cmatrix_fg,\n                state.config.cmatrix_head_col,\n                state.config.cmatrix_min_codepoint,\n                state.config.cmatrix_max_codepoint,\n                &state.animate,\n                state.config.animation_timeout_sec,\n                state.config.animation_frame_delay,\n            );\n            animation = matrix.widget();\n        },\n        .colormix => {\n            var color_mix = try ColorMix.init(\n                &state.buffer,\n                state.config.colormix_col1,\n                state.config.colormix_col2,\n                state.config.colormix_col3,\n                &state.animate,\n                state.config.animation_timeout_sec,\n                state.config.animation_frame_delay,\n            );\n            animation = color_mix.widget();\n        },\n        .gameoflife => {\n            var game_of_life = try GameOfLife.init(\n                state.allocator,\n                &state.buffer,\n                state.config.gameoflife_fg,\n                state.config.gameoflife_entropy_interval,\n                state.config.gameoflife_frame_delay,\n                state.config.gameoflife_initial_density,\n                &state.animate,\n                state.config.animation_timeout_sec,\n                state.config.animation_frame_delay,\n            );\n            animation = game_of_life.widget();\n        },\n        .dur_file => {\n            var dur = try DurFile.init(\n                state.allocator,\n                &state.buffer,\n                &state.log_file,\n                state.config.dur_file_path,\n                state.config.dur_offset_alignment,\n                state.config.dur_x_offset,\n                state.config.dur_y_offset,\n                state.config.full_color,\n                &state.animate,\n                state.config.animation_timeout_sec,\n                state.config.animation_frame_delay,\n            );\n            animation = dur.widget();\n        },\n    }\n    defer if (animation) |*a| a.deinit();\n\n    var cascade = Cascade.init(\n        &state.buffer,\n        &state.auth_fails,\n        state.config.auth_fails,\n    );\n\n    state.auth_fails = 0;\n    state.animate = state.config.animation != .none;\n    state.edge_margin = Position.init(\n        state.config.edge_margin,\n        state.config.edge_margin,\n    );\n\n    // Load last saved username and desktop selection, if any\n    // Skip if autologin is active to prevent overriding autologin session\n    var default_input = state.config.default_input;\n\n    if (state.config.save and !state.is_autologin) {\n        if (state.saved_users.last_username_index) |index| load_last_user: {\n            // If the saved index isn't valid, bail out\n            if (index >= state.saved_users.user_list.items.len) break :load_last_user;\n\n            const user = state.saved_users.user_list.items[index];\n\n            // Find user with saved name, and switch over to it\n            // If it doesn't exist (anymore), we don't change the value\n            for (usernames.items, 0..) |username, i| {\n                if (std.mem.eql(u8, username, user.username)) {\n                    state.login.label.current = i;\n                    break;\n                }\n            }\n\n            default_input = .password;\n\n            state.session.label.current = @min(user.session_index, state.session.label.list.items.len - 1);\n        }\n    }\n\n    const info_line_widget = state.info_line.widget();\n    const session_widget = state.session.widget();\n    const login_widget = state.login.widget();\n\n    var widgets: std.ArrayList([]Widget) = .empty;\n    defer widgets.deinit(state.allocator);\n\n    // Layer 1\n    if (animation) |a| {\n        var layer1 = [_]Widget{a};\n        try widgets.append(state.allocator, &layer1);\n    }\n\n    // Layer 2\n    var layer2: std.ArrayList(Widget) = .empty;\n    defer layer2.deinit(state.allocator);\n\n    if (!state.config.hide_key_hints) {\n        try layer2.append(state.allocator, state.shutdown_label.widget());\n        try layer2.append(state.allocator, state.restart_label.widget());\n        if (state.config.sleep_cmd != null) {\n            try layer2.append(state.allocator, state.sleep_label.widget());\n        }\n        if (state.config.hibernate_cmd != null) {\n            try layer2.append(state.allocator, state.hibernate_label.widget());\n        }\n        try layer2.append(state.allocator, state.toggle_password_label.widget());\n        if (state.config.brightness_down_key != null) {\n            try layer2.append(state.allocator, state.brightness_down_label.widget());\n        }\n        if (state.config.brightness_up_key != null) {\n            try layer2.append(state.allocator, state.brightness_up_label.widget());\n        }\n    }\n    if (state.config.battery_id != null) {\n        try layer2.append(state.allocator, state.battery_label.widget());\n    }\n    if (state.config.clock != null) {\n        try layer2.append(state.allocator, state.clock_label.widget());\n    }\n    if (state.config.bigclock != .none) {\n        try layer2.append(state.allocator, state.bigclock_label.widget());\n    }\n    if (!state.config.hide_keyboard_locks) {\n        try layer2.append(state.allocator, state.numlock_label.widget());\n        try layer2.append(state.allocator, state.capslock_label.widget());\n    }\n    try layer2.append(state.allocator, state.box.widget());\n    try layer2.append(state.allocator, info_line_widget);\n    try layer2.append(state.allocator, state.session_specifier_label.widget());\n    try layer2.append(state.allocator, session_widget);\n    try layer2.append(state.allocator, state.login_label.widget());\n    try layer2.append(state.allocator, login_widget);\n    try layer2.append(state.allocator, state.password_label.widget());\n    try layer2.append(state.allocator, state.password_widget);\n    if (!state.config.hide_version_string) {\n        try layer2.append(state.allocator, state.version_label.widget());\n    }\n\n    try widgets.append(state.allocator, layer2.items);\n\n    // Layer 3\n    if (state.config.auth_fails > 0) {\n        var layer3 = [_]Widget{cascade.widget()};\n        try widgets.append(state.allocator, &layer3);\n    }\n\n    try state.buffer.registerGlobalKeybind(\"Esc\", &disableInsertMode, &state);\n    try state.buffer.registerGlobalKeybind(\"I\", &enableInsertMode, &state);\n\n    try state.buffer.registerGlobalKeybind(\"Ctrl+C\", &quit, &state);\n\n    try state.buffer.registerGlobalKeybind(\"K\", &viMoveCursorUp, &state);\n    try state.buffer.registerGlobalKeybind(\"J\", &viMoveCursorDown, &state);\n\n    try state.buffer.registerGlobalKeybind(\"Enter\", &authenticate, &state);\n\n    try state.buffer.registerGlobalKeybind(state.config.shutdown_key, &shutdownCmd, &state);\n    try state.buffer.registerGlobalKeybind(state.config.restart_key, &restartCmd, &state);\n    try state.buffer.registerGlobalKeybind(state.config.show_password_key, &togglePasswordMask, &state);\n    if (state.config.sleep_cmd != null) try state.buffer.registerGlobalKeybind(state.config.sleep_key, &sleepCmd, &state);\n    if (state.config.hibernate_cmd != null) try state.buffer.registerGlobalKeybind(state.config.hibernate_key, &hibernateCmd, &state);\n    if (state.config.brightness_down_key) |key| try state.buffer.registerGlobalKeybind(key, &decreaseBrightnessCmd, &state);\n    if (state.config.brightness_up_key) |key| try state.buffer.registerGlobalKeybind(key, &increaseBrightnessCmd, &state);\n\n    if (state.config.initial_info_text) |text| {\n        try state.info_line.addMessage(text, state.config.bg, state.config.fg);\n    } else get_host_name: {\n        // Initialize information line with host name\n        var name_buf: [std.posix.HOST_NAME_MAX]u8 = undefined;\n        const hostname = std.posix.gethostname(&name_buf) catch |err| {\n            try state.info_line.addMessage(\n                state.lang.err_hostname,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"sys\",\n                \"failed to get hostname: {s}\",\n                .{@errorName(err)},\n            );\n            break :get_host_name;\n        };\n        try state.info_line.addMessage(\n            hostname,\n            state.config.bg,\n            state.config.fg,\n        );\n    }\n\n    if (state.is_autologin) _ = try authenticate(&state);\n\n    const active_widget = switch (default_input) {\n        .info_line => info_line_widget,\n        .session => session_widget,\n        .login => login_widget,\n        .password => state.password_widget,\n    };\n\n    var shared_error = try SharedError.init(&uiErrorHandler, &state);\n    defer shared_error.deinit();\n\n    try state.buffer.runEventLoop(\n        state.allocator,\n        shared_error,\n        widgets.items,\n        active_widget,\n        state.config.inactivity_delay,\n        positionWidgets,\n        handleInactivity,\n        &state,\n    );\n}\n\nfn uiErrorHandler(err: anyerror, ctx: *anyopaque) anyerror!void {\n    var state: *UiState = @ptrCast(@alignCast(ctx));\n\n    switch (err) {\n        error.SetCursorFailed => {\n            try state.info_line.addMessage(\n                state.lang.err_alloc,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n        },\n        error.WidgetReallocationFailed => {\n            try state.info_line.addMessage(\n                state.lang.err_alloc,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n        },\n        error.CurrentWidgetHandlingFailed => {\n            try state.info_line.addMessage(\n                state.lang.err_alloc,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n        },\n        else => unreachable,\n    }\n}\n\nfn disableInsertMode(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.vi_mode and state.insert_mode) {\n        state.insert_mode = false;\n        state.password.should_insert = false;\n        state.buffer.drawNextFrame(true);\n    }\n    return false;\n}\n\nfn enableInsertMode(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n    if (state.insert_mode) return true;\n\n    state.insert_mode = true;\n    state.password.should_insert = true;\n    state.buffer.drawNextFrame(true);\n    return false;\n}\n\nfn viGoLeft(ptr: *anyopaque) !bool {\n    var self: *UiState = @ptrCast(@alignCast(ptr));\n    if (self.insert_mode) return true;\n\n    return try self.buffer.simulateKeybind(\"Left\");\n}\n\nfn viGoRight(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n    if (state.insert_mode) return true;\n\n    return try state.buffer.simulateKeybind(\"Right\");\n}\n\nfn viMoveCursorUp(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n    if (state.insert_mode) return true;\n\n    return try state.buffer.simulateKeybind(\"Up\");\n}\n\nfn viMoveCursorDown(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n    if (state.insert_mode) return true;\n\n    return try state.buffer.simulateKeybind(\"Down\");\n}\n\nfn togglePasswordMask(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    state.password.toggleMask();\n    state.buffer.drawNextFrame(true);\n    return false;\n}\n\nfn quit(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    state.buffer.stopEventLoop();\n    return false;\n}\n\nfn authenticate(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    try state.log_file.info(\"auth\", \"starting authentication\", .{});\n\n    if (!state.config.allow_empty_password and state.password.text.items.len == 0) {\n        // Let's not log this message for security reasons\n        try state.info_line.addMessage(\n            state.lang.err_empty_password,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        state.info_line.clearRendered(state.allocator) catch |err| {\n            try state.info_line.addMessage(\n                state.lang.err_alloc,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"tui\",\n                \"failed to clear info line: {s}\",\n                .{@errorName(err)},\n            );\n        };\n        state.info_line.label.draw();\n        TerminalBuffer.presentBuffer();\n        return false;\n    }\n\n    try state.info_line.addMessage(\n        state.lang.authenticating,\n        state.config.bg,\n        state.config.fg,\n    );\n    state.info_line.clearRendered(state.allocator) catch |err| {\n        try state.info_line.addMessage(\n            state.lang.err_alloc,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"tui\",\n            \"failed to clear info line: {s}\",\n            .{@errorName(err)},\n        );\n    };\n    state.info_line.label.draw();\n    TerminalBuffer.presentBuffer();\n\n    if (state.config.save) save_last_settings: {\n        // It isn't worth cluttering the code with precise error\n        // handling, so let's just report a generic error message,\n        // that should be good enough for debugging anyway.\n        errdefer state.log_file.err(\n            \"conf\",\n            \"failed to save current user data\",\n            .{},\n        ) catch {};\n\n        var file = std.fs.cwd().createFile(state.save_path, .{}) catch |err| {\n            state.log_file.err(\n                \"sys\",\n                \"failed to create save file: {s}\",\n                .{@errorName(err)},\n            ) catch break :save_last_settings;\n            break :save_last_settings;\n        };\n        defer file.close();\n\n        var file_buffer: [256]u8 = undefined;\n        var file_writer = file.writer(&file_buffer);\n        var writer = &file_writer.interface;\n\n        try writer.print(\"{d}\\n\", .{state.login.label.current});\n        for (state.saved_users.user_list.items) |user| {\n            try writer.print(\"{s}:{d}\\n\", .{ user.username, user.session_index });\n        }\n        try writer.flush();\n\n        // Delete previous save file if it exists\n        if (migrator.maybe_save_file) |path| {\n            std.fs.cwd().deleteFile(path) catch {};\n        } else if (state.has_old_save) {\n            std.fs.cwd().deleteFile(state.old_save_path) catch {};\n        }\n    }\n\n    var shared_err = try SharedError.init(null, null);\n    defer shared_err.deinit();\n\n    {\n        state.log_file.deinit();\n\n        session_pid = try std.posix.fork();\n        if (session_pid == 0) {\n            const current_environment = state.session.label.list.items[state.session.label.current].environment;\n\n            // Use auto_login_service for autologin, otherwise use configured service\n            const service_name = if (state.is_autologin) state.config.auto_login_service else state.config.service_name;\n            const password_text = if (state.is_autologin) \"\" else state.password.text.items;\n\n            const auth_options = auth.AuthOptions{\n                .tty = state.active_tty,\n                .service_name = service_name,\n                .path = state.config.path,\n                .session_log = state.config.session_log,\n                .xauth_cmd = state.config.xauth_cmd,\n                .setup_cmd = state.config.setup_cmd,\n                .login_cmd = state.config.login_cmd,\n                .x_cmd = state.config.x_cmd,\n                .x_vt = state.config.x_vt,\n                .session_pid = session_pid,\n                .use_kmscon_vt = state.use_kmscon_vt,\n            };\n\n            // Signal action to give up control on the TTY\n            const tty_control_transfer_act = std.posix.Sigaction{\n                .handler = .{ .handler = &ttyControlTransferSignalHandler },\n                .mask = std.posix.sigemptyset(),\n                .flags = 0,\n            };\n            std.posix.sigaction(std.posix.SIG.CHLD, &tty_control_transfer_act, null);\n\n            try state.log_file.reinit();\n\n            auth.authenticate(\n                state.allocator,\n                &state.log_file,\n                auth_options,\n                current_environment,\n                state.login.getCurrentUsername(),\n                password_text,\n            ) catch |err| {\n                shared_err.writeError(err);\n\n                state.log_file.deinit();\n                std.process.exit(1);\n            };\n\n            state.log_file.deinit();\n            std.process.exit(0);\n        }\n\n        _ = std.posix.waitpid(session_pid, 0);\n        // HACK: It seems like the session process is not exiting immediately after the waitpid call.\n        // This is a workaround to ensure the session process has exited before re-initializing the TTY.\n        std.Thread.sleep(std.time.ns_per_s * 1);\n        session_pid = -1;\n\n        try state.log_file.reinit();\n    }\n\n    try state.buffer.reclaim();\n\n    const auth_err = shared_err.readError();\n    if (auth_err) |err| {\n        state.auth_fails += 1;\n        state.buffer.setActiveWidget(state.password_widget);\n\n        try state.info_line.addMessage(\n            getAuthErrorMsg(err, state.lang),\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"auth\",\n            \"failed to authenticate: {s}\",\n            .{@errorName(err)},\n        );\n\n        if (state.config.clear_password or err != error.PamAuthError) state.password.clear();\n    } else {\n        if (state.config.logout_cmd) |logout_cmd| {\n            var logout_process = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", logout_cmd }, state.allocator);\n            _ = logout_process.spawnAndWait() catch .{};\n        }\n\n        state.password.clear();\n        state.is_autologin = false;\n        try state.info_line.addMessage(\n            state.lang.logout,\n            state.config.bg,\n            state.config.fg,\n        );\n        try state.log_file.info(\"auth\", \"logged out\", .{});\n    }\n\n    if (state.config.auth_fails == 0 or state.auth_fails < state.config.auth_fails) {\n        try TerminalBuffer.clearScreen(true);\n        state.buffer.drawNextFrame(true);\n    }\n\n    // Restore the cursor\n    TerminalBuffer.setCursor(0, 0);\n    TerminalBuffer.presentBuffer();\n    return false;\n}\n\nfn shutdownCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    shutdown = true;\n    state.buffer.stopEventLoop();\n    return false;\n}\n\nfn restartCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    restart = true;\n    state.buffer.stopEventLoop();\n    return false;\n}\n\nfn sleepCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.sleep_cmd) |sleep_cmd| {\n        var sleep = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", sleep_cmd }, state.allocator);\n        sleep.stdout_behavior = .Ignore;\n        sleep.stderr_behavior = .Ignore;\n\n        const process_result = sleep.spawnAndWait() catch return false;\n        if (process_result.Exited != 0) {\n            try state.info_line.addMessage(\n                state.lang.err_sleep,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"sys\",\n                \"failed to execute sleep command: exit code {d}\",\n                .{process_result.Exited},\n            );\n        }\n    }\n    return false;\n}\n\nfn hibernateCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.hibernate_cmd) |hibernate_cmd| {\n        var hibernate = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", hibernate_cmd }, state.allocator);\n        hibernate.stdout_behavior = .Ignore;\n        hibernate.stderr_behavior = .Ignore;\n\n        const process_result = hibernate.spawnAndWait() catch return false;\n        if (process_result.Exited != 0) {\n            try state.info_line.addMessage(\n                state.lang.err_hibernate,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"sys\",\n                \"failed to execute hibernate command: exit code {d}\",\n                .{process_result.Exited},\n            );\n        }\n    }\n    return false;\n}\n\nfn decreaseBrightnessCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    adjustBrightness(state.allocator, state.config.brightness_down_cmd) catch |err| {\n        try state.info_line.addMessage(\n            state.lang.err_brightness_change,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to decrease brightness: {s}\",\n            .{@errorName(err)},\n        );\n    };\n    return false;\n}\n\nfn increaseBrightnessCmd(ptr: *anyopaque) !bool {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    adjustBrightness(state.allocator, state.config.brightness_up_cmd) catch |err| {\n        try state.info_line.addMessage(\n            state.lang.err_brightness_change,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to increase brightness: {s}\",\n            .{@errorName(err)},\n        );\n    };\n    return false;\n}\n\nfn updateNumlock(self: *Label, ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    const lock_state = interop.getLockState() catch |err| {\n        self.update_fn = null;\n        try state.info_line.addMessage(\n            state.lang.err_lock_state,\n            state.config.error_bg,\n            state.config.error_fg,\n        );\n        try state.log_file.err(\n            \"sys\",\n            \"failed to get lock state: {s}\",\n            .{@errorName(err)},\n        );\n        return;\n    };\n\n    self.setText(if (lock_state.numlock) state.lang.numlock else \"\");\n}\n\nfn updateCapslock(self: *Label, ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    const lock_state = interop.getLockState() catch |err| {\n        self.update_fn = null;\n        try state.info_line.addMessage(state.lang.err_lock_state, state.config.error_bg, state.config.error_fg);\n        try state.log_file.err(\"sys\", \"failed to get lock state: {s}\", .{@errorName(err)});\n        return;\n    };\n\n    self.setText(if (lock_state.capslock) state.lang.capslock else \"\");\n}\n\nfn updateBattery(self: *Label, ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.battery_id) |id| {\n        const battery_percentage = getBatteryPercentage(id) catch |err| {\n            self.update_fn = null;\n            try state.log_file.err(\n                \"sys\",\n                \"failed to get battery percentage: {s}\",\n                .{@errorName(err)},\n            );\n            try state.info_line.addMessage(\n                state.lang.err_battery,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            return;\n        };\n\n        try self.setTextBuf(\n            &state.battery_buf,\n            \"BAT: {d}%\",\n            .{battery_percentage},\n        );\n    }\n}\n\nfn updateClock(self: *Label, ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.clock) |clock| draw_clock: {\n        const clock_str = interop.timeAsString(&state.clock_buf, clock);\n\n        if (clock_str.len == 0) {\n            self.update_fn = null;\n            try state.info_line.addMessage(\n                state.lang.err_clock_too_long,\n                state.config.error_bg,\n                state.config.error_fg,\n            );\n            try state.log_file.err(\n                \"tui\",\n                \"clock string too long\",\n                .{},\n            );\n            break :draw_clock;\n        }\n\n        self.setText(clock_str);\n    }\n}\n\nfn calculateClockTimeout(_: *Label, _: *anyopaque) !?usize {\n    const time = try interop.getTimeOfDay();\n\n    return @intCast(1000 - @divTrunc(time.microseconds, 1000) + 1);\n}\n\nfn updateBigClock(self: *BigLabel, ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.box.height + (BigLabel.CHAR_HEIGHT + 2) * 2 >= state.buffer.height) return;\n\n    const time = try interop.getTimeOfDay();\n    const animate_time = @divTrunc(time.microseconds, 500_000);\n    const separator = if (state.animate and animate_time != 0) \" \" else \":\";\n    const format = try std.fmt.bufPrintZ(\n        &state.bigclock_format_buf,\n        \"{s}{s}{s}{s}{s}{s}\",\n        .{\n            if (state.config.bigclock_12hr) \"%I\" else \"%H\",\n            separator,\n            \"%M\",\n            if (state.config.bigclock_seconds) separator else \"\",\n            if (state.config.bigclock_seconds) \"%S\" else \"\",\n            if (state.config.bigclock_12hr) \"%P\" else \"\",\n        },\n    );\n\n    const clock_str = interop.timeAsString(&state.bigclock_buf, format);\n    self.setText(clock_str);\n}\n\nfn calculateBigClockTimeout(_: *BigLabel, ptr: *anyopaque) !?usize {\n    const state: *UiState = @ptrCast(@alignCast(ptr));\n    const time = try interop.getTimeOfDay();\n\n    if (state.config.bigclock_seconds) {\n        return @intCast(1000 - @divTrunc(time.microseconds, 1000) + 1);\n    }\n\n    return @intCast((60 - @rem(time.seconds, 60)) * 1000 - @divTrunc(time.microseconds, 1000) + 1);\n}\n\nfn updateBox(self: *CenteredBox, ptr: *anyopaque) !void {\n    const state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.vi_mode) {\n        self.bottom_title = if (state.insert_mode) state.lang.insert else state.lang.normal;\n    }\n}\n\nfn updateSessionSpecifier(self: *Label, ptr: *anyopaque) !void {\n    const state: *UiState = @ptrCast(@alignCast(ptr));\n\n    const env = state.session.label.list.items[state.session.label.current];\n    self.setText(env.environment.specifier);\n}\n\nfn positionWidgets(ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (!state.config.hide_key_hints) {\n        state.shutdown_label.positionX(state.edge_margin\n            .add(TerminalBuffer.START_POSITION));\n        var last_label = state.shutdown_label;\n        state.restart_label.positionX(last_label\n            .childrenPosition()\n            .addX(1));\n        last_label = state.restart_label;\n        state.sleep_label.positionX(last_label\n            .childrenPosition()\n            .addX(1));\n        if (state.config.sleep_cmd != null) {\n            last_label = state.sleep_label;\n        }\n        state.hibernate_label.positionX(last_label\n            .childrenPosition()\n            .addX(1));\n        if (state.config.hibernate_cmd != null) {\n            last_label = state.hibernate_label;\n        }\n        state.toggle_password_label.positionX(last_label\n            .childrenPosition()\n            .addX(1));\n        last_label = state.toggle_password_label;\n        state.brightness_down_label.positionX(last_label\n            .childrenPosition()\n            .addX(1));\n        if (state.config.brightness_down_key != null) {\n            last_label = state.brightness_down_label;\n        }\n        state.brightness_up_label.positionXY(last_label\n            .childrenPosition()\n            .addX(1));\n    }\n\n    state.battery_label.positionXY(state.edge_margin\n        .add(TerminalBuffer.START_POSITION)\n        .addYFromIf(state.brightness_up_label.childrenPosition(), !state.config.hide_key_hints)\n        .removeYFromIf(state.edge_margin, !state.config.hide_key_hints));\n    state.clock_label.positionXY(state.edge_margin\n        .add(TerminalBuffer.START_POSITION)\n        .invertX(state.buffer.width)\n        .removeXIf(TerminalBuffer.strWidth(state.clock_label.text), state.buffer.width > TerminalBuffer.strWidth(state.clock_label.text) + state.edge_margin.x));\n\n    state.numlock_label.positionX(state.edge_margin\n        .add(TerminalBuffer.START_POSITION)\n        .addYFromIf(state.clock_label.childrenPosition(), state.config.clock != null)\n        .removeYFromIf(state.edge_margin, state.config.clock != null)\n        .invertX(state.buffer.width)\n        .removeXIf(TerminalBuffer.strWidth(state.lang.numlock), state.buffer.width > TerminalBuffer.strWidth(state.lang.numlock) + state.edge_margin.x));\n    state.capslock_label.positionX(state.numlock_label\n        .childrenPosition()\n        .removeX(TerminalBuffer.strWidth(state.lang.numlock) + TerminalBuffer.strWidth(state.lang.capslock) + 1));\n\n    state.box.positionXY(TerminalBuffer.START_POSITION);\n\n    if (state.config.bigclock != .none) {\n        const half_width = state.buffer.width / 2;\n        const half_label_width = (TerminalBuffer.strWidth(state.bigclock_label.text) * (BigLabel.CHAR_WIDTH + 1)) / 2;\n        const half_height = (if (state.buffer.height > state.box.height) state.buffer.height - state.box.height else state.buffer.height) / 2;\n\n        state.bigclock_label.positionXY(TerminalBuffer.START_POSITION\n            .addX(half_width)\n            .removeXIf(half_label_width, half_width > half_label_width)\n            .addY(half_height)\n            .removeYIf(BigLabel.CHAR_HEIGHT + 2, half_height > BigLabel.CHAR_HEIGHT + 2));\n    }\n\n    state.info_line.label.positionY(state.box\n        .childrenPosition());\n\n    state.session_specifier_label.positionX(state.info_line.label\n        .childrenPosition()\n        .addY(1));\n    state.session.label.positionY(state.session_specifier_label\n        .childrenPosition()\n        .addX(state.labels_max_length - TerminalBuffer.strWidth(state.session_specifier_label.text) + 1));\n\n    state.login_label.positionX(state.session.label\n        .childrenPosition()\n        .resetXFrom(state.info_line.label.childrenPosition())\n        .addY(1));\n    state.login.label.positionY(state.login_label\n        .childrenPosition()\n        .addX(state.labels_max_length - TerminalBuffer.strWidth(state.login_label.text) + 1));\n\n    state.password_label.positionX(state.login.label\n        .childrenPosition()\n        .resetXFrom(state.info_line.label.childrenPosition())\n        .addY(1));\n    state.password.positionY(state.password_label\n        .childrenPosition()\n        .addX(state.labels_max_length - TerminalBuffer.strWidth(state.password_label.text) + 1));\n\n    state.version_label.positionXY(state.edge_margin\n        .add(TerminalBuffer.START_POSITION)\n        .invertY(state.buffer.height - 1));\n}\n\nfn handleInactivity(ptr: *anyopaque) !void {\n    var state: *UiState = @ptrCast(@alignCast(ptr));\n\n    if (state.config.inactivity_cmd) |inactivity_cmd| {\n        var inactivity = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", inactivity_cmd }, state.allocator);\n        inactivity.stdout_behavior = .Ignore;\n        inactivity.stderr_behavior = .Ignore;\n\n        handle_inactivity_cmd: {\n            const process_result = inactivity.spawnAndWait() catch {\n                break :handle_inactivity_cmd;\n            };\n            if (process_result.Exited != 0) {\n                try state.info_line.addMessage(\n                    state.lang.err_inactivity,\n                    state.config.error_bg,\n                    state.config.error_fg,\n                );\n                try state.log_file.err(\n                    \"sys\",\n                    \"failed to execute inactivity command: exit code {d}\",\n                    .{process_result.Exited},\n                );\n            }\n        }\n    }\n}\n\nfn addOtherEnvironment(session: *Session, lang: Lang, display_server: DisplayServer, exec: ?[]const u8) !void {\n    const name = switch (display_server) {\n        .shell => lang.shell,\n        .xinitrc => lang.xinitrc,\n        else => unreachable,\n    };\n\n    try session.addEnvironment(.{\n        .entry_ini = null,\n        .name = name,\n        .xdg_session_desktop = null,\n        .xdg_desktop_names = null,\n        .cmd = exec,\n        .specifier = lang.other,\n        .display_server = display_server,\n        .is_terminal = display_server == .shell,\n    });\n}\n\nfn crawl(session: *Session, lang: Lang, path: []const u8, display_server: DisplayServer) !void {\n    if (!std.fs.path.isAbsolute(path)) return error.PathNotAbsolute;\n\n    var iterable_directory = try std.fs.openDirAbsolute(path, .{ .iterate = true });\n    defer iterable_directory.close();\n\n    var iterator = iterable_directory.iterate();\n    while (try iterator.next()) |item| {\n        if (!std.mem.eql(u8, std.fs.path.extension(item.name), \".desktop\")) continue;\n\n        const entry_path = try std.fmt.allocPrint(session.label.allocator, \"{s}/{s}\", .{ path, item.name });\n        defer session.label.allocator.free(entry_path);\n        var entry_ini = Ini(Entry).init(session.label.allocator);\n        _ = try entry_ini.readFileToStruct(entry_path, .{\n            .fieldHandler = null,\n            .comment_characters = \"#\",\n        });\n        errdefer entry_ini.deinit();\n\n        const file_name = try session.label.allocator.dupe(u8, std.fs.path.stem(item.name));\n        const entry = entry_ini.data.@\"Desktop Entry\";\n        var maybe_xdg_session_desktop: ?[]const u8 = null;\n        var maybe_xdg_desktop_names: ?[]const u8 = null;\n\n        // Prepare the XDG_SESSION_DESKTOP and XDG_CURRENT_DESKTOP environment\n        // variables here\n        if (entry.DesktopNames) |desktop_names| {\n            maybe_xdg_session_desktop = std.mem.sliceTo(desktop_names, ';');\n\n            for (desktop_names) |*c| {\n                if (c.* == ';') c.* = ':';\n            }\n            maybe_xdg_desktop_names = desktop_names;\n        } else if (display_server != .custom) {\n            // If DesktopNames is empty, and this isn't a custom session entry,\n            // we'll take the name of the session file\n            if (file_name.len > 0) maybe_xdg_session_desktop = file_name;\n        }\n\n        try session.addEnvironment(.{\n            .entry_ini = entry_ini,\n            .file_name = file_name,\n            .name = entry.Name,\n            .xdg_session_desktop = maybe_xdg_session_desktop,\n            .xdg_desktop_names = maybe_xdg_desktop_names,\n            .cmd = entry.Exec,\n            .specifier = switch (display_server) {\n                .wayland => lang.wayland,\n                .x11 => lang.x11,\n                .custom => lang.custom,\n                else => lang.other,\n            },\n            .display_server = display_server,\n            .is_terminal = entry.Terminal orelse false,\n        });\n    }\n}\n\nfn isValidUsername(username: []const u8, usernames: StringList) bool {\n    for (usernames.items) |valid_username| {\n        if (std.mem.eql(u8, username, valid_username)) return true;\n    }\n    return false;\n}\n\nfn findSessionByName(session: *Session, name: []const u8) ?usize {\n    for (session.label.list.items, 0..) |env, i| {\n        if (std.ascii.eqlIgnoreCase(env.environment.file_name, name)) return i;\n        if (std.ascii.eqlIgnoreCase(env.environment.name, name)) return i;\n        if (env.environment.xdg_session_desktop) |session_desktop| {\n            if (session_desktop.len > 0 and std.ascii.eqlIgnoreCase(session_desktop, name)) return i;\n        }\n        if (env.environment.xdg_desktop_names) |session_desktop_name| {\n            if (std.ascii.eqlIgnoreCase(session_desktop_name, name)) return i;\n        }\n    }\n    return null;\n}\n\nfn getAllUsernames(allocator: Allocator, login_defs_path: []const u8, uid_range_error: *?anyerror) !StringList {\n    const uid_range = interop.getUserIdRange(allocator, login_defs_path) catch |err| no_uid_range: {\n        uid_range_error.* = err;\n        break :no_uid_range UidRange{\n            .uid_min = build_options.fallback_uid_min,\n            .uid_max = build_options.fallback_uid_max,\n        };\n    };\n\n    // There's no reliable (and clean) way to check for systemd support, so\n    // let's just define a range and check if a user is within it\n    const SYSTEMD_HOMED_UID_MIN = 60001;\n    const SYSTEMD_HOMED_UID_MAX = 60513;\n    const homed_uid_range = UidRange{\n        .uid_min = SYSTEMD_HOMED_UID_MIN,\n        .uid_max = SYSTEMD_HOMED_UID_MAX,\n    };\n\n    var usernames: StringList = .empty;\n    var maybe_entry = interop.getNextUsernameEntry();\n\n    while (maybe_entry) |entry| {\n        // We check if the UID is equal to 0 because we always want to add root\n        // as a username (even if you can't log into it)\n        const is_within_range =\n            entry.uid >= uid_range.uid_min and\n            entry.uid <= uid_range.uid_max;\n        const is_within_homed_range =\n            builtin.os.tag == .linux and\n            entry.uid >= homed_uid_range.uid_min and\n            entry.uid <= homed_uid_range.uid_max;\n        const is_root =\n            entry.uid == 0 and\n            entry.username != null;\n\n        if (is_within_range or is_within_homed_range or is_root) {\n            const username = try allocator.dupe(u8, entry.username.?);\n            try usernames.append(allocator, username);\n        }\n\n        maybe_entry = interop.getNextUsernameEntry();\n    }\n\n    interop.closePasswordDatabase();\n    return usernames;\n}\n\nfn adjustBrightness(allocator: Allocator, cmd: []const u8) !void {\n    var brightness = std.process.Child.init(&[_][]const u8{ \"/bin/sh\", \"-c\", cmd }, allocator);\n    brightness.stdout_behavior = .Ignore;\n    brightness.stderr_behavior = .Ignore;\n\n    const process_result = brightness.spawnAndWait() catch return;\n    if (process_result.Exited != 0) {\n        return error.BrightnessChangeFailed;\n    }\n}\n\nfn getBatteryPercentage(battery_id: []const u8) !u8 {\n    const path = try std.fmt.allocPrint(temporary_allocator, \"/sys/class/power_supply/{s}/capacity\", .{battery_id});\n    defer temporary_allocator.free(path);\n\n    const battery_file = try std.fs.cwd().openFile(path, .{});\n    defer battery_file.close();\n\n    var buffer: [8]u8 = undefined;\n    const bytes_read = try battery_file.read(&buffer);\n    const capacity_str = buffer[0..bytes_read];\n\n    const trimmed = std.mem.trimRight(u8, capacity_str, \"\\n\\r\");\n\n    return try std.fmt.parseInt(u8, trimmed, 10);\n}\n\nfn getAuthErrorMsg(err: anyerror, lang: Lang) []const u8 {\n    return switch (err) {\n        error.GetPasswordNameFailed => lang.err_pwnam,\n        error.GetEnvListFailed => lang.err_envlist,\n        error.XauthFailed => lang.err_xauth,\n        error.XcbConnectionFailed => lang.err_xcb_conn,\n        error.GroupInitializationFailed => lang.err_user_init,\n        error.SetUserGidFailed => lang.err_user_gid,\n        error.SetUserUidFailed => lang.err_user_uid,\n        error.ChangeDirectoryFailed => lang.err_perm_dir,\n        error.TtyControlTransferFailed => lang.err_tty_ctrl,\n        error.SetPathFailed => lang.err_path,\n        error.PamAccountExpired => lang.err_pam_acct_expired,\n        error.PamAuthError => lang.err_pam_auth,\n        error.PamAuthInfoUnavailable => lang.err_pam_authinfo_unavail,\n        error.PamBufferError => lang.err_pam_buf,\n        error.PamCredentialsError => lang.err_pam_cred_err,\n        error.PamCredentialsExpired => lang.err_pam_cred_expired,\n        error.PamCredentialsInsufficient => lang.err_pam_cred_insufficient,\n        error.PamCredentialsUnavailable => lang.err_pam_cred_unavail,\n        error.PamMaximumTries => lang.err_pam_maxtries,\n        error.PamNewAuthTokenRequired => lang.err_pam_authok_reqd,\n        error.PamPermissionDenied => lang.err_pam_perm_denied,\n        error.PamSessionError => lang.err_pam_session,\n        error.PamSystemError => lang.err_pam_sys,\n        error.PamUserUnknown => lang.err_pam_user_unknown,\n        error.PamAbort => lang.err_pam_abort,\n        else => @errorName(err),\n    };\n}\n"
  }
]