SYMBOL INDEX (419 symbols across 59 files) FILE: dependency/pixman/pixman-arm-intrisics.cpp function pixman_composite_src_n_8888_asm_neon (line 3) | void pixman_composite_src_n_8888_asm_neon(int32_t w, int32_t h, function pixman_composite_over_n_8888_asm_neon (line 20) | void pixman_composite_over_n_8888_asm_neon(int32_t w, int32_t h, FILE: dependency/pixman/pixman-cpp-standard.cpp function pixman_composite_src_n_8888_asm_neon (line 7) | void pixman_composite_src_n_8888_asm_neon(int32_t w, int32_t h, function vAlpha (line 16) | inline constexpr int vAlpha(uint32_t c) function pixman_composite_over_n_8888_asm_neon (line 21) | void pixman_composite_over_n_8888_asm_neon(int32_t w, int32_t h, FILE: projects/AndroidStudio/app/src/androidTest/java/com/gindemit/rlottie/ExampleInstrumentedTest.java class ExampleInstrumentedTest (line 18) | @RunWith(AndroidJUnit4.class) method useAppContext (line 20) | @Test FILE: projects/AndroidStudio/app/src/main/java/com/gindemit/rlottie/MainActivity.java class MainActivity (line 10) | public class MainActivity extends AppCompatActivity { method onCreate (line 19) | @Override method stringFromJNI (line 35) | public native String stringFromJNI(); FILE: projects/AndroidStudio/app/src/test/java/com/gindemit/rlottie/ExampleUnitTest.java class ExampleUnitTest (line 12) | public class ExampleUnitTest { method addition_isCorrect (line 13) | @Test FILE: src/LottiePlugin.cpp function lottie_animation_wrapper (line 6) | static lottie_animation_wrapper* create_animation_wrapper(std::unique_pt... function EXPORT_API (line 29) | EXPORT_API int32_t lottie_load_from_data( function EXPORT_API (line 42) | EXPORT_API int32_t lottie_load_from_file( function EXPORT_API (line 55) | EXPORT_API int32_t lottie_dispose_wrapper(lottie_animation_wrapper** ani... function EXPORT_API (line 61) | EXPORT_API int32_t lottie_render_immediately( function EXPORT_API (line 78) | EXPORT_API int32_t lottie_render_create_future_async( function EXPORT_API (line 92) | EXPORT_API int32_t lottie_render_get_future_result( function EXPORT_API (line 99) | EXPORT_API int32_t lottie_render_create_future_async( function EXPORT_API (line 112) | EXPORT_API int32_t lottie_render_get_future_result( function EXPORT_API (line 120) | EXPORT_API int32_t lottie_allocate_render_data(lottie_render_data** rend... function EXPORT_API (line 129) | EXPORT_API int32_t lottie_dispose_render_data(lottie_render_data** rende... FILE: src/LottiePlugin.h type lottie_animation_wrapper (line 9) | typedef struct lottie_animation_wrapper { type lottie_render_data (line 19) | typedef struct lottie_render_data { FILE: unity/RLottieUnity/Assets/LottiePlugin/Editor/src/AnimatedButtonEditor.cs class AnimatedButtonEditor (line 10) | [CustomEditor(typeof(AnimatedButton), true)] method OnEnable (line 32) | protected override void OnEnable() method OnDisable (line 61) | protected override void OnDisable() method OnInspectorGUI (line 73) | public override void OnInspectorGUI() method CreateAnimationIfNecessaryAndAttachToGraphic (line 150) | private void CreateAnimationIfNecessaryAndAttachToGraphic() method UpdateTheAnimationInfoBoxText (line 174) | private void UpdateTheAnimationInfoBoxText() method DrawListItems (line 196) | private void DrawListItems(Rect rect, int index, bool isActive, bool i... method DrawHeader (line 245) | private void DrawHeader(Rect rect) method AddCallback (line 252) | private void AddCallback(ReorderableList list) method SetStateValuesAtIndex (line 259) | private void SetStateValuesAtIndex(int index, string stateName, int fr... method OnSelectCallback (line 267) | private void OnSelectCallback(ReorderableList list) method GetStateNameProperty (line 279) | private static SerializedProperty GetStateNameProperty(SerializedPrope... method GetFrameNumberProperty (line 281) | private static SerializedProperty GetFrameNumberProperty(SerializedPro... FILE: unity/RLottieUnity/Assets/LottiePlugin/Editor/src/AnimatedImageEditor.cs class AnimatedImageEditor (line 8) | [CustomEditor(typeof(AnimatedImage), true)] method OnEnable (line 28) | private void OnEnable() method OnInspectorGUI (line 46) | public override void OnInspectorGUI() method CreateAnimationIfNecessaryAndAttachToGraphic (line 107) | private void CreateAnimationIfNecessaryAndAttachToGraphic() method UpdateTheAnimationInfoBoxText (line 131) | private void UpdateTheAnimationInfoBoxText() FILE: unity/RLottieUnity/Assets/LottiePlugin/Editor/src/OpenPersistentDataPathFolder.cs class OpenPersistentDataPathFolder (line 6) | internal static class OpenPersistentDataPathFolder method OpenPersistentDataFolder (line 8) | [MenuItem("Tools/Open Persistent Data Folder")] FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/LottieAnimation.cs class LottieAnimation (line 11) | public sealed class LottieAnimation : IDisposable method LottieAnimation (line 37) | private LottieAnimation(string jsonData, string resourcesPath, uint wi... method LottieAnimation (line 49) | private LottieAnimation(string jsonFilePath, uint width, uint height) method Dispose (line 61) | public void Dispose() method Update (line 71) | public void Update(float animationSpeed = 1f) method UpdateAsync (line 75) | public void UpdateAsync(float animationSpeed = 1f) method TogglePlay (line 79) | public void TogglePlay() method Play (line 83) | public void Play() method Pause (line 89) | public void Pause() method Stop (line 94) | public void Stop() method DrawOneFrame (line 100) | public void DrawOneFrame(int frameNumber) method DrawOneFrameAsyncPrepare (line 106) | public void DrawOneFrameAsyncPrepare(int frameNumber) method DrawOneFrameAsyncGetResult (line 110) | public void DrawOneFrameAsyncGetResult() method CreateRenderDataTexture2DMarshalToNative (line 120) | private unsafe void CreateRenderDataTexture2DMarshalToNative(uint widt... method UpdateInternal (line 137) | private void UpdateInternal(float animationSpeed, Action drawOneF... method LoadFromJsonFile (line 157) | public static LottieAnimation LoadFromJsonFile(string filePath, uint w... method LoadFromJsonData (line 162) | public static LottieAnimation LoadFromJsonData(string jsonData, string... FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/LottieAnimationsAtlas.cs class LottieAnimationsAtlas (line 11) | public sealed class LottieAnimationsAtlas : IDisposable method LottieAnimationsAtlas (line 43) | private LottieAnimationsAtlas(string[] jsonFilePaths, uint width, uint... method Dispose (line 68) | public void Dispose() method Update (line 82) | public void Update(float animationSpeed = 1f) method UpdateAsync (line 86) | public void UpdateAsync(float animationSpeed = 1f) method TogglePlay (line 90) | public void TogglePlay() method Play (line 94) | public void Play() method Pause (line 102) | public void Pause() method Stop (line 106) | public void Stop() method DrawOneFrame (line 114) | public void DrawOneFrame(int frameNumber, int index) method DrawOneFrameAsyncPrepare (line 120) | public void DrawOneFrameAsyncPrepare(int frameNumber, int index) method DrawOneFrameAsyncGetResult (line 124) | public void DrawOneFrameAsyncGetResult() method CreateRenderDataAtlasTexture2DMarshalToNative (line 142) | private unsafe void CreateRenderDataAtlasTexture2DMarshalToNative(int ... method UpdateInternal (line 176) | private void UpdateInternal(float animationSpeed, Action dra... method LoadFromJsonFiles (line 199) | public static LottieAnimationsAtlas LoadFromJsonFiles(string[] filePat... FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/NativeBridge.cs type LottieAnimationWrapper (line 7) | [StructLayout(LayoutKind.Sequential)] type LottieRenderData (line 18) | [StructLayout(LayoutKind.Sequential)] class NativeBridge (line 26) | internal static class NativeBridge method LottieLoadFromData (line 34) | [DllImport(PLUGIN_NAME, method LottieLoadFromFile (line 42) | [DllImport(PLUGIN_NAME, method LottieDisposeWrapper (line 49) | [DllImport(PLUGIN_NAME, method LottieRenderImmediately (line 55) | [DllImport(PLUGIN_NAME, method LottieRenderCreateFutureAsync (line 64) | [DllImport(PLUGIN_NAME, method LottieRenderGetFutureResult (line 72) | [DllImport(PLUGIN_NAME, method LottieAllocateRenderData (line 79) | [DllImport(PLUGIN_NAME, method LottieDisposeRenderData (line 84) | [DllImport(PLUGIN_NAME, method LoadFromData (line 90) | internal static LottieAnimationWrapper LoadFromData(string filePath, s... method LoadFromFile (line 95) | internal static LottieAnimationWrapper LoadFromFile(string filePath, o... method Dispose (line 100) | internal static void Dispose(LottieAnimationWrapper lottieAnimationWra... FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/Support/FIleSizeFormatter.cs class FIleSizeFormatter (line 3) | public static class FIleSizeFormatter method ToPrettyFileSize (line 7) | public static string ToPrettyFileSize(long fileSize) FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/Support/FilesHelper.cs class FilesHelper (line 6) | public static class FilesHelper method CopyAnimationsJsonsFromStreamingAssetsToPersistentData (line 10) | public static void CopyAnimationsJsonsFromStreamingAssetsToPersistentD... method CopyFileFromStreamingAssetsToPersistentData (line 23) | public static void CopyFileFromStreamingAssetsToPersistentData(string ... method GetPersistentAnimationsPaths (line 29) | public static string[] GetPersistentAnimationsPaths(string[] animations) method GetPersistentAnimationPath (line 38) | public static string GetPersistentAnimationPath(string animation) FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/Support/StreamingAssetsHelper.cs class StreamingAssetsHelper (line 5) | public static class StreamingAssetsHelper method LoadFileFromStreamingAssets (line 7) | public static byte[] LoadFileFromStreamingAssets(string streamingAsset... FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/UI/AnimatedButton.cs class AnimatedButton (line 9) | public sealed class AnimatedButton : Selectable, IPointerClickHandler, I... type State (line 11) | [System.Serializable] class ButtonClickedEvent (line 17) | [System.Serializable] method Awake (line 42) | protected override void Awake() method Start (line 48) | protected override void Start() method OnDestroy (line 58) | protected override void OnDestroy() method ResetState (line 63) | public void ResetState() method OnPointerClick (line 69) | public void OnPointerClick(PointerEventData eventData) method OnSubmit (line 75) | public void OnSubmit(BaseEventData eventData) method CreateIfNeededAndReturnLottieAnimation (line 79) | internal LottieAnimation CreateIfNeededAndReturnLottieAnimation() method SetTextureToTheTargetRawImage (line 100) | internal void SetTextureToTheTargetRawImage() method DisposeLottieAnimation (line 108) | internal void DisposeLottieAnimation() method Press (line 117) | private void Press() method AnimateToNextState (line 137) | private IEnumerator AnimateToNextState() FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/UI/AnimatedImage.cs class AnimatedImage (line 8) | [RequireComponent(typeof(RawImage))] class AnimationEvent (line 12) | [System.Serializable] method Awake (line 42) | private void Awake() method Start (line 48) | private void Start() method OnDestroy (line 65) | private void OnDestroy() method Play (line 70) | public void Play() method Pause (line 79) | public void Pause() method Stop (line 83) | public void Stop() method LoadFromAnimationJson (line 94) | public void LoadFromAnimationJson(string json, uint width, uint height... method CreateIfNeededAndReturnLottieAnimation (line 121) | internal LottieAnimation CreateIfNeededAndReturnLottieAnimation() method DisposeLottieAnimation (line 149) | internal void DisposeLottieAnimation() method RenderLottieAnimationCoroutine (line 161) | private IEnumerator RenderLottieAnimationCoroutine() method OnAnimationStarted (line 177) | private void OnAnimationStarted(LottieAnimation animation) method OnAnimationPaused (line 181) | private void OnAnimationPaused(LottieAnimation animation) method OnAnimationStopped (line 185) | private void OnAnimationStopped(LottieAnimation animation) FILE: unity/RLottieUnity/Assets/LottiePlugin/Runtime/src/Utility/ThrowIf.cs class ThrowIf (line 6) | public static class ThrowIf class Argument (line 8) | public static class Argument method IsNull (line 10) | public static void IsNull(object argument, string argumentName) class String (line 18) | public static class String method IsNullOrEmpty (line 20) | public static void IsNullOrEmpty(string str, string strName) class Collection (line 32) | public static class Collection method IsNullOrEmpty (line 34) | public static void IsNullOrEmpty(ICollection collection, string coll... class Field (line 46) | public static class Field method IsNull (line 48) | public static void IsNull(object argument, string argumentName) method IsNotNull (line 55) | public static void IsNotNull(object argument, string argumentName) class Value (line 63) | public static class Value method IsZero (line 65) | public static void IsZero(int value, string valueName) method IsZero (line 72) | public static void IsZero(uint value, string valueName) method IsZeroOrNegative (line 79) | public static void IsZeroOrNegative(int value, string valueName) class Index (line 87) | public static class Index method IsOutOfBounds (line 89) | public static void IsOutOfBounds(int index, string collectionName, I... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Editor/GraphyDebuggerEditor.cs class GraphyDebuggerEditor (line 22) | [CustomEditor(typeof(GraphyDebugger))] method OnEnable (line 48) | private void OnEnable() method OnInspectorGUI (line 57) | public override void OnInspectorGUI() method SetDefaultDebugPacketValues (line 501) | private void SetDefaultDebugPacketValues(SerializedProperty debugPacke... method GetComparerStringFromDebugVariable (line 526) | private string GetComparerStringFromDebugVariable(GraphyDebugger.Debug... method GetComparerStringFromDebugComparer (line 555) | private string GetComparerStringFromDebugComparer(GraphyDebugger.Debug... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Editor/GraphyEditorStyle.cs class GraphyEditorStyle (line 21) | internal static class GraphyEditorStyle method GraphyEditorStyle (line 48) | static GraphyEditorStyle() method SetGuiStyleFontColor (line 104) | private static void SetGuiStyleFontColor(GUIStyle guiStyle, Color color) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Editor/GraphyManagerEditor.cs class GraphyManagerEditor (line 21) | [CustomEditor(typeof(GraphyManager))] method OnEnable (line 142) | private void OnEnable() method OnInspectorGUI (line 241) | public override void OnInspectorGUI() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Editor/GraphyMenuItem.cs class GraphyMenuItem (line 19) | public class GraphyMenuItem method CreatePrefabVariant (line 21) | [MenuItem("Tools/Graphy/Create Prefab Variant")] method ImportGraphyCustomizationScene (line 53) | [MenuItem( "Tools/Graphy/Import Graphy Customization Scene" )] FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Advanced/G_AdvancedData.cs class G_AdvancedData (line 28) | public class G_AdvancedData : MonoBehaviour, IMovable, IModifiableState method OnEnable (line 79) | private void OnEnable() method Update (line 84) | private void Update() method SetPosition (line 111) | public void SetPosition(GraphyManager.ModulePosition newModulePosition) method SetState (line 206) | public void SetState(GraphyManager.ModuleState state, bool silentUpdat... method RestorePreviousState (line 227) | public void RestorePreviousState() method UpdateParameters (line 232) | public void UpdateParameters() method RefreshParameters (line 243) | public void RefreshParameters() method Init (line 258) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Audio/G_AudioGraph.cs class G_AudioGraph (line 20) | public class G_AudioGraph : G_Graph method OnEnable (line 52) | private void OnEnable() method Update (line 71) | private void Update() method UpdateParameters (line 83) | public void UpdateParameters() method UpdateGraph (line 122) | protected override void UpdateGraph() method CreatePoints (line 214) | protected override void CreatePoints() method Init (line 267) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Audio/G_AudioManager.cs class G_AudioManager (line 22) | public class G_AudioManager : MonoBehaviour, IMovable, IModifiableState method Awake (line 52) | private void Awake() method Start (line 57) | private void Start() method SetPosition (line 66) | public void SetPosition(GraphyManager.ModulePosition newModulePosition) method SetState (line 112) | public void SetState(GraphyManager.ModuleState state, bool silentUpdat... method RestorePreviousState (line 171) | public void RestorePreviousState() method UpdateParameters (line 176) | public void UpdateParameters() method RefreshParameters (line 190) | public void RefreshParameters() method Init (line 208) | private void Init() method SetGraphActive (line 227) | private void SetGraphActive(bool active) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Audio/G_AudioMonitor.cs class G_AudioMonitor (line 24) | public class G_AudioMonitor : MonoBehaviour method Awake (line 68) | private void Awake() method Update (line 73) | private void Update() method OnDestroy (line 125) | private void OnDestroy() method UpdateParameters (line 134) | public void UpdateParameters() method lin2dB (line 157) | public float lin2dB(float linear) method dBNormalized (line 167) | public float dBNormalized(float db) method FindAudioListener (line 179) | private AudioListener FindAudioListener() method OnSceneLoaded (line 191) | private void OnSceneLoaded(Scene scene, LoadSceneMode loadSceneMode) method Init (line 199) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Audio/G_AudioText.cs class G_AudioText (line 20) | public class G_AudioText : MonoBehaviour method Awake (line 42) | private void Awake() method Update (line 47) | private void Update() method UpdateParameters (line 68) | public void UpdateParameters() method Init (line 77) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Fps/G_FpsGraph.cs class G_FpsGraph (line 20) | public class G_FpsGraph : G_Graph method Update (line 52) | private void Update() method UpdateParameters (line 61) | public void UpdateParameters() method UpdateGraph (line 93) | protected override void UpdateGraph() method CreatePoints (line 153) | protected override void CreatePoints() method Init (line 179) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Fps/G_FpsManager.cs class G_FpsManager (line 22) | public class G_FpsManager : MonoBehaviour, IMovable, IModifiableState method Awake (line 53) | private void Awake() method Start (line 58) | private void Start() method SetPosition (line 67) | public void SetPosition(GraphyManager.ModulePosition newModulePosition) method SetState (line 111) | public void SetState(GraphyManager.ModuleState state, bool silentUpdat... method RestorePreviousState (line 185) | public void RestorePreviousState() method UpdateParameters (line 190) | public void UpdateParameters() method RefreshParameters (line 204) | public void RefreshParameters() method Init (line 222) | private void Init() method SetGraphActive (line 241) | private void SetGraphActive(bool active) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Fps/G_FpsMonitor.cs class G_FpsMonitor (line 21) | public class G_FpsMonitor : MonoBehaviour method Awake (line 48) | private void Awake() method Update (line 53) | private void Update() method UpdateParameters (line 125) | public void UpdateParameters() method Init (line 135) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Fps/G_FpsText.cs class G_FpsText (line 20) | public class G_FpsText : MonoBehaviour method Awake (line 55) | private void Awake() method Update (line 60) | private void Update() method UpdateParameters (line 103) | public void UpdateParameters() method SetFpsRelatedTextColor (line 124) | private void SetFpsRelatedTextColor(Text text, float fps) method Init (line 140) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Graph/G_Graph.cs class G_Graph (line 18) | public abstract class G_Graph : MonoBehaviour method UpdateGraph (line 25) | protected abstract void UpdateGraph(); method CreatePoints (line 30) | protected abstract void CreatePoints(); FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/GraphyDebugger.cs class GraphyDebugger (line 32) | public class GraphyDebugger : G_Singleton method GraphyDebugger (line 41) | protected GraphyDebugger () { } type DebugVariable (line 45) | public enum DebugVariable type DebugComparer (line 57) | public enum DebugComparer type ConditionEvaluation (line 66) | public enum ConditionEvaluation type MessageType (line 73) | public enum MessageType type DebugCondition (line 84) | [System.Serializable] class DebugPacket (line 99) | [System.Serializable] method Update (line 138) | public void Update() method Executed (line 154) | public void Executed() method Start (line 179) | private void Start() method Update (line 186) | private void Update() method AddNewDebugPacket (line 198) | public void AddNewDebugPacket(DebugPacket newDebugPacket) method AddNewDebugPacket (line 206) | public void AddNewDebugPacket method AddNewDebugPacket (line 231) | public void AddNewDebugPacket method AddNewDebugPacket (line 256) | public void AddNewDebugPacket method AddNewDebugPacket (line 281) | public void AddNewDebugPacket method GetFirstDebugPacketWithId (line 308) | public DebugPacket GetFirstDebugPacketWithId(int packetId) method GetAllDebugPacketsWithId (line 318) | public List GetAllDebugPacketsWithId(int packetId) method RemoveFirstDebugPacketWithId (line 328) | public void RemoveFirstDebugPacketWithId(int packetId) method RemoveAllDebugPacketsWithId (line 341) | public void RemoveAllDebugPacketsWithId(int packetId) method AddCallbackToFirstDebugPacketWithId (line 354) | public void AddCallbackToFirstDebugPacketWithId(System.Action callback... method AddCallbackToAllDebugPacketWithId (line 367) | public void AddCallbackToAllDebugPacketWithId(System.Action callback, ... method CheckDebugPackets (line 388) | private void CheckDebugPackets() method CheckIfConditionIsMet (line 460) | private bool CheckIfConditionIsMet(DebugCondition debugCondition) method GetRequestedValueFromDebugVariable (line 485) | private float GetRequestedValueFromDebugVariable(DebugVariable debugVa... method ExecuteOperationsInDebugPacket (line 518) | private void ExecuteOperationsInDebugPacket(DebugPacket debugPacket) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/GraphyManager.cs class GraphyManager (line 32) | public class GraphyManager : G_Singleton method GraphyManager (line 34) | protected GraphyManager () { } type Mode (line 39) | public enum Mode type ModuleType (line 45) | public enum ModuleType type ModuleState (line 53) | public enum ModuleState type ModulePosition (line 62) | public enum ModulePosition type LookForAudioListener (line 71) | public enum LookForAudioListener type ModulePreset (line 78) | public enum ModulePreset method Start (line 354) | private void Start() method OnDestroy (line 359) | private void OnDestroy() method Update (line 365) | private void Update() method OnApplicationFocus (line 373) | private void OnApplicationFocus(bool isFocused) method SetModulePosition (line 387) | public void SetModulePosition(ModuleType moduleType, ModulePosition mo... method SetModuleMode (line 407) | public void SetModuleMode(ModuleType moduleType, ModuleState moduleState) method ToggleModes (line 429) | public void ToggleModes() method SetPreset (line 443) | public void SetPreset(ModulePreset modulePreset) method ToggleActive (line 539) | public void ToggleActive() method Enable (line 551) | public void Enable() method Disable (line 571) | public void Disable() method Init (line 588) | private void Init() method CheckForHotkeyPresses (line 625) | private void CheckForHotkeyPresses() method CheckFor1KeyPress (line 773) | private bool CheckFor1KeyPress(Key key) method CheckFor2KeyPress (line 785) | private bool CheckFor2KeyPress(Key key1, Key key2) method CheckFor3KeyPress (line 798) | private bool CheckFor3KeyPress(Key key1, Key key2, Key key3) method CheckFor1KeyPress (line 812) | private bool CheckFor1KeyPress(KeyCode key) method CheckFor2KeyPress (line 817) | private bool CheckFor2KeyPress(KeyCode key1, KeyCode key2) method CheckFor3KeyPress (line 823) | private bool CheckFor3KeyPress(KeyCode key1, KeyCode key2, KeyCode key3) method UpdateAllParameters (line 830) | private void UpdateAllParameters() method RefreshAllParameters (line 838) | private void RefreshAllParameters() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Ram/G_RamGraph.cs class G_RamGraph (line 24) | public class G_RamGraph : G_Graph method Update (line 61) | private void Update() method UpdateParameters (line 70) | public void UpdateParameters() method UpdateGraph (line 125) | protected override void UpdateGraph() method CreatePoints (line 175) | protected override void CreatePoints() method Init (line 250) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Ram/G_RamManager.cs class G_RamManager (line 22) | public class G_RamManager : MonoBehaviour, IMovable, IModifiableState method Awake (line 59) | private void Awake() method Start (line 64) | private void Start() method SetPosition (line 73) | public void SetPosition(GraphyManager.ModulePosition newModulePosition) method SetState (line 117) | public void SetState(GraphyManager.ModuleState state, bool silentUpdat... method RestorePreviousState (line 176) | public void RestorePreviousState() method UpdateParameters (line 181) | public void UpdateParameters() method RefreshParameters (line 194) | public void RefreshParameters() method Init (line 211) | private void Init() method SetGraphActive (line 229) | private void SetGraphActive(bool active) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Ram/G_RamMonitor.cs class G_RamMonitor (line 22) | public class G_RamMonitor : MonoBehaviour method Update (line 34) | private void Update() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Ram/G_RamText.cs class G_RamText (line 20) | public class G_RamText : MonoBehaviour method Awake (line 44) | private void Awake() method Update (line 49) | private void Update() method UpdateParameters (line 68) | public void UpdateParameters() method Init (line 81) | private void Init() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Shader/G_GraphShader.cs class G_GraphShader (line 23) | public class G_GraphShader method InitializeShader (line 74) | public void InitializeShader() method UpdateArray (line 91) | public void UpdateArray() method UpdateAverage (line 99) | public void UpdateAverage() method UpdateThresholds (line 107) | public void UpdateThresholds() method UpdateColors (line 116) | public void UpdateColors() method UpdatePoints (line 126) | public void UpdatePoints() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/UI/IModifiableState.cs type IModifiableState (line 16) | public interface IModifiableState method SetState (line 24) | void SetState(GraphyManager.ModuleState newState, bool silentUpdate); FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/UI/IMovable.cs type IMovable (line 16) | public interface IMovable method SetPosition (line 24) | void SetPosition(GraphyManager.ModulePosition newModulePosition); FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Util/G_ExtensionMethods.cs class G_ExtensionMethods (line 20) | public static class G_ExtensionMethods method SetAllActive (line 33) | public static List SetAllActive(this List game... method SetOneActive (line 43) | public static List SetOneActive(this List images, int ac... method SetAllActive (line 53) | public static List SetAllActive(this List images, bool a... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Util/G_FloatString.cs class G_FloatString (line 18) | public static class G_FloatString method Init (line 69) | public static void Init( float minNegativeValue, float maxPositiveValue ) method Dispose (line 93) | public static void Dispose() method ToStringNonAlloc (line 108) | public static string ToStringNonAlloc(this float value) method ToStringNonAlloc (line 135) | public static string ToStringNonAlloc(this float value, string format) method ToInt (line 161) | public static int ToInt(this float f) method ToFloat (line 175) | public static float ToFloat(this int i) method ToIndex (line 184) | private static int ToIndex(this float f) method FromIndex (line 189) | private static float FromIndex(this int i) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Util/G_Intstring.cs class G_IntString (line 18) | public static class G_IntString method Init (line 59) | public static void Init( int minNegativeValue, int maxPositiveValue ) method Dispose (line 84) | public static void Dispose() method ToStringNonAlloc (line 99) | public static string ToStringNonAlloc(this int value) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Graphy - Ultimate Stats Monitor/Runtime/Util/G_Singleton.cs class G_Singleton (line 24) | public class G_Singleton : MonoBehaviour where T : MonoBehaviour method Awake (line 62) | void Awake() method OnDestroy (line 74) | void OnDestroy() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Editor/src/PopulateLottieAnimations.cs class PopulateLottieAnimationsWindow (line 9) | public class PopulateLottieAnimationsWindow : EditorWindow method ShowWindow (line 16) | [MenuItem("Tools/Populate Lottie Animations")] method OnEnable (line 22) | private void OnEnable() method OnGUI (line 31) | private void OnGUI() method PopulateLottieAnimations (line 75) | private void PopulateLottieAnimations() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Editor/src/StreamingAssetsChecker.cs class StreamingAssetsChecker (line 8) | internal static class StreamingAssetsChecker method CheckIfStreaminAssetsContainLottieFiles (line 15) | [InitializeOnLoadMethod] method CopyFilesRecursively (line 61) | private static void CopyFilesRecursively(string sourcePath, string des... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/Data/LottieAnimations.cs class LottieAnimations (line 5) | [CreateAssetMenu(fileName ="LottieAnimationsArray", menuName = "Data/Lot... method SetAnimationsEditorCall (line 12) | public void SetAnimationsEditorCall(string[] animations) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/State/AppState.cs class AppState (line 6) | internal class AppState : MonoBehaviour method Start (line 11) | private void Start() method OnDestroy (line 19) | private void OnDestroy() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/Storage/CanNotFindStickerPackException.cs class CanNotFindStickerPackException (line 3) | internal class CanNotFindStickerPackException : System.Exception FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/Storage/TelegramStickerStorage.cs class TelegramStickerStorage (line 10) | internal sealed class TelegramStickerStorage : System.IDisposable method TelegramStickerStorage (line 23) | internal TelegramStickerStorage(string botKey) method Dispose (line 29) | public void Dispose() method DownloadTelegramStickersPackAsync (line 39) | public async Task DownloadTelegramStickersPackAsync(string p... method DownloadTelegramStickersPackIfNecessaryAsync (line 76) | public Task DownloadTelegramStickersPackIfNecessaryAsync(str... method UnpackLocalTgsFilesToJsonFilesAsync (line 98) | public async Task UnpackLocalTgsFilesToJsonFilesAsync(string... method UnpackLocalTgsFilesToJsonFilesIfNecessaryAsync (line 129) | public Task UnpackLocalTgsFilesToJsonFilesIfNecessaryAsync(s... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/AnimationPreview.cs class AnimationPreview (line 6) | internal sealed class AnimationPreview : MonoBehaviour, System.IDisposable method InitFromFile (line 17) | internal void InitFromFile(string jsonFilePath, uint width, uint height) method InitFromData (line 23) | internal void InitFromData(uint width, uint height) method Dispose (line 34) | public void Dispose() method DoUpdate (line 40) | internal void DoUpdate() method DoUpdateAsync (line 48) | internal void DoUpdateAsync() method DoDrawOneFrameAsyncGetResult (line 56) | internal void DoDrawOneFrameAsyncGetResult() method DisableAnimation (line 65) | internal void DisableAnimation() method EnableAnimation (line 70) | internal void EnableAnimation() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/AnimationsHomeScreen.cs class AnimationsHomeScreen (line 5) | internal sealed class AnimationsHomeScreen : MonoBehaviour, System.IDisp... method Init (line 12) | internal void Init(string[] animationPaths) method Dispose (line 18) | public void Dispose() method OnTextureSizeDropdownValueChanged (line 24) | private void OnTextureSizeDropdownValueChanged(int index) FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/ExploreTelegramStickers.cs class ExploreTelegramStickers (line 6) | internal sealed class ExploreTelegramStickers : MonoBehaviour, System.ID... method Init (line 20) | internal void Init() method Dispose (line 34) | public void Dispose() method Update (line 43) | private void Update() method OnTokenInputFieldValueChanged (line 55) | private void OnTokenInputFieldValueChanged(string value) method OnStickerPackNameInputFieldSubmit (line 60) | private void OnStickerPackNameInputFieldSubmit(string value) method OnFindButtonClick (line 64) | private void OnFindButtonClick() method CreateStorageIfTokenIsNotEmpty (line 68) | private void CreateStorageIfTokenIsNotEmpty() method DisposeStorageIfNecessary (line 78) | private void DisposeStorageIfNecessary() method LoadTelegramStickersIfNecessary (line 86) | private async void LoadTelegramStickersIfNecessary() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/LottieAnimationsPreview.cs class LottieAnimationsPreview (line 8) | internal sealed class LottieAnimationsPreview : MonoBehaviour, System.ID... method Init (line 24) | internal void Init(string[] animationPaths, uint textureSize) method Dispose (line 56) | public void Dispose() method RestartCoroutine (line 71) | private void RestartCoroutine() method OnEnable (line 79) | private void OnEnable() method OnScrollRectValueChanged (line 84) | private void OnScrollRectValueChanged(Vector2 scrollPosition) method RenderLottieAnimationCoroutine (line 104) | private IEnumerator RenderLottieAnimationCoroutine() FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/LottiePlayerScreen.cs class LottiePlayerScreen (line 8) | public class LottiePlayerScreen : MonoBehaviour, System.IDisposable method Init (line 23) | internal void Init(string[] animationPaths, string[] animations) method Dispose (line 46) | public void Dispose() method Update (line 63) | private void Update() method OnAnimationDropdownValueChanged (line 75) | private void OnAnimationDropdownValueChanged(int newValue) method OnPlayPositionSliderValueChanged (line 93) | private void OnPlayPositionSliderValueChanged(float newValue) method OnPlayPauseButtonClick (line 101) | private void OnPlayPauseButtonClick(int currentStateIndex, LottiePlugi... method OnNextAnimationClick (line 105) | private void OnNextAnimationClick(int currentStateIndex, LottiePlugin.... FILE: unity/RLottieUnity/Assets/LottiePlugin/Samples~/SceneUI/Scripts/Runtime/src/UI/MainMenu.cs class MainMenu (line 6) | internal sealed class MainMenu : MonoBehaviour, System.IDisposable method Init (line 20) | internal void Init(string[] animationPaths, string[] animations) method Dispose (line 34) | public void Dispose() method UpdateTheButtonsPositions (line 45) | private void UpdateTheButtonsPositions() method UpdateActiveButtonPosition (line 55) | private void UpdateActiveButtonPosition(Transform transform) method OnHomeButtonClick (line 61) | private void OnHomeButtonClick(int stateIndex, AnimatedButton.State st... method OnPlayerButtonClick (line 68) | private void OnPlayerButtonClick(int stateIndex, AnimatedButton.State ... method OnExploreButtonClick (line 75) | private void OnExploreButtonClick(int stateIndex, AnimatedButton.State... method On3dObjectsButtonClick (line 82) | private void On3dObjectsButtonClick(int stateIndex, AnimatedButton.Sta... FILE: unity/RLottieUnity/Assets/LottiePlugin/Tests/Runtime/src/AnimatedImageTests.cs class AnimatedImageTests (line 9) | public class AnimatedImageTests method SetUp (line 14) | [SetUp] method TearDown (line 24) | [TearDown] method CheckAwakeFunctionality (line 30) | [UnityTest] method CheckStartFunctionalityWithNoJsonAnimation (line 37) | [UnityTest] method CheckStartFunctionalityWithJsonAnimation (line 45) | [UnityTest] method CheckPlayFunctionality (line 55) | [UnityTest] method CheckStopFunctionality (line 64) | [UnityTest] method CheckTextureDimensions (line 75) | [UnityTest] method CheckDisposeFunctionality (line 84) | [UnityTest]