Repository: iyinchao/liquid-glass-studio Branch: main Commit: f8c39522622c Files: 76 Total size: 267.6 KB Directory structure: gitextract_f39ysz36/ ├── .editorconfig ├── .gitignore ├── .prettierrc.js ├── LICENSE ├── README-uz.md ├── README-zh.md ├── README.md ├── eslint.config.js ├── index.html ├── openspec/ │ ├── changes/ │ │ ├── add-webgpu-backend/ │ │ │ ├── design.md │ │ │ ├── proposal.md │ │ │ ├── specs/ │ │ │ │ ├── glass-rendering/ │ │ │ │ │ └── spec.md │ │ │ │ └── parameter-controls/ │ │ │ │ └── spec.md │ │ │ └── tasks.md │ │ └── archive/ │ │ └── 2026-03-23-add-initial-specs/ │ │ ├── proposal.md │ │ ├── specs/ │ │ │ ├── background-system/ │ │ │ │ └── spec.md │ │ │ ├── glass-rendering/ │ │ │ │ └── spec.md │ │ │ ├── parameter-controls/ │ │ │ │ └── spec.md │ │ │ ├── preset-management/ │ │ │ │ └── spec.md │ │ │ └── shape-system/ │ │ │ └── spec.md │ │ └── tasks.md │ ├── project.md │ └── specs/ │ ├── background-system/ │ │ └── spec.md │ ├── glass-rendering/ │ │ └── spec.md │ ├── parameter-controls/ │ │ └── spec.md │ ├── preset-management/ │ │ └── spec.md │ └── shape-system/ │ └── spec.md ├── package.json ├── src/ │ ├── App.module.scss │ ├── App.tsx │ ├── Controls.tsx │ ├── components/ │ │ ├── LevaButton/ │ │ │ ├── LevaButton.scss │ │ │ ├── LevaButton.tsx │ │ │ └── index.ts │ │ ├── LevaCheckButtons/ │ │ │ ├── LevaCheckButtons.scss │ │ │ ├── LevaCheckButtons.tsx │ │ │ └── index.ts │ │ ├── LevaContainer/ │ │ │ ├── LevaContainer.scss │ │ │ ├── LevaContainer.tsx │ │ │ └── index.ts │ │ ├── LevaImageUpload/ │ │ │ ├── LevaImageUpload.scss │ │ │ └── LevaImageUpload.tsx │ │ ├── LevaVectorNew/ │ │ │ ├── LevaVectorNew.scss │ │ │ └── LevaVectorNew.tsx │ │ ├── PresetControls/ │ │ │ ├── PresetControls.module.scss │ │ │ └── PresetControls.tsx │ │ └── ResizableWindow/ │ │ ├── ResizableWindow.module.scss │ │ ├── ResizableWindow.tsx │ │ └── index.tsx │ ├── index.scss │ ├── main.tsx │ ├── shaders/ │ │ ├── fragment-bg-hblur.glsl │ │ ├── fragment-bg-vblur.glsl │ │ ├── fragment-bg.glsl │ │ ├── fragment-main-1.glsl │ │ ├── fragment-main.glsl │ │ ├── test.glsl │ │ └── vertex.glsl │ ├── shaders-wgsl/ │ │ ├── fragment-bg-hblur.wgsl │ │ ├── fragment-bg-vblur.wgsl │ │ ├── fragment-bg.wgsl │ │ ├── fragment-main.wgsl │ │ └── vertex.wgsl │ ├── utils/ │ │ ├── GLUtils.ts │ │ ├── GPUUtils.ts │ │ ├── RendererInterface.ts │ │ ├── gpuDetect.ts │ │ ├── index.ts │ │ ├── languages.ts │ │ ├── presetUtils.ts │ │ └── useResizeOberver.ts │ └── vite-env.d.ts ├── tsconfig.app.json ├── tsconfig.json ├── tsconfig.node.json └── vite.config.ts ================================================ FILE CONTENTS ================================================ ================================================ FILE: .editorconfig ================================================ root = true [*] indent_style = space indent_size = 2 end_of_line = lf charset = utf-8 trim_trailing_whitespace = true insert_final_newline = true [*.{md,mdx}] trim_trailing_whitespace = false ================================================ FILE: .gitignore ================================================ # Logs logs *.log npm-debug.log* yarn-debug.log* yarn-error.log* pnpm-debug.log* lerna-debug.log* node_modules dist dist-ssr *.local # Editor directories and files .vscode/* !.vscode/extensions.json .idea .DS_Store *.suo *.ntvs* *.njsproj *.sln *.sw? # Claude Code .claude/ CLAUDE.md AGENTS.md ================================================ FILE: .prettierrc.js ================================================ export default { printWidth: 100, singleQuote: true, plugins: ['prettier-plugin-glsl'], }; ================================================ FILE: LICENSE ================================================ MIT License Copyright (c) 2024 Charles Yin Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ================================================ FILE: README-uz.md ================================================ # 🔮 Liquid Glass Studio  [English](README.md) | [简体中文](README-zh.md) WebGL2 & WebGPU va shaderlar asosida yaratilgan Apple’ning Liquid Glass (suyuq shisha) effektining to’liq veb talqini. Sozlanadigan parametrlar orqali siz barcha “liquid glass” effektlarini sinab ko‘rishingiz mumkin. ## Online Demo https://liquid-glass-studio.vercel.app/ Xitoylik foydalanuvchilar uchun: https://liquid-glass.iyinchao.cn/ ## Skrinshotlar
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