SYMBOL INDEX (73 symbols across 10 files) FILE: src/AboutDlg.cpp function BOOL (line 44) | BOOL CAboutDlg::OnInitDialog() function INT_PTR (line 92) | INT_PTR CAboutDlg::DoModal() function BOOL (line 120) | BOOL CAboutDlg::OnCommand(WPARAM wParam, LPARAM lParam) function BOOL (line 132) | BOOL CAboutDlg::StartSysInfo() function BOOL (line 171) | BOOL CALLBACK CAboutDlg::CloseChildProcess(HWND hWnd, LPARAM lParam) function BOOL (line 182) | BOOL CALLBACK CAboutDlg::ActivateChildProcess(HWND hWnd, LPARAM lParam) FILE: src/AboutDlg.h function class (line 7) | class CAboutDlg : public CDialog FILE: src/D3dx12jo.h function class (line 13) | class D3dx12jo FILE: src/Mainfrm.cpp function LRESULT (line 95) | LRESULT CMainFrame::OnTrayNotification(WPARAM uID, LPARAM lEvent) function BOOL (line 344) | BOOL CMainFrame::IsShiftKeyDown() function BOOL (line 352) | BOOL CMainFrame::MonitorOffSupport() FILE: src/TrayIcon.CPP function BOOL (line 46) | BOOL CTrayIcon::SetIcon(UINT uID) function BOOL (line 60) | BOOL CTrayIcon::SetIcon(HICON hicon, LPCSTR lpTip) FILE: src/TrayPwr.cpp function DWORD (line 23) | DWORD FindOtherInstancePid() function BOOL (line 58) | BOOL TerminateProcessByPid(DWORD pid, DWORD timeoutMs = 5000) function BOOL (line 78) | BOOL CMyApp::InitInstance() FILE: src/TrayPwr.h function class (line 8) | class CMyApp : public CWinApp { FILE: src/d3dx12.h type CD3DX12_DEFAULT (line 17) | struct CD3DX12_DEFAULT {} function D3D12_RECT (line 34) | struct CD3DX12_RECT : public D3D12_RECT function D3D12_BOX (line 57) | struct CD3DX12_BOX : public D3D12_BOX function D3D12_DEPTH_STENCIL_DESC (line 117) | struct CD3DX12_DEPTH_STENCIL_DESC : public D3D12_DEPTH_STENCIL_DESC function D3D12_BLEND_DESC (line 173) | struct CD3DX12_BLEND_DESC : public D3D12_BLEND_DESC function D3D12_RASTERIZER_DESC (line 200) | struct CD3DX12_RASTERIZER_DESC : public D3D12_RASTERIZER_DESC function D3D12_RESOURCE_ALLOCATION_INFO (line 251) | struct CD3DX12_RESOURCE_ALLOCATION_INFO : public D3D12_RESOURCE_ALLOCATI... type CD3DX12_HEAP_PROPERTIES (line 269) | struct CD3DX12_HEAP_PROPERTIES function explicit (line 273) | explicit CD3DX12_HEAP_PROPERTIES(const D3D12_HEAP_PROPERTIES &o) : type CD3DX12_HEAP_DESC (line 319) | struct CD3DX12_HEAP_DESC function explicit (line 323) | explicit CD3DX12_HEAP_DESC(const D3D12_HEAP_DESC &o) : type CD3DX12_CLEAR_VALUE (line 410) | struct CD3DX12_CLEAR_VALUE function explicit (line 414) | explicit CD3DX12_CLEAR_VALUE(const D3D12_CLEAR_VALUE &o) : type CD3DX12_RANGE (line 438) | struct CD3DX12_RANGE function explicit (line 442) | explicit CD3DX12_RANGE(const D3D12_RANGE &o) : type CD3DX12_TILED_RESOURCE_COORDINATE (line 456) | struct CD3DX12_TILED_RESOURCE_COORDINATE function explicit (line 460) | explicit CD3DX12_TILED_RESOURCE_COORDINATE(const D3D12_TILED_RESOURCE_CO... type CD3DX12_SUBRESOURCE_TILING (line 502) | struct CD3DX12_SUBRESOURCE_TILING function explicit (line 506) | explicit CD3DX12_SUBRESOURCE_TILING(const D3D12_SUBRESOURCE_TILING &o) : function D3D12_TILE_SHAPE (line 524) | struct CD3DX12_TILE_SHAPE : public D3D12_TILE_SHAPE type CD3DX12_RESOURCE_BARRIER (line 544) | struct CD3DX12_RESOURCE_BARRIER function explicit (line 548) | explicit CD3DX12_RESOURCE_BARRIER(const D3D12_RESOURCE_BARRIER &o) : function CD3DX12_RESOURCE_BARRIER (line 551) | static inline CD3DX12_RESOURCE_BARRIER Transition( function CD3DX12_RESOURCE_BARRIER (line 569) | static inline CD3DX12_RESOURCE_BARRIER Aliasing( function CD3DX12_RESOURCE_BARRIER (line 581) | static inline CD3DX12_RESOURCE_BARRIER UAV( type CD3DX12_PACKED_MIP_INFO (line 595) | struct CD3DX12_PACKED_MIP_INFO function explicit (line 599) | explicit CD3DX12_PACKED_MIP_INFO(const D3D12_PACKED_MIP_INFO &o) : function explicit (line 621) | explicit CD3DX12_SUBRESOURCE_FOOTPRINT(const D3D12_SUBRESOURCE_FOOTPRINT... function explicit (line 637) | explicit CD3DX12_SUBRESOURCE_FOOTPRINT( type CD3DX12_TEXTURE_COPY_LOCATION (line 651) | struct CD3DX12_TEXTURE_COPY_LOCATION function explicit (line 655) | explicit CD3DX12_TEXTURE_COPY_LOCATION(const D3D12_TEXTURE_COPY_LOCATION... function D3D12_DESCRIPTOR_RANGE (line 674) | struct CD3DX12_DESCRIPTOR_RANGE : public D3D12_DESCRIPTOR_RANGE function D3D12_ROOT_DESCRIPTOR_TABLE (line 720) | struct CD3DX12_ROOT_DESCRIPTOR_TABLE : public D3D12_ROOT_DESCRIPTOR_TABLE function Init (line 733) | inline void Init( function Init (line 740) | static inline void Init( function D3D12_ROOT_CONSTANTS (line 751) | struct CD3DX12_ROOT_CONSTANTS : public D3D12_ROOT_CONSTANTS function D3D12_ROOT_DESCRIPTOR (line 786) | struct CD3DX12_ROOT_DESCRIPTOR : public D3D12_ROOT_DESCRIPTOR function D3D12_ROOT_PARAMETER (line 814) | struct CD3DX12_ROOT_PARAMETER : public D3D12_ROOT_PARAMETER function InitAsDescriptorTable (line 877) | inline void InitAsDescriptorTable( function D3D12_STATIC_SAMPLER_DESC (line 920) | struct CD3DX12_STATIC_SAMPLER_DESC : public D3D12_STATIC_SAMPLER_DESC function D3D12_ROOT_SIGNATURE_DESC (line 1022) | struct CD3DX12_ROOT_SIGNATURE_DESC : public D3D12_ROOT_SIGNATURE_DESC function CD3DX12_ROOT_SIGNATURE_DESC (line 1037) | CD3DX12_ROOT_SIGNATURE_DESC(CD3DX12_DEFAULT) function D3D12_CPU_DESCRIPTOR_HANDLE (line 1069) | struct CD3DX12_CPU_DESCRIPTOR_HANDLE : public D3D12_CPU_DESCRIPTOR_HANDLE function D3D12_GPU_DESCRIPTOR_HANDLE (line 1130) | struct CD3DX12_GPU_DESCRIPTOR_HANDLE : public D3D12_GPU_DESCRIPTOR_HANDLE function UINT (line 1191) | inline UINT D3D12CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT Pl... function D3D12DecomposeSubresource (line 1198) | void D3D12DecomposeSubresource(UINT Subresource, UINT MipLevels, UINT Ar... function UINT8 (line 1206) | inline UINT8 D3D12GetFormatPlaneCount( function D3D12_RESOURCE_DESC (line 1220) | struct CD3DX12_RESOURCE_DESC : public D3D12_RESOURCE_DESC function CD3DX12_RESOURCE_DESC (line 1252) | static inline CD3DX12_RESOURCE_DESC Buffer( function UINT8 (line 1315) | inline UINT8 PlaneCount(_In_ ID3D12Device* pDevice) const function UINT (line 1319) | inline UINT Subresources(_In_ ID3D12Device* pDevice) const function UINT (line 1323) | inline UINT CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT PlaneSl... function D3D12IsLayoutOpaque (line 1511) | inline bool D3D12IsLayoutOpaque(D3D12_TEXTURE_LAYOUT Layout) function ID3D12CommandList (line 1517) | inline ID3D12CommandList * const * CommandListCast(ID3D12GraphicsCommand... FILE: src/mainfrm.h function class (line 11) | class CMainFrame : public CFrameWnd { FILE: src/trayicon.h function class (line 13) | class CTrayIcon : public CCmdTarget {