Repository: josefrichter/resize Branch: master Commit: 65df934c1104 Files: 7 Total size: 5.3 KB Directory structure: gitextract_dqoie2sr/ ├── .gitignore ├── Gemfile ├── README.txt ├── main.rb ├── public/ │ └── preprocess.js └── views/ ├── received.erb └── upload.erb ================================================ FILE CONTENTS ================================================ ================================================ FILE: .gitignore ================================================ #rails specific *.sqlite3 config/database.yml log/* tmp/* ## generic files to ignore *~ *.lock *.DS_Store *.swp *.out public/uploads/* ================================================ FILE: Gemfile ================================================ source 'https://rubygems.org' gem 'sinatra' ================================================ FILE: README.txt ================================================ 12 Sep 2012 Preprocessing (scaling down) images on client side before uploading Because people often upload 5MB big 3000x2000px PNGs that are then scaled down to 100x100px JPEGs on server - waste of time and bandwidth 1. user selects image(s) 2. script opens the image using FileReader API 3. script appends it to new Image object (not displayed at all actually) 4. new Image objects is drawn into new Canvas object, that is scaled down to desired dimensions 5. display the canvas, ie. a preview of the image to be uploaded 6. take the pic from canvas as JPEG in dataURI format 7. send it to server 8. save it on server side (c) Josef Richter ================================================ FILE: main.rb ================================================ require 'rubygems' require 'sinatra' require 'base64' get '/' do erb :upload end post '/submit' do newimages = [] now = Time.now.to_i.to_s #timestamp string params[:images].each_with_index do |image, index| imagedata = image.split(',')[1] #basically remove the header filename = 'uploads/'+ now + '_' + (index+1).to_s + '.jpg' #construct the new filename # write the file File.open('public/'+filename, 'wb') do|f| f.write(Base64.decode64(imagedata)) end newimages << filename end erb :received, :locals => {:images => newimages} end ================================================ FILE: public/preprocess.js ================================================ var fileinput = document.getElementById('fileinput'); var max_width = fileinput.getAttribute('data-maxwidth'); var max_height = fileinput.getAttribute('data-maxheight'); var preview = document.getElementById('preview'); var form = document.getElementById('form'); function processfile(file) { if( !( /image/i ).test( file.type ) ) { alert( "File "+ file.name +" is not an image." ); return false; } // read the files var reader = new FileReader(); reader.readAsArrayBuffer(file); reader.onload = function (event) { // blob stuff var blob = new Blob([event.target.result]); // create blob... window.URL = window.URL || window.webkitURL; var blobURL = window.URL.createObjectURL(blob); // and get it's URL // helper Image object var image = new Image(); image.src = blobURL; //preview.appendChild(image); // preview commented out, I am using the canvas instead image.onload = function() { // have to wait till it's loaded var resized = resizeMe(image); // send it to canvas var newinput = document.createElement("input"); newinput.type = 'hidden'; newinput.name = 'images[]'; newinput.value = resized; // put result from canvas into new hidden input form.appendChild(newinput); } }; } function readfiles(files) { // remove the existing canvases and hidden inputs if user re-selects new pics var existinginputs = document.getElementsByName('images[]'); var existingcanvases = document.getElementsByTagName('canvas'); while (existinginputs.length > 0) { // it's a live list so removing the first element each time // DOMNode.prototype.remove = function() {this.parentNode.removeChild(this);} form.removeChild(existinginputs[0]); preview.removeChild(existingcanvases[0]); } for (var i = 0; i < files.length; i++) { processfile(files[i]); // process each file at once } fileinput.value = ""; //remove the original files from fileinput // TODO remove the previous hidden inputs if user selects other files } // this is where it starts. event triggered when user selects files fileinput.onchange = function(){ if ( !( window.File && window.FileReader && window.FileList && window.Blob ) ) { alert('The File APIs are not fully supported in this browser.'); return false; } readfiles(fileinput.files); } // === RESIZE ==== function resizeMe(img) { var canvas = document.createElement('canvas'); var width = img.width; var height = img.height; // calculate the width and height, constraining the proportions if (width > height) { if (width > max_width) { //height *= max_width / width; height = Math.round(height *= max_width / width); width = max_width; } } else { if (height > max_height) { //width *= max_height / height; width = Math.round(width *= max_height / height); height = max_height; } } // resize the canvas and draw the image data into it canvas.width = width; canvas.height = height; var ctx = canvas.getContext("2d"); ctx.drawImage(img, 0, 0, width, height); preview.appendChild(canvas); // do the actual resized preview return canvas.toDataURL("image/jpeg",0.7); // get the data from canvas as 70% JPG (can be also PNG, etc.) } ================================================ FILE: views/received.erb ================================================ <%# params[:images].each do |img| %> <%# end %> <% images.each do |img| %> <% end %> ================================================ FILE: views/upload.erb ================================================