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# Naming cheatsheet - [English language](#english-language) - [Naming convention](#naming-convention) - [S-I-D](#s-i-d) - [Avoid contractions](#avoid-contractions) - [Avoid context duplication](#avoid-context-duplication) - [Reflect the expected result](#reflect-the-expected-result) - [Naming functions](#naming-functions) - [A/HC/LC pattern](#ahclc-pattern) - [Actions](#actions) - [Context](#context) - [Prefixes](#prefixes) - [Singular and Plurals](#singular-and-plurals) --- Naming things is hard. This sheet attempts to make it easier. Although these suggestions can be applied to any programming language, I will use JavaScript to illustrate them in practice. ## English language Use English language when naming your variables and functions. ```js /* Bad */ const primerNombre = 'Gustavo' const amigos = ['Kate', 'John'] /* Good */ const firstName = 'Gustavo' const friends = ['Kate', 'John'] ``` > Like it or not, English is the dominant language in programming: the syntax of all programming languages is written in English, as well as countless documentations and educational materials. By writing your code in English you dramatically increase its cohesiveness. ## Naming convention Pick **one** naming convention and follow it. It may be `camelCase`, `PascalCase`, `snake_case`, or anything else, as long as it remains consistent. Many programming languages have their own traditions regarding naming conventions; check the documentation for your language or study some popular repositories on GitHub! ```js /* Bad */ const page_count = 5 const shouldUpdate = true /* Good */ const pageCount = 5 const shouldUpdate = true /* Good as well */ const page_count = 5 const should_update = true ``` ## S-I-D A name must be _short_, _intuitive_ and _descriptive_: - **Short**. A name must not take long to type and, therefore, remember; - **Intuitive**. A name must read naturally, as close to the common speech as possible; - **Descriptive**. A name must reflect what it does/possesses in the most efficient way. ```js /* Bad */ const a = 5 // "a" could mean anything const isPaginatable = a > 10 // "Paginatable" sounds extremely unnatural const shouldPaginatize = a > 10 // Made up verbs are so much fun! /* Good */ const postCount = 5 const hasPagination = postCount > 10 const shouldPaginate = postCount > 10 // alternatively ``` ## Avoid contractions Do **not** use contractions. They contribute to nothing but decreased readability of the code. Finding a short, descriptive name may be hard, but contraction is not an excuse for not doing so. ```js /* Bad */ const onItmClk = () => {} /* Good */ const onItemClick = () => {} ``` ## Avoid context duplication A name should not duplicate the context in which it is defined. Always remove the context from a name if that doesn't decrease its readability. ```js class MenuItem { /* Method name duplicates the context (which is "MenuItem") */ handleMenuItemClick = (event) => { ... } /* Reads nicely as `MenuItem.handleClick()` */ handleClick = (event) => { ... } } ``` ## Reflect the expected result A name should reflect the expected result. ```jsx /* Bad */ const isEnabled = itemCount > 3 return /* Good */ const isDisabled = itemCount <= 3 return ``` --- # Naming functions ## A/HC/LC Pattern There is a useful pattern to follow when naming functions: ``` prefix? + action (A) + high context (HC) + low context? (LC) ``` Take a look at how this pattern may be applied in the table below. | Name | Prefix | Action (A) | High context (HC) | Low context (LC) | | ---------------------- | -------- | ---------- | ----------------- | ---------------- | | `getUser` | | `get` | `User` | | | `getUserMessages` | | `get` | `User` | `Messages` | | `handleClickOutside` | | `handle` | `Click` | `Outside` | | `shouldDisplayMessage` | `should` | `Display` | `Message` | | > **Note:** The order of context affects the meaning of a variable. For example, `shouldUpdateComponent` means _you_ are about to update a component, while `shouldComponentUpdate` tells you that _component_ will update itself, and you are only controlling _when_ it should update. > In other words, **high context emphasizes the meaning of a variable**. --- ## Actions The verb part of your function name. The most important part responsible for describing what the function _does_. ### `get` Accesses data immediately (i.e. shorthand getter of internal data). ```js function getFruitCount() { return this.fruits.length } ``` > See also [compose](#compose). You can use `get` when performing asynchronous operations as well: ```js async function getUser(id) { const user = await fetch(`/api/user/${id}`) return user } ``` ### `set` Sets a variable in a declarative way, with value `A` to value `B`. ```js let fruits = 0 function setFruits(nextFruits) { fruits = nextFruits } setFruits(5) console.log(fruits) // 5 ``` ### `reset` Sets a variable back to its initial value or state. ```js const initialFruits = 5 let fruits = initialFruits setFruits(10) console.log(fruits) // 10 function resetFruits() { fruits = initialFruits } resetFruits() console.log(fruits) // 5 ``` ### `remove` Removes something _from_ somewhere. For example, if you have a collection of selected filters on a search page, removing one of them from the collection is `removeFilter`, **not** `deleteFilter` (and this is how you would naturally say it in English as well): ```js function removeFilter(filterName, filters) { return filters.filter((name) => name !== filterName) } const selectedFilters = ['price', 'availability', 'size'] removeFilter('price', selectedFilters) ``` > See also [delete](#delete). ### `delete` Completely erases something from the realms of existence. Imagine you are a content editor, and there is that notorious post you wish to get rid of. Once you clicked a shiny "Delete post" button, the CMS performed a `deletePost` action, **not** `removePost`. ```js function deletePost(id) { return database.find({ id }).delete() } ``` > See also [remove](#remove). > **`remove` or `delete`?** > > When the difference between `remove` and `delete` is not so obvious to you, I'd suggest looking at their opposite actions - `add` and `create`. > The key difference between `add` and `create` is that `add` needs a destination while `create` **requires no destination**. You `add` an item _to somewhere_, but you don't "`create` it _to somewhere_". > Simply pair `remove` with `add` and `delete` with `create`. > > Explained in detail [here](https://github.com/kettanaito/naming-cheatsheet/issues/74#issue-1174942962). ### `compose` Creates new data from the existing one. Mostly applicable to strings, objects, or functions. ```js function composePageUrl(pageName, pageId) { return pageName.toLowerCase() + '-' + pageId } ``` > See also [get](#get). ### `handle` Handles an action. Often used when naming a callback method. ```js function handleLinkClick() { console.log('Clicked a link!') } link.addEventListener('click', handleLinkClick) ``` --- ## Context A domain that a function operates on. A function is often an action on _something_. It is important to state what its operable domain is, or at least an expected data type. ```js /* A pure function operating with primitives */ function filter(list, predicate) { return list.filter(predicate) } /* Function operating exactly on posts */ function getRecentPosts(posts) { return filter(posts, (post) => post.date === Date.now()) } ``` > Some language-specific assumptions may allow omitting the context. For example, in JavaScript, it's common that `filter` operates on Array. Adding explicit `filterArray` would be unnecessary. --- ## Prefixes Prefix enhances the meaning of a variable. It is rarely used in function names. ### `is` Describes a characteristic or state of the current context (usually `boolean`). ```js const color = 'blue' const isBlue = color === 'blue' // characteristic const isPresent = true // state if (isBlue && isPresent) { console.log('Blue is present!') } ``` ### `has` Describes whether the current context possesses a certain value or state (usually `boolean`). ```js /* Bad */ const isProductsExist = productsCount > 0 const areProductsPresent = productsCount > 0 /* Good */ const hasProducts = productsCount > 0 ``` ### `should` Reflects a positive conditional statement (usually `boolean`) coupled with a certain action. ```js function shouldUpdateUrl(url, expectedUrl) { return url !== expectedUrl } ``` ### `min`/`max` Represents a minimum or maximum value. Used when describing boundaries or limits. ```js /** * Renders a random amount of posts within * the given min/max boundaries. */ function renderPosts(posts, minPosts, maxPosts) { return posts.slice(0, randomBetween(minPosts, maxPosts)) } ``` ### `prev`/`next` Indicate the previous or the next state of a variable in the current context. Used when describing state transitions. ```jsx async function getPosts() { const prevPosts = this.state.posts const latestPosts = await fetch('...') const nextPosts = concat(prevPosts, latestPosts) this.setState({ posts: nextPosts }) } ``` ## Singular and Plurals Like a prefix, variable names can be made singular or plural depending on whether they hold a single value or multiple values. ```js /* Bad */ const friends = 'Bob' const friend = ['Bob', 'Tony', 'Tanya'] /* Good */ const friend = 'Bob' const friends = ['Bob', 'Tony', 'Tanya'] ```