SYMBOL INDEX (2912 symbols across 99 files) FILE: ChessCardHall/assets/Libs/encoding.js function inRange (line 27) | function inRange(a, min, max) { function div (line 36) | function div(n, d) { function ToDictionary (line 44) | function ToDictionary(o) { function stringToCodePoints (line 54) | function stringToCodePoints(string) { function codePointsToString (line 137) | function codePointsToString(code_points) { function Stream (line 175) | function Stream(tokens) { function decoderError (line 251) | function decoderError(fatal, opt_code_point) { function encoderError (line 261) | function encoderError(code_point) { function Decoder (line 266) | function Decoder() {} function Encoder (line 279) | function Encoder() {} function getEncoding (line 298) | function getEncoding(label) { function indexCodePointFor (line 802) | function indexCodePointFor(pointer, index) { function indexPointerFor (line 813) | function indexPointerFor(code_point, index) { function index (line 822) | function index(name) { function indexGB18030RangesCodePointFor (line 835) | function indexGB18030RangesCodePointFor(pointer) { function indexGB18030RangesPointerFor (line 869) | function indexGB18030RangesPointerFor(code_point) { function indexShiftJISPointerFor (line 898) | function indexShiftJISPointerFor(code_point) { function indexBig5PointerFor (line 914) | function indexBig5PointerFor(code_point) { function TextDecoder (line 946) | function TextDecoder(encoding, options) { function TextEncoder (line 1076) | function TextEncoder(encoding, options) { function UTF8Decoder (line 1172) | function UTF8Decoder(options) { function UTF8Encoder (line 1313) | function UTF8Encoder(options) { function SingleByteDecoder (line 1390) | function SingleByteDecoder(index, options) { function SingleByteEncoder (line 1429) | function SingleByteEncoder(index, options) { function GB18030Decoder (line 1508) | function GB18030Decoder(options) { function GB18030Encoder (line 1664) | function GB18030Encoder(options, gbk_flag) { function Big5Decoder (line 1764) | function Big5Decoder(options) { function Big5Encoder (line 1862) | function Big5Encoder(options) { function EUCJPDecoder (line 1926) | function EUCJPDecoder(options) { function EUCJPEncoder (line 2028) | function EUCJPEncoder(options) { function ISO2022JPDecoder (line 2097) | function ISO2022JPDecoder(options) { function ISO2022JPEncoder (line 2404) | function ISO2022JPEncoder(options) { function ShiftJISDecoder (line 2535) | function ShiftJISDecoder(options) { function ShiftJISEncoder (line 2633) | function ShiftJISEncoder(options) { function EUCKRDecoder (line 2714) | function EUCKRDecoder(options) { function EUCKREncoder (line 2791) | function EUCKREncoder(options) { function convertCodeUnitToBytes (line 2852) | function convertCodeUnitToBytes(code_unit, utf16be) { function UTF16Decoder (line 2873) | function UTF16Decoder(utf16_be, options) { function UTF16Encoder (line 2966) | function UTF16Encoder(utf16_be, options) { function XUserDefinedDecoder (line 3026) | function XUserDefinedDecoder(options) { function XUserDefinedEncoder (line 3055) | function XUserDefinedEncoder(options) { FILE: ChessCardHall/assets/Libs/gameproto/gamecode.d.ts type C2GS_CMD (line 6) | enum C2GS_CMD { type GS2C_CMD (line 15) | enum GS2C_CMD { FILE: ChessCardHall/assets/Libs/gameproto/gamemsg.d.ts type ChatMsgType (line 6) | enum ChatMsgType { type IC2S_PrivateChatMsg (line 15) | interface IC2S_PrivateChatMsg { class C2S_PrivateChatMsg (line 25) | class C2S_PrivateChatMsg implements IC2S_PrivateChatMsg { type IS2C_PrivateChatMsg (line 111) | interface IS2C_PrivateChatMsg { class S2C_PrivateChatMsg (line 124) | class S2C_PrivateChatMsg implements IS2C_PrivateChatMsg { type IS2C_PrivateOtherChatMsg (line 213) | interface IS2C_PrivateOtherChatMsg { class S2C_PrivateOtherChatMsg (line 223) | class S2C_PrivateOtherChatMsg implements IS2C_PrivateOtherChatMsg { type IC2S_WorldChatMsg (line 309) | interface IC2S_WorldChatMsg { class C2S_WorldChatMsg (line 316) | class C2S_WorldChatMsg implements IC2S_WorldChatMsg { type IS2C_WorldChatMsg (line 399) | interface IS2C_WorldChatMsg { class S2C_WorldChatMsg (line 409) | class S2C_WorldChatMsg implements IS2C_WorldChatMsg { type IS_ReviseUserInfo (line 495) | interface IS_ReviseUserInfo { class S_ReviseUserInfo (line 505) | class S_ReviseUserInfo implements IS_ReviseUserInfo { type IC_Response (line 591) | interface IC_Response { class C_Response (line 601) | class C_Response implements IC_Response { type IC_UpateAttr (line 687) | interface IC_UpateAttr { class C_UpateAttr (line 697) | class C_UpateAttr implements IC_UpateAttr { type IS_RequestBattle (line 783) | interface IS_RequestBattle { class S_RequestBattle (line 793) | class S_RequestBattle implements IS_RequestBattle { type IC_RequestBattle (line 879) | interface IC_RequestBattle { class C_RequestBattle (line 892) | class C_RequestBattle implements IC_RequestBattle { type IC_StartBattle (line 981) | interface IC_StartBattle { class C_StartBattle (line 994) | class C_StartBattle implements IC_StartBattle { type IC_Balance (line 1083) | interface IC_Balance { class C_Balance (line 1096) | class C_Balance implements IC_Balance { type IAward (line 1185) | interface IAward { class Award (line 1195) | class Award implements IAward { type IFVector (line 1281) | interface IFVector { class FVector (line 1291) | class FVector implements IFVector { type IMove (line 1377) | interface IMove { class Move (line 1384) | class Move implements IMove { type IShot (line 1467) | interface IShot { class Shot (line 1483) | class Shot implements IShot { type IUseItem (line 1575) | interface IUseItem { class UseItem (line 1582) | class UseItem implements IUseItem { type IFighterSnapInfo (line 1665) | interface IFighterSnapInfo { class FighterSnapInfo (line 1678) | class FighterSnapInfo implements IFighterSnapInfo { type ISnap (line 1767) | interface ISnap { class Snap (line 1774) | class Snap implements ISnap { type IFighterInfo (line 1857) | interface IFighterInfo { class FighterInfo (line 1876) | class FighterInfo implements IFighterInfo { type IBattleStart (line 1971) | interface IBattleStart { class BattleStart (line 1981) | class BattleStart implements IBattleStart { type INewStage (line 2067) | interface INewStage { class NewStage (line 2077) | class NewStage implements INewStage { type IGameOver (line 2163) | interface IGameOver { class GameOver (line 2179) | class GameOver implements IGameOver { type IHit (line 2271) | interface IHit { class Hit (line 2284) | class Hit implements IHit { type IAddHP (line 2373) | interface IAddHP { class AddHP (line 2383) | class AddHP implements IAddHP { type IDead (line 2469) | interface IDead { class Dead (line 2479) | class Dead implements IDead { type IAddEntity (line 2565) | interface IAddEntity { class AddEntity (line 2581) | class AddEntity implements IAddEntity { type IRemoveEntity (line 2673) | interface IRemoveEntity { class RemoveEntity (line 2683) | class RemoveEntity implements IRemoveEntity { FILE: ChessCardHall/assets/Libs/gameproto/login.d.ts type IUserLoginResult (line 6) | interface IUserLoginResult { class UserLoginResult (line 25) | class UserLoginResult implements IUserLoginResult { type IPlatformUser (line 120) | interface IPlatformUser { class PlatformUser (line 148) | class PlatformUser implements IPlatformUser { type PlatformType (line 254) | enum PlatformType { type ILoginReturn (line 261) | interface ILoginReturn { class LoginReturn (line 277) | class LoginReturn implements ILoginReturn { type ILoginInfo (line 369) | interface ILoginInfo { class LoginInfo (line 397) | class LoginInfo implements ILoginInfo { FILE: ChessCardHall/assets/Libs/gameproto/share.d.ts type ErrorCode (line 6) | enum ErrorCode { type IC2S_TestMsg (line 22) | interface IC2S_TestMsg { class C2S_TestMsg (line 29) | class C2S_TestMsg implements IC2S_TestMsg { type IS2C_TestMsg (line 112) | interface IS2C_TestMsg { class S2C_TestMsg (line 119) | class S2C_TestMsg implements IS2C_TestMsg { type IS2C_ConfirmInfo (line 202) | interface IS2C_ConfirmInfo { class S2C_ConfirmInfo (line 212) | class S2C_ConfirmInfo implements IS2C_ConfirmInfo { type BattleType (line 298) | enum BattleType { FILE: ChessCardHall/assets/Script/Chat.ts class Turntable (line 6) | class Turntable extends cc.Component { method onLoad (line 20) | onLoad() { method updataOffLineReward (line 48) | updataOffLineReward() { method start (line 79) | start() { FILE: ChessCardHall/assets/Script/Game.ts class NewClass (line 6) | class NewClass extends cc.Component { method onLoad (line 11) | onLoad() { method start (line 26) | start() { FILE: ChessCardHall/assets/Script/Hall.ts class NewClass (line 6) | class NewClass extends cc.Component { method onLoad (line 24) | onLoad() { method viewAnimation (line 31) | viewAnimation() { method start (line 52) | start() { method enterPVE (line 111) | enterPVE() { method updateUserInfo (line 118) | updateUserInfo() { FILE: ChessCardHall/assets/Script/Init.ts class Init (line 14) | class Init extends cc.Component { method onLoad (line 17) | onLoad () { method start (line 24) | start () { FILE: ChessCardHall/assets/Script/Login.ts class login (line 6) | class login extends cc.Component { method onLoad (line 9) | onLoad() { method start (line 16) | start() { FILE: ChessCardHall/assets/Script/Logo.ts class logo (line 6) | class logo extends cc.Component { method onLoad (line 9) | onLoad() { method start (line 16) | start() { FILE: ChessCardHall/assets/Script/MASK.ts class MASK (line 4) | class MASK extends cc.Component { method onLoad (line 7) | onLoad() { method start (line 11) | start() { FILE: ChessCardHall/assets/Script/Module/loginMod.ts class LoginData (line 1) | class LoginData { class loginMod (line 7) | class loginMod { method SetLoginData (line 9) | static SetLoginData(addr:string,uid:number,key:string) { method GetLoginData (line 16) | static GetLoginData() : LoginData { FILE: ChessCardHall/assets/Script/Network.ts class network (line 10) | class network extends cc.Component { method onLoad (line 19) | onLoad() { method start (line 24) | start() { method connectionNetworkWs (line 46) | connectionNetworkWs() { method connectionNetwork (line 125) | connectionNetwork() { class connectingAction (line 217) | class connectingAction extends cc.Component { method onEnable (line 220) | onEnable() { FILE: ChessCardHall/assets/Script/Notice.ts class Notice (line 6) | class Notice extends cc.Component { method onLoad (line 10) | onLoad() { method start (line 14) | start() { method showNotice (line 23) | showNotice() { FILE: ChessCardHall/assets/Script/PlayerList.ts class NewClass (line 6) | class NewClass extends cc.Component { method start (line 13) | start() { FILE: ChessCardHall/assets/Script/QQL.ts class qql (line 6) | class qql extends cc.Component { method onLoad (line 21) | onLoad() { method onEnable (line 56) | onEnable() { FILE: ChessCardHall/assets/Script/RankList.ts class NewClass (line 6) | class NewClass extends cc.Component { method start (line 13) | start() { FILE: ChessCardHall/assets/Script/Register.ts class Signln (line 6) | class Signln extends cc.Component { method onLoad (line 12) | onLoad() { method start (line 32) | start() { method registHttp (line 75) | registHttp(acc,pwd :string) { FILE: ChessCardHall/assets/Script/ReviseUserInfo.ts class NewClass (line 6) | class NewClass extends cc.Component { method onLoad (line 19) | onLoad() { method start (line 48) | start() { method onDestroy (line 111) | onDestroy() { FILE: ChessCardHall/assets/Script/SignIn.ts class Signln (line 9) | class Signln extends cc.Component { method onLoad (line 17) | onLoad() { method start (line 54) | start() { method signlnBtnSwitch (line 148) | signlnBtnSwitch() { method loadNetwork (line 177) | loadNetwork() { method loginHttp (line 183) | loginHttp(acc,pwd :string) { FILE: ChessCardHall/assets/Script/TankGame/Bullet.ts class Bullet (line 14) | class Bullet extends cc.Component { method start (line 29) | start () { method update (line 33) | update (dt:number) { method SetMoveVec (line 38) | SetMoveVec(moveVec :cc.Vec2) { FILE: ChessCardHall/assets/Script/TankGame/Controller.ts class Controller (line 16) | class Controller extends cc.Component { method onLoad (line 33) | onLoad () { method start (line 37) | start () { method update (line 45) | update (dt) { method shoot (line 63) | shoot() { method setInputControl (line 69) | setInputControl() { method onDestroy (line 73) | onDestroy () { method onKeyDown (line 79) | onKeyDown(event) { FILE: ChessCardHall/assets/Script/TankGame/GameOverUI.ts class GameOverUI (line 16) | class GameOverUI extends cc.Component { method start (line 28) | start () { method DumpUI (line 39) | DumpUI(time:number,kill:number) { FILE: ChessCardHall/assets/Script/TankGame/Item.ts class Item (line 14) | class Item extends cc.Component { method onLoad (line 18) | onLoad () { method start (line 22) | start () { method SetType (line 34) | SetType(id:number) { FILE: ChessCardHall/assets/Script/TankGame/Player.ts class Player (line 14) | class Player extends cc.Component { method start (line 23) | start () { FILE: ChessCardHall/assets/Script/TankGame/ResMgr.ts class ResMgr (line 14) | class ResMgr extends cc.Component { method onLoad (line 19) | onLoad () { method start (line 23) | start () { method getItemSpriteFrame (line 29) | static getItemSpriteFrame(id:number):cc.SpriteFrame { FILE: ChessCardHall/assets/Script/TankGame/Tank.ts class Tank (line 18) | class Tank extends cc.Component { method start (line 55) | start () { method update (line 65) | update (dt) { method faceTo (line 74) | faceTo(dir:cc.Vec2) { method setMoveVec (line 81) | setMoveVec(vec:cc.Vec2) { method shootAnim (line 86) | shootAnim() :boolean { method stop (line 95) | stop() { method shoot (line 99) | shoot() :boolean { method initData (line 115) | initData(info :gameproto.IFighterInfo,isPlayer :boolean) { method updateSnap (line 127) | updateSnap(info:gameproto.IFighterSnapInfo) { method BeHit (line 134) | BeHit(lose:number) { method AddHP (line 139) | AddHP(add:number) { method dumpUI (line 144) | dumpUI() { method OnDead (line 151) | OnDead(enemyId:number) { FILE: ChessCardHall/assets/Script/TankGame/TankGame.ts class TankGame (line 19) | class TankGame extends cc.Component { method onLoad (line 42) | onLoad () { method start (line 63) | start () { method update (line 71) | update (dt:number) { method GetRoot (line 91) | static GetRoot() : cc.Node { method loadFightSceneEnd (line 97) | loadFightSceneEnd() { method spawnTankA (line 103) | spawnTankA(info:gameproto.IFighterInfo) { method onBattleStart (line 113) | onBattleStart(msg:gameproto.BattleStart) { method onNewStage (line 122) | onNewStage(msg:gameproto.NewStage) { method onSnap (line 137) | onSnap(msg:gameproto.Snap) { method onShot (line 144) | onShot(msg:gameproto.Shot) { method destoryTank (line 156) | destoryTank(id:number) { method getTank (line 167) | getTank(id:number) :Tank { method onAddEntity (line 176) | onAddEntity(msg:gameproto.AddEntity) { method onRemoveEntity (line 216) | onRemoveEntity(msg:gameproto.RemoveEntity) { method onHit (line 224) | onHit(msg:gameproto.Hit) { method onAddHP (line 231) | onAddHP(msg:gameproto.AddHP) { method onDead (line 238) | onDead(msg:gameproto.Dead) { method onGameOver (line 249) | onGameOver(msg:gameproto.GameOver) { FILE: ChessCardHall/assets/Script/TankGame/util.ts class util (line 6) | class util { method FV2Vec (line 8) | static FV2Vec(fv :gameproto.IFVector):cc.Vec2 { method Vec2FV (line 12) | static Vec2FV(v2 :cc.Vec2):gameproto.IFVector { FILE: ChessCardHall/assets/Script/Test.ts class NewClass (line 14) | class NewClass extends cc.Component { method start (line 26) | start () { method update (line 30) | update (dt) { FILE: ChessCardHall/assets/Script/Turntable.ts class Turntable (line 6) | class Turntable extends cc.Component { method onLoad (line 25) | onLoad() { method start (line 71) | start() { method showWinningList (line 103) | showWinningList(data) { method rewardRun (line 133) | rewardRun(data) { method onDestroy (line 197) | onDestroy() { FILE: ChessCardHall/assets/Script/vv.ts type NetCallBackFunc (line 2) | type NetCallBackFunc = (msgId:string,msg:any) => void; class FakeSocket (line 3) | class FakeSocket { method on (line 4) | on(msgId:string,fun:Function){ method emit (line 8) | emit(msgId:string,msg?:any){ class vv (line 12) | class vv { method emptyUseData (line 35) | static emptyUseData() { method initUseData (line 41) | static initUseData() { method GetServerURL (line 57) | static GetServerURL() :string { method expToLevel (line 63) | static expToLevel(exp: number): number { method virtualCoinToCN (line 84) | static virtualCoinToCN(num: number): string { method timeDifference (line 98) | static timeDifference(time: Date, nowTime?: Date): string { method screenAdapter (line 117) | static screenAdapter() { method onScreenSizeChange (line 133) | static onScreenSizeChange() { method pauseTouch (line 143) | static pauseTouch() { method resumeTouch (line 148) | static resumeTouch() { method loadScene (line 153) | static loadScene(sceneName: string, cb?: Function) { method eventOn (line 173) | static eventOn(event: string, cb: Function, target: object) { method eventEmit (line 180) | static eventEmit(event: string, data?: any) { method playAudio (line 186) | static playAudio(url: string, loop?: boolean) { method showTip (line 207) | static showTip(font: string, color?: cc.Color, fontSize?: number) { method btnClick (line 243) | static btnClick(node: cc.Node, cb?: Function, noScale?: boolean, noPla... method msgToBeExpression (line 266) | static msgToBeExpression(word: string): string { method openPrefab (line 281) | static openPrefab(url: string, cb?: Function): cc.Node { method wssend (line 316) | static wssend(msgId:string,o?:any) { method wsDistributeNetMessage (line 327) | static wsDistributeNetMessage(raw:string) { method wson (line 349) | static wson(msgId:string,callback:Function) { FILE: ChessCardHall/creator.d.ts class Action (line 1645) | class Action { class FiniteTimeAction (line 1698) | class FiniteTimeAction extends Action { class ActionInstant (line 1730) | class ActionInstant extends FiniteTimeAction { class ActionInterval (line 1745) | class ActionInterval extends FiniteTimeAction { class ActionManager (line 1788) | class ActionManager { class Tween (line 1917) | class Tween { class NodePool (line 2099) | class NodePool { class TiledLayer (line 2164) | class TiledLayer extends Component { class TiledMap (line 2371) | class TiledMap extends Component { class TiledMapAsset (line 2497) | class TiledMapAsset extends Asset { class TiledObjectGroup (line 2503) | class TiledObjectGroup extends Component { class TiledTile (line 2563) | class TiledTile extends Component { class AnimationClip (line 2576) | class AnimationClip extends Asset { class AnimationState (line 2614) | class AnimationState extends Playable { class Easing (line 2667) | class Easing { class Playable (line 2862) | class Playable { type WrapMode (line 2897) | enum WrapMode { class audioEngine (line 2915) | class audioEngine { class VideoPlayer (line 3338) | class VideoPlayer extends Component { class WebView (line 3415) | class WebView extends Component { class ParticleAsset (line 3476) | class ParticleAsset extends Asset { class ParticleSystem (line 3512) | class ParticleSystem extends RenderComponent { class Director (line 3764) | class Director extends EventTarget { class debug (line 3978) | class debug { class Game (line 4000) | class Game extends EventTarget { class Node (line 4213) | class Node extends _BaseNode { class PrivateNode (line 5062) | class PrivateNode extends Node { class Scene (line 5075) | class Scene extends Node { class Scheduler (line 5097) | class Scheduler { class Camera (line 5306) | class Camera extends Component { class Light (line 5496) | class Light extends Component { class Asset (line 5514) | class Asset extends RawAsset { class AudioClip (line 5562) | class AudioClip extends Asset implements EventTarget { class BitmapFont (line 5671) | class BitmapFont extends Font { class BufferAsset (line 5674) | class BufferAsset extends Asset { class Font (line 5678) | class Font extends Asset { class JsonAsset (line 5689) | class JsonAsset extends Asset { class LabelAtlas (line 5695) | class LabelAtlas extends BitmapFont { class Prefab (line 5699) | class Prefab extends Asset { class RawAsset (line 5723) | class RawAsset extends Object { class RenderTexture (line 5726) | class RenderTexture extends Texture2D { class SceneAsset (line 5757) | class SceneAsset extends Asset { class _Script (line 5765) | class _Script extends Asset { class _JavaScript (line 5769) | class _JavaScript extends Asset { class CoffeeScript (line 5773) | class CoffeeScript extends Asset { class TypeScript (line 5777) | class TypeScript extends Asset { class SpriteAtlas (line 5781) | class SpriteAtlas extends Asset { class SpriteFrame (line 5805) | class SpriteFrame extends Asset implements EventTarget { class TTFFont (line 6042) | class TTFFont extends Font { class TextAsset (line 6046) | class TextAsset extends Asset { class Texture2D (line 6051) | class Texture2D extends Asset implements EventTarget { class BoxCollider (line 6300) | class BoxCollider extends Collider implements Collider.Box { class CircleCollider (line 6310) | class CircleCollider extends Collider implements Collider.Circle { class Collider (line 6320) | class Collider extends Component { class CollisionManager (line 6330) | class CollisionManager implements EventTarget { class Intersection (line 6451) | class Intersection { class PolygonCollider (line 6531) | class PolygonCollider extends Collider implements Collider.Polygon { class Touch (line 6541) | class Touch { class Animation (line 6620) | class Animation extends Component implements EventTarget { class AudioSource (line 6842) | class AudioSource extends Component { class BlockInputEvents (line 6913) | class BlockInputEvents extends Component { class Canvas (line 6917) | class Canvas extends Component { class Component (line 6940) | class Component extends Object { class Button (line 7245) | class Button extends Component { class Label (line 7308) | class Label extends RenderComponent { class LabelOutline (line 7351) | class LabelOutline extends Component { class LabelShadow (line 7361) | class LabelShadow extends Component { class Layout (line 7383) | class Layout extends Component { class Mask (line 7451) | class Mask extends RenderComponent { class MotionStreak (line 7488) | class MotionStreak extends Component { class PageView (line 7524) | class PageView extends ScrollView { class PageViewIndicator (line 7613) | class PageViewIndicator extends Component { class ProgressBar (line 7638) | class ProgressBar extends Component { class RenderComponent (line 7659) | class RenderComponent extends Component { class RichText (line 7679) | class RichText extends Component { class Scrollbar (line 7717) | class Scrollbar extends Component { class ScrollView (line 7741) | class ScrollView extends Component { class Slider (line 7992) | class Slider extends Component { class Sprite (line 8008) | class Sprite extends RenderComponent { class Toggle (line 8054) | class Toggle extends Button { class ToggleContainer (line 8087) | class ToggleContainer extends Component { class ToggleGroup (line 8104) | class ToggleGroup extends Component { class ViewGroup (line 8125) | class ViewGroup extends Component { class Widget (line 8134) | class Widget extends Component { class SwanSubContextView (line 8284) | class SwanSubContextView extends Component { class WXSubContextView (line 8311) | class WXSubContextView extends Component { class EventTarget (line 8345) | class EventTarget { class Event (line 8454) | class Event { class SystemEvent (line 8565) | class SystemEvent extends EventTarget { class Graphics (line 8580) | class Graphics extends RenderComponent { class WorldManifold (line 8724) | class WorldManifold { class ManifoldPoint (line 8744) | class ManifoldPoint { class Manifold (line 8768) | class Manifold { class PhysicsImpulse (line 8804) | class PhysicsImpulse { class PhysicsContact (line 8822) | class PhysicsContact { class PhysicsManager (line 8938) | class PhysicsManager implements EventTarget { class PhysicsRayCastResult (line 9123) | class PhysicsRayCastResult { type RigidBodyType (line 9147) | enum RigidBodyType { type RayCastType (line 9155) | enum RayCastType { class RigidBody (line 9162) | class RigidBody extends Component { class Mesh (line 9485) | class Mesh extends Asset { class MeshRenderer (line 9547) | class MeshRenderer extends RenderComponent { class loader (line 9565) | class loader extends Pipeline { class LoadingItems (line 9963) | class LoadingItems extends CallbacksInvoker { class Pipeline (line 10160) | class Pipeline { class renderer (line 10293) | class renderer { class macro (line 10305) | class macro { type VerticalTextAlignment (line 10467) | enum VerticalTextAlignment { class constructor (line 10474) | class constructor { class Object (line 10487) | class Object { type Flags (line 10521) | enum Flags { class screen (line 10528) | class screen { class sys (line 10555) | class sys { class View (line 10774) | class View extends EventTarget { class ContainerStrategy (line 11066) | class ContainerStrategy { class ContentStrategy (line 11092) | class ContentStrategy { class EqualToFrame (line 11118) | class EqualToFrame extends ContainerStrategy { class ProportionalToFrame (line 11121) | class ProportionalToFrame extends ContainerStrategy { class EqualToWindow (line 11124) | class EqualToWindow extends EqualToFrame { class ProportionalToWindow (line 11127) | class ProportionalToWindow extends ProportionalToFrame { class OriginalContainer (line 11130) | class OriginalContainer extends ContainerStrategy { class ResolutionPolicy (line 11134) | class ResolutionPolicy { class visibleRect (line 11200) | class visibleRect { class _CallbacksHandler (line 11231) | class _CallbacksHandler { class CallbacksInvoker (line 11262) | class CallbacksInvoker extends _CallbacksHandler { class Details (line 11276) | class Details { class url (line 11293) | class url { class path (line 11310) | class path { class AffineTransform (line 11407) | class AffineTransform { class _BaseNode (line 11513) | class _BaseNode extends Object implements EventTarget { class misc (line 11936) | class misc { class Color (line 12009) | class Color extends ValueType { class Mat4 (line 12259) | class Mat4 extends ValueType { class Rect (line 12410) | class Rect extends ValueType { class Size (line 12604) | class Size { class Quat (line 12673) | class Quat extends ValueType { class ValueType (line 12747) | class ValueType { class Vec2 (line 12786) | class Vec2 extends ValueType { class Vec3 (line 13145) | class Vec3 extends ValueType { class Vec4 (line 13395) | class Vec4 extends ValueType { class SkeletonAnimation (line 13593) | class SkeletonAnimation extends Animation { class SkeletonAnimationClip (line 13597) | class SkeletonAnimationClip extends AnimationClip { class SkinnedMeshRenderer (line 13603) | class SkinnedMeshRenderer { class Material (line 13617) | class Material extends Asset { class EditBox (line 13621) | class EditBox extends Component { class PhysicsBoxCollider (line 13735) | class PhysicsBoxCollider extends PhysicsCollider implements Collider.Box { class PhysicsChainCollider (line 13744) | class PhysicsChainCollider extends PolygonCollider { class PhysicsCircleCollider (line 13753) | class PhysicsCircleCollider extends PhysicsCollider implements Collider.... class PhysicsCollider (line 13762) | class PhysicsCollider extends Collider { class PhysicsPolygonCollider (line 13804) | class PhysicsPolygonCollider extends PhysicsCollider implements Collider... class Joint (line 13816) | class Joint extends Component { class DistanceJoint (line 13881) | class DistanceJoint extends Joint { class MotorJoint (line 13905) | class MotorJoint extends Joint { class MouseJoint (line 13955) | class MouseJoint extends Joint { class PrismaticJoint (line 14003) | class PrismaticJoint extends Joint { class RevoluteJoint (line 14056) | class RevoluteJoint extends Joint { class RopeJoint (line 14110) | class RopeJoint extends Joint { class WeldJoint (line 14123) | class WeldJoint extends Joint { class WheelJoint (line 14149) | class WheelJoint extends Joint { class DynamicAtlasManager (line 14183) | class DynamicAtlasManager { type Orientation (line 14224) | enum Orientation { type TMXObjectType (line 14253) | enum TMXObjectType { type AudioState (line 14270) | enum AudioState { type EventType (line 14286) | enum EventType { type ResourceType (line 14304) | enum ResourceType { type EventType (line 14317) | enum EventType { type EmitterMode (line 14331) | enum EmitterMode { type PositionType (line 14344) | enum PositionType { type DebugMode (line 14358) | enum DebugMode { type _LocalDirtyFlag (line 14376) | enum _LocalDirtyFlag { class EventType (line 14393) | class EventType { type ClearFlags (line 14482) | enum ClearFlags { type Type (line 14497) | enum Type { type ShadowType (line 14512) | enum ShadowType { type OptimizationPolicy (line 14528) | enum OptimizationPolicy { type PixelFormat (line 14543) | enum PixelFormat { type WrapMode (line 14570) | enum WrapMode { type Filter (line 14583) | enum Filter { class Box (line 14596) | class Box { class Circle (line 14613) | class Circle { class Polygon (line 14630) | class Polygon { class EventMouse (line 14647) | class EventMouse extends Event { class EventTouch (line 14772) | class EventTouch extends Event { class EventAcceleration (line 14859) | class EventAcceleration extends Event { class EventKeyboard (line 14870) | class EventKeyboard extends Event { class EventType (line 14891) | class EventType { type Transition (line 14920) | enum Transition { class EventHandler (line 14941) | class EventHandler { type HorizontalAlign (line 14986) | enum HorizontalAlign { type VerticalAlign (line 15000) | enum VerticalAlign { type Overflow (line 15014) | enum Overflow { type Type (line 15029) | enum Type { type CacheMode (line 15043) | enum CacheMode { type Type (line 15057) | enum Type { type ResizeMode (line 15072) | enum ResizeMode { type AxisDirection (line 15087) | enum AxisDirection { type VerticalDirection (line 15101) | enum VerticalDirection { type HorizontalDirection (line 15115) | enum HorizontalDirection { type Type (line 15128) | enum Type { type SizeMode (line 15142) | enum SizeMode { type Direction (line 15155) | enum Direction { type EventType (line 15168) | enum EventType { type Direction (line 15180) | enum Direction { type Mode (line 15193) | enum Mode { type Direction (line 15206) | enum Direction { type EventType (line 15219) | enum EventType { type Direction (line 15243) | enum Direction { type Type (line 15256) | enum Type { type FillType (line 15272) | enum FillType { type SizeMode (line 15286) | enum SizeMode { type State (line 15300) | enum State { type AlignMode (line 15313) | enum AlignMode { class EventCustom (line 15327) | class EventCustom extends Event { class EventType (line 15363) | class EventType { type LineCap (line 15383) | enum LineCap { type LineJoin (line 15397) | enum LineJoin { type DrawBits (line 15431) | enum DrawBits { type ShadowCastingMode (line 15446) | enum ShadowCastingMode { class Downloader (line 15465) | class Downloader { class Loader (line 15510) | class Loader { type ItemState (line 15539) | enum ItemState { type KEY (line 15553) | enum KEY { type ImageFormat (line 15664) | enum ImageFormat { type BlendFactor (line 15690) | enum BlendFactor { type TextAlignment (line 15710) | enum TextAlignment { type NetworkType (line 15726) | enum NetworkType { type PolyhedronType (line 15739) | enum PolyhedronType { class VertexData (line 15764) | class VertexData { type KeyboardReturnType (line 15782) | enum KeyboardReturnType { type InputMode (line 15799) | enum InputMode { type InputFlag (line 15817) | enum InputFlag { class AgentManager (line 15844) | class AgentManager { class PluginProtocol (line 16008) | class PluginProtocol { class ProtocolUser (line 16088) | class ProtocolUser extends PluginProtocol { class ProtocolIAP (line 16256) | class ProtocolIAP extends PluginProtocol { class ProtocolAnalytics (line 16307) | class ProtocolAnalytics extends PluginProtocol { class ProtocolShare (line 16489) | class ProtocolShare extends PluginProtocol { class ProtocolAds (line 16519) | class ProtocolAds extends PluginProtocol { class ProtocolSocial (line 16582) | class ProtocolSocial extends PluginProtocol { class ProtocolPush (line 16674) | class ProtocolPush extends PluginProtocol { class ProtocolCrash (line 16742) | class ProtocolCrash extends PluginProtocol { class ProtocolREC (line 16773) | class ProtocolREC extends PluginProtocol { class ProtocolAdTracking (line 16890) | class ProtocolAdTracking extends PluginProtocol { class ProtocolCustom (line 16955) | class ProtocolCustom extends PluginProtocol { class PluginParam (line 16977) | class PluginParam { type UserActionResultCode (line 16989) | enum UserActionResultCode { type ToolBarPlace (line 17021) | enum ToolBarPlace { type PayResultCode (line 17031) | enum PayResultCode { type AccountType (line 17048) | enum AccountType { type AccountOperate (line 17058) | enum AccountOperate { type AccountGender (line 17065) | enum AccountGender { type TaskType (line 17072) | enum TaskType { type ShareResultCode (line 17082) | enum ShareResultCode { type SocialRetCode (line 17091) | enum SocialRetCode { type AdsResultCode (line 17110) | enum AdsResultCode { type AdsPos (line 17126) | enum AdsPos { type AdsType (line 17137) | enum AdsType { type PushActionResultCode (line 17148) | enum PushActionResultCode { type CustomResultCode (line 17154) | enum CustomResultCode { type RECResultCode (line 17159) | enum RECResultCode { class ArmatureDisplay (line 17193) | class ArmatureDisplay extends cc.RenderComponent { class CCFactory (line 17383) | class CCFactory extends BaseFactory { class DragonBonesAsset (line 17396) | class DragonBonesAsset extends cc.Asset { class DragonBonesAtlasAsset (line 17403) | class DragonBonesAtlasAsset extends cc.Asset { type AnimationCacheMode (line 17414) | enum AnimationCacheMode { class Skeleton (line 17442) | class Skeleton extends cc.RenderComponent { type AnimationEventType (line 17785) | enum AnimationEventType { class SkeletonData (line 17793) | class SkeletonData extends cc.Asset { type AnimationCacheMode (line 17825) | enum AnimationCacheMode { class array (line 18339) | class array { class Pool (line 18412) | class Pool { type BinaryOffset (line 18571) | const enum BinaryOffset { type ArmatureType (line 18600) | const enum ArmatureType { type BoneType (line 18609) | const enum BoneType { type DisplayType (line 18616) | const enum DisplayType { type BoundingBoxType (line 18632) | const enum BoundingBoxType { type ActionType (line 18641) | const enum ActionType { type BlendMode (line 18650) | const enum BlendMode { type TweenType (line 18670) | const enum TweenType { type TimelineType (line 18682) | const enum TimelineType { type OffsetMode (line 18707) | const enum OffsetMode { type AnimationFadeOutMode (line 18722) | const enum AnimationFadeOutMode { type Map (line 18781) | interface Map { class DragonBones (line 18787) | class DragonBones { class Matrix (line 18952) | class Matrix { class Transform (line 19147) | class Transform { class ColorTransform (line 19300) | class ColorTransform { class Point (line 19347) | class Point { class Rectangle (line 19440) | class Rectangle { class UserData (line 19540) | class UserData extends BaseObject { class ActionData (line 19632) | class ActionData extends BaseObject { class DragonBonesData (line 19679) | class DragonBonesData extends BaseObject { class ArmatureData (line 19856) | class ArmatureData extends BaseObject { class BoneData (line 20103) | class BoneData extends BaseObject { class SurfaceData (line 20175) | class SurfaceData extends BoneData { class SlotData (line 20195) | class SlotData extends BaseObject { class IKConstraintData (line 20294) | class IKConstraintData extends ConstraintData { class CanvasData (line 20329) | class CanvasData extends BaseObject { class SkinData (line 20373) | class SkinData extends BaseObject { class ImageDisplayData (line 20452) | class ImageDisplayData extends DisplayData { class ArmatureDisplayData (line 20462) | class ArmatureDisplayData extends DisplayData { class MeshDisplayData (line 20477) | class MeshDisplayData extends DisplayData { class BoundingBoxDisplayData (line 20490) | class BoundingBoxDisplayData extends DisplayData { class WeightData (line 20499) | class WeightData extends BaseObject { class GlueData (line 20511) | class GlueData extends BaseObject { class RectangleBoundingBoxData (line 20628) | class RectangleBoundingBoxData extends BoundingBoxData { class EllipseBoundingBoxData (line 20680) | class EllipseBoundingBoxData extends BoundingBoxData { class PolygonBoundingBoxData (line 20728) | class PolygonBoundingBoxData extends BoundingBoxData { class AnimationData (line 20823) | class AnimationData extends BaseObject { class TimelineData (line 21012) | class TimelineData extends BaseObject { class AnimationConfig (line 21059) | class AnimationConfig extends BaseObject { type IArmatureProxy (line 21468) | interface IArmatureProxy extends IEventDispatcher { class Armature (line 21570) | class Armature extends BaseObject implements IAnimatable { class Bone (line 22303) | class Bone extends TransformObject { class Surface (line 22523) | class Surface extends Bone { class IKConstraint (line 23195) | class IKConstraint extends Constraint { type IAnimatable (line 23255) | interface IAnimatable { class WorldClock (line 23329) | class WorldClock implements IAnimatable { class Animation (line 23488) | class Animation extends BaseObject { class AnimationState (line 23965) | class AnimationState extends BaseObject { class BonePose (line 24397) | class BonePose extends BaseObject { class BlendState (line 24408) | class BlendState { type TweenState (line 24445) | const enum TweenState { class ActionTimelineState (line 24559) | class ActionTimelineState extends TimelineState { class ZOrderTimelineState (line 24571) | class ZOrderTimelineState extends TimelineState { class BoneAllTimelineState (line 24580) | class BoneAllTimelineState extends BoneTimelineState { class BoneTranslateTimelineState (line 24590) | class BoneTranslateTimelineState extends BoneTimelineState { class BoneRotateTimelineState (line 24599) | class BoneRotateTimelineState extends BoneTimelineState { class BoneScaleTimelineState (line 24609) | class BoneScaleTimelineState extends BoneTimelineState { class SurfaceTimelineState (line 24618) | class SurfaceTimelineState extends TweenTimelineState { class SlotDislayTimelineState (line 24638) | class SlotDislayTimelineState extends SlotTimelineState { class SlotColorTimelineState (line 24646) | class SlotColorTimelineState extends SlotTimelineState { class SlotFFDTimelineState (line 24662) | class SlotFFDTimelineState extends SlotTimelineState { class IKConstraintTimelineState (line 24684) | class IKConstraintTimelineState extends ConstraintTimelineState { class AnimationTimelineState (line 24696) | class AnimationTimelineState extends TweenTimelineState { class EventObject (line 24740) | class EventObject extends BaseObject { type EventStringType (line 24971) | type EventStringType = string | "start" | "loopComplete" | "complete" | ... type IEventDispatcher (line 24984) | interface IEventDispatcher { class ObjectDataParser (line 25286) | class ObjectDataParser extends DataParser { class ActionFrame (line 25381) | class ActionFrame { class BinaryDataParser (line 25413) | class BinaryDataParser extends ObjectDataParser { class BuildArmaturePackage (line 26001) | class BuildArmaturePackage { FILE: ChessCardHall/customDefine.d.ts class io (line 2) | class io { class TextDecoder (line 10) | class TextDecoder { FILE: server/config/gameproto/temp/gamemsg.js function C2S_PrivateChatMsg (line 66) | function C2S_PrivateChatMsg(properties) { function S2C_PrivateChatMsg (line 277) | function S2C_PrivateChatMsg(properties) { function S2C_PrivateOtherChatMsg (line 508) | function S2C_PrivateOtherChatMsg(properties) { function C2S_WorldChatMsg (line 717) | function C2S_WorldChatMsg(properties) { function S2C_WorldChatMsg (line 905) | function S2C_WorldChatMsg(properties) { function S_ReviseUserInfo (line 1115) | function S_ReviseUserInfo(properties) { function C_Response (line 1325) | function C_Response(properties) { function C_UpateAttr (line 1535) | function C_UpateAttr(properties) { function S_RequestBattle (line 1759) | function S_RequestBattle(properties) { function C_RequestBattle (line 1970) | function C_RequestBattle(properties) { function C_StartBattle (line 2202) | function C_StartBattle(properties) { function C_Balance (line 2434) | function C_Balance(properties) { function Award (line 2687) | function Award(properties) { function FVector (line 2897) | function FVector(properties) { function Move (line 3106) | function Move(properties) { function Shot (line 3296) | function Shot(properties) { function UseItem (line 3552) | function UseItem(properties) { function FighterSnapInfo (line 3741) | function FighterSnapInfo(properties) { function Snap (line 3981) | function Snap(properties) { function FighterInfo (line 4193) | function FighterInfo(properties) { function BattleStart (line 4476) | function BattleStart(properties) { function NewStage (line 4712) | function NewStage(properties) { function GameOver (line 4945) | function GameOver(properties) { function Hit (line 5198) | function Hit(properties) { function AddHP (line 5429) | function AddHP(properties) { function Dead (line 5639) | function Dead(properties) { function AddEntity (line 5851) | function AddEntity(properties) { function RemoveEntity (line 6113) | function RemoveEntity(properties) { FILE: server/config/gameproto/temp/login.js function UserLoginResult (line 49) | function UserLoginResult(properties) { function PlatformUser (line 328) | function PlatformUser(properties) { function LoginReturn (line 693) | function LoginReturn(properties) { function LoginInfo (line 951) | function LoginInfo(properties) { FILE: server/config/gameproto/temp/share.js function C2S_TestMsg (line 79) | function C2S_TestMsg(properties) { function S2C_TestMsg (line 266) | function S2C_TestMsg(properties) { function S2C_ConfirmInfo (line 454) | function S2C_ConfirmInfo(properties) { FILE: server/src/Robot/robotTest/agent.go type JsData (line 13) | type JsData struct function newAgent (line 18) | func newAgent(conn network.Conn) network.Agent { type Agent (line 24) | type Agent struct method Run (line 29) | func (a *Agent) Run() { method OnClose (line 47) | func (a *Agent) OnClose() {} method WriteMsg (line 61) | func (a *Agent) WriteMsg(msgID interface{}, rawmsg []byte) { method Close (line 84) | func (a *Agent) Close() { method Destroy (line 88) | func (a *Agent) Destroy() { FILE: server/src/Robot/robotTest/r_test.go type node (line 8) | type node struct function TestMain (line 12) | func TestMain(T *testing.T) { FILE: server/src/Robot/robotTest/robot.go type Robot (line 18) | type Robot struct method Start (line 35) | func (robot *Robot) Start() { method Login (line 45) | func (robot *Robot) Login() bool { method newAgent (line 75) | func (robot *Robot) newAgent(conn network.Conn) network.Agent { method ConnectGate (line 83) | func (robot *Robot) ConnectGate() { method OnConnected (line 99) | func (robot *Robot) OnConnected() { method EnterGame (line 105) | func (robot *Robot) EnterGame() { method OnMsgRecv (line 112) | func (robot *Robot) OnMsgRecv(channel byte, msgId interface{}, data []... method SendMsg (line 183) | func (robot *Robot) SendMsg(msgId interface{}, pb proto.Message) { function NewRobot (line 31) | func NewRobot(account, pwd string) *Robot { FILE: server/src/Robot/robotTest/robotTest.go function main (line 14) | func main() { FILE: server/src/Server/battle/battlePlayer.go type Player (line 13) | type Player struct method GetID (line 27) | func (p *Player) GetID() uint64 { method GetName (line 31) | func (p *Player) GetName() string { method Recover (line 35) | func (p *Player) Recover(newAgent *actor.PID) { method Leave (line 39) | func (p *Player) Leave() { method SendRaw (line 43) | func (p *Player) SendRaw(msgId interface{}, rawdata []byte) { method SendMsg (line 56) | func (p *Player) SendMsg(msgId interface{}, msg proto.Message) { method OnClientMsg (line 65) | func (p *Player) OnClientMsg(msgId interface{}, data []byte, context a... method CheckReady (line 85) | func (p *Player) CheckReady() bool { method CheckLeave (line 88) | func (p *Player) CheckLeave() bool { function NewPlayer (line 22) | func NewPlayer(createInfo *msgs.CreateBattlePlayer, room *Room) *Player { FILE: server/src/Server/battle/battleserver.go type BattleService (line 15) | type BattleService struct method OnReceive (line 32) | func (s *BattleService) OnReceive(context service.Context) { method OnInit (line 43) | func (s *BattleService) OnInit() { method OnStart (line 47) | func (s *BattleService) OnStart(as *service.ActorService) { method OnRun (line 56) | func (s *BattleService) OnRun() { method RegToCenter (line 67) | func (s *BattleService) RegToCenter() { method OnRegOK (line 86) | func (s *BattleService) OnRegOK(context service.Context) { method OnDisconnectCenter (line 93) | func (s *BattleService) OnDisconnectCenter(context service.Context) { method OnTick (line 98) | func (s *BattleService) OnTick(context service.Context) { method OnKick (line 108) | func (s *BattleService) OnKick(context service.Context) { method CreateRoom (line 116) | func (s *BattleService) CreateRoom(msg *msgs.CreateBattle, context ser... method JoinRoom (line 121) | func (s *BattleService) JoinRoom(msg *msgs.JoinBattle, context service... function Service (line 23) | func Service() service.IService { function Type (line 27) | func Type() string { FILE: server/src/Server/battle/bevAction.go type HaveTarget (line 16) | type HaveTarget struct method Initialize (line 21) | func (this *HaveTarget) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 26) | func (this *HaveTarget) OnTick(tick *b3core.Tick) b3.Status { type CheckBool (line 43) | type CheckBool struct method Initialize (line 48) | func (this *CheckBool) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 53) | func (this *CheckBool) OnTick(tick *b3core.Tick) b3.Status { type RandWait (line 64) | type RandWait struct method Initialize (line 70) | func (this *RandWait) Initialize(setting *b3config.BTNodeCfg) { method OnOpen (line 76) | func (this *RandWait) OnOpen(tick *b3core.Tick) { method OnTick (line 83) | func (this *RandWait) OnTick(tick *b3core.Tick) b3.Status { type RandAction (line 95) | type RandAction struct method Initialize (line 102) | func (this *RandAction) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 109) | func (this *RandAction) OnTick(tick *b3core.Tick) b3.Status { type RandMove (line 116) | type RandMove struct method Initialize (line 120) | func (this *RandMove) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 124) | func (this *RandMove) OnTick(tick *b3core.Tick) b3.Status { type Shoot (line 131) | type Shoot struct method Initialize (line 135) | func (this *Shoot) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 139) | func (this *Shoot) OnTick(tick *b3core.Tick) b3.Status { type TurnTarget (line 146) | type TurnTarget struct method Initialize (line 151) | func (this *TurnTarget) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 156) | func (this *TurnTarget) OnTick(tick *b3core.Tick) b3.Status { type FindItem (line 179) | type FindItem struct method Initialize (line 186) | func (this *FindItem) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 193) | func (this *FindItem) OnTick(tick *b3core.Tick) b3.Status { type SubTreeNode (line 211) | type SubTreeNode struct method Initialize (line 217) | func (this *SubTreeNode) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 227) | func (this *SubTreeNode) OnTick(tick *b3core.Tick) b3.Status { type RandomComposite (line 240) | type RandomComposite struct method OnOpen (line 244) | func (this *RandomComposite) OnOpen(tick *b3core.Tick) { method OnTick (line 248) | func (this *RandomComposite) OnTick(tick *b3core.Tick) b3.Status { type HpLess (line 266) | type HpLess struct method Initialize (line 271) | func (this *HpLess) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 276) | func (this *HpLess) OnTick(tick *b3core.Tick) b3.Status { type ParallelComposite (line 287) | type ParallelComposite struct method Initialize (line 294) | func (this *ParallelComposite) Initialize(setting *b3config.BTNodeCfg) { method OnTick (line 300) | func (this *ParallelComposite) OnTick(tick *b3core.Tick) b3.Status { FILE: server/src/Server/battle/bevMgr.go function InitBev (line 12) | func InitBev() { function GetBevTree (line 20) | func GetBevTree() *b3core.BehaviorTree { function CreateBevTree (line 27) | func CreateBevTree(name string) *b3core.BehaviorTree { function createExtStructMaps (line 45) | func createExtStructMaps() *b3.RegisterStructMaps { FILE: server/src/Server/battle/bt_test.go function TestVec (line 11) | func TestVec(T *testing.T) { FILE: server/src/Server/battle/defines.go constant BATTLE_START (line 5) | BATTLE_START = 0 constant BATTLE_END (line 6) | BATTLE_END = 1 constant BATTLE_REWARD_END (line 7) | BATTLE_REWARD_END = 2 FILE: server/src/Server/battle/entity.go type EntityType (line 8) | type EntityType constant EBullet (line 11) | EBullet EntityType = 0 constant EItemHP (line 12) | EItemHP EntityType = 1 constant EItemPower (line 13) | EItemPower EntityType = 2 type IEntity (line 16) | type IEntity interface type EntityData (line 25) | type EntityData struct method GetID (line 33) | func (en *EntityData) GetID() int32 { method GetPos (line 36) | func (en *EntityData) GetPos() *c.Vector2D { method GetEType (line 39) | func (en *EntityData) GetEType() EntityType { type Item (line 44) | type Item struct method Start (line 57) | func (bl *Item) Start() { method Update (line 61) | func (bl *Item) Update(dtime float32) { method destory (line 73) | func (bl *Item) destory() { method GetInfo (line 77) | func (bl *Item) GetInfo() *gameproto.AddEntity { function NewItem (line 50) | func NewItem(gl *GameLogic, pos *c.Vector2D, t EntityType) *Item { type Bullet (line 82) | type Bullet struct method Start (line 95) | func (bl *Bullet) Start() { method Update (line 99) | func (bl *Bullet) Update(dtime float32) { method destory (line 127) | func (bl *Bullet) destory() { method GetInfo (line 131) | func (bl *Bullet) GetInfo() *gameproto.AddEntity { function NewBullet (line 88) | func NewBullet(gl *GameLogic, pos *c.Vector2D, vel *c.Vector2D, hoster *... FILE: server/src/Server/battle/fighter.go type GroupType (line 11) | type GroupType constant PlayerGroup (line 14) | PlayerGroup GroupType = 0 constant MonsterGroup (line 15) | MonsterGroup GroupType = 1 constant HPMAX (line 18) | HPMAX int32 = 4 type IFighterCompnent (line 22) | type IFighterCompnent interface type Fighter (line 27) | type Fighter struct method OnStart (line 64) | func (f *Fighter) OnStart() { method update (line 71) | func (f *Fighter) update(dtime float32) { method GetVel (line 98) | func (f *Fighter) GetVel() *c.Vector2D { method GetVelOffset (line 106) | func (f *Fighter) GetVelOffset(fixAngle float32) *c.Vector2D { method GetFighterInfo (line 113) | func (f *Fighter) GetFighterInfo() *gameproto.FighterInfo { method Move (line 117) | func (f *Fighter) Move(angle float32) { method OnFeed (line 124) | func (f *Fighter) OnFeed(t EntityType) { method Shot (line 136) | func (f *Fighter) Shot() { method BeHit (line 158) | func (f *Fighter) BeHit(bullet *Bullet, enemy *Fighter) { method Dead (line 168) | func (f *Fighter) Dead(enemy *Fighter) { method FindNearItem (line 183) | func (f *Fighter) FindNearItem(frange float32, etype EntityType) IEnti... constant tankSize (line 45) | tankSize float32 = 30 function NewFighter (line 48) | func NewFighter(id int32, pos *c.Vector2D, gl *GameLogic, isPlayer bool)... FILE: server/src/Server/battle/fighterAI.go type FighterAI (line 8) | type FighterAI struct method Start (line 19) | func (ai *FighterAI) Start() { method Update (line 24) | func (ai *FighterAI) Update(dtime float32) { method RandTurn (line 48) | func (ai *FighterAI) RandTurn() { function NewFighterAI (line 15) | func NewFighterAI(f *Fighter, gl *GameLogic) *FighterAI { FILE: server/src/Server/battle/fighterBehavior.go type FighterBehavior (line 8) | type FighterBehavior struct method Start (line 18) | func (ai *FighterBehavior) Start() { method Update (line 22) | func (ai *FighterBehavior) Update(dtime float32) { function NewFighterBehavior (line 14) | func NewFighterBehavior(f *Fighter, gl *GameLogic) *FighterBehavior { FILE: server/src/Server/battle/gamelogic.go constant FRAME_TIME (line 19) | FRAME_TIME = 20 type ClientMsg (line 22) | type ClientMsg struct type OutMsg (line 28) | type OutMsg struct type RoomEnd (line 34) | type RoomEnd struct type GameLogic (line 37) | type GameLogic struct method init (line 55) | func (gl *GameLogic) init(roomId string, infos []*msgs.CreateBattlePla... method GenID (line 73) | func (gl *GameLogic) GenID() int32 { method start (line 79) | func (gl *GameLogic) start() { method battleStart (line 102) | func (gl *GameLogic) battleStart() { method update (line 115) | func (gl *GameLogic) update() { method updateSnap (line 144) | func (gl *GameLogic) updateSnap() { method close (line 158) | func (gl *GameLogic) close(reason string) { method onClosed (line 164) | func (gl *GameLogic) onClosed() { method send (line 170) | func (gl *GameLogic) send(msgId interface{}, data proto.Message) { method sendPlayer (line 174) | func (gl *GameLogic) sendPlayer(uid uint64, msgId interface{}, data pr... method getFighter (line 178) | func (gl *GameLogic) getFighter(id int32) *Fighter { method addFighter (line 185) | func (gl *GameLogic) addFighter(f *Fighter) int32 { method removeFighter (line 192) | func (gl *GameLogic) removeFighter(id int32) { method getFighterByPlayerId (line 200) | func (gl *GameLogic) getFighterByPlayerId(uid uint64) *Fighter { method GetFightersInfo (line 207) | func (gl *GameLogic) GetFightersInfo() []*gameproto.FighterInfo { method onClientMsg (line 217) | func (gl *GameLogic) onClientMsg(cmsg ClientMsg) { method spawnFighters (line 234) | func (gl *GameLogic) spawnFighters() { method spawnItem (line 249) | func (gl *GameLogic) spawnItem() { method addEntity (line 258) | func (gl *GameLogic) addEntity(e IEntity) { method removeEntity (line 264) | func (gl *GameLogic) removeEntity(e IEntity) { FILE: server/src/Server/battle/gameproto.go constant NetPackFLag_Encode (line 9) | NetPackFLag_Encode byte = 1 constant NetPackFLag_Compress (line 10) | NetPackFLag_Compress byte = 2 type NetPack (line 13) | type NetPack struct method Read (line 22) | func (pk *NetPack) Read(p []byte) bool { method Write (line 34) | func (pk *NetPack) Write() []byte { method IsEncode (line 41) | func (pk *NetPack) IsEncode() bool { method IsCompress (line 46) | func (pk *NetPack) IsCompress() bool { FILE: server/src/Server/battle/msg.go type MsgStartGame (line 7) | type MsgStartGame struct type MsgStartGameResult (line 12) | type MsgStartGameResult struct FILE: server/src/Server/battle/room.go type BATTLE_STATE (line 14) | type BATTLE_STATE constant BATTLE_STAGE_WAIT (line 17) | BATTLE_STAGE_WAIT BATTLE_STATE = 0 constant BATTLE_STAGE_Game (line 18) | BATTLE_STAGE_Game BATTLE_STATE = 1 constant BATTLE_STAGE_END (line 19) | BATTLE_STAGE_END BATTLE_STATE = 2 type Room (line 22) | type Room struct method Init (line 59) | func (room *Room) Init(parent *actor.PID) { method Receive (line 72) | func (room *Room) Receive(context actor.Context) { method InvokeState (line 126) | func (room *Room) InvokeState(usetime int64, fun func()) { method InvokeLeave (line 131) | func (room *Room) InvokeLeave(usetime int64, fun func()) { method Prepare (line 137) | func (room *Room) Prepare(context actor.Context) { method CheckReady (line 146) | func (room *Room) CheckReady() bool { method StartGame (line 158) | func (room *Room) StartGame() { method CheckLeave (line 174) | func (room *Room) CheckLeave() { method SendMsg (line 191) | func (room *Room) SendMsg(msgId interface{}, msg proto.Message) { method SendRaw (line 202) | func (room *Room) SendRaw(msgId interface{}, data []byte) { method GetPlayer (line 210) | func (room *Room) GetPlayer(uid uint64) *Player { method PrintPlayers (line 218) | func (room *Room) PrintPlayers() { method recoverBattle (line 224) | func (room *Room) recoverBattle(uid uint64, newAgent *actor.PID) msgs.... method OnEnd (line 237) | func (room *Room) OnEnd() { function NewRoom (line 47) | func NewRoom(msg *msgs.CreateBattle, context service.Context) (*actor.PI... type InvokeEvent (line 122) | type InvokeEvent struct FILE: server/src/Server/battle/utility.go function PassDayZero (line 8) | func PassDayZero(clock int32, newClock int32) bool { function PassDay (line 17) | func PassDay(clock int32, newClock int32, timeIndex int32) bool { function BMoney (line 23) | func BMoney(key int32) bool { type Tempstruct (line 30) | type Tempstruct struct type Temp1 (line 35) | type Temp1 struct function getIndex (line 41) | func getIndex(n int32, ret []Temp1) int32 { function GetRand (line 50) | func GetRand(num int32) int32 { function bPassDay (line 54) | func bPassDay(clock, newClock int64) bool { function bPassDayZero (line 62) | func bPassDayZero(clock, newClock int64) bool { function GetNowTimeSecond (line 72) | func GetNowTimeSecond() int64 { function SharpMinute (line 77) | func SharpMinute(c, now int64) int64 { function SharpHour (line 80) | func SharpHour(c, now int64) int64 { function SharpDayT (line 83) | func SharpDayT(c, now int64) int64 { function SharpWeek (line 91) | func SharpWeek(c, now int64) int64 { function SharpMonth (line 100) | func SharpMonth(c, now int64) int64 { function SharpYear (line 108) | func SharpYear(c, now int64) int64 { function Bool2I32 (line 115) | func Bool2I32(b bool) int32 { FILE: server/src/Server/center/centerserver.go type CenterService (line 14) | type CenterService struct method OnReceive (line 30) | func (s *CenterService) OnReceive(context service.Context) { method OnInit (line 35) | func (s *CenterService) OnInit() { method OnStart (line 40) | func (s *CenterService) OnStart(as *service.ActorService) { method Tick (line 53) | func (s *CenterService) Tick() { method OnTick (line 58) | func (s *CenterService) OnTick(context service.Context) { method OnAddService (line 63) | func (s *CenterService) OnAddService(context service.Context) { method __OnRemoveService (line 93) | func (s *CenterService) __OnRemoveService(context service.Context) { method OnChildServiceTerminated (line 108) | func (s *CenterService) OnChildServiceTerminated(context service.Conte... method OnUpdateService (line 133) | func (s *CenterService) OnUpdateService(context service.Context) { method OnApplyService (line 144) | func (s *CenterService) OnApplyService(context service.Context) { method GetTypeServices (line 170) | func (s *CenterService) GetTypeServices(context service.Context) { function Service (line 21) | func Service() service.IService { function Type (line 25) | func Type() string { FILE: server/src/Server/center/serviceNode.go type ServiceNode (line 10) | type ServiceNode struct method UpdateService (line 22) | func (node *ServiceNode) UpdateService(up msgs.UploadService) { method GetServiceLoad (line 27) | func (node *ServiceNode) GetServiceLoad() uint32 { type ServiceGroup (line 33) | type ServiceGroup struct method GetBestService (line 38) | func (sg *ServiceGroup) GetBestService() *ServiceNode { method AddService (line 49) | func (sg *ServiceGroup) AddService(node *ServiceNode) { method RemoveService (line 54) | func (sg *ServiceGroup) RemoveService(serviceName string) { FILE: server/src/Server/cluster/cluster.go type Clustermgr (line 18) | type Clustermgr struct method OnInit (line 24) | func (mgr *Clustermgr) OnInit() bool { method Run (line 35) | func (mgr *Clustermgr) Run() { method OnDestroy (line 39) | func (mgr *Clustermgr) OnDestroy() { function New (line 21) | func New() *Clustermgr { function GetServicePID (line 42) | func GetServicePID(serviceName string) *RemoteClient { function createClient (line 53) | func createClient(addr string, serviceName string) *RemoteClient { function DisconnectService (line 67) | func DisconnectService(serviceName string) { FILE: server/src/Server/cluster/regcenter.go function UpdateServiceLoad (line 43) | func UpdateServiceLoad(serviceName string, load uint32, state msgs.Servi... FILE: server/src/Server/cluster/remoteclient.go type RemoteClient (line 14) | type RemoteClient struct method Tell (line 21) | func (client *RemoteClient) Tell(args interface{}) { method Ask (line 26) | func (client *RemoteClient) Ask(args interface{}) (interface{}, error) { method AskCB (line 36) | func (client *RemoteClient) AskCB(args interface{}, respTo *actor.PID) { method GetActorPID (line 40) | func (client *RemoteClient) GetActorPID() *actor.PID { FILE: server/src/Server/config/config.go type Config (line 11) | type Config struct method GetDBConfigInt (line 48) | func (conf *Config) GetDBConfigInt(key string) (int, bool) { type RedisConf (line 20) | type RedisConf struct function LoadConfig (line 29) | func LoadConfig(confPath string) (*Config, error) { function GetAppConf (line 59) | func GetAppConf() *Config { function SetConfig (line 62) | func SetConfig(c *Config) { FILE: server/src/Server/db/dbmgr.go type DBMgr (line 11) | type DBMgr struct method OnInit (line 17) | func (mgr *DBMgr) OnInit() bool { method Run (line 44) | func (mgr *DBMgr) Run() { method OnDestroy (line 48) | func (mgr *DBMgr) OnDestroy() { function NewMgr (line 14) | func NewMgr() *DBMgr { function Testdb (line 36) | func Testdb() { function GetGameDB (line 51) | func GetGameDB() *gdb.DBClient { FILE: server/src/Server/db/gameMD.go type User (line 5) | type User struct type Player (line 27) | type Player struct type Bag (line 40) | type Bag struct type OwnCard (line 47) | type OwnCard struct type GroupCard (line 55) | type GroupCard struct type Favor (line 65) | type Favor struct type Draw (line 80) | type Draw struct type Mainquset (line 92) | type Mainquset struct type PlayerBattleInfo (line 100) | type PlayerBattleInfo struct type BattleEndInfo (line 110) | type BattleEndInfo struct FILE: server/src/Server/db/redfun.go type BattleState (line 5) | type BattleState constant BattleStateFree (line 8) | BattleStateFree BattleState = 0 constant BattleStateQueue (line 9) | BattleStateQueue BattleState = 1 constant BattleStateFight (line 10) | BattleStateFight BattleState = 2 constant BattleStateEnd (line 11) | BattleStateEnd BattleState = 3 function GetPlayerBattleInfo (line 15) | func GetPlayerBattleInfo(id uint64) *PlayerBattleInfo { function SetPlayerBattleInfo (line 24) | func SetPlayerBattleInfo(id uint64, info *PlayerBattleInfo) { function SetPlayerBattleState (line 29) | func SetPlayerBattleState(id uint64, state int32) { function SetPlayerBattleFinish (line 35) | func SetPlayerBattleFinish(id uint64) { function SetPlayerRoomInfo (line 41) | func SetPlayerRoomInfo(id uint64, romminfo string) { function SavePlayerFightInfo (line 46) | func SavePlayerFightInfo(uid uint64, roomType int32, roomKey, addr, addr... function ClearPlayerBattleInfo (line 60) | func ClearPlayerBattleInfo(id uint64, info *PlayerBattleInfo) { type MsgBattleRoomInfo (line 71) | type MsgBattleRoomInfo struct function CheckWhiteIP (line 88) | func CheckWhiteIP(ip string) (bool, error) { FILE: server/src/Server/db/redismgr.go type RedisDBUse (line 12) | type RedisDBUse constant RedisDBUseGame (line 15) | RedisDBUseGame RedisDBUse = iota constant RedisDBUseBattleLoad (line 16) | RedisDBUseBattleLoad constant RedisDBUseBattleInfo (line 17) | RedisDBUseBattleInfo constant RedisDBFriend (line 18) | RedisDBFriend constant RedisDBGuild (line 19) | RedisDBGuild constant RedisDBConfig (line 20) | RedisDBConfig = 10 constant RedisDBUseMax (line 21) | RedisDBUseMax type RedisMgr (line 24) | type RedisMgr struct method OnInit (line 35) | func (mgr *RedisMgr) OnInit() bool { method NewRedisClient (line 47) | func (mgr *RedisMgr) NewRedisClient(dbIndex int, addr string, poolsize... method Run (line 68) | func (mgr *RedisMgr) Run() { method OnDestroy (line 72) | func (mgr *RedisMgr) OnDestroy() { function NewRedisMgr (line 28) | func NewRedisMgr() *RedisMgr { function GetRedisDB (line 77) | func GetRedisDB(dbIndex RedisDBUse) *redis.Client { function GetRedisGame (line 85) | func GetRedisGame() *redis.Client { function GetRedisBattleLoad (line 89) | func GetRedisBattleLoad() *redis.Client { function GetRedisBattle (line 93) | func GetRedisBattle() *redis.Client { function GetRedisFriend (line 97) | func GetRedisFriend() *redis.Client { function GetRedisGuild (line 101) | func GetRedisGuild() *redis.Client { function GetRedisConfig (line 104) | func GetRedisConfig() *redis.Client { FILE: server/src/Server/db/xredsql.go function DeleteRedisObject (line 80) | func DeleteRedisObject(o interface{}, id interface{}, redclient *redis.C... function UpdateRedisObjectFields (line 87) | func UpdateRedisObjectFields(o interface{}, id interface{}, redclient *r... function IncreRedisObjectField (line 106) | func IncreRedisObjectField(o interface{}, id interface{}, redclient *red... function GetRedisObjectField (line 112) | func GetRedisObjectField(o interface{}, id interface{}, redclient *redis... function GetRedisObjectFieldByKey (line 118) | func GetRedisObjectFieldByKey(prename string, id interface{}, redclient ... function GetRedisObject (line 125) | func GetRedisObject(o interface{}, id interface{}, redclient *redis.Clie... function GetRedisObjectByKey (line 159) | func GetRedisObjectByKey(o interface{}, hashName string, redclient *redi... function SetRedisObjectFields (line 198) | func SetRedisObjectFields(o interface{}, id interface{}, redclient *redi... function SetRedisObjectField (line 204) | func SetRedisObjectField(o interface{}, id interface{}, redclient *redis... function SetRedisObject (line 211) | func SetRedisObject(o interface{}, id interface{}, redclient *redis.Clie... function SetRedisObjectExpire (line 249) | func SetRedisObjectExpire(o interface{}, id interface{}, redclient *redi... function Sadd (line 260) | func Sadd(o interface{}, id interface{}, redclient *redis.Client, values... function GetSetNum (line 266) | func GetSetNum(o interface{}, id interface{}, redclient *redis.Client) i... function GetSetAll (line 273) | func GetSetAll(o interface{}, id interface{}, redclient *redis.Client) [... function DelSetObject (line 280) | func DelSetObject(o interface{}, id interface{}, redclient *redis.Client... function Sismember (line 286) | func Sismember(o interface{}, id interface{}, redclient *redis.Client, v... function Rpush (line 292) | func Rpush(o interface{}, id interface{}, redclient *redis.Client, value... function MakeHashKey (line 298) | func MakeHashKey(o interface{}, id interface{}) string { function MakeStringHashKey (line 307) | func MakeStringHashKey(objtype string, id interface{}) string { function GetListNum (line 313) | func GetListNum(o interface{}, id interface{}, redclient *redis.Client) ... function GetLastIndex (line 320) | func GetLastIndex(o interface{}, id interface{}, redclient *redis.Client... function Ldels (line 326) | func Ldels(o interface{}, id interface{}, redclient *redis.Client, value... function Ldel (line 334) | func Ldel(o interface{}, id interface{}, redclient *redis.Client, value ... function GetAllListInfo (line 340) | func GetAllListInfo(o interface{}, id interface{}, redclient *redis.Clie... function Exists (line 351) | func Exists(o interface{}, id interface{}, redclient *redis.Client) bool { function ExistsByKey (line 361) | func ExistsByKey(KeyName string, redclient *redis.Client) bool { function Keys (line 370) | func Keys(o interface{}, id interface{}, redclient *redis.Client, last s... function KeysBykey (line 377) | func KeysBykey(key string, redclient *redis.Client) []string { function Del (line 382) | func Del(key string, redclient *redis.Client) { function Zadd (line 387) | func Zadd(keyName string, redclient *redis.Client, score float64, value ... function Zrem (line 395) | func Zrem(keyName string, redclient *redis.Client, value interface{}) { function Zrevrange (line 400) | func Zrevrange(keyName string, redclient *redis.Client, num int64) []str... function HSet (line 404) | func HSet(tableName, id string, redclient *redis.Client) int64 { function HSetByValue (line 408) | func HSetByValue(tableName, id string, value interface{}, redclient *red... function HGet (line 412) | func HGet(tableName, id string, redclient *redis.Client) string { function HKeys (line 416) | func HKeys(tableName string, redclient *redis.Client) []string { function HDel (line 420) | func HDel(tableName, id string, redclient *redis.Client) int64 { function HGetAll (line 424) | func HGetAll(tableName string, redclient *redis.Client) map[string]string { function MGet (line 429) | func MGet(redclient *redis.Client, keys ...string) []interface{} { FILE: server/src/Server/game/gameserver.go type GameService (line 19) | type GameService struct method OnReceive (line 42) | func (s *GameService) OnReceive(context service.Context) { method OnInit (line 47) | func (s *GameService) OnInit() { method OnStart (line 51) | func (s *GameService) OnStart(as *service.ActorService) { method OnRun (line 62) | func (s *GameService) OnRun() { method RegToCenter (line 73) | func (s *GameService) RegToCenter() { method OnRegOK (line 86) | func (s *GameService) OnRegOK(context service.Context) { method OnDisconnectCenter (line 93) | func (s *GameService) OnDisconnectCenter(context service.Context) { method OnTick (line 98) | func (s *GameService) OnTick(context service.Context) { method OnUserCheckLogin (line 154) | func (s *GameService) OnUserCheckLogin(context service.Context) { type PlayerInitEnd (line 24) | type PlayerInitEnd struct function Service (line 33) | func Service() service.IService { function Type (line 37) | func Type() string { function GetRedisGame (line 173) | func GetRedisGame() *redis.Client { FILE: server/src/Server/game/player.go type Player (line 23) | type Player struct method Receive (line 56) | func (p *Player) Receive(context actor.Context) { method GetID (line 84) | func (p *Player) GetID() uint64 { method ReadName (line 94) | func (p *Player) ReadName() string { method ReadPlayerInfo (line 101) | func (p *Player) ReadPlayerInfo() *db.Player { method String (line 108) | func (p *Player) String() string { method Start (line 112) | func (p *Player) Start() msgs.GAErrorCode { method OnLoginOK (line 144) | func (p *Player) OnLoginOK(context actor.Context, tmsg *msgs.CreatePla... method recoverBattle (line 181) | func (p *Player) recoverBattle() *actor.PID { method OnMatchEnd (line 207) | func (p *Player) OnMatchEnd(msg *msgs.MatchBattle) { method isNeedCreate (line 215) | func (p *Player) isNeedCreate() bool { method InitTable (line 228) | func (p *Player) InitTable() bool { method StartTimer (line 243) | func (p *Player) StartTimer() { method OnTick (line 251) | func (p *Player) OnTick() { method LoadData (line 260) | func (p *Player) LoadData(isFisrt bool) { method ActiveLeave (line 271) | func (p *Player) ActiveLeave() { method OnOutline (line 281) | func (p *Player) OnOutline(reason string) { method OnDestory (line 301) | func (p *Player) OnDestory() { method SendGameMsg (line 310) | func (p *Player) SendGameMsg(msgId interface{}, msg proto.Message) { function NewPlayer (line 38) | func NewPlayer(uid uint64, agentpid *actor.PID, trans *msgs.CreatePlayer... function SendPlayerClientMsg (line 326) | func SendPlayerClientMsg(gatePID *actor.PID, msgId interface{}, msg prot... function SendWorldMsg (line 342) | func SendWorldMsg(msgId interface{}, msg proto.Message) { function AskSession (line 376) | func AskSession(msg proto.Message) interface{} { function AskCenter (line 385) | func AskCenter(msg proto.Message) interface{} { function AskLobby (line 394) | func AskLobby(msg proto.Message) interface{} { FILE: server/src/Server/game/playerBattle.go function init (line 12) | func init() { function requestBattle (line 18) | func requestBattle(context IPlayerMsgContext) { function startPVE (line 29) | func startPVE(context IPlayerMsgContext, msg *gameproto.S_RequestBattle) { function startPVP (line 44) | func startPVP(context IPlayerMsgContext, msg *gameproto.S_RequestBattle) { function onBalance (line 59) | func onBalance(context IPlayerMsgContext) { FILE: server/src/Server/game/playerChat.go function init (line 12) | func init() { function PrivateChat (line 17) | func PrivateChat(context IPlayerMsgContext) { function WorldChat (line 40) | func WorldChat(context IPlayerMsgContext) { function OnGMCmd (line 53) | func OnGMCmd(data string,context IPlayerMsgContext) { function updatePlayerInfo (line 83) | func updatePlayerInfo(key string,val int64,context IPlayerMsgContext) { FILE: server/src/Server/game/playerInfo.go function init (line 10) | func init() { function DoNothing (line 15) | func DoNothing(context IPlayerMsgContext) { function ReviseUserInfo (line 19) | func ReviseUserInfo(context IPlayerMsgContext) { FILE: server/src/Server/game/router.go function init (line 11) | func init() { type IPlayerMsgContext (line 15) | type IPlayerMsgContext interface type PlayerMsgContext (line 23) | type PlayerMsgContext struct method Write (line 28) | func (c *PlayerMsgContext) Write(msgId interface{}, msg proto.Message) { method GetPlayerID (line 32) | func (c *PlayerMsgContext) GetPlayerID() uint64 { method UnmarshalMsg (line 36) | func (c *PlayerMsgContext) UnmarshalMsg(m proto.Message) error { method GetPlayerName (line 39) | func (c *PlayerMsgContext) GetPlayerName() string { method GetPID (line 43) | func (c *PlayerMsgContext) GetPID() *actor.PID { type MessageFunc (line 50) | type MessageFunc function RegistCmd (line 54) | func RegistCmd(msgId interface{}, fun MessageFunc) { function Rounter (line 59) | func Rounter(p *Player, msgId interface{}, raw []byte) { FILE: server/src/Server/gate/agentActor.go type AgentActor (line 20) | type AgentActor struct method getNetType (line 43) | func (ab *AgentActor) getNetType() gateframework.NetType { method Tell (line 48) | func (ab *AgentActor) Tell(msg proto.Message) { method Receive (line 53) | func (ab *AgentActor) Receive(context actor.Context) { method GetChannelServer (line 83) | func (ab *AgentActor) GetChannelServer(channel int) *actor.PID { method GetNetPack (line 94) | func (ab *AgentActor) GetNetPack() NetPack { method ReceviceClientMsg (line 99) | func (ab *AgentActor) ReceviceClientMsg(data []byte) error { method CheckLogin (line 128) | func (ab *AgentActor) CheckLogin(msgId interface{}, rawdata []byte) er... method SendClient (line 212) | func (ab *AgentActor) SendClient(msgId interface{}, msg proto.Message) { method SendClientPack (line 228) | func (ab *AgentActor) SendClientPack(msgId interface{}, rawdata []byte) { method forward (line 243) | func (ab *AgentActor) forward(msgId interface{}, rawdata []byte, chann... method OnStop (line 277) | func (ab *AgentActor) OnStop() { function NewAgentActor (line 31) | func NewAgentActor(context service.Context, agent gateframework.Agent) *... function GetBestGameserver (line 200) | func GetBestGameserver() (*actor.PID, msgs.GAErrorCode) { FILE: server/src/Server/gate/gameproto.go constant NetPackFLag_Encode (line 17) | NetPackFLag_Encode byte = 1 constant NetPackFLag_Compress (line 18) | NetPackFLag_Compress byte = 2 type ChannelType (line 23) | type ChannelType constant ChannelNone (line 26) | ChannelNone ChannelType = 0 constant ChannelHeartbeat (line 27) | ChannelHeartbeat = 1 constant ChannelLogin (line 28) | ChannelLogin = 2 constant ChannelGame (line 30) | ChannelGame = 100 constant ChannelBattle (line 31) | ChannelBattle = 200 type NetPack (line 34) | type NetPack interface type NetPackBytes (line 45) | type NetPackBytes struct method Unmarshal (line 54) | func (p *NetPackBytes) Unmarshal(data []byte) (interface{}, []byte, er... method MarshalObj (line 66) | func (p *NetPackBytes) MarshalObj(obj interface{}) ([]byte, error) { method UnmarshalObj (line 74) | func (p *NetPackBytes) UnmarshalObj(data []byte, obj interface{}) error { method GetChannelType (line 81) | func (p *NetPackBytes) GetChannelType(msgID interface{}) ChannelType { method Marshal (line 97) | func (pk *NetPackBytes) Marshal(msgID interface{}, rawmsg []byte) ([]b... type JsData (line 115) | type JsData struct type NetPackJson (line 119) | type NetPackJson struct method Unmarshal (line 125) | func (p *NetPackJson) Unmarshal(data []byte) (interface{}, []byte, err... method UnmarshalObj (line 141) | func (p *NetPackJson) UnmarshalObj(data []byte, obj interface{}) error { method MarshalObj (line 146) | func (p *NetPackJson) MarshalObj(obj interface{}) ([]byte, error) { method Marshal (line 150) | func (p *NetPackJson) Marshal(msgID interface{}, rawmsg []byte) ([]byt... method GetChannelType (line 157) | func (p *NetPackJson) GetChannelType(msgID interface{}) ChannelType { function GetNetPackByConf (line 193) | func GetNetPackByConf() NetPack { FILE: server/src/Server/gate/gateserver.go type GateService (line 18) | type GateService struct method OnReceive (line 42) | func (s *GateService) OnReceive(context service.Context) { method OnInit (line 86) | func (s *GateService) OnInit() { method OnStart (line 91) | func (s *GateService) OnStart(as *service.ActorService) { method OnRun (line 118) | func (s *GateService) OnRun() { method RegToCenter (line 128) | func (s *GateService) RegToCenter() { method OnRegOK (line 144) | func (s *GateService) OnRegOK(context service.Context) { method OnDisconnectCenter (line 151) | func (s *GateService) OnDisconnectCenter(context service.Context) { method OnTick (line 156) | func (s *GateService) OnTick(context service.Context) { method OnKick (line 165) | func (s *GateService) OnKick(context service.Context) { method OnDestory (line 173) | func (s *GateService) OnDestory() { method GetAgentActor (line 178) | func (s *GateService) GetAgentActor(a gfw.Agent) (*actor.PID, error) { function Service (line 26) | func Service() service.IService { function Type (line 30) | func Type() string { type NewAagentActorMsg (line 34) | type NewAagentActorMsg struct type NewAagentActorResultMsg (line 37) | type NewAagentActorResultMsg struct FILE: server/src/Server/lobby/lobby_test.go function TestGoFunc (line 12) | func TestGoFunc(t *testing.T) { function GoFunc (line 18) | func GoFunc(pid *actor.PID, message interface{}, times int32, callback f... FILE: server/src/Server/lobby/lobbyserver.go type LobbyService (line 15) | type LobbyService struct method OnReceive (line 31) | func (s *LobbyService) OnReceive(context service.Context) { method OnInit (line 36) | func (s *LobbyService) OnInit() { method OnStart (line 47) | func (s *LobbyService) OnStart(as *service.ActorService) { method Tick (line 59) | func (s *LobbyService) Tick() { method OnTick (line 63) | func (s *LobbyService) OnTick(context service.Context) { method GetLobbyInfo (line 70) | func (s *LobbyService) GetLobbyInfo(context service.Context) { method OnGetBestBattleServer (line 86) | func (s *LobbyService) OnGetBestBattleServer(context service.Context) { method OnLeaveQueue (line 111) | func (s *LobbyService) OnLeaveQueue(context service.Context) { method OnJoinBattleQueue (line 118) | func (s *LobbyService) OnJoinBattleQueue(context service.Context) { method OnMatchOK (line 138) | func (s *LobbyService) OnMatchOK(battleType int32, p1, p2 *QueuePlayer) { method AsynCreateBattle (line 163) | func (s *LobbyService) AsynCreateBattle(players []*msgs.CreateBattlePl... function Service (line 22) | func Service() service.IService { function Type (line 26) | func Type() string { FILE: server/src/Server/lobby/queuegmr.go constant BATTLE_PVE (line 23) | BATTLE_PVE = 0 constant BATTLE_PVP (line 24) | BATTLE_PVP = 1 constant BATTLE_ARENA (line 25) | BATTLE_ARENA = 2 constant BATTLE_FRIEND (line 26) | BATTLE_FRIEND = 3 constant BATTLE_TEAM (line 27) | BATTLE_TEAM = 4 constant BATTLE_FREE (line 28) | BATTLE_FREE = 5 constant BATTLE_GUILD (line 29) | BATTLE_GUILD = 6 type MatchFinishFunc (line 32) | type MatchFinishFunc type QueueMgr (line 33) | type QueueMgr struct method Init (line 51) | func (q *QueueMgr) Init() { method Add (line 56) | func (q *QueueMgr) Add(player *QueuePlayer) bool { method GetQueue (line 71) | func (q *QueueMgr) GetQueue(battletype int32) *list.List { method Remove (line 82) | func (q *QueueMgr) Remove(uid uint64) { method Match (line 92) | func (q *QueueMgr) Match() { method MatchQueue (line 110) | func (q *QueueMgr) MatchQueue(battleType int32, l *list.List) { method matchFuncStair (line 183) | func (q *QueueMgr) matchFuncStair(p1, p2 *QueuePlayer) bool { method matchFuncArena (line 241) | func (q *QueueMgr) matchFuncArena(p1, p2 *QueuePlayer) bool { type QueuePlayer (line 39) | type QueuePlayer struct function NewQueueMgr (line 45) | func NewQueueMgr(fin MatchFinishFunc) *QueueMgr { type ReadyPair (line 106) | type ReadyPair struct FILE: server/src/Server/lobby/servermgr.go constant ServerFullNum (line 18) | ServerFullNum = 1000 function CheckBattleServer (line 37) | func CheckBattleServer() bool { function GetBattleServers (line 63) | func GetBattleServers() (map[string]int32, error) { function GetBestServer (line 68) | func GetBestServer() (pid *actor.PID, errorCode msgs.GAErrorCode) { FILE: server/src/Server/login/loginserver.go type LoginService (line 24) | type LoginService struct method OnReceive (line 38) | func (s *LoginService) OnReceive(context service.Context) { method OnInit (line 41) | func (s *LoginService) OnInit() { method OnStart (line 45) | func (s *LoginService) OnStart(as *service.ActorService) { function Service (line 29) | func Service() service.IService { function Type (line 33) | func Type() string { function doCreateAcc (line 63) | func doCreateAcc(acc,pwd string) error { function regist (line 101) | func regist(w http.ResponseWriter, req *http.Request) { function registBackError (line 126) | func registBackError(w http.ResponseWriter, val string, e error) { constant autoCreateAccount (line 132) | autoCreateAccount = true function login (line 135) | func login(w http.ResponseWriter, req *http.Request) { function onUserLogin (line 217) | func onUserLogin(id uint64) (*gameproto.UserLoginResult, error) { function GetServiceValue (line 243) | func GetServiceValue(key string, values []*msgs.ServiceValue) string { function loginBackError (line 252) | func loginBackError(w http.ResponseWriter, info string, e error) { FILE: server/src/Server/server/server.go function main (line 24) | func main() { FILE: server/src/Server/session/playerSession.go type PlayerSession (line 9) | type PlayerSession struct method Kick (line 19) | func (p *PlayerSession) Kick(reason string, ignServer msgs.ServerType) { FILE: server/src/Server/session/sessionManager.go type SessionManager (line 3) | type SessionManager struct method AddSession (line 15) | func (mgr *SessionManager) AddSession(session *PlayerSession) { method GetSession (line 20) | func (mgr *SessionManager) GetSession(uid uint64) *PlayerSession { method GetSessionByName (line 23) | func (mgr *SessionManager) GetSessionByName(name string) *PlayerSession { method RemoveSession (line 26) | func (mgr *SessionManager) RemoveSession(uid uint64) *PlayerSession { function NewSessionManager (line 8) | func NewSessionManager() *SessionManager { FILE: server/src/Server/session/session_test.go function TestUnloginData (line 9) | func TestUnloginData(t *testing.T) { FILE: server/src/Server/session/sessionserver.go type SessionService (line 14) | type SessionService struct method OnReceive (line 30) | func (s *SessionService) OnReceive(context service.Context) { method OnInit (line 34) | func (s *SessionService) OnInit() { method OnStart (line 39) | func (s *SessionService) OnStart(as *service.ActorService) { method GetSessionInfo (line 50) | func (s *SessionService) GetSessionInfo(context service.Context) { method GetSessionInfoByName (line 62) | func (s *SessionService) GetSessionInfoByName(context service.Context) { method OnUserCheckLoginGsBack (line 165) | func (s *SessionService) OnUserCheckLoginGsBack(context service.Contex... method OnUserLeave (line 205) | func (s *SessionService) OnUserLeave(context service.Context) { function Service (line 21) | func Service() service.IService { function Type (line 25) | func Type() string { function GetServiceValue (line 118) | func GetServiceValue(key string, values []*msgs.ServiceValue) string { FILE: server/src/comm/math.go function InvSqrt (line 5) | func InvSqrt(x float32) float32 { FILE: server/src/comm/proxyMgr.go type proxyFunc (line 8) | type proxyFunc type ProxyManager (line 9) | type ProxyManager struct method AddListener (line 19) | func (px *ProxyManager) AddListener(eventId string, function proxyFunc) { method RemoveListener (line 28) | func (px *ProxyManager) RemoveListener(eventId string, function proxyF... method Notify (line 41) | func (px *ProxyManager) Notify(eventId string, args ...interface{}) { function NewProxyManager (line 13) | func NewProxyManager() *ProxyManager { FILE: server/src/comm/proxy_test.go function f1 (line 9) | func f1(args []interface{}) { function f2 (line 12) | func f2(args []interface{}) { function fx (line 15) | func fx(args []interface{}) { function TestProxy (line 19) | func TestProxy(t *testing.T) { FILE: server/src/comm/shape.go type Shape (line 4) | type Shape interface type Rect (line 10) | type Rect struct method PointInRange (line 22) | func (re *Rect) PointInRange(d Vector2D) bool { method SetPos (line 33) | func (re *Rect) SetPos(d Vector2D) { method GetRect (line 37) | func (re *Rect) GetRect() (Vector2D, float32, float32) { function NewRect (line 16) | func NewRect(point Vector2D, w, h float32) *Rect { type Circle (line 42) | type Circle struct method PointInRange (line 52) | func (c *Circle) PointInRange(d Vector2D) bool { method SetPos (line 60) | func (c *Circle) SetPos(d Vector2D) { function NewCircle (line 47) | func NewCircle(point Vector2D, r float32) *Circle { FILE: server/src/comm/tools.go type TimeTaskFunc (line 9) | type TimeTaskFunc function StartLoopTask (line 11) | func StartLoopTask(t time.Duration, fun TimeTaskFunc) chan byte { function CrashNow (line 33) | func CrashNow() { function BeginTimeTest (line 41) | func BeginTimeTest() { function EndTimeTest (line 45) | func EndTimeTest() time.Duration { function CheckInSliceI (line 49) | func CheckInSliceI(v int, slice []int) bool { function CheckInSliceI32 (line 58) | func CheckInSliceI32(v int32, slice []int32) bool { function MakeDictJson (line 69) | func MakeDictJson(a ...interface{}) string { FILE: server/src/comm/vector.go type Vector2D (line 9) | type Vector2D struct method ToFVector (line 34) | func (v Vector2D) ToFVector() *gameproto.FVector { method Copy (line 38) | func (v Vector2D) Copy() Vector2D { method Magnitude (line 43) | func (v Vector2D) Magnitude() float32 { method SqrMagnitude (line 50) | func (v Vector2D) SqrMagnitude() float32 { method Add (line 54) | func (v Vector2D) Add(v2 Vector2D) Vector2D { method Sub (line 58) | func (v Vector2D) Sub(v2 Vector2D) Vector2D { method MultiplyVector (line 62) | func (v Vector2D) MultiplyVector(v2 Vector2D) Vector2D { method DivideVector (line 66) | func (v Vector2D) DivideVector(v2 Vector2D) Vector2D { method Multiply (line 70) | func (v Vector2D) Multiply(s float32) Vector2D { method Divide (line 74) | func (v Vector2D) Divide(s float32) Vector2D { method Distance (line 79) | func (v Vector2D) Distance(v2 Vector2D) float32 { method SqrDistance (line 87) | func (v Vector2D) SqrDistance(v2 Vector2D) float32 { method WithInDistance (line 95) | func (v Vector2D) WithInDistance(v2 Vector2D, dis float32) bool { method Dot (line 99) | func (v Vector2D) Dot(v2 Vector2D) float32 { method Reflect (line 103) | func (v Vector2D) Reflect(normal Vector2D) Vector2D { method Normalize (line 108) | func (v Vector2D) Normalize() Vector2D { method Limit (line 116) | func (v Vector2D) Limit(max float32) Vector2D { method Angle (line 124) | func (v Vector2D) Angle() float32 { method AngleY (line 130) | func (v Vector2D) AngleY() float32 { method Rotate (line 137) | func (v Vector2D) Rotate(angle float32) Vector2D { method LinearInterpolateToVector (line 144) | func (v Vector2D) LinearInterpolateToVector(v2 Vector2D, amount float3... method MapToScalars (line 151) | func (v Vector2D) MapToScalars(oldMin, oldMax, newMin, newMax float32)... method MapToVectors (line 158) | func (v Vector2D) MapToVectors(oldMinV, oldMaxV, newMinV, newMaxV Vect... method AngleBetween (line 165) | func (v Vector2D) AngleBetween(v2 Vector2D) float32 { method ClampToScalars (line 178) | func (v Vector2D) ClampToScalars(min, max float32) Vector2D { method ClampToVectors (line 185) | func (v Vector2D) ClampToVectors(minV, maxV Vector2D) Vector2D { method Floor (line 192) | func (v Vector2D) Floor() Vector2D { method Negate (line 199) | func (v Vector2D) Negate() Vector2D { method String (line 203) | func (v Vector2D) String() string { function NewVector2D (line 14) | func NewVector2D(x, y float32) Vector2D { function FromScalar (line 18) | func FromScalar(v float32) Vector2D { function FromRadians (line 22) | func FromRadians(r float32) Vector2D { function Vector2DZero (line 26) | func Vector2DZero() Vector2D { function Vector2DUnit (line 30) | func Vector2DUnit() Vector2D { function linearInterpolate (line 207) | func linearInterpolate(start, end, amount float32) float32 { function mapFloat (line 211) | func mapFloat(value, oldMin, oldMax, newMin, newMax float32) float32 { function clampFloat (line 215) | func clampFloat(value, min, max float32) float32 { FILE: server/src/gameproto/gamecode.pb.go constant _ (line 22) | _ = proto.GoGoProtoPackageIsVersion2 type C2GS_CMD (line 24) | type C2GS_CMD method EnumDescriptor (line 50) | func (C2GS_CMD) EnumDescriptor() ([]byte, []int) { method String (line 111) | func (x C2GS_CMD) String() string { constant C2GS_NONE (line 27) | C2GS_NONE C2GS_CMD = 0 constant C2S_LOGIN (line 28) | C2S_LOGIN C2GS_CMD = 1 constant C2S_Test (line 29) | C2S_Test C2GS_CMD = 10 constant C2S_HEART_INFO (line 30) | C2S_HEART_INFO C2GS_CMD = 254 constant C2S_ACK (line 31) | C2S_ACK C2GS_CMD = 255 type GS2C_CMD (line 54) | type GS2C_CMD method EnumDescriptor (line 80) | func (GS2C_CMD) EnumDescriptor() ([]byte, []int) { method String (line 118) | func (x GS2C_CMD) String() string { constant GS2C_NONE (line 57) | GS2C_NONE GS2C_CMD = 0 constant S2C_CONFIRM (line 58) | S2C_CONFIRM GS2C_CMD = 1 constant S2C_LOGIN_END (line 59) | S2C_LOGIN_END GS2C_CMD = 2 constant S2C_LOGIN_CHAR_INFO (line 60) | S2C_LOGIN_CHAR_INFO GS2C_CMD = 3 constant S2C_Test (line 61) | S2C_Test GS2C_CMD = 10 function init (line 84) | func init() { function init (line 89) | func init() { proto.RegisterFile("gamecode.proto", fileDescriptor_d88e44... FILE: server/src/gameproto/gamemsg.pb.go constant _ (line 26) | _ = proto.GoGoProtoPackageIsVersion2 type ChatMsgType (line 29) | type ChatMsgType method EnumDescriptor (line 55) | func (ChatMsgType) EnumDescriptor() ([]byte, []int) { method String (line 1676) | func (x ChatMsgType) String() string { constant C2S_PrivateChat (line 32) | C2S_PrivateChat ChatMsgType = 0 constant S2C_PrivateChat (line 33) | S2C_PrivateChat ChatMsgType = 1 constant S2C_PrivateOtherChat (line 34) | S2C_PrivateOtherChat ChatMsgType = 2 constant C2S_WorldChat (line 35) | C2S_WorldChat ChatMsgType = 3 constant S2C_WorldChat (line 36) | S2C_WorldChat ChatMsgType = 4 type C2S_PrivateChatMsg (line 59) | type C2S_PrivateChatMsg struct method Reset (line 64) | func (m *C2S_PrivateChatMsg) Reset() { *m = C2S_PrivateChatMsg{} } method ProtoMessage (line 65) | func (*C2S_PrivateChatMsg) ProtoMessage() {} method Descriptor (line 66) | func (*C2S_PrivateChatMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 69) | func (m *C2S_PrivateChatMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 72) | func (m *C2S_PrivateChatMsg) XXX_Marshal(b []byte, deterministic bool)... method XXX_Merge (line 84) | func (m *C2S_PrivateChatMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 87) | func (m *C2S_PrivateChatMsg) XXX_Size() int { method XXX_DiscardUnknown (line 90) | func (m *C2S_PrivateChatMsg) XXX_DiscardUnknown() { method GetTargetName (line 96) | func (m *C2S_PrivateChatMsg) GetTargetName() string { method GetMsg (line 103) | func (m *C2S_PrivateChatMsg) GetMsg() string { method Equal (line 1683) | func (this *C2S_PrivateChatMsg) Equal(that interface{}) bool { method GoString (line 2492) | func (this *C2S_PrivateChatMsg) GoString() string { method Marshal (line 2843) | func (m *C2S_PrivateChatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 2853) | func (m *C2S_PrivateChatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 3777) | func (m *C2S_PrivateChatMsg) Size() (n int) { method String (line 4277) | func (this *C2S_PrivateChatMsg) String() string { method Unmarshal (line 4604) | func (m *C2S_PrivateChatMsg) Unmarshal(dAtA []byte) error { type S2C_PrivateChatMsg (line 110) | type S2C_PrivateChatMsg struct method Reset (line 116) | func (m *S2C_PrivateChatMsg) Reset() { *m = S2C_PrivateChatMsg{} } method ProtoMessage (line 117) | func (*S2C_PrivateChatMsg) ProtoMessage() {} method Descriptor (line 118) | func (*S2C_PrivateChatMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 121) | func (m *S2C_PrivateChatMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 124) | func (m *S2C_PrivateChatMsg) XXX_Marshal(b []byte, deterministic bool)... method XXX_Merge (line 136) | func (m *S2C_PrivateChatMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 139) | func (m *S2C_PrivateChatMsg) XXX_Size() int { method XXX_DiscardUnknown (line 142) | func (m *S2C_PrivateChatMsg) XXX_DiscardUnknown() { method GetTargetName (line 148) | func (m *S2C_PrivateChatMsg) GetTargetName() string { method GetMsg (line 155) | func (m *S2C_PrivateChatMsg) GetMsg() string { method GetResult (line 162) | func (m *S2C_PrivateChatMsg) GetResult() int32 { method Equal (line 1710) | func (this *S2C_PrivateChatMsg) Equal(that interface{}) bool { method GoString (line 2503) | func (this *S2C_PrivateChatMsg) GoString() string { method Marshal (line 2873) | func (m *S2C_PrivateChatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 2883) | func (m *S2C_PrivateChatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 3794) | func (m *S2C_PrivateChatMsg) Size() (n int) { method String (line 4288) | func (this *S2C_PrivateChatMsg) String() string { method Unmarshal (line 4721) | func (m *S2C_PrivateChatMsg) Unmarshal(dAtA []byte) error { type S2C_PrivateOtherChatMsg (line 169) | type S2C_PrivateOtherChatMsg struct method Reset (line 174) | func (m *S2C_PrivateOtherChatMsg) Reset() { *m = S2C_PrivateOther... method ProtoMessage (line 175) | func (*S2C_PrivateOtherChatMsg) ProtoMessage() {} method Descriptor (line 176) | func (*S2C_PrivateOtherChatMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 179) | func (m *S2C_PrivateOtherChatMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 182) | func (m *S2C_PrivateOtherChatMsg) XXX_Marshal(b []byte, deterministic ... method XXX_Merge (line 194) | func (m *S2C_PrivateOtherChatMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 197) | func (m *S2C_PrivateOtherChatMsg) XXX_Size() int { method XXX_DiscardUnknown (line 200) | func (m *S2C_PrivateOtherChatMsg) XXX_DiscardUnknown() { method GetSendName (line 206) | func (m *S2C_PrivateOtherChatMsg) GetSendName() string { method GetMsg (line 213) | func (m *S2C_PrivateOtherChatMsg) GetMsg() string { method Equal (line 1740) | func (this *S2C_PrivateOtherChatMsg) Equal(that interface{}) bool { method GoString (line 2515) | func (this *S2C_PrivateOtherChatMsg) GoString() string { method Marshal (line 2908) | func (m *S2C_PrivateOtherChatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 2918) | func (m *S2C_PrivateOtherChatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 3814) | func (m *S2C_PrivateOtherChatMsg) Size() (n int) { method String (line 4300) | func (this *S2C_PrivateOtherChatMsg) String() string { method Unmarshal (line 4857) | func (m *S2C_PrivateOtherChatMsg) Unmarshal(dAtA []byte) error { type C2S_WorldChatMsg (line 220) | type C2S_WorldChatMsg struct method Reset (line 224) | func (m *C2S_WorldChatMsg) Reset() { *m = C2S_WorldChatMsg{} } method ProtoMessage (line 225) | func (*C2S_WorldChatMsg) ProtoMessage() {} method Descriptor (line 226) | func (*C2S_WorldChatMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 229) | func (m *C2S_WorldChatMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 232) | func (m *C2S_WorldChatMsg) XXX_Marshal(b []byte, deterministic bool) (... method XXX_Merge (line 244) | func (m *C2S_WorldChatMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 247) | func (m *C2S_WorldChatMsg) XXX_Size() int { method XXX_DiscardUnknown (line 250) | func (m *C2S_WorldChatMsg) XXX_DiscardUnknown() { method GetData (line 256) | func (m *C2S_WorldChatMsg) GetData() string { method Equal (line 1767) | func (this *C2S_WorldChatMsg) Equal(that interface{}) bool { method GoString (line 2526) | func (this *C2S_WorldChatMsg) GoString() string { method Marshal (line 2938) | func (m *C2S_WorldChatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 2948) | func (m *C2S_WorldChatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 3831) | func (m *C2S_WorldChatMsg) Size() (n int) { method String (line 4311) | func (this *C2S_WorldChatMsg) String() string { method Unmarshal (line 4974) | func (m *C2S_WorldChatMsg) Unmarshal(dAtA []byte) error { type S2C_WorldChatMsg (line 263) | type S2C_WorldChatMsg struct method Reset (line 268) | func (m *S2C_WorldChatMsg) Reset() { *m = S2C_WorldChatMsg{} } method ProtoMessage (line 269) | func (*S2C_WorldChatMsg) ProtoMessage() {} method Descriptor (line 270) | func (*S2C_WorldChatMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 273) | func (m *S2C_WorldChatMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 276) | func (m *S2C_WorldChatMsg) XXX_Marshal(b []byte, deterministic bool) (... method XXX_Merge (line 288) | func (m *S2C_WorldChatMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 291) | func (m *S2C_WorldChatMsg) XXX_Size() int { method XXX_DiscardUnknown (line 294) | func (m *S2C_WorldChatMsg) XXX_DiscardUnknown() { method GetName (line 300) | func (m *S2C_WorldChatMsg) GetName() string { method GetData (line 307) | func (m *S2C_WorldChatMsg) GetData() string { method Equal (line 1791) | func (this *S2C_WorldChatMsg) Equal(that interface{}) bool { method GoString (line 2536) | func (this *S2C_WorldChatMsg) GoString() string { method Marshal (line 2962) | func (m *S2C_WorldChatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 2972) | func (m *S2C_WorldChatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 3844) | func (m *S2C_WorldChatMsg) Size() (n int) { method String (line 4321) | func (this *S2C_WorldChatMsg) String() string { method Unmarshal (line 5059) | func (m *S2C_WorldChatMsg) Unmarshal(dAtA []byte) error { type S_ReviseUserInfo (line 314) | type S_ReviseUserInfo struct method Reset (line 319) | func (m *S_ReviseUserInfo) Reset() { *m = S_ReviseUserInfo{} } method ProtoMessage (line 320) | func (*S_ReviseUserInfo) ProtoMessage() {} method Descriptor (line 321) | func (*S_ReviseUserInfo) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 324) | func (m *S_ReviseUserInfo) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 327) | func (m *S_ReviseUserInfo) XXX_Marshal(b []byte, deterministic bool) (... method XXX_Merge (line 339) | func (m *S_ReviseUserInfo) XXX_Merge(src proto.Message) { method XXX_Size (line 342) | func (m *S_ReviseUserInfo) XXX_Size() int { method XXX_DiscardUnknown (line 345) | func (m *S_ReviseUserInfo) XXX_DiscardUnknown() { method GetNickname (line 351) | func (m *S_ReviseUserInfo) GetNickname() string { method GetHeadId (line 358) | func (m *S_ReviseUserInfo) GetHeadId() int32 { method Equal (line 1818) | func (this *S_ReviseUserInfo) Equal(that interface{}) bool { method GoString (line 2547) | func (this *S_ReviseUserInfo) GoString() string { method Marshal (line 2992) | func (m *S_ReviseUserInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3002) | func (m *S_ReviseUserInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 3861) | func (m *S_ReviseUserInfo) Size() (n int) { method String (line 4332) | func (this *S_ReviseUserInfo) String() string { method Unmarshal (line 5176) | func (m *S_ReviseUserInfo) Unmarshal(dAtA []byte) error { type C_Response (line 365) | type C_Response struct method Reset (line 370) | func (m *C_Response) Reset() { *m = C_Response{} } method ProtoMessage (line 371) | func (*C_Response) ProtoMessage() {} method Descriptor (line 372) | func (*C_Response) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 375) | func (m *C_Response) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 378) | func (m *C_Response) XXX_Marshal(b []byte, deterministic bool) ([]byte... method XXX_Merge (line 390) | func (m *C_Response) XXX_Merge(src proto.Message) { method XXX_Size (line 393) | func (m *C_Response) XXX_Size() int { method XXX_DiscardUnknown (line 396) | func (m *C_Response) XXX_DiscardUnknown() { method GetErrCode (line 402) | func (m *C_Response) GetErrCode() int32 { method GetMsg (line 409) | func (m *C_Response) GetMsg() string { method Equal (line 1845) | func (this *C_Response) Equal(that interface{}) bool { method GoString (line 2558) | func (this *C_Response) GoString() string { method Marshal (line 3021) | func (m *C_Response) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3031) | func (m *C_Response) MarshalTo(dAtA []byte) (int, error) { method Size (line 3877) | func (m *C_Response) Size() (n int) { method String (line 4343) | func (this *C_Response) String() string { method Unmarshal (line 5280) | func (m *C_Response) Unmarshal(dAtA []byte) error { type C_UpateAttr (line 416) | type C_UpateAttr struct method Reset (line 421) | func (m *C_UpateAttr) Reset() { *m = C_UpateAttr{} } method ProtoMessage (line 422) | func (*C_UpateAttr) ProtoMessage() {} method Descriptor (line 423) | func (*C_UpateAttr) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 426) | func (m *C_UpateAttr) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 429) | func (m *C_UpateAttr) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 441) | func (m *C_UpateAttr) XXX_Merge(src proto.Message) { method XXX_Size (line 444) | func (m *C_UpateAttr) XXX_Size() int { method XXX_DiscardUnknown (line 447) | func (m *C_UpateAttr) XXX_DiscardUnknown() { method GetKey (line 453) | func (m *C_UpateAttr) GetKey() string { method GetVal (line 460) | func (m *C_UpateAttr) GetVal() int64 { method Equal (line 1872) | func (this *C_UpateAttr) Equal(that interface{}) bool { method GoString (line 2569) | func (this *C_UpateAttr) GoString() string { method Marshal (line 3050) | func (m *C_UpateAttr) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3060) | func (m *C_UpateAttr) MarshalTo(dAtA []byte) (int, error) { method Size (line 3893) | func (m *C_UpateAttr) Size() (n int) { method String (line 4354) | func (this *C_UpateAttr) String() string { method Unmarshal (line 5384) | func (m *C_UpateAttr) Unmarshal(dAtA []byte) error { type S_RequestBattle (line 468) | type S_RequestBattle struct method Reset (line 473) | func (m *S_RequestBattle) Reset() { *m = S_RequestBattle{} } method ProtoMessage (line 474) | func (*S_RequestBattle) ProtoMessage() {} method Descriptor (line 475) | func (*S_RequestBattle) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 478) | func (m *S_RequestBattle) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 481) | func (m *S_RequestBattle) XXX_Marshal(b []byte, deterministic bool) ([... method XXX_Merge (line 493) | func (m *S_RequestBattle) XXX_Merge(src proto.Message) { method XXX_Size (line 496) | func (m *S_RequestBattle) XXX_Size() int { method XXX_DiscardUnknown (line 499) | func (m *S_RequestBattle) XXX_DiscardUnknown() { method GetStageId (line 505) | func (m *S_RequestBattle) GetStageId() int32 { method GetBattleType (line 512) | func (m *S_RequestBattle) GetBattleType() int32 { method Equal (line 1899) | func (this *S_RequestBattle) Equal(that interface{}) bool { method GoString (line 2580) | func (this *S_RequestBattle) GoString() string { method Marshal (line 3079) | func (m *S_RequestBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3089) | func (m *S_RequestBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 3909) | func (m *S_RequestBattle) Size() (n int) { method String (line 4365) | func (this *S_RequestBattle) String() string { method Unmarshal (line 5488) | func (m *S_RequestBattle) Unmarshal(dAtA []byte) error { type C_RequestBattle (line 519) | type C_RequestBattle struct method Reset (line 525) | func (m *C_RequestBattle) Reset() { *m = C_RequestBattle{} } method ProtoMessage (line 526) | func (*C_RequestBattle) ProtoMessage() {} method Descriptor (line 527) | func (*C_RequestBattle) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 530) | func (m *C_RequestBattle) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 533) | func (m *C_RequestBattle) XXX_Marshal(b []byte, deterministic bool) ([... method XXX_Merge (line 545) | func (m *C_RequestBattle) XXX_Merge(src proto.Message) { method XXX_Size (line 548) | func (m *C_RequestBattle) XXX_Size() int { method XXX_DiscardUnknown (line 551) | func (m *C_RequestBattle) XXX_DiscardUnknown() { method GetStageId (line 557) | func (m *C_RequestBattle) GetStageId() int32 { method GetBattleType (line 564) | func (m *C_RequestBattle) GetBattleType() int32 { method GetErrCode (line 571) | func (m *C_RequestBattle) GetErrCode() int32 { method Equal (line 1926) | func (this *C_RequestBattle) Equal(that interface{}) bool { method GoString (line 2591) | func (this *C_RequestBattle) GoString() string { method Marshal (line 3107) | func (m *C_RequestBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3117) | func (m *C_RequestBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 3924) | func (m *C_RequestBattle) Size() (n int) { method String (line 4376) | func (this *C_RequestBattle) String() string { method Unmarshal (line 5579) | func (m *C_RequestBattle) Unmarshal(dAtA []byte) error { type C_StartBattle (line 579) | type C_StartBattle struct method Reset (line 585) | func (m *C_StartBattle) Reset() { *m = C_StartBattle{} } method ProtoMessage (line 586) | func (*C_StartBattle) ProtoMessage() {} method Descriptor (line 587) | func (*C_StartBattle) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 590) | func (m *C_StartBattle) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 593) | func (m *C_StartBattle) XXX_Marshal(b []byte, deterministic bool) ([]b... method XXX_Merge (line 605) | func (m *C_StartBattle) XXX_Merge(src proto.Message) { method XXX_Size (line 608) | func (m *C_StartBattle) XXX_Size() int { method XXX_DiscardUnknown (line 611) | func (m *C_StartBattle) XXX_DiscardUnknown() { method GetStageId (line 617) | func (m *C_StartBattle) GetStageId() int32 { method GetBattleType (line 624) | func (m *C_StartBattle) GetBattleType() int32 { method GetRoomId (line 631) | func (m *C_StartBattle) GetRoomId() string { method Equal (line 1956) | func (this *C_StartBattle) Equal(that interface{}) bool { method GoString (line 2603) | func (this *C_StartBattle) GoString() string { method Marshal (line 3140) | func (m *C_StartBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3150) | func (m *C_StartBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 3942) | func (m *C_StartBattle) Size() (n int) { method String (line 4388) | func (this *C_StartBattle) String() string { method Unmarshal (line 5689) | func (m *C_StartBattle) Unmarshal(dAtA []byte) error { type C_Balance (line 639) | type C_Balance struct method Reset (line 645) | func (m *C_Balance) Reset() { *m = C_Balance{} } method ProtoMessage (line 646) | func (*C_Balance) ProtoMessage() {} method Descriptor (line 647) | func (*C_Balance) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 650) | func (m *C_Balance) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 653) | func (m *C_Balance) XXX_Marshal(b []byte, deterministic bool) ([]byte,... method XXX_Merge (line 665) | func (m *C_Balance) XXX_Merge(src proto.Message) { method XXX_Size (line 668) | func (m *C_Balance) XXX_Size() int { method XXX_DiscardUnknown (line 671) | func (m *C_Balance) XXX_DiscardUnknown() { method GetStageId (line 677) | func (m *C_Balance) GetStageId() int32 { method GetBattleType (line 684) | func (m *C_Balance) GetBattleType() int32 { method GetAwards (line 691) | func (m *C_Balance) GetAwards() []*Award { method Equal (line 1986) | func (this *C_Balance) Equal(that interface{}) bool { method GoString (line 2615) | func (this *C_Balance) GoString() string { method Marshal (line 3174) | func (m *C_Balance) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3184) | func (m *C_Balance) MarshalTo(dAtA []byte) (int, error) { method Size (line 3961) | func (m *C_Balance) Size() (n int) { method String (line 4400) | func (this *C_Balance) String() string { method Unmarshal (line 5812) | func (m *C_Balance) Unmarshal(dAtA []byte) error { type Award (line 698) | type Award struct method Reset (line 703) | func (m *Award) Reset() { *m = Award{} } method ProtoMessage (line 704) | func (*Award) ProtoMessage() {} method Descriptor (line 705) | func (*Award) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 708) | func (m *Award) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 711) | func (m *Award) XXX_Marshal(b []byte, deterministic bool) ([]byte, err... method XXX_Merge (line 723) | func (m *Award) XXX_Merge(src proto.Message) { method XXX_Size (line 726) | func (m *Award) XXX_Size() int { method XXX_DiscardUnknown (line 729) | func (m *Award) XXX_DiscardUnknown() { method GetAType (line 735) | func (m *Award) GetAType() int32 { method GetAVal (line 742) | func (m *Award) GetAVal() int32 { method Equal (line 2021) | func (this *Award) Equal(that interface{}) bool { method GoString (line 2629) | func (this *Award) GoString() string { method Marshal (line 3214) | func (m *Award) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3224) | func (m *Award) MarshalTo(dAtA []byte) (int, error) { method Size (line 3982) | func (m *Award) Size() (n int) { method String (line 4412) | func (this *Award) String() string { method Unmarshal (line 5937) | func (m *Award) Unmarshal(dAtA []byte) error { type FVector (line 750) | type FVector struct method Reset (line 755) | func (m *FVector) Reset() { *m = FVector{} } method ProtoMessage (line 756) | func (*FVector) ProtoMessage() {} method Descriptor (line 757) | func (*FVector) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 760) | func (m *FVector) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 763) | func (m *FVector) XXX_Marshal(b []byte, deterministic bool) ([]byte, e... method XXX_Merge (line 775) | func (m *FVector) XXX_Merge(src proto.Message) { method XXX_Size (line 778) | func (m *FVector) XXX_Size() int { method XXX_DiscardUnknown (line 781) | func (m *FVector) XXX_DiscardUnknown() { method GetX (line 787) | func (m *FVector) GetX() float32 { method GetY (line 794) | func (m *FVector) GetY() float32 { method Equal (line 2048) | func (this *FVector) Equal(that interface{}) bool { method GoString (line 2640) | func (this *FVector) GoString() string { method Marshal (line 3242) | func (m *FVector) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3252) | func (m *FVector) MarshalTo(dAtA []byte) (int, error) { method Size (line 3997) | func (m *FVector) Size() (n int) { method String (line 4423) | func (this *FVector) String() string { method Unmarshal (line 6028) | func (m *FVector) Unmarshal(dAtA []byte) error { type Move (line 801) | type Move struct method Reset (line 805) | func (m *Move) Reset() { *m = Move{} } method ProtoMessage (line 806) | func (*Move) ProtoMessage() {} method Descriptor (line 807) | func (*Move) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 810) | func (m *Move) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 813) | func (m *Move) XXX_Marshal(b []byte, deterministic bool) ([]byte, erro... method XXX_Merge (line 825) | func (m *Move) XXX_Merge(src proto.Message) { method XXX_Size (line 828) | func (m *Move) XXX_Size() int { method XXX_DiscardUnknown (line 831) | func (m *Move) XXX_DiscardUnknown() { method GetAngle (line 837) | func (m *Move) GetAngle() float32 { method Equal (line 2075) | func (this *Move) Equal(that interface{}) bool { method GoString (line 2651) | func (this *Move) GoString() string { method Marshal (line 3272) | func (m *Move) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3282) | func (m *Move) MarshalTo(dAtA []byte) (int, error) { method Size (line 4012) | func (m *Move) Size() (n int) { method String (line 4434) | func (this *Move) String() string { method Unmarshal (line 6103) | func (m *Move) Unmarshal(dAtA []byte) error { type Shot (line 844) | type Shot struct method Reset (line 851) | func (m *Shot) Reset() { *m = Shot{} } method ProtoMessage (line 852) | func (*Shot) ProtoMessage() {} method Descriptor (line 853) | func (*Shot) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 856) | func (m *Shot) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 859) | func (m *Shot) XXX_Marshal(b []byte, deterministic bool) ([]byte, erro... method XXX_Merge (line 871) | func (m *Shot) XXX_Merge(src proto.Message) { method XXX_Size (line 874) | func (m *Shot) XXX_Size() int { method XXX_DiscardUnknown (line 877) | func (m *Shot) XXX_DiscardUnknown() { method GetId (line 883) | func (m *Shot) GetId() int32 { method GetBulletId (line 890) | func (m *Shot) GetBulletId() int32 { method GetPos (line 897) | func (m *Shot) GetPos() *FVector { method GetAngel (line 904) | func (m *Shot) GetAngel() float32 { method Equal (line 2099) | func (this *Shot) Equal(that interface{}) bool { method GoString (line 2661) | func (this *Shot) GoString() string { method Marshal (line 3296) | func (m *Shot) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3306) | func (m *Shot) MarshalTo(dAtA []byte) (int, error) { method Size (line 4024) | func (m *Shot) Size() (n int) { method String (line 4444) | func (this *Shot) String() string { method Unmarshal (line 6167) | func (m *Shot) Unmarshal(dAtA []byte) error { type UseItem (line 911) | type UseItem struct method Reset (line 915) | func (m *UseItem) Reset() { *m = UseItem{} } method ProtoMessage (line 916) | func (*UseItem) ProtoMessage() {} method Descriptor (line 917) | func (*UseItem) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 920) | func (m *UseItem) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 923) | func (m *UseItem) XXX_Marshal(b []byte, deterministic bool) ([]byte, e... method XXX_Merge (line 935) | func (m *UseItem) XXX_Merge(src proto.Message) { method XXX_Size (line 938) | func (m *UseItem) XXX_Size() int { method XXX_DiscardUnknown (line 941) | func (m *UseItem) XXX_DiscardUnknown() { method GetItemId (line 947) | func (m *UseItem) GetItemId() int32 { method Equal (line 2132) | func (this *UseItem) Equal(that interface{}) bool { method GoString (line 2676) | func (this *UseItem) GoString() string { method Marshal (line 3340) | func (m *UseItem) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3350) | func (m *UseItem) MarshalTo(dAtA []byte) (int, error) { method Size (line 4046) | func (m *UseItem) Size() (n int) { method String (line 4457) | func (this *UseItem) String() string { method Unmarshal (line 6305) | func (m *UseItem) Unmarshal(dAtA []byte) error { type FighterSnapInfo (line 954) | type FighterSnapInfo struct method Reset (line 960) | func (m *FighterSnapInfo) Reset() { *m = FighterSnapInfo{} } method ProtoMessage (line 961) | func (*FighterSnapInfo) ProtoMessage() {} method Descriptor (line 962) | func (*FighterSnapInfo) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 965) | func (m *FighterSnapInfo) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 968) | func (m *FighterSnapInfo) XXX_Marshal(b []byte, deterministic bool) ([... method XXX_Merge (line 980) | func (m *FighterSnapInfo) XXX_Merge(src proto.Message) { method XXX_Size (line 983) | func (m *FighterSnapInfo) XXX_Size() int { method XXX_DiscardUnknown (line 986) | func (m *FighterSnapInfo) XXX_DiscardUnknown() { method GetId (line 992) | func (m *FighterSnapInfo) GetId() int32 { method GetPos (line 999) | func (m *FighterSnapInfo) GetPos() *FVector { method GetVel (line 1006) | func (m *FighterSnapInfo) GetVel() *FVector { method Equal (line 2156) | func (this *FighterSnapInfo) Equal(that interface{}) bool { method GoString (line 2686) | func (this *FighterSnapInfo) GoString() string { method Marshal (line 3363) | func (m *FighterSnapInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3373) | func (m *FighterSnapInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 4058) | func (m *FighterSnapInfo) Size() (n int) { method String (line 4467) | func (this *FighterSnapInfo) String() string { method Unmarshal (line 6377) | func (m *FighterSnapInfo) Unmarshal(dAtA []byte) error { type Snap (line 1013) | type Snap struct method Reset (line 1017) | func (m *Snap) Reset() { *m = Snap{} } method ProtoMessage (line 1018) | func (*Snap) ProtoMessage() {} method Descriptor (line 1019) | func (*Snap) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1022) | func (m *Snap) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1025) | func (m *Snap) XXX_Marshal(b []byte, deterministic bool) ([]byte, erro... method XXX_Merge (line 1037) | func (m *Snap) XXX_Merge(src proto.Message) { method XXX_Size (line 1040) | func (m *Snap) XXX_Size() int { method XXX_DiscardUnknown (line 1043) | func (m *Snap) XXX_DiscardUnknown() { method GetInfos (line 1049) | func (m *Snap) GetInfos() []*FighterSnapInfo { method Equal (line 2186) | func (this *Snap) Equal(that interface{}) bool { method GoString (line 2702) | func (this *Snap) GoString() string { method Marshal (line 3406) | func (m *Snap) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3416) | func (m *Snap) MarshalTo(dAtA []byte) (int, error) { method Size (line 4078) | func (m *Snap) Size() (n int) { method String (line 4479) | func (this *Snap) String() string { method Unmarshal (line 6521) | func (m *Snap) Unmarshal(dAtA []byte) error { type FighterInfo (line 1056) | type FighterInfo struct method Reset (line 1064) | func (m *FighterInfo) Reset() { *m = FighterInfo{} } method ProtoMessage (line 1065) | func (*FighterInfo) ProtoMessage() {} method Descriptor (line 1066) | func (*FighterInfo) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1069) | func (m *FighterInfo) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1072) | func (m *FighterInfo) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 1084) | func (m *FighterInfo) XXX_Merge(src proto.Message) { method XXX_Size (line 1087) | func (m *FighterInfo) XXX_Size() int { method XXX_DiscardUnknown (line 1090) | func (m *FighterInfo) XXX_DiscardUnknown() { method GetId (line 1096) | func (m *FighterInfo) GetId() int32 { method GetPos (line 1103) | func (m *FighterInfo) GetPos() *FVector { method GetVel (line 1110) | func (m *FighterInfo) GetVel() *FVector { method GetName (line 1117) | func (m *FighterInfo) GetName() string { method GetHp (line 1124) | func (m *FighterInfo) GetHp() int32 { method Equal (line 2215) | func (this *FighterInfo) Equal(that interface{}) bool { method GoString (line 2714) | func (this *FighterInfo) GoString() string { method Marshal (line 3436) | func (m *FighterInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3446) | func (m *FighterInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 4093) | func (m *FighterInfo) Size() (n int) { method String (line 4489) | func (this *FighterInfo) String() string { method Unmarshal (line 6608) | func (m *FighterInfo) Unmarshal(dAtA []byte) error { type BattleStart (line 1131) | type BattleStart struct method Reset (line 1136) | func (m *BattleStart) Reset() { *m = BattleStart{} } method ProtoMessage (line 1137) | func (*BattleStart) ProtoMessage() {} method Descriptor (line 1138) | func (*BattleStart) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1141) | func (m *BattleStart) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1144) | func (m *BattleStart) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 1156) | func (m *BattleStart) XXX_Merge(src proto.Message) { method XXX_Size (line 1159) | func (m *BattleStart) XXX_Size() int { method XXX_DiscardUnknown (line 1162) | func (m *BattleStart) XXX_DiscardUnknown() { method GetSelf (line 1168) | func (m *BattleStart) GetSelf() *FighterInfo { method GetFighters (line 1175) | func (m *BattleStart) GetFighters() []*FighterInfo { method Equal (line 2251) | func (this *BattleStart) Equal(that interface{}) bool { method GoString (line 2732) | func (this *BattleStart) GoString() string { method Marshal (line 3490) | func (m *BattleStart) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3500) | func (m *BattleStart) MarshalTo(dAtA []byte) (int, error) { method Size (line 4120) | func (m *BattleStart) Size() (n int) { method String (line 4503) | func (this *BattleStart) String() string { method Unmarshal (line 6803) | func (m *BattleStart) Unmarshal(dAtA []byte) error { type NewStage (line 1182) | type NewStage struct method Reset (line 1187) | func (m *NewStage) Reset() { *m = NewStage{} } method ProtoMessage (line 1188) | func (*NewStage) ProtoMessage() {} method Descriptor (line 1189) | func (*NewStage) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1192) | func (m *NewStage) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1195) | func (m *NewStage) XXX_Marshal(b []byte, deterministic bool) ([]byte, ... method XXX_Merge (line 1207) | func (m *NewStage) XXX_Merge(src proto.Message) { method XXX_Size (line 1210) | func (m *NewStage) XXX_Size() int { method XXX_DiscardUnknown (line 1213) | func (m *NewStage) XXX_DiscardUnknown() { method GetStage (line 1219) | func (m *NewStage) GetStage() int32 { method GetFighters (line 1226) | func (m *NewStage) GetFighters() []*FighterInfo { method Equal (line 2283) | func (this *NewStage) Equal(that interface{}) bool { method GoString (line 2747) | func (this *NewStage) GoString() string { method Marshal (line 3530) | func (m *NewStage) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3540) | func (m *NewStage) MarshalTo(dAtA []byte) (int, error) { method Size (line 4139) | func (m *NewStage) Size() (n int) { method String (line 4514) | func (this *NewStage) String() string { method Unmarshal (line 6926) | func (m *NewStage) Unmarshal(dAtA []byte) error { type GameOver (line 1233) | type GameOver struct method Reset (line 1240) | func (m *GameOver) Reset() { *m = GameOver{} } method ProtoMessage (line 1241) | func (*GameOver) ProtoMessage() {} method Descriptor (line 1242) | func (*GameOver) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1245) | func (m *GameOver) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1248) | func (m *GameOver) XXX_Marshal(b []byte, deterministic bool) ([]byte, ... method XXX_Merge (line 1260) | func (m *GameOver) XXX_Merge(src proto.Message) { method XXX_Size (line 1263) | func (m *GameOver) XXX_Size() int { method XXX_DiscardUnknown (line 1266) | func (m *GameOver) XXX_DiscardUnknown() { method GetWinner (line 1272) | func (m *GameOver) GetWinner() int32 { method GetTime (line 1279) | func (m *GameOver) GetTime() int32 { method GetStage (line 1286) | func (m *GameOver) GetStage() int32 { method GetKill (line 1293) | func (m *GameOver) GetKill() int32 { method Equal (line 2315) | func (this *GameOver) Equal(that interface{}) bool { method GoString (line 2760) | func (this *GameOver) GoString() string { method Marshal (line 3565) | func (m *GameOver) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3575) | func (m *GameOver) MarshalTo(dAtA []byte) (int, error) { method Size (line 4157) | func (m *GameOver) Size() (n int) { method String (line 4525) | func (this *GameOver) String() string { method Unmarshal (line 7032) | func (m *GameOver) Unmarshal(dAtA []byte) error { type Hit (line 1300) | type Hit struct method Reset (line 1306) | func (m *Hit) Reset() { *m = Hit{} } method ProtoMessage (line 1307) | func (*Hit) ProtoMessage() {} method Descriptor (line 1308) | func (*Hit) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1311) | func (m *Hit) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1314) | func (m *Hit) XXX_Marshal(b []byte, deterministic bool) ([]byte, error) { method XXX_Merge (line 1326) | func (m *Hit) XXX_Merge(src proto.Message) { method XXX_Size (line 1329) | func (m *Hit) XXX_Size() int { method XXX_DiscardUnknown (line 1332) | func (m *Hit) XXX_DiscardUnknown() { method GetBulletId (line 1338) | func (m *Hit) GetBulletId() int32 { method GetTargetId (line 1345) | func (m *Hit) GetTargetId() int32 { method GetLoseHP (line 1352) | func (m *Hit) GetLoseHP() int32 { method Equal (line 2348) | func (this *Hit) Equal(that interface{}) bool { method GoString (line 2773) | func (this *Hit) GoString() string { method Marshal (line 3603) | func (m *Hit) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3613) | func (m *Hit) MarshalTo(dAtA []byte) (int, error) { method Size (line 4178) | func (m *Hit) Size() (n int) { method String (line 4538) | func (this *Hit) String() string { method Unmarshal (line 7161) | func (m *Hit) Unmarshal(dAtA []byte) error { type AddHP (line 1359) | type AddHP struct method Reset (line 1364) | func (m *AddHP) Reset() { *m = AddHP{} } method ProtoMessage (line 1365) | func (*AddHP) ProtoMessage() {} method Descriptor (line 1366) | func (*AddHP) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1369) | func (m *AddHP) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1372) | func (m *AddHP) XXX_Marshal(b []byte, deterministic bool) ([]byte, err... method XXX_Merge (line 1384) | func (m *AddHP) XXX_Merge(src proto.Message) { method XXX_Size (line 1387) | func (m *AddHP) XXX_Size() int { method XXX_DiscardUnknown (line 1390) | func (m *AddHP) XXX_DiscardUnknown() { method GetAdd (line 1396) | func (m *AddHP) GetAdd() int32 { method GetId (line 1403) | func (m *AddHP) GetId() int32 { method Equal (line 2378) | func (this *AddHP) Equal(that interface{}) bool { method GoString (line 2785) | func (this *AddHP) GoString() string { method Marshal (line 3636) | func (m *AddHP) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3646) | func (m *AddHP) MarshalTo(dAtA []byte) (int, error) { method Size (line 4196) | func (m *AddHP) Size() (n int) { method String (line 4550) | func (this *AddHP) String() string { method Unmarshal (line 7271) | func (m *AddHP) Unmarshal(dAtA []byte) error { type Dead (line 1410) | type Dead struct method Reset (line 1415) | func (m *Dead) Reset() { *m = Dead{} } method ProtoMessage (line 1416) | func (*Dead) ProtoMessage() {} method Descriptor (line 1417) | func (*Dead) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1420) | func (m *Dead) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1423) | func (m *Dead) XXX_Marshal(b []byte, deterministic bool) ([]byte, erro... method XXX_Merge (line 1435) | func (m *Dead) XXX_Merge(src proto.Message) { method XXX_Size (line 1438) | func (m *Dead) XXX_Size() int { method XXX_DiscardUnknown (line 1441) | func (m *Dead) XXX_DiscardUnknown() { method GetId (line 1447) | func (m *Dead) GetId() int32 { method GetEnemyId (line 1454) | func (m *Dead) GetEnemyId() int32 { method Equal (line 2405) | func (this *Dead) Equal(that interface{}) bool { method GoString (line 2796) | func (this *Dead) GoString() string { method Marshal (line 3664) | func (m *Dead) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3674) | func (m *Dead) MarshalTo(dAtA []byte) (int, error) { method Size (line 4211) | func (m *Dead) Size() (n int) { method String (line 4561) | func (this *Dead) String() string { method Unmarshal (line 7362) | func (m *Dead) Unmarshal(dAtA []byte) error { type AddEntity (line 1461) | type AddEntity struct method Reset (line 1468) | func (m *AddEntity) Reset() { *m = AddEntity{} } method ProtoMessage (line 1469) | func (*AddEntity) ProtoMessage() {} method Descriptor (line 1470) | func (*AddEntity) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1473) | func (m *AddEntity) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1476) | func (m *AddEntity) XXX_Marshal(b []byte, deterministic bool) ([]byte,... method XXX_Merge (line 1488) | func (m *AddEntity) XXX_Merge(src proto.Message) { method XXX_Size (line 1491) | func (m *AddEntity) XXX_Size() int { method XXX_DiscardUnknown (line 1494) | func (m *AddEntity) XXX_DiscardUnknown() { method GetId (line 1500) | func (m *AddEntity) GetId() int32 { method GetPos (line 1507) | func (m *AddEntity) GetPos() *FVector { method GetVel (line 1514) | func (m *AddEntity) GetVel() *FVector { method GetEtype (line 1521) | func (m *AddEntity) GetEtype() int32 { method Equal (line 2432) | func (this *AddEntity) Equal(that interface{}) bool { method GoString (line 2807) | func (this *AddEntity) GoString() string { method Marshal (line 3692) | func (m *AddEntity) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3702) | func (m *AddEntity) MarshalTo(dAtA []byte) (int, error) { method Size (line 4226) | func (m *AddEntity) Size() (n int) { method String (line 4572) | func (this *AddEntity) String() string { method Unmarshal (line 7453) | func (m *AddEntity) Unmarshal(dAtA []byte) error { type RemoveEntity (line 1528) | type RemoveEntity struct method Reset (line 1533) | func (m *RemoveEntity) Reset() { *m = RemoveEntity{} } method ProtoMessage (line 1534) | func (*RemoveEntity) ProtoMessage() {} method Descriptor (line 1535) | func (*RemoveEntity) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 1538) | func (m *RemoveEntity) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 1541) | func (m *RemoveEntity) XXX_Marshal(b []byte, deterministic bool) ([]by... method XXX_Merge (line 1553) | func (m *RemoveEntity) XXX_Merge(src proto.Message) { method XXX_Size (line 1556) | func (m *RemoveEntity) XXX_Size() int { method XXX_DiscardUnknown (line 1559) | func (m *RemoveEntity) XXX_DiscardUnknown() { method GetId (line 1565) | func (m *RemoveEntity) GetId() int32 { method GetEtype (line 1572) | func (m *RemoveEntity) GetEtype() int32 { method Equal (line 2465) | func (this *RemoveEntity) Equal(that interface{}) bool { method GoString (line 2824) | func (this *RemoveEntity) GoString() string { method Marshal (line 3740) | func (m *RemoveEntity) Marshal() (dAtA []byte, err error) { method MarshalTo (line 3750) | func (m *RemoveEntity) MarshalTo(dAtA []byte) (int, error) { method Size (line 4249) | func (m *RemoveEntity) Size() (n int) { method String (line 4585) | func (this *RemoveEntity) String() string { method Unmarshal (line 7616) | func (m *RemoveEntity) Unmarshal(dAtA []byte) error { function init (line 1579) | func init() { function init (line 1611) | func init() { proto.RegisterFile("gamemsg.proto", fileDescriptor_0ecd704... function valueToGoStringGamemsg (line 2835) | func valueToGoStringGamemsg(v interface{}, typ string) string { function encodeVarintGamemsg (line 3768) | func encodeVarintGamemsg(dAtA []byte, offset int, v uint64) int { function sovGamemsg (line 4264) | func sovGamemsg(x uint64) (n int) { function sozGamemsg (line 4274) | func sozGamemsg(x uint64) (n int) { function valueToStringGamemsg (line 4596) | func valueToStringGamemsg(v interface{}) string { function skipGamemsg (line 7707) | func skipGamemsg(dAtA []byte) (n int, err error) { FILE: server/src/gameproto/login.pb.go constant _ (line 25) | _ = proto.GoGoProtoPackageIsVersion2 type PlatformUser_PlatformType (line 27) | type PlatformUser_PlatformType method EnumDescriptor (line 44) | func (PlatformUser_PlatformType) EnumDescriptor() ([]byte, []int) { method String (line 435) | func (x PlatformUser_PlatformType) String() string { constant Engine (line 30) | Engine PlatformUser_PlatformType = 0 constant DEVICE (line 31) | DEVICE PlatformUser_PlatformType = 99 type UserLoginResult (line 49) | type UserLoginResult struct method Reset (line 57) | func (m *UserLoginResult) Reset() { *m = UserLoginResult{} } method ProtoMessage (line 58) | func (*UserLoginResult) ProtoMessage() {} method Descriptor (line 59) | func (*UserLoginResult) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 62) | func (m *UserLoginResult) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 65) | func (m *UserLoginResult) XXX_Marshal(b []byte, deterministic bool) ([... method XXX_Merge (line 77) | func (m *UserLoginResult) XXX_Merge(src proto.Message) { method XXX_Size (line 80) | func (m *UserLoginResult) XXX_Size() int { method XXX_DiscardUnknown (line 83) | func (m *UserLoginResult) XXX_DiscardUnknown() { method GetUid (line 89) | func (m *UserLoginResult) GetUid() uint32 { method GetGateTcpAddr (line 96) | func (m *UserLoginResult) GetGateTcpAddr() string { method GetGateWsAddr (line 103) | func (m *UserLoginResult) GetGateWsAddr() string { method GetKey (line 110) | func (m *UserLoginResult) GetKey() string { method GetResult (line 117) | func (m *UserLoginResult) GetResult() int32 { method Equal (line 442) | func (this *UserLoginResult) Equal(that interface{}) bool { method GoString (line 601) | func (this *UserLoginResult) GoString() string { method Marshal (line 670) | func (m *UserLoginResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 680) | func (m *UserLoginResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 885) | func (m *UserLoginResult) Size() (n int) { method String (line 1018) | func (this *UserLoginResult) String() string { method Unmarshal (line 1087) | func (m *UserLoginResult) Unmarshal(dAtA []byte) error { type PlatformUser (line 124) | type PlatformUser struct method Reset (line 135) | func (m *PlatformUser) Reset() { *m = PlatformUser{} } method ProtoMessage (line 136) | func (*PlatformUser) ProtoMessage() {} method Descriptor (line 137) | func (*PlatformUser) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 140) | func (m *PlatformUser) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 143) | func (m *PlatformUser) XXX_Marshal(b []byte, deterministic bool) ([]by... method XXX_Merge (line 155) | func (m *PlatformUser) XXX_Merge(src proto.Message) { method XXX_Size (line 158) | func (m *PlatformUser) XXX_Size() int { method XXX_DiscardUnknown (line 161) | func (m *PlatformUser) XXX_DiscardUnknown() { method GetPlatformId (line 167) | func (m *PlatformUser) GetPlatformId() string { method GetPlatform (line 174) | func (m *PlatformUser) GetPlatform() PlatformUser_PlatformType { method GetPlatformSession (line 181) | func (m *PlatformUser) GetPlatformSession() string { method GetPlatformUid (line 188) | func (m *PlatformUser) GetPlatformUid() int32 { method GetServerID (line 195) | func (m *PlatformUser) GetServerID() int32 { method GetChannelId (line 202) | func (m *PlatformUser) GetChannelId() string { method GetVersion (line 209) | func (m *PlatformUser) GetVersion() int32 { method GetKey (line 216) | func (m *PlatformUser) GetKey() string { method Equal (line 478) | func (this *PlatformUser) Equal(that interface{}) bool { method GoString (line 615) | func (this *PlatformUser) GoString() string { method Marshal (line 716) | func (m *PlatformUser) Marshal() (dAtA []byte, err error) { method MarshalTo (line 726) | func (m *PlatformUser) MarshalTo(dAtA []byte) (int, error) { method Size (line 912) | func (m *PlatformUser) Size() (n int) { method String (line 1032) | func (this *PlatformUser) String() string { method Unmarshal (line 1274) | func (m *PlatformUser) Unmarshal(dAtA []byte) error { type LoginReturn (line 223) | type LoginReturn struct method Reset (line 230) | func (m *LoginReturn) Reset() { *m = LoginReturn{} } method ProtoMessage (line 231) | func (*LoginReturn) ProtoMessage() {} method Descriptor (line 232) | func (*LoginReturn) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 235) | func (m *LoginReturn) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 238) | func (m *LoginReturn) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 250) | func (m *LoginReturn) XXX_Merge(src proto.Message) { method XXX_Size (line 253) | func (m *LoginReturn) XXX_Size() int { method XXX_DiscardUnknown (line 256) | func (m *LoginReturn) XXX_DiscardUnknown() { method GetErrCode (line 262) | func (m *LoginReturn) GetErrCode() int32 { method GetServerTime (line 269) | func (m *LoginReturn) GetServerTime() int32 { method GetArgs (line 276) | func (m *LoginReturn) GetArgs() string { method GetBFirst (line 283) | func (m *LoginReturn) GetBFirst() int32 { method Equal (line 523) | func (this *LoginReturn) Equal(that interface{}) bool { method GoString (line 632) | func (this *LoginReturn) GoString() string { method Marshal (line 778) | func (m *LoginReturn) Marshal() (dAtA []byte, err error) { method MarshalTo (line 788) | func (m *LoginReturn) MarshalTo(dAtA []byte) (int, error) { method Size (line 949) | func (m *LoginReturn) Size() (n int) { method String (line 1049) | func (this *LoginReturn) String() string { method Unmarshal (line 1531) | func (m *LoginReturn) Unmarshal(dAtA []byte) error { type LoginInfo (line 290) | type LoginInfo struct method Reset (line 301) | func (m *LoginInfo) Reset() { *m = LoginInfo{} } method ProtoMessage (line 302) | func (*LoginInfo) ProtoMessage() {} method Descriptor (line 303) | func (*LoginInfo) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 306) | func (m *LoginInfo) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 309) | func (m *LoginInfo) XXX_Marshal(b []byte, deterministic bool) ([]byte,... method XXX_Merge (line 321) | func (m *LoginInfo) XXX_Merge(src proto.Message) { method XXX_Size (line 324) | func (m *LoginInfo) XXX_Size() int { method XXX_DiscardUnknown (line 327) | func (m *LoginInfo) XXX_DiscardUnknown() { method GetHeadId (line 333) | func (m *LoginInfo) GetHeadId() int32 { method GetLevel (line 340) | func (m *LoginInfo) GetLevel() int32 { method GetExp (line 347) | func (m *LoginInfo) GetExp() int64 { method GetNickname (line 354) | func (m *LoginInfo) GetNickname() string { method GetSex (line 361) | func (m *LoginInfo) GetSex() int32 { method GetId (line 368) | func (m *LoginInfo) GetId() int64 { method GetGold (line 375) | func (m *LoginInfo) GetGold() int32 { method GetDiamond (line 382) | func (m *LoginInfo) GetDiamond() int32 { method Equal (line 556) | func (this *LoginInfo) Equal(that interface{}) bool { method GoString (line 645) | func (this *LoginInfo) GoString() string { method Marshal (line 817) | func (m *LoginInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 827) | func (m *LoginInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 971) | func (m *LoginInfo) Size() (n int) { method String (line 1062) | func (this *LoginInfo) String() string { method Unmarshal (line 1673) | func (m *LoginInfo) Unmarshal(dAtA []byte) error { function init (line 389) | func init() { function init (line 397) | func init() { proto.RegisterFile("login.proto", fileDescriptor_67c21677a... function valueToGoStringLogin (line 662) | func valueToGoStringLogin(v interface{}, typ string) string { function encodeVarintLogin (line 876) | func encodeVarintLogin(dAtA []byte, offset int, v uint64) int { function sovLogin (line 1005) | func sovLogin(x uint64) (n int) { function sozLogin (line 1015) | func sozLogin(x uint64) (n int) { function valueToStringLogin (line 1079) | func valueToStringLogin(v interface{}) string { function skipLogin (line 1891) | func skipLogin(dAtA []byte) (n int, err error) { FILE: server/src/gameproto/msgs/protos.pb.go constant _ (line 104) | _ = proto.GoGoProtoPackageIsVersion2 type ShopMsgType (line 107) | type ShopMsgType method EnumDescriptor (line 129) | func (ShopMsgType) EnumDescriptor() ([]byte, []int) { return fileDescr... method String (line 1879) | func (x ShopMsgType) String() string { constant C2S_ShopBuy (line 110) | C2S_ShopBuy ShopMsgType = 0 constant S2C_ShopBuy (line 111) | S2C_ShopBuy ShopMsgType = 1 constant C2S_ShopSell (line 112) | C2S_ShopSell ShopMsgType = 2 constant S2C_ShopSell (line 113) | S2C_ShopSell ShopMsgType = 3 type BagMsgType (line 132) | type BagMsgType method EnumDescriptor (line 145) | func (BagMsgType) EnumDescriptor() ([]byte, []int) { return fileDescri... method String (line 1886) | func (x BagMsgType) String() string { constant S2C_Bag (line 135) | S2C_Bag BagMsgType = 0 type ServiceState (line 148) | type ServiceState method EnumDescriptor (line 167) | func (ServiceState) EnumDescriptor() ([]byte, []int) { return fileDesc... method String (line 1893) | func (x ServiceState) String() string { constant ServiceStateFree (line 151) | ServiceStateFree ServiceState = 0 constant ServiceFull (line 152) | ServiceFull ServiceState = 1 constant ServiceStop (line 153) | ServiceStop ServiceState = 2 type CheckLogin (line 171) | type CheckLogin struct method Reset (line 176) | func (m *CheckLogin) Reset() { *m = CheckLogin{} } method ProtoMessage (line 177) | func (*CheckLogin) ProtoMessage() {} method Descriptor (line 178) | func (*CheckLogin) Descriptor() ([]byte, []int) { return fileDescripto... method GetUid (line 180) | func (m *CheckLogin) GetUid() uint64 { method GetKey (line 187) | func (m *CheckLogin) GetKey() string { method Equal (line 1900) | func (this *CheckLogin) Equal(that interface{}) bool { method GoString (line 4137) | func (this *CheckLogin) GoString() string { method Marshal (line 4954) | func (m *CheckLogin) Marshal() (dAtA []byte, err error) { method MarshalTo (line 4964) | func (m *CheckLogin) MarshalTo(dAtA []byte) (int, error) { method Size (line 7157) | func (m *CheckLogin) Size() (n int) { method String (line 8094) | func (this *CheckLogin) String() string { method Unmarshal (line 8831) | func (m *CheckLogin) Unmarshal(dAtA []byte) error { type HeartBeatMsg (line 194) | type HeartBeatMsg struct method Reset (line 197) | func (m *HeartBeatMsg) Reset() { *m = HeartBeatMsg{} } method ProtoMessage (line 198) | func (*HeartBeatMsg) ProtoMessage() {} method Descriptor (line 199) | func (*HeartBeatMsg) Descriptor() ([]byte, []int) { return fileDescrip... method Equal (line 1933) | func (this *HeartBeatMsg) Equal(that interface{}) bool { method GoString (line 4148) | func (this *HeartBeatMsg) GoString() string { method Marshal (line 4983) | func (m *HeartBeatMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 4993) | func (m *HeartBeatMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7170) | func (m *HeartBeatMsg) Size() (n int) { method String (line 8105) | func (this *HeartBeatMsg) String() string { method Unmarshal (line 8929) | func (m *HeartBeatMsg) Unmarshal(dAtA []byte) error { type C2S_ShopBuyMsg (line 201) | type C2S_ShopBuyMsg struct method Reset (line 205) | func (m *C2S_ShopBuyMsg) Reset() { *m = C2S_ShopBuy... method ProtoMessage (line 206) | func (*C2S_ShopBuyMsg) ProtoMessage() {} method Descriptor (line 207) | func (*C2S_ShopBuyMsg) Descriptor() ([]byte, []int) { return fileDescr... method GetItemId (line 209) | func (m *C2S_ShopBuyMsg) GetItemId() uint32 { method Equal (line 1960) | func (this *C2S_ShopBuyMsg) Equal(that interface{}) bool { method GoString (line 4157) | func (this *C2S_ShopBuyMsg) GoString() string { method Marshal (line 5001) | func (m *C2S_ShopBuyMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5011) | func (m *C2S_ShopBuyMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7176) | func (m *C2S_ShopBuyMsg) Size() (n int) { method String (line 8114) | func (this *C2S_ShopBuyMsg) String() string { method Unmarshal (line 8979) | func (m *C2S_ShopBuyMsg) Unmarshal(dAtA []byte) error { type S2C_ShopBuyMsg (line 216) | type S2C_ShopBuyMsg struct method Reset (line 221) | func (m *S2C_ShopBuyMsg) Reset() { *m = S2C_ShopBuy... method ProtoMessage (line 222) | func (*S2C_ShopBuyMsg) ProtoMessage() {} method Descriptor (line 223) | func (*S2C_ShopBuyMsg) Descriptor() ([]byte, []int) { return fileDescr... method GetItemId (line 225) | func (m *S2C_ShopBuyMsg) GetItemId() uint32 { method GetResult (line 232) | func (m *S2C_ShopBuyMsg) GetResult() GAErrorCode { method Equal (line 1990) | func (this *S2C_ShopBuyMsg) Equal(that interface{}) bool { method GoString (line 4167) | func (this *S2C_ShopBuyMsg) GoString() string { method Marshal (line 5024) | func (m *S2C_ShopBuyMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5034) | func (m *S2C_ShopBuyMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7185) | func (m *S2C_ShopBuyMsg) Size() (n int) { method String (line 8124) | func (this *S2C_ShopBuyMsg) String() string { method Unmarshal (line 9048) | func (m *S2C_ShopBuyMsg) Unmarshal(dAtA []byte) error { type FrameMsg (line 240) | type FrameMsg struct method Reset (line 247) | func (m *FrameMsg) Reset() { *m = FrameMsg{} } method ProtoMessage (line 248) | func (*FrameMsg) ProtoMessage() {} method Descriptor (line 249) | func (*FrameMsg) Descriptor() ([]byte, []int) { return fileDescriptorP... method GetChannel (line 251) | func (m *FrameMsg) GetChannel() ChannelType { method GetMsgId (line 258) | func (m *FrameMsg) GetMsgId() uint32 { method GetRawData (line 265) | func (m *FrameMsg) GetRawData() []byte { method GetUid (line 272) | func (m *FrameMsg) GetUid() uint64 { method Equal (line 2023) | func (this *FrameMsg) Equal(that interface{}) bool { method GoString (line 4178) | func (this *FrameMsg) GoString() string { method Marshal (line 5052) | func (m *FrameMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5062) | func (m *FrameMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7197) | func (m *FrameMsg) Size() (n int) { method String (line 8135) | func (this *FrameMsg) String() string { method Unmarshal (line 9136) | func (m *FrameMsg) Unmarshal(dAtA []byte) error { type FrameMsgJson (line 279) | type FrameMsgJson struct method Reset (line 286) | func (m *FrameMsgJson) Reset() { *m = FrameMsgJson{} } method ProtoMessage (line 287) | func (*FrameMsgJson) ProtoMessage() {} method Descriptor (line 288) | func (*FrameMsgJson) Descriptor() ([]byte, []int) { return fileDescrip... method GetChannel (line 290) | func (m *FrameMsgJson) GetChannel() ChannelType { method GetMsgId (line 297) | func (m *FrameMsgJson) GetMsgId() string { method GetRawData (line 304) | func (m *FrameMsgJson) GetRawData() []byte { method GetUid (line 311) | func (m *FrameMsgJson) GetUid() uint64 { method Equal (line 2062) | func (this *FrameMsgJson) Equal(that interface{}) bool { method GoString (line 4191) | func (this *FrameMsgJson) GoString() string { method Marshal (line 5091) | func (m *FrameMsgJson) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5101) | func (m *FrameMsgJson) MarshalTo(dAtA []byte) (int, error) { method Size (line 7216) | func (m *FrameMsgJson) Size() (n int) { method String (line 8148) | func (this *FrameMsgJson) String() string { method Unmarshal (line 9274) | func (m *FrameMsgJson) Unmarshal(dAtA []byte) error { type FrameMsgReq (line 318) | type FrameMsgReq struct method Reset (line 323) | func (m *FrameMsgReq) Reset() { *m = FrameMsgReq{} } method ProtoMessage (line 324) | func (*FrameMsgReq) ProtoMessage() {} method Descriptor (line 325) | func (*FrameMsgReq) Descriptor() ([]byte, []int) { return fileDescript... method GetFrame (line 327) | func (m *FrameMsgReq) GetFrame() *FrameMsg { method GetCno (line 334) | func (m *FrameMsgReq) GetCno() uint32 { method Equal (line 2101) | func (this *FrameMsgReq) Equal(that interface{}) bool { method GoString (line 4204) | func (this *FrameMsgReq) GoString() string { method Marshal (line 5131) | func (m *FrameMsgReq) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5141) | func (m *FrameMsgReq) MarshalTo(dAtA []byte) (int, error) { method Size (line 7236) | func (m *FrameMsgReq) Size() (n int) { method String (line 8161) | func (this *FrameMsgReq) String() string { method Unmarshal (line 9422) | func (m *FrameMsgReq) Unmarshal(dAtA []byte) error { type FrameMsgRep (line 341) | type FrameMsgRep struct method Reset (line 347) | func (m *FrameMsgRep) Reset() { *m = FrameMsgRep{} } method ProtoMessage (line 348) | func (*FrameMsgRep) ProtoMessage() {} method Descriptor (line 349) | func (*FrameMsgRep) Descriptor() ([]byte, []int) { return fileDescript... method GetErrCode (line 351) | func (m *FrameMsgRep) GetErrCode() GAErrorCode { method Equal (line 2134) | func (this *FrameMsgRep) Equal(that interface{}) bool { method GoString (line 4217) | func (this *FrameMsgRep) GoString() string { method Marshal (line 5164) | func (m *FrameMsgRep) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5174) | func (m *FrameMsgRep) MarshalTo(dAtA []byte) (int, error) { method Size (line 7249) | func (m *FrameMsgRep) Size() (n int) { method String (line 8172) | func (this *FrameMsgRep) String() string { method Unmarshal (line 9524) | func (m *FrameMsgRep) Unmarshal(dAtA []byte) error { type UnicastFrameMsg (line 360) | type UnicastFrameMsg struct method Reset (line 365) | func (m *UnicastFrameMsg) Reset() { *m = UnicastFra... method ProtoMessage (line 366) | func (*UnicastFrameMsg) ProtoMessage() {} method Descriptor (line 367) | func (*UnicastFrameMsg) Descriptor() ([]byte, []int) { return fileDesc... method GetFrameMsg (line 369) | func (m *UnicastFrameMsg) GetFrameMsg() *FrameMsg { method GetTarget (line 376) | func (m *UnicastFrameMsg) GetTarget() uint64 { method Equal (line 2164) | func (this *UnicastFrameMsg) Equal(that interface{}) bool { method GoString (line 4227) | func (this *UnicastFrameMsg) GoString() string { method Marshal (line 5187) | func (m *UnicastFrameMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5197) | func (m *UnicastFrameMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7258) | func (m *UnicastFrameMsg) Size() (n int) { method String (line 8182) | func (this *UnicastFrameMsg) String() string { method Unmarshal (line 9593) | func (m *UnicastFrameMsg) Unmarshal(dAtA []byte) error { type MulticastFrameMsg (line 384) | type MulticastFrameMsg struct method Reset (line 389) | func (m *MulticastFrameMsg) Reset() { *m = Multicas... method ProtoMessage (line 390) | func (*MulticastFrameMsg) ProtoMessage() {} method Descriptor (line 391) | func (*MulticastFrameMsg) Descriptor() ([]byte, []int) { return fileDe... method GetFrameMsg (line 393) | func (m *MulticastFrameMsg) GetFrameMsg() *FrameMsg { method GetTargets (line 400) | func (m *MulticastFrameMsg) GetTargets() []uint64 { method Equal (line 2197) | func (this *MulticastFrameMsg) Equal(that interface{}) bool { method GoString (line 4240) | func (this *MulticastFrameMsg) GoString() string { method Marshal (line 5220) | func (m *MulticastFrameMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5230) | func (m *MulticastFrameMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7271) | func (m *MulticastFrameMsg) Size() (n int) { method String (line 8193) | func (this *MulticastFrameMsg) String() string { method Unmarshal (line 9695) | func (m *MulticastFrameMsg) Unmarshal(dAtA []byte) error { type BroadcastFrameMsg (line 408) | type BroadcastFrameMsg struct method Reset (line 412) | func (m *BroadcastFrameMsg) Reset() { *m = Broadcas... method ProtoMessage (line 413) | func (*BroadcastFrameMsg) ProtoMessage() {} method Descriptor (line 414) | func (*BroadcastFrameMsg) Descriptor() ([]byte, []int) { return fileDe... method GetFrameMsg (line 416) | func (m *BroadcastFrameMsg) GetFrameMsg() *FrameMsg { method Equal (line 2235) | func (this *BroadcastFrameMsg) Equal(that interface{}) bool { method GoString (line 4253) | func (this *BroadcastFrameMsg) GoString() string { method Marshal (line 5265) | func (m *BroadcastFrameMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5275) | func (m *BroadcastFrameMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7288) | func (m *BroadcastFrameMsg) Size() (n int) { method String (line 8204) | func (this *BroadcastFrameMsg) String() string { method Unmarshal (line 9840) | func (m *BroadcastFrameMsg) Unmarshal(dAtA []byte) error { type BroadcastFrameMsgJson (line 423) | type BroadcastFrameMsgJson struct method Reset (line 427) | func (m *BroadcastFrameMsgJson) Reset() { *m = Broa... method ProtoMessage (line 428) | func (*BroadcastFrameMsgJson) ProtoMessage() {} method Descriptor (line 429) | func (*BroadcastFrameMsgJson) Descriptor() ([]byte, []int) { return fi... method GetFrameMsg (line 431) | func (m *BroadcastFrameMsgJson) GetFrameMsg() *FrameMsgJson { method Equal (line 2265) | func (this *BroadcastFrameMsgJson) Equal(that interface{}) bool { method GoString (line 4265) | func (this *BroadcastFrameMsgJson) GoString() string { method Marshal (line 5293) | func (m *BroadcastFrameMsgJson) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5303) | func (m *BroadcastFrameMsgJson) MarshalTo(dAtA []byte) (int, error) { method Size (line 7298) | func (m *BroadcastFrameMsgJson) Size() (n int) { method String (line 8214) | func (this *BroadcastFrameMsgJson) String() string { method Unmarshal (line 9923) | func (m *BroadcastFrameMsgJson) Unmarshal(dAtA []byte) error { type AddAgentToParent (line 439) | type AddAgentToParent struct method Reset (line 444) | func (m *AddAgentToParent) Reset() { *m = AddAgentT... method ProtoMessage (line 445) | func (*AddAgentToParent) ProtoMessage() {} method Descriptor (line 446) | func (*AddAgentToParent) Descriptor() ([]byte, []int) { return fileDes... method GetUid (line 448) | func (m *AddAgentToParent) GetUid() uint64 { method GetSender (line 455) | func (m *AddAgentToParent) GetSender() *actor.PID { method Equal (line 2295) | func (this *AddAgentToParent) Equal(that interface{}) bool { method GoString (line 4277) | func (this *AddAgentToParent) GoString() string { method Marshal (line 5321) | func (m *AddAgentToParent) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5331) | func (m *AddAgentToParent) MarshalTo(dAtA []byte) (int, error) { method Size (line 7308) | func (m *AddAgentToParent) Size() (n int) { method String (line 8224) | func (this *AddAgentToParent) String() string { method Unmarshal (line 10006) | func (m *AddAgentToParent) Unmarshal(dAtA []byte) error { type RemoveAgentFromParent (line 463) | type RemoveAgentFromParent struct method Reset (line 467) | func (m *RemoveAgentFromParent) Reset() { *m = Remo... method ProtoMessage (line 468) | func (*RemoveAgentFromParent) ProtoMessage() {} method Descriptor (line 469) | func (*RemoveAgentFromParent) Descriptor() ([]byte, []int) { return fi... method GetUid (line 471) | func (m *RemoveAgentFromParent) GetUid() uint64 { method Equal (line 2328) | func (this *RemoveAgentFromParent) Equal(that interface{}) bool { method GoString (line 4290) | func (this *RemoveAgentFromParent) GoString() string { method Marshal (line 5354) | func (m *RemoveAgentFromParent) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5364) | func (m *RemoveAgentFromParent) MarshalTo(dAtA []byte) (int, error) { method Size (line 7321) | func (m *RemoveAgentFromParent) Size() (n int) { method String (line 8235) | func (this *RemoveAgentFromParent) String() string { method Unmarshal (line 10108) | func (m *RemoveAgentFromParent) Unmarshal(dAtA []byte) error { type NewChild (line 478) | type NewChild struct method Reset (line 481) | func (m *NewChild) Reset() { *m = NewChild{} } method ProtoMessage (line 482) | func (*NewChild) ProtoMessage() {} method Descriptor (line 483) | func (*NewChild) Descriptor() ([]byte, []int) { return fileDescriptorP... method Equal (line 2358) | func (this *NewChild) Equal(that interface{}) bool { method GoString (line 4300) | func (this *NewChild) GoString() string { method Marshal (line 5377) | func (m *NewChild) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5387) | func (m *NewChild) MarshalTo(dAtA []byte) (int, error) { method Size (line 7330) | func (m *NewChild) Size() (n int) { method String (line 8245) | func (this *NewChild) String() string { method Unmarshal (line 10177) | func (m *NewChild) Unmarshal(dAtA []byte) error { type NewChildResult (line 485) | type NewChildResult struct method Reset (line 489) | func (m *NewChildResult) Reset() { *m = NewChildRes... method ProtoMessage (line 490) | func (*NewChildResult) ProtoMessage() {} method Descriptor (line 491) | func (*NewChildResult) Descriptor() ([]byte, []int) { return fileDescr... method GetPid (line 493) | func (m *NewChildResult) GetPid() *actor.PID { method Equal (line 2385) | func (this *NewChildResult) Equal(that interface{}) bool { method GoString (line 4309) | func (this *NewChildResult) GoString() string { method Marshal (line 5395) | func (m *NewChildResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5405) | func (m *NewChildResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7336) | func (m *NewChildResult) Size() (n int) { method String (line 8254) | func (this *NewChildResult) String() string { method Unmarshal (line 10227) | func (m *NewChildResult) Unmarshal(dAtA []byte) error { type Connect (line 500) | type Connect struct method Reset (line 504) | func (m *Connect) Reset() { *m = Connect{} } method ProtoMessage (line 505) | func (*Connect) ProtoMessage() {} method Descriptor (line 506) | func (*Connect) Descriptor() ([]byte, []int) { return fileDescriptorPr... method GetSender (line 508) | func (m *Connect) GetSender() *actor.PID { method Equal (line 2415) | func (this *Connect) Equal(that interface{}) bool { method GoString (line 4321) | func (this *Connect) GoString() string { method Marshal (line 5423) | func (m *Connect) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5433) | func (m *Connect) MarshalTo(dAtA []byte) (int, error) { method Size (line 7346) | func (m *Connect) Size() (n int) { method String (line 8264) | func (this *Connect) String() string { method Unmarshal (line 10310) | func (m *Connect) Unmarshal(dAtA []byte) error { type Connected (line 515) | type Connected struct method Reset (line 519) | func (m *Connected) Reset() { *m = Connected{} } method ProtoMessage (line 520) | func (*Connected) ProtoMessage() {} method Descriptor (line 521) | func (*Connected) Descriptor() ([]byte, []int) { return fileDescriptor... method GetMessage (line 523) | func (m *Connected) GetMessage() string { method Equal (line 2445) | func (this *Connected) Equal(that interface{}) bool { method GoString (line 4333) | func (this *Connected) GoString() string { method Marshal (line 5451) | func (m *Connected) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5461) | func (m *Connected) MarshalTo(dAtA []byte) (int, error) { method Size (line 7356) | func (m *Connected) Size() (n int) { method String (line 8274) | func (this *Connected) String() string { method Unmarshal (line 10393) | func (m *Connected) Unmarshal(dAtA []byte) error { type SpawnAgent (line 530) | type SpawnAgent struct method Reset (line 533) | func (m *SpawnAgent) Reset() { *m = SpawnAgent{} } method ProtoMessage (line 534) | func (*SpawnAgent) ProtoMessage() {} method Descriptor (line 535) | func (*SpawnAgent) Descriptor() ([]byte, []int) { return fileDescripto... method Equal (line 2475) | func (this *SpawnAgent) Equal(that interface{}) bool { method GoString (line 4343) | func (this *SpawnAgent) GoString() string { method Marshal (line 5475) | func (m *SpawnAgent) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5485) | func (m *SpawnAgent) MarshalTo(dAtA []byte) (int, error) { method Size (line 7366) | func (m *SpawnAgent) Size() (n int) { method String (line 8284) | func (this *SpawnAgent) String() string { method Unmarshal (line 10472) | func (m *SpawnAgent) Unmarshal(dAtA []byte) error { type ServiceValue (line 537) | type ServiceValue struct method Reset (line 542) | func (m *ServiceValue) Reset() { *m = ServiceValue{} } method ProtoMessage (line 543) | func (*ServiceValue) ProtoMessage() {} method Descriptor (line 544) | func (*ServiceValue) Descriptor() ([]byte, []int) { return fileDescrip... method GetKey (line 546) | func (m *ServiceValue) GetKey() string { method GetValue (line 553) | func (m *ServiceValue) GetValue() string { method Equal (line 2502) | func (this *ServiceValue) Equal(that interface{}) bool { method GoString (line 4352) | func (this *ServiceValue) GoString() string { method Marshal (line 5493) | func (m *ServiceValue) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5503) | func (m *ServiceValue) MarshalTo(dAtA []byte) (int, error) { method Size (line 7372) | func (m *ServiceValue) Size() (n int) { method String (line 8293) | func (this *ServiceValue) String() string { method Unmarshal (line 10522) | func (m *ServiceValue) Unmarshal(dAtA []byte) error { type AddService (line 561) | type AddService struct method Reset (line 568) | func (m *AddService) Reset() { *m = AddService{} } method ProtoMessage (line 569) | func (*AddService) ProtoMessage() {} method Descriptor (line 570) | func (*AddService) Descriptor() ([]byte, []int) { return fileDescripto... method GetServiceName (line 572) | func (m *AddService) GetServiceName() string { method GetServiceType (line 579) | func (m *AddService) GetServiceType() string { method GetPid (line 586) | func (m *AddService) GetPid() *actor.PID { method GetValues (line 593) | func (m *AddService) GetValues() []*ServiceValue { method Equal (line 2535) | func (this *AddService) Equal(that interface{}) bool { method GoString (line 4363) | func (this *AddService) GoString() string { method Marshal (line 5523) | func (m *AddService) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5533) | func (m *AddService) MarshalTo(dAtA []byte) (int, error) { method Size (line 7386) | func (m *AddService) Size() (n int) { method String (line 8304) | func (this *AddService) String() string { method Unmarshal (line 10630) | func (m *AddService) Unmarshal(dAtA []byte) error { type AddServiceRep (line 600) | type AddServiceRep struct method Reset (line 604) | func (m *AddServiceRep) Reset() { *m = AddServiceRe... method ProtoMessage (line 605) | func (*AddServiceRep) ProtoMessage() {} method Descriptor (line 606) | func (*AddServiceRep) Descriptor() ([]byte, []int) { return fileDescri... method GetResult (line 608) | func (m *AddServiceRep) GetResult() GAErrorCode { method Equal (line 2579) | func (this *AddServiceRep) Equal(that interface{}) bool { method GoString (line 4380) | func (this *AddServiceRep) GoString() string { method Marshal (line 5575) | func (m *AddServiceRep) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5585) | func (m *AddServiceRep) MarshalTo(dAtA []byte) (int, error) { method Size (line 7410) | func (m *AddServiceRep) Size() (n int) { method String (line 8317) | func (this *AddServiceRep) String() string { method Unmarshal (line 10802) | func (m *AddServiceRep) Unmarshal(dAtA []byte) error { type SendOK (line 616) | type SendOK struct method Reset (line 619) | func (m *SendOK) Reset() { *m = SendOK{} } method ProtoMessage (line 620) | func (*SendOK) ProtoMessage() {} method Descriptor (line 621) | func (*SendOK) Descriptor() ([]byte, []int) { return fileDescriptorPro... method Equal (line 2609) | func (this *SendOK) Equal(that interface{}) bool { method GoString (line 4390) | func (this *SendOK) GoString() string { method Marshal (line 5598) | func (m *SendOK) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5608) | func (m *SendOK) MarshalTo(dAtA []byte) (int, error) { method Size (line 7419) | func (m *SendOK) Size() (n int) { method String (line 8327) | func (this *SendOK) String() string { method Unmarshal (line 10871) | func (m *SendOK) Unmarshal(dAtA []byte) error { type RemoveService (line 624) | type RemoveService struct method Reset (line 629) | func (m *RemoveService) Reset() { *m = RemoveServic... method ProtoMessage (line 630) | func (*RemoveService) ProtoMessage() {} method Descriptor (line 631) | func (*RemoveService) Descriptor() ([]byte, []int) { return fileDescri... method GetServiceName (line 633) | func (m *RemoveService) GetServiceName() string { method GetServiceType (line 640) | func (m *RemoveService) GetServiceType() string { method Equal (line 2636) | func (this *RemoveService) Equal(that interface{}) bool { method GoString (line 4399) | func (this *RemoveService) GoString() string { method Marshal (line 5616) | func (m *RemoveService) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5626) | func (m *RemoveService) MarshalTo(dAtA []byte) (int, error) { method Size (line 7425) | func (m *RemoveService) Size() (n int) { method String (line 8336) | func (this *RemoveService) String() string { method Unmarshal (line 10921) | func (m *RemoveService) Unmarshal(dAtA []byte) error { type ApplyService (line 648) | type ApplyService struct method Reset (line 652) | func (m *ApplyService) Reset() { *m = ApplyService{} } method ProtoMessage (line 653) | func (*ApplyService) ProtoMessage() {} method Descriptor (line 654) | func (*ApplyService) Descriptor() ([]byte, []int) { return fileDescrip... method GetServiceType (line 656) | func (m *ApplyService) GetServiceType() string { method Equal (line 2669) | func (this *ApplyService) Equal(that interface{}) bool { method GoString (line 4410) | func (this *ApplyService) GoString() string { method Marshal (line 5646) | func (m *ApplyService) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5656) | func (m *ApplyService) MarshalTo(dAtA []byte) (int, error) { method Size (line 7439) | func (m *ApplyService) Size() (n int) { method String (line 8347) | func (this *ApplyService) String() string { method Unmarshal (line 11029) | func (m *ApplyService) Unmarshal(dAtA []byte) error { type ApplyServiceResult (line 664) | type ApplyServiceResult struct method Reset (line 672) | func (m *ApplyServiceResult) Reset() { *m = ApplySe... method ProtoMessage (line 673) | func (*ApplyServiceResult) ProtoMessage() {} method Descriptor (line 674) | func (*ApplyServiceResult) Descriptor() ([]byte, []int) { return fileD... method GetServiceType (line 676) | func (m *ApplyServiceResult) GetServiceType() string { method GetServiceName (line 683) | func (m *ApplyServiceResult) GetServiceName() string { method GetPid (line 690) | func (m *ApplyServiceResult) GetPid() *actor.PID { method GetValues (line 697) | func (m *ApplyServiceResult) GetValues() []*ServiceValue { method GetResult (line 704) | func (m *ApplyServiceResult) GetResult() GAErrorCode { method Equal (line 2699) | func (this *ApplyServiceResult) Equal(that interface{}) bool { method GoString (line 4420) | func (this *ApplyServiceResult) GoString() string { method Marshal (line 5670) | func (m *ApplyServiceResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5680) | func (m *ApplyServiceResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7449) | func (m *ApplyServiceResult) Size() (n int) { method String (line 8357) | func (this *ApplyServiceResult) String() string { method Unmarshal (line 11108) | func (m *ApplyServiceResult) Unmarshal(dAtA []byte) error { type GetTypeServices (line 712) | type GetTypeServices struct method Reset (line 716) | func (m *GetTypeServices) Reset() { *m = GetTypeSer... method ProtoMessage (line 717) | func (*GetTypeServices) ProtoMessage() {} method Descriptor (line 718) | func (*GetTypeServices) Descriptor() ([]byte, []int) { return fileDesc... method GetServiceType (line 720) | func (m *GetTypeServices) GetServiceType() string { method Equal (line 2746) | func (this *GetTypeServices) Equal(that interface{}) bool { method GoString (line 4438) | func (this *GetTypeServices) GoString() string { method Marshal (line 5727) | func (m *GetTypeServices) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5737) | func (m *GetTypeServices) MarshalTo(dAtA []byte) (int, error) { method Size (line 7476) | func (m *GetTypeServices) Size() (n int) { method String (line 8371) | func (this *GetTypeServices) String() string { method Unmarshal (line 11299) | func (m *GetTypeServices) Unmarshal(dAtA []byte) error { type GetTypeServicesResult (line 727) | type GetTypeServicesResult struct method Reset (line 731) | func (m *GetTypeServicesResult) Reset() { *m = GetT... method ProtoMessage (line 732) | func (*GetTypeServicesResult) ProtoMessage() {} method Descriptor (line 733) | func (*GetTypeServicesResult) Descriptor() ([]byte, []int) { return fi... method GetPids (line 735) | func (m *GetTypeServicesResult) GetPids() []*actor.PID { method Equal (line 2776) | func (this *GetTypeServicesResult) Equal(that interface{}) bool { method GoString (line 4448) | func (this *GetTypeServicesResult) GoString() string { method Marshal (line 5751) | func (m *GetTypeServicesResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5761) | func (m *GetTypeServicesResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7486) | func (m *GetTypeServicesResult) Size() (n int) { method String (line 8381) | func (this *GetTypeServicesResult) String() string { method Unmarshal (line 11378) | func (m *GetTypeServicesResult) Unmarshal(dAtA []byte) error { type UploadService (line 743) | type UploadService struct method Reset (line 749) | func (m *UploadService) Reset() { *m = UploadServic... method ProtoMessage (line 750) | func (*UploadService) ProtoMessage() {} method Descriptor (line 751) | func (*UploadService) Descriptor() ([]byte, []int) { return fileDescri... method GetServiceName (line 753) | func (m *UploadService) GetServiceName() string { method GetLoad (line 760) | func (m *UploadService) GetLoad() uint32 { method GetState (line 767) | func (m *UploadService) GetState() ServiceState { method Equal (line 2811) | func (this *UploadService) Equal(that interface{}) bool { method GoString (line 4460) | func (this *UploadService) GoString() string { method Marshal (line 5781) | func (m *UploadService) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5791) | func (m *UploadService) MarshalTo(dAtA []byte) (int, error) { method Size (line 7498) | func (m *UploadService) Size() (n int) { method String (line 8391) | func (this *UploadService) String() string { method Unmarshal (line 11459) | func (m *UploadService) Unmarshal(dAtA []byte) error { type UserLogin (line 775) | type UserLogin struct method Reset (line 780) | func (m *UserLogin) Reset() { *m = UserLogin{} } method ProtoMessage (line 781) | func (*UserLogin) ProtoMessage() {} method Descriptor (line 782) | func (*UserLogin) Descriptor() ([]byte, []int) { return fileDescriptor... method GetAccount (line 784) | func (m *UserLogin) GetAccount() string { method GetUid (line 791) | func (m *UserLogin) GetUid() uint64 { method Equal (line 2847) | func (this *UserLogin) Equal(that interface{}) bool { method GoString (line 4472) | func (this *UserLogin) GoString() string { method Marshal (line 5815) | func (m *UserLogin) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5825) | func (m *UserLogin) MarshalTo(dAtA []byte) (int, error) { method Size (line 7514) | func (m *UserLogin) Size() (n int) { method String (line 8403) | func (this *UserLogin) String() string { method Unmarshal (line 11576) | func (m *UserLogin) Unmarshal(dAtA []byte) error { type GetSessionInfo (line 799) | type GetSessionInfo struct method Reset (line 803) | func (m *GetSessionInfo) Reset() { *m = GetSessionI... method ProtoMessage (line 804) | func (*GetSessionInfo) ProtoMessage() {} method Descriptor (line 805) | func (*GetSessionInfo) Descriptor() ([]byte, []int) { return fileDescr... method GetUid (line 807) | func (m *GetSessionInfo) GetUid() uint64 { method Equal (line 2880) | func (this *GetSessionInfo) Equal(that interface{}) bool { method GoString (line 4483) | func (this *GetSessionInfo) GoString() string { method Marshal (line 5844) | func (m *GetSessionInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5854) | func (m *GetSessionInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 7527) | func (m *GetSessionInfo) Size() (n int) { method String (line 8414) | func (this *GetSessionInfo) String() string { method Unmarshal (line 11674) | func (m *GetSessionInfo) Unmarshal(dAtA []byte) error { type GetSessionInfoByName (line 814) | type GetSessionInfoByName struct method Reset (line 818) | func (m *GetSessionInfoByName) Reset() { *m = GetSe... method ProtoMessage (line 819) | func (*GetSessionInfoByName) ProtoMessage() {} method Descriptor (line 820) | func (*GetSessionInfoByName) Descriptor() ([]byte, []int) { return fil... method GetName (line 822) | func (m *GetSessionInfoByName) GetName() string { method Equal (line 2910) | func (this *GetSessionInfoByName) Equal(that interface{}) bool { method GoString (line 4493) | func (this *GetSessionInfoByName) GoString() string { method Marshal (line 5867) | func (m *GetSessionInfoByName) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5877) | func (m *GetSessionInfoByName) MarshalTo(dAtA []byte) (int, error) { method Size (line 7536) | func (m *GetSessionInfoByName) Size() (n int) { method String (line 8424) | func (this *GetSessionInfoByName) String() string { method Unmarshal (line 11743) | func (m *GetSessionInfoByName) Unmarshal(dAtA []byte) error { type GetSessionInfoResult (line 829) | type GetSessionInfoResult struct method Reset (line 835) | func (m *GetSessionInfoResult) Reset() { *m = GetSe... method ProtoMessage (line 836) | func (*GetSessionInfoResult) ProtoMessage() {} method Descriptor (line 837) | func (*GetSessionInfoResult) Descriptor() ([]byte, []int) { return fil... method GetUserInfo (line 839) | func (m *GetSessionInfoResult) GetUserInfo() *UserBaseInfo { method GetAgentPID (line 846) | func (m *GetSessionInfoResult) GetAgentPID() *actor.PID { method GetResult (line 853) | func (m *GetSessionInfoResult) GetResult() GAErrorCode { method Equal (line 2940) | func (this *GetSessionInfoResult) Equal(that interface{}) bool { method GoString (line 4503) | func (this *GetSessionInfoResult) GoString() string { method Marshal (line 5891) | func (m *GetSessionInfoResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5901) | func (m *GetSessionInfoResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7546) | func (m *GetSessionInfoResult) Size() (n int) { method String (line 8434) | func (this *GetSessionInfoResult) String() string { method Unmarshal (line 11822) | func (m *GetSessionInfoResult) Unmarshal(dAtA []byte) error { type ClientDisconnect (line 861) | type ClientDisconnect struct method Reset (line 864) | func (m *ClientDisconnect) Reset() { *m = ClientDis... method ProtoMessage (line 865) | func (*ClientDisconnect) ProtoMessage() {} method Descriptor (line 866) | func (*ClientDisconnect) Descriptor() ([]byte, []int) { return fileDes... method Equal (line 2976) | func (this *ClientDisconnect) Equal(that interface{}) bool { method GoString (line 4519) | func (this *ClientDisconnect) GoString() string { method Marshal (line 5934) | func (m *ClientDisconnect) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5944) | func (m *ClientDisconnect) MarshalTo(dAtA []byte) (int, error) { method Size (line 7563) | func (m *ClientDisconnect) Size() (n int) { method String (line 8446) | func (this *ClientDisconnect) String() string { method Unmarshal (line 11957) | func (m *ClientDisconnect) Unmarshal(dAtA []byte) error { type ReceviceClientMsg (line 869) | type ReceviceClientMsg struct method Reset (line 873) | func (m *ReceviceClientMsg) Reset() { *m = Recevice... method ProtoMessage (line 874) | func (*ReceviceClientMsg) ProtoMessage() {} method Descriptor (line 875) | func (*ReceviceClientMsg) Descriptor() ([]byte, []int) { return fileDe... method GetRawdata (line 877) | func (m *ReceviceClientMsg) GetRawdata() []byte { method Equal (line 3003) | func (this *ReceviceClientMsg) Equal(that interface{}) bool { method GoString (line 4528) | func (this *ReceviceClientMsg) GoString() string { method Marshal (line 5952) | func (m *ReceviceClientMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5962) | func (m *ReceviceClientMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 7569) | func (m *ReceviceClientMsg) Size() (n int) { method String (line 8455) | func (this *ReceviceClientMsg) String() string { method Unmarshal (line 12007) | func (m *ReceviceClientMsg) Unmarshal(dAtA []byte) error { type UserLeave (line 885) | type UserLeave struct method Reset (line 891) | func (m *UserLeave) Reset() { *m = UserLeave{} } method ProtoMessage (line 892) | func (*UserLeave) ProtoMessage() {} method Descriptor (line 893) | func (*UserLeave) Descriptor() ([]byte, []int) { return fileDescriptor... method GetUid (line 895) | func (m *UserLeave) GetUid() uint64 { method GetFrom (line 902) | func (m *UserLeave) GetFrom() ServerType { method GetReason (line 909) | func (m *UserLeave) GetReason() string { method Equal (line 3033) | func (this *UserLeave) Equal(that interface{}) bool { method GoString (line 4538) | func (this *UserLeave) GoString() string { method Marshal (line 5976) | func (m *UserLeave) Marshal() (dAtA []byte, err error) { method MarshalTo (line 5986) | func (m *UserLeave) MarshalTo(dAtA []byte) (int, error) { method Size (line 7579) | func (m *UserLeave) Size() (n int) { method String (line 8465) | func (this *UserLeave) String() string { method Unmarshal (line 12088) | func (m *UserLeave) Unmarshal(dAtA []byte) error { type Kick (line 917) | type Kick struct method Reset (line 922) | func (m *Kick) Reset() { *m = Kick{} } method ProtoMessage (line 923) | func (*Kick) ProtoMessage() {} method Descriptor (line 924) | func (*Kick) Descriptor() ([]byte, []int) { return fileDescriptorProto... method GetUid (line 926) | func (m *Kick) GetUid() uint64 { method GetReason (line 933) | func (m *Kick) GetReason() string { method Equal (line 3069) | func (this *Kick) Equal(that interface{}) bool { method GoString (line 4550) | func (this *Kick) GoString() string { method Marshal (line 6010) | func (m *Kick) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6020) | func (m *Kick) MarshalTo(dAtA []byte) (int, error) { method Size (line 7595) | func (m *Kick) Size() (n int) { method String (line 8477) | func (this *Kick) String() string { method Unmarshal (line 12205) | func (m *Kick) Unmarshal(dAtA []byte) error { type ServerCheckLogin (line 941) | type ServerCheckLogin struct method Reset (line 947) | func (m *ServerCheckLogin) Reset() { *m = ServerChe... method ProtoMessage (line 948) | func (*ServerCheckLogin) ProtoMessage() {} method Descriptor (line 949) | func (*ServerCheckLogin) Descriptor() ([]byte, []int) { return fileDes... method GetUid (line 951) | func (m *ServerCheckLogin) GetUid() uint64 { method GetKey (line 958) | func (m *ServerCheckLogin) GetKey() string { method GetAgentPID (line 965) | func (m *ServerCheckLogin) GetAgentPID() *actor.PID { method Equal (line 3102) | func (this *ServerCheckLogin) Equal(that interface{}) bool { method GoString (line 4561) | func (this *ServerCheckLogin) GoString() string { method Marshal (line 6039) | func (m *ServerCheckLogin) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6049) | func (m *ServerCheckLogin) MarshalTo(dAtA []byte) (int, error) { method Size (line 7608) | func (m *ServerCheckLogin) Size() (n int) { method String (line 8488) | func (this *ServerCheckLogin) String() string { method Unmarshal (line 12303) | func (m *ServerCheckLogin) Unmarshal(dAtA []byte) error { type UserBindServer (line 973) | type UserBindServer struct method Reset (line 978) | func (m *UserBindServer) Reset() { *m = UserBindSer... method ProtoMessage (line 979) | func (*UserBindServer) ProtoMessage() {} method Descriptor (line 980) | func (*UserBindServer) Descriptor() ([]byte, []int) { return fileDescr... method GetChannel (line 982) | func (m *UserBindServer) GetChannel() ChannelType { method GetPid (line 989) | func (m *UserBindServer) GetPid() *actor.PID { method Equal (line 3138) | func (this *UserBindServer) Equal(that interface{}) bool { method GoString (line 4575) | func (this *UserBindServer) GoString() string { method Marshal (line 6078) | func (m *UserBindServer) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6088) | func (m *UserBindServer) MarshalTo(dAtA []byte) (int, error) { method Size (line 7625) | func (m *UserBindServer) Size() (n int) { method String (line 8500) | func (this *UserBindServer) String() string { method Unmarshal (line 12434) | func (m *UserBindServer) Unmarshal(dAtA []byte) error { type UserBaseInfo (line 997) | type UserBaseInfo struct method Reset (line 1006) | func (m *UserBaseInfo) Reset() { *m = UserBaseInfo{} } method ProtoMessage (line 1007) | func (*UserBaseInfo) ProtoMessage() {} method Descriptor (line 1008) | func (*UserBaseInfo) Descriptor() ([]byte, []int) { return fileDescrip... method GetAccount (line 1010) | func (m *UserBaseInfo) GetAccount() string { method GetName (line 1017) | func (m *UserBaseInfo) GetName() string { method GetUid (line 1024) | func (m *UserBaseInfo) GetUid() uint64 { method GetLv (line 1031) | func (m *UserBaseInfo) GetLv() uint64 { method GetExp (line 1038) | func (m *UserBaseInfo) GetExp() uint64 { method GetExptime (line 1045) | func (m *UserBaseInfo) GetExptime() uint64 { method Equal (line 3171) | func (this *UserBaseInfo) Equal(that interface{}) bool { method GoString (line 4588) | func (this *UserBaseInfo) GoString() string { method Marshal (line 6111) | func (m *UserBaseInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6121) | func (m *UserBaseInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 7638) | func (m *UserBaseInfo) Size() (n int) { method String (line 8511) | func (this *UserBaseInfo) String() string { method Unmarshal (line 12536) | func (m *UserBaseInfo) Unmarshal(dAtA []byte) error { type CheckLoginResult (line 1053) | type CheckLoginResult struct method Reset (line 1059) | func (m *CheckLoginResult) Reset() { *m = CheckLogi... method ProtoMessage (line 1060) | func (*CheckLoginResult) ProtoMessage() {} method Descriptor (line 1061) | func (*CheckLoginResult) Descriptor() ([]byte, []int) { return fileDes... method GetResult (line 1063) | func (m *CheckLoginResult) GetResult() GAErrorCode { method GetBaseInfo (line 1070) | func (m *CheckLoginResult) GetBaseInfo() *UserBaseInfo { method GetBindServers (line 1077) | func (m *CheckLoginResult) GetBindServers() []*UserBindServer { method Equal (line 3216) | func (this *CheckLoginResult) Equal(that interface{}) bool { method GoString (line 4603) | func (this *CheckLoginResult) GoString() string { method Marshal (line 6161) | func (m *CheckLoginResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6171) | func (m *CheckLoginResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7664) | func (m *CheckLoginResult) Size() (n int) { method String (line 8526) | func (this *CheckLoginResult) String() string { method Unmarshal (line 12720) | func (m *CheckLoginResult) Unmarshal(dAtA []byte) error { type CreatePlayer (line 1085) | type CreatePlayer struct method Reset (line 1093) | func (m *CreatePlayer) Reset() { *m = CreatePlayer{} } method ProtoMessage (line 1094) | func (*CreatePlayer) ProtoMessage() {} method Descriptor (line 1095) | func (*CreatePlayer) Descriptor() ([]byte, []int) { return fileDescrip... method GetUid (line 1097) | func (m *CreatePlayer) GetUid() uint64 { method GetAgentPID (line 1104) | func (m *CreatePlayer) GetAgentPID() *actor.PID { method GetSender (line 1111) | func (m *CreatePlayer) GetSender() *actor.PID { method GetGatePID (line 1118) | func (m *CreatePlayer) GetGatePID() *actor.PID { method GetKey (line 1125) | func (m *CreatePlayer) GetKey() string { method Equal (line 3257) | func (this *CreatePlayer) Equal(that interface{}) bool { method GoString (line 4619) | func (this *CreatePlayer) GoString() string { method Marshal (line 6206) | func (m *CreatePlayer) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6216) | func (m *CreatePlayer) MarshalTo(dAtA []byte) (int, error) { method Size (line 7683) | func (m *CreatePlayer) Size() (n int) { method String (line 8538) | func (this *CreatePlayer) String() string { method Unmarshal (line 12853) | func (m *CreatePlayer) Unmarshal(dAtA []byte) error { type CreatePlayerResult (line 1132) | type CreatePlayerResult struct method Reset (line 1140) | func (m *CreatePlayerResult) Reset() { *m = CreateP... method ProtoMessage (line 1141) | func (*CreatePlayerResult) ProtoMessage() {} method Descriptor (line 1142) | func (*CreatePlayerResult) Descriptor() ([]byte, []int) { return fileD... method GetResult (line 1144) | func (m *CreatePlayerResult) GetResult() GAErrorCode { method GetBaseInfo (line 1151) | func (m *CreatePlayerResult) GetBaseInfo() *UserBaseInfo { method GetPlayerPID (line 1158) | func (m *CreatePlayerResult) GetPlayerPID() *actor.PID { method GetTransData (line 1165) | func (m *CreatePlayerResult) GetTransData() *CreatePlayer { method GetRoomPID (line 1172) | func (m *CreatePlayerResult) GetRoomPID() *actor.PID { method Equal (line 3299) | func (this *CreatePlayerResult) Equal(that interface{}) bool { method GoString (line 4639) | func (this *CreatePlayerResult) GoString() string { method Marshal (line 6265) | func (m *CreatePlayerResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6275) | func (m *CreatePlayerResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7708) | func (m *CreatePlayerResult) Size() (n int) { method String (line 8552) | func (this *CreatePlayerResult) String() string { method Unmarshal (line 13050) | func (m *CreatePlayerResult) Unmarshal(dAtA []byte) error { type PlayerOutline (line 1180) | type PlayerOutline struct method Reset (line 1184) | func (m *PlayerOutline) Reset() { *m = PlayerOutlin... method ProtoMessage (line 1185) | func (*PlayerOutline) ProtoMessage() {} method Descriptor (line 1186) | func (*PlayerOutline) Descriptor() ([]byte, []int) { return fileDescri... method GetReason (line 1188) | func (m *PlayerOutline) GetReason() string { method Equal (line 3341) | func (this *PlayerOutline) Equal(that interface{}) bool { method GoString (line 4661) | func (this *PlayerOutline) GoString() string { method Marshal (line 6328) | func (m *PlayerOutline) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6338) | func (m *PlayerOutline) MarshalTo(dAtA []byte) (int, error) { method Size (line 7733) | func (m *PlayerOutline) Size() (n int) { method String (line 8566) | func (this *PlayerOutline) String() string { method Unmarshal (line 13251) | func (m *PlayerOutline) Unmarshal(dAtA []byte) error { type Tick (line 1196) | type Tick struct method Reset (line 1199) | func (m *Tick) Reset() { *m = Tick{} } method ProtoMessage (line 1200) | func (*Tick) ProtoMessage() {} method Descriptor (line 1201) | func (*Tick) Descriptor() ([]byte, []int) { return fileDescriptorProto... method Equal (line 3371) | func (this *Tick) Equal(that interface{}) bool { method GoString (line 4671) | func (this *Tick) GoString() string { method Marshal (line 6352) | func (m *Tick) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6362) | func (m *Tick) MarshalTo(dAtA []byte) (int, error) { method Size (line 7743) | func (m *Tick) Size() (n int) { method String (line 8576) | func (this *Tick) String() string { method Unmarshal (line 13330) | func (m *Tick) Unmarshal(dAtA []byte) error { type TimeFlush (line 1204) | type TimeFlush struct method Reset (line 1207) | func (m *TimeFlush) Reset() { *m = TimeFlush{} } method ProtoMessage (line 1208) | func (*TimeFlush) ProtoMessage() {} method Descriptor (line 1209) | func (*TimeFlush) Descriptor() ([]byte, []int) { return fileDescriptor... method Equal (line 3398) | func (this *TimeFlush) Equal(that interface{}) bool { method GoString (line 4680) | func (this *TimeFlush) GoString() string { method Marshal (line 6370) | func (m *TimeFlush) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6380) | func (m *TimeFlush) MarshalTo(dAtA []byte) (int, error) { method Size (line 7749) | func (m *TimeFlush) Size() (n int) { method String (line 8585) | func (this *TimeFlush) String() string { method Unmarshal (line 13380) | func (m *TimeFlush) Unmarshal(dAtA []byte) error { type BattleRoomInfo (line 1211) | type BattleRoomInfo struct method Reset (line 1224) | func (m *BattleRoomInfo) Reset() { *m = BattleRoomI... method ProtoMessage (line 1225) | func (*BattleRoomInfo) ProtoMessage() {} method Descriptor (line 1226) | func (*BattleRoomInfo) Descriptor() ([]byte, []int) { return fileDescr... method GetUid (line 1228) | func (m *BattleRoomInfo) GetUid() uint64 { method GetRtype (line 1235) | func (m *BattleRoomInfo) GetRtype() int32 { method GetBoss (line 1242) | func (m *BattleRoomInfo) GetBoss() int32 { method GetKey (line 1249) | func (m *BattleRoomInfo) GetKey() string { method GetHero (line 1256) | func (m *BattleRoomInfo) GetHero() int32 { method GetCard (line 1263) | func (m *BattleRoomInfo) GetCard() []string { method GetEquip (line 1270) | func (m *BattleRoomInfo) GetEquip() []int32 { method GetName (line 1277) | func (m *BattleRoomInfo) GetName() string { method GetLv (line 1284) | func (m *BattleRoomInfo) GetLv() int32 { method GetAi (line 1291) | func (m *BattleRoomInfo) GetAi() int32 { method Equal (line 3425) | func (this *BattleRoomInfo) Equal(that interface{}) bool { method GoString (line 4689) | func (this *BattleRoomInfo) GoString() string { method Marshal (line 6388) | func (m *BattleRoomInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6398) | func (m *BattleRoomInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 7755) | func (m *BattleRoomInfo) Size() (n int) { method String (line 8594) | func (this *BattleRoomInfo) String() string { method Unmarshal (line 13430) | func (m *BattleRoomInfo) Unmarshal(dAtA []byte) error { type GetLobbyInfo (line 1298) | type GetLobbyInfo struct method Reset (line 1301) | func (m *GetLobbyInfo) Reset() { *m = GetLobbyInfo{} } method ProtoMessage (line 1302) | func (*GetLobbyInfo) ProtoMessage() {} method Descriptor (line 1303) | func (*GetLobbyInfo) Descriptor() ([]byte, []int) { return fileDescrip... method Equal (line 3492) | func (this *GetLobbyInfo) Equal(that interface{}) bool { method GoString (line 4708) | func (this *GetLobbyInfo) GoString() string { method Marshal (line 6481) | func (m *GetLobbyInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6491) | func (m *GetLobbyInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 7800) | func (m *GetLobbyInfo) Size() (n int) { method String (line 8613) | func (this *GetLobbyInfo) String() string { method Unmarshal (line 13743) | func (m *GetLobbyInfo) Unmarshal(dAtA []byte) error { type LobbyQueueData (line 1305) | type LobbyQueueData struct method Reset (line 1310) | func (m *LobbyQueueData) Reset() { *m = LobbyQueueD... method ProtoMessage (line 1311) | func (*LobbyQueueData) ProtoMessage() {} method Descriptor (line 1312) | func (*LobbyQueueData) Descriptor() ([]byte, []int) { return fileDescr... method GetType (line 1314) | func (m *LobbyQueueData) GetType() int32 { method GetNum (line 1321) | func (m *LobbyQueueData) GetNum() int32 { method Equal (line 3519) | func (this *LobbyQueueData) Equal(that interface{}) bool { method GoString (line 4717) | func (this *LobbyQueueData) GoString() string { method Marshal (line 6499) | func (m *LobbyQueueData) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6509) | func (m *LobbyQueueData) MarshalTo(dAtA []byte) (int, error) { method Size (line 7806) | func (m *LobbyQueueData) Size() (n int) { method String (line 8622) | func (this *LobbyQueueData) String() string { method Unmarshal (line 13793) | func (m *LobbyQueueData) Unmarshal(dAtA []byte) error { type BattleServerData (line 1328) | type BattleServerData struct method Reset (line 1334) | func (m *BattleServerData) Reset() { *m = BattleSer... method ProtoMessage (line 1335) | func (*BattleServerData) ProtoMessage() {} method Descriptor (line 1336) | func (*BattleServerData) Descriptor() ([]byte, []int) { return fileDes... method GetAddr (line 1338) | func (m *BattleServerData) GetAddr() string { method GetNum (line 1345) | func (m *BattleServerData) GetNum() int32 { method GetState (line 1352) | func (m *BattleServerData) GetState() int32 { method Equal (line 3552) | func (this *BattleServerData) Equal(that interface{}) bool { method GoString (line 4728) | func (this *BattleServerData) GoString() string { method Marshal (line 6527) | func (m *BattleServerData) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6537) | func (m *BattleServerData) MarshalTo(dAtA []byte) (int, error) { method Size (line 7818) | func (m *BattleServerData) Size() (n int) { method String (line 8633) | func (this *BattleServerData) String() string { method Unmarshal (line 13881) | func (m *BattleServerData) Unmarshal(dAtA []byte) error { type GetLobbyInfoResult (line 1359) | type GetLobbyInfoResult struct method Reset (line 1364) | func (m *GetLobbyInfoResult) Reset() { *m = GetLobb... method ProtoMessage (line 1365) | func (*GetLobbyInfoResult) ProtoMessage() {} method Descriptor (line 1366) | func (*GetLobbyInfoResult) Descriptor() ([]byte, []int) { return fileD... method GetQueuedata (line 1368) | func (m *GetLobbyInfoResult) GetQueuedata() []*LobbyQueueData { method GetBattleServerData (line 1375) | func (m *GetLobbyInfoResult) GetBattleServerData() []*BattleServerData { method Equal (line 3588) | func (this *GetLobbyInfoResult) Equal(that interface{}) bool { method GoString (line 4740) | func (this *GetLobbyInfoResult) GoString() string { method Marshal (line 6561) | func (m *GetLobbyInfoResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6571) | func (m *GetLobbyInfoResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7834) | func (m *GetLobbyInfoResult) Size() (n int) { method String (line 8645) | func (this *GetLobbyInfoResult) String() string { method Unmarshal (line 13998) | func (m *GetLobbyInfoResult) Unmarshal(dAtA []byte) error { type GetBattleServer (line 1382) | type GetBattleServer struct method Reset (line 1391) | func (m *GetBattleServer) Reset() { *m = GetBattleS... method ProtoMessage (line 1392) | func (*GetBattleServer) ProtoMessage() {} method Descriptor (line 1393) | func (*GetBattleServer) Descriptor() ([]byte, []int) { return fileDesc... method GetUid (line 1395) | func (m *GetBattleServer) GetUid() uint64 { method GetRtype (line 1402) | func (m *GetBattleServer) GetRtype() int32 { method GetBoss (line 1409) | func (m *GetBattleServer) GetBoss() int32 { method GetOppuid (line 1416) | func (m *GetBattleServer) GetOppuid() uint64 { method GetSelfPID (line 1423) | func (m *GetBattleServer) GetSelfPID() *actor.PID { method Equal (line 3631) | func (this *GetBattleServer) Equal(that interface{}) bool { method GoString (line 4755) | func (this *GetBattleServer) GoString() string { method Marshal (line 6603) | func (m *GetBattleServer) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6613) | func (m *GetBattleServer) MarshalTo(dAtA []byte) (int, error) { method Size (line 7852) | func (m *GetBattleServer) Size() (n int) { method String (line 8656) | func (this *GetBattleServer) String() string { method Unmarshal (line 14110) | func (m *GetBattleServer) Unmarshal(dAtA []byte) error { type GetBattleServerResult (line 1430) | type GetBattleServerResult struct method Reset (line 1436) | func (m *GetBattleServerResult) Reset() { *m = GetB... method ProtoMessage (line 1437) | func (*GetBattleServerResult) ProtoMessage() {} method Descriptor (line 1438) | func (*GetBattleServerResult) Descriptor() ([]byte, []int) { return fi... method GetBattlePID (line 1440) | func (m *GetBattleServerResult) GetBattlePID() *actor.PID { method GetRoomId (line 1447) | func (m *GetBattleServerResult) GetRoomId() string { method GetResult (line 1454) | func (m *GetBattleServerResult) GetResult() GAErrorCode { method Equal (line 3673) | func (this *GetBattleServerResult) Equal(that interface{}) bool { method GoString (line 4771) | func (this *GetBattleServerResult) GoString() string { method Marshal (line 6651) | func (m *GetBattleServerResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6661) | func (m *GetBattleServerResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7874) | func (m *GetBattleServerResult) Size() (n int) { method String (line 8670) | func (this *GetBattleServerResult) String() string { method Unmarshal (line 14269) | func (m *GetBattleServerResult) Unmarshal(dAtA []byte) error { type JoinBattleQueue (line 1461) | type JoinBattleQueue struct method Reset (line 1469) | func (m *JoinBattleQueue) Reset() { *m = JoinBattle... method ProtoMessage (line 1470) | func (*JoinBattleQueue) ProtoMessage() {} method Descriptor (line 1471) | func (*JoinBattleQueue) Descriptor() ([]byte, []int) { return fileDesc... method GetUid (line 1473) | func (m *JoinBattleQueue) GetUid() uint64 { method GetRtype (line 1480) | func (m *JoinBattleQueue) GetRtype() int32 { method GetRoomInfo (line 1487) | func (m *JoinBattleQueue) GetRoomInfo() []byte { method GetSender (line 1494) | func (m *JoinBattleQueue) GetSender() *actor.PID { method GetAiNum (line 1501) | func (m *JoinBattleQueue) GetAiNum() int32 { method Equal (line 3709) | func (this *JoinBattleQueue) Equal(that interface{}) bool { method GoString (line 4785) | func (this *JoinBattleQueue) GoString() string { method Marshal (line 6690) | func (m *JoinBattleQueue) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6700) | func (m *JoinBattleQueue) MarshalTo(dAtA []byte) (int, error) { method Size (line 7891) | func (m *JoinBattleQueue) Size() (n int) { method String (line 8682) | func (this *JoinBattleQueue) String() string { method Unmarshal (line 14400) | func (m *JoinBattleQueue) Unmarshal(dAtA []byte) error { type JoinBattleQueueResult (line 1508) | type JoinBattleQueueResult struct method Reset (line 1513) | func (m *JoinBattleQueueResult) Reset() { *m = Join... method ProtoMessage (line 1514) | func (*JoinBattleQueueResult) ProtoMessage() {} method Descriptor (line 1515) | func (*JoinBattleQueueResult) Descriptor() ([]byte, []int) { return fi... method GetWaittime (line 1517) | func (m *JoinBattleQueueResult) GetWaittime() uint64 { method GetResult (line 1524) | func (m *JoinBattleQueueResult) GetResult() GAErrorCode { method Equal (line 3751) | func (this *JoinBattleQueueResult) Equal(that interface{}) bool { method GoString (line 4801) | func (this *JoinBattleQueueResult) GoString() string { method Marshal (line 6739) | func (m *JoinBattleQueueResult) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6749) | func (m *JoinBattleQueueResult) MarshalTo(dAtA []byte) (int, error) { method Size (line 7914) | func (m *JoinBattleQueueResult) Size() (n int) { method String (line 8696) | func (this *JoinBattleQueueResult) String() string { method Unmarshal (line 14571) | func (m *JoinBattleQueueResult) Unmarshal(dAtA []byte) error { type LeaveBattleQueue (line 1531) | type LeaveBattleQueue struct method Reset (line 1535) | func (m *LeaveBattleQueue) Reset() { *m = LeaveBatt... method ProtoMessage (line 1536) | func (*LeaveBattleQueue) ProtoMessage() {} method Descriptor (line 1537) | func (*LeaveBattleQueue) Descriptor() ([]byte, []int) { return fileDes... method GetUid (line 1539) | func (m *LeaveBattleQueue) GetUid() uint64 { method Equal (line 3784) | func (this *LeaveBattleQueue) Equal(that interface{}) bool { method GoString (line 4812) | func (this *LeaveBattleQueue) GoString() string { method Marshal (line 6767) | func (m *LeaveBattleQueue) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6777) | func (m *LeaveBattleQueue) MarshalTo(dAtA []byte) (int, error) { method Size (line 7926) | func (m *LeaveBattleQueue) Size() (n int) { method String (line 8707) | func (this *LeaveBattleQueue) String() string { method Unmarshal (line 14659) | func (m *LeaveBattleQueue) Unmarshal(dAtA []byte) error { type MatchBattle (line 1546) | type MatchBattle struct method Reset (line 1556) | func (m *MatchBattle) Reset() { *m = MatchBattle{} } method ProtoMessage (line 1557) | func (*MatchBattle) ProtoMessage() {} method Descriptor (line 1558) | func (*MatchBattle) Descriptor() ([]byte, []int) { return fileDescript... method GetBattleAddr (line 1560) | func (m *MatchBattle) GetBattleAddr() string { method GetRoomId (line 1567) | func (m *MatchBattle) GetRoomId() string { method GetUid (line 1574) | func (m *MatchBattle) GetUid() uint64 { method GetRtype (line 1581) | func (m *MatchBattle) GetRtype() int32 { method GetRoomInfo (line 1588) | func (m *MatchBattle) GetRoomInfo() []byte { method GetResult (line 1595) | func (m *MatchBattle) GetResult() GAErrorCode { method GetRoomPID (line 1602) | func (m *MatchBattle) GetRoomPID() *actor.PID { method Equal (line 3814) | func (this *MatchBattle) Equal(that interface{}) bool { method GoString (line 4822) | func (this *MatchBattle) GoString() string { method Marshal (line 6790) | func (m *MatchBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6800) | func (m *MatchBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 7935) | func (m *MatchBattle) Size() (n int) { method String (line 8717) | func (this *MatchBattle) String() string { method Unmarshal (line 14728) | func (m *MatchBattle) Unmarshal(dAtA []byte) error { type CreateBattlePlayer (line 1609) | type CreateBattlePlayer struct method Reset (line 1617) | func (m *CreateBattlePlayer) Reset() { *m = CreateB... method ProtoMessage (line 1618) | func (*CreateBattlePlayer) ProtoMessage() {} method Descriptor (line 1619) | func (*CreateBattlePlayer) Descriptor() ([]byte, []int) { return fileD... method GetUid (line 1621) | func (m *CreateBattlePlayer) GetUid() uint64 { method GetName (line 1628) | func (m *CreateBattlePlayer) GetName() string { method GetSkin (line 1635) | func (m *CreateBattlePlayer) GetSkin() int32 { method GetAgentPID (line 1642) | func (m *CreateBattlePlayer) GetAgentPID() *actor.PID { method GetPlayerPID (line 1649) | func (m *CreateBattlePlayer) GetPlayerPID() *actor.PID { method Equal (line 3862) | func (this *CreateBattlePlayer) Equal(that interface{}) bool { method GoString (line 4840) | func (this *CreateBattlePlayer) GoString() string { method Marshal (line 6851) | func (m *CreateBattlePlayer) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6861) | func (m *CreateBattlePlayer) MarshalTo(dAtA []byte) (int, error) { method Size (line 7966) | func (m *CreateBattlePlayer) Size() (n int) { method String (line 8733) | func (this *CreateBattlePlayer) String() string { method Unmarshal (line 14957) | func (m *CreateBattlePlayer) Unmarshal(dAtA []byte) error { type CreateBattle (line 1656) | type CreateBattle struct method Reset (line 1663) | func (m *CreateBattle) Reset() { *m = CreateBattle{} } method ProtoMessage (line 1664) | func (*CreateBattle) ProtoMessage() {} method Descriptor (line 1665) | func (*CreateBattle) Descriptor() ([]byte, []int) { return fileDescrip... method GetRoomId (line 1667) | func (m *CreateBattle) GetRoomId() string { method GetStageId (line 1674) | func (m *CreateBattle) GetStageId() int32 { method GetRtype (line 1681) | func (m *CreateBattle) GetRtype() int32 { method GetPlayers (line 1688) | func (m *CreateBattle) GetPlayers() []*CreateBattlePlayer { method Equal (line 3904) | func (this *CreateBattle) Equal(that interface{}) bool { method GoString (line 4858) | func (this *CreateBattle) GoString() string { method Marshal (line 6905) | func (m *CreateBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6915) | func (m *CreateBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 7990) | func (m *CreateBattle) Size() (n int) { method String (line 8747) | func (this *CreateBattle) String() string { method Unmarshal (line 15140) | func (m *CreateBattle) Unmarshal(dAtA []byte) error { type CreateBattleRep (line 1695) | type CreateBattleRep struct method Reset (line 1700) | func (m *CreateBattleRep) Reset() { *m = CreateBatt... method ProtoMessage (line 1701) | func (*CreateBattleRep) ProtoMessage() {} method Descriptor (line 1702) | func (*CreateBattleRep) Descriptor() ([]byte, []int) { return fileDesc... method GetRoomPID (line 1704) | func (m *CreateBattleRep) GetRoomPID() *actor.PID { method GetResult (line 1711) | func (m *CreateBattleRep) GetResult() GAErrorCode { method Equal (line 3948) | func (this *CreateBattleRep) Equal(that interface{}) bool { method GoString (line 4873) | func (this *CreateBattleRep) GoString() string { method Marshal (line 6951) | func (m *CreateBattleRep) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6961) | func (m *CreateBattleRep) MarshalTo(dAtA []byte) (int, error) { method Size (line 8012) | func (m *CreateBattleRep) Size() (n int) { method String (line 8760) | func (this *CreateBattleRep) String() string { method Unmarshal (line 15288) | func (m *CreateBattleRep) Unmarshal(dAtA []byte) error { type JoinBattle (line 1718) | type JoinBattle struct method Reset (line 1723) | func (m *JoinBattle) Reset() { *m = JoinBattle{} } method ProtoMessage (line 1724) | func (*JoinBattle) ProtoMessage() {} method Descriptor (line 1725) | func (*JoinBattle) Descriptor() ([]byte, []int) { return fileDescripto... method GetRoomId (line 1727) | func (m *JoinBattle) GetRoomId() string { method GetPlayer (line 1734) | func (m *JoinBattle) GetPlayer() *CreateBattlePlayer { method Equal (line 3981) | func (this *JoinBattle) Equal(that interface{}) bool { method GoString (line 4886) | func (this *JoinBattle) GoString() string { method Marshal (line 6984) | func (m *JoinBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 6994) | func (m *JoinBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 8025) | func (m *JoinBattle) Size() (n int) { method String (line 8771) | func (this *JoinBattle) String() string { method Unmarshal (line 15390) | func (m *JoinBattle) Unmarshal(dAtA []byte) error { type AttachBattle (line 1741) | type AttachBattle struct method Reset (line 1745) | func (m *AttachBattle) Reset() { *m = AttachBattle{} } method ProtoMessage (line 1746) | func (*AttachBattle) ProtoMessage() {} method Descriptor (line 1747) | func (*AttachBattle) Descriptor() ([]byte, []int) { return fileDescrip... method GetRoomPID (line 1749) | func (m *AttachBattle) GetRoomPID() *actor.PID { method Equal (line 4014) | func (this *AttachBattle) Equal(that interface{}) bool { method GoString (line 4899) | func (this *AttachBattle) GoString() string { method Marshal (line 7018) | func (m *AttachBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 7028) | func (m *AttachBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 8039) | func (m *AttachBattle) Size() (n int) { method String (line 8782) | func (this *AttachBattle) String() string { method Unmarshal (line 15502) | func (m *AttachBattle) Unmarshal(dAtA []byte) error { type DetachBattle (line 1756) | type DetachBattle struct method Reset (line 1759) | func (m *DetachBattle) Reset() { *m = DetachBattle{} } method ProtoMessage (line 1760) | func (*DetachBattle) ProtoMessage() {} method Descriptor (line 1761) | func (*DetachBattle) Descriptor() ([]byte, []int) { return fileDescrip... method Equal (line 4044) | func (this *DetachBattle) Equal(that interface{}) bool { method GoString (line 4911) | func (this *DetachBattle) GoString() string { method Marshal (line 7046) | func (m *DetachBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 7056) | func (m *DetachBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 8049) | func (m *DetachBattle) Size() (n int) { method String (line 8792) | func (this *DetachBattle) String() string { method Unmarshal (line 15585) | func (m *DetachBattle) Unmarshal(dAtA []byte) error { type RecoverBattle (line 1763) | type RecoverBattle struct method Reset (line 1768) | func (m *RecoverBattle) Reset() { *m = RecoverBattl... method ProtoMessage (line 1769) | func (*RecoverBattle) ProtoMessage() {} method Descriptor (line 1770) | func (*RecoverBattle) Descriptor() ([]byte, []int) { return fileDescri... method GetUid (line 1772) | func (m *RecoverBattle) GetUid() uint64 { method GetAgentPID (line 1779) | func (m *RecoverBattle) GetAgentPID() *actor.PID { method Equal (line 4071) | func (this *RecoverBattle) Equal(that interface{}) bool { method GoString (line 4920) | func (this *RecoverBattle) GoString() string { method Marshal (line 7064) | func (m *RecoverBattle) Marshal() (dAtA []byte, err error) { method MarshalTo (line 7074) | func (m *RecoverBattle) MarshalTo(dAtA []byte) (int, error) { method Size (line 8055) | func (m *RecoverBattle) Size() (n int) { method String (line 8801) | func (this *RecoverBattle) String() string { method Unmarshal (line 15635) | func (m *RecoverBattle) Unmarshal(dAtA []byte) error { type RecoverBattleRep (line 1786) | type RecoverBattleRep struct method Reset (line 1791) | func (m *RecoverBattleRep) Reset() { *m = RecoverBa... method ProtoMessage (line 1792) | func (*RecoverBattleRep) ProtoMessage() {} method Descriptor (line 1793) | func (*RecoverBattleRep) Descriptor() ([]byte, []int) { return fileDes... method GetRoomPID (line 1795) | func (m *RecoverBattleRep) GetRoomPID() *actor.PID { method GetResult (line 1802) | func (m *RecoverBattleRep) GetResult() GAErrorCode { method Equal (line 4104) | func (this *RecoverBattleRep) Equal(that interface{}) bool { method GoString (line 4933) | func (this *RecoverBattleRep) GoString() string { method Marshal (line 7097) | func (m *RecoverBattleRep) Marshal() (dAtA []byte, err error) { method MarshalTo (line 7107) | func (m *RecoverBattleRep) MarshalTo(dAtA []byte) (int, error) { method Size (line 8068) | func (m *RecoverBattleRep) Size() (n int) { method String (line 8812) | func (this *RecoverBattleRep) String() string { method Unmarshal (line 15737) | func (m *RecoverBattleRep) Unmarshal(dAtA []byte) error { function init (line 1809) | func init() { function valueToGoStringProtos (line 4946) | func valueToGoStringProtos(v interface{}, typ string) string { function encodeFixed64Protos (line 7130) | func encodeFixed64Protos(dAtA []byte, offset int, v uint64) int { function encodeFixed32Protos (line 7141) | func encodeFixed32Protos(dAtA []byte, offset int, v uint32) int { function encodeVarintProtos (line 7148) | func encodeVarintProtos(dAtA []byte, offset int, v uint64) int { function sovProtos (line 8081) | func sovProtos(x uint64) (n int) { function sozProtos (line 8091) | func sozProtos(x uint64) (n int) { function valueToStringProtos (line 8823) | func valueToStringProtos(v interface{}) string { function skipProtos (line 15839) | func skipProtos(dAtA []byte) (n int, err error) { function init (line 15944) | func init() { proto.RegisterFile("protos.proto", fileDescriptorProtos) } FILE: server/src/gameproto/msgs/share.pb.go type GAErrorCode (line 19) | type GAErrorCode method EnumDescriptor (line 66) | func (GAErrorCode) EnumDescriptor() ([]byte, []int) { return fileDescr... method String (line 135) | func (x GAErrorCode) String() string { constant OK (line 22) | OK GAErrorCode = 0 constant Fail (line 23) | Fail GAErrorCode = 1 constant Error (line 24) | Error GAErrorCode = 2 constant ServerFull (line 25) | ServerFull GAErrorCode = 3 constant KeyError (line 26) | KeyError GAErrorCode = 4 constant NoFoundTarget (line 27) | NoFoundTarget GAErrorCode = 5 constant IMPORTANT_WRONG_HEAD (line 29) | IMPORTANT_WRONG_HEAD GAErrorCode = -1000 constant RESOURCE_VITALITY_ERROR (line 30) | RESOURCE_VITALITY_ERROR GAErrorCode = 1002 constant RESOURCE_GOLD_ERROR (line 31) | RESOURCE_GOLD_ERROR GAErrorCode = 1003 constant RESOURCE_RMB_ERROR (line 32) | RESOURCE_RMB_ERROR GAErrorCode = 1004 constant GUILD_EXIT_CHAIRMAN_ERROR (line 33) | GUILD_EXIT_CHAIRMAN_ERROR GAErrorCode = 1022 constant UNKNOWN_ERROR (line 34) | UNKNOWN_ERROR GAErrorCode = -9999 type ServerType (line 69) | type ServerType method EnumDescriptor (line 103) | func (ServerType) EnumDescriptor() ([]byte, []int) { return fileDescri... method String (line 142) | func (x ServerType) String() string { constant ST_NONE (line 72) | ST_NONE ServerType = 0 constant ST_LoginServer (line 73) | ST_LoginServer ServerType = 1 constant ST_GateServer (line 74) | ST_GateServer ServerType = 2 constant ST_GameServer (line 75) | ST_GameServer ServerType = 4 constant ST_BattleServer (line 76) | ST_BattleServer ServerType = 8 constant ST_CenterServer (line 77) | ST_CenterServer ServerType = 16 constant ST_SessionServer (line 78) | ST_SessionServer ServerType = 32 constant ST_ALLServer (line 79) | ST_ALLServer ServerType = 63 type ChannelType (line 106) | type ChannelType method EnumDescriptor (line 128) | func (ChannelType) EnumDescriptor() ([]byte, []int) { return fileDescr... method String (line 149) | func (x ChannelType) String() string { constant Login (line 109) | Login ChannelType = 0 constant Heartbeat (line 110) | Heartbeat ChannelType = 1 constant GameServer (line 111) | GameServer ChannelType = 100 constant BattleServer (line 112) | BattleServer ChannelType = 200 function init (line 130) | func init() { function init (line 157) | func init() { proto.RegisterFile("share.proto", fileDescriptorShare) } FILE: server/src/gameproto/share.pb.go constant _ (line 25) | _ = proto.GoGoProtoPackageIsVersion2 type ErrorCode (line 28) | type ErrorCode method EnumDescriptor (line 76) | func (ErrorCode) EnumDescriptor() ([]byte, []int) { method String (line 279) | func (x ErrorCode) String() string { constant OK (line 31) | OK ErrorCode = 0 constant Fail (line 32) | Fail ErrorCode = 1 constant Error (line 33) | Error ErrorCode = 2 constant ServerFull (line 34) | ServerFull ErrorCode = 3 constant KeyError (line 35) | KeyError ErrorCode = 4 constant NoFoundTarget (line 36) | NoFoundTarget ErrorCode = 5 constant IMPORTANT_WRONG_HEAD (line 38) | IMPORTANT_WRONG_HEAD ErrorCode = -1000 constant RESOURCE_VITALITY_ERROR (line 39) | RESOURCE_VITALITY_ERROR ErrorCode = 1002 constant RESOURCE_GOLD_ERROR (line 40) | RESOURCE_GOLD_ERROR ErrorCode = 1003 constant RESOURCE_RMB_ERROR (line 41) | RESOURCE_RMB_ERROR ErrorCode = 1004 constant GUILD_EXIT_CHAIRMAN_ERROR (line 42) | GUILD_EXIT_CHAIRMAN_ERROR ErrorCode = 1022 constant UNKNOWN_ERROR (line 43) | UNKNOWN_ERROR ErrorCode = -9999 type BattleType (line 80) | type BattleType method EnumDescriptor (line 97) | func (BattleType) EnumDescriptor() ([]byte, []int) { method String (line 286) | func (x BattleType) String() string { constant PVE (line 83) | PVE BattleType = 0 constant PVP (line 84) | PVP BattleType = 1 type C2S_TestMsg (line 101) | type C2S_TestMsg struct method Reset (line 105) | func (m *C2S_TestMsg) Reset() { *m = C2S_TestMsg{} } method ProtoMessage (line 106) | func (*C2S_TestMsg) ProtoMessage() {} method Descriptor (line 107) | func (*C2S_TestMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 110) | func (m *C2S_TestMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 113) | func (m *C2S_TestMsg) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 125) | func (m *C2S_TestMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 128) | func (m *C2S_TestMsg) XXX_Size() int { method XXX_DiscardUnknown (line 131) | func (m *C2S_TestMsg) XXX_DiscardUnknown() { method GetId (line 137) | func (m *C2S_TestMsg) GetId() uint32 { method Equal (line 293) | func (this *C2S_TestMsg) Equal(that interface{}) bool { method GoString (line 368) | func (this *C2S_TestMsg) GoString() string { method Marshal (line 407) | func (m *C2S_TestMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 417) | func (m *C2S_TestMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 490) | func (m *C2S_TestMsg) Size() (n int) { method String (line 542) | func (this *C2S_TestMsg) String() string { method Unmarshal (line 581) | func (m *C2S_TestMsg) Unmarshal(dAtA []byte) error { type S2C_TestMsg (line 144) | type S2C_TestMsg struct method Reset (line 148) | func (m *S2C_TestMsg) Reset() { *m = S2C_TestMsg{} } method ProtoMessage (line 149) | func (*S2C_TestMsg) ProtoMessage() {} method Descriptor (line 150) | func (*S2C_TestMsg) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 153) | func (m *S2C_TestMsg) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 156) | func (m *S2C_TestMsg) XXX_Marshal(b []byte, deterministic bool) ([]byt... method XXX_Merge (line 168) | func (m *S2C_TestMsg) XXX_Merge(src proto.Message) { method XXX_Size (line 171) | func (m *S2C_TestMsg) XXX_Size() int { method XXX_DiscardUnknown (line 174) | func (m *S2C_TestMsg) XXX_DiscardUnknown() { method GetId (line 180) | func (m *S2C_TestMsg) GetId() uint32 { method Equal (line 317) | func (this *S2C_TestMsg) Equal(that interface{}) bool { method GoString (line 378) | func (this *S2C_TestMsg) GoString() string { method Marshal (line 430) | func (m *S2C_TestMsg) Marshal() (dAtA []byte, err error) { method MarshalTo (line 440) | func (m *S2C_TestMsg) MarshalTo(dAtA []byte) (int, error) { method Size (line 502) | func (m *S2C_TestMsg) Size() (n int) { method String (line 552) | func (this *S2C_TestMsg) String() string { method Unmarshal (line 653) | func (m *S2C_TestMsg) Unmarshal(dAtA []byte) error { type S2C_ConfirmInfo (line 187) | type S2C_ConfirmInfo struct method Reset (line 192) | func (m *S2C_ConfirmInfo) Reset() { *m = S2C_ConfirmInfo{} } method ProtoMessage (line 193) | func (*S2C_ConfirmInfo) ProtoMessage() {} method Descriptor (line 194) | func (*S2C_ConfirmInfo) Descriptor() ([]byte, []int) { method XXX_Unmarshal (line 197) | func (m *S2C_ConfirmInfo) XXX_Unmarshal(b []byte) error { method XXX_Marshal (line 200) | func (m *S2C_ConfirmInfo) XXX_Marshal(b []byte, deterministic bool) ([... method XXX_Merge (line 212) | func (m *S2C_ConfirmInfo) XXX_Merge(src proto.Message) { method XXX_Size (line 215) | func (m *S2C_ConfirmInfo) XXX_Size() int { method XXX_DiscardUnknown (line 218) | func (m *S2C_ConfirmInfo) XXX_DiscardUnknown() { method GetMsgHead (line 224) | func (m *S2C_ConfirmInfo) GetMsgHead() int32 { method GetCode (line 231) | func (m *S2C_ConfirmInfo) GetCode() int32 { method Equal (line 341) | func (this *S2C_ConfirmInfo) Equal(that interface{}) bool { method GoString (line 388) | func (this *S2C_ConfirmInfo) GoString() string { method Marshal (line 453) | func (m *S2C_ConfirmInfo) Marshal() (dAtA []byte, err error) { method MarshalTo (line 463) | func (m *S2C_ConfirmInfo) MarshalTo(dAtA []byte) (int, error) { method Size (line 514) | func (m *S2C_ConfirmInfo) Size() (n int) { method String (line 562) | func (this *S2C_ConfirmInfo) String() string { method Unmarshal (line 725) | func (m *S2C_ConfirmInfo) Unmarshal(dAtA []byte) error { function init (line 238) | func init() { function init (line 246) | func init() { proto.RegisterFile("share.proto", fileDescriptor_cd0836ea8... function valueToGoStringShare (line 399) | func valueToGoStringShare(v interface{}, typ string) string { function encodeVarintShare (line 481) | func encodeVarintShare(dAtA []byte, offset int, v uint64) int { function sovShare (line 529) | func sovShare(x uint64) (n int) { function sozShare (line 539) | func sozShare(x uint64) (n int) { function valueToStringShare (line 573) | func valueToStringShare(v interface{}) string { function skipShare (line 816) | func skipShare(dAtA []byte) (n int, err error) {