SYMBOL INDEX (21 symbols across 8 files) FILE: js/app.js function initRocks (line 71) | function initRocks(songIndex, string) { function calculateRockY (line 81) | function calculateRockY(rockIndex) { function addRock (line 88) | function addRock(rockIndex, song) { function toggleMenuCopy (line 107) | function toggleMenuCopy(type) { function stopGame (line 115) | function stopGame() { function animate (line 135) | function animate() { function isColliding (line 180) | function isColliding(rock) { function decrementScore (line 184) | function decrementScore() { function clearBackground (line 189) | function clearBackground() { function drawAll (line 198) | function drawAll() { function showNoMic (line 260) | function showNoMic() { FILE: js/audio_processor.js function AudioProcessor (line 2) | function AudioProcessor() { FILE: js/audio_wave.js function AudioWaveChart (line 1) | function AudioWaveChart() { FILE: js/explosion_effect.js function ExplosionEffect (line 2) | function ExplosionEffect(ctx) { FILE: js/fretboard.js function Fretboard (line 1) | function Fretboard(canvas, songLoader, string, rockWidth, pegWidth) { FILE: js/health_drawer.js function HealthDrawer (line 1) | function HealthDrawer(ctx) { FILE: js/helper_functions.js function randInt (line 1) | function randInt(min, max, positive) { function pickRandom (line 13) | function pickRandom(array) { function getChromeVersion (line 17) | function getChromeVersion() { function randomArray (line 23) | function randomArray(length, max) { FILE: js/song_loader.js function SongLoader (line 1) | function SongLoader() {