SYMBOL INDEX (15 symbols across 3 files) FILE: Assets/Packages/MeshSmoothing/Demo/Demo.cs class Demo (line 6) | [RequireComponent (typeof(MeshRenderer))] type FilterType (line 10) | [System.Serializable] method Start (line 32) | void Start () { method ApplyNormalNoise (line 48) | Mesh ApplyNormalNoise (Mesh mesh) { FILE: Assets/Packages/MeshSmoothing/Scripts/MeshSmoothing.cs class MeshSmoothing (line 17) | public class MeshSmoothing { method LaplacianFilter (line 19) | public static Mesh LaplacianFilter (Mesh mesh, int times = 1) { method LaplacianFilter (line 26) | public static Vector3[] LaplacianFilter(Vector3[] vertices, int[] tria... method LaplacianFilter (line 34) | static Vector3[] LaplacianFilter(Dictionary net... method HCFilter (line 52) | public static Mesh HCFilter (Mesh mesh, int times = 5, float alpha = 0... method HCFilter (line 59) | static Vector3[] HCFilter(Vector3[] vertices, int[] triangles, int tim... method HCFilter (line 73) | public static Vector3[] HCFilter(Dictionary net... FILE: Assets/Packages/MeshSmoothing/Scripts/VertexConnection.cs class VertexConnection (line 8) | public class VertexConnection { method VertexConnection (line 14) | public VertexConnection() { method Connect (line 18) | public void Connect (int to) { method BuildNetwork (line 22) | public static Dictionary BuildNetwork (int[] tr...