SYMBOL INDEX (61 symbols across 3 files) FILE: VisualProfilerUnityProject/Assets/Scripts/FlyCameraController.cs class CameraState (line 23) | private class CameraState method SetFromTransform (line 28) | public void SetFromTransform(Transform t) method Translate (line 35) | public void Translate(Vector3 translation) method LerpTowards (line 41) | public void LerpTowards(CameraState target, float positionLerp, float ... method UpdateTransform (line 47) | public void UpdateTransform(Transform t) method OnEnable (line 87) | private void OnEnable() method Start (line 96) | private void Start() FILE: VisualProfilerUnityProject/Assets/Scripts/SampleControls.cs class SampleControls (line 9) | public class SampleControls : MonoBehaviour method OnGUI (line 21) | private void OnGUI() method Start (line 63) | private void Start() method SpawnBalls (line 68) | private IEnumerator SpawnBalls() FILE: com.microsoft.mixedreality.visualprofiler/VisualProfiler.cs class VisualProfiler (line 38) | public sealed class VisualProfiler : MonoBehaviour, ISerializationCallba... class ProfilerGroup (line 307) | [Serializable] class Marker (line 313) | [Serializable] type OperationType (line 316) | public enum OperationType method Init (line 322) | public void Init(int capacity) method Update (line 332) | public void Update() method Dispose (line 354) | public void Dispose() method Start (line 398) | public void Start() method Update (line 421) | public void Update() method Stop (line 429) | public void Stop() method Reset (line 439) | public void Reset() method ReadyToPresent (line 445) | public bool ReadyToPresent() method CalculateAverage (line 462) | public float CalculateAverage() method CalculateDisplayValue (line 485) | public float CalculateDisplayValue() type ProfilerDisplayOrderType (line 502) | public enum ProfilerDisplayOrderType class TextData (line 558) | private class TextData method TextData (line 566) | public TextData(Vector3 position, bool rightAligned, int offset, str... method Refresh (line 636) | public void Refresh() method CustomUpdate (line 654) | public void CustomUpdate() method OnEnable (line 664) | private void OnEnable() method OnDisable (line 725) | private void OnDisable() method OnValidate (line 750) | private void OnValidate() method OnBeforeSerialize (line 755) | public void OnBeforeSerialize() method OnAfterDeserialize (line 767) | public void OnAfterDeserialize() { } method LateUpdate (line 769) | private void LateUpdate() method InternalUpdate (line 777) | private void InternalUpdate() method BuildWindow (line 1089) | private void BuildWindow() method BuildQualityLevelStrings (line 1260) | private void BuildQualityLevelStrings() method BuildFrameRateStrings (line 1274) | private void BuildFrameRateStrings() method BuildCharacterUVs (line 1324) | private void BuildCharacterUVs() method CalculateWindowPosition (line 1341) | private Vector3 CalculateWindowPosition(Transform cameraTransform) method CalculateWindowRotation (line 1373) | private Quaternion CalculateWindowRotation(Transform cameraTransform) method LayoutText (line 1395) | void LayoutText(TextData data) method SetText (line 1417) | void SetText(TextData data, char[] text, int count, Color color, int j... method BuildKeywordRecognizer (line 1473) | private void BuildKeywordRecognizer() method OnPhraseRecognized (line 1484) | private void OnPhraseRecognized(PhraseRecognizedEventArgs args) method MemoryUsageToString (line 1490) | private void MemoryUsageToString(char[] buffer, int displayedDecimalDi... method SceneStatsToString (line 1516) | private void SceneStatsToString(char[] buffer, TextData data, long cou... method MeshStatsToString (line 1543) | private void MeshStatsToString(char[] buffer, int displayedDecimalDigi... method ProfilerValueToString (line 1568) | private void ProfilerValueToString(char[] buffer, int displayedDecimal... method QualityLevelBudgetToColor (line 1596) | private Color QualityLevelBudgetToColor(int[] qualityLevelBudget, long... method ToCharArray (line 1608) | private static char[] ToCharArray(StringBuilder stringBuilder) method ItoA (line 1620) | private static int ItoA(int value, char[] buffer, int bufferIndex) method FtoA (line 1650) | private static int FtoA(float value, int displayedDecimalDigits, char[... method WillDisplayedProfilerValueDiffer (line 1705) | private static bool WillDisplayedProfilerValueDiffer(float oldValue, f... method WillDisplayedMeshStatsCountDiffer (line 1712) | private static bool WillDisplayedMeshStatsCountDiffer(long oldCount, l... method WillDisplayedMemoryUsageDiffer (line 1719) | private static bool WillDisplayedMemoryUsageDiffer(ulong oldUsage, ulo... method ConvertMegabytesToBytes (line 1728) | private static ulong ConvertMegabytesToBytes(int megabytes) method ConvertBytesToMegabytes (line 1733) | private static float ConvertBytesToMegabytes(ulong bytes) method ConvertMegabytesToGigabytes (line 1738) | private static float ConvertMegabytesToGigabytes(float megabytes)