SYMBOL INDEX (607 symbols across 84 files) FILE: Assets/Demos/AllocTest/AllocTest.cs class AllocTest (line 6) | public class AllocTest : MonoBehaviour method Start (line 36) | private void Start() method Update (line 41) | private void Update() FILE: Assets/Demos/GradationTest/GradationTest.cs class GradationTest (line 4) | [ExecuteAlways] method Awake (line 21) | private void Awake() method OnValidate (line 26) | private void OnValidate() FILE: Assets/Demos/MultiColorDissolve/MultiColorDissolve.cs class MultiColorDissolve (line 4) | [ExecuteAlways] method SetRate (line 51) | public void SetRate(float rate) method OnValidate (line 76) | private void OnValidate() FILE: Assets/Demos/PerformanceTest/Cloner.cs class Cloner (line 6) | public class Cloner : MonoBehaviour method Start (line 19) | private void Start() method Clone (line 25) | public void Clone(int num) method Clear (line 40) | public void Clear() FILE: Assets/Demos/TextMeshPro Support/TextMeshProSupport.cs class TextMeshProSupport (line 10) | internal static class TextMeshProSupport method _ (line 27) | [MenuItem("Development/TextMeshPro/", false, -40)] method ListGuidsAndVersions (line 32) | [MenuItem("Development/TextMeshPro/List GUID, Version for TMP Samples"... method UpdateGuidsAndVersions (line 44) | [MenuItem("Development/TextMeshPro/Update GUID, Version for TMP Sample... method ForEachMeta (line 63) | private static void ForEachMeta(Action<(string path, string guid, stri... FILE: Assets/Editor/UserDataEditor.cs class UserDataEditor (line 3) | internal static class UserDataEditor method InitializeOnLoadMethod (line 5) | [InitializeOnLoadMethod] method OnFinishedDefaultHeaderGUI (line 11) | private static void OnFinishedDefaultHeaderGUI(Editor editor) FILE: Assets/Tests/Editor/ReflectionTests.cs class ReflectionTests (line 6) | public class ReflectionTests method ShaderVariantCollectionInspector_DrawShaderEntry (line 8) | [Test] method SerializedProperty_gradientValue (line 22) | [Test] FILE: Packages/src/Editor/RemoveSoftMaskableVariantsIfNeeded.cs class RemoveSoftMaskableVariantsIfNeeded (line 10) | internal class RemoveSoftMaskableVariantsIfNeeded : IPreprocessShaders method OnProcessShader (line 15) | public void OnProcessShader(Shader shader, ShaderSnippetData snippet, ... FILE: Packages/src/Editor/Timeline/TextPlayableAssetClipEditor.cs class UIEffectClipEditor (line 12) | public abstract class UIEffectClipEditor : ClipEditor method DrawBackground (line 14) | public override void DrawBackground(TimelineClip clip, ClipBackgroundR... method OnCreate (line 32) | public override void OnCreate(TimelineClip clip, TrackAsset track, Tim... method DrawBackground (line 51) | protected abstract void DrawBackground(Rect rect, TimelineClip clip); class UIEffectFloatClipEditor (line 54) | [CustomTimelineEditor(typeof(UIEffectFloatClip))] method DrawBackground (line 60) | protected override void DrawBackground(Rect rect, TimelineClip clip) method DrawLabelWithShadow (line 83) | private static void DrawLabelWithShadow(Rect position, string text, GU... class UIEffectColorClipEditor (line 94) | [CustomTimelineEditor(typeof(UIEffectColorClip))] method DrawBackground (line 97) | protected override void DrawBackground(Rect p, TimelineClip clip) class UIEffectClipAssetEditor (line 115) | [CustomEditor(typeof(UIEffectClip<>), true)] method OnEnable (line 126) | private void OnEnable() method OnInspectorGUI (line 141) | public override void OnInspectorGUI() method DrawProperty (line 158) | private void DrawProperty(SerializedProperty property, GUIContent label) FILE: Packages/src/Editor/UIEffectEditor.cs class UIEffectEditor (line 12) | [CustomEditor(typeof(UIEffect), true)] class UIEffectEditorSettings (line 16) | private class UIEffectEditorSettings : ScriptableSingleton(this Component self, int ... method GetComponentsInChildren (line 31) | public static void GetComponentsInChildren(this Component self, Lis... method GetComponentsInChildren_Internal (line 38) | private static void GetComponentsInChildren_Internal(this Component... method GetOrAddComponent (line 60) | public static T GetOrAddComponent(this Component self) where T : Co... method GetRootComponent (line 71) | public static T GetRootComponent(this Component self) where T : Com... method GetComponentInParent (line 91) | public static T GetComponentInParent(this Component self, bool incl... method AddComponentOnChildren (line 109) | public static void AddComponentOnChildren(this Component self, Hide... method AddComponentOnChildren (line 140) | public static void AddComponentOnChildren(this Component self, bool... method GetComponentInParent (line 167) | public static T GetComponentInParent(this Component self, bool incl... method CanConvertTo (line 187) | internal static bool CanConvertTo(this Object context) where T : Mo... method ConvertTo (line 195) | internal static void ConvertTo(this Object context) where T : MonoB... FILE: Packages/src/Runtime/Internal/Extensions/MeshExtensions.cs class MeshExtensions (line 7) | internal static class MeshExtensions method Rent (line 28) | public static Mesh Rent() method Return (line 33) | public static void Return(ref Mesh mesh) method CopyTo (line 38) | public static void CopyTo(this Mesh self, Mesh dst) method CopyTo (line 83) | public static void CopyTo(this Mesh self, VertexHelper dst) method CopyTo (line 92) | public static void CopyTo(this Mesh self, VertexHelper dst, int vertex... method GetOrDefault (line 133) | private static T GetOrDefault(this List self, int index) FILE: Packages/src/Runtime/Internal/ProjectSettings/PreloadedProjectSettings.cs class PreloadedProjectSettings (line 14) | public abstract class PreloadedProjectSettings : ScriptableObject class Postprocessor (line 17) | private class Postprocessor : AssetPostprocessor method OnPostprocessAllAssets (line 19) | private static void OnPostprocessAllAssets(string[] _, string[] __, ... class PreprocessBuildWithReport (line 25) | private class PreprocessBuildWithReport : IPreprocessBuildWithReport method OnPreprocessBuild (line 29) | void IPreprocessBuildWithReport.OnPreprocessBuild(BuildReport report) method Initialize (line 35) | private static void Initialize() method GetDefaultName (line 58) | protected static string GetDefaultName(Type type, bool nicify) method GetPreloadedSettings (line 66) | private static Object[] GetPreloadedSettings(Type type) method GetDefaultSettings (line 73) | protected static PreloadedProjectSettings GetDefaultSettings(Type type) method SetDefaultSettings (line 82) | protected static void SetDefaultSettings(PreloadedProjectSettings asset) method OnCreateAsset (line 115) | protected virtual void OnCreateAsset() method OnInitialize (line 119) | protected virtual void OnInitialize() method OnPlayModeStateChanged (line 159) | private void OnPlayModeStateChanged(PlayModeStateChange state) method OnEnable (line 185) | protected virtual void OnEnable() method OnDisable (line 205) | protected virtual void OnDisable() class PreloadedProjectSettingsProvider (line 216) | protected sealed class PreloadedProjectSettingsProvider : SettingsProv... method PreloadedProjectSettingsProvider (line 221) | public PreloadedProjectSettingsProvider(string path) : base(path, Se... method OnGUI (line 225) | public override void OnGUI(string searchContext) class PreloadedProjectSettings (line 128) | public abstract class PreloadedProjectSettings : PreloadedProjectSett... class Postprocessor (line 17) | private class Postprocessor : AssetPostprocessor method OnPostprocessAllAssets (line 19) | private static void OnPostprocessAllAssets(string[] _, string[] __, ... class PreprocessBuildWithReport (line 25) | private class PreprocessBuildWithReport : IPreprocessBuildWithReport method OnPreprocessBuild (line 29) | void IPreprocessBuildWithReport.OnPreprocessBuild(BuildReport report) method Initialize (line 35) | private static void Initialize() method GetDefaultName (line 58) | protected static string GetDefaultName(Type type, bool nicify) method GetPreloadedSettings (line 66) | private static Object[] GetPreloadedSettings(Type type) method GetDefaultSettings (line 73) | protected static PreloadedProjectSettings GetDefaultSettings(Type type) method SetDefaultSettings (line 82) | protected static void SetDefaultSettings(PreloadedProjectSettings asset) method OnCreateAsset (line 115) | protected virtual void OnCreateAsset() method OnInitialize (line 119) | protected virtual void OnInitialize() method OnPlayModeStateChanged (line 159) | private void OnPlayModeStateChanged(PlayModeStateChange state) method OnEnable (line 185) | protected virtual void OnEnable() method OnDisable (line 205) | protected virtual void OnDisable() class PreloadedProjectSettingsProvider (line 216) | protected sealed class PreloadedProjectSettingsProvider : SettingsProv... method PreloadedProjectSettingsProvider (line 221) | public PreloadedProjectSettingsProvider(string path) : base(path, Se... method OnGUI (line 225) | public override void OnGUI(string searchContext) FILE: Packages/src/Runtime/Internal/Utilities/CgincPathSync.cs class CgincPathSync (line 11) | public class CgincPathSync : AssetPostprocessor method RegisterShaders (line 16) | public static void RegisterShaders(string cgincPattern, string[] shade... method OnPostprocessAllAssets (line 23) | private static void OnPostprocessAllAssets(string[] imported, string[]... method UpdateTmpCgincPath (line 31) | private static void UpdateTmpCgincPath() method UpdateTmpCgincPath (line 54) | private static void UpdateTmpCgincPath(Shader shader, string[] cgincs) FILE: Packages/src/Runtime/Internal/Utilities/FastAction.cs class FastActionBase (line 11) | internal class FastActionBase method Add (line 22) | public void Add(T rhs) method Remove (line 35) | public void Remove(T rhs) method Invoke (line 52) | protected void Invoke(Action callback) method Clear (line 70) | public void Clear() class FastAction (line 79) | internal class FastAction : FastActionBase method Invoke (line 84) | public void Invoke() FILE: Packages/src/Runtime/Internal/Utilities/FrameCache.cs class FrameCache (line 7) | internal static class FrameCache method FrameCache (line 11) | static FrameCache() method Clear (line 18) | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegi... method TryGet (line 28) | public static bool TryGet(object key1, string key2, out T result) method TryGet (line 36) | public static bool TryGet(object key1, string key2, int key3, out T... method Set (line 44) | public static void Set(object key1, string key2, T result) method Set (line 52) | public static void Set(object key1, string key2, int key3, T result) method ClearAllCache (line 57) | private static void ClearAllCache() method GetFrameCache (line 65) | private static FrameCacheContainer GetFrameCache() type IFrameCache (line 76) | private interface IFrameCache method Clear (line 78) | void Clear(); class FrameCacheContainer (line 81) | private class FrameCacheContainer : IFrameCache method Clear (line 85) | public void Clear() method TryGet (line 90) | public bool TryGet((int, int) key, out T result) method Set (line 95) | public void Set((int, int) key, T result) FILE: Packages/src/Runtime/Internal/Utilities/Logging.cs method Log_Internal (line 19) | [Conditional(k_DisableSymbol)] method LogIf (line 46) | [Conditional(k_DisableSymbol)] method Log (line 55) | [Conditional(k_DisableSymbol)] method LogWarning (line 63) | [Conditional(k_DisableSymbol)] method LogError (line 70) | public static void LogError(object tag, object message, Object context =... method LogMulticast (line 80) | [Conditional(k_DisableSymbol)] method AppendTag (line 123) | [Conditional(k_DisableSymbol)] method AppendType (line 168) | [Conditional(k_DisableSymbol)] method AppendReadableCode (line 206) | [Conditional(k_DisableSymbol)] FILE: Packages/src/Runtime/Internal/Utilities/MaterialRepository.cs class MaterialRepository (line 10) | internal static class MaterialRepository method Clear (line 17) | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegi... method Valid (line 27) | public static bool Valid(Hash128 hash, Material material) method Get (line 38) | public static void Get(Hash128 hash, ref Material material, Func(Hash128 hash, ref Material material, Func() where T : Object method Destroy (line 30) | public static void Destroy(Object obj) method DestroyImmediate (line 45) | public static void DestroyImmediate(Object obj) method SetDirty (line 60) | [Conditional("UNITY_EDITOR")] method GetAllComponentsInPrefabStage (line 70) | public static T[] GetAllComponentsInPrefabStage() where T : Component method QueuePlayerLoopUpdate (line 81) | [Conditional("UNITY_EDITOR")] class IconAttribute (line 94) | [AttributeUsage(AttributeTargets.Class)] method IconAttribute (line 100) | public IconAttribute(string path) method InitializeOnLoadMethod (line 110) | [InitializeOnLoadMethod] FILE: Packages/src/Runtime/Internal/Utilities/ObjectPool.cs class InternalObjectPool (line 9) | internal sealed class InternalObjectPool where T : class method InternalObjectPool (line 15) | public InternalObjectPool(Func onCreate, Predicate onValid, Acti... method Rent (line 25) | public T Rent() method Return (line 45) | public void Return(ref T instance) method InternalObjectPool (line 60) | public InternalObjectPool(Func onCreate, Predicate onValid, Acti... method Rent (line 71) | public T Rent() method Return (line 91) | public void Return(ref T instance) class InternalListPool (line 106) | internal static class InternalListPool method Rent (line 113) | public static List Rent() method Return (line 122) | public static void Return(ref List toRelease) method Rent (line 139) | public static List Rent() method Return (line 148) | public static void Return(ref List toRelease) FILE: Packages/src/Runtime/Internal/Utilities/ObjectRepository.cs class ObjectRepository (line 9) | internal class ObjectRepository where T : Object method ObjectRepository (line 17) | public ObjectRepository(Action onRelease = null) method Clear (line 49) | public void Clear() method Valid (line 64) | public bool Valid(Hash128 hash, T obj) method Get (line 72) | public void Get(Hash128 hash, ref T obj, Func onCreate) method Get (line 81) | public void Get(Hash128 hash, ref T obj, Func onCreate, TS ... method GetFromCache (line 87) | private bool GetFromCache(Hash128 hash, ref T obj) method Add (line 117) | private void Add(Hash128 hash, ref T obj, T newObject) method Release (line 143) | public void Release(ref T obj) method Remove (line 172) | private void Remove(Entry entry) class Entry (line 186) | private class Entry method Release (line 192) | public void Release(Action onRelease) method ToString (line 203) | public override string ToString() FILE: Packages/src/Runtime/Internal/Utilities/PowerRangeAttribute.cs class PowerRangeAttribute (line 8) | [AttributeUsage(AttributeTargets.Field)] method PowerRangeAttribute (line 16) | public PowerRangeAttribute(float min, float max, float power) class RangeDrawer (line 25) | [CustomPropertyDrawer(typeof(PowerRangeAttribute))] method OnGUI (line 28) | public override void OnGUI(Rect r, SerializedProperty property, GUICon... FILE: Packages/src/Runtime/Internal/Utilities/ShaderSampleImporter.cs class ShaderSampleImporter (line 13) | internal static class ShaderSampleImporter method RegisterShaderSamples (line 20) | public static void RegisterShaderSamples((string shaderName, string sa... method RegisterShaderAliases (line 32) | public static void RegisterShaderAliases((string, string)[] aliases) method RegisterDeprecatedShaders (line 40) | public static void RegisterDeprecatedShaders((string, string)[] deprec... method ImportShaderIfSelected (line 52) | public static bool ImportShaderIfSelected(string shaderName) method ImportSampleIfSelected (line 71) | private static bool ImportSampleIfSelected(string sampleName, string m... method GetVersion (line 105) | private static string GetVersion(string shaderName) method DeleteShader (line 118) | private static void DeleteShader(string shaderName) method IsBatchOrBuilding (line 127) | private static bool IsBatchOrBuilding() method Update (line 132) | public static void Update() FILE: Packages/src/Runtime/Internal/Utilities/ShaderVariantRegistry.cs class ShaderVariantRegistry (line 19) | [Serializable] class StringPair (line 22) | [Serializable] method Equals (line 28) | public bool Equals(StringPair other) method Equals (line 33) | public override bool Equals(object obj) method GetHashCode (line 38) | public override int GetHashCode() method FindOptionalShader (line 66) | public Shader FindOptionalShader(Shader shader, method ClearCache (line 129) | public void ClearCache() method RegisterOptionalShaders (line 139) | public void RegisterOptionalShaders(Object owner) method RegisterOptionalShaders (line 155) | private void RegisterOptionalShaders(Object owner, string path) method InitializeIfNeeded (line 187) | public void InitializeIfNeeded(Object owner) method RegisterVariant (line 215) | internal void RegisterVariant(Material material, string path) method GetVariant (line 254) | private (ShaderVariantCollection.ShaderVariant, StringPair) GetVariant... method GetContentsHash (line 292) | private static int GetContentsHash(StringBuilder sb) class ShaderVariantRegistryEditor (line 306) | internal class ShaderVariantRegistryEditor method ShaderVariantRegistryEditor (line 320) | public ShaderVariantRegistryEditor(SerializedProperty property, string... method Draw (line 421) | public void Draw() method AddVariant (line 438) | private static void AddVariant(ShaderVariantCollection collection, str... method DrawOptionalShaders (line 453) | private static void DrawOptionalShaders(ref bool expand, ReorderableLi... method DrawRegisteredShaderVariants (line 472) | private static void DrawRegisteredShaderVariants(ref bool expand, Seri... method ShowShaderDropdown (line 509) | private static void ShowShaderDropdown(SerializedProperty property) FILE: Packages/src/Runtime/Internal/Utilities/TransformSensitivity.cs type TransformSensitivity (line 5) | public enum TransformSensitivity class TransformExtensionsForTransformSensitivity (line 15) | internal static class TransformExtensionsForTransformSensitivity method HasChanged (line 22) | public static bool HasChanged(this Transform self, ref Matrix4x4 prev,... method HasChanged (line 30) | public static bool HasChanged(this Transform self, Transform baseTrans... method Convert (line 36) | private static float Convert(TransformSensitivity self) method HasChanged_Internal (line 47) | private static bool HasChanged_Internal(this Transform self, Transform... method Approximately (line 69) | private static bool Approximately(Matrix4x4 self, Matrix4x4 other, flo... FILE: Packages/src/Runtime/Internal/Utilities/UIExtraCallbacks.cs class UIExtraCallbacks (line 12) | internal static class UIExtraCallbacks method UIExtraCallbacks (line 21) | static UIExtraCallbacks() method InitializeAfterCanvasRebuild (line 66) | private static void InitializeAfterCanvasRebuild() method InitializeOnLoad (line 86) | [InitializeOnLoadMethod] method OnBeforeCanvasRebuild (line 98) | private static void OnBeforeCanvasRebuild() method OnAfterCanvasRebuild (line 118) | private static void OnAfterCanvasRebuild() FILE: Packages/src/Runtime/Timeline/Base/UIEffectColorClip.cs class UIEffectColorClip (line 8) | [DisplayName("Clip")] class UIEffectColorBehaviour (line 13) | [Serializable] method Get (line 22) | public Color Get(float time) class UIEffectColorMixerBehaviour (line 30) | public abstract class UIEffectColorMixerBehaviour : UIEffectMixerBehavio... method Add (line 32) | protected override Color Add(Color baseValue, Color value, float weight) method Lerp (line 37) | protected override Color Lerp(Color defaultValue, Color value, float w... FILE: Packages/src/Runtime/Timeline/Base/UIEffectFloatClip.cs class UIEffectFloatClip (line 8) | [DisplayName("Clip")] class UIEffectFloatBehaviour (line 13) | [Serializable] method Get (line 20) | public float Get(float time) class UIEffectFloatMixerBehaviour (line 28) | public abstract class UIEffectFloatMixerBehaviour : UIEffectMixerBehavio... method Add (line 30) | protected override float Add(float baseValue, float value, float weight) method Lerp (line 35) | protected override float Lerp(float defaultValue, float value, float w... FILE: Packages/src/Runtime/Timeline/Base/UIEffectTimelineUtils.cs class FloatClipUsageAttribute (line 9) | [AttributeUsage(AttributeTargets.Class)] method FloatClipUsageAttribute (line 16) | public FloatClipUsageAttribute(float min, float max, float defaultValu... class ColorClipUsageAttribute (line 24) | [AttributeUsage(AttributeTargets.Class)] method ColorClipUsageAttribute (line 29) | public ColorClipUsageAttribute(bool alpha) type IGetValue (line 35) | public interface IGetValue method Get (line 37) | T Get(float time); class UIEffectTrack (line 40) | [TrackColor(0.92f, 0.54f, 0.17f)] method CreateTrackMixer (line 47) | public override Playable CreateTrackMixer(PlayableGraph graph, GameObj... method GatherProperties (line 62) | public override void GatherProperties(PlayableDirector director, IProp... class UIEffectClip (line 72) | public abstract class UIEffectClip : PlayableAsset, ITimelineClipAsset method OnValidate (line 77) | private void OnValidate() method CreatePlayable (line 89) | public override Playable CreatePlayable(PlayableGraph graph, GameObjec... class UIEffectClip (line 82) | public abstract class UIEffectClip : UIEffectClip method OnValidate (line 77) | private void OnValidate() method CreatePlayable (line 89) | public override Playable CreatePlayable(PlayableGraph graph, GameObjec... class UIEffectBehaviour (line 98) | [Serializable] class UIEffectMixerBehaviour (line 106) | public abstract class UIEffectMixerBehaviour : PlayableBeh... method ProcessFrame (line 113) | public override void ProcessFrame(Playable playable, FrameData info, o... method OnPlayableDestroy (line 138) | public override void OnPlayableDestroy(Playable playable) method GetTotalWeight (line 146) | private static float GetTotalWeight(Playable playable) method InitializeIfNeeded (line 158) | private void InitializeIfNeeded(UIEffect newEffect) method Add (line 171) | protected abstract T Add(T current, T value, float weight); method Lerp (line 173) | protected abstract T Lerp(T defaultValue, T value, float weight); FILE: Packages/src/Runtime/Timeline/ColorIntensityTrack.cs class ColorIntensityTrack (line 8) | [FloatClipUsage(0f, 1f)] class ColorIntensityMixer (line 16) | public class ColorIntensityMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/ColorTrack.cs class ColorTrack (line 9) | [ColorClipUsage(false)] class ColorMixer (line 17) | public class ColorMixer : UIEffectColorMixerBehaviour FILE: Packages/src/Runtime/Timeline/DetailColorTrack.cs class DetailColorTrack (line 9) | [ColorClipUsage(true)] class DetailColorMixer (line 17) | public class DetailColorMixer : UIEffectColorMixerBehaviour FILE: Packages/src/Runtime/Timeline/DetailIntensityTrack.cs class DetailIntensityTrack (line 8) | [FloatClipUsage(0f, 1f)] class DetailIntensityMixer (line 16) | public class DetailIntensityMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/EdgeColorTrack.cs class EdgeColorTrack (line 9) | [ColorClipUsage(true)] class EdgeColorMixer (line 17) | public class EdgeColorMixer : UIEffectColorMixerBehaviour FILE: Packages/src/Runtime/Timeline/EdgeShinyRateTrack.cs class EdgeShinyRateTrack (line 8) | [FloatClipUsage(0f, 1f)] class EdgeShinyRateMixer (line 16) | public class EdgeShinyRateMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/GradationIntensityTrack.cs class GradationIntensityTrack (line 8) | [FloatClipUsage(0f, 1f)] class GradationIntensityMixer (line 16) | public class GradationIntensityMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/GradationOffsetTrack.cs class GradationOffsetTrack (line 8) | [TrackClipType(typeof(UIEffectFloatClip))] class GradationOffsetMixer (line 15) | public class GradationOffsetMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/GradationRotationTrack.cs class GradationRotationTrack (line 8) | [TrackClipType(typeof(UIEffectFloatClip))] class GradationRotationMixer (line 15) | public class GradationRotationMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/GradationScaleTrack.cs class GradationScaleTrack (line 8) | [FloatClipUsage(0.01f, 10f)] class GradationScaleMixer (line 16) | public class GradationScaleMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/SamplingIntensityTrack.cs class SamplingIntensityTrack (line 8) | [FloatClipUsage(0f, 1f)] class SamplingIntensityMixer (line 16) | public class SamplingIntensityMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/ToneIntensityTrack.cs class ToneIntensityTrack (line 8) | [FloatClipUsage(0f, 1f)] class ToneIntensityMixer (line 16) | public class ToneIntensityMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/Timeline/TransitionColorTrack.cs class TransitionColorTrack (line 9) | [ColorClipUsage(true)] class TransitionColorMixer (line 17) | public class TransitionColorMixer : UIEffectColorMixerBehaviour FILE: Packages/src/Runtime/Timeline/TransitionRateTrack.cs class TransitionRateTrack (line 8) | [FloatClipUsage(0f, 1f)] class TransitionRateMixer (line 16) | public class TransitionRateMixer : UIEffectFloatMixerBehaviour FILE: Packages/src/Runtime/UIEffect.cs class UIEffect (line 10) | [Icon("Packages/com.coffee.ui-effect/Editor/UIEffectIconIcon.png")] method OnEnable (line 1461) | protected override void OnEnable() method OnDisable (line 1468) | protected override void OnDisable() method OnDestroy (line 1474) | protected override void OnDestroy() method OnValidate (line 1480) | protected override void OnValidate() method SetEnablePreviewIfSelected (line 1488) | internal override void SetEnablePreviewIfSelected(GameObject[] selection) method SetVerticesDirty (line 1503) | public override void SetVerticesDirty() method SetMaterialDirty (line 1514) | public override void SetMaterialDirty() method SetGradientKeys (line 1528) | public void SetGradientKeys(Gradient gradient) method GetGradientKeys (line 1536) | public void GetGradientKeys(out GradientColorKey[] colorKeys, out Grad... method SetTransitionGradientKeys (line 1547) | public void SetTransitionGradientKeys(Gradient gradient) method GetTransitionGradientKeys (line 1555) | public void GetTransitionGradientKeys(out GradientColorKey[] colorKeys... method SetGradientKeys (line 1566) | public void SetGradientKeys(GradientColorKey[] colorKeys, GradientAlph... method SetTransitionGradientKeys (line 1579) | public void SetTransitionGradientKeys(GradientColorKey[] colorKeys, Gr... method ApplyContextToMaterial (line 1589) | public override void ApplyContextToMaterial(Material material) method SetRate (line 1601) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method IsRaycastLocationValid (line 1640) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method Clear (line 1654) | public void Clear() method LoadPreset (line 1666) | public void LoadPreset(string presetName) method LoadPreset (line 1674) | public void LoadPreset(string presetName, bool append) method LoadPreset (line 1690) | public void LoadPreset(UIEffect src) method LoadPreset (line 1698) | public void LoadPreset(UIEffectPreset preset) method LoadPreset (line 1706) | public void LoadPreset(UIEffect src, bool append) method LoadPreset (line 1837) | public void LoadPreset(UIEffectPreset src, bool append) method SavePreset (line 1966) | public void SavePreset(UIEffectPreset dst, bool append) method UpdateContext (line 2095) | internal override void UpdateContext(UIEffectContext dst) FILE: Packages/src/Runtime/UIEffectBase.cs class UIEffectBase (line 18) | [ExecuteAlways] method GetCurrentMaterial (line 76) | protected Material GetCurrentMaterial() method OnEnable (line 91) | protected override void OnEnable() method OnDisable (line 103) | protected override void OnDisable() method OnDestroy (line 120) | protected override void OnDestroy() method OnBeforeCanvasRebuild (line 127) | private void OnBeforeCanvasRebuild() method OnAfterCanvasRebuild (line 137) | private void OnAfterCanvasRebuild() method OnCanvasHierarchyChanged (line 145) | protected override void OnCanvasHierarchyChanged() method ModifyMesh (line 151) | public void ModifyMesh(Mesh mesh) method ModifyMesh (line 155) | public virtual void ModifyMesh(VertexHelper vh) method CanModifyMesh (line 166) | private bool CanModifyMesh() method GetModifiedMaterial (line 181) | public virtual Material GetModifiedMaterial(Material baseMaterial) method OnValidate (line 214) | protected override void OnValidate() method Reset (line 221) | protected override void Reset() method SetEnablePreviewIfSelected (line 226) | internal virtual void SetEnablePreviewIfSelected(GameObject[] selection) method OnRectTransformDimensionsChange (line 231) | protected override void OnRectTransformDimensionsChange() method OnDidApplyAnimationProperties (line 237) | protected override void OnDidApplyAnimationProperties() method SetVerticesDirty (line 244) | public virtual void SetVerticesDirty() method SetMaterialDirty (line 254) | public virtual void SetMaterialDirty() method ReleaseMaterial (line 263) | internal void ReleaseMaterial() method UpdateContext (line 268) | internal abstract void UpdateContext(UIEffectContext c); method ApplyContextToMaterial (line 270) | public virtual void ApplyContextToMaterial(Material material) method SetRate (line 289) | public abstract void SetRate(float rate, UIEffectTweener.CullingMask c... method IsRaycastLocationValid (line 290) | public abstract bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method SetTime (line 292) | public void SetTime(double _) method OnControlTimeStart (line 296) | public void OnControlTimeStart() method OnControlTimeStop (line 304) | public void OnControlTimeStop() FILE: Packages/src/Runtime/UIEffectContext.cs class UIEffectContext (line 11) | public sealed class UIEffectContext method Reset (line 343) | public void Reset() method CopyFrom (line 352) | private void CopyFrom(UIEffectContext src) method SetGradationDirty (line 440) | public void SetGradationDirty() method SetTransitionGradationDirty (line 445) | public void SetTransitionGradationDirty() method ApplyToMaterial (line 450) | public void ApplyToMaterial(Material material, float actualSamplingSca... method SetEnablePreview (line 579) | public void SetEnablePreview(bool enable, Material material) method UpdateViewMatrix (line 588) | public void UpdateViewMatrix(Material material, RectTransform transiti... method GetGradationScaleAndOffset (line 645) | private Vector4 GetGradationScaleAndOffset() method GetGradationRotation (line 666) | private float GetGradationRotation() method GetMultiplier (line 686) | private static float GetMultiplier(float deg) method SetKeyword (line 695) | private static void SetKeyword(Material material, Span keyword... method SetKeyword (line 697) | private static void SetKeyword(Material material, string[] keywords, i... method ModifyMesh (line 713) | public void ModifyMesh(Graphic graphic, Canvas canvas, RectTransform t... method ApplyShadow (line 765) | private void ApplyShadow(List verts, RectTransform transitio... method ApplyFlipWithoutEffect (line 791) | private static void ApplyFlipWithoutEffect(VertexHelper vh, Flip flip) method ApplyFlipWithEffect (line 802) | private static void ApplyFlipWithEffect(List verts, Flip flip) method GetExpandSize (line 813) | private Vector4 GetExpandSize(bool canModifyShape) method ApplyColorSpace (line 848) | private static Color ApplyColorSpace(Color color) FILE: Packages/src/Runtime/UIEffectPreset.cs class UIEffectPreset (line 7) | [CreateAssetMenu] method GetDefaultPreset (line 13) | internal static UIEffectPreset GetDefaultPreset() method UpdateContext (line 109) | public void UpdateContext(UIEffectContext dst) FILE: Packages/src/Runtime/UIEffectProjectSettings.cs class UIEffectProjectSettings (line 14) | public class UIEffectProjectSettings : PreloadedProjectSettings FindAll() method OnEnable (line 212) | protected override void OnEnable() method OnCreateAsset (line 219) | protected override void OnCreateAsset() method OnInitialize (line 225) | protected override void OnInitialize() method Reset (line 230) | private void Reset() method LoadEditorPresets (line 236) | internal static UIEffect[] LoadEditorPresets() method LoadEditorPresetsV2 (line 251) | internal static UIEffectPreset[] LoadEditorPresetsV2() method SaveAsNewPreset (line 265) | internal static void SaveAsNewPreset(UIEffect effect) method CreateSettingsProvider (line 284) | [SettingsProvider] method GetPresetPath (line 290) | internal static (string path, bool builtin) GetPresetPath(Object preset) class Postprocessor (line 298) | private class Postprocessor : AssetPostprocessor method OnPostprocessAllAssets (line 300) | private static void OnPostprocessAllAssets(string[] imported, string... FILE: Packages/src/Runtime/UIEffectReplica.cs class UIEffectReplica (line 7) | [Icon("Packages/com.coffee.ui-effect/Editor/UIEffectIconIcon.png")] method OnEnable (line 146) | protected override void OnEnable() method OnDisable (line 156) | protected override void OnDisable() method OnDestroy (line 162) | protected override void OnDestroy() method OnValidate (line 169) | protected override void OnValidate() method SetEnablePreviewIfSelected (line 182) | internal override void SetEnablePreviewIfSelected(GameObject[] selection) method RefreshTarget (line 197) | private void RefreshTarget(UIEffect newTarget) method UpdateContext (line 219) | internal override void UpdateContext(UIEffectContext dst) method ApplyContextToMaterial (line 233) | public override void ApplyContextToMaterial(Material material) method SetRate (line 249) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method IsRaycastLocationValid (line 253) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method OnBeforeSerialize (line 261) | public void OnBeforeSerialize() method OnAfterDeserialize (line 265) | public void OnAfterDeserialize() FILE: Packages/src/Runtime/UIEffectTweener.cs class UIEffectTweener (line 9) | [Icon("Packages/com.coffee.ui-effect/Editor/UIEffectIconIcon.png")] class TweenerEvent (line 14) | [Serializable] type CullingMask (line 19) | [Flags] type UpdateMode (line 32) | public enum UpdateMode type WrapMode (line 39) | public enum WrapMode type Direction (line 47) | public enum Direction type PlayOnEnable (line 53) | public enum PlayOnEnable method OnEnable (line 370) | private void OnEnable() method OnDisable (line 392) | private void OnDisable() method Update (line 397) | private void Update() method Play (line 410) | public void Play(bool resetTime) method Play (line 420) | public void Play() method PlayForward (line 430) | public void PlayForward(bool resetTime) method PlayForward (line 440) | public void PlayForward() method PlayReverse (line 451) | public void PlayReverse(bool resetTime) method PlayReverse (line 461) | public void PlayReverse() method Stop (line 472) | public void Stop() method SetPause (line 478) | public void SetPause(bool pause) method ResetTime (line 483) | public void ResetTime() method ResetTime (line 488) | public void ResetTime(Direction dir) method Restart (line 500) | [Obsolete( method SetTime (line 507) | public void SetTime(float sec) method UpdateTime (line 513) | public void UpdateTime(float deltaSec) FILE: Packages/src/Runtime/Utilities/GraphicProxy.cs class GraphicProxy (line 8) | public class GraphicProxy method Register (line 15) | public static void Register(GraphicProxy proxy) method Find (line 28) | public static GraphicProxy Find(Graphic graphic) method IsValid (line 45) | protected virtual bool IsValid(Graphic graphic) method IsText (line 53) | public virtual bool IsText(Graphic graphic) method OnPreModifyMesh (line 61) | public virtual void OnPreModifyMesh(Graphic graphic, Canvas canvas) method SetVerticesDirty (line 73) | public virtual void SetVerticesDirty(Graphic graphic, bool enabled) method ModifyExpandSize (line 77) | public virtual Vector4 ModifyExpandSize(Graphic graphic, Vector4 expan... FILE: Packages/src/Runtime/Utilities/ImageProxy.cs class ImageProxy (line 7) | internal sealed class ImageProxy : GraphicProxy method InitializeOnLoad (line 10) | [InitializeOnLoadMethod] method IsValid (line 21) | protected override bool IsValid(Graphic graphic) method IsText (line 31) | public override bool IsText(Graphic graphic) method ModifyExpandSize (line 36) | public override Vector4 ModifyExpandSize(Graphic graphic, Vector4 expa... FILE: Packages/src/Runtime/Utilities/ShadowUtil.cs class ShadowUtil (line 7) | public static class ShadowUtil method DoShadow (line 11) | public static void DoShadow(List verts, Vector2[] vectors, V... method DoMirror (line 38) | public static void DoMirror(List verts, Vector2 distance, fl... method ApplyMirror (line 61) | private static void ApplyMirror(List verts, int count, float... method ApplyShadow (line 113) | private static void ApplyShadow(List verts, Vector2[] vector... method ApplyShadowZeroAlloc (line 130) | private static void ApplyShadowZeroAlloc(List verts, ref int... FILE: Packages/src/Runtime/Utilities/TmpProxy.cs class TmpProxy (line 13) | internal sealed class TmpProxy : GraphicProxy method IsValid (line 18) | protected override bool IsValid(Graphic graphic) method IsText (line 35) | public override bool IsText(Graphic graphic) method OnPreModifyMesh (line 43) | public override void OnPreModifyMesh(Graphic graphic, Canvas canvas) method SetVerticesDirty (line 55) | public override void SetVerticesDirty(Graphic graphic, bool enabled) method RuntimeInitializeOnLoadMethod (line 113) | [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLo... method InitializeOnLoad (line 122) | [InitializeOnLoadMethod] method ModifyMesh (line 214) | private static void ModifyMesh(TextMeshProUGUI textMeshProUGUI) method GetSubMeshUI (line 326) | private static TMP_SubMeshUI GetSubMeshUI(List subMeshe... FILE: Packages/src/Runtime/Utilities/UIVertexUtil.cs class UIVertexUtil (line 8) | internal static class UIVertexUtil method Flip (line 12) | public static void Flip(List verts, bool horizontal, bool ve... method Flip (line 24) | public static void Flip(VertexHelper vh, bool horizontal, bool vertical) method ExpandCapacity (line 37) | public static void ExpandCapacity(List verts, int multiplier) method Expand (line 46) | public static void Expand(List verts, int start, int bundleS... method VertexLerp (line 112) | public static UIVertex VertexLerp(UIVertex a, UIVertex b, float t) method GetBounds (line 133) | public static void GetBounds(List verts, int start, int bund... FILE: Packages/src/Samples~/Demo/Scripts/UIEffect_AvailableFilters.cs class UIEffect_AvailableFilters (line 6) | public class UIEffect_AvailableFilters : MonoBehaviour method Start (line 17) | private void Start() method SetEnableTweeners (line 25) | public void SetEnableTweeners(bool flag) method SetEnableUIEffects (line 33) | public void SetEnableUIEffects(bool flag) FILE: Packages/src/Samples~/Demo/Scripts/UIEffect_PatternAndEdge.cs class UIEffect_PatternAndEdge (line 4) | public class UIEffect_PatternAndEdge : MonoBehaviour method Start (line 9) | private void Start() method SetTransitionWidth (line 14) | public void SetTransitionWidth(float value) method SetTransitionRotation (line 22) | public void SetTransitionRotation(float value) method SetTransitionAutoSpeed (line 30) | public void SetTransitionAutoSpeed(float value) method SetEdgeWidth (line 38) | public void SetEdgeWidth(float value) method SetShinyWidth (line 46) | public void SetShinyWidth(float value) method SetShinySpeed (line 54) | public void SetShinySpeed(float value) FILE: Packages/src/Samples~/Demo/Scripts/UIEffect_TweenerControler.cs class UIEffect_TweenerControler (line 5) | [RequireComponent(typeof(UIEffectTweener))] method Update (line 26) | private void Update() method SetWrapMode (line 56) | public void SetWrapMode(int value) method SetPlayForwardOnEnable (line 61) | public void SetPlayForwardOnEnable(bool value) FILE: Packages/src/Samples~/ShaderGraph Support (Unity 6 BuiltIn)~/BuiltInUIEffectSubTarget.cs class BuiltInUIEffectSubTarget (line 10) | internal class BuiltInUIEffectSubTarget : BuiltInCanvasSubTarget method BuiltInUIEffectSubTarget (line 17) | public BuiltInUIEffectSubTarget() { displayName = "Canvas (UIEffect)"; } method CreateUnlitGraph (line 19) | [MenuItem("Assets/Create/Shader Graph/BuiltIn/Canvas Shader Graph (UIE... method Setup (line 30) | public override void Setup(ref TargetSetupContext context) method ModifyUIPassDescriptor (line 40) | public static PassDescriptor ModifyUIPassDescriptor(PassDescriptor des... method ModifyShaderProperties (line 74) | public static void ModifyShaderProperties(PropertyCollector collector) method GenerateUIPassDescriptor (line 80) | public override PassDescriptor GenerateUIPassDescriptor(bool isSRP) method CollectShaderProperties (line 85) | public override void CollectShaderProperties(PropertyCollector collect... class ShaderGraphExtensions (line 92) | internal static class ShaderGraphExtensions method RemoveIf (line 94) | public static RenderStateCollection RemoveIf(this RenderStateCollectio... method RemoveIf (line 106) | public static PragmaCollection RemoveIf(this PragmaCollection self, method AddKeywordForUIEffect (line 121) | public static KeywordCollection AddKeywordForUIEffect(this KeywordColl... method AddKeywordForUIEffect (line 138) | public static KeywordCollection AddKeywordForUIEffect(this KeywordColl... method CreateGraphAsset (line 161) | public static void CreateGraphAsset(this Target self) FILE: Packages/src/Samples~/ShaderGraph Support (Unity 6 URP)~/UniversalUIEffectSubTarget.cs class UniversalUIEffectSubTarget (line 12) | internal class UniversalUIEffectSubTarget : UniversalCanvasSubTarget method CreateUnlitGraph (line 19) | [MenuItem("Assets/Create/Shader Graph/URP/Canvas Shader Graph (UIEffec... method UniversalUIEffectSubTarget (line 28) | public UniversalUIEffectSubTarget() { displayName = "Canvas (UIEffect)... method Setup (line 33) | public override void Setup(ref TargetSetupContext context) method GenerateUIPassDescriptor (line 40) | public override PassDescriptor GenerateUIPassDescriptor(bool isSRP) method CollectShaderProperties (line 45) | public override void CollectShaderProperties(PropertyCollector collect... FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Common/EffectPlayer.cs class EffectPlayer (line 10) | [Serializable] method OnEnable (line 62) | public void OnEnable() method OnDisable (line 73) | public void OnDisable() method Play (line 81) | public void Play(bool reset) method PlayReverse (line 92) | public void PlayReverse(bool reset) method Stop (line 106) | public void Stop(bool reset) method Attach (line 116) | public void Attach(UIEffectBase target) method SetupProperty (line 122) | private void SetupProperty() FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Common/UIEffectV4Editor.cs class UIEffectV4Editor (line 8) | internal static class UIEffectV4Editor method ConvertToUIEffect (line 10) | [MenuItem("CONTEXT/" + nameof(UIDissolve) + "/Convert To UIEffect")] method InitializeOnLoad (line 49) | [InitializeOnLoadMethod] FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/BlurMode.cs type BlurMode (line 6) | public enum BlurMode FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/ColorMode.cs type ColorMode (line 6) | public enum ColorMode FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/Converter.cs class EnumConverter (line 8) | internal static class EnumConverter method Convert (line 10) | public static UITransitionEffect.EffectMode Convert(this TransitionFil... method Convert (line 22) | public static TransitionFilter Convert(this UITransitionEffect.EffectM... method Convert (line 33) | public static ColorFilter Convert(this ColorMode mode) method Convert (line 44) | public static ColorMode Convert(this ColorFilter filter) method Convert (line 55) | public static (ToneFilter, SamplingFilter) Convert(this EffectMode mode) method Convert (line 67) | public static (ToneFilter, SamplingFilter) Convert(this (EffectMode ef... method Convert (line 79) | public static EffectMode Convert(this (ToneFilter, SamplingFilter) fil... method Convert (line 95) | public static BlurMode Convert(this SamplingFilter filter) method Convert (line 105) | public static SamplingFilter Convert(this BlurMode mode) method Convert (line 116) | public static ShadowMode Convert(this ShadowStyle style) FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/EffectArea.cs type EffectArea (line 3) | public enum EffectArea FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/EffectMode.cs type EffectMode (line 6) | public enum EffectMode FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Enums/ShadowStyle.cs type ShadowStyle (line 6) | public enum ShadowStyle FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Obsolete/ObsoleteMonoBehavior.cs class ObsoleteMonoBehaviourEditor (line 8) | [CustomEditor(typeof(ObsoleteMonoBehaviour), true)] method OnInspectorGUI (line 11) | public override void OnInspectorGUI() class ObsoleteMonoBehaviour (line 18) | public abstract class ObsoleteMonoBehaviour : MonoBehaviour FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Obsolete/UIGradient.cs class UIGradient (line 6) | [DisallowMultipleComponent] type Direction (line 11) | public enum Direction type GradientStyle (line 19) | public enum GradientStyle FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/Obsolete/UIShadow.cs class UIShadow (line 7) | [RequireComponent(typeof(Graphic))] FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UIDissolve.cs class UIDissolve (line 10) | public class UIDissolve : UIEffectBase method Play (line 183) | public void Play(bool reset = true) method Stop (line 192) | public void Stop(bool reset = true) method OnEnable (line 198) | protected override void OnEnable() method OnDisable (line 208) | protected override void OnDisable() method UpdateContext (line 214) | internal override void UpdateContext(UIEffectContext c) method LoadDefaultTransitionTextureIfNeeded (line 227) | private void LoadDefaultTransitionTextureIfNeeded() method SetRate (line 241) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method IsRaycastLocationValid (line 246) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UIEffectV4.cs class UIEffectV4 (line 8) | public class UIEffectV4 : UIEffectBase method Awake (line 158) | protected override void Awake() method OnValidate (line 171) | protected override void OnValidate() method UpdateContext (line 184) | internal override void UpdateContext(UIEffectContext c) method SetRate (line 203) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method IsRaycastLocationValid (line 221) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UIFlip.cs class UIFlip (line 9) | [DisallowMultipleComponent] method OnEnable (line 55) | protected override void OnEnable() method OnDisable (line 60) | protected override void OnDisable() method SetVerticesDirty (line 65) | public void SetVerticesDirty() method ModifyMesh (line 75) | public void ModifyMesh(Mesh mesh) method ModifyMesh (line 79) | public void ModifyMesh(VertexHelper vh) method OnValidate (line 95) | protected override void OnValidate() FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UIHsvModifier.cs class UIHsvModifier (line 10) | public class UIHsvModifier : UIEffectBase method SetRate (line 123) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method IsRaycastLocationValid (line 128) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method UpdateContext (line 133) | internal override void UpdateContext(UIEffectContext c) FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UIShiny.cs class UIShiny (line 7) | [ExecuteAlways] method Play (line 156) | public void Play(bool reset = true) method Stop (line 164) | public void Stop(bool reset = true) method UpdateContext (line 169) | internal override void UpdateContext(UIEffectContext c) method SetRate (line 181) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method OnEnable (line 186) | protected override void OnEnable() method OnDisable (line 197) | protected override void OnDisable() method IsRaycastLocationValid (line 203) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method LoadDefaultTransitionTextureIfNeeded (line 208) | private void LoadDefaultTransitionTextureIfNeeded() FILE: Packages/src/Samples~/v4 Compatible Components/Runtime/UITransitionEffect.cs class UITransitionEffect (line 6) | public class UITransitionEffect : UIEffectBase type EffectMode (line 11) | public enum EffectMode method Show (line 197) | public void Show(bool reset = true) method Hide (line 207) | public void Hide(bool reset = true) method SetRate (line 214) | public override void SetRate(float rate, UIEffectTweener.CullingMask m... method OnEnable (line 219) | protected override void OnEnable() method OnDisable (line 229) | protected override void OnDisable() method IsRaycastLocationValid (line 235) | public override bool IsRaycastLocationValid(Vector2 sp, Camera eventCa... method UpdateContext (line 240) | internal override void UpdateContext(UIEffectContext c) method LoadDefaultTransitionTextureIfNeeded (line 252) | private void LoadDefaultTransitionTextureIfNeeded()