SYMBOL INDEX (313 symbols across 1 files) FILE: p5.play.js function isColliderType (line 67) | function isColliderType(t) { function getRegularPolygon (line 79) | function getRegularPolygon(n, l) { class Sprite (line 177) | class Sprite { method constructor (line 178) | constructor(x, y, w, h, collider) { method addCollider (line 662) | addCollider(offsetX, offsetY, w, h) { method _removeColliders (line 902) | _removeColliders() { method addJoint (line 918) | addJoint(spriteB, type, props) { method _removeSensors (line 1013) | _removeSensors() { method _removeFixtures (line 1022) | _removeFixtures(isSensor) { method _cloneBodyProps (line 1043) | _cloneBodyProps() { method allowSleeping (line 1093) | get allowSleeping() { method allowSleeping (line 1097) | set allowSleeping(val) { method animation (line 1107) | get animation() { method animation (line 1110) | set animation(val) { method ani (line 1114) | get ani() { method ani (line 1117) | set ani(val) { method anis (line 1121) | get anis() { method bounciness (line 1132) | get bounciness() { method bounciness (line 1136) | set bounciness(val) { method centerOfMass (line 1148) | get centerOfMass() { method collider (line 1162) | get collider() { method collider (line 1165) | set collider(val) { method _reset (line 1185) | _reset() { method _parseColor (line 1221) | _parseColor(val) { method color (line 1241) | get color() { method color (line 1244) | set color(val) { method shapeColor (line 1250) | get shapeColor() { method shapeColor (line 1253) | set shapeColor(val) { method fill (line 1264) | get fill() { method fill (line 1267) | set fill(val) { method fillColor (line 1278) | get fillColor() { method fillColor (line 1281) | set fillColor(val) { method stroke (line 1291) | get stroke() { method stroke (line 1294) | set stroke(val) { method strokeColor (line 1305) | get strokeColor() { method strokeColor (line 1308) | set strokeColor(val) { method textColor (line 1319) | get textColor() { method textColor (line 1322) | set textColor(val) { method density (line 1332) | get density() { method density (line 1336) | set density(val) { method depth (line 1347) | get depth() { method depth (line 1351) | set depth(val) { method direction (line 1364) | get direction() { method direction (line 1371) | set direction(val) { method drag (line 1408) | get drag() { method drag (line 1412) | set drag(val) { method draw (line 1437) | get draw() { method draw (line 1441) | set draw(val) { method dynamic (line 1452) | get dynamic() { method dynamic (line 1456) | set dynamic(val) { method rotationLock (line 1467) | get rotationLock() { method rotationLock (line 1471) | set rotationLock(val) { method fixture (line 1479) | get fixture() { method fixtureList (line 1486) | get fixtureList() { method friction (line 1499) | get friction() { method friction (line 1503) | set friction(val) { method heading (line 1520) | get heading() { method heading (line 1523) | set heading(val) { method immovable (line 1532) | get immovable() { method immovable (line 1536) | set immovable(val) { method img (line 1553) | get img() { method img (line 1556) | set img(val) { method image (line 1566) | get image() { method image (line 1569) | set image(val) { method isMoving (line 1580) | get isMoving() { method isSuperFast (line 1592) | get isSuperFast() { method isSuperFast (line 1596) | set isSuperFast(val) { method kinematic (line 1614) | get kinematic() { method kinematic (line 1618) | set kinematic(val) { method mass (line 1627) | get mass() { method mass (line 1631) | set mass(val) { method massData (line 1638) | get massData() { method previousPosition (line 1659) | get previousPosition() { method previousPosition (line 1662) | set previousPosition(val) { method rotation (line 1673) | get rotation() { method rotation (line 1680) | set rotation(val) { method rotationDrag (line 1698) | get rotationDrag() { method rotationDrag (line 1702) | set rotationDrag(val) { method rotationSpeed (line 1712) | get rotationSpeed() { method rotationSpeed (line 1716) | set rotationSpeed(val) { method scale (line 1735) | get scale() { method scale (line 1738) | set scale(val) { method sleeping (line 1774) | get sleeping() { method sleeping (line 1779) | set sleeping(val) { method getSpeed (line 1786) | getSpeed() { method speed (line 1798) | get speed() { method speed (line 1801) | set speed(val) { method static (line 1814) | get static() { method static (line 1818) | set static(val) { method vertices (line 1829) | get vertices() { method _getVertices (line 1833) | _getVertices(output2DArrays) { method x (line 1857) | get x() { method x (line 1862) | set x(val) { method y (line 1874) | get y() { method y (line 1879) | set y(val) { method pos (line 1892) | set pos(val) { method w (line 1901) | get w() { method w (line 1904) | set w(val) { method hw (line 1918) | get hw() { method hw (line 1921) | set hw(val) { method width (line 1929) | get width() { method width (line 1932) | set width(val) { method halfWidth (line 1940) | get halfWidth() { method halfWidth (line 1943) | set halfWidth(val) { method h (line 1951) | get h() { method h (line 1955) | set h(val) { method hh (line 1973) | get hh() { method hh (line 1976) | set hh(val) { method height (line 1984) | get height() { method height (line 1987) | set height(val) { method halfHeight (line 1995) | get halfHeight() { method halfHeight (line 1998) | set halfHeight(val) { method d (line 2006) | get d() { method d (line 2010) | set d(val) { method diameter (line 2051) | get diameter() { method diameter (line 2054) | set diameter(val) { method r (line 2063) | get r() { method r (line 2066) | set r(val) { method radius (line 2075) | get radius() { method radius (line 2078) | set radius(val) { method _resizeCollider (line 2088) | _resizeCollider(scalars) { method _isConvexPoly (line 2115) | _isConvexPoly(vecs) { method shape (line 2150) | get shape() { method shape (line 2154) | set shape(val) { method update (line 2179) | get update() { method update (line 2183) | set update(val) { method pos (line 2187) | get pos() { method pos (line 2191) | set pos(val) { method position (line 2196) | get position() { method position (line 2200) | set position(val) { method vel (line 2204) | get vel() { method vel (line 2208) | set vel(val) { method velocity (line 2213) | set velocity(val) { method velocity (line 2217) | get velocity() { method _update (line 2227) | _update() { method _draw (line 2272) | _draw() { method _display (line 2304) | _display() { method _drawFixture (line 2352) | _drawFixture(fxt) { method applyForce (line 2389) | applyForce(forceVector, forceOrigin) { method applyTorque (line 2417) | applyTorque(val) { method setVelocity (line 2435) | setVelocity(x, y) { method setSpeed (line 2458) | setSpeed(speed, direction) { method addSpeed (line 2473) | addSpeed(speed, angle) { method moveTowards (line 2488) | moveTowards(x, y, tracking) { method moveAway (line 2525) | moveAway(x, y, repel) { method move (line 2549) | move(distance, direction, speed) { method moveTo (line 2583) | moveTo(x, y, speed) { method attractionPoint (line 2684) | attractionPoint(magnitude, x, y) { method snap (line 2691) | snap(o, dist) { method rotateTowards (line 2710) | rotateTowards(x, y, tracking, facing) { method angleTo (line 2731) | angleTo(x, y, facing) { method rotateTo (line 2769) | rotateTo(x, y, speed, facing) { method rotate (line 2789) | rotate(angle, speed) { method changeAni (line 2838) | async changeAni(...anis) { method changeAnimation (line 2902) | changeAnimation() { method _changeAni (line 2917) | _changeAni(label) { method remove (line 2947) | remove() { method toString (line 2964) | toString() { method _ensureCollide (line 2968) | _ensureCollide(target, callback) { method collide (line 2980) | collide(target, callback) { method collides (line 2995) | collides(target, callback) { method colliding (line 3011) | colliding(target, callback) { method collided (line 3027) | collided(target, callback) { method _ensureOverlap (line 3033) | _ensureOverlap(target, callback) { method overlap (line 3057) | overlap(target, callback) { method overlaps (line 3072) | overlaps(target, callback) { method overlapping (line 3088) | overlapping(target, callback) { method overlapped (line 3104) | overlapped(target, callback) { method _createSensors (line 3110) | _createSensors() { method getAnimationLabel (line 3128) | getAnimationLabel() { class SpriteAnimation (line 3182) | class SpriteAnimation extends Array { method constructor (line 3183) | constructor() { method frameDelay (line 3514) | get frameDelay() { method frameDelay (line 3517) | set frameDelay(val) { method scale (line 3542) | get scale() { method scale (line 3545) | set scale(val) { method clone (line 3560) | clone() { method draw (line 3589) | draw(x, y, r, sx, sy) { method update (line 3624) | update() { method play (line 3674) | play(frame) { method pause (line 3690) | pause(frame) { method stop (line 3700) | stop(frame) { method rewind (line 3713) | rewind() { method loop (line 3723) | loop() { method noLoop (line 3733) | noLoop() { method onComplete (line 3743) | onComplete() { method changeFrame (line 3755) | changeFrame(f) { method nextFrame (line 3769) | nextFrame() { method previousFrame (line 3782) | previousFrame() { method goToFrame (line 3797) | goToFrame(toFrame) { method getFrame (line 3824) | getFrame() { method getLastFrame (line 3837) | getLastFrame() { method lastFrame (line 3849) | get lastFrame() { method frameImage (line 3860) | get frameImage() { method w (line 3877) | get w() { method width (line 3886) | get width() { method h (line 3901) | get h() { method height (line 3910) | get height() { method frames (line 3925) | get frames() { method images (line 3939) | get images() { class Group (line 3970) | class Group extends Array { method constructor (line 3971) | constructor(...args) { method ani (line 4140) | get ani() { method ani (line 4143) | set ani(val) { method animation (line 4153) | get animation() { method animation (line 4156) | set animation(val) { method anis (line 4166) | get anis() { method img (line 4175) | get img() { method img (line 4178) | set img(val) { method image (line 4187) | get image() { method image (line 4190) | set image(val) { method amount (line 4200) | set amount(val) { method resetCentroid (line 4210) | resetCentroid() { method resetDistancesFromCentroid (line 4221) | resetDistancesFromCentroid() { method snap (line 4230) | snap(o, dist) { method _ensureCollide (line 4237) | _ensureCollide(target, callback) { method collide (line 4249) | collide(target, callback) { method collides (line 4264) | collides(target, callback) { method colliding (line 4280) | colliding(target, callback) { method collided (line 4296) | collided(target, callback) { method _ensureOverlap (line 4302) | _ensureOverlap(target, callback) { method overlap (line 4331) | overlap(target, callback) { method overlaps (line 4346) | overlaps(target, callback) { method overlapping (line 4362) | overlapping(target, callback) { method overlapped (line 4378) | overlapped(target, callback) { method applyForce (line 4393) | applyForce(forceVector, forceOrigin) { method move (line 4402) | move(distance, direction, speed) { method moveTo (line 4413) | moveTo(x, y, speed) { method moveTowards (line 4436) | moveTowards(x, y, tracking) { method moveAway (line 4459) | moveAway(x, y, tracking) { method orbit (line 4487) | orbit(amount) { method get (line 4511) | get(i) { method contains (line 4531) | contains(sprite) { method push (line 4543) | push(s) { method add (line 4562) | add(s) { method size (line 4575) | size() { method toString (line 4584) | toString() { method cull (line 4601) | cull(top, bottom, left, right, cb) { method remove (line 4641) | remove(item) { method removeAll (line 4677) | removeAll() { method maxDepth (line 4687) | maxDepth() { method minDepth (line 4703) | minDepth() { method draw (line 4718) | draw() { method update (line 4733) | update() { class World (line 4822) | class World extends pl.World { method constructor (line 4823) | constructor() { method resize (line 4935) | resize(w, h) { method _beginContact (line 4950) | _beginContact(contact) { method _endContact (line 4977) | _endContact(contact) { method autoCull (line 5021) | get autoCull() { method autoCull (line 5025) | set autoCull(val) { method allowSleeping (line 5029) | get allowSleeping() { method allowSleeping (line 5033) | set allowSleeping(val) { class Camera (line 5058) | class Camera { method constructor (line 5059) | constructor(x, y, zoom) { method pos (line 5126) | get pos() { method position (line 5135) | get position() { method x (line 5145) | get x() { method x (line 5148) | set x(val) { method y (line 5160) | get y() { method y (line 5163) | set y(val) { method on (line 5176) | on() { method off (line 5192) | off() { function _findContactCB (line 5209) | function _findContactCB(type, s0, s1) { class Tiles (line 5279) | class Tiles { method constructor (line 5280) | constructor(tiles, x, y, w, h) { class Scale (line 5349) | class Scale { method constructor (line 5350) | constructor() { method valueOf (line 5356) | valueOf() { method x (line 5360) | get x() { method x (line 5363) | set x(val) { method y (line 5369) | get y() { method y (line 5372) | set y(val) { function Canvas (line 5997) | function Canvas() { class FriendlyError (line 6178) | class FriendlyError extends Error { method constructor (line 6179) | constructor(func, errorNum, e) { class InputDevice (line 6298) | class InputDevice { method constructor (line 6299) | constructor() { method init (line 6315) | init(inputs) { method ac (line 6327) | ac(inp) { method presses (line 6336) | presses(inp) { method pressing (line 6347) | pressing(inp) { method pressed (line 6359) | pressed(inp) { method holds (line 6368) | holds(inp) { method holding (line 6379) | holding(inp) { method held (line 6390) | held(inp) { method released (line 6401) | released(inp) { method releases (line 6407) | releases(inp) { class Mouse (line 6412) | class Mouse extends InputDevice { method constructor (line 6413) | constructor() { method pos (line 6459) | get pos() { method position (line 6466) | get position() { method ac (line 6470) | ac(inp) { method dragging (line 6483) | dragging(inp) { class SpriteMouse (line 6492) | class SpriteMouse extends Mouse { method constructor (line 6493) | constructor() { method hovers (line 6502) | hovers() { method hovering (line 6510) | hovering() { method hovered (line 6518) | hovered() { class KeyBoard (line 6602) | class KeyBoard extends InputDevice { method constructor (line 6603) | constructor() { method ac (line 6608) | ac(inp) { method space (line 6623) | get space() { method spacebar (line 6626) | get spacebar() { function _getKeyFromCode (line 6667) | function _getKeyFromCode(e) { class Contro (line 6728) | class Contro extends InputDevice { method constructor (line 6729) | constructor(gp) { method ac (line 6810) | ac(inp) { method _update (line 6814) | _update() { class Contros (line 6847) | class Contros extends Array { method constructor (line 6848) | constructor() { method _addContro (line 6922) | _addContro(gp) { method _update (line 6931) | _update() {