SYMBOL INDEX (20 symbols across 5 files) FILE: Water/Assets/Water/Scripts/CameraMove.cs class CameraMove (line 3) | public class CameraMove : MonoBehaviour method Update (line 5) | void Update() FILE: Water/Assets/Water/Scripts/LightGrab.cs class LightGrab (line 3) | [ExecuteInEditMode] method Update (line 19) | void Update() method GetLightColor (line 49) | Color GetLightColor(Vector3 lightDir) FILE: Water/Assets/Water/Scripts/Water.cs class Water (line 4) | [ExecuteInEditMode] method OnWillRenderObject (line 38) | void OnWillRenderObject() method UpdateMaterial (line 112) | void UpdateMaterial() method OnEnable (line 158) | void OnEnable() method LateUpdate (line 163) | void LateUpdate() method PreRender (line 168) | void PreRender(Camera c) method OnDisable (line 179) | void OnDisable() method UpdateCameraModes (line 196) | void UpdateCameraModes(Camera src) method GetRenderTexture (line 236) | RenderTexture GetRenderTexture(Camera currentCamera) method CameraSpacePlane (line 265) | Vector4 CameraSpacePlane(Camera cam, Vector3 pos, Vector3 normal) method CalculateReflectionMatrix (line 279) | static void CalculateReflectionMatrix(ref Matrix4x4 reflectionMat, Vec... FILE: Water/Assets/Water/Scripts/WaterSettings.cs class WaterSettings (line 4) | [Serializable] FILE: Water/Assets/Water/Scripts/WaterUtility.cs class WaterUtility (line 3) | public static class WaterUtility method ToVector3 (line 5) | public static Vector3 ToVector3(this Color c) => new Vector3(c.r, c.g,... method GetTransmittance (line 7) | public static Vector3 GetTransmittance(Vector3 lightDir, Vector3 light...