SYMBOL INDEX (16 symbols across 3 files) FILE: game-engine/conf/webaudio.js class WebAudio (line 1) | class WebAudio { method constructor (line 2) | constructor(url) { method registerHandlers (line 24) | registerHandlers() { method start (line 33) | start() { method wsConnect (line 48) | wsConnect() { method onSourceOpen (line 57) | onSourceOpen(e) { method websocketDataArrived (line 64) | websocketDataArrived(e) { method socketDisconnected (line 71) | socketDisconnected(e) { method tryLastPacket (line 76) | tryLastPacket() { method updateQueue (line 84) | updateQueue() { method reduceBuffer (line 94) | reduceBuffer() { method syncInterval (line 103) | syncInterval() { method concat (line 115) | concat(buffer1, buffer2) { FILE: k8s/src/game-controller/lib/game-engine.js function downloadAndCreateConfigmapsSpec (line 34) | async function downloadAndCreateConfigmapsSpec(gameObject) { FILE: k8s/src/game-controller/lib/util.js function addOwnerReference (line 11) | function addOwnerReference(api, owner) { function addDefaultLabels (line 26) | function addDefaultLabels(api, owner) {