SYMBOL INDEX (5 symbols across 1 files) FILE: imgui_lua_bindings.cpp function AddToStack (line 27) | static void AddToStack(int type) { function PopEndStack (line 31) | static void PopEndStack(int type) { type luaL_Reg (line 297) | struct luaL_Reg function PushImguiEnums (line 392) | static void PushImguiEnums(lua_State* lState, const char* tableName) { function LoadImguiBindings (line 500) | void LoadImguiBindings() {