Projects
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{{#each products}}
- {{title}} {{/each}}
There are currently no trailers available for {{presskit.title}}. Check back later for more or contact us for specific requests!
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{{rawText presskit.description}}
{{rawText presskit.history}}
{{/if}} {{#each presskit.histories}}{{rawText text}}
{{/each}} ================================================ FILE: assets/_includes/factsheet.html ================================================ ================================================ FILE: assets/_includes/footer.html ================================================ ================================================ FILE: assets/_includes/head.html ================================================ {{#if company.title}}{{description}}{{name}}, {{website}}
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{{/if}} {{#if presskit.widgets.itch}}
{{/if}} {{#if presskit.widgets.gamejolt}}
{{/if}} {{#if presskit.widgets.bandcamp}}
{{/if}}
There's not enough pizza in your life. It's never enough. @mrhelmut Tweet https://twitter.com/mrhelmut/status/717276362814447616
This is my favorite game of all time. Mum At home http://at.home/
A very serious quote you're very proud of by someone you respect. Master Master's website http://mast.er/
10/10 would play it again and again. A friendly anonymous Steam reviewer Steam review http://steam.review/
This is your company page. It should not focus on a specific product, but present your whole company. The journalists won’t, most of the time, know you or your studio. With this page, you will have an opportunity to show your people, your work, your history and your contributions in a standard format. This is not a replacement for your website, but a quick way for the press to know you faster.
Check the actual rendered page for the code you’ll find below.
If you don’t have a data.xml yet, the easiest way to start is to run this command in your presskit folder:
presskit new -t company
Then, open the generated data.xml file and fill the blanks while following this guide.
Okay… ready? Let’s do this.
For your products’ data.xml, refer to the product documentation.
Don’t forget to set your XML header correctly.
<?xml version="1.0" encoding="utf-8"?>Use a <company> tag for your main data.xml file. It will be the root page of your presskit.
<company>Begin with your company name, location, and miscellaneous information.
<title>Pizza Burger Studio</title>
<based-in>Paris, France</based-in>
<founding-date>February 6, 2014</founding-date>
<website>https://github.com/pixelnest/presskit.html</website>
<phone>+42 (3) 42 42 42 42 42</phone>For the address, use as many lines as you want. Don’t forget to specify the country.
<address>
<line>42 street of Pixelnest</line>
<line>35000 Rennes</line>
<line>France</line>
</address>This section allows you to set your social networks links. You can put whatever you like.
But Twitter and Facebook look like obvious choices. ;)
<socials>
<social>
<name>Twitter @pizzaburgerstudio</name>
<link>https://twitter.com/pizzaburgerstudio</link>
</social>
<social>
<name>Facebook Page</name>
<link>https://facebook.com/pizzaburgerstudio</link>
</social>
<social>
<name>Skype</name>
<link>callto:pizzaburgerstudio</link>
</social>
</socials>This field is the primary mail address you want to give to the press.
<press-contact>contact@pizzaburger.studio</press-contact> <analytics>UA-42424242-0</analytics>The description is a simple short block to describe your company or studio. Be brief.
<description>
This is a fake presskit for a fake company called Pizza Burger Studio.
</description>Tell your story with the <history> tag.
You have two possibilities here.
<histories> block like in the example.<history> block if you don’t have much to say.You can’t have both.
Example of a single block:
<history>
Hello, world.
</history>
<histories>
<history>
<header>Built with presskit.html</header>
<text>This presskit is generated by presskit.html, a tool created by Pixelnest Studio.</text>
</history>
<history>
<header>Free and Open Source</header>
<text>Find presskit.html on https://github.com/pixelnest/presskit.html</text>
</history>
</histories>Add your videos. Because we are in the <company> page, try to be representative of all the products of your company.
You can use YouTube and/or Vimeo. Only one is needed, and only one is recommended.
Don’t put the full link: just the ID is necessary.
If you want to provide a link to download the video, add this tag in <trailer>:
<download>https://example.com/video.mp4</download>
<trailers>
<trailer>
<name>Example from YouTube. Don't give a full link: the ID is enough</name>
<youtube>er416Ad3R1g</youtube>
</trailer>
<trailer>
<name>Example from both YouTube and Vimeo</name>
<youtube>YH3c1QZzRK4</youtube>
<vimeo>108650530</vimeo>
</trailer>You can also add a video link without YouTube or Vimeo.
In this case, only a sentence will be shown, along with a download link.
<trailer>
<name>Interview with Damien Mayance and Matthieu Oger of Pixenest Studio</name>
<download>https://github.com/pixelnest/presskit.html</download>
</trailer>
</trailers>You got awards? Great! Put them here.
But don’t add too much here: this is your company page, not a product one.
<awards>
<award>
<description>An award</description>
<info>Name, location, 29 April, 1988</info>
</award>
<award>
<description>A nomination</description>
<info>Name, location, 03 October, 1988</info>
</award>
</awards>Quotes are used to show the appreciation of your users.
Show something important, something nice, or something funny, for example.
<quotes>
<quote>
<description>There's not enough pizza in your life. It's never enough.</description>
<name>@mrhelmut</name>
<website>Tweet</website>
<link>
https://twitter.com/mrhelmut/status/717276362814447616
</link>
</quote>
</quotes>Need to link to a resource? A small product? An RSS feed?
You want to show your blog? Your personal Twitter account?
Put those here, in the <additionals> tag.
<additionals>
<additional>
<title>Patricia Pizza Twitter</title>
<description>@patpiz at</description>
<link>https://twitter.com/patpiz</link>
</additional>
<additional>
<title>Bob Burger Twitter</title>
<description>@bobburg at</description>
<link>https://twitter.com/bobburg</link>
</additional>
</additionals>This is for your people.
Add yourself, of course, but also your frequent collaborators for example.
If a collaborator has only worked on one product, add her/him on this product page instead.
The <role> tag can be anything you want. But we recommend to, at least, put the company name for the founders/employees. This will distinguish this person from the external collaborators.
The <website> tag is optional.
<credits>
<credit>
<person>Patricia Pizza</person>
<role>Founder, Developer, Pizza Burger Studio</role>
</credit>
<credit>
<person>Bob Burger</person>
<role>Founder, Designer, Pizza Burger Studio</role>
</credit>
<credit>
<person>Jake Burgza</person>
<role>Artist, Collaborator</role>
<website>
http://www.jakeburgza.com
</website>
</credit>
<credit>
<person>Sophia Pizer</person>
<role>Musician, Collaborator</role>
<website>
http://www.sophiapizer.com
</website>
</credit>
</credits>Add more contact information.
For the company page, you can repeat your social network accounts, as well as another contact mail address, or your company website.
For each item, pick one between a <link> and <mail> tag.
<contacts>
<contact>
<name>Inquiries</name>
<mail>contact@pizzaburger.studio</mail>
</contact>
<contact>
<name>Twitter</name>
<link>
https://twitter.com/pizzaburgerstudio
</link>
</contact>
<contact>
<name>Facebook</name>
<link>
https://facebook.com/pizzaburgerstudio
</link>
</contact>
<contact>
<name>Web</name>
<link>
http://pizzaburger.studio
</link>
</contact>
</contacts></company>
This is a fake presskit for a fake company called Pizza Burger Studio.
This presskit is generated by presskit.html, a tool created by Pixelnest Studio.
Find presskit.html on https://github.com/pixelnest/presskit.html
Example from YouTube. Don't give a full link: the ID is enough — YouTube
Interview with Damien Mayance and Matthieu Oger of Pixenest Studio — Download
There's not enough pizza in your life. It's never enough.@mrhelmut, Tweet
Here goes a quick description of your product or game. Be concise and explain in very few words the concept or the gameplay and why it's really cool and why everyone should use or play it.
Add some storytelling here. Not the scenario of your game, but rather some backgrounds behind the creation process: why are you making this game? Most projects starts with a cool story.
Release Trailer — YouTube
Gameplay Video #2 — YouTube
Early Access Trailer — YouTube
Short gameplay preview: Burger vs Pizza — Download
This is my favorite game of all time.Mum, At home
A very serious quote you're very proud of by someone you respect.Master, Master's website
10/10 would play it again and again.A friendly anonymous Steam reviewer, Steam review
This is your product or game page. It should focus on ONLY one product. This is not a replacement for your product’s website, but a quick way for the press to know it faster.
Check the actual rendered page for the code you’ll find below.
If you don’t have a data.xml yet, the easiest way to start is to run this command in your presskit folder:
presskit new -t product
Then, open the generated data.xml file and fill the blanks while following this guide.
For your company’ data.xml, refer to the company documentation.
Don’t forget to set your XML header correctly.
<?xml version="1.0" encoding="utf-8"?>Use a <product> or <game> tag.
<product>Begin with your product name, website, and miscellaneous information.
<title>My Super Game</title>
<website>http://pizzaburger.studio/mysupergame</website>You can also add an URL to a request page for this product. A button will be displayed on the page.
<press-copy-request>
http://pizzaburger.studio/mysupergame/request/
</press-copy-request>If you have one or many publishers for this product, you can add them here.
The <based-in> and <website> tags are optional.
<partners>
<partner>
<type>Publisher</type>
<title>Pixelnest Studio</title>
<website>https://pixelnest.io/</website>
<based-in>Rennes, France</based-in>
</partner>
<partner>
<type>Distributor</type>
<title>Pizza Oven LLC</title>
</partner>
</partners>Add as many dates, platforms and prices as needed.
<release-dates>
<release-date>04 Feb, 2016</release-date>
<release-date>10 Oct, 2016</release-date>
</release-dates> <platforms>
<platform>
<name>PC / Mac</name>
<link>http://itch.io/</link>
</platform>
<platform>
<name>Steam</name>
<link>http://steampowered.com/</link>
</platform>
<platform>
<name>Inc New Store (TBA)</name>
</platform>
</platforms>Show the price of your product. Try to be exhaustive, it will be helpful for a reviewer.
<prices>
<price>
<currency>EUR</currency>
<value>20</value>
</price>
<price>
<currency>USD</currency>
<value>20</value>
</price>
<price>
<currency>GBP</currency>
<value>16</value>
</price>
<price>
<currency>JPY</currency>
<value>2300</value>
</price>
</prices>You can specify relations between products using the <relations> tag.
Then, on this page product, you will see a new line in the factsheet:
DLC:
My Super Game: Ultimate EditionOf course, the Product Name value is clickable.
In the related product page, a new value will also be added:
DLC of:
My Super GameObviously, since the name we provide in the example is not a real product (ie., the product data.xml does not exist), this tag will be ignored for this page.
You can have as many relations as you want. You can use it to show DLCs, expansions, sequels, prequels, etc.
Warning: you need to rebuild the presskit to see the changes.
<relations>
<relation>
<type>DLC</type>
<product>My Super Game: Ultimate Edition</product>
</relation>
</relations>Describe your product here. Be brief.
<description>
Here goes a quick description of your product or game. Be concise and explain in very few words the concept or the gameplay and why it's really cool and why everyone should use or play it.
</description>Tell the story of your product with the <history> tag.
You have two possibilities here.
<history> block like in the example.<histories> block if you have tons of things to say.You can’t have both.
You can see an example of the <histories> block in the company page.
<history>
Add some storytelling here. Not the scenario of your game, but rather some backgrounds behind the creation process: why are you making this game? Most projects starts with a cool story.
</history>Show the most important features of your product.
Focus on what is really important and is a key aspect of it.
<features>
<feature>
List some "Key Sellings Points" to grab player's attention.
</feature>
<feature>
Don't be too generic ("pixel art graphics!"), don't be too pretentious ("most incredible game experience!").
</feature>
<feature>
Also, people like numbers, so you can add some (450 weapons, hundreds of levels, dozens of hours of playtime!).
</feature>
<feature>
Need ideas? Maybe explain some game modes?
</feature>
<feature>
It would be a nice place to say something about multiplayer, if you have some.
</feature>
<feature>
Have you translated your game? (You probably should btw.)
</feature>
</features>Add your videos. Trailer, teaser, snippets? Let’s roll!
You can use YouTube and/or Vimeo. Only one is needed, and only one is recommended.
Don’t put the full link: just the ID is necessary.
If you want to provide a link to download the video, add this tag in <trailer>:
<download>https://example.com/video.mp4</download>
<trailers>
<trailer>
<name>Release Trailer</name>
<youtube>EtXajayBLzw</youtube>
</trailer>
<trailer>
<name>Gameplay Video #2</name>
<youtube>EPNK1j3TMjU</youtube>
</trailer>
<trailer>
<name>Early Access Trailer</name>
<youtube>EtyQMcc19xY</youtube>
</trailer>
<trailer>
<name>Short gameplay preview: Burger vs Pizza</name>
<download>https://github.com/pixelnest/presskit.html</download>
</trailer>
</trailers>Add your widgets to your product here.
If the product is not a game or an app, you won’t probably need that.
We only need the ID of the product on the store.
This section is optional, and you can use as many widgets (or none) as you want.
Warning: widgets import many scripts and assets. This may have a penalty on your page size and responsiveness.
<widgets>
<appstore>950812012</appstore>
<playstore>com.noodlecake.altosadventure</playstore>
<steam>347160</steam>
<humble>steredenn/7SDLfk23hw</humble>
<itch>27992</itch>
<bandcamp>1135613467</bandcamp>
</widgets> <awards>
<award>
<description>Game of the year without a doubt</description>
<info>Saint-Père-Marc-En-Poulet (France), 04 February, 2016</info>
</award>
<award>
<description>Best soundtrack</description>
<info>A great game festival (World), 01 October, 2015</info>
</award>
<award>
<description>Best MYGAMENGINE game</description>
<info>Deep into the woods (Forest), 31 March, 2014</info>
</award>
</awards>Quotes are used to show the appreciation of your users.
Show something important, something nice, or something funny, for example.
Optional.
<quotes>
<quote>
<description>This is my favorite game of all time.</description>
<name>Mum</name>
<website>At home</website>
<link>http://at.home/</link>
</quote>
<quote>
<description>A very serious quote you're very proud of by someone you respect.</description>
<name>Master</name>
<website>Master's website</website>
<link>http://mast.er/</link>
</quote>
<quote>
<description>10/10 would play it again and again.</description>
<name>A friendly anonymous Steam reviewer</name>
<website>Steam review</website>
<link>http://steam.review/</link>
</quote>
</quotes>Need to link to a resource? A small product? An RSS feed? An OST?
A press release?
Put those here, in the <additionals> tag.
Optional.
<additionals>
<additional>
<title>Original Soundtrack (OST)</title>
<description>Composed by an awesome musician. Listen for free, download for $3 at</description>
<link>http://zandernoriega.bandcamp.com/album/steredenn-original-soundtrack</link>
</additional>
<additional>
<title>Release announcement</title>
<description>Announcement are exciting, so we usually make blog posts or news about it on</description>
<link>http://pixelnest.io/journal/</link>
</additional>
</additionals>An “About Your Company” section is automatically generated from the content of the company page.
This
This is this the place to do it.
For example, if you have a publisher, you can speak a bit more about it here.
Most of the time, you should link that to the
The tag is optional.
<abouts>
<about>
<title>Pixelnest Studio</title>
<description>Pixelnest Studio is a small French studio which creates games, websites and apps. They made Steredenn, a roguelike-shmup in big pixels. They are also behind presskit.html, which you are probably using if you are reading this.</description>
<link>https://pixelnest.io/</link>
</about>
<about>
<title>Pizza Oven LLC</title>
<description>This is a fake company to illustrate the fact that you can have multiple about tags in your product page.</description>
</about>
</abouts>This is for the product team.
Add yourself, of course, but also your collaborators, freelancers and/or partners for example.
The <role> tag can be anything you want. But we recommend to, at least, put the company name for the founders/employees. This will distinguish this person from the external collaborators.
The <website> tag is optional.
<credits>
<credit>
<person>Krokmou</person>
<role>Bot Leader, Game Designer, Pixelnest Studio</role>
</credit>
<credit>
<person>Hiccup</person>
<role>Developer, Pixelnest Studio</role>
</credit>
<credit>
<person>Astrid</person>
<website>http://www.astridsupergame.com</website>
<role>Musician, Freelancer</role>
</credit>
</credits>Add more contact information.
Add links to your product social accounts, as well as mail specific to this product. And the website.
For each item, pick one between a <link> and <mail> tag.
<contacts>
<contact>
<name>Inquiries</name>
<mail>mysupergame@pizzaburger.studio</mail>
</contact>
<contact>
<name>Twitter</name>
<link>
https://twitter.com/pizzaburgerstudio
</link>
</contact>
<contact>
<name>Facebook</name>
<link>
https://facebook.com/pizzaburgerstudio
</link>
</contact>
<contact>
<name>Web</name>
<link>
http://mysupergame.pizzaburger.studio/
</link>
</contact>
</contacts>All done! 🍾
</product>