SYMBOL INDEX (1719 symbols across 265 files) FILE: .storybook/Setup.tsx type Props (line 11) | type Props = React.PropsWithChildren< function SayCheese (line 51) | function SayCheese({ pauseAt = 3000 }) { FILE: .storybook/public/draco-gltf/draco_decoder.js function isVersionSupported (line 23) | function isVersionSupported(versionString) { function staticAlloc (line 209) | function staticAlloc(size) { function dynamicAlloc (line 215) | function dynamicAlloc(size) { function alignMemory (line 229) | function alignMemory(size, factor) { function getNativeTypeSize (line 234) | function getNativeTypeSize(type) { function warnOnce (line 262) | function warnOnce(text) { function dynCall (line 272) | function dynCall(sig, ptr, args) { function assert (line 282) | function assert(condition, text) { function getCFunc (line 287) | function getCFunc(ident) { function ccall (line 315) | function ccall(ident, returnType, argTypes, args, opts) { function setValue (line 338) | function setValue(ptr, 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Decoder() { function Mesh (line 48986) | function Mesh() { function VoidPtr (line 49011) | function VoidPtr() { function DracoInt32Array (line 49023) | function DracoInt32Array() { function Metadata (line 49045) | function Metadata() { function setupEnums (line 49059) | function setupEnums() { FILE: .storybook/public/draco-gltf/draco_wasm_wrapper.js function k (line 130) | function k() { function f (line 133) | function f(d) { function d (line 189) | function d(d) { function k (line 258) | function k(d, f) { function h (line 282) | function h() { function v (line 318) | function v(f) { function k (line 337) | function k(a, c) { function f (line 341) | function f(a, c) { function u (line 344) | function u(a, c) { function h (line 365) | function h(a, c) { function ha (line 396) | function ha(a, c) { function r (line 400) | function r() { function B (line 410) | function B(e) { function Y (line 424) | function Y(a) { function v (line 429) | function v() { function la (line 432) | 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function g() { function C (line 647) | function C() { function X (line 651) | function X() { function N (line 654) | function N() { function R (line 658) | function R() { function e (line 844) | function e() { function c (line 853) | function c() { function b (line 867) | function b(b, e, d) { function c (line 2354) | function c() { FILE: .storybook/stories/AccumulativeShadows.stories.tsx type Story (line 23) | type Story = StoryObj function AccumulativeShadowScene (line 25) | function AccumulativeShadowScene(props: ComponentProps) { FILE: .storybook/stories/Adaptive.stories.tsx type Story (line 30) | type Story = StoryObj type ArcherGLTF (line 32) | interface ArcherGLTF extends GLTF { function Archer (line 37) | function Archer() { function AdaptiveScene (line 56) | function AdaptiveScene(props: ComponentProps) { FILE: .storybook/stories/ArcballControls.stories.tsx type Story (line 27) | type Story = StoryObj function DefaultScene (line 29) | function DefaultScene(props: ComponentProps) { FILE: .storybook/stories/BBAnchor.stories.tsx type Story (line 23) | type Story = StoryObj function BBAnchorScene (line 25) | function BBAnchorScene({ function HtmlComp (line 48) | function HtmlComp() { function MeshComp (line 74) | function MeshComp() { FILE: .storybook/stories/Billboard.stories.tsx type Story (line 34) | type Story = StoryObj function BillboardScene1 (line 36) | function BillboardScene1(props: ComponentProps) { function BillboardScene2 (line 65) | function BillboardScene2(props: ComponentProps) { FILE: .storybook/stories/Bvh.stories.tsx type Story (line 23) | type Story = StoryObj function TorusBVH (line 25) | function TorusBVH({ z = 0, ...props }: { z: number } & React.ComponentPr... function Scene (line 124) | function Scene(props: React.ComponentProps) { FILE: .storybook/stories/CameraControls.stories.tsx type Story (line 14) | type Story = StoryObj function CameraControlsScene1 (line 18) | function CameraControlsScene1(props: ComponentProps) { FILE: .storybook/stories/CameraShake.stories.tsx type Story (line 40) | type Story = StoryObj function CameraShakeScene1 (line 42) | function CameraShakeScene1(props: ComponentProps) { function CameraShakeScene2 (line 74) | function CameraShakeScene2(props: ComponentProps) { FILE: .storybook/stories/Center.stories.tsx type Story (line 21) | type Story = StoryObj function LittlestTokyo (line 23) | function LittlestTokyo({ catMeshRef }: { catMeshRef?: Ref }) { function St4Scene (line 101) | function St4Scene() { function St5Scene (line 127) | function St5Scene() { FILE: .storybook/stories/Cloud.stories.tsx type Story (line 22) | type Story = StoryObj function CloudScene (line 24) | function CloudScene(props: ComponentProps) { FILE: .storybook/stories/ContactShadows.stories.tsx type Story (line 23) | type Story = StoryObj function ContactShadowsScene (line 25) | function ContactShadowsScene(props: ComponentProps type ThreeElements (line 26) | interface ThreeElements { function Sphere (line 31) | function Sphere({ offset = 0, ...props }: ComponentProps) { FILE: .storybook/stories/CubeTexture.stories.tsx type Story (line 20) | type Story = StoryObj function CubeTextureScene (line 22) | function CubeTextureScene(props: React.ComponentProps function CurvedText (line 38) | function CurvedText(props: ComponentProps) { function CurveModifierScene (line 103) | function CurveModifierScene(props: ComponentProps) { FILE: .storybook/stories/Decal.stories.tsx function LoopOverInstancedBufferAttribute (line 9) | function LoopOverInstancedBufferAttribute({ children, buffer }: { buffer... type Story (line 40) | type Story = StoryObj function DecalScene (line 42) | function DecalScene(_props: ComponentProps) { FILE: .storybook/stories/Detailed.stories.tsx type Story (line 22) | type Story = StoryObj function DetailedScene (line 24) | function DetailedScene(props: ComponentProps) { FILE: .storybook/stories/DetectGPU.stories.tsx type Story (line 21) | type Story = StoryObj function DetectGPUScene (line 23) | function DetectGPUScene(props: React.ComponentProps) { FILE: .storybook/stories/DeviceOrientationControls.stories.tsx type Story (line 20) | type Story = StoryObj function DeviceOrientationControlsScene (line 22) | function DeviceOrientationControlsScene(props: React.ComponentProps FILE: .storybook/stories/Environment.stories.tsx type Story (line 24) | type Story = StoryObj function EnvironmentScene1 (line 28) | function EnvironmentScene1(props: ComponentProps) { function EnvironmentScene2 (line 62) | function EnvironmentScene2(props: ComponentProps) { function EnvironmentScene3 (line 88) | function EnvironmentScene3(props: ComponentProps) { function EnvironmentScene4 (line 120) | function EnvironmentScene4(props: ComponentProps) { FILE: .storybook/stories/Example.stories.tsx type Story (line 21) | type Story = StoryObj function ExampleScene (line 23) | function ExampleScene(props: React.ComponentProps) { FILE: .storybook/stories/Extrude.stories.tsx type Story (line 22) | type Story = StoryObj function ExtrudeScene (line 24) | function ExtrudeScene(props: React.ComponentProps) { FILE: .storybook/stories/FaceControls.stories.tsx type Story (line 27) | type Story = StoryObj function FaceControlsScene (line 31) | function FaceControlsScene(props: ComponentProps) { function FaceControlsScene2 (line 57) | function FaceControlsScene2(props: ComponentProps) { function FaceControlsScene3 (line 101) | function FaceControlsScene3(props: ComponentProps) { FILE: .storybook/stories/Facemesh.stories.tsx type Story (line 22) | type Story = StoryObj function FacemeshScene (line 24) | function FacemeshScene(props: React.ComponentProps) { FILE: .storybook/stories/Fbo.stories.tsx type Story (line 22) | type Story = StoryObj function SpinningThing (line 24) | function SpinningThing() { function FboScene (line 38) | function FboScene(props: React.ComponentProps) { function TargetWrapper (line 42) | function TargetWrapper({ target }: { target: THREE.WebGLRenderTarget }) { FILE: .storybook/stories/Fbx.stories.tsx type Story (line 20) | type Story = StoryObj function FbxScene (line 22) | function FbxScene(props: React.ComponentProps) { FILE: .storybook/stories/FirstPersonControls.stories.tsx type Story (line 20) | type Story = StoryObj function FirstPersonControlsScene (line 22) | function FirstPersonControlsScene(props: React.ComponentProps function FloatScene (line 24) | function FloatScene(props: ComponentProps) { FILE: .storybook/stories/FlyControls.stories.tsx type Story (line 20) | type Story = StoryObj function FlyControlsScene (line 22) | function FlyControlsScene(props: React.ComponentProps function Tokyo (line 45) | function Tokyo() { FILE: .storybook/stories/Gltf.stories.tsx type Story (line 21) | type Story = StoryObj function GltfScene (line 23) | function GltfScene(props: React.ComponentProps) { function GltfDracoScene (line 37) | function GltfDracoScene(props: React.ComponentProps) { FILE: .storybook/stories/Grid.stories.tsx type Story (line 20) | type Story = StoryObj function GridScene (line 22) | function GridScene(props: React.ComponentProps) { FILE: .storybook/stories/HTML.stories.tsx type Story (line 24) | type Story = StoryObj function HTMLScene (line 26) | function HTMLScene({ function HTMLTransformScene (line 69) | function HTMLTransformScene(props: HtmlProps) { function HTMLOrthographicScene (line 96) | function HTMLOrthographicScene(props: HtmlProps) { function HTMLOccluderScene (line 166) | function HTMLOccluderScene(props: HtmlProps) { FILE: .storybook/stories/Helper.stories.tsx type Story (line 24) | type Story = StoryObj FILE: .storybook/stories/Image.stories.tsx type Story (line 21) | type Story = StoryObj function ImageScene (line 23) | function ImageScene({ url, ...props }: React.ComponentProps type Controls (line 23) | enum Controls { function KeyboardControlsScene (line 31) | function KeyboardControlsScene(props: React.ComponentProps function UseKTX2Scene (line 22) | function UseKTX2Scene(props: React.ComponentProps) { FILE: .storybook/stories/Lathe.stories.tsx type Story (line 22) | type Story = StoryObj function LatheScene (line 24) | function LatheScene(props: React.ComponentProps) { FILE: .storybook/stories/Line.stories.tsx function BasicLineScene (line 32) | function BasicLineScene(props: React.ComponentProps) { function VertexColorsLineScene (line 58) | function VertexColorsLineScene(props: React.ComponentProps) { function QuadraticBezierScene (line 84) | function QuadraticBezierScene(props: React.ComponentProps function Helmet (line 23) | function Helmet() { function LoaderScene (line 31) | function LoaderScene(_props: React.ComponentProps) { FILE: .storybook/stories/MapControls.stories.tsx type Story (line 23) | type Story = StoryObj function Svg (line 32) | function Svg() { function MapControlsScene (line 62) | function MapControlsScene(props: React.ComponentProps function MarchingCubesScene (line 28) | function MarchingCubesScene({ FILE: .storybook/stories/MatcapTexture.stories.tsx type Story (line 21) | type Story = StoryObj function MatcapTextureScene (line 23) | function MatcapTextureScene(props: React.ComponentProps function Scene (line 22) | function Scene() { FILE: .storybook/stories/MeshDistortMaterial.stories.tsx type Story (line 32) | type Story = StoryObj function MeshDistortMaterialScene (line 34) | function MeshDistortMaterialScene(props: React.ComponentProps function Diamond (line 34) | function Diamond({ function RefractionScene (line 73) | function RefractionScene(props: React.ComponentProps function GelatinousCube (line 31) | function GelatinousCube(props: React.ComponentProps function MeshWobbleMaterialScene (line 32) | function MeshWobbleMaterialScene(props: React.ComponentProps function NormalTextureScene (line 23) | function NormalTextureScene(props: React.ComponentProps function OrbitControlsScene (line 30) | function OrbitControlsScene(props: React.ComponentProps constant NUM (line 21) | const NUM = 3 type Positions (line 23) | interface Positions { function OrthographicCameraScene (line 28) | function OrthographicCameraScene(props: React.ComponentProps function OutlinesScene (line 22) | function OutlinesScene(props: React.ComponentProps) { FILE: .storybook/stories/PerspectiveCamera.stories.tsx type Story (line 19) | type Story = StoryObj constant NUM (line 21) | const NUM = 3 type Positions (line 23) | interface Positions { function PerspectiveCameraScene (line 28) | function PerspectiveCameraScene(props: React.ComponentProps function UsePivotScene (line 22) | function UsePivotScene(props: React.ComponentProps) { FILE: .storybook/stories/PointerLockControls.stories.tsx type Story (line 13) | type Story = StoryObj constant NUM (line 15) | const NUM = 2 type Positions (line 17) | interface Positions { function Icosahedrons (line 22) | function Icosahedrons() { function PointerLockControlsScene (line 52) | function PointerLockControlsScene(props: React.ComponentProps function BasicPointsBufferScene (line 65) | function BasicPointsBufferScene(props: React.ComponentProps function PositionalAudioScene (line 22) | function PositionalAudioScene(props: React.ComponentProps function PresentationControlScene (line 22) | function PresentationControlScene(props: React.ComponentProps function Shoe (line 23) | function Shoe() { function CustomLoader (line 31) | function CustomLoader() { function ProgressScene (line 39) | function ProgressScene(_props: React.ComponentProps) { FILE: .storybook/stories/Reflector.stories.tsx type Story (line 33) | type Story = StoryObj function ReflectorScene (line 35) | function ReflectorScene({ FILE: .storybook/stories/Resize.stories.tsx type Story (line 20) | type Story = StoryObj function ResizeScene (line 22) | function ResizeScene(props: React.ComponentProps) { FILE: .storybook/stories/RoundedBox.stories.tsx type Story (line 22) | type Story = StoryObj type GeometryStory (line 23) | type GeometryStory = StoryObj function RoundedBoxScene (line 25) | function RoundedBoxScene(props: React.ComponentProps) { function RoundedBoxScene2 (line 47) | function RoundedBoxScene2(props: React.ComponentProps) { function RoundedBoxGeometryScene (line 70) | function RoundedBoxGeometryScene(props: React.ComponentProps function SamplerScene (line 26) | function SamplerScene(props: React.ComponentProps) { function RefAPIScene (line 51) | function RefAPIScene(props: React.ComponentProps) { function TransformSamplerScene (line 79) | function TransformSamplerScene(props: React.ComponentProps) { FILE: .storybook/stories/ScreenQuad.stories.tsx type Story (line 22) | type Story = StoryObj type ThreeElements (line 51) | interface ThreeElements { function ScreenQuadScene (line 59) | function ScreenQuadScene(props: React.ComponentProps) { FILE: .storybook/stories/ScreenSizer.stories.tsx type Story (line 21) | type Story = StoryObj function ScreenSizerScene (line 23) | function ScreenSizerScene(props: React.ComponentProps function ScreenSpaceScene (line 22) | function ScreenSpaceScene(props: React.ComponentProps function ScreenVideoTextureScene (line 24) | function ScreenVideoTextureScene(props: React.ComponentProps function Suzanne (line 23) | function Suzanne(props: React.ComponentProps<'group'>) { FILE: .storybook/stories/Segments.stories.tsx type Story (line 22) | type Story = StoryObj function BasicSegmentsScene (line 24) | function BasicSegmentsScene(props: React.ComponentProps) { function AnimatedSegments (line 51) | function AnimatedSegments(props: React.ComponentProps) { function ManySegmentsScene (line 82) | function ManySegmentsScene(props: React.ComponentProps) { FILE: .storybook/stories/Shadow.stories.tsx type Story (line 21) | type Story = StoryObj function ShadowScene (line 23) | function ShadowScene(props: React.ComponentProps) { FILE: .storybook/stories/ShadowAlpha.stories.tsx type Story (line 22) | type Story = StoryObj function ShadowAlphaScene (line 24) | function ShadowAlphaScene(props: React.ComponentProps function BoxScene (line 23) | function BoxScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Circle.stories.tsx type Story (line 21) | type Story = StoryObj function CircleScene (line 23) | function CircleScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Cone.stories.tsx type Story (line 21) | type Story = StoryObj function ConeScene (line 23) | function ConeScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Cylinder.stories.tsx type Story (line 21) | type Story = StoryObj function CylinderScene (line 23) | function CylinderScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Dodecahedron.stories.tsx type Story (line 21) | type Story = StoryObj function DodecahedronScene (line 23) | function DodecahedronScene(props: React.ComponentProps function IcosahedronScene (line 23) | function IcosahedronScene(props: React.ComponentProps function OctahedronScene (line 23) | function OctahedronScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Plane.stories.tsx type Story (line 21) | type Story = StoryObj function PlaneScene (line 23) | function PlaneScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Polyhedron.stories.tsx type Story (line 21) | type Story = StoryObj function PolyhedronScene (line 23) | function PolyhedronScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Ring.stories.tsx type Story (line 21) | type Story = StoryObj function RingScene (line 23) | function RingScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Sphere.stories.tsx type Story (line 21) | type Story = StoryObj function SphereScene (line 23) | function SphereScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.Tetrahedron.stories.tsx type Story (line 21) | type Story = StoryObj function TetrahedronScene (line 23) | function TetrahedronScene(props: React.ComponentProps function TorusScene (line 23) | function TorusScene(props: React.ComponentProps) { FILE: .storybook/stories/Shapes.TorusKnot.stories.tsx type Story (line 21) | type Story = StoryObj function TorusKnotScene (line 23) | function TorusKnotScene(props: React.ComponentProps) { FILE: .storybook/stories/Sky.stories.tsx type Story (line 29) | type Story = StoryObj function SkyScene (line 31) | function SkyScene(props: React.ComponentProps) { function SkyScene2 (line 58) | function SkyScene2(props: React.ComponentProps) { function SkyScene3 (line 86) | function SkyScene3(props: React.ComponentProps) { FILE: .storybook/stories/Sparkles.stories.tsx type Story (line 21) | type Story = StoryObj function SparklesScene (line 23) | function SparklesScene(props: React.ComponentProps) { FILE: .storybook/stories/Spotlight.stories.tsx type Story (line 30) | type Story = StoryObj function SpotLightScene (line 32) | function SpotLightScene(props: React.ComponentProps) { function SpotLightShadowsScene (line 65) | function SpotLightShadowsScene(props: React.ComponentProps function SpriteAnimatorScene1 (line 36) | function SpriteAnimatorScene1(props: React.ComponentProps function StageScene (line 27) | function StageScene(props: React.ComponentProps) { FILE: .storybook/stories/Stars.stories.tsx type Story (line 20) | type Story = StoryObj function StarsScene (line 22) | function StarsScene(props: React.ComponentProps) { FILE: .storybook/stories/Stats.stories.tsx type Story (line 20) | type Story = StoryObj function StatsScene (line 22) | function StatsScene(props: React.ComponentProps) { FILE: .storybook/stories/StatsGl.stories.tsx type Story (line 20) | type Story = StoryObj function StatsGlScene (line 22) | function StatsGlScene(props: React.ComponentProps) { FILE: .storybook/stories/Svg.stories.tsx type Story (line 26) | type Story = StoryObj function SvgScene (line 28) | function SvgScene(props: React.ComponentProps) { FILE: .storybook/stories/Text.stories.tsx type Story (line 22) | type Story = StoryObj function TextScene (line 24) | function TextScene(props: React.ComponentProps) { function TextOutlineScene (line 55) | function TextOutlineScene(props: React.ComponentProps) { function TextStrokeScene (line 88) | function TextStrokeScene(props: React.ComponentProps) { function TextShadowScene (line 121) | function TextShadowScene(props: React.ComponentProps) { function TextRtlScene (line 157) | function TextRtlScene(props: React.ComponentProps) { function CustomMaterialTextScene (line 187) | function CustomMaterialTextScene({ color, opacity }: { color: string; op... FILE: .storybook/stories/Text3D.stories.tsx type Story (line 21) | type Story = StoryObj function Text3DScene (line 23) | function Text3DScene(props: React.ComponentProps) { FILE: .storybook/stories/Texture.stories.tsx type Story (line 20) | type Story = StoryObj function TextureScene (line 22) | function TextureScene(props: React.ComponentProps) { function TextureScene2 (line 49) | function TextureScene2(props: React.ComponentProps) { FILE: .storybook/stories/TrackballControls.stories.tsx type Story (line 21) | type Story = StoryObj constant NUM (line 23) | const NUM = 2 type Positions (line 25) | interface Positions { function TrackballControlsScene (line 30) | function TrackballControlsScene(props: React.ComponentProps function TrailScene (line 24) | function TrailScene(props: React.ComponentProps) { type InstancesTrailProps (line 67) | type InstancesTrailProps = { function InstancesTrail (line 73) | function InstancesTrail({ sphere, instancesRef }: InstancesTrailProps) { function UseTrailScene (line 102) | function UseTrailScene() { function UseTrailFloat (line 138) | function UseTrailFloat(props: React.ComponentProps) { FILE: .storybook/stories/TrailTexture.stories.tsx type Story (line 20) | type Story = StoryObj function TrailTextureScene (line 22) | function TrailTextureScene(props: React.ComponentProps function TransformControlsScene (line 17) | function TransformControlsScene(props: React.ComponentProps function TubeScene (line 24) | function TubeScene(props: React.ComponentProps) { FILE: .storybook/stories/VideoTexture.stories.tsx type Story (line 22) | type Story = StoryObj function VideoTextureScene (line 24) | function VideoTextureScene(props: React.ComponentProps function WebcamVideoTextureScene (line 24) | function WebcamVideoTextureScene(props: React.ComponentProps function WireframeScene (line 22) | function WireframeScene(props: React.ComponentProps) { FILE: .storybook/stories/meshBounds.stories.tsx function MeshBounds (line 10) | function MeshBounds(props: React.ComponentProps<'mesh'>) { type Story (line 41) | type Story = StoryObj function MeshBoundsScene (line 43) | function MeshBoundsScene(props: React.ComponentProps) { FILE: .storybook/stories/shaderMaterial.stories.tsx type ThreeElements (line 50) | interface ThreeElements { function ShaderMaterial (line 58) | function ShaderMaterial(props: React.ComponentProps<'myMaterial'>) { type Story (line 74) | type Story = StoryObj function ShaderMaterialScene (line 76) | function ShaderMaterialScene(args) { FILE: .storybook/stories/useAnimations.stories.tsx type UseAnimationHook (line 10) | type UseAnimationHook = Parameters type UseAnimationProps (line 11) | type UseAnimationProps = { function UseAnimation (line 16) | function UseAnimation({ animations, root, selectedAction, blendDuration ... type Story (line 39) | type Story = StoryObj function UseAnimationsScene (line 43) | function UseAnimationsScene(props: React.ComponentProps function SimpleScene (line 40) | function SimpleScene(props: React.ComponentProps) { function TextureScene (line 62) | function TextureScene(props: React.ComponentProps) { FILE: .storybook/stories/useCamera.stories.tsx type Story (line 22) | type Story = StoryObj function UseCameraScene (line 24) | function UseCameraScene() { FILE: .storybook/stories/useContextBridge.stories.tsx function ContextBridge (line 7) | function ContextBridge({ type Story (line 21) | type Story = StoryObj type ThemeContext (line 23) | type ThemeContext = { colors: { red: string; green: string; blue: string... type GreetingContext (line 24) | type GreetingContext = { function Scene (line 32) | function Scene() { function SceneWrapper (line 66) | function SceneWrapper() { function UseContextBridgeStory (line 78) | function UseContextBridgeStory() { FILE: .storybook/useTurntable.ts function useTurntable (line 5) | function useTurntable() { FILE: sandboxes/bug-report-template-starter/src/index.jsx function Thing (line 6) | function Thing() { FILE: src/core/AccumulativeShadows.tsx function isLight (line 9) | function isLight(object: any): object is THREE.Light { function isGeometry (line 13) | function isGeometry(object: any): object is THREE.Mesh { type AccumulativeShadowsProps (line 17) | type AccumulativeShadowsProps = Omit & { type AccumulativeContext (line 42) | interface AccumulativeContext { type AccumulativeLightContext (line 56) | interface AccumulativeLightContext { type SoftShadowMaterialProps (line 61) | type SoftShadowMaterialProps = { type ThreeElements (line 69) | interface ThreeElements { type RandomizedLightProps (line 226) | type RandomizedLightProps = Omit & { class ProgressiveLightMap (line 329) | class ProgressiveLightMap { method constructor (line 346) | constructor(renderer: THREE.WebGLRenderer, scene: THREE.Scene, res: nu... method clear (line 395) | clear() { method prepare (line 417) | prepare() { method finish (line 422) | finish() { method configure (line 427) | configure(object) { method update (line 431) | update(camera, blendWindow = 100) { FILE: src/core/AdaptiveDpr.tsx function AdaptiveDpr (line 4) | function AdaptiveDpr({ pixelated }: { pixelated?: boolean }) { FILE: src/core/AdaptiveEvents.tsx function AdaptiveEvents (line 4) | function AdaptiveEvents() { FILE: src/core/ArcballControls.tsx type ArcballControlsProps (line 9) | type ArcballControlsProps = Omit< FILE: src/core/AsciiRenderer.tsx type AsciiRendererProps (line 5) | type AsciiRendererProps = { function AsciiRenderer (line 22) | function AsciiRenderer({ FILE: src/core/BBAnchor.tsx type BBAnchorProps (line 8) | type BBAnchorProps = ThreeElements['group'] & { FILE: src/core/Backdrop.tsx type BackdropProps (line 7) | type BackdropProps = ThreeElements['group'] & { function Backdrop (line 14) | function Backdrop({ children, floor = 0.25, segments = 20, receiveShadow... FILE: src/core/BakeShadows.tsx function BakeShadows (line 4) | function BakeShadows() { FILE: src/core/Billboard.tsx type BillboardProps (line 6) | type BillboardProps = Omit & { FILE: src/core/Bounds.tsx type SizeProps (line 6) | type SizeProps = { type BoundsApi (line 13) | type BoundsApi = { type BoundsProps (line 30) | type BoundsProps = Omit & { type ControlsProto (line 40) | type ControlsProto = { type OriginT (line 48) | type OriginT = { type GoalT (line 54) | type GoalT = { type AnimationState (line 62) | enum AnimationState { function Bounds (line 78) | function Bounds({ function useBounds (line 351) | function useBounds() { FILE: src/core/Bvh.tsx type BVHOptions (line 7) | interface BVHOptions { type BvhProps (line 29) | type BvhProps = BVHOptions & function useBVH (line 42) | function useBVH(mesh: React.RefObject, options?: BVHOp... FILE: src/core/CameraControls.tsx type CameraControlsProps (line 25) | type CameraControlsProps = Omit< function invalidateAndRegress (line 130) | function invalidateAndRegress() { type CameraControls (line 232) | type CameraControls = CameraControlsImpl FILE: src/core/CameraShake.tsx type ShakeController (line 7) | interface ShakeController { type ControlsProto (line 12) | type ControlsProto = { type CameraShakeProps (line 19) | interface CameraShakeProps { FILE: src/core/CatmullRomLine.tsx type CatmullRomLineProps (line 7) | type CatmullRomLineProps = Omit & { FILE: src/core/Caustics.tsx type CausticsMaterialType (line 16) | type CausticsMaterialType = THREE.ShaderMaterial & { type CausticsProjectionMaterialType (line 35) | type CausticsProjectionMaterialType = THREE.MeshNormalMaterial & { type CausticsProps (line 44) | type CausticsProps = Omit & { type ThreeElements (line 70) | interface ThreeElements { function createNormalMaterial (line 82) | function createNormalMaterial(side: THREE.Side = THREE.FrontSide) { constant NORMALPROPS (line 264) | const NORMALPROPS = { constant CAUSTICPROPS (line 271) | const CAUSTICPROPS = { FILE: src/core/Center.tsx type OnCenterCallbackProps (line 7) | type OnCenterCallbackProps = { type CenterProps (line 23) | type CenterProps = Omit & { FILE: src/core/Clone.tsx type CloneProps (line 7) | type CloneProps = Omit & { function createSpread (line 25) | function createSpread( FILE: src/core/Cloud.tsx type ThreeElements (line 21) | interface ThreeElements { constant CLOUD_URL (line 26) | const CLOUD_URL = 'https://rawcdn.githack.com/pmndrs/drei-assets/9225a9f... type CloudState (line 28) | type CloudState = { type CloudsProps (line 49) | type CloudsProps = Omit & { type CloudProps (line 62) | type CloudProps = Omit & { method constructor (line 107) | constructor() { function random (line 239) | function random() { FILE: src/core/ComputedAttribute.tsx type ComputedAttributeProps (line 5) | type ComputedAttributeProps = Omit... FILE: src/core/CubeCamera.tsx type CubeCameraOptions (line 7) | type CubeCameraOptions = { function useCubeCamera (line 20) | function useCubeCamera({ resolution = 256, near = 0.1, far = 1000, envMa... type CubeCameraProps (line 57) | type CubeCameraProps = Omit & { function CubeCamera (line 64) | function CubeCamera({ FILE: src/core/CubeTexture.tsx type CubeTextureOptions (line 5) | type CubeTextureOptions = { function useCubeTexture (line 9) | function useCubeTexture(files: string[], { path }: CubeTextureOptions): ... type CubeTextureProps (line 17) | type CubeTextureProps = CubeTextureOptions & { function CubeTexture (line 22) | function CubeTexture({ children, files, ...options }: CubeTextureProps) { FILE: src/core/CubicBezierLine.tsx type CubicBezierLineProps (line 7) | type CubicBezierLineProps = Omit & { FILE: src/core/CurveModifier.tsx type CurveModifierProps (line 7) | interface CurveModifierProps { type CurveModifierRef (line 12) | type CurveModifierRef = Flow FILE: src/core/Decal.tsx type DecalProps (line 8) | type DecalProps = Omit & { function isArray (line 21) | function isArray(vec: any): vec is number[] { function vecToArray (line 25) | function vecToArray(vec: number[] | FIBER.Vector3 | FIBER.Euler | number... FILE: src/core/Detailed.tsx type DetailedProps (line 6) | type DetailedProps = Omit & { FILE: src/core/DetectGPU.tsx type DetectGPUProps (line 7) | type DetectGPUProps = { function DetectGPU (line 11) | function DetectGPU({ children, ...options }: DetectGPUProps) { FILE: src/core/DeviceOrientationControls.tsx type DeviceOrientationControlsProps (line 7) | type DeviceOrientationControlsProps = Omit type EdgesProps (line 9) | type EdgesProps = Partial & { FILE: src/core/Effects.tsx type EffectsProps (line 7) | type EffectsProps = Omit type Fbo (line 64) | type Fbo = ReturnType type FboProps (line 66) | type FboProps = { FILE: src/core/Fbx.tsx function useFBX (line 8) | function useFBX(path: string): Group { function Fbx (line 15) | function Fbx({ FILE: src/core/FirstPersonControls.tsx type FirstPersonControlsProps (line 6) | type FirstPersonControlsProps = Omit & { FILE: src/core/FlyControls.tsx type FlyControlsProps (line 7) | type FlyControlsProps = Omit, 'ref'... FILE: src/core/GizmoHelper.tsx type GizmoHelperContext (line 9) | type GizmoHelperContext = { type ControlsProto (line 26) | type ControlsProto = { update(delta?: number): void; target: Vector3 } type GizmoHelperProps (line 28) | type GizmoHelperProps = ThreeElements['group'] & { FILE: src/core/GizmoViewcube.tsx type XYZ (line 6) | type XYZ = [number, number, number] type GenericProps (line 7) | type GenericProps = { type FaceTypeProps (line 17) | type FaceTypeProps = { hover: boolean; index: number } & GenericProps type EdgeCubeProps (line 18) | type EdgeCubeProps = { dimensions: XYZ; position: Vector3 } & Omit & { type GizmoViewportProps (line 22) | type GizmoViewportProps = ThreeElements['group'] & { function Axis (line 35) | function Axis({ scale = [0.8, 0.05, 0.05], color, rotation }: AxisProps) { function AxisHead (line 46) | function AxisHead({ FILE: src/core/Gltf.tsx type Path (line 9) | type Path = string | string[] type UseDraco (line 10) | type UseDraco = boolean | string type UseMeshopt (line 11) | type UseMeshopt = boolean type ExtendLoader (line 12) | type ExtendLoader = (loader: GLTFLoader) => void function extensions (line 14) | function extensions(useDraco: UseDraco = true, useMeshopt: UseMeshopt = ... type GltfRef (line 50) | type GltfRef = React.ComponentRef type GltfProps (line 52) | type GltfProps = Omit & { FILE: src/core/GradientTexture.tsx type GradientType (line 5) | enum GradientType { type GradientTextureProps (line 10) | type GradientTextureProps = { function GradientTexture (line 21) | function GradientTexture({ FILE: src/core/Grid.tsx type GridMaterialType (line 14) | type GridMaterialType = { type GridProps (line 41) | type GridProps = Omit & type ThreeElements (line 48) | interface ThreeElements { FILE: src/core/Helper.tsx type HelperType (line 6) | type HelperType = Object3D & { update: () => void; dispose: () => void } type HelperConstructor (line 7) | type HelperConstructor = new (...args: any[]) => any type HelperArgs (line 8) | type HelperArgs = T extends [infer _, ...infer R] ? R : never function useHelper (line 10) | function useHelper( type HelperProps (line 42) | type HelperProps = { FILE: src/core/Hud.tsx type RenderHudProps (line 5) | type RenderHudProps = { function RenderHud (line 11) | function RenderHud({ defaultScene, defaultCamera, renderPriority = 1 }: ... type HudProps (line 32) | type HudProps = { function Hud (line 39) | function Hud({ children, renderPriority = 1 }: HudProps) { FILE: src/core/Image.tsx type ImageProps (line 9) | type ImageProps = Omit & { type ImageMaterialType (line 22) | type ImageMaterialType = ThreeElements['shaderMaterial'] & { type ThreeElements (line 34) | interface ThreeElements { FILE: src/core/Instances.tsx type ThreeElements (line 8) | interface ThreeElements { type Api (line 13) | type Api = { type InstancesProps (line 18) | type InstancesProps = Omit & { type InstancedAttributeProps (line 29) | type InstancedAttributeProps = Omit { function renderRecursive (line 259) | function renderRecursive( function createInstances (line 287) | function createInstances() { FILE: src/core/Ktx2.tsx function useKTX2 (line 9) | function useKTX2>( FILE: src/core/Lightformer.tsx type LightProps (line 6) | type LightProps = Omit & { FILE: src/core/Line.tsx type LineProps (line 14) | type LineProps = Omit< FILE: src/core/MapControls.tsx type MapControlsProps (line 7) | type MapControlsProps = Omit< FILE: src/core/MarchingCubes.tsx type Api (line 8) | type Api = { type MarchingCubesProps (line 14) | type MarchingCubesProps = { type MarchingCubeProps (line 48) | type MarchingCubeProps = { type MarchingPlaneProps (line 70) | type MarchingPlaneProps = { FILE: src/core/Mask.tsx type MaskProps (line 6) | type MaskProps = Omit & { function useMask (line 39) | function useMask(id: number, inverse: boolean = false) { FILE: src/core/MatcapTexture.tsx function getFormatString (line 6) | function getFormatString(format: number) { constant LIST_URL (line 21) | const LIST_URL = 'https://cdn.jsdelivr.net/gh/pmndrs/drei-assets@master/... constant MATCAP_ROOT (line 22) | const MATCAP_ROOT = 'https://rawcdn.githack.com/emmelleppi/matcaps/9b36c... function useMatcapTexture (line 24) | function useMatcapTexture( FILE: src/core/MeshDiscardMaterial.tsx type ThreeElements (line 8) | interface ThreeElements { type MeshDiscardMaterialProps (line 13) | type MeshDiscardMaterialProps = Omit { class DistortMaterialImpl (line 12) | class DistortMaterialImpl extends MeshPhysicalMaterial { method constructor (line 17) | constructor(parameters: MeshPhysicalMaterialParameters = {}) { method onBeforeCompile (line 26) | onBeforeCompile(shader: { vertexShader: string; uniforms: { [uniform: ... method time (line 48) | get time() { method time (line 52) | set time(v) { method distort (line 56) | get distort() { method distort (line 60) | set distort(v) { method radius (line 64) | get radius() { method radius (line 68) | set radius(v) { type ThreeElements (line 74) | interface ThreeElements { type MeshDistortMaterialProps (line 83) | type MeshDistortMaterialProps = Omit { type Shader (line 69) | interface Shader { type ThreeElements (line 76) | interface ThreeElements { class MeshTransmissionMaterialImpl (line 81) | class MeshTransmissionMaterialImpl extends THREE.MeshPhysicalMaterial { method constructor (line 100) | constructor(samples = 6, transmissionSampler = false) { FILE: src/core/MeshWobbleMaterial.tsx type Uniform (line 6) | interface Uniform { class WobbleMaterialImpl (line 10) | class WobbleMaterialImpl extends MeshStandardMaterial { method constructor (line 14) | constructor(parameters: MeshStandardMaterialParameters = {}) { method onBeforeCompile (line 22) | onBeforeCompile(shader: { vertexShader: string; uniforms: { [uniform: ... method time (line 42) | get time() { method time (line 46) | set time(v) { method factor (line 50) | get factor() { method factor (line 54) | set factor(v) { type ThreeElements (line 60) | interface ThreeElements { type WobbleMaterialProps (line 69) | type WobbleMaterialProps = Omit function MultiMaterial (line 11) | function MultiMaterial(props: MultiMaterialProps) { FILE: src/core/NormalTexture.tsx constant NORMAL_ROOT (line 6) | const NORMAL_ROOT = 'https://rawcdn.githack.com/pmndrs/drei-assets/7a310... constant LIST_URL (line 7) | const LIST_URL = 'https://cdn.jsdelivr.net/gh/pmndrs/drei-assets@master/... type Settings (line 9) | type Settings = { function useNormalTexture (line 15) | function useNormalTexture( FILE: src/core/OrbitControls.tsx type ExtractCallback (line 7) | type ExtractCallback = T extends { addEventListener... type OrbitControlsChangeEvent (line 11) | type OrbitControlsChangeEvent = Parameters & { function Outlines (line 84) | function Outlines({ FILE: src/core/PerformanceMonitor.tsx type PerformanceMonitorHookApi (line 5) | type PerformanceMonitorHookApi = { type PerformanceMonitorApi (line 12) | type PerformanceMonitorApi = { type PerformanceMonitorProps (line 30) | type PerformanceMonitorProps = { function PerformanceMonitor (line 59) | function PerformanceMonitor({ function usePerformanceMonitor (line 147) | function usePerformanceMonitor({ FILE: src/core/PerspectiveCamera.tsx type PerspectiveCameraProps (line 10) | type PerspectiveCameraProps = Omit FILE: src/core/PointerLockControls.tsx type PointerLockControlsProps (line 8) | type PointerLockControlsProps = Omit & { class PositionPoint (line 27) | class PositionPoint extends THREE.Group { method constructor (line 32) | constructor() { method geometry (line 41) | get geometry() { method raycast (line 45) | raycast(raycaster: THREE.Raycaster, intersects: THREE.Intersection[]) { type PointsBuffersProps (line 167) | type PointsBuffersProps = ThreeElements['points'] & { FILE: src/core/PositionalAudio.tsx type PositionalAudioProps (line 6) | type PositionalAudioProps = Omit React.Rea... FILE: src/core/QuadraticBezierLine.tsx type QuadraticBezierLineRef (line 7) | type QuadraticBezierLineRef = Line2 & { type QuadraticBezierLineProps (line 15) | type QuadraticBezierLineProps = Omit & { FILE: src/core/RenderCubeTexture.tsx type RenderCubeTextureProps (line 6) | type RenderCubeTextureProps = Omit... function Container (line 101) | function Container({ FILE: src/core/Resize.tsx type ResizeProps (line 5) | type ResizeProps = Omit & { FILE: src/core/RoundedBox.tsx function createShape (line 9) | function createShape(width: number, height: number, radius0: number) { type RoundedBoxProps (line 19) | type RoundedBoxProps = { type RoundedBoxGeometryProps (line 28) | type RoundedBoxGeometryProps = Omit & FILE: src/core/Sampler.tsx type SamplePayload (line 8) | type SamplePayload = { type TransformFn (line 23) | type TransformFn = (payload: TransformPayload, i: number) => void type TransformPayload (line 25) | type TransformPayload = SamplePayload & { type SamplerProps (line 40) | type SamplerProps = Omit & { type useSurfaceSamplerProps (line 74) | interface useSurfaceSamplerProps { function useSurfaceSampler (line 80) | function useSurfaceSampler( function Sampler (line 149) | function Sampler({ children, weight, transform, instances, mesh, count =... FILE: src/core/ScreenQuad.tsx function createScreenQuadGeometry (line 8) | function createScreenQuadGeometry() { type ScreenQuadProps (line 17) | type ScreenQuadProps = Omit FILE: src/core/ScreenSizer.tsx type ScreenSizerProps (line 10) | type ScreenSizerProps = Omit & { FILE: src/core/ScreenSpace.tsx type ScreenSpaceProps (line 6) | type ScreenSpaceProps = Omit & { FILE: src/core/Segments.tsx type SegmentsProps (line 7) | type SegmentsProps = LineMaterialParameters & { type Api (line 13) | type Api = { type SegmentRef (line 17) | type SegmentRef = React.RefObject type SegmentProps (line 18) | type SegmentProps = Omit & { type ShadowType (line 14) | type ShadowType = Mesh FILE: src/core/ShadowAlpha.tsx type ShadowAlphaProps (line 15) | interface ShadowAlphaProps { function ShadowAlpha (line 20) | function ShadowAlpha({ opacity, alphaMap }: ShadowAlphaProps) { FILE: src/core/Sky.tsx type SkyProps (line 7) | type SkyProps = { function calcPosFromAngles (line 18) | function calcPosFromAngles(inclination: number, azimuth: number, vector:... FILE: src/core/Sparkles.tsx class SparklesImplMaterial (line 7) | class SparklesImplMaterial extends THREE.ShaderMaterial { method constructor (line 8) | constructor() { method time (line 53) | get time() { method time (line 56) | set time(value) { method pixelRatio (line 59) | get pixelRatio() { method pixelRatio (line 62) | set pixelRatio(value) { type ThreeElements (line 68) | interface ThreeElements { function usePropAsIsOrAsAttribute (line 85) | function usePropAsIsOrAsAttribute( type SparklesProps (line 109) | type SparklesProps = Omit & { FILE: src/core/Splat.tsx type SplatMaterialType (line 13) | type SplatMaterialType = { type TargetMesh (line 22) | type TargetMesh = THREE.Mesh & { function VolumetricMesh (line 43) | function VolumetricMesh({ function useCommon (line 96) | function useCommon( type ShadowMeshProps (line 130) | interface ShadowMeshProps { function SpotlightShadowWithShader (line 140) | function SpotlightShadowWithShader({ function SpotlightShadowWithoutShader (line 235) | function SpotlightShadowWithoutShader({ function SpotLightShadow (line 271) | function SpotLightShadow(props: React.PropsWithChildren) { FILE: src/core/SpriteAnimator.tsx type AnimationEventData (line 11) | type AnimationEventData = { type CommonProps (line 16) | type CommonProps = Pick type CommonMeshProps (line 17) | type CommonMeshProps = CommonProps< type SpriteAnimatorProps (line 23) | type SpriteAnimatorProps = { type SpriteAnimatorState (line 99) | type SpriteAnimatorState = { type Scale (line 107) | type Scale = Vector3 function useSpriteAnimator (line 111) | function useSpriteAnimator() { function isSpriteData (line 116) | function isSpriteData(data: SpriteData | null) { function multiplyScale (line 499) | function multiplyScale(initialScale = new THREE.Vector3(1, 1, 1), newSca... FILE: src/core/Stage.tsx type StageShadows (line 34) | type StageShadows = Partial & type StageProps (line 48) | type StageProps = Omit & { function Refit (line 68) | function Refit({ radius, adjustCamera }) { function Stage (line 76) | function Stage({ FILE: src/core/Stars.tsx type StarsProps (line 7) | type StarsProps = { class StarfieldMaterial (line 17) | class StarfieldMaterial extends ShaderMaterial { method constructor (line 18) | constructor() { type ThreeElements (line 51) | interface ThreeElements { FILE: src/core/Stats.tsx type StatsProps (line 7) | type StatsProps = { function Stats (line 13) | function Stats({ showPanel = 0, className, parent }: StatsProps): null { FILE: src/core/StatsGl.tsx type StatsOptions (line 7) | type StatsOptions = ConstructorParameters[0] type StatsGlProps (line 9) | type StatsGlProps = Partial & { FILE: src/core/Svg.tsx type SvgProps (line 8) | interface SvgProps extends Omit { FILE: src/core/Text.tsx type TextProps (line 8) | type TextProps = Omit & { FILE: src/core/Text3D.tsx type ThreeElements (line 10) | interface ThreeElements { type Text3DProps (line 15) | type Text3DProps = Omit & { FILE: src/core/Texture.tsx type TextureArray (line 9) | type TextureArray = T extends string[] ? _Texture[] : never type TextureRecord (line 10) | type TextureRecord = T extends Record ? { [key in key... type SingleTexture (line 11) | type SingleTexture = T extends string ? _Texture : never type MappedTextureType (line 13) | type MappedTextureType) { type MeshLineGeometry (line 89) | type MeshLineGeometry = Mesh & MeshLineGeometryImpl FILE: src/core/TrailTexture.tsx type Point (line 6) | type Point = { type TrailConfig (line 13) | type TrailConfig = { function smoothAverage (line 35) | function smoothAverage(current: number, measurement: number, smoothing: ... class TrailTextureImpl (line 42) | class TrailTextureImpl { method constructor (line 58) | constructor({ method initTexture (line 84) | initTexture() { method update (line 103) | update(delta) { method clear (line 125) | clear() { method addTouch (line 131) | addTouch(point) { method drawTouch (line 161) | drawTouch(point) { function useTrailTexture (line 198) | function useTrailTexture(config: Partial = {}): [Texture, (... type TrailTextureProps (line 211) | type TrailTextureProps = { FILE: src/core/TransformControls.tsx type ControlsProto (line 7) | type ControlsProto = { type TransformControlsProps (line 11) | type TransformControlsProps = Omit function getHls (line 15) | async function getHls(...args: ConstructorParameters) { function useVideoTexture (line 25) | function useVideoTexture( type UseVideoTextureParams (line 116) | type UseVideoTextureParams = Parameters type VideoTexture (line 117) | type VideoTexture = ReturnType type VideoTextureProps (line 119) | type VideoTextureProps = { FILE: src/core/Wireframe.tsx type ThreeElements (line 13) | interface ThreeElements { type WireframeProps (line 18) | interface WireframeProps { type WithGeometry (line 23) | type WithGeometry = function isWithGeometry (line 28) | function isWithGeometry(object?: THREE.Object3D | null): object is WithG... function isGeometry (line 32) | function isGeometry(object?: any | null): object is THREE.BufferGeometry { function isRefObject (line 36) | function isRefObject(object?: any | null): object is React.RefObject<... function isRef (line 40) | function isRef(object?: any | null): object is React.Ref { function isWireframeGeometry (line 44) | function isWireframeGeometry(geometry: any): geometry is THREE.Wireframe... function getUniforms (line 48) | function getUniforms() { function getBarycentricCoordinates (line 56) | function getBarycentricCoordinates(geometry: THREE.BufferGeometry, remov... function getInputGeometry (line 75) | function getInputGeometry( function setBarycentricCoordinates (line 100) | function setBarycentricCoordinates(geometry: THREE.BufferGeometry, simpl... function WireframeWithCustomGeo (line 114) | function WireframeWithCustomGeo({ function WireframeWithoutCustomGeo (line 162) | function WireframeWithoutCustomGeo({ function Wireframe (line 201) | function Wireframe({ geometry: customGeometry, ...props }: WireframeProp... FILE: src/core/meshBounds.tsx function meshBounds (line 8) | function meshBounds(raycaster: Raycaster, intersects: Intersection[]) { FILE: src/core/shaderMaterial.tsx type UniformValue (line 5) | type UniformValue = type Uniforms (line 20) | type Uniforms = Record = T extends new (...args: any) => any ? ConstructorParamete... type ShapeProps (line 7) | type ShapeProps = Omit & { arg... function create (line 9) | function create(type: string, effect?: (mesh: THREE.Mesh) => void): F... FILE: src/core/softShadows.tsx type SoftShadowsProps (line 20) | type SoftShadowsProps = { function reset (line 131) | function reset(gl, scene, camera) { function SoftShadows (line 142) | function SoftShadows({ focus = 0, samples = 10, size = 25 }: SoftShadows... FILE: src/core/useAnimations.tsx type Api (line 5) | type Api = { function useAnimations (line 13) | function useAnimations( FILE: src/core/useAspect.tsx function useAspect (line 3) | function useAspect(width: number, height: number, factor: number = 1): [... FILE: src/core/useBoxProjectedEnv.tsx type MaterialShader (line 53) | interface MaterialShader { function boxProjectedEnvMap (line 60) | function boxProjectedEnvMap(shader: MaterialShader, envMapPosition: THRE... function useBoxProjectedEnv (line 89) | function useBoxProjectedEnv( FILE: src/core/useCamera.tsx function useCamera (line 5) | function useCamera(camera: Camera | React.RefObject, props?: Par... FILE: src/core/useContextBridge.tsx function useContextBridge (line 4) | function useContextBridge(...contexts: Array>) { FILE: src/core/useDepthBuffer.ts function useDepthBuffer (line 6) | function useDepthBuffer({ size = 256, frames = Infinity }: { size?: numb... FILE: src/core/useEnvironment.tsx constant CUBEMAP_ROOT (line 16) | const CUBEMAP_ROOT = 'https://raw.githack.com/pmndrs/drei-assets/456060a... type EnvironmentLoaderProps (line 19) | type EnvironmentLoaderProps = { function useEnvironment (line 29) | function useEnvironment({ type EnvironmentLoaderPreloadOptions (line 93) | type EnvironmentLoaderPreloadOptions = Omit { function parseFontData (line 30) | function parseFontData(fontData: FontData) { function loader (line 37) | async function loader(font: FontInput) { function useFont (line 42) | function useFont(font: FontInput) { FILE: src/core/useIntersect.tsx function useIntersect (line 5) | function useIntersect(onChange: (visible: boolean) =... FILE: src/core/useSpriteLoader.tsx type Size (line 8) | type Size = { type FrameData (line 13) | type FrameData = { type MetaData (line 32) | type MetaData = { type Frames (line 45) | type Frames = Record | FrameData[] type SpriteData (line 47) | type SpriteData = { type SpriteMetaDimension (line 52) | type SpriteMetaDimension = { function useSpriteLoader (line 76) | function useSpriteLoader( FILE: src/helpers/environment-assets.ts type PresetsType (line 14) | type PresetsType = keyof typeof presetsObj FILE: src/helpers/ts-utils.tsx type NamedArrayTuple (line 6) | type NamedArrayTuple any> = Parameters type ForwardRefComponent (line 12) | type ForwardRefComponent = ForwardRefExoticComponent = { [K in keyof T]-?: T[K] extends Function ? ne... type Overwrite (line 15) | type Overwrite = Omit> & O FILE: src/helpers/useEffectfulState.tsx type RefType (line 3) | type RefType = React.RefObject | ((state: T) => void) function call (line 5) | function call(ref: RefType | undefined, value: T | null) { function useEffectfulState (line 10) | function useEffectfulState(fn: () => T, deps: React.DependencyList = ... FILE: src/materials/BlurPass.tsx type BlurPassProps (line 16) | interface BlurPassProps { class BlurPass (line 27) | class BlurPass { method constructor (line 36) | constructor({ method render (line 74) | render(renderer, inputBuffer, outputBuffer) { FILE: src/materials/ConvolutionMaterial.tsx class ConvolutionMaterial (line 4) | class ConvolutionMaterial extends THREE.ShaderMaterial { method constructor (line 6) | constructor(texelSize = new THREE.Vector2()) { method setTexelSize (line 91) | setTexelSize(x: number, y: number) { method setResolution (line 95) | setResolution(resolution: THREE.Vector2) { FILE: src/materials/MeshReflectorMaterial.tsx type UninitializedUniform (line 3) | type UninitializedUniform = { value: Value | null } class MeshReflectorMaterial (line 5) | class MeshReflectorMaterial extends MeshStandardMaterial { method constructor (line 22) | constructor(parameters = {}) { method onBeforeCompile (line 26) | onBeforeCompile(shader) { method tDiffuse (line 142) | get tDiffuse(): Texture | null { method tDiffuse (line 145) | set tDiffuse(v: Texture | null) { method tDepth (line 148) | get tDepth(): Texture | null { method tDepth (line 151) | set tDepth(v: Texture | null) { method distortionMap (line 154) | get distortionMap(): Texture | null { method distortionMap (line 157) | set distortionMap(v: Texture | null) { method tDiffuseBlur (line 160) | get tDiffuseBlur(): Texture | null { method tDiffuseBlur (line 163) | set tDiffuseBlur(v: Texture | null) { method textureMatrix (line 166) | get textureMatrix(): Matrix4 | null { method textureMatrix (line 169) | set textureMatrix(v: Matrix4 | null) { method hasBlur (line 172) | get hasBlur(): boolean { method hasBlur (line 175) | set hasBlur(v: boolean) { method mirror (line 178) | get mirror(): number { method mirror (line 181) | set mirror(v: number) { method mixBlur (line 184) | get mixBlur(): number { method mixBlur (line 187) | set mixBlur(v: number) { method mixStrength (line 190) | get mixStrength(): number { method mixStrength (line 193) | set mixStrength(v: number) { method minDepthThreshold (line 196) | get minDepthThreshold(): number { method minDepthThreshold (line 199) | set minDepthThreshold(v: number) { method maxDepthThreshold (line 202) | get maxDepthThreshold(): number { method maxDepthThreshold (line 205) | set maxDepthThreshold(v: number) { method depthScale (line 208) | get depthScale(): number { method depthScale (line 211) | set depthScale(v: number) { method depthToBlurRatioBias (line 214) | get depthToBlurRatioBias(): number { method depthToBlurRatioBias (line 217) | set depthToBlurRatioBias(v: number) { method distortion (line 220) | get distortion(): number { method distortion (line 223) | set distortion(v: number) { method mixContrast (line 226) | get mixContrast(): number { method mixContrast (line 229) | set mixContrast(v: number) { FILE: src/materials/SpotLightMaterial.tsx class SpotLightMaterial (line 4) | class SpotLightMaterial extends THREE.ShaderMaterial { method constructor (line 5) | constructor() { FILE: src/materials/WireframeMaterial.tsx type WireframeMaterialProps (line 5) | interface WireframeMaterialProps extends THREE.ShaderMaterialParameters { function setWireframeOverride (line 169) | function setWireframeOverride( function useWireframeUniforms (line 220) | function useWireframeUniforms( FILE: src/web/CycleRaycast.tsx type CycleRaycastProps (line 5) | type CycleRaycastProps = { function CycleRaycast (line 13) | function CycleRaycast({ FILE: src/web/DragControls.tsx type ControlsProto (line 14) | type ControlsProto = { type DragControlsProps (line 18) | type DragControlsProps = { FILE: src/web/FaceControls.tsx type VideoFrame (line 27) | type VideoFrame = Parameters[0] function mean (line 29) | function mean(v1: THREE.Vector3, v2: THREE.Vector3) { function localToLocal (line 33) | function localToLocal(objSrc: THREE.Object3D, v: THREE.Vector3, objDst: ... type FaceControlsProps (line 43) | type FaceControlsProps = { type FaceControlsApi (line 74) | type FaceControlsApi = THREE.EventDispatcher & { FILE: src/web/FaceLandmarker.tsx type FaceLandmarkerProps (line 9) | type FaceLandmarkerProps = { function useFaceLandmarker (line 52) | function useFaceLandmarker() { FILE: src/web/Facemesh.tsx type MediaPipeFaceMesh (line 8) | type MediaPipeFaceMesh = typeof FacemeshDatas.SAMPLE_FACE type MediaPipePoints (line 10) | type MediaPipePoints = type FacemeshProps (line 14) | type FacemeshProps = { type FacemeshApi (line 45) | type FacemeshApi = { function mean (line 78) | function mean(v1: THREE.Vector3, v2: THREE.Vector3) { type FacemeshEyeProps (line 326) | type FacemeshEyeProps = { type FacemeshEyeApi (line 330) | type FacemeshEyeApi = { FILE: src/web/Html.tsx function defaultCalculatePosition (line 25) | function defaultCalculatePosition(el: Object3D, camera: Camera, size: { ... type CalculatePosition (line 33) | type CalculatePosition = typeof defaultCalculatePosition function isObjectBehindCamera (line 35) | function isObjectBehindCamera(el: Object3D, camera: Camera) { function isObjectVisible (line 43) | function isObjectVisible(el: Object3D, camera: Camera, raycaster: Raycas... function objectScale (line 58) | function objectScale(el: Object3D, camera: Camera) { function objectZIndex (line 73) | function objectZIndex(el: Object3D, camera: Camera, zIndexRange: Array { type HtmlProps (line 120) | interface HtmlProps extends Omit = (state: T) => U type EqualityChecker (line 8) | type EqualityChecker = (state: T, newState: T) => boolean type StateListener (line 9) | type StateListener = (state: T, previousState: T) => void type StoreApiWithSubscribeWithSelector (line 12) | type StoreApiWithSubscribeWithSelector = Omit = { [K in T]: bool... type KeyboardControlsEntry (line 28) | type KeyboardControlsEntry = { type KeyboardControlsProps (line 37) | type KeyboardControlsProps = { type KeyboardControlsApi (line 48) | type KeyboardControlsApi = [ function KeyboardControls (line 56) | function KeyboardControls({ map, children, onChange, domElement }: Keybo... type Selector (line 116) | type Selector = (state: KeyboardControlsState... function useKeyboardControls (line 123) | function useKeyboardControls( FILE: src/web/Loader.tsx type LoaderOptions (line 5) | interface LoaderOptions { function Loader (line 16) | function Loader({ FILE: src/web/PresentationControls.tsx type PresentationControlProps (line 7) | type PresentationControlProps = { function PresentationControls (line 22) | function PresentationControls({ FILE: src/web/ScreenVideoTexture.tsx type ScreenVideoTextureProps (line 7) | type ScreenVideoTextureProps = Omit & { FILE: src/web/ScrollControls.tsx type ScrollControlsProps (line 9) | type ScrollControlsProps = { type ScrollControlsState (line 34) | type ScrollControlsState = { function useScroll (line 51) | function useScroll() { function ScrollControls (line 55) | function ScrollControls({ type ScrollPropsWithFalseHtml (line 262) | interface ScrollPropsWithFalseHtml { type ScrollPropsWithTrueHtml (line 268) | interface ScrollPropsWithTrueHtml { type ScrollProps (line 274) | type ScrollProps = ScrollPropsWithFalseHtml | ScrollPropsWithTrueHtml FILE: src/web/Select.tsx type SelectProps (line 9) | type SelectProps = Omit & { function Select (line 26) | function Select({ function useSelect (line 177) | function useSelect(): THREE.Object3D[] { FILE: src/web/View.tsx type CanvasSize (line 11) | type CanvasSize = { type ContainerProps (line 18) | type ContainerProps = { type ViewProps (line 32) | type ViewProps = { function computeContainerPosition (line 55) | function computeContainerPosition(canvasSize: CanvasSize, trackRect: DOM... function prepareSkissor (line 65) | function prepareSkissor( function finishSkissor (line 102) | function finishSkissor(state: RootState, autoClear: boolean) { function clear (line 108) | function clear(state: RootState) { function Container (line 114) | function Container({ visible = true, canvasSize, scene, index, children,... type ViewportProps (line 270) | type ViewportProps = { Port: () => React.JSX.Element } & React.ForwardRe... FILE: src/web/WebcamVideoTexture.tsx type WebcamVideoTextureProps (line 7) | type WebcamVideoTextureProps = Omit & { FILE: src/web/pivotControls/context.ts type OnDragStartProps (line 4) | type OnDragStartProps = { type PivotContext (line 11) | type PivotContext = { FILE: src/web/pivotControls/index.tsx type PivotControlsProps (line 35) | type PivotControlsProps = { FILE: src/web/useCursor.tsx function useCursor (line 3) | function useCursor( FILE: test/e2e/App.tsx function App (line 7) | function App() { function Scene (line 19) | function Scene() { FILE: test/e2e/snapshot.test.ts function waitForEvent (line 6) | async function waitForEvent(page: Page, eventName: string) { function waitForServer (line 13) | function waitForServer() {