Repository: react-map/react-magic
Branch: master
Commit: 97213deff90a
Files: 165
Total size: 983.0 KB
Directory structure:
gitextract_x65iedph/
├── .babelrc
├── .gitignore
├── .npmignore
├── LICENSE
├── README.md
├── dev/
│ ├── App.js
│ ├── index.html
│ ├── index.js
│ ├── server.js
│ └── webpack-dev-server.config.js
├── examples/
│ ├── App.js
│ ├── dist/
│ │ ├── app.js
│ │ └── index.html
│ ├── index.html
│ ├── index.js
│ ├── server.js
│ └── webpack-examples-server.config.js
├── lib/
│ ├── bling/
│ │ ├── puffIn.js
│ │ ├── puffOut.js
│ │ ├── vanishIn.js
│ │ └── vanishOut.js
│ ├── boing/
│ │ ├── boingInUp.js
│ │ └── boingOutDown.js
│ ├── bomb/
│ │ ├── bombLeftOut.js
│ │ └── bombRightOut.js
│ ├── index.js
│ ├── magic/
│ │ ├── magic.js
│ │ ├── swap.js
│ │ ├── twisterInDown.js
│ │ └── twisterInUp.js
│ ├── math/
│ │ ├── foolishIn.js
│ │ ├── foolishOut.js
│ │ ├── holeIn.js
│ │ ├── holeOut.js
│ │ ├── swashIn.js
│ │ └── swashOut.js
│ ├── perspective/
│ │ ├── perspectiveDown.js
│ │ ├── perspectiveDownReturn.js
│ │ ├── perspectiveLeft.js
│ │ ├── perspectiveLeftReturn.js
│ │ ├── perspectiveRight.js
│ │ ├── perspectiveRightReturn.js
│ │ ├── perspectiveUp.js
│ │ └── perspectiveUpReturn.js
│ ├── rotate/
│ │ ├── rotateDownIn.js
│ │ ├── rotateDownOut.js
│ │ ├── rotateLeftIn.js
│ │ ├── rotateLeftOut.js
│ │ ├── rotateRightIn.js
│ │ ├── rotateRightOut.js
│ │ ├── rotateUpIn.js
│ │ └── rotateUpOut.js
│ ├── slide/
│ │ ├── slideDown.js
│ │ ├── slideDownReturn.js
│ │ ├── slideLeft.js
│ │ ├── slideLeftReturn.js
│ │ ├── slideRight.js
│ │ ├── slideRightReturn.js
│ │ ├── slideUp.js
│ │ └── slideUpReturn.js
│ ├── space/
│ │ ├── spaceInDown.js
│ │ ├── spaceInLeft.js
│ │ ├── spaceInRight.js
│ │ ├── spaceInUp.js
│ │ ├── spaceOutDown.js
│ │ ├── spaceOutLeft.js
│ │ ├── spaceOutRight.js
│ │ └── spaceOutUp.js
│ ├── staticEffects/
│ │ ├── openDownLeft.js
│ │ ├── openDownLeftReturn.js
│ │ ├── openDownRight.js
│ │ ├── openDownRightReturn.js
│ │ ├── openUpLeft.js
│ │ ├── openUpLeftReturn.js
│ │ ├── openUpRight.js
│ │ └── openUpRightReturn.js
│ ├── staticEffectsOut/
│ │ ├── openDownLeftOut.js
│ │ ├── openDownRightOut.js
│ │ ├── openUpLeftOut.js
│ │ └── openUpRightOut.js
│ ├── tin/
│ │ ├── tinDownIn.js
│ │ ├── tinDownOut.js
│ │ ├── tinLeftIn.js
│ │ ├── tinLeftOut.js
│ │ ├── tinRightIn.js
│ │ ├── tinRightOut.js
│ │ ├── tinUpIn.js
│ │ └── tinUpOut.js
│ └── utils/
│ ├── types.js
│ └── utils.js
├── package.json
├── src/
│ ├── bling/
│ │ ├── puffIn.js
│ │ ├── puffOut.js
│ │ ├── vanishIn.js
│ │ └── vanishOut.js
│ ├── boing/
│ │ ├── boingInUp.js
│ │ └── boingOutDown.js
│ ├── bomb/
│ │ ├── bombLeftOut.js
│ │ └── bombRightOut.js
│ ├── index.js
│ ├── magic/
│ │ ├── magic.js
│ │ ├── swap.js
│ │ ├── twisterInDown.js
│ │ └── twisterInUp.js
│ ├── math/
│ │ ├── foolishIn.js
│ │ ├── foolishOut.js
│ │ ├── holeIn.js
│ │ ├── holeOut.js
│ │ ├── swashIn.js
│ │ └── swashOut.js
│ ├── perspective/
│ │ ├── perspectiveDown.js
│ │ ├── perspectiveDownReturn.js
│ │ ├── perspectiveLeft.js
│ │ ├── perspectiveLeftReturn.js
│ │ ├── perspectiveRight.js
│ │ ├── perspectiveRightReturn.js
│ │ ├── perspectiveUp.js
│ │ └── perspectiveUpReturn.js
│ ├── rotate/
│ │ ├── rotateDownIn.js
│ │ ├── rotateDownOut.js
│ │ ├── rotateLeftIn.js
│ │ ├── rotateLeftOut.js
│ │ ├── rotateRightIn.js
│ │ ├── rotateRightOut.js
│ │ ├── rotateUpIn.js
│ │ └── rotateUpOut.js
│ ├── slide/
│ │ ├── slideDown.js
│ │ ├── slideDownReturn.js
│ │ ├── slideLeft.js
│ │ ├── slideLeftReturn.js
│ │ ├── slideRight.js
│ │ ├── slideRightReturn.js
│ │ ├── slideUp.js
│ │ └── slideUpReturn.js
│ ├── space/
│ │ ├── spaceInDown.js
│ │ ├── spaceInLeft.js
│ │ ├── spaceInRight.js
│ │ ├── spaceInUp.js
│ │ ├── spaceOutDown.js
│ │ ├── spaceOutLeft.js
│ │ ├── spaceOutRight.js
│ │ └── spaceOutUp.js
│ ├── staticEffects/
│ │ ├── openDownLeft.js
│ │ ├── openDownLeftReturn.js
│ │ ├── openDownRight.js
│ │ ├── openDownRightReturn.js
│ │ ├── openUpLeft.js
│ │ ├── openUpLeftReturn.js
│ │ ├── openUpRight.js
│ │ └── openUpRightReturn.js
│ ├── staticEffectsOut/
│ │ ├── openDownLeftOut.js
│ │ ├── openDownRightOut.js
│ │ ├── openUpLeftOut.js
│ │ └── openUpRightOut.js
│ ├── tin/
│ │ ├── tinDownIn.js
│ │ ├── tinDownOut.js
│ │ ├── tinLeftIn.js
│ │ ├── tinLeftOut.js
│ │ ├── tinRightIn.js
│ │ ├── tinRightOut.js
│ │ ├── tinUpIn.js
│ │ └── tinUpOut.js
│ └── utils/
│ ├── types.js
│ └── utils.js
└── webpack-production.config.js
================================================
FILE CONTENTS
================================================
================================================
FILE: .babelrc
================================================
{
"presets": ["es2015", "react"],
"plugins": [
"transform-object-rest-spread",
"transform-export-extensions"
]
}
================================================
FILE: .gitignore
================================================
# Logs
logs
*.log
npm-debug.log*
# Runtime data
pids
*.pid
*.seed
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# nyc test coverage
.nyc_output
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# node-waf configuration
.lock-wscript
# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release
# Dependency directories
node_modules
jspm_packages
# Optional npm cache directory
.npm
# Optional REPL history
.node_repl_history
================================================
FILE: .npmignore
================================================
src
__test__
examples
node_modules
dev
================================================
FILE: LICENSE
================================================
MIT License
Copyright (c) 2017 react-map
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
================================================
FILE: README.md
================================================
# react-magic
[](https://www.npmjs.com/package/react-magic)
A collection of magic animations for react components. Although React provides a way to implement arbitrary animations,
it is not an easy task to do it, even for simple animations. That's where react-magic package comes in. It supports inline styles work with [aphrodite](https://github.com/Khan/aphrodite).
Most animations was implemented base on [magic](https://github.com/miniMAC/magic).
> How to work with [tailwindcss](https://tailwindcss.com/)? Try [tailwindcss-magic](https://github.com/Sylvenas/tailwindcss-magic).
## Demo online
A demo is available on the Github Pages webpage for react-magic [Check out demo](https://lit-forest.github.io/react-magic/react-magic.html)!
## Installation
React-magic is distributed via [npm](https://www.npmjs.com/package/react-magic):
```
npm install --save react-magic
```
## Usage
You can import each animation directly from the main package
```js
import { swap } from "react-magic";
```
or you can import a specific animation directly
```js
import swap from "react-magic/lib/magic/swap";
```
usage with [Aphrodite](https://github.com/Khan/aphrodite)
```js
import React, { Component, PropTypes } from "react";
import { StyleSheet, css } from "aphrodite";
import { swap } from "react-magic";
const styles = StyleSheet.create({
magic: {
animationName: swap,
animationDuration: "1s",
},
});
class App extends Component {
render() {
return (
);
}
}
export default App;
================================================
FILE: examples/dist/app.js
================================================
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/******/ return __webpack_require__(__webpack_require__.s = 97);
/******/ })
/************************************************************************/
/******/ ([
/* 0 */
/***/ (function(module, exports) {
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
/***/ }),
/* 1 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
function _toConsumableArray(arr) {
if (Array.isArray(arr)) {
for (var i = 0, arr2 = Array(arr.length); i < arr.length; i++) {
arr2[i] = arr[i];
}return arr2;
} else {
return Array.from(arr);
}
}
/**
* Composes a variable number of CSS helper functions.
* Returns a function that accepts all the original arguments
* of the functions it composed. If the original function
* accepted multiple arguments, they must be passed as
* an array.
* @example
* const translateXandRotateY = compose(translateX, rotateY);
* const cssValue = translateXandRotateY('-5px', '30deg');
*/
var compose = exports.compose = function compose() {
for (var _len = arguments.length, funcs = Array(_len), _key = 0; _key < _len; _key++) {
funcs[_key] = arguments[_key];
}
return function () {
for (var _len2 = arguments.length, styleArgs = Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
styleArgs[_key2] = arguments[_key2];
}
var result = funcs.reduce(function (acc, func, i) {
var arg = styleArgs[i];
return acc + ' ' + (Array.isArray(arg) ? func.apply(undefined, _toConsumableArray(arg)) : func(arg));
}, '');
return result.trim();
};
};
var cubicBezier = exports.cubicBezier = function cubicBezier(a, b, c, d) {
return 'cubic-bezier(' + a + ', ' + b + ', ' + c + ', ' + d + ')';
};
var translate3d = exports.translate3d = function translate3d(a, b, c) {
return 'translate3d(' + a + ', ' + b + ', ' + c + ')';
};
var translateX = exports.translateX = function translateX(a) {
return 'translateX(' + a + ')';
};
var scale3d = exports.scale3d = function scale3d(a, b, c) {
return 'scale3d(' + a + ', ' + b + ', ' + c + ')';
};
var scale = exports.scale = function scale(a) {
return 'scale(' + a + ')';
};
var skewX = exports.skewX = function skewX(deg) {
return 'skewX(' + deg + 'deg)';
};
var skewY = exports.skewY = function skewY(deg) {
return 'skewY(' + deg + 'deg)';
};
var skewXY = exports.skewXY = function skewXY(x, y) {
return skewX(x) + ' ' + skewY(y);
};
var rotateY = exports.rotateY = function rotateY(a) {
return 'rotateY(' + a + 'deg)';
};
var rotate3d = exports.rotate3d = function rotate3d(a, b, c, d) {
return 'rotate3d(' + a + ', ' + b + ', ' + c + ', ' + d + 'deg)';
};
var perspective = exports.perspective = function perspective(a) {
return 'perspective(' + a + ')';
};
var translateY = exports.translateY = function translateY(a) {
return 'translateY(' + a + ')';
};
var translateZ = exports.translateZ = function translateZ(a) {
return 'translateZ(' + a + ')';
};
var translateXY = exports.translateXY = function translateXY(a, b) {
return 'translate(' + a + ',' + b + ')';
};
var rotate = exports.rotate = function rotate(a) {
return 'rotate(' + a + 'deg)';
};
var rotateX = exports.rotateX = function rotateX(a) {
return 'rotateX(' + a + 'deg)';
};
var blur = exports.blur = function blur(a) {
return 'blur(' + a + ')';
};
/***/ }),
/* 2 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
/**
* Use invariant() to assert state which your program assumes to be true.
*
* Provide sprintf-style format (only %s is supported) and arguments
* to provide information about what broke and what you were
* expecting.
*
* The invariant message will be stripped in production, but the invariant
* will remain to ensure logic does not differ in production.
*/
var validateFormat = function validateFormat(format) {};
if (process.env.NODE_ENV !== 'production') {
validateFormat = function validateFormat(format) {
if (format === undefined) {
throw new Error('invariant requires an error message argument');
}
};
}
function invariant(condition, format, a, b, c, d, e, f) {
validateFormat(format);
if (!condition) {
var error;
if (format === undefined) {
error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');
} else {
var args = [a, b, c, d, e, f];
var argIndex = 0;
error = new Error(format.replace(/%s/g, function () {
return args[argIndex++];
}));
error.name = 'Invariant Violation';
}
error.framesToPop = 1; // we don't care about invariant's own frame
throw error;
}
}
module.exports = invariant;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 3 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var emptyFunction = __webpack_require__(10);
/**
* Similar to invariant but only logs a warning if the condition is not met.
* This can be used to log issues in development environments in critical
* paths. Removing the logging code for production environments will keep the
* same logic and follow the same code paths.
*/
var warning = emptyFunction;
if (process.env.NODE_ENV !== 'production') {
var printWarning = function printWarning(format) {
for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
var argIndex = 0;
var message = 'Warning: ' + format.replace(/%s/g, function () {
return args[argIndex++];
});
if (typeof console !== 'undefined') {
console.error(message);
}
try {
// --- Welcome to debugging React ---
// This error was thrown as a convenience so that you can use this stack
// to find the callsite that caused this warning to fire.
throw new Error(message);
} catch (x) {}
};
warning = function warning(condition, format) {
if (format === undefined) {
throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');
}
if (format.indexOf('Failed Composite propType: ') === 0) {
return; // Ignore CompositeComponent proptype check.
}
if (!condition) {
for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
args[_key2 - 2] = arguments[_key2];
}
printWarning.apply(undefined, [format].concat(args));
}
};
}
module.exports = warning;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 4 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/**
* WARNING: DO NOT manually require this module.
* This is a replacement for `invariant(...)` used by the error code system
* and will _only_ be required by the corresponding babel pass.
* It always throws.
*/
function reactProdInvariant(code) {
var argCount = arguments.length - 1;
var message = 'Minified React error #' + code + '; visit ' + 'http://facebook.github.io/react/docs/error-decoder.html?invariant=' + code;
for (var argIdx = 0; argIdx < argCount; argIdx++) {
message += '&args[]=' + encodeURIComponent(arguments[argIdx + 1]);
}
message += ' for the full message or use the non-minified dev environment' + ' for full errors and additional helpful warnings.';
var error = new Error(message);
error.name = 'Invariant Violation';
error.framesToPop = 1; // we don't care about reactProdInvariant's own frame
throw error;
}
module.exports = reactProdInvariant;
/***/ }),
/* 5 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/*
object-assign
(c) Sindre Sorhus
@license MIT
*/
/* eslint-disable no-unused-vars */
var getOwnPropertySymbols = Object.getOwnPropertySymbols;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var propIsEnumerable = Object.prototype.propertyIsEnumerable;
function toObject(val) {
if (val === null || val === undefined) {
throw new TypeError('Object.assign cannot be called with null or undefined');
}
return Object(val);
}
function shouldUseNative() {
try {
if (!Object.assign) {
return false;
}
// Detect buggy property enumeration order in older V8 versions.
// https://bugs.chromium.org/p/v8/issues/detail?id=4118
var test1 = new String('abc'); // eslint-disable-line no-new-wrappers
test1[5] = 'de';
if (Object.getOwnPropertyNames(test1)[0] === '5') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test2 = {};
for (var i = 0; i < 10; i++) {
test2['_' + String.fromCharCode(i)] = i;
}
var order2 = Object.getOwnPropertyNames(test2).map(function (n) {
return test2[n];
});
if (order2.join('') !== '0123456789') {
return false;
}
// https://bugs.chromium.org/p/v8/issues/detail?id=3056
var test3 = {};
'abcdefghijklmnopqrst'.split('').forEach(function (letter) {
test3[letter] = letter;
});
if (Object.keys(Object.assign({}, test3)).join('') !==
'abcdefghijklmnopqrst') {
return false;
}
return true;
} catch (err) {
// We don't expect any of the above to throw, but better to be safe.
return false;
}
}
module.exports = shouldUseNative() ? Object.assign : function (target, source) {
var from;
var to = toObject(target);
var symbols;
for (var s = 1; s < arguments.length; s++) {
from = Object(arguments[s]);
for (var key in from) {
if (hasOwnProperty.call(from, key)) {
to[key] = from[key];
}
}
if (getOwnPropertySymbols) {
symbols = getOwnPropertySymbols(from);
for (var i = 0; i < symbols.length; i++) {
if (propIsEnumerable.call(from, symbols[i])) {
to[symbols[i]] = from[symbols[i]];
}
}
}
}
return to;
};
/***/ }),
/* 6 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var _prodInvariant = __webpack_require__(4);
var DOMProperty = __webpack_require__(14);
var ReactDOMComponentFlags = __webpack_require__(64);
var invariant = __webpack_require__(2);
var ATTR_NAME = DOMProperty.ID_ATTRIBUTE_NAME;
var Flags = ReactDOMComponentFlags;
var internalInstanceKey = '__reactInternalInstance$' + Math.random().toString(36).slice(2);
/**
* Check if a given node should be cached.
*/
function shouldPrecacheNode(node, nodeID) {
return node.nodeType === 1 && node.getAttribute(ATTR_NAME) === String(nodeID) || node.nodeType === 8 && node.nodeValue === ' react-text: ' + nodeID + ' ' || node.nodeType === 8 && node.nodeValue === ' react-empty: ' + nodeID + ' ';
}
/**
* Drill down (through composites and empty components) until we get a host or
* host text component.
*
* This is pretty polymorphic but unavoidable with the current structure we have
* for `_renderedChildren`.
*/
function getRenderedHostOrTextFromComponent(component) {
var rendered;
while (rendered = component._renderedComponent) {
component = rendered;
}
return component;
}
/**
* Populate `_hostNode` on the rendered host/text component with the given
* DOM node. The passed `inst` can be a composite.
*/
function precacheNode(inst, node) {
var hostInst = getRenderedHostOrTextFromComponent(inst);
hostInst._hostNode = node;
node[internalInstanceKey] = hostInst;
}
function uncacheNode(inst) {
var node = inst._hostNode;
if (node) {
delete node[internalInstanceKey];
inst._hostNode = null;
}
}
/**
* Populate `_hostNode` on each child of `inst`, assuming that the children
* match up with the DOM (element) children of `node`.
*
* We cache entire levels at once to avoid an n^2 problem where we access the
* children of a node sequentially and have to walk from the start to our target
* node every time.
*
* Since we update `_renderedChildren` and the actual DOM at (slightly)
* different times, we could race here and see a newer `_renderedChildren` than
* the DOM nodes we see. To avoid this, ReactMultiChild calls
* `prepareToManageChildren` before we change `_renderedChildren`, at which
* time the container's child nodes are always cached (until it unmounts).
*/
function precacheChildNodes(inst, node) {
if (inst._flags & Flags.hasCachedChildNodes) {
return;
}
var children = inst._renderedChildren;
var childNode = node.firstChild;
outer: for (var name in children) {
if (!children.hasOwnProperty(name)) {
continue;
}
var childInst = children[name];
var childID = getRenderedHostOrTextFromComponent(childInst)._domID;
if (childID === 0) {
// We're currently unmounting this child in ReactMultiChild; skip it.
continue;
}
// We assume the child nodes are in the same order as the child instances.
for (; childNode !== null; childNode = childNode.nextSibling) {
if (shouldPrecacheNode(childNode, childID)) {
precacheNode(childInst, childNode);
continue outer;
}
}
// We reached the end of the DOM children without finding an ID match.
true ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Unable to find element with ID %s.', childID) : _prodInvariant('32', childID) : void 0;
}
inst._flags |= Flags.hasCachedChildNodes;
}
/**
* Given a DOM node, return the closest ReactDOMComponent or
* ReactDOMTextComponent instance ancestor.
*/
function getClosestInstanceFromNode(node) {
if (node[internalInstanceKey]) {
return node[internalInstanceKey];
}
// Walk up the tree until we find an ancestor whose instance we have cached.
var parents = [];
while (!node[internalInstanceKey]) {
parents.push(node);
if (node.parentNode) {
node = node.parentNode;
} else {
// Top of the tree. This node must not be part of a React tree (or is
// unmounted, potentially).
return null;
}
}
var closest;
var inst;
for (; node && (inst = node[internalInstanceKey]); node = parents.pop()) {
closest = inst;
if (parents.length) {
precacheChildNodes(inst, node);
}
}
return closest;
}
/**
* Given a DOM node, return the ReactDOMComponent or ReactDOMTextComponent
* instance, or null if the node was not rendered by this React.
*/
function getInstanceFromNode(node) {
var inst = getClosestInstanceFromNode(node);
if (inst != null && inst._hostNode === node) {
return inst;
} else {
return null;
}
}
/**
* Given a ReactDOMComponent or ReactDOMTextComponent, return the corresponding
* DOM node.
*/
function getNodeFromInstance(inst) {
// Without this first invariant, passing a non-DOM-component triggers the next
// invariant for a missing parent, which is super confusing.
!(inst._hostNode !== undefined) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'getNodeFromInstance: Invalid argument.') : _prodInvariant('33') : void 0;
if (inst._hostNode) {
return inst._hostNode;
}
// Walk up the tree until we find an ancestor whose DOM node we have cached.
var parents = [];
while (!inst._hostNode) {
parents.push(inst);
!inst._hostParent ? process.env.NODE_ENV !== 'production' ? invariant(false, 'React DOM tree root should always have a node reference.') : _prodInvariant('34') : void 0;
inst = inst._hostParent;
}
// Now parents contains each ancestor that does *not* have a cached native
// node, and `inst` is the deepest ancestor that does.
for (; parents.length; inst = parents.pop()) {
precacheChildNodes(inst, inst._hostNode);
}
return inst._hostNode;
}
var ReactDOMComponentTree = {
getClosestInstanceFromNode: getClosestInstanceFromNode,
getInstanceFromNode: getInstanceFromNode,
getNodeFromInstance: getNodeFromInstance,
precacheChildNodes: precacheChildNodes,
precacheNode: precacheNode,
uncacheNode: uncacheNode
};
module.exports = ReactDOMComponentTree;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 7 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var canUseDOM = !!(typeof window !== 'undefined' && window.document && window.document.createElement);
/**
* Simple, lightweight module assisting with the detection and context of
* Worker. Helps avoid circular dependencies and allows code to reason about
* whether or not they are in a Worker, even if they never include the main
* `ReactWorker` dependency.
*/
var ExecutionEnvironment = {
canUseDOM: canUseDOM,
canUseWorkers: typeof Worker !== 'undefined',
canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent),
canUseViewport: canUseDOM && !!window.screen,
isInWorker: !canUseDOM // For now, this is true - might change in the future.
};
module.exports = ExecutionEnvironment;
/***/ }),
/* 8 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2016-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
var _prodInvariant = __webpack_require__(21);
var ReactCurrentOwner = __webpack_require__(12);
var invariant = __webpack_require__(2);
var warning = __webpack_require__(3);
function isNative(fn) {
// Based on isNative() from Lodash
var funcToString = Function.prototype.toString;
var hasOwnProperty = Object.prototype.hasOwnProperty;
var reIsNative = RegExp('^' + funcToString
// Take an example native function source for comparison
.call(hasOwnProperty
// Strip regex characters so we can use it for regex
).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&'
// Remove hasOwnProperty from the template to make it generic
).replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$');
try {
var source = funcToString.call(fn);
return reIsNative.test(source);
} catch (err) {
return false;
}
}
var canUseCollections =
// Array.from
typeof Array.from === 'function' &&
// Map
typeof Map === 'function' && isNative(Map) &&
// Map.prototype.keys
Map.prototype != null && typeof Map.prototype.keys === 'function' && isNative(Map.prototype.keys) &&
// Set
typeof Set === 'function' && isNative(Set) &&
// Set.prototype.keys
Set.prototype != null && typeof Set.prototype.keys === 'function' && isNative(Set.prototype.keys);
var setItem;
var getItem;
var removeItem;
var getItemIDs;
var addRoot;
var removeRoot;
var getRootIDs;
if (canUseCollections) {
var itemMap = new Map();
var rootIDSet = new Set();
setItem = function (id, item) {
itemMap.set(id, item);
};
getItem = function (id) {
return itemMap.get(id);
};
removeItem = function (id) {
itemMap['delete'](id);
};
getItemIDs = function () {
return Array.from(itemMap.keys());
};
addRoot = function (id) {
rootIDSet.add(id);
};
removeRoot = function (id) {
rootIDSet['delete'](id);
};
getRootIDs = function () {
return Array.from(rootIDSet.keys());
};
} else {
var itemByKey = {};
var rootByKey = {};
// Use non-numeric keys to prevent V8 performance issues:
// https://github.com/facebook/react/pull/7232
var getKeyFromID = function (id) {
return '.' + id;
};
var getIDFromKey = function (key) {
return parseInt(key.substr(1), 10);
};
setItem = function (id, item) {
var key = getKeyFromID(id);
itemByKey[key] = item;
};
getItem = function (id) {
var key = getKeyFromID(id);
return itemByKey[key];
};
removeItem = function (id) {
var key = getKeyFromID(id);
delete itemByKey[key];
};
getItemIDs = function () {
return Object.keys(itemByKey).map(getIDFromKey);
};
addRoot = function (id) {
var key = getKeyFromID(id);
rootByKey[key] = true;
};
removeRoot = function (id) {
var key = getKeyFromID(id);
delete rootByKey[key];
};
getRootIDs = function () {
return Object.keys(rootByKey).map(getIDFromKey);
};
}
var unmountedIDs = [];
function purgeDeep(id) {
var item = getItem(id);
if (item) {
var childIDs = item.childIDs;
removeItem(id);
childIDs.forEach(purgeDeep);
}
}
function describeComponentFrame(name, source, ownerName) {
return '\n in ' + (name || 'Unknown') + (source ? ' (at ' + source.fileName.replace(/^.*[\\\/]/, '') + ':' + source.lineNumber + ')' : ownerName ? ' (created by ' + ownerName + ')' : '');
}
function getDisplayName(element) {
if (element == null) {
return '#empty';
} else if (typeof element === 'string' || typeof element === 'number') {
return '#text';
} else if (typeof element.type === 'string') {
return element.type;
} else {
return element.type.displayName || element.type.name || 'Unknown';
}
}
function describeID(id) {
var name = ReactComponentTreeHook.getDisplayName(id);
var element = ReactComponentTreeHook.getElement(id);
var ownerID = ReactComponentTreeHook.getOwnerID(id);
var ownerName;
if (ownerID) {
ownerName = ReactComponentTreeHook.getDisplayName(ownerID);
}
process.env.NODE_ENV !== 'production' ? warning(element, 'ReactComponentTreeHook: Missing React element for debugID %s when ' + 'building stack', id) : void 0;
return describeComponentFrame(name, element && element._source, ownerName);
}
var ReactComponentTreeHook = {
onSetChildren: function (id, nextChildIDs) {
var item = getItem(id);
!item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;
item.childIDs = nextChildIDs;
for (var i = 0; i < nextChildIDs.length; i++) {
var nextChildID = nextChildIDs[i];
var nextChild = getItem(nextChildID);
!nextChild ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected hook events to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('140') : void 0;
!(nextChild.childIDs != null || typeof nextChild.element !== 'object' || nextChild.element == null) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onSetChildren() to fire for a container child before its parent includes it in onSetChildren().') : _prodInvariant('141') : void 0;
!nextChild.isMounted ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onMountComponent() to fire for the child before its parent includes it in onSetChildren().') : _prodInvariant('71') : void 0;
if (nextChild.parentID == null) {
nextChild.parentID = id;
// TODO: This shouldn't be necessary but mounting a new root during in
// componentWillMount currently causes not-yet-mounted components to
// be purged from our tree data so their parent id is missing.
}
!(nextChild.parentID === id) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected onBeforeMountComponent() parent and onSetChildren() to be consistent (%s has parents %s and %s).', nextChildID, nextChild.parentID, id) : _prodInvariant('142', nextChildID, nextChild.parentID, id) : void 0;
}
},
onBeforeMountComponent: function (id, element, parentID) {
var item = {
element: element,
parentID: parentID,
text: null,
childIDs: [],
isMounted: false,
updateCount: 0
};
setItem(id, item);
},
onBeforeUpdateComponent: function (id, element) {
var item = getItem(id);
if (!item || !item.isMounted) {
// We may end up here as a result of setState() in componentWillUnmount().
// In this case, ignore the element.
return;
}
item.element = element;
},
onMountComponent: function (id) {
var item = getItem(id);
!item ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Item must have been set') : _prodInvariant('144') : void 0;
item.isMounted = true;
var isRoot = item.parentID === 0;
if (isRoot) {
addRoot(id);
}
},
onUpdateComponent: function (id) {
var item = getItem(id);
if (!item || !item.isMounted) {
// We may end up here as a result of setState() in componentWillUnmount().
// In this case, ignore the element.
return;
}
item.updateCount++;
},
onUnmountComponent: function (id) {
var item = getItem(id);
if (item) {
// We need to check if it exists.
// `item` might not exist if it is inside an error boundary, and a sibling
// error boundary child threw while mounting. Then this instance never
// got a chance to mount, but it still gets an unmounting event during
// the error boundary cleanup.
item.isMounted = false;
var isRoot = item.parentID === 0;
if (isRoot) {
removeRoot(id);
}
}
unmountedIDs.push(id);
},
purgeUnmountedComponents: function () {
if (ReactComponentTreeHook._preventPurging) {
// Should only be used for testing.
return;
}
for (var i = 0; i < unmountedIDs.length; i++) {
var id = unmountedIDs[i];
purgeDeep(id);
}
unmountedIDs.length = 0;
},
isMounted: function (id) {
var item = getItem(id);
return item ? item.isMounted : false;
},
getCurrentStackAddendum: function (topElement) {
var info = '';
if (topElement) {
var name = getDisplayName(topElement);
var owner = topElement._owner;
info += describeComponentFrame(name, topElement._source, owner && owner.getName());
}
var currentOwner = ReactCurrentOwner.current;
var id = currentOwner && currentOwner._debugID;
info += ReactComponentTreeHook.getStackAddendumByID(id);
return info;
},
getStackAddendumByID: function (id) {
var info = '';
while (id) {
info += describeID(id);
id = ReactComponentTreeHook.getParentID(id);
}
return info;
},
getChildIDs: function (id) {
var item = getItem(id);
return item ? item.childIDs : [];
},
getDisplayName: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (!element) {
return null;
}
return getDisplayName(element);
},
getElement: function (id) {
var item = getItem(id);
return item ? item.element : null;
},
getOwnerID: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (!element || !element._owner) {
return null;
}
return element._owner._debugID;
},
getParentID: function (id) {
var item = getItem(id);
return item ? item.parentID : null;
},
getSource: function (id) {
var item = getItem(id);
var element = item ? item.element : null;
var source = element != null ? element._source : null;
return source;
},
getText: function (id) {
var element = ReactComponentTreeHook.getElement(id);
if (typeof element === 'string') {
return element;
} else if (typeof element === 'number') {
return '' + element;
} else {
return null;
}
},
getUpdateCount: function (id) {
var item = getItem(id);
return item ? item.updateCount : 0;
},
getRootIDs: getRootIDs,
getRegisteredIDs: getItemIDs,
pushNonStandardWarningStack: function (isCreatingElement, currentSource) {
if (typeof console.reactStack !== 'function') {
return;
}
var stack = [];
var currentOwner = ReactCurrentOwner.current;
var id = currentOwner && currentOwner._debugID;
try {
if (isCreatingElement) {
stack.push({
name: id ? ReactComponentTreeHook.getDisplayName(id) : null,
fileName: currentSource ? currentSource.fileName : null,
lineNumber: currentSource ? currentSource.lineNumber : null
});
}
while (id) {
var element = ReactComponentTreeHook.getElement(id);
var parentID = ReactComponentTreeHook.getParentID(id);
var ownerID = ReactComponentTreeHook.getOwnerID(id);
var ownerName = ownerID ? ReactComponentTreeHook.getDisplayName(ownerID) : null;
var source = element && element._source;
stack.push({
name: ownerName,
fileName: source ? source.fileName : null,
lineNumber: source ? source.lineNumber : null
});
id = parentID;
}
} catch (err) {
// Internal state is messed up.
// Stop building the stack (it's just a nice to have).
}
console.reactStack(stack);
},
popNonStandardWarningStack: function () {
if (typeof console.reactStackEnd !== 'function') {
return;
}
console.reactStackEnd();
}
};
module.exports = ReactComponentTreeHook;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 9 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2016-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
// Trust the developer to only use ReactInstrumentation with a __DEV__ check
var debugTool = null;
if (process.env.NODE_ENV !== 'production') {
var ReactDebugTool = __webpack_require__(233);
debugTool = ReactDebugTool;
}
module.exports = { debugTool: debugTool };
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 10 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
function makeEmptyFunction(arg) {
return function () {
return arg;
};
}
/**
* This function accepts and discards inputs; it has no side effects. This is
* primarily useful idiomatically for overridable function endpoints which
* always need to be callable, since JS lacks a null-call idiom ala Cocoa.
*/
var emptyFunction = function emptyFunction() {};
emptyFunction.thatReturns = makeEmptyFunction;
emptyFunction.thatReturnsFalse = makeEmptyFunction(false);
emptyFunction.thatReturnsTrue = makeEmptyFunction(true);
emptyFunction.thatReturnsNull = makeEmptyFunction(null);
emptyFunction.thatReturnsThis = function () {
return this;
};
emptyFunction.thatReturnsArgument = function (arg) {
return arg;
};
module.exports = emptyFunction;
/***/ }),
/* 11 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var _prodInvariant = __webpack_require__(4),
_assign = __webpack_require__(5);
var CallbackQueue = __webpack_require__(62);
var PooledClass = __webpack_require__(15);
var ReactFeatureFlags = __webpack_require__(67);
var ReactReconciler = __webpack_require__(19);
var Transaction = __webpack_require__(30);
var invariant = __webpack_require__(2);
var dirtyComponents = [];
var updateBatchNumber = 0;
var asapCallbackQueue = CallbackQueue.getPooled();
var asapEnqueued = false;
var batchingStrategy = null;
function ensureInjected() {
!(ReactUpdates.ReactReconcileTransaction && batchingStrategy) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must inject a reconcile transaction class and batching strategy') : _prodInvariant('123') : void 0;
}
var NESTED_UPDATES = {
initialize: function () {
this.dirtyComponentsLength = dirtyComponents.length;
},
close: function () {
if (this.dirtyComponentsLength !== dirtyComponents.length) {
// Additional updates were enqueued by componentDidUpdate handlers or
// similar; before our own UPDATE_QUEUEING wrapper closes, we want to run
// these new updates so that if A's componentDidUpdate calls setState on
// B, B will update before the callback A's updater provided when calling
// setState.
dirtyComponents.splice(0, this.dirtyComponentsLength);
flushBatchedUpdates();
} else {
dirtyComponents.length = 0;
}
}
};
var UPDATE_QUEUEING = {
initialize: function () {
this.callbackQueue.reset();
},
close: function () {
this.callbackQueue.notifyAll();
}
};
var TRANSACTION_WRAPPERS = [NESTED_UPDATES, UPDATE_QUEUEING];
function ReactUpdatesFlushTransaction() {
this.reinitializeTransaction();
this.dirtyComponentsLength = null;
this.callbackQueue = CallbackQueue.getPooled();
this.reconcileTransaction = ReactUpdates.ReactReconcileTransaction.getPooled(
/* useCreateElement */true);
}
_assign(ReactUpdatesFlushTransaction.prototype, Transaction, {
getTransactionWrappers: function () {
return TRANSACTION_WRAPPERS;
},
destructor: function () {
this.dirtyComponentsLength = null;
CallbackQueue.release(this.callbackQueue);
this.callbackQueue = null;
ReactUpdates.ReactReconcileTransaction.release(this.reconcileTransaction);
this.reconcileTransaction = null;
},
perform: function (method, scope, a) {
// Essentially calls `this.reconcileTransaction.perform(method, scope, a)`
// with this transaction's wrappers around it.
return Transaction.perform.call(this, this.reconcileTransaction.perform, this.reconcileTransaction, method, scope, a);
}
});
PooledClass.addPoolingTo(ReactUpdatesFlushTransaction);
function batchedUpdates(callback, a, b, c, d, e) {
ensureInjected();
return batchingStrategy.batchedUpdates(callback, a, b, c, d, e);
}
/**
* Array comparator for ReactComponents by mount ordering.
*
* @param {ReactComponent} c1 first component you're comparing
* @param {ReactComponent} c2 second component you're comparing
* @return {number} Return value usable by Array.prototype.sort().
*/
function mountOrderComparator(c1, c2) {
return c1._mountOrder - c2._mountOrder;
}
function runBatchedUpdates(transaction) {
var len = transaction.dirtyComponentsLength;
!(len === dirtyComponents.length) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Expected flush transaction\'s stored dirty-components length (%s) to match dirty-components array length (%s).', len, dirtyComponents.length) : _prodInvariant('124', len, dirtyComponents.length) : void 0;
// Since reconciling a component higher in the owner hierarchy usually (not
// always -- see shouldComponentUpdate()) will reconcile children, reconcile
// them before their children by sorting the array.
dirtyComponents.sort(mountOrderComparator);
// Any updates enqueued while reconciling must be performed after this entire
// batch. Otherwise, if dirtyComponents is [A, B] where A has children B and
// C, B could update twice in a single batch if C's render enqueues an update
// to B (since B would have already updated, we should skip it, and the only
// way we can know to do so is by checking the batch counter).
updateBatchNumber++;
for (var i = 0; i < len; i++) {
// If a component is unmounted before pending changes apply, it will still
// be here, but we assume that it has cleared its _pendingCallbacks and
// that performUpdateIfNecessary is a noop.
var component = dirtyComponents[i];
// If performUpdateIfNecessary happens to enqueue any new updates, we
// shouldn't execute the callbacks until the next render happens, so
// stash the callbacks first
var callbacks = component._pendingCallbacks;
component._pendingCallbacks = null;
var markerName;
if (ReactFeatureFlags.logTopLevelRenders) {
var namedComponent = component;
// Duck type TopLevelWrapper. This is probably always true.
if (component._currentElement.type.isReactTopLevelWrapper) {
namedComponent = component._renderedComponent;
}
markerName = 'React update: ' + namedComponent.getName();
console.time(markerName);
}
ReactReconciler.performUpdateIfNecessary(component, transaction.reconcileTransaction, updateBatchNumber);
if (markerName) {
console.timeEnd(markerName);
}
if (callbacks) {
for (var j = 0; j < callbacks.length; j++) {
transaction.callbackQueue.enqueue(callbacks[j], component.getPublicInstance());
}
}
}
}
var flushBatchedUpdates = function () {
// ReactUpdatesFlushTransaction's wrappers will clear the dirtyComponents
// array and perform any updates enqueued by mount-ready handlers (i.e.,
// componentDidUpdate) but we need to check here too in order to catch
// updates enqueued by setState callbacks and asap calls.
while (dirtyComponents.length || asapEnqueued) {
if (dirtyComponents.length) {
var transaction = ReactUpdatesFlushTransaction.getPooled();
transaction.perform(runBatchedUpdates, null, transaction);
ReactUpdatesFlushTransaction.release(transaction);
}
if (asapEnqueued) {
asapEnqueued = false;
var queue = asapCallbackQueue;
asapCallbackQueue = CallbackQueue.getPooled();
queue.notifyAll();
CallbackQueue.release(queue);
}
}
};
/**
* Mark a component as needing a rerender, adding an optional callback to a
* list of functions which will be executed once the rerender occurs.
*/
function enqueueUpdate(component) {
ensureInjected();
// Various parts of our code (such as ReactCompositeComponent's
// _renderValidatedComponent) assume that calls to render aren't nested;
// verify that that's the case. (This is called by each top-level update
// function, like setState, forceUpdate, etc.; creation and
// destruction of top-level components is guarded in ReactMount.)
if (!batchingStrategy.isBatchingUpdates) {
batchingStrategy.batchedUpdates(enqueueUpdate, component);
return;
}
dirtyComponents.push(component);
if (component._updateBatchNumber == null) {
component._updateBatchNumber = updateBatchNumber + 1;
}
}
/**
* Enqueue a callback to be run at the end of the current batching cycle. Throws
* if no updates are currently being performed.
*/
function asap(callback, context) {
invariant(batchingStrategy.isBatchingUpdates, "ReactUpdates.asap: Can't enqueue an asap callback in a context where" + 'updates are not being batched.');
asapCallbackQueue.enqueue(callback, context);
asapEnqueued = true;
}
var ReactUpdatesInjection = {
injectReconcileTransaction: function (ReconcileTransaction) {
!ReconcileTransaction ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a reconcile transaction class') : _prodInvariant('126') : void 0;
ReactUpdates.ReactReconcileTransaction = ReconcileTransaction;
},
injectBatchingStrategy: function (_batchingStrategy) {
!_batchingStrategy ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batching strategy') : _prodInvariant('127') : void 0;
!(typeof _batchingStrategy.batchedUpdates === 'function') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide a batchedUpdates() function') : _prodInvariant('128') : void 0;
!(typeof _batchingStrategy.isBatchingUpdates === 'boolean') ? process.env.NODE_ENV !== 'production' ? invariant(false, 'ReactUpdates: must provide an isBatchingUpdates boolean attribute') : _prodInvariant('129') : void 0;
batchingStrategy = _batchingStrategy;
}
};
var ReactUpdates = {
/**
* React references `ReactReconcileTransaction` using this property in order
* to allow dependency injection.
*
* @internal
*/
ReactReconcileTransaction: null,
batchedUpdates: batchedUpdates,
enqueueUpdate: enqueueUpdate,
flushBatchedUpdates: flushBatchedUpdates,
injection: ReactUpdatesInjection,
asap: asap
};
module.exports = ReactUpdates;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 12 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
var ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
module.exports = ReactCurrentOwner;
/***/ }),
/* 13 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var _assign = __webpack_require__(5);
var PooledClass = __webpack_require__(15);
var emptyFunction = __webpack_require__(10);
var warning = __webpack_require__(3);
var didWarnForAddedNewProperty = false;
var isProxySupported = typeof Proxy === 'function';
var shouldBeReleasedProperties = ['dispatchConfig', '_targetInst', 'nativeEvent', 'isDefaultPrevented', 'isPropagationStopped', '_dispatchListeners', '_dispatchInstances'];
/**
* @interface Event
* @see http://www.w3.org/TR/DOM-Level-3-Events/
*/
var EventInterface = {
type: null,
target: null,
// currentTarget is set when dispatching; no use in copying it here
currentTarget: emptyFunction.thatReturnsNull,
eventPhase: null,
bubbles: null,
cancelable: null,
timeStamp: function (event) {
return event.timeStamp || Date.now();
},
defaultPrevented: null,
isTrusted: null
};
/**
* Synthetic events are dispatched by event plugins, typically in response to a
* top-level event delegation handler.
*
* These systems should generally use pooling to reduce the frequency of garbage
* collection. The system should check `isPersistent` to determine whether the
* event should be released into the pool after being dispatched. Users that
* need a persisted event should invoke `persist`.
*
* Synthetic events (and subclasses) implement the DOM Level 3 Events API by
* normalizing browser quirks. Subclasses do not necessarily have to implement a
* DOM interface; custom application-specific events can also subclass this.
*
* @param {object} dispatchConfig Configuration used to dispatch this event.
* @param {*} targetInst Marker identifying the event target.
* @param {object} nativeEvent Native browser event.
* @param {DOMEventTarget} nativeEventTarget Target node.
*/
function SyntheticEvent(dispatchConfig, targetInst, nativeEvent, nativeEventTarget) {
if (process.env.NODE_ENV !== 'production') {
// these have a getter/setter for warnings
delete this.nativeEvent;
delete this.preventDefault;
delete this.stopPropagation;
}
this.dispatchConfig = dispatchConfig;
this._targetInst = targetInst;
this.nativeEvent = nativeEvent;
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (!Interface.hasOwnProperty(propName)) {
continue;
}
if (process.env.NODE_ENV !== 'production') {
delete this[propName]; // this has a getter/setter for warnings
}
var normalize = Interface[propName];
if (normalize) {
this[propName] = normalize(nativeEvent);
} else {
if (propName === 'target') {
this.target = nativeEventTarget;
} else {
this[propName] = nativeEvent[propName];
}
}
}
var defaultPrevented = nativeEvent.defaultPrevented != null ? nativeEvent.defaultPrevented : nativeEvent.returnValue === false;
if (defaultPrevented) {
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
} else {
this.isDefaultPrevented = emptyFunction.thatReturnsFalse;
}
this.isPropagationStopped = emptyFunction.thatReturnsFalse;
return this;
}
_assign(SyntheticEvent.prototype, {
preventDefault: function () {
this.defaultPrevented = true;
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.preventDefault) {
event.preventDefault();
// eslint-disable-next-line valid-typeof
} else if (typeof event.returnValue !== 'unknown') {
event.returnValue = false;
}
this.isDefaultPrevented = emptyFunction.thatReturnsTrue;
},
stopPropagation: function () {
var event = this.nativeEvent;
if (!event) {
return;
}
if (event.stopPropagation) {
event.stopPropagation();
// eslint-disable-next-line valid-typeof
} else if (typeof event.cancelBubble !== 'unknown') {
// The ChangeEventPlugin registers a "propertychange" event for
// IE. This event does not support bubbling or cancelling, and
// any references to cancelBubble throw "Member not found". A
// typeof check of "unknown" circumvents this issue (and is also
// IE specific).
event.cancelBubble = true;
}
this.isPropagationStopped = emptyFunction.thatReturnsTrue;
},
/**
* We release all dispatched `SyntheticEvent`s after each event loop, adding
* them back into the pool. This allows a way to hold onto a reference that
* won't be added back into the pool.
*/
persist: function () {
this.isPersistent = emptyFunction.thatReturnsTrue;
},
/**
* Checks if this event should be released back into the pool.
*
* @return {boolean} True if this should not be released, false otherwise.
*/
isPersistent: emptyFunction.thatReturnsFalse,
/**
* `PooledClass` looks for `destructor` on each instance it releases.
*/
destructor: function () {
var Interface = this.constructor.Interface;
for (var propName in Interface) {
if (process.env.NODE_ENV !== 'production') {
Object.defineProperty(this, propName, getPooledWarningPropertyDefinition(propName, Interface[propName]));
} else {
this[propName] = null;
}
}
for (var i = 0; i < shouldBeReleasedProperties.length; i++) {
this[shouldBeReleasedProperties[i]] = null;
}
if (process.env.NODE_ENV !== 'production') {
Object.defineProperty(this, 'nativeEvent', getPooledWarningPropertyDefinition('nativeEvent', null));
Object.defineProperty(this, 'preventDefault', getPooledWarningPropertyDefinition('preventDefault', emptyFunction));
Object.defineProperty(this, 'stopPropagation', getPooledWarningPropertyDefinition('stopPropagation', emptyFunction));
}
}
});
SyntheticEvent.Interface = EventInterface;
/**
* Helper to reduce boilerplate when creating subclasses.
*
* @param {function} Class
* @param {?object} Interface
*/
SyntheticEvent.augmentClass = function (Class, Interface) {
var Super = this;
var E = function () {};
E.prototype = Super.prototype;
var prototype = new E();
_assign(prototype, Class.prototype);
Class.prototype = prototype;
Class.prototype.constructor = Class;
Class.Interface = _assign({}, Super.Interface, Interface);
Class.augmentClass = Super.augmentClass;
PooledClass.addPoolingTo(Class, PooledClass.fourArgumentPooler);
};
/** Proxying after everything set on SyntheticEvent
* to resolve Proxy issue on some WebKit browsers
* in which some Event properties are set to undefined (GH#10010)
*/
if (process.env.NODE_ENV !== 'production') {
if (isProxySupported) {
/*eslint-disable no-func-assign */
SyntheticEvent = new Proxy(SyntheticEvent, {
construct: function (target, args) {
return this.apply(target, Object.create(target.prototype), args);
},
apply: function (constructor, that, args) {
return new Proxy(constructor.apply(that, args), {
set: function (target, prop, value) {
if (prop !== 'isPersistent' && !target.constructor.Interface.hasOwnProperty(prop) && shouldBeReleasedProperties.indexOf(prop) === -1) {
process.env.NODE_ENV !== 'production' ? warning(didWarnForAddedNewProperty || target.isPersistent(), "This synthetic event is reused for performance reasons. If you're " + "seeing this, you're adding a new property in the synthetic event object. " + 'The property is never released. See ' + 'https://fb.me/react-event-pooling for more information.') : void 0;
didWarnForAddedNewProperty = true;
}
target[prop] = value;
return true;
}
});
}
});
/*eslint-enable no-func-assign */
}
}
PooledClass.addPoolingTo(SyntheticEvent, PooledClass.fourArgumentPooler);
module.exports = SyntheticEvent;
/**
* Helper to nullify syntheticEvent instance properties when destructing
*
* @param {object} SyntheticEvent
* @param {String} propName
* @return {object} defineProperty object
*/
function getPooledWarningPropertyDefinition(propName, getVal) {
var isFunction = typeof getVal === 'function';
return {
configurable: true,
set: set,
get: get
};
function set(val) {
var action = isFunction ? 'setting the method' : 'setting the property';
warn(action, 'This is effectively a no-op');
return val;
}
function get() {
var action = isFunction ? 'accessing the method' : 'accessing the property';
var result = isFunction ? 'This is a no-op function' : 'This is set to null';
warn(action, result);
return getVal;
}
function warn(action, result) {
var warningCondition = false;
process.env.NODE_ENV !== 'production' ? warning(warningCondition, "This synthetic event is reused for performance reasons. If you're seeing this, " + "you're %s `%s` on a released/nullified synthetic event. %s. " + 'If you must keep the original synthetic event around, use event.persist(). ' + 'See https://fb.me/react-event-pooling for more information.', action, propName, result) : void 0;
}
}
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 14 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var _prodInvariant = __webpack_require__(4);
var invariant = __webpack_require__(2);
function checkMask(value, bitmask) {
return (value & bitmask) === bitmask;
}
var DOMPropertyInjection = {
/**
* Mapping from normalized, camelcased property names to a configuration that
* specifies how the associated DOM property should be accessed or rendered.
*/
MUST_USE_PROPERTY: 0x1,
HAS_BOOLEAN_VALUE: 0x4,
HAS_NUMERIC_VALUE: 0x8,
HAS_POSITIVE_NUMERIC_VALUE: 0x10 | 0x8,
HAS_OVERLOADED_BOOLEAN_VALUE: 0x20,
/**
* Inject some specialized knowledge about the DOM. This takes a config object
* with the following properties:
*
* isCustomAttribute: function that given an attribute name will return true
* if it can be inserted into the DOM verbatim. Useful for data-* or aria-*
* attributes where it's impossible to enumerate all of the possible
* attribute names,
*
* Properties: object mapping DOM property name to one of the
* DOMPropertyInjection constants or null. If your attribute isn't in here,
* it won't get written to the DOM.
*
* DOMAttributeNames: object mapping React attribute name to the DOM
* attribute name. Attribute names not specified use the **lowercase**
* normalized name.
*
* DOMAttributeNamespaces: object mapping React attribute name to the DOM
* attribute namespace URL. (Attribute names not specified use no namespace.)
*
* DOMPropertyNames: similar to DOMAttributeNames but for DOM properties.
* Property names not specified use the normalized name.
*
* DOMMutationMethods: Properties that require special mutation methods. If
* `value` is undefined, the mutation method should unset the property.
*
* @param {object} domPropertyConfig the config as described above.
*/
injectDOMPropertyConfig: function (domPropertyConfig) {
var Injection = DOMPropertyInjection;
var Properties = domPropertyConfig.Properties || {};
var DOMAttributeNamespaces = domPropertyConfig.DOMAttributeNamespaces || {};
var DOMAttributeNames = domPropertyConfig.DOMAttributeNames || {};
var DOMPropertyNames = domPropertyConfig.DOMPropertyNames || {};
var DOMMutationMethods = domPropertyConfig.DOMMutationMethods || {};
if (domPropertyConfig.isCustomAttribute) {
DOMProperty._isCustomAttributeFunctions.push(domPropertyConfig.isCustomAttribute);
}
for (var propName in Properties) {
!!DOMProperty.properties.hasOwnProperty(propName) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'injectDOMPropertyConfig(...): You\'re trying to inject DOM property \'%s\' which has already been injected. You may be accidentally injecting the same DOM property config twice, or you may be injecting two configs that have conflicting property names.', propName) : _prodInvariant('48', propName) : void 0;
var lowerCased = propName.toLowerCase();
var propConfig = Properties[propName];
var propertyInfo = {
attributeName: lowerCased,
attributeNamespace: null,
propertyName: propName,
mutationMethod: null,
mustUseProperty: checkMask(propConfig, Injection.MUST_USE_PROPERTY),
hasBooleanValue: checkMask(propConfig, Injection.HAS_BOOLEAN_VALUE),
hasNumericValue: checkMask(propConfig, Injection.HAS_NUMERIC_VALUE),
hasPositiveNumericValue: checkMask(propConfig, Injection.HAS_POSITIVE_NUMERIC_VALUE),
hasOverloadedBooleanValue: checkMask(propConfig, Injection.HAS_OVERLOADED_BOOLEAN_VALUE)
};
!(propertyInfo.hasBooleanValue + propertyInfo.hasNumericValue + propertyInfo.hasOverloadedBooleanValue <= 1) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'DOMProperty: Value can be one of boolean, overloaded boolean, or numeric value, but not a combination: %s', propName) : _prodInvariant('50', propName) : void 0;
if (process.env.NODE_ENV !== 'production') {
DOMProperty.getPossibleStandardName[lowerCased] = propName;
}
if (DOMAttributeNames.hasOwnProperty(propName)) {
var attributeName = DOMAttributeNames[propName];
propertyInfo.attributeName = attributeName;
if (process.env.NODE_ENV !== 'production') {
DOMProperty.getPossibleStandardName[attributeName] = propName;
}
}
if (DOMAttributeNamespaces.hasOwnProperty(propName)) {
propertyInfo.attributeNamespace = DOMAttributeNamespaces[propName];
}
if (DOMPropertyNames.hasOwnProperty(propName)) {
propertyInfo.propertyName = DOMPropertyNames[propName];
}
if (DOMMutationMethods.hasOwnProperty(propName)) {
propertyInfo.mutationMethod = DOMMutationMethods[propName];
}
DOMProperty.properties[propName] = propertyInfo;
}
}
};
/* eslint-disable max-len */
var ATTRIBUTE_NAME_START_CHAR = ':A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD';
/* eslint-enable max-len */
/**
* DOMProperty exports lookup objects that can be used like functions:
*
* > DOMProperty.isValid['id']
* true
* > DOMProperty.isValid['foobar']
* undefined
*
* Although this may be confusing, it performs better in general.
*
* @see http://jsperf.com/key-exists
* @see http://jsperf.com/key-missing
*/
var DOMProperty = {
ID_ATTRIBUTE_NAME: 'data-reactid',
ROOT_ATTRIBUTE_NAME: 'data-reactroot',
ATTRIBUTE_NAME_START_CHAR: ATTRIBUTE_NAME_START_CHAR,
ATTRIBUTE_NAME_CHAR: ATTRIBUTE_NAME_START_CHAR + '\\-.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040',
/**
* Map from property "standard name" to an object with info about how to set
* the property in the DOM. Each object contains:
*
* attributeName:
* Used when rendering markup or with `*Attribute()`.
* attributeNamespace
* propertyName:
* Used on DOM node instances. (This includes properties that mutate due to
* external factors.)
* mutationMethod:
* If non-null, used instead of the property or `setAttribute()` after
* initial render.
* mustUseProperty:
* Whether the property must be accessed and mutated as an object property.
* hasBooleanValue:
* Whether the property should be removed when set to a falsey value.
* hasNumericValue:
* Whether the property must be numeric or parse as a numeric and should be
* removed when set to a falsey value.
* hasPositiveNumericValue:
* Whether the property must be positive numeric or parse as a positive
* numeric and should be removed when set to a falsey value.
* hasOverloadedBooleanValue:
* Whether the property can be used as a flag as well as with a value.
* Removed when strictly equal to false; present without a value when
* strictly equal to true; present with a value otherwise.
*/
properties: {},
/**
* Mapping from lowercase property names to the properly cased version, used
* to warn in the case of missing properties. Available only in __DEV__.
*
* autofocus is predefined, because adding it to the property whitelist
* causes unintended side effects.
*
* @type {Object}
*/
getPossibleStandardName: process.env.NODE_ENV !== 'production' ? { autofocus: 'autoFocus' } : null,
/**
* All of the isCustomAttribute() functions that have been injected.
*/
_isCustomAttributeFunctions: [],
/**
* Checks whether a property name is a custom attribute.
* @method
*/
isCustomAttribute: function (attributeName) {
for (var i = 0; i < DOMProperty._isCustomAttributeFunctions.length; i++) {
var isCustomAttributeFn = DOMProperty._isCustomAttributeFunctions[i];
if (isCustomAttributeFn(attributeName)) {
return true;
}
}
return false;
},
injection: DOMPropertyInjection
};
module.exports = DOMProperty;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 15 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*
*/
var _prodInvariant = __webpack_require__(4);
var invariant = __webpack_require__(2);
/**
* Static poolers. Several custom versions for each potential number of
* arguments. A completely generic pooler is easy to implement, but would
* require accessing the `arguments` object. In each of these, `this` refers to
* the Class itself, not an instance. If any others are needed, simply add them
* here, or in their own files.
*/
var oneArgumentPooler = function (copyFieldsFrom) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, copyFieldsFrom);
return instance;
} else {
return new Klass(copyFieldsFrom);
}
};
var twoArgumentPooler = function (a1, a2) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2);
return instance;
} else {
return new Klass(a1, a2);
}
};
var threeArgumentPooler = function (a1, a2, a3) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3);
return instance;
} else {
return new Klass(a1, a2, a3);
}
};
var fourArgumentPooler = function (a1, a2, a3, a4) {
var Klass = this;
if (Klass.instancePool.length) {
var instance = Klass.instancePool.pop();
Klass.call(instance, a1, a2, a3, a4);
return instance;
} else {
return new Klass(a1, a2, a3, a4);
}
};
var standardReleaser = function (instance) {
var Klass = this;
!(instance instanceof Klass) ? process.env.NODE_ENV !== 'production' ? invariant(false, 'Trying to release an instance into a pool of a different type.') : _prodInvariant('25') : void 0;
instance.destructor();
if (Klass.instancePool.length < Klass.poolSize) {
Klass.instancePool.push(instance);
}
};
var DEFAULT_POOL_SIZE = 10;
var DEFAULT_POOLER = oneArgumentPooler;
/**
* Augments `CopyConstructor` to be a poolable class, augmenting only the class
* itself (statically) not adding any prototypical fields. Any CopyConstructor
* you give this may have a `poolSize` property, and will look for a
* prototypical `destructor` on instances.
*
* @param {Function} CopyConstructor Constructor that can be used to reset.
* @param {Function} pooler Customizable pooler.
*/
var addPoolingTo = function (CopyConstructor, pooler) {
// Casting as any so that flow ignores the actual implementation and trusts
// it to match the type we declared
var NewKlass = CopyConstructor;
NewKlass.instancePool = [];
NewKlass.getPooled = pooler || DEFAULT_POOLER;
if (!NewKlass.poolSize) {
NewKlass.poolSize = DEFAULT_POOL_SIZE;
}
NewKlass.release = standardReleaser;
return NewKlass;
};
var PooledClass = {
addPoolingTo: addPoolingTo,
oneArgumentPooler: oneArgumentPooler,
twoArgumentPooler: twoArgumentPooler,
threeArgumentPooler: threeArgumentPooler,
fourArgumentPooler: fourArgumentPooler
};
module.exports = PooledClass;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 16 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/* WEBPACK VAR INJECTION */(function(process) {/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var _assign = __webpack_require__(5);
var ReactCurrentOwner = __webpack_require__(12);
var warning = __webpack_require__(3);
var canDefineProperty = __webpack_require__(33);
var hasOwnProperty = Object.prototype.hasOwnProperty;
var REACT_ELEMENT_TYPE = __webpack_require__(84);
var RESERVED_PROPS = {
key: true,
ref: true,
__self: true,
__source: true
};
var specialPropKeyWarningShown, specialPropRefWarningShown;
function hasValidRef(config) {
if (process.env.NODE_ENV !== 'production') {
if (hasOwnProperty.call(config, 'ref')) {
var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.ref !== undefined;
}
function hasValidKey(config) {
if (process.env.NODE_ENV !== 'production') {
if (hasOwnProperty.call(config, 'key')) {
var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.key !== undefined;
}
function defineKeyPropWarningGetter(props, displayName) {
var warnAboutAccessingKey = function () {
if (!specialPropKeyWarningShown) {
specialPropKeyWarningShown = true;
process.env.NODE_ENV !== 'production' ? warning(false, '%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingKey.isReactWarning = true;
Object.defineProperty(props, 'key', {
get: warnAboutAccessingKey,
configurable: true
});
}
function defineRefPropWarningGetter(props, displayName) {
var warnAboutAccessingRef = function () {
if (!specialPropRefWarningShown) {
specialPropRefWarningShown = true;
process.env.NODE_ENV !== 'production' ? warning(false, '%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://fb.me/react-special-props)', displayName) : void 0;
}
};
warnAboutAccessingRef.isReactWarning = true;
Object.defineProperty(props, 'ref', {
get: warnAboutAccessingRef,
configurable: true
});
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, no instanceof check
* will work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} key
* @param {string|object} ref
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @param {*} owner
* @param {*} props
* @internal
*/
var ReactElement = function (type, key, ref, self, source, owner, props) {
var element = {
// This tag allow us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
if (process.env.NODE_ENV !== 'production') {
// The validation flag is currently mutative. We put it on
// an external backing store so that we can freeze the whole object.
// This can be replaced with a WeakMap once they are implemented in
// commonly used development environments.
element._store = {};
// To make comparing ReactElements easier for testing purposes, we make
// the validation flag non-enumerable (where possible, which should
// include every environment we run tests in), so the test framework
// ignores it.
if (canDefineProperty) {
Object.defineProperty(element._store, 'validated', {
configurable: false,
enumerable: false,
writable: true,
value: false
});
// self and source are DEV only properties.
Object.defineProperty(element, '_self', {
configurable: false,
enumerable: false,
writable: false,
value: self
});
// Two elements created in two different places should be considered
// equal for testing purposes and therefore we hide it from enumeration.
Object.defineProperty(element, '_source', {
configurable: false,
enumerable: false,
writable: false,
value: source
});
} else {
element._store.validated = false;
element._self = self;
element._source = source;
}
if (Object.freeze) {
Object.freeze(element.props);
Object.freeze(element);
}
}
return element;
};
/**
* Create and return a new ReactElement of the given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createelement
*/
ReactElement.createElement = function (type, config, children) {
var propName;
// Reserved names are extracted
var props = {};
var key = null;
var ref = null;
var self = null;
var source = null;
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
self = config.__self === undefined ? null : config.__self;
source = config.__source === undefined ? null : config.__source;
// Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
props[propName] = config[propName];
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
if (process.env.NODE_ENV !== 'production') {
if (Object.freeze) {
Object.freeze(childArray);
}
}
props.children = childArray;
}
// Resolve default props
if (type && type.defaultProps) {
var defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
if (process.env.NODE_ENV !== 'production') {
if (key || ref) {
if (typeof props.$$typeof === 'undefined' || props.$$typeof !== REACT_ELEMENT_TYPE) {
var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
if (key) {
defineKeyPropWarningGetter(props, displayName);
}
if (ref) {
defineRefPropWarningGetter(props, displayName);
}
}
}
}
return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
};
/**
* Return a function that produces ReactElements of a given type.
* See https://facebook.github.io/react/docs/top-level-api.html#react.createfactory
*/
ReactElement.createFactory = function (type) {
var factory = ReactElement.createElement.bind(null, type);
// Expose the type on the factory and the prototype so that it can be
// easily accessed on elements. E.g. `.type === Foo`.
// This should not be named `constructor` since this may not be the function
// that created the element, and it may not even be a constructor.
// Legacy hook TODO: Warn if this is accessed
factory.type = type;
return factory;
};
ReactElement.cloneAndReplaceKey = function (oldElement, newKey) {
var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
return newElement;
};
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://facebook.github.io/react/docs/top-level-api.html#react.cloneelement
*/
ReactElement.cloneElement = function (element, config, children) {
var propName;
// Original props are copied
var props = _assign({}, element.props);
// Reserved names are extracted
var key = element.key;
var ref = element.ref;
// Self is preserved since the owner is preserved.
var self = element._self;
// Source is preserved since cloneElement is unlikely to be targeted by a
// transpiler, and the original source is probably a better indicator of the
// true owner.
var source = element._source;
// Owner will be preserved, unless ref is overridden
var owner = element._owner;
if (config != null) {
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner.current;
}
if (hasValidKey(config)) {
key = '' + config.key;
}
// Remaining properties override existing props
var defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
}
// Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, self, source, owner, props);
};
/**
* Verifies the object is a ReactElement.
* See https://facebook.github.io/react/docs/top-level-api.html#react.isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a valid component.
* @final
*/
ReactElement.isValidElement = function (object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
};
module.exports = ReactElement;
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0)))
/***/ }),
/* 17 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.default = isPrefixedValue;
var regex = /-webkit-|-moz-|-ms-/;
function isPrefixedValue(value) {
return typeof value === 'string' && regex.test(value);
}
module.exports = exports['default'];
/***/ }),
/* 18 */
/***/ (function(module, exports, __webpack_require__) {
"use strict";
/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
*/
var DOMNamespaces = __webpack_require__(37);
var setInnerHTML = __webpack_require__(32);
var createMicrosoftUnsafeLocalFunction = __webpack_require__(44);
var setTextContent = __webpack_require__(81);
var ELEMENT_NODE_TYPE = 1;
var DOCUMENT_FRAGMENT_NODE_TYPE = 11;
/**
* In IE (8-11) and Edge, appending nodes with no children is dramatically
* faster than appending a full subtree, so we essentially queue up the
* .appendChild calls here and apply them so each node is added to its parent
* before any children are added.
*
* In other browsers, doing so is slower or neutral compared to the other order
* (in Firefox, twice as slow) so we only do this inversion in IE.
*
* See https://github.com/spicyj/innerhtml-vs-createelement-vs-clonenode.
*/
var enableLazy = typeof document !== 'undefined' && typeof document.documentMode === 'number' || typeof navigator !== 'undefined' && typeof navigator.userAgent === 'string' && /\bEdge\/\d/.test(navigator.userAgent);
function insertTreeChildren(tree) {
if (!enableLazy) {
return;
}
var node = tree.node;
var children = tree.children;
if (children.length) {
for (var i = 0; i < children.length; i++) {
insertTreeBefore(node, children[i], null);
}
} else if (tree.html != null) {
setInnerHTML(node, tree.html);
} else if (tree.text != null) {
setTextContent(node, tree.text);
}
}
var insertTreeBefore = createMicrosoftUnsafeLocalFunction(function (parentNode, tree, referenceNode) {
// DocumentFragments aren't actually part of the DOM after insertion so
// appending children won't update the DOM. We need to ensure the fragment
// is properly populated first, breaking out of our lazy approach for just
// this level. Also, some