## Authentication Flow
Satellizer relies on *token-based authentication* using
[JSON Web Tokens](https://auth0.com/blog/2014/01/07/angularjs-authentication-with-cookies-vs-token/)
instead of cookies.
Additionally, **authorization** (obtaining user's information with their permission) and **authentication** (application sign-in) requires sever-side implementation. See provided [examples](https://github.com/sahat/satellizer/tree/master/examples/server) implemented in multiple languages for your convenience. In other words, you cannot just launch your AngularJS application and expect everything to work. The only exception is when you use *OAuth 2.0 Implicit Grant* (client-side) authorization by setting `responseType: 'token'` in provider's [configuration](https://github.com/sahat/satellizer#configuration).
### Login with Email and Password
1. **Client:** Enter your email and password into the login form.
2. **Client:** On form submit call `$auth.login()` with email and password.
3. **Client:** Send a `POST` request to `/auth/login`.
4. **Server:** Check if email exists, if not - return `401`.
5. **Server:** Check if password is correct, if not - return `401`.
6. **Server:** Create a JSON Web Token and send it back to the client.
7. **Client:** Parse the token and save it to *Local Storage* for subsequent
use after page reload.
### Login with OAuth 1.0
1. **Client:** Open an **empty** popup window via `$auth.authenticate('provider name')`.
2. **Client:** Unlike OAuth 2.0, with OAuth 1.0 you cannot go directly to the authorization
screen without a valid `request_token`.
3. **Client:** The OAuth 1.0 flow starts with an empty **POST** request to */auth/provider*.
4. **Server:** Obtain and return `request_token`for the authorization popup.
5. **Client:** Set the URL location of a popup to the `authorizationEndpoint` with a valid `request_token` query parameter, as well as popup options for height and width. This will redirect a user to the authorization screen. After this point, the flow is very similar to OAuth 2.0.
6. **Client:** Sign in with your username and password if necessary, then authorize
the application.
7. **Client:** Send a *POST* request back to the */auth/provider* with
`oauth_token` and `oauth_verifier` query parameters.
8. **Server:** Do an OAuth-signed `POST` request to the */access_token* URL since we now have `oauth_token` and
`oauth_verifier` parameters.
10. **Server:** Look up the user by their unique *Provider ID*. If user already
exists, grab the existing user, otherwise create a new user account.
11. **Server:** Create a JSON Web Token and send it back to the client.
12. **Client:** Parse the token and save it to *Local Storage* for subsequent
use after page reload.
### Login with OAuth 2.0
1. **Client:** Open a popup window via `$auth.authenticate('provider name')`.
2. **Client:** Sign in with that provider, if necessary, then authorize the application.
3. **Client:** After successful authorization, the popup is redirected back to
your app, e.g. *http://localhost:3000*, with the `code` (authorization code)
query string parameter.
4. **Client:** The `code` parameter is sent back to the parent window that opened the popup.
5. **Client:** Parent window closes the popup and sends a **POST**
request to */auth/provider* with`code` parameter.
6. **Server:** *Authorization code* is exchanged for *access token*.
7. **Server:** User information is retrived using the *access token* from **Step 6**.
8. **Server:** Look up the user by their unique *Provider ID*. If user already
exists, grab the existing user, otherwise create a new user account.
9. **Server:** In both cases of Step 8, create a JSON Web Token and send it back to the client.
10. **Client:** Parse the token and save it to *Local Storage* for subsequent
use after page reload.
### Log out
1. **Client:** Remove token from Local Storage.
**Note:** To learn more about JSON Web Tokens visit [JWT.io](http://jwt.io/).
## Obtaining OAuth Keys
- Visit [Google Developer Console](https://console.developers.google.com/iam-admin/projects)
- Click **CREATE PROJECT** button
- Enter *Project Name*, then click **CREATE**
- Then select *APIs & auth* from the sidebar and click on *Credentials* tab
- Click **CREATE NEW CLIENT ID** button
- **Application Type**: Web Application
- **Authorized Javascript origins**: *http://localhost:3000*
- **Authorized redirect URI**: *http://localhost:3000*
**Note:** Make sure you have turned on **Contacts API** and **Google+ API** in the *APIs* tab.
- Visit [Facebook Developers](https://developers.facebook.com/)
- Click **Apps > Create a New App** in the navigation bar
- Enter *Display Name*, then choose a category, then click **Create app**
- Click on *Settings* on the sidebar, then click **+ Add Platform**
- Select **Website**
- Enter *http://localhost:3000* for *Site URL*
- Sign in at [https://apps.twitter.com](https://apps.twitter.com/)
- Click on **Create New App**
- Enter your *Application Name*, *Description* and *Website*
- For **Callback URL**: *http://127.0.0.1:3000*
- Go to **Settings** tab
- Under *Application Type* select **Read and Write** access
- Check the box **Allow this application to be used to Sign in with Twitter**
- Click **Update this Twitter's applications settings**
- Visit [Live Connect App Management](http://go.microsoft.com/fwlink/p/?LinkId=193157).
- Click on **Create application**
- Enter an *Application name*, then click on **I accept** button
- Go to **API Settings** tab
- Enter a *Redirect URL*
- Click **Save**
- Go to **App Settings** tab to get *Client ID* and *Client Secret*
> **Note:** Microsoft does not consider `localhost` or `127.0.0.1` to be a valid URL.
As a workaround for local development add `127.0.0.1 mylocalwebsite.net` to **/etc/hosts** file
and specify `mylocalwebsite.net` as your *Redirect URL* in the **API Settings** tab.
- Visit [https://github.com/settings/profile](https://github.com/settings/profile)
- Select **Applications** in the left panel
- Go to **Developer applications** tab, then click on the **Register new application** button
- **Application name**: Your app name
- **Homepage URL**: *http://localhost:3000*
- **Authorization callback URL**: *http://localhost:3000*
- Click on the **Register application** button
- Visit
[https://developer.spotify.com](https://developer.spotify.com)
- Select **My Apps** on the top menu
- Select **Create an App** on the right side
- **Application Name**: Your app name
- **Application Description**: Your app Description
- Click **Create**
- Fill out the following:
- **Redirect URIs**: *http://localhost:3000*
- Click **Save**
## API Reference
- [`$auth.login(user, [options])`](#authloginuser-options)
- [`$auth.signup(user, [options])`](#authsignupuser-options)
- [`$auth.authenticate(name, [userData])`](#authauthenticatename-userdata)
- [`$auth.logout()`](#authlogout)
- [`$auth.isAuthenticated()`](#authisauthenticated)
- [`$auth.link(name, [userData])`](#authlinkname-userdata)
- [`$auth.unlink(name, [options])`](#authunlinkname-options)
- [`$auth.getToken()`](#authgettoken)
- [`$auth.getPayload()`](#authgetpayload)
- [`$auth.setToken(token)`](#authsettokentoken)
- [`$auth.removeToken()`](#authremovetoken)
- [`$auth.setStorageType(type)`](#authsetstoragetypetype)
#### `$auth.login(user, [options])`
Sign in using Email and Password.
##### Parameters
| Param | Type | Details
| ------------------------ | -------- | ---------------------------------------------------------------------------------------
| **user** | `Object` | JavaScript object containing user information.
| **options** *(optional)* | `Object` | HTTP config object. See [`$http(config)`](https://docs.angularjs.org/api/ng/service/$http) docs.
##### Returns
- **response** - The HTTP response object from the server.
##### Usage
```js
var user = {
email: $scope.email,
password: $scope.password
};
$auth.login(user)
.then(function(response) {
// Redirect user here after a successful log in.
})
.catch(function(response) {
// Handle errors here, such as displaying a notification
// for invalid email and/or password.
});
```
#### `$auth.signup(user, [options])`
Create a new account with Email and Password.
##### Parameters
| Param | Type | Details
| ------------------------ | -------- | ---------------------------------------------------------------------------------------
| **user** | `Object` | JavaScript object containing user information.
| **options** *(optional)* | `Object` | HTTP config object. See [`$http(config)`](https://docs.angularjs.org/api/ng/service/$http) docs.
##### Returns
- **response** - The HTTP response object from the server.
##### Usage
```js
var user = {
firstName: $scope.firstName,
lastName: $scope.lastName,
email: $scope.email,
password: $scope.password
};
$auth.signup(user)
.then(function(response) {
// Redirect user here to login page or perhaps some other intermediate page
// that requires email address verification before any other part of the site
// can be accessed.
})
.catch(function(response) {
// Handle errors here.
});
```
#### `$auth.authenticate(name, [userData])`
Starts the OAuth 1.0 or the OAuth 2.0 authorization flow by opening a popup window. If used client side, [`responseType: "token"`](#authentication-flow) is required in the provider setup to get the actual access token.
##### Parameters
| Param | Type | Details
| ------------------------- | -------- | --------------------------------------------------------------------------------
| **name** | `String` | One of the built-in or custom OAuth provider names created via `$authProvider.oauth1()` or `$authProvider.oauth2()`.
| **userData** *(optional)* | `Object` | If you need to send additional data to the server along with `code`, `clientId` and `redirectUri` (OAuth 2.0) or `oauth_token` and `oauth_verifier` (OAuth 1.0).
##### Returns
- **response** - The HTTP response object from the server.
##### Usage
```js
$auth.authenticate('google')
.then(function(response) {
// Signed in with Google.
})
.catch(function(response) {
// Something went wrong.
});
```
#### `$auth.logout()`
Deletes a token from Local Storage (or Session Storage).
##### Usage
```js
$auth.logout();
```
#### `$auth.isAuthenticated()`
Checks authentication status of a user.
| State | True | False
| -------------------------------------- | -------- | -------
| No token in Local Storage | | ✓
| Token present, but not a valid JWT | ✓ |
| JWT present without [`exp`]((http://self-issued.info/docs/draft-ietf-oauth-json-web-token.html#expDef)) | ✓ |
| JWT present with [`exp`]((http://self-issued.info/docs/draft-ietf-oauth-json-web-token.html#expDef)) and not expired | ✓ |
| JWT present with [`exp`]((http://self-issued.info/docs/draft-ietf-oauth-json-web-token.html#expDef)) and expired | | ✓
##### Usage
```js
// Controller
$scope.isAuthenticated = function() {
return $auth.isAuthenticated();
};
```
```html
Donec id elit non mi porta gravida at eget metus. Fusce dapibus,
tellus ac cursus commodo, tortor mauris condimentum nibh, ut
fermentum massa justo sit amet risus. Etiam porta sem malesuada
magna mollis euismod. Donec sed odio dui.
Donec id elit non mi porta gravida at eget metus. Fusce dapibus,
tellus ac cursus commodo, tortor mauris condimentum nibh, ut
fermentum massa justo sit amet risus. Etiam porta sem malesuada
magna mollis euismod. Donec sed odio dui.
================================================
FILE: examples/client/services/account.js
================================================
angular.module('MyApp')
.factory('Account', function($http) {
return {
getProfile: function() {
return $http.get('/api/me');
},
updateProfile: function(profileData) {
return $http.put('/api/me', profileData);
}
};
});
================================================
FILE: examples/client/stylesheets/angular-toastr.css
================================================
.toast-title {
font-weight: bold;
}
.toast-message {
word-wrap: break-word;
}
.toast-message a,
.toast-message label {
color: #ffffff;
}
.toast-message a:hover {
color: #cccccc;
text-decoration: none;
}
.toast-close-button {
position: relative;
right: -0.3em;
top: -0.3em;
float: right;
font-size: 20px;
font-weight: bold;
color: #ffffff;
-webkit-text-shadow: 0 1px 0 #ffffff;
text-shadow: 0 1px 0 #ffffff;
opacity: 0.8;
}
.toast-close-button:hover,
.toast-close-button:focus {
color: #000000;
text-decoration: none;
cursor: pointer;
opacity: 0.4;
}
/*Additional properties for button version
iOS requires the button element instead of an anchor tag.
If you want the anchor version, it requires `href="#"`.*/
button.toast-close-button {
padding: 0;
cursor: pointer;
background: transparent;
border: 0;
-webkit-appearance: none;
}
.toast-top-center {
top: 0;
right: 0;
width: 100%;
}
.toast-bottom-center {
bottom: 0;
right: 0;
width: 100%;
}
.toast-top-full-width {
top: 0;
right: 0;
width: 100%;
}
.toast-bottom-full-width {
bottom: 0;
right: 0;
width: 100%;
}
.toast-top-left {
top: 12px;
left: 12px;
}
.toast-top-right {
top: 12px;
right: 12px;
}
.toast-bottom-right {
right: 12px;
bottom: 12px;
}
.toast-bottom-left {
bottom: 12px;
left: 12px;
}
#toast-container {
position: fixed;
z-index: 999999;
/*overrides*/
}
#toast-container * {
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
box-sizing: border-box;
}
#toast-container > div {
position: relative;
overflow: hidden;
margin: 0 0 6px;
padding: 15px 15px 15px 50px;
width: 300px;
-moz-border-radius: 3px 3px 3px 3px;
-webkit-border-radius: 3px 3px 3px 3px;
border-radius: 3px 3px 3px 3px;
background-position: 15px center;
background-repeat: no-repeat;
-moz-box-shadow: 0 0 12px #999999;
-webkit-box-shadow: 0 0 12px #999999;
box-shadow: 0 0 12px #999999;
color: #ffffff;
opacity: 0.8;
}
#toast-container > :hover {
-moz-box-shadow: 0 0 12px #000000;
-webkit-box-shadow: 0 0 12px #000000;
box-shadow: 0 0 12px #000000;
opacity: 1;
cursor: pointer;
}
#toast-container > .toast-info {
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAGwSURBVEhLtZa9SgNBEMc9sUxxRcoUKSzSWIhXpFMhhYWFhaBg4yPYiWCXZxBLERsLRS3EQkEfwCKdjWJAwSKCgoKCcudv4O5YLrt7EzgXhiU3/4+b2ckmwVjJSpKkQ6wAi4gwhT+z3wRBcEz0yjSseUTrcRyfsHsXmD0AmbHOC9Ii8VImnuXBPglHpQ5wwSVM7sNnTG7Za4JwDdCjxyAiH3nyA2mtaTJufiDZ5dCaqlItILh1NHatfN5skvjx9Z38m69CgzuXmZgVrPIGE763Jx9qKsRozWYw6xOHdER+nn2KkO+Bb+UV5CBN6WC6QtBgbRVozrahAbmm6HtUsgtPC19tFdxXZYBOfkbmFJ1VaHA1VAHjd0pp70oTZzvR+EVrx2Ygfdsq6eu55BHYR8hlcki+n+kERUFG8BrA0BwjeAv2M8WLQBtcy+SD6fNsmnB3AlBLrgTtVW1c2QN4bVWLATaIS60J2Du5y1TiJgjSBvFVZgTmwCU+dAZFoPxGEEs8nyHC9Bwe2GvEJv2WXZb0vjdyFT4Cxk3e/kIqlOGoVLwwPevpYHT+00T+hWwXDf4AJAOUqWcDhbwAAAAASUVORK5CYII=") !important;
}
#toast-container > .toast-error {
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAHOSURBVEhLrZa/SgNBEMZzh0WKCClSCKaIYOED+AAKeQQLG8HWztLCImBrYadgIdY+gIKNYkBFSwu7CAoqCgkkoGBI/E28PdbLZmeDLgzZzcx83/zZ2SSXC1j9fr+I1Hq93g2yxH4iwM1vkoBWAdxCmpzTxfkN2RcyZNaHFIkSo10+8kgxkXIURV5HGxTmFuc75B2RfQkpxHG8aAgaAFa0tAHqYFfQ7Iwe2yhODk8+J4C7yAoRTWI3w/4klGRgR4lO7Rpn9+gvMyWp+uxFh8+H+ARlgN1nJuJuQAYvNkEnwGFck18Er4q3egEc/oO+mhLdKgRyhdNFiacC0rlOCbhNVz4H9FnAYgDBvU3QIioZlJFLJtsoHYRDfiZoUyIxqCtRpVlANq0EU4dApjrtgezPFad5S19Wgjkc0hNVnuF4HjVA6C7QrSIbylB+oZe3aHgBsqlNqKYH48jXyJKMuAbiyVJ8KzaB3eRc0pg9VwQ4niFryI68qiOi3AbjwdsfnAtk0bCjTLJKr6mrD9g8iq/S/B81hguOMlQTnVyG40wAcjnmgsCNESDrjme7wfftP4P7SP4N3CJZdvzoNyGq2c/HWOXJGsvVg+RA/k2MC/wN6I2YA2Pt8GkAAAAASUVORK5CYII=") !important;
}
#toast-container > .toast-success {
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAADsSURBVEhLY2AYBfQMgf///3P8+/evAIgvA/FsIF+BavYDDWMBGroaSMMBiE8VC7AZDrIFaMFnii3AZTjUgsUUWUDA8OdAH6iQbQEhw4HyGsPEcKBXBIC4ARhex4G4BsjmweU1soIFaGg/WtoFZRIZdEvIMhxkCCjXIVsATV6gFGACs4Rsw0EGgIIH3QJYJgHSARQZDrWAB+jawzgs+Q2UO49D7jnRSRGoEFRILcdmEMWGI0cm0JJ2QpYA1RDvcmzJEWhABhD/pqrL0S0CWuABKgnRki9lLseS7g2AlqwHWQSKH4oKLrILpRGhEQCw2LiRUIa4lwAAAABJRU5ErkJggg==") !important;
}
#toast-container > .toast-warning {
background-image: url("data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAGYSURBVEhL5ZSvTsNQFMbXZGICMYGYmJhAQIJAICYQPAACiSDB8AiICQQJT4CqQEwgJvYASAQCiZiYmJhAIBATCARJy+9rTsldd8sKu1M0+dLb057v6/lbq/2rK0mS/TRNj9cWNAKPYIJII7gIxCcQ51cvqID+GIEX8ASG4B1bK5gIZFeQfoJdEXOfgX4QAQg7kH2A65yQ87lyxb27sggkAzAuFhbbg1K2kgCkB1bVwyIR9m2L7PRPIhDUIXgGtyKw575yz3lTNs6X4JXnjV+LKM/m3MydnTbtOKIjtz6VhCBq4vSm3ncdrD2lk0VgUXSVKjVDJXJzijW1RQdsU7F77He8u68koNZTz8Oz5yGa6J3H3lZ0xYgXBK2QymlWWA+RWnYhskLBv2vmE+hBMCtbA7KX5drWyRT/2JsqZ2IvfB9Y4bWDNMFbJRFmC9E74SoS0CqulwjkC0+5bpcV1CZ8NMej4pjy0U+doDQsGyo1hzVJttIjhQ7GnBtRFN1UarUlH8F3xict+HY07rEzoUGPlWcjRFRr4/gChZgc3ZL2d8oAAAAASUVORK5CYII=") !important;
}
#toast-container.toast-top-center > div,
#toast-container.toast-bottom-center > div {
width: 300px;
margin: auto;
}
#toast-container.toast-top-full-width > div,
#toast-container.toast-bottom-full-width > div {
width: 96%;
margin: auto;
}
.toast {
background-color: #030303;
}
.toast-success {
background-color: #51a351;
}
.toast-error {
background-color: #bd362f;
}
.toast-info {
background-color: #2f96b4;
}
.toast-warning {
background-color: #f89406;
}
.toast-progress {
position: absolute;
left: 0;
bottom: 0;
height: 4px;
background-color: #000000;
opacity: 0.4;
}
/*Animations*/
.toast {
opacity: 1 !important;
}
.toast.ng-enter {
opacity: 0 !important;
transition: opacity .3s linear;
}
.toast.ng-enter.ng-enter-active {
opacity: 1 !important;
}
.toast.ng-leave {
opacity: 1;
transition: opacity .3s linear;
}
.toast.ng-leave.ng-leave-active {
opacity: 0 !important;
}
/*Responsive Design*/
@media all and (max-width: 240px) {
#toast-container > div {
padding: 8px 8px 8px 50px;
width: 11em;
}
#toast-container .toast-close-button {
right: -0.2em;
top: -0.2em;
}
}
@media all and (min-width: 241px) and (max-width: 480px) {
#toast-container > div {
padding: 8px 8px 8px 50px;
width: 18em;
}
#toast-container .toast-close-button {
right: -0.2em;
top: -0.2em;
}
}
@media all and (min-width: 481px) and (max-width: 768px) {
#toast-container > div {
padding: 15px 15px 15px 50px;
width: 25em;
}
}
================================================
FILE: examples/client/stylesheets/styles.css
================================================
body {
font-family: 'Open Sans', sans-serif;
background: #e4e7ec;
}
h1, h2, h3, h4, h5, h6 {
font-family: 'Montserrat', sans-serif;
font-weight: bold;
}
a {
color: #000;
}
ul {
margin-bottom: 0;
}
.list-inline > li {
padding-left: 15px;
padding-right: 15px;
}
.text-muted {
color: #90939a;
}
.navbar {
border: 0;
box-shadow: 0 2px 5px 0 rgba(0, 0, 0, .26);
}
.navbar-header {
float: left;
padding-left: 15px;
}
.navbar-nav {
float: left;
margin: 0;
}
.navbar-nav > li {
float: left;
}
.navbar-nav > li > a {
padding: 15px;
}
.navbar-default {
color: #fff;
background: #fff;
}
.navbar-default .navbar-brand {
color: #333;
background-color: #ffe939;
}
.navbar-default .navbar-brand:hover {
color: #ffe939;
background-color: #333;
}
.navbar-brand {
margin-left: -15px;
transition: 0.25s all;
}
.panel {
border-color: #cfd9D7;
border-radius: 2px;
box-shadow: 0 8px 17px rgba(0, 0, 0, .2);
}
.panel-default > .panel-heading {
font-size: 85%;
font-weight: bold;
color: #444;
text-transform: uppercase;
background-color: #f6f6f6;
border-color: #cfd9db;
}
.form-control {
border-radius: 0;
}
.center-form {
width: 330px;
margin: 12% auto;
}
.signup-or-separator {
position: relative;
height: 34px;
text-align: center;
background: none;
}
.signup-or-separator hr {
width: 90%;
margin: -16px auto 10px auto;
border-top: 1px solid #dce0e0;
}
.signup-or-separator .text {
display: inline-block;
padding: 8px;
margin: 0;
background-color: #fff;
}
.has-feedback .form-control-feedback {
top: 0;
left: 0;
width: 46px;
height: 46px;
line-height: 46px;
color: #555;
}
.password-strength-indicator {
position: absolute;
top: 10px;
right: 0;
width: 5px;
padding: 0 15px;
}
.password-strength-indicator span {
display: block;
width: 5px;
height: 5px;
margin-bottom: 2px;
background: #ebeef1;
border-radius: 5px;
}
[class^='ion-'] {
font-size: 1.2em;
}
.has-feedback .form-control {
padding-left: 42.5px;
}
.alert-material {
position: fixed;
right: 12px;
bottom: 12px;
z-index: 1;
display: inline-block;
min-height: 48px;
padding: 13px 24px 12px;
font-family: 'Roboto', sans-serif;
color: #f1f1f1;
cursor: default;
background: #323232;
border-radius: 2px;
outline: none;
box-shadow: 0 2px 5px 0 rgba(0, 0, 0, 0.26);
}
.profile-picture {
height: 100px;
display: block;
}
.btn {
font-weight: bold;
border-radius: 2px;
box-shadow: 0 2px 5px 0 rgba(0, 0, 0, .26);
}
.btn-primary {
background-color: #4285f4;
}
.btn-primary:hover {
background-color: #3367d6;
}
.btn-success {
background-color: #0f9d58;
}
.btn-success:hover {
background-color: #196c4a;
}
.btn-danger {
background-color: #db4437;
}
.btn-danger:hover {
background-color: #b04c3b;
}
.btn-group-vertical .btn {
margin-bottom: 10px;
}
.btn-group-vertical > .btn:first-child:not(:last-child) {
border-radius: 2px;
}
.btn-group-vertical > .btn:not(:first-child):not(:last-child) {
border-radius: 2px;
}
.btn-group-vertical > .btn:last-child:not(:first-child) {
border-radius: 2px;
}
.btn-lg {
font-size: 14px;
}
.btn [class^='ion-'] {
margin-right: 5px;
}
.btn .fa {
margin-right: 5px;
}
/*********************
* Social Buttons
*********************/
.btn-google-plus {
color: #fff;
background-color: #dd4b39;
border: 1px solid #d54331;
}
.btn-google-plus:hover,
.btn-google-plus:focus {
color: #fff;
background-color: #cb3927;
}
.btn-facebook {
color: #fff;
background-color: #3b5998;
border: 1px solid #335190;
}
.btn-facebook:hover,
.btn-facebook:focus {
color: #fff;
background-color: #294786;
}
.btn-linkedin {
color: #fff;
background-color: #007bb6;
border: 1px solid #0073ae;
}
.btn-linkedin:hover,
.btn-linkedin:focus {
color: #fff;
background-color: #0069a4;
}
.btn-twitter {
color: #fff;
background-color: #00aced;
border: 1px solid #009fdb;
}
.btn-twitter:hover,
.btn-twitter:focus {
color: #fff;
background-color: #0090c7;
}
.btn-foursquare {
color: #fff;
background-color: #f94877;
border: 1px solid #f8215a;
}
.btn-foursquare:hover,
.btn-foursquare:focus {
color: #fff;
background-color: #f71752;
}
.btn-github {
color: #fff;
background-color: #444;
border: 1px solid #3b3b3b;
}
.btn-github:hover,
.btn-github:focus {
color: #fff;
background-color: #303030;
}
.btn-instagram {
color: #fff;
background-color: #3f729b;
}
.btn-instagram:hover,
.btn-instagram:focus {
color: #fff;
background-color: #305777;
}
.btn-yahoo {
color: #fff;
background-color: #720e9e;
}
.btn-yahoo:hover,
.btn-yahoo:focus {
color: #fff;
background-color: #600e85;
}
.btn-live {
color: #fff;
background-color: #2672ec;
}
.btn-live:hover,
.btn-live:focus {
color: #fff;
background-color: #125acd;
}
.btn-twitch {
color: #fff;
background-color: #6441a5;
}
.btn-twitch:hover,
.btn-twitch:focus {
color: #fff;
background-color: #7550ba;
}
.btn-bitbucket {
color: #fff;
background-color: #10375e;
}
.btn-bitbucket:hover,
.btn-bitbucket:focus {
color: #fff;
background-color: #0d2c4a;
}
.btn-spotify {
color: #fff;
background-color: #2ebd59;
}
.btn-spotify:hover,
.btn-spotify:focus {
color: #fff;
background-color: #29a34e;
}
/*********************
* Animations
*********************/
.fadeZoom.ng-enter {
-webkit-animation-duration: 0.6s, 0.2s;
-moz-animation-duration: 0.2s, 0.2s;
-ms-animation-duration: 0.2s, 0.2s;
animation-duration: 0.2, 0.2s;
-webkit-animation-name: fadeIn, zoomIn;
-moz-animation-name: fadeIn, zoomIn;
-ms-animation-name: fadeIn, zoomIn;
animation-name: fadeIn, zoomIn;
}
.fadeZoomFadeDown.ng-enter {
-webkit-animation-duration: 0.2s, 0.2s;
-moz-animation-duration: 0.2s, 0.2s;
-ms-animation-duration: 0.2s, 0.2s;
animation-duration: 0.2s, 0.2s;
-webkit-animation-name: fadeIn, zoomIn;
-moz-animation-name: fadeIn, zoomIn;
-ms-animation-name: fadeIn, zoomIn;
animation-name: fadeIn, zoomIn;
}
.fadeZoomFadeDown.ng-leave {
-webkit-animation: fadeOutDown 0.2s;
-moz-animation: fadeOutDown 0.2s;
-ms-animation: fadeOutDown 0.2s;
animation: fadeOutDown 0.2s;
}
@-webkit-keyframes zoomIn {
0% {
opacity: 0;
-webkit-transform: scale3d(0.8, 0.8, 0.8);
-moz-transform: scale3d(0.8, 0.8, 0.8);
-ms-transform: scale3d(0.8, 0.8, 0.8);
transform: scale3d(0.8, 0.8, 0.8);
}
50% {
opacity: 1;
}
}
@keyframes zoomIn {
0% {
opacity: 0;
-webkit-transform: scale3d(0.8, 0.8, 0.8);
-moz-transform: scale3d(0.8, 0.8, 0.8);
-ms-transform: scale3d(0.8, 0.8, 0.8);
transform: scale3d(0.8, 0.8, 0.8);
}
50% {
opacity: 1;
}
}
================================================
FILE: examples/client/vendor/angular-animate.js
================================================
/**
* @license AngularJS v1.4.7
* (c) 2010-2015 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {'use strict';
/* jshint ignore:start */
var noop = angular.noop;
var extend = angular.extend;
var jqLite = angular.element;
var forEach = angular.forEach;
var isArray = angular.isArray;
var isString = angular.isString;
var isObject = angular.isObject;
var isUndefined = angular.isUndefined;
var isDefined = angular.isDefined;
var isFunction = angular.isFunction;
var isElement = angular.isElement;
var ELEMENT_NODE = 1;
var COMMENT_NODE = 8;
var ADD_CLASS_SUFFIX = '-add';
var REMOVE_CLASS_SUFFIX = '-remove';
var EVENT_CLASS_PREFIX = 'ng-';
var ACTIVE_CLASS_SUFFIX = '-active';
var NG_ANIMATE_CLASSNAME = 'ng-animate';
var NG_ANIMATE_CHILDREN_DATA = '$$ngAnimateChildren';
// Detect proper transitionend/animationend event names.
var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
// If unprefixed events are not supported but webkit-prefixed are, use the latter.
// Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
// Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
// but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
// Register both events in case `window.onanimationend` is not supported because of that,
// do the same for `transitionend` as Safari is likely to exhibit similar behavior.
// Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
// therefore there is no reason to test anymore for other vendor prefixes:
// http://caniuse.com/#search=transition
if (isUndefined(window.ontransitionend) && isDefined(window.onwebkittransitionend)) {
CSS_PREFIX = '-webkit-';
TRANSITION_PROP = 'WebkitTransition';
TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
} else {
TRANSITION_PROP = 'transition';
TRANSITIONEND_EVENT = 'transitionend';
}
if (isUndefined(window.onanimationend) && isDefined(window.onwebkitanimationend)) {
CSS_PREFIX = '-webkit-';
ANIMATION_PROP = 'WebkitAnimation';
ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
} else {
ANIMATION_PROP = 'animation';
ANIMATIONEND_EVENT = 'animationend';
}
var DURATION_KEY = 'Duration';
var PROPERTY_KEY = 'Property';
var DELAY_KEY = 'Delay';
var TIMING_KEY = 'TimingFunction';
var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
var ANIMATION_PLAYSTATE_KEY = 'PlayState';
var SAFE_FAST_FORWARD_DURATION_VALUE = 9999;
var ANIMATION_DELAY_PROP = ANIMATION_PROP + DELAY_KEY;
var ANIMATION_DURATION_PROP = ANIMATION_PROP + DURATION_KEY;
var TRANSITION_DELAY_PROP = TRANSITION_PROP + DELAY_KEY;
var TRANSITION_DURATION_PROP = TRANSITION_PROP + DURATION_KEY;
var isPromiseLike = function(p) {
return p && p.then ? true : false;
};
function assertArg(arg, name, reason) {
if (!arg) {
throw ngMinErr('areq', "Argument '{0}' is {1}", (name || '?'), (reason || "required"));
}
return arg;
}
function mergeClasses(a,b) {
if (!a && !b) return '';
if (!a) return b;
if (!b) return a;
if (isArray(a)) a = a.join(' ');
if (isArray(b)) b = b.join(' ');
return a + ' ' + b;
}
function packageStyles(options) {
var styles = {};
if (options && (options.to || options.from)) {
styles.to = options.to;
styles.from = options.from;
}
return styles;
}
function pendClasses(classes, fix, isPrefix) {
var className = '';
classes = isArray(classes)
? classes
: classes && isString(classes) && classes.length
? classes.split(/\s+/)
: [];
forEach(classes, function(klass, i) {
if (klass && klass.length > 0) {
className += (i > 0) ? ' ' : '';
className += isPrefix ? fix + klass
: klass + fix;
}
});
return className;
}
function removeFromArray(arr, val) {
var index = arr.indexOf(val);
if (val >= 0) {
arr.splice(index, 1);
}
}
function stripCommentsFromElement(element) {
if (element instanceof jqLite) {
switch (element.length) {
case 0:
return [];
break;
case 1:
// there is no point of stripping anything if the element
// is the only element within the jqLite wrapper.
// (it's important that we retain the element instance.)
if (element[0].nodeType === ELEMENT_NODE) {
return element;
}
break;
default:
return jqLite(extractElementNode(element));
break;
}
}
if (element.nodeType === ELEMENT_NODE) {
return jqLite(element);
}
}
function extractElementNode(element) {
if (!element[0]) return element;
for (var i = 0; i < element.length; i++) {
var elm = element[i];
if (elm.nodeType == ELEMENT_NODE) {
return elm;
}
}
}
function $$addClass($$jqLite, element, className) {
forEach(element, function(elm) {
$$jqLite.addClass(elm, className);
});
}
function $$removeClass($$jqLite, element, className) {
forEach(element, function(elm) {
$$jqLite.removeClass(elm, className);
});
}
function applyAnimationClassesFactory($$jqLite) {
return function(element, options) {
if (options.addClass) {
$$addClass($$jqLite, element, options.addClass);
options.addClass = null;
}
if (options.removeClass) {
$$removeClass($$jqLite, element, options.removeClass);
options.removeClass = null;
}
}
}
function prepareAnimationOptions(options) {
options = options || {};
if (!options.$$prepared) {
var domOperation = options.domOperation || noop;
options.domOperation = function() {
options.$$domOperationFired = true;
domOperation();
domOperation = noop;
};
options.$$prepared = true;
}
return options;
}
function applyAnimationStyles(element, options) {
applyAnimationFromStyles(element, options);
applyAnimationToStyles(element, options);
}
function applyAnimationFromStyles(element, options) {
if (options.from) {
element.css(options.from);
options.from = null;
}
}
function applyAnimationToStyles(element, options) {
if (options.to) {
element.css(options.to);
options.to = null;
}
}
function mergeAnimationOptions(element, target, newOptions) {
var toAdd = (target.addClass || '') + ' ' + (newOptions.addClass || '');
var toRemove = (target.removeClass || '') + ' ' + (newOptions.removeClass || '');
var classes = resolveElementClasses(element.attr('class'), toAdd, toRemove);
if (newOptions.preparationClasses) {
target.preparationClasses = concatWithSpace(newOptions.preparationClasses, target.preparationClasses);
delete newOptions.preparationClasses;
}
// noop is basically when there is no callback; otherwise something has been set
var realDomOperation = target.domOperation !== noop ? target.domOperation : null;
extend(target, newOptions);
// TODO(matsko or sreeramu): proper fix is to maintain all animation callback in array and call at last,but now only leave has the callback so no issue with this.
if (realDomOperation) {
target.domOperation = realDomOperation;
}
if (classes.addClass) {
target.addClass = classes.addClass;
} else {
target.addClass = null;
}
if (classes.removeClass) {
target.removeClass = classes.removeClass;
} else {
target.removeClass = null;
}
return target;
}
function resolveElementClasses(existing, toAdd, toRemove) {
var ADD_CLASS = 1;
var REMOVE_CLASS = -1;
var flags = {};
existing = splitClassesToLookup(existing);
toAdd = splitClassesToLookup(toAdd);
forEach(toAdd, function(value, key) {
flags[key] = ADD_CLASS;
});
toRemove = splitClassesToLookup(toRemove);
forEach(toRemove, function(value, key) {
flags[key] = flags[key] === ADD_CLASS ? null : REMOVE_CLASS;
});
var classes = {
addClass: '',
removeClass: ''
};
forEach(flags, function(val, klass) {
var prop, allow;
if (val === ADD_CLASS) {
prop = 'addClass';
allow = !existing[klass];
} else if (val === REMOVE_CLASS) {
prop = 'removeClass';
allow = existing[klass];
}
if (allow) {
if (classes[prop].length) {
classes[prop] += ' ';
}
classes[prop] += klass;
}
});
function splitClassesToLookup(classes) {
if (isString(classes)) {
classes = classes.split(' ');
}
var obj = {};
forEach(classes, function(klass) {
// sometimes the split leaves empty string values
// incase extra spaces were applied to the options
if (klass.length) {
obj[klass] = true;
}
});
return obj;
}
return classes;
}
function getDomNode(element) {
return (element instanceof angular.element) ? element[0] : element;
}
function applyGeneratedPreparationClasses(element, event, options) {
var classes = '';
if (event) {
classes = pendClasses(event, EVENT_CLASS_PREFIX, true);
}
if (options.addClass) {
classes = concatWithSpace(classes, pendClasses(options.addClass, ADD_CLASS_SUFFIX));
}
if (options.removeClass) {
classes = concatWithSpace(classes, pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX));
}
if (classes.length) {
options.preparationClasses = classes;
element.addClass(classes);
}
}
function clearGeneratedClasses(element, options) {
if (options.preparationClasses) {
element.removeClass(options.preparationClasses);
options.preparationClasses = null;
}
if (options.activeClasses) {
element.removeClass(options.activeClasses);
options.activeClasses = null;
}
}
function blockTransitions(node, duration) {
// we use a negative delay value since it performs blocking
// yet it doesn't kill any existing transitions running on the
// same element which makes this safe for class-based animations
var value = duration ? '-' + duration + 's' : '';
applyInlineStyle(node, [TRANSITION_DELAY_PROP, value]);
return [TRANSITION_DELAY_PROP, value];
}
function blockKeyframeAnimations(node, applyBlock) {
var value = applyBlock ? 'paused' : '';
var key = ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY;
applyInlineStyle(node, [key, value]);
return [key, value];
}
function applyInlineStyle(node, styleTuple) {
var prop = styleTuple[0];
var value = styleTuple[1];
node.style[prop] = value;
}
function concatWithSpace(a,b) {
if (!a) return b;
if (!b) return a;
return a + ' ' + b;
}
var $$rAFSchedulerFactory = ['$$rAF', function($$rAF) {
var queue, cancelFn;
function scheduler(tasks) {
// we make a copy since RAFScheduler mutates the state
// of the passed in array variable and this would be difficult
// to track down on the outside code
queue = queue.concat(tasks);
nextTick();
}
queue = scheduler.queue = [];
/* waitUntilQuiet does two things:
* 1. It will run the FINAL `fn` value only when an uncancelled RAF has passed through
* 2. It will delay the next wave of tasks from running until the quiet `fn` has run.
*
* The motivation here is that animation code can request more time from the scheduler
* before the next wave runs. This allows for certain DOM properties such as classes to
* be resolved in time for the next animation to run.
*/
scheduler.waitUntilQuiet = function(fn) {
if (cancelFn) cancelFn();
cancelFn = $$rAF(function() {
cancelFn = null;
fn();
nextTick();
});
};
return scheduler;
function nextTick() {
if (!queue.length) return;
var items = queue.shift();
for (var i = 0; i < items.length; i++) {
items[i]();
}
if (!cancelFn) {
$$rAF(function() {
if (!cancelFn) nextTick();
});
}
}
}];
var $$AnimateChildrenDirective = [function() {
return function(scope, element, attrs) {
var val = attrs.ngAnimateChildren;
if (angular.isString(val) && val.length === 0) { //empty attribute
element.data(NG_ANIMATE_CHILDREN_DATA, true);
} else {
attrs.$observe('ngAnimateChildren', function(value) {
value = value === 'on' || value === 'true';
element.data(NG_ANIMATE_CHILDREN_DATA, value);
});
}
};
}];
var ANIMATE_TIMER_KEY = '$$animateCss';
/**
* @ngdoc service
* @name $animateCss
* @kind object
*
* @description
* The `$animateCss` service is a useful utility to trigger customized CSS-based transitions/keyframes
* from a JavaScript-based animation or directly from a directive. The purpose of `$animateCss` is NOT
* to side-step how `$animate` and ngAnimate work, but the goal is to allow pre-existing animations or
* directives to create more complex animations that can be purely driven using CSS code.
*
* Note that only browsers that support CSS transitions and/or keyframe animations are capable of
* rendering animations triggered via `$animateCss` (bad news for IE9 and lower).
*
* ## Usage
* Once again, `$animateCss` is designed to be used inside of a registered JavaScript animation that
* is powered by ngAnimate. It is possible to use `$animateCss` directly inside of a directive, however,
* any automatic control over cancelling animations and/or preventing animations from being run on
* child elements will not be handled by Angular. For this to work as expected, please use `$animate` to
* trigger the animation and then setup a JavaScript animation that injects `$animateCss` to trigger
* the CSS animation.
*
* The example below shows how we can create a folding animation on an element using `ng-if`:
*
* ```html
*
*
* This element will go BOOM
*
*
* ```
*
* Now we create the **JavaScript animation** that will trigger the CSS transition:
*
* ```js
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
* return {
* enter: function(element, doneFn) {
* var height = element[0].offsetHeight;
* return $animateCss(element, {
* from: { height:'0px' },
* to: { height:height + 'px' },
* duration: 1 // one second
* });
* }
* }
* }]);
* ```
*
* ## More Advanced Uses
*
* `$animateCss` is the underlying code that ngAnimate uses to power **CSS-based animations** behind the scenes. Therefore CSS hooks
* like `.ng-EVENT`, `.ng-EVENT-active`, `.ng-EVENT-stagger` are all features that can be triggered using `$animateCss` via JavaScript code.
*
* This also means that just about any combination of adding classes, removing classes, setting styles, dynamically setting a keyframe animation,
* applying a hardcoded duration or delay value, changing the animation easing or applying a stagger animation are all options that work with
* `$animateCss`. The service itself is smart enough to figure out the combination of options and examine the element styling properties in order
* to provide a working animation that will run in CSS.
*
* The example below showcases a more advanced version of the `.fold-animation` from the example above:
*
* ```js
* ngModule.animation('.fold-animation', ['$animateCss', function($animateCss) {
* return {
* enter: function(element, doneFn) {
* var height = element[0].offsetHeight;
* return $animateCss(element, {
* addClass: 'red large-text pulse-twice',
* easing: 'ease-out',
* from: { height:'0px' },
* to: { height:height + 'px' },
* duration: 1 // one second
* });
* }
* }
* }]);
* ```
*
* Since we're adding/removing CSS classes then the CSS transition will also pick those up:
*
* ```css
* /* since a hardcoded duration value of 1 was provided in the JavaScript animation code,
* the CSS classes below will be transitioned despite them being defined as regular CSS classes */
* .red { background:red; }
* .large-text { font-size:20px; }
*
* /* we can also use a keyframe animation and $animateCss will make it work alongside the transition */
* .pulse-twice {
* animation: 0.5s pulse linear 2;
* -webkit-animation: 0.5s pulse linear 2;
* }
*
* @keyframes pulse {
* from { transform: scale(0.5); }
* to { transform: scale(1.5); }
* }
*
* @-webkit-keyframes pulse {
* from { -webkit-transform: scale(0.5); }
* to { -webkit-transform: scale(1.5); }
* }
* ```
*
* Given this complex combination of CSS classes, styles and options, `$animateCss` will figure everything out and make the animation happen.
*
* ## How the Options are handled
*
* `$animateCss` is very versatile and intelligent when it comes to figuring out what configurations to apply to the element to ensure the animation
* works with the options provided. Say for example we were adding a class that contained a keyframe value and we wanted to also animate some inline
* styles using the `from` and `to` properties.
*
* ```js
* var animator = $animateCss(element, {
* from: { background:'red' },
* to: { background:'blue' }
* });
* animator.start();
* ```
*
* ```css
* .rotating-animation {
* animation:0.5s rotate linear;
* -webkit-animation:0.5s rotate linear;
* }
*
* @keyframes rotate {
* from { transform: rotate(0deg); }
* to { transform: rotate(360deg); }
* }
*
* @-webkit-keyframes rotate {
* from { -webkit-transform: rotate(0deg); }
* to { -webkit-transform: rotate(360deg); }
* }
* ```
*
* The missing pieces here are that we do not have a transition set (within the CSS code nor within the `$animateCss` options) and the duration of the animation is
* going to be detected from what the keyframe styles on the CSS class are. In this event, `$animateCss` will automatically create an inline transition
* style matching the duration detected from the keyframe style (which is present in the CSS class that is being added) and then prepare both the transition
* and keyframe animations to run in parallel on the element. Then when the animation is underway the provided `from` and `to` CSS styles will be applied
* and spread across the transition and keyframe animation.
*
* ## What is returned
*
* `$animateCss` works in two stages: a preparation phase and an animation phase. Therefore when `$animateCss` is first called it will NOT actually
* start the animation. All that is going on here is that the element is being prepared for the animation (which means that the generated CSS classes are
* added and removed on the element). Once `$animateCss` is called it will return an object with the following properties:
*
* ```js
* var animator = $animateCss(element, { ... });
* ```
*
* Now what do the contents of our `animator` variable look like:
*
* ```js
* {
* // starts the animation
* start: Function,
*
* // ends (aborts) the animation
* end: Function
* }
* ```
*
* To actually start the animation we need to run `animation.start()` which will then return a promise that we can hook into to detect when the animation ends.
* If we choose not to run the animation then we MUST run `animation.end()` to perform a cleanup on the element (since some CSS classes and stlyes may have been
* applied to the element during the preparation phase). Note that all other properties such as duration, delay, transitions and keyframes are just properties
* and that changing them will not reconfigure the parameters of the animation.
*
* ### runner.done() vs runner.then()
* It is documented that `animation.start()` will return a promise object and this is true, however, there is also an additional method available on the
* runner called `.done(callbackFn)`. The done method works the same as `.finally(callbackFn)`, however, it does **not trigger a digest to occur**.
* Therefore, for performance reasons, it's always best to use `runner.done(callback)` instead of `runner.then()`, `runner.catch()` or `runner.finally()`
* unless you really need a digest to kick off afterwards.
*
* Keep in mind that, to make this easier, ngAnimate has tweaked the JS animations API to recognize when a runner instance is returned from $animateCss
* (so there is no need to call `runner.done(doneFn)` inside of your JavaScript animation code).
* Check the {@link ngAnimate.$animateCss#usage animation code above} to see how this works.
*
* @param {DOMElement} element the element that will be animated
* @param {object} options the animation-related options that will be applied during the animation
*
* * `event` - The DOM event (e.g. enter, leave, move). When used, a generated CSS class of `ng-EVENT` and `ng-EVENT-active` will be applied
* to the element during the animation. Multiple events can be provided when spaces are used as a separator. (Note that this will not perform any DOM operation.)
* * `easing` - The CSS easing value that will be applied to the transition or keyframe animation (or both).
* * `transitionStyle` - The raw CSS transition style that will be used (e.g. `1s linear all`).
* * `keyframeStyle` - The raw CSS keyframe animation style that will be used (e.g. `1s my_animation linear`).
* * `from` - The starting CSS styles (a key/value object) that will be applied at the start of the animation.
* * `to` - The ending CSS styles (a key/value object) that will be applied across the animation via a CSS transition.
* * `addClass` - A space separated list of CSS classes that will be added to the element and spread across the animation.
* * `removeClass` - A space separated list of CSS classes that will be removed from the element and spread across the animation.
* * `duration` - A number value representing the total duration of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `0`
* is provided then the animation will be skipped entirely.
* * `delay` - A number value representing the total delay of the transition and/or keyframe (note that a value of 1 is 1000ms). If a value of `true` is
* used then whatever delay value is detected from the CSS classes will be mirrored on the elements styles (e.g. by setting delay true then the style value
* of the element will be `transition-delay: DETECTED_VALUE`). Using `true` is useful when you want the CSS classes and inline styles to all share the same
* CSS delay value.
* * `stagger` - A numeric time value representing the delay between successively animated elements
* ({@link ngAnimate#css-staggering-animations Click here to learn how CSS-based staggering works in ngAnimate.})
* * `staggerIndex` - The numeric index representing the stagger item (e.g. a value of 5 is equal to the sixth item in the stagger; therefore when a
* * `stagger` option value of `0.1` is used then there will be a stagger delay of `600ms`)
* * `applyClassesEarly` - Whether or not the classes being added or removed will be used when detecting the animation. This is set by `$animate` when enter/leave/move animations are fired to ensure that the CSS classes are resolved in time. (Note that this will prevent any transitions from occuring on the classes being added and removed.)
* * `cleanupStyles` - Whether or not the provided `from` and `to` styles will be removed once
* the animation is closed. This is useful for when the styles are used purely for the sake of
* the animation and do not have a lasting visual effect on the element (e.g. a colapse and open animation).
* By default this value is set to `false`.
*
* @return {object} an object with start and end methods and details about the animation.
*
* * `start` - The method to start the animation. This will return a `Promise` when called.
* * `end` - This method will cancel the animation and remove all applied CSS classes and styles.
*/
var ONE_SECOND = 1000;
var BASE_TEN = 10;
var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
var CLOSING_TIME_BUFFER = 1.5;
var DETECT_CSS_PROPERTIES = {
transitionDuration: TRANSITION_DURATION_PROP,
transitionDelay: TRANSITION_DELAY_PROP,
transitionProperty: TRANSITION_PROP + PROPERTY_KEY,
animationDuration: ANIMATION_DURATION_PROP,
animationDelay: ANIMATION_DELAY_PROP,
animationIterationCount: ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY
};
var DETECT_STAGGER_CSS_PROPERTIES = {
transitionDuration: TRANSITION_DURATION_PROP,
transitionDelay: TRANSITION_DELAY_PROP,
animationDuration: ANIMATION_DURATION_PROP,
animationDelay: ANIMATION_DELAY_PROP
};
function getCssKeyframeDurationStyle(duration) {
return [ANIMATION_DURATION_PROP, duration + 's'];
}
function getCssDelayStyle(delay, isKeyframeAnimation) {
var prop = isKeyframeAnimation ? ANIMATION_DELAY_PROP : TRANSITION_DELAY_PROP;
return [prop, delay + 's'];
}
function computeCssStyles($window, element, properties) {
var styles = Object.create(null);
var detectedStyles = $window.getComputedStyle(element) || {};
forEach(properties, function(formalStyleName, actualStyleName) {
var val = detectedStyles[formalStyleName];
if (val) {
var c = val.charAt(0);
// only numerical-based values have a negative sign or digit as the first value
if (c === '-' || c === '+' || c >= 0) {
val = parseMaxTime(val);
}
// by setting this to null in the event that the delay is not set or is set directly as 0
// then we can still allow for zegative values to be used later on and not mistake this
// value for being greater than any other negative value.
if (val === 0) {
val = null;
}
styles[actualStyleName] = val;
}
});
return styles;
}
function parseMaxTime(str) {
var maxValue = 0;
var values = str.split(/\s*,\s*/);
forEach(values, function(value) {
// it's always safe to consider only second values and omit `ms` values since
// getComputedStyle will always handle the conversion for us
if (value.charAt(value.length - 1) == 's') {
value = value.substring(0, value.length - 1);
}
value = parseFloat(value) || 0;
maxValue = maxValue ? Math.max(value, maxValue) : value;
});
return maxValue;
}
function truthyTimingValue(val) {
return val === 0 || val != null;
}
function getCssTransitionDurationStyle(duration, applyOnlyDuration) {
var style = TRANSITION_PROP;
var value = duration + 's';
if (applyOnlyDuration) {
style += DURATION_KEY;
} else {
value += ' linear all';
}
return [style, value];
}
function createLocalCacheLookup() {
var cache = Object.create(null);
return {
flush: function() {
cache = Object.create(null);
},
count: function(key) {
var entry = cache[key];
return entry ? entry.total : 0;
},
get: function(key) {
var entry = cache[key];
return entry && entry.value;
},
put: function(key, value) {
if (!cache[key]) {
cache[key] = { total: 1, value: value };
} else {
cache[key].total++;
}
}
};
}
// we do not reassign an already present style value since
// if we detect the style property value again we may be
// detecting styles that were added via the `from` styles.
// We make use of `isDefined` here since an empty string
// or null value (which is what getPropertyValue will return
// for a non-existing style) will still be marked as a valid
// value for the style (a falsy value implies that the style
// is to be removed at the end of the animation). If we had a simple
// "OR" statement then it would not be enough to catch that.
function registerRestorableStyles(backup, node, properties) {
forEach(properties, function(prop) {
backup[prop] = isDefined(backup[prop])
? backup[prop]
: node.style.getPropertyValue(prop);
});
}
var $AnimateCssProvider = ['$animateProvider', function($animateProvider) {
var gcsLookup = createLocalCacheLookup();
var gcsStaggerLookup = createLocalCacheLookup();
this.$get = ['$window', '$$jqLite', '$$AnimateRunner', '$timeout',
'$$forceReflow', '$sniffer', '$$rAFScheduler', '$animate',
function($window, $$jqLite, $$AnimateRunner, $timeout,
$$forceReflow, $sniffer, $$rAFScheduler, $animate) {
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
var parentCounter = 0;
function gcsHashFn(node, extraClasses) {
var KEY = "$$ngAnimateParentKey";
var parentNode = node.parentNode;
var parentID = parentNode[KEY] || (parentNode[KEY] = ++parentCounter);
return parentID + '-' + node.getAttribute('class') + '-' + extraClasses;
}
function computeCachedCssStyles(node, className, cacheKey, properties) {
var timings = gcsLookup.get(cacheKey);
if (!timings) {
timings = computeCssStyles($window, node, properties);
if (timings.animationIterationCount === 'infinite') {
timings.animationIterationCount = 1;
}
}
// we keep putting this in multiple times even though the value and the cacheKey are the same
// because we're keeping an interal tally of how many duplicate animations are detected.
gcsLookup.put(cacheKey, timings);
return timings;
}
function computeCachedCssStaggerStyles(node, className, cacheKey, properties) {
var stagger;
// if we have one or more existing matches of matching elements
// containing the same parent + CSS styles (which is how cacheKey works)
// then staggering is possible
if (gcsLookup.count(cacheKey) > 0) {
stagger = gcsStaggerLookup.get(cacheKey);
if (!stagger) {
var staggerClassName = pendClasses(className, '-stagger');
$$jqLite.addClass(node, staggerClassName);
stagger = computeCssStyles($window, node, properties);
// force the conversion of a null value to zero incase not set
stagger.animationDuration = Math.max(stagger.animationDuration, 0);
stagger.transitionDuration = Math.max(stagger.transitionDuration, 0);
$$jqLite.removeClass(node, staggerClassName);
gcsStaggerLookup.put(cacheKey, stagger);
}
}
return stagger || {};
}
var cancelLastRAFRequest;
var rafWaitQueue = [];
function waitUntilQuiet(callback) {
rafWaitQueue.push(callback);
$$rAFScheduler.waitUntilQuiet(function() {
gcsLookup.flush();
gcsStaggerLookup.flush();
// DO NOT REMOVE THIS LINE OR REFACTOR OUT THE `pageWidth` variable.
// PLEASE EXAMINE THE `$$forceReflow` service to understand why.
var pageWidth = $$forceReflow();
// we use a for loop to ensure that if the queue is changed
// during this looping then it will consider new requests
for (var i = 0; i < rafWaitQueue.length; i++) {
rafWaitQueue[i](pageWidth);
}
rafWaitQueue.length = 0;
});
}
function computeTimings(node, className, cacheKey) {
var timings = computeCachedCssStyles(node, className, cacheKey, DETECT_CSS_PROPERTIES);
var aD = timings.animationDelay;
var tD = timings.transitionDelay;
timings.maxDelay = aD && tD
? Math.max(aD, tD)
: (aD || tD);
timings.maxDuration = Math.max(
timings.animationDuration * timings.animationIterationCount,
timings.transitionDuration);
return timings;
}
return function init(element, options) {
var restoreStyles = {};
var node = getDomNode(element);
if (!node
|| !node.parentNode
|| !$animate.enabled()) {
return closeAndReturnNoopAnimator();
}
options = prepareAnimationOptions(options);
var temporaryStyles = [];
var classes = element.attr('class');
var styles = packageStyles(options);
var animationClosed;
var animationPaused;
var animationCompleted;
var runner;
var runnerHost;
var maxDelay;
var maxDelayTime;
var maxDuration;
var maxDurationTime;
if (options.duration === 0 || (!$sniffer.animations && !$sniffer.transitions)) {
return closeAndReturnNoopAnimator();
}
var method = options.event && isArray(options.event)
? options.event.join(' ')
: options.event;
var isStructural = method && options.structural;
var structuralClassName = '';
var addRemoveClassName = '';
if (isStructural) {
structuralClassName = pendClasses(method, EVENT_CLASS_PREFIX, true);
} else if (method) {
structuralClassName = method;
}
if (options.addClass) {
addRemoveClassName += pendClasses(options.addClass, ADD_CLASS_SUFFIX);
}
if (options.removeClass) {
if (addRemoveClassName.length) {
addRemoveClassName += ' ';
}
addRemoveClassName += pendClasses(options.removeClass, REMOVE_CLASS_SUFFIX);
}
// there may be a situation where a structural animation is combined together
// with CSS classes that need to resolve before the animation is computed.
// However this means that there is no explicit CSS code to block the animation
// from happening (by setting 0s none in the class name). If this is the case
// we need to apply the classes before the first rAF so we know to continue if
// there actually is a detected transition or keyframe animation
if (options.applyClassesEarly && addRemoveClassName.length) {
applyAnimationClasses(element, options);
}
var preparationClasses = [structuralClassName, addRemoveClassName].join(' ').trim();
var fullClassName = classes + ' ' + preparationClasses;
var activeClasses = pendClasses(preparationClasses, ACTIVE_CLASS_SUFFIX);
var hasToStyles = styles.to && Object.keys(styles.to).length > 0;
var containsKeyframeAnimation = (options.keyframeStyle || '').length > 0;
// there is no way we can trigger an animation if no styles and
// no classes are being applied which would then trigger a transition,
// unless there a is raw keyframe value that is applied to the element.
if (!containsKeyframeAnimation
&& !hasToStyles
&& !preparationClasses) {
return closeAndReturnNoopAnimator();
}
var cacheKey, stagger;
if (options.stagger > 0) {
var staggerVal = parseFloat(options.stagger);
stagger = {
transitionDelay: staggerVal,
animationDelay: staggerVal,
transitionDuration: 0,
animationDuration: 0
};
} else {
cacheKey = gcsHashFn(node, fullClassName);
stagger = computeCachedCssStaggerStyles(node, preparationClasses, cacheKey, DETECT_STAGGER_CSS_PROPERTIES);
}
if (!options.$$skipPreparationClasses) {
$$jqLite.addClass(element, preparationClasses);
}
var applyOnlyDuration;
if (options.transitionStyle) {
var transitionStyle = [TRANSITION_PROP, options.transitionStyle];
applyInlineStyle(node, transitionStyle);
temporaryStyles.push(transitionStyle);
}
if (options.duration >= 0) {
applyOnlyDuration = node.style[TRANSITION_PROP].length > 0;
var durationStyle = getCssTransitionDurationStyle(options.duration, applyOnlyDuration);
// we set the duration so that it will be picked up by getComputedStyle later
applyInlineStyle(node, durationStyle);
temporaryStyles.push(durationStyle);
}
if (options.keyframeStyle) {
var keyframeStyle = [ANIMATION_PROP, options.keyframeStyle];
applyInlineStyle(node, keyframeStyle);
temporaryStyles.push(keyframeStyle);
}
var itemIndex = stagger
? options.staggerIndex >= 0
? options.staggerIndex
: gcsLookup.count(cacheKey)
: 0;
var isFirst = itemIndex === 0;
// this is a pre-emptive way of forcing the setup classes to be added and applied INSTANTLY
// without causing any combination of transitions to kick in. By adding a negative delay value
// it forces the setup class' transition to end immediately. We later then remove the negative
// transition delay to allow for the transition to naturally do it's thing. The beauty here is
// that if there is no transition defined then nothing will happen and this will also allow
// other transitions to be stacked on top of each other without any chopping them out.
if (isFirst && !options.skipBlocking) {
blockTransitions(node, SAFE_FAST_FORWARD_DURATION_VALUE);
}
var timings = computeTimings(node, fullClassName, cacheKey);
var relativeDelay = timings.maxDelay;
maxDelay = Math.max(relativeDelay, 0);
maxDuration = timings.maxDuration;
var flags = {};
flags.hasTransitions = timings.transitionDuration > 0;
flags.hasAnimations = timings.animationDuration > 0;
flags.hasTransitionAll = flags.hasTransitions && timings.transitionProperty == 'all';
flags.applyTransitionDuration = hasToStyles && (
(flags.hasTransitions && !flags.hasTransitionAll)
|| (flags.hasAnimations && !flags.hasTransitions));
flags.applyAnimationDuration = options.duration && flags.hasAnimations;
flags.applyTransitionDelay = truthyTimingValue(options.delay) && (flags.applyTransitionDuration || flags.hasTransitions);
flags.applyAnimationDelay = truthyTimingValue(options.delay) && flags.hasAnimations;
flags.recalculateTimingStyles = addRemoveClassName.length > 0;
if (flags.applyTransitionDuration || flags.applyAnimationDuration) {
maxDuration = options.duration ? parseFloat(options.duration) : maxDuration;
if (flags.applyTransitionDuration) {
flags.hasTransitions = true;
timings.transitionDuration = maxDuration;
applyOnlyDuration = node.style[TRANSITION_PROP + PROPERTY_KEY].length > 0;
temporaryStyles.push(getCssTransitionDurationStyle(maxDuration, applyOnlyDuration));
}
if (flags.applyAnimationDuration) {
flags.hasAnimations = true;
timings.animationDuration = maxDuration;
temporaryStyles.push(getCssKeyframeDurationStyle(maxDuration));
}
}
if (maxDuration === 0 && !flags.recalculateTimingStyles) {
return closeAndReturnNoopAnimator();
}
if (options.delay != null) {
var delayStyle = parseFloat(options.delay);
if (flags.applyTransitionDelay) {
temporaryStyles.push(getCssDelayStyle(delayStyle));
}
if (flags.applyAnimationDelay) {
temporaryStyles.push(getCssDelayStyle(delayStyle, true));
}
}
// we need to recalculate the delay value since we used a pre-emptive negative
// delay value and the delay value is required for the final event checking. This
// property will ensure that this will happen after the RAF phase has passed.
if (options.duration == null && timings.transitionDuration > 0) {
flags.recalculateTimingStyles = flags.recalculateTimingStyles || isFirst;
}
maxDelayTime = maxDelay * ONE_SECOND;
maxDurationTime = maxDuration * ONE_SECOND;
if (!options.skipBlocking) {
flags.blockTransition = timings.transitionDuration > 0;
flags.blockKeyframeAnimation = timings.animationDuration > 0 &&
stagger.animationDelay > 0 &&
stagger.animationDuration === 0;
}
if (options.from) {
if (options.cleanupStyles) {
registerRestorableStyles(restoreStyles, node, Object.keys(options.from));
}
applyAnimationFromStyles(element, options);
}
if (flags.blockTransition || flags.blockKeyframeAnimation) {
applyBlocking(maxDuration);
} else if (!options.skipBlocking) {
blockTransitions(node, false);
}
// TODO(matsko): for 1.5 change this code to have an animator object for better debugging
return {
$$willAnimate: true,
end: endFn,
start: function() {
if (animationClosed) return;
runnerHost = {
end: endFn,
cancel: cancelFn,
resume: null, //this will be set during the start() phase
pause: null
};
runner = new $$AnimateRunner(runnerHost);
waitUntilQuiet(start);
// we don't have access to pause/resume the animation
// since it hasn't run yet. AnimateRunner will therefore
// set noop functions for resume and pause and they will
// later be overridden once the animation is triggered
return runner;
}
};
function endFn() {
close();
}
function cancelFn() {
close(true);
}
function close(rejected) { // jshint ignore:line
// if the promise has been called already then we shouldn't close
// the animation again
if (animationClosed || (animationCompleted && animationPaused)) return;
animationClosed = true;
animationPaused = false;
if (!options.$$skipPreparationClasses) {
$$jqLite.removeClass(element, preparationClasses);
}
$$jqLite.removeClass(element, activeClasses);
blockKeyframeAnimations(node, false);
blockTransitions(node, false);
forEach(temporaryStyles, function(entry) {
// There is only one way to remove inline style properties entirely from elements.
// By using `removeProperty` this works, but we need to convert camel-cased CSS
// styles down to hyphenated values.
node.style[entry[0]] = '';
});
applyAnimationClasses(element, options);
applyAnimationStyles(element, options);
if (Object.keys(restoreStyles).length) {
forEach(restoreStyles, function(value, prop) {
value ? node.style.setProperty(prop, value)
: node.style.removeProperty(prop);
});
}
// the reason why we have this option is to allow a synchronous closing callback
// that is fired as SOON as the animation ends (when the CSS is removed) or if
// the animation never takes off at all. A good example is a leave animation since
// the element must be removed just after the animation is over or else the element
// will appear on screen for one animation frame causing an overbearing flicker.
if (options.onDone) {
options.onDone();
}
// if the preparation function fails then the promise is not setup
if (runner) {
runner.complete(!rejected);
}
}
function applyBlocking(duration) {
if (flags.blockTransition) {
blockTransitions(node, duration);
}
if (flags.blockKeyframeAnimation) {
blockKeyframeAnimations(node, !!duration);
}
}
function closeAndReturnNoopAnimator() {
runner = new $$AnimateRunner({
end: endFn,
cancel: cancelFn
});
// should flush the cache animation
waitUntilQuiet(noop);
close();
return {
$$willAnimate: false,
start: function() {
return runner;
},
end: endFn
};
}
function start() {
if (animationClosed) return;
if (!node.parentNode) {
close();
return;
}
var startTime, events = [];
// even though we only pause keyframe animations here the pause flag
// will still happen when transitions are used. Only the transition will
// not be paused since that is not possible. If the animation ends when
// paused then it will not complete until unpaused or cancelled.
var playPause = function(playAnimation) {
if (!animationCompleted) {
animationPaused = !playAnimation;
if (timings.animationDuration) {
var value = blockKeyframeAnimations(node, animationPaused);
animationPaused
? temporaryStyles.push(value)
: removeFromArray(temporaryStyles, value);
}
} else if (animationPaused && playAnimation) {
animationPaused = false;
close();
}
};
// checking the stagger duration prevents an accidently cascade of the CSS delay style
// being inherited from the parent. If the transition duration is zero then we can safely
// rely that the delay value is an intential stagger delay style.
var maxStagger = itemIndex > 0
&& ((timings.transitionDuration && stagger.transitionDuration === 0) ||
(timings.animationDuration && stagger.animationDuration === 0))
&& Math.max(stagger.animationDelay, stagger.transitionDelay);
if (maxStagger) {
$timeout(triggerAnimationStart,
Math.floor(maxStagger * itemIndex * ONE_SECOND),
false);
} else {
triggerAnimationStart();
}
// this will decorate the existing promise runner with pause/resume methods
runnerHost.resume = function() {
playPause(true);
};
runnerHost.pause = function() {
playPause(false);
};
function triggerAnimationStart() {
// just incase a stagger animation kicks in when the animation
// itself was cancelled entirely
if (animationClosed) return;
applyBlocking(false);
forEach(temporaryStyles, function(entry) {
var key = entry[0];
var value = entry[1];
node.style[key] = value;
});
applyAnimationClasses(element, options);
$$jqLite.addClass(element, activeClasses);
if (flags.recalculateTimingStyles) {
fullClassName = node.className + ' ' + preparationClasses;
cacheKey = gcsHashFn(node, fullClassName);
timings = computeTimings(node, fullClassName, cacheKey);
relativeDelay = timings.maxDelay;
maxDelay = Math.max(relativeDelay, 0);
maxDuration = timings.maxDuration;
if (maxDuration === 0) {
close();
return;
}
flags.hasTransitions = timings.transitionDuration > 0;
flags.hasAnimations = timings.animationDuration > 0;
}
if (flags.applyAnimationDelay) {
relativeDelay = typeof options.delay !== "boolean" && truthyTimingValue(options.delay)
? parseFloat(options.delay)
: relativeDelay;
maxDelay = Math.max(relativeDelay, 0);
timings.animationDelay = relativeDelay;
delayStyle = getCssDelayStyle(relativeDelay, true);
temporaryStyles.push(delayStyle);
node.style[delayStyle[0]] = delayStyle[1];
}
maxDelayTime = maxDelay * ONE_SECOND;
maxDurationTime = maxDuration * ONE_SECOND;
if (options.easing) {
var easeProp, easeVal = options.easing;
if (flags.hasTransitions) {
easeProp = TRANSITION_PROP + TIMING_KEY;
temporaryStyles.push([easeProp, easeVal]);
node.style[easeProp] = easeVal;
}
if (flags.hasAnimations) {
easeProp = ANIMATION_PROP + TIMING_KEY;
temporaryStyles.push([easeProp, easeVal]);
node.style[easeProp] = easeVal;
}
}
if (timings.transitionDuration) {
events.push(TRANSITIONEND_EVENT);
}
if (timings.animationDuration) {
events.push(ANIMATIONEND_EVENT);
}
startTime = Date.now();
var timerTime = maxDelayTime + CLOSING_TIME_BUFFER * maxDurationTime;
var endTime = startTime + timerTime;
var animationsData = element.data(ANIMATE_TIMER_KEY) || [];
var setupFallbackTimer = true;
if (animationsData.length) {
var currentTimerData = animationsData[0];
setupFallbackTimer = endTime > currentTimerData.expectedEndTime;
if (setupFallbackTimer) {
$timeout.cancel(currentTimerData.timer);
} else {
animationsData.push(close);
}
}
if (setupFallbackTimer) {
var timer = $timeout(onAnimationExpired, timerTime, false);
animationsData[0] = {
timer: timer,
expectedEndTime: endTime
};
animationsData.push(close);
element.data(ANIMATE_TIMER_KEY, animationsData);
}
element.on(events.join(' '), onAnimationProgress);
if (options.to) {
if (options.cleanupStyles) {
registerRestorableStyles(restoreStyles, node, Object.keys(options.to));
}
applyAnimationToStyles(element, options);
}
}
function onAnimationExpired() {
var animationsData = element.data(ANIMATE_TIMER_KEY);
// this will be false in the event that the element was
// removed from the DOM (via a leave animation or something
// similar)
if (animationsData) {
for (var i = 1; i < animationsData.length; i++) {
animationsData[i]();
}
element.removeData(ANIMATE_TIMER_KEY);
}
}
function onAnimationProgress(event) {
event.stopPropagation();
var ev = event.originalEvent || event;
var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
/* Firefox (or possibly just Gecko) likes to not round values up
* when a ms measurement is used for the animation */
var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
/* $manualTimeStamp is a mocked timeStamp value which is set
* within browserTrigger(). This is only here so that tests can
* mock animations properly. Real events fallback to event.timeStamp,
* or, if they don't, then a timeStamp is automatically created for them.
* We're checking to see if the timeStamp surpasses the expected delay,
* but we're using elapsedTime instead of the timeStamp on the 2nd
* pre-condition since animations sometimes close off early */
if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
// we set this flag to ensure that if the transition is paused then, when resumed,
// the animation will automatically close itself since transitions cannot be paused.
animationCompleted = true;
close();
}
}
}
};
}];
}];
var $$AnimateCssDriverProvider = ['$$animationProvider', function($$animationProvider) {
$$animationProvider.drivers.push('$$animateCssDriver');
var NG_ANIMATE_SHIM_CLASS_NAME = 'ng-animate-shim';
var NG_ANIMATE_ANCHOR_CLASS_NAME = 'ng-anchor';
var NG_OUT_ANCHOR_CLASS_NAME = 'ng-anchor-out';
var NG_IN_ANCHOR_CLASS_NAME = 'ng-anchor-in';
function isDocumentFragment(node) {
return node.parentNode && node.parentNode.nodeType === 11;
}
this.$get = ['$animateCss', '$rootScope', '$$AnimateRunner', '$rootElement', '$sniffer', '$$jqLite', '$document',
function($animateCss, $rootScope, $$AnimateRunner, $rootElement, $sniffer, $$jqLite, $document) {
// only browsers that support these properties can render animations
if (!$sniffer.animations && !$sniffer.transitions) return noop;
var bodyNode = $document[0].body;
var rootNode = getDomNode($rootElement);
var rootBodyElement = jqLite(
// this is to avoid using something that exists outside of the body
// we also special case the doc fragement case because our unit test code
// appends the $rootElement to the body after the app has been bootstrapped
isDocumentFragment(rootNode) || bodyNode.contains(rootNode) ? rootNode : bodyNode
);
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
return function initDriverFn(animationDetails) {
return animationDetails.from && animationDetails.to
? prepareFromToAnchorAnimation(animationDetails.from,
animationDetails.to,
animationDetails.classes,
animationDetails.anchors)
: prepareRegularAnimation(animationDetails);
};
function filterCssClasses(classes) {
//remove all the `ng-` stuff
return classes.replace(/\bng-\S+\b/g, '');
}
function getUniqueValues(a, b) {
if (isString(a)) a = a.split(' ');
if (isString(b)) b = b.split(' ');
return a.filter(function(val) {
return b.indexOf(val) === -1;
}).join(' ');
}
function prepareAnchoredAnimation(classes, outAnchor, inAnchor) {
var clone = jqLite(getDomNode(outAnchor).cloneNode(true));
var startingClasses = filterCssClasses(getClassVal(clone));
outAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
inAnchor.addClass(NG_ANIMATE_SHIM_CLASS_NAME);
clone.addClass(NG_ANIMATE_ANCHOR_CLASS_NAME);
rootBodyElement.append(clone);
var animatorIn, animatorOut = prepareOutAnimation();
// the user may not end up using the `out` animation and
// only making use of the `in` animation or vice-versa.
// In either case we should allow this and not assume the
// animation is over unless both animations are not used.
if (!animatorOut) {
animatorIn = prepareInAnimation();
if (!animatorIn) {
return end();
}
}
var startingAnimator = animatorOut || animatorIn;
return {
start: function() {
var runner;
var currentAnimation = startingAnimator.start();
currentAnimation.done(function() {
currentAnimation = null;
if (!animatorIn) {
animatorIn = prepareInAnimation();
if (animatorIn) {
currentAnimation = animatorIn.start();
currentAnimation.done(function() {
currentAnimation = null;
end();
runner.complete();
});
return currentAnimation;
}
}
// in the event that there is no `in` animation
end();
runner.complete();
});
runner = new $$AnimateRunner({
end: endFn,
cancel: endFn
});
return runner;
function endFn() {
if (currentAnimation) {
currentAnimation.end();
}
}
}
};
function calculateAnchorStyles(anchor) {
var styles = {};
var coords = getDomNode(anchor).getBoundingClientRect();
// we iterate directly since safari messes up and doesn't return
// all the keys for the coods object when iterated
forEach(['width','height','top','left'], function(key) {
var value = coords[key];
switch (key) {
case 'top':
value += bodyNode.scrollTop;
break;
case 'left':
value += bodyNode.scrollLeft;
break;
}
styles[key] = Math.floor(value) + 'px';
});
return styles;
}
function prepareOutAnimation() {
var animator = $animateCss(clone, {
addClass: NG_OUT_ANCHOR_CLASS_NAME,
delay: true,
from: calculateAnchorStyles(outAnchor)
});
// read the comment within `prepareRegularAnimation` to understand
// why this check is necessary
return animator.$$willAnimate ? animator : null;
}
function getClassVal(element) {
return element.attr('class') || '';
}
function prepareInAnimation() {
var endingClasses = filterCssClasses(getClassVal(inAnchor));
var toAdd = getUniqueValues(endingClasses, startingClasses);
var toRemove = getUniqueValues(startingClasses, endingClasses);
var animator = $animateCss(clone, {
to: calculateAnchorStyles(inAnchor),
addClass: NG_IN_ANCHOR_CLASS_NAME + ' ' + toAdd,
removeClass: NG_OUT_ANCHOR_CLASS_NAME + ' ' + toRemove,
delay: true
});
// read the comment within `prepareRegularAnimation` to understand
// why this check is necessary
return animator.$$willAnimate ? animator : null;
}
function end() {
clone.remove();
outAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
inAnchor.removeClass(NG_ANIMATE_SHIM_CLASS_NAME);
}
}
function prepareFromToAnchorAnimation(from, to, classes, anchors) {
var fromAnimation = prepareRegularAnimation(from, noop);
var toAnimation = prepareRegularAnimation(to, noop);
var anchorAnimations = [];
forEach(anchors, function(anchor) {
var outElement = anchor['out'];
var inElement = anchor['in'];
var animator = prepareAnchoredAnimation(classes, outElement, inElement);
if (animator) {
anchorAnimations.push(animator);
}
});
// no point in doing anything when there are no elements to animate
if (!fromAnimation && !toAnimation && anchorAnimations.length === 0) return;
return {
start: function() {
var animationRunners = [];
if (fromAnimation) {
animationRunners.push(fromAnimation.start());
}
if (toAnimation) {
animationRunners.push(toAnimation.start());
}
forEach(anchorAnimations, function(animation) {
animationRunners.push(animation.start());
});
var runner = new $$AnimateRunner({
end: endFn,
cancel: endFn // CSS-driven animations cannot be cancelled, only ended
});
$$AnimateRunner.all(animationRunners, function(status) {
runner.complete(status);
});
return runner;
function endFn() {
forEach(animationRunners, function(runner) {
runner.end();
});
}
}
};
}
function prepareRegularAnimation(animationDetails) {
var element = animationDetails.element;
var options = animationDetails.options || {};
if (animationDetails.structural) {
options.event = animationDetails.event;
options.structural = true;
options.applyClassesEarly = true;
// we special case the leave animation since we want to ensure that
// the element is removed as soon as the animation is over. Otherwise
// a flicker might appear or the element may not be removed at all
if (animationDetails.event === 'leave') {
options.onDone = options.domOperation;
}
}
// We assign the preparationClasses as the actual animation event since
// the internals of $animateCss will just suffix the event token values
// with `-active` to trigger the animation.
if (options.preparationClasses) {
options.event = concatWithSpace(options.event, options.preparationClasses);
}
var animator = $animateCss(element, options);
// the driver lookup code inside of $$animation attempts to spawn a
// driver one by one until a driver returns a.$$willAnimate animator object.
// $animateCss will always return an object, however, it will pass in
// a flag as a hint as to whether an animation was detected or not
return animator.$$willAnimate ? animator : null;
}
}];
}];
// TODO(matsko): use caching here to speed things up for detection
// TODO(matsko): add documentation
// by the time...
var $$AnimateJsProvider = ['$animateProvider', function($animateProvider) {
this.$get = ['$injector', '$$AnimateRunner', '$$jqLite',
function($injector, $$AnimateRunner, $$jqLite) {
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
// $animateJs(element, 'enter');
return function(element, event, classes, options) {
// the `classes` argument is optional and if it is not used
// then the classes will be resolved from the element's className
// property as well as options.addClass/options.removeClass.
if (arguments.length === 3 && isObject(classes)) {
options = classes;
classes = null;
}
options = prepareAnimationOptions(options);
if (!classes) {
classes = element.attr('class') || '';
if (options.addClass) {
classes += ' ' + options.addClass;
}
if (options.removeClass) {
classes += ' ' + options.removeClass;
}
}
var classesToAdd = options.addClass;
var classesToRemove = options.removeClass;
// the lookupAnimations function returns a series of animation objects that are
// matched up with one or more of the CSS classes. These animation objects are
// defined via the module.animation factory function. If nothing is detected then
// we don't return anything which then makes $animation query the next driver.
var animations = lookupAnimations(classes);
var before, after;
if (animations.length) {
var afterFn, beforeFn;
if (event == 'leave') {
beforeFn = 'leave';
afterFn = 'afterLeave'; // TODO(matsko): get rid of this
} else {
beforeFn = 'before' + event.charAt(0).toUpperCase() + event.substr(1);
afterFn = event;
}
if (event !== 'enter' && event !== 'move') {
before = packageAnimations(element, event, options, animations, beforeFn);
}
after = packageAnimations(element, event, options, animations, afterFn);
}
// no matching animations
if (!before && !after) return;
function applyOptions() {
options.domOperation();
applyAnimationClasses(element, options);
}
return {
start: function() {
var closeActiveAnimations;
var chain = [];
if (before) {
chain.push(function(fn) {
closeActiveAnimations = before(fn);
});
}
if (chain.length) {
chain.push(function(fn) {
applyOptions();
fn(true);
});
} else {
applyOptions();
}
if (after) {
chain.push(function(fn) {
closeActiveAnimations = after(fn);
});
}
var animationClosed = false;
var runner = new $$AnimateRunner({
end: function() {
endAnimations();
},
cancel: function() {
endAnimations(true);
}
});
$$AnimateRunner.chain(chain, onComplete);
return runner;
function onComplete(success) {
animationClosed = true;
applyOptions();
applyAnimationStyles(element, options);
runner.complete(success);
}
function endAnimations(cancelled) {
if (!animationClosed) {
(closeActiveAnimations || noop)(cancelled);
onComplete(cancelled);
}
}
}
};
function executeAnimationFn(fn, element, event, options, onDone) {
var args;
switch (event) {
case 'animate':
args = [element, options.from, options.to, onDone];
break;
case 'setClass':
args = [element, classesToAdd, classesToRemove, onDone];
break;
case 'addClass':
args = [element, classesToAdd, onDone];
break;
case 'removeClass':
args = [element, classesToRemove, onDone];
break;
default:
args = [element, onDone];
break;
}
args.push(options);
var value = fn.apply(fn, args);
if (value) {
if (isFunction(value.start)) {
value = value.start();
}
if (value instanceof $$AnimateRunner) {
value.done(onDone);
} else if (isFunction(value)) {
// optional onEnd / onCancel callback
return value;
}
}
return noop;
}
function groupEventedAnimations(element, event, options, animations, fnName) {
var operations = [];
forEach(animations, function(ani) {
var animation = ani[fnName];
if (!animation) return;
// note that all of these animations will run in parallel
operations.push(function() {
var runner;
var endProgressCb;
var resolved = false;
var onAnimationComplete = function(rejected) {
if (!resolved) {
resolved = true;
(endProgressCb || noop)(rejected);
runner.complete(!rejected);
}
};
runner = new $$AnimateRunner({
end: function() {
onAnimationComplete();
},
cancel: function() {
onAnimationComplete(true);
}
});
endProgressCb = executeAnimationFn(animation, element, event, options, function(result) {
var cancelled = result === false;
onAnimationComplete(cancelled);
});
return runner;
});
});
return operations;
}
function packageAnimations(element, event, options, animations, fnName) {
var operations = groupEventedAnimations(element, event, options, animations, fnName);
if (operations.length === 0) {
var a,b;
if (fnName === 'beforeSetClass') {
a = groupEventedAnimations(element, 'removeClass', options, animations, 'beforeRemoveClass');
b = groupEventedAnimations(element, 'addClass', options, animations, 'beforeAddClass');
} else if (fnName === 'setClass') {
a = groupEventedAnimations(element, 'removeClass', options, animations, 'removeClass');
b = groupEventedAnimations(element, 'addClass', options, animations, 'addClass');
}
if (a) {
operations = operations.concat(a);
}
if (b) {
operations = operations.concat(b);
}
}
if (operations.length === 0) return;
// TODO(matsko): add documentation
return function startAnimation(callback) {
var runners = [];
if (operations.length) {
forEach(operations, function(animateFn) {
runners.push(animateFn());
});
}
runners.length ? $$AnimateRunner.all(runners, callback) : callback();
return function endFn(reject) {
forEach(runners, function(runner) {
reject ? runner.cancel() : runner.end();
});
};
};
}
};
function lookupAnimations(classes) {
classes = isArray(classes) ? classes : classes.split(' ');
var matches = [], flagMap = {};
for (var i=0; i < classes.length; i++) {
var klass = classes[i],
animationFactory = $animateProvider.$$registeredAnimations[klass];
if (animationFactory && !flagMap[klass]) {
matches.push($injector.get(animationFactory));
flagMap[klass] = true;
}
}
return matches;
}
}];
}];
var $$AnimateJsDriverProvider = ['$$animationProvider', function($$animationProvider) {
$$animationProvider.drivers.push('$$animateJsDriver');
this.$get = ['$$animateJs', '$$AnimateRunner', function($$animateJs, $$AnimateRunner) {
return function initDriverFn(animationDetails) {
if (animationDetails.from && animationDetails.to) {
var fromAnimation = prepareAnimation(animationDetails.from);
var toAnimation = prepareAnimation(animationDetails.to);
if (!fromAnimation && !toAnimation) return;
return {
start: function() {
var animationRunners = [];
if (fromAnimation) {
animationRunners.push(fromAnimation.start());
}
if (toAnimation) {
animationRunners.push(toAnimation.start());
}
$$AnimateRunner.all(animationRunners, done);
var runner = new $$AnimateRunner({
end: endFnFactory(),
cancel: endFnFactory()
});
return runner;
function endFnFactory() {
return function() {
forEach(animationRunners, function(runner) {
// at this point we cannot cancel animations for groups just yet. 1.5+
runner.end();
});
};
}
function done(status) {
runner.complete(status);
}
}
};
} else {
return prepareAnimation(animationDetails);
}
};
function prepareAnimation(animationDetails) {
// TODO(matsko): make sure to check for grouped animations and delegate down to normal animations
var element = animationDetails.element;
var event = animationDetails.event;
var options = animationDetails.options;
var classes = animationDetails.classes;
return $$animateJs(element, event, classes, options);
}
}];
}];
var NG_ANIMATE_ATTR_NAME = 'data-ng-animate';
var NG_ANIMATE_PIN_DATA = '$ngAnimatePin';
var $$AnimateQueueProvider = ['$animateProvider', function($animateProvider) {
var PRE_DIGEST_STATE = 1;
var RUNNING_STATE = 2;
var rules = this.rules = {
skip: [],
cancel: [],
join: []
};
function isAllowed(ruleType, element, currentAnimation, previousAnimation) {
return rules[ruleType].some(function(fn) {
return fn(element, currentAnimation, previousAnimation);
});
}
function hasAnimationClasses(options, and) {
options = options || {};
var a = (options.addClass || '').length > 0;
var b = (options.removeClass || '').length > 0;
return and ? a && b : a || b;
}
rules.join.push(function(element, newAnimation, currentAnimation) {
// if the new animation is class-based then we can just tack that on
return !newAnimation.structural && hasAnimationClasses(newAnimation.options);
});
rules.skip.push(function(element, newAnimation, currentAnimation) {
// there is no need to animate anything if no classes are being added and
// there is no structural animation that will be triggered
return !newAnimation.structural && !hasAnimationClasses(newAnimation.options);
});
rules.skip.push(function(element, newAnimation, currentAnimation) {
// why should we trigger a new structural animation if the element will
// be removed from the DOM anyway?
return currentAnimation.event == 'leave' && newAnimation.structural;
});
rules.skip.push(function(element, newAnimation, currentAnimation) {
// if there is an ongoing current animation then don't even bother running the class-based animation
return currentAnimation.structural && currentAnimation.state === RUNNING_STATE && !newAnimation.structural;
});
rules.cancel.push(function(element, newAnimation, currentAnimation) {
// there can never be two structural animations running at the same time
return currentAnimation.structural && newAnimation.structural;
});
rules.cancel.push(function(element, newAnimation, currentAnimation) {
// if the previous animation is already running, but the new animation will
// be triggered, but the new animation is structural
return currentAnimation.state === RUNNING_STATE && newAnimation.structural;
});
rules.cancel.push(function(element, newAnimation, currentAnimation) {
var nO = newAnimation.options;
var cO = currentAnimation.options;
// if the exact same CSS class is added/removed then it's safe to cancel it
return (nO.addClass && nO.addClass === cO.removeClass) || (nO.removeClass && nO.removeClass === cO.addClass);
});
this.$get = ['$$rAF', '$rootScope', '$rootElement', '$document', '$$HashMap',
'$$animation', '$$AnimateRunner', '$templateRequest', '$$jqLite', '$$forceReflow',
function($$rAF, $rootScope, $rootElement, $document, $$HashMap,
$$animation, $$AnimateRunner, $templateRequest, $$jqLite, $$forceReflow) {
var activeAnimationsLookup = new $$HashMap();
var disabledElementsLookup = new $$HashMap();
var animationsEnabled = null;
function postDigestTaskFactory() {
var postDigestCalled = false;
return function(fn) {
// we only issue a call to postDigest before
// it has first passed. This prevents any callbacks
// from not firing once the animation has completed
// since it will be out of the digest cycle.
if (postDigestCalled) {
fn();
} else {
$rootScope.$$postDigest(function() {
postDigestCalled = true;
fn();
});
}
};
}
// Wait until all directive and route-related templates are downloaded and
// compiled. The $templateRequest.totalPendingRequests variable keeps track of
// all of the remote templates being currently downloaded. If there are no
// templates currently downloading then the watcher will still fire anyway.
var deregisterWatch = $rootScope.$watch(
function() { return $templateRequest.totalPendingRequests === 0; },
function(isEmpty) {
if (!isEmpty) return;
deregisterWatch();
// Now that all templates have been downloaded, $animate will wait until
// the post digest queue is empty before enabling animations. By having two
// calls to $postDigest calls we can ensure that the flag is enabled at the
// very end of the post digest queue. Since all of the animations in $animate
// use $postDigest, it's important that the code below executes at the end.
// This basically means that the page is fully downloaded and compiled before
// any animations are triggered.
$rootScope.$$postDigest(function() {
$rootScope.$$postDigest(function() {
// we check for null directly in the event that the application already called
// .enabled() with whatever arguments that it provided it with
if (animationsEnabled === null) {
animationsEnabled = true;
}
});
});
}
);
var callbackRegistry = {};
// remember that the classNameFilter is set during the provider/config
// stage therefore we can optimize here and setup a helper function
var classNameFilter = $animateProvider.classNameFilter();
var isAnimatableClassName = !classNameFilter
? function() { return true; }
: function(className) {
return classNameFilter.test(className);
};
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
function normalizeAnimationOptions(element, options) {
return mergeAnimationOptions(element, options, {});
}
function findCallbacks(element, event) {
var targetNode = getDomNode(element);
var matches = [];
var entries = callbackRegistry[event];
if (entries) {
forEach(entries, function(entry) {
if (entry.node.contains(targetNode)) {
matches.push(entry.callback);
}
});
}
return matches;
}
return {
on: function(event, container, callback) {
var node = extractElementNode(container);
callbackRegistry[event] = callbackRegistry[event] || [];
callbackRegistry[event].push({
node: node,
callback: callback
});
},
off: function(event, container, callback) {
var entries = callbackRegistry[event];
if (!entries) return;
callbackRegistry[event] = arguments.length === 1
? null
: filterFromRegistry(entries, container, callback);
function filterFromRegistry(list, matchContainer, matchCallback) {
var containerNode = extractElementNode(matchContainer);
return list.filter(function(entry) {
var isMatch = entry.node === containerNode &&
(!matchCallback || entry.callback === matchCallback);
return !isMatch;
});
}
},
pin: function(element, parentElement) {
assertArg(isElement(element), 'element', 'not an element');
assertArg(isElement(parentElement), 'parentElement', 'not an element');
element.data(NG_ANIMATE_PIN_DATA, parentElement);
},
push: function(element, event, options, domOperation) {
options = options || {};
options.domOperation = domOperation;
return queueAnimation(element, event, options);
},
// this method has four signatures:
// () - global getter
// (bool) - global setter
// (element) - element getter
// (element, bool) - element setter
enabled: function(element, bool) {
var argCount = arguments.length;
if (argCount === 0) {
// () - Global getter
bool = !!animationsEnabled;
} else {
var hasElement = isElement(element);
if (!hasElement) {
// (bool) - Global setter
bool = animationsEnabled = !!element;
} else {
var node = getDomNode(element);
var recordExists = disabledElementsLookup.get(node);
if (argCount === 1) {
// (element) - Element getter
bool = !recordExists;
} else {
// (element, bool) - Element setter
bool = !!bool;
if (!bool) {
disabledElementsLookup.put(node, true);
} else if (recordExists) {
disabledElementsLookup.remove(node);
}
}
}
}
return bool;
}
};
function queueAnimation(element, event, options) {
var node, parent;
element = stripCommentsFromElement(element);
if (element) {
node = getDomNode(element);
parent = element.parent();
}
options = prepareAnimationOptions(options);
// we create a fake runner with a working promise.
// These methods will become available after the digest has passed
var runner = new $$AnimateRunner();
// this is used to trigger callbacks in postDigest mode
var runInNextPostDigestOrNow = postDigestTaskFactory();
if (isArray(options.addClass)) {
options.addClass = options.addClass.join(' ');
}
if (options.addClass && !isString(options.addClass)) {
options.addClass = null;
}
if (isArray(options.removeClass)) {
options.removeClass = options.removeClass.join(' ');
}
if (options.removeClass && !isString(options.removeClass)) {
options.removeClass = null;
}
if (options.from && !isObject(options.from)) {
options.from = null;
}
if (options.to && !isObject(options.to)) {
options.to = null;
}
// there are situations where a directive issues an animation for
// a jqLite wrapper that contains only comment nodes... If this
// happens then there is no way we can perform an animation
if (!node) {
close();
return runner;
}
var className = [node.className, options.addClass, options.removeClass].join(' ');
if (!isAnimatableClassName(className)) {
close();
return runner;
}
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
// this is a hard disable of all animations for the application or on
// the element itself, therefore there is no need to continue further
// past this point if not enabled
var skipAnimations = !animationsEnabled || disabledElementsLookup.get(node);
var existingAnimation = (!skipAnimations && activeAnimationsLookup.get(node)) || {};
var hasExistingAnimation = !!existingAnimation.state;
// there is no point in traversing the same collection of parent ancestors if a followup
// animation will be run on the same element that already did all that checking work
if (!skipAnimations && (!hasExistingAnimation || existingAnimation.state != PRE_DIGEST_STATE)) {
skipAnimations = !areAnimationsAllowed(element, parent, event);
}
if (skipAnimations) {
close();
return runner;
}
if (isStructural) {
closeChildAnimations(element);
}
var newAnimation = {
structural: isStructural,
element: element,
event: event,
close: close,
options: options,
runner: runner
};
if (hasExistingAnimation) {
var skipAnimationFlag = isAllowed('skip', element, newAnimation, existingAnimation);
if (skipAnimationFlag) {
if (existingAnimation.state === RUNNING_STATE) {
close();
return runner;
} else {
mergeAnimationOptions(element, existingAnimation.options, options);
return existingAnimation.runner;
}
}
var cancelAnimationFlag = isAllowed('cancel', element, newAnimation, existingAnimation);
if (cancelAnimationFlag) {
if (existingAnimation.state === RUNNING_STATE) {
// this will end the animation right away and it is safe
// to do so since the animation is already running and the
// runner callback code will run in async
existingAnimation.runner.end();
} else if (existingAnimation.structural) {
// this means that the animation is queued into a digest, but
// hasn't started yet. Therefore it is safe to run the close
// method which will call the runner methods in async.
existingAnimation.close();
} else {
// this will merge the new animation options into existing animation options
mergeAnimationOptions(element, existingAnimation.options, newAnimation.options);
return existingAnimation.runner;
}
} else {
// a joined animation means that this animation will take over the existing one
// so an example would involve a leave animation taking over an enter. Then when
// the postDigest kicks in the enter will be ignored.
var joinAnimationFlag = isAllowed('join', element, newAnimation, existingAnimation);
if (joinAnimationFlag) {
if (existingAnimation.state === RUNNING_STATE) {
normalizeAnimationOptions(element, options);
} else {
applyGeneratedPreparationClasses(element, isStructural ? event : null, options);
event = newAnimation.event = existingAnimation.event;
options = mergeAnimationOptions(element, existingAnimation.options, newAnimation.options);
//we return the same runner since only the option values of this animation will
//be fed into the `existingAnimation`.
return existingAnimation.runner;
}
}
}
} else {
// normalization in this case means that it removes redundant CSS classes that
// already exist (addClass) or do not exist (removeClass) on the element
normalizeAnimationOptions(element, options);
}
// when the options are merged and cleaned up we may end up not having to do
// an animation at all, therefore we should check this before issuing a post
// digest callback. Structural animations will always run no matter what.
var isValidAnimation = newAnimation.structural;
if (!isValidAnimation) {
// animate (from/to) can be quickly checked first, otherwise we check if any classes are present
isValidAnimation = (newAnimation.event === 'animate' && Object.keys(newAnimation.options.to || {}).length > 0)
|| hasAnimationClasses(newAnimation.options);
}
if (!isValidAnimation) {
close();
clearElementAnimationState(element);
return runner;
}
// the counter keeps track of cancelled animations
var counter = (existingAnimation.counter || 0) + 1;
newAnimation.counter = counter;
markElementAnimationState(element, PRE_DIGEST_STATE, newAnimation);
$rootScope.$$postDigest(function() {
var animationDetails = activeAnimationsLookup.get(node);
var animationCancelled = !animationDetails;
animationDetails = animationDetails || {};
// if addClass/removeClass is called before something like enter then the
// registered parent element may not be present. The code below will ensure
// that a final value for parent element is obtained
var parentElement = element.parent() || [];
// animate/structural/class-based animations all have requirements. Otherwise there
// is no point in performing an animation. The parent node must also be set.
var isValidAnimation = parentElement.length > 0
&& (animationDetails.event === 'animate'
|| animationDetails.structural
|| hasAnimationClasses(animationDetails.options));
// this means that the previous animation was cancelled
// even if the follow-up animation is the same event
if (animationCancelled || animationDetails.counter !== counter || !isValidAnimation) {
// if another animation did not take over then we need
// to make sure that the domOperation and options are
// handled accordingly
if (animationCancelled) {
applyAnimationClasses(element, options);
applyAnimationStyles(element, options);
}
// if the event changed from something like enter to leave then we do
// it, otherwise if it's the same then the end result will be the same too
if (animationCancelled || (isStructural && animationDetails.event !== event)) {
options.domOperation();
runner.end();
}
// in the event that the element animation was not cancelled or a follow-up animation
// isn't allowed to animate from here then we need to clear the state of the element
// so that any future animations won't read the expired animation data.
if (!isValidAnimation) {
clearElementAnimationState(element);
}
return;
}
// this combined multiple class to addClass / removeClass into a setClass event
// so long as a structural event did not take over the animation
event = !animationDetails.structural && hasAnimationClasses(animationDetails.options, true)
? 'setClass'
: animationDetails.event;
markElementAnimationState(element, RUNNING_STATE);
var realRunner = $$animation(element, event, animationDetails.options);
realRunner.done(function(status) {
close(!status);
var animationDetails = activeAnimationsLookup.get(node);
if (animationDetails && animationDetails.counter === counter) {
clearElementAnimationState(getDomNode(element));
}
notifyProgress(runner, event, 'close', {});
});
// this will update the runner's flow-control events based on
// the `realRunner` object.
runner.setHost(realRunner);
notifyProgress(runner, event, 'start', {});
});
return runner;
function notifyProgress(runner, event, phase, data) {
runInNextPostDigestOrNow(function() {
var callbacks = findCallbacks(element, event);
if (callbacks.length) {
// do not optimize this call here to RAF because
// we don't know how heavy the callback code here will
// be and if this code is buffered then this can
// lead to a performance regression.
$$rAF(function() {
forEach(callbacks, function(callback) {
callback(element, phase, data);
});
});
}
});
runner.progress(event, phase, data);
}
function close(reject) { // jshint ignore:line
clearGeneratedClasses(element, options);
applyAnimationClasses(element, options);
applyAnimationStyles(element, options);
options.domOperation();
runner.complete(!reject);
}
}
function closeChildAnimations(element) {
var node = getDomNode(element);
var children = node.querySelectorAll('[' + NG_ANIMATE_ATTR_NAME + ']');
forEach(children, function(child) {
var state = parseInt(child.getAttribute(NG_ANIMATE_ATTR_NAME));
var animationDetails = activeAnimationsLookup.get(child);
switch (state) {
case RUNNING_STATE:
animationDetails.runner.end();
/* falls through */
case PRE_DIGEST_STATE:
if (animationDetails) {
activeAnimationsLookup.remove(child);
}
break;
}
});
}
function clearElementAnimationState(element) {
var node = getDomNode(element);
node.removeAttribute(NG_ANIMATE_ATTR_NAME);
activeAnimationsLookup.remove(node);
}
function isMatchingElement(nodeOrElmA, nodeOrElmB) {
return getDomNode(nodeOrElmA) === getDomNode(nodeOrElmB);
}
function areAnimationsAllowed(element, parentElement, event) {
var bodyElement = jqLite($document[0].body);
var bodyElementDetected = isMatchingElement(element, bodyElement) || element[0].nodeName === 'HTML';
var rootElementDetected = isMatchingElement(element, $rootElement);
var parentAnimationDetected = false;
var animateChildren;
var parentHost = element.data(NG_ANIMATE_PIN_DATA);
if (parentHost) {
parentElement = parentHost;
}
while (parentElement && parentElement.length) {
if (!rootElementDetected) {
// angular doesn't want to attempt to animate elements outside of the application
// therefore we need to ensure that the rootElement is an ancestor of the current element
rootElementDetected = isMatchingElement(parentElement, $rootElement);
}
var parentNode = parentElement[0];
if (parentNode.nodeType !== ELEMENT_NODE) {
// no point in inspecting the #document element
break;
}
var details = activeAnimationsLookup.get(parentNode) || {};
// either an enter, leave or move animation will commence
// therefore we can't allow any animations to take place
// but if a parent animation is class-based then that's ok
if (!parentAnimationDetected) {
parentAnimationDetected = details.structural || disabledElementsLookup.get(parentNode);
}
if (isUndefined(animateChildren) || animateChildren === true) {
var value = parentElement.data(NG_ANIMATE_CHILDREN_DATA);
if (isDefined(value)) {
animateChildren = value;
}
}
// there is no need to continue traversing at this point
if (parentAnimationDetected && animateChildren === false) break;
if (!rootElementDetected) {
// angular doesn't want to attempt to animate elements outside of the application
// therefore we need to ensure that the rootElement is an ancestor of the current element
rootElementDetected = isMatchingElement(parentElement, $rootElement);
if (!rootElementDetected) {
parentHost = parentElement.data(NG_ANIMATE_PIN_DATA);
if (parentHost) {
parentElement = parentHost;
}
}
}
if (!bodyElementDetected) {
// we also need to ensure that the element is or will be apart of the body element
// otherwise it is pointless to even issue an animation to be rendered
bodyElementDetected = isMatchingElement(parentElement, bodyElement);
}
parentElement = parentElement.parent();
}
var allowAnimation = !parentAnimationDetected || animateChildren;
return allowAnimation && rootElementDetected && bodyElementDetected;
}
function markElementAnimationState(element, state, details) {
details = details || {};
details.state = state;
var node = getDomNode(element);
node.setAttribute(NG_ANIMATE_ATTR_NAME, state);
var oldValue = activeAnimationsLookup.get(node);
var newValue = oldValue
? extend(oldValue, details)
: details;
activeAnimationsLookup.put(node, newValue);
}
}];
}];
var $$AnimateAsyncRunFactory = ['$$rAF', function($$rAF) {
var waitQueue = [];
function waitForTick(fn) {
waitQueue.push(fn);
if (waitQueue.length > 1) return;
$$rAF(function() {
for (var i = 0; i < waitQueue.length; i++) {
waitQueue[i]();
}
waitQueue = [];
});
}
return function() {
var passed = false;
waitForTick(function() {
passed = true;
});
return function(callback) {
passed ? callback() : waitForTick(callback);
};
};
}];
var $$AnimateRunnerFactory = ['$q', '$sniffer', '$$animateAsyncRun',
function($q, $sniffer, $$animateAsyncRun) {
var INITIAL_STATE = 0;
var DONE_PENDING_STATE = 1;
var DONE_COMPLETE_STATE = 2;
AnimateRunner.chain = function(chain, callback) {
var index = 0;
next();
function next() {
if (index === chain.length) {
callback(true);
return;
}
chain[index](function(response) {
if (response === false) {
callback(false);
return;
}
index++;
next();
});
}
};
AnimateRunner.all = function(runners, callback) {
var count = 0;
var status = true;
forEach(runners, function(runner) {
runner.done(onProgress);
});
function onProgress(response) {
status = status && response;
if (++count === runners.length) {
callback(status);
}
}
};
function AnimateRunner(host) {
this.setHost(host);
this._doneCallbacks = [];
this._runInAnimationFrame = $$animateAsyncRun();
this._state = 0;
}
AnimateRunner.prototype = {
setHost: function(host) {
this.host = host || {};
},
done: function(fn) {
if (this._state === DONE_COMPLETE_STATE) {
fn();
} else {
this._doneCallbacks.push(fn);
}
},
progress: noop,
getPromise: function() {
if (!this.promise) {
var self = this;
this.promise = $q(function(resolve, reject) {
self.done(function(status) {
status === false ? reject() : resolve();
});
});
}
return this.promise;
},
then: function(resolveHandler, rejectHandler) {
return this.getPromise().then(resolveHandler, rejectHandler);
},
'catch': function(handler) {
return this.getPromise()['catch'](handler);
},
'finally': function(handler) {
return this.getPromise()['finally'](handler);
},
pause: function() {
if (this.host.pause) {
this.host.pause();
}
},
resume: function() {
if (this.host.resume) {
this.host.resume();
}
},
end: function() {
if (this.host.end) {
this.host.end();
}
this._resolve(true);
},
cancel: function() {
if (this.host.cancel) {
this.host.cancel();
}
this._resolve(false);
},
complete: function(response) {
var self = this;
if (self._state === INITIAL_STATE) {
self._state = DONE_PENDING_STATE;
self._runInAnimationFrame(function() {
self._resolve(response);
});
}
},
_resolve: function(response) {
if (this._state !== DONE_COMPLETE_STATE) {
forEach(this._doneCallbacks, function(fn) {
fn(response);
});
this._doneCallbacks.length = 0;
this._state = DONE_COMPLETE_STATE;
}
}
};
return AnimateRunner;
}];
var $$AnimationProvider = ['$animateProvider', function($animateProvider) {
var NG_ANIMATE_REF_ATTR = 'ng-animate-ref';
var drivers = this.drivers = [];
var RUNNER_STORAGE_KEY = '$$animationRunner';
function setRunner(element, runner) {
element.data(RUNNER_STORAGE_KEY, runner);
}
function removeRunner(element) {
element.removeData(RUNNER_STORAGE_KEY);
}
function getRunner(element) {
return element.data(RUNNER_STORAGE_KEY);
}
this.$get = ['$$jqLite', '$rootScope', '$injector', '$$AnimateRunner', '$$HashMap', '$$rAFScheduler',
function($$jqLite, $rootScope, $injector, $$AnimateRunner, $$HashMap, $$rAFScheduler) {
var animationQueue = [];
var applyAnimationClasses = applyAnimationClassesFactory($$jqLite);
function sortAnimations(animations) {
var tree = { children: [] };
var i, lookup = new $$HashMap();
// this is done first beforehand so that the hashmap
// is filled with a list of the elements that will be animated
for (i = 0; i < animations.length; i++) {
var animation = animations[i];
lookup.put(animation.domNode, animations[i] = {
domNode: animation.domNode,
fn: animation.fn,
children: []
});
}
for (i = 0; i < animations.length; i++) {
processNode(animations[i]);
}
return flatten(tree);
function processNode(entry) {
if (entry.processed) return entry;
entry.processed = true;
var elementNode = entry.domNode;
var parentNode = elementNode.parentNode;
lookup.put(elementNode, entry);
var parentEntry;
while (parentNode) {
parentEntry = lookup.get(parentNode);
if (parentEntry) {
if (!parentEntry.processed) {
parentEntry = processNode(parentEntry);
}
break;
}
parentNode = parentNode.parentNode;
}
(parentEntry || tree).children.push(entry);
return entry;
}
function flatten(tree) {
var result = [];
var queue = [];
var i;
for (i = 0; i < tree.children.length; i++) {
queue.push(tree.children[i]);
}
var remainingLevelEntries = queue.length;
var nextLevelEntries = 0;
var row = [];
for (i = 0; i < queue.length; i++) {
var entry = queue[i];
if (remainingLevelEntries <= 0) {
remainingLevelEntries = nextLevelEntries;
nextLevelEntries = 0;
result.push(row);
row = [];
}
row.push(entry.fn);
entry.children.forEach(function(childEntry) {
nextLevelEntries++;
queue.push(childEntry);
});
remainingLevelEntries--;
}
if (row.length) {
result.push(row);
}
return result;
}
}
// TODO(matsko): document the signature in a better way
return function(element, event, options) {
options = prepareAnimationOptions(options);
var isStructural = ['enter', 'move', 'leave'].indexOf(event) >= 0;
// there is no animation at the current moment, however
// these runner methods will get later updated with the
// methods leading into the driver's end/cancel methods
// for now they just stop the animation from starting
var runner = new $$AnimateRunner({
end: function() { close(); },
cancel: function() { close(true); }
});
if (!drivers.length) {
close();
return runner;
}
setRunner(element, runner);
var classes = mergeClasses(element.attr('class'), mergeClasses(options.addClass, options.removeClass));
var tempClasses = options.tempClasses;
if (tempClasses) {
classes += ' ' + tempClasses;
options.tempClasses = null;
}
animationQueue.push({
// this data is used by the postDigest code and passed into
// the driver step function
element: element,
classes: classes,
event: event,
structural: isStructural,
options: options,
beforeStart: beforeStart,
close: close
});
element.on('$destroy', handleDestroyedElement);
// we only want there to be one function called within the post digest
// block. This way we can group animations for all the animations that
// were apart of the same postDigest flush call.
if (animationQueue.length > 1) return runner;
$rootScope.$$postDigest(function() {
var animations = [];
forEach(animationQueue, function(entry) {
// the element was destroyed early on which removed the runner
// form its storage. This means we can't animate this element
// at all and it already has been closed due to destruction.
if (getRunner(entry.element)) {
animations.push(entry);
} else {
entry.close();
}
});
// now any future animations will be in another postDigest
animationQueue.length = 0;
var groupedAnimations = groupAnimations(animations);
var toBeSortedAnimations = [];
forEach(groupedAnimations, function(animationEntry) {
toBeSortedAnimations.push({
domNode: getDomNode(animationEntry.from ? animationEntry.from.element : animationEntry.element),
fn: function triggerAnimationStart() {
// it's important that we apply the `ng-animate` CSS class and the
// temporary classes before we do any driver invoking since these
// CSS classes may be required for proper CSS detection.
animationEntry.beforeStart();
var startAnimationFn, closeFn = animationEntry.close;
// in the event that the element was removed before the digest runs or
// during the RAF sequencing then we should not trigger the animation.
var targetElement = animationEntry.anchors
? (animationEntry.from.element || animationEntry.to.element)
: animationEntry.element;
if (getRunner(targetElement)) {
var operation = invokeFirstDriver(animationEntry);
if (operation) {
startAnimationFn = operation.start;
}
}
if (!startAnimationFn) {
closeFn();
} else {
var animationRunner = startAnimationFn();
animationRunner.done(function(status) {
closeFn(!status);
});
updateAnimationRunners(animationEntry, animationRunner);
}
}
});
});
// we need to sort each of the animations in order of parent to child
// relationships. This ensures that the child classes are applied at the
// right time.
$$rAFScheduler(sortAnimations(toBeSortedAnimations));
});
return runner;
// TODO(matsko): change to reference nodes
function getAnchorNodes(node) {
var SELECTOR = '[' + NG_ANIMATE_REF_ATTR + ']';
var items = node.hasAttribute(NG_ANIMATE_REF_ATTR)
? [node]
: node.querySelectorAll(SELECTOR);
var anchors = [];
forEach(items, function(node) {
var attr = node.getAttribute(NG_ANIMATE_REF_ATTR);
if (attr && attr.length) {
anchors.push(node);
}
});
return anchors;
}
function groupAnimations(animations) {
var preparedAnimations = [];
var refLookup = {};
forEach(animations, function(animation, index) {
var element = animation.element;
var node = getDomNode(element);
var event = animation.event;
var enterOrMove = ['enter', 'move'].indexOf(event) >= 0;
var anchorNodes = animation.structural ? getAnchorNodes(node) : [];
if (anchorNodes.length) {
var direction = enterOrMove ? 'to' : 'from';
forEach(anchorNodes, function(anchor) {
var key = anchor.getAttribute(NG_ANIMATE_REF_ATTR);
refLookup[key] = refLookup[key] || {};
refLookup[key][direction] = {
animationID: index,
element: jqLite(anchor)
};
});
} else {
preparedAnimations.push(animation);
}
});
var usedIndicesLookup = {};
var anchorGroups = {};
forEach(refLookup, function(operations, key) {
var from = operations.from;
var to = operations.to;
if (!from || !to) {
// only one of these is set therefore we can't have an
// anchor animation since all three pieces are required
var index = from ? from.animationID : to.animationID;
var indexKey = index.toString();
if (!usedIndicesLookup[indexKey]) {
usedIndicesLookup[indexKey] = true;
preparedAnimations.push(animations[index]);
}
return;
}
var fromAnimation = animations[from.animationID];
var toAnimation = animations[to.animationID];
var lookupKey = from.animationID.toString();
if (!anchorGroups[lookupKey]) {
var group = anchorGroups[lookupKey] = {
structural: true,
beforeStart: function() {
fromAnimation.beforeStart();
toAnimation.beforeStart();
},
close: function() {
fromAnimation.close();
toAnimation.close();
},
classes: cssClassesIntersection(fromAnimation.classes, toAnimation.classes),
from: fromAnimation,
to: toAnimation,
anchors: [] // TODO(matsko): change to reference nodes
};
// the anchor animations require that the from and to elements both have at least
// one shared CSS class which effictively marries the two elements together to use
// the same animation driver and to properly sequence the anchor animation.
if (group.classes.length) {
preparedAnimations.push(group);
} else {
preparedAnimations.push(fromAnimation);
preparedAnimations.push(toAnimation);
}
}
anchorGroups[lookupKey].anchors.push({
'out': from.element, 'in': to.element
});
});
return preparedAnimations;
}
function cssClassesIntersection(a,b) {
a = a.split(' ');
b = b.split(' ');
var matches = [];
for (var i = 0; i < a.length; i++) {
var aa = a[i];
if (aa.substring(0,3) === 'ng-') continue;
for (var j = 0; j < b.length; j++) {
if (aa === b[j]) {
matches.push(aa);
break;
}
}
}
return matches.join(' ');
}
function invokeFirstDriver(animationDetails) {
// we loop in reverse order since the more general drivers (like CSS and JS)
// may attempt more elements, but custom drivers are more particular
for (var i = drivers.length - 1; i >= 0; i--) {
var driverName = drivers[i];
if (!$injector.has(driverName)) continue; // TODO(matsko): remove this check
var factory = $injector.get(driverName);
var driver = factory(animationDetails);
if (driver) {
return driver;
}
}
}
function beforeStart() {
element.addClass(NG_ANIMATE_CLASSNAME);
if (tempClasses) {
$$jqLite.addClass(element, tempClasses);
}
}
function updateAnimationRunners(animation, newRunner) {
if (animation.from && animation.to) {
update(animation.from.element);
update(animation.to.element);
} else {
update(animation.element);
}
function update(element) {
getRunner(element).setHost(newRunner);
}
}
function handleDestroyedElement() {
var runner = getRunner(element);
if (runner && (event !== 'leave' || !options.$$domOperationFired)) {
runner.end();
}
}
function close(rejected) { // jshint ignore:line
element.off('$destroy', handleDestroyedElement);
removeRunner(element);
applyAnimationClasses(element, options);
applyAnimationStyles(element, options);
options.domOperation();
if (tempClasses) {
$$jqLite.removeClass(element, tempClasses);
}
element.removeClass(NG_ANIMATE_CLASSNAME);
runner.complete(!rejected);
}
};
}];
}];
/* global angularAnimateModule: true,
$$AnimateAsyncRunFactory,
$$rAFSchedulerFactory,
$$AnimateChildrenDirective,
$$AnimateRunnerFactory,
$$AnimateQueueProvider,
$$AnimationProvider,
$AnimateCssProvider,
$$AnimateCssDriverProvider,
$$AnimateJsProvider,
$$AnimateJsDriverProvider,
*/
/**
* @ngdoc module
* @name ngAnimate
* @description
*
* The `ngAnimate` module provides support for CSS-based animations (keyframes and transitions) as well as JavaScript-based animations via
* callback hooks. Animations are not enabled by default, however, by including `ngAnimate` the animation hooks are enabled for an Angular app.
*
*
*
* # Usage
* Simply put, there are two ways to make use of animations when ngAnimate is used: by using **CSS** and **JavaScript**. The former works purely based
* using CSS (by using matching CSS selectors/styles) and the latter triggers animations that are registered via `module.animation()`. For
* both CSS and JS animations the sole requirement is to have a matching `CSS class` that exists both in the registered animation and within
* the HTML element that the animation will be triggered on.
*
* ## Directive Support
* The following directives are "animation aware":
*
* | Directive | Supported Animations |
* |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
* | {@link ng.directive:ngRepeat#animations ngRepeat} | enter, leave and move |
* | {@link ngRoute.directive:ngView#animations ngView} | enter and leave |
* | {@link ng.directive:ngInclude#animations ngInclude} | enter and leave |
* | {@link ng.directive:ngSwitch#animations ngSwitch} | enter and leave |
* | {@link ng.directive:ngIf#animations ngIf} | enter and leave |
* | {@link ng.directive:ngClass#animations ngClass} | add and remove (the CSS class(es) present) |
* | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide} | add and remove (the ng-hide class value) |
* | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel} | add and remove (dirty, pristine, valid, invalid & all other validations) |
* | {@link module:ngMessages#animations ngMessages} | add and remove (ng-active & ng-inactive) |
* | {@link module:ngMessages#animations ngMessage} | enter and leave |
*
* (More information can be found by visiting each the documentation associated with each directive.)
*
* ## CSS-based Animations
*
* CSS-based animations with ngAnimate are unique since they require no JavaScript code at all. By using a CSS class that we reference between our HTML
* and CSS code we can create an animation that will be picked up by Angular when an the underlying directive performs an operation.
*
* The example below shows how an `enter` animation can be made possible on an element using `ng-if`:
*
* ```html
*
* Fade me in out
*
*
*
* ```
*
* Notice the CSS class **fade**? We can now create the CSS transition code that references this class:
*
* ```css
* /* The starting CSS styles for the enter animation */
* .fade.ng-enter {
* transition:0.5s linear all;
* opacity:0;
* }
*
* /* The finishing CSS styles for the enter animation */
* .fade.ng-enter.ng-enter-active {
* opacity:1;
* }
* ```
*
* The key thing to remember here is that, depending on the animation event (which each of the directives above trigger depending on what's going on) two
* generated CSS classes will be applied to the element; in the example above we have `.ng-enter` and `.ng-enter-active`. For CSS transitions, the transition
* code **must** be defined within the starting CSS class (in this case `.ng-enter`). The destination class is what the transition will animate towards.
*
* If for example we wanted to create animations for `leave` and `move` (ngRepeat triggers move) then we can do so using the same CSS naming conventions:
*
* ```css
* /* now the element will fade out before it is removed from the DOM */
* .fade.ng-leave {
* transition:0.5s linear all;
* opacity:1;
* }
* .fade.ng-leave.ng-leave-active {
* opacity:0;
* }
* ```
*
* We can also make use of **CSS Keyframes** by referencing the keyframe animation within the starting CSS class:
*
* ```css
* /* there is no need to define anything inside of the destination
* CSS class since the keyframe will take charge of the animation */
* .fade.ng-leave {
* animation: my_fade_animation 0.5s linear;
* -webkit-animation: my_fade_animation 0.5s linear;
* }
*
* @keyframes my_fade_animation {
* from { opacity:1; }
* to { opacity:0; }
* }
*
* @-webkit-keyframes my_fade_animation {
* from { opacity:1; }
* to { opacity:0; }
* }
* ```
*
* Feel free also mix transitions and keyframes together as well as any other CSS classes on the same element.
*
* ### CSS Class-based Animations
*
* Class-based animations (animations that are triggered via `ngClass`, `ngShow`, `ngHide` and some other directives) have a slightly different
* naming convention. Class-based animations are basic enough that a standard transition or keyframe can be referenced on the class being added
* and removed.
*
* For example if we wanted to do a CSS animation for `ngHide` then we place an animation on the `.ng-hide` CSS class:
*
* ```html
*
* Show and hide me
*
*
*
*
* ```
*
* All that is going on here with ngShow/ngHide behind the scenes is the `.ng-hide` class is added/removed (when the hidden state is valid). Since
* ngShow and ngHide are animation aware then we can match up a transition and ngAnimate handles the rest.
*
* In addition the addition and removal of the CSS class, ngAnimate also provides two helper methods that we can use to further decorate the animation
* with CSS styles.
*
* ```html
*
* Highlight this box
*
*
*
*
* ```
*
* We can also make use of CSS keyframes by placing them within the CSS classes.
*
*
* ### CSS Staggering Animations
* A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
* curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
* performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
* the animation. The style property expected within the stagger class can either be a **transition-delay** or an
* **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
*
* ```css
* .my-animation.ng-enter {
* /* standard transition code */
* transition: 1s linear all;
* opacity:0;
* }
* .my-animation.ng-enter-stagger {
* /* this will have a 100ms delay between each successive leave animation */
* transition-delay: 0.1s;
*
* /* As of 1.4.4, this must always be set: it signals ngAnimate
* to not accidentally inherit a delay property from another CSS class */
* transition-duration: 0s;
* }
* .my-animation.ng-enter.ng-enter-active {
* /* standard transition styles */
* opacity:1;
* }
* ```
*
* Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
* on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
* are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
* will also be reset if one or more animation frames have passed since the multiple calls to `$animate` were fired.
*
* The following code will issue the **ng-leave-stagger** event on the element provided:
*
* ```js
* var kids = parent.children();
*
* $animate.leave(kids[0]); //stagger index=0
* $animate.leave(kids[1]); //stagger index=1
* $animate.leave(kids[2]); //stagger index=2
* $animate.leave(kids[3]); //stagger index=3
* $animate.leave(kids[4]); //stagger index=4
*
* window.requestAnimationFrame(function() {
* //stagger has reset itself
* $animate.leave(kids[5]); //stagger index=0
* $animate.leave(kids[6]); //stagger index=1
*
* $scope.$digest();
* });
* ```
*
* Stagger animations are currently only supported within CSS-defined animations.
*
* ### The `ng-animate` CSS class
*
* When ngAnimate is animating an element it will apply the `ng-animate` CSS class to the element for the duration of the animation.
* This is a temporary CSS class and it will be removed once the animation is over (for both JavaScript and CSS-based animations).
*
* Therefore, animations can be applied to an element using this temporary class directly via CSS.
*
* ```css
* .zipper.ng-animate {
* transition:0.5s linear all;
* }
* .zipper.ng-enter {
* opacity:0;
* }
* .zipper.ng-enter.ng-enter-active {
* opacity:1;
* }
* .zipper.ng-leave {
* opacity:1;
* }
* .zipper.ng-leave.ng-leave-active {
* opacity:0;
* }
* ```
*
* (Note that the `ng-animate` CSS class is reserved and it cannot be applied on an element directly since ngAnimate will always remove
* the CSS class once an animation has completed.)
*
*
* ## JavaScript-based Animations
*
* ngAnimate also allows for animations to be consumed by JavaScript code. The approach is similar to CSS-based animations (where there is a shared
* CSS class that is referenced in our HTML code) but in addition we need to register the JavaScript animation on the module. By making use of the
* `module.animation()` module function we can register the ainmation.
*
* Let's see an example of a enter/leave animation using `ngRepeat`:
*
* ```html
*
* {{ item }}
*
* ```
*
* See the **slide** CSS class? Let's use that class to define an animation that we'll structure in our module code by using `module.animation`:
*
* ```js
* myModule.animation('.slide', [function() {
* return {
* // make note that other events (like addClass/removeClass)
* // have different function input parameters
* enter: function(element, doneFn) {
* jQuery(element).fadeIn(1000, doneFn);
*
* // remember to call doneFn so that angular
* // knows that the animation has concluded
* },
*
* move: function(element, doneFn) {
* jQuery(element).fadeIn(1000, doneFn);
* },
*
* leave: function(element, doneFn) {
* jQuery(element).fadeOut(1000, doneFn);
* }
* }
* }]
* ```
*
* The nice thing about JS-based animations is that we can inject other services and make use of advanced animation libraries such as
* greensock.js and velocity.js.
*
* If our animation code class-based (meaning that something like `ngClass`, `ngHide` and `ngShow` triggers it) then we can still define
* our animations inside of the same registered animation, however, the function input arguments are a bit different:
*
* ```html
*
* this box is moody
*
*
*
*
* ```
*
* ```js
* myModule.animation('.colorful', [function() {
* return {
* addClass: function(element, className, doneFn) {
* // do some cool animation and call the doneFn
* },
* removeClass: function(element, className, doneFn) {
* // do some cool animation and call the doneFn
* },
* setClass: function(element, addedClass, removedClass, doneFn) {
* // do some cool animation and call the doneFn
* }
* }
* }]
* ```
*
* ## CSS + JS Animations Together
*
* AngularJS 1.4 and higher has taken steps to make the amalgamation of CSS and JS animations more flexible. However, unlike earlier versions of Angular,
* defining CSS and JS animations to work off of the same CSS class will not work anymore. Therefore the example below will only result in **JS animations taking
* charge of the animation**:
*
* ```html
*
* Slide in and out
*
* ```
*
* ```js
* myModule.animation('.slide', [function() {
* return {
* enter: function(element, doneFn) {
* jQuery(element).slideIn(1000, doneFn);
* }
* }
* }]
* ```
*
* ```css
* .slide.ng-enter {
* transition:0.5s linear all;
* transform:translateY(-100px);
* }
* .slide.ng-enter.ng-enter-active {
* transform:translateY(0);
* }
* ```
*
* Does this mean that CSS and JS animations cannot be used together? Do JS-based animations always have higher priority? We can make up for the
* lack of CSS animations by using the `$animateCss` service to trigger our own tweaked-out, CSS-based animations directly from
* our own JS-based animation code:
*
* ```js
* myModule.animation('.slide', ['$animateCss', function($animateCss) {
* return {
* enter: function(element, doneFn) {
* // this will trigger `.slide.ng-enter` and `.slide.ng-enter-active`.
* var runner = $animateCss(element, {
* event: 'enter',
* structural: true
* }).start();
* runner.done(doneFn);
* }
* }
* }]
* ```
*
* The nice thing here is that we can save bandwidth by sticking to our CSS-based animation code and we don't need to rely on a 3rd-party animation framework.
*
* The `$animateCss` service is very powerful since we can feed in all kinds of extra properties that will be evaluated and fed into a CSS transition or
* keyframe animation. For example if we wanted to animate the height of an element while adding and removing classes then we can do so by providing that
* data into `$animateCss` directly:
*
* ```js
* myModule.animation('.slide', ['$animateCss', function($animateCss) {
* return {
* enter: function(element, doneFn) {
* var runner = $animateCss(element, {
* event: 'enter',
* structural: true,
* addClass: 'maroon-setting',
* from: { height:0 },
* to: { height: 200 }
* }).start();
*
* runner.done(doneFn);
* }
* }
* }]
* ```
*
* Now we can fill in the rest via our transition CSS code:
*
* ```css
* /* the transition tells ngAnimate to make the animation happen */
* .slide.ng-enter { transition:0.5s linear all; }
*
* /* this extra CSS class will be absorbed into the transition
* since the $animateCss code is adding the class */
* .maroon-setting { background:red; }
* ```
*
* And `$animateCss` will figure out the rest. Just make sure to have the `done()` callback fire the `doneFn` function to signal when the animation is over.
*
* To learn more about what's possible be sure to visit the {@link ngAnimate.$animateCss $animateCss service}.
*
* ## Animation Anchoring (via `ng-animate-ref`)
*
* ngAnimate in AngularJS 1.4 comes packed with the ability to cross-animate elements between
* structural areas of an application (like views) by pairing up elements using an attribute
* called `ng-animate-ref`.
*
* Let's say for example we have two views that are managed by `ng-view` and we want to show
* that there is a relationship between two components situated in within these views. By using the
* `ng-animate-ref` attribute we can identify that the two components are paired together and we
* can then attach an animation, which is triggered when the view changes.
*
* Say for example we have the following template code:
*
* ```html
*
*
*
*
*
*
*
*
*
*
*
* ```
*
* Now, when the view changes (once the link is clicked), ngAnimate will examine the
* HTML contents to see if there is a match reference between any components in the view
* that is leaving and the view that is entering. It will scan both the view which is being
* removed (leave) and inserted (enter) to see if there are any paired DOM elements that
* contain a matching ref value.
*
* The two images match since they share the same ref value. ngAnimate will now create a
* transport element (which is a clone of the first image element) and it will then attempt
* to animate to the position of the second image element in the next view. For the animation to
* work a special CSS class called `ng-anchor` will be added to the transported element.
*
* We can now attach a transition onto the `.banner.ng-anchor` CSS class and then
* ngAnimate will handle the entire transition for us as well as the addition and removal of
* any changes of CSS classes between the elements:
*
* ```css
* .banner.ng-anchor {
* /* this animation will last for 1 second since there are
* two phases to the animation (an `in` and an `out` phase) */
* transition:0.5s linear all;
* }
* ```
*
* We also **must** include animations for the views that are being entered and removed
* (otherwise anchoring wouldn't be possible since the new view would be inserted right away).
*
* ```css
* .view-animation.ng-enter, .view-animation.ng-leave {
* transition:0.5s linear all;
* position:fixed;
* left:0;
* top:0;
* width:100%;
* }
* .view-animation.ng-enter {
* transform:translateX(100%);
* }
* .view-animation.ng-leave,
* .view-animation.ng-enter.ng-enter-active {
* transform:translateX(0%);
* }
* .view-animation.ng-leave.ng-leave-active {
* transform:translateX(-100%);
* }
* ```
*
* Now we can jump back to the anchor animation. When the animation happens, there are two stages that occur:
* an `out` and an `in` stage. The `out` stage happens first and that is when the element is animated away
* from its origin. Once that animation is over then the `in` stage occurs which animates the
* element to its destination. The reason why there are two animations is to give enough time
* for the enter animation on the new element to be ready.
*
* The example above sets up a transition for both the in and out phases, but we can also target the out or
* in phases directly via `ng-anchor-out` and `ng-anchor-in`.
*
* ```css
* .banner.ng-anchor-out {
* transition: 0.5s linear all;
*
* /* the scale will be applied during the out animation,
* but will be animated away when the in animation runs */
* transform: scale(1.2);
* }
*
* .banner.ng-anchor-in {
* transition: 1s linear all;
* }
* ```
*
*
*
*
* ### Anchoring Demo
*
Home
.record {
display:block;
font-size:20px;
}
.profile {
background:black;
color:white;
font-size:100px;
}
.view-container {
position:relative;
}
.view-container > .view.ng-animate {
position:absolute;
top:0;
left:0;
width:100%;
min-height:500px;
}
.view.ng-enter, .view.ng-leave,
.record.ng-anchor {
transition:0.5s linear all;
}
.view.ng-enter {
transform:translateX(100%);
}
.view.ng-enter.ng-enter-active, .view.ng-leave {
transform:translateX(0%);
}
.view.ng-leave.ng-leave-active {
transform:translateX(-100%);
}
.record.ng-anchor-out {
background:red;
}
*
* ### How is the element transported?
*
* When an anchor animation occurs, ngAnimate will clone the starting element and position it exactly where the starting
* element is located on screen via absolute positioning. The cloned element will be placed inside of the root element
* of the application (where ng-app was defined) and all of the CSS classes of the starting element will be applied. The
* element will then animate into the `out` and `in` animations and will eventually reach the coordinates and match
* the dimensions of the destination element. During the entire animation a CSS class of `.ng-animate-shim` will be applied
* to both the starting and destination elements in order to hide them from being visible (the CSS styling for the class
* is: `visibility:hidden`). Once the anchor reaches its destination then it will be removed and the destination element
* will become visible since the shim class will be removed.
*
* ### How is the morphing handled?
*
* CSS Anchoring relies on transitions and keyframes and the internal code is intelligent enough to figure out
* what CSS classes differ between the starting element and the destination element. These different CSS classes
* will be added/removed on the anchor element and a transition will be applied (the transition that is provided
* in the anchor class). Long story short, ngAnimate will figure out what classes to add and remove which will
* make the transition of the element as smooth and automatic as possible. Be sure to use simple CSS classes that
* do not rely on DOM nesting structure so that the anchor element appears the same as the starting element (since
* the cloned element is placed inside of root element which is likely close to the body element).
*
* Note that if the root element is on the `` element then the cloned node will be placed inside of body.
*
*
* ## Using $animate in your directive code
*
* So far we've explored how to feed in animations into an Angular application, but how do we trigger animations within our own directives in our application?
* By injecting the `$animate` service into our directive code, we can trigger structural and class-based hooks which can then be consumed by animations. Let's
* imagine we have a greeting box that shows and hides itself when the data changes
*
* ```html
* Hi there
* ```
*
* ```js
* ngModule.directive('greetingBox', ['$animate', function($animate) {
* return function(scope, element, attrs) {
* attrs.$observe('active', function(value) {
* value ? $animate.addClass(element, 'on') : $animate.removeClass(element, 'on');
* });
* });
* }]);
* ```
*
* Now the `on` CSS class is added and removed on the greeting box component. Now if we add a CSS class on top of the greeting box element
* in our HTML code then we can trigger a CSS or JS animation to happen.
*
* ```css
* /* normally we would create a CSS class to reference on the element */
* greeting-box.on { transition:0.5s linear all; background:green; color:white; }
* ```
*
* The `$animate` service contains a variety of other methods like `enter`, `leave`, `animate` and `setClass`. To learn more about what's
* possible be sure to visit the {@link ng.$animate $animate service API page}.
*
*
* ### Preventing Collisions With Third Party Libraries
*
* Some third-party frameworks place animation duration defaults across many element or className
* selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
* is expecting actual animations on these elements and has to wait for their completion.
*
* You can prevent this unwanted behavior by using a prefix on all your animation classes:
*
* ```css
* /* prefixed with animate- */
* .animate-fade-add.animate-fade-add-active {
* transition:1s linear all;
* opacity:0;
* }
* ```
*
* You then configure `$animate` to enforce this prefix:
*
* ```js
* $animateProvider.classNameFilter(/animate-/);
* ```
*
* This also may provide your application with a speed boost since only specific elements containing CSS class prefix
* will be evaluated for animation when any DOM changes occur in the application.
*
* ## Callbacks and Promises
*
* When `$animate` is called it returns a promise that can be used to capture when the animation has ended. Therefore if we were to trigger
* an animation (within our directive code) then we can continue performing directive and scope related activities after the animation has
* ended by chaining onto the returned promise that animation method returns.
*
* ```js
* // somewhere within the depths of the directive
* $animate.enter(element, parent).then(function() {
* //the animation has completed
* });
* ```
*
* (Note that earlier versions of Angular prior to v1.4 required the promise code to be wrapped using `$scope.$apply(...)`. This is not the case
* anymore.)
*
* In addition to the animation promise, we can also make use of animation-related callbacks within our directives and controller code by registering
* an event listener using the `$animate` service. Let's say for example that an animation was triggered on our view
* routing controller to hook into that:
*
* ```js
* ngModule.controller('HomePageController', ['$animate', function($animate) {
* $animate.on('enter', ngViewElement, function(element) {
* // the animation for this route has completed
* }]);
* }])
* ```
*
* (Note that you will need to trigger a digest within the callback to get angular to notice any scope-related changes.)
*/
/**
* @ngdoc service
* @name $animate
* @kind object
*
* @description
* The ngAnimate `$animate` service documentation is the same for the core `$animate` service.
*
* Click here {@link ng.$animate to learn more about animations with `$animate`}.
*/
angular.module('ngAnimate', [])
.directive('ngAnimateChildren', $$AnimateChildrenDirective)
.factory('$$rAFScheduler', $$rAFSchedulerFactory)
.factory('$$AnimateRunner', $$AnimateRunnerFactory)
.factory('$$animateAsyncRun', $$AnimateAsyncRunFactory)
.provider('$$animateQueue', $$AnimateQueueProvider)
.provider('$$animation', $$AnimationProvider)
.provider('$animateCss', $AnimateCssProvider)
.provider('$$animateCssDriver', $$AnimateCssDriverProvider)
.provider('$$animateJs', $$AnimateJsProvider)
.provider('$$animateJsDriver', $$AnimateJsDriverProvider);
})(window, window.angular);
================================================
FILE: examples/client/vendor/angular-messages.js
================================================
/**
* @license AngularJS v1.4.7
* (c) 2010-2015 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {'use strict';
/* jshint ignore:start */
// this code is in the core, but not in angular-messages.js
var isArray = angular.isArray;
var forEach = angular.forEach;
var isString = angular.isString;
var jqLite = angular.element;
/* jshint ignore:end */
/**
* @ngdoc module
* @name ngMessages
* @description
*
* The `ngMessages` module provides enhanced support for displaying messages within templates
* (typically within forms or when rendering message objects that return key/value data).
* Instead of relying on JavaScript code and/or complex ng-if statements within your form template to
* show and hide error messages specific to the state of an input field, the `ngMessages` and
* `ngMessage` directives are designed to handle the complexity, inheritance and priority
* sequencing based on the order of how the messages are defined in the template.
*
* Currently, the ngMessages module only contains the code for the `ngMessages`, `ngMessagesInclude`
* `ngMessage` and `ngMessageExp` directives.
*
* # Usage
* The `ngMessages` directive listens on a key/value collection which is set on the ngMessages attribute.
* Since the {@link ngModel ngModel} directive exposes an `$error` object, this error object can be
* used with `ngMessages` to display control error messages in an easier way than with just regular angular
* template directives.
*
* ```html
*
* ```
*
* Now whatever key/value entries are present within the provided object (in this case `$error`) then
* the ngMessages directive will render the inner first ngMessage directive (depending if the key values
* match the attribute value present on each ngMessage directive). In other words, if your errors
* object contains the following data:
*
* ```javascript
*
* myField.$error = { minlength : true, required : true };
* ```
*
* Then the `required` message will be displayed first. When required is false then the `minlength` message
* will be displayed right after (since these messages are ordered this way in the template HTML code).
* The prioritization of each message is determined by what order they're present in the DOM.
* Therefore, instead of having custom JavaScript code determine the priority of what errors are
* present before others, the presentation of the errors are handled within the template.
*
* By default, ngMessages will only display one error at a time. However, if you wish to display all
* messages then the `ng-messages-multiple` attribute flag can be used on the element containing the
* ngMessages directive to make this happen.
*
* ```html
*
*
...
*
*
* ...
* ```
*
* ## Reusing and Overriding Messages
* In addition to prioritization, ngMessages also allows for including messages from a remote or an inline
* template. This allows for generic collection of messages to be reused across multiple parts of an
* application.
*
* ```html
*
*
*
*
*
* ```
*
* However, including generic messages may not be useful enough to match all input fields, therefore,
* `ngMessages` provides the ability to override messages defined in the remote template by redefining
* them within the directive container.
*
* ```html
*
*
*
*
* ```
*
* In the example HTML code above the message that is set on required will override the corresponding
* required message defined within the remote template. Therefore, with particular input fields (such
* email addresses, date fields, autocomplete inputs, etc...), specialized error messages can be applied
* while more generic messages can be used to handle other, more general input errors.
*
* ## Dynamic Messaging
* ngMessages also supports using expressions to dynamically change key values. Using arrays and
* repeaters to list messages is also supported. This means that the code below will be able to
* fully adapt itself and display the appropriate message when any of the expression data changes:
*
* ```html
*
* ```
*
* The `errorMessage.type` expression can be a string value or it can be an array so
* that multiple errors can be associated with a single error message:
*
* ```html
*
*
*
You did not enter your email address
*
* Your email must be between 5 and 100 characters long
*
*
* ```
*
* Feel free to use other structural directives such as ng-if and ng-switch to further control
* what messages are active and when. Be careful, if you place ng-message on the same element
* as these structural directives, Angular may not be able to determine if a message is active
* or not. Therefore it is best to place the ng-message on a child element of the structural
* directive.
*
* ```html
*
*
*
Please enter something
*
*
* ```
*
* ## Animations
* If the `ngAnimate` module is active within the application then the `ngMessages`, `ngMessage` and
* `ngMessageExp` directives will trigger animations whenever any messages are added and removed from
* the DOM by the `ngMessages` directive.
*
* Whenever the `ngMessages` directive contains one or more visible messages then the `.ng-active` CSS
* class will be added to the element. The `.ng-inactive` CSS class will be applied when there are no
* messages present. Therefore, CSS transitions and keyframes as well as JavaScript animations can
* hook into the animations whenever these classes are added/removed.
*
* Let's say that our HTML code for our messages container looks like so:
*
* ```html
*
*
...
*
...
*
* ```
*
* Then the CSS animation code for the message container looks like so:
*
* ```css
* .my-messages {
* transition:1s linear all;
* }
* .my-messages.ng-active {
* // messages are visible
* }
* .my-messages.ng-inactive {
* // messages are hidden
* }
* ```
*
* Whenever an inner message is attached (becomes visible) or removed (becomes hidden) then the enter
* and leave animation is triggered for each particular element bound to the `ngMessage` directive.
*
* Therefore, the CSS code for the inner messages looks like so:
*
* ```css
* .some-message {
* transition:1s linear all;
* }
*
* .some-message.ng-enter {}
* .some-message.ng-enter.ng-enter-active {}
*
* .some-message.ng-leave {}
* .some-message.ng-leave.ng-leave-active {}
* ```
*
* {@link ngAnimate Click here} to learn how to use JavaScript animations or to learn more about ngAnimate.
*/
angular.module('ngMessages', [])
/**
* @ngdoc directive
* @module ngMessages
* @name ngMessages
* @restrict AE
*
* @description
* `ngMessages` is a directive that is designed to show and hide messages based on the state
* of a key/value object that it listens on. The directive itself complements error message
* reporting with the `ngModel` $error object (which stores a key/value state of validation errors).
*
* `ngMessages` manages the state of internal messages within its container element. The internal
* messages use the `ngMessage` directive and will be inserted/removed from the page depending
* on if they're present within the key/value object. By default, only one message will be displayed
* at a time and this depends on the prioritization of the messages within the template. (This can
* be changed by using the `ng-messages-multiple` or `multiple` attribute on the directive container.)
*
* A remote template can also be used to promote message reusability and messages can also be
* overridden.
*
* {@link module:ngMessages Click here} to learn more about `ngMessages` and `ngMessage`.
*
* @usage
* ```html
*
*
* ...
* ...
* ...
*
*
*
*
* ...
* ...
* ...
*
* ```
*
* @param {string} ngMessages an angular expression evaluating to a key/value object
* (this is typically the $error object on an ngModel instance).
* @param {string=} ngMessagesMultiple|multiple when set, all messages will be displayed with true
*
* @example
*
*
*
*
*
* angular.module('ngMessagesExample', ['ngMessages']);
*
*
*/
.directive('ngMessages', ['$animate', function($animate) {
var ACTIVE_CLASS = 'ng-active';
var INACTIVE_CLASS = 'ng-inactive';
return {
require: 'ngMessages',
restrict: 'AE',
controller: ['$element', '$scope', '$attrs', function($element, $scope, $attrs) {
var ctrl = this;
var latestKey = 0;
var nextAttachId = 0;
this.getAttachId = function getAttachId() { return nextAttachId++; };
var messages = this.messages = {};
var renderLater, cachedCollection;
this.render = function(collection) {
collection = collection || {};
renderLater = false;
cachedCollection = collection;
// this is true if the attribute is empty or if the attribute value is truthy
var multiple = isAttrTruthy($scope, $attrs.ngMessagesMultiple) ||
isAttrTruthy($scope, $attrs.multiple);
var unmatchedMessages = [];
var matchedKeys = {};
var messageItem = ctrl.head;
var messageFound = false;
var totalMessages = 0;
// we use != instead of !== to allow for both undefined and null values
while (messageItem != null) {
totalMessages++;
var messageCtrl = messageItem.message;
var messageUsed = false;
if (!messageFound) {
forEach(collection, function(value, key) {
if (!messageUsed && truthy(value) && messageCtrl.test(key)) {
// this is to prevent the same error name from showing up twice
if (matchedKeys[key]) return;
matchedKeys[key] = true;
messageUsed = true;
messageCtrl.attach();
}
});
}
if (messageUsed) {
// unless we want to display multiple messages then we should
// set a flag here to avoid displaying the next message in the list
messageFound = !multiple;
} else {
unmatchedMessages.push(messageCtrl);
}
messageItem = messageItem.next;
}
forEach(unmatchedMessages, function(messageCtrl) {
messageCtrl.detach();
});
unmatchedMessages.length !== totalMessages
? $animate.setClass($element, ACTIVE_CLASS, INACTIVE_CLASS)
: $animate.setClass($element, INACTIVE_CLASS, ACTIVE_CLASS);
};
$scope.$watchCollection($attrs.ngMessages || $attrs['for'], ctrl.render);
this.reRender = function() {
if (!renderLater) {
renderLater = true;
$scope.$evalAsync(function() {
if (renderLater) {
cachedCollection && ctrl.render(cachedCollection);
}
});
}
};
this.register = function(comment, messageCtrl) {
var nextKey = latestKey.toString();
messages[nextKey] = {
message: messageCtrl
};
insertMessageNode($element[0], comment, nextKey);
comment.$$ngMessageNode = nextKey;
latestKey++;
ctrl.reRender();
};
this.deregister = function(comment) {
var key = comment.$$ngMessageNode;
delete comment.$$ngMessageNode;
removeMessageNode($element[0], comment, key);
delete messages[key];
ctrl.reRender();
};
function findPreviousMessage(parent, comment) {
var prevNode = comment;
var parentLookup = [];
while (prevNode && prevNode !== parent) {
var prevKey = prevNode.$$ngMessageNode;
if (prevKey && prevKey.length) {
return messages[prevKey];
}
// dive deeper into the DOM and examine its children for any ngMessage
// comments that may be in an element that appears deeper in the list
if (prevNode.childNodes.length && parentLookup.indexOf(prevNode) == -1) {
parentLookup.push(prevNode);
prevNode = prevNode.childNodes[prevNode.childNodes.length - 1];
} else {
prevNode = prevNode.previousSibling || prevNode.parentNode;
}
}
}
function insertMessageNode(parent, comment, key) {
var messageNode = messages[key];
if (!ctrl.head) {
ctrl.head = messageNode;
} else {
var match = findPreviousMessage(parent, comment);
if (match) {
messageNode.next = match.next;
match.next = messageNode;
} else {
messageNode.next = ctrl.head;
ctrl.head = messageNode;
}
}
}
function removeMessageNode(parent, comment, key) {
var messageNode = messages[key];
var match = findPreviousMessage(parent, comment);
if (match) {
match.next = messageNode.next;
} else {
ctrl.head = messageNode.next;
}
}
}]
};
function isAttrTruthy(scope, attr) {
return (isString(attr) && attr.length === 0) || //empty attribute
truthy(scope.$eval(attr));
}
function truthy(val) {
return isString(val) ? val.length : !!val;
}
}])
/**
* @ngdoc directive
* @name ngMessagesInclude
* @restrict AE
* @scope
*
* @description
* `ngMessagesInclude` is a directive with the purpose to import existing ngMessage template
* code from a remote template and place the downloaded template code into the exact spot
* that the ngMessagesInclude directive is placed within the ngMessages container. This allows
* for a series of pre-defined messages to be reused and also allows for the developer to
* determine what messages are overridden due to the placement of the ngMessagesInclude directive.
*
* @usage
* ```html
*
*
* ...
*
*
*
*
* ...
*
* ```
*
* {@link module:ngMessages Click here} to learn more about `ngMessages` and `ngMessage`.
*
* @param {string} ngMessagesInclude|src a string value corresponding to the remote template.
*/
.directive('ngMessagesInclude',
['$templateRequest', '$document', '$compile', function($templateRequest, $document, $compile) {
return {
restrict: 'AE',
require: '^^ngMessages', // we only require this for validation sake
link: function($scope, element, attrs) {
var src = attrs.ngMessagesInclude || attrs.src;
$templateRequest(src).then(function(html) {
$compile(html)($scope, function(contents) {
element.after(contents);
// the anchor is placed for debugging purposes
var anchor = jqLite($document[0].createComment(' ngMessagesInclude: ' + src + ' '));
element.after(anchor);
// we don't want to pollute the DOM anymore by keeping an empty directive element
element.remove();
});
});
}
};
}])
/**
* @ngdoc directive
* @name ngMessage
* @restrict AE
* @scope
*
* @description
* `ngMessage` is a directive with the purpose to show and hide a particular message.
* For `ngMessage` to operate, a parent `ngMessages` directive on a parent DOM element
* must be situated since it determines which messages are visible based on the state
* of the provided key/value map that `ngMessages` listens on.
*
* More information about using `ngMessage` can be found in the
* {@link module:ngMessages `ngMessages` module documentation}.
*
* @usage
* ```html
*
*
* ...
* ...
*
*
*
*
* ...
* ...
*
* ```
*
* @param {expression} ngMessage|when a string value corresponding to the message key.
*/
.directive('ngMessage', ngMessageDirectiveFactory('AE'))
/**
* @ngdoc directive
* @name ngMessageExp
* @restrict AE
* @scope
*
* @description
* `ngMessageExp` is a directive with the purpose to show and hide a particular message.
* For `ngMessageExp` to operate, a parent `ngMessages` directive on a parent DOM element
* must be situated since it determines which messages are visible based on the state
* of the provided key/value map that `ngMessages` listens on.
*
* @usage
* ```html
*
*
* ...
*
*
*
*
* ...
*
* ```
*
* {@link module:ngMessages Click here} to learn more about `ngMessages` and `ngMessage`.
*
* @param {expression} ngMessageExp|whenExp an expression value corresponding to the message key.
*/
.directive('ngMessageExp', ngMessageDirectiveFactory('A'));
function ngMessageDirectiveFactory(restrict) {
return ['$animate', function($animate) {
return {
restrict: 'AE',
transclude: 'element',
terminal: true,
require: '^^ngMessages',
link: function(scope, element, attrs, ngMessagesCtrl, $transclude) {
var commentNode = element[0];
var records;
var staticExp = attrs.ngMessage || attrs.when;
var dynamicExp = attrs.ngMessageExp || attrs.whenExp;
var assignRecords = function(items) {
records = items
? (isArray(items)
? items
: items.split(/[\s,]+/))
: null;
ngMessagesCtrl.reRender();
};
if (dynamicExp) {
assignRecords(scope.$eval(dynamicExp));
scope.$watchCollection(dynamicExp, assignRecords);
} else {
assignRecords(staticExp);
}
var currentElement, messageCtrl;
ngMessagesCtrl.register(commentNode, messageCtrl = {
test: function(name) {
return contains(records, name);
},
attach: function() {
if (!currentElement) {
$transclude(scope, function(elm) {
$animate.enter(elm, null, element);
currentElement = elm;
// Each time we attach this node to a message we get a new id that we can match
// when we are destroying the node later.
var $$attachId = currentElement.$$attachId = ngMessagesCtrl.getAttachId();
// in the event that the parent element is destroyed
// by any other structural directive then it's time
// to deregister the message from the controller
currentElement.on('$destroy', function() {
if (currentElement && currentElement.$$attachId === $$attachId) {
ngMessagesCtrl.deregister(commentNode);
messageCtrl.detach();
}
});
});
}
},
detach: function() {
if (currentElement) {
var elm = currentElement;
currentElement = null;
$animate.leave(elm);
}
}
});
}
};
}];
function contains(collection, key) {
if (collection) {
return isArray(collection)
? collection.indexOf(key) >= 0
: collection.hasOwnProperty(key);
}
}
}
})(window, window.angular);
================================================
FILE: examples/client/vendor/angular-mocks.js
================================================
/**
* @license AngularJS v1.4.7
* (c) 2010-2015 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {
'use strict';
/**
* @ngdoc object
* @name angular.mock
* @description
*
* Namespace from 'angular-mocks.js' which contains testing related code.
*/
angular.mock = {};
/**
* ! This is a private undocumented service !
*
* @name $browser
*
* @description
* This service is a mock implementation of {@link ng.$browser}. It provides fake
* implementation for commonly used browser apis that are hard to test, e.g. setTimeout, xhr,
* cookies, etc...
*
* The api of this service is the same as that of the real {@link ng.$browser $browser}, except
* that there are several helper methods available which can be used in tests.
*/
angular.mock.$BrowserProvider = function() {
this.$get = function() {
return new angular.mock.$Browser();
};
};
angular.mock.$Browser = function() {
var self = this;
this.isMock = true;
self.$$url = "http://server/";
self.$$lastUrl = self.$$url; // used by url polling fn
self.pollFns = [];
// TODO(vojta): remove this temporary api
self.$$completeOutstandingRequest = angular.noop;
self.$$incOutstandingRequestCount = angular.noop;
// register url polling fn
self.onUrlChange = function(listener) {
self.pollFns.push(
function() {
if (self.$$lastUrl !== self.$$url || self.$$state !== self.$$lastState) {
self.$$lastUrl = self.$$url;
self.$$lastState = self.$$state;
listener(self.$$url, self.$$state);
}
}
);
return listener;
};
self.$$applicationDestroyed = angular.noop;
self.$$checkUrlChange = angular.noop;
self.deferredFns = [];
self.deferredNextId = 0;
self.defer = function(fn, delay) {
delay = delay || 0;
self.deferredFns.push({time:(self.defer.now + delay), fn:fn, id: self.deferredNextId});
self.deferredFns.sort(function(a, b) { return a.time - b.time;});
return self.deferredNextId++;
};
/**
* @name $browser#defer.now
*
* @description
* Current milliseconds mock time.
*/
self.defer.now = 0;
self.defer.cancel = function(deferId) {
var fnIndex;
angular.forEach(self.deferredFns, function(fn, index) {
if (fn.id === deferId) fnIndex = index;
});
if (angular.isDefined(fnIndex)) {
self.deferredFns.splice(fnIndex, 1);
return true;
}
return false;
};
/**
* @name $browser#defer.flush
*
* @description
* Flushes all pending requests and executes the defer callbacks.
*
* @param {number=} number of milliseconds to flush. See {@link #defer.now}
*/
self.defer.flush = function(delay) {
if (angular.isDefined(delay)) {
self.defer.now += delay;
} else {
if (self.deferredFns.length) {
self.defer.now = self.deferredFns[self.deferredFns.length - 1].time;
} else {
throw new Error('No deferred tasks to be flushed');
}
}
while (self.deferredFns.length && self.deferredFns[0].time <= self.defer.now) {
self.deferredFns.shift().fn();
}
};
self.$$baseHref = '/';
self.baseHref = function() {
return this.$$baseHref;
};
};
angular.mock.$Browser.prototype = {
/**
* @name $browser#poll
*
* @description
* run all fns in pollFns
*/
poll: function poll() {
angular.forEach(this.pollFns, function(pollFn) {
pollFn();
});
},
url: function(url, replace, state) {
if (angular.isUndefined(state)) {
state = null;
}
if (url) {
this.$$url = url;
// Native pushState serializes & copies the object; simulate it.
this.$$state = angular.copy(state);
return this;
}
return this.$$url;
},
state: function() {
return this.$$state;
},
notifyWhenNoOutstandingRequests: function(fn) {
fn();
}
};
/**
* @ngdoc provider
* @name $exceptionHandlerProvider
*
* @description
* Configures the mock implementation of {@link ng.$exceptionHandler} to rethrow or to log errors
* passed to the `$exceptionHandler`.
*/
/**
* @ngdoc service
* @name $exceptionHandler
*
* @description
* Mock implementation of {@link ng.$exceptionHandler} that rethrows or logs errors passed
* to it. See {@link ngMock.$exceptionHandlerProvider $exceptionHandlerProvider} for configuration
* information.
*
*
* ```js
* describe('$exceptionHandlerProvider', function() {
*
* it('should capture log messages and exceptions', function() {
*
* module(function($exceptionHandlerProvider) {
* $exceptionHandlerProvider.mode('log');
* });
*
* inject(function($log, $exceptionHandler, $timeout) {
* $timeout(function() { $log.log(1); });
* $timeout(function() { $log.log(2); throw 'banana peel'; });
* $timeout(function() { $log.log(3); });
* expect($exceptionHandler.errors).toEqual([]);
* expect($log.assertEmpty());
* $timeout.flush();
* expect($exceptionHandler.errors).toEqual(['banana peel']);
* expect($log.log.logs).toEqual([[1], [2], [3]]);
* });
* });
* });
* ```
*/
angular.mock.$ExceptionHandlerProvider = function() {
var handler;
/**
* @ngdoc method
* @name $exceptionHandlerProvider#mode
*
* @description
* Sets the logging mode.
*
* @param {string} mode Mode of operation, defaults to `rethrow`.
*
* - `log`: Sometimes it is desirable to test that an error is thrown, for this case the `log`
* mode stores an array of errors in `$exceptionHandler.errors`, to allow later
* assertion of them. See {@link ngMock.$log#assertEmpty assertEmpty()} and
* {@link ngMock.$log#reset reset()}
* - `rethrow`: If any errors are passed to the handler in tests, it typically means that there
* is a bug in the application or test, so this mock will make these tests fail.
* For any implementations that expect exceptions to be thrown, the `rethrow` mode
* will also maintain a log of thrown errors.
*/
this.mode = function(mode) {
switch (mode) {
case 'log':
case 'rethrow':
var errors = [];
handler = function(e) {
if (arguments.length == 1) {
errors.push(e);
} else {
errors.push([].slice.call(arguments, 0));
}
if (mode === "rethrow") {
throw e;
}
};
handler.errors = errors;
break;
default:
throw new Error("Unknown mode '" + mode + "', only 'log'/'rethrow' modes are allowed!");
}
};
this.$get = function() {
return handler;
};
this.mode('rethrow');
};
/**
* @ngdoc service
* @name $log
*
* @description
* Mock implementation of {@link ng.$log} that gathers all logged messages in arrays
* (one array per logging level). These arrays are exposed as `logs` property of each of the
* level-specific log function, e.g. for level `error` the array is exposed as `$log.error.logs`.
*
*/
angular.mock.$LogProvider = function() {
var debug = true;
function concat(array1, array2, index) {
return array1.concat(Array.prototype.slice.call(array2, index));
}
this.debugEnabled = function(flag) {
if (angular.isDefined(flag)) {
debug = flag;
return this;
} else {
return debug;
}
};
this.$get = function() {
var $log = {
log: function() { $log.log.logs.push(concat([], arguments, 0)); },
warn: function() { $log.warn.logs.push(concat([], arguments, 0)); },
info: function() { $log.info.logs.push(concat([], arguments, 0)); },
error: function() { $log.error.logs.push(concat([], arguments, 0)); },
debug: function() {
if (debug) {
$log.debug.logs.push(concat([], arguments, 0));
}
}
};
/**
* @ngdoc method
* @name $log#reset
*
* @description
* Reset all of the logging arrays to empty.
*/
$log.reset = function() {
/**
* @ngdoc property
* @name $log#log.logs
*
* @description
* Array of messages logged using {@link ng.$log#log `log()`}.
*
* @example
* ```js
* $log.log('Some Log');
* var first = $log.log.logs.unshift();
* ```
*/
$log.log.logs = [];
/**
* @ngdoc property
* @name $log#info.logs
*
* @description
* Array of messages logged using {@link ng.$log#info `info()`}.
*
* @example
* ```js
* $log.info('Some Info');
* var first = $log.info.logs.unshift();
* ```
*/
$log.info.logs = [];
/**
* @ngdoc property
* @name $log#warn.logs
*
* @description
* Array of messages logged using {@link ng.$log#warn `warn()`}.
*
* @example
* ```js
* $log.warn('Some Warning');
* var first = $log.warn.logs.unshift();
* ```
*/
$log.warn.logs = [];
/**
* @ngdoc property
* @name $log#error.logs
*
* @description
* Array of messages logged using {@link ng.$log#error `error()`}.
*
* @example
* ```js
* $log.error('Some Error');
* var first = $log.error.logs.unshift();
* ```
*/
$log.error.logs = [];
/**
* @ngdoc property
* @name $log#debug.logs
*
* @description
* Array of messages logged using {@link ng.$log#debug `debug()`}.
*
* @example
* ```js
* $log.debug('Some Error');
* var first = $log.debug.logs.unshift();
* ```
*/
$log.debug.logs = [];
};
/**
* @ngdoc method
* @name $log#assertEmpty
*
* @description
* Assert that all of the logging methods have no logged messages. If any messages are present,
* an exception is thrown.
*/
$log.assertEmpty = function() {
var errors = [];
angular.forEach(['error', 'warn', 'info', 'log', 'debug'], function(logLevel) {
angular.forEach($log[logLevel].logs, function(log) {
angular.forEach(log, function(logItem) {
errors.push('MOCK $log (' + logLevel + '): ' + String(logItem) + '\n' +
(logItem.stack || ''));
});
});
});
if (errors.length) {
errors.unshift("Expected $log to be empty! Either a message was logged unexpectedly, or " +
"an expected log message was not checked and removed:");
errors.push('');
throw new Error(errors.join('\n---------\n'));
}
};
$log.reset();
return $log;
};
};
/**
* @ngdoc service
* @name $interval
*
* @description
* Mock implementation of the $interval service.
*
* Use {@link ngMock.$interval#flush `$interval.flush(millis)`} to
* move forward by `millis` milliseconds and trigger any functions scheduled to run in that
* time.
*
* @param {function()} fn A function that should be called repeatedly.
* @param {number} delay Number of milliseconds between each function call.
* @param {number=} [count=0] Number of times to repeat. If not set, or 0, will repeat
* indefinitely.
* @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise
* will invoke `fn` within the {@link ng.$rootScope.Scope#$apply $apply} block.
* @param {...*=} Pass additional parameters to the executed function.
* @returns {promise} A promise which will be notified on each iteration.
*/
angular.mock.$IntervalProvider = function() {
this.$get = ['$browser', '$rootScope', '$q', '$$q',
function($browser, $rootScope, $q, $$q) {
var repeatFns = [],
nextRepeatId = 0,
now = 0;
var $interval = function(fn, delay, count, invokeApply) {
var hasParams = arguments.length > 4,
args = hasParams ? Array.prototype.slice.call(arguments, 4) : [],
iteration = 0,
skipApply = (angular.isDefined(invokeApply) && !invokeApply),
deferred = (skipApply ? $$q : $q).defer(),
promise = deferred.promise;
count = (angular.isDefined(count)) ? count : 0;
promise.then(null, null, (!hasParams) ? fn : function() {
fn.apply(null, args);
});
promise.$$intervalId = nextRepeatId;
function tick() {
deferred.notify(iteration++);
if (count > 0 && iteration >= count) {
var fnIndex;
deferred.resolve(iteration);
angular.forEach(repeatFns, function(fn, index) {
if (fn.id === promise.$$intervalId) fnIndex = index;
});
if (angular.isDefined(fnIndex)) {
repeatFns.splice(fnIndex, 1);
}
}
if (skipApply) {
$browser.defer.flush();
} else {
$rootScope.$apply();
}
}
repeatFns.push({
nextTime:(now + delay),
delay: delay,
fn: tick,
id: nextRepeatId,
deferred: deferred
});
repeatFns.sort(function(a, b) { return a.nextTime - b.nextTime;});
nextRepeatId++;
return promise;
};
/**
* @ngdoc method
* @name $interval#cancel
*
* @description
* Cancels a task associated with the `promise`.
*
* @param {promise} promise A promise from calling the `$interval` function.
* @returns {boolean} Returns `true` if the task was successfully cancelled.
*/
$interval.cancel = function(promise) {
if (!promise) return false;
var fnIndex;
angular.forEach(repeatFns, function(fn, index) {
if (fn.id === promise.$$intervalId) fnIndex = index;
});
if (angular.isDefined(fnIndex)) {
repeatFns[fnIndex].deferred.reject('canceled');
repeatFns.splice(fnIndex, 1);
return true;
}
return false;
};
/**
* @ngdoc method
* @name $interval#flush
* @description
*
* Runs interval tasks scheduled to be run in the next `millis` milliseconds.
*
* @param {number=} millis maximum timeout amount to flush up until.
*
* @return {number} The amount of time moved forward.
*/
$interval.flush = function(millis) {
now += millis;
while (repeatFns.length && repeatFns[0].nextTime <= now) {
var task = repeatFns[0];
task.fn();
task.nextTime += task.delay;
repeatFns.sort(function(a, b) { return a.nextTime - b.nextTime;});
}
return millis;
};
return $interval;
}];
};
/* jshint -W101 */
/* The R_ISO8061_STR regex is never going to fit into the 100 char limit!
* This directive should go inside the anonymous function but a bug in JSHint means that it would
* not be enacted early enough to prevent the warning.
*/
var R_ISO8061_STR = /^(\d{4})-?(\d\d)-?(\d\d)(?:T(\d\d)(?:\:?(\d\d)(?:\:?(\d\d)(?:\.(\d{3}))?)?)?(Z|([+-])(\d\d):?(\d\d)))?$/;
function jsonStringToDate(string) {
var match;
if (match = string.match(R_ISO8061_STR)) {
var date = new Date(0),
tzHour = 0,
tzMin = 0;
if (match[9]) {
tzHour = toInt(match[9] + match[10]);
tzMin = toInt(match[9] + match[11]);
}
date.setUTCFullYear(toInt(match[1]), toInt(match[2]) - 1, toInt(match[3]));
date.setUTCHours(toInt(match[4] || 0) - tzHour,
toInt(match[5] || 0) - tzMin,
toInt(match[6] || 0),
toInt(match[7] || 0));
return date;
}
return string;
}
function toInt(str) {
return parseInt(str, 10);
}
function padNumber(num, digits, trim) {
var neg = '';
if (num < 0) {
neg = '-';
num = -num;
}
num = '' + num;
while (num.length < digits) num = '0' + num;
if (trim) {
num = num.substr(num.length - digits);
}
return neg + num;
}
/**
* @ngdoc type
* @name angular.mock.TzDate
* @description
*
* *NOTE*: this is not an injectable instance, just a globally available mock class of `Date`.
*
* Mock of the Date type which has its timezone specified via constructor arg.
*
* The main purpose is to create Date-like instances with timezone fixed to the specified timezone
* offset, so that we can test code that depends on local timezone settings without dependency on
* the time zone settings of the machine where the code is running.
*
* @param {number} offset Offset of the *desired* timezone in hours (fractions will be honored)
* @param {(number|string)} timestamp Timestamp representing the desired time in *UTC*
*
* @example
* !!!! WARNING !!!!!
* This is not a complete Date object so only methods that were implemented can be called safely.
* To make matters worse, TzDate instances inherit stuff from Date via a prototype.
*
* We do our best to intercept calls to "unimplemented" methods, but since the list of methods is
* incomplete we might be missing some non-standard methods. This can result in errors like:
* "Date.prototype.foo called on incompatible Object".
*
* ```js
* var newYearInBratislava = new TzDate(-1, '2009-12-31T23:00:00Z');
* newYearInBratislava.getTimezoneOffset() => -60;
* newYearInBratislava.getFullYear() => 2010;
* newYearInBratislava.getMonth() => 0;
* newYearInBratislava.getDate() => 1;
* newYearInBratislava.getHours() => 0;
* newYearInBratislava.getMinutes() => 0;
* newYearInBratislava.getSeconds() => 0;
* ```
*
*/
angular.mock.TzDate = function(offset, timestamp) {
var self = new Date(0);
if (angular.isString(timestamp)) {
var tsStr = timestamp;
self.origDate = jsonStringToDate(timestamp);
timestamp = self.origDate.getTime();
if (isNaN(timestamp)) {
throw {
name: "Illegal Argument",
message: "Arg '" + tsStr + "' passed into TzDate constructor is not a valid date string"
};
}
} else {
self.origDate = new Date(timestamp);
}
var localOffset = new Date(timestamp).getTimezoneOffset();
self.offsetDiff = localOffset * 60 * 1000 - offset * 1000 * 60 * 60;
self.date = new Date(timestamp + self.offsetDiff);
self.getTime = function() {
return self.date.getTime() - self.offsetDiff;
};
self.toLocaleDateString = function() {
return self.date.toLocaleDateString();
};
self.getFullYear = function() {
return self.date.getFullYear();
};
self.getMonth = function() {
return self.date.getMonth();
};
self.getDate = function() {
return self.date.getDate();
};
self.getHours = function() {
return self.date.getHours();
};
self.getMinutes = function() {
return self.date.getMinutes();
};
self.getSeconds = function() {
return self.date.getSeconds();
};
self.getMilliseconds = function() {
return self.date.getMilliseconds();
};
self.getTimezoneOffset = function() {
return offset * 60;
};
self.getUTCFullYear = function() {
return self.origDate.getUTCFullYear();
};
self.getUTCMonth = function() {
return self.origDate.getUTCMonth();
};
self.getUTCDate = function() {
return self.origDate.getUTCDate();
};
self.getUTCHours = function() {
return self.origDate.getUTCHours();
};
self.getUTCMinutes = function() {
return self.origDate.getUTCMinutes();
};
self.getUTCSeconds = function() {
return self.origDate.getUTCSeconds();
};
self.getUTCMilliseconds = function() {
return self.origDate.getUTCMilliseconds();
};
self.getDay = function() {
return self.date.getDay();
};
// provide this method only on browsers that already have it
if (self.toISOString) {
self.toISOString = function() {
return padNumber(self.origDate.getUTCFullYear(), 4) + '-' +
padNumber(self.origDate.getUTCMonth() + 1, 2) + '-' +
padNumber(self.origDate.getUTCDate(), 2) + 'T' +
padNumber(self.origDate.getUTCHours(), 2) + ':' +
padNumber(self.origDate.getUTCMinutes(), 2) + ':' +
padNumber(self.origDate.getUTCSeconds(), 2) + '.' +
padNumber(self.origDate.getUTCMilliseconds(), 3) + 'Z';
};
}
//hide all methods not implemented in this mock that the Date prototype exposes
var unimplementedMethods = ['getUTCDay',
'getYear', 'setDate', 'setFullYear', 'setHours', 'setMilliseconds',
'setMinutes', 'setMonth', 'setSeconds', 'setTime', 'setUTCDate', 'setUTCFullYear',
'setUTCHours', 'setUTCMilliseconds', 'setUTCMinutes', 'setUTCMonth', 'setUTCSeconds',
'setYear', 'toDateString', 'toGMTString', 'toJSON', 'toLocaleFormat', 'toLocaleString',
'toLocaleTimeString', 'toSource', 'toString', 'toTimeString', 'toUTCString', 'valueOf'];
angular.forEach(unimplementedMethods, function(methodName) {
self[methodName] = function() {
throw new Error("Method '" + methodName + "' is not implemented in the TzDate mock");
};
});
return self;
};
//make "tzDateInstance instanceof Date" return true
angular.mock.TzDate.prototype = Date.prototype;
/* jshint +W101 */
angular.mock.animate = angular.module('ngAnimateMock', ['ng'])
.config(['$provide', function($provide) {
$provide.factory('$$forceReflow', function() {
function reflowFn() {
reflowFn.totalReflows++;
}
reflowFn.totalReflows = 0;
return reflowFn;
});
$provide.factory('$$animateAsyncRun', function() {
var queue = [];
var queueFn = function() {
return function(fn) {
queue.push(fn);
};
};
queueFn.flush = function() {
if (queue.length === 0) return false;
for (var i = 0; i < queue.length; i++) {
queue[i]();
}
queue = [];
return true;
};
return queueFn;
});
$provide.decorator('$animate', ['$delegate', '$timeout', '$browser', '$$rAF',
'$$forceReflow', '$$animateAsyncRun', '$rootScope',
function($delegate, $timeout, $browser, $$rAF,
$$forceReflow, $$animateAsyncRun, $rootScope) {
var animate = {
queue: [],
cancel: $delegate.cancel,
on: $delegate.on,
off: $delegate.off,
pin: $delegate.pin,
get reflows() {
return $$forceReflow.totalReflows;
},
enabled: $delegate.enabled,
flush: function() {
$rootScope.$digest();
var doNextRun, somethingFlushed = false;
do {
doNextRun = false;
if ($$rAF.queue.length) {
$$rAF.flush();
doNextRun = somethingFlushed = true;
}
if ($$animateAsyncRun.flush()) {
doNextRun = somethingFlushed = true;
}
} while (doNextRun);
if (!somethingFlushed) {
throw new Error('No pending animations ready to be closed or flushed');
}
$rootScope.$digest();
}
};
angular.forEach(
['animate','enter','leave','move','addClass','removeClass','setClass'], function(method) {
animate[method] = function() {
animate.queue.push({
event: method,
element: arguments[0],
options: arguments[arguments.length - 1],
args: arguments
});
return $delegate[method].apply($delegate, arguments);
};
});
return animate;
}]);
}]);
/**
* @ngdoc function
* @name angular.mock.dump
* @description
*
* *NOTE*: this is not an injectable instance, just a globally available function.
*
* Method for serializing common angular objects (scope, elements, etc..) into strings, useful for
* debugging.
*
* This method is also available on window, where it can be used to display objects on debug
* console.
*
* @param {*} object - any object to turn into string.
* @return {string} a serialized string of the argument
*/
angular.mock.dump = function(object) {
return serialize(object);
function serialize(object) {
var out;
if (angular.isElement(object)) {
object = angular.element(object);
out = angular.element('');
angular.forEach(object, function(element) {
out.append(angular.element(element).clone());
});
out = out.html();
} else if (angular.isArray(object)) {
out = [];
angular.forEach(object, function(o) {
out.push(serialize(o));
});
out = '[ ' + out.join(', ') + ' ]';
} else if (angular.isObject(object)) {
if (angular.isFunction(object.$eval) && angular.isFunction(object.$apply)) {
out = serializeScope(object);
} else if (object instanceof Error) {
out = object.stack || ('' + object.name + ': ' + object.message);
} else {
// TODO(i): this prevents methods being logged,
// we should have a better way to serialize objects
out = angular.toJson(object, true);
}
} else {
out = String(object);
}
return out;
}
function serializeScope(scope, offset) {
offset = offset || ' ';
var log = [offset + 'Scope(' + scope.$id + '): {'];
for (var key in scope) {
if (Object.prototype.hasOwnProperty.call(scope, key) && !key.match(/^(\$|this)/)) {
log.push(' ' + key + ': ' + angular.toJson(scope[key]));
}
}
var child = scope.$$childHead;
while (child) {
log.push(serializeScope(child, offset + ' '));
child = child.$$nextSibling;
}
log.push('}');
return log.join('\n' + offset);
}
};
/**
* @ngdoc service
* @name $httpBackend
* @description
* Fake HTTP backend implementation suitable for unit testing applications that use the
* {@link ng.$http $http service}.
*
* *Note*: For fake HTTP backend implementation suitable for end-to-end testing or backend-less
* development please see {@link ngMockE2E.$httpBackend e2e $httpBackend mock}.
*
* During unit testing, we want our unit tests to run quickly and have no external dependencies so
* we don’t want to send [XHR](https://developer.mozilla.org/en/xmlhttprequest) or
* [JSONP](http://en.wikipedia.org/wiki/JSONP) requests to a real server. All we really need is
* to verify whether a certain request has been sent or not, or alternatively just let the
* application make requests, respond with pre-trained responses and assert that the end result is
* what we expect it to be.
*
* This mock implementation can be used to respond with static or dynamic responses via the
* `expect` and `when` apis and their shortcuts (`expectGET`, `whenPOST`, etc).
*
* When an Angular application needs some data from a server, it calls the $http service, which
* sends the request to a real server using $httpBackend service. With dependency injection, it is
* easy to inject $httpBackend mock (which has the same API as $httpBackend) and use it to verify
* the requests and respond with some testing data without sending a request to a real server.
*
* There are two ways to specify what test data should be returned as http responses by the mock
* backend when the code under test makes http requests:
*
* - `$httpBackend.expect` - specifies a request expectation
* - `$httpBackend.when` - specifies a backend definition
*
*
* # Request Expectations vs Backend Definitions
*
* Request expectations provide a way to make assertions about requests made by the application and
* to define responses for those requests. The test will fail if the expected requests are not made
* or they are made in the wrong order.
*
* Backend definitions allow you to define a fake backend for your application which doesn't assert
* if a particular request was made or not, it just returns a trained response if a request is made.
* The test will pass whether or not the request gets made during testing.
*
*
*
*
Request expectations
Backend definitions
*
*
Syntax
*
.expect(...).respond(...)
*
.when(...).respond(...)
*
*
*
Typical usage
*
strict unit tests
*
loose (black-box) unit testing
*
*
*
Fulfills multiple requests
*
NO
*
YES
*
*
*
Order of requests matters
*
YES
*
NO
*
*
*
Request required
*
YES
*
NO
*
*
*
Response required
*
optional (see below)
*
YES
*
*
*
* In cases where both backend definitions and request expectations are specified during unit
* testing, the request expectations are evaluated first.
*
* If a request expectation has no response specified, the algorithm will search your backend
* definitions for an appropriate response.
*
* If a request didn't match any expectation or if the expectation doesn't have the response
* defined, the backend definitions are evaluated in sequential order to see if any of them match
* the request. The response from the first matched definition is returned.
*
*
* # Flushing HTTP requests
*
* The $httpBackend used in production always responds to requests asynchronously. If we preserved
* this behavior in unit testing, we'd have to create async unit tests, which are hard to write,
* to follow and to maintain. But neither can the testing mock respond synchronously; that would
* change the execution of the code under test. For this reason, the mock $httpBackend has a
* `flush()` method, which allows the test to explicitly flush pending requests. This preserves
* the async api of the backend, while allowing the test to execute synchronously.
*
*
* # Unit testing with mock $httpBackend
* The following code shows how to setup and use the mock backend when unit testing a controller.
* First we create the controller under test:
*
```js
// The module code
angular
.module('MyApp', [])
.controller('MyController', MyController);
// The controller code
function MyController($scope, $http) {
var authToken;
$http.get('/auth.py').success(function(data, status, headers) {
authToken = headers('A-Token');
$scope.user = data;
});
$scope.saveMessage = function(message) {
var headers = { 'Authorization': authToken };
$scope.status = 'Saving...';
$http.post('/add-msg.py', message, { headers: headers } ).success(function(response) {
$scope.status = '';
}).error(function() {
$scope.status = 'Failed...';
});
};
}
```
*
* Now we setup the mock backend and create the test specs:
*
```js
// testing controller
describe('MyController', function() {
var $httpBackend, $rootScope, createController, authRequestHandler;
// Set up the module
beforeEach(module('MyApp'));
beforeEach(inject(function($injector) {
// Set up the mock http service responses
$httpBackend = $injector.get('$httpBackend');
// backend definition common for all tests
authRequestHandler = $httpBackend.when('GET', '/auth.py')
.respond({userId: 'userX'}, {'A-Token': 'xxx'});
// Get hold of a scope (i.e. the root scope)
$rootScope = $injector.get('$rootScope');
// The $controller service is used to create instances of controllers
var $controller = $injector.get('$controller');
createController = function() {
return $controller('MyController', {'$scope' : $rootScope });
};
}));
afterEach(function() {
$httpBackend.verifyNoOutstandingExpectation();
$httpBackend.verifyNoOutstandingRequest();
});
it('should fetch authentication token', function() {
$httpBackend.expectGET('/auth.py');
var controller = createController();
$httpBackend.flush();
});
it('should fail authentication', function() {
// Notice how you can change the response even after it was set
authRequestHandler.respond(401, '');
$httpBackend.expectGET('/auth.py');
var controller = createController();
$httpBackend.flush();
expect($rootScope.status).toBe('Failed...');
});
it('should send msg to server', function() {
var controller = createController();
$httpBackend.flush();
// now you don’t care about the authentication, but
// the controller will still send the request and
// $httpBackend will respond without you having to
// specify the expectation and response for this request
$httpBackend.expectPOST('/add-msg.py', 'message content').respond(201, '');
$rootScope.saveMessage('message content');
expect($rootScope.status).toBe('Saving...');
$httpBackend.flush();
expect($rootScope.status).toBe('');
});
it('should send auth header', function() {
var controller = createController();
$httpBackend.flush();
$httpBackend.expectPOST('/add-msg.py', undefined, function(headers) {
// check if the header was sent, if it wasn't the expectation won't
// match the request and the test will fail
return headers['Authorization'] == 'xxx';
}).respond(201, '');
$rootScope.saveMessage('whatever');
$httpBackend.flush();
});
});
```
*/
angular.mock.$HttpBackendProvider = function() {
this.$get = ['$rootScope', '$timeout', createHttpBackendMock];
};
/**
* General factory function for $httpBackend mock.
* Returns instance for unit testing (when no arguments specified):
* - passing through is disabled
* - auto flushing is disabled
*
* Returns instance for e2e testing (when `$delegate` and `$browser` specified):
* - passing through (delegating request to real backend) is enabled
* - auto flushing is enabled
*
* @param {Object=} $delegate Real $httpBackend instance (allow passing through if specified)
* @param {Object=} $browser Auto-flushing enabled if specified
* @return {Object} Instance of $httpBackend mock
*/
function createHttpBackendMock($rootScope, $timeout, $delegate, $browser) {
var definitions = [],
expectations = [],
responses = [],
responsesPush = angular.bind(responses, responses.push),
copy = angular.copy;
function createResponse(status, data, headers, statusText) {
if (angular.isFunction(status)) return status;
return function() {
return angular.isNumber(status)
? [status, data, headers, statusText]
: [200, status, data, headers];
};
}
// TODO(vojta): change params to: method, url, data, headers, callback
function $httpBackend(method, url, data, callback, headers, timeout, withCredentials) {
var xhr = new MockXhr(),
expectation = expectations[0],
wasExpected = false;
function prettyPrint(data) {
return (angular.isString(data) || angular.isFunction(data) || data instanceof RegExp)
? data
: angular.toJson(data);
}
function wrapResponse(wrapped) {
if (!$browser && timeout) {
timeout.then ? timeout.then(handleTimeout) : $timeout(handleTimeout, timeout);
}
return handleResponse;
function handleResponse() {
var response = wrapped.response(method, url, data, headers);
xhr.$$respHeaders = response[2];
callback(copy(response[0]), copy(response[1]), xhr.getAllResponseHeaders(),
copy(response[3] || ''));
}
function handleTimeout() {
for (var i = 0, ii = responses.length; i < ii; i++) {
if (responses[i] === handleResponse) {
responses.splice(i, 1);
callback(-1, undefined, '');
break;
}
}
}
}
if (expectation && expectation.match(method, url)) {
if (!expectation.matchData(data)) {
throw new Error('Expected ' + expectation + ' with different data\n' +
'EXPECTED: ' + prettyPrint(expectation.data) + '\nGOT: ' + data);
}
if (!expectation.matchHeaders(headers)) {
throw new Error('Expected ' + expectation + ' with different headers\n' +
'EXPECTED: ' + prettyPrint(expectation.headers) + '\nGOT: ' +
prettyPrint(headers));
}
expectations.shift();
if (expectation.response) {
responses.push(wrapResponse(expectation));
return;
}
wasExpected = true;
}
var i = -1, definition;
while ((definition = definitions[++i])) {
if (definition.match(method, url, data, headers || {})) {
if (definition.response) {
// if $browser specified, we do auto flush all requests
($browser ? $browser.defer : responsesPush)(wrapResponse(definition));
} else if (definition.passThrough) {
$delegate(method, url, data, callback, headers, timeout, withCredentials);
} else throw new Error('No response defined !');
return;
}
}
throw wasExpected ?
new Error('No response defined !') :
new Error('Unexpected request: ' + method + ' ' + url + '\n' +
(expectation ? 'Expected ' + expectation : 'No more request expected'));
}
/**
* @ngdoc method
* @name $httpBackend#when
* @description
* Creates a new backend definition.
*
* @param {string} method HTTP method.
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string))=} data HTTP request body or function that receives
* data string and returns true if the data is as expected.
* @param {(Object|function(Object))=} headers HTTP headers or function that receives http header
* object and returns true if the headers match the current definition.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*
* - respond –
* `{function([status,] data[, headers, statusText])
* | function(function(method, url, data, headers)}`
* – The respond method takes a set of static data to be returned or a function that can
* return an array containing response status (number), response data (string), response
* headers (Object), and the text for the status (string). The respond method returns the
* `requestHandler` object for possible overrides.
*/
$httpBackend.when = function(method, url, data, headers) {
var definition = new MockHttpExpectation(method, url, data, headers),
chain = {
respond: function(status, data, headers, statusText) {
definition.passThrough = undefined;
definition.response = createResponse(status, data, headers, statusText);
return chain;
}
};
if ($browser) {
chain.passThrough = function() {
definition.response = undefined;
definition.passThrough = true;
return chain;
};
}
definitions.push(definition);
return chain;
};
/**
* @ngdoc method
* @name $httpBackend#whenGET
* @description
* Creates a new backend definition for GET requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenHEAD
* @description
* Creates a new backend definition for HEAD requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenDELETE
* @description
* Creates a new backend definition for DELETE requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenPOST
* @description
* Creates a new backend definition for POST requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string))=} data HTTP request body or function that receives
* data string and returns true if the data is as expected.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenPUT
* @description
* Creates a new backend definition for PUT requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string))=} data HTTP request body or function that receives
* data string and returns true if the data is as expected.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenJSONP
* @description
* Creates a new backend definition for JSONP requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
createShortMethods('when');
/**
* @ngdoc method
* @name $httpBackend#expect
* @description
* Creates a new request expectation.
*
* @param {string} method HTTP method.
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string)|Object)=} data HTTP request body or function that
* receives data string and returns true if the data is as expected, or Object if request body
* is in JSON format.
* @param {(Object|function(Object))=} headers HTTP headers or function that receives http header
* object and returns true if the headers match the current expectation.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*
* - respond –
* `{function([status,] data[, headers, statusText])
* | function(function(method, url, data, headers)}`
* – The respond method takes a set of static data to be returned or a function that can
* return an array containing response status (number), response data (string), response
* headers (Object), and the text for the status (string). The respond method returns the
* `requestHandler` object for possible overrides.
*/
$httpBackend.expect = function(method, url, data, headers) {
var expectation = new MockHttpExpectation(method, url, data, headers),
chain = {
respond: function(status, data, headers, statusText) {
expectation.response = createResponse(status, data, headers, statusText);
return chain;
}
};
expectations.push(expectation);
return chain;
};
/**
* @ngdoc method
* @name $httpBackend#expectGET
* @description
* Creates a new request expectation for GET requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled. See #expect for more info.
*/
/**
* @ngdoc method
* @name $httpBackend#expectHEAD
* @description
* Creates a new request expectation for HEAD requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#expectDELETE
* @description
* Creates a new request expectation for DELETE requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#expectPOST
* @description
* Creates a new request expectation for POST requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string)|Object)=} data HTTP request body or function that
* receives data string and returns true if the data is as expected, or Object if request body
* is in JSON format.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#expectPUT
* @description
* Creates a new request expectation for PUT requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string)|Object)=} data HTTP request body or function that
* receives data string and returns true if the data is as expected, or Object if request body
* is in JSON format.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#expectPATCH
* @description
* Creates a new request expectation for PATCH requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp|function(string)|Object)=} data HTTP request body or function that
* receives data string and returns true if the data is as expected, or Object if request body
* is in JSON format.
* @param {Object=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#expectJSONP
* @description
* Creates a new request expectation for JSONP requests. For more info see `expect()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives an url
* and returns true if the url matches the current definition.
* @returns {requestHandler} Returns an object with `respond` method that controls how a matched
* request is handled. You can save this object for later use and invoke `respond` again in
* order to change how a matched request is handled.
*/
createShortMethods('expect');
/**
* @ngdoc method
* @name $httpBackend#flush
* @description
* Flushes all pending requests using the trained responses.
*
* @param {number=} count Number of responses to flush (in the order they arrived). If undefined,
* all pending requests will be flushed. If there are no pending requests when the flush method
* is called an exception is thrown (as this typically a sign of programming error).
*/
$httpBackend.flush = function(count, digest) {
if (digest !== false) $rootScope.$digest();
if (!responses.length) throw new Error('No pending request to flush !');
if (angular.isDefined(count) && count !== null) {
while (count--) {
if (!responses.length) throw new Error('No more pending request to flush !');
responses.shift()();
}
} else {
while (responses.length) {
responses.shift()();
}
}
$httpBackend.verifyNoOutstandingExpectation(digest);
};
/**
* @ngdoc method
* @name $httpBackend#verifyNoOutstandingExpectation
* @description
* Verifies that all of the requests defined via the `expect` api were made. If any of the
* requests were not made, verifyNoOutstandingExpectation throws an exception.
*
* Typically, you would call this method following each test case that asserts requests using an
* "afterEach" clause.
*
* ```js
* afterEach($httpBackend.verifyNoOutstandingExpectation);
* ```
*/
$httpBackend.verifyNoOutstandingExpectation = function(digest) {
if (digest !== false) $rootScope.$digest();
if (expectations.length) {
throw new Error('Unsatisfied requests: ' + expectations.join(', '));
}
};
/**
* @ngdoc method
* @name $httpBackend#verifyNoOutstandingRequest
* @description
* Verifies that there are no outstanding requests that need to be flushed.
*
* Typically, you would call this method following each test case that asserts requests using an
* "afterEach" clause.
*
* ```js
* afterEach($httpBackend.verifyNoOutstandingRequest);
* ```
*/
$httpBackend.verifyNoOutstandingRequest = function() {
if (responses.length) {
throw new Error('Unflushed requests: ' + responses.length);
}
};
/**
* @ngdoc method
* @name $httpBackend#resetExpectations
* @description
* Resets all request expectations, but preserves all backend definitions. Typically, you would
* call resetExpectations during a multiple-phase test when you want to reuse the same instance of
* $httpBackend mock.
*/
$httpBackend.resetExpectations = function() {
expectations.length = 0;
responses.length = 0;
};
return $httpBackend;
function createShortMethods(prefix) {
angular.forEach(['GET', 'DELETE', 'JSONP', 'HEAD'], function(method) {
$httpBackend[prefix + method] = function(url, headers) {
return $httpBackend[prefix](method, url, undefined, headers);
};
});
angular.forEach(['PUT', 'POST', 'PATCH'], function(method) {
$httpBackend[prefix + method] = function(url, data, headers) {
return $httpBackend[prefix](method, url, data, headers);
};
});
}
}
function MockHttpExpectation(method, url, data, headers) {
this.data = data;
this.headers = headers;
this.match = function(m, u, d, h) {
if (method != m) return false;
if (!this.matchUrl(u)) return false;
if (angular.isDefined(d) && !this.matchData(d)) return false;
if (angular.isDefined(h) && !this.matchHeaders(h)) return false;
return true;
};
this.matchUrl = function(u) {
if (!url) return true;
if (angular.isFunction(url.test)) return url.test(u);
if (angular.isFunction(url)) return url(u);
return url == u;
};
this.matchHeaders = function(h) {
if (angular.isUndefined(headers)) return true;
if (angular.isFunction(headers)) return headers(h);
return angular.equals(headers, h);
};
this.matchData = function(d) {
if (angular.isUndefined(data)) return true;
if (data && angular.isFunction(data.test)) return data.test(d);
if (data && angular.isFunction(data)) return data(d);
if (data && !angular.isString(data)) {
return angular.equals(angular.fromJson(angular.toJson(data)), angular.fromJson(d));
}
return data == d;
};
this.toString = function() {
return method + ' ' + url;
};
}
function createMockXhr() {
return new MockXhr();
}
function MockXhr() {
// hack for testing $http, $httpBackend
MockXhr.$$lastInstance = this;
this.open = function(method, url, async) {
this.$$method = method;
this.$$url = url;
this.$$async = async;
this.$$reqHeaders = {};
this.$$respHeaders = {};
};
this.send = function(data) {
this.$$data = data;
};
this.setRequestHeader = function(key, value) {
this.$$reqHeaders[key] = value;
};
this.getResponseHeader = function(name) {
// the lookup must be case insensitive,
// that's why we try two quick lookups first and full scan last
var header = this.$$respHeaders[name];
if (header) return header;
name = angular.lowercase(name);
header = this.$$respHeaders[name];
if (header) return header;
header = undefined;
angular.forEach(this.$$respHeaders, function(headerVal, headerName) {
if (!header && angular.lowercase(headerName) == name) header = headerVal;
});
return header;
};
this.getAllResponseHeaders = function() {
var lines = [];
angular.forEach(this.$$respHeaders, function(value, key) {
lines.push(key + ': ' + value);
});
return lines.join('\n');
};
this.abort = angular.noop;
}
/**
* @ngdoc service
* @name $timeout
* @description
*
* This service is just a simple decorator for {@link ng.$timeout $timeout} service
* that adds a "flush" and "verifyNoPendingTasks" methods.
*/
angular.mock.$TimeoutDecorator = ['$delegate', '$browser', function($delegate, $browser) {
/**
* @ngdoc method
* @name $timeout#flush
* @description
*
* Flushes the queue of pending tasks.
*
* @param {number=} delay maximum timeout amount to flush up until
*/
$delegate.flush = function(delay) {
$browser.defer.flush(delay);
};
/**
* @ngdoc method
* @name $timeout#verifyNoPendingTasks
* @description
*
* Verifies that there are no pending tasks that need to be flushed.
*/
$delegate.verifyNoPendingTasks = function() {
if ($browser.deferredFns.length) {
throw new Error('Deferred tasks to flush (' + $browser.deferredFns.length + '): ' +
formatPendingTasksAsString($browser.deferredFns));
}
};
function formatPendingTasksAsString(tasks) {
var result = [];
angular.forEach(tasks, function(task) {
result.push('{id: ' + task.id + ', ' + 'time: ' + task.time + '}');
});
return result.join(', ');
}
return $delegate;
}];
angular.mock.$RAFDecorator = ['$delegate', function($delegate) {
var rafFn = function(fn) {
var index = rafFn.queue.length;
rafFn.queue.push(fn);
return function() {
rafFn.queue.splice(index, 1);
};
};
rafFn.queue = [];
rafFn.supported = $delegate.supported;
rafFn.flush = function() {
if (rafFn.queue.length === 0) {
throw new Error('No rAF callbacks present');
}
var length = rafFn.queue.length;
for (var i = 0; i < length; i++) {
rafFn.queue[i]();
}
rafFn.queue = rafFn.queue.slice(i);
};
return rafFn;
}];
/**
*
*/
angular.mock.$RootElementProvider = function() {
this.$get = function() {
return angular.element('');
};
};
/**
* @ngdoc service
* @name $controller
* @description
* A decorator for {@link ng.$controller} with additional `bindings` parameter, useful when testing
* controllers of directives that use {@link $compile#-bindtocontroller- `bindToController`}.
*
*
* ## Example
*
* ```js
*
* // Directive definition ...
*
* myMod.directive('myDirective', {
* controller: 'MyDirectiveController',
* bindToController: {
* name: '@'
* }
* });
*
*
* // Controller definition ...
*
* myMod.controller('MyDirectiveController', ['log', function($log) {
* $log.info(this.name);
* })];
*
*
* // In a test ...
*
* describe('myDirectiveController', function() {
* it('should write the bound name to the log', inject(function($controller, $log) {
* var ctrl = $controller('MyDirectiveController', { /* no locals */ }, { name: 'Clark Kent' });
* expect(ctrl.name).toEqual('Clark Kent');
* expect($log.info.logs).toEqual(['Clark Kent']);
* });
* });
*
* ```
*
* @param {Function|string} constructor If called with a function then it's considered to be the
* controller constructor function. Otherwise it's considered to be a string which is used
* to retrieve the controller constructor using the following steps:
*
* * check if a controller with given name is registered via `$controllerProvider`
* * check if evaluating the string on the current scope returns a constructor
* * if $controllerProvider#allowGlobals, check `window[constructor]` on the global
* `window` object (not recommended)
*
* The string can use the `controller as property` syntax, where the controller instance is published
* as the specified property on the `scope`; the `scope` must be injected into `locals` param for this
* to work correctly.
*
* @param {Object} locals Injection locals for Controller.
* @param {Object=} bindings Properties to add to the controller before invoking the constructor. This is used
* to simulate the `bindToController` feature and simplify certain kinds of tests.
* @return {Object} Instance of given controller.
*/
angular.mock.$ControllerDecorator = ['$delegate', function($delegate) {
return function(expression, locals, later, ident) {
if (later && typeof later === 'object') {
var create = $delegate(expression, locals, true, ident);
angular.extend(create.instance, later);
return create();
}
return $delegate(expression, locals, later, ident);
};
}];
/**
* @ngdoc module
* @name ngMock
* @packageName angular-mocks
* @description
*
* # ngMock
*
* The `ngMock` module provides support to inject and mock Angular services into unit tests.
* In addition, ngMock also extends various core ng services such that they can be
* inspected and controlled in a synchronous manner within test code.
*
*
*
*
*/
angular.module('ngMock', ['ng']).provider({
$browser: angular.mock.$BrowserProvider,
$exceptionHandler: angular.mock.$ExceptionHandlerProvider,
$log: angular.mock.$LogProvider,
$interval: angular.mock.$IntervalProvider,
$httpBackend: angular.mock.$HttpBackendProvider,
$rootElement: angular.mock.$RootElementProvider
}).config(['$provide', function($provide) {
$provide.decorator('$timeout', angular.mock.$TimeoutDecorator);
$provide.decorator('$$rAF', angular.mock.$RAFDecorator);
$provide.decorator('$rootScope', angular.mock.$RootScopeDecorator);
$provide.decorator('$controller', angular.mock.$ControllerDecorator);
}]);
/**
* @ngdoc module
* @name ngMockE2E
* @module ngMockE2E
* @packageName angular-mocks
* @description
*
* The `ngMockE2E` is an angular module which contains mocks suitable for end-to-end testing.
* Currently there is only one mock present in this module -
* the {@link ngMockE2E.$httpBackend e2e $httpBackend} mock.
*/
angular.module('ngMockE2E', ['ng']).config(['$provide', function($provide) {
$provide.decorator('$httpBackend', angular.mock.e2e.$httpBackendDecorator);
}]);
/**
* @ngdoc service
* @name $httpBackend
* @module ngMockE2E
* @description
* Fake HTTP backend implementation suitable for end-to-end testing or backend-less development of
* applications that use the {@link ng.$http $http service}.
*
* *Note*: For fake http backend implementation suitable for unit testing please see
* {@link ngMock.$httpBackend unit-testing $httpBackend mock}.
*
* This implementation can be used to respond with static or dynamic responses via the `when` api
* and its shortcuts (`whenGET`, `whenPOST`, etc) and optionally pass through requests to the
* real $httpBackend for specific requests (e.g. to interact with certain remote apis or to fetch
* templates from a webserver).
*
* As opposed to unit-testing, in an end-to-end testing scenario or in scenario when an application
* is being developed with the real backend api replaced with a mock, it is often desirable for
* certain category of requests to bypass the mock and issue a real http request (e.g. to fetch
* templates or static files from the webserver). To configure the backend with this behavior
* use the `passThrough` request handler of `when` instead of `respond`.
*
* Additionally, we don't want to manually have to flush mocked out requests like we do during unit
* testing. For this reason the e2e $httpBackend flushes mocked out requests
* automatically, closely simulating the behavior of the XMLHttpRequest object.
*
* To setup the application to run with this http backend, you have to create a module that depends
* on the `ngMockE2E` and your application modules and defines the fake backend:
*
* ```js
* myAppDev = angular.module('myAppDev', ['myApp', 'ngMockE2E']);
* myAppDev.run(function($httpBackend) {
* phones = [{name: 'phone1'}, {name: 'phone2'}];
*
* // returns the current list of phones
* $httpBackend.whenGET('/phones').respond(phones);
*
* // adds a new phone to the phones array
* $httpBackend.whenPOST('/phones').respond(function(method, url, data) {
* var phone = angular.fromJson(data);
* phones.push(phone);
* return [200, phone, {}];
* });
* $httpBackend.whenGET(/^\/templates\//).passThrough();
* //...
* });
* ```
*
* Afterwards, bootstrap your app with this new module.
*/
/**
* @ngdoc method
* @name $httpBackend#when
* @module ngMockE2E
* @description
* Creates a new backend definition.
*
* @param {string} method HTTP method.
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp)=} data HTTP request body.
* @param {(Object|function(Object))=} headers HTTP headers or function that receives http header
* object and returns true if the headers match the current definition.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*
* - respond –
* `{function([status,] data[, headers, statusText])
* | function(function(method, url, data, headers)}`
* – The respond method takes a set of static data to be returned or a function that can return
* an array containing response status (number), response data (string), response headers
* (Object), and the text for the status (string).
* - passThrough – `{function()}` – Any request matching a backend definition with
* `passThrough` handler will be passed through to the real backend (an XHR request will be made
* to the server.)
* - Both methods return the `requestHandler` object for possible overrides.
*/
/**
* @ngdoc method
* @name $httpBackend#whenGET
* @module ngMockE2E
* @description
* Creates a new backend definition for GET requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenHEAD
* @module ngMockE2E
* @description
* Creates a new backend definition for HEAD requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenDELETE
* @module ngMockE2E
* @description
* Creates a new backend definition for DELETE requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenPOST
* @module ngMockE2E
* @description
* Creates a new backend definition for POST requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp)=} data HTTP request body.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenPUT
* @module ngMockE2E
* @description
* Creates a new backend definition for PUT requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp)=} data HTTP request body.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenPATCH
* @module ngMockE2E
* @description
* Creates a new backend definition for PATCH requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @param {(string|RegExp)=} data HTTP request body.
* @param {(Object|function(Object))=} headers HTTP headers.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
/**
* @ngdoc method
* @name $httpBackend#whenJSONP
* @module ngMockE2E
* @description
* Creates a new backend definition for JSONP requests. For more info see `when()`.
*
* @param {string|RegExp|function(string)} url HTTP url or function that receives a url
* and returns true if the url matches the current definition.
* @returns {requestHandler} Returns an object with `respond` and `passThrough` methods that
* control how a matched request is handled. You can save this object for later use and invoke
* `respond` or `passThrough` again in order to change how a matched request is handled.
*/
angular.mock.e2e = {};
angular.mock.e2e.$httpBackendDecorator =
['$rootScope', '$timeout', '$delegate', '$browser', createHttpBackendMock];
/**
* @ngdoc type
* @name $rootScope.Scope
* @module ngMock
* @description
* {@link ng.$rootScope.Scope Scope} type decorated with helper methods useful for testing. These
* methods are automatically available on any {@link ng.$rootScope.Scope Scope} instance when
* `ngMock` module is loaded.
*
* In addition to all the regular `Scope` methods, the following helper methods are available:
*/
angular.mock.$RootScopeDecorator = ['$delegate', function($delegate) {
var $rootScopePrototype = Object.getPrototypeOf($delegate);
$rootScopePrototype.$countChildScopes = countChildScopes;
$rootScopePrototype.$countWatchers = countWatchers;
return $delegate;
// ------------------------------------------------------------------------------------------ //
/**
* @ngdoc method
* @name $rootScope.Scope#$countChildScopes
* @module ngMock
* @description
* Counts all the direct and indirect child scopes of the current scope.
*
* The current scope is excluded from the count. The count includes all isolate child scopes.
*
* @returns {number} Total number of child scopes.
*/
function countChildScopes() {
// jshint validthis: true
var count = 0; // exclude the current scope
var pendingChildHeads = [this.$$childHead];
var currentScope;
while (pendingChildHeads.length) {
currentScope = pendingChildHeads.shift();
while (currentScope) {
count += 1;
pendingChildHeads.push(currentScope.$$childHead);
currentScope = currentScope.$$nextSibling;
}
}
return count;
}
/**
* @ngdoc method
* @name $rootScope.Scope#$countWatchers
* @module ngMock
* @description
* Counts all the watchers of direct and indirect child scopes of the current scope.
*
* The watchers of the current scope are included in the count and so are all the watchers of
* isolate child scopes.
*
* @returns {number} Total number of watchers.
*/
function countWatchers() {
// jshint validthis: true
var count = this.$$watchers ? this.$$watchers.length : 0; // include the current scope
var pendingChildHeads = [this.$$childHead];
var currentScope;
while (pendingChildHeads.length) {
currentScope = pendingChildHeads.shift();
while (currentScope) {
count += currentScope.$$watchers ? currentScope.$$watchers.length : 0;
pendingChildHeads.push(currentScope.$$childHead);
currentScope = currentScope.$$nextSibling;
}
}
return count;
}
}];
if (window.jasmine || window.mocha) {
var currentSpec = null,
annotatedFunctions = [],
isSpecRunning = function() {
return !!currentSpec;
};
angular.mock.$$annotate = angular.injector.$$annotate;
angular.injector.$$annotate = function(fn) {
if (typeof fn === 'function' && !fn.$inject) {
annotatedFunctions.push(fn);
}
return angular.mock.$$annotate.apply(this, arguments);
};
(window.beforeEach || window.setup)(function() {
annotatedFunctions = [];
currentSpec = this;
});
(window.afterEach || window.teardown)(function() {
var injector = currentSpec.$injector;
annotatedFunctions.forEach(function(fn) {
delete fn.$inject;
});
angular.forEach(currentSpec.$modules, function(module) {
if (module && module.$$hashKey) {
module.$$hashKey = undefined;
}
});
currentSpec.$injector = null;
currentSpec.$modules = null;
currentSpec = null;
if (injector) {
injector.get('$rootElement').off();
}
// clean up jquery's fragment cache
angular.forEach(angular.element.fragments, function(val, key) {
delete angular.element.fragments[key];
});
MockXhr.$$lastInstance = null;
angular.forEach(angular.callbacks, function(val, key) {
delete angular.callbacks[key];
});
angular.callbacks.counter = 0;
});
/**
* @ngdoc function
* @name angular.mock.module
* @description
*
* *NOTE*: This function is also published on window for easy access.
* *NOTE*: This function is declared ONLY WHEN running tests with jasmine or mocha
*
* This function registers a module configuration code. It collects the configuration information
* which will be used when the injector is created by {@link angular.mock.inject inject}.
*
* See {@link angular.mock.inject inject} for usage example
*
* @param {...(string|Function|Object)} fns any number of modules which are represented as string
* aliases or as anonymous module initialization functions. The modules are used to
* configure the injector. The 'ng' and 'ngMock' modules are automatically loaded. If an
* object literal is passed they will be registered as values in the module, the key being
* the module name and the value being what is returned.
*/
window.module = angular.mock.module = function() {
var moduleFns = Array.prototype.slice.call(arguments, 0);
return isSpecRunning() ? workFn() : workFn;
/////////////////////
function workFn() {
if (currentSpec.$injector) {
throw new Error('Injector already created, can not register a module!');
} else {
var modules = currentSpec.$modules || (currentSpec.$modules = []);
angular.forEach(moduleFns, function(module) {
if (angular.isObject(module) && !angular.isArray(module)) {
modules.push(function($provide) {
angular.forEach(module, function(value, key) {
$provide.value(key, value);
});
});
} else {
modules.push(module);
}
});
}
}
};
/**
* @ngdoc function
* @name angular.mock.inject
* @description
*
* *NOTE*: This function is also published on window for easy access.
* *NOTE*: This function is declared ONLY WHEN running tests with jasmine or mocha
*
* The inject function wraps a function into an injectable function. The inject() creates new
* instance of {@link auto.$injector $injector} per test, which is then used for
* resolving references.
*
*
* ## Resolving References (Underscore Wrapping)
* Often, we would like to inject a reference once, in a `beforeEach()` block and reuse this
* in multiple `it()` clauses. To be able to do this we must assign the reference to a variable
* that is declared in the scope of the `describe()` block. Since we would, most likely, want
* the variable to have the same name of the reference we have a problem, since the parameter
* to the `inject()` function would hide the outer variable.
*
* To help with this, the injected parameters can, optionally, be enclosed with underscores.
* These are ignored by the injector when the reference name is resolved.
*
* For example, the parameter `_myService_` would be resolved as the reference `myService`.
* Since it is available in the function body as _myService_, we can then assign it to a variable
* defined in an outer scope.
*
* ```
* // Defined out reference variable outside
* var myService;
*
* // Wrap the parameter in underscores
* beforeEach( inject( function(_myService_){
* myService = _myService_;
* }));
*
* // Use myService in a series of tests.
* it('makes use of myService', function() {
* myService.doStuff();
* });
*
* ```
*
* See also {@link angular.mock.module angular.mock.module}
*
* ## Example
* Example of what a typical jasmine tests looks like with the inject method.
* ```js
*
* angular.module('myApplicationModule', [])
* .value('mode', 'app')
* .value('version', 'v1.0.1');
*
*
* describe('MyApp', function() {
*
* // You need to load modules that you want to test,
* // it loads only the "ng" module by default.
* beforeEach(module('myApplicationModule'));
*
*
* // inject() is used to inject arguments of all given functions
* it('should provide a version', inject(function(mode, version) {
* expect(version).toEqual('v1.0.1');
* expect(mode).toEqual('app');
* }));
*
*
* // The inject and module method can also be used inside of the it or beforeEach
* it('should override a version and test the new version is injected', function() {
* // module() takes functions or strings (module aliases)
* module(function($provide) {
* $provide.value('version', 'overridden'); // override version here
* });
*
* inject(function(version) {
* expect(version).toEqual('overridden');
* });
* });
* });
*
* ```
*
* @param {...Function} fns any number of functions which will be injected using the injector.
*/
var ErrorAddingDeclarationLocationStack = function(e, errorForStack) {
this.message = e.message;
this.name = e.name;
if (e.line) this.line = e.line;
if (e.sourceId) this.sourceId = e.sourceId;
if (e.stack && errorForStack)
this.stack = e.stack + '\n' + errorForStack.stack;
if (e.stackArray) this.stackArray = e.stackArray;
};
ErrorAddingDeclarationLocationStack.prototype.toString = Error.prototype.toString;
window.inject = angular.mock.inject = function() {
var blockFns = Array.prototype.slice.call(arguments, 0);
var errorForStack = new Error('Declaration Location');
return isSpecRunning() ? workFn.call(currentSpec) : workFn;
/////////////////////
function workFn() {
var modules = currentSpec.$modules || [];
var strictDi = !!currentSpec.$injectorStrict;
modules.unshift('ngMock');
modules.unshift('ng');
var injector = currentSpec.$injector;
if (!injector) {
if (strictDi) {
// If strictDi is enabled, annotate the providerInjector blocks
angular.forEach(modules, function(moduleFn) {
if (typeof moduleFn === "function") {
angular.injector.$$annotate(moduleFn);
}
});
}
injector = currentSpec.$injector = angular.injector(modules, strictDi);
currentSpec.$injectorStrict = strictDi;
}
for (var i = 0, ii = blockFns.length; i < ii; i++) {
if (currentSpec.$injectorStrict) {
// If the injector is strict / strictDi, and the spec wants to inject using automatic
// annotation, then annotate the function here.
injector.annotate(blockFns[i]);
}
try {
/* jshint -W040 *//* Jasmine explicitly provides a `this` object when calling functions */
injector.invoke(blockFns[i] || angular.noop, this);
/* jshint +W040 */
} catch (e) {
if (e.stack && errorForStack) {
throw new ErrorAddingDeclarationLocationStack(e, errorForStack);
}
throw e;
} finally {
errorForStack = null;
}
}
}
};
angular.mock.inject.strictDi = function(value) {
value = arguments.length ? !!value : true;
return isSpecRunning() ? workFn() : workFn;
function workFn() {
if (value !== currentSpec.$injectorStrict) {
if (currentSpec.$injector) {
throw new Error('Injector already created, can not modify strict annotations');
} else {
currentSpec.$injectorStrict = value;
}
}
}
};
}
})(window, window.angular);
================================================
FILE: examples/client/vendor/angular-resource.js
================================================
/**
* @license AngularJS v1.4.7
* (c) 2010-2015 Google, Inc. http://angularjs.org
* License: MIT
*/
(function(window, angular, undefined) {'use strict';
var $resourceMinErr = angular.$$minErr('$resource');
// Helper functions and regex to lookup a dotted path on an object
// stopping at undefined/null. The path must be composed of ASCII
// identifiers (just like $parse)
var MEMBER_NAME_REGEX = /^(\.[a-zA-Z_$@][0-9a-zA-Z_$@]*)+$/;
function isValidDottedPath(path) {
return (path != null && path !== '' && path !== 'hasOwnProperty' &&
MEMBER_NAME_REGEX.test('.' + path));
}
function lookupDottedPath(obj, path) {
if (!isValidDottedPath(path)) {
throw $resourceMinErr('badmember', 'Dotted member path "@{0}" is invalid.', path);
}
var keys = path.split('.');
for (var i = 0, ii = keys.length; i < ii && angular.isDefined(obj); i++) {
var key = keys[i];
obj = (obj !== null) ? obj[key] : undefined;
}
return obj;
}
/**
* Create a shallow copy of an object and clear other fields from the destination
*/
function shallowClearAndCopy(src, dst) {
dst = dst || {};
angular.forEach(dst, function(value, key) {
delete dst[key];
});
for (var key in src) {
if (src.hasOwnProperty(key) && !(key.charAt(0) === '$' && key.charAt(1) === '$')) {
dst[key] = src[key];
}
}
return dst;
}
/**
* @ngdoc module
* @name ngResource
* @description
*
* # ngResource
*
* The `ngResource` module provides interaction support with RESTful services
* via the $resource service.
*
*
*
*
* See {@link ngResource.$resource `$resource`} for usage.
*/
/**
* @ngdoc service
* @name $resource
* @requires $http
*
* @description
* A factory which creates a resource object that lets you interact with
* [RESTful](http://en.wikipedia.org/wiki/Representational_State_Transfer) server-side data sources.
*
* The returned resource object has action methods which provide high-level behaviors without
* the need to interact with the low level {@link ng.$http $http} service.
*
* Requires the {@link ngResource `ngResource`} module to be installed.
*
* By default, trailing slashes will be stripped from the calculated URLs,
* which can pose problems with server backends that do not expect that
* behavior. This can be disabled by configuring the `$resourceProvider` like
* this:
*
* ```js
app.config(['$resourceProvider', function($resourceProvider) {
// Don't strip trailing slashes from calculated URLs
$resourceProvider.defaults.stripTrailingSlashes = false;
}]);
* ```
*
* @param {string} url A parameterized URL template with parameters prefixed by `:` as in
* `/user/:username`. If you are using a URL with a port number (e.g.
* `http://example.com:8080/api`), it will be respected.
*
* If you are using a url with a suffix, just add the suffix, like this:
* `$resource('http://example.com/resource.json')` or `$resource('http://example.com/:id.json')`
* or even `$resource('http://example.com/resource/:resource_id.:format')`
* If the parameter before the suffix is empty, :resource_id in this case, then the `/.` will be
* collapsed down to a single `.`. If you need this sequence to appear and not collapse then you
* can escape it with `/\.`.
*
* @param {Object=} paramDefaults Default values for `url` parameters. These can be overridden in
* `actions` methods. If any of the parameter value is a function, it will be executed every time
* when a param value needs to be obtained for a request (unless the param was overridden).
*
* Each key value in the parameter object is first bound to url template if present and then any
* excess keys are appended to the url search query after the `?`.
*
* Given a template `/path/:verb` and parameter `{verb:'greet', salutation:'Hello'}` results in
* URL `/path/greet?salutation=Hello`.
*
* If the parameter value is prefixed with `@` then the value for that parameter will be extracted
* from the corresponding property on the `data` object (provided when calling an action method). For
* example, if the `defaultParam` object is `{someParam: '@someProp'}` then the value of `someParam`
* will be `data.someProp`.
*
* @param {Object.