Repository: secrary/Hooking-via-InstrumentationCallback
Branch: master
Commit: 442607787b83
Files: 11
Total size: 20.4 KB
Directory structure:
gitextract_6kajffbi/
├── .gitattributes
├── .gitignore
├── instrumentationcallback/
│ ├── Header.h
│ ├── asm.asm
│ ├── instrumentationcallback.cpp
│ ├── instrumentationcallback.vcxproj
│ ├── instrumentationcallback.vcxproj.filters
│ ├── stdafx.cpp
│ ├── stdafx.h
│ └── targetver.h
└── instrumentationcallback.sln
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitattributes
================================================
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
#
# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
# file extensions to fail to load in VS. An alternative would be to treat
# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
#*.dbproj merge=binary
#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain
================================================
FILE: .gitignore
================================================
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
project.fragment.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
#*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
# SQL Server files
*.mdf
*.ldf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# JetBrains Rider
.idea/
*.sln.iml
# CodeRush
.cr/
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
================================================
FILE: instrumentationcallback/Header.h
================================================
#pragma once
typedef NTSTATUS(NTAPI *pNtSetInformationProcess)(
HANDLE ProcessHandle,
PROCESS_INFORMATION_CLASS ProcessInformationClass,
PVOID ProcessInformation,
ULONG ProcessInformationLength
);
typedef struct _PROCESS_INSTRUMENTATION_CALLBACK_INFORMATION
{
ULONG Version;
ULONG Reserved;
PVOID Callback;
} PROCESS_INSTRUMENTATION_CALLBACK_INFORMATION, *PPROCESS_INSTRUMENTATION_CALLBACK_INFORMATION;
typedef enum _PROCESSINFOCLASS {
ProcessBasicInformation = 0,
ProcessQuotaLimits = 1,
ProcessIoCounters = 2,
ProcessVmCounters = 3,
ProcessTimes = 4,
ProcessBasePriority = 5,
ProcessRaisePriority = 6,
ProcessDebugPort = 7,
ProcessExceptionPort = 8,
ProcessAccessToken = 9,
ProcessLdrInformation = 10,
ProcessLdtSize = 11,
ProcessDefaultHardErrorMode = 12,
ProcessIoPortHandlers = 13,
ProcessPooledUsageAndLimits = 14,
ProcessWorkingSetWatch = 15,
ProcessUserModeIOPL = 16,
ProcessEnableAlignmentFaultFixup = 17,
ProcessPriorityClass = 18,
ProcessWx86Information = 19,
ProcessHandleCount = 20,
ProcessAffinityMask = 21,
ProcessPriorityBoost = 22,
ProcessDeviceMap = 23,
ProcessSessionInformation = 24,
ProcessForegroundInformation = 25,
ProcessWow64Information = 26,
ProcessImageFileName = 27,
ProcessLUIDDeviceMapsEnabled = 28,
ProcessBreakOnTermination = 29,
ProcessDebugObjectHandle = 30,
ProcessDebugFlags = 31,
ProcessHandleTracing = 32,
ProcessIoPriority = 33,
ProcessExecuteFlags = 34,
ProcessTlsInformation = 35,
ProcessCookie = 36,
ProcessImageInformation = 37,
ProcessCycleTime = 38,
ProcessPagePriority = 39,
ProcessInstrumentationCallback = 40, // that's what we need
ProcessThreadStackAllocation = 41,
ProcessWorkingSetWatchEx = 42,
ProcessImageFileNameWin32 = 43,
ProcessImageFileMapping = 44,
ProcessAffinityUpdateMode = 45,
ProcessMemoryAllocationMode = 46,
ProcessGroupInformation = 47,
ProcessTokenVirtualizationEnabled = 48,
ProcessConsoleHostProcess = 49,
ProcessWindowInformation = 50,
MaxProcessInfoClass
} PROCESSINFOCLASS;
================================================
FILE: instrumentationcallback/asm.asm
================================================
include ksamd64.inc
EXTERN hook:NEAR
.code
medium PROC
; https://docs.microsoft.com/en-us/cpp/build/caller-callee-saved-registers
push rax ; return value
push rcx
push RBX
push RBP
push RDI
push RSI
push RSP
push R12
push R13
push R14
push R15
; without this it crashes :)
sub rsp, 1000h
mov rdx, rax
mov rcx, r10
call hook
add rsp, 1000h
pop R15
pop R14
pop R13
pop R12
pop RSP
pop RSI
pop RDI
pop RBP
pop RBX
pop rcx
pop rax
jmp R10
medium ENDP
END
================================================
FILE: instrumentationcallback/instrumentationcallback.vcxproj
================================================
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{2AD08B87-17E9-4B05-9731-30966B9A4747}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>instrumentationcallback</RootNamespace>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.props" />
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnablePREfast>true</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EntryPointSymbol>
</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="Header.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="targetver.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="instrumentationcallback.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<MASM Include="asm.asm">
<FileType>Document</FileType>
</MASM>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="$(VCTargetsPath)\BuildCustomizations\masm.targets" />
</ImportGroup>
</Project>
================================================
FILE: instrumentationcallback/instrumentationcallback.vcxproj.filters
================================================
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="targetver.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Header.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="instrumentationcallback.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<MASM Include="asm.asm">
<Filter>Source Files</Filter>
</MASM>
</ItemGroup>
</Project>
================================================
FILE: instrumentationcallback.sln
================================================
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27004.2010
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "instrumentationcallback", "instrumentationcallback\instrumentationcallback.vcxproj", "{2AD08B87-17E9-4B05-9731-30966B9A4747}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Debug|x64.ActiveCfg = Debug|x64
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Debug|x64.Build.0 = Debug|x64
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Debug|x86.ActiveCfg = Debug|Win32
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Debug|x86.Build.0 = Debug|Win32
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Release|x64.ActiveCfg = Release|x64
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Release|x64.Build.0 = Release|x64
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Release|x86.ActiveCfg = Release|Win32
{2AD08B87-17E9-4B05-9731-30966B9A4747}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {4C7B0401-0523-4793-8716-99A850AAB705}
EndGlobalSection
EndGlobal
gitextract_6kajffbi/ ├── .gitattributes ├── .gitignore ├── instrumentationcallback/ │ ├── Header.h │ ├── asm.asm │ ├── instrumentationcallback.cpp │ ├── instrumentationcallback.vcxproj │ ├── instrumentationcallback.vcxproj.filters │ ├── stdafx.cpp │ ├── stdafx.h │ └── targetver.h └── instrumentationcallback.sln
SYMBOL INDEX (2 symbols across 1 files)
FILE: instrumentationcallback/Header.h
type PROCESS_INSTRUMENTATION_CALLBACK_INFORMATION (line 11) | typedef struct _PROCESS_INSTRUMENTATION_CALLBACK_INFORMATION
type PROCESSINFOCLASS (line 18) | typedef enum _PROCESSINFOCLASS {
Condensed preview — 11 files, each showing path, character count, and a content snippet. Download the .json file or copy for the full structured content (22K chars).
[
{
"path": ".gitattributes",
"chars": 2518,
"preview": "###############################################################################\n# Set default behavior to automatically "
},
{
"path": ".gitignore",
"chars": 4305,
"preview": "## Ignore Visual Studio temporary files, build results, and\n## files generated by popular Visual Studio add-ons.\n\n# User"
},
{
"path": "instrumentationcallback/Header.h",
"chars": 2015,
"preview": "#pragma once\n\n\ntypedef NTSTATUS(NTAPI *pNtSetInformationProcess)(\n\tHANDLE ProcessHandle,\n\tPROCESS_INFORMATION_CLASS Proc"
},
{
"path": "instrumentationcallback/asm.asm",
"chars": 497,
"preview": "include ksamd64.inc\nEXTERN hook:NEAR\n\n.code\n\nmedium PROC\n\t\n\t; https://docs.microsoft.com/en-us/cpp/build/caller-callee-"
},
{
"path": "instrumentationcallback/instrumentationcallback.vcxproj",
"chars": 8665,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<Project DefaultTargets=\"Build\" ToolsVersion=\"15.0\" xmlns=\"http://schemas.microso"
},
{
"path": "instrumentationcallback/instrumentationcallback.vcxproj.filters",
"chars": 1444,
"preview": "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n<Project ToolsVersion=\"4.0\" xmlns=\"http://schemas.microsoft.com/developer/msbuil"
},
{
"path": "instrumentationcallback.sln",
"chars": 1450,
"preview": "\nMicrosoft Visual Studio Solution File, Format Version 12.00\n# Visual Studio 15\nVisualStudioVersion = 15.0.27004.2010\nM"
}
]
// ... and 4 more files (download for full content)
About this extraction
This page contains the full source code of the secrary/Hooking-via-InstrumentationCallback GitHub repository, extracted and formatted as plain text for AI agents and large language models (LLMs). The extraction includes 11 files (20.4 KB), approximately 5.9k tokens, and a symbol index with 2 extracted functions, classes, methods, constants, and types. Use this with OpenClaw, Claude, ChatGPT, Cursor, Windsurf, or any other AI tool that accepts text input. You can copy the full output to your clipboard or download it as a .txt file.
Extracted by GitExtract — free GitHub repo to text converter for AI. Built by Nikandr Surkov.