Repository: seerge/g-helper
Branch: main
Commit: b6e3735c028e
Files: 178
Total size: 2.4 MB
Directory structure:
gitextract_q6r1djhm/
├── .gitattributes
├── .github/
│ ├── CODE_OF_CONDUCT.md
│ ├── CONTRIBUTING.md
│ ├── FUNDING.yml
│ ├── ISSUE_TEMPLATE/
│ │ ├── bug_report.yml
│ │ ├── config.yml
│ │ ├── feature_request.yml
│ │ └── peripherals_request.yml
│ ├── SECURITY.md
│ └── workflows/
│ ├── build.yml
│ ├── codeql.yml
│ └── release.yml
├── .gitignore
├── LICENSE
├── app/
│ ├── .editorconfig
│ ├── Ally/
│ │ └── AllyControl.cs
│ ├── AnimeMatrix/
│ │ ├── AniMatrixControl.cs
│ │ ├── AnimeMatrixDevice.cs
│ │ ├── Communication/
│ │ │ ├── Device.cs
│ │ │ ├── Packet.cs
│ │ │ └── Platform/
│ │ │ ├── UsbProvider.cs
│ │ │ └── WindowsUsbProvider.cs
│ │ └── SlashDevice.cs
│ ├── App.config
│ ├── AppConfig.cs
│ ├── AsusACPI.cs
│ ├── AsusMouseSettings.Designer.cs
│ ├── AsusMouseSettings.cs
│ ├── AsusMouseSettings.resx
│ ├── AutoUpdate/
│ │ └── AutoUpdateControl.cs
│ ├── Battery/
│ │ └── BatteryControl.cs
│ ├── Display/
│ │ ├── AmdDisplay.cs
│ │ ├── ColorProfileHelper.cs
│ │ ├── DisplayGammaRamp.cs
│ │ ├── GammaRamp.cs
│ │ ├── ScreenBrightness.cs
│ │ ├── ScreenCCD.cs
│ │ ├── ScreenControl.cs
│ │ ├── ScreenInterrogatory.cs
│ │ ├── ScreenNative.cs
│ │ └── VisualControl.cs
│ ├── Extra.Designer.cs
│ ├── Extra.cs
│ ├── Extra.resx
│ ├── Fan/
│ │ └── FanSensorControl.cs
│ ├── Fans.Designer.cs
│ ├── Fans.cs
│ ├── Fans.resx
│ ├── GHelper.csproj
│ ├── GHelper.sln
│ ├── Gpu/
│ │ ├── AMD/
│ │ │ ├── AmdAdl2.cs
│ │ │ └── AmdGpuControl.cs
│ │ ├── GPUModeControl.cs
│ │ ├── IGpuControl.cs
│ │ └── NVidia/
│ │ ├── NvidiaGpuControl.cs
│ │ └── NvidiaSmi.cs
│ ├── Handheld.Designer.cs
│ ├── Handheld.cs
│ ├── Handheld.resx
│ ├── HardwareControl.cs
│ ├── Helpers/
│ │ ├── AsusService.cs
│ │ ├── Audio.cs
│ │ ├── ClamshellModeControl.cs
│ │ ├── ColorUtilities.cs
│ │ ├── DynamicLightingHelper.cs
│ │ ├── Logger.cs
│ │ ├── OSDBase.cs
│ │ ├── OnScreenKeyboard.cs
│ │ ├── ProcessHelper.cs
│ │ ├── RestrictedProcessHelper.cs
│ │ ├── Startup.cs
│ │ ├── ToastForm.cs
│ │ └── TouchscreenHelper.cs
│ ├── Input/
│ │ ├── InputDispatcher.cs
│ │ ├── KeyboardHook.cs
│ │ └── KeyboardListener.cs
│ ├── Matrix.Designer.cs
│ ├── Matrix.cs
│ ├── Matrix.resx
│ ├── Mode/
│ │ ├── ModeControl.cs
│ │ ├── Modes.cs
│ │ └── PowerNative.cs
│ ├── NativeMethods.cs
│ ├── Peripherals/
│ │ ├── IPeripheral.cs
│ │ ├── Mouse/
│ │ │ ├── AsusMouse.cs
│ │ │ └── Models/
│ │ │ ├── Chakram.cs
│ │ │ ├── ChakramCore.cs
│ │ │ ├── ChakramX.cs
│ │ │ ├── GladiusII.cs
│ │ │ ├── GladiusIIIAimpoint.cs
│ │ │ ├── GladiusIIIWireless.cs
│ │ │ ├── GladiusIIWireless.cs
│ │ │ ├── HarpeAceAimLab.cs
│ │ │ ├── HarpeAceMini.cs
│ │ │ ├── HarpeIIAce.cs
│ │ │ ├── KerisIIAce.cs
│ │ │ ├── KerisIIOrigin.cs
│ │ │ ├── KerisWireless.cs
│ │ │ ├── KerisWirelssAimpoint.cs
│ │ │ ├── Pugio.cs
│ │ │ ├── PugioII.cs
│ │ │ ├── SpathaX.cs
│ │ │ ├── StrixCarry.cs
│ │ │ ├── StrixEvolve.cs
│ │ │ ├── StrixImpact.cs
│ │ │ ├── StrixImpactII.cs
│ │ │ ├── StrixImpactIII.cs
│ │ │ ├── StrixImpactIIIWireless.cs
│ │ │ ├── StrixImpactIIWireless.cs
│ │ │ ├── TUFM3.cs
│ │ │ ├── TUFM4Air.cs
│ │ │ ├── TUFM4Wireless.cs
│ │ │ └── TUFM5.cs
│ │ └── PeripheralsProvider.cs
│ ├── Program.cs
│ ├── Properties/
│ │ ├── Resources.Designer.cs
│ │ ├── Resources.resx
│ │ ├── Settings.Designer.cs
│ │ ├── Settings.settings
│ │ ├── Strings.Designer.cs
│ │ ├── Strings.ar.resx
│ │ ├── Strings.da.resx
│ │ ├── Strings.de.resx
│ │ ├── Strings.es.resx
│ │ ├── Strings.fr.resx
│ │ ├── Strings.hu.resx
│ │ ├── Strings.id.resx
│ │ ├── Strings.it.resx
│ │ ├── Strings.ja.resx
│ │ ├── Strings.ko.resx
│ │ ├── Strings.lt.resx
│ │ ├── Strings.pl.resx
│ │ ├── Strings.pt-BR.resx
│ │ ├── Strings.pt-PT.resx
│ │ ├── Strings.resx
│ │ ├── Strings.ro.resx
│ │ ├── Strings.tr.resx
│ │ ├── Strings.uk.resx
│ │ ├── Strings.vi.resx
│ │ ├── Strings.zh-CN.resx
│ │ ├── Strings.zh-TW.resx
│ │ └── launchSettings.json
│ ├── Resources/
│ │ └── Font.otf
│ ├── Ryzen/
│ │ ├── OpenLibSys.cs
│ │ ├── RyzenControl.cs
│ │ ├── RyzenSmu.cs
│ │ └── SendCommand.cs
│ ├── Settings.Designer.cs
│ ├── Settings.cs
│ ├── Settings.resx
│ ├── UI/
│ │ ├── ControlHelper.cs
│ │ ├── CustomContextMenu.cs
│ │ ├── IconHelper.cs
│ │ ├── NumericUpDownWithUnit.cs
│ │ ├── RBadgeButton.cs
│ │ ├── RButton.cs
│ │ ├── RCheckBox.cs
│ │ ├── RComboBox.cs
│ │ ├── RForm.cs
│ │ ├── RForm.resx
│ │ └── Slider.cs
│ ├── USB/
│ │ ├── AsusHid.cs
│ │ ├── Aura.cs
│ │ └── XGM.cs
│ ├── Updates.Designer.cs
│ ├── Updates.cs
│ ├── Updates.resx
│ ├── WinRing0x64.sys
│ ├── app.manifest
│ └── global.json
├── crowdin.yml
└── docs/
├── README.ja-JP.md
├── README.md
├── README.zh-CN.md
├── _config.yml
├── _layouts/
│ └── default.html
├── bloat.bat
└── debloat.bat
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitattributes
================================================
###############################################################################
# Set default behavior to automatically normalize line endings.
###############################################################################
* text=auto
###############################################################################
# Set default behavior for command prompt diff.
#
# This is need for earlier builds of msysgit that does not have it on by
# default for csharp files.
# Note: This is only used by command line
###############################################################################
#*.cs diff=csharp
###############################################################################
# Set the merge driver for project and solution files
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# Merging from the command prompt will add diff markers to the files if there
# are conflicts (Merging from VS is not affected by the settings below, in VS
# the diff markers are never inserted). Diff markers may cause the following
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# these files as binary and thus will always conflict and require user
# intervention with every merge. To do so, just uncomment the entries below
###############################################################################
#*.sln merge=binary
#*.csproj merge=binary
#*.vbproj merge=binary
#*.vcxproj merge=binary
#*.vcproj merge=binary
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#*.fsproj merge=binary
#*.lsproj merge=binary
#*.wixproj merge=binary
#*.modelproj merge=binary
#*.sqlproj merge=binary
#*.wwaproj merge=binary
###############################################################################
# behavior for image files
#
# image files are treated as binary by default.
###############################################################################
#*.jpg binary
#*.png binary
#*.gif binary
###############################################################################
# diff behavior for common document formats
#
# Convert binary document formats to text before diffing them. This feature
# is only available from the command line. Turn it on by uncommenting the
# entries below.
###############################################################################
#*.doc diff=astextplain
#*.DOC diff=astextplain
#*.docx diff=astextplain
#*.DOCX diff=astextplain
#*.dot diff=astextplain
#*.DOT diff=astextplain
#*.pdf diff=astextplain
#*.PDF diff=astextplain
#*.rtf diff=astextplain
#*.RTF diff=astextplain
================================================
FILE: .github/CODE_OF_CONDUCT.md
================================================
# Contributor Covenant Code of Conduct
## Our Pledge
We as members, contributors, and leaders pledge to make participation in our
community a harassment-free experience for everyone, regardless of age, body
size, visible or invisible disability, ethnicity, sex characteristics, gender
identity and expression, level of experience, education, socio-economic status,
nationality, personal appearance, race, religion, or sexual identity
and orientation.
We pledge to act and interact in ways that contribute to an open, welcoming,
diverse, inclusive, and healthy community.
## Our Standards
Examples of behavior that contributes to a positive environment for our
community include:
* Demonstrating empathy and kindness toward other people
* Being respectful of differing opinions, viewpoints, and experiences
* Giving and gracefully accepting constructive feedback
* Accepting responsibility and apologizing to those affected by our mistakes,
and learning from the experience
* Focusing on what is best not just for us as individuals, but for the
overall community
Examples of unacceptable behavior include:
* The use of sexualized language or imagery, and sexual attention or
advances of any kind
* Trolling, insulting or derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or email
address, without their explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
## Enforcement Responsibilities
Community leaders are responsible for clarifying and enforcing our standards of
acceptable behavior and will take appropriate and fair corrective action in
response to any behavior that they deem inappropriate, threatening, offensive,
or harmful.
Community leaders have the right and responsibility to remove, edit, or reject
comments, commits, code, wiki edits, issues, and other contributions that are
not aligned to this Code of Conduct, and will communicate reasons for moderation
decisions when appropriate.
## Scope
This Code of Conduct applies within all community spaces, and also applies when
an individual is officially representing the community in public spaces.
Examples of representing our community include using an official e-mail address,
posting via an official social media account, or acting as an appointed
representative at an online or offline event.
## Enforcement
Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported to the community leaders responsible for enforcement at
.
All complaints will be reviewed and investigated promptly and fairly.
All community leaders are obligated to respect the privacy and security of the
reporter of any incident.
## Enforcement Guidelines
Community leaders will follow these Community Impact Guidelines in determining
the consequences for any action they deem in violation of this Code of Conduct:
### 1. Correction
**Community Impact**: Use of inappropriate language or other behavior deemed
unprofessional or unwelcome in the community.
**Consequence**: A private, written warning from community leaders, providing
clarity around the nature of the violation and an explanation of why the
behavior was inappropriate. A public apology may be requested.
### 2. Warning
**Community Impact**: A violation through a single incident or series
of actions.
**Consequence**: A warning with consequences for continued behavior. No
interaction with the people involved, including unsolicited interaction with
those enforcing the Code of Conduct, for a specified period of time. This
includes avoiding interactions in community spaces as well as external channels
like social media. Violating these terms may lead to a temporary or
permanent ban.
### 3. Temporary Ban
**Community Impact**: A serious violation of community standards, including
sustained inappropriate behavior.
**Consequence**: A temporary ban from any sort of interaction or public
communication with the community for a specified period of time. No public or
private interaction with the people involved, including unsolicited interaction
with those enforcing the Code of Conduct, is allowed during this period.
Violating these terms may lead to a permanent ban.
### 4. Permanent Ban
**Community Impact**: Demonstrating a pattern of violation of community
standards, including sustained inappropriate behavior, harassment of an
individual, or aggression toward or disparagement of classes of individuals.
**Consequence**: A permanent ban from any sort of public interaction within
the community.
## Attribution
This Code of Conduct is adapted from the [Contributor Covenant][homepage],
version 2.0, available at
https://www.contributor-covenant.org/version/2/0/code_of_conduct.html.
Community Impact Guidelines were inspired by [Mozilla's code of conduct
enforcement ladder](https://github.com/mozilla/diversity).
[homepage]: https://www.contributor-covenant.org
For answers to common questions about this code of conduct, see the FAQ at
https://www.contributor-covenant.org/faq. Translations are available at
https://www.contributor-covenant.org/translations.
================================================
FILE: .github/CONTRIBUTING.md
================================================
Please, feel free to contribute. Especially if you own model differnt from G14 2022 and can offer extra features or support.
================================================
FILE: .github/FUNDING.yml
================================================
# These are supported funding model platforms
custom: https://g-helper.com/support
================================================
FILE: .github/ISSUE_TEMPLATE/bug_report.yml
================================================
name: Bug Report
description: Something isn't working correctly
body:
- type: markdown
attributes:
value: |
Thanks for taking the time to fill out this bug report. The more information you provide, the easier it will be for me to fix it!
- type: checkboxes
id: rules
attributes:
label: Rules
options:
- label: I made myself familiar with the Readme, FAQ and Troubleshooting.
required: true
- label: I understand that, if insufficient information or no app logs will be provided, my issue will be closed without an answer.
required: true
validations:
required: true
- type: textarea
id: description
attributes:
label: What's wrong?
description: Provide detailed description of what is wrong or does not work as expected.
placeholder: Provide detailed description of what is wrong or does not work as expected.
validations:
required: true
- type: textarea
id: reproduce
attributes:
label: How to reproduce the bug?
description: Describe how to reproduce the behavior. Be as specific as possible and provide as many details as possible.
placeholder: |
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
validations:
required: true
- type: textarea
id: logs
attributes:
label: Logs
placeholder: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
description: Please drag and drop complete log file from ``%APPDATA%\GHelper\log.txt``
validations:
required: true
- type: input
id: device
attributes:
label: Device and Model
description: Which laptop do you use?
placeholder: e.g. Asus Zephyrus G14 GA404RK
validations:
required: true
- type: textarea
id: additional
attributes:
label: Additional information.
description: If applicable, add screenshots or other relevant information to help explain your problem.
- type: dropdown
id: armoury
attributes:
label: Armoury Crate
description: Do you have Armoury Crate installed?
options:
- Uninstalled
- Installed
- Never installed
default: 0
- type: input
id: asus
attributes:
label: Asus Services
description: How many Asus services do you have running (check ``Extra`` section in G-Helper)?
placeholder: e.g. None
- type: input
id: version
attributes:
label: Version
description: G-Helper version?
placeholder: e.g. 0.146
- type: input
id: os
attributes:
label: OS
description: Which operating system do you use?
placeholder: e.g. Windows 11 21H2
================================================
FILE: .github/ISSUE_TEMPLATE/config.yml
================================================
blank_issues_enabled: false
================================================
FILE: .github/ISSUE_TEMPLATE/feature_request.yml
================================================
name: Feature request
description: Suggest an idea for this project
body:
- type: checkboxes
id: rules
attributes:
label: Rules
options:
- label: I made myself familiar with the Readme, FAQ and Troubleshooting.
required: true
- label: I understand that, if insufficient information will be provided, my issue will be closed without an answer.
required: true
validations:
required: true
- type: textarea
id: description
attributes:
label: Is your feature request related to a problem? Please describe
placeholder: A clear and concise description of what the problem is.
validations:
required: true
- type: textarea
id: solution
attributes:
label: Describe the solution you'd like
placeholder: A clear and concise description of what you want to happen.
validations:
required: true
- type: textarea
id: alternatives
attributes:
label: Describe alternatives you've considered
placeholder: A clear and concise description of any alternative solutions or features you've considered.
- type: input
id: device
attributes:
label: Device and Model
description: Which laptop do you use?
placeholder: e.g. Asus Zephyrus G14 GA404RK
validations:
required: true
- type: textarea
id: additional
attributes:
label: Additional information.
placeholder: If applicable, add screenshots or other relevant information
================================================
FILE: .github/ISSUE_TEMPLATE/peripherals_request.yml
================================================
name: Mouse and other peripherals support request
description: Request support for a new device
body:
- type: input
id: device
attributes:
label: Mouse / peripheral model and version
placeholder: e.g. Asus TUF M4 Wireless
validations:
required: true
- type: textarea
id: description
attributes:
label: Armoury Crate Screenshots
description: Connect your mouse to Armoury Crate (maybe in a VM if you do not want to install it on your PC) and upload here screenshots of all the pages for your mouse for settings.
placeholder: Drag and drop screenshots here
validations:
required: true
- type: textarea
id: solution
attributes:
label: USB Details
description: Also, please use USB Tree View and send the text (especially the block with all the child devices) of the mouse.
placeholder: USB Tree View details
validations:
required: true
- type: textarea
id: additional
attributes:
label: Additional information.
placeholder: If applicable, add screenshots or other relevant information
================================================
FILE: .github/SECURITY.md
================================================
# Security Policy
## Supported Versions
| Version | Supported |
| ------- | ------------------ |
| 0.200+ | :white_check_mark: |
| < 0.200 | :x: |
## Reporting a Vulnerability
Use this section to tell people how to report a vulnerability.
Tell them where to go, how often they can expect to get an update on a
reported vulnerability, what to expect if the vulnerability is accepted or
declined, etc.
================================================
FILE: .github/workflows/build.yml
================================================
name: Build
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
workflow_dispatch:
permissions:
contents: read
jobs:
build:
runs-on: windows-2022
steps:
- uses: actions/checkout@v4
- name: Setup dotnet
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: Build
run: |
dotnet build app/GHelper.sln
================================================
FILE: .github/workflows/codeql.yml
================================================
name: CodeQL
on:
push:
branches: [ main ]
pull_request:
branches: [ main ]
schedule:
- cron: '34 18 * * 3'
permissions:
actions: read
contents: read
security-events: write
jobs:
codeql:
runs-on: windows-2022
steps:
- uses: actions/checkout@v4
- name: Initialize CodeQL
uses: github/codeql-action/init@v3
with:
languages: c#
- name: Autobuild
uses: github/codeql-action/autobuild@v3
- name: Analyze
uses: github/codeql-action/analyze@v3
================================================
FILE: .github/workflows/release.yml
================================================
name: Release
on:
release:
types: [ published ]
workflow_dispatch:
permissions:
contents: write
id-token: write
attestations: write
jobs:
release:
runs-on: windows-2022
steps:
- uses: actions/checkout@v4
- name: Setup dotnet
uses: actions/setup-dotnet@v4
with:
dotnet-version: '8.0.x'
- name: Publish
run: |
dotnet publish app/GHelper.sln --configuration Release --runtime win-x64 -p:PublishSingleFile=true --no-self-contained
- name: Upload unsigned EXE
id: upload-unsigned
uses: actions/upload-artifact@v4
with:
path: app/bin/x64/Release/net8.0-windows/win-x64/publish/GHelper.exe
- id: sign-exe
uses: signpath/github-action-submit-signing-request@v1.1
with:
api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
organization-id: ${{ secrets.SIGNPATH_ORG_ID }}
project-slug: ${{ secrets.SIGNPATH_PROJECT }}
signing-policy-slug: ${{ secrets.SIGNPATH_POLICY }}
github-artifact-id: ${{ steps.upload-unsigned.outputs.artifact-id }}
wait-for-completion: true
output-artifact-directory: './signed'
- name: Create ZIP from signed EXE
run: powershell Compress-Archive ./signed/GHelper.exe ./signed/GHelper.zip
- name: Upload signed EXE and ZIP
env:
GH_TOKEN: ${{ github.token }}
run: |
gh release upload "${{ github.event.release.tag_name }}" ./signed/GHelper.exe ./signed/GHelper.zip --clobber
- name: Generate SLSA build provenance attestation
uses: actions/attest-build-provenance@v2
with:
subject-path: |
./signed/GHelper.exe
./signed/GHelper.zip
================================================
FILE: .gitignore
================================================
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
# User-specific files
*.rsuser
*.suo
*.user
*.userosscache
*.sln.docstates
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Mono auto generated files
mono_crash.*
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
[Ww][Ii][Nn]32/
[Aa][Rr][Mm]/
[Aa][Rr][Mm]64/
bld/
[Bb]in/
[Oo]bj/
[Oo]ut/
[Ll]og/
[Ll]ogs/
# Visual Studio 2015/2017 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# Visual Studio 2017 auto generated files
Generated\ Files/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUnit
*.VisualState.xml
TestResult.xml
nunit-*.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# Benchmark Results
BenchmarkDotNet.Artifacts/
# .NET Core
project.lock.json
project.fragment.lock.json
artifacts/
# ASP.NET Scaffolding
ScaffoldingReadMe.txt
# StyleCop
StyleCopReport.xml
# Files built by Visual Studio
*_i.c
*_p.c
*_h.h
*.ilk
*.meta
*.obj
*.iobj
*.pch
*.pdb
*.ipdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*_wpftmp.csproj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# Visual Studio Trace Files
*.e2e
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# TeamCity is a build add-in
_TeamCity*
# DotCover is a Code Coverage Tool
*.dotCover
# AxoCover is a Code Coverage Tool
.axoCover/*
!.axoCover/settings.json
# Coverlet is a free, cross platform Code Coverage Tool
coverage*.json
coverage*.xml
coverage*.info
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# Note: Comment the next line if you want to checkin your web deploy settings,
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# NuGet Symbol Packages
*.snupkg
# The packages folder can be ignored because of Package Restore
**/[Pp]ackages/*
# except build/, which is used as an MSBuild target.
!**/[Pp]ackages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/[Pp]ackages/repositories.config
# NuGet v3's project.json files produces more ignorable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
*.appx
*.appxbundle
*.appxupload
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!?*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
orleans.codegen.cs
# Including strong name files can present a security risk
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
#*.snk
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
ServiceFabricBackup/
*.rptproj.bak
# SQL Server files
*.mdf
*.ldf
*.ndf
# Business Intelligence projects
*.rdl.data
*.bim.layout
*.bim_*.settings
*.rptproj.rsuser
*- [Bb]ackup.rdl
*- [Bb]ackup ([0-9]).rdl
*- [Bb]ackup ([0-9][0-9]).rdl
# Microsoft Fakes
FakesAssemblies/
# GhostDoc plugin setting file
*.GhostDoc.xml
# Node.js Tools for Visual Studio
.ntvs_analysis.dat
node_modules/
# Visual Studio 6 build log
*.plg
# Visual Studio 6 workspace options file
*.opt
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
*.vbw
# Visual Studio LightSwitch build output
**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
# Paket dependency manager
.paket/paket.exe
paket-files/
# FAKE - F# Make
.fake/
# CodeRush personal settings
.cr/personal
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/**
# !tools/packages.config
# Tabs Studio
*.tss
# Telerik's JustMock configuration file
*.jmconfig
# BizTalk build output
*.btp.cs
*.btm.cs
*.odx.cs
*.xsd.cs
# OpenCover UI analysis results
OpenCover/
# Azure Stream Analytics local run output
ASALocalRun/
# MSBuild Binary and Structured Log
*.binlog
# NVidia Nsight GPU debugger configuration file
*.nvuser
# MFractors (Xamarin productivity tool) working folder
.mfractor/
# Local History for Visual Studio
.localhistory/
# BeatPulse healthcheck temp database
healthchecksdb
# Backup folder for Package Reference Convert tool in Visual Studio 2017
MigrationBackup/
# Ionide (cross platform F# VS Code tools) working folder
.ionide/
# Fody - auto-generated XML schema
FodyWeavers.xsd
================================================
FILE: LICENSE
================================================
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc.
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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You are not required to accept this License in order to receive or
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and the Corresponding Source of the work is not available for anyone
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available, or (2) arrange to deprive yourself of the benefit of the
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covered work in a country, or your recipient's use of the covered work
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Nothing in this License shall be construed as excluding or limiting
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otherwise be available to you under applicable patent law.
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Notwithstanding any other provision of this License, you have
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14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
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by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
Copyright (C)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
Copyright (C)
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
.
================================================
FILE: app/.editorconfig
================================================
[*.{cs,vb}]
# IDE0017: Simplify object initialization
dotnet_style_object_initializer = true
================================================
FILE: app/Ally/AllyControl.cs
================================================
using GHelper.Gpu.AMD;
using GHelper.Helpers;
using GHelper.Input;
using GHelper.Mode;
using GHelper.USB;
using HidSharp;
using System.Text;
namespace GHelper.Ally
{
public enum ControllerMode : int
{
Auto = 0,
Gamepad = 1,
WASD = 2,
Mouse = 3,
Skip = -1,
}
public enum BindingZone : byte
{
DPadUpDown = 1,
DPadLeftRight = 2,
StickClick = 3,
Bumper = 4,
AB = 5,
XY = 6,
ViewMenu = 7,
M1M2 = 8,
Trigger = 9
}
public class AllyControl
{
static System.Timers.Timer timer = default!;
static AmdGpuControl amdControl = new AmdGpuControl();
SettingsForm settings;
static ControllerMode _mode = ControllerMode.Auto;
static ControllerMode _applyMode = ControllerMode.Mouse;
static int _autoCount = 0;
static int _upCount = 0;
static int _downCount = 0;
static int tdpMin = 6;
static int tdpStable = tdpMin;
static int tdpCurrent = -1;
static bool autoTDP = false;
static int fpsLimit = -1;
public const string BindA = "01-01";
public const string BindB = "01-02";
public const string BindX = "01-03";
public const string BindY = "01-04";
public const string BindLB = "01-05";
public const string BindRB = "01-06";
public const string BindLS = "01-07";
public const string BindRS = "01-08";
public const string BindDU = "01-09";
public const string BindDD = "01-0A";
public const string BindDL = "01-0B";
public const string BindDR = "01-0C";
public const string BindVB = "01-11";
public const string BindMB = "01-12";
public const string BindM1 = "02-8F";
public const string BindM2 = "02-8E";
public const string BindLT = "01-0D";
public const string BindRT = "01-0E";
public const string BindXB = "01-13";
public const string BindMouseL = "03-01";
public const string BindMouseR = "03-02";
public const string BindKBU = "02-98";
public const string BindKBD = "02-99";
public const string BindKBL = "02-9A";
public const string BindKBR = "02-9B";
public const string BindTab = "02-0D";
public const string BindEnter = "02-5A";
public const string BindBack = "02-66";
public const string BindEsc = "02-76";
public const string BindPgU = "02-96";
public const string BindPgD = "02-97";
public const string BindShift = "02-88";
public const string BindCtrl = "02-8C";
public const string BindAlt = "02-8A";
public const string BindWin = "02-82";
public const string BindTaskManager = "04-03-8C-88-76";
public const string BindCloseWindow = "04-02-8A-0C";
public const string BindBrightnessDown = "04-04-8C-88-8A-05";
public const string BindBrightnessUp = "04-04-8C-88-8A-06";
public const string BindXGM = "04-04-8C-88-8A-04";
public const string BindToggleMode = "04-04-8C-88-8A-0C";
public const string BindToggleFPSLimit = "04-04-8C-88-8A-01";
public const string BindToggleTouchScreen = "04-04-8C-88-8A-0B";
public const string BindOverlay = "04-03-8C-88-44";
public const string BindShiftTab = "04-02-88-0D";
public const string BindAltTab = "04-02-8A-0D";
public const string BindWinTab = "04-02-82-0D";
public const string BindVolUp = "05-03";
public const string BindVolDown = "05-02";
public const string BindPrintScrn = "02-C3";
public const string BindScreenshot = "04-03-82-88-1B";
public const string BindShowDesktop = "04-02-82-23";
public const string BindShowKeyboard = "05-19";
static byte[] CommandReady = new byte[] { AsusHid.INPUT_ID, 0xD1, 0x0A, 0x01 };
static byte[] CommandSave = new byte[] { AsusHid.INPUT_ID, 0xD1, 0x0F, 0x20 };
public static Dictionary BindCodes = new Dictionary
{
{ "", "--------" },
{ "00-00", "[ Disabled ]" },
{ BindM1, "M1" },
{ BindM2, "M2" },
{ BindA, "A" },
{ BindB, "B" },
{ BindX, "X" },
{ BindY, "Y" },
{ BindLB, "Left Bumper" },
{ BindRB, "Right Bumper" },
{ BindLS, "Left Stick Click" },
{ BindRS, "Right Stick Click" },
{ BindDU, "DPad Up" },
{ BindDD, "DPad Down" },
{ BindDL, "DPad Left" },
{ BindDR, "DPad Right" },
{ BindVB, "View Button" },
{ BindMB, "Menu Button" },
{ BindXB, "XBox/Steam" },
{ BindToggleMode, "Controller Mode" },
{ BindToggleFPSLimit, "FPS Limit" },
{ BindToggleTouchScreen, "Toggle TouchScreen" },
{ BindVolUp, "Vol Up" },
{ BindVolDown, "Vol Down" },
{ BindBrightnessUp, "Bright Up" },
{ BindBrightnessDown, "Bright Down" },
{ BindShowKeyboard, "Show Keyboard" },
{ BindShowDesktop, "Show Desktop" },
{ BindScreenshot, "Screenshot" },
{ BindOverlay, "AMD Overlay" },
{ BindTaskManager, "Task Manager" },
{ BindCloseWindow, "Close Window" },
{ BindShiftTab, "Shift-Tab" },
{ BindAltTab, "Alt-Tab" },
{ BindWinTab, "Win-Tab" },
{ BindXGM, "XGM Toggle" },
{ BindEsc, "Esc" },
{ BindBack, "Backspace" },
{ BindTab, "Tab" },
{ BindEnter, "Enter" },
{ BindShift, "LShift" },
{ BindAlt, "LAlt" },
{ BindCtrl, "LCtl" },
{ BindWin, "WIN" },
{ BindPrintScrn, "PrntScn" },
{ BindPgU, "PgUp" },
{ BindPgD, "PgDwn" },
{ BindKBU, "UpArrow" },
{ BindKBD, "DownArrow" },
{ BindKBL, "LeftArrow" },
{ BindKBR, "RightArrow" },
{ "02-05", "F1" },
{ "02-06", "F2" },
{ "02-04", "F3" },
{ "02-0C", "F4" },
{ "02-03", "F5" },
{ "02-0B", "F6" },
{ "02-80", "F7" },
{ "02-0A", "F8" },
{ "02-01", "F9" },
{ "02-09", "F10" },
{ "02-78", "F11" },
{ "02-07", "F12" },
{ "02-0E", "`" },
{ "02-16", "1" },
{ "02-1E", "2" },
{ "02-26", "3" },
{ "02-25", "4" },
{ "02-2E", "5" },
{ "02-36", "6" },
{ "02-3D", "7" },
{ "02-3E", "8" },
{ "02-46", "9" },
{ "02-45", "0" },
{ "02-4E", "-" },
{ "02-55", "=" },
{ "02-15", "Q" },
{ "02-1D", "W" },
{ "02-24", "E" },
{ "02-2D", "R" },
{ "02-2C", "T" },
{ "02-35", "Y" },
{ "02-3C", "U" },
{ "02-44", "O" },
{ "02-4D", "P" },
{ "02-54", "[" },
{ "02-5B", "]" },
{ "02-5D", "|" },
{ "02-58", "Caps" },
{ "02-1C", "A" },
{ "02-1B", "S" },
{ "02-23", "D" },
{ "02-2B", "F" },
{ "02-34", "G" },
{ "02-33", "H" },
{ "02-3B", "J" },
{ "02-42", "k" },
{ "02-4B", "l" },
{ "02-4C", ";" },
{ "02-52", "'" },
{ "02-22", "X" },
{ "02-1A", "Z" },
{ "02-21", "C" },
{ "02-2A", "V" },
{ "02-32", "B" },
{ "02-31", "N" },
{ "02-3A", "M" },
{ "02-41", "," },
{ "02-49", "." },
{ "02-89", "RShift" },
{ "02-29", "Space" },
{ "02-8B", "RAlt" },
{ "02-84", "App menu" },
{ "02-8D", "RCtl" },
{ "02-7E", "ScrLk" },
{ "02-C2", "Insert" },
{ "02-C0", "Delete" },
{ "02-94", "Home" },
{ "02-95", "End" },
{ "02-77", "NumLock" },
{ "02-90", "NumSlash" },
{ "02-7C", "NumStar" },
{ "02-7B", "NumHyphen" },
{ "02-70", "Num0" },
{ "02-69", "Num1" },
{ "02-72", "Num2" },
{ "02-7A", "Num3" },
{ "02-6B", "Num4" },
{ "02-73", "Num5" },
{ "02-74", "Num6" },
{ "02-6C", "Num7" },
{ "02-75", "Num8" },
{ "02-7D", "Num9" },
{ "02-79", "NumPlus" },
{ "02-81", "NumEnter" },
{ "02-71", "NumPeriod" },
{ BindMouseL, "Mouse left click" },
{ BindMouseR, "Mouse right click" },
{ "03-03", "Mouse middle click" },
{ "03-04", "Mouse scroll up" },
{ "03-05", "Mouse scroll down" },
//{ "05-16", "Screenshot" },
//{ "05-1C", "Show desktop" },
{ "05-1E", "Begin recording" },
{ "05-01", "Mic off" },
};
public AllyControl(SettingsForm settingsForm)
{
if (!AppConfig.IsAlly()) return;
settings = settingsForm;
if (timer is null)
{
timer = new System.Timers.Timer(300);
timer.Elapsed += Timer_Elapsed;
Logger.WriteLine("Ally timer");
}
}
private int GetMaxTDP()
{
int tdp = AppConfig.GetMode("limit_total");
if (tdp > 0) return tdp;
switch (Modes.GetCurrentBase())
{
case 1:
return 25;
case 2:
return 10;
default:
return 15;
}
}
private int GetTDP()
{
if (tdpCurrent < 0) tdpCurrent = GetMaxTDP();
return tdpCurrent;
}
private void SetTDP(int tdp, string log)
{
if (tdp < tdpStable) tdp = tdpStable;
int max = GetMaxTDP();
if (tdp > max) tdp = max;
if (tdp == tdpCurrent) return;
if (!autoTDP) return;
Program.acpi.DeviceSet(AsusACPI.PPT_APUA0, tdp, log);
Program.acpi.DeviceSet(AsusACPI.PPT_APUA3, tdp, null);
Program.acpi.DeviceSet(AsusACPI.PPT_APUC1, tdp, null);
tdpCurrent = tdp;
}
private void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
{
if (!autoTDP && _mode != ControllerMode.Auto) return;
float fps = amdControl.GetFPS();
int? usage = 0;
if (autoTDP && fpsLimit > 0 && fpsLimit <= 120)
{
int power = (int)amdControl.GetGpuPower();
//Debug.WriteLine($"{power}: {fps}");
if (fps <= Math.Min(fpsLimit * 0.9, fpsLimit - 4)) _upCount++;
else _upCount = 0;
if (fps >= Math.Min(fpsLimit * 0.95, fpsLimit - 2)) _downCount++;
else _downCount = 0;
var tdp = GetTDP();
if (_upCount >= 1)
{
_downCount = 0;
_upCount = 0;
SetTDP(tdp + 1, $"AutoTDP+ [{power}]{fps}");
}
if (_downCount >= 8 && power < tdp)
{
_upCount = 0;
_downCount--;
SetTDP(tdp - 1, $"AutoTDP- [{power}]{fps}");
}
}
if (_mode == ControllerMode.Auto)
{
if (fps > 0) usage = amdControl.GetiGpuUse();
ControllerMode newMode = (fps > 0 && usage > 15) ? ControllerMode.Gamepad : ControllerMode.Mouse;
if (_applyMode != newMode) _autoCount++;
else _autoCount = 0;
if (_autoCount == 3)
{
_autoCount = 0;
ApplyMode(newMode);
Logger.WriteLine($"Controller Mode (FPS={fps}, USAGE={usage}%): {newMode}");
}
}
}
public void ToggleAutoTDP()
{
autoTDP = !autoTDP;
tdpCurrent = -1;
if (!autoTDP)
{
Program.modeControl.SetPerformanceMode();
}
settings.VisualiseAutoTDP(autoTDP);
}
public void Init()
{
if (AppConfig.IsAlly()) settings.VisualiseAlly(true);
else return;
SetMode((ControllerMode)AppConfig.Get("controller_mode", (int)ControllerMode.Auto), true);
settings.VisualiseBacklight(InputDispatcher.GetBacklight());
fpsLimit = amdControl.GetFPSLimit();
settings.VisualiseFPSLimit(fpsLimit);
}
public void ToggleFPSLimit(bool toast = false)
{
switch (fpsLimit)
{
case 30:
fpsLimit = 40;
break;
case 40:
fpsLimit = 45;
break;
case 45:
fpsLimit = 50;
break;
case 50:
fpsLimit = 60;
break;
case 60:
fpsLimit = 75;
break;
case 75:
fpsLimit = 90;
break;
case 90:
fpsLimit = 120;
break;
case 120:
fpsLimit = 240;
break;
default:
fpsLimit = 30;
break;
}
int result = amdControl.SetFPSLimit(fpsLimit);
Logger.WriteLine($"FPS Limit {fpsLimit}: {result}");
settings.VisualiseFPSLimit(fpsLimit);
if (toast) Program.toast.RunToast("FPS Limit " + ((fpsLimit > 0 && fpsLimit <= 120) ? fpsLimit : "OFF"));
}
public void ToggleBacklight()
{
InputDispatcher.SetBacklight(4, true);
settings.VisualiseBacklight(InputDispatcher.GetBacklight());
}
static private byte[] DecodeBinding(string binding = "")
{
byte[] bytes;
if (binding == "" || binding is null) return new byte[2];
try
{
bytes = AppConfig.StringToBytes(binding);
}
catch
{
return new byte[2];
}
byte[] code = new byte[10];
code[0] = bytes[0];
switch (bytes[0])
{
case 0x02:
code[2] = bytes[1];
break;
case 0x03:
code[4] = bytes[1];
break;
case 0x04:
bytes.Skip(1).ToArray().CopyTo(code, 5);
break;
case 0x05:
code[3] = bytes[1];
break;
default:
code[1] = bytes[1];
break;
}
return code;
}
static private void BindZone(BindingZone zone)
{
string KeyL1, KeyR1;
string KeyL2, KeyR2;
bool desktop = (_applyMode == ControllerMode.Mouse);
switch (zone)
{
case BindingZone.DPadUpDown:
KeyL1 = AppConfig.GetString("bind_du", desktop ? BindKBU : BindDU);
KeyR1 = AppConfig.GetString("bind_dd", desktop ? BindKBD : BindDD);
KeyL2 = AppConfig.GetString("bind2_du", BindShowKeyboard);
KeyR2 = AppConfig.GetString("bind2_dd", BindShowDesktop);
break;
case BindingZone.DPadLeftRight:
KeyL1 = AppConfig.GetString("bind_dl", desktop ? BindKBL : BindDL);
KeyR1 = AppConfig.GetString("bind_dr", desktop ? BindKBR : BindDR);
KeyL2 = AppConfig.GetString("bind2_dl", BindBrightnessDown);
KeyR2 = AppConfig.GetString("bind2_dr", BindBrightnessUp);
break;
case BindingZone.StickClick:
KeyL1 = AppConfig.GetString("bind_ls", desktop ? BindShift : BindLS);
KeyR1 = AppConfig.GetString("bind_rs", desktop ? BindMouseL : BindRS);
KeyL2 = AppConfig.GetString("bind2_ls");
KeyR2 = AppConfig.GetString("bind2_rs", BindToggleMode);
break;
case BindingZone.Bumper:
KeyL1 = AppConfig.GetString("bind_lb", desktop ? BindTab : BindLB);
KeyR1 = AppConfig.GetString("bind_rb", desktop ? BindMouseL : BindRB);
KeyL2 = AppConfig.GetString("bind2_lb");
KeyR2 = AppConfig.GetString("bind2_rb");
break;
case BindingZone.AB:
KeyL1 = AppConfig.GetString("bind_a", desktop ? BindEnter : BindA);
KeyR1 = AppConfig.GetString("bind_b", desktop ? BindEsc : BindB);
KeyL2 = AppConfig.GetString("bind2_a");
KeyR2 = AppConfig.GetString("bind2_b");
break;
case BindingZone.XY:
KeyL1 = AppConfig.GetString("bind_x", desktop ? BindPgD : BindX);
KeyR1 = AppConfig.GetString("bind_y", desktop ? BindPgU : BindY);
KeyL2 = AppConfig.GetString("bind2_x", BindScreenshot);
KeyR2 = AppConfig.GetString("bind2_y", BindOverlay);
break;
case BindingZone.ViewMenu:
KeyL1 = AppConfig.GetString("bind_vb", BindVB);
KeyR1 = AppConfig.GetString("bind_mb", BindMB);
KeyL2 = AppConfig.GetString("bind2_vb");
KeyR2 = AppConfig.GetString("bind2_mb");
break;
case BindingZone.M1M2:
KeyL1 = AppConfig.GetString("bind_m2", BindM2);
KeyR1 = AppConfig.GetString("bind_m1", BindM1);
KeyL2 = AppConfig.GetString("bind2_m2", BindM2);
KeyR2 = AppConfig.GetString("bind2_m1", BindM1);
break;
default:
KeyL1 = AppConfig.GetString("bind_lt", desktop ? BindShiftTab : BindLT);
KeyR1 = AppConfig.GetString("bind_rt", desktop ? BindMouseR : BindRT);
KeyL2 = AppConfig.GetString("bind2_lt");
KeyR2 = AppConfig.GetString("bind2_rt");
break;
}
if (KeyL1 == "" && KeyR1 == "") return;
byte[] bindings = new byte[50];
byte[] init = new byte[] { AsusHid.INPUT_ID, 0xd1, 0x02, (byte)zone, 0x2c };
init.CopyTo(bindings, 0);
DecodeBinding(KeyL1).CopyTo(bindings, 5);
DecodeBinding(KeyL2).CopyTo(bindings, 16);
DecodeBinding(KeyR1).CopyTo(bindings, 27);
DecodeBinding(KeyR2).CopyTo(bindings, 38);
//AsusHid.WriteInput(CommandReady, null);
AsusHid.WriteInput(bindings, null);
}
static void WakeUp()
{
AsusHid.WriteInput(Encoding.ASCII.GetBytes("ZASUS Tech.Inc."), "Init");
}
static public void SetDeadzones()
{
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 4, 4,
(byte)AppConfig.Get("ls_min", 0),
(byte)AppConfig.Get("ls_max", 100),
(byte)AppConfig.Get("rs_min", 0),
(byte)AppConfig.Get("rs_max", 100)
}, null);
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 5, 4,
(byte)AppConfig.Get("lt_min", 0),
(byte)AppConfig.Get("lt_max", 100),
(byte)AppConfig.Get("rt_min", 0),
(byte)AppConfig.Get("rt_max", 100)
}, null);
AsusHid.WriteInput(new byte[] { AsusHid.INPUT_ID, 0xd1, 6, 2,
(byte)AppConfig.Get("vibra", 100),
(byte)AppConfig.Get("vibra", 100)
}, null);
}
public static void DisableXBoxController(bool disabled)
{
AsusHid.WriteInput([AsusHid.INPUT_ID, 0xD1, 0x0B, 0x01, disabled ? (byte)0x02 : (byte)0x01], $"ControllerDisabled: {disabled}");
}
public static void ApplyMode(ControllerMode applyMode = ControllerMode.Auto, bool init = false)
{
Task.Run(() =>
{
if (applyMode == ControllerMode.Skip) return;
HidStream? input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
int count = 0;
while (input == null && count++ < 10)
{
input = AsusHid.FindHidStream(AsusHid.INPUT_ID);
Thread.Sleep(500);
}
if (input == null)
{
Logger.WriteLine($"Controller not found");
return;
}
if (applyMode != ControllerMode.Auto) _applyMode = applyMode;
if (init)
{
WakeUp();
InputDispatcher.SetBacklightAuto();
}
AsusHid.WriteInput([AsusHid.INPUT_ID, 0xD1, 0x01, 0x01, (byte)_applyMode], "Controller");
//AsusHid.WriteInput(CommandSave, null);
BindZone(BindingZone.M1M2);
BindZone(BindingZone.DPadUpDown);
BindZone(BindingZone.DPadLeftRight);
BindZone(BindingZone.StickClick);
BindZone(BindingZone.Bumper);
BindZone(BindingZone.AB);
BindZone(BindingZone.XY);
BindZone(BindingZone.ViewMenu);
BindZone(BindingZone.Trigger);
AsusHid.WriteInput(CommandSave, null);
SetDeadzones();
if (init && AppConfig.Is("controller_disabled"))
{
Thread.Sleep(500);
DisableXBoxController(false);
DisableXBoxController(true);
}
});
}
private void SetMode(ControllerMode mode, bool init = false)
{
_mode = mode;
AppConfig.Set("controller_mode", (int)mode);
amdControl.StopFPS();
ApplyMode(mode, init);
amdControl.StartFPS();
timer.Start();
settings.VisualiseController(mode);
}
public void ToggleModeHotkey()
{
if (_applyMode == ControllerMode.Gamepad)
{
SetMode(ControllerMode.Mouse);
Program.toast.RunToast("Mouse", ToastIcon.Controller);
}
else
{
SetMode(ControllerMode.Gamepad);
Program.toast.RunToast("Gamepad", ToastIcon.Controller);
}
}
public void ToggleMode()
{
switch (_mode)
{
case ControllerMode.Auto:
SetMode(ControllerMode.Gamepad);
break;
case ControllerMode.Gamepad:
SetMode(ControllerMode.Mouse);
break;
case ControllerMode.Mouse:
SetMode(ControllerMode.Skip);
break;
case ControllerMode.Skip:
SetMode(ControllerMode.Auto);
break;
}
}
}
}
================================================
FILE: app/AnimeMatrix/AniMatrixControl.cs
================================================
using NAudio.CoreAudioApi;
using NAudio.Wave;
using System.Diagnostics;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Timers;
namespace GHelper.AnimeMatrix
{
public class AniMatrixControl : NAudio.CoreAudioApi.Interfaces.IMMNotificationClient
{
SettingsForm settings;
System.Timers.Timer matrixTimer = default!;
System.Timers.Timer slashTimer = default!;
public AnimeMatrixDevice? deviceMatrix;
public SlashDevice? deviceSlash;
public static bool lidClose = false;
private static bool _wakeUp = false;
double[]? AudioValues;
WasapiCapture? AudioDevice;
string? AudioDeviceId;
private MMDeviceEnumerator? AudioDeviceEnum;
private readonly object _audioLock = new();
private volatile bool _listeningToAudio;
private volatile bool _stoppingAudio;
public bool IsValid => deviceMatrix != null || deviceSlash != null;
public bool IsSlash => deviceSlash != null;
private long lastPresent;
private List maxes = new List();
private int slashBrightness = 0;
private SlashMode slashMode;
public AniMatrixControl(SettingsForm settingsForm)
{
settings = settingsForm;
if (!AppConfig.IsSlash() && !AppConfig.IsAnimeMatrix()) return;
try
{
if (AppConfig.IsSlash())
{
if (AppConfig.IsSlashAura())
deviceSlash = new SlashDeviceAura();
else
deviceSlash = new SlashDevice();
}
else
{
deviceMatrix = new AnimeMatrixDevice();
}
matrixTimer = new System.Timers.Timer(100);
matrixTimer.Elapsed += MatrixTimer_Elapsed;
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
}
public void SetDevice(bool wakeUp = false)
{
if (deviceMatrix is not null) SetMatrix(wakeUp);
if (deviceSlash is not null) SetSlash(wakeUp);
}
public void SetSlash(bool wakeUp = false)
{
if (deviceSlash is null) return;
int brightness = AppConfig.Get("matrix_brightness", 0);
int running = AppConfig.Get("matrix_running", 0);
int inteval = AppConfig.Get("matrix_interval", 0);
bool auto = AppConfig.Is("matrix_auto");
bool lid = AppConfig.Is("matrix_lid");
StopAudio();
Task.Run(() =>
{
try
{
deviceSlash.SetProvider();
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
return;
}
if (wakeUp) _wakeUp = true;
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) || (lid && lidClose))
{
deviceSlash.SetSleepActive(false);
deviceSlash.SetEnabled(false);
//deviceSlash.Init();
//deviceSlash.SetOptions(false, 0, 0);
}
else
{
if (_wakeUp)
{
deviceSlash.WakeUp();
_wakeUp = false;
}
deviceSlash.SetEnabled(true);
deviceSlash.Init();
switch ((SlashMode)running)
{
case SlashMode.Static:
var custom = AppConfig.GetString("slash_custom");
if (custom is not null && custom.Length > 0)
{
Logger.WriteLine("Slash: Static");
deviceSlash.SetCustom(AppConfig.StringToBytes(custom));
}
else
{
deviceSlash.SetMode((SlashMode)running);
deviceSlash.SetOptions(true, brightness, inteval);
deviceSlash.Save();
}
break;
case SlashMode.BatteryLevel:
// call tick to immediately update the pattern
Logger.WriteLine("Slash: Battery Level");
SlashTimer_start();
SlashTimer_tick();
break;
case SlashMode.Audio:
case SlashMode.AudioSpectrum:
slashMode = (SlashMode)running;
Logger.WriteLine("Slash: Audio");
SetAudio();
break;
default:
deviceSlash.SetMode((SlashMode)running);
deviceSlash.SetOptions(true, brightness, inteval);
deviceSlash.Save();
break;
}
// kill the timer if we are not displaying battery pattern
deviceSlash.SetSleepActive(AppConfig.IsNotFalse("slash_sleep"));
}
});
}
public void SetLidMode(bool force = false)
{
bool matrixLid = AppConfig.Is("matrix_lid");
if (deviceSlash is not null)
{
deviceSlash.SetLidCloseAnimation(!matrixLid && !AppConfig.Is("slash_sleep"));
}
if (matrixLid || force)
{
Logger.WriteLine($"Matrix LidClosed: {lidClose}");
SetDevice(true);
}
}
public void SetBatteryAuto()
{
if (deviceSlash is not null)
{
bool auto = AppConfig.Is("matrix_auto");
deviceSlash.SetBatterySaver(auto);
if (!auto) SetSlash();
}
if (deviceMatrix is not null) SetMatrix();
}
public void SetMatrix(bool wakeUp = false)
{
if (deviceMatrix is null) return;
int brightness = AppConfig.Get("matrix_brightness", 0);
int running = AppConfig.Get("matrix_running", 0);
bool auto = AppConfig.Is("matrix_auto");
bool lid = AppConfig.Is("matrix_lid");
StopMatrixTimer();
StopAudio();
Task.Run(() =>
{
try
{
deviceMatrix.SetProvider();
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
return;
}
if (wakeUp) deviceMatrix.WakeUp();
if (brightness == 0 || (auto && SystemInformation.PowerStatus.PowerLineStatus != PowerLineStatus.Online) || (lid && lidClose))
{
deviceMatrix.SetDisplayState(false);
deviceMatrix.SetDisplayState(false); // some devices are dumb
Logger.WriteLine("Matrix Off");
}
else
{
if (wakeUp) deviceMatrix.WakeUp();
deviceMatrix.SetDisplayState(true);
deviceMatrix.SetBrightness((BrightnessMode)brightness);
switch (running)
{
case 2:
SetMatrixPicture(AppConfig.GetString("matrix_picture"), false);
break;
case 3:
SetMatrixClock();
break;
case 4:
SetAudio();
break;
default:
SetBuiltIn(running);
break;
}
}
});
}
private void SetBuiltIn(int running)
{
BuiltInAnimation animation = new BuiltInAnimation(
(BuiltInAnimation.Running)running,
(BuiltInAnimation.Sleeping)AppConfig.Get("matrix_sleep", (int)BuiltInAnimation.Sleeping.Starfield),
(BuiltInAnimation.Shutdown)AppConfig.Get("matrix_shutdown", (int)BuiltInAnimation.Shutdown.SeeYa),
(BuiltInAnimation.Startup)AppConfig.Get("matrix_startup", (int)BuiltInAnimation.Startup.StaticEmergence)
);
deviceMatrix.SetBuiltInAnimation(true, animation);
Logger.WriteLine("Matrix builtin: " + animation.AsByte);
}
private void StartMatrixTimer(int interval = 100)
{
matrixTimer.Interval = interval;
matrixTimer.Start();
}
private void StopMatrixTimer()
{
matrixTimer.Stop();
}
private void MatrixTimer_Elapsed(object? sender, ElapsedEventArgs e)
{
if (deviceMatrix is null) return;
switch (AppConfig.Get("matrix_running"))
{
case 2:
deviceMatrix.PresentNextFrame();
break;
case 3:
deviceMatrix.PresentClock();
break;
}
}
public void SetMatrixClock()
{
deviceMatrix.SetBuiltInAnimation(false);
StartMatrixTimer(1000);
Logger.WriteLine("Matrix Clock");
}
private void SlashTimer_start(int interval = 180000)
{
// 100% to 0% in 1hr = 1% every 36 seconds
// 1 bracket every 14.2857 * 36s = 514s ~ 8m 30s
// only ~5 actually distinguishable levels, so refresh every <= 514/5 ~ 100s
// default is 60s
// create the timer if first call
// this way, the timer only spawns if user tries to use battery pattern
if (slashTimer == default(System.Timers.Timer))
{
slashTimer = new System.Timers.Timer(interval);
slashTimer.Elapsed += SlashTimer_elapsed;
slashTimer.AutoReset = true;
}
// only write if interval changed
if (slashTimer.Interval != interval)
{
slashTimer.Interval = interval;
}
slashTimer.Start();
}
private void SlashTimer_elapsed(object? sender, ElapsedEventArgs e)
{
SlashTimer_tick();
}
private void SlashTimer_tick()
{
if (deviceSlash is null) return;
//kill timer if called but not in battery pattern mode
if ((SlashMode)AppConfig.Get("matrix_running", 0) != SlashMode.BatteryLevel)
{
slashTimer.Stop();
slashTimer.Dispose();
return;
}
deviceSlash.SetBatteryPattern(AppConfig.Get("matrix_brightness", 0));
}
public void Dispose()
{
StopAudio();
}
void StopAudio()
{
lock (_audioLock)
{
_stoppingAudio = true;
_listeningToAudio = false;
if (AudioDeviceEnum is not null)
{
try
{
AudioDeviceEnum.UnregisterEndpointNotificationCallback(this);
}
catch (Exception ex)
{
Logger.WriteLine("UnregisterEndpointNotificationCallback failed: " + ex);
}
}
if (AudioDevice is not null)
{
try
{
AudioDevice.DataAvailable -= WaveIn_DataAvailable;
AudioDevice.StopRecording();
AudioDevice.Dispose();
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
}
AudioDevice = null;
}
AudioDeviceId = null;
if (AudioDeviceEnum is not null)
{
try { AudioDeviceEnum.Dispose(); } catch { /* ignore */ }
AudioDeviceEnum = null;
}
_stoppingAudio = false;
}
}
void SetAudio()
{
if (deviceMatrix is not null) deviceMatrix.SetBuiltInAnimation(false);
else if (deviceSlash is not null) deviceSlash.SetEmpty();
else return;
StopAudio();
slashBrightness = AppConfig.Get("matrix_brightness", 0);
lock (_audioLock)
{
_stoppingAudio = false;
_listeningToAudio = true;
try
{
AudioDeviceEnum = new MMDeviceEnumerator();
AudioDeviceEnum.RegisterEndpointNotificationCallback(this);
using (MMDevice device = AudioDeviceEnum.GetDefaultAudioEndpoint(DataFlow.Render, Role.Console))
{
AudioDevice = new WasapiLoopbackCapture(device);
AudioDeviceId = device.ID;
var fmt = AudioDevice.WaveFormat;
AudioValues = new double[fmt.SampleRate / 1000];
AudioDevice.DataAvailable += WaveIn_DataAvailable;
AudioDevice.StartRecording();
}
Logger.WriteLine("Subscribed to Audio");
}
catch (Exception ex)
{
Logger.WriteLine(ex.ToString());
_listeningToAudio = false;
}
}
}
private void WaveIn_DataAvailable(object? sender, WaveInEventArgs e)
{
int bytesPerSamplePerChannel = AudioDevice.WaveFormat.BitsPerSample / 8;
int bytesPerSample = bytesPerSamplePerChannel * AudioDevice.WaveFormat.Channels;
int bufferSampleCount = e.Buffer.Length / bytesPerSample;
if (bufferSampleCount >= AudioValues.Length)
{
bufferSampleCount = AudioValues.Length;
}
if (bytesPerSamplePerChannel == 2 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
{
for (int i = 0; i < bufferSampleCount; i++)
AudioValues[i] = BitConverter.ToInt16(e.Buffer, i * bytesPerSample);
}
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.Pcm)
{
for (int i = 0; i < bufferSampleCount; i++)
AudioValues[i] = BitConverter.ToInt32(e.Buffer, i * bytesPerSample);
}
else if (bytesPerSamplePerChannel == 4 && AudioDevice.WaveFormat.Encoding == WaveFormatEncoding.IeeeFloat)
{
for (int i = 0; i < bufferSampleCount; i++)
AudioValues[i] = BitConverter.ToSingle(e.Buffer, i * bytesPerSample);
}
double[] paddedAudio = FftSharp.Pad.ZeroPad(AudioValues);
var fft = FftSharp.FFT.Forward(paddedAudio);
double[] fftMag = FftSharp.FFT.Magnitude(fft);
PresentAudio(fftMag);
}
void PresentAudio(double[] audio)
{
if (deviceMatrix is null && deviceSlash is null) return;
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastPresent) < 30) return;
lastPresent = DateTimeOffset.Now.ToUnixTimeMilliseconds();
int size = 20;
double[] bars = new double[size];
double max = 2, maxAverage;
for (int i = 0; i < size; i++)
{
bars[i] = Math.Sqrt(audio[i] * 10000);
if (bars[i] > max) max = bars[i];
}
maxes.Add(max);
if (maxes.Count > 20) maxes.RemoveAt(0);
maxAverage = maxes.Average();
if (deviceMatrix is not null)
{
deviceMatrix.Clear();
for (int i = 0; i < size; i++) deviceMatrix.DrawBar(20 - i, bars[i] * 20 / maxAverage);
deviceMatrix.Present();
}
if (deviceSlash is not null)
{
if (slashMode == SlashMode.Audio)
{
var bassLevel = 30 * (bars[0] + bars[1]) / maxAverage;
deviceSlash.SetAudioPattern(slashBrightness, bassLevel, 10 * (bars[3] + bars[4] + bars[5] + bars[6]) / maxAverage);
//Program.settingsForm.VisualiseAudio(bassLevel);
}
else
{
var payload = new byte[7];
for (int i = 0; i < 7; i++) payload[6-i] = (byte)(Math.Min(255, Math.Pow((bars[2 * i] + bars[2 * i + 1]) / 2 / maxAverage, 2) * 0x8F));
deviceSlash.ContinueCustom(payload, null);
}
}
}
public void OpenMatrixPicture()
{
string fileName = null;
Thread t = new Thread(() =>
{
OpenFileDialog of = new OpenFileDialog();
of.Filter = "Image Files (*.bmp;*.jpg;*.jpeg,*.png,*.gif)|*.BMP;*.JPG;*.JPEG;*.PNG;*.GIF";
if (of.ShowDialog() == DialogResult.OK)
{
fileName = of.FileName;
}
return;
});
t.SetApartmentState(ApartmentState.STA);
t.Start();
t.Join();
if (fileName is not null)
{
AppConfig.Set("matrix_picture", fileName);
AppConfig.Set("matrix_running", 2);
SetMatrixPicture(fileName);
settings.VisualiseMatrixRunning(2);
}
}
public void SetMatrixPicture(string fileName, bool visualise = true)
{
if (deviceMatrix is null) return;
StopMatrixTimer();
try
{
using (var fs = new FileStream(fileName, FileMode.Open))
//using (var ms = new MemoryStream())
{
/*
ms.SetLength(0);
fs.CopyTo(ms);
ms.Position = 0;
*/
using (Image image = Image.FromStream(fs))
{
ProcessPicture(image);
Logger.WriteLine("Matrix " + fileName);
}
fs.Close();
if (visualise) settings.VisualiseMatrixPicture(fileName);
}
}
catch
{
Debug.WriteLine("Error loading picture");
return;
}
}
protected void ProcessPicture(Image image)
{
deviceMatrix.SetBuiltInAnimation(false);
deviceMatrix.ClearFrames();
int matrixX = AppConfig.Get("matrix_x", 0);
int matrixY = AppConfig.Get("matrix_y", 0);
int matrixZoom = AppConfig.Get("matrix_zoom", 100);
int matrixContrast = AppConfig.Get("matrix_contrast", 100);
int matrixGamma = AppConfig.Get("matrix_gamma", 0);
int matrixSpeed = AppConfig.Get("matrix_speed", 50);
MatrixRotation rotation = (MatrixRotation)AppConfig.Get("matrix_rotation", 0);
InterpolationMode matrixQuality = (InterpolationMode)AppConfig.Get("matrix_quality", 0);
FrameDimension dimension = new FrameDimension(image.FrameDimensionsList[0]);
int frameCount = image.GetFrameCount(dimension);
if (frameCount > 1)
{
var delayPropertyBytes = image.GetPropertyItem(0x5100).Value;
var frameDelay = BitConverter.ToInt32(delayPropertyBytes) * 10;
for (int i = 0; i < frameCount; i++)
{
image.SelectActiveFrame(dimension, i);
if (rotation == MatrixRotation.Planar)
deviceMatrix.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast, matrixGamma);
else
deviceMatrix.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast, matrixGamma);
deviceMatrix.AddFrame();
}
Logger.WriteLine("GIF Delay:" + frameDelay);
StartMatrixTimer(Math.Max(matrixSpeed, frameDelay));
//image.SelectActiveFrame(dimension, 0);
}
else
{
if (rotation == MatrixRotation.Planar)
deviceMatrix.GenerateFrame(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast, matrixGamma);
else
deviceMatrix.GenerateFrameDiagonal(image, matrixZoom, matrixX, matrixY, matrixQuality, matrixContrast, matrixGamma);
deviceMatrix.Present();
}
}
public void OnDeviceStateChanged(string deviceId, DeviceState newState)
{
}
public void OnDeviceAdded(string pwstrDeviceId)
{
}
public void OnDeviceRemoved(string deviceId)
{
}
public void OnDefaultDeviceChanged(DataFlow flow, Role role, string defaultDeviceId)
{
if (!_listeningToAudio) return;
if (_stoppingAudio) return;
int running = AppConfig.Get("matrix_running");
if (flow != DataFlow.Render || role != Role.Console || running != 4) return;
var currentId = AudioDeviceId;
if (!string.IsNullOrEmpty(currentId) && currentId == defaultDeviceId) return;
//Restart audio if default audio changed
Logger.WriteLine("Matrix Audio: Default Output changed to " + defaultDeviceId);
//Already set the device here. Otherwise this will be called multiple times in a short succession and causes a crash due to dispose during initalization.
AudioDeviceId = defaultDeviceId;
Task.Delay(50).ContinueWith(_ =>
{
if (!_listeningToAudio) return;
SetMatrix();
});
}
public void OnPropertyValueChanged(string pwstrDeviceId, PropertyKey key)
{
}
}
}
================================================
FILE: app/AnimeMatrix/AnimeMatrixDevice.cs
================================================
// Source thanks to https://github.com/vddCore/Starlight with some adjustments from me
using GHelper.AnimeMatrix.Communication;
using System.Drawing.Drawing2D;
using System.Drawing.Text;
using System.Text;
namespace GHelper.AnimeMatrix
{
public class BuiltInAnimation
{
public enum Startup
{
GlitchConstruction,
StaticEmergence
}
public enum Shutdown
{
GlitchOut,
SeeYa
}
public enum Sleeping
{
BannerSwipe,
Starfield
}
public enum Running
{
BinaryBannerScroll,
RogLogoGlitch
}
public byte AsByte { get; }
public BuiltInAnimation(
Running running,
Sleeping sleeping,
Shutdown shutdown,
Startup startup
)
{
AsByte |= (byte)(((int)running & 0x01) << 0);
AsByte |= (byte)(((int)sleeping & 0x01) << 1);
AsByte |= (byte)(((int)shutdown & 0x01) << 2);
AsByte |= (byte)(((int)startup & 0x01) << 3);
}
}
public enum MatrixRotation
{
Planar,
Diagonal
}
internal class AnimeMatrixPacket : Packet
{
public AnimeMatrixPacket(byte[] command)
: base(0x5E, 640, command)
{
}
}
public enum AnimeType
{
GA401,
GA402,
GU604,
STRIX
}
public enum BrightnessMode : byte
{
Off = 0,
Dim = 1,
Medium = 2,
Full = 3
}
public class AnimeMatrixDevice : Device
{
int UpdatePageLength = 490;
int LedCount = 1450;
byte[] _displayBuffer;
List frames = new List();
public int MaxRows = 61;
public int MaxColumns = 34;
public int LedStart = 0;
public int FullRows = 11;
private int frameIndex = 0;
private static AnimeType _model = AnimeType.GA402;
[System.Runtime.InteropServices.DllImport("gdi32.dll")]
private static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts);
private PrivateFontCollection fonts = new PrivateFontCollection();
public AnimeMatrixDevice() : base(0x0B05, 0x193B, 640)
{
if (AppConfig.ContainsModel("401"))
{
_model = AnimeType.GA401;
MaxColumns = 33;
MaxRows = 55;
LedCount = 1245;
UpdatePageLength = 410;
FullRows = 5;
LedStart = 1;
}
if (AppConfig.ContainsModel("GU604"))
{
_model = AnimeType.GU604;
MaxColumns = 39;
MaxRows = 92;
LedCount = 1711;
UpdatePageLength = 630;
FullRows = 9;
}
if (AppConfig.ContainsModel("G635") || AppConfig.ContainsModel("G615") || AppConfig.ContainsModel("G835") || AppConfig.ContainsModel("G815"))
{
_model = AnimeType.STRIX;
MaxColumns = 34;
MaxRows = 68;
LedCount = 810;
UpdatePageLength = 490;
FullRows = 29;
}
_displayBuffer = new byte[LedCount];
LoadMFont();
}
public void WakeUp()
{
Set(Packet(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")));
}
public void SetBrightness(BrightnessMode mode)
{
Set(Packet(0xC0, 0x04, (byte)mode));
}
public void SetDisplayState(bool enable)
{
Set(Packet(0xC3, 0x01, enable ? (byte)0x00 : (byte)0x80));
}
public void SetBuiltInAnimation(bool enable)
{
Set(Packet(0xC4, 0x01, enable ? (byte)0x00 : (byte)0x80));
}
public void SetBuiltInAnimation(bool enable, BuiltInAnimation animation)
{
SetBuiltInAnimation(enable);
Set(Packet(0xC5, animation.AsByte));
}
public void Present()
{
int page = 0;
int start, end;
while (page * UpdatePageLength < LedCount)
{
start = page * UpdatePageLength;
end = Math.Min(LedCount, (page + 1) * UpdatePageLength);
Set(Packet(0xC0, 0x02)
.AppendData(BitConverter.GetBytes((ushort)(start + 1)))
.AppendData(BitConverter.GetBytes((ushort)(end - start)))
.AppendData(_displayBuffer[start..end])
);
page++;
}
Set(Packet(0xC0, 0x03));
}
private void LoadMFont()
{
byte[] fontData = GHelper.Properties.Resources.MFont;
IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length);
System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length);
uint dummy = 0;
fonts.AddMemoryFont(fontPtr, GHelper.Properties.Resources.MFont.Length);
AddFontMemResourceEx(fontPtr, (uint)GHelper.Properties.Resources.MFont.Length, IntPtr.Zero, ref dummy);
System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr);
}
public void PresentNextFrame()
{
if (frameIndex >= frames.Count) frameIndex = 0;
_displayBuffer = frames[frameIndex];
Present();
frameIndex++;
}
public void ClearFrames()
{
frames.Clear();
frameIndex = 0;
}
public void AddFrame()
{
frames.Add(_displayBuffer.ToArray());
}
public int Width(int y)
{
switch (_model)
{
case AnimeType.GA401:
return 33;
case AnimeType.GU604:
return 39;
case AnimeType.STRIX:
return 1 + y / 2;
default:
return 34;
}
}
public int FirstX(int y)
{
switch (_model)
{
case AnimeType.GA401:
if (y < 5 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - FullRows) / 2F);
case AnimeType.GU604:
if (y < 9 && y % 2 == 0)
{
return 1;
}
return (int)Math.Ceiling(Math.Max(0, y - FullRows) / 2F);
default:
return (int)Math.Ceiling(Math.Max(0, y - FullRows) / 2F);
}
}
public int Pitch(int y)
{
switch (_model)
{
case AnimeType.GA401:
switch (y)
{
case 0:
case 2:
case 4:
return 33;
case 1:
case 3:
return 35;
default:
return 36 - y / 2;
}
case AnimeType.GU604:
switch (y)
{
case 0:
case 2:
case 4:
case 6:
case 8:
return 38;
case 1:
case 3:
case 5:
case 7:
case 9:
return 39;
default:
return Width(y) - FirstX(y);
}
default:
return Width(y) - FirstX(y);
}
}
public int RowToLinearAddress(int y)
{
int ret = LedStart;
for (var i = 0; i < y; i++)
ret += Pitch(i);
return ret;
}
public void SetLedPlanar(int x, int y, byte value)
{
if (!IsRowInRange(y)) return;
if (x >= FirstX(y) && x < Width(y))
SetLedLinear(RowToLinearAddress(y) - FirstX(y) + x, value);
}
public void SetLedDiagonal(int x, int y, byte color, int deltaX = 0, int deltaY = 0)
{
x += deltaX;
y -= deltaY;
int plX = (x - y) / 2;
int plY = x + y;
if (x - y == -1) plX = -1;
SetLedPlanar(plX, plY, color);
}
public void SetLedLinear(int address, byte value)
{
if (!IsAddressableLed(address)) return;
_displayBuffer[address] = value;
}
public void Clear(bool present = false)
{
for (var i = 0; i < _displayBuffer.Length; i++) _displayBuffer[i] = 0;
if (present) Present();
}
private void SetBitmapDiagonal(Bitmap bmp, int deltaX = 0, int deltaY = 0, int contrast = 100, int gamma = 0)
{
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
{
var pixel = bmp.GetPixel(x, y);
var color = Math.Min((pixel.R + pixel.G + pixel.B + gamma) * contrast / 300, 255);
if (color > 20)
SetLedDiagonal(x, y, (byte)color, deltaX, deltaY - (FullRows / 2) - 1);
}
}
}
private void SetBitmapLinear(Bitmap bmp, int contrast = 100, int gamma = 0)
{
for (int y = 0; y < bmp.Height; y++)
{
for (int x = 0; x < bmp.Width; x++)
if (x % 2 == y % 2)
{
var pixel = bmp.GetPixel(x, y);
var color = Math.Min((pixel.R + pixel.G + pixel.B + gamma) * contrast / 300, 255);
if (color > 20)
SetLedPlanar(x / 2, y, (byte)color);
}
}
}
public void Text(string text, float fontSize = 10, int x = 0, int y = 0)
{
int width = MaxRows;
int height = MaxRows - FullRows;
int textHeight, textWidth;
using (Bitmap bmp = new Bitmap(width, height))
{
using (Graphics g = Graphics.FromImage(bmp))
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.AntiAlias;
g.TextRenderingHint = TextRenderingHint.SingleBitPerPixel;
using (Font font = new Font(fonts.Families[0], fontSize, FontStyle.Regular, GraphicsUnit.Pixel))
{
SizeF textSize = g.MeasureString(text, font);
textHeight = (int)textSize.Height;
textWidth = (int)textSize.Width;
g.DrawString(text, font, Brushes.White, x, height - y);
}
}
SetBitmapDiagonal(bmp, 5, height);
}
}
public void PresentClock()
{
string timeFormat = AppConfig.GetString("matrix_time", "HH:mm");
string dateFormat = AppConfig.GetString("matrix_date", "yy.MM.dd");
if (DateTime.Now.Second % 2 != 0) timeFormat = timeFormat.Replace(":", " ");
Clear();
switch (_model)
{
case AnimeType.STRIX:
//case AnimeType.GA402:
Text(DateTime.Now.ToString(timeFormat), 15, 4, 20);
break;
default:
Text(DateTime.Now.ToString(timeFormat), 15, 7 - FullRows / 2, 25);
Text(DateTime.Now.ToString(dateFormat), 11.5F, 0, 14);
break;
}
Present();
}
public void DrawBar(int pos, double h)
{
switch (_model)
{
//case AnimeType.GA402:
case AnimeType.STRIX:
DrawBarDiagonal(pos, h);
break;
default:
DrawBarPlanar(pos, h);
break;
}
}
public void DrawBarPlanar(int pos, double h)
{
int dx = pos * 2;
int dy = 20;
byte color;
for (int y = 0; y < h - (h % 2); y++)
for (int x = 0; x < 2 - (y % 2); x++)
{
//color = (byte)(Math.Min(1,(h - y - 2)*2) * 255);
SetLedPlanar(x + dx, dy + y, (byte)(h * 255 / 30));
SetLedPlanar(x + dx, dy - y, 255);
}
}
public void DrawBarDiagonal(int pos, double h)
{
int dx = pos * 2;
int dy = 0;
byte color;
for (int y = 0; y < h/2 ; y++)
for (int x = 0; x < 2 ; x++)
{
color = (byte)(Math.Min(1, (h - y - 2) * 2) * 255);
SetLedDiagonal(x + dx, dy - y, (byte)(h * 255 / 30), 10, -(FullRows/2));
}
}
public void GenerateFrame(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100, int gamma = 0)
{
int width = MaxColumns / 2 * 6;
int height = MaxRows;
int targetWidth = MaxColumns * 2;
float scale;
using (Bitmap bmp = new Bitmap(targetWidth, height))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = quality;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (float)Math.Round(targetWidth - (scaleWidth + panX) * targetWidth / width), -panY, (float)Math.Round(scaleWidth * targetWidth / width), scaleHeight);
}
Clear();
SetBitmapLinear(bmp, contrast, gamma);
}
}
public void GenerateFrameDiagonal(Image image, float zoom = 100, int panX = 0, int panY = 0, InterpolationMode quality = InterpolationMode.Default, int contrast = 100, int gamma = 0)
{
int width = MaxRows + FullRows;
int height = MaxColumns + FullRows;
if ((image.Height / image.Width) > (height / width)) height = MaxColumns;
float scale;
using (Bitmap bmp = new Bitmap(width, height))
{
scale = Math.Min((float)width / (float)image.Width, (float)height / (float)image.Height) * zoom / 100;
using (var graph = Graphics.FromImage(bmp))
{
var scaleWidth = (float)(image.Width * scale);
var scaleHeight = (float)(image.Height * scale);
graph.InterpolationMode = quality;
graph.CompositingQuality = CompositingQuality.HighQuality;
graph.SmoothingMode = SmoothingMode.AntiAlias;
graph.DrawImage(image, (width - scaleWidth) / 2, height - scaleHeight, scaleWidth, scaleHeight);
}
Clear();
SetBitmapDiagonal(bmp, -panX, height + panY, contrast, gamma);
}
}
private bool IsRowInRange(int row)
{
return (row >= 0 && row < MaxRows);
}
private bool IsAddressableLed(int address)
{
return (address >= 0 && address < LedCount);
}
}
}
================================================
FILE: app/AnimeMatrix/Communication/Device.cs
================================================
// Source thanks to https://github.com/vddCore/Starlight :)
using GHelper.AnimeMatrix.Communication.Platform;
namespace GHelper.AnimeMatrix.Communication
{
public abstract class Device : IDisposable
{
protected UsbProvider? _usbProvider;
protected ushort _vendorId;
protected ushort _productId;
protected int _maxFeatureReportLength;
protected Device(ushort vendorId, ushort productId)
{
_vendorId = vendorId;
_productId = productId;
}
protected Device(ushort vendorId, ushort productId, int maxFeatureReportLength)
{
_vendorId = vendorId;
_productId = productId;
_maxFeatureReportLength = maxFeatureReportLength;
SetProvider();
}
public ushort VendorID()
{
return _vendorId;
}
public ushort ProductID()
{
return _productId;
}
public virtual void SetProvider()
{
_usbProvider = new WindowsUsbProvider(_vendorId, _productId, _maxFeatureReportLength);
}
protected T Packet(params byte[] command) where T : Packet
{
return (T)Activator.CreateInstance(typeof(T), command)!;
}
public void Set(Packet packet)
=> _usbProvider?.Set(packet.Data);
public byte[] Get(Packet packet)
=> _usbProvider?.Get(packet.Data);
public void Read(byte[] data)
=> _usbProvider?.Read(data);
public void Write(byte[] data)
=> _usbProvider?.Write(data);
public virtual void Dispose()
{
_usbProvider?.Dispose();
}
}
}
================================================
FILE: app/AnimeMatrix/Communication/Packet.cs
================================================
// Source thanks to https://github.com/vddCore/Starlight :)
namespace GHelper.AnimeMatrix.Communication
{
public abstract class Packet
{
private int _currentDataIndex = 1;
public byte[] Data { get; }
internal Packet(byte reportId, int packetLength, params byte[] data)
{
if (packetLength < 1)
{
throw new ArgumentOutOfRangeException(
nameof(packetLength),
"Packet length must be at least 1."
);
}
Data = new byte[packetLength];
Data[0] = reportId;
if (data.Length > 0)
{
if (_currentDataIndex >= Data.Length)
{
throw new ArgumentOutOfRangeException(
nameof(data),
"Your packet length does not allow for initial data to be appended."
);
}
AppendData(data);
}
}
public Packet AppendData(params byte[] data)
=> AppendData(out _, data);
public Packet AppendData(out int bytesWritten, params byte[] data)
{
bytesWritten = 0;
for (var i = 0;
i < data.Length && _currentDataIndex < Data.Length - 1;
i++, bytesWritten++, _currentDataIndex++)
{
if (_currentDataIndex > Data.Length - 1)
break;
Data[_currentDataIndex] = data[i];
}
return this;
}
}
}
================================================
FILE: app/AnimeMatrix/Communication/Platform/UsbProvider.cs
================================================
namespace GHelper.AnimeMatrix.Communication.Platform
{
public abstract class UsbProvider : IDisposable
{
protected ushort VendorID { get; }
protected ushort ProductID { get; }
protected UsbProvider(ushort vendorId, ushort productId)
{
VendorID = vendorId;
ProductID = productId;
}
public abstract void Set(byte[] data);
public abstract byte[] Get(byte[] data);
public abstract void Read(byte[] data);
public abstract void Write(byte[] data);
public abstract void Dispose();
}
}
================================================
FILE: app/AnimeMatrix/Communication/Platform/WindowsUsbProvider.cs
================================================
using System.ComponentModel;
using HidSharp;
namespace GHelper.AnimeMatrix.Communication.Platform
{
internal class WindowsUsbProvider : UsbProvider
{
protected HidDevice HidDevice { get; }
protected HidStream HidStream { get; }
public WindowsUsbProvider(ushort vendorId, ushort productId, string path, int timeout = 500) : base(vendorId, productId)
{
try
{
HidDevice = DeviceList.Local.GetHidDevices(vendorId, productId)
.First(x => x.DevicePath.Contains(path));
}
catch
{
throw new IOException("HID device was not found on your machine.");
}
var config = new OpenConfiguration();
config.SetOption(OpenOption.Interruptible, true);
config.SetOption(OpenOption.Exclusive, false);
config.SetOption(OpenOption.Priority, 10);
HidStream = HidDevice.Open(config);
HidStream.ReadTimeout = timeout;
HidStream.WriteTimeout = timeout;
}
public WindowsUsbProvider(ushort vendorId, ushort productId, int maxFeatureReportLength)
: base(vendorId, productId)
{
try
{
HidDevice = DeviceList.Local
.GetHidDevices(vendorId, productId)
.First(x => x.GetMaxFeatureReportLength() >= maxFeatureReportLength);
Logger.WriteLine("Matrix Device: " + HidDevice.DevicePath + " " + HidDevice.GetMaxFeatureReportLength());
}
catch
{
throw new IOException("Matrix control device was not found on your machine.");
}
var config = new OpenConfiguration();
config.SetOption(OpenOption.Interruptible, true);
config.SetOption(OpenOption.Exclusive, false);
config.SetOption(OpenOption.Priority, 10);
HidStream = HidDevice.Open(config);
}
public override void Set(byte[] data)
{
WrapException(() =>
{
HidStream.SetFeature(data);
HidStream.Flush();
});
}
public override byte[] Get(byte[] data)
{
var outData = new byte[data.Length];
Array.Copy(data, outData, data.Length);
WrapException(() =>
{
HidStream.GetFeature(outData);
HidStream.Flush();
});
return data;
}
public override void Read(byte[] data)
{
WrapException(() =>
{
HidStream.Read(data);
});
}
public override void Write(byte[] data)
{
WrapException(() =>
{
HidStream.Write(data);
HidStream.Flush();
});
}
public override void Dispose()
{
HidStream.Dispose();
}
private void WrapException(Action action)
{
try
{
action();
}
catch (IOException e)
{
if (e.InnerException is Win32Exception w32e)
{
if (w32e.NativeErrorCode != 0)
{
throw;
}
}
}
}
}
}
================================================
FILE: app/AnimeMatrix/SlashDevice.cs
================================================
using GHelper.AnimeMatrix.Communication;
using System.Management;
using System.Text;
namespace GHelper.AnimeMatrix
{
public enum SlashMode
{
Bounce,
Slash,
Loading,
BitStream,
Transmission,
Flow,
Flux,
Phantom,
Spectrum,
Hazard,
Interfacing,
Ramp,
GameOver,
Start,
Buzzer,
Static,
FX1,
FX2,
FX3,
BatteryLevel,
Audio,
AudioSpectrum
}
public class SlashPacket : Packet
{
public SlashPacket(byte[] command, byte reportID = 0x5E) : base(reportID, 128, command)
{
}
}
public class SlashDevice : Device
{
protected virtual byte reportID => 0x5E;
protected virtual SlashPacket CreatePacket(byte[] command)
{
return new SlashPacket(command, reportID);
}
public static Dictionary Modes = new Dictionary
{
{ SlashMode.Bounce, Properties.Strings.SlashBounce},
{ SlashMode.Slash, Properties.Strings.SlashMode},
{ SlashMode.Loading, Properties.Strings.SlashLoading},
{ SlashMode.BitStream, Properties.Strings.SlashBitStream},
{ SlashMode.Transmission, Properties.Strings.SlashTransmission},
{ SlashMode.Flow, Properties.Strings.SlashFlow},
{ SlashMode.Flux, Properties.Strings.SlashFlux},
{ SlashMode.Phantom, Properties.Strings.SlashPhantom},
{ SlashMode.Spectrum, Properties.Strings.SlashSpectrum},
{ SlashMode.Hazard, Properties.Strings.SlashHazard},
{ SlashMode.Interfacing, Properties.Strings.SlashInterfacing},
{ SlashMode.Ramp, Properties.Strings.SlashRamp},
{ SlashMode.GameOver, Properties.Strings.SlashGameOver},
{ SlashMode.Start, Properties.Strings.SlashStart},
{ SlashMode.Buzzer, Properties.Strings.SlashBuzzer},
{ SlashMode.Static, Properties.Strings.SlashStatic},
{ SlashMode.FX1, "FX1"},
{ SlashMode.FX2, "FX2"},
{ SlashMode.FX3, "FX3"},
{ SlashMode.BatteryLevel, Properties.Strings.SlashBatteryLevel},
{ SlashMode.Audio, Properties.Strings.MatrixAudio}
};
private static Dictionary modeCodes = new Dictionary
{
{ SlashMode.Static, 0x06},
{ SlashMode.Bounce, 0x10},
{ SlashMode.Slash, 0x12},
{ SlashMode.Loading, 0x13},
{ SlashMode.BitStream, 0x1D},
{ SlashMode.Transmission, 0x1A},
{ SlashMode.Flow, 0x19},
{ SlashMode.Flux, 0x25},
{ SlashMode.Phantom, 0x24},
{ SlashMode.Spectrum, 0x26},
{ SlashMode.Hazard, 0x32},
{ SlashMode.Interfacing, 0x33},
{ SlashMode.Ramp, 0x34},
{ SlashMode.GameOver, 0x42},
{ SlashMode.Start, 0x43},
{ SlashMode.Buzzer, 0x44},
{ SlashMode.FX1, 0x60},
{ SlashMode.FX2, 0x61},
{ SlashMode.FX3, 0x62},
};
public SlashDevice(ushort productId = 0x193B) : base(0x0B05, productId, 128)
{
}
public void WakeUp()
{
Set(CreatePacket(Encoding.ASCII.GetBytes("ASUS Tech.Inc.")), "SlashWakeUp");
Set(CreatePacket([0xC2]), "SlashWakeUp");
Set(CreatePacket([0xD1, 0x01, 0x00, 0x01 ]), "SlashWakeUp");
}
public void Init()
{
Set(CreatePacket([0xD7, 0x00, 0x00, 0x01, 0xAC]), "SlashInit");
Set(CreatePacket([0xD2, 0x02, 0x01, 0x08, 0xAB]), "SlashInit");
}
public void SetEnabled(bool status = true)
{
Set(CreatePacket([0xD8, 0x02, 0x00, 0x01, status ? (byte)0x00 : (byte)0x80]), $"SlashEnable {status}");
}
public void Save()
{
Set(CreatePacket([0xD4, 0x00, 0x00, 0x01, 0xAB]), "SlashSave");
}
public void SetMode(SlashMode mode)
{
byte modeByte;
try
{
modeByte = modeCodes[mode];
}
catch (Exception)
{
modeByte = 0x00;
}
Set(CreatePacket([0xD2, 0x03, 0x00, 0x0C]), "SlashMode");
//Set(CreatePacket([0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x19, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13]), "SlashMode");
Set(CreatePacket([0xD3, 0x04, 0x00, 0x0C, 0x01, modeByte, 0x02, 0x42, 0x03, 0x13, 0x04, 0x11, 0x05, 0x12, 0x06, 0x13]), "SlashMode");
}
private byte[] GetPercentagePattern(int brightness, double percentage)
{
// because 7 segments, within each led segment represents a percentage bracket of (100/7 = 14.2857%)
// set brightness to reflect battery's percentage within that range
int bracket = (int)Math.Floor(percentage / 14.2857);
if (bracket >= 7) return Enumerable.Repeat((byte)(brightness * 85.333), 7).ToArray();
byte[] batteryPattern = Enumerable.Repeat((byte)(0x00), 7).ToArray();
for (int i = 6; i > 6 - bracket; i--)
{
batteryPattern[i] = (byte)(brightness * 85.333);
}
//set the "selected" bracket to the percentage of that bracket filled from 0 to 255 as a hex
batteryPattern[6 - bracket] = (byte)(((percentage % 14.2857) * brightness * 85.333) / 14.2857);
return batteryPattern;
}
public void SetBatteryPattern(int brightness)
{
SetCustom(GetPercentagePattern(brightness, 100 * (HardwareControl.GetBatteryChargePercentage() / AppConfig.Get("charge_limit", 100))), null);
}
public void SetEmpty()
{
SetCustom(GetPercentagePattern(0, 0));
}
public void SetAudioPattern(int brightness, double bass, double treble)
{
byte[] payload = new byte[7];
double step = 100.0 / 7.0;
for (int i = 0; i < 7; i++)
{
double s = step * i, e = step * (i + 1);
if (bass > s) payload[6 - i] |= (byte)(Math.Min((bass - s) / (e - s), 1) * brightness * 0x20);
if (treble > s) payload[6 - i] |= (byte)(Math.Min((treble - s) / (e - s), 1) * brightness * 0x50);
}
ContinueCustom(payload, null);
}
public void SetCustom(byte[] data, string? log = "Static Data")
{
Set(CreatePacket([0xD2, 0x02, 0x01, 0x08, 0xAC]), null);
Set(CreatePacket([0xD3, 0x03, 0x01, 0x08, 0xAC, 0xFF, 0xFF, 0x01, 0x05, 0xFF, 0xFF]), null);
Set(CreatePacket([0xD4, 0x00, 0x00, 0x01, 0xAC]), null);
ContinueCustom(data, log);
}
public void ContinueCustom(byte[] data, string? log)
{
byte[] payload = new byte[] { 0xD3, 0x00, 0x00, 0x07 };
Set(CreatePacket(payload.Concat(data.Take(7)).ToArray()), log);
}
public void SetOptions(bool status, int brightness = 0, int interval = 0)
{
byte brightnessByte = (byte)(brightness * 85.333);
Set(CreatePacket([0xD3, 0x03, 0x01, 0x08, 0xAB, 0xFF, 0x01, status ? (byte)0x01 : (byte)0x00, 0x06, brightnessByte, 0xFF, (byte)interval]), "SlashOptions");
}
public void SetBatterySaver(bool status)
{
Set(CreatePacket([0xD8, 0x01, 0x00, 0x01, status ? (byte)0x80 : (byte)0x00]), $"SlashBatterySaver {status}");
}
public void SetLidCloseAnimation(bool status)
{
Set(CreatePacket([0xD8, 0x00, 0x00, 0x02, 0xA5, status ? (byte)0x00 : (byte)0x80]), $"SlashLidCloseAnimation {status}");
}
public void SetSleepActive(bool status)
{
Set(CreatePacket([0xD2, 0x02, 0x01, 0x08, 0xA1]), "SlashSleepInit");
Set(CreatePacket([0xD3, 0x03, 0x01, 0x08, 0xA1, 0x00, 0xFF, status ? (byte)0x01 : (byte)0x00, 0x02, 0xFF, 0xFF]), $"SlashSleep {status}");
}
public void Set(Packet packet, string? log = null)
{
_usbProvider?.Set(packet.Data);
if (log is not null) Logger.WriteLine($"{log}:" + BitConverter.ToString(packet.Data).Substring(0, 48));
}
}
public class SlashDeviceAura : SlashDevice
{
protected override byte reportID => 0x5D;
public SlashDeviceAura() : base(0x19B6)
{
}
protected override SlashPacket CreatePacket(byte[] command)
{
return new SlashPacket(command, reportID);
}
}
}
================================================
FILE: app/App.config
================================================
================================================
FILE: app/AppConfig.cs
================================================
using GHelper.Mode;
using System.Diagnostics;
using System.Management;
using System.Text.Json;
public static class AppConfig
{
private static string configFile;
private static string? _model;
private static string? _modelShort;
private static string? _bios;
private static Dictionary config = new Dictionary();
private static System.Timers.Timer timer = new System.Timers.Timer(2000);
private static long lastWrite;
static AppConfig()
{
string startupPath = Application.StartupPath.Trim('\\');
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
string configName = "\\config.json";
if (File.Exists(startupPath + configName))
{
configFile = startupPath + configName;
}
else
{
configFile = appPath + configName;
}
if (!System.IO.Directory.Exists(appPath))
System.IO.Directory.CreateDirectory(appPath);
if (File.Exists(configFile))
{
string text = File.ReadAllText(configFile);
try
{
config = JsonSerializer.Deserialize>(text);
}
catch (Exception ex)
{
Logger.WriteLine($"Broken config: {ex.Message} {text}");
try
{
text = File.ReadAllText(configFile + ".bak");
config = JsonSerializer.Deserialize>(text);
}
catch (Exception exb)
{
Logger.WriteLine($"Broken backup config: {exb.Message} {text}");
File.Copy(configFile, configFile + ".old", true);
File.Copy(configFile + ".bak", configFile + ".bak.old", true);
Init();
}
}
}
else
{
Init();
}
timer.Elapsed += Timer_Elapsed;
}
private static void Timer_Elapsed(object? sender, System.Timers.ElapsedEventArgs e)
{
timer.Stop();
string jsonString = JsonSerializer.Serialize(config, new JsonSerializerOptions { WriteIndented = true });
var backup = configFile + ".bak";
try
{
File.WriteAllText(configFile, jsonString);
//Debug.WriteLine($"{DateTime.Now}: Config write");
}
catch (Exception)
{
Thread.Sleep(1000);
try
{
File.WriteAllText(configFile, jsonString);
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
return;
}
lastWrite = DateTimeOffset.Now.ToUnixTimeMilliseconds();
Thread.Sleep(5000);
if (Math.Abs(DateTimeOffset.Now.ToUnixTimeMilliseconds() - lastWrite) < 4000) return;
var backupText = File.ReadAllText(configFile);
bool isValid =
!string.IsNullOrWhiteSpace(backupText) &&
backupText.IndexOf('\0') == -1 &&
backupText.StartsWith("{") &&
backupText.Trim().EndsWith("}") &&
backupText.Length >= 10;
if (isValid)
{
File.Copy(configFile, backup, true);
//Debug.WriteLine($"{DateTime.Now}: Config backup");
}
else
{
Logger.WriteLine("Error writing config");
}
}
public static string GetModel()
{
if (_model is null)
{
_model = "";
try
{
using (var searcher = new ManagementObjectSearcher(@"Select * from Win32_ComputerSystem"))
{
foreach (var process in searcher.Get())
{
_model = process["Model"].ToString();
break;
}
}
}
catch (Exception ex)
{
Logger.WriteLine(ex.Message);
}
}
//if (_model.Contains("GA402RK")) _model = "ROG Flow Z13 GZ302EA"; // Debug Purposes
return _model;
}
public static (string, string) GetBiosAndModel()
{
if (_bios is not null && _modelShort is not null) return (_bios, _modelShort);
using (ManagementObjectSearcher objSearcher = new ManagementObjectSearcher(@"SELECT * FROM Win32_BIOS"))
{
using (ManagementObjectCollection objCollection = objSearcher.Get())
{
foreach (ManagementObject obj in objCollection)
if (obj["SMBIOSBIOSVersion"] is not null)
{
string[] results = obj["SMBIOSBIOSVersion"].ToString().Split(".");
if (results.Length > 1)
{
_modelShort = results[0];
_bios = results[1];
}
else
{
_modelShort = obj["SMBIOSBIOSVersion"].ToString();
}
}
return (_bios, _modelShort);
}
}
}
public static string GetModelShort()
{
string model = GetModel();
int trim = model.LastIndexOf("_");
if (trim > 0) model = model.Substring(0, trim);
return model;
}
public static bool ContainsModel(string contains)
{
GetModel();
return (_model is not null && _model.ToLower().Contains(contains.ToLower()));
}
private static void Init()
{
config = new Dictionary();
config["performance_mode"] = 0;
string jsonString = JsonSerializer.Serialize(config);
File.WriteAllText(configFile, jsonString);
}
public static bool Exists(string name)
{
return config.ContainsKey(name);
}
public static int Get(string name, int empty = -1)
{
if (config.ContainsKey(name))
{
//Debug.WriteLine(name);
return int.Parse(config[name].ToString());
}
else
{
//Debug.WriteLine(name + "E");
return empty;
}
}
public static bool Is(string name)
{
return Get(name) == 1;
}
public static bool IsNotFalse(string name)
{
return Get(name) != 0;
}
public static bool IsOnBattery(string zone)
{
return Get(zone + "_bat", Get(zone)) != 0;
}
public static string GetString(string name, string empty = null)
{
if (config.ContainsKey(name))
return config[name].ToString();
else return empty;
}
private static void Write()
{
timer.Stop();
timer.Start();
}
public static void Set(string name, int value)
{
config[name] = value;
Write();
}
public static void Set(string name, string value)
{
config[name] = value;
Write();
}
public static void Remove(string name)
{
config.Remove(name);
Write();
}
public static void RemoveMode(string name)
{
Remove(name + "_" + Modes.GetCurrent());
}
public static string GgetParamName(AsusFan device, string paramName = "fan_profile")
{
int mode = Modes.GetCurrent();
string name;
switch (device)
{
case AsusFan.GPU:
name = "gpu";
break;
case AsusFan.Mid:
name = "mid";
break;
case AsusFan.XGM:
name = "xgm";
break;
default:
name = "cpu";
break;
}
return paramName + "_" + name + "_" + mode;
}
public static byte[] GetFanConfig(AsusFan device)
{
string curveString = GetString(GgetParamName(device));
byte[] curve = { };
if (curveString is not null)
curve = StringToBytes(curveString);
return curve;
}
public static void SetFanConfig(AsusFan device, byte[] curve)
{
string bitCurve = BitConverter.ToString(curve);
Set(GgetParamName(device), bitCurve);
}
public static byte[] StringToBytes(string str)
{
String[] arr = str.Split('-');
byte[] array = new byte[arr.Length];
for (int i = 0; i < arr.Length; i++) array[i] = Convert.ToByte(arr[i], 16);
return array;
}
public static byte[] GetDefaultCurve(AsusFan device)
{
int mode = Modes.GetCurrentBase();
byte[] curve;
switch (mode)
{
case AsusACPI.PerformanceTurbo:
switch (device)
{
case AsusFan.GPU:
return StringToBytes("1E-3F-44-48-4C-50-54-62-16-1F-26-2D-39-47-55-5F");
default:
return StringToBytes("1E-3F-44-48-4C-50-54-62-11-1A-22-29-34-43-51-5A");
}
case AsusACPI.PerformanceSilent:
switch (device)
{
case AsusFan.GPU:
return StringToBytes("1E-31-3B-42-47-50-5A-64-00-00-04-11-1B-23-28-2D");
default:
return StringToBytes("1E-31-3B-42-47-50-5A-64-00-00-03-0C-14-1C-22-29");
}
default:
switch (device)
{
case AsusFan.GPU:
return StringToBytes("3A-3D-40-44-48-4D-51-62-0C-16-1D-1F-26-2D-34-4A");
default:
return StringToBytes("3A-3D-40-44-48-4D-51-62-08-11-16-1A-22-29-30-45");
}
}
}
public static string GetModeString(string name)
{
return GetString(name + "_" + Modes.GetCurrent());
}
public static int GetMode(string name, int empty = -1)
{
return Get(name + "_" + Modes.GetCurrent(), empty);
}
public static bool IsMode(string name)
{
return Get(name + "_" + Modes.GetCurrent()) == 1;
}
public static void SetMode(string name, int value)
{
Set(name + "_" + Modes.GetCurrent(), value);
}
public static void SetMode(string name, string value)
{
Set(name + "_" + Modes.GetCurrent(), value);
}
public static bool IsAlly()
{
return ContainsModel("RC7");
}
public static bool NoMKeys()
{
return (ContainsModel("Z13") && !IsARCNM()) ||
ContainsModel("FX706") ||
ContainsModel("FA706") ||
ContainsModel("FA506") ||
ContainsModel("FX506") ||
ContainsModel("Duo") ||
ContainsModel("FX505");
}
public static bool IsARCNM()
{
return ContainsModel("GZ301VIC");
}
public static bool IsTUF()
{
return ContainsModel("TUF") || ContainsModel("TX Gaming") || ContainsModel("TX Air");
}
public static bool IsProArt()
{
return ContainsModel("ProArt");
}
public static bool IsVivoZenbook()
{
return ContainsModel("Vivobook") || ContainsModel("Zenbook") || ContainsModel("EXPERTBOOK") || ContainsModel(" V16");
}
public static bool IsVivoZenPro()
{
return ContainsModel("Vivobook") || ContainsModel("Zenbook") || ContainsModel("ProArt") || ContainsModel("EXPERTBOOK") || ContainsModel(" V16");
}
public static bool IsHardwareFnLock()
{
return IsVivoZenPro() || ContainsModel("GZ302EA");
}
// Devices with bugged bios command to change brightness
public static bool SwappedBrightness()
{
return ContainsModel("FA506IEB") || ContainsModel("FA506IH") || ContainsModel("FA506IC") || ContainsModel("FA506II") || ContainsModel("FX506LU") || ContainsModel("FX506IC") || ContainsModel("FX506LH") || ContainsModel("FA506IV") || ContainsModel("FA706IC") || ContainsModel("FA706IH");
}
public static bool IsDUO()
{
return ContainsModel("Duo") || ContainsModel("GX550") || ContainsModel("GX551") || ContainsModel("GX650") || ContainsModel("UX840") || ContainsModel("UX482");
}
public static bool IsM4Button()
{
return IsDUO() || ContainsModel("GZ302EA");
}
// G14 2020 has no aura, but media keys instead
public static bool NoAura()
{
return (ContainsModel("GA401I") && !ContainsModel("GA401IHR")) || ContainsModel("GA502IU") || ContainsModel("HN7306") || ContainsModel("M6500X");
}
public static bool MediaKeys()
{
return (ContainsModel("GA401I") && !ContainsModel("GA401IHR")) || ContainsModel("G712L") || ContainsModel("GX502L");
}
public static bool IsSingleColor()
{
return ContainsModel("GA401") || ContainsModel("FX517Z") || ContainsModel("FX516P") || ContainsModel("X13") || IsARCNM() || ContainsModel("FA617N") || ContainsModel("FA617X") || NoAura() || Is("no_rgb");
}
public static bool IsSleepBacklight()
{
return ContainsModel("FA617") || ContainsModel("FX507");
}
public static bool IsAnimeMatrix()
{
return ContainsModel("GA401") || ContainsModel("GA402") || ContainsModel("GU604V") || ContainsModel("GU604V") || ContainsModel("G835") || ContainsModel("G815") || ContainsModel("G635") || ContainsModel("G615");
}
public static bool IsSlash()
{
return ContainsModel("GA403") || ContainsModel("GU605") || ContainsModel("GA605");
}
public static bool IsSlashAura()
{
return ContainsModel("GA605") || ContainsModel("GU605C") || ContainsModel("GA403W") || ContainsModel("GA403UM") || ContainsModel("GA403UP") || ContainsModel("GA403UH");
}
public static bool IsInputBacklight()
{
return ContainsModel("GA503") || IsSlash() || IsVivoZenPro();
}
public static bool IsInvertedFNLock()
{
return ContainsModel("M140") || ContainsModel("S550") || ContainsModel("P540") || IsTUF();
}
public static bool IsOLED()
{
return ContainsModel("OLED") || IsSlash() || ContainsModel("M7600") || ContainsModel("UX64") || ContainsModel("UX34") || ContainsModel("UX53") || ContainsModel("K360") || ContainsModel("X150") || ContainsModel("M340") || ContainsModel("M350") || ContainsModel("K650") || ContainsModel("UM53") || ContainsModel("K660") || ContainsModel("UX84") || ContainsModel("M650") || ContainsModel("M550") || ContainsModel("M540") || ContainsModel("K340") || ContainsModel("K350") || ContainsModel("M140") || ContainsModel("S540") || ContainsModel("S550") || ContainsModel("M7400") || ContainsModel("N650") || ContainsModel("HN7306") || ContainsModel("H760") || ContainsModel("UX5406") || ContainsModel("M5606") || ContainsModel("X513") || ContainsModel("N7400") || ContainsModel("UX760");
}
public static bool IsNoOverdrive()
{
return Is("no_overdrive");
}
public static bool IsNoSleepEvent()
{
return ContainsModel("FX505");
}
public static bool IsStrix()
{
return ContainsModel("Strix") || ContainsModel("Scar") || ContainsModel("G703G");
}
public static bool IsAdvancedRGB()
{
return IsStrix() || ContainsModel("GX650");
}
public static bool IsBacklightZones()
{
return IsStrix() || IsZ13();
}
public static bool IsStrixLimitedRGB()
{
return ContainsModel("G614PM") || ContainsModel("G614PP") || ContainsModel("G614PR") || ContainsModel("G512LI") || ContainsModel("G513R") || ContainsModel("G713QM") || ContainsModel("G713PV") || ContainsModel("G513IE") || ContainsModel("G713RC") || ContainsModel("G713IC") || ContainsModel("G713PU") || ContainsModel("G513QM") || ContainsModel("G513QC") || ContainsModel("G531G") || ContainsModel("G615JMR") || ContainsModel("G615LM") || ContainsModel("G815LR");
}
public static bool IsPossible4ZoneRGB()
{
return ContainsModel("G614JI_") || ContainsModel("G614JV_") || ContainsModel("G614JZ") || ContainsModel("G614JU") || IsStrixLimitedRGB();
}
public static bool Is4ZoneRGB()
{
return IsPossible4ZoneRGB() && !Is("per_key_rgb");
}
public static bool IsHardwareHotkeys()
{
return ContainsModel("FX506");
}
public static bool NoWMI()
{
return ContainsModel("GL704G") || ContainsModel("GM501G") || ContainsModel("GX501G");
}
public static bool IsNoDirectRGB()
{
return ContainsModel("GA503") || ContainsModel("G533Q") || ContainsModel("GU502") || ContainsModel("GU603") || IsSlash() || IsAlly();
}
public static bool IsStrixNumpad()
{
return ContainsModel("G713R");
}
public static bool IsZ1325()
{
return ContainsModel("GZ302E");
}
public static bool IsZ13()
{
return ContainsModel("Z13");
}
public static bool IsPZ13()
{
return ContainsModel("PZ13");
}
public static bool IsS17()
{
return ContainsModel("S17");
}
public static bool HasTabletMode()
{
return ContainsModel("X16") || ContainsModel("X13") || ContainsModel("Z13");
}
public static bool IsX13()
{
return ContainsModel("X13");
}
public static bool IsG14AMD()
{
return ContainsModel("GA402R");
}
public static bool DynamicBoost5()
{
return ContainsModel("GZ301ZE");
}
public static bool DynamicBoost15()
{
return ContainsModel("FX507ZC4") || ContainsModel("GA403UM") || ContainsModel("GU605CP") || ContainsModel("FX608J") || ContainsModel("FX608L") || ContainsModel("FA608U") || ContainsModel("FA608P") || ContainsModel("FA608W") ||
ContainsModel("FA401K") || ContainsModel("FA401UM") || ContainsModel("FA401UH");
}
public static bool DynamicBoost20()
{
return ContainsModel("GU605") || ContainsModel("GA605");
}
public static bool IsAdvantageEdition()
{
return ContainsModel("13QY");
}
public static bool NoAutoUltimate()
{
return ContainsModel("G614") || ContainsModel("GU604") || ContainsModel("FX507") || ContainsModel("G513") || ContainsModel("FA617") || ContainsModel("G834") || ContainsModel("GA403") || ContainsModel("GU605") || ContainsModel("GA605") || ContainsModel("GU603VV");
}
public static bool IsAlwaysUltimate()
{
return ContainsModel("FA507NUR") || ContainsModel("FA506NCR") || ContainsModel("FA507NVR");
}
public static bool IsManualModeRequired()
{
if (!IsMode("auto_apply_power")) return false;
return Is("manual_mode") || ContainsModel("G733");
}
public static bool IsResetRequired()
{
return ContainsModel("GA403") || ContainsModel("FA507XV");
}
public static bool IsFanRequired()
{
return ContainsModel("GA402X") || ContainsModel("GU604") || ContainsModel("G513") || ContainsModel("G713R") || ContainsModel("G713P") || ContainsModel("GU605") || ContainsModel("GA605") || ContainsModel("G634J") || ContainsModel("G834J") || ContainsModel("G614J") || ContainsModel("G814J") || ContainsModel("FX507V") || ContainsModel("FX507ZV") || ContainsModel("FX608") || ContainsModel("FA608P") || ContainsModel("G614F") || ContainsModel("G614R") || ContainsModel("G733") || ContainsModel("H7606");
}
public static bool IsAMDLight()
{
return ContainsModel("GA402X") || ContainsModel("GA605") || ContainsModel("GA403") || ContainsModel("FA507N") || ContainsModel("FA507X") || ContainsModel("FA707N") || ContainsModel("FA707X") || ContainsModel("GZ302");
}
public static bool IsPowerRequired()
{
return ContainsModel("FX507") || ContainsModel("FX517") || ContainsModel("FX707");
}
public static bool IsModeReapplyRequired()
{
return Is("mode_reapply") || ContainsModel("FA401");
}
public static bool IsGPUFix()
{
return Is("gpu_fix") || (ContainsModel("GA402X") && IsNotFalse("gpu_fix"));
}
public static bool IsShutdownReset()
{
return Is("shutdown_reset") || ContainsModel("FX507Z");
}
public static bool IsNVPlatform()
{
return Is("nv_platform");
}
public static bool IsForceSetGPUMode()
{
return Is("gpu_mode_force_set") || (ContainsModel("503") && IsNotFalse("gpu_mode_force_set"));
}
public static bool IsAMDiGPU()
{
return ContainsModel("GV301RA") || ContainsModel("GV302XA") || ContainsModel("GZ302") || IsFA401EA() || IsAlly();
}
public static bool NoGpu()
{
return Is("no_gpu") || ContainsModel("UX540") || ContainsModel("M560") || ContainsModel("GZ302") || IsFA401EA();
}
public static bool IsFA401EA()
{
return ContainsModel("FA401EA");
}
public static bool IsHardwareTouchpadToggle()
{
return ContainsModel("FA507");
}
public static bool IsIntelHX()
{
return ContainsModel("G814") || ContainsModel("G614") || ContainsModel("G834") || ContainsModel("G634") || ContainsModel("G835") || ContainsModel("G635") || ContainsModel("G815") || ContainsModel("G615");
}
public static bool Is8Ecores()
{
return ContainsModel("FX507Z") || ContainsModel("GU603ZV");
}
public static bool IsNoFNV()
{
return ContainsModel("FX507") || ContainsModel("FX707");
}
public static bool IsROG()
{
return ContainsModel("ROG");
}
public static bool IsASUS()
{
return ContainsModel("ROG") || ContainsModel("TUF") || ContainsModel("Vivobook") || ContainsModel("Zenbook");
}
public static bool IsBWIcon()
{
return Is("bw_icon");
}
public static bool IsStopAC()
{
return IsAlly() || Is("stop_ac");
}
public static bool IsChargeLimit6080()
{
return ContainsModel("H760") || ContainsModel("GA403") || ContainsModel("GU605") || ContainsModel("GA605") || ContainsModel("GA503R") || (IsTUF() && !(ContainsModel("FX507Z") || ContainsModel("FA617") || ContainsModel("FA607")));
}
// 2024 Models support Dynamic Lighting
public static bool IsDynamicLighting()
{
return IsSlash() || IsIntelHX() || IsTUF() || IsZ13();
}
public static bool IsDynamicLightingOnly()
{
return ContainsModel("S560") || ContainsModel("M540") || ContainsModel("UX760");
}
public static bool IsDynamicLightingInit()
{
return ContainsModel("FA608") || Is("lighting_init");
}
public static bool IsForceMiniled()
{
return ContainsModel("G834JYR") || ContainsModel("G834JZR") || ContainsModel("G634JZR") || ContainsModel("G835LW") || ContainsModel("G835LX") || ContainsModel("G635LW") || ContainsModel("G635LX") || Is("force_miniled");
}
public static bool SaveDimming()
{
return Is("save_dimming");
}
public static bool IsAutoStatusLed()
{
return Is("auto_status_led");
}
public static bool IsClampFanDots()
{
return Is("fan_clamp") || (IsTUF() && IsNotFalse("fan_clamp"));
}
}
================================================
FILE: app/AsusACPI.cs
================================================
using GHelper;
using GHelper.USB;
using System.Management;
using System.Runtime.InteropServices;
public enum AsusFan
{
CPU = 0,
GPU = 1,
Mid = 2,
XGM = 3
}
public enum AsusMode
{
Balanced = 0,
Turbo = 1,
Silent = 2
}
public enum AsusGPU
{
Eco = 0,
Standard = 1,
Ultimate = 2
}
public class AsusACPI
{
const string FILE_NAME = @"\\.\\ATKACPI";
const uint CONTROL_CODE = 0x0022240C;
const uint DSTS = 0x53545344;
const uint DEVS = 0x53564544;
const uint INIT = 0x54494E49;
const uint WDOG = 0x474F4457;
public const uint UniversalControl = 0x00100021;
public const int Airplane = 0x88;
public const int KB_Light_Up = 0xc4;
public const int KB_Light_Down = 0xc5;
public const int Brightness_Down = 0x10;
public const int Brightness_Up = 0x20;
public const int KB_Sleep = 0x6c;
public const int KB_TouchpadToggle = 0x6b;
public const int KB_MuteToggle = 0x7c;
public const int KB_FNlockToggle = 0x4e;
public const int KB_DUO_PgUpDn = 0x4B;
public const int KB_DUO_SecondDisplay = 0x6A;
public const int Touchpad_Toggle = 0x6B;
public const int ChargerMode = 0x0012006C;
public const int ChargerUSB = 2;
public const int ChargerBarrel = 1;
public const uint CPU_Fan = 0x00110013;
public const uint GPU_Fan = 0x00110014;
public const uint Mid_Fan = 0x00110031;
public const uint BatteryDischarge = 0x0012005A;
public const uint StatusMode = 0x00090031;
public const uint PerformanceMode = 0x00120075; // Performance modes
public const uint VivoBookMode = 0x00110019; // Vivobook performance modes
public const uint GPUEcoROG = 0x00090020;
public const uint GPUEcoVivo = 0x00090120;
public const uint GPUXGConnected = 0x00090018;
public const uint GPUXG = 0x00090019;
public const uint GPUMuxROG = 0x00090016;
public const uint GPUMuxVivo = 0x00090026;
public const uint BatteryLimit = 0x00120057;
public const uint ScreenOverdrive = 0x00050019;
public const uint ScreenMiniled1 = 0x0005001E;
public const uint ScreenMiniled2 = 0x0005002E;
public const uint ScreenFHD = 0x0005001C;
public const uint ScreenHDRControl = 0x00050071;
public const uint ScreenOptimalBrightness = 0x0005002A;
public const uint ScreenInit = 0x00050011; // ?
public const uint DevsCPUFan = 0x00110022;
public const uint DevsGPUFan = 0x00110023;
public const uint DevsCPUFanCurve = 0x00110024;
public const uint DevsGPUFanCurve = 0x00110025;
public const uint DevsMidFanCurve = 0x00110032;
public const int Temp_CPU = 0x00120094;
public const int Temp_GPU = 0x00120097;
public const int PPT_APUA0 = 0x001200A0; // sPPT (slow boost limit) / PL2
public const int PPT_EDCA1 = 0x001200A1; // CPU EDC
public const int PPT_TDCA2 = 0x001200A2; // CPU TDC
public const int PPT_APUA3 = 0x001200A3; // SPL (sustained limit) / PL1
public const int PPT_CPUB0 = 0x001200B0; // CPU PPT on 2022 (PPT_LIMIT_APU)
public const int PPT_CPUB1 = 0x001200B1; // Total PPT on 2022 (PPT_LIMIT_SLOW)
public const int PPT_GPUC0 = 0x001200C0; // NVIDIA GPU Boost
public const int PPT_APUC1 = 0x001200C1; // fPPT (fast boost limit)
public const int PPT_GPUC2 = 0x001200C2; // NVIDIA GPU Temp Target (75.. 87 C)
public const uint CORES_CPU = 0x001200D2; // Intel E-core and P-core configuration in a format 0x0[E]0[P]
public const uint CORES_MAX = 0x001200D3; // Maximum Intel E-core and P-core availability
public const uint GPU_BASE = 0x00120099; // Base part GPU TGP
public const uint GPU_POWER = 0x00120098; // Additonal part of GPU TGP
public const int APU_MEM = 0x000600C1;
public const int TUF_KB_BRIGHTNESS = 0x00050021;
public const int KBD_BACKLIGHT_OOBE = 0x0005002F;
public const int TUF_KB = 0x00100056;
public const int TUF_KB2 = 0x0010005a;
public const int TUF_KB_STATE = 0x00100057;
public const int MicMuteLed = 0x00040017;
public const int SoundMuteLed = 0x0004001C;
public const int SlateMode = 0x00120063;
public const int TabletState = 0x00060077;
public const int TentState = 0x00060062;
public const int FnLock = 0x00100023;
public const int ScreenPadToggle = 0x00050031;
public const int ScreenPadBrightness = 0x00050032;
public const int CameraShutter = 0x00060078;
public const int CameraLed = 0x00060079;
public const int StatusLed = 0x000600C2;
public const int BootSound = 0x00130022;
public const int Tablet_Notebook = 0;
public const int Tablet_Tablet = 1;
public const int Tablet_Tent = 2;
public const int Tablet_Rotated = 3;
public const int PerformanceBalanced = 0;
public const int PerformanceTurbo = 1;
public const int PerformanceSilent = 2;
public const int PerformanceManual = 4;
public const int GPUModeEco = 0;
public const int GPUModeStandard = 1;
public const int GPUModeUltimate = 2;
public const int MinTotal = 5;
public static int MaxTotal = 150;
public static int DefaultTotal = 80;
public const int MinCPU = 5;
public static int MaxCPU = 100;
public const int DefaultCPU = 80;
public const int MinGPUBoost = 5;
public static int MaxGPUBoost = 25;
public static int MinGPUPower = 0;
public static int MaxGPUPower = 70;
public const int MinGPUTemp = 75;
public const int MaxGPUTemp = 87;
public const int PCoreMin = 4;
public const int ECoreMin = 0;
public const int PCoreMax = 16;
public const int ECoreMax = 16;
private bool? _allAMD = null;
private bool? _overdrive = null;
public static uint GPUEco => AppConfig.IsVivoZenPro() ? GPUEcoVivo : GPUEcoROG;
public static uint GPUMux => AppConfig.IsVivoZenPro() ? GPUMuxVivo : GPUMuxROG;
[DllImport("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)]
private static extern IntPtr CreateFile(
string lpFileName,
uint dwDesiredAccess,
uint dwShareMode,
IntPtr lpSecurityAttributes,
uint dwCreationDisposition,
uint dwFlagsAndAttributes,
IntPtr hTemplateFile
);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool DeviceIoControl(
IntPtr hDevice,
uint dwIoControlCode,
byte[] lpInBuffer,
uint nInBufferSize,
byte[] lpOutBuffer,
uint nOutBufferSize,
ref uint lpBytesReturned,
IntPtr lpOverlapped
);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool CloseHandle(IntPtr hObject);
private const uint GENERIC_READ = 0x80000000;
private const uint GENERIC_WRITE = 0x40000000;
private const uint OPEN_EXISTING = 3;
private const uint FILE_ATTRIBUTE_NORMAL = 0x80;
private const uint FILE_SHARE_READ = 1;
private const uint FILE_SHARE_WRITE = 2;
private IntPtr handle;
// Event handling attempt
[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr CreateEvent(IntPtr lpEventAttributes, bool bManualReset, bool bInitialState, string lpName);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool WaitForSingleObject(IntPtr hHandle, int dwMilliseconds);
private IntPtr eventHandle;
private bool _connected = false;
// still works only with asus optimization service on , if someone knows how to get ACPI events from asus without that - let me know
public void RunListener()
{
eventHandle = CreateEvent(IntPtr.Zero, false, false, "ATK4001");
byte[] outBuffer = new byte[16];
byte[] data = new byte[8];
bool result;
data[0] = BitConverter.GetBytes(eventHandle.ToInt32())[0];
data[1] = BitConverter.GetBytes(eventHandle.ToInt32())[1];
Control(0x222400, data, outBuffer);
Logger.WriteLine("ACPI :" + BitConverter.ToString(data) + "|" + BitConverter.ToString(outBuffer));
while (true)
{
WaitForSingleObject(eventHandle, Timeout.Infinite);
Control(0x222408, new byte[0], outBuffer);
int code = BitConverter.ToInt32(outBuffer);
Logger.WriteLine("ACPI Code: " + code);
}
}
public bool IsConnected()
{
return _connected;
}
public AsusACPI()
{
try
{
handle = CreateFile(
FILE_NAME,
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
IntPtr.Zero,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
IntPtr.Zero
);
//handle = new IntPtr(-1);
//throw new Exception("ERROR");
_connected = true;
}
catch (Exception ex)
{
Logger.WriteLine($"Can't connect to ACPI: {ex.Message}");
}
if (AppConfig.IsAdvantageEdition())
{
MaxTotal = 250;
}
if (AppConfig.IsG14AMD())
{
DefaultTotal = 125;
}
if (AppConfig.IsX13())
{
MaxTotal = 75;
DefaultTotal = 50;
}
if (AppConfig.IsAlly())
{
MaxTotal = 50;
DefaultTotal = 30;
}
if (AppConfig.IsIntelHX())
{
MaxTotal = 175;
}
if (AppConfig.DynamicBoost5())
{
MaxGPUBoost = 5;
}
if (AppConfig.DynamicBoost15())
{
MaxGPUBoost = 15;
}
if (AppConfig.DynamicBoost20())
{
MaxGPUBoost = 20;
}
if (AppConfig.IsAMDLight())
{
MaxTotal = 90;
}
if (AppConfig.IsZ1325())
{
MaxTotal = 93;
}
if (AppConfig.IsFA401EA())
{
MaxTotal = 115;
MaxCPU = 115;
}
}
public void Control(uint dwIoControlCode, byte[] lpInBuffer, byte[] lpOutBuffer)
{
uint lpBytesReturned = 0;
DeviceIoControl(
handle,
dwIoControlCode,
lpInBuffer,
(uint)lpInBuffer.Length,
lpOutBuffer,
(uint)lpOutBuffer.Length,
ref lpBytesReturned,
IntPtr.Zero
);
}
public void Close()
{
CloseHandle(handle);
}
protected byte[] CallMethod(uint MethodID, byte[] args)
{
byte[] acpiBuf = new byte[8 + args.Length];
byte[] outBuffer = new byte[16];
BitConverter.GetBytes((uint)MethodID).CopyTo(acpiBuf, 0);
BitConverter.GetBytes((uint)args.Length).CopyTo(acpiBuf, 4);
Array.Copy(args, 0, acpiBuf, 8, args.Length);
// if (MethodID == DEVS) Debug.WriteLine(BitConverter.ToString(acpiBuf, 0, acpiBuf.Length));
Control(CONTROL_CODE, acpiBuf, outBuffer);
return outBuffer;
}
public byte[] DeviceInit()
{
byte[] args = new byte[8];
return CallMethod(INIT, args);
}
public byte[] DeviceWatchDog()
{
byte[] args = new byte[8];
return CallMethod(WDOG, args);
}
public int DeviceSet(uint DeviceID, int Status, string? logName)
{
byte[] args = new byte[8];
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
byte[] status = CallMethod(DEVS, args);
int result = BitConverter.ToInt32(status, 0);
if (logName is not null)
Logger.WriteLine(logName + " = " + Status + " : " + (result == 1 ? "OK" : result));
return result;
}
public int DeviceSet(uint DeviceID, byte[] Params, string? logName)
{
byte[] args = new byte[4 + Params.Length];
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
Params.CopyTo(args, 4);
byte[] status = CallMethod(DEVS, args);
int result = BitConverter.ToInt32(status, 0);
if (logName is not null)
Logger.WriteLine(logName + " = " + BitConverter.ToString(Params) + " : " + (result == 1 ? "OK" : result));
return BitConverter.ToInt32(status, 0);
}
public int DeviceGet(uint DeviceID)
{
byte[] args = new byte[8];
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
byte[] status = CallMethod(DSTS, args);
return BitConverter.ToInt32(status, 0) - 65536;
}
public byte[] DeviceGetBuffer(uint DeviceID, uint Status = 0)
{
byte[] args = new byte[8];
BitConverter.GetBytes((uint)DeviceID).CopyTo(args, 0);
BitConverter.GetBytes((uint)Status).CopyTo(args, 4);
return CallMethod(DSTS, args);
}
public decimal? GetBatteryDischarge()
{
var buffer = DeviceGetBuffer(BatteryDischarge);
if (buffer[2] > 0)
{
buffer[2] = 0;
return (decimal)BitConverter.ToInt16(buffer, 0) / 100;
}
else
{
return null;
}
}
public int SetVivoMode(int mode)
{
if (mode == 1) mode = 2;
else if (mode == 2) mode = 1;
return Program.acpi.DeviceSet(VivoBookMode, mode, "VivoMode");
}
public int SetGPUEco(int eco)
{
uint ecoEndpoint = GPUEco;
int ecoFlag = DeviceGet(ecoEndpoint);
if (ecoFlag < 0) return -1;
if (ecoFlag == 1 && eco == 0)
return DeviceSet(ecoEndpoint, eco, "GPUEco");
if (ecoFlag == 0 && eco == 1)
return DeviceSet(ecoEndpoint, eco, "GPUEco");
return -1;
}
public int GetFan(AsusFan device)
{
int fan = -1;
switch (device)
{
case AsusFan.GPU:
fan = Program.acpi.DeviceGet(GPU_Fan);
break;
case AsusFan.Mid:
fan = Program.acpi.DeviceGet(Mid_Fan);
break;
default:
fan = Program.acpi.DeviceGet(CPU_Fan);
break;
}
if (fan < 0)
{
fan += 65536;
if (fan <= 0 || fan > 100) fan = -1;
}
return fan;
}
public int SetFanRange(AsusFan device, byte[] curve)
{
if (curve.Length != 16) return -1;
if (curve.All(singleByte => singleByte == 0)) return -1;
byte min = (byte)(curve[8] * 255 / 100);
byte max = (byte)(curve[15] * 255 / 100);
byte[] range = { min, max };
int result;
switch (device)
{
case AsusFan.GPU:
result = DeviceSet(DevsGPUFan, range, "FanRangeGPU");
break;
default:
result = DeviceSet(DevsCPUFan, range, "FanRangeCPU");
break;
}
return result;
}
public int SetFanCurve(AsusFan device, byte[] curve)
{
if (curve.Length != 16) return -1;
if (curve.All(singleByte => singleByte == 0)) return -1;
int result;
int fanScale = AppConfig.Get("fan_scale", 100);
if (fanScale != 100 && device == AsusFan.CPU) Logger.WriteLine("Custom fan scale: " + fanScale);
for (int i = 8; i < curve.Length; i++) curve[i] = (byte)(Math.Max((byte)0, Math.Min((byte)100, curve[i])) * fanScale / 100);
switch (device)
{
case AsusFan.GPU:
result = DeviceSet(DevsGPUFanCurve, curve, "FanGPU");
break;
case AsusFan.Mid:
result = DeviceSet(DevsMidFanCurve, curve, "FanMid");
break;
default:
result = DeviceSet(DevsCPUFanCurve, curve, "FanCPU");
break;
}
return result;
}
public byte[] GetFanCurve(AsusFan device, int mode = 0)
{
uint fan_mode;
// because it's asus, and modes are swapped here
switch (mode)
{
case 1: fan_mode = 2; break;
case 2: fan_mode = 1; break;
default: fan_mode = 0; break;
}
byte[] result;
switch (device)
{
case AsusFan.GPU:
result = DeviceGetBuffer(DevsGPUFanCurve, fan_mode);
break;
case AsusFan.Mid:
result = DeviceGetBuffer(DevsMidFanCurve, fan_mode);
break;
default:
result = DeviceGetBuffer(DevsCPUFanCurve, fan_mode);
break;
}
//Logger.WriteLine($"GetFan {device} :" + BitConverter.ToString(result));
return result;
}
public static bool IsInvalidCurve(byte[] curve)
{
return curve.Length != 16 || IsEmptyCurve(curve);
}
public static bool IsEmptyCurve(byte[] curve)
{
return curve.All(singleByte => singleByte == 0);
}
public static byte[] FixFanCurve(byte[] curve)
{
if (curve.Length != 16) throw new Exception("Incorrect curve");
var points = new Dictionary();
byte old = 0;
for (int i = 0; i < 8; i++)
{
if (curve[i] <= old) curve[i] = (byte)Math.Min(100, old + 6); // preventing 2 points in same spot from default asus profiles
points[curve[i]] = curve[i + 8];
old = curve[i];
}
var pointsFixed = new Dictionary();
bool fix = false;
int count = 0;
foreach (var pair in points.OrderBy(x => x.Key))
{
if (count == 0 && pair.Key >= 40)
{
fix = true;
pointsFixed.Add(30, 0);
}
if (count != 3 || !fix)
pointsFixed.Add(pair.Key, pair.Value);
count++;
}
count = 0;
foreach (var pair in pointsFixed.OrderBy(x => x.Key))
{
int x = pair.Key;
if (AppConfig.IsClampFanDots())
{
int minX = 30 + (count * 10);
int maxX = minX + 10;
x = Math.Max(minX, Math.Min(maxX, x));
}
curve[count] = (byte)x;
curve[count + 8] = pair.Value;
count++;
}
return curve;
}
public bool IsXGConnected()
{
return DeviceGet(GPUXGConnected) == 1;
}
public bool IsAllAmdPPT()
{
if (_allAMD is null) _allAMD = DeviceGet(PPT_CPUB0) >= 0 && DeviceGet(PPT_GPUC0) < 0 && !AppConfig.IsAMDiGPU();
return (bool)_allAMD;
}
public bool IsOverdriveSupported()
{
if (_overdrive is null) _overdrive = DeviceGet(ScreenOverdrive) >= 0;
return (bool)_overdrive;
}
public bool IsNVidiaGPU()
{
return (!IsAllAmdPPT() && Program.acpi.DeviceGet(GPUEco) >= 0 && !AppConfig.IsAlly());
}
public void SetAPUMem(int memory = 4)
{
if (memory < 0 || memory > 8) return;
int mem = 0;
switch (memory)
{
case 0:
mem = 0;
break;
case 1:
mem = 258;
break;
case 2:
mem = 259;
break;
case 3:
mem = 260;
break;
case 4:
mem = 261;
break;
case 5:
mem = 263;
break;
case 6:
mem = 264;
break;
case 7:
mem = 265;
break;
case 8:
mem = 262;
break;
}
Program.acpi.DeviceSet(APU_MEM, mem, "APU Mem");
}
public int GetAPUMem()
{
int memory = Program.acpi.DeviceGet(APU_MEM);
if (memory < 0) return -1;
switch (memory)
{
case 256:
return 0;
case 258:
return 1;
case 259:
return 2;
case 260:
return 3;
case 261:
return 4;
case 262:
return 8;
case 263:
return 5;
case 264:
return 6;
case 265:
return 7;
default:
return 4;
}
}
public (int, int) GetCores(bool max = false)
{
int value = Program.acpi.DeviceGet(max ? CORES_MAX : CORES_CPU);
//value = max ? 0x406 : 0x605;
if (value < 0) return (-1, -1);
Logger.WriteLine("Cores" + (max ? "Max" : "") + ": 0x" + value.ToString("X4"));
return ((value >> 8) & 0xFF, (value) & 0xFF);
}
public void SetCores(int eCores, int pCores)
{
if (eCores < ECoreMin || eCores > ECoreMax || pCores < PCoreMin || pCores > PCoreMax)
{
Logger.WriteLine($"Incorrect Core config ({eCores}, {pCores})");
return;
};
int value = (eCores << 8) | pCores;
Program.acpi.DeviceSet(CORES_CPU, value, "Cores (0x" + value.ToString("X4") + ")");
}
public string ScanRange()
{
int value;
string appPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\GHelper";
string logFile = appPath + "\\scan.txt";
using (StreamWriter w = File.AppendText(logFile))
{
w.WriteLine($"Scan started {DateTime.Now}");
for (uint i = 0x00000000; i <= 0x00160000; i += 0x10000)
{
for (uint j = 0x00; j <= 0xFF; j++)
{
uint id = i + j;
value = DeviceGet(id);
if (value >= 0)
{
w.WriteLine(id.ToString("X8") + ": " + value.ToString("X4") + " (" + value + ")");
}
}
}
w.WriteLine($"---------------------");
w.Close();
}
return logFile;
}
public void TUFKeyboardBrightness(int brightness, string log = "TUF Backlight")
{
int param = 0x80 | (brightness & 0x7F);
DeviceSet(TUF_KB_BRIGHTNESS, param, log);
}
public void TUFKeyboardRGB(AuraMode mode, Color color, int speed, string? log = "TUF RGB")
{
byte[] setting = new byte[6];
setting[0] = (byte)0xb4;
setting[1] = (byte)mode;
setting[2] = color.R;
setting[3] = color.G;
setting[4] = color.B;
setting[5] = (byte)speed;
int result = DeviceSet(TUF_KB, setting, log);
if (result != 1)
{
setting[0] = (byte)0xb3;
DeviceSet(TUF_KB2, setting, log);
setting[0] = (byte)0xb4;
DeviceSet(TUF_KB2, setting, log);
}
}
const int ASUS_WMI_KEYBOARD_POWER_BOOT = 0x03 << 16;
const int ASUS_WMI_KEYBOARD_POWER_AWAKE = 0x0C << 16;
const int ASUS_WMI_KEYBOARD_POWER_SLEEP = 0x30 << 16;
const int ASUS_WMI_KEYBOARD_POWER_SHUTDOWN = 0xC0 << 16;
public void TUFKeyboardPower(bool awake = true, bool boot = false, bool sleep = false, bool shutdown = false)
{
int state = 0xbd;
if (boot) state = state | ASUS_WMI_KEYBOARD_POWER_BOOT;
if (awake) state = state | ASUS_WMI_KEYBOARD_POWER_AWAKE;
if (sleep) state = state | ASUS_WMI_KEYBOARD_POWER_SLEEP;
if (shutdown) state = state | ASUS_WMI_KEYBOARD_POWER_SHUTDOWN;
state = state | 0x01 << 8;
DeviceSet(TUF_KB_STATE, state, "TUF_KB");
if (AppConfig.IsVivoZenPro() && DeviceGet(KBD_BACKLIGHT_OOBE) >= 0) DeviceSet(KBD_BACKLIGHT_OOBE, 1, "VIVO OOBE");
}
public void SubscribeToEvents(Action