Repository: sproutcore/TransformJS
Branch: master
Commit: 602a9fc55fe5
Files: 13
Total size: 18.3 KB
Directory structure:
gitextract_0fvnxyz3/
├── .gitignore
├── Gemfile
├── LICENSE
├── README.md
├── Rakefile
├── VERSION
├── css/
│ └── main.css
├── generators/
│ └── license.js
├── index.html
├── lib/
│ ├── css_hooks.js
│ ├── main.js
│ └── sylvester.js
└── package.json
================================================
FILE CONTENTS
================================================
================================================
FILE: .gitignore
================================================
.bpm
*.bpkg
Gemfile.lock
spade-boot.js
docs/jsdoc
docs/output
lib/*/tests/all.js
lib/*/tests/qunit*
test_*.html
tmp
dist
.DS_Store
assets
================================================
FILE: Gemfile
================================================
# A sample Gemfile
source "http://rubygems.org"
gem "rake"
gem "uglifier"
================================================
FILE: LICENSE
================================================
Copyright (c) 2011 Strobe Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
================================================
FILE: README.md
================================================
# TransformJS 1.0 Beta
### 2D and 3D transforms as regular CSS properties you can set using `.css()` and animate using `.animate()`
## Overview
CSS Transforms were first introduced in WebKit in 2007, and have now
reached mass-adoption by all the major browser vendors. This is great news
for web developers, especially in the case of 3D transforms which are
hardware-accelerated, resulting in extremely smooth animations and
responsive applications.
The API for applying transforms however, does not scale to complex applications
which require intricate and complex management of transformations. TransformJS
attempts to identify and address these problems, allowing developers to
make use of transforms without having to be encumbered by cross browser
issues, and low-level APIs.
Here's a snippet of code that uses TransformJS to apply multiple 3d
transformations to the same element, relative to their current value,
and animate the changes:
```javascript
$('#test').animate({
translateY:'+=150',
scale:'+=2',
rotateY: '+=6.24',
rotateX: '+=3.15',
rotateZ: '+=3.15'
},1500);
```
For more detailed usage and overview information, please visit the
project homepage at http://transformjs.strobeapp.com
## License
Copyright (c) 2011 Strobe Inc.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
---
[Back to top](#)
================================================
FILE: Rakefile
================================================
require "bundler/setup"
require "sproutcore"
require "erb"
require "uglifier"
LICENSE = File.read("generators/license.js")
def strip_require(file)
result = File.read(file)
result.gsub!(%r{^\s*require\(['"]([^'"])*['"]\);?\s*$}, "")
result
end
def uglify(file)
uglified = Uglifier.compile(File.read(file))
"#{LICENSE}\n#{uglified}"
end
VERSION = File.read("VERSION").chomp
regular_path = "dist/transformjs.#{VERSION}.js"
minified_path = "dist/transformjs.#{VERSION}.min.js"
file regular_path do
puts "Generating #{regular_path}"
mkdir_p "dist"
sylvester = strip_require("lib/sylvester.js")
csshooks = strip_require("lib/css_hooks.js")
File.open(regular_path, 'w') do |file|
file.puts sylvester
file.puts csshooks
end
end
file minified_path => regular_path do
puts "Generating #{minified_path}"
File.open(minified_path, 'w') do |file|
file.puts uglify(regular_path)
end
end
desc "Clean build artifacts from previous builds"
task :clean do
sh "rm -rf tmp && rm -rf dist"
end
task :default => minified_path
================================================
FILE: VERSION
================================================
1.0.beta.2
================================================
FILE: css/main.css
================================================
/* TODO: Add your app CSS here */
================================================
FILE: generators/license.js
================================================
// ==========================================================================
// Project: TransformJS - CSSHooks for 2D and 3D Transforms
// Copyright: ©2006-2011 Strobe Inc. and contributors.
// License: Licensed under MIT license (see license.js)
// ==========================================================================
================================================
FILE: index.html
================================================
jqTransform
Hello World
================================================
FILE: lib/css_hooks.js
================================================
// ==========================================================================
// Project: TransformJS
// Copyright: ©2011 Strobe Inc.
// License: Licensed under MIT license (see license.js)
// ==========================================================================
require('TransformJS/sylvester');
(function($) {
if ( !$.cssHooks ) {
throw("jQuery 1.4.3+ is needed for this plugin to work");
return;
}
var translationUnit = ''
var prop = "transform",
vendorProp, supportedProp, supports3d, supports2d, supportsFilter,
// capitalize first character of the prop to test vendor prefix
capProp = prop.charAt(0).toUpperCase() + prop.slice(1),
prefixes = [ "Moz", "Webkit", "O", "ms" ],
div = document.createElement( "div" );
if ( prop in div.style ) {
// browser supports standard CSS property name
supportedProp = prop;
supports3d = div.style.perspective !== undefined;
}
else {
// otherwise test support for vendor-prefixed property names
for ( var i = 0; i < prefixes.length; i++ ) {
vendorProp = prefixes[i] + capProp;
if ( vendorProp in div.style ) {
supportedProp = vendorProp;
if (prefixes[i] === 'Moz') {
translationUnit = 'px'
}
if((prefixes[i] + 'Perspective') in div.style) {
supports3d = true;
}
else {
supports2d = true;
}
break;
}
}
}
if (!supportedProp) {
supportsFilter = ('filter' in div.style);
supportedProp = 'filter';
}
// console.log('supportedProp: '+supportedProp+', 2d: '+supports2d+', 3d: '+supports3d+', filter: '+supportsFilter);
// avoid memory leak in IE
div = null;
// add property to $.support so it can be accessed elsewhere
$.support[ prop ] = supportedProp;
var transformProperty = supportedProp;
var properties = {
rotateX: {
defaultValue: 0,
matrix: function(a) {
if (supports3d) {
return $M([
[1,0,0,0],
[0,Math.cos(a), Math.sin(-a), 0],
[0,Math.sin(a), Math.cos( a), 0],
[0,0,0,1]
]);
}
else {
return $M([
[1, 0,0],
[0, 1,0],
[0,0,1]
]);
}
}
},
rotateY: {
defaultValue: 0,
matrix: function(b) {
if (supports3d) {
return $M([
[Math.cos( b), 0, Math.sin(b),0],
[0,1,0,0],
[Math.sin(-b), 0, Math.cos(b), 0],
[0,0,0,1]
]);
}
else {
return $M([
[1, 0,0],
[0, 1,0],
[0,0,1]
]);
}
}
},
rotateZ: {
defaultValue: 0,
matrix: function(c) {
if (supports3d) {
return $M([
[Math.cos(c), Math.sin(-c), 0, 0],
[Math.sin(c), Math.cos( c), 0, 0],
[0,0,1,0],
[0,0,0,1]
]);
}
else {
return $M([
[Math.cos(c), Math.sin(-c),0],
[Math.sin(c), Math.cos( c),0],
[0,0,1]
]);
}
}
},
scale: {
defaultValue: 1,
matrix: function(s) {
if (supports3d) {
return $M([
[s,0,0,0],
[0,s,0,0],
[0,0,s,0],
[0,0,0,1]
]);
}
else {
return $M([
[s, 0,0],
[0, s,0],
[0,0,1]
]);
}
}
},
translateX: {
defaultValue: 0,
matrix: function(tx) {
if (supports3d) {
return $M([
[1,0,0,0],
[0,1,0,0],
[0,0,1,0],
[tx,0,0,1]
]);
}
else {
return $M([
[1, 0,0],
[0, 1,0],
[tx,0,1]
]);
}
}
},
translateY: {
defaultValue: 0,
matrix: function(ty) {
if (supports3d) {
return $M([
[1,0,0,0],
[0,1,0,0],
[0,0,1,0],
[0,ty,0,1]
]);
}
else {
return $M([
[1, 0,0],
[0, 1,0],
[0,ty,1]
]);
}
}
},
translateZ: {
defaultValue: 0,
matrix: function(tz) {
if (supports3d) {
return $M([
[1,0,0,0],
[0,1,0,0],
[0,0,1,0],
[0,0,tz,1]
]);
}
else {
return $M([
[1, 0,0],
[0, 1,0],
[0,0,1]
]);
}
}
}
};
var applyMatrix = function(elem) {
var transforms = $(elem).data('transforms');
var tM;
if (supports3d) {
tM = $M([
[1,0,0,0],
[0,1,0,0],
[0,0,1,0],
[0,0,0,1]
]);
}
else {
tM = $M([
[1,0,0],
[0,1,0],
[0,0,1]
]);
}
for (var name in properties) {
tM = tM.x(properties[name].matrix(transforms[name] || properties[name].defaultValue))
}
if (supports3d) {
s = "matrix3d(";
s += tM.e(1,1).toFixed(10) + "," + tM.e(1,2).toFixed(10) + "," + tM.e(1,3).toFixed(10) + "," + tM.e(1,4).toFixed(10) + ",";
s += tM.e(2,1).toFixed(10) + "," + tM.e(2,2).toFixed(10) + "," + tM.e(2,3).toFixed(10) + "," + tM.e(2,4).toFixed(10) + ",";
s += tM.e(3,1).toFixed(10) + "," + tM.e(3,2).toFixed(10) + "," + tM.e(3,3).toFixed(10) + "," + tM.e(3,4).toFixed(10) + ",";
s += tM.e(4,1).toFixed(10) + "," + tM.e(4,2).toFixed(10) + "," + tM.e(4,3).toFixed(10) + "," + tM.e(4,4).toFixed(10);
s += ")";
}
else if (supports2d) {
s = "matrix(";
s += tM.e(1,1).toFixed(10) + "," + tM.e(1,2).toFixed(10) + ",";
s += tM.e(2,1).toFixed(10) + "," + tM.e(2,2).toFixed(10) + ",";
s += tM.e(3,1).toFixed(10) + translationUnit + "," + tM.e(3,2).toFixed(10) + translationUnit;
s += ")";
}
else if (supportsFilter) {
s = "progid:DXImageTransform.Microsoft.";
s += "Matrix(";
s += "M11="+tM.e(1,1).toFixed(10) + ",";
s += "M12="+tM.e(1,2).toFixed(10) + ",";
s += "M21="+tM.e(2,1).toFixed(10) + ",";
s += "M22="+tM.e(2,2).toFixed(10) + ",";
s += "SizingMethod='auto expand'";
s += ")";
elem.style.top = tM.e(3,1);
elem.style.left = tM.e(3,2);
}
elem.style[transformProperty] = s;
}
var hookFor = function(name) {
$.fx.step[name] = function(fx){
$.cssHooks[name].set( fx.elem, fx.now + fx.unit );
};
return {
get: function( elem, computed, extra ) {
var transforms = $(elem).data('transforms');
if (transforms === undefined) {
transforms = {};
$(elem).data('transforms',transforms);
}
return transforms[name] || properties[name].defaultValue;
},
set: function( elem, value) {
var transforms = $(elem).data('transforms');
if (transforms === undefined) transforms = {};
var propInfo = properties[name];
if (typeof propInfo.apply === 'function') {
transforms[name] = propInfo.apply(transforms[name] || propInfo.defaultValue, value);
} else {
transforms[name] = value
}
$(elem).data('transforms',transforms);
applyMatrix(elem);
}
}
}
if (transformProperty) {
for (var name in properties) {
$.cssHooks[name] = hookFor(name);
$.cssNumber[name] = true;
}
}
})(jQuery);
================================================
FILE: lib/main.js
================================================
// ==========================================================================
// Project: TransformJS
// Copyright: ©2011 Majd Taby
// License: Licensed under MIT license (see license.js)
// ==========================================================================
require('TransformJS/css_hooks')
================================================
FILE: lib/sylvester.js
================================================
// Vector and Matrix mathematics modules for JavaScript
// Copyright (c) 2007 James Coglan
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
var Sylvester = {
version: '0.1.3',
precision: 1e-6
};
function Matrix() {}
Matrix.prototype = {
// Returns element (i,j) of the matrix
e: function(i,j) {
if (i < 1 || i > this.elements.length || j < 1 || j > this.elements[0].length) { return null; }
return this.elements[i-1][j-1];
},
// Maps the matrix to another matrix (of the same dimensions) according to the given function
map: function(fn) {
var els = [], ni = this.elements.length, ki = ni, i, nj, kj = this.elements[0].length, j;
do { i = ki - ni;
nj = kj;
els[i] = [];
do { j = kj - nj;
els[i][j] = fn(this.elements[i][j], i + 1, j + 1);
} while (--nj);
} while (--ni);
return Matrix.create(els);
},
// Returns the result of multiplying the matrix from the right by the argument.
// If the argument is a scalar then just multiply all the elements. If the argument is
// a vector, a vector is returned, which saves you having to remember calling
// col(1) on the result.
multiply: function(matrix) {
if (!matrix.elements) {
return this.map(function(x) { return x * matrix; });
}
var returnVector = matrix.modulus ? true : false;
var M = matrix.elements || matrix;
if (typeof(M[0][0]) == 'undefined') { M = Matrix.create(M).elements; }
if (!this.canMultiplyFromLeft(M)) { return null; }
var ni = this.elements.length, ki = ni, i, nj, kj = M[0].length, j;
var cols = this.elements[0].length, elements = [], sum, nc, c;
do { i = ki - ni;
elements[i] = [];
nj = kj;
do { j = kj - nj;
sum = 0;
nc = cols;
do { c = cols - nc;
sum += this.elements[i][c] * M[c][j];
} while (--nc);
elements[i][j] = sum;
} while (--nj);
} while (--ni);
var M = Matrix.create(elements);
return returnVector ? M.col(1) : M;
},
x: function(matrix) { return this.multiply(matrix); },
// Returns true iff the matrix can multiply the argument from the left
canMultiplyFromLeft: function(matrix) {
var M = matrix.elements || matrix;
if (typeof(M[0][0]) == 'undefined') { M = Matrix.create(M).elements; }
// this.columns should equal matrix.rows
return (this.elements[0].length == M.length);
},
// Set the matrix's elements from an array. If the argument passed
// is a vector, the resulting matrix will be a single column.
setElements: function(els) {
var i, elements = els.elements || els;
if (typeof(elements[0][0]) != 'undefined') {
var ni = elements.length, ki = ni, nj, kj, j;
this.elements = [];
do { i = ki - ni;
nj = elements[i].length; kj = nj;
this.elements[i] = [];
do { j = kj - nj;
this.elements[i][j] = elements[i][j];
} while (--nj);
} while(--ni);
return this;
}
var n = elements.length, k = n;
this.elements = [];
do { i = k - n;
this.elements.push([elements[i]]);
} while (--n);
return this;
}
};
// Constructor function
Matrix.create = function(elements) {
var M = new Matrix();
return M.setElements(elements);
};
// Utility functions
$M = Matrix.create;
================================================
FILE: package.json
================================================
{
"name": "TransformJS",
"bpm": "1.0.0",
"summary": "A jQuery plugin that provides an abstraction over 2d and 3d transforms.",
"description": "A jQuery plugin that provides an abstraction over 2d and 3d transforms.",
"homepage": "http://github.com/sproutcore/TransformJS",
"author": "Majd Taby",
"version": "1.0.beta.2",
"dependencies": {
"jquery": "~> 1.6",
"spade": "~> 1.0"
},
"dependencies:development": {
"spade-qunit": "~> 1.0.0"
},
"bpm:build": {
"bpm_libs.js": {
"directories": [
"lib"
],
"minifier": "uglify-js"
},
"sproutcore-touch.js": {
"minifier": "uglify-js",
"include": [
"spade"
]
}
}
}